Mercurial > mm7
annotate Player.cpp @ 1827:0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
author | Grumpy7 |
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date | Fri, 11 Oct 2013 05:49:39 +0200 |
parents | bdac32c645c5 |
children | 35c1e4ff6ba7 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
1016 | 5 #include "stru6.h" |
6 | |
0 | 7 #include "Player.h" |
8 #include "PlayerFrameTable.h" | |
9 #include "AudioPlayer.h" | |
10 #include "Party.h" | |
816 | 11 #include "Log.h" |
0 | 12 #include "LOD.h" |
13 #include "GUIWindow.h" | |
14 #include "Viewport.h" | |
15 #include "Actor.h" | |
16 #include "Game.h" | |
17 #include "Mouse.h" | |
18 #include "TurnEngine.h" | |
19 #include "Events.h" | |
20 #include "Events2D.h" | |
21 #include "Outdoor.h" | |
22 #include "StorylineTextTable.h" | |
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structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
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23 #include "Autonotes.h" |
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24 #include "Awards.h" |
189 | 25 #include "texts.h" |
816 | 26 |
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27 #include "stru123.h" |
0 | 28 #include "mm7_data.h" |
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29 #include "MM7.h" |
1297 | 30 #include "SpriteObject.h" |
31 #include "DecalBuilder.h" | |
0 | 32 |
33 | |
34 | |
35 | |
36 | |
37 /* 381 */ | |
38 #pragma pack(push, 1) | |
290 | 39 struct PlayerCreation_AttributeProps |
0 | 40 { |
41 unsigned __int8 uBaseValue; | |
42 char uMaxValue; | |
43 char uDroppedStep; | |
44 char uBaseStep; | |
45 }; | |
46 #pragma pack(pop) | |
47 | |
48 | |
49 #pragma pack(push, 1) | |
290 | 50 |
51 | |
52 | |
0 | 53 #pragma pack(pop) |
290 | 54 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0 |
55 { | |
56 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},}, | |
57 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},}, | |
58 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},}, | |
59 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} | |
0 | 60 }; |
61 | |
62 | |
63 | |
1700 | 64 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
1686 | 65 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 |
1700 | 66 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
0 | 67 |
68 | |
69 | |
70 // available skills per class ( 9 classes X 37 skills ) | |
71 // 0 - not available | |
72 // 1 - available | |
73 // 2 - primary skill | |
74 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820 | |
75 { | |
76 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
77 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0}, | |
78 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0}, | |
79 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
80 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, | |
81 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, | |
82 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
83 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
84 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here | |
85 }; | |
86 | |
87 | |
1374 | 88 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398 |
89 { | |
90 1, // EQUIP_OFF_HAND | |
91 1, // EQUIP_MAIN_HAND | |
92 2, // EQUIP_BOW | |
93 3, // EQUIP_ARMOUR | |
94 0, // EQUIP_SHIELD | |
95 4, // EQUIP_HELMET | |
96 5, // EQUIP_BELT | |
97 6, // EQUIP_CLOAK | |
98 7, // EQUIP_GAUNTLETS | |
99 8, // EQUIP_BOOTS | |
100 10, // EQUIP_RING | |
101 9, // EQUIP_AMULET | |
102 1, // EQUIP_WAND | |
103 0, // EQUIP_REAGENT | |
104 0, // EQUIP_POTION | |
105 0, // EQUIP_SPELL_SCROLL | |
106 0, // EQUIP_BOOK | |
107 0, // EQUIP_MESSAGE_SCROLL | |
108 0, // EQUIP_GOLD | |
109 0, // EQUIP_GEM | |
110 0 // EQUIP_NONE | |
111 }; | |
0 | 112 |
113 | |
114 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0}; | |
115 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0}; | |
116 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3}; | |
117 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6}; | |
118 | |
1325 | 119 unsigned char pConditionAttributeModifier[7][19] = |
120 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might | |
121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence | |
122 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower | |
123 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance | |
124 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy | |
125 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed | |
126 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck | |
127 | |
128 unsigned char pAgingAttributeModifier[7][4] = | |
129 {{100, 75, 40, 10}, //Might | |
130 {100, 150, 100, 10}, //Intelligence | |
131 {100, 150, 100, 10}, //Willpower | |
132 {100, 75, 40, 10}, //Endurance | |
133 {100, 100, 40, 10}, //Accuracy | |
134 {100, 100, 40, 10}, //Speed | |
135 {100, 100, 100, 100}}; //Luck | |
0 | 136 |
1684 | 137 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; |
0 | 138 |
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139 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}}; |
0 | 140 |
1036 | 141 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175, |
0 | 142 150, 125, 100, 75, 50, 40, 35, 30, 25, 21, |
1036 | 143 19, 17, 15, 13, 11, 9, 7, 5, 3, 0}; |
144 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6}; | |
0 | 145 |
146 | |
816 | 147 unsigned short base_recovery_times_per_weapon_type[12] = |
148 { | |
149 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill | |
150 90, // PLAYER_SKILL_SWORD && Unarmed with skill | |
151 60, // PLAYER_SKILL_DAGGER | |
152 100, // PLAYER_SKILL_AXE | |
153 80, // PLAYER_SKILL_SPEAR | |
154 100, // PLAYER_SKILL_BOW | |
155 80, // PLAYER_SKILL_MACE | |
156 30, // PLAYER_SKILL_BLASTER | |
157 10, // PLAYER_SKILL_SHIELD | |
158 10, // PLAYER_SKILL_LEATHER | |
159 20, // PLAYER_SKILL_CHAIN | |
160 30 // PLAYER_SKILL_PLATE | |
161 }; | |
162 | |
0 | 163 //----- (00490913) -------------------------------------------------------- |
1459 | 164 int PlayerCreation_GetUnspentAttributePointCount() |
0 | 165 { |
166 signed int v0; // edi@1 | |
1273 | 167 int raceId; // ebx@2 |
0 | 168 signed int v4; // eax@17 |
169 int v5; // edx@18 | |
170 signed int v6; // ecx@18 | |
1273 | 171 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1 |
172 | |
173 remainingStatPoints = 50; | |
0 | 174 v0 = 50; |
1273 | 175 for (int playerNum = 0; playerNum < 4; playerNum++) |
176 { | |
177 raceId = pParty->pPlayers[playerNum].GetRace(); | |
178 for (int statNum = 0; statNum <= 6; statNum++) | |
179 { | |
180 switch ( statNum ) | |
0 | 181 { |
1273 | 182 case 0: |
183 v0 = pParty->pPlayers[playerNum].uMight; | |
184 break; | |
185 case 1: | |
186 v0 = pParty->pPlayers[playerNum].uIntelligence; | |
187 break; | |
188 case 2: | |
189 v0 = pParty->pPlayers[playerNum].uWillpower; | |
190 break; | |
191 case 3: | |
192 v0 = pParty->pPlayers[playerNum].uEndurance; | |
193 break; | |
194 case 4: | |
195 v0 = pParty->pPlayers[playerNum].uAccuracy; | |
196 break; | |
197 case 5: | |
198 v0 = pParty->pPlayers[playerNum].uSpeed; | |
199 break; | |
200 case 6: | |
201 v0 = pParty->pPlayers[playerNum].uLuck; | |
202 break; | |
203 } | |
204 v4 = StatTable[raceId][statNum].uBaseValue; | |
205 if ( v0 >= v4 ) | |
206 { | |
207 v5 = StatTable[raceId][statNum].uDroppedStep; | |
208 v6 = StatTable[raceId][statNum].uBaseStep; | |
0 | 209 } |
210 else | |
211 { | |
1273 | 212 v5 = StatTable[raceId][statNum].uBaseStep; |
213 v6 = StatTable[raceId][statNum].uDroppedStep; | |
0 | 214 } |
1273 | 215 remainingStatPoints += v5 * (v4 - v0) / v6; |
216 } | |
217 } | |
218 return remainingStatPoints; | |
0 | 219 } |
220 | |
221 | |
222 | |
223 //----- (00427730) -------------------------------------------------------- | |
224 bool Player::CanCastSpell(unsigned int uRequiredMana) | |
225 { | |
1275 | 226 if (sMana >= (signed int)uRequiredMana) |
227 { | |
228 sMana -= (signed int)uRequiredMana; | |
488 | 229 return true; |
230 } | |
231 | |
232 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
233 return false; | |
0 | 234 } |
235 | |
236 | |
237 //----- (004BE2DD) -------------------------------------------------------- | |
1014 | 238 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx ) |
239 { | |
0 | 240 float v6; // ST04_4@1 |
1014 | 241 signed int item_value; // eax@1 |
242 signed int sell_price; // ebx@1 | |
243 | |
244 item_value =pOwnItems[item_index].GetValue(); | |
245 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier; | |
246 sell_price = GetPriceSell(item_value, v6); | |
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247 if ( pOwnItems[item_index].IsBroken() ) |
1014 | 248 sell_price = 1; |
249 if ( sell_price < 1 ) | |
250 sell_price = 1; | |
251 RemoveItemAtInventoryIndex(inventory_idnx); | |
252 Party::SetGold(pParty->uNumGold + sell_price); | |
0 | 253 } |
254 | |
255 | |
256 | |
257 //----- (0043EEF3) -------------------------------------------------------- | |
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258 bool Player::NothingOrJustBlastersEquipped() |
0 | 259 { |
1014 | 260 signed int item_idx; // esi@1 |
261 signed int item_id; // esi@1 | |
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262 for (int i = 0; i < 16; ++i) |
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263 { |
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264 item_idx = pEquipment.pIndices[i]; |
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265 if (item_idx) |
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266 { |
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267 item_id = pOwnItems[item_idx - 1].uItemID; |
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268 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle |
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269 return false; |
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270 } |
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271 } |
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272 return true; |
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273 } |
1014 | 274 |
0 | 275 |
276 | |
277 | |
278 //----- (004B8040) -------------------------------------------------------- | |
1036 | 279 int Player::GetConditionDayOfWeek( unsigned int uCondition ) |
280 { | |
281 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1; | |
0 | 282 } |
283 | |
284 //----- (004B807C) -------------------------------------------------------- | |
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285 int Player::GetTempleHealCostModifier(float a2) |
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286 { |
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287 unsigned int conditionIdx; // eax@1 |
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288 int conditionTimeMultiplier; // esi@1 |
0 | 289 int v6; // eax@8 |
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290 signed int result; // qax@13 |
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291 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4 |
1275 | 292 |
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293 conditionIdx = GetMajorConditionIdx(); |
1275 | 294 if ( conditionIdx >= 14 && conditionIdx <= 16) |
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295 { |
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296 if ( conditionIdx <= 15 ) |
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297 { |
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298 baseConditionMultiplier = 5; |
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299 } |
1783 | 300 else //if ( conditionIdx == 16 ) |
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301 { |
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302 baseConditionMultiplier = 10; |
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303 } |
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304 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx); |
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305 } |
1350 | 306 else |
307 { | |
1275 | 308 conditionTimeMultiplier = 1; |
309 baseConditionMultiplier = 1; | |
1350 | 310 if (conditionIdx < 14) |
311 { | |
312 for (int i = 0; i <= 13; i++) | |
313 { | |
314 v6 = GetConditionDayOfWeek(i); | |
315 if ( v6 > conditionTimeMultiplier ) | |
316 conditionTimeMultiplier = v6; | |
317 } | |
318 } | |
1275 | 319 } |
320 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2); | |
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321 if ( result < 1 ) |
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322 result = 1; |
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323 return result; |
0 | 324 } |
325 | |
326 //----- (004B8102) -------------------------------------------------------- | |
917 | 327 int Player::GetPriceSell(int uRealValue, float price_multiplier) |
0 | 328 { |
329 signed int v3; // esi@1 | |
330 signed int result; // eax@3 | |
331 | |
1275 | 332 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100); |
917 | 333 if ( v3 > uRealValue ) |
334 v3 = uRealValue; | |
0 | 335 result = 1; |
336 if ( v3 >= 1 ) | |
337 result = v3; | |
338 return result; | |
339 } | |
340 | |
341 //----- (004B8142) -------------------------------------------------------- | |
749 | 342 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier) |
343 { | |
1275 | 344 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100); |
749 | 345 |
346 if (price < uRealValue) | |
347 price = uRealValue; | |
348 return price; | |
0 | 349 } |
350 | |
351 //----- (004B8179) -------------------------------------------------------- | |
916 | 352 int Player::GetPriceIdentification(float a2) |
0 | 353 { |
354 signed int v2; // esi@1 | |
355 int v3; // ecx@1 | |
356 signed int result; // eax@3 | |
357 | |
1275 | 358 v2 = (signed int)(a2 * 50.0); |
0 | 359 v3 = v2 * (100 - GetMerchant()) / 100; |
360 if ( v3 < v2 / 3 ) | |
361 v3 = v2 / 3; | |
362 result = 1; | |
363 if ( v3 >= 1 ) | |
364 result = v3; | |
365 return result; | |
366 } | |
367 | |
368 //----- (004B81C3) -------------------------------------------------------- | |
916 | 369 int Player::GetPriceRepair(int a2, float a3) |
0 | 370 { |
371 signed int v3; // esi@1 | |
372 int v4; // ecx@1 | |
373 signed int result; // eax@3 | |
374 | |
1275 | 375 v3 = (signed int)((double)a2 / (6.0 - a3)); |
0 | 376 v4 = v3 * (100 - GetMerchant()) / 100; |
377 if ( v4 < v3 / 3 ) | |
378 v4 = v3 / 3; | |
379 result = 1; | |
380 if ( v4 >= 1 ) | |
381 result = v4; | |
382 return result; | |
383 } | |
384 | |
385 //----- (004B8213) -------------------------------------------------------- | |
1275 | 386 int Player::GetBaseSellingPrice(int a2, float a3) |
387 { | |
388 signed int v3; // qax@1 | |
389 | |
390 v3 = (signed int)((double)a2 / (a3 + 2.0)); | |
391 if ( v3 < 1 ) | |
392 v3 = 1; | |
0 | 393 return v3; |
394 } | |
395 | |
396 //----- (004B8233) -------------------------------------------------------- | |
1275 | 397 int Player::GetBaseBuyingPrice(int a2, float a3) |
398 { | |
399 signed int v3; // qax@1 | |
400 | |
401 v3 = (signed int)((double)a2 * a3); | |
402 if ( v3 < 1 ) | |
403 v3 = 1; | |
0 | 404 return v3; |
405 } | |
406 | |
407 //----- (004B824B) -------------------------------------------------------- | |
1275 | 408 int Player::GetBaseIdentifyPrice(float a2) |
409 { | |
410 signed int v2; // qax@1 | |
411 | |
412 v2 = (signed int)(a2 * 50.0); | |
413 if ( v2 < 1 ) | |
414 v2 = 1; | |
0 | 415 return v2; |
416 } | |
417 | |
418 //----- (004B8265) -------------------------------------------------------- | |
1275 | 419 int Player::GetBaseRepairPrice(int a2, float a3) |
420 { | |
421 signed int v3; // qax@1 | |
422 | |
423 v3 = (signed int)((double)a2 / (6.0 - a3)); | |
424 if ( v3 < 1 ) | |
425 v3 = 1; | |
0 | 426 return v3; |
427 } | |
428 | |
429 | |
430 | |
431 | |
432 | |
433 //----- (004B6FF9) -------------------------------------------------------- | |
1348 | 434 bool Player::IsPlayerHealableByTemple() |
1278
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changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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|
435 { |
0 | 436 signed int v2; // eax@1 |
336 | 437 v2 = (signed int)window_SpeakInHouse->ptr_1C; |
1348 | 438 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good) |
439 { | |
440 return false; | |
441 } | |
442 else | |
443 { | |
444 if (GetMajorConditionIdx() == Condition_Zombie) | |
445 { | |
446 if ((v2 == 78 || v2 == 81 || v2 == 82)) | |
447 { | |
448 return false; | |
449 } | |
450 else | |
451 { | |
452 return true; | |
453 } | |
1346
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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|
454 } |
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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|
455 else |
1434b36f4bdb
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|
456 { |
1348 | 457 return true; |
458 } | |
1278
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changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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|
459 } |
0 | 460 } |
461 | |
462 | |
463 | |
464 //----- (00421E75) -------------------------------------------------------- | |
1012 | 465 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index) |
466 { | |
467 int item_idx; // eax@1 | |
468 int inv_index; // eax@3 | |
469 | |
1351 | 470 |
1012 | 471 item_idx = *pitem_index; |
472 if ( item_idx >125 || item_idx < 0 ) | |
473 { | |
474 return 0; | |
475 } | |
476 | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
477 inv_index = this->pInventoryMatrix[item_idx]; |
1012 | 478 if ( inv_index < 0 ) |
479 { | |
480 *pitem_index = -1 - inv_index; | |
1384
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changed a few member variables in Player to slightly less confusing names
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|
481 inv_index = this->pInventoryMatrix[-1 - inv_index]; |
1012 | 482 } |
483 | |
484 return inv_index; | |
0 | 485 } |
486 | |
487 | |
488 | |
489 //----- (004160CA) -------------------------------------------------------- | |
1012 | 490 void Player::ItemsEnchant( int enchant_count ) |
491 { | |
492 int avalible_items; // ebx@1 | |
493 int i; // edx@8 | |
494 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1 | |
495 | |
496 avalible_items = 0; | |
497 memset (item_index_tabl,0,sizeof(item_index_tabl)); | |
498 | |
1349 | 499 for (i = 0; i < 138; ++i) |
500 { | |
501 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134)) | |
502 item_index_tabl[avalible_items++] = i; | |
503 } | |
1012 | 504 |
505 if ( avalible_items ) | |
506 { | |
507 if ( enchant_count ) | |
508 { | |
1349 | 509 for ( i = 0; i < enchant_count; ++i ) |
510 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
|
511 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_HARDENED)) |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
512 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_HARDENED; |
1349 | 513 } |
0 | 514 } |
515 else | |
516 { | |
1012 | 517 for ( i = 0; i < avalible_items; ++i ) |
518 { | |
1709
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
519 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_HARDENED; |
1349 | 520 } |
521 } | |
522 } | |
0 | 523 } |
524 | |
525 //----- (004948B1) -------------------------------------------------------- | |
187 | 526 void Player::PlaySound(PlayerSpeech speech, int a3) |
527 { | |
1351 | 528 signed int speechCount = 0; // esi@4 |
529 signed int expressionCount = 0; // esi@4 | |
530 int pickedVariant; // esi@10 | |
248 | 531 CHARACTER_EXPRESSION_ID expression; // ebx@17 |
1406 | 532 signed int pSoundID; // ecx@19 |
1351 | 533 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7 |
534 int expressionVariantArray[5]; | |
535 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4 | |
536 unsigned int expressionDuration = 0; | |
187 | 537 |
1351 | 538 pickedSoundID = 0; |
203 | 539 if (uVoicesVolumeMultiplier) |
0 | 540 { |
1351 | 541 for (int i = 0; i < 2; i++) |
542 { | |
1406 | 543 if ( SoundSetAction[speech][i] ) |
544 { | |
545 speechVariantArray[speechCount] = SoundSetAction[speech][i]; | |
1351 | 546 speechCount++; |
547 } | |
548 } | |
549 if ( speechCount ) | |
550 { | |
551 pickedVariant = speechVariantArray[rand() % speechCount]; | |
552 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID]; | |
553 if (numberOfSubvariants > 0) | |
554 { | |
555 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998; | |
1406 | 556 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0); |
1351 | 557 } |
558 } | |
559 } | |
560 | |
561 for (int i = 0; i < 5; i++) | |
562 { | |
1406 | 563 if ( SoundSetAction[speech][i + 3] ) |
564 { | |
565 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3]; | |
1351 | 566 expressionCount++; |
567 } | |
568 } | |
569 if ( expressionCount ) | |
570 { | |
571 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount]; | |
572 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID ) | |
573 { | |
1406 | 574 pSoundID = 0; |
575 if ( pSoundList->sNumSounds ) | |
576 { | |
1351 | 577 for (int i = 0; i < pSoundList->sNumSounds; i++) |
0 | 578 { |
1406 | 579 if (pSoundList->pSounds[i].uSoundID == pickedSoundID) |
580 pSoundID = i; | |
0 | 581 } |
582 } | |
1406 | 583 if ( pSoundList->pSounds[pSoundID].pSoundData[0] ) |
1351 | 584 expressionDuration = (sLastTrackLengthMS << 7) / 1000; |
585 } | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
586 PlayEmotion(expression, expressionDuration); |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
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|
587 } |
0 | 588 } |
589 // 4948B1: using guessed type int var_1C[5]; | |
590 | |
591 //----- (00494A25) -------------------------------------------------------- | |
187 | 592 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3) |
593 { | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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1351
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|
594 unsigned int v3 = expression; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
595 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
596 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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changeset
|
597 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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changeset
|
598 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
599 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
600 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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changeset
|
601 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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1351
diff
changeset
|
602 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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1351
diff
changeset
|
603 else |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
604 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
605 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
606 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
607 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR)) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
608 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
609 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
610 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
611 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
612 } |
0 | 613 this->uExpressionTimePassed = 0; |
614 if ( !a3 ) | |
615 { | |
187 | 616 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength; |
617 } | |
1353
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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changeset
|
618 else |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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diff
changeset
|
619 { |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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changeset
|
620 this->uExpressionTimeLength = 0; |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
621 } |
187 | 622 expression = new_expression; |
0 | 623 viewparams->bRedrawGameUI = 1; |
624 } | |
625 | |
626 //----- (0049327B) -------------------------------------------------------- | |
1355 | 627 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 ) |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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1353
diff
changeset
|
628 { |
135 | 629 if ( this->classType == uClass ) |
0 | 630 { |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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diff
changeset
|
631 return true; |
0 | 632 } |
633 else | |
634 { | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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diff
changeset
|
635 if (!a3) |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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|
636 { |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
637 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
638 } |
0 | 639 switch ( uClass ) |
640 { | |
641 case 0x1Au: | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
642 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65)); |
0 | 643 case 0x1Bu: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
644 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67)); |
0 | 645 case 0x22u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
646 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77)); |
0 | 647 case 0x23u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
648 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79)); |
0 | 649 break; |
650 default: | |
1545 | 651 Error("Should not be able to get here (%u)", uClass); |
0 | 652 break; |
653 } | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
654 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
655 } |
0 | 656 } |
657 | |
658 | |
659 //----- (00492C0B) -------------------------------------------------------- | |
660 bool Player::CanAct() | |
661 { | |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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|
662 if ( this->IsAsleep() || this->IsParalyzed() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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663 this->IsUnconcious() || this->IsDead() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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diff
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|
664 this->IsPertified() || this->IsEradicated() ) |
1355 | 665 return false; |
0 | 666 else |
1355 | 667 return true; |
0 | 668 } |
669 | |
670 //----- (00492C40) -------------------------------------------------------- | |
671 bool Player::CanSteal() | |
672 { | |
1355 | 673 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0; |
0 | 674 } |
675 | |
676 //----- (00492C4E) -------------------------------------------------------- | |
677 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID) | |
678 { | |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
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|
679 switch (uItemID) |
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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|
680 { |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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|
681 case ITEM_RELIC_ETHRICS_STAFF: |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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682 case ITEM_RELIC_OLD_NICK: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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683 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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684 case ITEM_RELIC_TALEDONS_HELM: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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685 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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|
686 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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687 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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688 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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689 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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690 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
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1357
diff
changeset
|
691 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1357
diff
changeset
|
692 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break; |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents:
1356
diff
changeset
|
693 default: return 1; break; |
1356
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
694 } |
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
695 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
696 |
0 | 697 //----- (00492D65) -------------------------------------------------------- |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
698 void Player::SetCondition( unsigned int uConditionIdx, int a3 ) |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
699 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
700 signed int player_sex; // ecx@77 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
701 signed int remainig_player; // ebx@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
702 int players_before; // [sp+10h] [bp-4h]@2 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
703 int players_after; // [sp+20h] [bp+Ch]@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
704 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
705 if ( pConditions[uConditionIdx] ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
706 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
707 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
708 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3)) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
709 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
710 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
711 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
712 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
713 switch ( uConditionIdx ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
714 { |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
715 case Condition_Cursed: PlaySound(SPEECH_30, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
716 case Condition_Weak: PlaySound(SPEECH_25, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
717 case Condition_Sleep: break; //nosound |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
718 case Condition_Fear: PlaySound(SPEECH_26, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
719 case Condition_Drunk: PlaySound(SPEECH_31, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
720 case Condition_Insane: PlaySound(SPEECH_29, 0); break; |
1014 | 721 case Condition_Poison1: |
722 case Condition_Poison2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
723 case Condition_Poison3: PlaySound(SPEECH_27, 0); break; |
1014 | 724 case Condition_Disease1: |
725 case Condition_Disease2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
726 case Condition_Disease3: PlaySound(SPEECH_28, 0);break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
727 case Condition_Paralyzed: break; //nosound |
1014 | 728 case Condition_Unconcious: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
729 PlaySound(SPEECH_32, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
730 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
731 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
732 break; |
1014 | 733 case Condition_Dead: |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
734 PlaySound(SPEECH_33, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
735 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
736 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
737 if ( sMana > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
738 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
739 break; |
1014 | 740 case Condition_Pertified: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
741 PlaySound(SPEECH_34, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
742 break; |
1014 | 743 case Condition_Eradicated: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
744 PlaySound(SPEECH_35, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
745 if (sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
746 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
747 if ( sMana > 0 ) |
1014 | 748 sMana = 0; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
749 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
750 case Condition_Zombie: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
751 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead()) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
752 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
753 memset(&pConditions[0], 0, sizeof(pConditions)); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
754 sHealth = GetMaxHealth(); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
755 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
756 player_sex = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
757 uPrevFace = uCurrentFace; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
758 uPrevVoiceID = uVoiceID; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
759 if (IsMale()) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
760 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
761 uCurrentFace = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
762 uVoiceID = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
763 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
764 else |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
765 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
766 uCurrentFace = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
767 uVoiceID = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
768 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
769 PlaySound(SPEECH_99, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
770 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
771 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
772 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
773 players_before = 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
774 for (int i = 1; i < 5; ++i) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
775 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
776 if ( pPlayers[i]->CanAct() ) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
777 ++players_before; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
778 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
779 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
780 pConditions[uConditionIdx] = 1; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
781 |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
782 remainig_player = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
783 players_after = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
784 for (int i = 1; i < 5; ++i) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
785 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
786 if ( pPlayers[i]->CanAct() ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
787 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
788 remainig_player = i; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
789 ++players_after; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
790 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
791 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
792 if (( players_before == 2 ) && ( players_after == 1 )) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
793 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
794 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
795 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
796 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
797 } |
0 | 798 |
799 //----- (00492528) -------------------------------------------------------- | |
800 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID) | |
801 { | |
1363 | 802 Texture *texture; // esi@1 |
803 unsigned int slotWidth; // ebx@1 | |
804 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1 | |
805 | |
806 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
807 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth); | |
808 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight); | |
0 | 809 if ( !areWeLoadingTexture ) |
810 { | |
1363 | 811 texture->Release(); |
1006 | 812 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 813 } |
1555 | 814 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions"); |
1363 | 815 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT ) |
816 { | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
817 for (unsigned int x = 0; x < slotWidth; x++) |
1363 | 818 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
819 for (unsigned int y = 0; y < slotHeight; y++) |
1363 | 820 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
821 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
822 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
823 return false; |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
824 } |
1363 | 825 } |
826 } | |
827 return true; | |
828 } | |
829 return false; | |
0 | 830 } |
831 // 506128: using guessed type int areWeLoadingTexture; | |
832 | |
833 //----- (004925E6) -------------------------------------------------------- | |
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changeset
|
834 int Player::FindFreeInventoryListSlot() |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
835 { |
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|
836 for (int i = 0; i < 126; i++ ) |
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|
837 { |
1384
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|
838 if (pInventoryItemList[i].uItemID == 0) |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
839 { |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
840 return i; |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
841 } |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
842 } |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
843 return -1; |
0 | 844 } |
845 | |
846 //----- (00492600) -------------------------------------------------------- | |
847 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID) | |
848 { | |
849 int result; // eax@8 | |
1365
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diff
changeset
|
850 signed int freeSlot; // [sp+8h] [bp-4h]@4 |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
851 |
1384
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changeset
|
852 freeSlot = FindFreeInventoryListSlot(); |
1365
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|
853 if ( freeSlot == -1 ) |
0 | 854 { |
855 if ( uActiveCharacter ) | |
201 | 856 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); |
1366
8f339c3bbdaf
Player::CreateItemInInventory small bugfix from previous change
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diff
changeset
|
857 return 0; |
0 | 858 } |
859 else | |
860 { | |
1383
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Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
861 PutItemArInventoryIndex(uItemID, freeSlot, uSlot); |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
862 result = freeSlot + 1; |
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|
863 this->pInventoryItemList[freeSlot].uItemID = uItemID; |
0 | 864 } |
865 return result; | |
866 } | |
867 // 506128: using guessed type int areWeLoadingTexture; | |
868 | |
869 //----- (00492700) -------------------------------------------------------- | |
870 int Player::HasSkill(unsigned int uSkillType) | |
871 { | |
1374 | 872 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] ) |
873 { | |
874 return 1; | |
0 | 875 } |
876 else | |
877 { | |
1205
8c02e6f74b29
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changeset
|
878 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName); |
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|
879 ShowStatusBarString(pTmpBuf.data(), 2u); |
1374 | 880 return 0; |
881 } | |
0 | 882 } |
883 | |
884 //----- (00492745) -------------------------------------------------------- | |
1382
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|
885 void Player::WearItem( unsigned int uItemID ) |
0 | 886 { |
1010 | 887 int item_body_anch; // edi@6 |
888 int item_indx; | |
1384
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|
889 item_indx = FindFreeInventoryListSlot(); |
1010 | 890 |
891 if ( item_indx != -1 ) | |
892 { | |
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893 pInventoryItemList[item_indx].uItemID = uItemID; |
1374 | 894 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType]; |
895 pEquipment.pIndices[item_body_anch] = item_indx + 1; | |
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|
896 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1; |
0 | 897 } |
898 } | |
899 | |
900 //----- (004927A8) -------------------------------------------------------- | |
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901 int Player::AddItem(int index, unsigned int uItemID) |
0 | 902 { |
1384
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|
903 if ( index == -1 ) |
0 | 904 { |
1385 | 905 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
906 { | |
1552
d253172de469
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|
907 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) |
0 | 908 { |
1552
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Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
909 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
910 { |
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Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
911 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID); |
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912 } |
0 | 913 } |
1385 | 914 } |
0 | 915 return 0; |
916 } | |
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|
917 if ( !CanFitItem(index, uItemID) ) |
0 | 918 { |
1754 | 919 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
0 | 920 return 0; |
921 } | |
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922 return CreateItemInInventory(index, uItemID); |
0 | 923 } |
924 | |
925 //----- (00492826) -------------------------------------------------------- | |
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|
926 int Player::AddItem2(int index, ItemGen *Src) |
0 | 927 { |
928 pItemsTable->SetSpecialBonus(Src); | |
1382
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|
929 |
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|
930 if ( index == -1 ) |
0 | 931 { |
1552
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|
932 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
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933 { |
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Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
934 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array. |
1385 | 935 { |
1552
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Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
936 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) ) |
0 | 937 { |
1552
d253172de469
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|
938 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src); |
0 | 939 } |
1385 | 940 } |
0 | 941 } |
942 return 0; | |
943 } | |
1384
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|
944 if ( !CanFitItem(index, Src->uItemID) ) |
0 | 945 return 0; |
1384
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946 return CreateItemInInventory2(index, Src); |
0 | 947 } |
948 | |
949 //----- (0049289C) -------------------------------------------------------- | |
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950 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src ) |
0 | 951 { |
1382
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|
952 signed int freeSlot; // ebx@1 |
0 | 953 int result; // eax@6 |
1382
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|
954 |
1384
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|
955 freeSlot = FindFreeInventoryListSlot(); |
1382
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|
956 if ( freeSlot == -1 ) |
0 | 957 { |
958 result = 0; | |
959 } | |
960 else | |
961 { | |
1384
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|
962 PutItemArInventoryIndex(Src->uItemID, freeSlot, index); |
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|
963 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen)); |
1382
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|
964 result = freeSlot + 1; |
0 | 965 } |
966 return result; | |
967 } | |
968 // 506128: using guessed type int areWeLoadingTexture; | |
969 | |
970 //----- (0049298B) -------------------------------------------------------- | |
1385 | 971 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID |
1383
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|
972 { |
1014 | 973 Texture *item_texture; // esi@1 |
974 int *pInvPos; // esi@4 | |
975 unsigned int slot_width; // [sp+Ch] [bp-4h]@1 | |
976 unsigned int slot_height; // [sp+18h] [bp+8h]@1 | |
977 | |
1383
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|
978 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1014 | 979 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); |
980 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 981 if ( !areWeLoadingTexture ) |
982 { | |
1014 | 983 item_texture->Release(); |
1006 | 984 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 985 } |
1383
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|
986 if ( slot_width > 0 ) |
0a4254e80036
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|
987 { |
1384
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|
988 pInvPos = &pInventoryMatrix[index]; |
1383
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|
989 for (unsigned int i = 0; i < slot_height; i++) |
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|
990 { |
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|
991 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn |
1383
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|
992 pInvPos += INVETORYSLOTSWIDTH; |
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|
993 } |
1014 | 994 } |
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|
995 pInventoryMatrix[index] = itemListPos + 1; |
0 | 996 } |
278 | 997 |
0 | 998 // 506128: using guessed type int areWeLoadingTexture; |
999 | |
1000 //----- (00492A36) -------------------------------------------------------- | |
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|
1001 void Player::RemoveItemAtInventoryIndex( unsigned int index ) |
1383
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|
1002 { |
1014 | 1003 ItemGen *item_in_slot; // ecx@1 |
1004 Texture *item_texture; // esi@1 | |
1005 unsigned int slot_height; // ebp@1 | |
1006 int *pInvPos; // edx@4 | |
1007 unsigned int slot_width; // [sp+14h] [bp+4h]@1 | |
1008 | |
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1009 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1]; |
1709
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1010 item_texture = pIcons_LOD->LoadTexturePtr(item_in_slot->GetIconName(), TEXTURE_16BIT_PALETTE); |
1014 | 1011 item_in_slot->Reset(); |
1012 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); | |
1013 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 1014 if ( !areWeLoadingTexture ) |
1015 { | |
1014 | 1016 item_texture->Release(); |
1006 | 1017 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1018 } |
1383
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|
1019 if ( slot_width > 0 ) |
1014 | 1020 { |
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1021 pInvPos = &pInventoryMatrix[index]; |
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1022 for (unsigned int i = 0; i < slot_height; i++) |
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1023 { |
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1024 memset32(pInvPos, 0, slot_width); |
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1025 pInvPos += INVETORYSLOTSWIDTH; |
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1026 } |
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1027 } |
0 | 1028 } |
1029 // 506128: using guessed type int areWeLoadingTexture; | |
1030 | |
1031 //----- (00490EEE) -------------------------------------------------------- | |
1386 | 1032 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff |
1033 { | |
1034 unsigned int idemId; // edx@1 | |
1035 signed int equipType; // esi@1 | |
1036 float multiplier; // ST04_4@26 | |
1037 int price; // edi@26 | |
1038 int merchantLevel; // [sp+10h] [bp-8h]@1 | |
1039 int itemValue; | |
1040 | |
1041 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); | |
1042 idemId = pItem->uItemID; | |
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1043 equipType = pItem->GetItemEquipType(); |
1386 | 1044 itemValue = pItem->GetValue(); |
1045 | |
1046 switch (building_type) | |
1047 { | |
1411 | 1048 case BuildingType_WeaponShop: |
1387
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1049 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1050 return 5; |
1387
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1051 if (equipType > EQUIP_BOW) |
1386 | 1052 return 4; |
1053 break; | |
1411 | 1054 case BuildingType_ArmorShop: |
1387
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|
1055 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1056 return 5; |
1387
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|
1057 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS) |
1386 | 1058 return 4; |
1059 break; | |
1411 | 1060 case BuildingType_MagicShop: |
1387
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1061 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1062 return 5; |
1387
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|
1063 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC ) |
1386 | 1064 return 4; |
1065 break; | |
1411 | 1066 case BuildingType_AlchemistShop: |
1387
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|
1067 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE) |
1386 | 1068 return 5; |
1387
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|
1069 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL)) |
1386 | 1070 return 4; |
1071 break; | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1072 default: |
1545 | 1073 Error("(%u)", building_type); |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1074 break; |
1386 | 1075 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1076 if (pItem->IsStolen()) |
1386 | 1077 return 6; |
1078 | |
1079 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier; | |
1080 switch (ShopMenuType) | |
1081 { | |
1082 case 2: | |
1083 price = GetBuyingPrice(itemValue, multiplier); | |
1084 break; | |
1085 case 3: | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1086 if (pItem->IsBroken()) |
1386 | 1087 price = 1; |
917 | 1088 else |
1386 | 1089 price = this->GetPriceSell(itemValue, multiplier); |
1090 break; | |
1091 case 4: | |
1092 price = this->GetPriceIdentification(multiplier); | |
1093 break; | |
1094 case 5: | |
1095 price = this->GetPriceRepair(itemValue, multiplier); | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1096 break; |
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1097 default: |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1098 Error("(%u)", ShopMenuType); |
1386 | 1099 break; |
1100 } | |
1101 if ( merchantLevel ) | |
1102 { | |
1103 if (price == itemValue) | |
1104 { | |
1105 return 3; | |
1106 } | |
917 | 1107 else |
1386 | 1108 { |
1109 return 2; | |
1110 } | |
1111 } | |
0 | 1112 else |
1386 | 1113 { |
1114 return 1; | |
1115 } | |
0 | 1116 } |
1117 | |
1118 //----- (0049107D) -------------------------------------------------------- | |
1119 int Player::GetBodybuilding() | |
1120 { | |
1010 | 1121 int v1; // al@1 |
0 | 1122 |
1123 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1124 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1125 return multiplier * (v1 & 0x3F); |
0 | 1126 } |
1127 | |
1128 //----- (004910A8) -------------------------------------------------------- | |
607 | 1129 int Player::GetMeditation() |
0 | 1130 { |
1010 | 1131 int v1; // al@1 |
0 | 1132 |
1133 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1134 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1135 return multiplier * (v1 & 0x3F); |
0 | 1136 } |
1137 | |
1138 //----- (004910D3) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1139 bool Player::CanIdentify( ItemGen *pItem ) |
0 | 1140 { |
1141 unsigned __int16 v2; // ax@1 | |
1142 int v5; // edi@7 | |
652 | 1143 if (CheckHiredNPCSpeciality(Scholar)) |
1144 return true; | |
0 | 1145 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1146 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1147 if ( (signed int)SkillToMastery(v2) >= 4 ) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1148 return true; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1149 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1150 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1151 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1152 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1153 } |
1154 | |
1155 //----- (00491151) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1156 bool Player::CanRepair( ItemGen *pItem ) |
0 | 1157 { |
1158 unsigned __int16 v2; // ax@1 | |
1159 int v5; // edi@7 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1160 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1161 ITEM_EQUIP_TYPE equipType = pItem->GetItemEquipType(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1162 if (CheckHiredNPCSpeciality(Smith) && equipType <= 2 || |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1163 CheckHiredNPCSpeciality(Armorer) && equipType >= 3 && equipType <= 9 || |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1164 CheckHiredNPCSpeciality(Alchemist) && equipType >= 9 ) |
652 | 1165 return true; |
1166 | |
1010 | 1167 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1168 if ( (signed int)SkillToMastery(v2) >= 4 ) |
0 | 1169 return true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1170 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1171 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1172 v5 = multiplier * (v2 & 0x3F); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1173 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1174 } |
1175 | |
1176 //----- (004911F3) -------------------------------------------------------- | |
1177 int Player::GetMerchant() | |
1178 { | |
1179 unsigned __int16 v2; // ax@1 | |
1180 int v5; // edi@1 | |
1181 int v7; // eax@3 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1182 |
607 | 1183 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1184 if ( SkillToMastery(v2) >= 4 ) |
0 | 1185 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1186 |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
1187 v7 = pParty->GetPartyReputation(); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1188 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1189 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1190 if (v5 == 0) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1191 { |
0 | 1192 return -v7; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1193 } |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1194 return v5 - v7 + 7; |
0 | 1195 } |
1196 | |
1197 //----- (0049125A) -------------------------------------------------------- | |
1198 int Player::GetPerception() | |
1199 { | |
1200 unsigned __int16 v2; // ax@1 | |
1201 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1202 |
1010 | 1203 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1204 if ( SkillToMastery(v2) >= 4 ) |
0 | 1205 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1206 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1207 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1208 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1209 return v5; |
0 | 1210 } |
1211 | |
1212 //----- (004912B0) -------------------------------------------------------- | |
1213 int Player::GetDisarmTrap() | |
1214 { | |
1215 unsigned __int16 v2; // ax@1 | |
1216 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1217 |
1010 | 1218 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM); |
0 | 1219 if ( (signed int)SkillToMastery(v2) >= 4 ) |
1220 return 10000; | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1221 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1222 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1223 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1224 multiplier++; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1225 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1226 return v5; |
0 | 1227 } |
1228 | |
1229 //----- (00491317) -------------------------------------------------------- | |
1230 char Player::GetLearningPercent() | |
1231 { | |
1232 int v2; // eax@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1233 |
1010 | 1234 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1235 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1236 return multiplier * v2 + 9; |
0 | 1237 } |
1238 | |
1239 //----- (0048C6AF) -------------------------------------------------------- | |
1240 Player::Player() | |
1241 { | |
1242 memset(&pEquipment, 0, sizeof(PlayerEquipment)); | |
1826 | 1243 memset(pInventoryMatrix.data(), 0, 126 * sizeof(int)); |
0 | 1244 for (uint i = 0; i < 126; ++i) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1245 pInventoryItemList[i].Reset(); |
0 | 1246 for (uint i = 0; i < 12; ++i) |
1247 pEquippedItems[i].Reset(); | |
1248 | |
1249 | |
1250 for (uint i = 0; i < 24; ++i) | |
1251 { | |
1252 pPlayerBuffs[i].uSkill = 0; | |
1253 pPlayerBuffs[i].uSkill = 0; | |
1254 pPlayerBuffs[i].uPower = 0; | |
1255 pPlayerBuffs[i].uExpireTime = 0; | |
1256 pPlayerBuffs[i].uCaster = 0; | |
1257 pPlayerBuffs[i].uFlags = 0; | |
1258 } | |
1259 | |
1260 pName[0] = 0; | |
1014 | 1261 uCurrentFace = 0; |
0 | 1262 uVoiceID = 0; |
1826 | 1263 memset(pConditions.data(), 0, 20 * sizeof(__int64)); |
0 | 1264 |
1265 field_BB = 0; | |
1266 | |
1267 uMight = uMightBonus = 0; | |
1268 uIntelligence = uIntelligenceBonus = 0; | |
1269 uWillpower = uWillpowerBonus = 0; | |
1270 uEndurance = uEnduranceBonus = 0; | |
1271 uSpeed = uSpeedBonus = 0; | |
1272 uAccuracy = uAccuracyBonus = 0; | |
1273 uLuck = uLuckBonus = 0; | |
1274 uLevel = sLevelModifier = 0; | |
1275 sAgeModifier = 0; | |
1388
60d4885eb107
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents:
1387
diff
changeset
|
1276 sACModifier = 0; |
0 | 1277 |
1019 | 1278 // memset(field_1F5, 0, 30); |
1279 pure_luck_used=0; | |
1280 pure_speed_used=0; | |
1281 pure_intellect_used=0; | |
1282 pure_endurance_used=0; | |
1283 pure_willpower_used=0; | |
1284 pure_accuracy_used=0; | |
1285 pure_might_used=0; | |
0 | 1286 |
1287 sResFireBase = sResFireBonus = 0; | |
1288 sResAirBase = sResAirBonus = 0; | |
1289 sResWaterBase = sResWaterBonus = 0; | |
1290 sResEarthBase = sResEarthBonus = 0; | |
1291 sResMagicBase = sResMagicBonus = 0; | |
1292 sResSpiritBase = sResSpiritBonus = 0; | |
1293 sResMindBase = sResMindBonus = 0; | |
1294 sResBodyBase = sResBodyBonus = 0; | |
1295 sResLightBase = sResLightBonus = 0; | |
1296 sResDarkBase = sResDarkBonus = 0; | |
1297 | |
1298 uTimeToRecovery = 0; | |
1299 | |
1300 uSkillPoints = 0; | |
1301 | |
1302 sHealth = 0; | |
1303 uFullHealthBonus = 0; | |
1304 _health_related = 0; | |
1305 | |
1306 sMana = 0; | |
1307 uFullManaBonus = 0; | |
1308 _mana_related = 0; | |
1309 | |
1310 uQuickSpell = 0; | |
1826 | 1311 memset(pInstalledBeacons.data(), 0, 5 * sizeof(LloydBeacon)); |
0 | 1312 |
1313 _some_attack_bonus = 0; | |
1314 field_1A91 = 0; | |
1315 _melee_dmg_bonus = 0; | |
1316 field_1A93 = 0; | |
1317 _ranged_atk_bonus = 0; | |
1318 field_1A95 = 0; | |
1319 _ranged_dmg_bonus = 0; | |
1320 field_1A97 = 0; | |
1321 | |
130 | 1322 expression = CHARACTER_EXPRESSION_INVALID; |
0 | 1323 uExpressionTimePassed = 0; |
1324 uExpressionTimeLength = 0; | |
1325 | |
1326 uNumDivineInterventionCastsThisDay = 0; | |
1327 uNumArmageddonCasts = 0; | |
1328 uNumFireSpikeCasts = 0; | |
1329 | |
1330 memset(field_1988, 0, 49 * sizeof(int)); | |
1822 | 1331 memset(playerEventBits, 0, 64 * sizeof(char)); |
0 | 1332 |
1333 field_E0 = 0; | |
1334 field_E4 = 0; | |
1335 field_E8 = 0; | |
1336 field_EC = 0; | |
1337 field_F0 = 0; | |
1338 field_F4 = 0; | |
1339 field_F8 = 0; | |
1340 field_FC = 0; | |
1341 field_100 = 0; | |
1342 field_104 = 0; | |
198 | 1343 |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1344 _expression21_animtime = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1345 _expression21_frameset = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1346 |
198 | 1347 lastOpenedSpellbookPage = 0; |
0 | 1348 } |
1349 | |
1350 //----- (0048C6F6) -------------------------------------------------------- | |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1351 bool Party::AddItemToParty(ItemGen *pItem) //TODO move to party.cpp |
0 | 1352 { |
1353 unsigned int v2; // eax@1 | |
1354 char *v5; // eax@8 | |
1355 Texture *v7; // ebx@10 | |
1356 signed int v8; // esi@10 | |
1357 Player *v9; // edi@11 | |
1358 int v10; // eax@11 | |
1359 int v21; // [sp+24h] [bp-4h]@10 | |
1360 | |
1361 v2 = pItem->uItemID; | |
222 | 1362 if ( !pItemsTable->pItems[v2].uItemID_Rep_St ) |
315 | 1363 pItem->SetIdentified(); |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1364 |
0 | 1365 v5 = pItemsTable->pItems[v2].pIconName; |
1366 if ( v5 ) | |
1367 { | |
973 | 1368 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE); |
0 | 1369 v21 = areWeLoadingTexture; |
1370 v8 = 0; | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1371 int startId = uActiveCharacter >= 0 ? uActiveCharacter - 1 : 0; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1372 for (int i = 0; i < 4; i++) |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1373 { |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1374 v9 = &pPlayers[(startId + i) % 4]; //start with current active player, then cycle right if item won't fit |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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parents:
1555
diff
changeset
|
1375 v10 = v9->AddItem(-1, pItem->uItemID); |
0 | 1376 if ( v10 ) |
1377 { | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1378 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1379 pItem->Reset(); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1380 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1381 v9->PlaySound(SPEECH_60, 0); |
0 | 1382 if ( !v21 ) |
1383 { | |
1384 v7->Release(); | |
1006 | 1385 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1386 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1387 return true; |
0 | 1388 } |
1389 } | |
1390 if ( !v21 ) | |
1391 { | |
1392 v7->Release(); | |
1006 | 1393 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1394 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1395 return false; |
0 | 1396 } |
1397 else | |
1398 { | |
1399 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1400 return false; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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|
1401 } |
0 | 1402 } |
1403 // 506128: using guessed type int areWeLoadingTexture; | |
1404 | |
1405 //----- (0048C855) -------------------------------------------------------- | |
1406 int Player::GetBaseStrength() | |
1407 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1408 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH); |
0 | 1409 } |
1410 | |
1411 //----- (0048C86C) -------------------------------------------------------- | |
1412 int Player::GetBaseIntelligence() | |
1413 { | |
1595
a52a01aaf439
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|
1414 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
0 | 1415 } |
1416 | |
1417 //----- (0048C883) -------------------------------------------------------- | |
1418 int Player::GetBaseWillpower() | |
1419 { | |
1595
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|
1420 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER); |
0 | 1421 } |
1422 | |
1423 //----- (0048C89A) -------------------------------------------------------- | |
1424 int Player::GetBaseEndurance() | |
1425 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1426 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE); |
0 | 1427 } |
1428 | |
1429 //----- (0048C8B1) -------------------------------------------------------- | |
1430 int Player::GetBaseAccuracy() | |
1431 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1432 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY); |
0 | 1433 } |
1434 | |
1435 //----- (0048C8C8) -------------------------------------------------------- | |
1436 int Player::GetBaseSpeed() | |
1437 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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changeset
|
1438 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED); |
0 | 1439 } |
1440 | |
1441 //----- (0048C8DF) -------------------------------------------------------- | |
1442 int Player::GetBaseLuck() | |
1443 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1444 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK); |
0 | 1445 } |
1446 | |
1447 //----- (0048C8F6) -------------------------------------------------------- | |
1448 int Player::GetBaseLevel() | |
1449 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1450 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1451 } |
1452 | |
1453 //----- (0048C90D) -------------------------------------------------------- | |
1454 int Player::GetActualLevel() | |
1455 { | |
1456 return uLevel + sLevelModifier + | |
1457 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) + | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1458 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1459 } |
1460 | |
1461 //----- (0048C93C) -------------------------------------------------------- | |
1462 int Player::GetActualMight() | |
1463 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1464 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus); |
0 | 1465 } |
1466 | |
1467 //----- (0048C9C2) -------------------------------------------------------- | |
1468 int Player::GetActualIntelligence() | |
1469 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1470 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus); |
0 | 1471 } |
1472 | |
1473 //----- (0048CA3F) -------------------------------------------------------- | |
1474 int Player::GetActualWillpower() | |
1475 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
1476 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus); |
0 | 1477 } |
1478 | |
1479 //----- (0048CABC) -------------------------------------------------------- | |
1480 int Player::GetActualEndurance() | |
1481 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1482 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus); |
0 | 1483 } |
1484 | |
1485 //----- (0048CB39) -------------------------------------------------------- | |
1486 int Player::GetActualAccuracy() | |
1487 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
1488 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus); |
0 | 1489 } |
1490 | |
1491 //----- (0048CBB6) -------------------------------------------------------- | |
1492 int Player::GetActualSpeed() | |
1493 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
1494 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus); |
0 | 1495 } |
1496 | |
1497 //----- (0048CC33) -------------------------------------------------------- | |
1498 int Player::GetActualLuck() | |
1499 { | |
1036 | 1500 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1 |
1501 | |
1502 npc_luck_bonus = 0; | |
652 | 1503 if ( CheckHiredNPCSpeciality(Fool) ) |
1036 | 1504 npc_luck_bonus = 5; |
652 | 1505 if ( CheckHiredNPCSpeciality(ChimneySweep) ) |
1036 | 1506 npc_luck_bonus += 20; |
652 | 1507 if ( CheckHiredNPCSpeciality(Psychic) ) |
1036 | 1508 npc_luck_bonus += 10; |
1324 | 1509 |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1510 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus) |
1325 | 1511 + npc_luck_bonus; |
1512 } | |
1513 | |
1514 //----- (new function) -------------------------------------------------------- | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1515 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
1516 { |
1324 | 1517 uint uActualAge = this->sAgeModifier + GetBaseAge(); |
1518 uint uAgeingMultiplier = 100; | |
1519 for (uint i = 0; i < 4; ++i) | |
1325 | 1520 { |
1324 | 1521 if (uActualAge >= pAgeingTable[i]) |
1325 | 1522 uAgeingMultiplier = pAgingAttributeModifier[attrId][i]; |
1523 else | |
1524 break; | |
1525 } | |
1526 | |
1527 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()]; | |
1528 int magicBonus = GetMagicalBonus(attrId); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1529 int itemBonus = GetItemsBonus(attrId); |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1530 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100 |
1325 | 1531 + magicBonus |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
1532 + itemBonus |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
1533 + this->*attrBonus; |
0 | 1534 } |
1535 | |
1536 //----- (0048CCF5) -------------------------------------------------------- | |
1684 | 1537 int Player::GetActualAttack( bool a2 ) |
0 | 1538 { |
1539 int v3; // eax@1 | |
1540 int v4; // edi@1 | |
1541 int v5; // ebx@1 | |
1542 int v6; // ebp@1 | |
1543 | |
1544 v3 = GetActualAccuracy(); | |
1036 | 1545 v4 = GetParameterBonus(v3); |
0 | 1546 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK); |
1547 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1548 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus; |
0 | 1549 } |
1550 | |
1551 //----- (0048CD45) -------------------------------------------------------- | |
1552 int Player::GetMeleeDamageMinimal() | |
1553 { | |
1554 int v2; // eax@1 | |
1555 int v3; // esi@1 | |
1556 int v4; // esi@1 | |
1557 int v5; // esi@1 | |
1558 signed int result; // eax@1 | |
1036 | 1559 |
0 | 1560 v2 = GetActualMight(); |
1036 | 1561 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1562 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3; |
0 | 1563 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1036 | 1564 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
1565 if ( result < 1 ) | |
1566 result = 1; | |
0 | 1567 return result; |
1568 } | |
1569 | |
1570 //----- (0048CD90) -------------------------------------------------------- | |
1571 int Player::GetMeleeDamageMaximal() | |
1572 { | |
1573 int v2; // eax@1 | |
1574 int v3; // esi@1 | |
1575 int v4; // esi@1 | |
1576 int v5; // esi@1 | |
1577 int v6; // esi@1 | |
1578 signed int result; // eax@1 | |
1579 | |
1580 v2 = GetActualMight(); | |
1036 | 1581 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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1594
diff
changeset
|
1582 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3; |
0 | 1583 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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diff
changeset
|
1584 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
0 | 1585 result = 1; |
1586 if ( v6 >= 1 ) | |
1587 result = v6; | |
1588 return result; | |
1589 } | |
1590 | |
1591 //----- (0048CDDB) -------------------------------------------------------- | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1592 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1593 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1594 int dmgSum; // esi@62 |
0 | 1595 signed int result; // eax@64 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1596 int mainWpnDmg; // [sp+18h] [bp-8h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1597 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1598 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1599 offHndWpnDmg = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1600 mainWpnDmg = 0; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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diff
changeset
|
1601 if ( IsUnarmed() ) |
0 | 1602 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1603 mainWpnDmg = rand() % 3 + 1; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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diff
changeset
|
1604 } |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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diff
changeset
|
1605 else |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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diff
changeset
|
1606 { |
1550
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1607 if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1608 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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diff
changeset
|
1609 ItemGen *mainHandItemGen = this->GetMainHandItem(); |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1610 int itemId = mainHandItemGen->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1611 bool addOneDice = false; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1612 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1613 addOneDice = true; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1614 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1615 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1616 if ( !ignoreOffhand ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1617 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1618 if ( this->HasItemEquipped(EQUIP_OFF_HAND) ) |
0 | 1619 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1620 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
1621 if ( offHandItemGen->GetItemEquipType() != EQUIP_SHIELD ) |
0 | 1622 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1623 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false); |
0 | 1624 } |
1625 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1626 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1627 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1628 dmgSum = mainWpnDmg + offHndWpnDmg; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1629 if ( !ignoreSkillBonus ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1630 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1631 int might = GetActualMight(); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1632 int mightBonus = GetParameterBonus(might); |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1633 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1634 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus; |
0 | 1635 } |
1636 result = 1; | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1637 if ( dmgSum >= 1 ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1638 result = dmgSum; |
0 | 1639 return result; |
1640 } | |
1641 | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1642 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1643 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1644 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1645 int itemId = weapon->uItemID; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1646 int diceCount = pItemsTable->pItems[itemId].uDamageDice; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1647 if (addOneDice) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1648 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1649 diceCount++; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1650 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1651 int diceSides = pItemsTable->pItems[itemId].uDamageRoll; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1652 int diceResult = 0; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1653 for (int i = 0; i < diceCount; i++) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1654 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1655 diceResult += rand() % diceSides + 1; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1656 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1657 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1658 if ( uTargetActorID > 0) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1659 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1660 int enchType = weapon->uSpecEnchantmentType; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1661 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1662 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1663 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1664 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1665 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET)) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1666 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1667 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1668 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1669 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1670 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1671 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1672 } |
1822 | 1673 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_ELF) && ( enchType == 63 || itemId == ITEM_RELIC_OLD_NICK)) |
1674 { | |
1675 totalDmg *= 2; | |
1676 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1677 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 )) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1678 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1679 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1680 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1681 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1682 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1683 && pItemsTable->pItems[itemId].uSkillType == 2 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1684 && rand() % 100 < 10 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1685 totalDmg *= 3; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1686 return totalDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1687 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1688 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1689 |
0 | 1690 //----- (0048D0B9) -------------------------------------------------------- |
1691 int Player::GetRangedAttack() | |
1692 { | |
1693 int v3; // edi@3 | |
1694 int v4; // eax@4 | |
1695 int v5; // edi@4 | |
1696 int v6; // edi@4 | |
1697 int v7; // edi@4 | |
1698 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1699 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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parents:
1710
diff
changeset
|
1700 if ( mainHandItem != nullptr && ( mainHandItem->uItemID < ITEM_BLASTER || mainHandItem->uItemID > ITEM_LASER_RIFLE )) |
0 | 1701 { |
1702 v4 = GetActualAccuracy(); | |
1036 | 1703 v5 = GetParameterBonus(v4); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1704 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5; |
0 | 1705 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1706 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7; |
0 | 1707 } |
1708 else | |
1709 { | |
1684 | 1710 v3 = GetActualAttack(true); |
0 | 1711 } |
1712 return v3; | |
1713 } | |
1714 | |
1715 //----- (0048D124) -------------------------------------------------------- | |
1716 int Player::GetRangedDamageMin() | |
1717 { | |
1718 int v2; // edi@1 | |
1719 int v3; // edi@1 | |
1720 int v4; // edi@1 | |
1721 int result; // eax@6 | |
1722 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1723 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN); |
1040 | 1724 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1725 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1726 if ( v4 >= 1 ) |
1727 result = v4; | |
1728 else | |
1729 result = 0; | |
1730 return result; | |
1731 } | |
1732 | |
1733 //----- (0048D191) -------------------------------------------------------- | |
1734 int Player::GetRangedDamageMax() | |
1735 { | |
1736 int v2; // edi@1 | |
1737 int v3; // edi@1 | |
1738 int v4; // edi@1 | |
1739 int result; // eax@6 | |
1740 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1741 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX); |
1040 | 1742 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1743 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1744 if ( v4 >= 1 ) |
1745 result = v4; | |
1746 else | |
1747 result = 0; | |
1748 return result; | |
1749 } | |
1750 | |
1751 //----- (0048D1FE) -------------------------------------------------------- | |
1551
a9e8d2a7abb5
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diff
changeset
|
1752 int Player::CalculateRangedDamageTo( int a2 ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1753 { |
0 | 1754 ItemGen *v4; // ebx@2 |
1755 unsigned int v5; // edi@2 | |
1756 int v9; // esi@5 | |
1757 int v10; // ebx@6 | |
1758 signed int v15; // [sp+8h] [bp-Ch]@2 | |
1759 int v17; // [sp+10h] [bp-4h]@1 | |
1760 | |
1761 v17 = 0; | |
1551
a9e8d2a7abb5
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diff
changeset
|
1762 if ( !HasItemEquipped(EQUIP_BOW) ) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1763 return 0; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1764 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1]; |
0 | 1765 v5 = v4->uItemID; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1766 v15 = pItemsTable->pItems[v5].uDamageRoll; |
1551
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1767 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ ) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
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|
1768 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
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|
1769 int v7 = rand() % v15; |
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diff
changeset
|
1770 v17 += v7 + 1; |
1550
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diff
changeset
|
1771 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1772 v9 = pItemsTable->pItems[v5].uDamageMod + v17; |
0 | 1773 if ( a2 ) |
1774 { | |
377 | 1775 v10 = v4->uSpecEnchantmentType; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1776 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD)) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
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|
1777 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1778 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1779 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
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|
1780 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN)) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
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|
1781 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1782 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1783 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
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|
1784 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON)) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1785 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1786 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1787 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1788 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF)) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1789 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1790 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1791 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
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|
1792 } |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1793 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS); |
0 | 1794 } |
1795 | |
1796 //----- (0048D2EA) -------------------------------------------------------- | |
1797 char *Player::GetMeleeDamageString() | |
1798 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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1564
diff
changeset
|
1799 int min_damage; // edi@3 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1800 int max_damage; // eax@3 |
0 | 1801 |
1802 static char player__getmeleedamagestring_static_buff[40]; // idb | |
1803 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1804 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1805 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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diff
changeset
|
1806 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1807 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1808 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1809 return player__getmeleedamagestring_static_buff; |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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1564
diff
changeset
|
1810 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1811 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1812 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1813 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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diff
changeset
|
1814 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1815 } |
0 | 1816 else |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1817 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1818 min_damage = GetMeleeDamageMinimal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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changeset
|
1819 max_damage = GetMeleeDamageMaximal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1820 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1821 if ( min_damage == max_damage ) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1822 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1823 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1824 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1825 else |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1826 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1827 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1828 } |
1036 | 1829 return player__getmeleedamagestring_static_buff; |
0 | 1830 } |
1831 | |
1832 //----- (0048D396) -------------------------------------------------------- | |
1833 char *Player::GetRangedDamageString() | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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1564
diff
changeset
|
1834 { |
1036 | 1835 int min_damage; // edi@3 |
1836 int max_damage; // eax@3 | |
1837 | |
1838 static char player__getrangeddamagestring_static_buff[40]; // idb | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1839 |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1840 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1841 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1842 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1843 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1844 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1845 return player__getrangeddamagestring_static_buff; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1846 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1847 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1848 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1849 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1850 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1851 } |
0 | 1852 else |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1853 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1854 min_damage = GetRangedDamageMin(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1855 max_damage = GetRangedDamageMax(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1856 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1857 if ( max_damage > 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1858 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1859 if ( min_damage == max_damage ) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1860 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1861 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1862 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1863 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1864 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1865 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1866 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1867 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1868 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1869 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1870 strcpy(player__getrangeddamagestring_static_buff, "N/A"); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1871 } |
1036 | 1872 return player__getrangeddamagestring_static_buff; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1873 } |
0 | 1874 |
1875 //----- (0048D45A) -------------------------------------------------------- | |
1876 bool Player::CanTrainToNextLevel() | |
1877 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1878 int lvl = this->uLevel + 1; |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1879 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000); |
1564 | 1880 return this->uExperience >= neededExp; |
0 | 1881 } |
1882 | |
1883 //----- (0048D498) -------------------------------------------------------- | |
1884 unsigned int Player::GetExperienceDisplayColor() | |
1885 { | |
1886 if ( CanTrainToNextLevel() ) | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1887 return ui_character_bonus_text_color; |
0 | 1888 else |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1889 return ui_character_default_text_color; |
0 | 1890 } |
1891 | |
1892 //----- (0048D4B3) -------------------------------------------------------- | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1893 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg ) |
1561 | 1894 { |
1036 | 1895 int resist_value; // edi@8 |
1896 int player_luck; // eax@21 | |
1897 signed int res_rand_divider; // ebx@2 | |
1898 int armor_skill; // eax@29 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1899 |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1900 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1901 return 0; |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1902 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1903 resist_value = 0; |
1036 | 1904 switch(dmg_type) |
1905 { | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1906 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1907 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1908 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break; |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1909 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break; |
1036 | 1910 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1911 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1912 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1913 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break; |
1036 | 1914 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1915 |
1036 | 1916 player_luck = GetActualLuck(); |
1917 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30; | |
1918 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1919 if ( GetParameterBonus(player_luck) + resist_value > 0 ) |
1036 | 1920 { |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1921 for (int i = 0; i < 4; i++) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1922 { |
1036 | 1923 if ( rand() % res_rand_divider >= 30 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1924 dmg >>= 1; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1925 else |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1926 break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1927 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1928 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1929 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1930 if (( dmg_type == DMGT_PHISYCAL ) && ( equippedArmor != nullptr )) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1931 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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changeset
|
1932 if (!equippedArmor->IsBroken()) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1933 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1934 armor_skill = equippedArmor->GetPlayerSkillType(); |
1036 | 1935 if ( armor_skill==PLAYER_SKILL_PLATE ) |
0 | 1936 { |
1036 | 1937 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1938 return dmg / 2; |
0 | 1939 } |
1036 | 1940 if (armor_skill==PLAYER_SKILL_CHAIN ) |
0 | 1941 { |
1036 | 1942 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1943 return dmg * 2 / 3; |
0 | 1944 } |
1945 } | |
1036 | 1946 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1947 return dmg; |
0 | 1948 } |
1949 | |
1950 //----- (0048D62C) -------------------------------------------------------- | |
816 | 1951 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot) |
1952 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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parents:
1710
diff
changeset
|
1953 return GetNthEquippedIndexItem(uEquipSlot)->GetItemEquipType(); |
0 | 1954 } |
1955 | |
1956 //----- (0048D651) -------------------------------------------------------- | |
816 | 1957 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot) |
1958 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1959 return (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(uEquipSlot)->GetPlayerSkillType(); |
0 | 1960 } |
1961 | |
1962 //----- (0048D676) -------------------------------------------------------- | |
1963 bool Player::IsUnarmed() | |
1964 { | |
1561 | 1965 return !HasItemEquipped(EQUIP_MAIN_HAND) && |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1966 (!HasItemEquipped(EQUIP_OFF_HAND) || GetOffHandItem()->GetItemEquipType() == EQUIP_SHIELD); |
0 | 1967 } |
1968 | |
1969 //----- (0048D6AA) -------------------------------------------------------- | |
1970 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex) | |
1971 { | |
1972 auto i = pEquipment.pIndices[uEquipIndex]; | |
1973 if (i) | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1974 return !pOwnItems[i - 1].IsBroken(); |
1036 | 1975 else |
1976 return false; | |
0 | 1977 } |
1978 | |
1979 //----- (0048D6D0) -------------------------------------------------------- | |
1980 bool Player::HasEnchantedItemEquipped(int uEnchantment) | |
1981 { | |
1982 for (uint i = 0; i < 16; ++i) | |
1983 { | |
1984 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) && | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1985 GetNthEquippedIndexItem(i)->uSpecEnchantmentType == uEnchantment) |
0 | 1986 return true; |
1987 } | |
1988 return false; | |
1989 } | |
1990 | |
1991 //----- (0048D709) -------------------------------------------------------- | |
1080 | 1992 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type ) |
1563 | 1993 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1994 return ( HasItemEquipped(equip_type) && GetNthEquippedIndexItem(equip_type)->uItemID == item_id ); |
1563 | 1995 } |
1996 | |
1997 bool Player::WearsItemAnyWhere(int item_id) | |
1998 { | |
1999 for (int i = 0; i < 16; i++) | |
2000 { | |
2001 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i)) | |
2002 { | |
2003 return true; | |
2004 } | |
2005 } | |
2006 return false; | |
0 | 2007 } |
2008 | |
2009 //----- (0048D76C) -------------------------------------------------------- | |
1686 | 2010 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool |
0 | 2011 { |
2012 unsigned __int16 v6; // cx@8 | |
2013 int v7; // edi@8 | |
2014 unsigned int v8; // ebx@8 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2015 unsigned int itemvalue; // esi@8 |
0 | 2016 int v10; // eax@8 |
1686 | 2017 int currMaxItemValue; // edi@12 |
0 | 2018 |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2019 if ( !itemToSteal |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
2020 || this->IsEradicated() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
2021 || this->IsDead() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
2022 || this->IsPertified() |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2023 || this->IsDrunk() |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
2024 || this->IsUnconcious() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
2025 || this->IsAsleep() ) |
0 | 2026 { |
1686 | 2027 return 0; |
0 | 2028 } |
2029 else | |
2030 { | |
2031 v6 = this->pActiveSkills[34]; | |
2032 v7 = v6 & 0x3F; | |
2033 v8 = SkillToMastery(v6); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2034 itemvalue = itemToSteal->GetValue(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2035 v10 = itemToSteal->GetItemEquipType(); |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2036 if ( v10 == EQUIP_OFF_HAND || v10 == EQUIP_MAIN_HAND || v10 == EQUIP_BOW ) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2037 itemvalue *= 3; |
1686 | 2038 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8]; |
2039 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue; | |
2040 if (a5) | |
2041 { | |
2042 *fineIfFailed += 500; | |
2043 } | |
0 | 2044 if ( rand() % 100 >= 5 ) |
2045 { | |
1686 | 2046 if ( *fineIfFailed > currMaxItemValue ) |
2047 if (*fineIfFailed - currMaxItemValue < 500) | |
2048 { | |
2049 return 1; | |
2050 } | |
2051 else | |
2052 { | |
2053 return 0; | |
2054 } | |
0 | 2055 else |
1686 | 2056 return 2; |
0 | 2057 } |
2058 else | |
2059 { | |
1686 | 2060 return 0; |
2061 } | |
2062 } | |
0 | 2063 } |
2064 | |
2065 //----- (0048D88B) -------------------------------------------------------- | |
2066 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation) | |
2067 { | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2068 Actor *actroPtr; // edi@1 |
0 | 2069 int v7; // ebx@10 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2070 unsigned int stealingMastery; // esi@10 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2071 int fineIfFailed; // esi@10 |
0 | 2072 int v11; // eax@13 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2073 bool HasFullItemSlots; // ebx@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2074 unsigned __int16 carriedItemId; // si@21 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2075 unsigned int enchBonusSum; // esi@31 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2076 int *enchTypePtr; // eax@34 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2077 ItemGen tempItem; // [sp+8h] [bp-34h]@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2078 int currMaxItemValue; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2079 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2080 actroPtr = &pActors[uActorID]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2081 if ( !actroPtr |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2082 || this->IsEradicated() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2083 || this->IsDead() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2084 || this->IsPertified() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2085 || this->IsDrunk() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2086 || this->IsUnconcious() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2087 || this->IsAsleep() ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2088 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2089 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2090 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2091 pGlobalTXT_LocalizationStrings[1]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2092 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2093 actroPtr->SetRandomGoldIfTheresNoItem(); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2094 unsigned __int16 v6 = this->pActiveSkills[34]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2095 v7 = v6 & 0x3F; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2096 stealingMastery = SkillToMastery(v6); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2097 int v30 = StealingMasteryBonuses[stealingMastery]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2098 int v29 = StealingRandomBonuses[rand() % 5]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2099 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2100 currMaxItemValue = v29 + v7 * v30; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2101 pGlobalTXT_LocalizationStrings[200]; |
1783 | 2102 if ( rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8 ) |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2103 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2104 Actor::AggroSurroundingPeasants(uActorID, 1); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2105 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2106 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2107 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2108 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2109 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2110 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2111 v11 = rand(); |
1688 | 2112 if ( v11 % 100 >= 70 ) //stealing gold |
2113 { | |
2114 enchBonusSum = 0; | |
2115 for (int i = 0; i < v7; i++) | |
2116 { | |
2117 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1; | |
2118 } | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2119 if ( actroPtr->array_000234[3].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2120 return 2; |
2121 enchTypePtr = &actroPtr->array_000234[3].uSpecEnchantmentType; | |
2122 if ( (int)enchBonusSum >= *enchTypePtr ) | |
2123 { | |
2124 actroPtr->array_000234[3].uItemID = 0; | |
2125 *enchTypePtr = 0; | |
2126 } | |
2127 else | |
2128 { | |
2129 *enchTypePtr -= enchBonusSum; | |
2130 } | |
2131 if ( enchBonusSum ) | |
2132 { | |
2133 party_finds_gold(enchBonusSum, 2); | |
2134 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold | |
2135 } | |
2136 else | |
2137 { | |
2138 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything | |
2139 } | |
2140 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2141 return 2; | |
2142 } | |
2143 else if ( v11 % 100 >= 40 ) //stealing an item | |
2144 { | |
2145 tempItem.Reset(); | |
2146 HasFullItemSlots = false; | |
2147 int i; | |
2148 for (i = 0; i < 4; i++) | |
2149 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2150 if ( actroPtr->array_000234[i].uItemID != 0 && actroPtr->array_000234[i].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2151 break; |
2152 } | |
2153 if (i == 4) | |
2154 HasFullItemSlots = true; | |
2155 carriedItemId = actroPtr->uCarriedItemID; | |
2156 if ( carriedItemId != 0 || HasFullItemSlots ) | |
2157 { | |
2158 tempItem.Reset(); | |
2159 if ( carriedItemId != 0 ) | |
0 | 2160 { |
1688 | 2161 actroPtr->uCarriedItemID = 0; |
2162 tempItem.uItemID = carriedItemId; | |
2163 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND ) | |
2164 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1; | |
2165 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE) | |
2166 tempItem.uEnchantmentType = 2 * rand() % 4 + 2; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2167 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2168 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2169 { |
1688 | 2170 ItemGen* itemToSteal = &actroPtr->array_000234[rand() % 4]; |
2171 memcpy(&tempItem, itemToSteal, sizeof(tempItem)); | |
2172 itemToSteal->Reset(); | |
2173 carriedItemId = tempItem.uItemID; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2174 } |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2175 if (carriedItemId != 0) // looks odd in current context, but avoids accessing zeroth element of pItemsTable->pItems |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2176 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2177 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2178 sprintf( |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2179 pTmpBuf2.data(), |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2180 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2181 this->pName, |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2182 pItemsTable->pItems[carriedItemId].pUnidentifiedName); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2183 ShowStatusBarString(pTmpBuf2.data(), 2u); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2184 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2185 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen)); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2186 pMouse->SetCursorBitmapFromItemID(carriedItemId); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2187 return 2; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2188 } |
0 | 2189 } |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2190 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2191 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2192 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2193 return 2; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2194 } |
0 | 2195 } |
2196 // 4EDEA0: using guessed type int dword_4EDEA0[]; | |
2197 // 4EDEB4: using guessed type int dword_4EDEB4[]; | |
2198 // 4EDEC4: using guessed type int dword_4EDEC4[]; | |
2199 | |
2200 //----- (0048DBB9) -------------------------------------------------------- | |
2201 void Player::Heal(int amount) | |
2202 { | |
1010 | 2203 signed int max_health; // eax@3 |
2204 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2205 if ( !IsEradicated() && !IsDead() ) |
1010 | 2206 { |
2207 max_health = GetMaxHealth(); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2208 if ( IsZombie() ) |
1010 | 2209 max_health /= 2; |
2210 sHealth += amount; | |
2211 if ( sHealth > max_health ) | |
2212 sHealth = max_health; | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2213 if ( IsUnconcious() ) |
1010 | 2214 { |
2215 if ( sHealth > 0 ) | |
2216 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2217 SetUnconcious(false); |
0 | 2218 } |
2219 } | |
2220 } | |
2221 } | |
2222 | |
2223 //----- (0048DC1E) -------------------------------------------------------- | |
1036 | 2224 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type ) |
2225 { | |
2226 signed int recieved_dmg; // eax@1 | |
2227 bool broke_armor; | |
2228 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2229 SetAsleep(false); |
1036 | 2230 recieved_dmg = CalculateIncommingDamage(dmg_type, amount); |
2231 sHealth -= recieved_dmg; | |
2232 broke_armor = sHealth <= -10; | |
2233 if ( sHealth < 1 ) // | |
2234 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2235 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2236 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2237 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2238 SetCondUnconsciousWithBlockCheck(false); |
0 | 2239 } |
2240 else | |
2241 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2242 SetCondDeadWithBlockCheck(false); |
1036 | 2243 if ( sHealth > 0 ) |
2244 sHealth = 0; | |
2245 } | |
2246 if (broke_armor ) | |
2247 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2248 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2249 if ( equippedArmor != nullptr ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2250 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2251 if ( !(equippedArmor->uAttributes & ITEM_HARDENED)) |
0 | 2252 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2253 equippedArmor->SetBroken(); |
0 | 2254 } |
2255 } | |
2256 } | |
2257 } | |
1036 | 2258 if ( recieved_dmg && CanAct() ) |
187 | 2259 PlaySound(SPEECH_24, 0); |
1036 | 2260 return recieved_dmg; |
0 | 2261 } |
2262 | |
2263 //----- (0048DCF6) -------------------------------------------------------- | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2264 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2265 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2266 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType; |
0 | 2267 signed int v3; // edi@1 |
2268 signed int v4; // ebx@1 | |
2269 int v6; // eax@2 | |
2270 int v8; // eax@8 | |
2271 int v10; // eax@8 | |
2272 int v11; // ebx@8 | |
2273 ItemGen *v13; // eax@9 | |
2274 int v22; // eax@49 | |
2275 signed int v23; // ebx@49 | |
2276 void *v27; // ecx@76 | |
2277 char v46[140]; // [sp+Ch] [bp-94h]@13 | |
2278 unsigned int v47; // [sp+98h] [bp-8h]@1 | |
1692 | 2279 ItemGen* v48; // [sp+9Ch] [bp-4h]@1 |
2280 | |
0 | 2281 v4 = 0; |
2282 v47 = 0; | |
1783 | 2283 v48 = nullptr; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2284 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2285 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2286 case SPECIAL_ATTACK_CURSE: |
0 | 2287 v6 = GetActualWillpower(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2288 v11 = GetParameterBonus(v6); |
1690 | 2289 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2290 case SPECIAL_ATTACK_WEAK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2291 case SPECIAL_ATTACK_SLEEP: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2292 case SPECIAL_ATTACK_DRUNK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2293 case SPECIAL_ATTACK_DISEASE1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2294 case SPECIAL_ATTACK_DISEASE2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2295 case SPECIAL_ATTACK_DISEASE3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2296 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2297 case SPECIAL_ATTACK_AGING: |
0 | 2298 v6 = GetActualEndurance(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2299 v11 = GetParameterBonus(v6); |
1690 | 2300 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2301 case SPECIAL_ATTACK_INSANE: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2302 case SPECIAL_ATTACK_PARALYZED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2303 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2304 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); |
1690 | 2305 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2306 case SPECIAL_ATTACK_PETRIFIED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2307 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
1690 | 2308 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2309 case SPECIAL_ATTACK_POISON1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2310 case SPECIAL_ATTACK_POISON2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2311 case SPECIAL_ATTACK_POISON3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2312 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2313 case SPECIAL_ATTACK_ERADICATED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2314 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); |
1690 | 2315 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2316 case SPECIAL_ATTACK_MANA_DRAIN: |
0 | 2317 v8 = GetActualWillpower(); |
2318 v10 = GetActualIntelligence(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2319 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2; |
0 | 2320 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2321 case SPECIAL_ATTACK_BREAK_ANY: |
1692 | 2322 for (int i = 0; i < 138; i++) |
2323 { | |
2324 v13 = &this->pInventoryItemList[i]; | |
2325 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken()) | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2326 v46[v4++] = i; |
1692 | 2327 } |
1690 | 2328 if ( !v4 ) |
2329 return 0; | |
1692 | 2330 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2331 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2332 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2333 case SPECIAL_ATTACK_BREAK_ARMOR: |
1692 | 2334 for (int i = 0; i < 16; i++ ) |
0 | 2335 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2336 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2337 { |
1692 | 2338 if ( i == EQUIP_ARMOUR ) |
2339 v46[v4++] = this->pEquipment.uArmor - 1; | |
2340 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD ) | |
2341 v46[v4++] = this->pEquipment.pIndices[i] - 1; | |
0 | 2342 } |
1692 | 2343 } |
1690 | 2344 if ( !v4 ) |
2345 return 0; | |
1692 | 2346 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2347 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2348 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2349 case SPECIAL_ATTACK_BREAK_WEAPON: |
1692 | 2350 for (int i = 0; i < 16; i++ ) |
0 | 2351 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2352 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2353 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2354 if ( i == EQUIP_BOW ) |
1690 | 2355 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2356 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2357 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_OFF_HAND || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_MAIN_HAND) ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2358 v46[v4++] = this->pEquipment.pIndices[i] - 1; |
0 | 2359 } |
1692 | 2360 } |
0 | 2361 if ( !v4 ) |
1690 | 2362 return 0; |
1692 | 2363 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2364 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
0 | 2365 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2366 case SPECIAL_ATTACK_STEAL: |
1692 | 2367 for ( int i = 0; i < 126; i++ ) |
2368 { | |
2369 int ItemPosInList = this->pInventoryMatrix[i]; | |
2370 if (ItemPosInList > 0) | |
0 | 2371 { |
1692 | 2372 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1]; |
2373 if ( v21->uItemID > 0 && v21->uItemID <= 134 ) | |
0 | 2374 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2375 v46[v4++] = i; |
0 | 2376 } |
2377 } | |
1692 | 2378 } |
0 | 2379 if ( !v4 ) |
1690 | 2380 return 0; |
1692 | 2381 v47 = v46[rand() % v4]; |
0 | 2382 v6 = GetActualAccuracy(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2383 v11 = GetParameterBonus(v6); |
0 | 2384 break; |
2385 default: | |
2386 v11 = 0; | |
2387 break; | |
2388 } | |
2389 v22 = GetActualLuck(); | |
1036 | 2390 v23 = GetParameterBonus(v22) + v11 + 30; |
0 | 2391 if ( rand() % v23 >= 30 ) |
2392 { | |
1690 | 2393 return 0; |
0 | 2394 } |
2395 else | |
2396 { | |
1692 | 2397 for ( v3 = 0; v3 < 4; v3++ ) |
2398 { | |
2399 if ( this == pPlayers[v3 + 1] ) | |
2400 break; | |
2401 } | |
2402 | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2403 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2404 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2405 case SPECIAL_ATTACK_CURSE: |
1692 | 2406 SetCondition(Condition_Cursed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2407 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2408 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2409 return 1; | |
2410 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2411 case SPECIAL_ATTACK_WEAK: |
1692 | 2412 SetCondition(Condition_Weak, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2413 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2414 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2415 return 1; | |
2416 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2417 case SPECIAL_ATTACK_SLEEP: |
1692 | 2418 SetCondition(Condition_Sleep, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2419 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2420 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2421 return 1; | |
2422 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2423 case SPECIAL_ATTACK_DRUNK: |
1692 | 2424 SetCondition(Condition_Drunk, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2425 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2426 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2427 return 1; | |
2428 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2429 case SPECIAL_ATTACK_INSANE: |
1692 | 2430 SetCondition(Condition_Insane, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2431 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2432 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2433 return 1; | |
2434 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2435 case SPECIAL_ATTACK_POISON1: |
1692 | 2436 SetCondition(Condition_Poison1, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2437 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2438 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2439 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2440 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2441 case SPECIAL_ATTACK_POISON2: |
1692 | 2442 SetCondition(Condition_Poison2, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2443 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2444 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2445 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2446 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2447 case SPECIAL_ATTACK_POISON3: |
1692 | 2448 SetCondition(Condition_Poison3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2449 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2450 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2451 return 1; | |
2452 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2453 case SPECIAL_ATTACK_DISEASE1: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2454 SetCondition(Condition_Disease1, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2455 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2456 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2457 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2458 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2459 case SPECIAL_ATTACK_DISEASE2: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2460 SetCondition(Condition_Disease2, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2461 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2462 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2463 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2464 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2465 case SPECIAL_ATTACK_DISEASE3: |
1692 | 2466 SetCondition(Condition_Disease3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2467 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
0 | 2468 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1690 | 2469 return 1; |
0 | 2470 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2471 case SPECIAL_ATTACK_PARALYZED: |
1692 | 2472 SetCondition(Condition_Paralyzed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2473 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2474 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2475 return 1; | |
2476 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2477 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2478 SetCondition(Condition_Unconcious, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2479 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2480 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2481 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2482 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2483 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2484 SetCondition(Condition_Dead, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2485 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2486 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2487 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2488 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2489 case SPECIAL_ATTACK_PETRIFIED: |
1692 | 2490 SetCondition(Condition_Pertified, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2491 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2492 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2493 return 1; | |
2494 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2495 case SPECIAL_ATTACK_ERADICATED: |
1692 | 2496 SetCondition(Condition_Eradicated, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2497 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2498 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2499 return 1; | |
2500 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2501 case SPECIAL_ATTACK_BREAK_ANY: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2502 case SPECIAL_ATTACK_BREAK_ARMOR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2503 case SPECIAL_ATTACK_BREAK_WEAPON: |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2504 if ( !(v48->uAttributes & ITEM_HARDENED) ) |
1690 | 2505 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2506 PlaySound(SPEECH_40, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2507 v48->SetBroken(); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2508 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2509 } |
2510 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2511 return 1; | |
2512 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2513 case SPECIAL_ATTACK_STEAL: |
1690 | 2514 PlaySound(SPEECH_40, 0); |
2515 v27 = pActor->array_000234; | |
2516 if ( pActor->array_000234[0].uItemID ) | |
2517 { | |
2518 v27 = &pActor->array_000234[1]; | |
2519 if ( pActor->array_000234[1].uItemID ) | |
2520 { | |
2521 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2522 return 1; | |
2523 } | |
2524 } | |
2525 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2526 RemoveItemAtInventoryIndex(v47); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2527 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2528 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2529 return 1; | |
2530 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2531 case SPECIAL_ATTACK_AGING: |
187 | 2532 PlaySound(SPEECH_42, 0); |
1690 | 2533 ++this->sAgeModifier; |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2534 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2535 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2536 return 1; | |
2537 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2538 case SPECIAL_ATTACK_MANA_DRAIN: |
1690 | 2539 PlaySound(SPEECH_41, 0); |
2540 this->sMana = 0; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2541 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2542 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2543 return 1; | |
2544 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2545 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2546 SetCondition(Condition_Fear, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2547 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2548 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2549 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2550 break; |
0 | 2551 default: |
1690 | 2552 return 0; |
0 | 2553 } |
2554 } | |
2555 } | |
324 | 2556 |
0 | 2557 // 48DCF6: using guessed type char var_94[140]; |
2558 | |
2559 //----- (0048E1A3) -------------------------------------------------------- | |
2560 unsigned int Player::GetSpellSchool(unsigned int uSpellID) | |
2561 { | |
1091 | 2562 return pSpellStats->pInfos[uSpellID].uSchool; |
0 | 2563 } |
2564 | |
2565 //----- (0048E1B5) -------------------------------------------------------- | |
816 | 2566 int Player::GetAttackRecoveryTime(bool bRangedAttack) |
2567 { | |
2568 ItemGen *weapon = nullptr; | |
2569 uint weapon_recovery = base_recovery_times_per_weapon_type[0]; | |
2570 if (bRangedAttack) | |
0 | 2571 { |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2572 if ( HasItemEquipped(EQUIP_BOW) ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2573 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2574 weapon = GetBowItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2575 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2576 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2577 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2578 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2579 { |
816 | 2580 weapon_recovery = base_recovery_times_per_weapon_type[1]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2581 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2582 else if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
816 | 2583 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2584 weapon = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2585 if (weapon->GetItemEquipType() == EQUIP_WAND) |
816 | 2586 { |
2587 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2588 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now | |
2589 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery; | |
2590 } | |
0 | 2591 else |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2592 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2593 } |
1010 | 2594 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD) |
2595 // ADD: shield check because shield recovery is added later and can be accidentally doubled | |
816 | 2596 { |
1717 | 2597 if (base_recovery_times_per_weapon_type[GetOffHandItem()->GetPlayerSkillType()] > weapon_recovery) |
2598 { | |
1731 | 2599 weapon = GetOffHandItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2600 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2601 } |
2602 } | |
2603 | |
2604 uint armour_recovery = 0; | |
0 | 2605 if ( HasItemEquipped(EQUIP_ARMOUR) ) |
2606 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2607 auto armour_skill_type = GetArmorItem()->GetPlayerSkillType(); |
816 | 2608 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2609 float multiplier; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2610 |
816 | 2611 if (armour_skill_type == PLAYER_SKILL_LEATHER) |
2612 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2613 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0); |
816 | 2614 } |
2615 else if (armour_skill_type == PLAYER_SKILL_CHAIN) | |
2616 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2617 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0); |
816 | 2618 } |
2619 else if (armour_skill_type == PLAYER_SKILL_PLATE) | |
2620 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2621 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0); |
0 | 2622 } |
2623 else | |
2624 { | |
1545 | 2625 Error("Unknown armour type"); // what kind of armour is that? |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2626 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2627 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2628 |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2629 armour_recovery = (uint)(base_armour_recovery * multiplier); |
816 | 2630 } |
2631 | |
2632 uint shield_recovery = 0; | |
2633 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD) | |
2634 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2635 auto skill_type = GetOffHandItem()->GetPlayerSkillType(); |
816 | 2636 |
2637 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type]; | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2638 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2639 shield_recovery = (uint)(shield_base_recovery * multiplier); |
816 | 2640 } |
2641 | |
1036 | 2642 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()), |
816 | 2643 sword_axe_bow_recovery_reduction = 0; |
2644 bool shooting_laser = false; | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2645 if (weapon != nullptr) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2646 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2647 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon->GetPlayerSkillType()) && |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2648 (weapon->GetPlayerSkillType() == PLAYER_SKILL_SWORD || weapon->GetPlayerSkillType() == PLAYER_SKILL_AXE || weapon->GetPlayerSkillType() == PLAYER_SKILL_BOW) ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2649 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2650 if (SkillToMastery(pActiveSkills[weapon->GetPlayerSkillType()]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery |
1759 | 2651 sword_axe_bow_recovery_reduction = pActiveSkills[weapon->GetPlayerSkillType()] & 0x3F; |
2652 } | |
2653 if (weapon->GetPlayerSkillType() == PLAYER_SKILL_BLASTER) | |
816 | 2654 shooting_laser = true; |
2655 } | |
2656 | |
2657 uint armsmaster_recovery_reduction = 0; | |
2658 if (!bRangedAttack && !shooting_laser) | |
2659 { | |
2660 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER)) | |
2661 { | |
2662 armsmaster_recovery_reduction = armsmaster_level & 0x3F; | |
2663 if (SkillToMastery(armsmaster_level) >= 4) | |
2664 armsmaster_recovery_reduction *= 2; | |
2665 } | |
2666 } | |
2667 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2668 uint hasteRecoveryReduction = 0; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
2669 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 ) |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2670 hasteRecoveryReduction = 25; |
816 | 2671 |
2672 uint weapon_enchantment_recovery_reduction = 0; | |
2673 if ( weapon ) | |
2674 { | |
2675 if (weapon->uSpecEnchantmentType == 59 || | |
2676 weapon->uSpecEnchantmentType == 41 || | |
2677 weapon->uSpecEnchantmentType == 500) | |
2678 weapon_enchantment_recovery_reduction = 20; | |
2679 } | |
2680 | |
2681 int recovery = weapon_recovery + | |
2682 armour_recovery + | |
2683 shield_recovery | |
2684 - armsmaster_recovery_reduction | |
2685 - weapon_enchantment_recovery_reduction | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2686 - hasteRecoveryReduction |
816 | 2687 - sword_axe_bow_recovery_reduction |
2688 - player_speed_recovery_reduction; | |
2689 | |
2690 if (recovery < 0) | |
2691 recovery = 0; | |
2692 return recovery; | |
0 | 2693 } |
2694 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2695 |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2696 //----- new -------------------------------------------------------- |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2697 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2698 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2699 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2700 switch (skill_mastery) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2701 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2702 case 1: return mult1; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2703 case 2: return mult2; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2704 case 3: return mult3; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2705 case 4: return mult4; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2706 } |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2707 Error("Unexpected input value: %d", armour_skill_type); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2708 return 0; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2709 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2710 |
0 | 2711 //----- (0048E4F8) -------------------------------------------------------- |
2712 int Player::GetMaxHealth() | |
2713 { | |
2714 int v3; // esi@1 | |
2715 int v4; // esi@1 | |
2716 int v6; // esi@1 | |
2717 | |
1036 | 2718 v3 = GetParameterBonus(GetActualEndurance()); |
135 | 2719 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3); |
0 | 2720 v6 = uFullHealthBonus |
135 | 2721 + pBaseHealthByClass[classType / 4] |
0 | 2722 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH) |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2723 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2724 return max(1, v6); |
0 | 2725 } |
2726 | |
2727 //----- (0048E565) -------------------------------------------------------- | |
2728 int Player::GetMaxMana() | |
2729 { | |
2730 int v2; // eax@2 | |
2731 int v3; // esi@4 | |
2732 int v4; // eax@5 | |
2733 int v5; // esi@5 | |
2734 int v6; // eax@5 | |
2735 int v7; // esi@6 | |
2736 int v8; // esi@6 | |
2737 int v9; // esi@6 | |
1116 | 2738 |
135 | 2739 switch (classType) |
0 | 2740 { |
1116 | 2741 case PLAYER_CLASS_ROGUE: |
2742 case PLAYER_CLASS_SPY: | |
2743 case PLAYER_CLASS_ASSASSIN: | |
2744 case PLAYER_CLASS_ARCHER: | |
2745 case PLAYER_CLASS_WARRIOR_MAGE: | |
2746 case PLAYER_CLASS_MASTER_ARCHER: | |
2747 case PLAYER_CLASS_SNIPER: | |
2748 case PLAYER_CLASS_SORCERER: | |
2749 case PLAYER_CLASS_WIZARD: | |
2750 case PLAYER_CLASS_ARCHMAGE: | |
2751 case PLAYER_CLASS_LICH: | |
0 | 2752 v2 = GetActualIntelligence(); |
1036 | 2753 v3 = GetParameterBonus(v2); |
1116 | 2754 break; |
2755 case PLAYER_CLASS_INITIATE: | |
2756 case PLAYER_CLASS_MASTER: | |
2757 case PLAYER_CLASS_NINJA: | |
2758 case PLAYER_CLASS_PALADIN: | |
2759 case PLAYER_CLASS_CRUSADER: | |
2760 case PLAYER_CLASS_HERO: | |
2761 case PLAYER_CLASS_VILLIAN: | |
2762 case PLAYER_CLASS_CLERIC: | |
2763 case PLAYER_CLASS_PRIEST: | |
2764 case PLAYER_CLASS_PRIEST_OF_SUN: | |
2765 case PLAYER_CLASS_PRIEST_OF_MOON: | |
0 | 2766 v2 = GetActualWillpower(); |
1036 | 2767 v3 = GetParameterBonus(v2); |
1116 | 2768 break; |
2769 case PLAYER_CLASS_HUNTER: | |
2770 case PLAYER_CLASS_RANGER_LORD: | |
2771 case PLAYER_CLASS_BOUNTY_HUNTER: | |
2772 case PLAYER_CLASS_DRUID: | |
2773 case PLAYER_CLASS_GREAT_DRUID: | |
2774 case PLAYER_CLASS_ARCH_DRUID: | |
2775 case PLAYER_CLASS_WARLOCK: | |
0 | 2776 v4 = GetActualWillpower(); |
1036 | 2777 v5 = GetParameterBonus(v4); |
0 | 2778 v6 = GetActualIntelligence(); |
1036 | 2779 v3 = GetParameterBonus(v6) + v5; |
0 | 2780 break; |
2781 default: | |
1116 | 2782 return 0; |
0 | 2783 break; |
2784 } | |
1116 | 2785 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2786 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7; |
1116 | 2787 v9 = uFullManaBonus |
2788 + pBaseManaByClass[classType / 4] | |
2789 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA) | |
2790 + v8; | |
2791 return max(0,v9); | |
0 | 2792 } |
2793 | |
2794 //----- (0048E656) -------------------------------------------------------- | |
2795 int Player::GetBaseAC() | |
2796 { | |
2797 int v2; // eax@1 | |
2798 int v3; // esi@1 | |
2799 int v4; // esi@1 | |
2800 int v5; // esi@1 | |
2801 | |
2802 v2 = GetActualSpeed(); | |
1036 | 2803 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2804 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2805 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2806 return max(0, v5); |
0 | 2807 } |
2808 | |
2809 //----- (0048E68F) -------------------------------------------------------- | |
2810 int Player::GetActualAC() | |
2811 { | |
2812 int v2; // eax@1 | |
2813 int v3; // esi@1 | |
2814 int v4; // esi@1 | |
2815 int v5; // esi@1 | |
2816 int v6; // esi@1 | |
2817 | |
2818 v2 = GetActualSpeed(); | |
1036 | 2819 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2820 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2821 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2822 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5; |
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2823 return max(0, v6); |
0 | 2824 } |
2825 | |
2826 //----- (0048E6DC) -------------------------------------------------------- | |
2827 unsigned int Player::GetBaseAge() | |
2828 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2829 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year); |
0 | 2830 } |
2831 | |
2832 //----- (0048E72C) -------------------------------------------------------- | |
2833 unsigned int Player::GetActualAge() | |
2834 { | |
2835 return this->sAgeModifier + GetBaseAge(); | |
2836 } | |
2837 | |
2838 //----- (0048E73F) -------------------------------------------------------- | |
2839 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2840 { | |
2841 int v7; // esi@20 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2842 int racialBonus = 0; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2843 __int16* resStat; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2844 |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2845 switch (a2) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2846 { |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2847 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2848 resStat = &sResFireBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2849 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2850 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2851 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2852 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2853 resStat = &sResAirBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2854 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2855 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2856 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2857 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2858 resStat = &sResWaterBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2859 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2860 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2861 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2862 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2863 resStat = &sResEarthBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2864 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2865 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2866 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2867 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2868 resStat = &sResMindBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2869 if (IsRaceElf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2870 racialBonus = 10; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2871 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2872 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2873 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2874 resStat = &sResBodyBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2875 if (IsRaceHuman()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2876 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2877 break; |
1783 | 2878 default: |
2879 Error("Unknown attribute"); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2880 } |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2881 v7 = GetItemsBonus(a2) + racialBonus; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2882 return v7 + *resStat; |
0 | 2883 } |
2884 | |
2885 //----- (0048E7D0) -------------------------------------------------------- | |
2886 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2887 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2888 signed int v10 = 0; // [sp+14h] [bp-4h]@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2889 __int16* resStat; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2890 int result; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2891 int baseRes; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2892 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2893 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER); |
652 | 2894 if ( CheckHiredNPCSpeciality(Enchanter) ) |
0 | 2895 v10 = 20; |
2896 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE | |
2897 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR | |
2898 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER | |
2899 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2900 && SkillToMastery(leatherArmorSkillLevel) == 4 |
0 | 2901 && HasItemEquipped(EQUIP_ARMOUR) |
2902 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER ) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2903 v10 += leatherArmorSkillLevel & 0x3F; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2904 switch (a2) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2905 { |
1783 | 2906 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
2907 resStat = &sResFireBonus; | |
2908 break; | |
2909 case CHARACTER_ATTRIBUTE_RESIST_AIR: | |
2910 resStat = &sResAirBonus; | |
2911 break; | |
2912 case CHARACTER_ATTRIBUTE_RESIST_WATER: | |
2913 resStat = &sResWaterBonus; | |
2914 break; | |
2915 case CHARACTER_ATTRIBUTE_RESIST_EARTH: | |
2916 resStat = &sResEarthBonus; | |
2917 break; | |
2918 case CHARACTER_ATTRIBUTE_RESIST_MIND: | |
2919 resStat = &sResMindBonus; | |
2920 break; | |
2921 case CHARACTER_ATTRIBUTE_RESIST_BODY: | |
2922 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: | |
2923 resStat = &sResBodyBonus; | |
2924 break; | |
2925 default: Error("Unexpected attribute"); | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2926 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2927 baseRes = GetBaseResistance(a2); |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2928 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat); |
0 | 2929 return result; |
2930 } | |
2931 | |
2932 //----- (0048E8F5) -------------------------------------------------------- | |
816 | 2933 bool Player::Recover(int dt) |
2934 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2935 int v3; // qax@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2936 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2937 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt); |
816 | 2938 |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
2939 //Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery); |
816 | 2940 |
2941 if (uTimeToRecovery > v3) | |
2942 { | |
2943 uTimeToRecovery -= v3; | |
2944 return true; | |
0 | 2945 } |
2946 else | |
2947 { | |
816 | 2948 uTimeToRecovery = 0; |
2949 viewparams->bRedrawGameUI = true; | |
2950 if (!uActiveCharacter) | |
0 | 2951 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2952 return false; |
2953 } | |
0 | 2954 } |
2955 | |
2956 //----- (0048E96A) -------------------------------------------------------- | |
816 | 2957 void Player::SetRecoveryTime(signed int rec) |
2958 { | |
1545 | 2959 Assert(rec >= 0); |
816 | 2960 |
2961 if (rec > uTimeToRecovery) | |
2962 uTimeToRecovery = rec; | |
2963 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2964 if (uActiveCharacter != 0 && pPlayers[uActiveCharacter] == this && !some_active_character) |
0 | 2965 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2966 |
2967 viewparams->bRedrawGameUI = true; | |
0 | 2968 } |
2969 // 50C0C4: using guessed type int some_active_character; | |
2970 | |
2971 //----- (0048E9B7) -------------------------------------------------------- | |
2972 void Player::RandomizeName() | |
2973 { | |
2974 if (!uExpressionTimePassed) | |
2975 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]); | |
2976 } | |
2977 | |
2978 //----- (0048E9F4) -------------------------------------------------------- | |
2979 unsigned int Player::GetMajorConditionIdx() | |
2980 { | |
2981 for (uint i = 0; i < 18; ++i) | |
2982 if (pConditions[pConditionImportancyTable[i]] != 0) | |
2983 return pConditionImportancyTable[i]; | |
2984 | |
2985 return 18; | |
2986 } | |
2987 | |
2988 //----- (0048EA1B) -------------------------------------------------------- | |
1036 | 2989 int Player::GetParameterBonus( int player_parameter ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2990 { |
1036 | 2991 int i; // eax@1 |
2992 i = 0; | |
2993 while (param_to_bonus_table[i]) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2994 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2995 if (player_parameter >= param_to_bonus_table[i]) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2996 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2997 ++i; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2998 } |
1036 | 2999 return parameter_to_bonus_value[i]; |
0 | 3000 } |
3001 | |
3002 //----- (0048EA46) -------------------------------------------------------- | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3003 int Player::GetSpecialItemBonus( int enchantmentId ) |
0 | 3004 { |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3005 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3006 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3007 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3008 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3009 if (enchantmentId == 17) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3010 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3011 if ((GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 17) || (GetNthEquippedIndexItem(i)->uItemID == 533)) //Elven Chainmail+Increases rate of Recovery |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3012 return 50; |
1032 | 3013 } |
1598
11bb463837b1
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents:
1597
diff
changeset
|
3014 if (enchantmentId == 24) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3015 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3016 if (GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 24) //Increased Knockback. |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3017 return 5; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3018 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3019 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3020 } |
1032 | 3021 return 0; |
0 | 3022 } |
3023 | |
3024 //----- (0048EAAE) -------------------------------------------------------- | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3025 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ ) |
0 | 3026 { |
3027 int v5; // edi@1 | |
3028 int v9; // eax@49 | |
3029 int v14; // ecx@58 | |
3030 int v15; // eax@58 | |
3031 int v17; // eax@62 | |
3032 int v22; // eax@76 | |
3033 int v25; // ecx@80 | |
3034 int v26; // edi@80 | |
3035 int v32; // eax@98 | |
3036 int v56; // eax@365 | |
3037 signed int v58; // [sp-4h] [bp-20h]@10 | |
3038 int v61; // [sp+10h] [bp-Ch]@1 | |
3039 int v62; // [sp+14h] [bp-8h]@1 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3040 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101 |
1040 | 3041 bool no_skills; |
0 | 3042 |
3043 v5 = 0; | |
3044 v62 = 0; | |
3045 v61 = 0; | |
1040 | 3046 |
3047 no_skills=false; | |
0 | 3048 switch (attr) |
1599 | 3049 { |
3050 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break; | |
3051 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break; | |
3052 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break; | |
3053 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break; | |
3054 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break; | |
3055 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break; | |
3056 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break; | |
3057 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break; | |
3058 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break; | |
3059 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break; | |
3060 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break; | |
3061 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break; | |
3062 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break; | |
3063 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break; | |
3064 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break; | |
3065 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break; | |
3066 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break; | |
3067 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break; | |
3068 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break; | |
3069 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break; | |
3070 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break; | |
3071 default: | |
1040 | 3072 no_skills=true; |
1599 | 3073 } |
1040 | 3074 if (!no_skills) |
1599 | 3075 { |
3076 if ( !this->pActiveSkills[v58] ) | |
3077 return 0; | |
3078 } | |
1040 | 3079 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3080 switch(attr) //TODO would be nice to move these into separate functions |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3081 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3082 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3083 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
0 | 3084 if ( HasItemEquipped(EQUIP_BOW) ) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3085 v5 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3086 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3087 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3088 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3089 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN: |
0 | 3090 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3091 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3092 v5 = GetBowItem()->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3093 v56 = GetBowItem()->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3094 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3095 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3096 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3097 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX: |
0 | 3098 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3099 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3100 v5 = GetBowItem()->GetDamageDice() * GetBowItem()->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3101 v56 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3102 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3103 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3104 case CHARACTER_ATTRIBUTE_LEVEL: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3105 if ( !Player::HasEnchantedItemEquipped(25) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3106 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3107 return 5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3108 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3109 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3110 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3111 if ( IsUnarmed() ) |
0 | 3112 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3113 return 3; |
0 | 3114 } |
3115 else | |
3116 { | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3117 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3118 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3119 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3120 if ( v22 >= 0 && v22 <= 2) |
0 | 3121 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3122 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3123 v26 = mainHandItem->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3124 if ( GetOffHandItem() != nullptr || mainHandItem->GetPlayerSkillType() != 4 ) |
0 | 3125 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3126 v25 = mainHandItem->GetDamageDice(); |
0 | 3127 } |
3128 else | |
3129 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3130 v25 = mainHandItem->GetDamageDice() + 1; |
0 | 3131 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3132 v5 = mainHandItem->GetDamageMod() + v25 * v26; |
0 | 3133 } |
3134 } | |
1708
f8414042db1f
Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents:
1700
diff
changeset
|
3135 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 || GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2)) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3136 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3137 return v5; |
1040 | 3138 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3139 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3140 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3141 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3142 v15 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3143 v14 = offHandItem->GetDamageDice() * offHandItem->GetDamageRoll(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3144 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3145 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3146 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3147 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3148 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3149 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3150 case CHARACTER_ATTRIBUTE_ATTACK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3151 if ( IsUnarmed() ) |
1040 | 3152 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3153 return 0; |
1040 | 3154 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3155 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3156 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3157 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3158 if ( v17 >= 0 && v17 <= 2) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3159 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3160 v5 = GetMainHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3161 } |
0 | 3162 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3163 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3164 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3165 else |
0 | 3166 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3167 v56 = GetOffHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3168 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3169 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3170 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3171 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3172 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3173 if ( IsUnarmed() ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3174 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3175 return 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3176 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3177 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3178 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3179 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3180 if ( v9 >= 0 && v9 <= 2) |
0 | 3181 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3182 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3183 v5 = mainHandItem->GetDamageDice() + |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3184 mainHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3185 if ( GetOffHandItem() == nullptr && mainHandItem->GetPlayerSkillType() == 4) |
0 | 3186 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3187 ++v5; |
0 | 3188 } |
3189 } | |
3190 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3191 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3192 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3193 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3194 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3195 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3196 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3197 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3198 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3199 v14 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3200 v15 = offHandItem->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3201 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3202 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3203 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3204 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3205 case CHARACTER_ATTRIBUTE_STRENGTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3206 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3207 case CHARACTER_ATTRIBUTE_WILLPOWER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3208 case CHARACTER_ATTRIBUTE_ENDURANCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3209 case CHARACTER_ATTRIBUTE_ACCURACY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3210 case CHARACTER_ATTRIBUTE_SPEED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3211 case CHARACTER_ATTRIBUTE_LUCK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3212 case CHARACTER_ATTRIBUTE_HEALTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3213 case CHARACTER_ATTRIBUTE_MANA: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3214 case CHARACTER_ATTRIBUTE_AC_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3215 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3216 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3217 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3218 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3219 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3220 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3221 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3222 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3223 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3224 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3225 case CHARACTER_ATTRIBUTE_SKILL_STEALING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3226 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3227 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3228 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3229 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3230 case CHARACTER_ATTRIBUTE_SKILL_DODGE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3231 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3232 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3233 case CHARACTER_ATTRIBUTE_SKILL_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3234 case CHARACTER_ATTRIBUTE_SKILL_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3235 case CHARACTER_ATTRIBUTE_SKILL_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3236 case CHARACTER_ATTRIBUTE_SKILL_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3237 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3238 case CHARACTER_ATTRIBUTE_SKILL_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3239 case CHARACTER_ATTRIBUTE_SKILL_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3240 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3241 case CHARACTER_ATTRIBUTE_SKILL_DARK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3242 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3243 case CHARACTER_ATTRIBUTE_SKILL_BOW: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3244 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3245 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3246 for (int i = 0; i < 16; i++) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3247 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3248 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
1040 | 3249 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3250 currEquippedItem = GetNthEquippedIndexItem(i); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3251 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3252 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3253 v32 = currEquippedItem->GetItemEquipType(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3254 if ( v32 >= 3 && v32 <= 11 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3255 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3256 v5 += currEquippedItem->GetDamageDice() + currEquippedItem->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3257 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3258 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3259 if ( pItemsTable->IsMaterialNonCommon(currEquippedItem) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3260 && !pItemsTable->IsMaterialSpecial(currEquippedItem) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3261 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3262 currEquippedItem->GetItemBonusArtifact(this, attr, &v62); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3263 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3264 else if ( currEquippedItem->uEnchantmentType != 0 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3265 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3266 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3267 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3268 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3269 v5 = currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3270 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3271 v5 += currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3272 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3273 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3274 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3275 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3276 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3277 } |
1040 | 3278 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3279 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3280 return v5 + v62 + v61; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3281 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3282 default: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3283 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3284 } |
0 | 3285 } |
3286 | |
3287 //----- (0048F73C) -------------------------------------------------------- | |
3288 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3289 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3290 int v3 = 0; // eax@4 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3291 int v4 = 0; // ecx@5 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3292 |
0 | 3293 switch ( a2 ) |
3294 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3295 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3296 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3297 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3298 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3299 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3300 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3301 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3302 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3303 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3304 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3305 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3306 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3307 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3308 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3309 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3310 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3311 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3312 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3313 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3314 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3315 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3316 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3317 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3318 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3319 case CHARACTER_ATTRIBUTE_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3320 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3321 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3322 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3323 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3324 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3325 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3326 break; |
0 | 3327 case CHARACTER_ATTRIBUTE_STRENGTH: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3328 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3329 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3330 break; |
0 | 3331 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3332 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3333 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3334 break; |
0 | 3335 case CHARACTER_ATTRIBUTE_WILLPOWER: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3336 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3337 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3338 break; |
0 | 3339 case CHARACTER_ATTRIBUTE_ENDURANCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3340 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3341 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3342 break; |
0 | 3343 case CHARACTER_ATTRIBUTE_ACCURACY: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3344 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3345 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3346 break; |
0 | 3347 case CHARACTER_ATTRIBUTE_SPEED: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3348 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3349 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3350 break; |
0 | 3351 case CHARACTER_ATTRIBUTE_LUCK: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3352 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower; |
1167 | 3353 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3354 break; |
0 | 3355 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3356 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower; |
1167 | 3357 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3358 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3359 } |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3360 return v3 + v4; |
0 | 3361 } |
3362 | |
3363 //----- (0048F882) -------------------------------------------------------- | |
1008 | 3364 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType ) |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3365 { |
1064 | 3366 signed int bonus_value; // esi@1 |
3367 unsigned __int16 skill_value; // ax@126 | |
3368 int result; // al@127 | |
353 | 3369 |
1064 | 3370 bonus_value = 0; |
353 | 3371 switch (uSkillType) |
3372 { | |
3373 case PLAYER_SKILL_MONSTER_ID: | |
3374 { | |
652 | 3375 if ( CheckHiredNPCSpeciality(Hunter) ) |
1064 | 3376 bonus_value = 6; |
652 | 3377 if ( CheckHiredNPCSpeciality(Sage) ) |
1064 | 3378 bonus_value += 6; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3379 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
353 | 3380 } |
3381 break; | |
3382 | |
3383 case PLAYER_SKILL_ARMSMASTER: | |
3384 { | |
652 | 3385 if ( CheckHiredNPCSpeciality(Armsmaster) ) |
1064 | 3386 bonus_value = 2; |
652 | 3387 if ( CheckHiredNPCSpeciality(Weaponsmaster) ) |
1064 | 3388 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3389 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
353 | 3390 } |
3391 break; | |
3392 | |
3393 case PLAYER_SKILL_STEALING: | |
3394 { | |
652 | 3395 if (CheckHiredNPCSpeciality(Burglar)) |
1064 | 3396 bonus_value = 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3397 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
353 | 3398 } |
3399 break; | |
3400 | |
3401 | |
3402 case PLAYER_SKILL_ALCHEMY: | |
3403 { | |
652 | 3404 if ( CheckHiredNPCSpeciality(Herbalist) ) |
1064 | 3405 bonus_value = 4; |
652 | 3406 if ( CheckHiredNPCSpeciality(Apothecary) ) |
1064 | 3407 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3408 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
353 | 3409 } |
3410 break; | |
3411 | |
3412 case PLAYER_SKILL_LEARNING: | |
3413 { | |
652 | 3414 if ( CheckHiredNPCSpeciality(Teacher) ) |
1064 | 3415 bonus_value = 10; |
652 | 3416 if ( CheckHiredNPCSpeciality(Instructor) ) |
1064 | 3417 bonus_value += 15; |
652 | 3418 if ( CheckHiredNPCSpeciality(Scholar) ) |
1064 | 3419 bonus_value += 5; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3420 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING); |
353 | 3421 } |
3422 break; | |
3423 | |
3424 case PLAYER_SKILL_UNARMED: | |
3425 { | |
652 | 3426 if (CheckHiredNPCSpeciality(Monk) ) |
1064 | 3427 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3428 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
353 | 3429 } |
3430 break; | |
3431 | |
3432 case PLAYER_SKILL_DODGE: | |
3433 { | |
652 | 3434 if ( CheckHiredNPCSpeciality(Monk) ) |
1064 | 3435 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3436 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
353 | 3437 } |
3438 break; | |
3439 | |
3440 case PLAYER_SKILL_BOW: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3441 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW); |
353 | 3442 break; |
3443 case PLAYER_SKILL_SHIELD: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3444 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD); |
353 | 3445 break; |
3446 | |
3447 case PLAYER_SKILL_EARTH: | |
652 | 3448 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3449 bonus_value = 2; |
652 | 3450 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3451 bonus_value += 3; |
652 | 3452 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3453 bonus_value += 4; |
353 | 3454 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3455 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3456 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH); |
353 | 3457 break; |
3458 case PLAYER_SKILL_FIRE: | |
652 | 3459 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3460 bonus_value = 2; |
652 | 3461 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3462 bonus_value += 3; |
652 | 3463 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3464 bonus_value += 4; |
353 | 3465 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3466 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3467 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE); |
353 | 3468 break; |
3469 case PLAYER_SKILL_AIR: | |
652 | 3470 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3471 bonus_value = 2; |
652 | 3472 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3473 bonus_value += 3; |
652 | 3474 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3475 bonus_value += 4; |
353 | 3476 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3477 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3478 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR); |
353 | 3479 break; |
3480 case PLAYER_SKILL_WATER: | |
652 | 3481 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3482 bonus_value = 2; |
652 | 3483 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3484 bonus_value += 3; |
652 | 3485 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3486 bonus_value += 4; |
353 | 3487 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3488 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3489 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER); |
353 | 3490 break; |
3491 case PLAYER_SKILL_SPIRIT: | |
652 | 3492 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3493 bonus_value = 2; |
652 | 3494 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3495 bonus_value += 3; |
652 | 3496 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3497 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3498 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT); |
353 | 3499 break; |
3500 case PLAYER_SKILL_MIND: | |
652 | 3501 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3502 bonus_value = 2; |
652 | 3503 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3504 bonus_value += 3; |
652 | 3505 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3506 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3507 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND); |
353 | 3508 break; |
3509 case PLAYER_SKILL_BODY: | |
652 | 3510 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3511 bonus_value = 2; |
652 | 3512 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3513 bonus_value += 3; |
652 | 3514 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3515 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3516 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY); |
353 | 3517 break; |
3518 case PLAYER_SKILL_LIGHT: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3519 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT); |
353 | 3520 break; |
3521 case PLAYER_SKILL_DARK: | |
3522 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3523 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK); |
353 | 3524 } |
3525 break; | |
3526 | |
3527 case PLAYER_SKILL_MERCHANT: | |
3528 { | |
652 | 3529 if ( CheckHiredNPCSpeciality(Trader) ) |
1064 | 3530 bonus_value = 4; |
652 | 3531 if ( CheckHiredNPCSpeciality(Merchant) ) |
1064 | 3532 bonus_value += 6; |
652 | 3533 if ( CheckHiredNPCSpeciality(Gypsy) ) |
1064 | 3534 bonus_value += 3; |
652 | 3535 if ( CheckHiredNPCSpeciality(Duper) ) |
1064 | 3536 bonus_value += 8; |
353 | 3537 } |
3538 break; | |
3539 | |
3540 case PLAYER_SKILL_PERCEPTION: | |
3541 { | |
652 | 3542 if ( CheckHiredNPCSpeciality(Scout) ) |
1064 | 3543 bonus_value = 6; |
652 | 3544 if ( CheckHiredNPCSpeciality(Psychic) ) |
1064 | 3545 bonus_value += 5; |
353 | 3546 } |
3547 break; | |
3548 | |
0 | 3549 case PLAYER_SKILL_ITEM_ID: |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3550 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
0 | 3551 break; |
3552 case PLAYER_SKILL_MEDITATION: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3553 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION); |
353 | 3554 break; |
0 | 3555 case PLAYER_SKILL_TRAP_DISARM: |
353 | 3556 { |
652 | 3557 if ( CheckHiredNPCSpeciality(Tinker) ) |
1064 | 3558 bonus_value = 4; |
652 | 3559 if ( CheckHiredNPCSpeciality(Locksmith) ) |
1064 | 3560 bonus_value += 6; |
652 | 3561 if ( CheckHiredNPCSpeciality(Burglar) ) |
1064 | 3562 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3563 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
353 | 3564 } |
3565 break; | |
3566 } | |
3567 | |
1064 | 3568 skill_value = pActiveSkills[uSkillType]; |
3569 if ( bonus_value + (skill_value & 0x3F) < 60 ) | |
3570 result = bonus_value + skill_value; | |
0 | 3571 else |
1064 | 3572 result = skill_value & 0xFFFC | 0x3C; //al |
0 | 3573 return result; |
3574 } | |
3575 | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3576 |
0 | 3577 //----- (0048FC00) -------------------------------------------------------- |
1538 | 3578 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3579 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3580 int armsMasterBonus; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3581 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3582 armsMasterBonus = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3583 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3584 if ( armmaster_skill > 0 ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3585 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3586 int multiplier = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3587 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3588 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3589 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3590 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3591 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3592 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3593 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2); |
1064 | 3594 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3595 armsMasterBonus = multiplier * (armmaster_skill & 0x3F); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3596 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3597 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3598 switch(inSkill) |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3599 { |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3600 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3601 if (HasItemEquipped(EQUIP_BOW)) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3602 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3603 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3604 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3605 return multiplier * (bowSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3606 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3607 return 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3608 break; |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3609 case CHARACTER_ATTRIBUTE_HEALTH: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3610 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3611 int base_value = pBaseHealthPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3612 int attrib_modif = GetBodybuilding(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3613 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3614 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3615 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3616 case CHARACTER_ATTRIBUTE_MANA: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3617 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3618 int base_value = pBaseManaPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3619 int attrib_modif = GetMeditation(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3620 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3621 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3622 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3623 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3624 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3625 bool wearingArmor = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3626 bool wearingLeather = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3627 unsigned int ACSum = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3628 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3629 for (int j = 0; j < 16; ++j) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3630 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3631 ItemGen* currItem = GetNthEquippedIndexItem(j); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3632 if (currItem != nullptr && (!currItem->IsBroken())) |
1538 | 3633 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3634 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3635 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3636 int multiplier = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3637 switch (itemSkillType) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3638 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3639 case PLAYER_SKILL_STAFF: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3640 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3641 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3642 case PLAYER_SKILL_SWORD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3643 case PLAYER_SKILL_SPEAR: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3644 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3645 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3646 case PLAYER_SKILL_SHIELD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3647 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3648 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3649 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3650 case PLAYER_SKILL_LEATHER: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3651 wearingLeather = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3652 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3653 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3654 case PLAYER_SKILL_CHAIN: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3655 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3656 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3657 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3658 case PLAYER_SKILL_PLATE: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3659 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3660 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3661 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3662 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3663 ACSum += multiplier * (currArmorSkillLevel & 0x3F); |
1538 | 3664 } |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3665 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3666 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3667 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3668 int dodgeMastery = SkillToMastery(dodgeSkillLevel); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3669 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3670 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) ) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3671 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3672 ACSum += multiplier * (dodgeSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3673 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3674 return ACSum; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3675 } |
1538 | 3676 break; |
3677 case CHARACTER_ATTRIBUTE_ATTACK: | |
3678 if ( this->IsUnarmed() ) | |
3679 { | |
3680 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3681 if (!unarmedSkill) | |
3682 { | |
3683 return 0; | |
3684 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3685 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2); |
1538 | 3686 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F); |
3687 } | |
3688 for (int i = 0; i < 16; ++i) | |
3689 { | |
3690 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3691 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3692 ItemGen* currItem = GetNthEquippedIndexItem(i); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3693 if ( currItem->GetItemEquipType() <= EQUIP_MAIN_HAND) |
1533 | 3694 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3695 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1538 | 3696 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3697 if (currItemSkillType == PLAYER_SKILL_BLASTER) | |
3698 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3699 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3700 return multiplier * (currentItemSkillLevel & 0x3F); |
3701 } | |
3702 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) | |
3703 { | |
3704 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3705 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2); |
1538 | 3706 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F); |
3707 } | |
3708 else | |
3709 { | |
3710 return armsMasterBonus + (currentItemSkillLevel & 0x3F); | |
3711 } | |
3712 } | |
3713 } | |
3714 } | |
3715 return 0; | |
3716 break; | |
3717 | |
3718 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: | |
3719 for (int i = 0; i < 16; i++) | |
3720 { | |
3721 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3722 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3723 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(i)->GetPlayerSkillType(); |
1538 | 3724 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType); |
3725 if ( currentItemSkillType == PLAYER_SKILL_BOW ) | |
3726 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3727 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1); |
1538 | 3728 return multiplier * (currentItemSkillLevel & 0x3F); |
3729 } | |
3730 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER ) | |
3731 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3732 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3733 return multiplier * (currentItemSkillLevel & 0x3F); |
3734 } | |
3735 } | |
3736 } | |
3737 return 0; | |
3738 break; | |
3739 | |
3740 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: | |
3741 if ( this->IsUnarmed() ) | |
3742 { | |
3743 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3744 if ( !unarmedSkillLevel ) | |
3745 { | |
3746 return 0; | |
3747 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3748 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3749 return multiplier * (unarmedSkillLevel & 0x3F); |
3750 } | |
3751 for (int i = 0; i < 16; i++) | |
3752 { | |
3753 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3754 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3755 ItemGen* currItemPtr = GetNthEquippedIndexItem(i); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3756 if ( currItemPtr->GetItemEquipType() == EQUIP_MAIN_HAND || currItemPtr->GetItemEquipType() == EQUIP_OFF_HAND ) |
1538 | 3757 { |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3758 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItemPtr->GetPlayerSkillType(); |
1538 | 3759 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3760 int baseSkillBonus; | |
3761 int multiplier; | |
3762 switch (currItemSkillType) | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3763 { |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3764 case PLAYER_SKILL_STAFF: |
1538 | 3765 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3766 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3767 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3768 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3769 return multiplier * (unarmedSkillLevel & 0x3F); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3770 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3771 else |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3772 { |
1538 | 3773 return armsMasterBonus; |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3774 } |
1538 | 3775 break; |
3776 | |
3777 case PLAYER_SKILL_DAGGER: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3778 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1); |
1538 | 3779 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3780 return armsMasterBonus + baseSkillBonus; | |
3781 break; | |
3782 case PLAYER_SKILL_SWORD: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3783 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0); |
1538 | 3784 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3785 return armsMasterBonus + baseSkillBonus; | |
3786 break; | |
3787 case PLAYER_SKILL_MACE: | |
3788 case PLAYER_SKILL_SPEAR: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3789 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1); |
1538 | 3790 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3791 return armsMasterBonus + baseSkillBonus; | |
3792 break; | |
3793 case PLAYER_SKILL_AXE: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3794 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1); |
1538 | 3795 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3796 return armsMasterBonus + baseSkillBonus; | |
3797 break; | |
1535 | 3798 } |
1533 | 3799 } |
1535 | 3800 } |
1538 | 3801 } |
3802 return 0; | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3803 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3804 default: |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3805 return 0; |
1533 | 3806 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3807 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3808 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3809 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3810 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3811 int masteryLvl = SkillToMastery(skillValue); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3812 switch (masteryLvl) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3813 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3814 case 1: return mult1; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3815 case 2: return mult2; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3816 case 3: return mult3; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3817 case 4: return mult4; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3818 } |
1545 | 3819 Error("(%u)", masteryLvl); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3820 return 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3821 } |
0 | 3822 //----- (00490109) -------------------------------------------------------- |
3823 // faces are: 0 1 2 3 human males | |
3824 // 4 5 6 7 human females | |
3825 // 8 9 elf males | |
3826 // 10 11 elf females | |
3827 // 12 13 dwarf males | |
3828 // 14 15 dwarf females | |
3829 // 16 17 goblin males | |
3830 // 18 19 goblin females | |
3831 // 20 lich male | |
3832 // 21 lich female | |
3833 // 22 underwater suits (unused) | |
3834 // 23 zombie male | |
3835 // 24 zombie female | |
3836 enum CHARACTER_RACE Player::GetRace() | |
3837 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3838 if ( uCurrentFace <= 7 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3839 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3840 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3841 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3842 else if ( uCurrentFace <= 11 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3843 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3844 return CHARACTER_RACE_ELF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3845 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3846 else if ( uCurrentFace <= 15 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3847 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3848 return CHARACTER_RACE_DWARF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3849 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3850 else if ( uCurrentFace <= 19 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3851 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3852 return CHARACTER_RACE_GOBLIN; |
0 | 3853 } |
3854 else | |
3855 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3856 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3857 } |
0 | 3858 } |
3859 | |
3860 //----- (00490141) -------------------------------------------------------- | |
187 | 3861 PLAYER_SEX Player::GetSexByVoice() |
0 | 3862 { |
3863 switch ( this->uVoiceID ) | |
3864 { | |
3865 case 0u: | |
3866 case 1u: | |
3867 case 2u: | |
3868 case 3u: | |
3869 case 8u: | |
3870 case 9u: | |
3871 case 0xCu: | |
3872 case 0xDu: | |
3873 case 0x10u: | |
3874 case 0x11u: | |
3875 case 0x14u: | |
3876 case 0x17u: | |
187 | 3877 return SEX_MALE; |
3878 | |
0 | 3879 case 4u: |
3880 case 5u: | |
3881 case 6u: | |
3882 case 7u: | |
3883 case 0xAu: | |
3884 case 0xBu: | |
3885 case 0xEu: | |
3886 case 0xFu: | |
3887 case 0x12u: | |
3888 case 0x13u: | |
3889 case 0x15u: | |
3890 case 0x18u: | |
187 | 3891 return SEX_FEMALE; |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3892 } |
1545 | 3893 Error("(%u)", this->uVoiceID); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3894 return SEX_MALE; |
0 | 3895 } |
3896 | |
3897 //----- (00490188) -------------------------------------------------------- | |
3898 void Player::SetInitialStats() | |
3899 { | |
3900 auto v1 = GetRace(); | |
290 | 3901 uMight = StatTable[v1][0].uBaseValue; |
3902 uIntelligence = StatTable[v1][1].uBaseValue; | |
3903 uWillpower = StatTable[v1][2].uBaseValue; | |
3904 uEndurance = StatTable[v1][3].uBaseValue; | |
3905 uAccuracy = StatTable[v1][4].uBaseValue; | |
3906 uSpeed = StatTable[v1][5].uBaseValue; | |
3907 uLuck = StatTable[v1][6].uBaseValue; | |
0 | 3908 } |
3909 | |
3910 //----- (004901FC) -------------------------------------------------------- | |
1021 | 3911 void Player::SetSexByVoice() |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
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1605
diff
changeset
|
3912 { |
1021 | 3913 switch ( this->uVoiceID) |
0 | 3914 { |
3915 case 0: | |
3916 case 1: | |
3917 case 2: | |
3918 case 3: | |
3919 case 8: | |
3920 case 9: | |
3921 case 0xC: | |
3922 case 0xD: | |
3923 case 0x10: | |
3924 case 0x11: | |
3925 case 0x14: | |
3926 case 0x17: | |
1021 | 3927 this->uSex = SEX_MALE; |
0 | 3928 break; |
3929 case 4: | |
3930 case 5: | |
3931 case 6: | |
3932 case 7: | |
3933 case 0xA: | |
3934 case 0xB: | |
3935 case 0xE: | |
3936 case 0xF: | |
3937 case 0x12: | |
3938 case 0x13: | |
3939 case 0x15: | |
3940 case 0x18: | |
1021 | 3941 this->uSex = SEX_FEMALE; |
0 | 3942 break; |
3943 default: | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3944 Error("(%u)", this->uVoiceID); |
0 | 3945 break; |
3946 } | |
1021 | 3947 |
0 | 3948 } |
3949 | |
3950 //----- (0049024A) -------------------------------------------------------- | |
135 | 3951 void Player::Reset(PLAYER_CLASS_TYPE cls) |
0 | 3952 { |
3953 sLevelModifier = 0; | |
3954 sAgeModifier = 0; | |
3955 | |
135 | 3956 classType = cls; |
0 | 3957 uLuckBonus = 0; |
3958 uSpeedBonus = 0; | |
3959 uAccuracyBonus = 0; | |
3960 uEnduranceBonus = 0; | |
3961 uWillpowerBonus = 0; | |
3962 uIntelligenceBonus = 0; | |
3963 uMightBonus = 0; | |
3964 uLevel = 1; | |
3965 uExperience = 251 + rand() % 100; | |
3966 uBirthYear = 1147 - rand() % 6; | |
1826 | 3967 memset(pActiveSkills.data(), 0, sizeof(pActiveSkills)); |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
3968 memset(_achieved_awards_bits, 0, 64); |
0 | 3969 memset(&spellbook, 0, sizeof(PlayerSpells)); |
3970 | |
3971 for (uint i = 0; i < 37; ++i) | |
3972 { | |
135 | 3973 if (pSkillAvailabilityPerClass[classType / 4][i] != 2) |
0 | 3974 continue; |
3975 | |
3976 pActiveSkills[i] = 1; | |
3977 | |
3978 switch (i) | |
3979 { | |
886 | 3980 case PLAYER_SKILL_FIRE: |
3981 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells | |
894 | 3982 |
3983 extern bool all_magic; | |
3984 if ( all_magic == true ) | |
3985 { | |
3986 pActiveSkills[PLAYER_SKILL_AIR] = 1; | |
3987 pActiveSkills[PLAYER_SKILL_WATER] = 1; | |
3988 pActiveSkills[PLAYER_SKILL_EARTH] = 1; | |
3989 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true; | |
3990 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true; | |
3991 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true; | |
3992 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true; | |
3993 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true; | |
3994 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true; | |
3995 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true; | |
3996 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true; | |
3997 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true; | |
3998 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true; | |
886 | 3999 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; |
569 | 4000 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true; |
4001 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true; | |
4002 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true; | |
4003 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true; | |
4004 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true; | |
4005 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true; | |
4006 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true; | |
4007 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true; | |
4008 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true; | |
4009 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true; | |
4010 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4011 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true; | |
4012 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true; | |
4013 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true; | |
4014 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true; | |
4015 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true; | |
710 | 4016 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true; |
4017 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true; | |
4018 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true; | |
886 | 4019 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true; |
4020 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true; | |
894 | 4021 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; |
4022 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true; | |
4023 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true; | |
4024 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true; | |
4025 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true; | |
4026 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true; | |
4027 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true; | |
4028 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true; | |
4029 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true; | |
4030 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true; | |
4031 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true; | |
4032 } | |
486 | 4033 break; |
886 | 4034 case PLAYER_SKILL_AIR: |
4035 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; | |
4036 break; | |
4037 case PLAYER_SKILL_WATER: | |
4038 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4039 break; | |
4040 case PLAYER_SKILL_EARTH: | |
4041 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; | |
4042 break; | |
4043 case PLAYER_SKILL_SPIRIT: | |
4044 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; | |
4045 break; | |
4046 case PLAYER_SKILL_MIND: | |
4047 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; | |
4048 break; | |
4049 case PLAYER_SKILL_BODY: | |
4050 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; | |
894 | 4051 |
4052 if ( all_magic == true ) | |
4053 { | |
4054 pActiveSkills[PLAYER_SKILL_MIND] = 1; | |
4055 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1; | |
4056 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true; | |
4057 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true; | |
4058 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true; | |
4059 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true; | |
4060 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true; | |
4061 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true; | |
4062 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true; | |
4063 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true; | |
4064 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true; | |
4065 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true; | |
924 | 4066 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; |
894 | 4067 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true; |
4068 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true; | |
4069 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true; | |
4070 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true; | |
4071 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true; | |
4072 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true; | |
4073 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true; | |
4074 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true; | |
4075 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true; | |
4076 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true; | |
924 | 4077 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; |
894 | 4078 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true; |
4079 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true; | |
4080 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true; | |
4081 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true; | |
4082 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true; | |
4083 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true; | |
4084 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true; | |
4085 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true; | |
4086 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true; | |
4087 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true; | |
4088 } | |
569 | 4089 break; |
886 | 4090 case PLAYER_SKILL_LIGHT: |
4091 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; | |
4092 break; | |
4093 case PLAYER_SKILL_DARK: | |
4094 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; | |
4095 break; | |
0 | 4096 } |
4097 } | |
4098 | |
4099 sHealth = GetMaxHealth(); | |
4100 sMana = GetMaxMana(); | |
4101 } | |
4102 | |
4103 //----- (004903C9) -------------------------------------------------------- | |
821 | 4104 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order) |
4105 { | |
1271
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4106 int counter; // edx@5 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4107 bool canBeInactive; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4108 unsigned char requiredValue; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4109 signed int offset; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4110 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4111 if ( order <= 1 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4112 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4113 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4114 requiredValue = 2; // 2 - primary skill |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4115 offset = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4116 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4117 else if ( order <= 3 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4118 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4119 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4120 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4121 offset = 2; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4122 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4123 else if ( order <= 12 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4124 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4125 canBeInactive = true; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4126 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4127 offset = 4; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4128 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4129 else |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4130 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4131 return (PLAYER_SKILL_TYPE)37; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4132 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4133 counter = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4134 for (int i = 0; i < 37; i++) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4135 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
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diff
changeset
|
4136 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
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diff
changeset
|
4137 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
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diff
changeset
|
4138 if ( counter == order - offset ) |
5a3f48b370d5
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diff
changeset
|
4139 return (PLAYER_SKILL_TYPE)i; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
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1270
diff
changeset
|
4140 ++counter; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
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diff
changeset
|
4141 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
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diff
changeset
|
4142 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
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1407
diff
changeset
|
4143 |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
4144 return (PLAYER_SKILL_TYPE)37; |
0 | 4145 } |
4146 | |
4147 | |
4148 | |
4149 //----- (0049048D) -------------------------------------------------------- | |
4150 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute) | |
4151 void Player::DecreaseAttribute(int eAttribute) | |
4152 { | |
4153 int pBaseValue; // ecx@1 | |
4154 int pDroppedStep; // ebx@1 | |
4155 int pStep; // esi@1 | |
4156 int uMinValue; // [sp+Ch] [bp-4h]@1 | |
4157 | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
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diff
changeset
|
4158 int raceId = GetRace(); |
8e3c6d7631f1
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Grumpy7
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diff
changeset
|
4159 pBaseValue = StatTable[raceId][eAttribute].uBaseValue; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
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1605
diff
changeset
|
4160 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep; |
0 | 4161 uMinValue = pBaseValue - 2; |
1617
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diff
changeset
|
4162 pStep = StatTable[raceId][eAttribute].uBaseStep; |
1272 | 4163 unsigned short* AttrToChange = nullptr; |
4164 switch ( eAttribute ) | |
4165 { | |
4166 case CHARACTER_ATTRIBUTE_STRENGTH: | |
4167 AttrToChange = &this->uMight; | |
4168 break; | |
4169 case CHARACTER_ATTRIBUTE_INTELLIGENCE: | |
4170 AttrToChange = &this->uIntelligence; | |
4171 break; | |
4172 case CHARACTER_ATTRIBUTE_WILLPOWER: | |
4173 AttrToChange = &this->uWillpower; | |
4174 break; | |
4175 case CHARACTER_ATTRIBUTE_ENDURANCE: | |
4176 AttrToChange = &this->uEndurance; | |
4177 break; | |
4178 case CHARACTER_ATTRIBUTE_ACCURACY: | |
4179 AttrToChange = &this->uAccuracy; | |
4180 break; | |
4181 case CHARACTER_ATTRIBUTE_SPEED: | |
4182 AttrToChange = &this->uSpeed; | |
4183 break; | |
4184 case CHARACTER_ATTRIBUTE_LUCK: | |
4185 AttrToChange = &this->uLuck; | |
4186 break; | |
4187 } | |
4188 if ( *AttrToChange <= pBaseValue ) | |
4189 pStep = pDroppedStep; | |
4190 if ( *AttrToChange - pStep >= uMinValue ) | |
4191 *AttrToChange -= pStep; | |
0 | 4192 } |
4193 | |
4194 //----- (004905F5) -------------------------------------------------------- | |
1458 | 4195 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute) |
1273 | 4196 void Player::IncreaseAttribute( int eAttribute ) |
4197 { | |
4198 int raceId; // eax@1 | |
4199 int maxValue; // ebx@1 | |
4200 signed int baseStep; // edi@1 | |
4201 signed int tmp; // eax@17 | |
0 | 4202 signed int result; // eax@18 |
1273 | 4203 int baseValue; // [sp+Ch] [bp-8h]@1 |
4204 signed int droppedStep; // [sp+10h] [bp-4h]@1 | |
4205 unsigned short* statToChange; | |
4206 | |
4207 raceId = GetRace(); | |
4208 maxValue = StatTable[raceId][eAttribute].uMaxValue; | |
4209 baseStep = StatTable[raceId][eAttribute].uBaseStep; | |
4210 baseValue = StatTable[raceId][eAttribute].uBaseValue; | |
4211 droppedStep = StatTable[raceId][eAttribute].uDroppedStep; | |
4212 PlayerCreation_GetUnspentAttributePointCount(); | |
4213 switch ( eAttribute ) | |
4214 { | |
4215 case 0: | |
4216 statToChange = &this->uMight; | |
4217 break; | |
4218 case 1: | |
4219 statToChange = &this->uIntelligence; | |
4220 break; | |
4221 case 2: | |
4222 statToChange = &this->uWillpower; | |
4223 break; | |
4224 case 3: | |
4225 statToChange = &this->uEndurance; | |
4226 break; | |
4227 case 4: | |
4228 statToChange = &this->uAccuracy; | |
4229 break; | |
4230 case 5: | |
4231 statToChange = &this->uSpeed; | |
4232 break; | |
4233 case 6: | |
4234 statToChange = &this->uLuck; | |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
4235 break; |
1273 | 4236 default: |
1545 | 4237 Error("(%u)", eAttribute); |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
4238 break; |
1273 | 4239 } |
4240 if ( *statToChange < baseValue ) | |
4241 { | |
4242 tmp = baseStep; | |
4243 baseStep = droppedStep; | |
4244 droppedStep = tmp; | |
4245 } | |
4246 result = PlayerCreation_GetUnspentAttributePointCount(); | |
4247 if ( result >= droppedStep ) | |
4248 { | |
4249 if ( baseStep + *statToChange <= maxValue ) | |
4250 *statToChange += baseStep; | |
4251 } | |
0 | 4252 } |
4253 | |
4254 //----- (0049070F) -------------------------------------------------------- | |
4255 void Player::Zero() | |
4256 { | |
4257 this->sLevelModifier = 0; | |
4258 this->sACModifier = 0; | |
4259 this->uLuckBonus = 0; | |
4260 this->uAccuracyBonus = 0; | |
4261 this->uSpeedBonus = 0; | |
4262 this->uEnduranceBonus = 0; | |
4263 this->uWillpowerBonus = 0; | |
4264 this->uIntelligenceBonus = 0; | |
4265 this->uMightBonus = 0; | |
4266 this->field_100 = 0; | |
4267 this->field_FC = 0; | |
4268 this->field_F8 = 0; | |
4269 this->field_F4 = 0; | |
4270 this->field_F0 = 0; | |
4271 this->field_EC = 0; | |
4272 this->field_E8 = 0; | |
4273 this->field_E4 = 0; | |
4274 this->field_E0 = 0; | |
766 | 4275 memset(&this->sResFireBonus, 0, 0x16u); |
1274
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4276 this->field_1A97 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4277 this->_ranged_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4278 this->field_1A95 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4279 this->_ranged_atk_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4280 this->field_1A93 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4281 this->_melee_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4282 this->field_1A91 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4283 this->_some_attack_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4284 this->_mana_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4285 this->uFullManaBonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4286 this->_health_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4287 this->uFullHealthBonus = 0; |
0 | 4288 } |
4289 | |
4290 //----- (004907E7) -------------------------------------------------------- | |
299 | 4291 unsigned int Player::GetStatColor(int uStat) |
0 | 4292 { |
290 | 4293 int attribute_value; // edx@1 |
1393 | 4294 |
4295 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue; | |
0 | 4296 switch (uStat) |
4297 { | |
4298 case 0: attribute_value = uMight; break; | |
4299 case 1: attribute_value = uIntelligence; break; | |
4300 case 2: attribute_value = uWillpower; break; | |
4301 case 3: attribute_value = uEndurance; break; | |
290 | 4302 case 4: attribute_value = uAccuracy; break; |
4303 case 5: attribute_value = uSpeed; break; | |
0 | 4304 case 6: attribute_value = uLuck; break; |
1783 | 4305 default: Error("Unexpected attribute"); |
0 | 4306 }; |
4307 | |
1393 | 4308 if (attribute_value == base_attribute_value) |
4309 return ui_character_stat_default_color; | |
4310 else if (attribute_value > base_attribute_value) | |
4311 return ui_character_stat_buffed_color; | |
0 | 4312 else |
1393 | 4313 return ui_character_stat_debuffed_color; |
0 | 4314 } |
4315 | |
4316 //----- (004908A8) -------------------------------------------------------- | |
4317 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime) | |
4318 { | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
4319 if ( pConditions[uCondition] && (uTime < (unsigned long long)pConditions[uCondition]) ) |
1014 | 4320 { |
1393 | 4321 pConditions[uCondition] = 0i64; |
1014 | 4322 return true; |
0 | 4323 } |
4324 else | |
1014 | 4325 return false; |
0 | 4326 } |
4327 | |
4328 //----- (004680ED) -------------------------------------------------------- | |
1019 | 4329 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4330 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4331 Player *playerAffected; // esi@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4332 signed int v5; // eax@17 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4333 int v8; // edx@39 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4334 char *v13; // eax@45 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4335 signed int v15; // edi@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4336 int v16; // edx@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4337 unsigned __int16 v17; // edi@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4338 unsigned int v18; // eax@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4339 const char *v22; // eax@84 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4340 int scroll_id; // esi@96 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4341 int v25; // eax@109 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4342 int v26; // eax@113 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4343 int new_mana_val; // edi@114 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4344 signed __int64 v28; // qax@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4345 __int64 v30; // edi@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4346 __int64 v32; // ST3C_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4347 __int64 v34; // ST34_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4348 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4349 const char *v66; // [sp-4h] [bp-30h]@69 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4350 signed int v67; // [sp-4h] [bp-30h]@77 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4351 const char *v68; // [sp-4h] [bp-30h]@89 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4352 char v72; // [sp+20h] [bp-Ch]@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4353 signed int v73; // [sp+24h] [bp-8h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4354 char* v74; // [sp+24h] [bp-8h]@23 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4355 Player *thisb; // [sp+28h] [bp-4h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4356 unsigned int thisa; // [sp+28h] [bp-4h]@22 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4357 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4358 thisb = this; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4359 playerAffected = &pParty->pPlayers[player_num-1]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4360 v73 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4361 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4362 return; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4363 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_REAGENT ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4364 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4365 if ( pParty->pPickedItem.uItemID == 160 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4366 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4367 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4368 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4369 else if ( pParty->pPickedItem.uItemID == 161 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4370 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4371 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4372 new_mana_val += 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4373 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4374 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4375 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4376 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4377 else if ( pParty->pPickedItem.uItemID == 162 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4378 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4379 playerAffected->Heal(2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4380 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4381 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4382 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4383 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4384 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4385 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4386 ShowStatusBarString(pTmpBuf.data(), 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4387 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4388 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4389 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4390 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4391 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4392 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4393 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4394 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4395 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4396 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4397 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4398 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4399 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4400 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4401 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4402 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4403 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4404 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4405 { |
1684 | 4406 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4407 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4408 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4409 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4410 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4411 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4412 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4413 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_POTION ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4414 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4415 switch ( pParty->pPickedItem.uItemID ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4416 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4417 case 221: //Catalyst |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4418 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4419 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4420 case 222: //Cure Wounds |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4421 v25 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4422 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4423 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4424 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4425 case 223: //Magic Potion |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4426 v26 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4427 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4428 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4429 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4430 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4431 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4432 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4433 case 224: //Cure Weakness |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4434 playerAffected->pConditions[Condition_Weak] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4435 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4436 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4437 case 225: //Cure Disease |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4438 playerAffected->pConditions[Condition_Disease3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4439 playerAffected->pConditions[Condition_Disease2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4440 playerAffected->pConditions[Condition_Disease1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4441 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4442 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4443 case 226: //Cure Poison |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4444 playerAffected->pConditions[Condition_Poison3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4445 playerAffected->pConditions[Condition_Poison2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4446 playerAffected->pConditions[Condition_Poison1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4447 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4448 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4449 case 227: //Awaken |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4450 playerAffected->pConditions[Condition_Sleep] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4451 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4452 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4453 case 228: //Haste |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4454 if ( !playerAffected->pConditions[Condition_Weak] ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4455 { |
1021 | 4456 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4457 playerAffected->pPlayerBuffs[PLAYER_BUFF_HASTE].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4458 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4459 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4460 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4461 case 229: //Heroism |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4462 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4463 playerAffected->pPlayerBuffs[PLAYER_BUFF_HEROISM].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4464 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4465 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4466 case 230: //Bless |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4467 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4468 playerAffected->pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4469 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4470 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4471 case 231: //Preservation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4472 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4473 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4474 playerAffected->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4475 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4476 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4477 case 232: //Shield |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4478 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4479 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4480 playerAffected->pPlayerBuffs[PLAYER_BUFF_SHIELD].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4481 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4482 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4483 case 234: //Stoneskin |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4484 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4485 playerAffected->pPlayerBuffs[PLAYER_BUFF_STONESKIN].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4486 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4487 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4488 case 235: //Water Breathing |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4489 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), |
1822 | 4490 playerAffected->pPlayerBuffs[PLAYER_BUFF_WATER_WALK].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4491 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4492 case 237: //Remove Fear |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4493 playerAffected->pConditions[Condition_Fear] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4494 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4495 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4496 case 238: //Remove Curse |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4497 playerAffected->pConditions[Condition_Cursed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4498 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4499 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4500 case 239: //Cure Insanity |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4501 playerAffected->pConditions[Condition_Insane] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4502 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4503 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4504 case 240: //Might Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4505 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4506 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4507 playerAffected->pPlayerBuffs[PLAYER_BUFF_STRENGTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4508 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4509 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4510 case 241: //Intellect Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4511 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4512 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4513 playerAffected->pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4514 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4515 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4516 case 242: //Personality Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4517 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4518 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4519 playerAffected->pPlayerBuffs[PLAYER_BUFF_WILLPOWER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4520 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4521 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4522 case 243://Endurance Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4523 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4524 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4525 playerAffected->pPlayerBuffs[PLAYER_BUFF_ENDURANCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4526 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4527 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4528 case 244: //Speed Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4529 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4530 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4531 playerAffected->pPlayerBuffs[PLAYER_BUFF_SPEED].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4532 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4533 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4534 case 245: //Accuracy Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4535 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4536 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4537 playerAffected->pPlayerBuffs[PLAYER_BUFF_ACCURACY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4538 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4539 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4540 case 251: //Cure Paralysis |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4541 playerAffected->pConditions[Condition_Paralyzed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4542 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4543 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4544 case 252://Divine Restoration |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4545 v30 = playerAffected->pConditions[Condition_Dead]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4546 v32 = playerAffected->pConditions[Condition_Pertified]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4547 v34 = playerAffected->pConditions[Condition_Eradicated]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4548 memset(&playerAffected->pConditions,0,sizeof(pConditions)); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4549 playerAffected->pConditions[Condition_Dead] = v30; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4550 playerAffected->pConditions[Condition_Pertified] = v32; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4551 playerAffected->pConditions[Condition_Eradicated] = v34; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4552 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4553 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4554 case 253: //Divine Cure |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4555 v25 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4556 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4557 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4558 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4559 case 254: //Divine Power |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4560 v26 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4561 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4562 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4563 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4564 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4565 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4566 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4567 case 255: //Luck Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4568 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4569 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4570 playerAffected->pPlayerBuffs[PLAYER_BUFF_LUCK].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4571 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4572 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4573 case 256: //Fire Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4574 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4575 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4576 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4577 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4578 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4579 case 257: //Air Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4580 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4581 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4582 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4583 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4584 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4585 case 258: //Water Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4586 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4587 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4588 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4589 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4590 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4591 case 259: //Earth Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4592 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4593 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4594 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4595 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4596 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4597 case 260: //Mind Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4598 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4599 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4600 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4601 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4602 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4603 case 261: //Body Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4604 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4605 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4606 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4607 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4608 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4609 case 262: //Stone to Flesh |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4610 playerAffected->pConditions[Condition_Pertified] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4611 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4612 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4613 case 264: //Pure Luck |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4614 if ( !playerAffected->pure_luck_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4615 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4616 playerAffected->uLuck += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4617 playerAffected->pure_luck_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4618 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4619 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4620 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4621 case 265: //Pure Speed |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4622 if ( !playerAffected->pure_speed_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4623 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4624 playerAffected->uSpeed += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4625 playerAffected->pure_speed_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4626 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4627 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4628 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4629 case 266: //Pure Intellect |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4630 if ( !playerAffected->pure_intellect_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4631 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4632 playerAffected->uIntelligence += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4633 playerAffected->pure_intellect_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4634 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4635 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4636 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4637 case 267: //Pure Endurance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4638 if ( !playerAffected->pure_endurance_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4639 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4640 playerAffected->uEndurance += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4641 playerAffected->pure_endurance_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4642 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4643 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4644 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4645 case 268: //Pure Personality |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4646 if ( !playerAffected->pure_willpower_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4647 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4648 playerAffected->uWillpower += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4649 playerAffected->pure_willpower_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4650 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4651 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4652 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4653 case 269: //Pure Accuracy |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4654 if ( !playerAffected->pure_accuracy_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4655 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4656 playerAffected->uAccuracy += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4657 playerAffected->pure_accuracy_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4658 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4659 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4660 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4661 case 270: //Pure Might |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4662 if ( !playerAffected->pure_might_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4663 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4664 playerAffected->uMight += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4665 playerAffected->pure_might_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4666 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4667 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4668 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4669 case 271: //Rejuvenation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4670 playerAffected->sAgeModifier = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4671 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4672 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4673 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4674 default: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4675 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4676 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4677 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4678 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4679 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4680 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4681 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4682 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4683 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4684 // if ( !v73 ) v73 is always 1 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4685 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4686 // pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4687 // return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4688 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4689 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4690 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4691 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4692 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4693 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4694 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4695 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4696 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4697 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4698 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4699 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4700 { |
1684 | 4701 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4702 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4703 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4704 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4705 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4706 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4707 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4708 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4709 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_SPELL_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4710 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4711 if ( pCurrentScreen == SCREEN_CASTING ) |
1032 | 4712 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4713 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4714 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4715 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4716 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4717 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4718 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4719 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4720 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4721 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4722 if ( bUnderwater == 1 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4723 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4724 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4725 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4726 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4727 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4728 dword_50C9AC = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4729 scroll_id = pParty->pPickedItem.uItemID - 299; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4730 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4731 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4732 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4733 pGUIWindow_CurrentMenu->Release(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4734 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4735 pCurrentScreen = SCREEN_GAME; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4736 viewparams->bRedrawGameUI = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4737 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4738 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4739 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4740 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4741 _720984_unused = pParty->pPickedItem.uItemID; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4742 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4743 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4744 if ( pCurrentScreen && pGUIWindow_CurrentMenu |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4745 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4746 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4747 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4748 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4749 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4750 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4751 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4752 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4753 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_BOOK ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4754 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4755 v15 = pParty->pPickedItem.uItemID - 400; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4756 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4757 if ( v72 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4758 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4759 v66 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4760 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4761 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4762 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4763 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4764 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4765 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4766 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4767 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4768 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4769 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4770 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4771 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4772 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4773 v16 = v15 % 11 + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4774 v17 = playerAffected->pActiveSkills[v15 / 11 + 12]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4775 v18 = SkillToMastery(v17) - 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4776 switch (v18) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4777 { |
1032 | 4778 case 0: v67 = 4; break; |
4779 case 1: v67 = 7; break; | |
4780 case 2: v67 = 10; break; | |
4781 case 3: v67 = 11; break; | |
4782 default: | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4783 v67 = player_num; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4784 } |
1032 | 4785 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4786 if ( v16 > v67 || !v17 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4787 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4788 v22 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4789 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4790 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4791 playerAffected->PlaySound((PlayerSpeech)20, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4792 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4793 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4794 // v72 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4795 playerAffected->PlaySound(SPEECH_21, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4796 v73 = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4797 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4798 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4799 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4800 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4801 if ( !v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4802 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4803 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4804 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4805 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4806 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4807 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4808 // if ( v73 ) v73 is always 0 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4809 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4810 // if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4811 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4812 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4813 // thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4814 // pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4815 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4816 // else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4817 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4818 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4819 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4820 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4821 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4822 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4823 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4824 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4825 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_MESSAGE_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4826 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4827 if ( playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4828 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4829 CreateMsgScrollWindow(pParty->pPickedItem.uItemID); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4830 playerAffected->PlaySound(SPEECH_37, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4831 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4832 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4833 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4834 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4835 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4836 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4837 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4838 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4839 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4840 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4841 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4842 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4843 thisa = pParty->uCurrentMonthWeek + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4844 if ( pParty->uCurrentMonth >= 7 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4845 v74 = NULL; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4846 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4847 v74 = aAttributeNames[pParty->uCurrentMonth]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4848 switch ( pParty->uCurrentMonth ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4849 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4850 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4851 playerAffected->uMight += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4852 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4853 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4854 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4855 playerAffected->uIntelligence += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4856 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4857 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4858 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4859 playerAffected->uWillpower += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4860 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4861 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4862 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4863 playerAffected->uEndurance += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4864 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4865 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4866 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4867 playerAffected->uAccuracy += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4868 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4869 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4870 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4871 playerAffected->uSpeed += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4872 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4873 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4874 case 6: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4875 playerAffected->uLuck += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4876 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4877 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4878 case 7: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4879 party_finds_gold(1000 * thisa, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4880 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4881 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4882 case 8: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4883 Party::GiveFood(5 * thisa); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4884 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4885 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4886 case 9u: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4887 playerAffected->uSkillPoints += 2 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4888 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4889 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4890 case 10: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4891 playerAffected->uExperience += 2500 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4892 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4893 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4894 case 11: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4895 v8 = rand() % 6; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4896 switch (v8) |
1032 | 4897 { |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4898 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4899 playerAffected->sResFireBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4900 v13 = pGlobalTXT_LocalizationStrings[87]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4901 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4902 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4903 playerAffected->sResAirBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4904 v13 = pGlobalTXT_LocalizationStrings[6]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4905 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4906 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4907 playerAffected->sResWaterBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4908 v13 = pGlobalTXT_LocalizationStrings[240]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4909 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4910 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4911 playerAffected->sResEarthBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4912 v13 = pGlobalTXT_LocalizationStrings[70]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4913 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4914 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4915 playerAffected->sResMindBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4916 v13 = pGlobalTXT_LocalizationStrings[142]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4917 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4918 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4919 playerAffected->sResBodyBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4920 v13 = pGlobalTXT_LocalizationStrings[29]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4921 break; |
1783 | 4922 default: ("Unexpected attribute"); |
4923 return; | |
1021 | 4924 } |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4925 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4926 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4927 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4928 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4929 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4930 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4931 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4932 playerAffected->PlaySound(SPEECH_93, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4933 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4934 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4935 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4936 playerAffected->SetCondition(Condition_Eradicated, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4937 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4938 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4939 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4940 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4941 playerAffected->SetCondition(Condition_Dead, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4942 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4943 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4944 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4945 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4946 playerAffected->SetCondition(Condition_Pertified, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4947 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4948 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4949 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4950 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4951 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4952 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4953 Party::GiveFood(1u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4954 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4955 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4956 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4957 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4958 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0); |
1032 | 4959 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4960 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4961 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4962 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4963 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4964 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4965 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4966 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4967 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4968 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4969 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4970 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4971 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4972 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4973 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4974 v5 = PID(OBJECT_Player, player_num + 49); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4975 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4976 playerAffected->AddVariable(VAR_NumSkillPoints, 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4977 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4978 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4979 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4980 TeleportToNWCDungeon(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4981 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4982 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4983 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4984 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4985 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4986 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4987 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4988 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4989 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4990 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4991 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4992 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4993 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4994 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4995 } |
0 | 4996 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4997 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4998 bool CmpSkillValue(int valToCompare, int skillValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4999 { |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5000 int v4; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5001 if ( valToCompare <= 63 ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5002 v4 = skillValue & 0x3F; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5003 else |
1822 | 5004 v4 = skillValue & skillValue; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5005 return v4 >= valToCompare; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5006 } |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5007 |
0 | 5008 //----- (00449BB4) -------------------------------------------------------- |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5009 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) // in some cases this calls only calls v4 >= pValue, which i've changed to return false, since these values are supposed to be positive and v4 was -1 by default |
1731 | 5010 { |
5011 Assert(pValue >= 0, "Compare variable shouldn't have negative arguments"); | |
5012 | |
0 | 5013 signed int v4; // edi@1 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5014 unsigned __int8 test_bit_value; // eax@25 |
1731 | 5015 unsigned __int8 byteWithRequestedBit; // cl@25 |
0 | 5016 DDM_DLV_Header *v19; // eax@122 |
5017 DDM_DLV_Header *v21; // eax@126 | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5018 int actStat; // ebx@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5019 int baseStat; // eax@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5020 |
1783 | 5021 |
5022 if ( (signed int)VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 ) | |
5023 return (unsigned __int8)stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] > 0; // originally (unsigned __int8)byte_5E4C15[VarNum]; | |
5024 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 ) | |
5025 return (unsigned __int8)stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] > 0; //not really sure whether the number gets up to 99, but can't ignore the possibility | |
5026 | |
5027 switch ( VarNum ) | |
5028 { | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5029 case VAR_Sex: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5030 return ( pValue == this->uSex ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5031 case VAR_Class: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5032 return ( pValue == this->classType ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5033 case VAR_Race: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5034 return pValue == GetRace(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5035 case VAR_CurrentHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5036 return this->sHealth >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5037 case VAR_MaxHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5038 return (this->sHealth >= GetMaxHealth()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5039 case VAR_CurrentSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5040 return this->sMana >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5041 case VAR_MaxSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5042 return (this->sMana >= GetMaxMana()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5043 case VAR_ActualAC: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5044 return GetActualAC() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5045 case VAR_ACModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5046 return this->sACModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5047 case VAR_BaseLevel: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5048 return this->uLevel >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5049 case VAR_LevelModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5050 return this->sLevelModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5051 case VAR_Age: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5052 return GetActualAge() >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5053 case VAR_Award: |
1783 | 5054 return _449B57_test_bit(this->_achieved_awards_bits, pValue); |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5055 case VAR_Experience: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5056 return this->uExperience >= pValue; //TODO change pValue to long long |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5057 case VAR_QBits_QuestsDone: |
1783 | 5058 return _449B57_test_bit(pParty->_quest_bits, pValue); |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5059 case VAR_PlayerItemInHands: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5060 for (int i = 0; i < 138; i++) |
0 | 5061 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5062 if (pInventoryItemList[i].uItemID == pValue) |
0 | 5063 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5064 return true; |
0 | 5065 } |
469 | 5066 } |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5067 return pParty->pPickedItem.uItemID == pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5068 case VAR_Hour: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5069 if ( (long long)(pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5070 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5071 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5072 case VAR_DayOfYear: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5073 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 336 + 1 == pValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5074 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5075 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5076 case VAR_DayOfWeek: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5077 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 7) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5078 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5079 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5080 case VAR_FixedGold: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5081 return pParty->uNumGold >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5082 case VAR_FixedFood: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5083 return pParty->uNumFoodRations >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5084 case VAR_MightBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5085 return this->uMightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5086 case VAR_IntellectBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5087 return this->uIntelligenceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5088 case VAR_PersonalityBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5089 return this->uWillpowerBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5090 case VAR_EnduranceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5091 return this->uEnduranceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5092 case VAR_SpeedBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5093 return this->uSpeedBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5094 case VAR_AccuracyBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5095 return this->uAccuracyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5096 case VAR_LuckBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5097 return this->uLuckBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5098 case VAR_BaseMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5099 return this->uMight >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5100 case VAR_BaseIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5101 return this->uIntelligence >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5102 case VAR_BasePersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5103 return this->uWillpower >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5104 case VAR_BaseEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5105 return this->uEndurance >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5106 case VAR_BaseSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5107 return this->uSpeed >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5108 case VAR_BaseAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5109 return this->uAccuracy >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5110 case VAR_BaseLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5111 return this->uLuck >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5112 case VAR_ActualMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5113 return GetActualMight() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5114 case VAR_ActualIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5115 return GetActualIntelligence() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5116 case VAR_ActualPersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5117 return GetActualWillpower() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5118 case VAR_ActualEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5119 return GetActualEndurance() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5120 case VAR_ActualSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5121 return GetActualSpeed() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5122 case VAR_ActualAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5123 return GetActualAccuracy() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5124 case VAR_ActualLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5125 return GetActualLuck() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5126 case VAR_FireResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5127 return this->sResFireBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5128 case VAR_AirResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5129 return this->sResAirBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5130 case VAR_WaterResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5131 return this->sResWaterBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5132 case VAR_EarthResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5133 return this->sResEarthBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5134 case VAR_SpiritResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5135 return this->sResSpiritBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5136 case VAR_MindResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5137 return this->sResMindBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5138 case VAR_BodyResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5139 return this->sResBodyBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5140 case VAR_LightResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5141 return this->sResLightBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5142 case VAR_DarkResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5143 return this->sResDarkBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5144 case VAR_PhysicalResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5145 Error("Physical resistance isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5146 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5147 case VAR_MagicResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5148 return this->sResMagicBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5149 case VAR_FireResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5150 return this->sResFireBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5151 case VAR_AirResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5152 return this->sResAirBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5153 case VAR_WaterResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5154 return this->sResWaterBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5155 case VAR_EarthResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5156 return this->sResEarthBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5157 case VAR_SpiritResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5158 return this->sResSpiritBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5159 case VAR_MindResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5160 return this->sResMindBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5161 case VAR_BodyResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5162 return this->sResBodyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5163 case VAR_LightResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5164 return this->sResLightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5165 case VAR_DarkResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5166 return this->sResDarkBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5167 case VAR_MagicResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5168 return this->sResMagicBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5169 case VAR_StaffSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5170 return CmpSkillValue(pValue, this->skillStaff); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5171 case VAR_SwordSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5172 return CmpSkillValue(pValue, this->skillSword); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5173 case VAR_DaggerSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5174 return CmpSkillValue(pValue, this->skillDagger); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5175 case VAR_AxeSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5176 return CmpSkillValue(pValue, this->skillAxe); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5177 case VAR_SpearSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5178 return CmpSkillValue(pValue, this->skillSpear); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5179 case VAR_BowSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5180 return CmpSkillValue(pValue, this->skillBow); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5181 case VAR_MaceSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5182 return CmpSkillValue(pValue, this->skillMace); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5183 case VAR_BlasterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5184 return CmpSkillValue(pValue, this->skillBlaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5185 case VAR_ShieldSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5186 return CmpSkillValue(pValue, this->skillShield); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5187 case VAR_LeatherSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5188 return CmpSkillValue(pValue, this->skillLeather); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5189 case VAR_SkillChain: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5190 return CmpSkillValue(pValue, this->skillChain); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5191 case VAR_PlateSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5192 return CmpSkillValue(pValue, this->skillPlate); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5193 case VAR_FireSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5194 return CmpSkillValue(pValue, this->skillFire); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5195 case VAR_AirSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5196 return CmpSkillValue(pValue, this->skillAir); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5197 case VAR_WaterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5198 return CmpSkillValue(pValue, this->skillWater); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5199 case VAR_EarthSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5200 return CmpSkillValue(pValue, this->skillEarth); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5201 case VAR_SpiritSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5202 return CmpSkillValue(pValue, this->skillSpirit); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5203 case VAR_MindSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5204 return CmpSkillValue(pValue, this->skillMind); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5205 case VAR_BodySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5206 return CmpSkillValue(pValue, this->skillBody); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5207 case VAR_LightSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5208 return CmpSkillValue(pValue, this->skillLight); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5209 case VAR_DarkSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5210 return CmpSkillValue(pValue, this->skillDark); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5211 case VAR_IdentifyItemSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5212 return CmpSkillValue(pValue, this->skillItemId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5213 case VAR_MerchantSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5214 return CmpSkillValue(pValue, this->skillMerchant); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5215 case VAR_RepairSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5216 return CmpSkillValue(pValue, this->skillRepair); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5217 case VAR_BodybuildingSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5218 return CmpSkillValue(pValue, this->skillBodybuilding); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5219 case VAR_MeditationSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5220 return CmpSkillValue(pValue, this->skillMeditation); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5221 case VAR_PerceptionSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5222 return CmpSkillValue(pValue, this->skillPerception); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5223 case VAR_DiplomacySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5224 return CmpSkillValue(pValue, this->skillDiplomacy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5225 case VAR_ThieverySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5226 Error("Thievery isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5227 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5228 case VAR_DisarmTrapSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5229 return CmpSkillValue(pValue, this->skillDisarmTrap); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5230 case VAR_DodgeSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5231 return CmpSkillValue(pValue, this->skillDodge); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5232 case VAR_UnarmedSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5233 return CmpSkillValue(pValue, this->skillUnarmed); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5234 case VAR_IdentifyMonsterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5235 return CmpSkillValue(pValue, this->skillMonsterId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5236 case VAR_ArmsmasterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5237 return CmpSkillValue(pValue, this->skillArmsmaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5238 case VAR_StealingSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5239 return CmpSkillValue(pValue, this->skillStealing); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5240 case VAR_AlchemySkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5241 return CmpSkillValue(pValue, this->skillAlchemy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5242 case VAR_LearningSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5243 return CmpSkillValue(pValue, this->skillLearning); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5244 case VAR_Cursed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5245 return pConditions[Condition_Cursed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5246 case VAR_Weak: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5247 return pConditions[Condition_Weak] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5248 case VAR_Asleep: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5249 return pConditions[Condition_Sleep] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5250 case VAR_Afraid: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5251 return pConditions[Condition_Fear] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5252 case VAR_Drunk: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5253 return pConditions[Condition_Drunk] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5254 case VAR_Insane: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5255 return pConditions[Condition_Insane] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5256 case VAR_PoisonedGreen: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5257 return pConditions[Condition_Poison1] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5258 case VAR_DiseasedGreen: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5259 return pConditions[Condition_Disease1] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5260 case VAR_PoisonedYellow: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5261 return pConditions[Condition_Poison2] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5262 case VAR_DiseasedYellow: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5263 return pConditions[Condition_Disease2] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5264 case VAR_PoisonedRed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5265 return pConditions[Condition_Poison3] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5266 case VAR_DiseasedRed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5267 return pConditions[Condition_Disease3] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5268 case VAR_Paralyzed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5269 return pConditions[Condition_Paralyzed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5270 case VAR_Unconsious: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5271 return pConditions[Condition_Unconcious] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5272 case VAR_Dead: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5273 return pConditions[Condition_Dead] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5274 case VAR_Stoned: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5275 return pConditions[Condition_Pertified] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5276 case VAR_Eradicated: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5277 return pConditions[Condition_Eradicated] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5278 case VAR_MajorCondition: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5279 v4 = GetMajorConditionIdx(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5280 if ( v4 != 18 ) |
0 | 5281 { |
469 | 5282 return v4 >= pValue; |
5283 } | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5284 return true; |
1783 | 5285 case VAR_AutoNotes : //TODO: find out why the double subtraction. or whether this is even used |
5286 test_bit_value = 0x80u >> (pValue - 2) % 8; | |
5287 byteWithRequestedBit = pParty->_autonote_bits[(pValue - 2) /8]; | |
5288 return (test_bit_value & byteWithRequestedBit) != 0; | |
5289 case VAR_IsMightMoreThanBase: | |
5290 actStat = GetActualMight(); | |
5291 baseStat = GetBaseStrength(); | |
5292 return (actStat >= baseStat); | |
5293 case VAR_IsIntellectMoreThanBase: | |
5294 actStat = GetActualIntelligence(); | |
5295 baseStat = GetBaseIntelligence(); | |
5296 return (actStat >= baseStat); | |
5297 case VAR_IsPersonalityMoreThanBase: | |
5298 actStat = GetActualWillpower(); | |
5299 baseStat = GetBaseWillpower(); | |
5300 return (actStat >= baseStat); | |
5301 case VAR_IsEnduranceMoreThanBase: | |
5302 actStat = GetActualEndurance(); | |
5303 baseStat = GetBaseEndurance(); | |
5304 return (actStat >= baseStat); | |
5305 case VAR_IsSpeedMoreThanBase: | |
5306 actStat = GetActualSpeed(); | |
5307 baseStat = GetBaseSpeed(); | |
5308 return (actStat >= baseStat); | |
5309 case VAR_IsAccuracyMoreThanBase: | |
5310 actStat = GetActualAccuracy(); | |
5311 baseStat = GetBaseAccuracy(); | |
5312 return (actStat >= baseStat); | |
5313 case VAR_IsLuckMoreThanBase: | |
5314 actStat = GetActualLuck(); | |
5315 baseStat = GetBaseLuck(); | |
5316 return (actStat >= baseStat); | |
5317 case VAR_PlayerBits: | |
5318 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; | |
1822 | 5319 byteWithRequestedBit = this->playerEventBits[((signed __int16)pValue - 1)/8]; |
1783 | 5320 return ( test_bit_value & byteWithRequestedBit ) != 0; |
5321 case VAR_NPCs2: | |
5322 return pNPCStats->pNewNPCData[pValue].Hired(); | |
5323 case VAR_IsFlying: | |
5324 if ( pParty->bFlying | |
5325 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) ) | |
5326 return true; | |
5327 return false; | |
5328 case VAR_HiredNPCHasSpeciality: | |
5329 return CheckHiredNPCSpeciality(pValue); | |
5330 case VAR_CircusPrises: //isn't used in MM6 since 0x1D6u is a book of regeneration | |
5331 v4 = 0; | |
5332 for (int playerNum = 0; playerNum < 4; playerNum++) | |
5333 { | |
5334 for (int invPos = 0; invPos < 138; invPos++) | |
5335 { | |
5336 int itemId = pParty->pPlayers[playerNum].pInventoryItemList[invPos].uItemID; | |
5337 switch ( itemId ) | |
5338 { | |
5339 case 0x1D6u: | |
5340 ++v4; | |
5341 break; | |
5342 case 0x1D7u: | |
5343 v4 += 3; | |
5344 break; | |
5345 case 0x1DDu: | |
5346 v4 += 5; | |
5347 break; | |
5348 } | |
5349 } | |
5350 } | |
5351 return v4 >= pValue; | |
5352 case VAR_NumSkillPoints: | |
5353 return this->uSkillPoints >= (unsigned int)pValue; | |
5354 case VAR_MonthIs: | |
5355 return (pParty->uCurrentMonth == (unsigned int)pValue); | |
5356 case VAR_Counter1: | |
5357 case VAR_Counter2: | |
5358 case VAR_Counter3: | |
5359 case VAR_Counter4: | |
5360 case VAR_Counter5: | |
5361 case VAR_Counter6: | |
5362 case VAR_Counter7: | |
5363 case VAR_Counter8: | |
5364 case VAR_Counter9: | |
5365 case VAR_Counter10: | |
5366 if (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1]) //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]) | |
5367 { | |
5368 return (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ; | |
5369 } | |
5370 case VAR_ReputationInCurrentLocation: | |
5371 v19 = &pOutdoor->ddm; | |
5372 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5373 v19 = &pIndoor->dlv; | |
5374 return (v19->uReputation >= pValue); | |
5375 case VAR_Unknown1: | |
5376 v21 = &pOutdoor->ddm; | |
5377 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5378 v21 = &pIndoor->dlv; | |
5379 return (v21->field_C_alert == pValue); //yes, equality, not >= | |
5380 case VAR_GoldInBank: | |
5381 return pParty->uNumGoldInBank >= (unsigned int)pValue; | |
5382 case VAR_NumDeaths: | |
5383 return pParty->uNumDeaths >= (unsigned int)pValue; | |
5384 case VAR_NumBounties: | |
5385 return pParty->uNumBountiesCollected >= (unsigned int)pValue; | |
5386 case VAR_PrisonTerms: | |
5387 return pParty->uNumPrisonTerms >= pValue; | |
5388 case VAR_ArenaWinsPage: | |
5389 return (unsigned __int8)pParty->uNumArenaPageWins >= pValue; | |
5390 case VAR_ArenaWinsSquire: | |
5391 return (unsigned __int8)pParty->uNumArenaSquireWins >= pValue; | |
5392 case VAR_ArenaWinsKnight: | |
5393 return (unsigned __int8)pParty->uNumArenaKnightWins >= pValue; | |
5394 case VAR_ArenaWinsLord: | |
5395 return pParty->uNumArenaLordWins >= pValue; | |
5396 case VAR_Invisible: | |
5397 return ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0 ); | |
5398 case VAR_ItemEquipped: | |
5399 for (int i = 0; i < 16; i++) | |
5400 { | |
5401 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) && GetNthEquippedIndexItem(i)->uItemID == pValue ) | |
5402 { | |
5403 return true; | |
5404 } | |
5405 } | |
5406 return false; | |
5407 } | |
5408 | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5409 return false; |
0 | 5410 } |
5411 | |
5412 | |
5413 //----- (0044A5CB) -------------------------------------------------------- | |
492 | 5414 void Player::SetVariable(enum VariableType var_type, signed int var_value) |
5415 { | |
0 | 5416 unsigned int v6; // esi@13 |
5417 unsigned int v7; // esi@14 | |
5418 signed int v11; // eax@30 | |
5419 DDM_DLV_Header *v24; // ecx@148 | |
5420 ItemGen item; // [sp+Ch] [bp-28h]@52 | |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5421 |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5422 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5423 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5424 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5425 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0]) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5426 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5427 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5428 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText) |
492 | 5429 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5430 bFlashHistoryBook = 1; |
1822 | 5431 PlayAwardSound(); |
0 | 5432 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5433 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5434 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5435 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5436 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5437 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5438 { |
1822 | 5439 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 ) |
5440 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = (char)var_value; // originally (unsigned __int8)byte_5E4C15[VarNum]; | |
5441 if ( var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 ) | |
5442 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = (unsigned char)var_value; //not really sure whether the number gets up to 99, but can't ignore the possibility | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5443 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5444 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5445 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5446 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5447 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5448 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; //*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);, *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed |
1822 | 5449 PlayAwardSound(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5450 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5451 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5452 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5453 switch ( var_type ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5454 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5455 case VAR_Sex: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5456 this->uSex = (PLAYER_SEX)var_value; |
1822 | 5457 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5458 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5459 case VAR_Class: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5460 this->classType = (PLAYER_CLASS_TYPE)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5461 if ( (PLAYER_CLASS_TYPE)var_value == PLAYER_CLASS_LICH ) |
492 | 5462 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5463 for (int i = 0; i < 138; i++) |
0 | 5464 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5465 if (this->pOwnItems[i].uItemID == ITEM_LICH_JAR_EMPTY) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5466 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5467 this->pOwnItems[i].uItemID = ITEM_LICH_JAR_FULL; |
1822 | 5468 this->pOwnItems[i].uHolderPlayer = GetPlayerIndex() + 1; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5469 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5470 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5471 if ( this->sResFireBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5472 this->sResFireBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5473 if ( this->sResAirBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5474 this->sResAirBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5475 if ( this->sResWaterBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5476 this->sResWaterBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5477 if ( this->sResEarthBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5478 this->sResEarthBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5479 this->sResMindBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5480 this->sResBodyBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5481 v11 = this->GetSexByVoice(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5482 this->uPrevVoiceID = this->uVoiceID; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5483 this->uPrevFace = this->uCurrentFace; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5484 if ( v11 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5485 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5486 this->uCurrentFace = 21; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5487 this->uVoiceID = 21; |
0 | 5488 } |
5489 else | |
5490 { | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5491 this->uCurrentFace = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5492 this->uVoiceID = 20; |
0 | 5493 } |
1822 | 5494 ReloadPlayerPortraits(GetPlayerIndex(), this->uCurrentFace); |
0 | 5495 } |
1822 | 5496 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5497 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5498 case VAR_CurrentHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5499 this->sHealth = var_value; |
1822 | 5500 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5501 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5502 case VAR_MaxHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5503 this->sHealth = GetMaxHealth(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5504 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5505 case VAR_CurrentSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5506 this->sMana = var_value; |
1822 | 5507 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5508 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5509 case VAR_MaxSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5510 this->sMana = GetMaxMana(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5511 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5512 case VAR_ACModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5513 this->sACModifier = (unsigned __int8)var_value; |
1822 | 5514 PlayAwardSound_Anim(); |
0 | 5515 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5516 case VAR_BaseLevel: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5517 this->uLevel = (unsigned __int8)var_value; |
1822 | 5518 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5519 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5520 case VAR_LevelModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5521 this->sLevelModifier = (unsigned __int8)var_value; |
1822 | 5522 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5523 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5524 case VAR_Age: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5525 this->sAgeModifier = var_value; |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5526 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5527 case VAR_Award: |
1783 | 5528 if ( !_449B57_test_bit(this->_achieved_awards_bits, var_value) && pAwards[var_value].pText ) |
492 | 5529 { |
1822 | 5530 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5531 this->PlaySound(SPEECH_96, 0); |
0 | 5532 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5533 _449B7E_toggle_bit(this->_achieved_awards_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5534 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5535 case VAR_Experience: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5536 this->uExperience = var_value; |
1822 | 5537 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5538 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5539 case VAR_QBits_QuestsDone: |
1783 | 5540 if ( !_449B57_test_bit(pParty->_quest_bits, var_value) && pQuestTable[var_value-1] ) |
0 | 5541 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5542 bFlashQuestBook = 1; |
1822 | 5543 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex()); |
5544 PlayAwardSound(); | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5545 this->PlaySound(SPEECH_93, 0); |
0 | 5546 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5547 _449B7E_toggle_bit(pParty->_quest_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5548 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5549 case VAR_PlayerItemInHands: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5550 item.Reset(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5551 item.uItemID = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5552 item.uAttributes = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5553 pParty->SetHoldingItem(&item); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5554 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5555 pParty->pIsArtifactFound[var_value-500] = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5556 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5557 case VAR_FixedGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5558 Party::SetGold(var_value); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5559 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5560 case VAR_RandomGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5561 v6 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5562 Party::SetGold(v6); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5563 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5564 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5565 GameUI_DrawFoodAndGold(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5566 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5567 case VAR_FixedFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5568 Party::SetFood(var_value); |
1822 | 5569 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5570 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5571 case VAR_RandomFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5572 v7 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5573 Party::SetFood(v7); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5574 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5575 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5576 GameUI_DrawFoodAndGold(); |
1822 | 5577 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5578 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5579 case VAR_BaseMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5580 this->uMight = (unsigned __int8)var_value; |
1822 | 5581 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5582 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5583 case VAR_BaseIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5584 this->uIntelligence = (unsigned __int8)var_value; |
1822 | 5585 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5586 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5587 case VAR_BasePersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5588 this->uWillpower = (unsigned __int8)var_value; |
1822 | 5589 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5590 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5591 case VAR_BaseEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5592 this->uEndurance = (unsigned __int8)var_value; |
1822 | 5593 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5594 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5595 case VAR_BaseSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5596 this->uSpeed = (unsigned __int8)var_value; |
1822 | 5597 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5598 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5599 case VAR_BaseAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5600 this->uAccuracy = (unsigned __int8)var_value; |
1822 | 5601 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5602 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5603 case VAR_BaseLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5604 this->uLuck = (unsigned __int8)var_value; |
1822 | 5605 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5606 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5607 case VAR_MightBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5608 case VAR_ActualMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5609 this->uMightBonus = (unsigned __int8)var_value; |
1822 | 5610 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5611 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5612 case VAR_IntellectBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5613 case VAR_ActualIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5614 this->uIntelligenceBonus = (unsigned __int8)var_value; |
1822 | 5615 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5616 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5617 case VAR_PersonalityBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5618 case VAR_ActualPersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5619 this->uWillpowerBonus = (unsigned __int8)var_value; |
1822 | 5620 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5621 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5622 case VAR_EnduranceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5623 case VAR_ActualEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5624 this->uEnduranceBonus = (unsigned __int8)var_value; |
1822 | 5625 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5626 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5627 case VAR_SpeedBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5628 case VAR_ActualSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5629 this->uSpeedBonus = (unsigned __int8)var_value; |
1822 | 5630 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5631 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5632 case VAR_AccuracyBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5633 case VAR_ActualAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5634 this->uAccuracyBonus = (unsigned __int8)var_value; |
1822 | 5635 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5636 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5637 case VAR_LuckBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5638 case VAR_ActualLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5639 this->uLuckBonus = (unsigned __int8)var_value; |
1822 | 5640 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5641 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5642 case VAR_FireResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5643 this->sResFireBase = (unsigned __int8)var_value; |
1822 | 5644 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5645 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5646 case VAR_AirResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5647 this->sResAirBase = (unsigned __int8)var_value; |
1822 | 5648 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5649 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5650 case VAR_WaterResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5651 this->sResWaterBase = (unsigned __int8)var_value; |
1822 | 5652 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5653 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5654 case VAR_EarthResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5655 this->sResEarthBase = (unsigned __int8)var_value; |
1822 | 5656 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5657 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5658 case VAR_SpiritResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5659 this->sResSpiritBase = (unsigned __int8)var_value; |
1822 | 5660 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5661 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5662 case VAR_MindResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5663 this->sResMindBase = (unsigned __int8)var_value; |
1822 | 5664 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5665 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5666 case VAR_BodyResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5667 this->sResBodyBase = (unsigned __int8)var_value; |
1822 | 5668 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5669 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5670 case VAR_LightResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5671 this->sResLightBase = (unsigned __int8)var_value; |
1822 | 5672 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5673 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5674 case VAR_DarkResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5675 this->sResDarkBase = (unsigned __int8)var_value; |
1822 | 5676 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5677 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5678 case VAR_MagicResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5679 this->sResMagicBase = (unsigned __int8)var_value; |
1822 | 5680 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5681 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5682 case VAR_FireResistanceBonus: |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5683 this->sResFireBonus = (unsigned __int8)var_value; |
1822 | 5684 PlayAwardSound_Anim_Face(SPEECH_91); |
0 | 5685 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5686 case VAR_AirResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5687 this->sResAirBonus = (unsigned __int8)var_value; |
1822 | 5688 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5689 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5690 case VAR_WaterResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5691 this->sResWaterBonus = (unsigned __int8)var_value; |
1822 | 5692 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5693 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5694 case VAR_EarthResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5695 this->sResEarthBonus = (unsigned __int8)var_value; |
1822 | 5696 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5697 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5698 case VAR_SpiritResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5699 this->sResSpiritBonus = (unsigned __int8)var_value; |
1822 | 5700 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5701 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5702 case VAR_MindResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5703 this->sResMindBonus = (unsigned __int8)var_value; |
1822 | 5704 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5705 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5706 case VAR_BodyResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5707 this->sResBodyBonus = (unsigned __int8)var_value; |
1822 | 5708 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5709 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5710 case VAR_LightResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5711 this->sResLightBonus = (unsigned __int8)var_value; |
1822 | 5712 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5713 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5714 case VAR_DarkResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5715 this->sResDarkBonus = (unsigned __int8)var_value; |
1822 | 5716 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5717 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5718 case VAR_PhysicalResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5719 Error("Physical res. bonus not used"); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5720 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5721 case VAR_MagicResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5722 this->sResMagicBonus = (unsigned __int8)var_value; |
1822 | 5723 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5724 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5725 case VAR_Cursed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5726 this->SetCondition(Condition_Cursed, 1); |
1822 | 5727 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5728 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5729 case VAR_Weak: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5730 this->SetCondition(Condition_Weak, 1); |
1822 | 5731 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5732 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5733 case VAR_Asleep: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5734 this->SetCondition(Condition_Sleep, 1); |
1822 | 5735 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5736 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5737 case VAR_Afraid: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5738 this->SetCondition(Condition_Fear, 1); |
1822 | 5739 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5740 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5741 case VAR_Drunk: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5742 this->SetCondition(Condition_Drunk, 1); |
1822 | 5743 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5744 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5745 case VAR_Insane: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5746 this->SetCondition(Condition_Insane, 1); |
1822 | 5747 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5748 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5749 case VAR_PoisonedGreen: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5750 this->SetCondition(Condition_Poison1, 1); |
1822 | 5751 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5752 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5753 case VAR_DiseasedGreen: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5754 this->SetCondition(Condition_Disease1, 1); |
1822 | 5755 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5756 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5757 case VAR_PoisonedYellow: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5758 this->SetCondition(Condition_Poison2, 1); |
1822 | 5759 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5760 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5761 case VAR_DiseasedYellow: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5762 this->SetCondition(Condition_Disease2, 1); |
1822 | 5763 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5764 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5765 case VAR_PoisonedRed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5766 this->SetCondition(Condition_Poison3, 1); |
1822 | 5767 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5768 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5769 case VAR_DiseasedRed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5770 this->SetCondition(Condition_Disease3, 1); |
1822 | 5771 PlayAwardSound_Anim(); |
1770 | 5772 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5773 case VAR_Paralyzed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5774 this->SetCondition(Condition_Paralyzed, 1); |
1822 | 5775 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5776 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5777 case VAR_Unconsious: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5778 this->SetCondition(Condition_Unconcious, 1); |
1822 | 5779 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5780 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5781 case VAR_Dead: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5782 this->SetCondition(Condition_Dead, 1); |
1822 | 5783 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5784 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5785 case VAR_Stoned: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5786 this->SetCondition(Condition_Pertified, 1); |
1822 | 5787 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5788 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5789 case VAR_Eradicated: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5790 this->SetCondition(Condition_Eradicated, 1); |
1822 | 5791 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5792 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5793 case VAR_MajorCondition: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5794 memset(this, 0, 0xA0u); |
1822 | 5795 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5796 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5797 case VAR_AutoNotes: |
1783 | 5798 if ( !_449B57_test_bit(pParty->_autonote_bits, var_value) && pAutonoteTxt[var_value-1].pText ) |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5799 { |
1822 | 5800 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex()); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5801 this->PlaySound(SPEECH_96, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5802 bFlashAutonotesBook = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5803 _506568_autonote_type = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3]; |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5804 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5805 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u); |
1822 | 5806 PlayAwardSound(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5807 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5808 case VAR_PlayerBits: |
1822 | 5809 _449B7E_toggle_bit((unsigned char *)playerEventBits, var_value, 1u); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5810 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5811 case VAR_NPCs2: |
1793
4dee76d79c78
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents:
1792
diff
changeset
|
5812 pParty->hirelingScrollPosition = 0; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5813 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5814 pParty->CountHirelings(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5815 viewparams->bRedrawGameUI = true; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5816 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5817 case VAR_NumSkillPoints: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5818 this->uSkillPoints = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5819 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5820 case VAR_Counter1: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5821 case VAR_Counter2: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5822 case VAR_Counter3: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5823 case VAR_Counter4: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5824 case VAR_Counter5: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5825 case VAR_Counter6: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5826 case VAR_Counter7: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5827 case VAR_Counter8: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5828 case VAR_Counter9: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5829 case VAR_Counter10: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5830 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; // *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5831 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5832 case VAR_ReputationInCurrentLocation: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5833 v24 = &pOutdoor->ddm; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5834 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5835 v24 = &pIndoor->dlv; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5836 v24->uReputation = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5837 if ( var_value > 10000 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5838 v24->uReputation = 10000; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5839 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5840 case VAR_GoldInBank: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5841 pParty->uNumGoldInBank = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5842 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5843 case VAR_NumDeaths: |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5844 pParty->uNumDeaths = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5845 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5846 case VAR_NumBounties: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5847 pParty->uNumBountiesCollected = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5848 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5849 case VAR_PrisonTerms: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5850 pParty->uNumPrisonTerms = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5851 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5852 case VAR_ArenaWinsPage: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5853 pParty->uNumArenaPageWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5854 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5855 case VAR_ArenaWinsSquire: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5856 pParty->uNumArenaSquireWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5857 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5858 case VAR_ArenaWinsKnight: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5859 pParty->uNumArenaKnightWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5860 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5861 case VAR_ArenaWinsLord: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5862 pParty->uNumArenaLordWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5863 return; |
1782 | 5864 case VAR_StaffSkill: |
1822 | 5865 SetSkillByEvent(&Player::skillStaff, var_value); |
1782 | 5866 return; |
5867 case VAR_SwordSkill: | |
1822 | 5868 SetSkillByEvent(&Player::skillSword, var_value); |
1782 | 5869 return; |
5870 case VAR_DaggerSkill: | |
1822 | 5871 SetSkillByEvent(&Player::skillDagger, var_value); |
1782 | 5872 return; |
5873 case VAR_AxeSkill: | |
1822 | 5874 SetSkillByEvent(&Player::skillAxe, var_value); |
1782 | 5875 return; |
5876 case VAR_SpearSkill: | |
1822 | 5877 SetSkillByEvent(&Player::skillSpear, var_value); |
1782 | 5878 return; |
5879 case VAR_BowSkill: | |
1822 | 5880 SetSkillByEvent(&Player::skillBow, var_value); |
1782 | 5881 return; |
5882 case VAR_MaceSkill: | |
1822 | 5883 SetSkillByEvent(&Player::skillMace, var_value); |
1782 | 5884 return; |
5885 case VAR_BlasterSkill: | |
1822 | 5886 SetSkillByEvent(&Player::skillBlaster, var_value); |
1782 | 5887 return; |
5888 case VAR_ShieldSkill: | |
1822 | 5889 SetSkillByEvent(&Player::skillShield, var_value); |
1782 | 5890 return; |
5891 case VAR_LeatherSkill: | |
1822 | 5892 SetSkillByEvent(&Player::skillLeather, var_value); |
1782 | 5893 return; |
5894 case VAR_SkillChain: | |
1822 | 5895 SetSkillByEvent(&Player::skillChain, var_value); |
1782 | 5896 return; |
5897 case VAR_PlateSkill: | |
1822 | 5898 SetSkillByEvent(&Player::skillPlate, var_value); |
1782 | 5899 return; |
5900 case VAR_FireSkill: | |
1822 | 5901 SetSkillByEvent(&Player::skillFire, var_value); |
1782 | 5902 return; |
5903 case VAR_AirSkill: | |
1822 | 5904 SetSkillByEvent(&Player::skillAir, var_value); |
1782 | 5905 return; |
5906 case VAR_WaterSkill: | |
1822 | 5907 SetSkillByEvent(&Player::skillWater, var_value); |
1782 | 5908 return; |
5909 case VAR_EarthSkill: | |
1822 | 5910 SetSkillByEvent(&Player::skillEarth, var_value); |
1782 | 5911 return; |
5912 case VAR_SpiritSkill: | |
1822 | 5913 SetSkillByEvent(&Player::skillSpirit, var_value); |
1782 | 5914 return; |
5915 case VAR_MindSkill: | |
1822 | 5916 SetSkillByEvent(&Player::skillMind, var_value); |
1782 | 5917 return; |
5918 case VAR_BodySkill: | |
1822 | 5919 SetSkillByEvent(&Player::skillBody, var_value); |
1782 | 5920 return; |
5921 case VAR_LightSkill: | |
1822 | 5922 SetSkillByEvent(&Player::skillLight, var_value); |
1782 | 5923 return; |
5924 case VAR_DarkSkill: | |
1822 | 5925 SetSkillByEvent(&Player::skillDark, var_value); |
1782 | 5926 return; |
5927 case VAR_IdentifyItemSkill: | |
1822 | 5928 SetSkillByEvent(&Player::skillItemId, var_value); |
1782 | 5929 return; |
5930 case VAR_MerchantSkill: | |
1822 | 5931 SetSkillByEvent(&Player::skillMerchant, var_value); |
1782 | 5932 return; |
5933 case VAR_RepairSkill: | |
1822 | 5934 SetSkillByEvent(&Player::skillRepair, var_value); |
1782 | 5935 return; |
5936 case VAR_BodybuildingSkill: | |
1822 | 5937 SetSkillByEvent(&Player::skillBodybuilding, var_value); |
1782 | 5938 return; |
5939 case VAR_MeditationSkill: | |
1822 | 5940 SetSkillByEvent(&Player::skillMeditation, var_value); |
1782 | 5941 return; |
5942 case VAR_PerceptionSkill: | |
1822 | 5943 SetSkillByEvent(&Player::skillPerception, var_value); |
1782 | 5944 return; |
5945 case VAR_DiplomacySkill: | |
1822 | 5946 SetSkillByEvent(&Player::skillDiplomacy, var_value); |
1782 | 5947 return; |
5948 case VAR_ThieverySkill: | |
5949 Error ("Thieving unsupported"); | |
5950 return; | |
5951 case VAR_DisarmTrapSkill: | |
1822 | 5952 SetSkillByEvent(&Player::skillDisarmTrap, var_value); |
1782 | 5953 return; |
5954 case VAR_DodgeSkill: | |
1822 | 5955 SetSkillByEvent(&Player::skillDodge, var_value); |
1782 | 5956 return; |
5957 case VAR_UnarmedSkill: | |
1822 | 5958 SetSkillByEvent(&Player::skillUnarmed, var_value); |
1782 | 5959 return; |
5960 case VAR_IdentifyMonsterSkill: | |
1822 | 5961 SetSkillByEvent(&Player::skillMonsterId, var_value); |
1782 | 5962 return; |
5963 case VAR_ArmsmasterSkill: | |
1822 | 5964 SetSkillByEvent(&Player::skillArmsmaster, var_value); |
1782 | 5965 return; |
5966 case VAR_StealingSkill: | |
1822 | 5967 SetSkillByEvent(&Player::skillStealing, var_value); |
1782 | 5968 return; |
5969 case VAR_AlchemySkill: | |
1822 | 5970 SetSkillByEvent(&Player::skillAlchemy, var_value); |
1782 | 5971 return; |
5972 case VAR_LearningSkill: | |
1822 | 5973 SetSkillByEvent(&Player::skillLearning, var_value); |
1782 | 5974 return; |
5975 } | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5976 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5977 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5978 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5979 //----- (new function) -------------------------------------------------------- |
1822 | 5980 void Player::PlayAwardSound() |
5981 { | |
5982 int playerIndex = GetPlayerIndex(); | |
5983 signed int v25 = 8 * playerIndex + 400; | |
5984 LOBYTE(v25) = PID(OBJECT_Player,playerIndex - 112); | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5985 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5986 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5987 |
1782 | 5988 //----- (new function) -------------------------------------------------------- |
1822 | 5989 void Player::PlayAwardSound_Anim() |
5990 { | |
5991 int playerIndex = GetPlayerIndex(); | |
5992 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex); | |
5993 PlayAwardSound(); | |
1782 | 5994 } |
5995 | |
5996 //----- (new function) -------------------------------------------------------- | |
1822 | 5997 void Player::PlayAwardSound_Anim_Face( PlayerSpeech speech ) |
1782 | 5998 { |
5999 this->PlaySound(speech, 0); | |
1822 | 6000 PlayAwardSound_Anim(); |
1782 | 6001 } |
6002 | |
6003 //----- (new function) -------------------------------------------------------- | |
1822 | 6004 void Player::SetSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 skillValue ) |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6005 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6006 unsigned __int16 currSkillValue = this->*skillToSet; |
1822 | 6007 if ( skillValue > 63 ) //the original had the condition reversed which was probably wrong |
6008 { | |
6009 this->*skillToSet = skillValue | currSkillValue & 63; | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6010 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6011 else |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
6012 { |
1822 | 6013 this->*skillToSet = skillValue | currSkillValue & 0xC0; |
6014 } | |
6015 int playerIndex = GetPlayerIndex(); | |
6016 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex); | |
6017 PlayAwardSound(); | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6018 } |
0 | 6019 |
6020 //----- (0044AFFB) -------------------------------------------------------- | |
310 | 6021 void Player::AddVariable(enum VariableType var_type, signed int val) |
0 | 6022 { |
6023 int v6; // eax@15 | |
6024 unsigned int v7; // esi@18 | |
6025 DDM_DLV_Header *v27; // eax@153 | |
6026 ItemGen item; // [sp+Ch] [bp-2Ch]@45 | |
310 | 6027 |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6028 if ( var_type >= VAR_Counter1 && var_type <= VAR_Counter10) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6029 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6030 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6031 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6032 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6033 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6034 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6035 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6036 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; |
1822 | 6037 PlayAwardSound(); |
1788 | 6038 return; |
0 | 6039 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6040 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6041 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6042 { |
1822 | 6043 |
6044 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 ) | |
6045 { | |
6046 if (255 - val > stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0]) | |
6047 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] += val; | |
6048 else | |
6049 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = 255; | |
6050 } | |
6051 if ( (signed int)var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 ) | |
6052 { | |
6053 if (255 - val > stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75]) | |
6054 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] += val; | |
6055 else | |
6056 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = 255; | |
6057 } | |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6058 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6059 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6060 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6061 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6062 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6063 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0]) |
0 | 6064 { |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6065 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6066 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText = 0) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6067 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6068 bFlashHistoryBook = 1; |
1822 | 6069 PlayAwardSound(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6070 } |
0 | 6071 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6072 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6073 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6074 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6075 switch ( var_type ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6076 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6077 case VAR_RandomGold: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6078 if ( val == 0 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6079 val = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6080 v6 = rand(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6081 party_finds_gold(v6 % val + 1, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6082 GameUI_DrawFoodAndGold(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6083 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6084 case VAR_RandomFood: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6085 if ( val == 0 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6086 val = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6087 v7 = rand() % val + 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6088 Party::GiveFood(v7); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6089 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6090 ShowStatusBarString(pTmpBuf.data(), 2u); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6091 GameUI_DrawFoodAndGold(); |
1822 | 6092 PlayAwardSound(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6093 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6094 case VAR_Sex: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6095 this->uSex = (PLAYER_SEX)val; |
1822 | 6096 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6097 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6098 case VAR_Class: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6099 this->classType = (PLAYER_CLASS_TYPE)val; |
1822 | 6100 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6101 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6102 case VAR_CurrentHP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6103 this->sHealth = min(this->sHealth + val, this->GetMaxHealth() ); |
1822 | 6104 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6105 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6106 case VAR_MaxHP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6107 this->_health_related = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6108 this->uFullHealthBonus = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6109 this->sHealth = this->GetMaxHealth(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6110 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6111 case VAR_CurrentSP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6112 this->sMana = min(this->sMana + val, this->GetMaxMana() ); |
1822 | 6113 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6114 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6115 case VAR_MaxSP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6116 this->_mana_related = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6117 this->uFullManaBonus = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6118 this->sMana = GetMaxMana(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6119 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6120 case VAR_ACModifier: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6121 this->sACModifier = min(this->sACModifier + val, 255); |
1822 | 6122 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6123 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6124 case VAR_BaseLevel: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6125 this->uLevel = min(this->uLevel + val, 255); |
1822 | 6126 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6127 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6128 case VAR_LevelModifier: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6129 this->sLevelModifier = min(this->sLevelModifier + val, 255); |
1822 | 6130 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6131 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6132 case VAR_Age: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6133 this->sAgeModifier += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6134 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6135 case VAR_Award: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6136 if (_449B57_test_bit(this->_achieved_awards_bits, val) && pAwards[val].pText ) |
310 | 6137 { |
1822 | 6138 PlayAwardSound_Anim97_Face(SPEECH_96); |
0 | 6139 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6140 _449B7E_toggle_bit(this->_achieved_awards_bits, val, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6141 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6142 case VAR_Experience: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6143 this->uExperience = min(this->uExperience + val, 4000000000i64); |
1822 | 6144 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6145 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6146 case VAR_QBits_QuestsDone: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6147 if ( !_449B57_test_bit(pParty->_quest_bits, val) && pQuestTable[val] ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6148 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6149 bFlashQuestBook = 1; |
1822 | 6150 PlayAwardSound_Anim97_Face(SPEECH_93); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6151 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6152 _449B7E_toggle_bit(pParty->_quest_bits, val, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6153 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6154 case VAR_PlayerItemInHands: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6155 item.Reset(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6156 item.uAttributes = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6157 item.uItemID = val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6158 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6159 pParty->pIsArtifactFound[val-500] = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6160 else if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION ) |
0 | 6161 { |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6162 item.uNumCharges = rand() % 6 + item.GetDamageMod() + 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6163 item.uMaxCharges = LOBYTE(item.uNumCharges); |
0 | 6164 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6165 pParty->SetHoldingItem(&item); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6166 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6167 case VAR_FixedGold: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6168 party_finds_gold(val, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6169 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6170 case VAR_BaseMight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6171 this->uMight = min(this->uMight + val, 255); |
1822 | 6172 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6173 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6174 case VAR_BaseIntellect: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6175 this->uIntelligence = min(this->uIntelligence + val, 255); |
1822 | 6176 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6177 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6178 case VAR_BasePersonality: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6179 this->uWillpower = min(this->uWillpower + val, 255); |
1822 | 6180 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6181 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6182 case VAR_BaseEndurance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6183 this->uEndurance = min(this->uEndurance + val, 255); |
1822 | 6184 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6185 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6186 case VAR_BaseSpeed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6187 this->uSpeed = min(this->uSpeed + val, 255); |
1822 | 6188 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6189 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6190 case VAR_BaseAccuracy: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6191 this->uAccuracy = min(this->uAccuracy + val, 255); |
1822 | 6192 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6193 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6194 case VAR_BaseLuck: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6195 this->uLuck = min(this->uLuck + val, 255); |
1822 | 6196 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6197 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6198 case VAR_FixedFood: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6199 Party::GiveFood(val); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6200 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6201 ShowStatusBarString(pTmpBuf.data(), 2u); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6202 if ( pParty->uNumFoodRations > 0xFFFF ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6203 Party::SetFood(0xFFFFu); |
1822 | 6204 PlayAwardSound(); |
1788 | 6205 return; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6206 case VAR_MightBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6207 case VAR_ActualMight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6208 this->uMightBonus = min(this->uMightBonus + val, 255); |
1822 | 6209 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6210 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6211 case VAR_IntellectBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6212 case VAR_ActualIntellect: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6213 this->uIntelligenceBonus = min(this->uIntelligenceBonus + val, 255); |
1822 | 6214 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6215 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6216 case VAR_PersonalityBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6217 case VAR_ActualPersonality: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6218 this->uWillpowerBonus = min(this->uWillpowerBonus + val, 255); |
1822 | 6219 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6220 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6221 case VAR_EnduranceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6222 case VAR_ActualEndurance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6223 this->uEnduranceBonus = min(this->uEnduranceBonus + val, 255); |
1822 | 6224 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6225 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6226 case VAR_SpeedBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6227 case VAR_ActualSpeed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6228 this->uSpeedBonus = min(this->uSpeedBonus + val, 255); |
1822 | 6229 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6230 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6231 case VAR_AccuracyBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6232 case VAR_ActualAccuracy: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6233 this->uAccuracyBonus = min(this->uAccuracyBonus + val, 255); |
1822 | 6234 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6235 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6236 case VAR_LuckBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6237 case VAR_ActualLuck: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6238 this->uLuckBonus = min(this->uLuckBonus + val, 255); |
1822 | 6239 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6240 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6241 case VAR_FireResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6242 this->sResFireBase = min(this->sResFireBase + val, 255); |
1822 | 6243 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6244 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6245 case VAR_AirResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6246 this->sResAirBase = min(this->sResAirBase + val, 255); |
1822 | 6247 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6248 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6249 case VAR_WaterResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6250 this->sResWaterBase = min(this->sResWaterBase + val, 255); |
1822 | 6251 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6252 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6253 case VAR_EarthResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6254 this->sResEarthBase = min(this->sResEarthBase + val, 255); |
1822 | 6255 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6256 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6257 case VAR_SpiritResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6258 this->sResSpiritBase = min(this->sResSpiritBase + val, 255); |
1822 | 6259 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6260 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6261 case VAR_MindResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6262 this->sResMindBase = min(this->sResMindBase + val, 255); |
1822 | 6263 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6264 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6265 case VAR_BodyResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6266 this->sResBodyBase = min(this->sResBodyBase + val, 255); |
1822 | 6267 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6268 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6269 case VAR_LightResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6270 this->sResLightBase = min(this->sResLightBase + val, 255); |
1822 | 6271 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6272 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6273 case VAR_DarkResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6274 this->sResDarkBase = min(this->sResDarkBase + val, 255); |
1822 | 6275 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6276 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6277 case VAR_MagicResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6278 this->sResMagicBase = min(this->sResMagicBase + val, 255); |
1822 | 6279 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6280 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6281 case VAR_FireResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6282 this->sResFireBonus = min(this->sResFireBonus + val, 255); |
1822 | 6283 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6284 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6285 case VAR_AirResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6286 this->sResAirBonus = min(this->sResAirBonus + val, 255); |
1822 | 6287 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6288 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6289 case VAR_WaterResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6290 this->sResWaterBonus = min(this->sResWaterBonus + val, 255); |
1822 | 6291 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6292 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6293 case VAR_EarthResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6294 this->sResEarthBonus = min(this->sResEarthBonus + val, 255); |
1822 | 6295 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6296 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6297 case VAR_SpiritResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6298 this->sResSpiritBonus = min(this->sResSpiritBonus + val, 255); |
1822 | 6299 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6300 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6301 case VAR_MindResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6302 this->sResMindBonus = min(this->sResMindBonus + val, 255); |
1822 | 6303 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6304 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6305 case VAR_BodyResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6306 this->sResBodyBonus = min(this->sResBodyBonus + val, 255); |
1822 | 6307 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6308 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6309 case VAR_LightResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6310 this->sResLightBonus = min(this->sResLightBonus + val, 255); |
1822 | 6311 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6312 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6313 case VAR_DarkResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6314 this->sResDarkBonus = min(this->sResDarkBonus + val, 255); |
1822 | 6315 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6316 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6317 case VAR_MagicResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6318 this->sResMagicBonus = min(this->sResMagicBonus + val, 255); |
1822 | 6319 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6320 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6321 case VAR_Cursed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6322 this->SetCondition(Condition_Cursed, 1); |
1822 | 6323 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6324 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6325 case VAR_Weak: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6326 this->SetCondition(Condition_Weak, 1); |
1822 | 6327 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6328 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6329 case VAR_Asleep: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6330 this->SetCondition(Condition_Sleep, 1); |
1822 | 6331 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6332 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6333 case VAR_Afraid: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6334 this->SetCondition(Condition_Fear, 1); |
1822 | 6335 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6336 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6337 case VAR_Drunk: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6338 this->SetCondition(Condition_Drunk, 1); |
1822 | 6339 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6340 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6341 case VAR_Insane: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6342 this->SetCondition(Condition_Insane, 1); |
1822 | 6343 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6344 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6345 case VAR_PoisonedGreen: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6346 this->SetCondition(Condition_Poison1, 1); |
1822 | 6347 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6348 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6349 case VAR_DiseasedGreen: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6350 this->SetCondition(Condition_Disease1, 1); |
1822 | 6351 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6352 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6353 case VAR_PoisonedYellow: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6354 this->SetCondition(Condition_Poison2, 1); |
1822 | 6355 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6356 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6357 case VAR_DiseasedYellow: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6358 this->SetCondition(Condition_Disease2, 1); |
1822 | 6359 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6360 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6361 case VAR_PoisonedRed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6362 this->SetCondition(Condition_Poison3, 1); |
1822 | 6363 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6364 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6365 case VAR_DiseasedRed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6366 this->SetCondition(Condition_Disease3, 1); |
1822 | 6367 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6368 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6369 case VAR_Paralyzed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6370 this->SetCondition(Condition_Paralyzed, 1); |
1822 | 6371 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6372 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6373 case VAR_Unconsious: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6374 this->SetCondition(Condition_Unconcious, 1); |
1822 | 6375 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6376 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6377 case VAR_Dead: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6378 this->SetCondition(Condition_Dead, 1); |
1822 | 6379 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6380 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6381 case VAR_Stoned: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6382 this->SetCondition(Condition_Pertified, 1); |
1822 | 6383 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6384 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6385 case VAR_Eradicated: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6386 this->SetCondition(Condition_Eradicated, 1); |
1822 | 6387 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6388 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6389 case VAR_MajorCondition : |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6390 memset(this, 0, 0xA0u); |
1822 | 6391 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6392 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6393 case VAR_AutoNotes: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6394 if ( !_449B57_test_bit(pParty->_autonote_bits, val) && pAutonoteTxt[val].pText ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6395 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6396 this->PlaySound(SPEECH_96, 0); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6397 bFlashAutonotesBook = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6398 _506568_autonote_type = pAutonoteTxt[val].eType; |
1822 | 6399 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, GetPlayerIndex()); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6400 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6401 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1); |
1822 | 6402 PlayAwardSound(); |
0 | 6403 return; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6404 case VAR_PlayerBits: |
1822 | 6405 _449B7E_toggle_bit((unsigned char *)this->playerEventBits, val, 1u); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6406 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6407 case VAR_NPCs2: |
1793
4dee76d79c78
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents:
1792
diff
changeset
|
6408 pParty->hirelingScrollPosition = 0; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6409 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6410 pParty->CountHirelings(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6411 viewparams->bRedrawGameUI = true; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6412 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6413 case VAR_NumSkillPoints: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6414 this->uSkillPoints += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6415 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6416 case VAR_ReputationInCurrentLocation: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6417 v27 = &pOutdoor->ddm; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6418 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6419 v27 = &pIndoor->dlv; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6420 v27->uReputation += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6421 if ( v27->uReputation > 10000 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6422 v27->uReputation = 10000; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6423 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6424 case VAR_GoldInBank: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6425 pParty->uNumGoldInBank += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6426 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6427 case VAR_NumDeaths: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6428 pParty->uNumDeaths += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6429 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6430 case VAR_NumBounties: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6431 pParty->uNumBountiesCollected += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6432 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6433 case VAR_PrisonTerms: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6434 pParty->uNumPrisonTerms += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6435 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6436 case VAR_ArenaWinsPage: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6437 pParty->uNumArenaPageWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6438 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6439 case VAR_ArenaWinsSquire: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6440 pParty->uNumArenaSquireWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6441 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6442 case VAR_ArenaWinsKnight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6443 pParty->uNumArenaKnightWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6444 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6445 case VAR_ArenaWinsLord: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6446 pParty->uNumArenaLordWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6447 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6448 case VAR_StaffSkill: |
1822 | 6449 AddSkillByEvent(&Player::skillStaff, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6450 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6451 case VAR_SwordSkill: |
1822 | 6452 AddSkillByEvent(&Player::skillSword, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6453 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6454 case VAR_DaggerSkill: |
1822 | 6455 AddSkillByEvent(&Player::skillDagger, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6456 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6457 case VAR_AxeSkill: |
1822 | 6458 AddSkillByEvent(&Player::skillAxe, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6459 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6460 case VAR_SpearSkill: |
1822 | 6461 AddSkillByEvent(&Player::skillSpear, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6462 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6463 case VAR_BowSkill: |
1822 | 6464 AddSkillByEvent(&Player::skillBow, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6465 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6466 case VAR_MaceSkill: |
1822 | 6467 AddSkillByEvent(&Player::skillMace, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6468 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6469 case VAR_BlasterSkill: |
1822 | 6470 AddSkillByEvent(&Player::skillBlaster, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6471 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6472 case VAR_ShieldSkill: |
1822 | 6473 AddSkillByEvent(&Player::skillShield, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6474 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6475 case VAR_LeatherSkill: |
1822 | 6476 AddSkillByEvent(&Player::skillLeather, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6477 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6478 case VAR_SkillChain: |
1822 | 6479 AddSkillByEvent(&Player::skillChain, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6480 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6481 case VAR_PlateSkill: |
1822 | 6482 AddSkillByEvent(&Player::skillPlate, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6483 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6484 case VAR_FireSkill: |
1822 | 6485 AddSkillByEvent(&Player::skillFire, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6486 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6487 case VAR_AirSkill: |
1822 | 6488 AddSkillByEvent(&Player::skillAir, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6489 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6490 case VAR_WaterSkill: |
1822 | 6491 AddSkillByEvent(&Player::skillWater, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6492 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6493 case VAR_EarthSkill: |
1822 | 6494 AddSkillByEvent(&Player::skillEarth, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6495 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6496 case VAR_SpiritSkill: |
1822 | 6497 AddSkillByEvent(&Player::skillSpirit, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6498 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6499 case VAR_MindSkill: |
1822 | 6500 AddSkillByEvent(&Player::skillMind, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6501 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6502 case VAR_BodySkill: |
1822 | 6503 AddSkillByEvent(&Player::skillBody, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6504 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6505 case VAR_LightSkill: |
1822 | 6506 AddSkillByEvent(&Player::skillLight, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6507 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6508 case VAR_DarkSkill: |
1822 | 6509 AddSkillByEvent(&Player::skillDark, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6510 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6511 case VAR_IdentifyItemSkill: |
1822 | 6512 AddSkillByEvent(&Player::skillItemId, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6513 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6514 case VAR_MerchantSkill: |
1822 | 6515 AddSkillByEvent(&Player::skillMerchant, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6516 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6517 case VAR_RepairSkill: |
1822 | 6518 AddSkillByEvent(&Player::skillRepair, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6519 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6520 case VAR_BodybuildingSkill: |
1822 | 6521 AddSkillByEvent(&Player::skillBodybuilding, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6522 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6523 case VAR_MeditationSkill: |
1822 | 6524 AddSkillByEvent(&Player::skillMeditation, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6525 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6526 case VAR_PerceptionSkill: |
1822 | 6527 AddSkillByEvent(&Player::skillPerception, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6528 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6529 case VAR_DiplomacySkill: |
1822 | 6530 AddSkillByEvent(&Player::skillDiplomacy, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6531 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6532 case VAR_ThieverySkill: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6533 Error ("Thieving unsupported"); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6534 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6535 case VAR_DisarmTrapSkill: |
1822 | 6536 AddSkillByEvent(&Player::skillDisarmTrap, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6537 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6538 case VAR_DodgeSkill: |
1822 | 6539 AddSkillByEvent(&Player::skillDodge, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6540 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6541 case VAR_UnarmedSkill: |
1822 | 6542 AddSkillByEvent(&Player::skillUnarmed, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6543 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6544 case VAR_IdentifyMonsterSkill: |
1822 | 6545 AddSkillByEvent(&Player::skillMonsterId, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6546 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6547 case VAR_ArmsmasterSkill: |
1822 | 6548 AddSkillByEvent(&Player::skillArmsmaster, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6549 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6550 case VAR_StealingSkill: |
1822 | 6551 AddSkillByEvent(&Player::skillStealing, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6552 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6553 case VAR_AlchemySkill: |
1822 | 6554 AddSkillByEvent(&Player::skillAlchemy, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6555 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6556 case VAR_LearningSkill: |
1822 | 6557 AddSkillByEvent(&Player::skillLearning, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6558 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6559 default: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6560 return; |
0 | 6561 } |
6562 } | |
6563 | |
1791 | 6564 //----- (new function) -------------------------------------------------------- |
1822 | 6565 void Player::PlayAwardSound_Anim97() |
6566 { | |
6567 int playerIndex = GetPlayerIndex(); | |
6568 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, playerIndex); | |
6569 PlayAwardSound(); | |
1791 | 6570 } |
6571 | |
6572 //----- (new function) -------------------------------------------------------- | |
1822 | 6573 void Player::PlayAwardSound_Anim97_Face( PlayerSpeech speech ) |
1791 | 6574 { |
6575 this->PlaySound(speech, 0); | |
1822 | 6576 PlayAwardSound_Anim97(); |
1791 | 6577 } |
6578 | |
6579 //----- (new function) -------------------------------------------------------- | |
1822 | 6580 void Player::AddSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 addSkillValue ) |
1791 | 6581 { |
6582 if ( addSkillValue > 63 ) | |
6583 { | |
6584 this->*skillToSet = (unsigned __int8)addSkillValue | this->*skillToSet & 63; | |
6585 } | |
6586 else | |
6587 { | |
6588 this->*skillToSet = min(this->*skillToSet + addSkillValue, 60) | this->*skillToSet & 0xC0; | |
6589 } | |
1822 | 6590 PlayAwardSound_Anim97(); |
1791 | 6591 return; |
6592 } | |
0 | 6593 |
6594 //----- (0044B9C4) -------------------------------------------------------- | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6595 void Player::SubtractVariable( enum VariableType VarNum, signed int pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6596 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6597 DDM_DLV_Header *locationHeader; // eax@90 |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6598 int randGold; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6599 int randFood; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6600 int npcIndex; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6601 |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6602 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_99 ) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6603 { |
1822 | 6604 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 ) |
6605 { | |
6606 stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] -= pValue; | |
6607 } | |
6608 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 ) | |
6609 { | |
6610 stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] -= pValue; | |
6611 } | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6612 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6613 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6614 |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6615 switch (VarNum) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6616 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6617 case VAR_CurrentHP: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6618 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL); |
1822 | 6619 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6620 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6621 case VAR_CurrentSP: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6622 this->sMana = max(this->sMana - pValue, 0); |
1822 | 6623 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6624 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6625 case VAR_ACModifier: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6626 this->sACModifier -= (unsigned __int8)pValue; |
1822 | 6627 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6628 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6629 case VAR_BaseLevel: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6630 this->uLevel -= (unsigned __int8)pValue; |
1822 | 6631 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6632 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6633 case VAR_LevelModifier: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6634 this->sLevelModifier -= (unsigned __int8)pValue; |
1822 | 6635 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6636 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6637 case VAR_Age: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6638 this->sAgeModifier -= (signed __int16)pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6639 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6640 case VAR_Award: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6641 _449B7E_toggle_bit(this->_achieved_awards_bits, (signed __int16)pValue, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6642 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6643 case VAR_Experience: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6644 this->uExperience -= pValue; |
1822 | 6645 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6646 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6647 case VAR_QBits_QuestsDone: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6648 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6649 this->PlaySound(SPEECH_96, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6650 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6651 case VAR_PlayerItemInHands: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6652 for (int i = 0; i < 126; i++) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6653 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6654 if ( this->pInventoryItemList[pInventoryMatrix[i]].uItemID == pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6655 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6656 RemoveItemAtInventoryIndex(i); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6657 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6658 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6659 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6660 if ( pParty->pPickedItem.uItemID == pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6661 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6662 pMouse->RemoveHoldingItem(); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6663 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6664 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6665 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6666 case VAR_FixedGold: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6667 if ( (unsigned int)pValue > pParty->uNumGold ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6668 { |
1825
23deb6b09c8c
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents:
1822
diff
changeset
|
6669 dword_5B65C4_cancelEventProcessing = 1; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6670 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6671 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6672 Party::TakeGold((unsigned int)pValue); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6673 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6674 case VAR_RandomGold: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6675 randGold = rand() % (signed int)pValue + 1; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6676 if ( (unsigned int)randGold > pParty->uNumGold ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6677 randGold = pParty->uNumGold; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6678 Party::TakeGold(randGold); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6679 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], randGold); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6680 ShowStatusBarString(pTmpBuf.data(), 2); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6681 GameUI_DrawFoodAndGold(); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6682 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6683 case VAR_FixedFood: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6684 Party::TakeFood((unsigned int)pValue); |
1822 | 6685 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6686 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6687 case VAR_RandomFood: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6688 randFood = rand() % (signed int)pValue + 1; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6689 if ( (unsigned int)randFood > pParty->uNumFoodRations ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6690 randFood = pParty->uNumFoodRations; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6691 Party::TakeFood(randFood); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6692 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], randFood); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6693 ShowStatusBarString(pTmpBuf.data(), 2u); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6694 GameUI_DrawFoodAndGold(); |
1822 | 6695 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6696 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6697 case VAR_MightBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6698 case VAR_ActualMight: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6699 this->uMightBonus -= (unsigned __int16)pValue; |
1822 | 6700 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6701 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6702 case VAR_IntellectBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6703 case VAR_ActualIntellect: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6704 this->uIntelligenceBonus -= (unsigned __int16)pValue; |
1822 | 6705 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6706 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6707 case VAR_PersonalityBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6708 case VAR_ActualPersonality: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6709 this->uWillpowerBonus -= (unsigned __int16)pValue; |
1822 | 6710 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6711 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6712 case VAR_EnduranceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6713 case VAR_ActualEndurance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6714 this->uEnduranceBonus -= (unsigned __int16)pValue; |
1822 | 6715 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6716 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6717 case VAR_SpeedBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6718 case VAR_ActualSpeed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6719 this->uSpeedBonus -= (unsigned __int16)pValue; |
1822 | 6720 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6721 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6722 case VAR_AccuracyBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6723 case VAR_ActualAccuracy: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6724 this->uAccuracyBonus -= (unsigned __int16)pValue; |
1822 | 6725 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6726 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6727 case VAR_LuckBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6728 case VAR_ActualLuck: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6729 this->uLuckBonus -= (unsigned __int16)pValue; |
1822 | 6730 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6731 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6732 case VAR_BaseMight: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6733 this->uMight -= (unsigned __int16)pValue; |
1822 | 6734 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6735 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6736 case VAR_BaseIntellect: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6737 this->uIntelligence -= (unsigned __int16)pValue; |
1822 | 6738 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6739 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6740 case VAR_BasePersonality: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6741 this->uWillpower -= (unsigned __int16)pValue; |
1822 | 6742 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6743 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6744 case VAR_BaseEndurance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6745 this->uEndurance -= (unsigned __int16)pValue; |
1822 | 6746 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6747 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6748 case VAR_BaseSpeed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6749 this->uSpeed -= (unsigned __int16)pValue; |
1822 | 6750 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6751 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6752 case VAR_BaseAccuracy: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6753 this->uAccuracy -= (unsigned __int16)pValue; |
1822 | 6754 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6755 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6756 case VAR_BaseLuck: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6757 this->uLuck -= (unsigned __int16)pValue; |
1822 | 6758 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6759 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6760 case VAR_FireResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6761 this->sResFireBase -= (signed __int16)pValue; |
1822 | 6762 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6763 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6764 case VAR_AirResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6765 this->sResAirBase -= (signed __int16)pValue; |
1822 | 6766 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6767 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6768 case VAR_WaterResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6769 this->sResWaterBase -= (signed __int16)pValue; |
1822 | 6770 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6771 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6772 case VAR_EarthResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6773 this->sResEarthBase -= (signed __int16)pValue; |
1822 | 6774 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6775 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6776 case VAR_SpiritResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6777 this->sResSpiritBase -= (signed __int16)pValue; |
1822 | 6778 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6779 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6780 case VAR_MindResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6781 this->sResMindBase -= (signed __int16)pValue; |
1822 | 6782 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6783 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6784 case VAR_BodyResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6785 this->sResBodyBase -= (signed __int16)pValue; |
1822 | 6786 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6787 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6788 case VAR_LightResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6789 this->sResLightBase -= (signed __int16)pValue; |
1822 | 6790 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6791 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6792 case VAR_DarkResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6793 this->sResDarkBase -= (signed __int16)pValue; |
1822 | 6794 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6795 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6796 case VAR_MagicResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6797 this->sResMagicBase -= (signed __int16)pValue; |
1822 | 6798 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6799 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6800 case VAR_FireResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6801 this->sResFireBonus -= (signed __int16)pValue; |
1822 | 6802 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6803 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6804 case VAR_AirResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6805 this->sResAirBonus -= (signed __int16)pValue; |
1822 | 6806 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6807 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6808 case VAR_WaterResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6809 this->sResWaterBonus -= (signed __int16)pValue; |
1822 | 6810 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6811 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6812 case VAR_EarthResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6813 this->sResEarthBonus -= (signed __int16)pValue; |
1822 | 6814 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6815 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6816 case VAR_SpiritResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6817 this->sResSpiritBonus -= (signed __int16)pValue; |
1822 | 6818 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6819 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6820 case VAR_MindResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6821 this->sResMindBonus -= (signed __int16)pValue; |
1822 | 6822 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6823 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6824 case VAR_BodyResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6825 this->sResBodyBonus -= (signed __int16)pValue; |
1822 | 6826 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6827 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6828 case VAR_LightResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6829 this->sResLightBonus -= (signed __int16)pValue; |
1822 | 6830 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6831 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6832 case VAR_DarkResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6833 this->sResDarkBonus -= (signed __int16)pValue; |
1822 | 6834 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6835 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6836 case VAR_MagicResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6837 this->sResMagicBonus -= (signed __int16)pValue; |
1822 | 6838 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6839 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6840 case VAR_StaffSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6841 this->skillStaff -= (unsigned __int8)pValue; |
1822 | 6842 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6843 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6844 case VAR_SwordSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6845 this->skillSword -= (unsigned __int8)pValue; |
1822 | 6846 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6847 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6848 case VAR_DaggerSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6849 this->skillDagger -= (unsigned __int8)pValue; |
1822 | 6850 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6851 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6852 case VAR_AxeSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6853 this->skillAxe -= (unsigned __int8)pValue; |
1822 | 6854 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6855 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6856 case VAR_SpearSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6857 this->skillSpear -= (unsigned __int8)pValue; |
1822 | 6858 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6859 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6860 case VAR_BowSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6861 this->skillBow -= (unsigned __int8)pValue; |
1822 | 6862 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6863 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6864 case VAR_MaceSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6865 this->skillMace -= (unsigned __int8)pValue; |
1822 | 6866 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6867 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6868 case VAR_BlasterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6869 this->skillBlaster -= (unsigned __int8)pValue; |
1822 | 6870 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6871 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6872 case VAR_ShieldSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6873 this->skillShield -= (unsigned __int8)pValue; |
1822 | 6874 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6875 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6876 case VAR_LeatherSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6877 this->skillLearning -= (unsigned __int8)pValue; |
1822 | 6878 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6879 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6880 case VAR_SkillChain: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6881 this->skillChain -= (unsigned __int8)pValue; |
1822 | 6882 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6883 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6884 case VAR_PlateSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6885 this->skillPlate -= (unsigned __int8)pValue; |
1822 | 6886 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6887 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6888 case VAR_FireSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6889 this->skillFire -= (unsigned __int8)pValue; |
1822 | 6890 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6891 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6892 case VAR_AirSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6893 this->skillAir -= (unsigned __int8)pValue; |
1822 | 6894 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6895 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6896 case VAR_WaterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6897 this->skillWater -= (unsigned __int8)pValue; |
1822 | 6898 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6899 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6900 case VAR_EarthSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6901 this->skillEarth -= (unsigned __int8)pValue; |
1822 | 6902 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6903 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6904 case VAR_SpiritSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6905 this->skillSpirit -= (unsigned __int8)pValue; |
1822 | 6906 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6907 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6908 case VAR_MindSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6909 this->skillMind -= (unsigned __int8)pValue; |
1822 | 6910 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6911 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6912 case VAR_BodySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6913 this->skillBody -= (unsigned __int8)pValue; |
1822 | 6914 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6915 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6916 case VAR_LightSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6917 this->skillLight -= (unsigned __int8)pValue; |
1822 | 6918 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6919 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6920 case VAR_DarkSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6921 this->skillDark -= (unsigned __int8)pValue; |
1822 | 6922 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6923 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6924 case VAR_IdentifyItemSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6925 this->skillItemId -= (unsigned __int8)pValue; |
1822 | 6926 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6927 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6928 case VAR_MerchantSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6929 this->skillMerchant -= (unsigned __int8)pValue; |
1822 | 6930 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6931 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6932 case VAR_RepairSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6933 this->skillRepair -= (unsigned __int8)pValue; |
1822 | 6934 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6935 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6936 case VAR_BodybuildingSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6937 this->skillBodybuilding -= (unsigned __int8)pValue; |
1822 | 6938 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6939 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6940 case VAR_MeditationSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6941 this->skillMeditation -= (unsigned __int8)pValue; |
1822 | 6942 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6943 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6944 case VAR_PerceptionSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6945 this->skillPerception -= (unsigned __int8)pValue; |
1822 | 6946 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6947 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6948 case VAR_DiplomacySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6949 this->skillDiplomacy -= (unsigned __int8)pValue; |
1822 | 6950 PlayAwardSound_Anim98(); |
6951 return; | |
6952 case VAR_ThieverySkill: | |
6953 Error ("Thieving unsupported"); | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6954 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6955 case VAR_DisarmTrapSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6956 this->skillDisarmTrap -= (unsigned __int8)pValue; |
1822 | 6957 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6958 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6959 case VAR_DodgeSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6960 this->skillDodge -= (unsigned __int8)pValue; |
1822 | 6961 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6962 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6963 case VAR_UnarmedSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6964 this->skillUnarmed -= (unsigned __int8)pValue; |
1822 | 6965 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6966 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6967 case VAR_IdentifyMonsterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6968 this->skillMonsterId -= (unsigned __int8)pValue; |
1822 | 6969 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6970 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6971 case VAR_ArmsmasterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6972 this->skillArmsmaster -= (unsigned __int8)pValue; |
1822 | 6973 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6974 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6975 case VAR_StealingSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6976 this->skillStealing -= (unsigned __int8)pValue; |
1822 | 6977 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6978 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6979 case VAR_AlchemySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6980 this->skillAlchemy -= (unsigned __int8)pValue; |
1822 | 6981 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6982 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6983 case VAR_LearningSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6984 this->skillLearning -= (unsigned __int8)pValue; |
1822 | 6985 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6986 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6987 case VAR_Cursed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6988 this->pConditions[Condition_Cursed] = 0; |
1822 | 6989 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6990 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6991 case VAR_Weak: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6992 this->pConditions[Condition_Weak] = 0; |
1822 | 6993 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6994 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6995 case VAR_Asleep: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6996 this->pConditions[Condition_Sleep] = 0; |
1822 | 6997 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6998 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6999 case VAR_Afraid: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7000 this->pConditions[Condition_Fear] = 0; |
1822 | 7001 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7002 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7003 case VAR_Drunk: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7004 this->pConditions[Condition_Drunk] = 0; |
1822 | 7005 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7006 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7007 case VAR_Insane: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7008 this->pConditions[Condition_Insane] = 0; |
1822 | 7009 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7010 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7011 case VAR_PoisonedGreen: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7012 this->pConditions[Condition_Poison1] = 0; |
1822 | 7013 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7014 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7015 case VAR_DiseasedGreen: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7016 this->pConditions[Condition_Disease1] = 0; |
1822 | 7017 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7018 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7019 case VAR_PoisonedYellow: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7020 this->pConditions[Condition_Poison2] = 0; |
1822 | 7021 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7022 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7023 case VAR_DiseasedYellow: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7024 this->pConditions[Condition_Disease2] = 0; |
1822 | 7025 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7026 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7027 case VAR_PoisonedRed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7028 this->pConditions[Condition_Poison3] = 0; |
1822 | 7029 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7030 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7031 case VAR_DiseasedRed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7032 this->pConditions[Condition_Disease3] = 0; |
1822 | 7033 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7034 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7035 case VAR_Paralyzed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7036 this->pConditions[Condition_Paralyzed] = 0; |
1822 | 7037 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7038 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7039 case VAR_Unconsious: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7040 this->pConditions[Condition_Unconcious] = 0; |
1822 | 7041 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7042 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7043 case VAR_Dead: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7044 this->pConditions[Condition_Dead] = 0; |
1822 | 7045 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7046 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7047 case VAR_Stoned: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7048 this->pConditions[Condition_Pertified] = 0; |
1822 | 7049 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7050 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7051 case VAR_Eradicated: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7052 this->pConditions[Condition_Eradicated] = 0; |
1822 | 7053 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7054 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7055 case VAR_AutoNotes: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7056 _449B7E_toggle_bit(pParty->_autonote_bits, pValue - 1, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7057 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7058 case VAR_NPCs2: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7059 npcIndex = 0; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7060 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &npcIndex); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7061 if ( npcIndex == pValue ) |
0 | 7062 { |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7063 npcIdToDismissAfterDialogue = pValue; |
0 | 7064 } |
7065 else | |
7066 { | |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7067 npcIdToDismissAfterDialogue = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7068 pParty->hirelingScrollPosition = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7069 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7070 pParty->CountHirelings(); |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7071 viewparams->bRedrawGameUI = true; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7072 } |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7073 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7074 case VAR_HiredNPCHasSpeciality: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7075 for (unsigned int i = 0; i < pNPCStats->uNumNewNPCs; i++) |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7076 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7077 if (pNPCStats->pNewNPCData[i].uProfession == pValue) |
0 | 7078 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7079 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
0 | 7080 } |
7081 } | |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7082 if ( pParty->pHirelings[0].uProfession == pValue ) |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7083 memset(pParty->pHirelings, 0, sizeof(NPCData)); |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7084 if ( pParty->pHirelings[1].uProfession == pValue ) |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7085 memset(&pParty->pHirelings[1], 0, sizeof(NPCData)); |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7086 pParty->hirelingScrollPosition = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7087 pParty->CountHirelings(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7088 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7089 case VAR_NumSkillPoints: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7090 if ((unsigned int)pValue <= this->uSkillPoints) |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7091 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7092 this->uSkillPoints -= pValue; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7093 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7094 else |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7095 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7096 this->uSkillPoints = 0; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7097 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7098 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7099 case VAR_ReputationInCurrentLocation: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7100 locationHeader = &pOutdoor->ddm; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7101 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7102 locationHeader = &pIndoor->dlv; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7103 locationHeader->uReputation -= pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7104 if (locationHeader->uReputation < -10000) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7105 locationHeader->uReputation = -10000; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7106 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7107 case VAR_GoldInBank: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7108 if ( (unsigned int)pValue <= pParty->uNumGoldInBank ) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7109 { |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7110 pParty->uNumGoldInBank -= (unsigned int)pValue; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7111 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7112 else |
0 | 7113 { |
1825
23deb6b09c8c
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents:
1822
diff
changeset
|
7114 dword_5B65C4_cancelEventProcessing = 1; |
605 | 7115 } |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7116 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7117 case VAR_NumDeaths: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7118 pParty->uNumDeaths -= (unsigned int)pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7119 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7120 case VAR_NumBounties: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7121 pParty->uNumBountiesCollected -= (unsigned int)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7122 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7123 case VAR_PrisonTerms: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7124 pParty->uNumPrisonTerms -= (int)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7125 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7126 case VAR_ArenaWinsPage: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7127 pParty->uNumArenaPageWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7128 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7129 case VAR_ArenaWinsSquire: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7130 pParty->uNumArenaSquireWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7131 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7132 case VAR_ArenaWinsKnight: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7133 pParty->uNumArenaKnightWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7134 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7135 case VAR_ArenaWinsLord: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7136 pParty->uNumArenaLordWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7137 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7138 } |
0 | 7139 } |
7140 // 5B65C4: using guessed type int dword_5B65C4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7141 // 5B65CC: using guessed type int dword_5B65CC; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7142 |
1818 | 7143 //----- (new function) -------------------------------------------------------- |
1822 | 7144 void Player::PlayAwardSound_Anim98() |
7145 { | |
7146 int playerIndex = GetPlayerIndex(); | |
7147 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, playerIndex); | |
7148 PlayAwardSound(); | |
1818 | 7149 } |
7150 | |
7151 //----- (new function) -------------------------------------------------------- | |
1822 | 7152 void Player::PlayAwardSound_Anim98_Face( PlayerSpeech speech ) |
1818 | 7153 { |
7154 this->PlaySound(speech, 0); | |
1822 | 7155 PlayAwardSound_Anim98(); |
1818 | 7156 } |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7157 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7158 //----- (00467E7F) -------------------------------------------------------- |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7159 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7160 { |
1822 | 7161 int itemAnchor; // ebx@1 |
7162 Player *currChar; // eax@1 | |
7163 int itemInvLocation; // edx@1 | |
7164 int freeSlot; // eax@3 | |
1619 | 7165 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1 |
1822 | 7166 unsigned int *equipAnchor; // [sp+38h] [bp-4h]@1 |
1619 | 7167 |
7168 tempPickedItem.Reset(); | |
1822 | 7169 itemAnchor = pEquipTypeToBodyAnchor[uEquipType]; |
7170 currChar = pPlayers[uActiveCharacter]; | |
7171 equipAnchor = &currChar->pEquipment.pIndices[itemAnchor]; | |
7172 itemInvLocation = currChar->pEquipment.pIndices[itemAnchor]; | |
7173 if ( itemInvLocation ) | |
1619 | 7174 { |
7175 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem)); | |
1822 | 7176 currChar->pInventoryItemList[itemInvLocation - 1].uBodyAnchor = 0; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7177 pParty->pPickedItem.Reset(); |
1822 | 7178 pParty->SetHoldingItem(&currChar->pInventoryItemList[itemInvLocation - 1]); |
7179 tempPickedItem.uBodyAnchor = itemAnchor + 1; | |
7180 memcpy(&currChar->pInventoryItemList[itemInvLocation - 1], &tempPickedItem, sizeof(ItemGen)); | |
7181 *equipAnchor = itemInvLocation; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7182 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7183 else |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7184 { |
1822 | 7185 freeSlot = currChar->FindFreeInventoryListSlot(); |
7186 if (freeSlot >= 0) | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7187 { |
1822 | 7188 pParty->pPickedItem.uBodyAnchor = itemAnchor + 1; |
7189 memcpy(&currChar->pInventoryItemList[freeSlot], &pParty->pPickedItem, sizeof(ItemGen)); | |
7190 *equipAnchor = freeSlot + 1; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7191 pMouse->RemoveHoldingItem(); |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7192 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7193 } |
1295 | 7194 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7195 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7196 |
1295 | 7197 //----- (0049387A) -------------------------------------------------------- |
1459 | 7198 int CycleCharacter(bool backwards) |
1295 | 7199 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7200 const int PARTYSIZE = 4; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7201 int valToAdd = backwards ? (PARTYSIZE - 2) : 0; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7202 int mult = backwards ? -1 : 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7203 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7204 for (int i = 0; i < (PARTYSIZE - 1); i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7205 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7206 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7207 if ( pPlayers[currCharId]->uTimeToRecovery == 0 ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7208 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7209 return currCharId; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7210 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7211 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7212 return uActiveCharacter; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7213 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7214 |
1297 | 7215 //----- (0043EE77) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7216 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7217 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7218 if (GetArmorItem() == nullptr || GetArmorItem()->uItemID != 604) |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7219 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7220 return false; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7221 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7222 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7223 } |
1432 | 7224 |
1297 | 7225 //----- (0043EE15) -------------------------------------------------------- |
1822 | 7226 bool Player::HasItem( unsigned int uItemID, bool checkHeldItem ) |
7227 { | |
7228 if ( !checkHeldItem || pParty->pPickedItem.uItemID != uItemID ) | |
1297 | 7229 { |
7230 for ( uint i = 0; i < 126; ++i ) | |
7231 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7232 if ( this->pInventoryMatrix[i] > 0 ) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7233 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7234 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID ) |
1297 | 7235 return true; |
7236 } | |
7237 } | |
7238 for ( uint i = 0; i < 16; ++i ) | |
7239 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7240 if ( this->pEquipment.pIndices[i] ) |
1297 | 7241 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7242 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID ) |
1297 | 7243 return true; |
7244 } | |
7245 } | |
1822 | 7246 return false; |
7247 } | |
7248 else | |
7249 { | |
7250 return true; | |
7251 } | |
1297 | 7252 } |
7253 //----- (0043EDB9) -------------------------------------------------------- | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7254 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7255 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7256 CHARACTER_RACE race; // edi@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7257 PLAYER_SEX sex; // eax@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7258 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7259 for (int i = 1; i <= 4; i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7260 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7261 race = pPlayers[i]->GetRace(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7262 sex = pPlayers[i]->GetSexByVoice(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7263 switch(_this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7264 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7265 case 0: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7266 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7267 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7268 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7269 case 1: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7270 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7271 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7272 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7273 case 2: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7274 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7275 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7276 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7277 case 3: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7278 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7279 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7280 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7281 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7282 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7283 return false; |
1297 | 7284 } |
7285 //----- (0043ED6F) -------------------------------------------------------- | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7286 bool IsDwarfPresentInParty(bool a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7287 { |
1297 | 7288 for (uint i = 0; i < 4; ++i) |
7289 { | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7290 CHARACTER_RACE race = pParty->pPlayers[i].GetRace(); |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7291 |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7292 if (race == CHARACTER_RACE_DWARF && a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7293 return true; |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7294 else if (race != CHARACTER_RACE_DWARF && !a1) |
1297 | 7295 return true; |
7296 } | |
7297 return false; | |
7298 } | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7299 |
1649 | 7300 |
7301 | |
1297 | 7302 //----- (00439FCB) -------------------------------------------------------- |
1681 | 7303 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int element, Vec3_int_ *pPos, unsigned int a4) |
7304 { | |
1649 | 7305 Player *playerPtr; // ebx@3 |
7306 Actor *actorPtr; // esi@3 | |
1681 | 7307 int spellId; // eax@38 |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7308 signed int recvdMagicDmg; // eax@139 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7309 int v72[4]; // [sp+30h] [bp-24h]@164 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7310 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3 |
1297 | 7311 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1 |
1681 | 7312 |
7313 uActorID = PID_ID(uObjID); | |
7314 if ( PID_TYPE(uObjID) != 2) | |
1297 | 7315 { |
1649 | 7316 playerPtr = &pParty->pPlayers[a4]; |
1681 | 7317 actorPtr = &pActors[uActorID]; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7318 healthBeforeRecvdDamage = playerPtr->sHealth; |
1681 | 7319 if ( PID_TYPE(uObjID) != 3 || !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1297 | 7320 return; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7321 ItemGen* equippedArmor = playerPtr->GetArmorItem(); |
1681 | 7322 SoundID soundToPlay; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7323 if ( !equippedArmor |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7324 || equippedArmor->IsBroken() |
1649 | 7325 || |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7326 (equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_CHAIN |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7327 && equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_PLATE |
1649 | 7328 ) |
7329 ) | |
1297 | 7330 { |
1681 | 7331 int randVal = rand() % 4; |
7332 switch (randVal) | |
1297 | 7333 { |
1681 | 7334 case 0 : soundToPlay = (SoundID)108; break; |
7335 case 1 : soundToPlay = (SoundID)109; break; | |
7336 case 2 : soundToPlay = (SoundID)110; break; | |
7337 case 3 : soundToPlay = (SoundID)44; break; | |
1783 | 7338 default: Error("Unexpected sound value"); |
1297 | 7339 } |
7340 } | |
7341 else | |
7342 { | |
1681 | 7343 int randVal = rand() % 4; |
7344 switch (randVal) | |
1297 | 7345 { |
1681 | 7346 case 0 : soundToPlay = (SoundID)105; break; |
7347 case 1 : soundToPlay = (SoundID)106; break; | |
7348 case 2 : soundToPlay = (SoundID)107; break; | |
7349 case 3 : soundToPlay = (SoundID)45; break; | |
1783 | 7350 default: Error("Unexpected sound value"); |
1297 | 7351 } |
1648 | 7352 } |
1681 | 7353 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0); |
7354 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7355 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1649 | 7356 { |
1681 | 7357 __int16 spellPower = actorPtr->pActorBuffs[3].uPower; |
7358 if ( spellPower ) | |
7359 dmgToReceive /= (signed int)spellPower; | |
7360 } | |
1682 | 7361 int damageType; |
1681 | 7362 switch (element) |
1648 | 7363 { |
1682 | 7364 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1648 | 7365 break; |
1682 | 7366 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1648 | 7367 break; |
1681 | 7368 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID; |
1682 | 7369 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7370 break; |
1681 | 7371 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID; |
1682 | 7372 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7373 break; |
1682 | 7374 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1648 | 7375 break; |
7376 default: | |
1682 | 7377 case 5: damageType = 4; //yes, the original just assigned the value 4 |
1648 | 7378 break; |
7379 } | |
1297 | 7380 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
7381 { | |
1682 | 7382 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1822 | 7383 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 ) |
1297 | 7384 { |
1681 | 7385 int actorState = actorPtr->uAIState; |
7386 if ( actorState != Dying && actorState != Dead) | |
1297 | 7387 { |
1682 | 7388 int reflectedDamage = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, dmgToReceive); |
1681 | 7389 actorPtr->sCurrentHP -= reflectedDamage; |
7390 if ( reflectedDamage >= 0 ) | |
1297 | 7391 { |
1649 | 7392 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7393 { |
1682 | 7394 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions |
1648 | 7395 Actor::AggroSurroundingPeasants(uActorID, 1); |
7396 } | |
7397 else | |
7398 { | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7399 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS) |
1297 | 7400 { |
1681 | 7401 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7402 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7403 } |
1648 | 7404 Actor::Die(uActorID); |
7405 Actor::ApplyFineForKillingPeasant(uActorID); | |
7406 Actor::AggroSurroundingPeasants(uActorID, 1); | |
1649 | 7407 if ( actorPtr->pMonsterInfo.uExp ) |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7408 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7409 int speechToPlay = SPEECH_51; |
1648 | 7410 if ( rand() % 100 < 20 ) |
1681 | 7411 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7412 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7413 } |
7414 } | |
7415 } | |
7416 } | |
7417 if ( !(dword_6BE368_debug_settings_2 & 0x10) | |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7418 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7419 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7420 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7421 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7422 } |
1297 | 7423 } |
7424 if ( !pParty->bTurnBasedModeOn ) | |
7425 { | |
1681 | 7426 int actEndurance = playerPtr->GetActualEndurance(); |
7427 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333); | |
7428 playerPtr->SetRecoveryTime(recoveryTime); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7429 } |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7430 int yellThreshold = playerPtr->GetMaxHealth() / 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7431 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7432 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7433 playerPtr->PlaySound(SPEECH_48, 0); |
1297 | 7434 } |
7435 viewparams->bRedrawGameUI = 1; | |
7436 return; | |
7437 } | |
1648 | 7438 else |
7439 { | |
1681 | 7440 SpriteObject* v37 = &pSpriteObjects[uActorID]; |
7441 int uActorType = PID_TYPE(v37->spell_caster_pid); | |
7442 int uActorID = PID_ID(v37->spell_caster_pid); | |
7443 if ( uActorType == 2 ) | |
7444 { | |
7445 Player *playerPtr; // eax@81 | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7446 if ( a4 != -1 ) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7447 { |
1681 | 7448 playerPtr = &pParty->pPlayers[a4]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7449 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7450 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7451 { |
1822 | 7452 int activePlayerCounter = 0; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7453 for (int i = 1; i <= 4; i++) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7454 { |
1822 | 7455 if (pPlayers[i]->CanAct()) |
7456 { | |
7457 v72[activePlayerCounter] = i; | |
7458 activePlayerCounter++; | |
7459 } | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7460 } |
1822 | 7461 if ( activePlayerCounter ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7462 { |
1822 | 7463 playerPtr = &pParty->pPlayers[v72[rand() % activePlayerCounter]];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7464 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7465 } |
1681 | 7466 int v68; |
7467 int v69; | |
7468 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7469 { |
1681 | 7470 int playerMaxHp = playerPtr->GetMaxHealth(); |
7471 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp); | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7472 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7473 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7474 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7475 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7476 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7477 v69 = 0; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7478 } |
1681 | 7479 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69); |
7480 if ( uActorType == OBJECT_Player && !qword_A750D8 ) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7481 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7482 qword_A750D8 = 256i64; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7483 PlayerSpeechID = SPEECH_44; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7484 uSpeakingCharacter = uActorID + 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7485 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7486 return; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7487 } |
1681 | 7488 else if ( uActorType == 3 ) |
7489 { | |
7490 Actor *actorPtr = &pActors[uActorID]; | |
1648 | 7491 if ( a4 == -1 ) |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7492 a4 = stru_50C198.which_player_would_attack(actorPtr); |
1681 | 7493 Player *playerPtr = &pParty->pPlayers[a4]; |
7494 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
7495 unsigned __int16 spriteType = v37->uType; | |
1648 | 7496 if ( v37->uType == 545 ) |
1297 | 7497 { |
1681 | 7498 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
7499 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) ) | |
1648 | 7500 { |
1681 | 7501 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName); |
1648 | 7502 ShowStatusBarString(pTmpBuf.data(), 2u); |
1681 | 7503 playerPtr->PlaySound(SPEECH_6, 0); |
1648 | 7504 return; |
7505 } | |
1297 | 7506 } |
1681 | 7507 else if ( spriteType == 555 |
7508 || spriteType == 510 | |
7509 || spriteType == 500 | |
7510 || spriteType == 515 | |
7511 || spriteType == 505 | |
7512 || spriteType == 530 | |
7513 || spriteType == 525 | |
7514 || spriteType == 520 | |
7515 || spriteType == 535 | |
7516 || spriteType == 540 ) | |
1297 | 7517 { |
1681 | 7518 if ( !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7519 return; |
1822 | 7520 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime > 0 ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7521 dmgToReceive >>= 1; |
1681 | 7522 if ( playerPtr->HasEnchantedItemEquipped(36) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7523 dmgToReceive >>= 1; |
1681 | 7524 if ( playerPtr->HasEnchantedItemEquipped(69) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7525 dmgToReceive >>= 1; |
1681 | 7526 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7527 && playerPtr->GetArmorItem()->uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7528 dmgToReceive >>= 1; |
1681 | 7529 if ( playerPtr->HasItemEquipped(EQUIP_MAIN_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7530 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7531 ItemGen* mainHandItem = playerPtr->GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7532 if ( mainHandItem->uItemID == ITEM_RELIC_KELEBRIM || mainHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (mainHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7533 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7534 } |
1681 | 7535 if ( playerPtr->HasItemEquipped(EQUIP_OFF_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7536 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7537 ItemGen* offHandItem = playerPtr->GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7538 if ( offHandItem->uItemID == ITEM_RELIC_KELEBRIM || offHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (offHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7539 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7540 } |
1648 | 7541 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7542 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1648 | 7543 { |
1681 | 7544 int spellPower = actorPtr->pActorBuffs[3].uPower; |
7545 if ( spellPower ) | |
7546 dmgToReceive /= (signed int)spellPower; | |
1648 | 7547 } |
1681 | 7548 int damageType; |
7549 switch(element) | |
1648 | 7550 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7551 case 0: |
1681 | 7552 damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7553 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7554 case 1: |
1681 | 7555 damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7556 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7557 case 2: |
1681 | 7558 spellId = actorPtr->pMonsterInfo.uSpell1ID; |
7559 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7560 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7561 case 3: |
1681 | 7562 spellId = actorPtr->pMonsterInfo.uSpell2ID; |
7563 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7564 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7565 case 4: |
1681 | 7566 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7567 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7568 case 5: |
1681 | 7569 damageType = 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7570 break; |
1648 | 7571 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7572 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
1648 | 7573 { |
1681 | 7574 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1822 | 7575 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 ) |
1297 | 7576 { |
1681 | 7577 unsigned __int16 actorState = actorPtr->uAIState; |
7578 if ( actorState != Dying && actorState != Dead) | |
1297 | 7579 { |
1681 | 7580 recvdMagicDmg = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, reflectedDmg); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7581 actorPtr->sCurrentHP -= recvdMagicDmg; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7582 if ( recvdMagicDmg >= 0 ) |
1297 | 7583 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7584 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7585 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7586 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7587 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7588 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7589 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7590 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7591 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) |
1297 | 7592 { |
1681 | 7593 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7594 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7595 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7596 Actor::Die(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7597 Actor::ApplyFineForKillingPeasant(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7598 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7599 if ( actorPtr->pMonsterInfo.uExp ) |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7600 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7601 int speechToPlay = SPEECH_51; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7602 if ( rand() % 100 < 20 ) |
1681 | 7603 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7604 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7605 } |
7606 } | |
7607 } | |
7608 } | |
7609 } | |
1681 | 7610 if ( !element |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7611 && !(dword_6BE368_debug_settings_2 & 0x10) |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7612 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7613 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7614 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7615 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7616 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7617 if ( !pParty->bTurnBasedModeOn ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7618 { |
1681 | 7619 int actEnd = playerPtr->GetActualEndurance(); |
7620 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd)) | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7621 * flt_6BE3A4_debug_recmod1 |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7622 * 2.133333333333333); |
1681 | 7623 playerPtr->SetRecoveryTime(recTime); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7624 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7625 return; |
1648 | 7626 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7627 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7628 { |
1648 | 7629 return; |
7630 } | |
1297 | 7631 } |
7632 } | |
7633 //----- (00421EA6) -------------------------------------------------------- | |
1683 | 7634 void Player::OnInventoryLeftClick() |
7635 { | |
1822 | 7636 signed int inventoryXCoord; // ecx@2 |
7637 int inventoryYCoord; // eax@2 | |
1682 | 7638 int invMatrixIndex; // eax@2 |
1822 | 7639 unsigned int enchantedItemPos; // eax@7 |
1682 | 7640 unsigned int pickedItemId; // esi@12 |
7641 unsigned int invItemIndex; // eax@12 | |
1822 | 7642 unsigned int itemPos; // eax@18 |
1682 | 7643 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1 |
1297 | 7644 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 |
7645 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
7646 | |
7647 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 ) | |
7648 { | |
7649 pMouse->GetClickPos(&pX, &pY); | |
1822 | 7650 inventoryYCoord = (pY - 17) / 32; |
7651 inventoryXCoord = (pX - 14) / 32; | |
7652 invMatrixIndex = inventoryXCoord + (INVETORYSLOTSWIDTH * inventoryYCoord); | |
7653 if ( inventoryYCoord >= 0 && inventoryYCoord < INVETORYSLOTSHEIGHT && inventoryXCoord >= 0 && inventoryXCoord < INVETORYSLOTSWIDTH) | |
1682 | 7654 { |
1822 | 7655 if ( _50C9A0_IsEnchantingInProgress ) |
1297 | 7656 { |
1822 | 7657 enchantedItemPos = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
7658 if ( enchantedItemPos ) | |
1297 | 7659 { |
1822 | 7660 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; |
7661 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; | |
7662 *((int *)pGUIWindow_Settings->ptr_1C + 3) = enchantedItemPos - 1; | |
7663 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex; | |
7664 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[enchantedItemPos-1]; | |
7665 _50C9A0_IsEnchantingInProgress = 0; | |
7666 if ( pMessageQueue_50CBD0->uNumMessages ) | |
7667 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
7668 pMouse->SetCursorBitmap("MICON1"); | |
7669 _50C9D0_AfterEnchClickEventId = 113; | |
7670 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
7671 _50C9D8_AfterEnchClickEventTimeout = 256; | |
7672 } | |
7673 return; | |
7674 } | |
7675 if ( ptr_50C9A4_ItemToEnchant ) | |
7676 return; | |
7677 pickedItemId = pParty->pPickedItem.uItemID; | |
7678 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex); | |
7679 if (!pickedItemId) | |
7680 { | |
7681 if ( !invItemIndex ) | |
7682 return; | |
7683 else | |
7684 { | |
7685 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem)); | |
7686 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
7687 pickedItemId = pParty->pPickedItem.uItemID; | |
7688 pMouse->SetCursorBitmap(pItemsTable->pItems[pickedItemId].pIconName); | |
1297 | 7689 return; |
7690 } | |
1822 | 7691 } |
7692 else | |
7693 { | |
7694 if ( invItemIndex ) | |
1297 | 7695 { |
1822 | 7696 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1]; |
7697 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem)); | |
7698 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
7699 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem); | |
7700 if ( !emptyIndex ) | |
1682 | 7701 { |
1822 | 7702 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem); |
7703 if ( !emptyIndex ) | |
7704 { | |
7705 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex); | |
7706 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen)); | |
7707 return; | |
7708 } | |
1682 | 7709 } |
1822 | 7710 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen)); |
7711 pMouse->SetCursorBitmap(pParty->pPickedItem.GetIconName()); | |
7712 return; | |
1297 | 7713 } |
1682 | 7714 else |
1297 | 7715 { |
1822 | 7716 itemPos = this->AddItem(invMatrixIndex, pickedItemId); |
7717 if ( itemPos ) | |
1297 | 7718 { |
1822 | 7719 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen)); |
7720 pMouse->RemoveHoldingItem(); | |
1682 | 7721 return; |
7722 } | |
1822 | 7723 itemPos = this->AddItem(-1, pickedItemId); |
7724 if ( itemPos ) | |
1682 | 7725 { |
1822 | 7726 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen)); |
7727 pMouse->RemoveHoldingItem(); | |
7728 return; | |
1297 | 7729 } |
7730 } | |
7731 } | |
7732 } | |
7733 } | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7734 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7735 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7736 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7737 bool Player::IsWeak() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7738 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7739 return pConditions[Condition_Weak] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7740 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7741 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7742 bool Player::IsDead() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7743 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7744 return pConditions[Condition_Dead] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7745 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7746 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7747 bool Player::IsEradicated() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7748 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7749 return pConditions[Condition_Eradicated] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7750 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7751 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7752 bool Player::IsZombie() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7753 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7754 return pConditions[Condition_Zombie] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7755 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7756 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7757 bool Player::IsCursed() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7758 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7759 return pConditions[Condition_Cursed] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7760 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7761 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7762 bool Player::IsPertified() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7763 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7764 return pConditions[Condition_Pertified] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7765 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7766 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7767 bool Player::IsUnconcious() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7768 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7769 return pConditions[Condition_Unconcious] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7770 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7771 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7772 bool Player::IsAsleep() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7773 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7774 return pConditions[Condition_Sleep] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7775 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7776 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7777 bool Player::IsParalyzed() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7778 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7779 return pConditions[Condition_Paralyzed] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7780 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7781 |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7782 bool Player::IsDrunk() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7783 { |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7784 return pConditions[Condition_Drunk] != 0; |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7785 } |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7786 |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7787 void Player::SetCursed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7788 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7789 pConditions[Condition_Cursed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7790 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7791 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7792 void Player::SetWeak( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7793 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7794 pConditions[Condition_Weak] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7795 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7796 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7797 void Player::SetAsleep( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7798 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7799 pConditions[Condition_Sleep] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7800 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7801 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7802 void Player::SetAfraid( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7803 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7804 pConditions[Condition_Fear] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7805 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7806 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7807 void Player::SetDrunk( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7808 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7809 pConditions[Condition_Drunk] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7810 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7811 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7812 void Player::SetInsane( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7813 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7814 pConditions[Condition_Insane] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7815 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7816 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7817 void Player::SetPoison1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7818 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7819 pConditions[Condition_Poison1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7820 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7821 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7822 void Player::SetDisease1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7823 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7824 pConditions[Condition_Disease1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7825 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7826 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7827 void Player::SetPoison2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7828 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7829 pConditions[Condition_Poison2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7830 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7831 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7832 void Player::SetDisease2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7833 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7834 pConditions[Condition_Disease2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7835 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7836 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7837 void Player::SetPoison3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7838 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7839 pConditions[Condition_Poison3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7840 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7841 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7842 void Player::SetDisease3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7843 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7844 pConditions[Condition_Disease3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7845 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7846 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7847 void Player::SetParalyzed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7848 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7849 pConditions[Condition_Paralyzed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7850 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7851 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7852 void Player::SetUnconcious( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7853 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7854 pConditions[Condition_Unconcious] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7855 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7856 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7857 void Player::SetDead( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7858 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7859 pConditions[Condition_Dead] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7860 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7861 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7862 void Player::SetPertified( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7863 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7864 pConditions[Condition_Pertified] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7865 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7866 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7867 void Player::SetEradicated( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7868 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7869 pConditions[Condition_Eradicated] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7870 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7871 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7872 void Player::SetZombie( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7873 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7874 pConditions[Condition_Zombie] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7875 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7876 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7877 void Player::SetCondWeakWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7878 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7879 SetCondition(Condition_Weak, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7880 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7881 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7882 void Player::SetCondInsaneWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7883 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7884 SetCondition(Condition_Insane, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7885 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7886 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7887 void Player::SetCondDeadWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7888 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7889 SetCondition(Condition_Dead, blockable); |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7890 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7891 |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7892 void Player::SetCondUnconsciousWithBlockCheck( int blockable ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7893 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7894 SetCondition(Condition_Dead, blockable); |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
7895 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7896 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7897 ItemGen* Player::GetOffHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7898 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7899 return GetItem(&PlayerEquipment::uShield); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7900 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7901 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7902 ItemGen* Player::GetMainHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7903 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7904 return GetItem(&PlayerEquipment::uMainHand); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7905 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7906 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7907 ItemGen* Player::GetBowItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7908 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7909 return GetItem(&PlayerEquipment::uBow); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7910 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7911 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7912 ItemGen* Player::GetArmorItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7913 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7914 return GetItem(&PlayerEquipment::uArmor); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7915 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7916 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7917 ItemGen* Player::GetHelmItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7918 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7919 return GetItem(&PlayerEquipment::uHelm); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7920 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7921 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7922 ItemGen* Player::GetBeltItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7923 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7924 return GetItem(&PlayerEquipment::uBelt); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7925 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7926 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7927 ItemGen* Player::GetCloakItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7928 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7929 return GetItem(&PlayerEquipment::uCloak); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7930 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7931 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7932 ItemGen* Player::GetGloveItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7933 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7934 return GetItem(&PlayerEquipment::uGlove); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7935 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7936 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7937 ItemGen* Player::GetBootItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7938 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7939 return GetItem(&PlayerEquipment::uBoot); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7940 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7941 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7942 ItemGen* Player::GetAmuletItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7943 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7944 return GetItem(&PlayerEquipment::uAmulet); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7945 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7946 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7947 ItemGen* Player::GetNthRingItem(int ringNum) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7948 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7949 return GetNthEquippedIndexItem(ringNum + 10); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7950 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7951 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7952 ItemGen* Player::GetNthEquippedIndexItem(int index) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7953 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7954 if (this->pEquipment.pIndices[index] == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7955 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7956 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7957 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7958 return &this->pInventoryItemList[this->pEquipment.pIndices[index] - 1]; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7959 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7960 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7961 ItemGen* Player::GetItem(unsigned int PlayerEquipment::* itemPos) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7962 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7963 if (this->pEquipment.*itemPos == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7964 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7965 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7966 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7967 return &this->pInventoryItemList[this->pEquipment.*itemPos - 1]; |
1822 | 7968 } |
7969 | |
7970 int Player::GetPlayerIndex() | |
7971 { | |
7972 int uPlayerIdx = 0; | |
7973 if ( this == pPlayers[1] ) | |
7974 uPlayerIdx = 0; | |
7975 else if( this == pPlayers[2] ) | |
7976 uPlayerIdx = 1; | |
7977 else if ( this == pPlayers[3] ) | |
7978 uPlayerIdx = 2; | |
7979 else if ( this == pPlayers[4] ) | |
7980 uPlayerIdx = 3; | |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7981 else |
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7982 Error("Unexpected player pointer"); |
1826 | 7983 return uPlayerIdx; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7984 } |