annotate Actor.cpp @ 2292:ab8797ea43b6

stru319::CalcMagicalDamageToActor small cleanups
author Grumpy7
date Sun, 16 Mar 2014 19:37:28 +0100
parents 69661f22ff03
children b0f10ef66e00
rev   line source
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1 #define _CRT_SECURE_NO_WARNINGS
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2
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3 #include "mm7_data.h"
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4 #include "DecalBuilder.h"
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5
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6 #include "Sprites.h"
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7 #include "stru6.h"
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8
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9
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10 #include "Actor.h"
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11 #include "OurMath.h"
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12 #include "Outdoor.h"
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13 #include "AudioPlayer.h"
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14 #include "Game.h"
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15 #include "ObjectList.h"
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16 #include "Overlays.h"
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17 #include "Events.h"
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18 #include "FactionTable.h"
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19 #include "TurnEngine.h"
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20 #include "MapInfo.h"
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21 #include "CastSpellInfo.h"
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22 #include "Timer.h"
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23 #include "LOD.h"
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24 #include "Party.h"
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25 #include "GUIWindow.h"
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26 #include "Outdoor_stuff.h"
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27
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28 #include "MM7.h"
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29 #include "SpriteObject.h"
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30 #include "stru298.h"
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31 #include "Log.h"
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32 #include "Texts.h"
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33 #include "Level/Decoration.h"
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7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
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34 #include "Viewport.h"
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35
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36
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37
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38
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39
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40 std::array<Actor, 500> pActors;
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41 size_t uNumActors;
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42
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43 stru319 stru_50C198; // idb
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44
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45
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46 std::array<uint, 5> _4DF380_hostilityRanges = {0, 1024, 2560, 5120, 10240};
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47
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48
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49
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50
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51 //----- (0042FB5C) --------------------------------------------------------
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52 // True if monster should play attack animation when casting this spell.
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53 bool ShouldMonsterPlayAttackAnim(signed int spell_id)
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54 {
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55 switch (spell_id)
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56 {
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57 case SPELL_FIRE_HASTE:
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58 case SPELL_AIR_SHIELD:
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59 case SPELL_EARTH_STONESKIN:
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60 case SPELL_SPIRIT_BLESS:
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61 case SPELL_SPIRIT_FATE:
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62 case SPELL_SPIRIT_HEROISM:
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63 case SPELL_BODY_HAMMERHANDS:
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64 case SPELL_BODY_POWER_CURE:
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65 case SPELL_LIGHT_DISPEL_MAGIC:
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66 case SPELL_LIGHT_DAY_OF_PROTECTION:
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67 case SPELL_LIGHT_HOUR_OF_POWER:
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68 case SPELL_DARK_PAIN_REFLECTION:
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69 return false;
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70 }
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71
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72 return true;
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73 }
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74
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75
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76 //----- (0041AF52) --------------------------------------------------------
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77 void Actor::DrawHealthBar(Actor *actor, GUIWindow *window)
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78 {
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79 unsigned int bar_length; // esi@1
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80 unsigned int uX; // ebx@10
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81 unsigned int v9; // [sp+14h] [bp-Ch]@4
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82 unsigned int v10; // [sp+1Ch] [bp-4h]@4
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83
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84 if (actor->pMonsterInfo.uHP <= 25)
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85 bar_length = 25;
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86 else if ( actor->pMonsterInfo.uHP < 200 )
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87 bar_length = actor->pMonsterInfo.uHP;
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88 else
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89 bar_length = 200;
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90
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91 v10 = bar_length;
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92 if ( actor->sCurrentHP <= (0.34 * actor->pMonsterInfo.uHP) )
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93 v9 = uTextureID_mhp_red;
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94 else if ( actor->sCurrentHP <= ( 0.67 * actor->pMonsterInfo.uHP) )
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95 v9 = uTextureID_mhp_yel;
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96 else
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97 v9 = uTextureID_mhp_grn;
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98
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99 if ( actor->sCurrentHP < (int)actor->pMonsterInfo.uHP )
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100 v10 = bar_length / actor->pMonsterInfo.uHP * actor->sCurrentHP;
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101
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102 uX = window->uFrameX + (signed int)(window->uFrameWidth - bar_length) / 2;
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103
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104 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + bar_length, window->uFrameY + 52);
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105 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_bd));
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106 pRenderer->SetTextureClipRect(uX, window->uFrameY + 32, uX + v10, window->uFrameY + 52);
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107 pRenderer->DrawTextureIndexed(uX, window->uFrameY + 34, pIcons_LOD->GetTexture(v9));
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108
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109 pRenderer->ResetTextureClipRect();
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110 pRenderer->DrawTextureIndexed(uX - 5, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capl));
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111 pRenderer->DrawTextureIndexed(uX + bar_length, window->uFrameY + 32, pIcons_LOD->GetTexture(uTextureID_mhp_capr));
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112 }
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113
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114 //----- (00448A40) --------------------------------------------------------
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115 void Actor::ToggleFlag(signed int uActorID, unsigned int uFlag, int bToggle)
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116 {
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117 if ( uActorID >= 0 && uActorID <= (signed int)(uNumActors - 1) )
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118 {
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119 if ( bToggle )
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120 pActors[uActorID].uAttributes |= uFlag;
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121 else
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122 {
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123 if ( uFlag == 0x10000 )
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124 {
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125 if (pActors[uActorID].uAIState == Disabled )
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126 pActors[uActorID].uAIState = Standing;
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127 }
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128 pActors[uActorID].uAttributes &= ~uFlag;
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129 }
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130 }
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131 }
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132
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133 //----- (00448518) --------------------------------------------------------
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134 void __fastcall sub_448518_npc_set_item(int npc, unsigned int item, int a3)
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135 {
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136 for (uint i = 0; i < uNumActors; i++)
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137 {
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138 if (pActors[uNumActors].sNPC_ID == npc)
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139 Actor::GiveItem(i, item, a3);
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140 }
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141 }
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142
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143 //----- (004485A7) --------------------------------------------------------
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144 void Actor::GiveItem(signed int uActorID, unsigned int uItemID, unsigned int bGive)
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145 {
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146 if ( (uActorID >= 0) && (signed int)uActorID <= (signed int)(uNumActors - 1) )
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147 {
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148 if ( bGive )
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149 {
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150 if ( pActors[uActorID].uCarriedItemID == 0)
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151 pActors[uActorID].uCarriedItemID = uItemID;
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152 else if ( pActors[uActorID].ActorHasItems[0].uItemID == 0)
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153 pActors[uActorID].ActorHasItems[0].uItemID = uItemID;
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154 else if ( pActors[uActorID].ActorHasItems[1].uItemID == 0)
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155 pActors[uActorID].ActorHasItems[1].uItemID = uItemID;
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156 }
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157 else
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158 {
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159 if ( pActors[uActorID].uCarriedItemID == uItemID )
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160 pActors[uActorID].uCarriedItemID = 0;
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161 else if ( pActors[uActorID].ActorHasItems[0].uItemID == uItemID )
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162 pActors[uActorID].ActorHasItems[0].Reset();
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163 else if ( pActors[uActorID].ActorHasItems[1].uItemID == uItemID )
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164 pActors[uActorID].ActorHasItems[1].Reset();
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165 }
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166 }
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167 }
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168
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169 //----- (0040894B) --------------------------------------------------------
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170 bool Actor::CanAct()
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171 {
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172 bool isparalyzed; // esi@1
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173 bool isstoned; // edi@2
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174
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175 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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176 isparalyzed = (signed __int64)this->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0;// paralyzed
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177 return !(isstoned || isparalyzed || this->uAIState == Dying || this->uAIState == Dead
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178 || this->uAIState == Removed || this->uAIState == Summoned || this->uAIState == Disabled);
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179 }
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180
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181 //----- (004089C7) --------------------------------------------------------
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182 bool Actor::IsNotAlive()
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183 {
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184 bool isstoned; // esi@1
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185
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186 isstoned = (signed __int64)this->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0;// stoned
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187 return (isstoned || (uAIState == Dying) || (uAIState == Dead) || (uAIState == Removed) || (uAIState == Summoned) || (uAIState == Disabled));
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188 }
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189
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190 //----- (004086E9) --------------------------------------------------------
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191 void Actor::SetRandomGoldIfTheresNoItem()
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192 {
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193 int v2; // edi@1
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194
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195 v2 = 0;
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196 if ( !this->ActorHasItems[3].uItemID )
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197 {
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198 if ( this->pMonsterInfo.uTreasureDiceRolls )
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parents:
diff changeset
199 {
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
200 for (int i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++)
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
201 v2 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
0
Ritor1
parents:
diff changeset
202 if ( v2 )
Ritor1
parents:
diff changeset
203 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
204 this->ActorHasItems[3].uItemID = 197;
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
205 this->ActorHasItems[3].uSpecEnchantmentType = v2; //actual gold amount
0
Ritor1
parents:
diff changeset
206 }
Ritor1
parents:
diff changeset
207 }
Ritor1
parents:
diff changeset
208 }
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
209 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance )
0
Ritor1
parents:
diff changeset
210 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
211 if ( this->pMonsterInfo.uTreasureLevel )
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
212 pItemsTable->GenerateItem(this->pMonsterInfo.uTreasureLevel, this->pMonsterInfo.uTreasureType, &this->ActorHasItems[2]);
0
Ritor1
parents:
diff changeset
213 }
1850
521ffedabe19 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Grumpy7
parents: 1849
diff changeset
214 this->uAttributes |= 0x800000;
0
Ritor1
parents:
diff changeset
215 }
Ritor1
parents:
diff changeset
216
Ritor1
parents:
diff changeset
217 //----- (00404AC7) --------------------------------------------------------
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
218 void Actor::AI_SpellAttack(unsigned int uActorID, AIDirection *pDir, int uSpellID, int a4, unsigned int uSkillLevel)
0
Ritor1
parents:
diff changeset
219 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
220 Actor *actorPtr; // esi@1
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
221 unsigned int realPoints; // edi@1
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
222 unsigned int masteryLevel; // eax@1
0
Ritor1
parents:
diff changeset
223 int v8; // edi@16
Ritor1
parents:
diff changeset
224 signed int v10; // ecx@22
Ritor1
parents:
diff changeset
225 int v19; // edi@34
Ritor1
parents:
diff changeset
226 int v20; // eax@35
Ritor1
parents:
diff changeset
227 signed int v23; // eax@41
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
228 int v28; // st6@50
0
Ritor1
parents:
diff changeset
229 int v30; // esi@50
Ritor1
parents:
diff changeset
230 int v31; // ST3C_4@51
Ritor1
parents:
diff changeset
231 unsigned int v32; // edi@51
Ritor1
parents:
diff changeset
232 signed int v36; // eax@67
Ritor1
parents:
diff changeset
233 int v39; // ecx@75
Ritor1
parents:
diff changeset
234 int v42; // ecx@91
Ritor1
parents:
diff changeset
235 int v44; // ecx@100
Ritor1
parents:
diff changeset
236 int v48; // ecx@110
Ritor1
parents:
diff changeset
237 int v51; // ecx@130
Ritor1
parents:
diff changeset
238 int v54; // ecx@138
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
239 //Player *v57; // esi@145
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
240 //int v58; // eax@146
0
Ritor1
parents:
diff changeset
241 int v59; // edi@146
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
242 //int v60; // eax@146
0
Ritor1
parents:
diff changeset
243 int v61; // edi@146
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
244 //int v62; // eax@146
0
Ritor1
parents:
diff changeset
245 signed int v63; // edi@146
Ritor1
parents:
diff changeset
246 int v68; // edi@168
Ritor1
parents:
diff changeset
247 signed int v70; // ecx@172
Ritor1
parents:
diff changeset
248 int v79; // edx@185
Ritor1
parents:
diff changeset
249 int v80; // eax@185
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
250 //signed int v89; // ecx@192
0
Ritor1
parents:
diff changeset
251 signed int v91; // eax@200
Ritor1
parents:
diff changeset
252 int v94; // ecx@208
Ritor1
parents:
diff changeset
253 int v96; // ecx@217
Ritor1
parents:
diff changeset
254 int pitch; // [sp+2Ch] [bp-A4h]@51
Ritor1
parents:
diff changeset
255 int v114; // [sp+48h] [bp-88h]@41
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
256 SpriteObject a1; // [sp+4Ch] [bp-84h]@1
0
Ritor1
parents:
diff changeset
257 int v116; // [sp+BCh] [bp-14h]@49
Ritor1
parents:
diff changeset
258 int v118; // [sp+C4h] [bp-Ch]@29
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
259 int v119; // [sp+C8h] [bp-8h]@48
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
260 int v120; // [sp+CCh] [bp-4h]@1
0
Ritor1
parents:
diff changeset
261 int spellnuma; // [sp+D8h] [bp+8h]@29
Ritor1
parents:
diff changeset
262 int spellnumb; // [sp+D8h] [bp+8h]@48
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
263 int spellnumc; // [sp+D8h] [bp+8h]@50
0
Ritor1
parents:
diff changeset
264 int spellnume; // [sp+D8h] [bp+8h]@179
Ritor1
parents:
diff changeset
265 int a1a; // [sp+E0h] [bp+10h]@34
Ritor1
parents:
diff changeset
266 int a1c; // [sp+E0h] [bp+10h]@184
Ritor1
parents:
diff changeset
267
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
268
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
269 actorPtr = &pActors[uActorID];
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
270 realPoints = uSkillLevel & 0x3F;
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
271 masteryLevel = SkillToMastery(uSkillLevel);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
272
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
273 switch (uSpellID)
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
274 {
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
275 case SPELL_FIRE_FIRE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
276 case SPELL_FIRE_FIREBALL:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
277 case SPELL_FIRE_INCINERATE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
278 case SPELL_AIR_LIGHNING_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
279 case SPELL_WATER_ICE_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
280 case SPELL_WATER_ACID_BURST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
281 case SPELL_EARTH_BLADES:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
282 case SPELL_EARTH_ROCK_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
283 case SPELL_MIND_MIND_BLAST:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
284 case SPELL_MIND_PSYCHIC_SHOCK:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
285 case SPELL_BODY_HARM:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
286 case SPELL_LIGHT_LIGHT_BOLT:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
287 case SPELL_DARK_TOXIC_CLOUD:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
288 case SPELL_DARK_DRAGON_BREATH:
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
289 a1.uType = stru_4E3ACC[uSpellID].uType;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
290 a1.uObjectDescID = GetObjDescId(uSpellID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
291 a1.stru_24.Reset();
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
292 a1.spell_id = uSpellID;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
293 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
294 a1.vPosition.x = actorPtr->vPosition.x;
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
295 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
296 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
297 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
298 a1.uFacing = LOWORD(pDir->uYawAngle);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
299 a1.uSoundID = 0;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
300 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
301 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
302 a1.uSpriteFrameID = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
303 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
304 a1.spell_target_pid = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
305 if ((double)pDir->uDistance < 307.2 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
306 a1.field_60_distance_related_prolly_lod = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
307 else if ( pDir->uDistance < 1024 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
308 a1.field_60_distance_related_prolly_lod = 1;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
309 else if ( pDir->uDistance < 2560 )
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
310 a1.field_60_distance_related_prolly_lod = 2;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
311 else
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
312 a1.field_60_distance_related_prolly_lod = 3;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
313
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
314 a1.field_61 = 2;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
315 v91 = a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
316 if ( v91 != -1 )
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
317 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
318 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[uSpellID], PID(OBJECT_Item, v91), 0, -1, 0, 0, 0, 0);
1856
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
319 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
320 }
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
321 return;
656962b05d32 Actor::AI_SpellAttack label 159 removed
Grumpy7
parents: 1855
diff changeset
322 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
323
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
324 case SPELL_FIRE_HASTE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
325 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
326 v39 = 60 * (realPoints + 60);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
327 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
328 v39 = 180 * (realPoints + 20);
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
329 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
330 v39 = 240 * (realPoints + 15);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
331 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
332 v39 = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
333 actorPtr->pActorBuffs[ACTOR_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(v39 << 7) * 0.033333335),
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
334 masteryLevel, 0, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
335 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFF3C1Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
336 pAudioPlayer->PlaySound((SoundID)10040, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
337 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
338
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
339 case SPELL_FIRE_METEOR_SHOWER:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
340 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
341 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
342 v114 = pParty->vPosition.z + 2500;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
343 v23 = 8;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
344 if (masteryLevel == 2)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
345 v23 = 10;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
346 else if (masteryLevel == 3)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
347 v23 = 12;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
348 else if (masteryLevel == 4)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
349 v23 = 14;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
350 spellnumb = 0;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
351 v28 = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
352 for ( int i = 0; i < v23; i++)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
353 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
354 v30 = rand() % 1000;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
355 spellnumc = v30 - 2500;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
356 v120 = v28 * v28;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
357 v119 = spellnumb * spellnumb;
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
358 if ( sqrt((float)(spellnumc * spellnumc + v119 + v120)) <= 1.0 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
359 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
360 v32 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
361 pitch = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
362 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
363 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
364 {
1860
3186f469323a fixing some warnings in actor.cpp
Grumpy7
parents: 1859
diff changeset
365 v31 = (signed __int64)sqrt((float)(v119 + v120));
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
366 v32 = stru_5C6E00->Atan2(spellnumb, (int)v28);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
367 pitch = stru_5C6E00->Atan2(v31, (int)spellnumc);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
368 }
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
369 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
370 a1.uType = stru_4E3ACC[uSpellID].uType;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
371 a1.uObjectDescID = GetObjDescId(uSpellID);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
372 a1.spell_level = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
373 a1.vPosition.x = pParty->vPosition.x;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
374 a1.vPosition.y = pParty->vPosition.y;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
375 a1.vPosition.z = v30 + v114;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
376 a1.spell_id = SPELL_FIRE_METEOR_SHOWER;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
377 a1.spell_skill = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
378 a1.uAttributes = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
379 a1.uSectorID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
380 a1.uSpriteFrameID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
381 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
382 a1.spell_target_pid = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
383 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
384 a1.uFacing = v32;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
385 a1.uSoundID = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
386 if (pDir->uDistance < 307.2 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
387 a1.field_60_distance_related_prolly_lod = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
388 else if ( pDir->uDistance < 1024 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
389 a1.field_60_distance_related_prolly_lod = 1;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
390 else if ( pDir->uDistance < 2560 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
391 a1.field_60_distance_related_prolly_lod = 2;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
392 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
393 a1.field_60_distance_related_prolly_lod = 3;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
394 a1.field_61 = 2;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
395 v36 = a1.Create(v32, pitch, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
396 if ( v36 != -1 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
397 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[9], PID(OBJECT_Item, v36), 0, -1, 0, 0, 0, 0);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
398 spellnumb = rand() % 1024 - 512;
1870
7a193504f18e Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Grumpy7
parents: 1865
diff changeset
399 v28 = rand() % 1024 - 512;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
400 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
401 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
402 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
403
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
404 case SPELL_AIR_SPARKS:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
405 if (masteryLevel == 2 )
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
406 v10 = 5;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
407 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
408 v10 = 7;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
409 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
410 v10 = 9;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
411 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
412 v10 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
413 spellnuma = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
414 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
415 v118 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v10 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
416 a1.uObjectDescID = GetObjDescId(uSpellID);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
417
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
418 a1.stru_24.Reset();
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
419 a1.spell_id = SPELL_AIR_SPARKS;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
420 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
421 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
422 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
423 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
424 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
425 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
426 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
427 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
428 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
429 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
430 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
431 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
432 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
433 v19 = spellnuma / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
434 a1a = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
435 if ( spellnuma / -2 > spellnuma / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
436 v20 = spellnuma / 2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
437 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
438 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
439 do
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
440 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
441 a1.uFacing = v19 + LOWORD(pDir->uYawAngle);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
442 v20 = a1.Create((signed __int16)a1.uFacing, pDir->uPitchAngle,
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
443 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
444 v19 += v118;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
445 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
446 while ( v19 <= a1a );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
447 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
448 if ( v20 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
449 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
450 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[15], PID(OBJECT_Item, v20), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
451 return;
0
Ritor1
parents:
diff changeset
452 }
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
453 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
454 break;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
455
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
456 case SPELL_AIR_SHIELD:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
457 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
458 v8 = 300 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
459 else if (masteryLevel == 3 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
460 v8 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
461 else if (masteryLevel == 4 )
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
462 v8 = 3600 * (realPoints + 64);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
463 else
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
464 v8 = 0;
1959
4fbffad6e011 pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
Grumpy7
parents: 1958
diff changeset
465 actorPtr->pActorBuffs[ACTOR_BUFF_SHIELD].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
466 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v8 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
467 masteryLevel, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
468 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
469
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
470 case SPELL_EARTH_STONESKIN:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
471 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
472 v44 = 300 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
473 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
474 v44 = 900 * realPoints + 3840;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
475 else if (masteryLevel == 4 )
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
476 v44 = 3600 * (realPoints + 64);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
477 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
478 v44 = 0;
1960
f92fc67d66cb pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
Grumpy7
parents: 1959
diff changeset
479 actorPtr->pActorBuffs[ACTOR_BUFF_STONESKIN].Apply(
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
480 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v44 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
481 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
482 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x5C310Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
483 pAudioPlayer->PlaySound((SoundID)13040, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
484 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
485
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
486 case SPELL_SPIRIT_BLESS:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
487 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
488 v42 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
489 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
490 v42 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
491 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
492 v42 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
493 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
494 v42 = 0;
1961
592d604088b3 pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
Grumpy7
parents: 1960
diff changeset
495 actorPtr->pActorBuffs[ACTOR_BUFF_BLESS].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
496 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v42 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
497 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
498 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
499 pAudioPlayer->PlaySound((SoundID)14010, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
500 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
501 break;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
502
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
503 case SPELL_SPIRIT_FATE:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
504 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
505 v48 = 2 * realPoints + 40;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
506 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
507 v48 = 3 * realPoints + 60;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
508 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
509 v48 = 2 * (3 * realPoints + 60);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
510 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
511 v48 = 0;
1955
0c5326e2044a pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
Grumpy7
parents: 1951
diff changeset
512 actorPtr->pActorBuffs[ACTOR_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, masteryLevel, v48, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
513 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
514 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
515 return;
1852
979380004db2 Actor::AI_SpellAttack, extracting common code from different mastery levels
Grumpy7
parents: 1851
diff changeset
516
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
517 case SPELL_SPIRIT_HEROISM:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
518 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
519 v54 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
520 else if (masteryLevel == 3 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
521 v54 = 900 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
522 else if (masteryLevel == 4 )
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
523 v54 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
524 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
525 v54 = 0;
1962
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
526 actorPtr->pActorBuffs[ACTOR_BUFF_HEROISM].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
527 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v54 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
528 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
529 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0xC8C805u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
530 pAudioPlayer->PlaySound((SoundID)14060, PID(OBJECT_Actor,uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
531 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
532
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
533 case SPELL_BODY_HAMMERHANDS:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
534 if ( (signed int)masteryLevel <= 0 || (signed int)masteryLevel > 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
535 v51 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
536 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
537 v51 = 3600 * realPoints;
1965
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
538 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
539 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v51 << 7) * 0.033333335),
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
540 masteryLevel,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
541 realPoints,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
542 0,
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
543 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
544 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
545 pAudioPlayer->PlaySound((SoundID)16060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
546 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
547
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
548 case SPELL_BODY_POWER_CURE:
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
549 actorPtr->sCurrentHP += 5 * realPoints + 10;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
550 if ( actorPtr->sCurrentHP >= (signed int)actorPtr->pMonsterInfo.uHP )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
551 actorPtr->sCurrentHP = LOWORD(actorPtr->pMonsterInfo.uHP);
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
552 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xA81376u);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
553 pAudioPlayer->PlaySound((SoundID)14020, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
554 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
555
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
556 case SPELL_LIGHT_DISPEL_MAGIC:
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
557 for (int i = 0; i < 20; i++ )
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
558 pParty->pPartyBuffs[i].Reset();
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
559 for (int i = 1; i <= 4; i++)
0
Ritor1
parents:
diff changeset
560 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
561 v59 = pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualWillpower());
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
562 v61 = (pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualIntelligence()) + v59) / 2;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
563 v63 = v61 + pPlayers[i]->GetParameterBonus(pPlayers[i]->GetActualLuck()) + 30;
0
Ritor1
parents:
diff changeset
564 if ( rand() % v63 < 30 )
Ritor1
parents:
diff changeset
565 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
566 for (uint k = 0; k < pPlayers[i]->pPlayerBuffs.size(); k++)
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
567 pPlayers[i]->pPlayerBuffs[k].Reset();
1853
4ae5b7e7a920 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Grumpy7
parents: 1852
diff changeset
568 pOtherOverlayList->_4418B1(11210, i + 99, 0, 65536);
0
Ritor1
parents:
diff changeset
569 }
Ritor1
parents:
diff changeset
570 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
571 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[80], PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
572 return;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
573
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
574 case SPELL_LIGHT_DAY_OF_PROTECTION:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
575 if (masteryLevel == 1 || masteryLevel == 2)
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
576 v96 = 300 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
577 else if (masteryLevel == 3 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
578 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
579 LOWORD(realPoints) = 3 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
580 v96 = 900 * (uSkillLevel & 0x3F) + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
581 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
582 else if (masteryLevel == 4 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
583 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
584 v96 = 1200 * realPoints + 3840;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
585 LOWORD(realPoints) = 4 * realPoints;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
586 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
587 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
588 {
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
589 LOWORD(realPoints) = uSkillLevel;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
590 v96 = 0;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
591 }
1957
3d0c57c4fa83 pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
Grumpy7
parents: 1956
diff changeset
592 actorPtr->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
593 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v96 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
594 masteryLevel, realPoints, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
595 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
596 pAudioPlayer->PlaySound((SoundID)17070, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
597 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
598
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
599 case SPELL_LIGHT_HOUR_OF_POWER:
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
600 if (masteryLevel == 1 || masteryLevel == 2)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
601 v94 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
602 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
603 v94 = 900 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
604 else if (masteryLevel == 4)
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
605 v94 = 1200 * realPoints + 3840;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
606 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
607 v94 = 0;
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
608 actorPtr->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
609 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v94 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
610 masteryLevel, realPoints + 5, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
611 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr, 0xFFFFFFu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
612 pAudioPlayer->PlaySound((SoundID)17080, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
613 return;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
614
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
615 case SPELL_DARK_SHARPMETAL:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
616 if (masteryLevel == 2)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
617 v70 = 5;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
618 else if (masteryLevel == 3)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
619 v70 = 7;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
620 else if (masteryLevel == 4)
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
621 v70 = 9;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
622 else
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
623 v70 = 3;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
624
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
625 spellnume = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
626 a1.uType = stru_4E3ACC[uSpellID].uType;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
627 v116 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (v70 - 1);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
628 a1.uObjectDescID = GetObjDescId(uSpellID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
629 a1.stru_24.Reset();
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
630 a1.spell_id = uSpellID;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
631 a1.spell_level = uSkillLevel;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
632 a1.vPosition.x = actorPtr->vPosition.x;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
633 a1.spell_skill = 0;
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
634 a1.vPosition.y = actorPtr->vPosition.y;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
635 a1.vPosition.z = actorPtr->vPosition.z + ((signed int)actorPtr->uActorHeight >> 1);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
636 a1.uFacing = pDir->uYawAngle;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
637 a1.uSoundID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
638 a1.uAttributes = 0;
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
639 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
640 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
641 a1.uSpriteFrameID = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
642 a1.spell_target_pid = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
643 a1.field_60_distance_related_prolly_lod = 3;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
644 a1c = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
645 if ( spellnume / -2 > spellnume / 2 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
646 v80 = spellnume / -2;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
647 else
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
648 {
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
649 do
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
650 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
651 v79 = pDir->uYawAngle;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
652 a1.uFacing = a1c + LOWORD(pDir->uYawAngle);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
653 v80 = a1.Create(v79, pDir->uPitchAngle,
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
654 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
655 a1c += v116;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
656 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
657 while ( a1c <= spellnume / 2 );
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
658 }
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
659 if ( v80 != -1 )
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
660 {
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
661 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[93], PID(OBJECT_Item, v80), 0, -1, 0, 0, 0, 0);
1851
80e897fc2438 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Grumpy7
parents: 1850
diff changeset
662 return;
0
Ritor1
parents:
diff changeset
663 }
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
664 return;
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
665 break;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
666
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
667 case SPELL_DARK_PAIN_REFLECTION:
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
668 if (masteryLevel == 0)
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
669 v68 = 0;
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
670 else if (masteryLevel == 1 || (masteryLevel == 2) || (masteryLevel == 3))
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
671 v68 = 300 * realPoints + 3840;
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
672 else
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
673 v68 = 900 * realPoints + 3840;
1964
2b6c6ff66823 pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
Grumpy7
parents: 1963
diff changeset
674 actorPtr->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].Apply(
1857
f357e4cbd169 Actor::AI_SpellAttack moved spells into a huge case
Grumpy7
parents: 1856
diff changeset
675 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v68 << 7) * 0.033333335),
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
676 masteryLevel, 0, 0, 0);
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
677 pGame->pStru6Instance->_4A7E89_sparkles_on_actor_after_it_casts_buff(actorPtr,0x7E7E7Eu);
1858
d7c028a6a084 Actor::AI_SpellAttack removing unnecessary temporary vars
Grumpy7
parents: 1857
diff changeset
678 pAudioPlayer->PlaySound((SoundID)18060, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
1855
51e9b4621d0a Actor::AI_SpellAttack preparing to remove label 159
Grumpy7
parents: 1853
diff changeset
679 return;
0
Ritor1
parents:
diff changeset
680 }
Ritor1
parents:
diff changeset
681 }
Ritor1
parents:
diff changeset
682
1859
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
683 //----- (new func) --------------------------------------------------------
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
684 unsigned short Actor::GetObjDescId( int spellId )
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
685 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
686 for (unsigned int i = 0; i < pObjectList->uNumObjects; i++)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
687 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
688 if (stru_4E3ACC[spellId].uType == pObjectList->pObjects[i].uObjectID)
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
689 {
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
690 return i;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
691 break;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
692 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
693 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
694 return 0;
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
695 }
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
696
f135ff4decbb Actor::AI_SpellAttack finishing cleanup
Grumpy7
parents: 1858
diff changeset
697
0
Ritor1
parents:
diff changeset
698 //----- (0043ABB0) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
699 bool Actor::ArePeasantsOfSameFaction(Actor *a1, Actor *a2)
0
Ritor1
parents:
diff changeset
700 {
Ritor1
parents:
diff changeset
701 unsigned int v2; // esi@1
Ritor1
parents:
diff changeset
702 unsigned int v3; // edi@1
Ritor1
parents:
diff changeset
703
Ritor1
parents:
diff changeset
704 v2 = a1->uAlly;
Ritor1
parents:
diff changeset
705 v3 = a2->uAlly;
Ritor1
parents:
diff changeset
706 if ( !v2 )
Ritor1
parents:
diff changeset
707 v2 = (a1->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
708 if ( !v3 )
Ritor1
parents:
diff changeset
709 v3 = (a2->pMonsterInfo.uID - 1) / 3 + 1;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
710 if ( v2 >= 39 && v2 <= 44 && v3 >= 39 && v3 <= 44
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
711 || v2 >= 45 && v2 <= 50 && v3 >= 45 && v3 <= 50
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
712 || v2 >= 51 && v2 <= 62 && v3 >= 51 && v3 <= 62
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
713 || v2 >= 78 && v2 <= 83 && v3 >= 78 && v3 <= 83
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
714 || v2 == v3
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
715 )
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
716 return true;
0
Ritor1
parents:
diff changeset
717 else
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
718 return false;
0
Ritor1
parents:
diff changeset
719 }
Ritor1
parents:
diff changeset
720
Ritor1
parents:
diff changeset
721 //----- (0043AC45) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
722 void Actor::AggroSurroundingPeasants(unsigned int uActorID, int a2)
0
Ritor1
parents:
diff changeset
723 {
Ritor1
parents:
diff changeset
724 int v4; // ebx@8
Ritor1
parents:
diff changeset
725 int v5; // ST1C_4@8
Ritor1
parents:
diff changeset
726 int v6; // eax@8
Ritor1
parents:
diff changeset
727
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
728 int x = 0; x |= 0x80000;
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
729 int y = 0; y |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
730 Actor* victim = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
731 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
732 victim->uAttributes |= 0x80000;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
733
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
734 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
735 {
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
736 Actor* actor = &pActors[i];
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
737 if (!actor->CanAct() || i == uActorID)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
738 continue;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
739
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
740 if (Actor::ArePeasantsOfSameFaction(victim, actor))
0
Ritor1
parents:
diff changeset
741 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
742 v4 = abs(actor->vPosition.x - victim->vPosition.x);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
743 v5 = abs(actor->vPosition.y - victim->vPosition.y);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
744 v6 = abs(actor->vPosition.z - victim->vPosition.z);
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
745 if (int_get_vector_length(v4, v5, v6) < 4096)
0
Ritor1
parents:
diff changeset
746 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
747 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
748 if ( a2 == 1 )
1861
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
749 actor->uAttributes |= 0x80000;
a86c60679949 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Grumpy7
parents: 1860
diff changeset
750
0
Ritor1
parents:
diff changeset
751 }
Ritor1
parents:
diff changeset
752 }
Ritor1
parents:
diff changeset
753 }
Ritor1
parents:
diff changeset
754 }
Ritor1
parents:
diff changeset
755
Ritor1
parents:
diff changeset
756 //----- (00404874) --------------------------------------------------------
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
757 void Actor::AI_RangedAttack( unsigned int uActorID, struct AIDirection *pDir, int type, char a4 )
0
Ritor1
parents:
diff changeset
758 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
759 //Actor *actPtr; // esi@1
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
760 char specAb; // al@1
0
Ritor1
parents:
diff changeset
761 int v13; // edx@28
Ritor1
parents:
diff changeset
762
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
763 //actPtr = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
764
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
765 SpriteObject a1; // [sp+Ch] [bp-74h]@1
0
Ritor1
parents:
diff changeset
766
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
767 switch ( type )
0
Ritor1
parents:
diff changeset
768 {
Ritor1
parents:
diff changeset
769 case 1:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
770 a1.uType = 545;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
771 break;
0
Ritor1
parents:
diff changeset
772 case 2:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
773 a1.uType = 550;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
774 break;
0
Ritor1
parents:
diff changeset
775 case 3:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
776 a1.uType = 510;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
777 break;
0
Ritor1
parents:
diff changeset
778 case 4:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
779 a1.uType = 500;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
780 break;
0
Ritor1
parents:
diff changeset
781 case 5:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
782 a1.uType = 515;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
783 break;
0
Ritor1
parents:
diff changeset
784 case 6:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
785 a1.uType = 505;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
786 break;
0
Ritor1
parents:
diff changeset
787 case 7:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
788 a1.uType = 530;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
789 break;
0
Ritor1
parents:
diff changeset
790 case 8:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
791 a1.uType = 525;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
792 break;
0
Ritor1
parents:
diff changeset
793 case 9:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
794 a1.uType = 520;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
795 break;
0
Ritor1
parents:
diff changeset
796 case 10:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
797 a1.uType = 535;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
798 break;
0
Ritor1
parents:
diff changeset
799 case 11:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
800 a1.uType = 540;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
801 break;
0
Ritor1
parents:
diff changeset
802 case 13:
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
803 a1.uType = 555;
0
Ritor1
parents:
diff changeset
804 break;
Ritor1
parents:
diff changeset
805 default:
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
806 return;
0
Ritor1
parents:
diff changeset
807 }
1932
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
808 bool found = false;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
809 for ( uint i = 0; i < pObjectList->uNumObjects; i++)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
810 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
811 if (pObjectList->pObjects[i].uObjectID == a1.uType)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
812 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
813 a1.uObjectDescID = i;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
814 found = true;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
815 break;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
816 }
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
817 }
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
818 if (!found)
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
819 {
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
820 Error("Item not found");
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
821 return;
28b8ecb5dac6 Fixing bug in Actor::AI_RangedAttack introduced by me
Grumpy7
parents: 1931
diff changeset
822 }
0
Ritor1
parents:
diff changeset
823 a1.stru_24.Reset();
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
824 a1.vPosition.x = pActors[uActorID].vPosition.x;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
825 a1.spell_id = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
826 a1.vPosition.y = pActors[uActorID].vPosition.y;
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
827 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
828 a1.spell_skill = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
829 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
830 a1.uFacing = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
831 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
832 a1.uAttributes = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
833 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
834 a1.uSpriteFrameID = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
835 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
836 a1.spell_target_pid = 0;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
837 if (pDir->uDistance < 307.2 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
838 a1.field_60_distance_related_prolly_lod = 0;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
839 else if ( pDir->uDistance < 1024 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
840 a1.field_60_distance_related_prolly_lod = 1;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
841 else if ( pDir->uDistance < 2560 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
842 a1.field_60_distance_related_prolly_lod = 2;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
843 else
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
844 a1.field_60_distance_related_prolly_lod = 3;
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
845
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
846 a1.field_61 = a4;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
847 a1.Create(pDir->uYawAngle, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
848 if ( pActors[uActorID].pMonsterInfo.uSpecialAbilityType == 1 )
0
Ritor1
parents:
diff changeset
849 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
850 specAb = pActors[uActorID].pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
851 if ( specAb == 2 )
0
Ritor1
parents:
diff changeset
852 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
853 a1.vPosition.z += 40;
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
854 v13 = pDir->uYawAngle;
0
Ritor1
parents:
diff changeset
855 }
Ritor1
parents:
diff changeset
856 else
Ritor1
parents:
diff changeset
857 {
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
858 if ( specAb != 3 )
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
859 return;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
860 a1.Create(pDir->uYawAngle + 30, //TODO find out why the YawAngle change
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
861 pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
862 v13 = pDir->uYawAngle - 30;
0
Ritor1
parents:
diff changeset
863 }
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
864 a1.Create(v13, pDir->uPitchAngle, pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed, 0);
0
Ritor1
parents:
diff changeset
865 }
1862
a2bdc17ffd2f Actor::AI_RangedAttack cleaned up
Grumpy7
parents: 1861
diff changeset
866 return;
0
Ritor1
parents:
diff changeset
867 }
Ritor1
parents:
diff changeset
868
Ritor1
parents:
diff changeset
869 //----- (00404736) --------------------------------------------------------
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
870 void Actor::Explode( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
871 {
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
872 SpriteObject a1; // [sp+Ch] [bp-78h]@1
0
Ritor1
parents:
diff changeset
873
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
874 a1.uType = 600;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
875 a1.uObjectDescID = GetObjDescId(a1.uType);
0
Ritor1
parents:
diff changeset
876 a1.stru_24.Reset();
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
877 a1.spell_id = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
878 a1.spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 781
diff changeset
879 a1.spell_skill = 0;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
880 a1.vPosition.x = pActors[uActorID].vPosition.x;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
881 a1.vPosition.y = pActors[uActorID].vPosition.y;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
882 a1.vPosition.z = pActors[uActorID].vPosition.z - (unsigned int)(pActors[uActorID].uActorHeight * -0.75);
0
Ritor1
parents:
diff changeset
883 a1.uFacing = 0;
Ritor1
parents:
diff changeset
884 a1.uSoundID = 0;
Ritor1
parents:
diff changeset
885 a1.uAttributes = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
886 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
0
Ritor1
parents:
diff changeset
887 a1.uSpriteFrameID = 0;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
888 a1.spell_caster_pid = PID(OBJECT_Actor, uActorID);
823
c1da83d8223f More spell renames
Nomad
parents: 822
diff changeset
889 a1.spell_target_pid = 0;
0
Ritor1
parents:
diff changeset
890 a1.field_60_distance_related_prolly_lod = 3;
Ritor1
parents:
diff changeset
891 a1.field_61 = 4;
1863
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
892 a1.Create(0, 0, 0, 0);
97b75e6100ff Actor::Explode cleaned up
Grumpy7
parents: 1862
diff changeset
893 return;
0
Ritor1
parents:
diff changeset
894 }
Ritor1
parents:
diff changeset
895
Ritor1
parents:
diff changeset
896 //----- (004040E9) --------------------------------------------------------
Ritor1
parents:
diff changeset
897 // // Get direction vector from object1 to object2,
Ritor1
parents:
diff changeset
898 // // distance from object1 to object2 and Euler angles of the direction vector
Ritor1
parents:
diff changeset
899 // //
Ritor1
parents:
diff changeset
900 // //
Ritor1
parents:
diff changeset
901 // // object1 & object2 format : objectType | (objectID << 3)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 488
diff changeset
902 // // objectType == 2 - SpriteObject
0
Ritor1
parents:
diff changeset
903 // // objectType == 3 - Actor
Ritor1
parents:
diff changeset
904 // // objectType == 4 - Party
Ritor1
parents:
diff changeset
905 // // objectType == 5 - Decoration
Ritor1
parents:
diff changeset
906 // //
Ritor1
parents:
diff changeset
907 // // originally this function had following prototype:
Ritor1
parents:
diff changeset
908 // // struct DirectionInfo GetDirectionInfo(signed int object1, signed int object2, signed int a4)
Ritor1
parents:
diff changeset
909 // // but compiler converts functions returning structures by value in the such way
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
910 void Actor::GetDirectionInfo( unsigned int uObj1ID, unsigned int uObj2ID, struct AIDirection *pOut, int a4 )
0
Ritor1
parents:
diff changeset
911 {
Ritor1
parents:
diff changeset
912 signed int v4; // eax@1
1336
Ritor1
parents: 1323
diff changeset
913 signed int v5; // ecx@1
0
Ritor1
parents:
diff changeset
914 int v18; // edx@15
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
915 float v31; // st7@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
916 float v32; // st6@45
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
917 float v33; // st7@45
0
Ritor1
parents:
diff changeset
918 Vec3_int_ v37; // [sp-10h] [bp-5Ch]@15
Ritor1
parents:
diff changeset
919 AIDirection v41; // [sp+14h] [bp-38h]@46
1336
Ritor1
parents: 1323
diff changeset
920 float outy2; // [sp+38h] [bp-14h]@33
Ritor1
parents: 1323
diff changeset
921 float outx2; // [sp+3Ch] [bp-10h]@33
0
Ritor1
parents:
diff changeset
922 int outz; // [sp+40h] [bp-Ch]@6
Ritor1
parents:
diff changeset
923 int outy; // [sp+44h] [bp-8h]@6
Ritor1
parents:
diff changeset
924 int outx; // [sp+48h] [bp-4h]@6
Ritor1
parents:
diff changeset
925 float a4a; // [sp+58h] [bp+Ch]@45
Ritor1
parents:
diff changeset
926
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
927 v4 = PID_ID(uObj1ID);
1336
Ritor1
parents: 1323
diff changeset
928 //v6 = uObj2ID;
Ritor1
parents: 1323
diff changeset
929 v5 = PID_ID(uObj2ID);
Ritor1
parents: 1323
diff changeset
930 switch( PID_TYPE(uObj1ID) )
0
Ritor1
parents:
diff changeset
931 {
1336
Ritor1
parents: 1323
diff changeset
932 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
933 {
Ritor1
parents: 1323
diff changeset
934 outx = pSpriteObjects[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
935 outy = pSpriteObjects[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
936 outz = pSpriteObjects[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
937 break;
Ritor1
parents: 1323
diff changeset
938 }
Ritor1
parents: 1323
diff changeset
939 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
940 {
Ritor1
parents: 1323
diff changeset
941 outx = pActors[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
942 outy = pActors[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
943 outz = pActors[v4].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v4].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
944 break;
Ritor1
parents: 1323
diff changeset
945 }
Ritor1
parents: 1323
diff changeset
946 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
947 {
Ritor1
parents: 1323
diff changeset
948 if ( !v4 )
Ritor1
parents: 1323
diff changeset
949 {
Ritor1
parents: 1323
diff changeset
950 outx = pParty->vPosition.x;
Ritor1
parents: 1323
diff changeset
951 outy = pParty->vPosition.y;
Ritor1
parents: 1323
diff changeset
952 outz = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
953 break;
Ritor1
parents: 1323
diff changeset
954 }
Ritor1
parents: 1323
diff changeset
955 if ( v4 == 4 )
Ritor1
parents: 1323
diff changeset
956 {
Ritor1
parents: 1323
diff changeset
957 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
958 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
959 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
960 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
961 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
962 break;
Ritor1
parents: 1323
diff changeset
963 }
Ritor1
parents: 1323
diff changeset
964 if ( v4 == 3 )
Ritor1
parents: 1323
diff changeset
965 {
Ritor1
parents: 1323
diff changeset
966 v18 = pParty->sRotationY - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents: 1323
diff changeset
967 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
968 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
969 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
970 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
971 break;
Ritor1
parents: 1323
diff changeset
972 }
Ritor1
parents: 1323
diff changeset
973 if ( v4 == 2 )
Ritor1
parents: 1323
diff changeset
974 {
Ritor1
parents: 1323
diff changeset
975 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
976 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
977 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
978 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
979 Vec3_int_::Rotate(8, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
980 break;
Ritor1
parents: 1323
diff changeset
981 }
Ritor1
parents: 1323
diff changeset
982 if ( v4 == 1 )
Ritor1
parents: 1323
diff changeset
983 {
Ritor1
parents: 1323
diff changeset
984 v37.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
Ritor1
parents: 1323
diff changeset
985 v18 = stru_5C6E00->uIntegerHalfPi + pParty->sRotationY;
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
986 v37.x = pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
987 v37.y = pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
988 Vec3_int_::Rotate(24, v18, 0, v37, &outx, &outy, &outz);
Ritor1
parents: 1323
diff changeset
989 break;
Ritor1
parents: 1323
diff changeset
990 }
Ritor1
parents: 1323
diff changeset
991 }
Ritor1
parents: 1323
diff changeset
992 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
993 {
Ritor1
parents: 1323
diff changeset
994 outx = pLevelDecorations[v4].vPosition.x;
Ritor1
parents: 1323
diff changeset
995 outy = pLevelDecorations[v4].vPosition.y;
Ritor1
parents: 1323
diff changeset
996 outz = pLevelDecorations[v4].vPosition.z;
Ritor1
parents: 1323
diff changeset
997 break;
Ritor1
parents: 1323
diff changeset
998 }
Ritor1
parents: 1323
diff changeset
999 default:
Ritor1
parents: 1323
diff changeset
1000 {
Ritor1
parents: 1323
diff changeset
1001 outz = 0;
Ritor1
parents: 1323
diff changeset
1002 outy = 0;
Ritor1
parents: 1323
diff changeset
1003 outx = 0;
Ritor1
parents: 1323
diff changeset
1004 break;
Ritor1
parents: 1323
diff changeset
1005 }
Ritor1
parents: 1323
diff changeset
1006 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1007 {
Ritor1
parents: 1323
diff changeset
1008 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1009 {
Ritor1
parents: 1323
diff changeset
1010 outx = (pIndoor->pFaces[v4].pBounding.x1 + pIndoor->pFaces[v4].pBounding.x2) >> 1;
Ritor1
parents: 1323
diff changeset
1011 outy = (pIndoor->pFaces[v4].pBounding.y1 + pIndoor->pFaces[v4].pBounding.y2) >> 1;
Ritor1
parents: 1323
diff changeset
1012 outz = (pIndoor->pFaces[v4].pBounding.z1 + pIndoor->pFaces[v4].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1013 }
Ritor1
parents: 1323
diff changeset
1014 break;
Ritor1
parents: 1323
diff changeset
1015 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1016 }
1336
Ritor1
parents: 1323
diff changeset
1017
Ritor1
parents: 1323
diff changeset
1018 switch( PID_TYPE(uObj2ID) )
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1019 {
1336
Ritor1
parents: 1323
diff changeset
1020 case OBJECT_Item:
Ritor1
parents: 1323
diff changeset
1021 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1022 outx2 = (float)pSpriteObjects[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1023 outy2 =(float) pSpriteObjects[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1024 a4 = pSpriteObjects[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1025 break;
Ritor1
parents: 1323
diff changeset
1026 }
Ritor1
parents: 1323
diff changeset
1027 case OBJECT_Actor:
Ritor1
parents: 1323
diff changeset
1028 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1029 outx2 = (float)pActors[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1030 outy2 = (float)pActors[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1031 a4 = pActors[v5].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v5].uActorHeight * -0.75);
Ritor1
parents: 1323
diff changeset
1032 break;
Ritor1
parents: 1323
diff changeset
1033 }
Ritor1
parents: 1323
diff changeset
1034 case OBJECT_Player:
Ritor1
parents: 1323
diff changeset
1035 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1036 outx2 = (float)pParty->vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1037 outy2 = (float)pParty->vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1038 if ( !a4 )
Ritor1
parents: 1323
diff changeset
1039 a4 = pParty->sEyelevel;
Ritor1
parents: 1323
diff changeset
1040 a4 = pParty->vPosition.z + a4;
Ritor1
parents: 1323
diff changeset
1041 break;
Ritor1
parents: 1323
diff changeset
1042 }
Ritor1
parents: 1323
diff changeset
1043 case OBJECT_Decoration:
Ritor1
parents: 1323
diff changeset
1044 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1045 outx2 = (float)pLevelDecorations[v5].vPosition.x;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1046 outy2 = (float)pLevelDecorations[v5].vPosition.y;
1336
Ritor1
parents: 1323
diff changeset
1047 a4 = pLevelDecorations[v5].vPosition.z;
Ritor1
parents: 1323
diff changeset
1048 break;
Ritor1
parents: 1323
diff changeset
1049 }
Ritor1
parents: 1323
diff changeset
1050 default:
Ritor1
parents: 1323
diff changeset
1051 {
Ritor1
parents: 1323
diff changeset
1052 outx2 = 0.0;
Ritor1
parents: 1323
diff changeset
1053 outy2 = 0.0;
Ritor1
parents: 1323
diff changeset
1054 a4 = 0;
Ritor1
parents: 1323
diff changeset
1055 break;
Ritor1
parents: 1323
diff changeset
1056 }
Ritor1
parents: 1323
diff changeset
1057 case OBJECT_BModel:
Ritor1
parents: 1323
diff changeset
1058 {
Ritor1
parents: 1323
diff changeset
1059 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents: 1323
diff changeset
1060 {
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1061 outx2 = (float)((pIndoor->pFaces[v5].pBounding.x1 + pIndoor->pFaces[v5].pBounding.x2) >> 1);
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1062 outy2 = (float)((pIndoor->pFaces[v5].pBounding.y1 + pIndoor->pFaces[v5].pBounding.y2) >> 1);
1336
Ritor1
parents: 1323
diff changeset
1063 a4 = (pIndoor->pFaces[v5].pBounding.z1 + pIndoor->pFaces[v5].pBounding.z2) >> 1;
Ritor1
parents: 1323
diff changeset
1064 }
Ritor1
parents: 1323
diff changeset
1065 break;
Ritor1
parents: 1323
diff changeset
1066 }
0
Ritor1
parents:
diff changeset
1067 }
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1068
1864
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1069 v31 = (float)outx2 - (float)outx;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1070 v32 = (float)outy2 - (float)outy;
b6258f64e313 Actor::GetDirectionInfo some minor changes
Grumpy7
parents: 1863
diff changeset
1071 a4a = (float)a4 - (float)outz;
1336
Ritor1
parents: 1323
diff changeset
1072 outx2 = v32 * v32;
Ritor1
parents: 1323
diff changeset
1073 outy2 = v31 * v31;
Ritor1
parents: 1323
diff changeset
1074 v33 = sqrt(a4a * a4a + outy2 + outx2);
0
Ritor1
parents:
diff changeset
1075 if ( v33 <= 1.0 )
Ritor1
parents:
diff changeset
1076 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1077 pOut->vDirection.x = 65536;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1078 pOut->vDirection.y = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1079 pOut->vDirection.z = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1080 pOut->uDistance = 1;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1081 pOut->uDistanceXZ = 1;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1082 pOut->uYawAngle = 0;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1083 pOut->uPitchAngle = 0;
0
Ritor1
parents:
diff changeset
1084 }
Ritor1
parents:
diff changeset
1085 else
Ritor1
parents:
diff changeset
1086 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1087 pOut->vDirection.x = (int32_t)(1.0 / v33 * v31 * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1088 pOut->vDirection.y = (int32_t)(1.0 / v33 * v32 * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1089 pOut->vDirection.z = (int32_t)(1.0 / v33 * a4a * 65536.0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1090 pOut->uDistance = (uint)v33;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1091 pOut->uDistanceXZ = (uint)sqrt(outy2 + outx2);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1092 pOut->uYawAngle = stru_5C6E00->Atan2((signed __int64)v31, (signed __int64)v32);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1093 pOut->uPitchAngle = stru_5C6E00->Atan2(pOut->uDistanceXZ, (signed __int64)a4a);
0
Ritor1
parents:
diff changeset
1094 }
Ritor1
parents:
diff changeset
1095 }
Ritor1
parents:
diff changeset
1096
Ritor1
parents:
diff changeset
1097 //----- (00404030) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1098 void Actor::AI_FaceObject(unsigned int uActorID, unsigned int uObjID, int _48, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1099 {
Ritor1
parents:
diff changeset
1100 AIDirection *v7; // eax@3
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1101 AIDirection v1; // eax@3
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1102 //Actor *v9; // ebx@3
0
Ritor1
parents:
diff changeset
1103 AIDirection a3; // [sp+8h] [bp-38h]@4
Ritor1
parents:
diff changeset
1104
Ritor1
parents:
diff changeset
1105 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1106 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1107 //v9 = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1108 if ( !a4 )
Ritor1
parents:
diff changeset
1109 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1110 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), uObjID, &v1, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1111 v7 = &v1;
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1112 }
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1113 else
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1114 v7 = a4;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1115 pActors[uActorID].uYawAngle = v7->uYawAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1116 pActors[uActorID].uCurrentActionTime = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1117 pActors[uActorID].vVelocity.z = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1118 pActors[uActorID].vVelocity.y = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1119 pActors[uActorID].vVelocity.x = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1120 pActors[uActorID].uPitchAngle = v7->uPitchAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1121 pActors[uActorID].uCurrentActionLength = 256;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1122 pActors[uActorID].uAIState = Interacting;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1123 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1124 }
Ritor1
parents:
diff changeset
1125 else
1865
e622546c8f0c Actor::AI_FaceObject cleanup
Grumpy7
parents: 1864
diff changeset
1126 Actor::AI_Bored(uActorID, uObjID, a4);
0
Ritor1
parents:
diff changeset
1127 }
Ritor1
parents:
diff changeset
1128
Ritor1
parents:
diff changeset
1129 //----- (00403F58) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1130 void Actor::AI_StandOrBored(unsigned int uActorID, signed int uObjID, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1131 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1132 if (rand() % 2)
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1133 AI_Bored(uActorID, uObjID, a4);
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1134 else
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1135 AI_Stand(uActorID, uObjID, uActionLength, a4);
0
Ritor1
parents:
diff changeset
1136 }
Ritor1
parents:
diff changeset
1137
Ritor1
parents:
diff changeset
1138 //----- (00403EB6) --------------------------------------------------------
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1139 void Actor::AI_Stand(unsigned int uActorID, unsigned int object_to_face_pid, unsigned int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1140 {
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1141 assert(uActorID < uNumActors);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1142 // Actor* actor = &pActors[uActorID];
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1143
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1144 AIDirection a3;
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1145 if (!a4)
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1146 {
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1147 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), object_to_face_pid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1148 a4 = &a3;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1149 }
0
Ritor1
parents:
diff changeset
1150
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1151 pActors[uActorID].uAIState = Standing;
413
111f25d1cc04 AI_Stand
Nomad
parents: 402
diff changeset
1152 if (!uActionLength)
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1153 pActors[uActorID].uCurrentActionLength = rand() % 256 + 256;
0
Ritor1
parents:
diff changeset
1154 else
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1155 pActors[uActorID].uCurrentActionLength = uActionLength;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1156 pActors[uActorID].uCurrentActionTime = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1157 pActors[uActorID].uYawAngle = a4->uYawAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1158 pActors[uActorID].uPitchAngle = a4->uPitchAngle;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1159 pActors[uActorID].vVelocity.z = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1160 pActors[uActorID].vVelocity.y = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1161 pActors[uActorID].vVelocity.x = 0;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1162 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1163 }
Ritor1
parents:
diff changeset
1164
Ritor1
parents:
diff changeset
1165 //----- (00403E61) --------------------------------------------------------
Ritor1
parents:
diff changeset
1166 void __fastcall Actor::StandAwhile(unsigned int uActorID)
Ritor1
parents:
diff changeset
1167 {
1763
Ritor1
parents: 1761
diff changeset
1168 pActors[uActorID].uCurrentActionLength = rand() % 128 + 128;
Ritor1
parents: 1761
diff changeset
1169 pActors[uActorID].uCurrentActionTime = 0;
Ritor1
parents: 1761
diff changeset
1170 pActors[uActorID].uAIState = Standing;
Ritor1
parents: 1761
diff changeset
1171 pActors[uActorID].vVelocity.z = 0;
Ritor1
parents: 1761
diff changeset
1172 pActors[uActorID].vVelocity.y = 0;
Ritor1
parents: 1761
diff changeset
1173 pActors[uActorID].vVelocity.x = 0;
Ritor1
parents: 1761
diff changeset
1174 pActors[uActorID].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1175 }
Ritor1
parents:
diff changeset
1176
Ritor1
parents:
diff changeset
1177 //----- (00403C6C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1178 void Actor::AI_MeleeAttack(unsigned int uActorID, signed int sTargetPid, struct AIDirection *arg0)
0
Ritor1
parents:
diff changeset
1179 {
Ritor1
parents:
diff changeset
1180 Actor *v3; // ebx@1
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1181 int16_t v6; // esi@6
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1182 int16_t v7; // edi@6
0
Ritor1
parents:
diff changeset
1183 signed int v8; // eax@7
Ritor1
parents:
diff changeset
1184 Vec3_int_ v10; // ST04_12@9
Ritor1
parents:
diff changeset
1185 AIDirection *v12; // eax@11
Ritor1
parents:
diff changeset
1186 AIDirection a3; // [sp+Ch] [bp-48h]@12
Ritor1
parents:
diff changeset
1187 AIDirection v20; // [sp+28h] [bp-2Ch]@12
Ritor1
parents:
diff changeset
1188 int v23; // [sp+4Ch] [bp-8h]@6
Ritor1
parents:
diff changeset
1189 unsigned int v25; // [sp+5Ch] [bp+8h]@13
Ritor1
parents:
diff changeset
1190
Ritor1
parents:
diff changeset
1191 v3 = &pActors[uActorID];
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1192 if ( v3->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY && v3->pMonsterInfo.uAIType == 1 )
0
Ritor1
parents:
diff changeset
1193 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1194 Actor::AI_Stand(uActorID, sTargetPid, 0, arg0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1195 return;
0
Ritor1
parents:
diff changeset
1196 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1197
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1198 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1199 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1200 v8 = PID_ID(sTargetPid);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1201 v6 = pActors[v8].vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1202 v7 = pActors[v8].vPosition.y;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1203 v23 = (int)(pActors[v8].uActorHeight * 0.75 + pActors[v8].vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1204 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1205 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1206 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1207 v6 = pParty->vPosition.x;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1208 v7 = pParty->vPosition.y;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1209 v23 = pParty->vPosition.z + pParty->sEyelevel;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1210 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1211 else
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1212 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1213 Error("Should not get here");
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1214 return;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1215 }
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1216 v10.z = (int32_t)(v3->uActorHeight * 0.75 + v3->vPosition.z);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1217 v10.y = v3->vPosition.y;
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1218 v10.x = v3->vPosition.x;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1219
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1220 if ( sub_407A1C((int)v6, (int)v7, v23, v10) )
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1221 {
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1222 if (arg0 != nullptr)
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1223 v12 = arg0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1224 else
0
Ritor1
parents:
diff changeset
1225 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1226 Actor::GetDirectionInfo(PID(OBJECT_Actor, uActorID), sTargetPid, &a3, 0);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1227 v12 = &a3;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1228 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1229 v3->uYawAngle = LOWORD(v12->uYawAngle);
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1230 v3->uCurrentActionLength = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkMelee]].uAnimLength * 8;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1231 v3->uCurrentActionTime = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1232 v3->uAIState = AttackingMelee;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1233 Actor::PlaySound(uActorID, 0);
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1234 v25 = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1235 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1236 v25 *= 2;
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1237 if ( pParty->bTurnBasedModeOn != 1 )
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1238 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * v25 * 2.133333333333333);
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1239 else
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1240 v3->pMonsterInfo.uRecoveryTime = v25;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1241 v3->vVelocity.z = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1242 v3->vVelocity.y = 0;
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1243 v3->vVelocity.x = 0;
849
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1244 v3->UpdateAnimation();
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1245 }
8fafe3645f36 * PID replaces
zipi
parents: 848
diff changeset
1246 else
1871
e26d8d15ef30 Actor::AI_MeleeAttack cleaned up
Grumpy7
parents: 1870
diff changeset
1247 Actor::AI_Pursue1(uActorID, sTargetPid, rand() % 2, 64, arg0);
0
Ritor1
parents:
diff changeset
1248 }
Ritor1
parents:
diff changeset
1249
Ritor1
parents:
diff changeset
1250 //----- (00438CF3) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1251 void Actor::ApplyFineForKillingPeasant(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1252 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1253 if ( uLevelMapStatsID == 0 || !pActors[uActorID].IsPeasant())
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1254 return;
0
Ritor1
parents:
diff changeset
1255
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1256 if ( (uLevelMapStatsID == 6 || uLevelMapStatsID == 7) && pParty->IsPartyEvil()) //celeste and bracada
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1257 return;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1258
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1259 if ( (uLevelMapStatsID == 5 || uLevelMapStatsID == 8) && pParty->IsPartyGood()) // the pit and deyja
0
Ritor1
parents:
diff changeset
1260 return;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1261
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1262 pParty->uFine += 100 * (pMapStats->pInfos[uLevelMapStatsID]._steal_perm + pActors[uActorID].pMonsterInfo.uLevel + pParty->GetPartyReputation());
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1263 if ( pParty->uFine < 0 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1264 pParty->uFine = 0;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1265 if ( pParty->uFine > 4000000 )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1266 pParty->uFine = 4000000;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1267
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1268 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1269 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1270 if (pOutdoor->ddm.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1271 pOutdoor->ddm.uReputation++;
0
Ritor1
parents:
diff changeset
1272 }
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1273 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
0
Ritor1
parents:
diff changeset
1274 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1275 if (pIndoor->dlv.uReputation < 10000)
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1276 pIndoor->dlv.uReputation++;
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1277 }
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1278 else assert(false);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1279
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1280 if ( pParty->uFine )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1281 {
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1282 for ( int i = 1; i <= 4; i++)
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1283 {
1873
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1284 if ( !_449B57_test_bit(pPlayers[i]->_achieved_awards_bits, 1) )
a53bd0511de2 Actor::ApplyFineForKillingPeasant cleaned up
Grumpy7
parents: 1871
diff changeset
1285 _449B7E_toggle_bit(pPlayers[i]->_achieved_awards_bits, 1, 1u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1286 }
0
Ritor1
parents:
diff changeset
1287 }
Ritor1
parents:
diff changeset
1288 }
Ritor1
parents:
diff changeset
1289
Ritor1
parents:
diff changeset
1290 //----- (0043AE80) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1291 void Actor::AddBloodsplatOnDamageOverlay(unsigned int uActorID, int a2, signed int a3)
0
Ritor1
parents:
diff changeset
1292 {
Ritor1
parents:
diff changeset
1293 unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
1294
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
1295 v4 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
1296 switch ( a2 )
Ritor1
parents:
diff changeset
1297 {
Ritor1
parents:
diff changeset
1298 case 1:
Ritor1
parents:
diff changeset
1299 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1300 pOtherOverlayList->_4418B6(904, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1301 return;
0
Ritor1
parents:
diff changeset
1302 case 2:
Ritor1
parents:
diff changeset
1303 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1304 pOtherOverlayList->_4418B6(905, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1305 return;
0
Ritor1
parents:
diff changeset
1306 case 3:
Ritor1
parents:
diff changeset
1307 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1308 pOtherOverlayList->_4418B6(906, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1309 return;
0
Ritor1
parents:
diff changeset
1310 case 4:
Ritor1
parents:
diff changeset
1311 if ( a3 )
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1312 pOtherOverlayList->_4418B6(907, v4, 0, (int)(sub_43AE12(a3) * 65536.0), 0);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1313 return;
0
Ritor1
parents:
diff changeset
1314 case 5:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1315 pOtherOverlayList->_4418B6(901, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1316 return;
0
Ritor1
parents:
diff changeset
1317 case 6:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1318 pOtherOverlayList->_4418B6(902, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1319 return;
0
Ritor1
parents:
diff changeset
1320 case 7:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1321 pOtherOverlayList->_4418B6(903, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1322 return;
0
Ritor1
parents:
diff changeset
1323 case 8:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1324 pOtherOverlayList->_4418B6(900, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1325 return;
0
Ritor1
parents:
diff changeset
1326 case 9:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1327 pOtherOverlayList->_4418B6(909, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1328 return;
0
Ritor1
parents:
diff changeset
1329 case 10:
1874
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1330 pOtherOverlayList->_4418B6(908, v4, 0, PID(OBJECT_Actor,uActorID), 0);
a6276dda8804 Actor::AddBloodsplatOnDamageOverlay cleaned up
Grumpy7
parents: 1873
diff changeset
1331 return;
0
Ritor1
parents:
diff changeset
1332 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1333 return;
0
Ritor1
parents:
diff changeset
1334 }
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1335 return;
0
Ritor1
parents:
diff changeset
1336 }
Ritor1
parents:
diff changeset
1337
Ritor1
parents:
diff changeset
1338 //----- (0043B3E0) --------------------------------------------------------
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1339 int Actor::_43B3E0_CalcDamage( signed int dmgSource )
0
Ritor1
parents:
diff changeset
1340 {
Ritor1
parents:
diff changeset
1341 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1342 int v3; // eax@9
Ritor1
parents:
diff changeset
1343 signed int v4; // edi@9
Ritor1
parents:
diff changeset
1344 int v5; // esi@9
Ritor1
parents:
diff changeset
1345 unsigned __int16 v8; // si@21
Ritor1
parents:
diff changeset
1346 int v9; // edi@21
Ritor1
parents:
diff changeset
1347 signed int v10; // eax@23
Ritor1
parents:
diff changeset
1348 int v11; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1349
Ritor1
parents:
diff changeset
1350 v2 = 0;
Ritor1
parents:
diff changeset
1351 v11 = 0;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1352
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1353 switch( dmgSource )
0
Ritor1
parents:
diff changeset
1354 {
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1355 case 0:
1958
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
1356 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
95095c2a5e19 pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
Grumpy7
parents: 1957
diff changeset
1357 v2 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
1962
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
1358 if ( this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower > v2 )
39a68477ead3 pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
Grumpy7
parents: 1961
diff changeset
1359 v2 = this->pActorBuffs[ACTOR_BUFF_HEROISM].uPower;
1965
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
1360 if ( this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime > 0 )
182d49f28170 pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
Grumpy7
parents: 1964
diff changeset
1361 v2 += this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uPower;
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1362 v3 = this->pMonsterInfo.uAttack1DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1363 v4 = this->pMonsterInfo.uAttack1DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1364 v5 = this->pMonsterInfo.uAttack1DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1365 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1366 case 1:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1367 v3 = this->pMonsterInfo.uAttack2DamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1368 v4 = this->pMonsterInfo.uAttack2DamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1369 v5 = this->pMonsterInfo.uAttack2DamageBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1370 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1371 case 2:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1372 v8 = this->pMonsterInfo.uSpellSkillAndMastery1;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1373 v9 = this->pMonsterInfo.uSpell1ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1374 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1375 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1376 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1377 case 3:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1378 v8 = this->pMonsterInfo.uSpellSkillAndMastery2;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1379 v9 = this->pMonsterInfo.uSpell2ID;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1380 v10 = SkillToMastery(v8);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1381 return _43AFE3_calc_spell_damage(v9, v8 & 0x3F, v10, 0);
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1382 break;
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1383 case 4:
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1384 v3 = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1385 v4 = this->pMonsterInfo.uSpecialAbilityDamageDiceSides;
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
1386 v5 = this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1387 default:
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1388 return 0;
0
Ritor1
parents:
diff changeset
1389 }
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1390 for ( int i = 0; i < v3; i++)
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1874
diff changeset
1391 v11 += rand() % v4 + 1;
0
Ritor1
parents:
diff changeset
1392 return v11 + v5 + v2;
Ritor1
parents:
diff changeset
1393 }
Ritor1
parents:
diff changeset
1394
Ritor1
parents:
diff changeset
1395 //----- (00438B9B) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1396 bool Actor::IsPeasant()
0
Ritor1
parents:
diff changeset
1397 {
Ritor1
parents:
diff changeset
1398 unsigned int v1; // eax@1
Ritor1
parents:
diff changeset
1399
Ritor1
parents:
diff changeset
1400 v1 = this->uAlly;
Ritor1
parents:
diff changeset
1401 if ( !v1 )
Ritor1
parents:
diff changeset
1402 v1 = (this->pMonsterInfo.uID - 1) / 3 + 1;
Ritor1
parents:
diff changeset
1403 return (signed int)v1 >= 39 && (signed int)v1 <= 44
Ritor1
parents:
diff changeset
1404 || (signed int)v1 >= 45 && (signed int)v1 <= 50
Ritor1
parents:
diff changeset
1405 || (signed int)v1 >= 51 && (signed int)v1 <= 62
Ritor1
parents:
diff changeset
1406 || (signed int)v1 >= 78 && (signed int)v1 <= 83;
Ritor1
parents:
diff changeset
1407 }
Ritor1
parents:
diff changeset
1408
Ritor1
parents:
diff changeset
1409 //----- (0042EBEE) --------------------------------------------------------
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1410 void Actor::StealFrom( unsigned int uActorID )
0
Ritor1
parents:
diff changeset
1411 {
Ritor1
parents:
diff changeset
1412 Player *pPlayer; // edi@1
Ritor1
parents:
diff changeset
1413 int v4; // ebx@2
Ritor1
parents:
diff changeset
1414 unsigned int v5; // eax@2
Ritor1
parents:
diff changeset
1415 DDM_DLV_Header *v6; // esi@4
Ritor1
parents:
diff changeset
1416 int v8; // [sp+8h] [bp-4h]@6
Ritor1
parents:
diff changeset
1417
243
a6a8fa73b4ec cleaning
zipi
parents: 188
diff changeset
1418 pPlayer = &pParty->pPlayers[uActiveCharacter-1];
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1419 if ( pPlayer->CanAct() )
0
Ritor1
parents:
diff changeset
1420 {
1517
c3da3c2985b8 Clean CastSpellInfo. (1)
yoctozepto
parents: 1503
diff changeset
1421 CastSpellInfoHelpers::_427D48();
0
Ritor1
parents:
diff changeset
1422 v4 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
1423 v5 = pMapStats->GetMapInfo(pCurrentMapName);
0
Ritor1
parents:
diff changeset
1424 if ( v5 )
Ritor1
parents:
diff changeset
1425 v4 = pMapStats->pInfos[v5]._steal_perm;
Ritor1
parents:
diff changeset
1426 v6 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
1427 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
Ritor1
parents:
diff changeset
1428 v6 = &pIndoor->dlv;
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1429 pPlayer->StealFromActor(uActorID, v4, v6->uReputation++);
0
Ritor1
parents:
diff changeset
1430 v8 = pPlayer->GetAttackRecoveryTime(0);
Ritor1
parents:
diff changeset
1431 if ( v8 < 30 )
Ritor1
parents:
diff changeset
1432 v8 = 30;
Ritor1
parents:
diff changeset
1433 if ( !pParty->bTurnBasedModeOn )
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1434 pPlayer->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * v8 * 2.133333333333333));
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
1435 pTurnEngine->ApplyPlayerAction();
0
Ritor1
parents:
diff changeset
1436 }
1877
bed4532cfe59 Actor::StealFrom changed signature to void, minor cleanup
Grumpy7
parents: 1876
diff changeset
1437 return;
0
Ritor1
parents:
diff changeset
1438 }
Ritor1
parents:
diff changeset
1439
Ritor1
parents:
diff changeset
1440 //----- (00403A60) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1441 void Actor::AI_SpellAttack2(unsigned int uActorID, signed int edx0, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1442 {
Ritor1
parents:
diff changeset
1443 Actor *v3; // ebx@1
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1444 int16_t v4; // esi@3
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1445 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1446 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1447 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1448 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1449 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1450 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1451 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1452 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1453 signed int a2; // [sp+48h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1454 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1455 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1456
Ritor1
parents:
diff changeset
1457 v3 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1458 a2 = edx0;
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1459 if ( PID_TYPE(edx0) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1460 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1461 v6 = PID_ID(edx0);
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1462 v4 = pActors[v6].vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1463 v5 = pActors[v6].vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1464 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1465 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1466 else if ( PID_TYPE(edx0) == OBJECT_Player)
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1467 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1468 v4 = pParty->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1469 v5 = pParty->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1470 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1471 }
Ritor1
parents:
diff changeset
1472 else
Ritor1
parents:
diff changeset
1473 {
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1474 Error("Should not get here");
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1475 return;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1476 }
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1477 v19 = v3->uActorHeight;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1478 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1479 v7.y = v3->vPosition.y;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1480 v7.x = v3->vPosition.x;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1481 if ( sub_407A1C(v4, v5, v21, v7) )
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1482 {
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1483 if ( pDir == nullptr)
0
Ritor1
parents:
diff changeset
1484 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1485 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), a2, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1486 v9 = &a3;
0
Ritor1
parents:
diff changeset
1487 }
Ritor1
parents:
diff changeset
1488 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1489 v9 = pDir;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1490 v3->uYawAngle = LOWORD(v9->uYawAngle);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1491 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1492 v3->uCurrentActionLength = 8 * v13;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1493 v3->uCurrentActionTime = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1494 v3->uAIState = AttackingRanged4;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1495 Actor::PlaySound(uActorID, 0);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1496 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1497 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1498 pDira *= 2;
0
Ritor1
parents:
diff changeset
1499 if ( pParty->bTurnBasedModeOn == 1 )
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1500 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1501 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1502 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1503 v3->vVelocity.z = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1504 v3->vVelocity.y = 0;
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1505 v3->vVelocity.x = 0;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2135
diff changeset
1506 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell2ID) )
0
Ritor1
parents:
diff changeset
1507 {
Ritor1
parents:
diff changeset
1508 v3->uCurrentActionLength = 64;
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1509 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1510 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1511 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1512 v3->uAIState = AttackingRanged4;
Ritor1
parents:
diff changeset
1513 }
Ritor1
parents:
diff changeset
1514 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1515 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1516 }
Ritor1
parents:
diff changeset
1517 else
1878
6ffa3228eaf7 Actor::AI_SpellAttack2 cleaned up
Grumpy7
parents: 1877
diff changeset
1518 Actor::AI_Pursue1(uActorID, a2, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1519 }
Ritor1
parents:
diff changeset
1520
Ritor1
parents:
diff changeset
1521 //----- (00403854) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1522 void Actor::AI_SpellAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1523 {
Ritor1
parents:
diff changeset
1524 Actor *v3; // ebx@1
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1525 int16_t v4; // esi@3
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1526 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1527 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1528 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1529 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1530 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1531 signed int v16; // ecx@17
Ritor1
parents:
diff changeset
1532 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1533 AIDirection v18; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1534 int v19; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1535 int v21; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1536 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1537
Ritor1
parents:
diff changeset
1538 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1539 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1540 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1541 v6 = PID_ID(sTargetPid);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1542 v4 = pActors[v6].vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1543 v5 = pActors[v6].vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1544 v21 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1545 }
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1546 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1547 {
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1548 v4 = pParty->vPosition.x;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1549 v5 = pParty->vPosition.y;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1550 v21 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1551 }
Ritor1
parents:
diff changeset
1552 else
Ritor1
parents:
diff changeset
1553 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1554 Error("Should not get here");
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1555 return;
0
Ritor1
parents:
diff changeset
1556 }
Ritor1
parents:
diff changeset
1557 v19 = v3->uActorHeight;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1558 v7.z = v3->vPosition.z - (int)(v19 * -0.75);
0
Ritor1
parents:
diff changeset
1559 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1560 v7.x = v3->vPosition.x;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1561 if ( sub_407A1C(v4, v5, v21, v7) )
0
Ritor1
parents:
diff changeset
1562 {
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1563 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1564 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1565 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1566 v9 = &a3;
0
Ritor1
parents:
diff changeset
1567 }
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1568 else
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1569 v9 = pDir;
0
Ritor1
parents:
diff changeset
1570 v3->uYawAngle = LOWORD(v9->uYawAngle);
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1571 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1572 v3->uCurrentActionLength = 8 * v13;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1573 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1574 v3->uAIState = AttackingRanged3;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1575 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1576 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1577 if (v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0)
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1578 pDira *= 2;
0
Ritor1
parents:
diff changeset
1579 if ( pParty->bTurnBasedModeOn == 1 )
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1580 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1581 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1582 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength + (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
0
Ritor1
parents:
diff changeset
1583 v16 = v3->pMonsterInfo.uSpell1ID;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1584 v3->vVelocity.z = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1585 v3->vVelocity.y = 0;
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1586 v3->vVelocity.x = 0;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2135
diff changeset
1587 if ( ShouldMonsterPlayAttackAnim(v3->pMonsterInfo.uSpell1ID) )
0
Ritor1
parents:
diff changeset
1588 {
Ritor1
parents:
diff changeset
1589 v3->uCurrentActionLength = 64;
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1590 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1591 v3->uAIState = Fidgeting;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1592 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1593 v3->uAIState = AttackingRanged3;
Ritor1
parents:
diff changeset
1594 }
Ritor1
parents:
diff changeset
1595 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1596 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1597 }
Ritor1
parents:
diff changeset
1598 else
1879
7efa09ddb8b4 Actor::AI_SpellAttack1 cleaned up
Grumpy7
parents: 1878
diff changeset
1599 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1600 }
Ritor1
parents:
diff changeset
1601
Ritor1
parents:
diff changeset
1602 //----- (0040368B) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1603 void Actor::AI_MissileAttack2(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1604 {
Ritor1
parents:
diff changeset
1605 Actor *v3; // ebx@1
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1606 int16_t v4; // esi@3
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1607 int16_t v5; // edi@3
0
Ritor1
parents:
diff changeset
1608 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1609 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1610 AIDirection *v9; // eax@8
Ritor1
parents:
diff changeset
1611 __int16 v13; // ax@10
Ritor1
parents:
diff changeset
1612 AIDirection a3; // [sp+Ch] [bp-48h]@9
Ritor1
parents:
diff changeset
1613 AIDirection v17; // [sp+28h] [bp-2Ch]@9
Ritor1
parents:
diff changeset
1614 int v18; // [sp+44h] [bp-10h]@6
Ritor1
parents:
diff changeset
1615 int v20; // [sp+4Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
1616 unsigned int pDira; // [sp+5Ch] [bp+8h]@10
Ritor1
parents:
diff changeset
1617
Ritor1
parents:
diff changeset
1618 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1619 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1620 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1621 v6 = PID_ID(sTargetPid);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1622 v4 = pActors[v6].vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1623 v5 = pActors[v6].vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1624 v20 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1625 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1626 else if ( PID_TYPE(sTargetPid) == OBJECT_Player)
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1627 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1628 v4 = pParty->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1629 v5 = pParty->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1630 v20 = pParty->vPosition.z + pParty->sEyelevel;
0
Ritor1
parents:
diff changeset
1631 }
Ritor1
parents:
diff changeset
1632 else
Ritor1
parents:
diff changeset
1633 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1634 Error("Should not get here");
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1635 return;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1636 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1637 v18 = v3->uActorHeight;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1638 v7.z = v3->vPosition.z - (int)(v18 * -0.75);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1639 v7.y = v3->vPosition.y;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1640 v7.x = v3->vPosition.x;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1641 if ( sub_407A1C(v4, v5, v20, v7) )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1642 {
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1643 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
1644 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1645 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1646 v9 = &a3;
0
Ritor1
parents:
diff changeset
1647 }
Ritor1
parents:
diff changeset
1648 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1649 v9 = pDir;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1650 v3->uYawAngle = LOWORD(v9->uYawAngle);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1651 v13 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1652 v3->uCurrentActionLength = 8 * v13;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1653 v3->uCurrentActionTime = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1654 v3->uAIState = AttackingRanged2;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1655 Actor::PlaySound(uActorID, 0);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1656 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1657 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1658 pDira *= 2;
0
Ritor1
parents:
diff changeset
1659 if ( pParty->bTurnBasedModeOn != 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1660 v3->pMonsterInfo.uRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * pDira * 2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1661 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1662 v3->pMonsterInfo.uRecoveryTime = pDira;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1663 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1664 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1665 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1666 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1667 }
Ritor1
parents:
diff changeset
1668 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1669 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1670 }
Ritor1
parents:
diff changeset
1671
Ritor1
parents:
diff changeset
1672 //----- (00403476) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1673 void Actor::AI_MissileAttack1(unsigned int uActorID, signed int sTargetPid, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
1674 {
Ritor1
parents:
diff changeset
1675 Actor *v3; // ebx@1
Ritor1
parents:
diff changeset
1676 int v4; // esi@3
Ritor1
parents:
diff changeset
1677 int v5; // edi@3
Ritor1
parents:
diff changeset
1678 signed int v6; // eax@4
Ritor1
parents:
diff changeset
1679 Vec3_int_ v7; // ST04_12@6
Ritor1
parents:
diff changeset
1680 AIDirection *v10; // eax@9
Ritor1
parents:
diff changeset
1681 __int16 v14; // ax@11
Ritor1
parents:
diff changeset
1682 AIDirection a3; // [sp+Ch] [bp-48h]@10
Ritor1
parents:
diff changeset
1683 AIDirection v18; // [sp+28h] [bp-2Ch]@10
Ritor1
parents:
diff changeset
1684 int v19; // [sp+44h] [bp-10h]@6
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1685 //signed int a2; // [sp+48h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1686 int v22; // [sp+50h] [bp-4h]@3
Ritor1
parents:
diff changeset
1687 unsigned int pDira; // [sp+5Ch] [bp+8h]@11
Ritor1
parents:
diff changeset
1688
Ritor1
parents:
diff changeset
1689 v3 = &pActors[uActorID];
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1690 //a2 = edx0;
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1691 if ( PID_TYPE(sTargetPid) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
1692 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1693 v6 = PID_ID(sTargetPid);
0
Ritor1
parents:
diff changeset
1694 v4 = pActors[v6].vPosition.x;
Ritor1
parents:
diff changeset
1695 v5 = pActors[v6].vPosition.y;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1696 v22 = (int)(pActors[v6].uActorHeight * 0.75 + pActors[v6].vPosition.z);
0
Ritor1
parents:
diff changeset
1697 }
Ritor1
parents:
diff changeset
1698 else
Ritor1
parents:
diff changeset
1699 {
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 832
diff changeset
1700 if ( PID_TYPE(sTargetPid) == OBJECT_Player)
0
Ritor1
parents:
diff changeset
1701 {
Ritor1
parents:
diff changeset
1702 v4 = pParty->vPosition.x;
Ritor1
parents:
diff changeset
1703 v5 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
1704 v22 = pParty->vPosition.z + pParty->sEyelevel;
Ritor1
parents:
diff changeset
1705 }
Ritor1
parents:
diff changeset
1706 else
Ritor1
parents:
diff changeset
1707 {
Ritor1
parents:
diff changeset
1708 v4 = (int)pDir;
Ritor1
parents:
diff changeset
1709 v5 = (int)pDir;
Ritor1
parents:
diff changeset
1710 }
Ritor1
parents:
diff changeset
1711 }
Ritor1
parents:
diff changeset
1712 v19 = v3->uActorHeight;
Ritor1
parents:
diff changeset
1713 v7.z = v3->vPosition.z - (unsigned int)(signed __int64)((double)v19 * -0.75);
Ritor1
parents:
diff changeset
1714 v7.y = v3->vPosition.y;
Ritor1
parents:
diff changeset
1715 v7.x = v3->vPosition.x;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1716 if ( sub_407A1C(v4, v5, v22, v7) || sub_407A1C(v7.x, v7.y, v7.z, Vec3_int_(v4, v5, v22)))
0
Ritor1
parents:
diff changeset
1717 {
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1718 if ( pDir == nullptr )
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1719 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1720 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), sTargetPid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1721 v10 = &a3;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1722 }
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1723 else
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1724 v10 = pDir;
0
Ritor1
parents:
diff changeset
1725 v3->uYawAngle = LOWORD(v10->uYawAngle);
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1726 v14 = pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[ANIM_AtkRanged]].uAnimLength;
0
Ritor1
parents:
diff changeset
1727 v3->uCurrentActionLength = 8 * v14;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1728 v3->uCurrentActionTime = 0;
0
Ritor1
parents:
diff changeset
1729 v3->uAIState = AttackingRanged1;
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1730 Actor::PlaySound(uActorID, 0);
0
Ritor1
parents:
diff changeset
1731 pDira = pMonsterStats->pInfos[v3->pMonsterInfo.uID].uRecoveryTime;
1951
524fe0810f32 pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
Grumpy7
parents: 1950
diff changeset
1732 if ( v3->pActorBuffs[ACTOR_BUFF_SLOWED].uExpireTime > 0 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1733 pDira *= 2;
0
Ritor1
parents:
diff changeset
1734 if ( pParty->bTurnBasedModeOn == 1 )
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1735 v3->pMonsterInfo.uRecoveryTime = pDira;
0
Ritor1
parents:
diff changeset
1736 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1737 v3->pMonsterInfo.uRecoveryTime = v3->uCurrentActionLength - (int)(flt_6BE3A8_debug_recmod2 * pDira * -2.133333333333333);
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1738 v3->vVelocity.z = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1739 v3->vVelocity.y = 0;
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1740 v3->vVelocity.x = 0;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1741 v3->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1742 }
Ritor1
parents:
diff changeset
1743 else
1880
52e98d25cd64 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Grumpy7
parents: 1879
diff changeset
1744 Actor::AI_Pursue1(uActorID, sTargetPid, uActorID, 64, pDir);
0
Ritor1
parents:
diff changeset
1745 }
Ritor1
parents:
diff changeset
1746
Ritor1
parents:
diff changeset
1747 //----- (004032B2) --------------------------------------------------------
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1748 void Actor::AI_RandomMove( unsigned int uActor_id, unsigned int uTarget_id, int radius, int uActionLength )
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1749 {
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1750 int x; // ebx@1
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1751 int absy; // eax@1
0
Ritor1
parents:
diff changeset
1752 unsigned int v9; // ebx@11
Ritor1
parents:
diff changeset
1753 int v10; // ebx@13
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1754 AIDirection doNotInitializeBecauseShouldBeRandom; // [sp+Ch] [bp-30h]@7
0
Ritor1
parents:
diff changeset
1755 int y; // [sp+30h] [bp-Ch]@1
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1756 int absx; // [sp+38h] [bp-4h]@1
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1757
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1758 x = pActors[uActor_id].vInitialPosition.x - pActors[uActor_id].vPosition.x;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1759 y = pActors[uActor_id].vInitialPosition.y - pActors[uActor_id].vPosition.y;
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1760 absx = abs(x);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1761 absy = abs(y);
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1762 if ( absx <= absy )
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1763 absx = absy + (absx / 2 );
0
Ritor1
parents:
diff changeset
1764 else
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1765 absx = absx + absy / 2;
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1766 if ( MonsterStats::BelongsToSupertype(pActors[uActor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
0
Ritor1
parents:
diff changeset
1767 {
Ritor1
parents:
diff changeset
1768 if ( !uActionLength )
Ritor1
parents:
diff changeset
1769 uActionLength = 256;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1770 Actor::AI_StandOrBored(uActor_id, OBJECT_Player, uActionLength, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1771 return;
Ritor1
parents:
diff changeset
1772 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1773 if ( pActors[uActor_id].pMonsterInfo.uMovementType == 3 && absx < 128 )
0
Ritor1
parents:
diff changeset
1774 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1775 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
0
Ritor1
parents:
diff changeset
1776 return;
Ritor1
parents:
diff changeset
1777 }
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1778 absx += ((rand() & 0xF) * radius) / 16;
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1779 v9 = (stru_5C6E00->uIntegerDoublePi - 1) & stru_5C6E00->Atan2(x, y);
0
Ritor1
parents:
diff changeset
1780 if ( rand() % 100 < 25 )
Ritor1
parents:
diff changeset
1781 {
1881
fa3d4b400b8d Actor::AI_RandomMove minor cleanup
Grumpy7
parents: 1880
diff changeset
1782 Actor::StandAwhile(uActor_id);
0
Ritor1
parents:
diff changeset
1783 return;
Ritor1
parents:
diff changeset
1784 }
Ritor1
parents:
diff changeset
1785 v10 = v9 + rand() % 256 - 128;
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1786 if ( abs(v10 - pActors[uActor_id].uYawAngle) > 256 && !(pActors[uActor_id].uAttributes & 0x200000) )
0
Ritor1
parents:
diff changeset
1787 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1788 Actor::AI_Stand(uActor_id, uTarget_id, 256, &doNotInitializeBecauseShouldBeRandom);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
1789 return;
0
Ritor1
parents:
diff changeset
1790 }
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1791 pActors[uActor_id].uYawAngle = v10;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1792 if ( pActors[uActor_id].uMovementSpeed)
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1793 pActors[uActor_id].uCurrentActionLength = 32 * absx / pActors[uActor_id].uMovementSpeed;
0
Ritor1
parents:
diff changeset
1794 else
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1795 pActors[uActor_id].uCurrentActionLength = 0;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1796 pActors[uActor_id].uCurrentActionTime = 0;
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1797 pActors[uActor_id].uAIState = Tethered;
0
Ritor1
parents:
diff changeset
1798 if ( rand() % 100 < 2 )
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
1799 Actor::PlaySound(uActor_id, 3);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
1800 pActors[uActor_id].UpdateAnimation();
0
Ritor1
parents:
diff changeset
1801 }
Ritor1
parents:
diff changeset
1802
Ritor1
parents:
diff changeset
1803 //----- (004031C1) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1804 char __fastcall Actor::_4031C1_update_job_never_gets_called(unsigned int uActorID, signed int a2, int a3) //attempted to implement something like jobs for actors, but apparently was never finished
0
Ritor1
parents:
diff changeset
1805 {
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1806 return 0;
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1807 /*unsigned int v3; // edi@1
0
Ritor1
parents:
diff changeset
1808 Actor *v4; // esi@1
Ritor1
parents:
diff changeset
1809 ActorJob *v5; // eax@1
Ritor1
parents:
diff changeset
1810 signed int v6; // edx@2
Ritor1
parents:
diff changeset
1811 ActorJob *v7; // eax@2
Ritor1
parents:
diff changeset
1812 signed int v8; // edi@2
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1813 ActorJob *v9; // ecx@2
0
Ritor1
parents:
diff changeset
1814 __int16 v10; // cx@15
Ritor1
parents:
diff changeset
1815 signed int v12; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1816
Ritor1
parents:
diff changeset
1817 v3 = uActorID;
Ritor1
parents:
diff changeset
1818 v12 = a2;
Ritor1
parents:
diff changeset
1819 v4 = &pActors[uActorID];
Ritor1
parents:
diff changeset
1820 v5 = (ActorJob *)pActors[uActorID].CanAct();
Ritor1
parents:
diff changeset
1821 if ( v5 )
Ritor1
parents:
diff changeset
1822 {
Ritor1
parents:
diff changeset
1823 v6 = 65535;
Ritor1
parents:
diff changeset
1824 v7 = &v4->pScheduledJobs[v3];
Ritor1
parents:
diff changeset
1825 v8 = 7;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1826 v9 = &v7[7];//(char *)&v7[7].uHour;
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1827 while ( !(v9->uAttributes & 1) || v9->uHour > v12 )
0
Ritor1
parents:
diff changeset
1828 {
Ritor1
parents:
diff changeset
1829 --v8;
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1830 --v9;
0
Ritor1
parents:
diff changeset
1831 if ( v8 < 0 )
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1832 break;
0
Ritor1
parents:
diff changeset
1833 }
82
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1834 if( v8 >= 0 )
1faa29fd4c2d many type, memory, boundary fixes
zipi
parents: 42
diff changeset
1835 v6 = v8;
0
Ritor1
parents:
diff changeset
1836 if ( !v8 && v6 == 65535 )
Ritor1
parents:
diff changeset
1837 v6 = 7;
Ritor1
parents:
diff changeset
1838 v5 = &v7[v6];
Ritor1
parents:
diff changeset
1839 if ( v4->vInitialPosition.x != v5->vPos.x
Ritor1
parents:
diff changeset
1840 || v4->vInitialPosition.y != v5->vPos.y
Ritor1
parents:
diff changeset
1841 || v4->vInitialPosition.z != v5->vPos.z
Ritor1
parents:
diff changeset
1842 || v4->pMonsterInfo.uMovementType != v5->uAction )
Ritor1
parents:
diff changeset
1843 {
Ritor1
parents:
diff changeset
1844 v4->vInitialPosition.x = v5->vPos.x;
Ritor1
parents:
diff changeset
1845 v4->vInitialPosition.y = v5->vPos.y;
Ritor1
parents:
diff changeset
1846 v10 = v5->vPos.z;
Ritor1
parents:
diff changeset
1847 v4->vInitialPosition.z = v10;
Ritor1
parents:
diff changeset
1848 LOBYTE(v5) = v5->uAction;
1456
5c95f2246c2a TE mostly working
Gloval
parents: 1450
diff changeset
1849 v4->pMonsterInfo.uMovementType = MONSTER_MOVEMENT_TYPE_STAIONARY;
0
Ritor1
parents:
diff changeset
1850 if ( a3 == 1 )
Ritor1
parents:
diff changeset
1851 {
Ritor1
parents:
diff changeset
1852 v4->vPosition.x = v4->vInitialPosition.x;
Ritor1
parents:
diff changeset
1853 v4->vPosition.y = v4->vInitialPosition.y;
Ritor1
parents:
diff changeset
1854 LOBYTE(v5) = v10;
Ritor1
parents:
diff changeset
1855 v4->vPosition.z = v10;
Ritor1
parents:
diff changeset
1856 }
Ritor1
parents:
diff changeset
1857 }
Ritor1
parents:
diff changeset
1858 }
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1859 return (char)v5;*/
0
Ritor1
parents:
diff changeset
1860 }
Ritor1
parents:
diff changeset
1861
Ritor1
parents:
diff changeset
1862 //----- (004030AD) --------------------------------------------------------
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1863 void Actor::AI_Stun(unsigned int uActorID, signed int edx0, int stunRegardlessOfState)
0
Ritor1
parents:
diff changeset
1864 {
Ritor1
parents:
diff changeset
1865 Actor *v4; // ebx@1
Ritor1
parents:
diff changeset
1866 __int16 v7; // ax@16
Ritor1
parents:
diff changeset
1867 AIDirection a3; // [sp+Ch] [bp-40h]@16
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1868 AIDirection* v10; // [sp+28h] [bp-24h]@16
0
Ritor1
parents:
diff changeset
1869
Ritor1
parents:
diff changeset
1870 v4 = &pActors[uActorID];
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1871 if ( v4->uAIState == Fleeing )
0
Ritor1
parents:
diff changeset
1872 BYTE2(v4->uAttributes) |= 2u;
Ritor1
parents:
diff changeset
1873 if ( v4->pMonsterInfo.uHostilityType != 4 )
Ritor1
parents:
diff changeset
1874 {
Ritor1
parents:
diff changeset
1875 v4->uAttributes &= 0xFFFFFFFBu;
Ritor1
parents:
diff changeset
1876 v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
Ritor1
parents:
diff changeset
1877 }
1947
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
1878 if ( v4->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
1879 v4->pActorBuffs[ACTOR_BUFF_CHARM].Reset();
1950
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
1880 if ( v4->pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0 )
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
1881 v4->pActorBuffs[ACTOR_BUFF_AFRAID].Reset();
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1882 if ( stunRegardlessOfState
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1883 || (v4->uAIState != Stunned
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1884 && v4->uAIState != AttackingRanged1
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1885 && v4->uAIState != AttackingRanged2
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1886 && v4->uAIState != AttackingRanged3
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1887 && v4->uAIState != AttackingRanged4
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1888 && v4->uAIState != AttackingMelee))
0
Ritor1
parents:
diff changeset
1889 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1890 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), edx0, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1891 v10 = &a3;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1892 v4->uYawAngle = LOWORD(v10->uYawAngle);
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1893 v7 = pSpriteFrameTable->pSpriteSFrames[v4->pSpriteIDs[ANIM_GotHit]].uAnimLength;
0
Ritor1
parents:
diff changeset
1894 v4->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1895 v4->uAIState = Stunned;
Ritor1
parents:
diff changeset
1896 v4->uCurrentActionLength = 8 * v7;
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
1897 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1898 v4->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1899 }
Ritor1
parents:
diff changeset
1900 }
Ritor1
parents:
diff changeset
1901
Ritor1
parents:
diff changeset
1902 //----- (00402F87) --------------------------------------------------------
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1903 void Actor::AI_Bored(unsigned int uActorID, unsigned int uObjID, AIDirection *a4)
0
Ritor1
parents:
diff changeset
1904 {
Ritor1
parents:
diff changeset
1905 unsigned int v7; // eax@3
Ritor1
parents:
diff changeset
1906 unsigned int v9; // eax@3
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
1907
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
1908 Actor* actor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1909
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
1910 AIDirection a3; // [sp+Ch] [bp-5Ch]@2
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1911 if (!a4)
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1912 {
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1913 Actor::GetDirectionInfo(PID(OBJECT_Actor,uActorID), uObjID, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1914 a4 = &a3;
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
1915 }
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1916
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1917 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Bored]].uAnimLength;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1918
1640
afc1c3514dd5 Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Nomad
parents: 1638
diff changeset
1919 v7 = stru_5C6E00->Atan2(actor->vPosition.x - pGame->pIndoorCameraD3D->vPartyPos.x, actor->vPosition.y - pGame->pIndoorCameraD3D->vPartyPos.y);
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1920 v9 = stru_5C6E00->uIntegerPi + actor->uYawAngle + ((signed int)stru_5C6E00->uIntegerPi >> 3) - v7;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1921
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2203
diff changeset
1922 if ( v9 & 0x700 ) // turned away - just stand
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1923 Actor::AI_Stand(uActorID, uObjID, actor->uCurrentActionLength, a4);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1924 else // facing player - play bored anim
0
Ritor1
parents:
diff changeset
1925 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1926 actor->uAIState = Fidgeting;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1927 actor->uCurrentActionTime = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1928 actor->uYawAngle = a4->uYawAngle;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1929 actor->vVelocity.z = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1930 actor->vVelocity.y = 0;
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1931 actor->vVelocity.x = 0;
0
Ritor1
parents:
diff changeset
1932 if ( rand() % 100 < 5 )
414
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1933 Actor::PlaySound(uActorID, 3);
d8b3056df4e2 AI_Bored
Nomad
parents: 413
diff changeset
1934 actor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1935 }
Ritor1
parents:
diff changeset
1936 }
Ritor1
parents:
diff changeset
1937
Ritor1
parents:
diff changeset
1938 //----- (00402F27) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1939 void Actor::Resurrect(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1940 {
Ritor1
parents:
diff changeset
1941 Actor *pActor; // esi@1
Ritor1
parents:
diff changeset
1942
Ritor1
parents:
diff changeset
1943 pActor = &pActors[uActorID];
Ritor1
parents:
diff changeset
1944 pActor->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
1945 pActor->uAIState = Resurrected;
Ritor1
parents:
diff changeset
1946 pActor->uCurrentActionAnimation = ANIM_Dying;
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
1947 pActor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[pActor->pSpriteIDs[ANIM_Dying]].uAnimLength;
0
Ritor1
parents:
diff changeset
1948 pActor->sCurrentHP = LOWORD(pActor->pMonsterInfo.uHP);
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
1949 Actor::PlaySound(uActorID, 1);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
1950 pActor->UpdateAnimation();
0
Ritor1
parents:
diff changeset
1951 }
Ritor1
parents:
diff changeset
1952
Ritor1
parents:
diff changeset
1953 //----- (00402D6E) --------------------------------------------------------
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1954 void Actor::Die(unsigned int uActorID)
0
Ritor1
parents:
diff changeset
1955 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
1956 Actor* actor = &pActors[uActorID];
0
Ritor1
parents:
diff changeset
1957
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1958 actor->uCurrentActionTime = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1959 actor->uAIState = Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1960 actor->uCurrentActionAnimation = ANIM_Dying;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1961 actor->sCurrentHP = 0;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1962 actor->uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[actor->pSpriteIDs[ANIM_Dying]].uAnimLength;
1946
aa3ca49a10f5 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Grumpy7
parents: 1945
diff changeset
1963 actor->pActorBuffs[ACTOR_BUFF_PARALYZED].Reset();
1945
431d3da6e945 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Grumpy7
parents: 1940
diff changeset
1964 actor->pActorBuffs[ACTOR_BUFF_STONED].Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1965 Actor::PlaySound(uActorID, 1);
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1966 actor->UpdateAnimation();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1967
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1968 for (uint i = 0; i < 5; ++i)
1529
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
1969 if (pParty->monster_id_for_hunting[i] == actor->pMonsterInfo.uID)
61458df2cb4f bountyHunting fix
Ritor1
parents: 1519
diff changeset
1970 pParty->monster_for_hunting_killed[i] = true;
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1971
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1972 for (uint i = 0; i < 22; ++i)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1973 actor->pActorBuffs[i].Reset();
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1974
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1975 ItemGen drop;
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 994
diff changeset
1976 drop.Reset();
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1977 switch (actor->pMonsterInfo.uID)
0
Ritor1
parents:
diff changeset
1978 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1979 case MONSTER_HARPY_1: case MONSTER_HARPY_2: case MONSTER_HARPY_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1980 drop.uItemID = ITEM_HARPY_FEATHER;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1981 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1982
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1983 case MONSTER_OOZE_1: case MONSTER_OOZE_2: case MONSTER_OOZE_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1984 drop.uItemID = ITEM_OOZE_ECTOPLASM_BOTTLE;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1985 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1986
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1987 case MONSTER_TROLL_1: case MONSTER_TROLL_2: case MONSTER_TROLL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1988 drop.uItemID = ITEM_TROLL_BLOOD;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1989 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1990
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1991 case MONSTER_DEVIL_1: case MONSTER_DEVIL_2: case MONSTER_DEVIL_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1992 drop.uItemID = ITEM_DEVIL_ICHOR;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1993 break;
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1994
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1995 case MONSTER_DRAGON_1: case MONSTER_DRAGON_2: case MONSTER_DRAGON_3:
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1996 drop.uItemID = ITEM_DRAGON_EYE;
321
15decc249a94 quick fix to spells commit (wasnt compiling)
Nomad
parents: 319
diff changeset
1997 break;
0
Ritor1
parents:
diff changeset
1998 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
1999
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1709
diff changeset
2000 if (rand() % 100 < 20 && drop.uItemID != 0)
0
Ritor1
parents:
diff changeset
2001 {
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2002 sub_42F7EB_DropItemAt(pItemsTable->pItems[drop.uItemID].uSpriteID,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2003 actor->vPosition.x,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2004 actor->vPosition.y,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2005 actor->vPosition.z + 16,
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2006 rand() % 200 + 200,
0
Ritor1
parents:
diff changeset
2007 1,
Ritor1
parents:
diff changeset
2008 1,
Ritor1
parents:
diff changeset
2009 0,
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2010 &drop);
0
Ritor1
parents:
diff changeset
2011 }
319
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2012
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2013 if (actor->pMonsterInfo.uSpecialAbilityType == MONSTER_SPECIAL_ABILITY_EXPLODE)
5a66be213cff Actor::Die
Nomad
parents: 308
diff changeset
2014 Actor::Explode(uActorID);
0
Ritor1
parents:
diff changeset
2015 }
Ritor1
parents:
diff changeset
2016
Ritor1
parents:
diff changeset
2017 //----- (00402CED) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2018 void Actor::PlaySound(unsigned int uActorID, unsigned int uSoundID)
0
Ritor1
parents:
diff changeset
2019 {
Ritor1
parents:
diff changeset
2020 unsigned __int16 v3; // dx@1
Ritor1
parents:
diff changeset
2021
1408
204cce84300b FindSound
Ritor1
parents: 1384
diff changeset
2022 v3 = pActors[uActorID].pSoundSampleIDs[uSoundID];
0
Ritor1
parents:
diff changeset
2023 if ( v3 )
Ritor1
parents:
diff changeset
2024 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1948
diff changeset
2025 if ( pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime <= 0 )
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2026 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
2027 else
Ritor1
parents:
diff changeset
2028 {
1949
2f45768fcb7a pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
Grumpy7
parents: 1948
diff changeset
2029 switch(pActors[uActorID].pActorBuffs[ACTOR_BUFF_SHRINK].uPower)
0
Ritor1
parents:
diff changeset
2030 {
1883
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2031 case 1:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2032 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2033 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2034 case 2:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2035 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2036 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2037 case 3:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2038 case 4:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2039 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, 0, 0, 0, 0, 33075);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2040 break;
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2041 default:
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2042 pAudioPlayer->PlaySound((SoundID)v3, PID(OBJECT_Actor, uActorID), 0, -1, 0, 0, 0, 0);
7d334cc596e0 Actor::PlaySound cleaned up
Grumpy7
parents: 1882
diff changeset
2043 break;
0
Ritor1
parents:
diff changeset
2044 }
Ritor1
parents:
diff changeset
2045 }
Ritor1
parents:
diff changeset
2046 }
Ritor1
parents:
diff changeset
2047 }
Ritor1
parents:
diff changeset
2048
Ritor1
parents:
diff changeset
2049 //----- (00402AD7) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2050 void Actor::AI_Pursue1(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, AIDirection *pDir)
0
Ritor1
parents:
diff changeset
2051 {
Ritor1
parents:
diff changeset
2052 int v6; // eax@1
Ritor1
parents:
diff changeset
2053 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2054 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2055 AIDirection *v10; // esi@6
Ritor1
parents:
diff changeset
2056 AIDirection a3; // [sp+Ch] [bp-5Ch]@7
Ritor1
parents:
diff changeset
2057 unsigned int v18; // [sp+64h] [bp-4h]@1
Ritor1
parents:
diff changeset
2058
Ritor1
parents:
diff changeset
2059 v6 = 0;
Ritor1
parents:
diff changeset
2060 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2061 v8 = PID(OBJECT_Actor,uActorID);
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2062 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying ) //TODO: Does v6 have a point?
0
Ritor1
parents:
diff changeset
2063 {
Ritor1
parents:
diff changeset
2064 if ( v7->pMonsterInfo.uMissleAttack1Type )
Ritor1
parents:
diff changeset
2065 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2066 else
Ritor1
parents:
diff changeset
2067 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2068 }
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2069
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2070 if ( pDir == nullptr )
0
Ritor1
parents:
diff changeset
2071 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2072 Actor::GetDirectionInfo(v8, a2, &a3, v6);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2073 v10 = &a3;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2074 }
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2075 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2076 v10 = pDir;
0
Ritor1
parents:
diff changeset
2077 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2078 {
Ritor1
parents:
diff changeset
2079 if ( !uActionLength )
Ritor1
parents:
diff changeset
2080 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2081 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2082 return;
0
Ritor1
parents:
diff changeset
2083 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2084 if ( v10->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2085 {
Ritor1
parents:
diff changeset
2086 if ( !uActionLength )
Ritor1
parents:
diff changeset
2087 uActionLength = 256;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2088 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2089 return;
0
Ritor1
parents:
diff changeset
2090 }
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2091 if ( v7->uMovementSpeed == 0 )
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2092 {
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2093 Actor::AI_Stand(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2094 return;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2095 }
0
Ritor1
parents:
diff changeset
2096 if ( arg0 % 2 )
Ritor1
parents:
diff changeset
2097 v18 = -16;
1884
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2098 else
c77de46b31b1 Actor::AI_Pursue1 cleaned up
Grumpy7
parents: 1883
diff changeset
2099 v18 = 16;
1052
d48c762de563 -nomarg
Nomad
parents: 1036
diff changeset
2100
0
Ritor1
parents:
diff changeset
2101 v7->uYawAngle = stru_5C6E00->Atan2(
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2102 pParty->vPosition.x + (int)fixpoint_mul(stru_5C6E00->Cos(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.x,
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
2103 pParty->vPosition.y + (int)fixpoint_mul(stru_5C6E00->Sin(v18 + stru_5C6E00->uIntegerPi + v10->uYawAngle), v10->uDistanceXZ) - v7->vPosition.y);
0
Ritor1
parents:
diff changeset
2104 if ( uActionLength )
Ritor1
parents:
diff changeset
2105 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2106 else
Ritor1
parents:
diff changeset
2107 v7->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2108 v7->uPitchAngle = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2109 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2110 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2111 }
Ritor1
parents:
diff changeset
2112
Ritor1
parents:
diff changeset
2113 //----- (00402968) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2114 void Actor::AI_Flee(unsigned int uActorID, signed int sTargetPid, int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2115 {
Ritor1
parents:
diff changeset
2116 Actor *v5; // ebx@1
Ritor1
parents:
diff changeset
2117 int v7; // ecx@2
Ritor1
parents:
diff changeset
2118 unsigned __int16 v9; // ax@15
1909
18dacb49efe9 Actor::AI_Flee fixing crash
Grumpy7
parents: 1907
diff changeset
2119 AIDirection v10; // [sp+8h] [bp-7Ch]@4
18dacb49efe9 Actor::AI_Flee fixing crash
Grumpy7
parents: 1907
diff changeset
2120 AIDirection a3; // [sp+24h] [bp-60h]@3
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2121 AIDirection* v13; // [sp+5Ch] [bp-28h]@4
0
Ritor1
parents:
diff changeset
2122
Ritor1
parents:
diff changeset
2123 v5 = &pActors[uActorID];
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2124 if ( v5->CanAct() )
0
Ritor1
parents:
diff changeset
2125 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2126 v7 = PID(OBJECT_Actor,uActorID);
0
Ritor1
parents:
diff changeset
2127 if ( !a4 )
Ritor1
parents:
diff changeset
2128 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2129 Actor::GetDirectionInfo(v7, sTargetPid, &a3, v5->pMonsterInfo.uFlying);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2130 a4 = &a3;
0
Ritor1
parents:
diff changeset
2131 }
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2132 Actor::GetDirectionInfo(v7, 4u, &v10, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2133 v13 = &v10;
0
Ritor1
parents:
diff changeset
2134 if ( MonsterStats::BelongsToSupertype(v5->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT)
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2135 || PID_TYPE(sTargetPid) == OBJECT_Actor && v13->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2136 {
Ritor1
parents:
diff changeset
2137 if ( !uActionLength )
Ritor1
parents:
diff changeset
2138 uActionLength = 256;
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2139 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v13);
0
Ritor1
parents:
diff changeset
2140 }
Ritor1
parents:
diff changeset
2141 else
Ritor1
parents:
diff changeset
2142 {
1885
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2143 if ( v5->uMovementSpeed )
70719fa68500 Actor::AI_Flee cleaned up
Grumpy7
parents: 1884
diff changeset
2144 v5->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v5->uMovementSpeed;
0
Ritor1
parents:
diff changeset
2145 else
Ritor1
parents:
diff changeset
2146 v5->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2147 if ( v5->uCurrentActionLength > 256 )
Ritor1
parents:
diff changeset
2148 v5->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2149 v5->uYawAngle = LOWORD(stru_5C6E00->uIntegerHalfPi) + LOWORD(a4->uYawAngle);
Ritor1
parents:
diff changeset
2150 v5->uYawAngle = LOWORD(stru_5C6E00->uDoublePiMask) & (v5->uYawAngle + rand() % (signed int)stru_5C6E00->uIntegerPi);
Ritor1
parents:
diff changeset
2151 v9 = LOWORD(a4->uPitchAngle);
Ritor1
parents:
diff changeset
2152 v5->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2153 v5->uPitchAngle = v9;
Ritor1
parents:
diff changeset
2154 v5->uAIState = Fleeing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2155 v5->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2156 }
Ritor1
parents:
diff changeset
2157 }
Ritor1
parents:
diff changeset
2158 }
Ritor1
parents:
diff changeset
2159
Ritor1
parents:
diff changeset
2160 //----- (0040281C) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2161 void Actor::AI_Pursue2(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *pDir, int a5)
0
Ritor1
parents:
diff changeset
2162 {
Ritor1
parents:
diff changeset
2163 int v6; // eax@1
Ritor1
parents:
diff changeset
2164 Actor *v7; // ebx@1
Ritor1
parents:
diff changeset
2165 unsigned int v8; // ecx@1
Ritor1
parents:
diff changeset
2166 AIDirection *v10; // esi@7
Ritor1
parents:
diff changeset
2167 signed __int16 v13; // cx@19
Ritor1
parents:
diff changeset
2168 unsigned __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2169 AIDirection a3; // [sp+Ch] [bp-40h]@8
Ritor1
parents:
diff changeset
2170 AIDirection v18; // [sp+28h] [bp-24h]@8
Ritor1
parents:
diff changeset
2171
Ritor1
parents:
diff changeset
2172 v6 = 0;
Ritor1
parents:
diff changeset
2173 v7 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2174 v8 = PID(OBJECT_Actor,uActorID);
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2175 if ( v7->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2176 {
Ritor1
parents:
diff changeset
2177 if ( v7->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2178 v6 = v7->uActorRadius + 512;
Ritor1
parents:
diff changeset
2179 else
Ritor1
parents:
diff changeset
2180 v6 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2181 }
Ritor1
parents:
diff changeset
2182 v10 = pDir;
Ritor1
parents:
diff changeset
2183 if ( !pDir )
Ritor1
parents:
diff changeset
2184 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2185 Actor::GetDirectionInfo(v8, a2, &a3, v6);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2186 v10 = &a3;
0
Ritor1
parents:
diff changeset
2187 }
Ritor1
parents:
diff changeset
2188 if ( MonsterStats::BelongsToSupertype(v7->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2189 {
Ritor1
parents:
diff changeset
2190 if ( !uActionLength )
Ritor1
parents:
diff changeset
2191 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2192 Actor::AI_StandOrBored(uActorID, 4, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2193 return;
0
Ritor1
parents:
diff changeset
2194 }
Ritor1
parents:
diff changeset
2195 if ( (signed int)v10->uDistance < a5 )
Ritor1
parents:
diff changeset
2196 {
Ritor1
parents:
diff changeset
2197 if ( !uActionLength )
Ritor1
parents:
diff changeset
2198 uActionLength = 256;
1886
df873a01767a Actor::AI_Pursue2 cleaned up
Grumpy7
parents: 1885
diff changeset
2199 Actor::AI_StandOrBored(uActorID, a2, uActionLength, v10);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2200 return;
0
Ritor1
parents:
diff changeset
2201 }
Ritor1
parents:
diff changeset
2202 if ( uActionLength )
Ritor1
parents:
diff changeset
2203 {
Ritor1
parents:
diff changeset
2204 v7->uCurrentActionLength = uActionLength;
Ritor1
parents:
diff changeset
2205 }
Ritor1
parents:
diff changeset
2206 else
Ritor1
parents:
diff changeset
2207 {
Ritor1
parents:
diff changeset
2208 v13 = v7->uMovementSpeed;
Ritor1
parents:
diff changeset
2209 if ( v13 )
Ritor1
parents:
diff changeset
2210 v7->uCurrentActionLength = (signed int)(v10->uDistanceXZ << 7) / v13;
Ritor1
parents:
diff changeset
2211 else
Ritor1
parents:
diff changeset
2212 v7->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2213 if ( v7->uCurrentActionLength > 32 )
Ritor1
parents:
diff changeset
2214 v7->uCurrentActionLength = 32;
Ritor1
parents:
diff changeset
2215 }
Ritor1
parents:
diff changeset
2216 v7->uYawAngle = LOWORD(v10->uYawAngle);
Ritor1
parents:
diff changeset
2217 v14 = LOWORD(v10->uPitchAngle);
Ritor1
parents:
diff changeset
2218 v7->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2219 v7->uPitchAngle = v14;
Ritor1
parents:
diff changeset
2220 v7->uAIState = Pursuing;
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2221 v7->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2222 }
Ritor1
parents:
diff changeset
2223
Ritor1
parents:
diff changeset
2224 //----- (00402686) --------------------------------------------------------
1060
b79139c3b5c8 some AI cleaning
zipi
parents: 1052
diff changeset
2225 void Actor::AI_Pursue3(unsigned int uActorID, unsigned int a2, signed int uActionLength, AIDirection *a4)
0
Ritor1
parents:
diff changeset
2226 {
Ritor1
parents:
diff changeset
2227 int v5; // eax@1
Ritor1
parents:
diff changeset
2228 Actor *v6; // ebx@1
Ritor1
parents:
diff changeset
2229 int v7; // ecx@1
Ritor1
parents:
diff changeset
2230 signed __int16 v12; // cx@19
Ritor1
parents:
diff changeset
2231 __int16 v14; // ax@25
Ritor1
parents:
diff changeset
2232 unsigned __int16 v16; // ax@28
Ritor1
parents:
diff changeset
2233 AIDirection a3; // [sp+Ch] [bp-40h]@8
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2234 AIDirection* v20; // [sp+28h] [bp-24h]@8
0
Ritor1
parents:
diff changeset
2235
Ritor1
parents:
diff changeset
2236 v5 = 0;
Ritor1
parents:
diff changeset
2237 v6 = &pActors[uActorID];
862
f4394e320312 * PID mistake fixed
zipi
parents: 861
diff changeset
2238 v7 = PID(OBJECT_Actor,uActorID);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2239 if ( v6->pMonsterInfo.uFlying != 0 && !pParty->bFlying )
0
Ritor1
parents:
diff changeset
2240 {
Ritor1
parents:
diff changeset
2241 if ( v6->pMonsterInfo.uMissleAttack1Type && uCurrentlyLoadedLevelType == LEVEL_Outdoor )
Ritor1
parents:
diff changeset
2242 v5 = v6->uActorRadius + 512;
Ritor1
parents:
diff changeset
2243 else
Ritor1
parents:
diff changeset
2244 v5 = pParty->uPartyHeight;
Ritor1
parents:
diff changeset
2245 }
Ritor1
parents:
diff changeset
2246 if ( !a4 )
Ritor1
parents:
diff changeset
2247 {
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2248 Actor::GetDirectionInfo(v7, a2, &a3, v5);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2249 v20 = &a3;
0
Ritor1
parents:
diff changeset
2250 }
Ritor1
parents:
diff changeset
2251 if ( MonsterStats::BelongsToSupertype(v6->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
Ritor1
parents:
diff changeset
2252 {
Ritor1
parents:
diff changeset
2253 if ( !uActionLength )
Ritor1
parents:
diff changeset
2254 uActionLength = 256;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2255 return Actor::AI_StandOrBored(uActorID, 4, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2256 }
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2257 if ( a4->uDistance < 307.2 )
0
Ritor1
parents:
diff changeset
2258 {
Ritor1
parents:
diff changeset
2259 if ( !uActionLength )
Ritor1
parents:
diff changeset
2260 uActionLength = 256;
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2261 return Actor::AI_StandOrBored(uActorID, a2, uActionLength, a4);
0
Ritor1
parents:
diff changeset
2262 }
Ritor1
parents:
diff changeset
2263 if ( uActionLength )
Ritor1
parents:
diff changeset
2264 v6->uCurrentActionLength = uActionLength + rand() % uActionLength;
Ritor1
parents:
diff changeset
2265 else
Ritor1
parents:
diff changeset
2266 {
Ritor1
parents:
diff changeset
2267 v12 = v6->uMovementSpeed;
Ritor1
parents:
diff changeset
2268 if ( v12 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2269 v6->uCurrentActionLength = (signed int)(a4->uDistanceXZ << 7) / v12;
0
Ritor1
parents:
diff changeset
2270 else
Ritor1
parents:
diff changeset
2271 v6->uCurrentActionLength = 0;
Ritor1
parents:
diff changeset
2272 if ( v6->uCurrentActionLength > 128 )
Ritor1
parents:
diff changeset
2273 v6->uCurrentActionLength = 128;
Ritor1
parents:
diff changeset
2274 }
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2275 v14 = LOWORD(a4->uYawAngle);
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2276 if ( rand() % 2 )
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2277 v14 += 256;
0
Ritor1
parents:
diff changeset
2278 else
1887
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2279 v14 -= 256;
25655815623a Actor::AI_Pursue3 cleaned up
Grumpy7
parents: 1886
diff changeset
2280 v6->uYawAngle = v14;
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2281 v16 = LOWORD(a4->uPitchAngle);
0
Ritor1
parents:
diff changeset
2282 v6->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2283 v6->uPitchAngle = v16;
Ritor1
parents:
diff changeset
2284 v6->uAIState = Pursuing;
Ritor1
parents:
diff changeset
2285 if ( rand() % 100 < 2 )
860
8fc2f035abc0 * AI function renames
zipi
parents: 859
diff changeset
2286 Actor::PlaySound(uActorID, 2u);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2287 v6->UpdateAnimation();
0
Ritor1
parents:
diff changeset
2288 }
Ritor1
parents:
diff changeset
2289
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2290 //----- (00401221) --------------------------------------------------------
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2291 void Actor::_SelectTarget(unsigned int uActorID, int *a2, bool can_target_party)
0
Ritor1
parents:
diff changeset
2292 {
Ritor1
parents:
diff changeset
2293 int v5; // ecx@1
Ritor1
parents:
diff changeset
2294 signed int v10; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2295 uint v11; // ebx@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2296 uint v12; // eax@16
0
Ritor1
parents:
diff changeset
2297 signed int v14; // eax@31
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2298 uint v15; // edi@43
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2299 uint v16; // ebx@45
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2300 uint v17; // eax@45
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2301 signed int closestId; // [sp+14h] [bp-1Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2302 uint v23; // [sp+1Ch] [bp-14h]@16
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2303 unsigned int lowestRadius; // [sp+24h] [bp-Ch]@1
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2304 uint v27; // [sp+2Ch] [bp-4h]@16
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2305 uint v28; // [sp+2Ch] [bp-4h]@45
0
Ritor1
parents:
diff changeset
2306
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2307 lowestRadius = UINT_MAX;
0
Ritor1
parents:
diff changeset
2308 v5 = 0;
Ritor1
parents:
diff changeset
2309 *a2 = 0;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2310 closestId = 0;
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2311 assert(uActorID < uNumActors);
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2312 Actor* thisActor = &pActors[uActorID];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2313
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2314 for (uint i = 0; i < uNumActors; ++i)
0
Ritor1
parents:
diff changeset
2315 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2316 Actor* actor = &pActors[i];
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2317 if (actor->uAIState == Dead || actor->uAIState == Dying ||
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2318 actor->uAIState == Removed || actor->uAIState == Summoned || actor->uAIState == Disabled || uActorID == i )
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2319 continue;
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2320
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2321 if (thisActor->uLastCharacterIDToHit == 0 || PID(OBJECT_Actor,v5) != thisActor->uLastCharacterIDToHit )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2322 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2323 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2324 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2325 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2326 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2327 else if (thisActor->IsNotAlive())
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2328 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2329 thisActor->uLastCharacterIDToHit = 0;
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2330 v10 = thisActor->GetActorsRelation(actor);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2331 if ( v10 == 0 )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2332 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2333 }
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2334 else
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2335 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2336 if ( (actor->uGroup != 0 || thisActor->uGroup != 0) && actor->uGroup == thisActor->uGroup )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2337 continue;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2338 v10 = 4;
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2339 }
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2340 if ( thisActor->pMonsterInfo.uHostilityType )
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2341 v10 = pMonsterStats->pInfos[thisActor->pMonsterInfo.uID].uHostilityType;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2342 v11 = _4DF380_hostilityRanges[v10];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2343 v23 = abs(thisActor->vPosition.x - actor->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2344 v27 = abs(thisActor->vPosition.y - actor->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2345 v12 = abs(thisActor->vPosition.z - actor->vPosition.z);
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2346 if ( v23 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2347 && v27 <= v11
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2348 && v12 <= v11
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
2349 && sub_4070EF_prolly_detect_player(PID(OBJECT_Actor, i), PID(OBJECT_Actor, uActorID))
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2350 && v23 * v23 + v27 * v27 + v12 * v12 < lowestRadius )
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2351 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2352 lowestRadius = v23 * v23 + v27 * v27 + v12 * v12;
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2353 closestId = i;
245
f070b49d40dd goto cleaning
zipi
parents: 243
diff changeset
2354 }
0
Ritor1
parents:
diff changeset
2355 }
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2356
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2357 if ( lowestRadius != UINT_MAX )
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2358 {
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2359 *a2 = PID(OBJECT_Actor, closestId);
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2360 }
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2361
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2362 if (can_target_party && !pParty->Invisible())
0
Ritor1
parents:
diff changeset
2363 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2364 if ( thisActor->uAttributes & 0x80000
1956
542c13cd72e2 pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
Grumpy7
parents: 1955
diff changeset
2365 && thisActor->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0
1947
33f3103b062b pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
Grumpy7
parents: 1946
diff changeset
2366 && thisActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime <= 0
1948
7fd4bfa175fd pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
Grumpy7
parents: 1947
diff changeset
2367 && thisActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime <= 0 )
0
Ritor1
parents:
diff changeset
2368 v14 = 4;
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2369 else
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2370 v14 = thisActor->GetActorsRelation(0);
417
55684f4eda73 Actor::SelectTarget & ai_near_actors_targets_pid
Nomad
parents: 414
diff changeset
2371 if ( v14 != 0 )
0
Ritor1
parents:
diff changeset
2372 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2373 if ( !thisActor->pMonsterInfo.uHostilityType )
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2374 v15 = _4DF380_hostilityRanges[v14];
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2375 else
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2376 v15 = _4DF380_hostilityRanges[4];
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2377 v16 = abs(thisActor->vPosition.x - pParty->vPosition.x);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2378 v28 = abs(thisActor->vPosition.y - pParty->vPosition.y);
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2379 v17 = abs(thisActor->vPosition.z - pParty->vPosition.z);
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2380 if ( v16 <= v15 && v28 <= v15 && v17 <= v15 && (v16 * v16 + v28 * v28 + v17 * v17 < lowestRadius))
0
Ritor1
parents:
diff changeset
2381 {
1893
7293e7e8810b Actor::_SelectTarget final cleanup
Grumpy7
parents: 1892
diff changeset
2382 *a2 = OBJECT_Player;
0
Ritor1
parents:
diff changeset
2383 }
Ritor1
parents:
diff changeset
2384 }
Ritor1
parents:
diff changeset
2385 }
Ritor1
parents:
diff changeset
2386 }
Ritor1
parents:
diff changeset
2387 // 4DF380: using guessed type int dword_4DF380[];
Ritor1
parents:
diff changeset
2388 // 4DF390: using guessed type int dword_4DF390;
Ritor1
parents:
diff changeset
2389
Ritor1
parents:
diff changeset
2390 //----- (0040104C) --------------------------------------------------------
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2391 signed int Actor::GetActorsRelation(Actor *otherActPtr)
0
Ritor1
parents:
diff changeset
2392 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2393 unsigned int thisGroup; // ebp@19
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2394 int otherGroup; // eax@22
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2395 unsigned int thisAlly; // edx@25
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2396 unsigned int otherAlly; // edx@33
0
Ritor1
parents:
diff changeset
2397
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2398 if ( otherActPtr)
1890
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2399 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2400 if ( otherActPtr->uGroup != 0 && this->uGroup != 0 && otherActPtr->uGroup == this->uGroup )
1890
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2401 return 0;
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2402 }
eafc12a77a92 fixing buildability
Grumpy7
parents: 1889
diff changeset
2403
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2404 if (this->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2405 return 4;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2406 thisAlly = this->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2407 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || thisAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2408 thisGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2409 else if ( thisAlly > 0 )
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2410 thisGroup = thisAlly;
0
Ritor1
parents:
diff changeset
2411 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2412 thisGroup = (this->pMonsterInfo.uID - 1) / 3 + 1;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2413
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2414 if ( otherActPtr )
0
Ritor1
parents:
diff changeset
2415 {
1889
397059718a9a Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
Grumpy7
parents: 1887
diff changeset
2416 if (otherActPtr->pActorBuffs[ACTOR_BUFF_BERSERK].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
2417 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2418 otherAlly = otherActPtr->uAlly;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2419 if ( otherActPtr->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 || otherAlly == 9999)
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2420 otherGroup = 0;
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2421 else if ( otherAlly > 0 )
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2422 otherGroup = otherAlly;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2423 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2424 otherGroup = (otherActPtr->pMonsterInfo.uID - 1) / 3 + 1;
0
Ritor1
parents:
diff changeset
2425 }
Ritor1
parents:
diff changeset
2426 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2427 otherGroup = 0;
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2428
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2429 if ( this->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !otherGroup
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2430 || otherActPtr && otherActPtr->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 && !thisGroup )
0
Ritor1
parents:
diff changeset
2431 return 0;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2432 if ( this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime <= 0 && this->uAttributes & 0x80000 && !otherGroup )
0
Ritor1
parents:
diff changeset
2433 return 4;
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2434 if (thisGroup >= 89 || otherGroup >= 89)
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2435 return 0;
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2436
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2437 if ( thisGroup == 0 )
0
Ritor1
parents:
diff changeset
2438 {
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2439 if ( (!otherActPtr || this->pActorBuffs[ACTOR_BUFF_ENSLAVED].uExpireTime > 0 && !(otherActPtr->uAttributes & 0x80000)) && !pFactionTable->relations[otherGroup][0])
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2440 return pFactionTable->relations[0][otherGroup];
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2441 else
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2442 return 4;
0
Ritor1
parents:
diff changeset
2443 }
1891
ecab40f41fe8 Actor::GetActorsRelation cleanup 2
Grumpy7
parents: 1890
diff changeset
2444 else
1892
9995cbcc62e0 Actor::GetActorsRelation finishing cleanup
Grumpy7
parents: 1891
diff changeset
2445 return pFactionTable->relations[thisGroup][otherGroup];
0
Ritor1
parents:
diff changeset
2446 }
Ritor1
parents:
diff changeset
2447
Ritor1
parents:
diff changeset
2448 //----- (0045976D) --------------------------------------------------------
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2449 void Actor::UpdateAnimation()
0
Ritor1
parents:
diff changeset
2450 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2451 //AIState state; // edx@1
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2452 //unsigned int result; // eax@1
0
Ritor1
parents:
diff changeset
2453
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2454 //state = (AIState)this->;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2455 uAttributes &= 0xFFDFFFFF;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2456 //result = this->uAttributes;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2457 switch (uAIState)
0
Ritor1
parents:
diff changeset
2458 {
Ritor1
parents:
diff changeset
2459 case Tethered:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2460 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2461 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2462
0
Ritor1
parents:
diff changeset
2463 case AttackingMelee:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2464 uCurrentActionAnimation = ANIM_AtkMelee;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2465 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2466 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2467
0
Ritor1
parents:
diff changeset
2468 case AttackingRanged1:
Ritor1
parents:
diff changeset
2469 case AttackingRanged2:
Ritor1
parents:
diff changeset
2470 case AttackingRanged3:
Ritor1
parents:
diff changeset
2471 case AttackingRanged4:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2472 uCurrentActionAnimation = ANIM_AtkRanged;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2473 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2474 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2475
0
Ritor1
parents:
diff changeset
2476 case Dying:
Ritor1
parents:
diff changeset
2477 case Resurrected:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2478 uCurrentActionAnimation = ANIM_Dying;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2479 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2480 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2481
0
Ritor1
parents:
diff changeset
2482 case Pursuing:
Ritor1
parents:
diff changeset
2483 case Fleeing:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2484 uCurrentActionAnimation = ANIM_Walking;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2485 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2486 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2487
0
Ritor1
parents:
diff changeset
2488 case Stunned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2489 uCurrentActionAnimation = ANIM_GotHit;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2490 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2491 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2492
0
Ritor1
parents:
diff changeset
2493 case Fidgeting:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2494 uCurrentActionAnimation = ANIM_Bored;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2495 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2496 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2497
0
Ritor1
parents:
diff changeset
2498 case Standing:
Ritor1
parents:
diff changeset
2499 case Interacting:
Ritor1
parents:
diff changeset
2500 case Summoned:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2501 uCurrentActionAnimation = ANIM_Standing;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2502 uAttributes |= 0x200000u;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2503 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2504
0
Ritor1
parents:
diff changeset
2505 case Dead:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2506 if (pSpriteFrameTable->pSpriteSFrames[pSpriteIDs[ANIM_Dead]].pHwSpriteIDs[0] <= 0)
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2507 uAIState = Removed;
0
Ritor1
parents:
diff changeset
2508 else
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2509 uCurrentActionAnimation = ANIM_Dead;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2510 break;
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2511
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2512 case Removed:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 602
diff changeset
2513 case Disabled:
551
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2514 return;
3b4a24fcd5a0 Actor::UpdateAnimation fix
Nomad
parents: 515
diff changeset
2515
0
Ritor1
parents:
diff changeset
2516 default:
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 321
diff changeset
2517 assert(false);
0
Ritor1
parents:
diff changeset
2518 }
Ritor1
parents:
diff changeset
2519 }
Ritor1
parents:
diff changeset
2520
Ritor1
parents:
diff changeset
2521 //----- (00459671) --------------------------------------------------------
Ritor1
parents:
diff changeset
2522 void Actor::Reset()
Ritor1
parents:
diff changeset
2523 {
Ritor1
parents:
diff changeset
2524 this->pActorName[0] = 0;
Ritor1
parents:
diff changeset
2525 this->word_000086_some_monster_id = 0;
602
628694cd5744 Margaret working
zipi
parents: 552
diff changeset
2526 this->sNPC_ID = 0;
0
Ritor1
parents:
diff changeset
2527 this->vPosition.z = 0;
Ritor1
parents:
diff changeset
2528 this->vPosition.y = 0;
Ritor1
parents:
diff changeset
2529 this->vPosition.x = 0;
Ritor1
parents:
diff changeset
2530 this->vVelocity.z = 0;
Ritor1
parents:
diff changeset
2531 this->vVelocity.y = 0;
Ritor1
parents:
diff changeset
2532 this->vVelocity.x = 0;
Ritor1
parents:
diff changeset
2533 this->uYawAngle = 0;
Ritor1
parents:
diff changeset
2534 this->uPitchAngle = 0;
Ritor1
parents:
diff changeset
2535 this->uAttributes = 0;
Ritor1
parents:
diff changeset
2536 this->uSectorID = 0;
Ritor1
parents:
diff changeset
2537 this->uCurrentActionTime = 0;
Ritor1
parents:
diff changeset
2538 this->vInitialPosition.z = 0;
Ritor1
parents:
diff changeset
2539 this->vInitialPosition.y = 0;
Ritor1
parents:
diff changeset
2540 this->vInitialPosition.x = 0;
Ritor1
parents:
diff changeset
2541 this->vGuardingPosition.z = 0;
Ritor1
parents:
diff changeset
2542 this->vGuardingPosition.y = 0;
Ritor1
parents:
diff changeset
2543 this->vGuardingPosition.x = 0;
Ritor1
parents:
diff changeset
2544 this->uTetherDistance = 256;
Ritor1
parents:
diff changeset
2545 this->uActorRadius = 32;
Ritor1
parents:
diff changeset
2546 this->uActorHeight = 128;
Ritor1
parents:
diff changeset
2547 this->uAIState = Standing;
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 303
diff changeset
2548 this->uCurrentActionAnimation = ANIM_Standing;
0
Ritor1
parents:
diff changeset
2549 this->uMovementSpeed = 200;
Ritor1
parents:
diff changeset
2550 this->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
2551 this->uGroup = 0;
Ritor1
parents:
diff changeset
2552 this->uAlly = 0;
Ritor1
parents:
diff changeset
2553 this->uSummonerID = 0;
Ritor1
parents:
diff changeset
2554 this->uLastCharacterIDToHit = 0;
Ritor1
parents:
diff changeset
2555 this->dword_000334_unique_name = 0;
Ritor1
parents:
diff changeset
2556 memset(this->pSpriteIDs, 0, sizeof(pSpriteIDs));
Ritor1
parents:
diff changeset
2557 memset(this->pActorBuffs, 0, 0x160u);
Ritor1
parents:
diff changeset
2558 }
Ritor1
parents:
diff changeset
2559
Ritor1
parents:
diff changeset
2560 //----- (0045959A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2561 void Actor::PrepareSprites(char load_sounds_if_bit1_set)
Ritor1
parents:
diff changeset
2562 {
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2563
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2564 MonsterDesc *v3; // esi@1
0
Ritor1
parents:
diff changeset
2565 MonsterInfo *v9; // [sp+84h] [bp-10h]@1
694
52329962fcdb monster table init rework started
Gloval
parents: 652
diff changeset
2566
0
Ritor1
parents:
diff changeset
2567 v3 = &pMonsterList->pMonsters[pMonsterInfo.uID - 1];
Ritor1
parents:
diff changeset
2568 v9 = &pMonsterStats->pInfos[pMonsterInfo.uID - 1 + 1];
Ritor1
parents:
diff changeset
2569 //v12 = pSpriteIDs;
Ritor1
parents:
diff changeset
2570 //Source = (char *)v3->pSpriteNames;
Ritor1
parents:
diff changeset
2571 //do
Ritor1
parents:
diff changeset
2572 for (uint i = 0; i < 8; ++i)
Ritor1
parents:
diff changeset
2573 {
Ritor1
parents:
diff changeset
2574 //strcpy(pSpriteName, v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2575 pSpriteIDs[i] = pSpriteFrameTable->FastFindSprite(v3->pSpriteNames[i]);
Ritor1
parents:
diff changeset
2576 pSpriteFrameTable->InitializeSprite(pSpriteIDs[i]);
Ritor1
parents:
diff changeset
2577 }
Ritor1
parents:
diff changeset
2578 uActorHeight = v3->uMonsterHeight;
Ritor1
parents:
diff changeset
2579 uActorRadius = v3->uMonsterRadius;
33
a9e9c6989d04 20.01.13
Ritor1
parents: 0
diff changeset
2580 uMovementSpeed = v9->uBaseSpeed;
0
Ritor1
parents:
diff changeset
2581 if ( !(load_sounds_if_bit1_set & 1) )
Ritor1
parents:
diff changeset
2582 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2583 for ( int i = 0; i < 4; ++i )
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2584 pSoundSampleIDs[i] = v3->pSoundSampleIDs[i];
0
Ritor1
parents:
diff changeset
2585 }
Ritor1
parents:
diff changeset
2586 }
Ritor1
parents:
diff changeset
2587
Ritor1
parents:
diff changeset
2588 //----- (00459667) --------------------------------------------------------
Ritor1
parents:
diff changeset
2589 void Actor::Remove()
Ritor1
parents:
diff changeset
2590 {
Ritor1
parents:
diff changeset
2591 this->uAIState = Removed;
Ritor1
parents:
diff changeset
2592 }
Ritor1
parents:
diff changeset
2593
Ritor1
parents:
diff changeset
2594 //----- (0044FD29) --------------------------------------------------------
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2595 void Actor::SummonMinion( int summonerId )
0
Ritor1
parents:
diff changeset
2596 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2597 unsigned __int8 extraSummonLevel; // al@1
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2598 int summonMonsterBaseType; // esi@1
0
Ritor1
parents:
diff changeset
2599 int v5; // edx@2
Ritor1
parents:
diff changeset
2600 int v7; // edi@10
Ritor1
parents:
diff changeset
2601 Actor *v8; // esi@10
Ritor1
parents:
diff changeset
2602 MonsterInfo *v9; // ebx@10
Ritor1
parents:
diff changeset
2603 MonsterDesc *v10; // edi@10
Ritor1
parents:
diff changeset
2604 int v13; // ebx@10
Ritor1
parents:
diff changeset
2605 int v15; // edi@10
Ritor1
parents:
diff changeset
2606 int v17; // ebx@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2607 unsigned int v19; // qax@10
0
Ritor1
parents:
diff changeset
2608 int result; // eax@13
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2609 unsigned int monsterId; // [sp+10h] [bp-18h]@8
0
Ritor1
parents:
diff changeset
2610 int v27; // [sp+18h] [bp-10h]@10
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2611 int actorSector; // [sp+1Ch] [bp-Ch]@8
0
Ritor1
parents:
diff changeset
2612
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2613
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2614 actorSector = 0;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2615 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2616 actorSector = pIndoor->GetSector(this->vPosition.x, this->vPosition.y, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2617
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2618 v19 = this->uAlly;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2619 if ( !v19 )
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2620 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2621 monsterId = this->pMonsterInfo.uID - 1;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2622 v19 = (uint)(monsterId * 0.33333334);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2623 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2624 v27 = uCurrentlyLoadedLevelType == LEVEL_Outdoor ? 128 : 64;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2625 v13 = rand() % 2048;
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2626 v15 = fixpoint_mul(stru_5C6E00->Cos(v13), v27) + this->vPosition.x;
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2627 v17 = fixpoint_mul(stru_5C6E00->Sin(v13), v27) + this->vPosition.y;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2628
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2629 if (uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2630 {
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2631 result = pIndoor->GetSector(v15, v17, this->vPosition.z);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2632 if (result != actorSector)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2633 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2634 result = BLV_GetFloorLevel(v15, v17, v27, result, &monsterId);
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2635 if (result != -30000)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2636 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2637 if (abs(result - v27) > 1024)
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2638 return;
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2639 }
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2640
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2641 extraSummonLevel = this->pMonsterInfo.uSpecialAbilityDamageDiceRolls;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2642 summonMonsterBaseType = this->pMonsterInfo.field_3C_some_special_attack;
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2643 if ( extraSummonLevel )
0
Ritor1
parents:
diff changeset
2644 {
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2645 if ( extraSummonLevel >= 1u && extraSummonLevel <= 3u )
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2646 summonMonsterBaseType = summonMonsterBaseType + extraSummonLevel - 1;
0
Ritor1
parents:
diff changeset
2647 }
Ritor1
parents:
diff changeset
2648 else
Ritor1
parents:
diff changeset
2649 {
Ritor1
parents:
diff changeset
2650 v5 = rand() % 100;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2651 if ( v5 >= 90 )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2652 summonMonsterBaseType += 2;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2653 else if ( v5 >= 60 )
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2654 summonMonsterBaseType += 1;
0
Ritor1
parents:
diff changeset
2655 }
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2656 v7 = summonMonsterBaseType - 1;
0
Ritor1
parents:
diff changeset
2657 v8 = &pActors[uNumActors];
Ritor1
parents:
diff changeset
2658 v9 = &pMonsterStats->pInfos[v7 + 1];
Ritor1
parents:
diff changeset
2659 pActors[uNumActors].Reset();
Ritor1
parents:
diff changeset
2660 v10 = &pMonsterList->pMonsters[v7];
Ritor1
parents:
diff changeset
2661 strcpy(v8->pActorName, v9->pName);
Ritor1
parents:
diff changeset
2662 v8->sCurrentHP = LOWORD(v9->uHP);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2663 memcpy(&v8->pMonsterInfo, v9, sizeof(v8->pMonsterInfo));
1896
b6a7410ff0ef renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Grumpy7
parents: 1895
diff changeset
2664 v8->word_000086_some_monster_id = summonMonsterBaseType;
0
Ritor1
parents:
diff changeset
2665 v8->uActorRadius = v10->uMonsterRadius;
Ritor1
parents:
diff changeset
2666 v8->uActorHeight = v10->uMonsterHeight;
Ritor1
parents:
diff changeset
2667 v8->pMonsterInfo.uTreasureDiceRolls = 0;
Ritor1
parents:
diff changeset
2668 v8->pMonsterInfo.uTreasureType = 0;
Ritor1
parents:
diff changeset
2669 v8->pMonsterInfo.uExp = 0;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2670 v8->uMovementSpeed = v10->uMovementSpeed;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2671 v8->vInitialPosition.z = this->vPosition.z;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2672 v8->vPosition.z = this->vPosition.z;
0
Ritor1
parents:
diff changeset
2673 v8->vInitialPosition.x = v15;
Ritor1
parents:
diff changeset
2674 v8->vPosition.x = v15;
Ritor1
parents:
diff changeset
2675 v8->vInitialPosition.y = v17;
Ritor1
parents:
diff changeset
2676 v8->vPosition.y = v17;
Ritor1
parents:
diff changeset
2677 v8->uTetherDistance = 256;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2678 v8->uSectorID = actorSector;
0
Ritor1
parents:
diff changeset
2679 v8->PrepareSprites(0);
Ritor1
parents:
diff changeset
2680 v8->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
2681 v8->uAlly = v19;
Ritor1
parents:
diff changeset
2682 v8->uCurrentActionTime = 0;
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2683 v8->uGroup = this->uGroup;
0
Ritor1
parents:
diff changeset
2684 v8->uAIState = Summoned;
Ritor1
parents:
diff changeset
2685 v8->uCurrentActionLength = 256;
Ritor1
parents:
diff changeset
2686 v8->UpdateAnimation();
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2687
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2688 ++uNumActors;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2689 ++this->pMonsterInfo.uSpecialAbilityDamageDiceBonus;
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2690 if ( this->uAttributes & 0x80000 )
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
2691 v8->uAttributes |= 0x80000;
1895
6b4e14436ee8 renaming Actor::_44FD29 to Actor::SummonMinion
Grumpy7
parents: 1894
diff changeset
2692 v8->uSummonerID = PID(OBJECT_Actor,summonerId);
1894
fe7182c30aad Actor::_44FD29 cleanup 1
Grumpy7
parents: 1893
diff changeset
2693
781
d170f23f70d1 tidy, code moving
zipi
parents: 760
diff changeset
2694 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2695 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2696 //----- (0046DF1A) --------------------------------------------------------
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2697 bool Actor::_46DF1A_collide_against_actor( int a1, int a2 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2698 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2699 Actor *v2; // edi@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2700 unsigned __int16 v3; // ax@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2701 int v4; // esi@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2702 int v8; // ecx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2703 int v9; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2704 int v10; // ebx@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2705 int v11; // esi@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2706 int v12; // ebx@15
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2707 int v13; // ebx@17
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2708
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2709 v2 = &pActors[a1];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2710 v3 = v2->uAIState;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2711 if ( v3 == Removed || v3 == Dying || v3 == Disabled || v3 == Dead || v3 == Summoned )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2712 return 0;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2713 v4 = v2->uActorRadius;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2714 if ( a2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2715 v4 = a2;
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2716
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2717 if (stru_721530.sMaxX > v2->vPosition.x + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2718 stru_721530.sMinX < v2->vPosition.x - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2719 stru_721530.sMaxY > v2->vPosition.y + v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2720 stru_721530.sMinY < v2->vPosition.y - v4 ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2721 stru_721530.sMaxZ > v2->vPosition.z + v2->uActorHeight ||
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2722 stru_721530.sMinZ < v2->vPosition.z)
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2723 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2724 return false;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2725 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2726 v8 = v2->vPosition.x - stru_721530.normal.x;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2727 v9 = v2->vPosition.y - stru_721530.normal.y;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2728 v10 = stru_721530.prolly_normal_d + v4;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2729 v11 = (v8 * stru_721530.direction.y - v9 * stru_721530.direction.x) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2730 v12 = (v8 * stru_721530.direction.x + v9 * stru_721530.direction.y) >> 16;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2731 if ( abs(v11) > v10 || v12 <= 0)
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2732 return false;
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
2733 if (fixpoint_mul(stru_721530.direction.z, v12) + stru_721530.normal.z < v2->vPosition.z)
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2734 return false;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2735
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2736 v13 = v12 - integer_sqrt(v10 * v10 - v11 * v11);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2737 if ( v13 < 0 )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2738 v13 = 0;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2739 if ( v13 < stru_721530.field_7C )
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2740 {
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2741 stru_721530.field_7C = v13;
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2742 stru_721530.uFaceID = PID(OBJECT_Actor,a1);
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2743 }
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1896
diff changeset
2744 return true;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2745 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2746 //----- (00401A91) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
2747 void UpdateActorAI()
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2748 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2749 signed int v4; // edi@10
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2750 signed int sDmg; // eax@14
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2751 Player *pPlayer; // ecx@21
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2752 Actor *pActor; // esi@34
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2753 unsigned __int16 v22; // ax@86
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2754 unsigned int v27; // ecx@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2755 unsigned int v28; // eax@123
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2756 int v33; // eax@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2757 int v34; // eax@147
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2758 char v35; // al@150
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2759 unsigned int v36; // edi@152
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2760 signed int v37; // eax@154
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2761 double v42; // st7@176
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2762 double v43; // st6@176
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2763 int v45; // eax@192
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2764 unsigned __int8 v46; // cl@197
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2765 signed int v47; // st7@206
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2766 uint v58; // st7@246
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2767 unsigned int v65; // [sp-10h] [bp-C0h]@144
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2768 int v70; // [sp-10h] [bp-C0h]@213
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2769 AIDirection v72; // [sp+0h] [bp-B0h]@246
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2770 AIDirection a3; // [sp+1Ch] [bp-94h]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2771 int target_pid_type; // [sp+70h] [bp-40h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2772 signed int a1; // [sp+74h] [bp-3Ch]@129
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2773 int v78; // [sp+78h] [bp-38h]@79
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2774 AIDirection* pDir; // [sp+7Ch] [bp-34h]@129
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2775 float radiusMultiplier; // [sp+98h] [bp-18h]@33
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2776 int v81; // [sp+9Ch] [bp-14h]@100
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2777 signed int target_pid; // [sp+ACh] [bp-4h]@83
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2778 AIState uAIState;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2779 uint v38;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2780
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2781 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2782 MakeActorAIList_ODM();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2783 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2784 MakeActorAIList_BLV();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2785
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2786 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor && pParty->armageddon_timer > 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2787 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2788 if ( pParty->armageddon_timer > 417 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2789 pParty->armageddon_timer = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2790 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2791 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2792 pParty->sRotationY = (stru_5C6E00->uIntegerDoublePi - 1) & (pParty->sRotationY + rand() % 16 - 8);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2793 pParty->sRotationX = pParty->sRotationX + rand() % 16 - 8;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2794 if ( pParty->sRotationX > 128)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2795 pParty->sRotationX = 128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2796 else if ( pParty->sRotationX < -128 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2797 pParty->sRotationX = -128;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2798
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2799 pParty->uFlags |= 2u;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2800 pParty->armageddon_timer -= pMiscTimer->uTimeElapsed;
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2801 v4 = pParty->armageddonDamage + 50;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2802 if ( pParty->armageddon_timer <= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2803 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2804 pParty->armageddon_timer = 0;
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2805 for(size_t i = 0; i < uNumActors; i++)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2806 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2807 pActor=&pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2808 if ( pActor->CanAct() )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2809 {
2292
ab8797ea43b6 stru319::CalcMagicalDamageToActor small cleanups
Grumpy7
parents: 2291
diff changeset
2810 sDmg = stru_50C198.CalcMagicalDamageToActor(pActor, (DAMAGE_TYPE)5, v4);
ab8797ea43b6 stru319::CalcMagicalDamageToActor small cleanups
Grumpy7
parents: 2291
diff changeset
2811 pActor->sCurrentHP -= stru_50C198.CalcMagicalDamageToActor(pActor, (DAMAGE_TYPE)5, v4);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2812 if ( sDmg )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2813 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2814 if ( pActor->sCurrentHP >= 0 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2815 Actor::AI_Stun(i, 4, 0);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2816 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2817 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2818 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2819 if ( pActor->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
2820 pParty->GivePartyExp(pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uExp);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2821 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2822 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2823 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2824 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2825 for(int i = 1; i <= 4; i++)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2826 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2827 pPlayer = pPlayers[i];
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
2828 if ( !pPlayer->pConditions[Condition_Dead] && !pPlayer->pConditions[Condition_Pertified] && !pPlayer->pConditions[Condition_Eradicated] )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
2829 pPlayer->ReceiveDamage(v4, DMGT_MAGICAL);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2830 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2831 }
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2832 if (pTurnEngine->pending_actions)
8ff3c675a726 more renaming TE
Gloval
parents: 1449
diff changeset
2833 --pTurnEngine->pending_actions;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2834 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2835 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2836
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2837 if (pParty->bTurnBasedModeOn)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2838 {
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1362
diff changeset
2839 pTurnEngine->AITurnBasedAction();
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2840 return;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2841 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2842
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2843 for (uint i = 0; i < uNumActors; ++i)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2844 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2845 pActor = &pActors[i];
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2846 ai_near_actors_targets_pid[i] = OBJECT_Player;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2847 if (pActor->uAIState == Dead || pActor->uAIState == Removed || pActor->uAIState == Disabled || pActor->uAttributes & 0x0400)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2848 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2849
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2850 if (!pActor->sCurrentHP && pActor->uAIState != Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2851 Actor::Die(i);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2852
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2853 for (uint j = 0; j < 22; ++j)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2854 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2855 if (j != 10)
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1336
diff changeset
2856 pActor->pActorBuffs[j].IsBuffExpiredToTime(pParty->uTimePlayed);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2857 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2858 if (pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2859 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2860 if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2861 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1918
c77935190b51 fixing monsters not attacking unless attacked
Grumpy7
parents: 1912
diff changeset
2862 else if (pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2863 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2864
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2865 if (pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0 ||
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2866 pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
2867 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2868
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2869 pActor->pMonsterInfo.uRecoveryTime = max(pActor->pMonsterInfo.uRecoveryTime - pMiscTimer->uTimeElapsed, 0);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2870
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2871 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2872 if (pActor->uCurrentActionTime < pActor->uCurrentActionLength)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2873 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2874
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2875 if (pActor->uAIState == Dying)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2876 pActor->uAIState = Dead;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2877 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2878 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2879 if (pActor->uAIState != Summoned)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2880 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2881 Actor::AI_StandOrBored(i, OBJECT_Player, 256, nullptr);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2882 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2883 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2884 pActor->uAIState = Standing;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2885 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2886
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2887 pActor->uCurrentActionTime = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2888 pActor->uCurrentActionLength = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2889 pActor->UpdateAnimation();
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2890 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2891
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2892
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2893 for(v78 = 0; v78 < ai_arrays_size; ++v78)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2894 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2895 uint actor_id = ai_near_actors_ids[v78];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2896 assert(actor_id < uNumActors);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2897
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2898 pActor = &pActors[actor_id];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2899
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2900 v47 = (signed int)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2901
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2902 Actor::_SelectTarget(actor_id, &ai_near_actors_targets_pid[actor_id], true);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2903 if (pActor->pMonsterInfo.uHostilityType && !ai_near_actors_targets_pid[actor_id])
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2904 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2905 target_pid = ai_near_actors_targets_pid[actor_id];
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2906 target_pid_type = PID_TYPE(target_pid);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2907 if ( target_pid_type == OBJECT_Actor)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2908 radiusMultiplier = 0.5;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2909 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2910 radiusMultiplier = 1.0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2911 v22 = pActor->uAIState;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2912 if ( v22 == Dying || v22 == Dead || v22 == Removed || v22 == Disabled || v22 == Summoned)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2913 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2914 if ( !pActor->sCurrentHP )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2915 Actor::Die(actor_id);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2916 for(int i=0;i<22;i++)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2917 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2918 if ( i != 10 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2919 pActor->pActorBuffs[i].IsBuffExpiredToTime(pParty->uTimePlayed);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2920 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2921 if ( pActor->pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2922 pActor->uActorHeight = pMonsterList->pMonsters[pActor->pMonsterInfo.uID - 1].uMonsterHeight;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2923 if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2924 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2925 // not sure
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2926 else if ( pActor->pActorBuffs[ACTOR_BUFF_CHARM].uExpireTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2927 pActor->pMonsterInfo.uHostilityType = pMonsterStats->pInfos[pActor->pMonsterInfo.uID].uHostilityType;
1948
7fd4bfa175fd pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
Grumpy7
parents: 1947
diff changeset
2928 if ( pActor->pActorBuffs[ACTOR_BUFF_SUMMONED].uExpireTime < 0 )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2929 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2930 pActor->uAIState = Removed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2931 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2932 }
1945
431d3da6e945 pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
Grumpy7
parents: 1940
diff changeset
2933 if ( (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0
1946
aa3ca49a10f5 pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
Grumpy7
parents: 1945
diff changeset
2934 || (signed __int64)pActor->pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime > 0)
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2935 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2936 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2937 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2938 v27 = pMiscTimer->uTimeElapsed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2939 v28 = pActor->pMonsterInfo.uRecoveryTime;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2940 pActor->uCurrentActionTime += pMiscTimer->uTimeElapsed;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2941 if ( (signed int)v28 > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2942 pActor->pMonsterInfo.uRecoveryTime = v28 - v27;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2943 if ( pActor->pMonsterInfo.uRecoveryTime < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2944 pActor->pMonsterInfo.uRecoveryTime = 0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2945 if ( !(pActor->uAttributes & 0x8000) )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2946 pActor->uAttributes |= 0x8000;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2947 a1 = PID(OBJECT_Actor,actor_id);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2948 Actor::GetDirectionInfo(PID(OBJECT_Actor,actor_id), target_pid, &a3, 0);
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
2949 pDir = &a3;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2950 uAIState = pActor->uAIState;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2951 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2952 || (signed int)pActor->pMonsterInfo.uRecoveryTime > 0
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2953 || radiusMultiplier * 307.2 < pDir->uDistance
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2954 || uAIState != Pursuing && uAIState != Standing && uAIState != Tethered && uAIState != Fidgeting
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2955 && !pActor->pMonsterInfo.uMissleAttack1Type || uAIState != Stunned )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2956 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2957 if ( (signed int)pActor->uCurrentActionTime < pActor->uCurrentActionLength )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2958 continue;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2959 else if ( pActor->uAIState == AttackingMelee )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2960 {
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
2961 v35 = pActor->special_ability_use_check(actor_id);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
2962 AttackerInfo.Add(a1, 5120, pActor->vPosition.x, pActor->vPosition.y, pActor->vPosition.z + ((signed int)pActor->uActorHeight >> 1), v35, 1 );
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2963 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2964 else if ( pActor->uAIState == AttackingRanged1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2965 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2966 v34 = pActor->pMonsterInfo.uMissleAttack1Type;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2967 Actor::AI_RangedAttack(actor_id, pDir, v34, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2968 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2969 else if ( pActor->uAIState == AttackingRanged2 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2970 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2971 v34 = pActor->pMonsterInfo.uMissleAttack2Type;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2972 Actor::AI_RangedAttack(actor_id, pDir, v34, 1);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2973 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2974 else if ( pActor->uAIState == AttackingRanged3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2975 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2976 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery1;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2977 v33 = pActor->pMonsterInfo.uSpell1ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2978 Actor::AI_SpellAttack(actor_id, pDir, v33, 2, v65);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2979 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2980 else if ( pActor->uAIState == AttackingRanged4 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2981 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2982 v65 = pActor->pMonsterInfo.uSpellSkillAndMastery2;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2983 v33 = pActor->pMonsterInfo.uSpell2ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2984 Actor::AI_SpellAttack(actor_id, pDir, v33, 3, v65);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2985 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2986 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2987
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2988 v36 = pDir->uDistance;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2989 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Friendly)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2990 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2991 if ( target_pid_type == OBJECT_Actor )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2992 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2993 v36 = pDir->uDistance;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2994 v37 =pFactionTable->relations[(pActor->pMonsterInfo.uID-1) / 3 + 1][(pActors[PID_ID(target_pid)].pMonsterInfo.uID - 1) / 3 + 1];
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2995 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
2996 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2997 v37 = 4;
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
2998 v38 = 0;
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
2999 if ( v37 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3000 v38 = 1024;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3001 else if ( v37 == 3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3002 v38 = 2560;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3003 else if ( v37 == 4 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3004 v38 = 5120;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3005 if ( v37 >= 1 && v37 <= 4 && v36 < v38 || v37 == 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3006 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3007 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3008
1950
8509a59af88f pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
Grumpy7
parents: 1949
diff changeset
3009 if (pActor->pActorBuffs[ACTOR_BUFF_AFRAID].uExpireTime > 0)
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3010 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3011 if ( (signed int)v36 >= 10240 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3012 Actor::AI_RandomMove(actor_id, target_pid, 1024, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3013 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3014 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3015 //peasents after attacked
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3016 //guard after attacked
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3017 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3018 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3019 continue;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3020 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3021
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3022 if ( pActor->pMonsterInfo.uHostilityType == MonsterInfo::Hostility_Long && target_pid )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3023 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3024 if ( pActor->pMonsterInfo.uAIType == 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3025 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3026 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3027 Actor::AI_Stand(actor_id, target_pid, (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333), pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3028 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3029 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3030 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3031 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3032 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3033
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3034 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3035 if ( !(pActor->uAttributes & 0x020000) )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3036 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3037 if ( pActor->pMonsterInfo.uAIType == 2 || pActor->pMonsterInfo.uAIType == 3)
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3038 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3039 if ( pActor->pMonsterInfo.uAIType == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3040 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.2;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3041 if ( pActor->pMonsterInfo.uAIType == 3 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3042 v43 = (double)(signed int)pActor->pMonsterInfo.uHP * 0.1;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3043 v42 = (double)pActor->sCurrentHP;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3044 if ( v43 > v42 && (signed int)v36 < 10240 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3045 {
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3046 Actor::AI_Flee(actor_id, target_pid, 0, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3047 continue;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3048 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3049 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3050 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3051
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3052 v81 = v36 - pActor->uActorRadius;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3053 if ( target_pid_type == OBJECT_Actor )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3054 v81 -= pActors[PID_ID(target_pid)].uActorRadius;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3055 if ( v81 < 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3056 v81 = 0;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3057 rand();
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3058 pActor->uAttributes &= 0xFFFBFFFF;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3059 if ( v81 < 5120 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3060 {
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
3061 v45 = pActor->special_ability_use_check(actor_id);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3062 if ( v45 == 0 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3063 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3064 if ( pActor->pMonsterInfo.uMissleAttack1Type )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3065 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3066 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3067 Actor::AI_MissileAttack1(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3068 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3069 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3070 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3071 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3072 if ( radiusMultiplier * 307.2 > (double)v81 )
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3073 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3074 else
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3075 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3076 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3077 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3078 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3079 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3080 if ( (double)v81 >= radiusMultiplier * 307.2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3081 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3082 if (pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY)
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3083 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3084 else if ( v81 >= 1024 )//monsters
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3085 Actor::AI_Pursue3(actor_id, target_pid, 0, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3086 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3087 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3088 v70 = (signed int)(radiusMultiplier * 307.2);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3089 //monsters
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3090 //guard after player runs away
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3091 // follow player
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3092 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3093 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3094 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3095 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3096 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3097 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3098 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3099 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3100 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3101 //monsters
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3102 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3103 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3104 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3105 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3106 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3107 else if ( v45 == 2 || v45 == 3 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3108 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3109 if ( v45 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3110 v46 = pActor->pMonsterInfo.uSpell1ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3111 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3112 v46 = pActor->pMonsterInfo.uSpell2ID;
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3113 if ( v46 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3114 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3115 if ( (signed int)pActor->pMonsterInfo.uRecoveryTime <= 0 )
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3116 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3117 if ( v45 == 2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3118 Actor::AI_SpellAttack1(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3119 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3120 Actor::AI_SpellAttack2(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3121 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3122 else if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1906
768590235c2c UpdateActorAI getting rid of unnecessary memcpys
Grumpy7
parents: 1897
diff changeset
3123 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3124 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3125 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3126 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3127 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3128 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3129 if ( (double)v81 >= radiusMultiplier * 307.2 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3130 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3131 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3132 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3133 else if ( v81 >= 1024 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3134 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3135 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3136 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3137 v70 = (signed int)(radiusMultiplier * 307.2);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3138 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3139 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3140 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3141 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3142 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3143 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3144 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3145 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3146 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3147 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3148 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3149 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3150 continue;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3151 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3152 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3153 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3154
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3155 if ( pActor->pMonsterInfo.uHostilityType != MonsterInfo::Hostility_Long || !target_pid || v81 >= 5120 || v45 != 1 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3156 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3157 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_SHORT )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3158 Actor::AI_RandomMove(actor_id, 4, 1024, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3159 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_MEDIUM )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3160 Actor::AI_RandomMove(actor_id, 4, 2560, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3161 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_LONG )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3162 Actor::AI_RandomMove(actor_id, 4, 5120, 0);
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3163 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_FREE )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3164 Actor::AI_RandomMove(actor_id, 4, 10240, 0);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3165 else if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3166 {
2281
d8b4a36f54a4 AI_RandomMove cleaned
Ritor1
parents: 2276
diff changeset
3167 Actor::GetDirectionInfo(a1, 4, &v72, 0);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3168 v58 = (uint)(pActor->pMonsterInfo.uRecoveryTime * 2.133333333333333);
1910
8d3723ca71e6 Actor::GetDirectionInfo changed the signature to a less confusing one
Grumpy7
parents: 1909
diff changeset
3169 Actor::AI_Stand(actor_id, 4, v58, &v72);
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3170 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3171 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3172 else if ( !pActor->pMonsterInfo.uMissleAttack2Type )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3173 {
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3174 if ( (double)v81 >= radiusMultiplier * 307.2 )
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3175 {
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3176 if ( pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3177 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3178 else if ( v81 >= 1024 )
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3179 Actor::AI_Pursue3(actor_id, target_pid, 256, pDir);
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3180 else
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3181 {
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3182 v70 = (int)(radiusMultiplier * 307.2);
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3183 Actor::AI_Pursue2(actor_id, target_pid, 0, pDir, v70);
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3184 }
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3185 }
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3186 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3187 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3188 else
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3189 Actor::AI_MeleeAttack(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3190 }
1907
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3191 else if ( (signed int)pActor->pMonsterInfo.uRecoveryTime > 0 )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3192 {
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3193 if ( radiusMultiplier * 307.2 > (double)v81 || pActor->pMonsterInfo.uMovementType == MONSTER_MOVEMENT_TYPE_STAIONARY )
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3194 Actor::AI_Stand(actor_id, target_pid, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3195 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3196 Actor::AI_Pursue1(actor_id, target_pid, actor_id, v47, pDir);
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3197 }
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3198 else
1eb0515ff54b UpdateActorAI() minor clean ups
Grumpy7
parents: 1906
diff changeset
3199 Actor::AI_MissileAttack2(actor_id, target_pid, pDir);
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3200 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3201 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3202 //----- (0044665D) --------------------------------------------------------
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3203 // uType: 0 -> any monster
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3204 // 1 -> uParam is GroupID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3205 // 2 -> uParam is MonsterID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3206 // 3 -> uParam is ActorID
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3207 // uNumAlive: 0 -> all must be alive
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3208 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive)
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3209 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3210 unsigned int uAliveActors; // eax@6
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3211 unsigned int uTotalActors; // [sp+0h] [bp-4h]@1
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3212
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3213 uTotalActors = 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3214 if ( uType )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3215 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3216 if ( uType == 1 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3217 uAliveActors = SearchActorByGroup(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3218 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3219 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3220 if ( uType == 2 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3221 uAliveActors = SearchActorByMonsterID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3222 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3223 {
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3224 if ( uType != 3 )
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3225 return 0;
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3226 uAliveActors = SearchActorByID(&uTotalActors, uParam);
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3227 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3228 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3229 }
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3230 else
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3231 uAliveActors = SearchAliveActors(&uTotalActors);
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3232
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3233 if (uNumAlive)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3234 return uAliveActors >= uNumAlive;
1295
86a83e12d795 moving files
Ritor1
parents: 1253
diff changeset
3235 else
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3236 return uTotalActors == uAliveActors;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3237 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3238 //----- (00408B54) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3239 unsigned int SearchActorByID(unsigned int *pTotalActors, unsigned int a2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3240 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3241 int v4; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3242 unsigned int v5; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3243
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3244 v4 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3245 *pTotalActors = 0;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3246 if ( (pActors[a2].uAttributes & 0x100000) == GetAlertStatus() )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3247 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3248 *pTotalActors = 1;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3249 if ( pActors[a2].IsNotAlive() == 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3250 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3251 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3252 return v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3253 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3254 //----- (00408AE7) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3255 unsigned int SearchActorByGroup(unsigned int *pTotalActors, unsigned int uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3256 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3257 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3258 unsigned int v9; // [sp+10h] [bp-4h]@1
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3259 Actor* v4;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3260
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3261 v8 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3262 *pTotalActors = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3263 v9 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3264 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3265 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3266 v4 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3267 if ( (v4->uAttributes & 0x100000) == v8 && v4->uGroup == uGroup)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3268 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3269 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3270 if ( v4->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3271 ++v9;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3272 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3273 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3274 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3275 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3276 //----- (00408A7E) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3277 unsigned int SearchActorByMonsterID(unsigned int *pTotalActors, int uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3278 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3279 Actor *v4; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3280 int v8; // [sp+Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3281 unsigned int v9; // [sp+10h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3282
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3283 v8 = GetAlertStatus();
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3284 *pTotalActors = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3285 v9 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3286 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3287 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3288 v4 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3289 if ( (v4->uAttributes & 0x100000) == v8 && v4->pMonsterInfo.field_33 == uMonsterID)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3290 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3291 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3292 if ( v4->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3293 ++v9;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3294 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3295 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3296 return v9;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3297 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3298 //----- (00408A27) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1456
diff changeset
3299 unsigned int SearchAliveActors(unsigned int *pTotalActors)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3300 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3301 int v2; // eax@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3302 unsigned int v3; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3303 Actor *v5; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3304
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3305 v2 = GetAlertStatus();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3306 v3 = 0;
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3307 *pTotalActors = 0;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3308 for ( uint i = 0; i < uNumActors; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3309 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3310 v5 = &pActors[i];
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3311 if ( (v5->uAttributes & 0x100000) == v2 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3312 {
1927
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3313 ++*pTotalActors;
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3314 if ( v5->IsNotAlive() == 1 )
50d00b884765 SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
Grumpy7
parents: 1918
diff changeset
3315 ++v3;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3316 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3317 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3318 return v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3319 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3320 //----- (00408768) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3321 void InitializeActors()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3322 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3323 signed int v5; // [sp+Ch] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3324 signed int v6; // [sp+10h] [bp-Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3325 signed int v7; // [sp+14h] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3326 signed int v8; // [sp+18h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3327
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3328 v8 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3329 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3330 v7 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3331 v5 = 0;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3332 if ( !_stricmp(pCurrentMapName, "d25.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3333 v8 = 1;
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1461
diff changeset
3334 if ( !_stricmp(pCurrentMapName, "d26.blv") )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3335 v6 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3336 if (pParty->IsPartyGood())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3337 v7 = 1;
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1340
diff changeset
3338 if (pParty->IsPartyEvil())
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3339 v5 = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3340
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3341 Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3342 for (uint i = 0; i < uNumActors; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3343 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1974
diff changeset
3344 Actor* actor = &pActors[i];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3345
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3346 if (actor->CanAct() || actor->uAIState == Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3347 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3348 actor->vPosition.x = actor->vInitialPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3349 actor->vPosition.y = actor->vInitialPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3350 actor->vPosition.z = actor->vInitialPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3351 actor->sCurrentHP = actor->pMonsterInfo.uHP;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3352 if (actor->uAIState != Disabled)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3353 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3354 Actor::AI_Stand(i, ai_near_actors_targets_pid[i], actor->pMonsterInfo.uRecoveryTime, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3355 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3356 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3357
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3358 actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3359
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3360 if (!v8 || v7)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3361 if (!v6 || v5)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3362 if (actor->IsPeasant())
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3363 actor->uAttributes &= 0xF70000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3364
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3365 actor->uAttributes &= 0x7F0000;
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3366 if (actor->uAttributes & 0x400000)
1882
b3191dddab9f Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
Grumpy7
parents: 1881
diff changeset
3367 Actor::_4031C1_update_job_never_gets_called(i, pParty->uCurrentHour, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3368 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3369 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3370 //----- (00439474) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3371 void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3372 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3373 SpriteObject *projectileSprite; // ebx@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3374 Actor *pMonster; // esi@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3375 unsigned __int16 v16; // cx@25
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3376 int v33; // eax@100
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3377 int v40; // ebx@107
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3378 int extraRecoveryTime; // qax@125
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3379 unsigned __int16 v43; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3380 unsigned __int16 v45; // ax@132
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3381 unsigned __int64 v46; // [sp+Ch] [bp-60h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3382 char *pPlayerName; // [sp+18h] [bp-54h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3383 char *pMonsterName; // [sp+1Ch] [bp-50h]@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3384 signed int a4; // [sp+44h] [bp-28h]@1
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3385 bool IsAdditionalDamagePossible; // [sp+50h] [bp-1Ch]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3386 int v61; // [sp+58h] [bp-14h]@1
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3387 bool isLifeStealing; // [sp+5Ch] [bp-10h]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3388 int uDamageAmount; // [sp+60h] [bp-Ch]@1
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3389 DAMAGE_TYPE attackElement; // [sp+64h] [bp-8h]@27
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3390
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3391 projectileSprite = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3392 uDamageAmount = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3393 a4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3394 v61 = 0;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3395 IsAdditionalDamagePossible = false;
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3396 isLifeStealing = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3397 if ( PID_TYPE(a1) == OBJECT_Item)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3398 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3399 projectileSprite = &pSpriteObjects[PID_ID(a1)];
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3400 v61 = projectileSprite->field_60_distance_related_prolly_lod;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3401 a1 = projectileSprite->spell_caster_pid;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3402 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3403 if (PID_TYPE(a1) != OBJECT_Player)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3404 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3405
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3406 assert(PID_ID(abs(a1)) < 4);
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3407 Player* player = &pParty->pPlayers[PID_ID(a1)];
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3408 pMonster = &pActors[uActorID_Monster];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3409 if (pMonster->IsNotAlive())
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3410 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3411
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1529
diff changeset
3412 pMonster->uAttributes |= 0xC000;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3413 if ( pMonster->uAIState == Fleeing )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3414 pMonster->uAttributes |= 0x20000u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3415 bool hit_will_stun = false,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3416 hit_will_paralyze = false;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3417 if ( !projectileSprite )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3418 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3419 int main_hand_idx = player->pEquipment.uMainHand;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3420 IsAdditionalDamagePossible = true;
1989
33787c8938a5 Single and Two-handed ENUM
zipi
parents: 1988
diff changeset
3421 if ( player->HasItemEquipped(EQUIP_TWO_HANDED) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3422 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3423 uint main_hand_skill = player->GetMainHandItem()->GetPlayerSkillType();
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3424 uint main_hand_mastery = SkillToMastery(player->pActiveSkills[main_hand_skill]);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3425 switch (main_hand_skill)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3426 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3427 case PLAYER_SKILL_STAFF:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3428 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3429 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3430 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_STAFF) & 0x3F)) // stun chance when mastery >= 3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3431 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3432 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3433 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3434
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3435 case PLAYER_SKILL_MACE:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3436 if (main_hand_mastery >= 3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3437 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3438 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3439 hit_will_stun = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3440 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3441 if (main_hand_mastery >= 4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3442 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3443 if (rand() % 100 < (player->GetActualSkillLevel(PLAYER_SKILL_MACE) & 0x3F))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3444 hit_will_paralyze = true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3445 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3446 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3447 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3448 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3449 attackElement = DMGT_PHISYCAL;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3450 uDamageAmount = player->CalculateMeleeDamageTo(false, false, pMonster->pMonsterInfo.uID);
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3451 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1928
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3452 {
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3453 player->PlaySound(SPEECH_52, 0);
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3454 return;
4fa815c2112d DamageMonsterFromParty removed LABEL_67
Grumpy7
parents: 1927
diff changeset
3455 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3456 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3457 else
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3458 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3459 v61 = projectileSprite->field_60_distance_related_prolly_lod;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3460 if ( projectileSprite->spell_id != SPELL_DARK_SOULDRINKER )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3461 {
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3462 int d1 = abs(pParty->vPosition.x - projectileSprite->vPosition.x);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3463 int d2 = abs(pParty->vPosition.y - projectileSprite->vPosition.y);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3464 int d3 = abs(pParty->vPosition.z - projectileSprite->vPosition.z);
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3465 v61 = int_get_vector_length(d1, d2, d3);
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3466
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3467 if ( v61 >= 5120 && !(pMonster->uAttributes & 0x400) )
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3468 return;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3469 else if ( v61 >= 2560 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3470 v61 = 2;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3471 else
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3472 v61 = 1;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3473 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3474
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3475 switch (projectileSprite->spell_id)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3476 {
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3477 case SPELL_LASER_PROJECTILE:
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3478 v16 = player->pActiveSkills[PLAYER_SKILL_BLASTER];
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3479 v61 = 1;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3480 if ( SkillToMastery(v16) >= 3 )
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3481 a4 = player->pActiveSkills[PLAYER_SKILL_BLASTER] & 0x3F;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3482 attackElement = DMGT_PHISYCAL;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3483 uDamageAmount = player->CalculateMeleeDamageTo(true, true, 0);
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3484 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3485 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3486 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3487 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3488 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3489 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3490 case SPELL_101:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3491 attackElement = DMGT_FIRE;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3492 uDamageAmount = player->CalculateRangedDamageTo(0);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3493 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3494 uDamageAmount >>= 1;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3495 IsAdditionalDamagePossible = true;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3496 if ( !player->PlayerHitOrMiss(pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3497 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3498 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3499 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3500 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3501 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3502 case SPELL_EARTH_BLADES:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3503 a4 = 5 * projectileSprite->spell_level;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3504 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(SPELL_EARTH_BLADES);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3505 uDamageAmount = _43AFE3_calc_spell_damage(39, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3506 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3507 uDamageAmount >>= 1;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3508 IsAdditionalDamagePossible = false;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3509 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3510 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3511 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3512 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3513 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3514 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3515 case SPELL_EARTH_STUN:
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3516 uDamageAmount = 0;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3517 attackElement = DMGT_PHISYCAL;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3518 hit_will_stun = 1;
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3519 if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3520 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3521 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3522 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3523 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3524 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3525 case SPELL_BOW_ARROW:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3526 attackElement = DMGT_PHISYCAL;
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3527 uDamageAmount = player->CalculateRangedDamageTo(pMonster->word_000086_some_monster_id);
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3528 if ( pMonster->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime > 0 )
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3529 uDamageAmount /= 2;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3530 IsAdditionalDamagePossible = true;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3531 if ( projectileSprite->stru_24.uItemID != 0 && projectileSprite->stru_24.uSpecEnchantmentType == 3 ) //of carnage
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3532 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3533 attackElement = DMGT_FIRE;
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3534 }
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
3535 else if ( !player->PlayerHitOrMiss( pMonster, v61, a4) )
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3536 {
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3537 player->PlaySound(SPEECH_52, 0);
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3538 return;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3539 }
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3540 break;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3541
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3542 default:
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3543 attackElement = (DAMAGE_TYPE)player->GetSpellSchool(projectileSprite->spell_id);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3544 IsAdditionalDamagePossible = false;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3545 uDamageAmount = _43AFE3_calc_spell_damage(projectileSprite->spell_id, projectileSprite->spell_level, projectileSprite->spell_skill, pMonster->sCurrentHP);
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3546 break;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3547 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3548 }
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3549
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1359
diff changeset
3550 if (player->IsWeak())
1929
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3551 uDamageAmount /= 2;
4cce1e24b7e7 DamageMonsterFromParty moved initial damage source logic to an if and a switch
Grumpy7
parents: 1928
diff changeset
3552 if ( pMonster->pActorBuffs[ACTOR_BUFF_STONED].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3553 uDamageAmount = 0;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3554 v61 = stru_50C198.CalcMagicalDamageToActor(pMonster, attackElement, uDamageAmount);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3555 if ( !projectileSprite && player->IsUnarmed() && player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3556 {
2292
ab8797ea43b6 stru319::CalcMagicalDamageToActor small cleanups
Grumpy7
parents: 2291
diff changeset
3557 v61 += stru_50C198.CalcMagicalDamageToActor(pMonster, (DAMAGE_TYPE)8, player->pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uPower);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3558 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3559 uDamageAmount = v61;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3560 if ( IsAdditionalDamagePossible )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3561 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3562 if ( projectileSprite )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3563 {
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3564 a4 = projectileSprite->stru_24._439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3565 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3566 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3567 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3568 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3569 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3570 }
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3571 uDamageAmount += stru_50C198.CalcMagicalDamageToActor(pMonster, attackElement, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3572 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3573 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3574 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3575 for (int i = 0; i < 2; i++)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3576 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3577 if ( player->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3578 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3579 ItemGen* item;
1992
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3580 if (i == 0)
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3581 item = player->GetOffHandItem();
1e5f097e1c2d fixing incorrect item checked when dealing damage to monsters
Grumpy7
parents: 1989
diff changeset
3582 else
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3583 item = player->GetMainHandItem();
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3584 a4 = item->_439DF3_get_additional_damage((int*)&attackElement, &isLifeStealing);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3585 if ( isLifeStealing && pMonster->sCurrentHP > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3586 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3587 player->sHealth += v61 / 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3588 if ( player->sHealth > player->GetMaxHealth() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3589 player->sHealth = player->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3590 }
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3591 uDamageAmount += stru_50C198.CalcMagicalDamageToActor(pMonster, attackElement, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3592 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3593 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3594 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3595 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3596 pMonster->sCurrentHP -= uDamageAmount;
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3597 if ( uDamageAmount == 0 && !hit_will_stun )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3598 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3599 player->PlaySound(SPEECH_52, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3600 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3601 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3602 if ( pMonster->sCurrentHP > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3603 {
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3604 Actor::AI_Stun(uActorID_Monster, a1, 0);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3605 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3606 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3607 {
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3608 if ( projectileSprite )
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3609 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[189], player->pName, pMonster->pActorName, uDamageAmount);// "%s shoots %s for %lu points"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3610 else
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3611 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[164], player->pName, pMonster->pActorName, uDamageAmount);// "%s hits %s for %lu damage"
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3612 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3613 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3614 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3615 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3616 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3617 if ( pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3618 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3619 if ( /*pRenderer->pRenderD3D &&*/ pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3620 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3621 v33 = byte_4D864C && pGame->uFlags & 0x80000 ? 10 * pMonster->uActorRadius : pMonster->uActorRadius;
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3622 pDecalBuilder->AddBloodsplat((float)pMonster->vPosition.x, (float)pMonster->vPosition.y, (float)pMonster->vPosition.z, 1.0, 0.0, 0.0, (float)v33, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3623 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3624 }
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3625 Actor::Die(uActorID_Monster);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3626 Actor::ApplyFineForKillingPeasant(uActorID_Monster);
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3627 Actor::AggroSurroundingPeasants(uActorID_Monster, 1);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3628 if ( pMonster->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1817
diff changeset
3629 pParty->GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3630 v40 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3631 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3632 v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3633 player->PlaySound((PlayerSpeech)v40, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3634 if ( bShowDamage )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3635 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3636 pMonsterName = (char *)uDamageAmount;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3637 pPlayerName = player->pName; // "%s inflicts %lu points killing %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3638 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[175], player->pName, uDamageAmount, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3639 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3640 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3641 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3642 if ( pMonster->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime > 0
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3643 && uDamageAmount != 0 )
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3644 player->ReceiveDamage(uDamageAmount, attackElement);
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3645 int knockbackValue = 20 * v61 / (signed int)pMonster->pMonsterInfo.uHP;
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3646 if ( (player->GetSpecialItemBonus(24) || hit_will_stun) && stru_50C198.GetMagicalResistance(pMonster, DMGT_EARTH) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3647 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3648 extraRecoveryTime = 20;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3649 knockbackValue = 10;
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3650 if ( !pParty->bTurnBasedModeOn )
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3651 extraRecoveryTime = (int)(flt_6BE3A8_debug_recmod2 * 42.66666666666666);
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3652 pMonster->pMonsterInfo.uRecoveryTime += extraRecoveryTime;
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3653 if ( bShowDamage )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3654 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3655 pMonsterName = player->pName; // "%s stuns %s"
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3656 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[635], player->pName, pMonster);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3657 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3658 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3659 }
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3660 if ( hit_will_paralyze && pMonster->CanAct() && stru_50C198.GetMagicalResistance(pMonster, DMGT_EARTH))
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3661 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3662 v43 = player->GetActualSkillLevel(PLAYER_SKILL_MACE);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3663 v45 = SkillToMastery(v43);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3664 v46 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(7680 * (v43 & 0x3F)) * 0.033333335);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3665 pMonster->pActorBuffs[ACTOR_BUFF_PARALYZED].Apply(v46, v45, 0, 0, 0);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3666 if ( bShowDamage )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3667 {
1933
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3668 pMonsterName = player->pName; // "%s paralyzes %s"
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3669 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[636], player->pName, pMonster);
5fcf6023f9c3 DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
Grumpy7
parents: 1932
diff changeset
3670 ShowStatusBarString(pTmpBuf.data(), 2u);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3671 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3672 }
1931
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3673 if ( knockbackValue > 10 )
2e3d08ff3309 DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
Grumpy7
parents: 1929
diff changeset
3674 knockbackValue = 10;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3675 if ( !MonsterStats::BelongsToSupertype(pMonster->pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3676 {
2172
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3677 pVelocity->x = fixpoint_mul(knockbackValue, pVelocity->x);
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3678 pVelocity->y = fixpoint_mul(knockbackValue, pVelocity->y);
56aa61b54785 indoor cleaning continue
Ritor1
parents: 2169
diff changeset
3679 pVelocity->z = fixpoint_mul(knockbackValue, pVelocity->z);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3680 pMonster->vVelocity.x = 50 * LOWORD(pVelocity->x);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3681 pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3682 pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3683 }
1934
564898c5882b DamageMonsterFromParty cleanup finished
Grumpy7
parents: 1933
diff changeset
3684 Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster, 1, v61);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3685 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3686 //----- (004BBF61) --------------------------------------------------------
2169
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3687 void Actor::Arena_summon_actor( int monster_id, __int16 x, int y, int z )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3688 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3689 int v12; // ebx@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3690 int v13; // eax@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3691 __int16 v16; // [sp+10h] [bp-4h]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3692
1583
75fafd8ced59 Allocator (CMemory) bye-bye
Nomad
parents: 1554
diff changeset
3693 if (uNumActors < 500)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3694 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3695 v16 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3696 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
1935
1cbfb6e50e48 moving _4BBF61_summon_actor under Actor
Grumpy7
parents: 1934
diff changeset
3697 v16 = pIndoor->GetSector(x, y, z);
2169
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3698 pActors[uNumActors].Reset();
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3699 strcpy(pActors[uNumActors].pActorName, pMonsterStats->pInfos[monster_id].pName);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3700 pActors[uNumActors].sCurrentHP = LOWORD(pMonsterStats->pInfos[monster_id].uHP);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3701 memcpy(&pActors[uNumActors].pMonsterInfo, &pMonsterStats->pInfos[monster_id], 0x58u);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3702 pActors[uNumActors].word_000086_some_monster_id = monster_id;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3703 pActors[uNumActors].uActorRadius = pMonsterList->pMonsters[monster_id - 1].uMonsterRadius;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3704 pActors[uNumActors].uActorHeight = pMonsterList->pMonsters[monster_id - 1].uMonsterHeight;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3705 pActors[uNumActors].uMovementSpeed = pMonsterList->pMonsters[monster_id - 1].uMovementSpeed;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3706 pActors[uNumActors].vInitialPosition.x = x;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3707 pActors[uNumActors].vPosition.x = x;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3708 pActors[uNumActors].uAttributes |= 80000;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3709 pActors[uNumActors].pMonsterInfo.uTreasureType = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3710 pActors[uNumActors].pMonsterInfo.uTreasureLevel = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3711 pActors[uNumActors].pMonsterInfo.uTreasureDiceSides = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3712 pActors[uNumActors].pMonsterInfo.uTreasureDiceRolls = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3713 pActors[uNumActors].pMonsterInfo.uTreasureDropChance = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3714 pActors[uNumActors].vInitialPosition.y = y;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3715 pActors[uNumActors].vPosition.y = y;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3716 pActors[uNumActors].vInitialPosition.z = z;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3717 pActors[uNumActors].vPosition.z = z;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3718 pActors[uNumActors].uTetherDistance = 256;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3719 pActors[uNumActors].uSectorID = v16;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3720 pActors[uNumActors].uGroup = 1;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3721 pActors[uNumActors].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3722 pActors[uNumActors].PrepareSprites(0);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3723 for ( int i = 0; i < 4; i++)
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3724 pSoundList->LoadSound(pMonsterList->pMonsters[monster_id - 1].pSoundSampleIDs[i], 0);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3725 v12 = 0;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3726 do
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3727 {
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3728 v13 = pSoundList->LoadSound(v12 + word_4EE088_sound_ids[pMonsterStats->pInfos[monster_id].uSpell1ID], 1);
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3729 v12++;
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3730 }
5b27c035a241 small cleaning
Ritor1
parents: 2154
diff changeset
3731 while ( v13 );
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3732 ++uNumActors;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
3733 }
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3734 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3735 //----- (00426E10) --------------------------------------------------------
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3736 int stru319::which_player_to_attack(Actor *pActor)
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3737 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3738 signed int v2; // ebx@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3739 bool flag; // edi@37
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3740 int v22; // [sp+8h] [bp-140h]@3
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3741 int Victims_list[60]; // [sp+48h] [bp-100h]@48
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3742 int for_sex; // [sp+13Ch] [bp-Ch]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3743 int for_race; // [sp+140h] [bp-8h]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3744 int for_class; // [sp+144h] [bp-4h]@1
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3745
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3746 for_class = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3747 for_race = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3748 for_sex = -1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3749 v2 = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3750 if ( pActor->pMonsterInfo.uAttackPreference )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3751 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3752 for ( uint i = 0; i < 16; i++ )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3753 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3754 v22 = pActor->pMonsterInfo.uAttackPreference & (1 << i);
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3755 if ( v22 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3756 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3757 switch ( v22 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3758 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3759 case 1:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3760 for_class = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3761 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3762 case 2:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3763 for_class = 12;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3764 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3765 case 4:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3766 for_class = 16;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3767 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3768 case 8:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3769 for_class = 28;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3770 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3771 case 16:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3772 for_class = 24;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3773 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3774 case 32:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3775 for_class = 32;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3776 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3777 case 64:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3778 for_class = 20;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3779 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3780 case 128:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3781 for_class = 4;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3782 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3783 case 256:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3784 for_class = 8;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3785 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3786 case 512:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3787 for_sex = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3788 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3789 case 1024:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3790 for_sex = 1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3791 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3792 case 2048:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3793 for_race = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3794 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3795 case 4096:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3796 for_race = 1;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3797 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3798 case 8192:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3799 for_race = 3;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3800 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3801 case 16384:
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3802 for_race = 2;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3803 break;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3804 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3805 v2 = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3806 for ( uint j = 0; j < 4; ++j )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3807 {
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3808 flag = 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3809 if ( for_class != -1 && for_class == pPlayers[j + 1]->classType )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3810 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3811 if ( for_sex != -1 && for_sex == pPlayers[j + 1]->uSex )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3812 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3813 if ( for_race != -1 && for_race == pPlayers[j + 1]->GetRace() )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3814 flag = true;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3815 if ( flag == true )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3816 {
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3817 if ( !(pPlayers[j + 1]->pConditions[Condition_Paralyzed] | pPlayers[j + 1]->pConditions[Condition_Unconcious]
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3818 | pPlayers[j + 1]->pConditions[Condition_Dead] | pPlayers[j + 1]->pConditions[Condition_Pertified] | pPlayers[j + 1]->pConditions[Condition_Eradicated]) )
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3819 Victims_list[v2++] = j;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3820 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3821 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3822 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3823 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3824 if ( v2 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3825 return Victims_list[rand() % v2];
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3826 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3827 for ( uint i = 0; i < 4; ++i )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3828 {
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3829 if ( !(pPlayers[i + 1]->pConditions[Condition_Paralyzed] | pPlayers[i + 1]->pConditions[Condition_Unconcious]
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
3830 | pPlayers[i + 1]->pConditions[Condition_Dead] | pPlayers[i + 1]->pConditions[Condition_Pertified] | pPlayers[i + 1]->pConditions[Condition_Eradicated]) )
1911
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3831 Victims_list[v2++] = i;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3832 }
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3833 if ( v2 )
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3834 return Victims_list[rand() % v2];
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3835 else
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3836 return 0;
af38275939cc which_player_to_attack rename and cleaning
Ritor1
parents: 1909
diff changeset
3837 }
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3838 //----- (0042F4DA) --------------------------------------------------------
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3839 bool CheckActors_proximity()
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3840 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3841 signed int distance; // edi@1
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3842 int for_x; // ebx@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3843 int for_y; // [sp+Ch] [bp-10h]@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3844 int for_z; // [sp+10h] [bp-Ch]@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3845 int v3; // eax@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3846 int v4; // ebx@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3847 unsigned int v5; // ecx@5
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3848 int v6; // edx@6
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3849 unsigned int v7; // edx@8
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3850 unsigned int v8; // edx@10
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3851
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3852
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3853 distance = 5120;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3854 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3855 distance = 2560;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3856
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3857 if ( (signed int)uNumActors <= 0 )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3858 return false;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3859 for ( uint i = 0; i < (signed int)uNumActors; ++i )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3860 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3861 for_x = abs(pActors[i].vInitialPosition.x - pParty->vPosition.x);
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3862 for_y = abs(pActors[i].vInitialPosition.y - pParty->vPosition.y);
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3863 for_z = abs(pActors[i].vInitialPosition.z - pParty->vPosition.z);
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2228
diff changeset
3864 if ( int_get_vector_length(for_x, for_y, for_z) < distance )
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3865 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3866 if ( pActors[i].uAIState != Dead )
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3867 {
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3868 if ( pActors[i].uAIState != Dying && pActors[i].uAIState != Removed
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3869 && pActors[i].uAIState != Disabled && pActors[i].uAIState != Summoned
2203
4bfee77e900d DoInteractionWithTopmostZObject cleaned
Ritor1
parents: 2172
diff changeset
3870 && (pActors[i].uAttributes & 0x80000 || pActors[i].GetActorsRelation(0) ) )
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3871 return true;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3872 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3873 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3874 }
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3875 return false;
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1929
diff changeset
3876 }
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3877
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3878
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3879 //----- (00426A5A) --------------------------------------------------------
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3880 void Actor::LootActor()
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3881 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3882 signed int v2; // edi@1
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3883 unsigned __int8 v7; // al@30
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3884 char *v9; // [sp-4h] [bp-3Ch]@10
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3885 char *v10; // [sp-4h] [bp-3Ch]@31
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3886 char *v11; // [sp-4h] [bp-3Ch]@38
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3887 ItemGen Dst; // [sp+Ch] [bp-2Ch]@1
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3888 bool itemFound; // [sp+30h] [bp-8h]@1
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3889 int v14; // [sp+34h] [bp-4h]@1
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3890
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3891 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3892 Dst.Reset();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3893 v2 = 0;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3894 itemFound = false;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3895 v14 = 0;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3896 if ( !( this->uAttributes & 0x800000 ) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3897 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3898 for (uchar i = 0; i < this->pMonsterInfo.uTreasureDiceRolls; i++ )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3899 v14 += rand() % this->pMonsterInfo.uTreasureDiceSides + 1;
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3900 if ( v14 != 0 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3901 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3902 pParty->PartyFindsGold(v14, 0);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3903 viewparams->bRedrawGameUI = 1;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3904 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3905 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3906 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3907 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3908 if ( this->ActorHasItems[3].uItemID != 0 && this->ActorHasItems[3].GetItemEquipType() == EQUIP_GOLD )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3909 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3910 v14 = this->ActorHasItems[3].uSpecEnchantmentType;
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3911 this->ActorHasItems[3].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3912 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3913 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3914 pParty->PartyFindsGold(v14, 0);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3915 viewparams->bRedrawGameUI = 1;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3916 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3917 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3918 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3919 if ( this->uCarriedItemID )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3920 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3921 Dst.Reset();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3922 Dst.uItemID = this->uCarriedItemID;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3923 v9 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3924 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3925 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v9);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3926 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3927 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v9);
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3928 ShowStatusBarString(pTmpBuf2.data(), 2);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3929 if ( Dst.GetItemEquipType() == 12 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3930 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3931 Dst.uNumCharges = rand() % 6 + Dst.GetDamageMod() + 1;
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3932 Dst.uMaxCharges = Dst.uNumCharges;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3933 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3934 if ( pItemsTable->pItems[Dst.uItemID].uEquipType == 14 && Dst.uItemID != 220 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3935 Dst.uEnchantmentType = 2 * rand() % 4 + 2;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3936 pItemsTable->SetSpecialBonus(&Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3937 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3938 pParty->SetHoldingItem(&Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3939 this->uCarriedItemID = 0;
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3940 if ( this->ActorHasItems[0].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3941 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3942 if ( !pParty->AddItemToParty(this->ActorHasItems) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3943 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3944 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3945 pParty->SetHoldingItem(this->ActorHasItems);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3946 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3947 this->ActorHasItems[0].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3948 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3949 if ( this->ActorHasItems[1].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3950 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3951 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3952 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3953 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3954 pParty->SetHoldingItem(&this->ActorHasItems[1]);
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3955 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3956 this->ActorHasItems[1].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3957 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3958 this->Remove();
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3959 return;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3960 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3961 if ( ( this->uAttributes & 0x800000 ) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3962 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3963 if ( this->ActorHasItems[3].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3964 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3965 memcpy(&Dst, &this->ActorHasItems[3], sizeof(Dst));
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3966 this->ActorHasItems[3].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3967 v11 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3968 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3969 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v11);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3970 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3971 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v11);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3972 ShowStatusBarString(pTmpBuf2.data(), 2u);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3973 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3974 pParty->SetHoldingItem(&Dst);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3975 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3976 }
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3977 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3978 else
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3979 {
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3980 if ( rand() % 100 < this->pMonsterInfo.uTreasureDropChance && (v7 = this->pMonsterInfo.uTreasureLevel) != 0 )
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3981 {
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3982 pItemsTable->GenerateItem(v7, this->pMonsterInfo.uTreasureType, &Dst);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3983 v10 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3984 if ( v14 )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3985 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[490], v14, v10);//Âû íàøëè ^I[%d] çîëîò^L[îé;ûõ;ûõ] è ïðåäìåò (%s)!
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3986 else
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3987 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], v10);//Âû íàøëè ^Pv[%s]!
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3988 ShowStatusBarString(pTmpBuf2.data(), 2);
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3989 if ( !pParty->AddItemToParty(&Dst) )
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3990 pParty->SetHoldingItem(&Dst);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3991 itemFound = true;
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3992 }
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
3993 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3994 if ( this->ActorHasItems[0].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3995 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3996 if ( !pParty->AddItemToParty(this->ActorHasItems) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3997 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
3998 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
3999 pParty->SetHoldingItem(this->ActorHasItems);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4000 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4001 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4002 this->ActorHasItems[0].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4003 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4004 if ( this->ActorHasItems[1].uItemID )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4005 {
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4006 if ( !pParty->AddItemToParty(&this->ActorHasItems[1]) )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4007 {
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4008 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4009 pParty->SetHoldingItem(&this->ActorHasItems[1]);
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4010 itemFound = true;
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4011 }
2276
e2433db49428 ActorHasItems
Ritor1
parents: 2254
diff changeset
4012 this->ActorHasItems[1].Reset();
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4013 }
1967
05787232b571 Actor::LootActor cleaned up, fixed item looting not working
Grumpy7
parents: 1966
diff changeset
4014 if ( !itemFound || rand() % 100 < 90 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4015 this->Remove();
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4016 }
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4017
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4018
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4019 //----- (00427102) --------------------------------------------------------
1971
e45c277da9f1 Actor::_427102 to Actor::_427102_IsOkToCastSpell
Grumpy7
parents: 1970
diff changeset
4020 bool Actor::_427102_IsOkToCastSpell( signed int a2 )
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4021 {
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4022 switch(a2)
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4023 {
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4024 case SPELL_BODY_POWER_CURE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4025 {
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4026 if ( this->sCurrentHP >= (signed int)this->pMonsterInfo.uHP )
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4027 return false;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4028 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4029 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4030 case SPELL_LIGHT_DISPEL_MAGIC:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4031 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4032 for (int i = 0; i < 20; i++)
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4033 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4034 if (pParty->pPartyBuffs[i].uExpireTime > 0)
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4035 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4036 }
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4037 for ( int i = 1; i <= 4; i++ )
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4038 {
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4039 for ( int j = 0; j < 22; j++ )
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4040 {
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4041 if (pPlayers[i]->pPlayerBuffs[j].uExpireTime > 0)
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4042 return true;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4043 }
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4044 }
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4045 return false;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4046 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4047 case SPELL_LIGHT_DAY_OF_PROTECTION:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4048 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4049 return this->pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4050 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4051 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4052 case SPELL_LIGHT_HOUR_OF_POWER:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4053 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4054 return this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4055 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4056 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4057 case SPELL_DARK_PAIN_REFLECTION:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4058 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4059 return this->pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4060 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4061 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4062 case SPELL_BODY_HAMMERHANDS:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4063 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4064 return this->pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4065 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4066 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4067 case SPELL_FIRE_HASTE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4068 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4069 return this->pActorBuffs[ACTOR_BUFF_HASTE].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4070 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4071 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4072 case SPELL_AIR_SHIELD:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4073 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4074 return this->pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4075 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4076 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4077 case SPELL_EARTH_STONESKIN:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4078 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4079 return this->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime <= 0;
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4080 break;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4081 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4082 case SPELL_SPIRIT_BLESS:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4083 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4084 return this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4085 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4086 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4087 case SPELL_SPIRIT_FATE:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4088 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4089 return this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4090 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4091 }
1969
a9adc0aa49ca Actor::_427102 changing cases to enum values
Grumpy7
parents: 1968
diff changeset
4092 case SPELL_SPIRIT_HEROISM:
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4093 {
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4094 return this->pActorBuffs[ACTOR_BUFF_HEROISM].uExpireTime <= 0;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4095 break;
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4096 }
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4097 default:
1970
8e36ef7de0db Actor::_427102 cleaned up
Grumpy7
parents: 1969
diff changeset
4098 return true;
1968
7d2c5fa98584 moving stru319::_427102 to Actor::_427102
Grumpy7
parents: 1967
diff changeset
4099 }
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4100 }
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4101
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4102
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4103 //----- (0042704B) --------------------------------------------------------
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4104 ABILITY_INDEX Actor::special_ability_use_check( int a2 )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4105 {
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4106 signed int okToCastSpell1; // ebx@5
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4107 signed int okToCastSpell2; // edi@5
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4108
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4109 if ( this->pMonsterInfo.uSpecialAbilityType == 2
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2235
diff changeset
4110 && this->pMonsterInfo.uSpecialAbilityDamageDiceBonus < 3
1972
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4111 && rand() % 100 < 5 )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4112 this->SummonMinion(a2);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4113 okToCastSpell1 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell1ID);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4114 okToCastSpell2 = this->_427102_IsOkToCastSpell(this->pMonsterInfo.uSpell2ID);
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4115 if ( okToCastSpell1 && this->pMonsterInfo.uSpell1UseChance && rand() % 100 < this->pMonsterInfo.uSpell1UseChance )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4116 return ABILITY_SPELL1;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4117 if ( okToCastSpell2 && this->pMonsterInfo.uSpell2UseChance && rand() % 100 < this->pMonsterInfo.uSpell2UseChance )
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4118 return ABILITY_SPELL2;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4119 if (this->pMonsterInfo.uAttack2Chance && rand() % 100 < this->pMonsterInfo.uAttack2Chance)
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4120 return ABILITY_ATTACK2;
3ef25d06b9b0 Actor::special_ability_use_check moved to Actor and cleaned up
Grumpy7
parents: 1971
diff changeset
4121 return ABILITY_ATTACK1;
1974
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4122 }
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4123
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4124
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4125
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4126 //----- (004273BB) --------------------------------------------------------
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4127 bool Actor::_4273BB_DoesHitOtherActor( Actor *defender, int a3, int a4 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4128 {
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4129 signed int v6; // ebx@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4130 signed int v7; // esi@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4131 int armorSum; // ebx@10
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4132 signed int a2a; // [sp+18h] [bp+Ch]@1
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4133
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4134 v6 = defender->pMonsterInfo.uAC;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4135 v7 = 0;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4136 a2a = 0;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4137 if ( defender->pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4138 v6 /= 2;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4139 if ( defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4140 v7 = defender->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4141 if ( defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uExpireTime > 0 && defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower > v7 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4142 v7 = defender->pActorBuffs[ACTOR_BUFF_STONESKIN].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4143 armorSum = v7 + v6;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4144 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4145 a2a = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4146 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > a2a )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4147 a2a = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4148 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4149 {
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4150 a2a += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4151 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4152 }
0f62a2b8bd0a stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
Grumpy7
parents: 1972
diff changeset
4153 return rand() % (armorSum + 2 * this->pMonsterInfo.uLevel + 10) + a2a + 1 > armorSum + 5;
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4154 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4155
2291
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4156 //----- (004274AD) --------------------------------------------------------
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4157 bool Actor::ActorHitOrMiss(Player *pPlayer)
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4158 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4159 signed int v3; // edi@1
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4160 signed int v4; // esi@8
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4161 int v5; // esi@8
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4162
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4163 v3 = 0;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4164 if ( this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4165 v3 = this->pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4166 if ( this->pActorBuffs[ACTOR_BUFF_BLESS].uExpireTime > 0 && this->pActorBuffs[ACTOR_BUFF_BLESS].uPower > v3 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4167 v3 = this->pActorBuffs[ACTOR_BUFF_BLESS].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4168 if ( this->pActorBuffs[ACTOR_BUFF_FATE].uExpireTime > 0 )
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4169 {
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4170 v3 += this->pActorBuffs[ACTOR_BUFF_FATE].uPower;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4171 this->pActorBuffs[ACTOR_BUFF_FATE].Reset();
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4172 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4173 v4 = pPlayer->GetActualAC() + 2 * this->pMonsterInfo.uLevel + 10;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4174 v5 = rand() % v4 + 1;
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4175 return (v3 + v5 > pPlayer->GetActualAC() + 5);
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4176 }
69661f22ff03 stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
Grumpy7
parents: 2281
diff changeset
4177
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4178 //----- (00448A98) --------------------------------------------------------
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4179 void __fastcall ToggleActorGroupFlag(unsigned int uGroupID, unsigned int uFlag, unsigned int bToggle)
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4180 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4181 if ( uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4182 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4183 if ( bToggle )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4184 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4185 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4186 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4187 if ( pActors[i].uGroup == uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4188 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4189 pActors[i].uAttributes |= uFlag;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4190 if ( uFlag == 0x10000 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4191 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4192 pActors[i].uAIState = Disabled;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4193 pActors[i].UpdateAnimation();
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4194 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4195 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4196 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4197 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4198 else
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4199 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4200 for ( uint i = 0; i < (unsigned int)uNumActors; ++i )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4201 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4202 if ( pActors[i].uGroup == uGroupID )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4203 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4204 if ( uFlag == 0x10000 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4205 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4206 if ( pActors[i].uAIState != Dead )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4207 {
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4208 if ( pActors[i].uAIState != 4 && pActors[i].uAIState != 11 )
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4209 pActors[i].uAIState = Standing;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4210 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4211 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4212 LODWORD(pActors[i].uAttributes) &= ~uFlag;
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4213 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4214 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4215 }
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2059
diff changeset
4216 }
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1965
diff changeset
4217 }