annotate Game.cpp @ 2374:802460e60eee

add UIArena.cpp and UIArena.h and other
author Ritor1
date Sun, 01 Jun 2014 18:37:09 +0600
parents bbf8a522dcec
children 6a7309a847ea
rev   line source
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aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include "Arcomage.h"
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3 #include "mm7_unsorted_subs.h"
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4 #include "Vis.h"
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5 #include "Weather.h"
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6 #include "LightmapBuilder.h"
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7 #include "DecalBuilder.h"
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8 #include "ParticleEngine.h"
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9 #include "Mouse.h"
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10 #include "Keyboard.h"
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11 #include "CShow.h"
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12 #include "GammaControl.h"
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13 #include "stru6.h"
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14 #include "stru9.h"
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15 #include "stru10.h"
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16
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17 #include "Game.h"
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18 #include "Party.h"
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19 #include "Viewport.h"
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20 #include "Timer.h"
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21 #include "Outdoor.h"
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22 #include "Outdoor_stuff.h"
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23 #include "Overlays.h"
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24 #include "AudioPlayer.h"
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25 #include "LOD.h"
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26 #include "GUIWindow.h"
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27 #include "TurnEngine.h"
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28 #include "VideoPlayer.h"
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29 #include "Bink_Smacker.h"
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30 #include "Events.h"
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31 #include "Arcomage.h"
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038a4d09406f new texts file, fix text rendender error
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32 #include "texts.h"
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33 #include "GUIFont.h"
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650d96af8855 Vis overhaul; sprites can be picked by mouse
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34 #include "Log.h"
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35 #include "Lights.h"
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36 #include "mm7_data.h"
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37 #include "MapInfo.h"
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38 #include "CastSpellInfo.h"
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39 #include "FrameTableInc.h"
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40 #include "Actor.h"
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41 #include "Events2D.h"
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42 #include "GUIProgressBar.h"
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43 #include "ObjectList.h"
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44 #include "Level/Decoration.h"
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45 #include "PaletteManager.h"
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46 #include "UI\UIHouses.h"
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7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
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47 #include "UI\UIShops.h"
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48 #include "UI\UIPartyCreation.h"
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49 #include "SaveLoad.h"
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50 #include "SpriteObject.h"
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51 #include "mm7.h"
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52 #include "Sprites.h"
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53 #include "Registry.h"
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54 #include "Chest.h"
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55
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56 #include "UI\UIGame.h"
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57
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58
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59
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60
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61 Game *pGame;
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62
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63
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64
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65
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66
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67 //----- (00435694) --------------------------------------------------------
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68 void Game::ToggleFlags2(unsigned int uFlag)
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69 {
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70 unsigned int v2; // eax@1
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71
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72 v2 = this->uFlags2;
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73 if ( v2 & uFlag )
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74 this->uFlags2 = v2 & ~uFlag;
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75 else
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76 this->uFlags2 = uFlag | v2;
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77 }
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78
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79 //----- (0044103C) --------------------------------------------------------
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80 void Game::Draw()
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81 {
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82 int v4; // edi@26
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83
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84 uFlags2 &= ~0x02;
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85 if ( pParty->_497FC5_check_party_perception_against_level() )
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86 uFlags2 |= 2;
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ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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87
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88 pGame->pIndoorCameraD3D->sRotationX = pParty->sRotationX;
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89 pGame->pIndoorCameraD3D->sRotationY = pParty->sRotationY;
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90 pGame->pIndoorCameraD3D->vPartyPos.x = pParty->vPosition.x - pParty->y_rotation_granularity * cosf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
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91 pGame->pIndoorCameraD3D->vPartyPos.y = pParty->vPosition.y - pParty->y_rotation_granularity * sinf(2 * 3.141592653589 * pParty->sRotationY / 2048.0);
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92 pGame->pIndoorCameraD3D->vPartyPos.z = pParty->vPosition.z + pParty->sEyelevel;//193, but real 353
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93
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94 //pIndoorCamera->Initialize2();
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95 pIndoorCameraD3D->CalculateRotations(pParty->sRotationX, pParty->sRotationY);
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96 pIndoorCameraD3D->CreateWorldMatrixAndSomeStuff();
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97 pIndoorCameraD3D->_4374E8_ProllyBuildFrustrum();
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98
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99 if ( pMovie )
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100 {
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101 /*if ( !pRenderer->pRenderD3D )
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102 {
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103 pRenderer->BeginSceneD3D();
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104 pMouse->DrawCursorToTarget();
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105 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
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106 }*/
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107 }
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108 else
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109 {
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110 if ( pParty->vPosition.x != pParty->vPrevPosition.x || pParty->sRotationY != pParty->sPrevRotationY || pParty->vPosition.y != pParty->vPrevPosition.y
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111 || pParty->sRotationX != pParty->sPrevRotationX || pParty->vPosition.z != pParty->vPrevPosition.z || pParty->sEyelevel != pParty->sPrevEyelevel )
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112 pParty->uFlags |= 2u;
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113 pParty->vPrevPosition.x = pParty->vPosition.x;
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114 pParty->vPrevPosition.y = pParty->vPosition.y;
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115 pParty->vPrevPosition.z = pParty->vPosition.z;
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116 //v0 = &pRenderer;
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117 pParty->sPrevRotationY = pParty->sRotationY;
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118 pParty->sPrevRotationX = pParty->sRotationX;
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119
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120 pParty->sPrevEyelevel = pParty->sEyelevel;
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121 pRenderer->BeginSceneD3D();
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122
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123 //if ( !pRenderer->pRenderD3D )
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124 //pMouse->DrawCursorToTarget();
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125 if ( !PauseGameDrawing() || viewparams->field_48 == 1 )
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126 {
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127 //if ( pRenderer->pRenderD3D )
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128 {
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129 float v2 = (double)(((signed int)pMiscTimer->uTotalGameTimeElapsed >> 2) & 0x1F) * 0.032258064 * 6.0;
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130 //v3 = v2 + 6.7553994e15;
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131 //pRenderer->field_1036A8_bitmapid = LODWORD(v3);
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132 pRenderer->hd_water_current_frame = floorf(v2 + 0.5f);
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133 }
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134
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135 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
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136 pIndoor->Draw();
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137 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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138 pOutdoor->Draw();
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139 else Error("Invalid level type: %u", uCurrentlyLoadedLevelType);
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140
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141 //if (pRenderer->pRenderD3D)
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142 {
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143 pDecalBuilder->DrawBloodsplats();
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144 pGame->pLightmapBuilder->DrawLightmapsType(2);
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145 }
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146 }
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147 pRenderer->DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene();
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148 }
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149
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150 //DEBUG: force redraw gui
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151 viewparams->bRedrawGameUI = true;
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152
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153
0
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154 pRenderer->BeginScene();
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155 //if (pRenderer->pRenderD3D)
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156 pMouse->DrawCursorToTarget();
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157 if (pOtherOverlayList->bRedraw)
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158 viewparams->bRedrawGameUI = true;
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159 v4 = viewparams->bRedrawGameUI;
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160 GameUI_Footer();
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161 if (!viewparams->bRedrawGameUI)
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162 GameUI_DrawRightPanelItems();
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163 else
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164 {
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165 GameUI_DrawRightPanelFrames();
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166 GameUI_Footer_2();
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167 viewparams->bRedrawGameUI = false;
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168 }
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169 if (!pMovie)//!pVideoPlayer->pSmackerMovie)
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170 {
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171 GameUI_DrawMinimap(488, 16, 625, 133, viewparams->uMinimapZoom, true);//redraw = pParty->uFlags & 2);
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172 if (v4)
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173 {
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174 if ( !PauseGameDrawing() /*&& pRenderer->pRenderD3D*/) // clear game viewport with transparent color
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175 pRenderer->FillRectFast(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pViewport->uViewportBR_X - pViewport->uViewportTL_X,
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176 pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1,
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177 0x7FF);
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178 viewparams->field_48 = 0;
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179 }
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180 }
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181
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182 viewparams->bRedrawGameUI = pOtherOverlayList->bRedraw;
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183 pOtherOverlayList->bRedraw = 0;
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184
0
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185 GameUI_DrawPartySpells();
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186 if (v4 || pParty->pHirelings[0].evt_C || pParty->pHirelings[1].evt_C )
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187 GameUI_DrawHiredNPCs();
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188 GameUI_DrawPortraits(v4);
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189 GameUI_DrawLifeManaBars();
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190 GameUI_DrawCharacterSelectionFrame();
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191 if ( _44100D_should_alter_right_panel() )
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192 GameUI_DrawRightPanel();
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193 if ( !pMovie )
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194 {
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195 pStru6Instance->DrawPlayerBuffAnims();
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196 pOtherOverlayList->DrawTurnBasedIcon(v4);
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197 GameUI_DrawTorchlightAndWizardEye();
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198 }
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199
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200
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201 static bool render_framerate = false;
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202 static float framerate = 0.0f;
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203 static uint frames_this_second = 0;
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204 static uint last_frame_time = GetTickCount();
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205 static uint framerate_time_elapsed = 0;
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206 if ( pCurrentScreen == SCREEN_GAME && uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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207 pWeather->Draw();//Ritor1: my include
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208
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209 uint frame_dt = GetTickCount() - last_frame_time;
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210 last_frame_time = GetTickCount();
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211
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212 framerate_time_elapsed += frame_dt;
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213 if (framerate_time_elapsed >= 1000)
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214 {
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215 framerate = frames_this_second * (1000.0f / framerate_time_elapsed);
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216
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217 framerate_time_elapsed = 0;
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218 frames_this_second = 0;
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219 render_framerate = true;
Nomad
parents: 791
diff changeset
220 }
Nomad
parents: 791
diff changeset
221
Nomad
parents: 791
diff changeset
222 ++frames_this_second;
Nomad
parents: 791
diff changeset
223
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
224 if ( debug_information )
794
Nomad
parents: 791
diff changeset
225 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
226 if (render_framerate)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
227 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
228 sprintf(pTmpBuf.data(), "FPS: % .4f", framerate);
2069
259df09dfb50 32bits almost there
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parents: 2061
diff changeset
229 pPrimaryWindow->DrawText(pFontArrus, 494, 0, Color16(0, 0, 0), pTmpBuf.data(), 0, 0, 0);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
230 }
794
Nomad
parents: 791
diff changeset
231
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
232 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
233 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
234 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
235 sprintf(pTmpBuf.data(), "Party Sector ID: %u/%u\n", sector_id, pIndoor->uNumSectors);
2069
259df09dfb50 32bits almost there
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parents: 2061
diff changeset
236 pPrimaryWindow->DrawText(pFontArrus, 16, 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
237 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1477
diff changeset
238 sprintf(pTmpBuf.data(), "Party Position: % d % d % d", pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
239 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
240
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
241 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
242 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
243 uint uFaceID;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
244 int sector_id = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
245 int floor_level = BLV_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + 40, sector_id, &uFaceID);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
246 sprintf(pTmpBuf.data(), "BLV_GetFloorLevel: %d face_id %d\n", floor_level, uFaceID);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
247 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
248 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
249 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
250 int on_water, _a6;
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
251 int floor_level = ODM_GetFloorLevel(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z, 0, &on_water, &_a6, false);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
252 sprintf(pTmpBuf.data(), "ODM_GetFloorLevel: %d on_water: %s a6 = %d\n", floor_level, on_water ? "true" : "false", _a6);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1477
diff changeset
253 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2061
diff changeset
254 pPrimaryWindow->DrawText(pFontArrus, 16, 16 + 16 + 16, Color16(255, 255, 255), pTmpBuf.data(), 0, 0, -1);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
255 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
256
0
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parents:
diff changeset
257 GUI_UpdateWindows();
130
1c471f3629fb Party expressions update
Nomad
parents: 121
diff changeset
258 pParty->UpdatePlayersAndHirelingsEmotions();
937
ae747684f644 stru279 removed.
Nomad
parents: 872
diff changeset
259
434
137c59c3dbc4 Temple of Moon and Dragon Lair can now be entered.
Nomad
parents: 378
diff changeset
260 _unused_5B5924_is_travel_ui_drawn = false;
0
Ritor1
parents:
diff changeset
261 if (v4)
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 783
diff changeset
262 pMouse->bRedraw = true;
2216
3f375342de12 window->GetWidth() continue
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parents: 2215
diff changeset
263 pMouse->ReadCursorWithItem();
0
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parents:
diff changeset
264 pMouse->DrawCursor();
2216
3f375342de12 window->GetWidth() continue
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parents: 2215
diff changeset
265 pMouse->Activate();
0
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parents:
diff changeset
266 pRenderer->EndScene();
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parents:
diff changeset
267 pRenderer->Present();
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 484
diff changeset
268 pParty->uFlags &= ~2;
0
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parents:
diff changeset
269 }
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parents:
diff changeset
270
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parents:
diff changeset
271 //----- (0047A815) --------------------------------------------------------
Ritor1
parents:
diff changeset
272 void Game::DrawParticles()
Ritor1
parents:
diff changeset
273 {
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parents:
diff changeset
274 pParticleEngine->Draw();
Ritor1
parents:
diff changeset
275 }
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parents:
diff changeset
276
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parents:
diff changeset
277 //----- (00463149) --------------------------------------------------------
Ritor1
parents:
diff changeset
278 void Game::Loop()
Ritor1
parents:
diff changeset
279 {
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parents:
diff changeset
280 const char *pLocationName; // [sp-4h] [bp-68h]@74
Ritor1
parents:
diff changeset
281 bool bLoading; // [sp+10h] [bp-54h]@1
Ritor1
parents:
diff changeset
282 signed int v16; // [sp+14h] [bp-50h]@8
Ritor1
parents:
diff changeset
283 MSG Msg; // [sp+28h] [bp-3Ch]@20
Ritor1
parents:
diff changeset
284 char Source[64]; // [sp+44h] [bp-20h]@76
Ritor1
parents:
diff changeset
285
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
286 bLoading = sCurrentMenuID == MENU_LoadingProcInMainMenu;
0
Ritor1
parents:
diff changeset
287 SetCurrentMenuID((MENU_STATE)-1);
2126
a2da7afb41b4 fix for previous commit load error
zipi
parents: 2124
diff changeset
288 if (bLoading)
0
Ritor1
parents:
diff changeset
289 {
Ritor1
parents:
diff changeset
290 pParty->Reset();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
291 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
292 LoadGame(uLoadGameUI_SelectedSlot);
Ritor1
parents:
diff changeset
293 }
Ritor1
parents:
diff changeset
294
Ritor1
parents:
diff changeset
295 for (uint i = 1; i < 5; ++i)
Ritor1
parents:
diff changeset
296 for (uint j = 1; j < 6; ++j)
Ritor1
parents:
diff changeset
297 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
298 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1165
diff changeset
299 remove(pTmpBuf.data());
0
Ritor1
parents:
diff changeset
300 }
Ritor1
parents:
diff changeset
301
Ritor1
parents:
diff changeset
302 LoadPlayerPortraintsAndVoices();
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
303 pIcons_LOD->_inlined_sub1();
328
8e23edf57e27 little fix
Ritor1
parents: 323
diff changeset
304 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
0
Ritor1
parents:
diff changeset
305
Ritor1
parents:
diff changeset
306 while ( 2 )
Ritor1
parents:
diff changeset
307 {
Ritor1
parents:
diff changeset
308 v16 = 1;
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
309 pMessageQueue_50CBD0->Flush();
0
Ritor1
parents:
diff changeset
310
Ritor1
parents:
diff changeset
311 pPartyActionQueue->uNumActions = 0;
Ritor1
parents:
diff changeset
312 if (pParty->bTurnBasedModeOn)
Ritor1
parents:
diff changeset
313 {
Ritor1
parents:
diff changeset
314 pTurnEngine->End(false);
Ritor1
parents:
diff changeset
315 pParty->bTurnBasedModeOn = false;
Ritor1
parents:
diff changeset
316 }
Ritor1
parents:
diff changeset
317 DoPrepareWorld(bLoading, 1);
Ritor1
parents:
diff changeset
318 pEventTimer->Resume();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
319 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0080_SKIP_USER_INPUT_THIS_FRAME;
0
Ritor1
parents:
diff changeset
320 // uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0;
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
321 pCurrentScreen = SCREEN_GAME;
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
322
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
323 //if ( pRenderer->pRenderD3D )
0
Ritor1
parents:
diff changeset
324 pGame->pVisInstance->_4C1A02();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
325
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
326 bool game_finished = false;
0
Ritor1
parents:
diff changeset
327 do
Ritor1
parents:
diff changeset
328 {
Ritor1
parents:
diff changeset
329 while ( PeekMessageA(&Msg, 0, 0, 0, PM_REMOVE) )
Ritor1
parents:
diff changeset
330 {
Ritor1
parents:
diff changeset
331 if ( Msg.message == WM_QUIT )
Ritor1
parents:
diff changeset
332 Game_DeinitializeAndTerminate(0);
Ritor1
parents:
diff changeset
333 TranslateMessage(&Msg);
Ritor1
parents:
diff changeset
334 DispatchMessageA(&Msg);
Ritor1
parents:
diff changeset
335 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
336 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_APP_INACTIVE)
0
Ritor1
parents:
diff changeset
337 {
Ritor1
parents:
diff changeset
338 WaitMessage();
Ritor1
parents:
diff changeset
339 continue;
Ritor1
parents:
diff changeset
340 }
Ritor1
parents:
diff changeset
341 pGame->_44EEA7();
Ritor1
parents:
diff changeset
342 GameUI_WritePointedObjectStatusString();
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
343 Keyboard::ProcessInputActions();
0
Ritor1
parents:
diff changeset
344 GameUI_MsgProc();
Ritor1
parents:
diff changeset
345 if ( pArcomageGame->bGameInProgress )
Ritor1
parents:
diff changeset
346 {
Ritor1
parents:
diff changeset
347 ArcomageGame::Loop();
Ritor1
parents:
diff changeset
348 pRenderer->Present();
Ritor1
parents:
diff changeset
349 continue;
Ritor1
parents:
diff changeset
350 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
351
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
352 pVideoPlayer->_inlined_in_463149();
983
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
353
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
354 pEventTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
355 pMiscTimer->Update();
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
356
0
Ritor1
parents:
diff changeset
357 OnTimer(0);
Ritor1
parents:
diff changeset
358 GameUI_StatusBar_UpdateTimedString(0);
Ritor1
parents:
diff changeset
359 if ( pMiscTimer->bPaused && !pEventTimer->bPaused )
Ritor1
parents:
diff changeset
360 pMiscTimer->Resume();
Ritor1
parents:
diff changeset
361 if ( pEventTimer->bTackGameTime && !pParty->bTurnBasedModeOn )
Ritor1
parents:
diff changeset
362 pEventTimer->bTackGameTime = 0;
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
363 if ( !pEventTimer->bPaused && uGameState == GAME_STATE_PLAYING)
0
Ritor1
parents:
diff changeset
364 {
Ritor1
parents:
diff changeset
365 if ( !pEventTimer->bTackGameTime )
Ritor1
parents:
diff changeset
366 _494035_timed_effects__water_walking_damage__etc();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
367
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
368 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_0001)
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
369 dword_6BE364_game_settings_1 &= ~GAME_SETTINGS_0001;
0
Ritor1
parents:
diff changeset
370 else
Ritor1
parents:
diff changeset
371 {
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
372 Actor::UpdateActorAI();
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 766
diff changeset
373 UpdateUserInput_and_MapSpecificStuff();
0
Ritor1
parents:
diff changeset
374 }
Ritor1
parents:
diff changeset
375 }
Ritor1
parents:
diff changeset
376 if ( v16 )
Ritor1
parents:
diff changeset
377 {
Ritor1
parents:
diff changeset
378 v16 = 0;
Ritor1
parents:
diff changeset
379 viewparams->bRedrawGameUI = true;
Ritor1
parents:
diff changeset
380 }
378
50875632e776 AudioPlayer::UpdateSounds (004AAFCF) take 1
Nomad
parents: 328
diff changeset
381 pAudioPlayer->UpdateSounds();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
382 if ( (signed int)uGameState == GAME_STATE_PLAYING )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
383 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
384 pGame->Draw();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
385 continue;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
386 }
978
9334a8c59c8d uGameState
Ritor1
parents: 961
diff changeset
387 if (uGameState == GAME_FINISHED)
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
388 {
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
389 game_finished = true;
0
Ritor1
parents:
diff changeset
390 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
391 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
392 if (uGameState == GAME_STATE_CHANGE_LOCATION)// смена локации
0
Ritor1
parents:
diff changeset
393 {
Ritor1
parents:
diff changeset
394 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
395 PrepareWorld(0);
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
396 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
397 continue;
Ritor1
parents:
diff changeset
398 }
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2131
diff changeset
399 if ( (signed int)uGameState <= GAME_STATE_5 || uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU )//GAME_STATE_NEWGAME_OUT_GAMEMENU, GAME_STATE_LOADING_GAME
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
400 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
401 game_finished = true;
0
Ritor1
parents:
diff changeset
402 continue;
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
403 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
404 if ( uGameState == GAME_STATE_FINAL_WINDOW )
0
Ritor1
parents:
diff changeset
405 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
406 pRenderer->BeginScene();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
407 GUI_UpdateWindows();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
408 pRenderer->EndScene();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
409 pRenderer->Present();
0
Ritor1
parents:
diff changeset
410 continue;
Ritor1
parents:
diff changeset
411 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
412 if ( uGameState != GAME_STATE_PARTY_DIED )
0
Ritor1
parents:
diff changeset
413 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
414 pGame->Draw();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
415 continue;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
416 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
417 if ( uGameState == GAME_STATE_PARTY_DIED )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
418 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
419 pAudioPlayer->StopChannels(-1, -1);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
420 memset(&pParty->pHirelings[0], 0, 0x4Cu);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
421 memset(&pParty->pHirelings[1], 0, 0x4Cu);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
422 for ( int i = 0; i < (signed int)pNPCStats->uNumNewNPCs; ++i )
0
Ritor1
parents:
diff changeset
423 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
424 if ( pNPCStats->pNewNPCData[i].field_24 )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
425 pNPCStats->pNewNPCData[i].uFlags &= 0xFFFFFF7Fu;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
426 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
427 pVideoPlayer->PlayDeathMovie();
2356
08c4f1799ca1 Elements of VideoPlayer structure moved
Ritor1
parents: 2347
diff changeset
428 if ( pMovie )
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
429 pVideoPlayer->Unload();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
430 SaveGame(0, 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
431 ++pParty->uNumDeaths;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
432 for ( uint i = 0; i < 4; ++i )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
433 pParty->pPlayers[i].SetVariable(VAR_Award, 85);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
434 pParty->days_played_without_rest = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
435 pParty->uTimePlayed += 0x276000ui64;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
436 LOWORD(pParty->uFlags) &= ~0x204;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
437 pParty->SetGold(0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
438 pOtherOverlayList->Reset();
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
439 memset(pParty->pPartyBuffs.data(), 0, 0x140u);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
440
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
441 if ( pParty->bTurnBasedModeOn == 1 )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
442 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
443 pTurnEngine->End(true);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
444 pParty->bTurnBasedModeOn = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
445 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
446 for( int i = 0; i < 4; ++i)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
447 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
448 memset(pParty->pPlayers[i].pConditions.data(), 0, 0xA0u);//(pConditions, 0, 160)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
449 memset(pParty->pPlayers[i].pPlayerBuffs.data(), 0, 0x180u);//(pPlayerBuffs[0], 0, 384)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
450 pParty->pPlayers[i].sHealth = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
451 uActiveCharacter = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
452 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
453 if (_449B57_test_bit(pParty->_quest_bits, PARTY_QUEST_FINISHED_EMERALD_ISLE))
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
454 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
455 pParty->vPosition.x = -17331; // respawn in harmondale
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
456 pParty->vPosition.y = 12547;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
457 pParty->vPosition.z = 465;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
458 pParty->sRotationY = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
459 pLocationName = "out02.odm";
0
Ritor1
parents:
diff changeset
460 }
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
461 else
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
462 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
463 pParty->vPosition.x = 12552; // respawn on emerald isle
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
464 pParty->vPosition.y = 1816;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
465 pParty->vPosition.z = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
466 pParty->sRotationY = 512;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
467 pLocationName = "out01.odm";
0
Ritor1
parents:
diff changeset
468 }
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
469 strcpy(Source, pLocationName);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
470 pParty->uFallStartY = pParty->vPosition.z;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
471 pParty->sRotationX = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
472 pParty->uFallSpeed = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
473 pParty->field_6E4 = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
474 pParty->field_6E0 = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
475 if ( _stricmp(Source, pCurrentMapName) )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
476 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
477 strcpy(pCurrentMapName, Source);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
478 _5B65A8_npcdata_uflags_or_other = pParty->vPosition.x;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
479 _5B65AC_npcdata_fame_or_other = pParty->vPosition.y;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
480 _5B65B0_npcdata_rep_or_other = pParty->vPosition.z;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
481 _5B65B4_npcdata_loword_house_or_other = pParty->sRotationY;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
482 _5B65B8_npcdata_hiword_house_or_other = pParty->sRotationX;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
483 dword_5B65C0 = 1;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
484 PrepareWorld(1);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
485 }
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
486 Actor::InitializeActors();
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 978
diff changeset
487
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
488 int num_conscious_players = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
489 int conscious_players_ids[4] = {-1, -1, -1, -1};
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
490 for (int i = 0; i < 4; ++i)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
491 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
492 if (pParty->pPlayers[i].CanAct())
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
493 conscious_players_ids[num_conscious_players++] = i;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
494 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
495 if (num_conscious_players)
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
496 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
497 int idx = conscious_players_ids[rand() % num_conscious_players];
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
498 Assert(idx >= 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
499 pParty->pPlayers[idx].PlaySound(SPEECH_99, 0);
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
500 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
501
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
502 ShowStatusBarString(pGlobalTXT_LocalizationStrings[524], 2);// "Once again you've cheated death!.." "Вы снова обхитрили смерть! …"
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
503 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
504 }
Ritor1
parents:
diff changeset
505 }
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
506 while (!game_finished);
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
507
0
Ritor1
parents:
diff changeset
508 pEventTimer->Pause();
Ritor1
parents:
diff changeset
509 ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
1214
0d6c7ff3cddd simplified stru193_math constructor and class definition
Grumpy7
parents: 1205
diff changeset
510 if ( uGameState == GAME_STATE_LOADING_GAME )
0
Ritor1
parents:
diff changeset
511 {
Ritor1
parents:
diff changeset
512 sub_491E3A();
Ritor1
parents:
diff changeset
513 LoadPlayerPortraintsAndVoices();
982
08fd1436ef35 enums & lod
Nomad
parents: 981
diff changeset
514 uGameState = GAME_STATE_PLAYING;
0
Ritor1
parents:
diff changeset
515 pIcons_LOD->dword_11B84 = pIcons_LOD->uNumLoadedFiles;
Ritor1
parents:
diff changeset
516 bLoading = true;
Ritor1
parents:
diff changeset
517 continue;
Ritor1
parents:
diff changeset
518 }
Ritor1
parents:
diff changeset
519 break;
Ritor1
parents:
diff changeset
520 }
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 150
diff changeset
521 pCurrentScreen = SCREEN_VIDEO;
0
Ritor1
parents:
diff changeset
522 sub_491E3A();
Ritor1
parents:
diff changeset
523 }
Ritor1
parents:
diff changeset
524
Ritor1
parents:
diff changeset
525
Ritor1
parents:
diff changeset
526 //----- (0044F192) --------------------------------------------------------
Ritor1
parents:
diff changeset
527 void Game::PrepareBloodsplats()
Ritor1
parents:
diff changeset
528 {
Ritor1
parents:
diff changeset
529 for (uint i = 0; i < uNumBloodsplats; ++i)
Ritor1
parents:
diff changeset
530 {
2210
Ritor1
parents: 2205
diff changeset
531 pBloodsplatContainer->AddBloodsplat(pBloodsplats[i].x, pBloodsplats[i].y, pBloodsplats[i].z,
Ritor1
parents: 2205
diff changeset
532 pBloodsplats[i].radius, pBloodsplats[i].r, pBloodsplats[i].g, pBloodsplats[i].b);
0
Ritor1
parents:
diff changeset
533 }
Ritor1
parents:
diff changeset
534 }
Ritor1
parents:
diff changeset
535
Ritor1
parents:
diff changeset
536
Ritor1
parents:
diff changeset
537 //----- (0044F120) --------------------------------------------------------
Ritor1
parents:
diff changeset
538 void Game::PushStationaryLights(int a2)
Ritor1
parents:
diff changeset
539 {
1094
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
540 Game__StationaryLight* pLight;
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
541
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
542 for( int i=0; i<uNumStationaryLights; ++i )
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
543 {
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
544 pLight=&pStationaryLights[i];
2210
Ritor1
parents: 2205
diff changeset
545 pStationaryLightsStack->AddLight(pLight->vPosition.x, pLight->vPosition.y, pLight->vPosition.z,
Ritor1
parents: 2205
diff changeset
546 pLight->flt_18, pLight->vRGBColor.x, pLight->vRGBColor.y, pLight->vRGBColor.z, _4E94D0_light_type);
1094
c40d40027b77 npc some clean
Gloval
parents: 1063
diff changeset
547 }
0
Ritor1
parents:
diff changeset
548 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
549 // 4E94D0: using guessed type char _4E94D0_light_type;
0
Ritor1
parents:
diff changeset
550
Ritor1
parents:
diff changeset
551 //----- (0044F0FD) --------------------------------------------------------
Ritor1
parents:
diff changeset
552 void Game::_44F0FD()
Ritor1
parents:
diff changeset
553 {
Ritor1
parents:
diff changeset
554 ToggleFlags(0x40u);
Ritor1
parents:
diff changeset
555
Ritor1
parents:
diff changeset
556 if ( !(uFlags & 0x40) )
Ritor1
parents:
diff changeset
557 {
Ritor1
parents:
diff changeset
558 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
559 field_E0C = 0;
Ritor1
parents:
diff changeset
560 }
Ritor1
parents:
diff changeset
561 }
Ritor1
parents:
diff changeset
562
Ritor1
parents:
diff changeset
563 //----- (0044F0D8) --------------------------------------------------------
Ritor1
parents:
diff changeset
564 void Game::ToggleFlags(uint uMask)
Ritor1
parents:
diff changeset
565 {
Ritor1
parents:
diff changeset
566 if (uFlags & uMask)
Ritor1
parents:
diff changeset
567 uFlags &= ~uMask;
Ritor1
parents:
diff changeset
568 else
Ritor1
parents:
diff changeset
569 uFlags |= uMask;
Ritor1
parents:
diff changeset
570 }
Ritor1
parents:
diff changeset
571
Ritor1
parents:
diff changeset
572
Ritor1
parents:
diff changeset
573 //----- (0044F07B) --------------------------------------------------------
Ritor1
parents:
diff changeset
574 bool Game::_44F07B()
Ritor1
parents:
diff changeset
575 {
2210
Ritor1
parents: 2205
diff changeset
576 if (!pKeyboardInstance->IsKeyBeingHeld(VK_SHIFT) && !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) &&
Ritor1
parents: 2205
diff changeset
577 !pKeyboardInstance->IsKeyBeingHeld(VK_LSHIFT) || (pKeyboardInstance->WasKeyPressed(VK_F11) == 0 &&
0
Ritor1
parents:
diff changeset
578 pKeyboardInstance->WasKeyPressed(VK_F11)))
Ritor1
parents:
diff changeset
579 return true;
Ritor1
parents:
diff changeset
580 return false;
Ritor1
parents:
diff changeset
581 }
Ritor1
parents:
diff changeset
582
Ritor1
parents:
diff changeset
583 //----- (0044EEA7) --------------------------------------------------------
Ritor1
parents:
diff changeset
584 bool Game::_44EEA7()
Ritor1
parents:
diff changeset
585 {
Ritor1
parents:
diff changeset
586 //Game *v1; // esi@1
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
587 //double v2; // st7@2
0
Ritor1
parents:
diff changeset
588 float depth; // ST00_4@9
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
589 //bool result; // eax@9
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
590 //unsigned int v5; // eax@14
0
Ritor1
parents:
diff changeset
591 __int64 v6; // kr00_8@21
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
592 //unsigned int y; // [sp+4h] [bp-24h]@2
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
593 //unsigned int x; // [sp+8h] [bp-20h]@2
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
594 Vis_SelectionFilter *v10; // [sp+10h] [bp-18h]@2
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
595 Vis_SelectionFilter *v11; // [sp+14h] [bp-14h]@2
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
596 POINT cursor; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
597
Ritor1
parents:
diff changeset
598 //v1 = this;
Ritor1
parents:
diff changeset
599 ++qword_5C6DF0;
Ritor1
parents:
diff changeset
600 pParticleEngine->UpdateParticles();
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
601 pMouseInstance->GetCursorPos(&cursor);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
602
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
603 //x = cursor.y;
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
604 //y = cursor.x;
0
Ritor1
parents:
diff changeset
605 if ( sub_4637E0_is_there_popup_onscreen() )
Ritor1
parents:
diff changeset
606 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
607 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
608 v10 = &vis_sprite_filter_2;
871
710cf848ad24 Particle engine made working.
Nomad
parents: 831
diff changeset
609 depth = pGame->pIndoorCameraD3D->GetPickDepth();
0
Ritor1
parents:
diff changeset
610 }
Ritor1
parents:
diff changeset
611 else
Ritor1
parents:
diff changeset
612 {
592
96f48cfdd657 some flags
Nomad
parents: 569
diff changeset
613 if ( uFlags2 & GAME_FLAGS_2_TARGETING_MODE )
0
Ritor1
parents:
diff changeset
614 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
615 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
616 v10 = &vis_sprite_filter_1;
0
Ritor1
parents:
diff changeset
617 }
Ritor1
parents:
diff changeset
618 else
Ritor1
parents:
diff changeset
619 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
620 v11 = &vis_face_filter;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
621 v10 = &vis_sprite_filter_4;
0
Ritor1
parents:
diff changeset
622 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
623 depth = 5120.0;
0
Ritor1
parents:
diff changeset
624 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
625 //depth = v2;
0
Ritor1
parents:
diff changeset
626
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
627 PickMouse(depth, cursor.x, cursor.y, false, v10, v11);
0
Ritor1
parents:
diff changeset
628 pLightmapBuilder->std__vector_000004_size = 0;
Ritor1
parents:
diff changeset
629 pLightmapBuilder->std__vector_183808_size = 0;
Ritor1
parents:
diff changeset
630 pDecalBuilder->std__vector_pDecals_size = 0;
Ritor1
parents:
diff changeset
631 pDecalBuilder->field_308008 = 0;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
632 if (!_44F07B())
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
633 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
634
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 638
diff changeset
635 if ( uFlags & GAME_FLAGS_1_DRAW_BLV_DEBUGS)
794
Nomad
parents: 791
diff changeset
636 pStru10Instance->bDoNotDrawPortalFrustum = false;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
637 if ( /*pRenderer->pRenderD3D &&*/ uCurrentlyLoadedLevelType == LEVEL_Outdoor)
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
638 pRenderer->uFogColor = GetLevelFogColor() & 0xFFFFFF;
0
Ritor1
parents:
diff changeset
639 if (uFlags & 0x0400)
Ritor1
parents:
diff changeset
640 uFlags2 |= 0x01;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
641 /*if ( !pRenderer->pRenderD3D && uCurrentlyLoadedLevelType == LEVEL_Outdoor && pMobileLightsStack->uNumLightsActive )
0
Ritor1
parents:
diff changeset
642 {
Ritor1
parents:
diff changeset
643 uFlags2 |= 0x01;
Ritor1
parents:
diff changeset
644 field_E10 = qword_5C6DF0;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
645 }*/
0
Ritor1
parents:
diff changeset
646 v6 = qword_5C6DF0 - field_E10;
Ritor1
parents:
diff changeset
647 if ( qword_5C6DF0 - field_E10 == 1 )
Ritor1
parents:
diff changeset
648 uFlags2 |= v6;
Ritor1
parents:
diff changeset
649 if (uNumStationaryLights_in_pStationaryLightsStack != pStationaryLightsStack->uNumLightsActive )
Ritor1
parents:
diff changeset
650 {
2210
Ritor1
parents: 2205
diff changeset
651 uFlags2 |= 1;
0
Ritor1
parents:
diff changeset
652 uNumStationaryLights_in_pStationaryLightsStack = pStationaryLightsStack->uNumLightsActive;
Ritor1
parents:
diff changeset
653 }
Ritor1
parents:
diff changeset
654 _44E904();
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
655 return true;
0
Ritor1
parents:
diff changeset
656 }
Ritor1
parents:
diff changeset
657
Ritor1
parents:
diff changeset
658
Ritor1
parents:
diff changeset
659 //----- (0044EDE4) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
660 bool Game::AlterGamma_BLV(BLVFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
661 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
662 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
663 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
664 {
Ritor1
parents:
diff changeset
665 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
Ritor1
parents:
diff changeset
666 return true;
Ritor1
parents:
diff changeset
667 }
Ritor1
parents:
diff changeset
668 else
Ritor1
parents:
diff changeset
669 return false;
Ritor1
parents:
diff changeset
670 }
Ritor1
parents:
diff changeset
671
Ritor1
parents:
diff changeset
672 //----- (0044EE30) --------------------------------------------------------
2006
30c2b575d25c signed fixes
zipi
parents: 1994
diff changeset
673 bool Game::AlterGamma_ODM(ODMFace *pFace, signed int *pColor)
0
Ritor1
parents:
diff changeset
674 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
675 if (uFlags2 & GAME_FLAGS_2_SATURATE_LIGHTMAPS &&
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
676 pFace->uAttributes & FACE_CAN_SATURATE_COLOR)
0
Ritor1
parents:
diff changeset
677 {
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 621
diff changeset
678 *pColor = ReplaceHSV(*pColor, 1.0, fSaturation, -1.0);
0
Ritor1
parents:
diff changeset
679 return true;
Ritor1
parents:
diff changeset
680 }
Ritor1
parents:
diff changeset
681 else
Ritor1
parents:
diff changeset
682 return false;
Ritor1
parents:
diff changeset
683 }
Ritor1
parents:
diff changeset
684
Ritor1
parents:
diff changeset
685
Ritor1
parents:
diff changeset
686 //----- (004645FA) --------------------------------------------------------
Ritor1
parents:
diff changeset
687 void Game::Deinitialize()
Ritor1
parents:
diff changeset
688 {
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
689 WriteWindowsRegistryInt("startinwindow", 1);//pRenderer->bWindowMode);
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
690 //if (pRenderer->bWindowMode)
0
Ritor1
parents:
diff changeset
691 {
2052
71a814f4482a Moved implementation to cpp
Nomad
parents: 2044
diff changeset
692 WriteWindowsRegistryInt("window X", window->GetX());
71a814f4482a Moved implementation to cpp
Nomad
parents: 2044
diff changeset
693 WriteWindowsRegistryInt("window Y", window->GetY());
1984
b00f5bb7d930 Added back window position saving
zipi
parents: 1980
diff changeset
694 }
0
Ritor1
parents:
diff changeset
695 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
Ritor1
parents:
diff changeset
696 pItemsTable->Release();
Ritor1
parents:
diff changeset
697 pNPCStats->Release();
1038
39f42990698f Cleanings
Nomad
parents: 1035
diff changeset
698
0
Ritor1
parents:
diff changeset
699 if (pMouse)
Ritor1
parents:
diff changeset
700 pMouse->Deactivate();
Ritor1
parents:
diff changeset
701
1093
c59ac5ea63f5 * stru154::GetFacePlane mistake fixed
zipi
parents: 1063
diff changeset
702 delete pRenderer;
0
Ritor1
parents:
diff changeset
703 pAudioPlayer->Release();//error
Ritor1
parents:
diff changeset
704 pNew_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
705 pGames_LOD->FreeSubIndexAndIO();
Ritor1
parents:
diff changeset
706 ClipCursor(0);
Ritor1
parents:
diff changeset
707 Game::Destroy();
Ritor1
parents:
diff changeset
708 }
Ritor1
parents:
diff changeset
709
Ritor1
parents:
diff changeset
710 //----- (0044EE7C) --------------------------------------------------------
Ritor1
parents:
diff changeset
711 bool Game::draw_debug_outlines()
Ritor1
parents:
diff changeset
712 {
Ritor1
parents:
diff changeset
713 if (uFlags & 0x04)
Ritor1
parents:
diff changeset
714 {
Ritor1
parents:
diff changeset
715 pLightmapBuilder->DrawDebugOutlines(-1);
Ritor1
parents:
diff changeset
716 pDecalBuilder->DrawDecalDebugOutlines();
Ritor1
parents:
diff changeset
717 }
Ritor1
parents:
diff changeset
718 return true;
Ritor1
parents:
diff changeset
719 }
Ritor1
parents:
diff changeset
720
Ritor1
parents:
diff changeset
721 //----- (0044EC23) --------------------------------------------------------
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
722 int Game::_44EC23(struct Polygon *a2, int *a3, signed int a4)
0
Ritor1
parents:
diff changeset
723 {
Ritor1
parents:
diff changeset
724 double v4; // st7@4
Ritor1
parents:
diff changeset
725 //double v5; // ST00_8@4
Ritor1
parents:
diff changeset
726 signed int v6; // eax@5
Ritor1
parents:
diff changeset
727 //double v7; // ST00_8@6
Ritor1
parents:
diff changeset
728 signed int result; // eax@8
Ritor1
parents:
diff changeset
729 //double v9; // ST00_8@9
Ritor1
parents:
diff changeset
730 //double v10; // ST00_8@11
Ritor1
parents:
diff changeset
731 float a2a; // [sp+14h] [bp+8h]@4
Ritor1
parents:
diff changeset
732 float a3a; // [sp+18h] [bp+Ch]@4
Ritor1
parents:
diff changeset
733 float a3b; // [sp+18h] [bp+Ch]@6
Ritor1
parents:
diff changeset
734 float a4a; // [sp+1Ch] [bp+10h]@9
Ritor1
parents:
diff changeset
735 float a4b; // [sp+1Ch] [bp+10h]@11
Ritor1
parents:
diff changeset
736
Ritor1
parents:
diff changeset
737 if ( this->uFlags2 & 2 && a2->field_59 == 5 && a2->pODMFace->uAttributes & 2 )
Ritor1
parents:
diff changeset
738 {
Ritor1
parents:
diff changeset
739 v4 = (double)a4;
Ritor1
parents:
diff changeset
740 a2a = v4;
Ritor1
parents:
diff changeset
741 *a3 |= 2u;
Ritor1
parents:
diff changeset
742 a3a = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
743 //v5 = a3a + 6.7553994e15;
Ritor1
parents:
diff changeset
744 //if ( SLODWORD(v5) >= 0 )
Ritor1
parents:
diff changeset
745 if (floorf(a3a + 0.5f) >= 0 )
Ritor1
parents:
diff changeset
746 {
Ritor1
parents:
diff changeset
747 a3b = (1.0 - this->fSaturation) * a2a;
Ritor1
parents:
diff changeset
748 //v7 = a3b + 6.7553994e15;
Ritor1
parents:
diff changeset
749 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
750 v6 = floorf(a3b + 0.5f);
Ritor1
parents:
diff changeset
751 }
Ritor1
parents:
diff changeset
752 else
Ritor1
parents:
diff changeset
753 v6 = 0;
Ritor1
parents:
diff changeset
754 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
755 {
Ritor1
parents:
diff changeset
756 a4a = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
757 //v9 = a4a + 6.7553994e15;
Ritor1
parents:
diff changeset
758 //if ( SLODWORD(v9) >= 0 )
Ritor1
parents:
diff changeset
759 if (floorf(a4a + 0.5f) >= 0)
Ritor1
parents:
diff changeset
760 {
Ritor1
parents:
diff changeset
761 a4b = (1.0 - fSaturation) * a2a;
Ritor1
parents:
diff changeset
762 //v10 = a4b + 6.7553994e15;
Ritor1
parents:
diff changeset
763 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
764 result = floorf(a4b + 0.5f);
Ritor1
parents:
diff changeset
765 }
Ritor1
parents:
diff changeset
766 else
Ritor1
parents:
diff changeset
767 result = 0;
Ritor1
parents:
diff changeset
768 }
Ritor1
parents:
diff changeset
769 else
Ritor1
parents:
diff changeset
770 result = a4;
Ritor1
parents:
diff changeset
771 }
Ritor1
parents:
diff changeset
772 else
Ritor1
parents:
diff changeset
773 result = -1;
Ritor1
parents:
diff changeset
774 return result;
Ritor1
parents:
diff changeset
775 }
Ritor1
parents:
diff changeset
776
Ritor1
parents:
diff changeset
777
Ritor1
parents:
diff changeset
778
Ritor1
parents:
diff changeset
779 //----- (00465C8B) --------------------------------------------------------
Ritor1
parents:
diff changeset
780 Game *Game::Create()
Ritor1
parents:
diff changeset
781 {
Ritor1
parents:
diff changeset
782 return new Game;
Ritor1
parents:
diff changeset
783 }
Ritor1
parents:
diff changeset
784
Ritor1
parents:
diff changeset
785 //----- (00465CF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
786 void Game::Destroy()
Ritor1
parents:
diff changeset
787 {
2370
bbf8a522dcec removing non-nullptr conditions before deletes
Grumpy7
parents: 2369
diff changeset
788 delete pGame;
0
Ritor1
parents:
diff changeset
789 pGame = nullptr;
Ritor1
parents:
diff changeset
790 }
Ritor1
parents:
diff changeset
791
Ritor1
parents:
diff changeset
792 //----- (0044ED0A) --------------------------------------------------------
Ritor1
parents:
diff changeset
793 signed int Game::_44ED0A(BLVFace *a2, int *a3, signed int a4)
Ritor1
parents:
diff changeset
794 {
Ritor1
parents:
diff changeset
795 double v4; // st7@3
Ritor1
parents:
diff changeset
796 //double v5; // ST00_8@3
Ritor1
parents:
diff changeset
797 signed int v6; // eax@4
Ritor1
parents:
diff changeset
798 //double v7; // ST00_8@5
Ritor1
parents:
diff changeset
799 signed int result; // eax@7
Ritor1
parents:
diff changeset
800 //double v9; // ST00_8@8
Ritor1
parents:
diff changeset
801 //double v10; // ST00_8@10
Ritor1
parents:
diff changeset
802 float v11; // [sp+14h] [bp+8h]@3
Ritor1
parents:
diff changeset
803 float v12; // [sp+18h] [bp+Ch]@3
Ritor1
parents:
diff changeset
804 float v13; // [sp+18h] [bp+Ch]@5
Ritor1
parents:
diff changeset
805 float v14; // [sp+1Ch] [bp+10h]@8
Ritor1
parents:
diff changeset
806 float v15; // [sp+1Ch] [bp+10h]@10
Ritor1
parents:
diff changeset
807
Ritor1
parents:
diff changeset
808 if ( this->uFlags2 & 2 && a2->uAttributes & 2 )
Ritor1
parents:
diff changeset
809 {
Ritor1
parents:
diff changeset
810 v4 = (double)a4;
Ritor1
parents:
diff changeset
811 v11 = v4;
Ritor1
parents:
diff changeset
812 *a3 |= 2u;
Ritor1
parents:
diff changeset
813 v12 = (1.0 - this->fSaturation) * v4;
Ritor1
parents:
diff changeset
814 //v5 = v12 + 6.7553994e15;
Ritor1
parents:
diff changeset
815 if (floorf(v12 + 0.5f)/* SLODWORD(v5)*/ >= 0 )
Ritor1
parents:
diff changeset
816 {
Ritor1
parents:
diff changeset
817 v13 = (1.0 - this->fSaturation) * v11;
Ritor1
parents:
diff changeset
818 //v7 = v13 + 6.7553994e15;
Ritor1
parents:
diff changeset
819 //v6 = LODWORD(v7);
Ritor1
parents:
diff changeset
820 v6 = floorf(v13 + 0.5f);
Ritor1
parents:
diff changeset
821 }
Ritor1
parents:
diff changeset
822 else
Ritor1
parents:
diff changeset
823 v6 = 0;
Ritor1
parents:
diff changeset
824 if ( a4 >= v6 )
Ritor1
parents:
diff changeset
825 {
Ritor1
parents:
diff changeset
826 v14 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
827 //v9 = v14 + 6.7553994e15;
Ritor1
parents:
diff changeset
828 if (floorf(v14 + 0.5f)/* SLODWORD(v9)*/ >= 0 )
Ritor1
parents:
diff changeset
829 {
Ritor1
parents:
diff changeset
830 v15 = (1.0 - fSaturation) * v11;
Ritor1
parents:
diff changeset
831 //v10 = v15 + 6.7553994e15;
Ritor1
parents:
diff changeset
832 //result = LODWORD(v10);
Ritor1
parents:
diff changeset
833 result = floorf(v15 + 0.5f);
Ritor1
parents:
diff changeset
834 }
Ritor1
parents:
diff changeset
835 else
Ritor1
parents:
diff changeset
836 result = 0;
Ritor1
parents:
diff changeset
837 }
Ritor1
parents:
diff changeset
838 else
Ritor1
parents:
diff changeset
839 result = a4;
Ritor1
parents:
diff changeset
840 }
Ritor1
parents:
diff changeset
841 else
Ritor1
parents:
diff changeset
842 result = -1;
Ritor1
parents:
diff changeset
843 return result;
Ritor1
parents:
diff changeset
844 }
Ritor1
parents:
diff changeset
845
Ritor1
parents:
diff changeset
846
Ritor1
parents:
diff changeset
847 //----- (0044E4B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
848 Game::Game()
Ritor1
parents:
diff changeset
849 {
Ritor1
parents:
diff changeset
850 uNumStationaryLights = 0;
Ritor1
parents:
diff changeset
851 uNumBloodsplats = 0;
Ritor1
parents:
diff changeset
852 field_E0C = 0;
Ritor1
parents:
diff changeset
853 field_E10 = 0;
Ritor1
parents:
diff changeset
854 uNumStationaryLights_in_pStationaryLightsStack = 0;
Ritor1
parents:
diff changeset
855 bGammaControlInitialized = false;
Ritor1
parents:
diff changeset
856 uFlags = 0;
Ritor1
parents:
diff changeset
857 uFlags2 = 0;
Ritor1
parents:
diff changeset
858 uSomeGammaStartTime = 0;
Ritor1
parents:
diff changeset
859 uSomeGammaDeltaTime = 0;
Ritor1
parents:
diff changeset
860
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
861 //pThreadWardInstance = new ThreadWard;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
862 pThreadWardInstance = nullptr;
0
Ritor1
parents:
diff changeset
863 pParticleEngine = new ParticleEngine;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1642
diff changeset
864 pMouse = pMouseInstance = new Mouse;
0
Ritor1
parents:
diff changeset
865 pLightmapBuilder = new LightmapBuilder;
Ritor1
parents:
diff changeset
866 pVisInstance = new Vis;
Ritor1
parents:
diff changeset
867 pStru6Instance = new stru6;
Ritor1
parents:
diff changeset
868 pIndoorCameraD3D = new IndoorCameraD3D;
Ritor1
parents:
diff changeset
869 pStru9Instance = new stru9;
Ritor1
parents:
diff changeset
870 pStru10Instance = new stru10;
1391
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
871 //pStru11Instance = new stru11;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
872 pStru11Instance = nullptr;
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
873 //pStru12Instance = new stru12(pStru11Instance);
cc9a3a24d61d Moved stru11, stru12 and some SW Rendering stuff to the archives.
Nomad
parents: 1277
diff changeset
874 pStru12Instance = nullptr;
1397
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
875 //pCShow = new CShow;
eb02a65e5c82 Quick Spell fixed.
Nomad
parents: 1394
diff changeset
876 pCShow = nullptr;
0
Ritor1
parents:
diff changeset
877 pKeyboardInstance = new Keyboard;
Ritor1
parents:
diff changeset
878 pGammaController = new GammaController;
Ritor1
parents:
diff changeset
879
Ritor1
parents:
diff changeset
880 uFlags |= 0x0800;
Ritor1
parents:
diff changeset
881 uFlags2 |= 0x24;
Ritor1
parents:
diff changeset
882
Ritor1
parents:
diff changeset
883 _44F0FD();
Ritor1
parents:
diff changeset
884 }
Ritor1
parents:
diff changeset
885
Ritor1
parents:
diff changeset
886 //----- (0044E7F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
887 Game::~Game()
Ritor1
parents:
diff changeset
888 {
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
889 delete pGammaController;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
890 delete pKeyboardInstance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
891 /*delete pCShow;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
892 delete pStru12Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
893 delete pStru11Instance;*/
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
894 delete pStru10Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
895 delete pStru9Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
896 delete pIndoorCameraD3D;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
897 delete pStru6Instance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
898 delete pVisInstance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
899 delete pLightmapBuilder;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
900 delete pMouseInstance;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
901 delete pParticleEngine;
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
902 //delete pThreadWardInstance;
0
Ritor1
parents:
diff changeset
903 }
Ritor1
parents:
diff changeset
904
Ritor1
parents:
diff changeset
905 //----- (0044E904) --------------------------------------------------------
Ritor1
parents:
diff changeset
906 void Game::_44E904()
Ritor1
parents:
diff changeset
907 {
Ritor1
parents:
diff changeset
908 //Game *v1; // esi@1
Ritor1
parents:
diff changeset
909 unsigned __int64 v2; // qax@1
Ritor1
parents:
diff changeset
910 unsigned int v3; // ecx@1
Ritor1
parents:
diff changeset
911 int v4; // edi@1
Ritor1
parents:
diff changeset
912 unsigned __int8 v5; // cf@7
Ritor1
parents:
diff changeset
913 double v6; // st7@13
Ritor1
parents:
diff changeset
914 double v7; // st7@15
Ritor1
parents:
diff changeset
915 signed __int64 v8; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
916
Ritor1
parents:
diff changeset
917 //v1 = this;
Ritor1
parents:
diff changeset
918 v2 = pEventTimer->Time();
Ritor1
parents:
diff changeset
919 v4 = (v2 - uSomeGammaStartTime) >> 32;
Ritor1
parents:
diff changeset
920 v3 = v2 - LODWORD(uSomeGammaStartTime);
Ritor1
parents:
diff changeset
921 v8 = v2 - uSomeGammaStartTime;
Ritor1
parents:
diff changeset
922 if ( v4 < 0
Ritor1
parents:
diff changeset
923 || SHIDWORD(v2) < ((unsigned int)v2 < LODWORD(uSomeGammaStartTime)) + HIDWORD(uSomeGammaStartTime) | v4 == 0
Ritor1
parents:
diff changeset
924 && v3 <= 0x80 )
Ritor1
parents:
diff changeset
925 {
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
926 if ( v4 < 0 )
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
927 {
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
928 v3 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
929 v4 = 0;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
930 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
931 v8 = __PAIR__(v4, v3);
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
932 }
0
Ritor1
parents:
diff changeset
933 }
Ritor1
parents:
diff changeset
934 else
Ritor1
parents:
diff changeset
935 {
Ritor1
parents:
diff changeset
936 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
937 {
Ritor1
parents:
diff changeset
938 LODWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
939 HIDWORD(uSomeGammaDeltaTime) = 0;
Ritor1
parents:
diff changeset
940 }
Ritor1
parents:
diff changeset
941 else
Ritor1
parents:
diff changeset
942 {
Ritor1
parents:
diff changeset
943 LODWORD(uSomeGammaDeltaTime) = v3;
Ritor1
parents:
diff changeset
944 HIDWORD(uSomeGammaDeltaTime) = v4;
Ritor1
parents:
diff changeset
945 }
Ritor1
parents:
diff changeset
946 v5 = __CFADD__(v3, -128);
Ritor1
parents:
diff changeset
947 v3 -= 128;
Ritor1
parents:
diff changeset
948 v4 = v5 + v4 - 1;
1421
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
949 uSomeGammaStartTime = v2;
4fff79f04dbd more label cleaning 4
zipi
parents: 1397
diff changeset
950 v8 = __PAIR__(v4, v3);
0
Ritor1
parents:
diff changeset
951 }
Ritor1
parents:
diff changeset
952 if ( uSomeGammaDeltaTime )
Ritor1
parents:
diff changeset
953 v6 = (double)(signed __int64)(uSomeGammaDeltaTime - __PAIR__(v4, v3));
Ritor1
parents:
diff changeset
954 else
Ritor1
parents:
diff changeset
955 v6 = (double)v8;
Ritor1
parents:
diff changeset
956 v7 = v6 * 0.0078125;
Ritor1
parents:
diff changeset
957 if ( v7 < 0.0 || v7 <= 1.0 )
Ritor1
parents:
diff changeset
958 {
Ritor1
parents:
diff changeset
959 if ( v7 < 0.0 )
Ritor1
parents:
diff changeset
960 v7 = 0.0;
Ritor1
parents:
diff changeset
961 }
Ritor1
parents:
diff changeset
962 else
Ritor1
parents:
diff changeset
963 v7 = 1.0;
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
964 //if ( pRenderer->pRenderD3D )
0
Ritor1
parents:
diff changeset
965 fSaturation = v7;
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
966 //else
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
967 // fSaturation = (1.0 - 0.5) * v7 + 0.5;
0
Ritor1
parents:
diff changeset
968 }
Ritor1
parents:
diff changeset
969
Ritor1
parents:
diff changeset
970 //----- (0044EA17) --------------------------------------------------------
Ritor1
parents:
diff changeset
971 bool Game::InitializeGammaController()
Ritor1
parents:
diff changeset
972 {
2152
d44b7775fc06 Removed DirectDraw2 compatibility.
Nomad
parents: 2151
diff changeset
973 //if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT ||
d44b7775fc06 Removed DirectDraw2 compatibility.
Nomad
parents: 2151
diff changeset
974 //pVersion->pVersionInfo.dwMajorVersion != 4 )
0
Ritor1
parents:
diff changeset
975 pGammaController->InitializeFromSurface(pRenderer->pFrontBuffer4);
Ritor1
parents:
diff changeset
976
Ritor1
parents:
diff changeset
977 bGammaControlInitialized = true;
Ritor1
parents:
diff changeset
978 uSomeGammaStartTime = pEventTimer->Time();
Ritor1
parents:
diff changeset
979 return true;
Ritor1
parents:
diff changeset
980 }
Ritor1
parents:
diff changeset
981
Ritor1
parents:
diff changeset
982 //----- (0044EA5E) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
983 bool Game::PickMouse(float fPickDepth, unsigned int uMouseX, unsigned int uMouseY, bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
984 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
985 /*if (pCurrentScreen != SCREEN_GAME|| !pRenderer->pRenderD3D)
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
986 return false;*/
0
Ritor1
parents:
diff changeset
987
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
988 if (!pVisInstance)
0
Ritor1
parents:
diff changeset
989 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
990 MessageBoxW(nullptr, L"The 'Vis' object pointer has not been instatiated, but CGame::Pick() is trying to call through it.", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
991 return false;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
992 }
0
Ritor1
parents:
diff changeset
993
692
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
994 if (uMouseX >= (signed int)pViewport->uScreen_TL_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
995 uMouseX <= (signed int)pViewport->uScreen_BR_X &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
996 uMouseY >= (signed int)pViewport->uScreen_TL_Y &&
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
997 uMouseY <= (signed int)pViewport->uScreen_BR_Y)
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
998 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
999 pVisInstance->PickMouse(fPickDepth, uMouseX, uMouseY, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1000
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1001 if (bOutline)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1002 OutlineSelection();
0
Ritor1
parents:
diff changeset
1003 }
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1004
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1005 return true;
0
Ritor1
parents:
diff changeset
1006 }
Ritor1
parents:
diff changeset
1007 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1008
Ritor1
parents:
diff changeset
1009 //----- (0044EB12) --------------------------------------------------------
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1010 bool Game::PickKeyboard(bool bOutline, Vis_SelectionFilter *sprite_filter, Vis_SelectionFilter *face_filter)
0
Ritor1
parents:
diff changeset
1011 {
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1012 if (pCurrentScreen == SCREEN_GAME && pVisInstance /*&& pRenderer->pRenderD3D*/)
0
Ritor1
parents:
diff changeset
1013 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1014 bool r = pVisInstance->PickKeyboard(&pVisInstance->default_list, sprite_filter, face_filter);
0
Ritor1
parents:
diff changeset
1015
Ritor1
parents:
diff changeset
1016 if (bOutline)
Ritor1
parents:
diff changeset
1017 OutlineSelection();
Ritor1
parents:
diff changeset
1018 return r;
Ritor1
parents:
diff changeset
1019 }
Ritor1
parents:
diff changeset
1020 return false;
Ritor1
parents:
diff changeset
1021 }
123
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1022 /*
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1023 Result::Code Game::PickKeyboard(bool bOutline, struct unnamed_F93E6C *a3, struct unnamed_F93E6C *a4)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1024 {
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1025 if (dword_4E28F8_PartyCantJumpIfTrue)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1026 return Result::Generic;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1027
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1028 pVis->PickKeyboard(a3, a4);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1029 if (bOutline)
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1030 Game_outline_selection((int)this);
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1031 return Result::Success;
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1032 }
4e35bb416dea 11.02.13
Ritor1
parents: 101
diff changeset
1033 */
0
Ritor1
parents:
diff changeset
1034 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1035
Ritor1
parents:
diff changeset
1036 //----- (0044EB5A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1037 void Game::OutlineSelection()
Ritor1
parents:
diff changeset
1038 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1039 if (!pVisInstance)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1040 return;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1041
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1042 if (!pVisInstance->default_list.uNumPointers)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1043 return;
0
Ritor1
parents:
diff changeset
1044
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1045 Vis_ObjectInfo* object_info = pVisInstance->default_list.object_pointers[0];
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1046 if (object_info)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1047 switch (object_info->object_type)
0
Ritor1
parents:
diff changeset
1048 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1049 case VisObjectType_Sprite:
0
Ritor1
parents:
diff changeset
1050 {
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1051 Log::Warning(L"Sprite outline currently unsupported");
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1052 return;
0
Ritor1
parents:
diff changeset
1053 }
Ritor1
parents:
diff changeset
1054
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1055 case VisObjectType_Face:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1056 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1057 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0
Ritor1
parents:
diff changeset
1058 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1059 ODMFace* face = (ODMFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1060 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1061 face->uAttributes &= ~FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1062 else
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1063 face->uAttributes |= FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1064 }
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1065 else if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1066 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1067 BLVFace* face = (BLVFace *)object_info->object;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1068 if (face->uAttributes & FACE_OUTLINED)
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1069 face->uAttributes &= ~FACE_OUTLINED;
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1070 else
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1071 face->uAttributes |= FACE_OUTLINED;
0
Ritor1
parents:
diff changeset
1072 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1507
diff changeset
1073 else Error("Invalid level type", uCurrentlyLoadedLevelType);
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1074 }
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 293
diff changeset
1075 break;
194
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1076
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1077 default:
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1078 {
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1079 MessageBoxW(nullptr, L"Undefined CObjectInfo type requested in CGame::outline_selection()", nullptr, 0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1080 ExitProcess(0);
650d96af8855 Vis overhaul; sprites can be picked by mouse
Nomad
parents: 190
diff changeset
1081 }
0
Ritor1
parents:
diff changeset
1082 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1083 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1084 //----- (004304E7) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1085 void GameUI_MsgProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1086 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1087 //signed int v0; // edi@6
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1088 //char *v1; // esi@6
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1089 unsigned int v2; // edx@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1090 Actor *pActor; // ecx@13
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1091 int v4; // ecx@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1092 //NPCData *pNPCData0; // eax@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1093 //int v6; // edx@20
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1094 //int v7; // ecx@29
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1095 //unsigned int v8; // edx@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1096 //unsigned int v9; // ecx@60
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1097 unsigned int v10; // ecx@73
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1098 //unsigned int v11; // eax@75
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1099 unsigned __int8 v12; // sf@75
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1100 unsigned __int8 v13; // of@75
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1101 int v14; // eax@98
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1102 unsigned int v15; // eax@102
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1103 unsigned __int8 v16; // al@104
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1104 unsigned __int8 v17; // al@105
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1105 int v18; // eax@106
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1106 float v19; // ST64_4@121
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1107 // unsigned int v20; // ecx@121
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1108 float v21; // ST64_4@126
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1109 float v22; // ST64_4@127
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1110 // unsigned int v23; // ecx@135
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1111 unsigned int v24; // ecx@149
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1112 // unsigned int v25; // ecx@165
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1113 // GUIWindow *pWindow; // eax@204
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1114 // unsigned int v27; // edx@204
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1115 // unsigned int v28; // ecx@204
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1116 GUIWindow *pWindow2; // ecx@248
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1117 //int v30; // edx@258
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1118 //const char *v31; // ecx@262
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1119 signed int v32; // eax@269
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1120 unsigned int v33; // eax@277
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1121 unsigned __int8 v34; // al@279
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1122 unsigned __int8 v35; // al@280
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1123 //GUIWindow *pWindow3; // ecx@332
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1124 int v37; // eax@341
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1125 int v38; // eax@358
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1126 SHORT v39; // ax@365
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1127 //signed int v40; // eax@365
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1128 char *v41; // eax@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1129 int v42; // eax@396
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1130 // POINT *pPoint; // eax@397
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1131 signed int v44; // eax@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1132 int v45; // edx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1133 signed int v46; // ecx@398
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1134 char v47; // zf@399
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1135 char v48; // zf@405
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1136 BLVFace *pBLVFace; // ecx@410
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1137 ODMFace *pODMFace; // ecx@412
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1138 CastSpellInfo *pSpellInfo; // ecx@415
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1139 // void *v52; // eax@424
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1140 __int16 v53; // ax@431
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1141 int v54; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1142 int v55; // ecx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1143 int v56; // edx@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1144 int v57; // eax@432
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1145 Player *pPlayer; // edx@442
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1146 unsigned int pMapNum; // eax@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1147 signed int v60; // ST64_4@459
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1148 //NPCData *pNPCData2; // eax@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1149 //unsigned __int64 v62; // kr00_8@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1150 __int16 v63; // dx@479
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1151 unsigned int v64; // eax@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1152 int v65; // ecx@486
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1153 int v66; // eax@488
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1154 char *v67; // eax@489
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1155 __int16 v68; // dx@498
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1156 char *v69; // eax@512
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1157 int v70; // eax@525
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1158 int v71; // edi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1159 NPCData *pNPCData3; // esi@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1160 char *v73; // ecx@533
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1161 signed int v74; // edi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1162 int v75; // eax@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1163 int v76; // esi@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1164 int v77; // eax@537
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1165 Player *pPlayer2; // ecx@549
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1166 //int v79; // ecx@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1167 //unsigned int v80; // edx@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1168 signed int v81; // eax@552
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1169 // POINT *pPoint2; // eax@553
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1170 signed int v83; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1171 signed int v84; // ecx@554
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1172 GUIButton *pButton; // eax@578
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1173 unsigned int v86; // eax@583
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1174 const char *v87; // ecx@595
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1175 const char *v88; // ecx@596
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1176 //unsigned int v89; // eax@598
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1177 unsigned int v90; // eax@602
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1178 int v91; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1179 int v92; // eax@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1180 int v93; // edx@605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1181 int pPlayerNum; // edx@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1182 int v95; // eax@611
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1183 //const char *v96; // ecx@621
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1184 unsigned int v97; // eax@624
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1185 int v98; // eax@636
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1186 // unsigned __int8 v99; // al@643
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1187 // Player *pPlayer3; // eax@648
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1188 // int v101; // ecx@648
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1189 // int v102; // edx@652
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1190 int v103; // eax@671
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1191 Player *pPlayer4; // ecx@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1192 int v105; // eax@718
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1193 Player *pPlayer5; // ST78_4@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1194 unsigned int v107; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1195 unsigned int v108; // eax@758
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1196 unsigned int v115; // eax@764
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1197 int v116; // eax@776
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1198 // POINT *pPoint3; // eax@777
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1199 unsigned int v118; // eax@785
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1200 unsigned int v119; // ecx@786
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1201 // unsigned int v120; // [sp-28h] [bp-624h]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1202 unsigned int v121; // [sp-28h] [bp-624h]@711
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1203 // unsigned int v122; // [sp-24h] [bp-620h]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1204 unsigned int v123; // [sp-24h] [bp-620h]@711
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1205 // unsigned int v124; // [sp-20h] [bp-61Ch]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1206 unsigned int v125; // [sp-20h] [bp-61Ch]@711
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1207 // unsigned int v126; // [sp-1Ch] [bp-618h]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1208 int v127; // [sp-1Ch] [bp-618h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1209 unsigned int v128; // [sp-1Ch] [bp-618h]@711
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1210 // int v129; // [sp-18h] [bp-614h]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1211 //signed int v130; // [sp-18h] [bp-614h]@107
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1212 // int v131; // [sp-14h] [bp-610h]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1213 //unsigned int v132; // [sp-14h] [bp-610h]@107
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1214 //unsigned int v133; // [sp-10h] [bp-60Ch]@60
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1215 // unsigned int v134; // [sp-10h] [bp-60Ch]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1216 //signed int v135; // [sp-10h] [bp-60Ch]@107
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1217 // unsigned int v136; // [sp-10h] [bp-60Ch]@121
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1218 //unsigned int v137; // [sp-Ch] [bp-608h]@60
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1219 // unsigned int v138; // [sp-Ch] [bp-608h]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1220 //signed int v139; // [sp-Ch] [bp-608h]@107
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1221 // unsigned int v140; // [sp-Ch] [bp-608h]@121
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1222 // enum WindowType pWindowType; // [sp-8h] [bp-604h]@56
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1223 //enum WindowType pWindowType1; // [sp-8h] [bp-604h]@60
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1224 // unsigned __int8 v143; // [sp-8h] [bp-604h]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1225 //int v144; // [sp-8h] [bp-604h]@107
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1226 // enum WindowType pWindowType2; // [sp-8h] [bp-604h]@121
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1227 //const char *v146; // [sp-8h] [bp-604h]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1228 //unsigned int v147; // [sp-8h] [bp-604h]@550
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1229 //int v148; // [sp-4h] [bp-600h]@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1230 GUIButton *pButton2; // [sp-4h] [bp-600h]@59
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1231 // const char *v150; // [sp-4h] [bp-600h]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1232 //unsigned int v151; // [sp-4h] [bp-600h]@107
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1233 // int v152; // [sp-4h] [bp-600h]@121
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1234 // int v153; // [sp-4h] [bp-600h]@135
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1235 //int v154; // [sp-4h] [bp-600h]@149
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1236 // int v155; // [sp-4h] [bp-600h]@165
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1237 // int v156; // [sp-4h] [bp-600h]@204
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1238 //const char *v157; // [sp-4h] [bp-600h]@444
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1239 //unsigned int v158; // [sp-4h] [bp-600h]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1240 //__int16 v159; // [sp-4h] [bp-600h]@550
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1241 // int v160; // [sp-4h] [bp-600h]@599
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1242 const char *v161; // [sp-4h] [bp-600h]@637
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1243 //int v162; // [sp+0h] [bp-5FCh]@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1244 //int v163; // [sp+0h] [bp-5FCh]@59
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1245 // Texture *pTexture; // [sp+0h] [bp-5FCh]@86
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1246 //int v165; // [sp+0h] [bp-5FCh]@107
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1247 // int v166; // [sp+0h] [bp-5FCh]@121
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1248 // int v167; // [sp+0h] [bp-5FCh]@135
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1249 //int v168; // [sp+0h] [bp-5FCh]@149
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1250 // int v169; // [sp+0h] [bp-5FCh]@165
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1251 // int v170; // [sp+0h] [bp-5FCh]@204
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1252 //signed int v171; // [sp+0h] [bp-5FCh]@259
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1253 KeyToggleType pKeyToggleType; // [sp+0h] [bp-5FCh]@287
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1254 char *v173; // [sp+0h] [bp-5FCh]@444
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1255 char *v174; // [sp+0h] [bp-5FCh]@449
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1256 //int v175; // [sp+0h] [bp-5FCh]@550
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1257 // int v176; // [sp+0h] [bp-5FCh]@599
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1258 const char *v177; // [sp+0h] [bp-5FCh]@629
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1259 char *v178; // [sp+0h] [bp-5FCh]@637
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1260 // int v179; // [sp+4h] [bp-5F8h]@0
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1261 //signed int _this; // [sp+14h] [bp-5E8h]@22
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1262 // signed int thisa; // [sp+14h] [bp-5E8h]@251
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1263 signed int thisb; // [sp+14h] [bp-5E8h]@272
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1264 Player *pPlayer7; // [sp+14h] [bp-5E8h]@373
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1265 Player *pPlayer8; // [sp+14h] [bp-5E8h]@377
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1266 char *pMapName; // [sp+14h] [bp-5E8h]@445
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1267 Player *pPlayer9; // [sp+14h] [bp-5E8h]@455
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1268 int thisg; // [sp+14h] [bp-5E8h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1269 int thish; // [sp+14h] [bp-5E8h]@528
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1270 signed int thisi; // [sp+14h] [bp-5E8h]@535
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1271 MapInfo *pMapInfo; // [sp+14h] [bp-5E8h]@604
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1272 Player *pPlayer10; // [sp+14h] [bp-5E8h]@641
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1273 // int thisl; // [sp+14h] [bp-5E8h]@648
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1274 int uMessageParam; // [sp+18h] [bp-5E4h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1275 int uAction; // [sp+1Ch] [bp-5E0h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1276 NPCData *pNPCData4; // [sp+20h] [bp-5DCh]@23
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1277 unsigned int uNumSeconds; // [sp+24h] [bp-5D8h]@18
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1278 char v197; // [sp+2Bh] [bp-5D1h]@101
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1279 enum UIMessageType uMessage; // [sp+2Ch] [bp-5D0h]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1280 unsigned int v199; // [sp+30h] [bp-5CCh]@7
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1281 char *v200; // [sp+34h] [bp-5C8h]@518
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1282 // POINT v201; // [sp+38h] [bp-5C4h]@553
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1283 POINT v202; // [sp+40h] [bp-5BCh]@141
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1284 POINT a2; // [sp+48h] [bp-5B4h]@127
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1285 // POINT v204; // [sp+50h] [bp-5ACh]@777
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1286 POINT v205; // [sp+58h] [bp-5A4h]@171
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1287 // POINT v206; // [sp+60h] [bp-59Ch]@553
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1288 POINT v207; // [sp+68h] [bp-594h]@155
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1289 // POINT v208; // [sp+70h] [bp-58Ch]@397
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1290 // POINT v209; // [sp+78h] [bp-584h]@777
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
1291 // POINT v210; // [sp+80h] [bp-57Ch]@397
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1292 POINT v211; // [sp+88h] [bp-574h]@704
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1293 //__int64 v212; // [sp+90h] [bp-56Ch]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1294 int v213; // [sp+98h] [bp-564h]@385
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1295 char pLevelName[32]; // [sp+9Ch] [bp-560h]@380
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1296 char pOut[32]; // [sp+BCh] [bp-540h]@370
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1297 FrameTableTxtLine v216; // [sp+DCh] [bp-520h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1298 int v217[9]; // [sp+158h] [bp-4A4h]@652
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1299 FrameTableTxtLine v218; // [sp+17Ch] [bp-480h]@524
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1300 char a1[64]; // [sp+1F8h] [bp-404h]@467
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1301 char Str2[128]; // [sp+238h] [bp-3C4h]@527
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1302 Actor actor; // [sp+2B8h] [bp-344h]@4
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1303 //unsigned short* screenshot;
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
1304 int currHour;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1305
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1306 dword_50CDC8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1307 if ( !pEventTimer->bPaused )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1308 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1309 pParty->sEyelevel = pParty->uDefaultEyelevel;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1310 pParty->uPartyHeight = pParty->uDefaultPartyHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1311 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1312 if ( bDialogueUI_InitializeActor_NPC_ID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1313 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1314 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1315 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1316 dword_5B65D0_dialogue_actor_npc_id = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1317 actor.sNPC_ID = bDialogueUI_InitializeActor_NPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1318 GameUI_InitializeDialogue(&actor, false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1319 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1320 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1321 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1322 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1323 //v1 = "";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1324 while ( 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1325 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1326 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1327 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1328
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1329 pMessageQueue_50CBD0->PopMessage(&uMessage, &uMessageParam, (int *)&v199);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1330 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1331 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1332 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1333 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1334 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1335 case UIMSG_PlayArcomage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1336 pVideoPlayer->_4BF5B2();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1337 pArcomageGame->bGameInProgress = 1;
2339
63e1388c5463 Moving functions from unsorted_subs.h pt3
Grumpy7
parents: 2338
diff changeset
1338 ArcomageGame::PrepareArcomage();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1339 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1340 case UIMSG_StartNPCDialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1341 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1342 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1343 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1344 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1345 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1346 dword_5B65D0_dialogue_actor_npc_id = pActors[uMessageParam].sNPC_ID;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1347 pActor = &pActors[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1348 //goto _actor_init_dlg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1349 GameUI_InitializeDialogue(pActor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1350 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1351 case UIMSG_StartHireling1Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1352 case UIMSG_StartHireling2Dialogue:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1353 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1354 if (bNoNPCHiring || pCurrentScreen)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1355 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1356
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1357 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1358 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1359 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1360 int hireling_idx = uMessage - UIMSG_StartHireling1Dialogue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1361 v4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1362
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1363 for (uint i = 0; i < 2; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1364 //pNPCData0 = pParty->pHirelings;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1365 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1366 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1367 if (pParty->pHirelings[i].pName)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1368 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1369 //v6 = uAction++;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1370 pTmpBuf[uAction++] = i;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1371 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1372 //++pNPCData0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1373 //++v4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1374 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1375 //while ( (signed int)pNPCData0 < (signed int)&pParty->pPickedItem );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1376
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1377 //_this = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1378 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1379 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
1380 NPCData* npc = &pNPCStats->pNewNPCData[i];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1381 //do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1382 //{
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1383 if (npc->Hired() &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1384 (!pParty->pHirelings[0].pName || strcmp(npc->pName, pParty->pHirelings[0].pName)) &&
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1385 (!pParty->pHirelings[1].pName || strcmp(npc->pName, pParty->pHirelings[1].pName)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1386 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1387 //v7 =;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1388 pTmpBuf[uAction++] = i + 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1389 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1390 //++_this;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1391 //++pNPCData4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1392 //}
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1393 //while ( _this < (signed int)pNPCStats->uNumNewNPCs );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1394 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1395
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1396 if ( (signed int)(hireling_idx + pParty->hirelingScrollPosition) < uAction )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1397 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1398 //Actor::Actor(&actor);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1399 memset(&actor, 0, 0x344u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1400 actor.sNPC_ID += -1 - pParty->hirelingScrollPosition - hireling_idx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1401 pActor = &actor;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1402 GameUI_InitializeDialogue(&actor, true);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1403 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1404 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1405 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1406
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1407 case UIMSG_BuyInShop_Identify_Repair:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1408 UIShop_Buy_Identify_Repair();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1409 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1410 case UIMSG_ClickNPCTopic:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1411 ClickNPCTopic(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1412 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1413 case UIMSG_SelectShopDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1414 OnSelectShopDialogueOption(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1415 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1416 case UIMSG_SelectNPCDialogueOption:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1417 OnSelectNPCDialogueOption((DIALOGUE_TYPE)uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1418 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1419 case UIMSG_ClickHouseNPCPortrait:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1420 _4B4224_UpdateNPCTopics(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1421 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1422 case UIMSG_StartNewGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1423 if ( dword_6BE138 == 124 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1424 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1425 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1426 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1427 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1428 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1429 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1430 uGameState = GAME_STATE_NEWGAME_OUT_GAMEMENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1431 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1432 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1433 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1434 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1435 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1436 ShowStatusBarString(pGlobalTXT_LocalizationStrings[201], 2u);// "Are you sure? Click again to start a New Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1437 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1438 dword_6BE138 = 124;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1439 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1440 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1441 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1442 case UIMSG_Game_OpenLoadGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1443 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1444 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1445 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1446 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1447 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1448 pCurrentScreen = SCREEN_LOADGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1449 LoadUI_Load(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1450 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1451 case UIMSG_Quit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1452 if ( dword_6BE138 == 132 || uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1453 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1454 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1455 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1456 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1457 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1458 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1459 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1460 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1461 if ( !uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1462 pAudioPlayer->PlaySound((SoundID)(SOUND_EnteringAHouse|0x1), 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1463 uGameState = GAME_STATE_GAME_QUITTING_TO_MAIN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1464 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1465 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1466 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1467 ShowStatusBarString(pGlobalTXT_LocalizationStrings[82], 2);// "Are you sure? Click again to quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1468 pAudioPlayer->PlaySound(SOUND_20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1469 dword_6BE138 = 132;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1470 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1471 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1472 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1473 case UIMSG_80:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1474 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1475 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1476 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1477 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1478 pCurrentScreen = SCREEN_OPTIONS;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1479 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_8, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1480 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1481 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1482 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1483 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1484 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1485 GUIWindow::Create(215, 199, 17, 17, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1486 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1487 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1488 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1489 if ( pSaveListPosition >= uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1490 pSaveListPosition = uMessageParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1491 GUIWindow::Create(215, 323, 17, 17, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1492 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1493 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1494 GUIWindow::Create(350, 302, 106, 42, WINDOW_CloseRestWindowBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1495 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1496 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1497 GUIWindow::Create(241, 302, 106, 42, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1498 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1499 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1500 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1501 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1502 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1503 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1504 v10 = pSaveListPosition + uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1505 if ( dword_6BE138 == pSaveListPosition + uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1506 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1507 pMessageQueue_50CBD0->AddMessage(UIMSG_SaveLoadBtn, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1508 pMessageQueue_50CBD0->AddMessage(UIMSG_LoadGame, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1509 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1510 uLoadGameUI_SelectedSlot = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1511 dword_6BE138 = v10;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1512 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1513 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1514 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1515 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1516 if ( strcmp((const char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], pGlobalTXT_LocalizationStrings[72]) )// "Empty"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1517 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, (const char *)&pSavegameHeader[uLoadGameUI_SelectedSlot]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1518 pKeyActionMap->uNumKeysPressed = strlen((const char *)pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1519 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1520 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1521 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1522 if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1523 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1524 LoadGame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1525 uGameState = GAME_STATE_LOADING_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1526 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1527 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1528 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1529 case UIMSG_SaveGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1530 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1531 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1532 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1533 strcpy((char *)&pSavegameHeader[uLoadGameUI_SelectedSlot], (const char *)pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1534 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1535 DoSavegame(uLoadGameUI_SelectedSlot);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1536 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1537 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1538 case UIMSG_Game_OpenSaveGameDialog:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1539 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1540 pCurrentScreen = SCREEN_SAVEGAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1541 SaveUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1542 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1543 case UIMSG_Game_OpenOptionsDialog://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1544 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1545 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1546 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1547 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1548 pCurrentScreen = SCREEN_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1549
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1550 options_menu_skin.uTextureID_Background = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1551 options_menu_skin.uTextureID_TurnSpeed[2] = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1552 options_menu_skin.uTextureID_TurnSpeed[1] = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1553 options_menu_skin.uTextureID_TurnSpeed[0] = pIcons_LOD->LoadTexture("con_Smoo", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1554 options_menu_skin.uTextureID_ArrowLeft = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1555 options_menu_skin.uTextureID_ArrowRight = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1556 options_menu_skin.uTextureID_SoundLevels[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1557 options_menu_skin.uTextureID_SoundLevels[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1558 options_menu_skin.uTextureID_SoundLevels[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1559 options_menu_skin.uTextureID_SoundLevels[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1560 options_menu_skin.uTextureID_SoundLevels[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1561 options_menu_skin.uTextureID_SoundLevels[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1562 options_menu_skin.uTextureID_SoundLevels[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1563 options_menu_skin.uTextureID_SoundLevels[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1564 options_menu_skin.uTextureID_SoundLevels[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1565 options_menu_skin.uTextureID_SoundLevels[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1566 options_menu_skin.uTextureID_FlipOnExit = pIcons_LOD->LoadTexture("option04", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1567 options_menu_skin.uTextureID_AlwaysRun = pIcons_LOD->LoadTexture("option03", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1568 options_menu_skin.uTextureID_ShowDamage = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1569 options_menu_skin.uTextureID_WalkSound = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1570
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1571 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Options, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1572 pGUIWindow_CurrentMenu->CreateButton(22, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1573 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1574 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1575 1, 0, UIMSG_SetTurnSpeed, 0x80, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1576 pGUIWindow_CurrentMenu->CreateButton(93, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1577 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1578 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1579 1, 0, UIMSG_SetTurnSpeed, 0x40u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1580 pGUIWindow_CurrentMenu->CreateButton(164, 270,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1581 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1582 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1583 1, 0, UIMSG_SetTurnSpeed, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1584
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1585 pGUIWindow_CurrentMenu->CreateButton(20, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1586 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1587 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1588 1, 0, UIMSG_ToggleWalkSound, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1589 pGUIWindow_CurrentMenu->CreateButton(128, 303,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1590 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1591 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1592 1, 0, UIMSG_ToggleShowDamage, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1593 pGUIWindow_CurrentMenu->CreateButton(20, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1594 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1595 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1596 1, 0, UIMSG_ToggleAlwaysRun, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1597 pGUIWindow_CurrentMenu->CreateButton(128, 325,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1598 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureWidth,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1599 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureHeight,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1600 1, 0, UIMSG_ToggleFlipOnExit, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1601
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1602 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1603 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1604 pGUIWindow_CurrentMenu->CreateButton(263, 162, 172, 17, 1, 0, UIMSG_ChangeSoundVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1605
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1606 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1607 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1608 pGUIWindow_CurrentMenu->CreateButton(263, 216, 172, 17, 1, 0, UIMSG_ChangeMusicVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1609
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1610 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(243, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1611 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(435, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1612 pGUIWindow_CurrentMenu->CreateButton(263, 270, 172, 17, 1, 0, UIMSG_ChangeVoiceVolume, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1613
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1614 pGUIWindow_CurrentMenu->CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[619], 0); // "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1615 pGUIWindow_CurrentMenu->CreateButton( 19, 140, 214, 40, 1, 0, UIMSG_OpenKeyMappingOptions, 0, 0x4Bu, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1616 pGUIWindow_CurrentMenu->CreateButton( 19, 194, 214, 40, 1, 0, UIMSG_OpenVideoOptions, 0, 86, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1617 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1618
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1619 case UIMSG_OpenKeyMappingOptions://Open
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1620 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1621 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1622 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1623 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1624 pCurrentScreen = SCREEN_KEYBOARD_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1625 uTextureID_Optkb[0] = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1626 uTextureID_Optkb[1] = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1627 uTextureID_Optkb[2] = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1628 uTextureID_Optkb[3] = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1629 uTextureID_Optkb[4] = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1630 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_KeyMappingOptions, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1631 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1632 pGUIWindow_CurrentMenu->CreateButton(19u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, UIMSG_SelectKeyPage1, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1633 pGUIWindow_CurrentMenu->CreateButton(127u, 0x12Eu, 0x6Cu, 0x14u, 1, 0, UIMSG_SelectKeyPage2, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1634 pGUIWindow_CurrentMenu->CreateButton(127u, 0x144u, 0x6Cu, 0x14u, 1, 0, UIMSG_ResetKeyMapping, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1635 pGUIWindow_CurrentMenu->CreateButton(19u, 0x144u, 0x6Cu, 0x14u, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1636 pGUIWindow_CurrentMenu->CreateButton(129u, 0x94u, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1637 pGUIWindow_CurrentMenu->CreateButton(129u, 0xA7u, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 1u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1638 pGUIWindow_CurrentMenu->CreateButton(129u, 0xBAu, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 2u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1639 pGUIWindow_CurrentMenu->CreateButton(129u, 0xCDu, 0x46u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 3u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1640 pGUIWindow_CurrentMenu->CreateButton(129u, 224u, 70u, 19u, 1, 0, UIMSG_ChangeKeyButton, 4u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1641 pGUIWindow_CurrentMenu->CreateButton(129u, 243u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 5u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1642 pGUIWindow_CurrentMenu->CreateButton(129u, 262u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 6u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1643 pGUIWindow_CurrentMenu->CreateButton(350u, 148u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 7u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1644 pGUIWindow_CurrentMenu->CreateButton(350u, 167u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 8u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1645 pGUIWindow_CurrentMenu->CreateButton(350u, 186u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 9u, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1646 pGUIWindow_CurrentMenu->CreateButton(350u, 205u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xAu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1647 pGUIWindow_CurrentMenu->CreateButton(350u, 224u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xBu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1648 pGUIWindow_CurrentMenu->CreateButton(350u, 243u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xCu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1649 pGUIWindow_CurrentMenu->CreateButton(350u, 262u, 70u, 0x13u, 1, 0, UIMSG_ChangeKeyButton, 0xDu, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1650 uGameMenuUI_CurentlySelectedKeyIdx = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1651 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1652 memset(GameMenuUI_InvaligKeyBindingsFlags.data(), 0, sizeof(GameMenuUI_InvaligKeyBindingsFlags));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1653 //*(_WORD *)KeyButtonArray[28] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1654 memcpy(pPrevVirtualCidesMapping.data(), pKeyActionMap->pVirtualKeyCodesMapping, 0x78u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1655 //v1 = "";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1656 //v0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1657 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1658 case UIMSG_ChangeKeyButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1659 if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1660 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1661 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1662 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1663 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1664 v14 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1665 if ( KeyboardPageNum != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1666 v14 = uMessageParam + 14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1667 uGameMenuUI_CurentlySelectedKeyIdx = v14;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1668 pKeyActionMap->EnterText(0, 1, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1669 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1670 case UIMSG_ResetKeyMapping:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1671 v197 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1672 pKeyActionMap->SetDefaultMapping();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1673 uAction = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1674 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1675 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1676 v15 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1677 if ( v15 != pPrevVirtualCidesMapping[uAction] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1678 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1679 if ( v197 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1680 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1681 v16 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1682 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[uAction]), v16, 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1683 v197 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1684 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1685 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1686 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1687 v17 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1688 GUI_ReplaceHotkey(LOBYTE(pPrevVirtualCidesMapping[uAction]), v17, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1689 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1690 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1691 pPrevVirtualCidesMapping[uAction] = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1692 v18 = uAction++;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1693 v13 = uAction > 28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1694 v12 = uAction - 28 < 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1695 GameMenuUI_InvaligKeyBindingsFlags[v18] = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1696 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1697 while ( v12 ^ v13 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1698 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1699 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1700 case UIMSG_SelectKeyPage1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1701 KeyboardPageNum = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1702 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1703 case UIMSG_SelectKeyPage2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1704 KeyboardPageNum = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1705 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1706 case UIMSG_OpenVideoOptions:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1707 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1708 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1709 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1710 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1711 pCurrentScreen = SCREEN_VIDEO_OPTIONS;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1712 optvid_base_texture_id = pIcons_LOD->LoadTexture("optvid", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1713 bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdH-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1714 us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdH-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1715 tinting_texture_id = pIcons_LOD->LoadTexture("opvdH-tn", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1716 uTextureID_507C20 = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1717 uTextureID_507C24 = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1718 pTextureIDs_GammaPositions[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1719 pTextureIDs_GammaPositions[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1720 pTextureIDs_GammaPositions[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1721 pTextureIDs_GammaPositions[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1722 pTextureIDs_GammaPositions[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1723 pTextureIDs_GammaPositions[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1724 pTextureIDs_GammaPositions[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1725 pTextureIDs_GammaPositions[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1726 pTextureIDs_GammaPositions[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1727 pTextureIDs_GammaPositions[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1728 not_available_bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdG-bs", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1729 not_available_us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdG-cl", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1730 not_available_tinting_texture_id = pIcons_LOD->LoadTexture("opvdG-tn", TEXTURE_16BIT_PALETTE);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1731 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_VideoOptions, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1732 pGUIWindow_CurrentMenu->CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1733 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1734 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1735 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x118u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleBloodsplats, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1736 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x12Eu, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleColoredLights, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1737 pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x144u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleTint, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1738 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1739 /*if ( !pRenderer->bWindowMode )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1740 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1741 //v0 = 1;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1742 if ( pRenderer->IsGammaSupported() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1743 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1744 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0x15u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 4u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C20), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1745 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0xD5u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 5u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C24), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1746 pGUIWindow_CurrentMenu->CreateButton(42, 162, 170, 18, 1, 0, UIMSG_1A9, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1747 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1748 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1749 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1750 case UIMSG_1A9:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1751 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1752 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1753 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1754 //--uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1755 if ( (uGammaPos -- -1) < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1756 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1757 uGammaPos = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1758 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1759 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1760 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1761 v19 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1762 pGame->pGammaController->Initialize(v19);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1763 GUIWindow::Create(21, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1764 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1765 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1766 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1767 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1768 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1769 ++uGammaPos;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1770 if ( (signed int)uGammaPos <= 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1771 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1772 v21 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1773 pGame->pGammaController->Initialize(v21);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1774 GUIWindow::Create(213, 161, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1775 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1776 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1777 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1778 uGammaPos = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1779 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1780 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1781 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1782 uGammaPos = (pMouse->GetCursorPos(&a2)->x - 42) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1783 v22 = (double)(signed int)uGammaPos * 0.1 + 0.6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1784 pGame->pGammaController->Initialize(v22);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1785 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1786 pAudioPlayer->PlaySound((SoundID)21, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1787 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1788 case UIMSG_ToggleBloodsplats:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1789 pGame->ToggleFlags2(0x20u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1790 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1791 case UIMSG_ToggleColoredLights:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1792 pRenderer->ToggleColoredLights();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1793 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1794 case UIMSG_ToggleTint:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
1795 pRenderer->ToggleTint();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1796 continue;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1797 case UIMSG_ChangeMusicVolume: //громкость музыки
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1798 if ( uMessageParam == 4 )//кнопка понижения
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1799 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1800 --uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1801 if ( (char)uMusicVolimeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1802 uMusicVolimeMultiplier = 0;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1803 GUIWindow::Create(243, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1804 if ( uMusicVolimeMultiplier )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1805 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1806 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1807 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1808 }
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1809 if ( uMessageParam == 5 )//кнопка повышения
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1810 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1811 ++uMusicVolimeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1812 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1813 uMusicVolimeMultiplier = 9;
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1814 GUIWindow::Create(435, 216, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1815 if ( uMusicVolimeMultiplier )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1816 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1817 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1818 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1819 }
2113
a94c5bee0225 SoundVolume options
Ritor1
parents: 2110
diff changeset
1820 uMusicVolimeMultiplier = (pMouse->GetCursorPos(&v202)->x - 263) / 17;//для задания громкости мышкой
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1821 if ( (char)uMusicVolimeMultiplier > 9 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1822 uMusicVolimeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1823 if ( uMusicVolimeMultiplier )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1824 pAudioPlayer->PlaySound(SOUND_Bell, -1, 0, -1, 0, 0, pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f, 0);
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2113
diff changeset
1825 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1826 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1827 case UIMSG_ChangeSoundVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1828 if ( uMessageParam == 4 )//reduce sound level button left
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1829 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1830 --uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1831 if ( (char)uSoundVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1832 uSoundVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1833 GUIWindow::Create(243, 162, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1834 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1835 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1836 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1837 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1838 if ( uMessageParam == 5 )//Increase sound level button right
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1839 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1840 ++uSoundVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1841 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1842 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1843 //v168 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1844 v24 = 435;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1845 //v154 = (int)pBtn_SliderRight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1846 GUIWindow::Create(v24, 0xA2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1847 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1848 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1849 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1850 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1851 uSoundVolumeMultiplier = (pMouse->GetCursorPos(&v207)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1852 if ( (char)uSoundVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1853 uSoundVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1854 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1855 pAudioPlayer->PlaySound((SoundID)218, -1, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1856 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1857 case UIMSG_ToggleFlipOnExit:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1858 bFlipOnExit = bFlipOnExit == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1859 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1860 case UIMSG_ToggleAlwaysRun:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1861 bAlwaysRun = bAlwaysRun == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1862 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1863 case UIMSG_ToggleWalkSound:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1864 bWalkSound = bWalkSound == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1865 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1866 case UIMSG_ToggleShowDamage:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1867 bShowDamage = bShowDamage == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1868 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1869 case UIMSG_ChangeVoiceVolume:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1870 if ( uMessageParam == 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1871 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1872 --uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1873 if ( (char)uVoicesVolumeMultiplier < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1874 uVoicesVolumeMultiplier = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1875 GUIWindow::Create(243, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderLeft, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1876 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1877 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1878 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1879 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1880 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1881 if ( uMessageParam == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1882 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1883 ++uVoicesVolumeMultiplier;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1884 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1885 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1886 GUIWindow::Create(435, 270, 0, 0, WINDOW_PressedButton2, (int)pBtn_SliderRight, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1887 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1888 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1889 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1890 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1891 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1892 uVoicesVolumeMultiplier = (pMouse->GetCursorPos(&v205)->x - 263) / 17;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1893 if ( (char)uVoicesVolumeMultiplier > 8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1894 uVoicesVolumeMultiplier = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1895 if ( !uVoicesVolumeMultiplier )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1896 continue;
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
1897 pAudioPlayer->PlaySound((SoundID)5788, -1, 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
1898 continue;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1899 case UIMSG_SetTurnSpeed:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1900 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1901 pParty->sRotationY = uMessageParam * pParty->sRotationY / uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1902 uTurnSpeed = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1903 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1904
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1905 case UIMSG_SetGraphicsMode:
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1906 /*if ( !bUseLoResSprites )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1907 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1908 byte_6BE388_graphicsmode = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1909 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1910 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1911 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1912 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1913 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1914 if ( uMessageParam == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1915 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1916 byte_6BE388_graphicsmode = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1917 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1918 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1919 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1920 if ( uMessageParam != 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1921 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1922 byte_6BE388_graphicsmode = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1923 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1924 MM7Initialization();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1925 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1926 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1927 ModalWindow(pNPCTopics[453].pText, UIMSG_0);
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1928 __debugbreak(); // Nomad: graphicsmode as it was now removed
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1929 continue;
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
1930
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1931 case UIMSG_GameMenu_ReturnToGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1932 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1933 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1934 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1935 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1936 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1937 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1938 case UIMSG_OpenQuestBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1939 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1940 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1941 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1942 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1943 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1944 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1945 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1946 pBooksWindow = GUIWindow::Create(493u, 355u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Quests, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1947 bFlashQuestBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1948 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1949 case UIMSG_OpenAutonotes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1950 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1951 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1952 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1953 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1954 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1955 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1956 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1957 pBooksWindow = GUIWindow::Create(527u, 353u, 0, 0, WINDOW_BooksWindow, (int)pBtn_Autonotes, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1958 bFlashAutonotesBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1959 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1960 case UIMSG_OpenMapBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1961 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1962 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1963 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1964 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1965 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1966 viewparams->sViewCenterX = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1967 viewparams->sViewCenterY = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1968 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1969 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1970 pBooksWindow = GUIWindow::Create(546, 353, 0, 0, WINDOW_BooksWindow, (int)pBtn_Maps, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1971 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1972 case UIMSG_OpenCalendar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1973 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1974 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1975 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1976 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1977 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1978 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1979 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1980 pBooksWindow = GUIWindow::Create(570, 354, 0, 0, WINDOW_BooksWindow, (int)pBtn_Calendar, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1981 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1982 case UIMSG_OpenHistoryBook:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1983 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1984 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1985 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1986 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1987 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1988 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
1989 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, uMessage, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1990 pBooksWindow = GUIWindow::Create(0x258u, 0x169u, 0, 0, WINDOW_BooksWindow, (int)pBtn_History, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1991 bFlashHistoryBook = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1992 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1993 case UIMSG_Escape:// нажатие Escape and return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1994 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1995 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1996 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1997 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1998 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
1999 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2000 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2001 case SCREEN_NPC_DIALOGUE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2002 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2003 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2004 case SCREEN_CHANGE_LOCATION:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2005 case SCREEN_INPUT_BLV:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2006 case SCREEN_QUICK_REFERENCE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2007 if ( dword_50CDC8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2008 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2009 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2010 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2011 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2012 case SCREEN_HOUSE:
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2013 if ( !dword_50CDC8 )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2014 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2015 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2016 uMessageParam = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2017 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2018 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2019 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2020 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2021 if ( !pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2022 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2023 pRenderer->ClearZBuffer(0, 479);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2024 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2025 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2026 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2027 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2028 if ( pCurrentScreen > SCREEN_67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2029 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2030 if ( pCurrentScreen == SCREEN_QUICK_REFERENCE )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2031 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2032 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2033 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2034 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2035 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2036 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2037 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2038 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2039 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2040 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2041 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2042 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2043 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2044 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2045 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2046 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2047 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2048 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2049 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2050 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2051 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2052 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2053 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2054 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2055 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2056 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2057 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2058 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2059 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2060 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2061 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2062 if ( pCurrentScreen < SCREEN_64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2063 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2064 switch ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2065 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2066 case SCREEN_CASTING:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2067 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2068 if ( some_active_character )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2069 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2070 uActiveCharacter = some_active_character;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2071 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2072 some_active_character = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2073 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2074 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2075 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2076 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2077 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2078 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2079 if ( ptr_50C9A4_ItemToEnchant && ptr_50C9A4_ItemToEnchant->uItemID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2080 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2081 LOBYTE(ptr_50C9A4_ItemToEnchant->uAttributes) &= 0xFu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2082 _50C9A8_item_enchantment_timer = 0;
2369
bddcaf5d5db2 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents: 2358
diff changeset
2083 ptr_50C9A4_ItemToEnchant = nullptr;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2084 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2085 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2086 {
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2087 if ( pCurrentScreen == SCREEN_CHARACTERS )
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2088 pMouse->SetCursorBitmap("MICON2");
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2089 else
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2090 {
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2091 pGUIWindow_Settings->Release();
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2092 pGUIWindow_Settings = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2093 pMouse->SetCursorBitmap("MICON1");
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2094 GameUI_Footer_TimeLeft = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2095 _50C9A0_IsEnchantingInProgress = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2096 back_to_game();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2097 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2098 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2099 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2100 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2101 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2102 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2103 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2104 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2105 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2106 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2107 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2108 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2109 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2110 case SCREEN_BOOKS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2111 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2112 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2113 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2114 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2115 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2116 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2117 if ( pCurrentScreen == SCREEN_CHARACTERS )
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2118 pMouse->SetCursorBitmap("MICON2");
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2119 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2120 {
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2121 pGUIWindow_Settings->Release();
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2122 pGUIWindow_Settings = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2123 pMouse->SetCursorBitmap("MICON1");
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2124 GameUI_Footer_TimeLeft = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2125 _50C9A0_IsEnchantingInProgress = 0;
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2126 back_to_game();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2127 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2128 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2129 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2130 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2131 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2132 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2133 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2134 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2135 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2136 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2137 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2138 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2139 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2140 case SCREEN_SAVEGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2141 case SCREEN_LOADGAME:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2142 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2143 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2144 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2145 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2146 case SCREEN_CHEST_INVENTORY:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2147 pCurrentScreen = SCREEN_CHEST;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2148 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2149 case SCREEN_CHEST:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2150 pWindow2 = pChestWindow;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2151 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2152 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2153 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2154 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2155 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2156 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2157 case SCREEN_19:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2158 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2159 pWindow2 = ptr_507BC8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2160 pWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2161 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2162 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2163 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2164 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2165 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2166 case SCREEN_OPTIONS://Close
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2167 options_menu_skin.Relaease();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2168 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2169 WriteWindowsRegistryInt("soundflag", (char)uSoundVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2170 WriteWindowsRegistryInt("musicflag", (char)uMusicVolimeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2171 WriteWindowsRegistryInt("CharVoices", (char)uVoicesVolumeMultiplier);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2172 WriteWindowsRegistryInt("WalkSound", bWalkSound);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2173 WriteWindowsRegistryInt("ShowDamage", bShowDamage);
2151
92511cd8fcdb Cleaned some variables.
Nomad
parents: 2142
diff changeset
2174 //WriteWindowsRegistryInt("graphicsmode", (unsigned __int8)byte_6BE388_graphicsmode);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2175 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2176 WriteWindowsRegistryInt("FlipOnExit", bFlipOnExit);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2177 if ( !uTurnSpeed )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2178 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2179 WriteWindowsRegistryInt("TurnDelta", 3);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2180 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2181 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2182 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2183 if ( uTurnSpeed == 64 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2184 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2185 WriteWindowsRegistryInt("TurnDelta", 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2186 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2187 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2188 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2189 if ( uTurnSpeed != 128 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2190 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2191 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2192 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2193 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2194 WriteWindowsRegistryInt("TurnDelta", 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2195 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2196 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2197 case SCREEN_MENU:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2198 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2199 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2200 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2201 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2202 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2203 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2204 case SCREEN_VIDEO_OPTIONS:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2205 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2206 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2207 WriteWindowsRegistryInt("Colored Lights", pRenderer->bUseColoredLights);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2208 WriteWindowsRegistryInt("Tinting", pRenderer->bTinting);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2209 WriteWindowsRegistryInt("Bloodsplats", (LOBYTE(pGame->uFlags2) >> 5) & 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2210 }
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
2211 /*if ( !pRenderer->bWindowMode )
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
2212 WriteWindowsRegistryInt("GammaPos", uGammaPos);*/
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2213
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2214 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2215 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2216
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2217 case SCREEN_KEYBOARD_OPTIONS://Return to game
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2218 v197 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2219 v32 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2220 while ( !GameMenuUI_InvaligKeyBindingsFlags[v32])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2221 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2222 ++v32;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2223 if ( v32 >= 28 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2224 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2225 thisb = (signed int)&uTextureID_Optkb;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2226 assert(false && "Invalid condition values");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2227 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2228 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2229 if ( *(int *)thisb )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2230 pIcons_LOD->pTextures[*(int *)thisb].Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2231 thisb += 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2232 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2233 while ( thisb < (signed int)0x00507C08 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2234
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2235 memset(&uTextureID_Optkb, 0, 0x14u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2236 pIcons_LOD->SyncLoadedFilesCount();
2212
e18200fcfb50 LoadTextureFromLOD
Ritor1
parents: 2210
diff changeset
2237 for ( uAction = 0; uAction < 28; ++uAction )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2238 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2239 v33 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2240 if ( v33 != pPrevVirtualCidesMapping[uAction] )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2241 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2242 if ( v197 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2243 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2244 v34 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2245 GUI_ReplaceHotkey(v34, LOBYTE(pPrevVirtualCidesMapping[uAction]), 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2246 v197 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2247 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2248 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2249 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2250 v35 = pKeyActionMap->GetActionVKey((enum InputAction)uAction);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2251 GUI_ReplaceHotkey(v35, LOBYTE(pPrevVirtualCidesMapping[uAction]), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2252 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2253 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2254 if ( uAction && uAction != 2 && uAction != 3 && uAction != 1 && uAction != 25 && uAction != 26 )
2201
34035536bbf5 Finishing keyboard.cpp stuff
Grumpy7
parents: 2186
diff changeset
2255 pKeyToggleType = TOGGLE_OneTimePress;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2256 else
2201
34035536bbf5 Finishing keyboard.cpp stuff
Grumpy7
parents: 2186
diff changeset
2257 pKeyToggleType = TOGGLE_Continuously;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2258 pKeyActionMap->SetKeyMapping(uAction, pPrevVirtualCidesMapping[uAction], pKeyToggleType);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2259 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2260 pKeyActionMap->StoreMappings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2261 stru_506E40.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2262 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2263 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2264 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2265 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2266 case SCREEN_REST://close rest screen
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2267 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2268 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2269 Rest(_506F18_num_minutes_to_sleep);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2270 pParty->pPlayers[3].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2271 pParty->pPlayers[2].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2272 pParty->pPlayers[1].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2273 pParty->pPlayers[0].SetAsleep(false);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2274 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2275 pTexture_RestUI_CurrentSkyFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2276 pTexture_RestUI_CurrentHourglassFrame->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2277 pTexture_RestUI_CurrentHourglassFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2278 pTexture_RestUI_CurrentSkyFrame = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2279 pIcons_LOD->SyncLoadedFilesCount();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2280 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2281 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2282 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2283 pOutdoor->UpdateSunlightVectors();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2284 pOutdoor->UpdateFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2285 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2286 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2287 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2288 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2289 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2290 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2291 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2292 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2293 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2294 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2295 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2296 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2297 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2298 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2299 back_to_game();
2217
744ed51880ed expand button
Ritor1
parents: 2216
diff changeset
2300 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2301 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2302 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2303 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2304 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2305 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2306 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2307 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2308 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2309 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2310 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2311 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2312 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2313 case SCREEN_E:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2314 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2315 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2316 pCurrentScreen = SCREEN_HOUSE;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2317 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2318 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2319 case SCREEN_HOUSE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2320 if ( uDialogueType )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2321 uDialogueType = 0;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2322 if ( uGameState == GAME_STATE_CHANGE_LOCATION )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2323 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2324 while ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2325 ;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2326 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2327 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2328 {
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2329 if ( HouseDialogPressCloseBtn() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2330 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2331 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2332 GetHouseGoodbyeSpeech();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2333 pAudioPlayer->PlaySound(SOUND_7, 814, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2334 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2335 pGUIWindow_CurrentMenu = window_SpeakInHouse;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2336 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2337 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2338 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2339 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2340 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2341 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2342 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2343 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2344 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2345 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2346 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2347 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2348 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2349 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2350 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2351 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2352 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2353 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2354 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2355 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2356 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2357 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2358 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2359 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2360 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2361 case SCREEN_INPUT_BLV://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2362 if ( uCurrentHouse_Animation == 153 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2363 PlayHouseSound(0x99u, HouseSound_Greeting_2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2364 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2365 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2366 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2367 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2368 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2369 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2370 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2371 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2372 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2373 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2374 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2375 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2376 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2377 case SCREEN_NPC_DIALOGUE://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2378 if ( npcIdToDismissAfterDialogue )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2379 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2380 pParty->hirelingScrollPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2381 LOBYTE(pNPCStats->pNewNPCData[npcIdToDismissAfterDialogue].uFlags) &= 0x7Fu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2382 pParty->CountHirelings();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2383 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2384 npcIdToDismissAfterDialogue = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2385 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2386 //goto LABEL_317;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2387 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2388 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2389 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2390 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2391 case SCREEN_BRANCHLESS_NPC_DIALOG://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2392 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2393 sub_4452BB();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2394 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2395 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2396 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2397 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2398 case SCREEN_CHANGE_LOCATION://click escape
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2399 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2400 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2401 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2402 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2403 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2404 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2405 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2406 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2407 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2408 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2409 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2410 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2411 case SCREEN_VIDEO:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2412 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2413 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2414 case SCREEN_CHARACTERS:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2415 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2416 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2417 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2418 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2419 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2420 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2421 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2422 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2423 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2424 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2425 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2426 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2427 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2428 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2429 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2430 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2431 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2432 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2433 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2434 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2435 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2436 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2437 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2438 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2439 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2440 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2441 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2442 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2443 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2444 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2445 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2446 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2447 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2448 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2449 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2450 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2451 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2452 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2453 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2454 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2455 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2456 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2457 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2458 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2459 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2460 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2461 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2462 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2463 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2464 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2465 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2466 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2467 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2468 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2469 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2470 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2471 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2472 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2473 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2474 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2475 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2476 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2477 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2478 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2479 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2480 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2481 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2482 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2483 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2484 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2485 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2486 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2487 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2488 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2489 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2490 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2491 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2492 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2493 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2494 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2495 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2496 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2497 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2498 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2499 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2500 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2501 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2502 if ( pCurrentScreen == SCREEN_CHARACTERS )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2503 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2504 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2505 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2506 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2507 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2508 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2509 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2510 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2511 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2512 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2513 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2514 if ( (signed int)uActiveCharacter < 1 || (signed int)uActiveCharacter > 4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2515 uActiveCharacter = pParty->GetNextActiveCharacter();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2516 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2517 if ( pGUIWindow_CurrentMenu == window_SpeakInHouse )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2518 window_SpeakInHouse = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2519 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2520 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2521 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2522 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2523 pIcons_LOD->RemoveTexturesFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2524 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2525 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2526 if ( !pGUIWindow_Settings )//Draw Menu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2527 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2528 dword_6BE138 = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2529 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_GameSettings, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2530 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2531 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2532 pCurrentScreen = SCREEN_MENU;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2533
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2534 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2535 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2536 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2537
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
2538 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_OptionsButtons, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2539 uTextureID_Options = pIcons_LOD->LoadTexture("options", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2540 uTextureID_New1 = pIcons_LOD->LoadTexture("new1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2541 uTextureID_Load1 = pIcons_LOD->LoadTexture("load1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2542 uTextureID_Save1 = pIcons_LOD->LoadTexture("save1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2543 uTextureID_Controls1 = pIcons_LOD->LoadTexture("controls1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2544 uTextureID_Resume1 = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2545 uTextureID_Quit1 = pIcons_LOD->LoadTexture("quit1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2546 pBtn_NewGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0x9Bu, 0xD6u, 0x28u, 1, 0, UIMSG_StartNewGame, 0, 0x4Eu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2547 pGlobalTXT_LocalizationStrings[614],// "New Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2548 pIcons_LOD->GetTexture(uTextureID_New1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2549 pBtn_SaveGame = pGUIWindow_CurrentMenu->CreateButton(0x13u, 0xD1u, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenSaveGameDialog, 0, 0x53u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2550 pGlobalTXT_LocalizationStrings[615],// "Save Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2551 pIcons_LOD->GetTexture(uTextureID_Save1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2552 pBtn_LoadGame = pGUIWindow_CurrentMenu->CreateButton(19, 263, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenLoadGameDialog, 0, 0x4Cu,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2553 pGlobalTXT_LocalizationStrings[616],// "Load Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2554 pIcons_LOD->GetTexture(uTextureID_Load1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2555 pBtn_GameControls = pGUIWindow_CurrentMenu->CreateButton(241, 155, 214, 40, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0x43u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2556 pGlobalTXT_LocalizationStrings[617],// ""Sound, Keyboard, Game Options:""
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2557 pIcons_LOD->GetTexture(uTextureID_Controls1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2558 pBtn_QuitGame = pGUIWindow_CurrentMenu->CreateButton(241, 209, 214, 40, 1, 0, UIMSG_Quit, 0, 0x51u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2559 pGlobalTXT_LocalizationStrings[618],// "Quit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2560 pIcons_LOD->GetTexture(uTextureID_Quit1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2561 pBtn_Resume = pGUIWindow_CurrentMenu->CreateButton(241, 263, 214, 40, 1, 0, UIMSG_GameMenu_ReturnToGame, 0, 0x52u,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2562 pGlobalTXT_LocalizationStrings[619],// "Return to Game"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2563 pIcons_LOD->GetTexture(uTextureID_Resume1), 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2564 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(6, 1, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2565 viewparams->field_48 = 1;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2566
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2567 stru_506E40.Release();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2568 pRenderer->SaveScreenshot("gamma.pcx", 155, 117);
2131
651b24553ae9 savegame screenshot fix
Ritor1
parents: 2130
diff changeset
2569 stru_506E40.LoadPCXFile("gamma.pcx", 0);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2570
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2571 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2572 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2573 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2574 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2575 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2576 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2577 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2578 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2579 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2580 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2581 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2582 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2583 case UIMSG_ScrollNPCPanel://Right and Left button for NPCPanel
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2584 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2585 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2586 GUIWindow::Create(626, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCRight, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2587 v37 = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + (unsigned __int8)pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2588 if ( pParty->hirelingScrollPosition < v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2589 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2590 ++pParty->hirelingScrollPosition;//??? maybe number of the first cell???
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2591 if ( pParty->hirelingScrollPosition >= v37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2592 pParty->hirelingScrollPosition = (pParty->pHirelings[0].pName != 0) + (pParty->pHirelings[1].pName != 0) + pParty->field_70A - 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2593 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2594 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2595 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2596 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2597 GUIWindow::Create(469, 179, 0, 0, WINDOW_PressedButton2, (int)pBtn_NPCLeft, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2598 /*if ( pParty->field_709 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2599 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2600 --pParty->field_709;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2601 if ( pParty->field_709 < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2602 pParty->field_709 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2603 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2604 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2605 GameUI_DrawHiredNPCs();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2606 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2607 case UIMSG_TransitionUI_Confirm:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2608 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2609 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2610 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2611 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2612 PlayHouseSound(uCurrentHouse_Animation, HouseSound_NotEnoughMoney_TrainingSuccessful);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2613 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2614 DialogueEnding();
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2615 viewparams->bRedrawGameUI = true;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2616 if ( dword_59117C_teleportx | dword_591178_teleporty | dword_591174_teleportz | dword_591170_teleport_directiony | dword_59116C_teleport_directionx | dword_591168_teleport_speedz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2617 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2618 if ( dword_59117C_teleportx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2619 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2620 pParty->vPosition.x = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2621 _5B65A8_npcdata_uflags_or_other = dword_59117C_teleportx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2622 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2623 if ( dword_591178_teleporty )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2624 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2625 pParty->vPosition.y = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2626 _5B65AC_npcdata_fame_or_other = dword_591178_teleporty;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2627 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2628 if ( dword_591174_teleportz )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2629 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2630 pParty->vPosition.z = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2631 _5B65B0_npcdata_rep_or_other = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2632 pParty->uFallStartY = dword_591174_teleportz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2633 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2634 if ( dword_591170_teleport_directiony )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2635 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2636 pParty->sRotationY = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2637 _5B65B4_npcdata_loword_house_or_other = dword_591170_teleport_directiony;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2638 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2639 if ( dword_59116C_teleport_directionx )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2640 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2641 pParty->sRotationX = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2642 _5B65B8_npcdata_hiword_house_or_other = dword_59116C_teleport_directionx;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2643 v38 = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2644 pParty->uFallSpeed = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2645 dword_5B65BC = dword_591168_teleport_speedz;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2646 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2647 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2648 v38 = dword_5B65BC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2649 if ( *dword_591164_teleport_map_name != 48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2650 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2651 pGameLoadingUI_ProgressBar->uType = (GUIProgressBar::Type)2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2652 dword_5B65C0 = _5B65A8_npcdata_uflags_or_other | _5B65AC_npcdata_fame_or_other | _5B65B0_npcdata_rep_or_other | _5B65B4_npcdata_loword_house_or_other | _5B65B8_npcdata_hiword_house_or_other | v38;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2653 OnMapLeave();
2101
ee2724b9ca05 RasterLine2D fix and etc.
Ritor1
parents: 2092
diff changeset
2654 Transition_StopSound_Autosave(dword_591164_teleport_map_name, MapStartPoint_Party);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2655 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2656 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2657 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2658 EventProcessor(dword_5C3418, 0, 1, dword_5C341C);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2659 if ( !_stricmp(byte_6BE3B0.data(), "d05.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2660 pParty->uTimePlayed += 1474560i64;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2661 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2662 case UIMSG_TransitionWindowCloseBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2663 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2664 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2665 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2666 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2667 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2668 case UIMSG_CycleCharacters:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2669 v39 = GetAsyncKeyState(VK_SHIFT);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2670 uActiveCharacter = CycleCharacter(v39);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2671 viewparams->bRedrawGameUI = true;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2672 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2673 case UIMSG_OnTravelByFoot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2674 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2675 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2676 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2677 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2678 //pNPCData4 = (NPCData *)GetTravelTime();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2679 strcpy(pOutdoor->pLevelFilename, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2680 if ( bUnderwater != 1 && pParty->bFlying
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2681 || pOutdoor->GetTravelDestination(pParty->vPosition.x, pParty->vPosition.y, pOut, 20) != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2682 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2683 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2684 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2685 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2686 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2687 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2688 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2689 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2690 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2691 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2692 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2693 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2694 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2695 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2696 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2697 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2698 pParty->field_6E4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2699 pParty->field_6E0 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2700 CastSpellInfoHelpers::_427D48();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2701 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2702 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2703 pGameLoadingUI_ProgressBar->Initialize(GUIProgressBar::TYPE_Box);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2704 ++pGameLoadingUI_ProgressBar->uProgressMax;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2705 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2706 pGameLoadingUI_ProgressBar->Progress();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2707 RestAndHeal(1440 * (signed int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2708 if ( pParty->uNumFoodRations )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2709 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2710 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2711 if ( ((pParty->uNumFoodRations - (signed int)GetTravelTime()) & 0x80000000u) != 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2712 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2713 pPlayer7 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2714 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2715 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2716 pPlayer7->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2717 ++pPlayer7;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2718 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2719 while ( (signed int)pPlayer7 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2720 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2721 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2722 Party::TakeFood((unsigned int)GetTravelTime());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2723 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2724 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2725 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2726 pPlayer8 = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2727 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2728 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2729 pPlayer8->SetCondition(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2730 ++pPlayer8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2731 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2732 while ( (signed int)pPlayer8 < (signed int)pParty->pHirelings.data() );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2733 ++pParty->days_played_without_rest;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2734 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2735 pPaletteManager->ResetNonLocked();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2736 pSpriteFrameTable->ResetSomeSpriteFlags();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2737 strcpy(pCurrentMapName, pOut);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2738 strcpy(pLevelName, pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2739 v41 = strtok(pLevelName, ".");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2740 strcpy(pLevelName, v41);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2741 Level_LoadEvtAndStr(pLevelName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2742 pDecalBuilder->Reset(0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2743 LoadLevel_InitializeLevelEvt();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2744 uLevelMapStatsID = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2745 bUnderwater = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2746 bNoNPCHiring = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2747 pGame->uFlags2 &= 0xFFFFFFF7u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2748 if ( Is_out15odm_underwater() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2749 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2750 bUnderwater = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2751 pGame->uFlags2 |= 8u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2752 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2753 if ( !_stricmp(pCurrentMapName, "out15.odm") || !_stricmp(pCurrentMapName, "d47.blv") )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2754 bNoNPCHiring = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2755 PrepareToLoadODM(1u, (ODMRenderParams *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2756 pAudioPlayer->SetMapEAX();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2757 bDialogueUI_InitializeActor_NPC_ID = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2758 OnMapLoad();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2759 pOutdoor->SetFog();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2760 TeleportToStartingPoint(uLevel_StartingPointType);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2761 pParty->vPosition.z = GetTerrainHeightsAroundParty2(pParty->vPosition.x, pParty->vPosition.y, &v213, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2762 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2763 _461103_load_level_sub();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2764 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2765 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2766 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2767 pGameLoadingUI_ProgressBar->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2768 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2769 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2770 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2771 case UIMSG_CHANGE_LOCATION_ClickCencelBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2772 CloseWindowBackground();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2773 if ( pParty->vPosition.x < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2774 pParty->vPosition.x = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2775 if ( pParty->vPosition.x > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2776 pParty->vPosition.x = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2777 if ( pParty->vPosition.y < -22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2778 pParty->vPosition.y = -22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2779 if ( pParty->vPosition.y > 22528 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2780 pParty->vPosition.y = 22528;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2781 DialogueEnding();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2782 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2783 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2784 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2785 case UIMSG_CastSpell_Telekinesis:
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2786 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2787 LOWORD(v42) = pGame->pVisInstance->get_picked_object_zbuf_val();
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2788 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2789 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2790 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v210);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2791 pPoint = pMouse->GetCursorPos(&v208);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2792 v42 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint->y]];
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 2152
diff changeset
2793 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2794 v44 = (unsigned __int16)v42;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2795 v45 = PID_TYPE(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2796 uNumSeconds = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2797 v46 = PID_ID(v44);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2798 if ( v45 == 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2799 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2800 v47 = pActors[v46].uAIState == Dead;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2801 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2802 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2803 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2804 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2805 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2806 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2807 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2808 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2809 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2810 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2811 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2812 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2813 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2814 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2815 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2816 if ( v45 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2817 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2818 v47 = (pObjectList->pObjects[pSpriteObjects[v46].uObjectDescID].uFlags & 0x10) == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2819 if ( !v47 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2820 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2821 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2822 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2823 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2824 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2825 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2826 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2827 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2828 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2829 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2830 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2831 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2832 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2833 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2834 if ( v45 == 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2835 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2836 v48 = pLevelDecorations[v46].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2837 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2838 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2839 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2840 if ( v45 != 6 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2841 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2842 if ( uCurrentlyLoadedLevelType != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2843 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2844 pODMFace = &pOutdoor->pBModels[v44 >> 9].pFaces[v46 & 0x3F];
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2070
diff changeset
2845 if ( !pODMFace->Clickable() || !pODMFace->sCogTriggeredID )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2846 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2847 v44 = uNumSeconds;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2848 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2849 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2850 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2851 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2852 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2853 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2854 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2855 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2856 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2857 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2858 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2859 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2860 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2861 pBLVFace = &pIndoor->pFaces[v46];
2092
a869b0376b48 enums and BLV_UpdateDoors()
Ritor1
parents: 2070
diff changeset
2862 if ( !pBLVFace->Clickable() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2863 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2864 v48 = pIndoor->pFaceExtras[pBLVFace->uFaceExtraID].uEventID == 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2865 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2866 if ( v48 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2867 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2868 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2869 pSpellInfo->uFlags &= ~0x40u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2870 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2871 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2872 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2873 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2874 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2875 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2876 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2877 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2878 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2879 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2880 case UIMSG_CastSpell_Character_Big_Improvement://Preservation and blessing, treatment paralysis, hand hammers(individual upgrade)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2881 case UIMSG_CastSpell_Character_Small_Improvement://Fate, cure
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2882 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2883 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2884 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2885 if ( _50C9A0_IsEnchantingInProgress )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2886 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2887 uActiveCharacter = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2888 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2889 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2890 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2891 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2892 if ( pGUIWindow_Settings )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2893 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2894 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2895 switch ( uMessage )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2896 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2897 case UIMSG_CastSpell_Character_Big_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2898 pSpellInfo->uFlags &= ~0x02u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2899 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2900 case UIMSG_CastSpell_Character_Small_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2901 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2902 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2903 case UIMSG_HiredNPC_CastSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2904 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2905 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2906 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2907 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2908 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2909 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2910 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2911 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2912 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2913 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2914 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2915 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2916 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2917 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2918 case UIMSG_BF:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2919 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2920 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2921 sub_42FBDD();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2922 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2923 strcpy(pCurrentMapName, pMapStats->pInfos[uHouse_ExitPic].pFilename);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
2924 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
2925 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2926 //v53 = p2DEvents_minus1_::30[26 * (unsigned int)ptr_507BC0->ptr_1C];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2927 v53 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1]._quest_related;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2928 if ( v53 < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2929 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2930 v54 = abs(v53) - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2931 _5B65B8_npcdata_hiword_house_or_other = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2932 dword_5B65BC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2933 v55 = dword_4E4560[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2934 _5B65AC_npcdata_fame_or_other = dword_4E4578[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2935 v56 = dword_4E4590[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2936 v57 = dword_4E45A8[v54];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2937 _5B65A8_npcdata_uflags_or_other = v55;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2938 _5B65B4_npcdata_loword_house_or_other = v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2939 _5B65B0_npcdata_rep_or_other = v56;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2940 dword_5B65C0 = v55 | _5B65AC_npcdata_fame_or_other | v56 | v57;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2941 }
1919
140ca8123384 Tavern rest fix
Ritor1
parents: 1916
diff changeset
2942 HouseDialogPressCloseBtn();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2943 //goto LABEL_434;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2944 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2945 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2946 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2947 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2948 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2949 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2950 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2951 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2952 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2953
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2954 case UIMSG_OnCastTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2955 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
2956 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_TownPortal, (char *)uMessageParam);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2957 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2958
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2959 case UIMSG_OnCastLloydsBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2960 pAudioPlayer->StopChannels(-1, -1);
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
2961 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Book, WINDOW_LloydsBeacon, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2962 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2963
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2964 case UIMSG_LloydsBeacon_FlippingBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2965 bRecallingBeacon = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2966 v127 = uMessageParam + 204;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2967 pAudioPlayer->PlaySound((SoundID)v127, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2968 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2969 case UIMSG_HintBeaconSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2970 if ( !pGUIWindow_CurrentMenu )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2971 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2972 pPlayer = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2973 uNumSeconds = (unsigned int)&pPlayer->pInstalledBeacons[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2974 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2975 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2976 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2977 continue;
2259
43a508455445 Adding MapInfo.cpp, moving a few functions there
Grumpy7
parents: 2253
diff changeset
2978 v173 = pMapStats->pInfos[pMapStats->sub_410D99_get_map_index(pPlayer->pInstalledBeacons[uMessageParam].SaveFileID)].pName;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2979 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[474], v173);// "Recall to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2980 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2981 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2982 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2983 pMapNum = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2984 pMapName = "Not in Map Stats";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2985 if ( pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2986 pMapName = pMapStats->pInfos[pMapNum].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2987 if ( !*((int *)&pSavegameThumbnails[10 * uMessageParam].pPixels ) || !pMapNum )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2988 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2989 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[476], pMapName);// "Set to %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2990 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2991 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2992 }
2259
43a508455445 Adding MapInfo.cpp, moving a few functions there
Grumpy7
parents: 2253
diff changeset
2993 v174 = pMapStats->pInfos[pMapStats->sub_410D99_get_map_index(*(short *)(uNumSeconds + 26))].pName;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2994 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[475], (unsigned int)pMapName, v174);// "Set %s over %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2995 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2996 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2997 case UIMSG_CloseAfterInstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2998 dword_50CDC8 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
2999 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3000 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3001 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3002 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3003 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3004 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3005 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3006 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3007 case UIMSG_InstallBeacon:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3008 pPlayer9 = pPlayers[_506348_current_lloyd_playerid + 1];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3009 if ( !pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime && bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3010 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3011 byte_506360 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3012 pPlayer9->CanCastSpell(uRequiredMana);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3013 if ( pParty->bTurnBasedModeOn )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3014 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3015 v60 = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3016 pParty->pTurnBasedPlayerRecoveryTimes[_506348_current_lloyd_playerid] = sRecoveryTime;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3017 pPlayer9->SetRecoveryTime(v60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3018 pTurnEngine->ApplyPlayerAction();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3019 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3020 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3021 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3022 pPlayer9->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3023 }
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3024 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[lloyds_beacon_spell_id], 0, 0, -1, 0, lloyds_beacon_sound_id, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3025 if ( bRecallingBeacon )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3026 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3027 if ( _stricmp(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3028 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3029 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3030 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3031 strcpy(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID]);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3032 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3033 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3034 _5B65A8_npcdata_uflags_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3035 _5B65AC_npcdata_fame_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3036 _5B65B0_npcdata_rep_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3037 _5B65B4_npcdata_loword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3038 _5B65B8_npcdata_hiword_house_or_other = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3039 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3040 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3041 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3042 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3043 pParty->vPosition.x = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3044 pParty->vPosition.y = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3045 pParty->vPosition.z = pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3046 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3047 pParty->sRotationY = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3048 pParty->sRotationX = pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3049 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3050 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3051 pBooksWindow->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3052 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3053 pBooksWindow = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3054 pGUIWindow_CurrentMenu = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3055 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3056 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3057 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3058 sprintf(a1, "data\\lloyd%d%d.pcx", _506348_current_lloyd_playerid + 1, uMessageParam + 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3059 pRenderer->SaveScreenshot(a1, 92, 68);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3060 LoadThumbnailLloydTexture(uMessageParam, _506348_current_lloyd_playerid + 1);
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3061 pPlayer9->pInstalledBeacons[uMessageParam].uBeaconTime = pParty->uTimePlayed + (signed __int64)((double)(lloyds_beacon_spell_level << 7) * 0.033333335);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3062 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_X = pParty->vPosition.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3063 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Y = pParty->vPosition.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3064 pPlayer9->pInstalledBeacons[uMessageParam].PartyPos_Z = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3065 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_X = LOWORD(pParty->sRotationY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3066 pPlayer9->pInstalledBeacons[uMessageParam].PartyRot_Y = LOWORD(pParty->sRotationX);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3067 if ( (signed int)pGames_LOD->uNumSubDirs / 2 <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3068 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3069 for ( thisg = 0; thisg < (signed int)pGames_LOD->uNumSubDirs / 2; ++thisg )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3070 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3071 if ( !_stricmp((const char *)pGames_LOD->pSubIndices[thisg].pFilename, pCurrentMapName) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3072 pPlayer9->pInstalledBeacons[uMessageParam].SaveFileID = thisg;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3073 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3074 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3075 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3076 case UIMSG_ClickTownInTP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3077 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3078 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3079 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3080 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3081 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3082 v63 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3083 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3084 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3085 v63 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3086 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3087 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3088 v63 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3089 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3090 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3091 v63 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3092 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3093 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3094 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3095 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3096 LABEL_486:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3097 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3098 v64 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3099 v65 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3100 if ( v64 == TownPortalList[uMessageParam].uMapInfoID )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3101 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3102 pParty->vPosition.x = TownPortalList[v65].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3103 pParty->vPosition.y = TownPortalList[v65].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3104 pParty->vPosition.z = TownPortalList[v65].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3105 pParty->uFallStartY = pParty->vPosition.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3106 pParty->sRotationY = TownPortalList[v65].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3107 pParty->sRotationX = TownPortalList[v65].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3108 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3109 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3110 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3111 SaveGame(1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3112 OnMapLeave();
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3113 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3114 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3115 strcpy(pCurrentMapName, pMapStats->pInfos[TownPortalList[uMessageParam].uMapInfoID].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3116 dword_5B65C0 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3117 _5B65A8_npcdata_uflags_or_other = TownPortalList[uMessageParam].pos.x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3118 _5B65AC_npcdata_fame_or_other = TownPortalList[uMessageParam].pos.y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3119 _5B65B0_npcdata_rep_or_other = TownPortalList[uMessageParam].pos.z;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3120 v66 = TownPortalList[uMessageParam].rot_x;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3121 _5B65B4_npcdata_loword_house_or_other = TownPortalList[uMessageParam].rot_y;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3122 _5B65B8_npcdata_hiword_house_or_other = v66;
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
3123 Actor::InitializeActors();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3124 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3125 v67 = (char*)pGUIWindow_CurrentMenu->Hint;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3126 if ( v67 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3127 *((int *)v67 + 17) = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3128 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3129 pParty->pPlayers[(unsigned __int8)town_portal_caster_id].CanCastSpell(0x14u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3130 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3131 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3132 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3133 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3134 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3135 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3136 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3137 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3138 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3139 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3140 v63 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3141 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3142 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3143 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3144 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3145 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3146 v63 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3147 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3148 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v63) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3149 return;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3150 goto LABEL_486;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3151 case UIMSG_HintTownPortal:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3152 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3153 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3154 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3155 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3156 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3157 v68 = 208;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3158 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3159 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3160 v68 = 207;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3161 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3162 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3163 v68 = 211;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3164 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3165 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3166 v68 = 209;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3167 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3168 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3169 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3170 //goto LABEL_506;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3171 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3172 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3173 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3174 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3175 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3176 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3177 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3178 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3179 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3180 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3181 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3182 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3183 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3184 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3185 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3186 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3187 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3188 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3189 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3190 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3191 __debugbreak(); // warning C4700: uninitialized local variable 'v200' used
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3192 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3193 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3194 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3195 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3196 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3197 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3198 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3199 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3200 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3201 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3202 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3203 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3204 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3205 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3206 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3207 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3208 v68 = 210;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3209 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3210 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3211 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3212 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3213 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3214 v68 = 206;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3215 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3216 if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v68) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3217 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3218 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3219 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3220 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3221 //LABEL_506:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3222 if ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3223 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3224 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3225 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3226 case 1:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3227 v69 = pMapStats->pInfos[4].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3228 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3229 case 2:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3230 v69 = pMapStats->pInfos[3].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3231 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3232 case 3:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3233 v69 = pMapStats->pInfos[10].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3234 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3235 case 4:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3236 v69 = pMapStats->pInfos[7].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3237 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3238 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3239 if ( uMessageParam != 5 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3240 //goto LABEL_519;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3241 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3242 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v200);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3243 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3244 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3245 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3246 v69 = pMapStats->pInfos[8].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3247 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3248 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3249 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3250 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3251 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3252 v69 = pMapStats->pInfos[21].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3253 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3254 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[35], v69);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3255 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3256 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3257 case UIMSG_ShowFinalWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3258 sprintfex(pFinalMessage.data(), "%s\n \n%s\n \n%s", pGlobalTXT_LocalizationStrings[151],// "Congratulations Adventurer."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3259 pGlobalTXT_LocalizationStrings[118],// "We hope that you've enjoyed playing Might and Magic VII as much as we did making it. We have saved this screen as MM7_WIN.PCX in your MM7 directory. You can print it out as proof of your accomplishment."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3260 pGlobalTXT_LocalizationStrings[167]);// "- The Might and Magic VII Development Team."
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3261 ModalWindow(pFinalMessage.data(), UIMSG_OnFinalWindowClose);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3262 uGameState = GAME_STATE_FINAL_WINDOW;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3263 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3264 case UIMSG_OnFinalWindowClose:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3265 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3266 uGameState = GAME_STATE_PLAYING;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3267 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, "2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3268 __debugbreak(); // missed break/continue?
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3269 case UIMSG_DD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3270 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3271 sprintf(pTmpBuf.data(), "%s", pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3272 memcpy(&v216, txt_file_frametable_parser((const char *)pKeyActionMap->pPressedKeysBuffer, &v218), sizeof(v216));
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3273 if ( v216.uPropCount == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3274 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3275 pNPCData4 = (NPCData *)((signed int)pGames_LOD->uNumSubDirs / 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3276 v70 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3277 if ( v70 <= 0 || v70 >= 77 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3278 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3279 v71 = v70;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3280 strcpy(Str2, pMapStats->pInfos[v70].pFilename);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3281 pNPCData3 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3282 if ( (signed int)pNPCData4 > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3283 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3284 thish = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3285 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3286 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3287 if ( !_stricmp((const char *)&pGames_LOD->pSubIndices[thish], Str2) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3288 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3289 ++thish;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3290 pNPCData3 = (NPCData *)((char *)pNPCData3 + 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3291 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3292 while ( (signed int)pNPCData3 < (signed int)pNPCData4 );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3293 if ( (signed int)pNPCData3 < (signed int)pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3294 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3295 strcpy(pCurrentMapName, (const char *)&pGames_LOD->pSubIndices[(int)pNPCData3]);
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
3296 dword_6BE364_game_settings_1 |= GAME_SETTINGS_0001;
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2123
diff changeset
3297 uGameState = GAME_STATE_CHANGE_LOCATION;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3298 OnMapLeave();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3299 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3300 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3301 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3302 sprintf(Str2, "No map found for %s", pMapStats->pInfos[v71].pName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3303 v73 = Str2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3304 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3305 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3306 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3307 if ( v216.uPropCount != 3 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3308 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3309 v74 = atoi(v216.pProperties[0]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3310 thisi = atoi(v216.pProperties[1]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3311 v75 = atoi(v216.pProperties[2]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3312 v76 = v75;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3313 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3314 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3315 if ( pIndoor->GetSector(v74, thisi, v75) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3316 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3317 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3318 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3319 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3320 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3321 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3322 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3323 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3324 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3325 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3326 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3327 if ( v74 > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3328 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3329 if ( v74 < 32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3330 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3331 v77 = thisi;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3332 if ( thisi > -32768 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3333 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3334 if ( thisi < 32768 && v76 >= 0 && v76 < 10000 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3335 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3336 pParty->vPosition.x = v74;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3337 pParty->vPosition.y = v77;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3338 pParty->vPosition.z = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3339 pParty->uFallStartY = v76;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3340 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3341 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3342 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3343 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3344 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3345 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3346 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3347 v73 = "Can't jump to that location!";
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3348 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3349 ShowStatusBarString(v73, 6u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3350 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3351 case UIMSG_CastQuickSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3352 if ( bUnderwater == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3353 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3354 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3355 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3356 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3357 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3358 if ( !uActiveCharacter || (pPlayer2 = pPlayers[uActiveCharacter], pPlayer2->uTimeToRecovery) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3359 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3360 _42777D_CastSpell_UseWand_ShootArrow(pPlayer2->uQuickSpell, uActiveCharacter - 1, 0, 0, uActiveCharacter);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3361 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3362 case UIMSG_CastSpell_Monster_Improvement:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3363 case UIMSG_CastSpell_Shoot_Monster://FireBlow, Lightning, Ice Lightning, Swarm,
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3364 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3365 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3366 v81 = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3367 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3368 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3369 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3370 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v206);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3371 pPoint2 = pMouse->GetCursorPos(&v201);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3372 v81 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint2->y]];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3373 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3374 v83 = v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3375 v44 = (unsigned __int16)v81;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3376 v84 = v83 >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3377 if ( PID_TYPE(v44) != 3 || v84 >= 5120 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3378 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3379 pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3380 if ( uMessage == UIMSG_CastSpell_Shoot_Monster )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3381 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3382 pSpellInfo->uFlags &= ~0x08;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3383 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3384 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3385 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3386 if ( uMessage == UIMSG_CastSpell_Monster_Improvement )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3387 pSpellInfo->uFlags &= ~0x0100u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3388 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3389 pSpellInfo->uFlags &= ~0x0200u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3390 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3391 pSpellInfo->uPlayerID_2 = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3392 pSpellInfo->spell_target_pid = v44;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3393 pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3394 pGUIWindow_Settings->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3395 pGUIWindow_Settings = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3396 pMouse->SetCursorBitmap("MICON1");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3397 GameUI_Footer_TimeLeft = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3398 _50C9A0_IsEnchantingInProgress = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3399 back_to_game();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3400 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3401 case UIMSG_1C:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3402 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3403 if ( !uActiveCharacter || pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3404 continue;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3405 ptr_507BC8 = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_68, uMessageParam, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3406 pCurrentScreen = SCREEN_19;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3407 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3408 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3409 case UIMSG_STEALFROMACTOR:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3410 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3411 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3412 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3413 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3414 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3415 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3416 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3417 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3418 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3419 }
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3420 if ( pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3421 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3422 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3423 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3424 if ( pActors[uMessageParam].uAIState == 5 )
1966
7840fe323f67 stru319::LootActor(struct Actor *pActor) to Actor::LootActor
Grumpy7
parents: 1936
diff changeset
3425 pActors[uMessageParam].LootActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3426 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3427 Actor::StealFrom(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3428 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3429 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3430
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3431 case UIMSG_Attack:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3432 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3433 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3434 if ( pParty->bTurnBasedModeOn != 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3435 {
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
3436 Player::_42ECB5_PlayerAttacksActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3437 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3438 }
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3439 if ( pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3440 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3441 if ( !(pTurnEngine->field_18 & TE_HAVE_PENDING_ACTIONS) )
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
3442 Player::_42ECB5_PlayerAttacksActor();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3443 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3444 case UIMSG_ExitRest:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3445 GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn, (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]);// "Exit Rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3446 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3447 case UIMSG_Wait5Minutes:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3448 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3449 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3450 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3451 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3452 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3453 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3454 GUIWindow::Create(pButton_RestUI_Wait5Minutes->uX, pButton_RestUI_Wait5Minutes->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3455 (int)pButton_RestUI_Wait5Minutes, pGlobalTXT_LocalizationStrings[238]);// "Wait 5 Minutes"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3456 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3457 _506F18_num_minutes_to_sleep = 5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3458 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3459 case UIMSG_Wait1Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3460 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3461 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3462 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3463 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3464 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3465 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3466 GUIWindow::Create(pButton_RestUI_Wait1Hour->uX, pButton_RestUI_Wait1Hour->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3467 (int)pButton_RestUI_Wait1Hour, pGlobalTXT_LocalizationStrings[239]);// "Wait 1 Hour"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3468 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3469 _506F18_num_minutes_to_sleep = 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3470 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3471 case UIMSG_RentRoom:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3472 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3473 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3474 v86 = 60 * (_494820_training_time(pParty->uCurrentHour) + 1) - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3475 _506F18_num_minutes_to_sleep = v86;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3476 if ( uMessageParam == 111 || uMessageParam == 114 || uMessageParam == 116 ) // 107 = Emerald Isle tavern
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3477 _506F18_num_minutes_to_sleep = v86 + 12 * 60;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3478 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3479 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3480 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3481 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3482 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3483 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3484 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3485 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3486 case UIMSG_RestWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3487 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3488 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3489 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3490 continue;
1936
68f2d9d3a1d9 MSVS 2010 project file
Ritor1
parents: 1919
diff changeset
3491 if ( CheckActors_proximity() )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3492 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3493 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3494 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3495 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3496 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3497 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3498 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3499 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3500 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3501 ShowStatusBarString(v88, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3502 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3503 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3504 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3505 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3506 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3507 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3508 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3509 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3510 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3511 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3512 if ( !(pParty->uFlags & 0x88) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3513 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3514 RestUI_Load();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3515 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3516 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3517 if ( pParty->bTurnBasedModeOn == 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3518 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3519 ShowStatusBarString(pGlobalTXT_LocalizationStrings[478], 2);// "You can't rest in turn-based mode!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3520 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3521 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3522 v88 = pGlobalTXT_LocalizationStrings[480];// "There are hostile enemies near!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3523 if ( pParty->uFlags & 0x88 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3524 v88 = pGlobalTXT_LocalizationStrings[479];// "You can't rest here!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3525 ShowStatusBarString(v88, 2u);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3526 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3527 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3528 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)13, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3529 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3530 case UIMSG_Rest8Hour:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3531 if ( dword_506F14 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3532 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3533 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3534 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3535 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3536 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3537 if ( pParty->uNumFoodRations < uRestUI_FoodRequiredToRest )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3538 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3539 ShowStatusBarString(pGlobalTXT_LocalizationStrings[482], 2u);// "You don't have enough food to rest"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3540 if ( uActiveCharacter && pPlayers[uActiveCharacter]->CanAct() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3541 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)SPEECH_108, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3542 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3543 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3544 {
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3545 pParty->pPlayers[3].pConditions[Condition_Sleep] = pParty->uTimePlayed;
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3546 pParty->pPlayers[2].pConditions[Condition_Sleep] = pParty->uTimePlayed;
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3547 pParty->pPlayers[1].pConditions[Condition_Sleep] = pParty->uTimePlayed;
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3548 pParty->pPlayers[0].pConditions[Condition_Sleep] = pParty->uTimePlayed;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3549 v90 = pMapStats->GetMapInfo(pCurrentMapName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3550 if ( !v90 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3551 v90 = rand() % (signed int)pMapStats->uNumMaps + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3552 pMapInfo = &pMapStats->pInfos[v90];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3553 if ( rand() % 100 + 1 <= pMapInfo->Encounter_percent )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3554 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3555 v91 = rand() % 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3556 v92 = pMapInfo->EncM1percent;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3557 v93 = v91 + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3558 if ( v93 > v92 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3559 pNPCData4 = (NPCData *)((v93 > v92 + pMapInfo->EncM2percent) + 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3560 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3561 pNPCData4 = (NPCData *)1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3562 if ( !_45063B_spawn_some_monster(pMapInfo, (int)pNPCData4) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3563 pNPCData4 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3564 if ( pNPCData4 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3565 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3566 pPlayerNum = rand() % 4;
2185
385040580292 CastSpell continue
Ritor1
parents: 2184
diff changeset
3567 pParty->pPlayers[pPlayerNum].pConditions[Condition_Sleep] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3568 v95 = rand();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3569 Rest(v95 % 6 + 60);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3570 _506F18_num_minutes_to_sleep = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3571 dword_506F14 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3572 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3573 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3574 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3575 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3576 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3577 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3578 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3579 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3580 ShowStatusBarString(pGlobalTXT_LocalizationStrings[481], 2);// "Encounter!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3581 pAudioPlayer->PlaySound((SoundID)227, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3582 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3583 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3584 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3585 Party::TakeFood(uRestUI_FoodRequiredToRest);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3586 _506F18_num_minutes_to_sleep = 480;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3587 dword_506F14 = 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3588 pParty->RestAndHeal();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3589 pParty->days_played_without_rest = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3590 pParty->pPlayers[3].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3591 pParty->pPlayers[2].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3592 pParty->pPlayers[1].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3593 pParty->pPlayers[0].SetAsleep(1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3594 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3595 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3596 case UIMSG_AlreadyResting:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3597 if ( dword_506F14 == 2 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3598 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3599 ShowStatusBarString(pGlobalTXT_LocalizationStrings[477], 2);// "You are already resting!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3600 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3601 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3602 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3603 GUIWindow::Create(pButton_RestUI_WaitUntilDawn->uX, pButton_RestUI_WaitUntilDawn->uY, 0, 0, WINDOW_PressedButton2,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3604 (int)pButton_RestUI_WaitUntilDawn, pGlobalTXT_LocalizationStrings[237]);// "Wait until Dawn"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3605 v97 = _494820_training_time(pParty->uCurrentHour);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3606 dword_506F14 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3607 _506F18_num_minutes_to_sleep = 60 * v97 - pParty->uCurrentMinute;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3608 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3609 case UIMSG_HintSelectRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3610 if ( quick_spell_at_page && byte_506550 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3611 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3612 v173 = pSpellStats->pInfos[quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3613 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[483], v173);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3614 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3615 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3616 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3617 if ( pPlayers[uActiveCharacter]->uQuickSpell )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3618 v177 = pGlobalTXT_LocalizationStrings[584];// "Click here to remove your Quick Spell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3619 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3620 v177 = pGlobalTXT_LocalizationStrings[484];// "Select a spell then click here to set a QuickSpell"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3621 strcpy(pTmpBuf.data(), v177);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3622 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3623 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3624 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3625 case UIMSG_SPellbook_ShowHightlightedSpellInfo:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3626 if ( !uActiveCharacter || (uNumSeconds = (unsigned int)pPlayers[uActiveCharacter],
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3627 !*(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + 6734) + uMessageParam + 402)) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3628 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3629 if ( sub_4637E0_is_there_popup_onscreen() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3630 dword_507B00_spell_info_to_draw_in_popup = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3631 v98 = *(char *)(uNumSeconds + 6734);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3632 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3633 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3634 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3635 v161 = pGlobalTXT_LocalizationStrings[485];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3636 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3637 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3638 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3639 v178 = pSpellStats->pInfos[uMessageParam + 11 * v98 + 1].pName;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3640 v161 = pGlobalTXT_LocalizationStrings[486];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3641 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3642 sprintfex(pTmpBuf.data(), v161, v178);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3643 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3644 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3645 case UIMSG_ClickInstallRemoveQuickSpellBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3646 GUIWindow::Create(pBtn_InstallRemoveSpell->uX, pBtn_InstallRemoveSpell->uY, 0, 0, WINDOW_PressedButton2, (int)pBtn_InstallRemoveSpell, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3647 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3648 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3649 pPlayer10 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3650 if ( !byte_506550 || !quick_spell_at_page )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3651 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3652 pPlayer10->uQuickSpell = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3653 quick_spell_at_page = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3654 pAudioPlayer->PlaySound((SoundID)203, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3655 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3656 }
2184
e0863f5beee0 SPELL_WATER_RECHARGE_ITEM
Ritor1
parents: 2155
diff changeset
3657 pPlayers[uActiveCharacter]->uQuickSpell = quick_spell_at_page + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage;
e0863f5beee0 SPELL_WATER_RECHARGE_ITEM
Ritor1
parents: 2155
diff changeset
3658 AA1058_PartyQuickSpellSound[uActiveCharacter - 1].AddPartySpellSound(pPlayers[uActiveCharacter]->uQuickSpell, uActiveCharacter);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3659 if ( uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3660 pPlayer10->PlaySound(SPEECH_12, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3661 byte_506550 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3662 continue;
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3663 case UIMSG_SpellBook_PressTab://перелистывание страниц клавишей Tab
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3664 {
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3665 if ( !uActiveCharacter )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3666 continue;
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3667 int skill_count = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3668 uAction = 0;
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3669 for ( uint i = 0; i < 9; i++ )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3670 {
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3671 if ( pPlayers[uActiveCharacter]->pActiveSkills[PLAYER_SKILL_FIRE + i] )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3672 {
2197
42c8807225a2 UIMSG_SpellBook_PressTab continue
Ritor1
parents: 2186
diff changeset
3673 if ( pPlayers[uActiveCharacter]->lastOpenedSpellbookPage == i )
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3674 uAction = skill_count;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3675 v217[skill_count++] = i;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3676 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3677 }
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3678 if ( !skill_count )//нет скиллов
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3679 pAudioPlayer->PlaySound((SoundID)(rand() % 2 + 204), 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3680 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3681 {
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3682 if ( GetAsyncKeyState(16) )
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3683 {
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3684 --uAction;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3685 if ( uAction < 0 )
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3686 uAction = skill_count - 1;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3687 }
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3688 else
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3689 {
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3690 ++uAction;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3691 if ( uAction >= skill_count )
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3692 uAction = 0;
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3693 }
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3694 OnCloseSpellBookPage();
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3695 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = LOBYTE(v217[uAction]);
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3696 pGUIWindow_CurrentMenu->OpenSpellBook();
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3697 pAudioPlayer->PlaySound((SoundID)(rand() % 2 + 204), 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3698 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3699 continue;
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3700 }
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3701 case UIMSG_OpenSpellbookPage:
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3702 if ( pTurnEngine->turn_stage == TE_MOVEMENT || !uActiveCharacter || uMessageParam == pPlayers[uActiveCharacter]->lastOpenedSpellbookPage )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3703 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3704 OnCloseSpellBookPage();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3705 pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3706 pGUIWindow_CurrentMenu->OpenSpellBook();
2198
d9caf2b3d8d5 draw FlyAction and WaterWalk icons
Ritor1
parents: 2197
diff changeset
3707 pAudioPlayer->PlaySound((SoundID)(rand() % 2 + 204), 0, 0, -1, 0, 0, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3708 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3709 case UIMSG_SelectSpell:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3710 {
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3711 if (pTurnEngine->turn_stage == TE_MOVEMENT)
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3712 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3713 if (!uActiveCharacter)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3714 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3715
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3716 // uNumSeconds = (unsigned int)pPlayers[uActiveCharacter];
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1966
diff changeset
3717 Player* player = pPlayers[uActiveCharacter];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3718 if (player->spellbook.pChapters[player->lastOpenedSpellbookPage].bIsSpellAvailable[uMessageParam])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3719 //if ( *(char *)(uNumSeconds + 11 * *(char *)(uNumSeconds + &lastOpenedSpellbookPage) + uMessageParam + 402) )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3720 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3721 if ( quick_spell_at_page - 1 == uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3722 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3723 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3724 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3725 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3726 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3727 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3728 v103 = quick_spell_at_page + 11 * player->lastOpenedSpellbookPage;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3729 /*if ( dword_50C9E8 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3730 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3731 dword_50C9EC[3 * dword_50C9E8] = UIMSG_CastSpellFromBook;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3732 dword_50C9EC[3 * dword_50C9E8 + 1] = v103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3733 dword_50C9EC[3 * dword_50C9E8 + 2] = uActiveCharacter - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3734 ++dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3735 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3736 pMessageQueue_50C9E8->AddMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3737 // pMessageQueue_50CBD0->AddMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3738 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3739 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3740 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3741 byte_506550 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3742 quick_spell_at_page = uMessageParam + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3743 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3744 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3745 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3746 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3747
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3748 case UIMSG_CastSpellFromBook:
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3749 if ( pTurnEngine->turn_stage != TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3750 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3751 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3752
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3753 case UIMSG_SpellScrollUse:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3754 __debugbreak();
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3755 if ( pTurnEngine->turn_stage != TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3756 _42777D_CastSpell_UseWand_ShootArrow(uMessageParam, v199, 133, 1, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3757 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3758 case UIMSG_SpellBookWindow:
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2225
diff changeset
3759 if ( pTurnEngine->turn_stage == TE_MOVEMENT )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3760 continue;
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3761 if ( bUnderwater == true )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3762 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3763 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2);// "You can not do that while you are underwater!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3764 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3765 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3766 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3767 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3768 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3769 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3770 if ( uActiveCharacter && !pPlayers[uActiveCharacter]->uTimeToRecovery )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3771 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3772 if ( pCurrentScreen == SCREEN_GAME )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3773 {
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3774 GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3775 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3776 pEventTimer->Pause();
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3777 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3778 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3779 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3780 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3781 }
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3782 if ( pCurrentScreen != SCREEN_REST && pCurrentScreen != SCREEN_CHARACTERS
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3783 && (pCurrentScreen <= SCREEN_63 || pCurrentScreen > SCREEN_67) )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3784 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3785 pGUIWindow_CurrentMenu->Release();
2186
7a517c9a1d5b CastSpell continue
Ritor1
parents: 2185
diff changeset
3786 GUIWindow::Create(476, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_CastSpell, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3787 pCurrentScreen = SCREEN_SPELL_BOOK;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3788 pEventTimer->Pause();
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3789 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_SpellBook, 0, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3790 pAudioPlayer->PlaySound((SoundID)48, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3791 viewparams->field_48 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3792 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3793 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3794 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3795 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3796 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3797 case UIMSG_QuickReference:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3798 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3799 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3800 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3801 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3802 ++pIcons_LOD->uTexturePacksCount;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3803 if ( !pIcons_LOD->uNumPrevLoadedFiles )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3804 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3805 GUIWindow::Create(0x230u, 0x1C2u, 0, 0, WINDOW_PressedButton2, (int)pBtn_QuickReference, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3806 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3807 pEventTimer->Pause();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3808 pAudioPlayer->StopChannels(-1, -1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3809 pCurrentScreen = SCREEN_QUICK_REFERENCE;
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2212
diff changeset
3810 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_QuickReference, 5, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3811 papredoll_dbrds[2] = pIcons_LOD->LoadTexture("BUTTEXI1", TEXTURE_16BIT_PALETTE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3812 pBtn_ExitCancel = pGUIWindow_CurrentMenu->CreateButton(0x187u, 0x13Cu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3813 pGlobalTXT_LocalizationStrings[79],// "Exit"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3814 pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); //, v179);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3815 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3816 case UIMSG_GameMenuButton:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3817 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3818 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3819 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3820 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3821 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3822 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3823 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3824
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3825 stru_506E40.Release();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3826 pRenderer->SaveScreenshot("gamma.pcx", 155, 117);
2131
651b24553ae9 savegame screenshot fix
Ritor1
parents: 2130
diff changeset
3827 stru_506E40.LoadPCXFile("gamma.pcx", 0);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3828
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3829 GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_PressedButton, (int)pBtn_GameSettings, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3830 //LABEL_453:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3831 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3832 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3833 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3834 //goto LABEL_770;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3835 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3836 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3837 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3838 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3839 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3840 case UIMSG_ClickAwardScrollBar:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3841 books_page_number = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3842 if ( pMouse->GetCursorPos(&v211)->y > 178 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3843 books_page_number = -1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3844 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3845 case UIMSG_ClickAwardsUpBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3846 GUIWindow::Create(pBtn_Up->uX, pBtn_Up->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Up, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3847 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3848 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3849 case UIMSG_ClickAwardsDownBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3850 GUIWindow::Create(pBtn_Down->uX, pBtn_Down->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pBtn_Down, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3851 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3852 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3853 case UIMSG_ChangeDetaliz:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3854 bRingsShownInCharScreen ^= 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3855 pCharacterScreen_DetalizBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3856 pCharacterScreen_DollBtn->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3857 if ( bRingsShownInCharScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3858 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3859 v128 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureHeight;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3860 v125 = pIcons_LOD->GetTexture(uTextureID_detaliz_close_button)->uTextureWidth;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3861 v123 = 445;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3862 v121 = 470;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3863 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3864 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3865 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3866 v128 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3867 v125 = 30;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3868 v123 = 300;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3869 v121 = 600;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3870 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3871 pCharacterScreen_DetalizBtn = pGUIWindow_CurrentMenu->CreateButton(v121, v123, v125, v128, 1, 0, UIMSG_ChangeDetaliz, 0, 0,
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3872 pGlobalTXT_LocalizationStrings[64],// "Detail Toggle"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3873 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3874 pCharacterScreen_DollBtn = pGUIWindow_CurrentMenu->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3875 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3876 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3877 case UIMSG_ClickPaperdoll:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3878 OnPaperdollLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3879 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3880 case UIMSG_ClickStatsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3881 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3882 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3883 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3884 GUIWindow::Create(pCharacterScreen_StatsBtn->uX, pCharacterScreen_StatsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_StatsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3885 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3886 case UIMSG_ClickSkillsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3887 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 101;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3888 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3889 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3890 CharacterUI_SkillsTab_CreateButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3891 GUIWindow::Create(pCharacterScreen_SkillsBtn->uX, pCharacterScreen_SkillsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_SkillsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3892 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3893 case UIMSG_SkillUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3894 pPlayer4 = pPlayers[uActiveCharacter];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3895 v105 = (int)&pPlayer4->pActiveSkills[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3896 LOWORD(v2) = *(short *)v105;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3897 uNumSeconds = v2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3898 if ( pPlayer4->uSkillPoints < (v2 & 0x3F) + 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3899 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3900 v87 = pGlobalTXT_LocalizationStrings[488];// "You don't have enough skill points!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3901 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3902 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3903 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3904 if ( (uNumSeconds & 0x3F) < 0x3C )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3905 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3906 *(short *)v105 = uNumSeconds + 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3907 pPlayer4->uSkillPoints -= pPlayer4->pActiveSkills[uMessageParam] & 0x3F;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3908 pPlayer4->PlaySound(SPEECH_14, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3909 pAudioPlayer->PlaySound((SoundID)20001, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3910 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3911 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3912 v87 = pGlobalTXT_LocalizationStrings[487];// "You have already mastered this skill!"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3913 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3914 ShowStatusBarString(v87, 2);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3915 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3916 case UIMSG_ClickInventoryBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3917 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3918 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3919 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3920 GUIWindow::Create(pCharacterScreen_InventoryBtn->uX, pCharacterScreen_InventoryBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_InventoryBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3921 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3922 case UIMSG_ClickExitCharacterWindowBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3923 GUIWindow::Create(pCharacterScreen_ExitBtn->uX, pCharacterScreen_ExitBtn->uY, 0, 0, WINDOW_ExitCharacterWindow, (int)pCharacterScreen_ExitBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3924 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3925 case UIMSG_ClickAwardsBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3926 ReleaseAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3927 CharacterUI_ReleaseButtons();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3928 CreateAwardsScrollBar();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3929 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 102;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3930 GUIWindow::Create(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_AwardsBtn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3931 FillAwardsData();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3932 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3933 case UIMSG_ClickBooksBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3934 switch ( uMessageParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3935 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3936 case 11://Page UP
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3937 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3938 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3939 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3940 case 10://Page DOWN
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3941 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3942 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3943 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3944 case 0://Zoom plus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3945 pButton = pBtn_Book_1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3946 BtnDown_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3947 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3948 case 1://Zoom minus
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3949 pButton = pBtn_Book_2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3950 BtnUp_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3951 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3952 case 2://Potions
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3953 Book_PageBtn3_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3954 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3955 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3956 pButton = pBtn_Book_3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3957 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3958 case 3://fountains
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3959 Book_PageBtn4_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3960 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3961 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3962 pButton = pBtn_Book_4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3963 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3964 case 4://obelisks
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3965 Book_PageBtn5_flag = 1;//Autonotes_Obelisks_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3966 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3967 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3968 pButton = pBtn_Book_5;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3969 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3970 case 5://seer
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3971 Book_PageBtn6_flag = 1;//Autonotes_Seer_page_flag
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3972 if ( dword_506364 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3973 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3974 pButton = pBtn_Book_6;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3975 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3976 case 6://misc
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3977 pButton = pBtn_Autonotes_Misc;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3978 Autonotes_Misc_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3979 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3980 case 7://Instructors
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3981 pButton = pBtn_Autonotes_Instructors;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3982 Autonotes_Instructors_page_flag = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3983 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3984 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3985 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3986 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3987 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3988 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3989 case UIMSG_SelectCharacter:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3990 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3991 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3992 GameUI_OnPlayerPortraitLeftClick(uMessageParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3993 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3994 case UIMSG_ShowStatus_Funds:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3995 v174 = (char *)pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3996 //v158 = pParty->uNumGold + pParty->uNumGoldInBank;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3997 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[489], pParty->uNumGold + pParty->uNumGoldInBank, v174);// "You have %d total gold, %d in the Bank"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3998 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
3999 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4000 case UIMSG_ShowStatus_DateTime:
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4001 currHour = pParty->uCurrentHour;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4002 uNumSeconds = 1;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4003 if (pParty->uCurrentHour > 12 )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4004 {
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4005 if (pParty->uCurrentHour >= 24)
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4006 uNumSeconds = 0;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4007 currHour = (currHour - 12);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4008 }
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4009 else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4010 {
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4011 if (pParty->uCurrentHour < 12) // 12:00 is PM
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4012 uNumSeconds = 0;
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4013 if (pParty->uCurrentHour == 0)
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4014 currHour = 12;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4015 }
2224
c2eeeb991a87 some more pvs warning fixes
Grumpy7
parents: 2202
diff changeset
4016 sprintf(pTmpBuf.data(), "%d:%02d%s %s %d %s %d", currHour, pParty->uCurrentMinute, aAMPMNames[uNumSeconds], aDayNames[pParty->uDaysPlayed % 7],
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4017 7 * pParty->uCurrentMonthWeek + pParty->uDaysPlayed % 7 + 1, aMonthNames[pParty->uCurrentMonth], pParty->uCurrentYear);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4018 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4019 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4020 case UIMSG_ShowStatus_Food:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4021 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], pParty->uNumFoodRations); // "You have %lu food"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4022 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4023 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4024 case UIMSG_ShowStatus_Player:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4025 pPlayer5 = pPlayers[uMessageParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4026 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pPlayer5->pName, pClassNames[pPlayer5->classType]);// "%s the %s"
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4027 strcat(pTmpBuf.data(), ": ");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4028 v107 = pPlayer5->GetMajorConditionIdx();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4029 strcat(pTmpBuf.data(), aCharacterConditionNames[v107]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4030 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4031 v108 = 8 * uMessageParam - 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4032 LOBYTE(v108) = v108 | 4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4033 pMouse->uPointingObjectID = PID(OBJECT_Player,v108);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4034 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4035 case UIMSG_ShowStatus_ManaHP:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4036 sprintf(pTmpBuf.data(), "%d / %d %s %d / %d %s", pPlayers[uMessageParam]->sHealth, pPlayers[uMessageParam]->GetMaxHealth(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4037 pGlobalTXT_LocalizationStrings[108], pPlayers[uMessageParam]->sMana, pPlayers[uMessageParam]->GetMaxMana(),
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4038 pGlobalTXT_LocalizationStrings[212]);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4039 GameUI_SetFooterString(pTmpBuf.data());
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4040 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4041 case UIMSG_CHEST_ClickItem:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4042 if ( pCurrentScreen == SCREEN_CHEST_INVENTORY )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4043 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4044 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4045 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4046 }
2343
5d263539bbec Moving functions from unsorted_subs.h pt5
Grumpy7
parents: 2341
diff changeset
4047 Chest::OnChestLeftClick();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4048 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4049 case UIMSG_InventoryLeftClick:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4050 pPlayers[uActiveCharacter]->OnInventoryLeftClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4051 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4052 case UIMSG_MouseLeftClickInGame:
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4053 /*if ( !pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4054 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4055 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4056 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4057 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4058 continue;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4059 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4060 v115 = pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4061 if ( !pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4062 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4063 pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4064 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4065 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4066 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4067 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4068 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4069 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4070 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4071 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4072 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4073 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4074 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4075 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4076 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4077 pMessageQueue_50CBD0->uNumMessages = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4078 pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4079 /*v115 = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4080 pMessageQueue_50CBD0->uNumMessages = v0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4081 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4082 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4083 //goto LABEL_771;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4084 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4085 ++pMessageQueue_50CBD0->uNumMessages;*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4086 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4087 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4088 v115 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4089 pMessageQueue_50CBD0->uNumMessages = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4090 pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4091 /*if ( (signed int)v115 < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4092 //goto LABEL_769;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4093 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4094 pMessageQueue_50CBD0->pMessages[v115].eType = UIMSG_MouseLeftClickInScreen;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4095 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4096 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4097 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4098 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4099 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4100 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4101 case UIMSG_MouseLeftClickInScreen://срабатывает при нажатии на правую кнопку мыши после UIMSG_MouseLeftClickInGame
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4102 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4103 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4104 OnGameViewportClick();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4105 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4106 case UIMSG_F:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4107 __debugbreak();
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4108 //if ( pRenderer->pRenderD3D )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4109 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4110 LOWORD(v116) = pGame->pVisInstance->get_picked_object_zbuf_val();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4111 }
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4112 /*else
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4113 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4114 uNumSeconds = (unsigned int)pMouse->GetCursorPos(&v209);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4115 pPoint3 = pMouse->GetCursorPos(&v204);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4116 v116 = pRenderer->pActiveZBuffer[*(int *)uNumSeconds + pSRZBufferLineOffsets[pPoint3->y]];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
4117 }*/
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4118 pButton2 = (GUIButton *)(unsigned __int16)v116;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4119 GUIWindow::Create(0, 0, 0, 0, WINDOW_F, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4120 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4121 case UIMSG_54:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4122 __debugbreak();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4123 pButton2 = (GUIButton *)uMessageParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4124 GUIWindow::Create(0, 0, 0, 0, WINDOW_22, (int)pButton2, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4125 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4126 case UIMSG_Game_Action:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4127 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4128 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4129 OnPressSpace();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4130 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4131 case UIMSG_ClickZoomOutBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4132 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4133 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4134 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4135 GUIWindow::Create(519, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomOut, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4136 uNumSeconds = 131072;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4137 v118 = 2 * viewparams->uMinimapZoom;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4138 ++viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4139 viewparams->uMinimapZoom *= 2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4140 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4141 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4142 if ( (signed int)v118 > 4096 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4143 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4144 viewparams->uMinimapZoom = 4096;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4145 viewparams->field_28 = 12;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4146 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4147 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4148 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4149 v119 = 2048;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4150 if ( (signed int)v118 <= 2048 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4151 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4152 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4153 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4154 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4155 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4156 viewparams->field_28 = 11;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4157 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4158 _576E2C_current_minimap_zoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4159 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4160 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4161 case UIMSG_ClickZoomInBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4162 if ( pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4163 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4164 pParty->uFlags |= 2u;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4165 GUIWindow::Create(574, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomIn, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4166 uNumSeconds = 32768;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4167 v118 = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4168 --viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4169 viewparams->uMinimapZoom = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4170 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4171 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4172 v119 = 512;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4173 if ( (signed int)v118 < 512 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4174 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4175 viewparams->field_28 = 9;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4176 v118 = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4177 viewparams->uMinimapZoom = v119;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4178 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4179 _576E2C_current_minimap_zoom = v118;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4180 dword_576E28 = viewparams->field_28;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4181 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4182 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4183 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4184 if ( (signed int)v118 < 256 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4185 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4186 viewparams->uMinimapZoom = 256;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4187 viewparams->field_28 = 8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4188 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4189 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4190 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4191 continue;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4192 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4193 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4194 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4195 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50C9E8->uNumMessages;//dword_50C9E8;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4196 memcpy(pMessageQueue_50CBD0->pMessages, pMessageQueue_50C9E8->pMessages, sizeof(GUIMessage) * pMessageQueue_50C9E8->uNumMessages);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4197 //memcpy(pMessageQueue_50CBD0->pMessages, dword_50C9EC, 12 * dword_50C9E8);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4198 //dword_50C9E8 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4199
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4200
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4201 pMessageQueue_50C9E8->uNumMessages=0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4202 if ( dword_50C9DC )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4203 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4204 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4205 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4206 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9DC;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4207 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = (int)ptr_50C9E0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4208 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4209 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4210 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4211 pMessageQueue_50CBD0->AddMessage((UIMessageType)dword_50C9DC, (int)ptr_50C9E0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4212 dword_50C9DC = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4213 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4214 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4215 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4216 if ( _50C9D0_AfterEnchClickEventId > 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4217 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4218 _50C9D8_AfterEnchClickEventTimeout -= pEventTimer->uTimeElapsed;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4219 if ( _50C9D8_AfterEnchClickEventTimeout <= 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4220 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4221 /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4222 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4223 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)dword_50C9D0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4224 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = dword_50C9D4;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4225 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4226 ++pMessageQueue_50CBD0->uNumMessages;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4227 }*/
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4228 pMessageQueue_50CBD0->AddMessage((UIMessageType)_50C9D0_AfterEnchClickEventId, _50C9D4_AfterEnchClickEventSecondParam, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4229 _50C9D0_AfterEnchClickEventId = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4230 _50C9D4_AfterEnchClickEventSecondParam = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4231 _50C9D8_AfterEnchClickEventTimeout = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4232 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4233 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4234 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4235 CastSpellInfoHelpers::_427E01_cast_spell();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4236 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4237 //----- (00435748) --------------------------------------------------------
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4238 void GUI_MainMenuMessageProc()
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4239 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4240 Player *pPlayer; // ebx@2
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4241 void *v3; // edi@21
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4242 signed int v4; // eax@29
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4243 // int v5; // ecx@29
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4244 // PLAYER_SKILL_TYPE v6; // edi@37
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4245 GUIWindow *pWindow; // eax@56
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4246 GUIButton *pButton; // eax@59
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4247 int v15; // edi@70
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4248 char v20; // dl@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4249 unsigned int v21; // eax@116
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4250 unsigned int v25; // eax@120
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4251 unsigned int v26; // ecx@127
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4252 // SoundID pSoundID; // [sp-2Ch] [bp-3Ch]@36
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
4253 // signed int v41; // [sp-10h] [bp-20h]@29
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4254 int pParam; // [sp+4h] [bp-Ch]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4255 UIMessageType pUIMessageType; // [sp+8h] [bp-8h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4256 int pSex; // [sp+Ch] [bp-4h]@3
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4257
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4258 if ( pMessageQueue_50CBD0->uNumMessages )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4259 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4260 pPlayer = pParty->pPlayers.data();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4261 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4262 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4263 int param2;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4264 pMessageQueue_50CBD0->PopMessage(&pUIMessageType, &pParam, &param2);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4265 //auto player = &pParty->pPlayers[pParam];
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4266
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4267 switch (pUIMessageType) // For buttons of window MainMenu
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4268 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4269 case UIMSG_MainMenu_ShowPartyCreationWnd:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4270 GUIWindow::Create(495, 172, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4271 SetCurrentMenuID(MENU_NEWGAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4272 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4273 case UIMSG_MainMenu_ShowLoadWindow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4274 GUIWindow::Create(495, 227, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnLoad, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4275 SetCurrentMenuID(MENU_SAVELOAD);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4276 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4277 case UIMSG_ShowCredits:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4278 GUIWindow::Create(495, 282, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnCredits, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4279 SetCurrentMenuID(MENU_CREDITS);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4280 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4281 case UIMSG_ExitToWindows:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4282 GUIWindow::Create(495, 337, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4283 SetCurrentMenuID(MENU_EXIT_GAME);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4284 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4285 case UIMSG_PlayerCreation_SelectAttribute:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4286 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4287 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4288 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4289 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4290 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4291 case UIMSG_PlayerCreation_VoicePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4292 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4293 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4294 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4295 if (pParty->pPlayers[pParam].uVoiceID == 0)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4296 pParty->pPlayers[pParam].uVoiceID = 19;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4297 else --pParty->pPlayers[pParam].uVoiceID;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4298 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4299 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4300 pButton = pCreationUI_BtnPressLeft2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4301 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4302 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4303 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4304 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4305 case UIMSG_PlayerCreation_VoiceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4306 pSex = pParty->pPlayers[pParam].GetSexByVoice();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4307 do
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4308 {
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4309 pParty->pPlayers[pParam].uVoiceID = (pParty->pPlayers[pParam].uVoiceID + 1) % 20;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4310 }
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4311 while (pParty->pPlayers[pParam].GetSexByVoice() != pSex);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4312 pButton = pCreationUI_BtnPressRight2[pParam];
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4313 GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_PressedButton, (int)pButton, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4314 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4315 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4316 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4317 case UIMSG_PlayerCreation_FacePrev:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4318 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4319 if (!pParty->pPlayers[pParam].uCurrentFace)
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4320 pParty->pPlayers[pParam].uCurrentFace = 19;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4321 else
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4322 pParty->pPlayers[pParam].uCurrentFace -= 1;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4323 pParty->pPlayers[pParam].uVoiceID = pParty->pPlayers[pParam].uCurrentFace;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4324 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4325 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4326 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4327 v25 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4328 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4329 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4330 uPlayerCreationUI_SelectedCharacter = v25;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4331 GUIWindow::Create(pCreationUI_BtnPressLeft[v25]->uX, pCreationUI_BtnPressLeft[v25]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressLeft[v25], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4332 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0.0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4333 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4334 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4335 case UIMSG_PlayerCreation_FaceNext:
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4336 //pPlayer = &pParty->pPlayers[pParam];
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4337 v20 = (char)((int)pParty->pPlayers[pParam].uCurrentFace + 1) % 20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4338 pParty->pPlayers[pParam].uCurrentFace = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4339 pParty->pPlayers[pParam].uVoiceID = v20;
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4340 pParty->pPlayers[pParam].SetInitialStats();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4341 pParty->pPlayers[pParam].SetSexByVoice();
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4342 pParty->pPlayers[pParam].RandomizeName();
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4343 v21 = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4344 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4345 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4346 uPlayerCreationUI_SelectedCharacter = v21;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4347 GUIWindow::Create(pCreationUI_BtnPressRight[v21]->uX, pCreationUI_BtnPressRight[v21]->uY, 0, 0, WINDOW_PressedButton, (int)pCreationUI_BtnPressRight[v21], (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4348 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
1916
918a8cebd7a4 LoadGame slots error fix
Ritor1
parents: 1915
diff changeset
4349 pParty->pPlayers[pParam].PlaySound(SPEECH_PickMe, 0);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4350 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4351 case UIMSG_PlayerCreationClickPlus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4352 GUIWindow::Create(613, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnPlus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4353 pPlayer[uPlayerCreationUI_SelectedCharacter].IncreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4354 pAudioPlayer->PlaySound((SoundID)20, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4355 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4356 case UIMSG_PlayerCreationClickMinus:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4357 GUIWindow::Create(523, 393, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnMinus, (char *)1);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4358 pPlayer[uPlayerCreationUI_SelectedCharacter].DecreaseAttribute((pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) % 7);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4359 pAudioPlayer->PlaySound((SoundID)23, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4360 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4361 case UIMSG_PlayerCreationSelectActiveSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4362 if ( pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(3) == 37 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4363 pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].pActiveSkills[pPlayer[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(pParam + 4)] = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4364 pAudioPlayer->PlaySound(SOUND_24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4365 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4366 case UIMSG_PlayerCreationSelectClass:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4367 pPlayer[uPlayerCreationUI_SelectedCharacter].Reset((PLAYER_CLASS_TYPE)pParam);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4368 pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4369 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4370 case UIMSG_PlayerCreationClickOK:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4371 GUIWindow::Create(580, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnOK, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4372 if ( PlayerCreation_GetUnspentAttributePointCount() || !PlayerCreation_Choose4Skills() )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4373 GameUI_Footer_TimeLeft = GetTickCount() + 4000;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4374 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4375 uGameState = GAME_STATE_STARTING_NEW_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4376 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4377 case UIMSG_PlayerCreationClickReset:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4378 GUIWindow::Create(527, 431, 0, 0, WINDOW_PressedButton2, (int)pPlayerCreationUI_BtnReset, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4379 pParty->Reset();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4380 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4381 case UIMSG_PlayerCreationRemoveUpSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4382 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4383 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
2110
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Ritor1
parents: 2101
diff changeset
4384 if ( pPlayer[pParam].GetSkillIdxByOrder(2) != 37 )//37 - None(Нет)
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Ritor1
parents: 2101
diff changeset
4385 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(2)] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4386 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4387 case UIMSG_PlayerCreationRemoveDownSkill:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4388 v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4389 pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v4 % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * pParam;
2110
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Ritor1
parents: 2101
diff changeset
4390 if ( pPlayer[pParam].GetSkillIdxByOrder(3) != 37 )//37 - None(Нет)
18b0ff5e1bf1 pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
Ritor1
parents: 2101
diff changeset
4391 pParty->pPlayers[pParam].pActiveSkills[pPlayer[pParam].GetSkillIdxByOrder(3)] = 0;
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4392 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4393 case UIMSG_PlayerCreationChangeName:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4394 pAudioPlayer->PlaySound((SoundID)24, 0, 0, -1, 0, 0, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4395 v3 = (void *)pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4396 uPlayerCreationUI_SelectedCharacter = pParam;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4397 pKeyActionMap->EnterText(0, 15, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4398 pGUIWindow_CurrentMenu->ptr_1C = v3;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4399 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4400 case UIMSG_ChangeGameState:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4401 uGameState = GAME_FINISHED;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4402 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4403 case UIMSG_ChangeCursor:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4404 pMouse->SetCursorBitmap("MICON2");
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4405 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4406 case UIMSG_3A:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4407 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4408 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4409 case UIMSG_LoadGame:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4410 if (!pSavegameUsedSlots[uLoadGameUI_SelectedSlot])
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4411 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4412 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4413 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4414 case UIMSG_SelectLoadSlot:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4415 //main menu save/load wnd clicking on savegame lines
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4416 if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4417 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4418 if ( pCurrentScreen != SCREEN_SAVEGAME || uLoadGameUI_SelectedSlot != pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4419 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4420 //load clicked line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4421 v26 = pParam + pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4422 if ( dword_6BE138 == pParam + pSaveListPosition )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4423 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4424 pMessageQueue_50CBD0->AddMessage(UIMSG_SaveLoadBtn, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4425 pMessageQueue_50CBD0->AddMessage(UIMSG_LoadGame, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4426 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4427 uLoadGameUI_SelectedSlot = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4428 dword_6BE138 = v26;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4429 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4430 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4431 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4432 //typing in the line
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4433 pKeyActionMap->EnterText(0, 19, pGUIWindow_CurrentMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4434 strcpy((char *)pKeyActionMap->pPressedKeysBuffer, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4435 pKeyActionMap->uNumKeysPressed = strlen((const char *)pKeyActionMap->pPressedKeysBuffer);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4436 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4437 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4438 case UIMSG_SaveLoadBtn:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4439 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 241, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_SaveLoadBtn, (int)pBtnLoadSlot, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4440 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4441 case UIMSG_DownArrow:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4442 ++pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4443 if ( pSaveListPosition >= pParam )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4444 pSaveListPosition = pParam - 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4445 if ( pSaveListPosition < 1 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4446 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4447 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4448 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 323, 0, 0, WINDOW_PressedButton2, (int)pBtnDownArrow, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4449 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4450 case UIMSG_Cancel:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4451 GUIWindow::Create(pGUIWindow_CurrentMenu->uFrameX + 350, pGUIWindow_CurrentMenu->uFrameY + 302, 61, 28, WINDOW_LoadGame_CancelBtn, (int)pBtnCancel, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4452 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4453 case UIMSG_ArrowUp:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4454 --pSaveListPosition;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4455 if ( pSaveListPosition < 0 )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4456 pSaveListPosition = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4457 pWindow = pGUIWindow_CurrentMenu;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4458 GUIWindow::Create(pWindow->uFrameX + 215, pGUIWindow_CurrentMenu->uFrameY + 197, 0, 0, WINDOW_PressedButton2, (int)pBtnArrowUp, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4459 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4460 case UIMSG_AD:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4461 GUIWindow::Create(pMainMenu_BtnNew->uX, pMainMenu_BtnNew->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4462 SetCurrentMenuID(MENU_LoadingProcInMainMenu);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4463 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4464 case UIMSG_AE:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4465 GUIWindow::Create(pMainMenu_BtnExit->uX, pMainMenu_BtnExit->uY, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnExit, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4466 SetCurrentMenuID(MENU_DebugBLVLevel);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4467 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4468 case UIMSG_Escape:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4469 if ( pModalWindow )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4470 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4471 ModalWindow_Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4472 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4473 }
2061
b2a434d65344 GAME_SETTINGS_* defines introduced
Nomad
parents: 2052
diff changeset
4474 if ( !(dword_6BE364_game_settings_1 & GAME_SETTINGS_4000))
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4475 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4476 v15 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4477 pVideoPlayer->bStopBeforeSchedule = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4478 viewparams->bRedrawGameUI = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4479 viewparams->field_48 = 1;
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4480 if ( GetCurrentMenuID() == MENU_MAIN || GetCurrentMenuID() == MENU_MMT_MAIN_MENU
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4481 || GetCurrentMenuID() == MENU_CREATEPARTY || GetCurrentMenuID() == MENU_NAMEPANELESC )
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4482 {
2137
d24ee391fd1f libavcodec playing movies and houses, loops not working yet
zipi
parents: 2132
diff changeset
4483 //if ( pCurrentScreen == SCREEN_VIDEO )
d24ee391fd1f libavcodec playing movies and houses, loops not working yet
zipi
parents: 2132
diff changeset
4484 //pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4485 if (GetCurrentMenuID() == MENU_NAMEPANELESC) //из панели изменения имени
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4486 {
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4487 SetCurrentMenuID(MENU_CREATEPARTY);//в окно создания группы
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4488 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4489 }
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4490 if (GetCurrentMenuID() == MENU_CREDITSPROC) //из окна Создатели
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4491 {
2347
d57505d3c70c VideoPlayer cleaning
Ritor1
parents: 2346
diff changeset
4492 SetCurrentMenuID(MENU_CREDITSCLOSE);//в закрытие Создатели
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4493 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4494 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4495 pMessageQueue_50CBD0->AddMessage(UIMSG_ChangeGameState, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4496 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4497 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4498 if ( GetCurrentMenuID() == MENU_CREDITSPROC && !pCurrentScreen )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4499 {
2142
ca548138d6aa some code cleaning in video playing, loops play but there is a memory leak
zipi
parents: 2137
diff changeset
4500 //if ( pCurrentScreen == SCREEN_VIDEO )
ca548138d6aa some code cleaning in video playing, loops play but there is a memory leak
zipi
parents: 2137
diff changeset
4501 //pVideoPlayer->FastForwardToFrame(pVideoPlayer->pResetflag);
1915
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4502 if (GetCurrentMenuID() == MENU_NAMEPANELESC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4503 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4504 SetCurrentMenuID(MENU_CREATEPARTY);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4505 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4506 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4507 if (GetCurrentMenuID() == MENU_CREDITSPROC)
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4508 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4509 SetCurrentMenuID(MENU_CREDITSCLOSE);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4510 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4511 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4512 pMessageQueue_50CBD0->AddMessage(UIMSG_ChangeGameState, 0, 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4513 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4514 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4515 if ( pCurrentScreen == SCREEN_LOADGAME )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4516 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4517 pIcons_LOD->RemoveTexturesPackFromTextureList();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4518 //crt_deconstruct_ptr_6A0118();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4519 pTexture_PCX.Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4520 pTexture_PCX.Load("title.pcx", 0);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4521 SetCurrentMenuID(MENU_MAIN);
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4522 v15 = 1;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4523 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4524 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4525 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4526 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4527 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4528 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4529 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4530 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4531 if ( pCurrentScreen == SCREEN_VIDEO )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4532 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4533 pVideoPlayer->Unload();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4534 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4535 else
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4536 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4537 if ( pCurrentScreen != SCREEN_1B )
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4538 {
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4539 pGUIWindow_CurrentMenu->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4540 pGUIWindow2->Release();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4541 pGUIWindow2 = 0;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4542 pEventTimer->Resume();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4543 pCurrentScreen = SCREEN_GAME;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4544 viewparams->bRedrawGameUI = v15;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4545 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4546 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4547 //VideoPlayer::dtor();
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4548 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4549 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4550 default:
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4551 break;
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4552 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4553 }
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4554 while ( pMessageQueue_50CBD0->uNumMessages );
6e39bf5f13dd GameUI_MsgProc() movement
Ritor1
parents: 1861
diff changeset
4555 }
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4556 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4557
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4558
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4559
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4560 //----- (0042FBDD) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4561 void sub_42FBDD()
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4562 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4563 pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4564 pRenderer->DrawTextureTransparent(pBtn_YES->uX, pBtn_YES->uY, pBtn_YES->pTextures[0]);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4565 pRenderer->Present();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4566 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4567
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4568 //----- (0042FC15) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4569 void CloseWindowBackground()
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4570 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4571 pAudioPlayer->PlaySound(SOUND_Button2, -2, 0, -1, 0, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4572 pRenderer->DrawTextureTransparent(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pBtn_ExitCancel->pTextures[0]);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2290
diff changeset
4573 pRenderer->Present();
0
Ritor1
parents:
diff changeset
4574 }