Mercurial > traipse_dev
annotate orpg/networking/mplay_server.py @ 231:cc7629ab526d alpha
Traipse Alpha 'OpenRPG' {100614-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closing/Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug.
author | sirebral |
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date | Mon, 14 Jun 2010 15:20:08 -0500 |
parents | 2e2281ed40a9 |
children | 53ae14747ba7 |
rev | line source |
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0
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1 #!/usr/bin/python2.1 |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: mplay_server.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
195 | 25 # $Id: mplay_server.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
0
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26 # |
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27 # Description: This file contains the code for the server of the multiplayer |
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28 # features in the orpg project. |
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29 # |
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30 |
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31 |
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32 # 04-15-2005 [Snowdog]: Added patch from Brandan Yares (xeriar). Reference: patch tracker id #1182076 |
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33 |
122 | 34 from __future__ import with_statement |
35 | |
195 | 36 __version__ = "$Id: mplay_server.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
0
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37 |
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38 #!/usr/bin/env python |
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39 """ |
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40 <msg to='' from='' group_id='' /> |
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41 <player id='' ip='' group_id='' name='' action='new,del,group,update' status="" version=""/> |
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42 <group id='' name='' pwd='' players='' action='new,del,update' /> |
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43 <create_group from='' pwd='' name='' /> |
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44 <join_group from='' pwd='' group_id='' /> |
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45 <role action='set,get,display' player='' group_id='' boot_pwd='' role=''/> |
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46 """ |
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47 |
122 | 48 import re, gc, cgi, sys, string, time, urllib, traceback |
96 | 49 |
50 from mplay_client import * | |
51 from mplay_client import MPLAY_LENSIZE | |
52 from orpg.dirpath import dir_struct | |
53 import orpg.tools.validate | |
54 | |
0
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55 from orpg.mapper.map_msg import * |
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56 from threading import Lock, RLock |
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57 from struct import pack, unpack, calcsize |
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58 from meta_server_lib import * |
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59 |
122 | 60 from xml.etree.ElementTree import ElementTree, Element, iselement |
61 from xml.etree.ElementTree import fromstring, tostring, parse, XML | |
62 | |
63 from orpg.tools.orpg_log import logger, crash, debug | |
64 from orpg.tools.decorators import debugging | |
0
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65 |
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66 # Snag the version number |
195 | 67 from orpg.orpg_version import VERSION, DISTRO, DIS_VER, BUILD, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION |
0
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68 |
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69 #Plugins |
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70 from server_plugins import ServerPlugins |
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71 |
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72 def id_compare(a,b): |
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73 "converts strings to intergers for list sort comparisons for group and player ids so they end up in numeric order" |
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74 return cmp(int(a),int(b)) |
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75 |
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76 |
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77 class game_group(object): |
119 | 78 def __init__(self, id, name, pwd, desc="", boot_pwd="", |
79 minVersion="", mapFile=None, messageFile=None, persist=0): | |
0
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80 self.id = id |
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81 self.name = name |
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82 self.desc = desc |
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83 self.minVersion = minVersion |
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84 self.messageFile = messageFile |
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85 self.players = [] |
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86 self.pwd = pwd |
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87 self.boot_pwd = boot_pwd |
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88 self.game_map = map_msg() |
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89 self.lock = Lock() |
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90 self.moderated = 0 |
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91 self.voice = {} |
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92 self.persistant = persist |
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93 self.mapFile = None |
139 | 94 if mapFile != None: tree = parse(mapFile) |
95 else: tree = parse(dir_struct["template"] + "default_map.xml") | |
96 tree = tree.getroot() | |
97 self.game_map.init_from_xml(tostring(tree)) | |
0
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98 |
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99 def save_map(self): |
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100 if self.mapFile is not None and self.persistant == 1 and self.mapFile.find("default_map.xml") == -1: |
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101 f = open(self.mapFile, "w") |
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102 f.write(self.game_map.get_all_xml()) |
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103 f.close() |
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104 |
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105 def add_player(self,id): |
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106 self.players.append(id) |
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107 |
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108 def remove_player(self,id): |
119 | 109 if self.voice.has_key(id): del self.voice[id] |
0
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110 self.players.remove(id) |
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111 |
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112 def get_num_players(self): |
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113 num = len(self.players) |
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114 return num |
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115 |
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116 def get_player_ids(self): |
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117 tmp = self.players |
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118 return tmp |
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119 |
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120 def check_pwd(self,pwd): |
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121 return (pwd==self.pwd) |
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122 |
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123 def check_boot_pwd(self,pwd): |
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124 return (pwd==self.boot_pwd) |
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125 |
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126 def check_version(self,ver): |
96 | 127 if (self.minVersion == ""): return 1 |
0
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128 minVersion=self.minVersion.split('.') |
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129 version=ver.split('.') |
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130 for i in xrange(min(len(minVersion),len(version))): |
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131 w=max(len(minVersion[i]),len(version[i])) |
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132 v1=minVersion[i].rjust(w); |
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133 v2=version[i].rjust(w); |
96 | 134 if v1<v2: return 1 |
135 if v1>v2: return 0 | |
0
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136 if len(minVersion)>len(version): |
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137 return 0 |
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138 return 1 |
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139 |
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140 #depreciated - see send_group_list() |
119 | 141 def toxml(self, act="new"): |
0
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142 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
119 | 143 el = Element('group') |
144 el.set('id', self.id) | |
145 el.set('name', self.name) | |
146 el.set('pwd', str(self.pwd!="")) | |
147 el.set('players', str(self.get_num_players())) | |
148 el.set('action', act) | |
149 return tostring(el) | |
0
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150 |
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151 class client_stub(client_base): |
128 | 152 def __init__(self, inbox, sock, props, log): |
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153 client_base.__init__(self) |
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154 self.ip = props['ip'] |
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155 self.role = props['role'] |
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156 self.id = props['id'] |
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157 self.group_id = props['group_id'] |
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158 self.name = props['name'] |
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159 self.version = props['version'] |
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160 self.protocol_version = props['protocol_version'] |
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161 self.client_string = props['client_string'] |
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162 self.inbox = inbox |
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163 self.sock = sock |
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164 self.timeout_time = None |
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165 self.log_console = log |
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166 self.ignorelist = {} |
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167 |
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168 # implement from our base class |
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169 def isServer( self ): |
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170 return 1 |
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171 |
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172 def clear_timeout(self): |
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173 self.timeout_time = None |
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174 |
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175 def check_time_out(self): |
96 | 176 if self.timeout_time==None: self.timeout_time = time.time() |
0
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177 curtime = time.time() |
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178 diff = curtime - self.timeout_time |
96 | 179 if diff > 1800: return 1 |
180 else: return 0 | |
0
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181 |
119 | 182 def send(self, msg, player, group): |
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183 if self.get_status() == MPLAY_CONNECTED: |
119 | 184 #el = Element('msg') |
185 #el.set('to', player) | |
186 #el.set('from', '0') | |
187 #el.set('group_id', group) | |
139 | 188 #el.append(msg) |
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189 self.outbox.put("<msg to='" + player + "' from='0' group_id='" + group + "' />" + msg) |
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190 |
122 | 191 def change_group(self, group_id, groups): |
0
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192 old_group_id = str(self.group_id) |
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193 groups[group_id].add_player(self.id) |
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194 groups[old_group_id].remove_player(self.id) |
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195 self.group_id = group_id |
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196 self.outbox.put(self.toxml('group')) |
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197 msg = groups[group_id].game_map.get_all_xml() |
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198 self.send(msg,self.id,group_id) |
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199 return old_group_id |
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200 |
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201 def self_message(self,act): |
122 | 202 self.send(act, self.id, self.group_id) |
0
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203 |
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204 def take_dom(self,xml_dom): |
122 | 205 self.name = xml_dom.get("name") |
206 self.text_status = xml_dom.get("status") | |
0
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207 |
96 | 208 """ |
0
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209 ###################################################################### |
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210 ###################################################################### |
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211 ## |
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212 ## |
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213 ## MPLAY SERVER |
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214 ## |
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215 ## |
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216 ###################################################################### |
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217 ###################################################################### |
96 | 218 """ |
0
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219 |
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220 class mplay_server: |
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221 def __init__(self, log_console=None, name=None): |
122 | 222 logger._set_log_level = 16 |
223 logger._set_log_to_console(True) | |
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224 self.log_to_console = 1 |
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225 self.log_console = log_console |
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226 self.alive = 1 |
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227 self.players = {} |
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228 self.listen_event = Event() |
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229 self.incoming_event = Event() |
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230 self.incoming = Queue.Queue(0) |
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231 self.p_lock = RLock() |
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232 self.next_player_id = 1 |
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233 self.plugin_player_id = -1 |
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234 self.next_group_id = 100 |
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235 self.metas = {} # This holds the registerThread objects for each meta |
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236 self.be_registered = 0 # Status flag for whether we want to be registered. |
119 | 237 self.serverName = name # Name of this server in the metas |
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238 self.boot_pwd = "" |
119 | 239 self.server_address = None # IP or Name of server to post to the meta. None means the meta will auto-detect it. |
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240 self.defaultMessageFile = None |
66 | 241 self.userPath = dir_struct["user"] |
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242 self.lobbyMapFile = "Lobby_map.xml" |
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243 self.lobbyMessageFile = "LobbyMessage.html" |
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244 self.banFile = "ban_list.xml" |
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245 self.show_meta_messages = 0 |
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246 self.log_network_messages = 0 |
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247 self.allow_room_passwords = 1 |
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248 self.silent_auto_kick = 0 |
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249 self.zombie_time = 480 #time in minutes before a client is considered a ZOMBIE |
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250 self.minClientVersion = SERVER_MIN_CLIENT_VERSION |
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251 self.maxSendSize = 1024 |
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252 self.server_port = OPENRPG_PORT |
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253 self.allowRemoteKill = False |
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254 self.allowRemoteAdmin = True |
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255 self.sendLobbySound = False |
195 | 256 #self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? |
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257 |
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258 def initServer(self, **kwargs): |
96 | 259 for atter, value in kwargs.iteritems(): setattr(self, atter, value) |
71
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260 validate.config_file( self.lobbyMapFile, "default_Lobby_map.xml" ) |
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261 validate.config_file( self.lobbyMessageFile, "default_LobbyMessage.html" ) |
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262 self.server_start_time = time.time() |
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263 |
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264 # Since the server is just starting here, we read in the XML configuration |
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265 # file. Notice the lobby is still created here by default. |
96 | 266 self.groups = { '0': game_group('0','Lobby','', |
267 'The game lobby', '', '', self.userPath + self.lobbyMapFile, | |
268 self.userPath + self.lobbyMessageFile, 1)} | |
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269 # Make sure the server's name gets set, in case we are being started from |
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270 # elsewhere. Basically, if it's passed in, we'll over ride what we were |
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271 # prompted for. This should never really happen at any rate. |
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272 |
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273 self.initServerConfig() |
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274 self.listen_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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275 self.listen_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) |
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276 self.listen_thread = thread.start_new_thread(self.listenAcceptThread, (0,)) |
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277 self.in_thread = thread.start_new_thread(self.message_handler,(0,)) |
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278 |
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279 # Starts the player reaper thread. See self.player_reaper_thread_func() for more explanation |
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280 self.player_reaper_thread = thread.start_new_thread(self.player_reaper_thread_func,(0,)) |
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281 thread.start_new_thread(self.PluginThread,()) |
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282 self.svrcmds = {} |
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283 self.initsvrcmds() |
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284 self.ban_list = {} |
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285 self.initBanList() |
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286 |
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287 def addsvrcmd(self, cmd, function): |
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288 if not self.svrcmds.has_key(cmd): |
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289 self.svrcmds[cmd] = {} |
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290 self.svrcmds[cmd]['function'] = function |
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291 |
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292 def initsvrcmds(self): |
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293 self.addsvrcmd('msg', self.incoming_msg_handler) |
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294 self.addsvrcmd('player', self.incoming_player_handler) |
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295 self.addsvrcmd('admin', self.remote_admin_handler) |
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296 self.addsvrcmd('alter', self.do_alter) |
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297 self.addsvrcmd('role', self.do_role) |
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298 self.addsvrcmd('ping', self.do_ping) |
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299 self.addsvrcmd('system', self.do_system) |
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300 self.addsvrcmd('join_group', self.join_group) |
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301 self.addsvrcmd('create_group', self.create_group) |
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302 self.addsvrcmd('moderate', self.moderate_group) |
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303 self.addsvrcmd('plugin', self.plugin_msg_handler) |
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304 self.addsvrcmd('sound', self.sound_msg_handler) |
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305 |
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306 # This method reads in the server's ban list added by Darren |
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307 def initBanList( self ): |
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308 self.log_msg("Processing Ban List File...") |
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309 |
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310 # make sure the server_ini.xml exists! |
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311 validate.config_file(self.banFile, "default_ban_list.xml" ) |
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312 |
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313 # try to use it. |
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314 try: |
122 | 315 self.banDom = parse(self.userPath + 'ban_list.xml') |
316 self.banDoc = self.banDom.getroot() | |
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317 |
122 | 318 for element in self.banDom.findall('banned'): |
319 playerName = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
320 playerIP = element.get('ip') | |
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321 self.ban_list[playerIP] = {} |
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322 self.ban_list[playerIP]['ip'] = playerIP |
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323 self.ban_list[playerIP]['name'] = playerName |
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324 self.log_msg(str(playerName) + " " + str(playerIP) + " is banned.") |
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325 self.saveBanList() |
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326 except Exception, e: |
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327 self.log_msg("Exception in initBanList() " + str(e)) |
218 | 328 self.log_msg( ('exception', str(e)) ) |
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329 |
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330 # This method writes out the server's ban list added by Darren |
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331 def saveBanList( self ): |
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332 self.log_msg("Saving Ban List File...") |
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333 |
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334 # try to use it. |
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335 try: |
122 | 336 etreeEl = Element('server') |
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337 for ip in self.ban_list: |
122 | 338 el = Element('banned') |
339 el.set('name', str(self.ban_list[ip]['name'].replace("&", "&").replace("<", "<").replace(""", '"').replace(">", ">"))) | |
340 el.set('ip', str(self.ban_list[ip]['ip'])) | |
341 etreeEl.append(el) | |
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342 file = open(self.userPath + self.banFile ,"w") |
122 | 343 file.write(tostring(etreeEl)) |
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344 file.close() |
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345 except Exception, e: |
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346 self.log_msg("Exception in saveBanList() " + str(e)) |
218 | 347 self.log_msg( ('exception', str(e)) ) |
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348 |
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349 # This method reads in the server's configuration file and reconfigs the server |
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350 # as needed, over-riding any default values as requested. |
124 | 351 |
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352 def initServerConfig(self): |
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353 self.log_msg("Processing Server Configuration File... " + self.userPath) |
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354 # make sure the server_ini.xml exists! |
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355 validate.config_file( "server_ini.xml", "default_server_ini.xml" ) |
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356 # try to use it. |
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357 try: |
122 | 358 self.configDom = parse(self.userPath + 'server_ini.xml') |
359 self.configDoc = self.configDom.getroot() | |
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360 if hasattr(self, 'bootPassword'): self.boot_pwd = self.bootPassword |
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361 else: |
122 | 362 if self.configDoc.get("admin"): self.boot_pwd = self.configDoc.get("admin") |
363 elif self.configDoc.get("boot"): self.boot_pwd = self.configDoc.get("boot") | |
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364 if len(self.boot_pwd) < 1: self.boot_pwd = raw_input("Enter admin password: ") |
122 | 365 if not hasattr(self, 'reg') and self.configDoc.get("register"): |
366 self.reg = self.configDoc.get("register") | |
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367 if not len(self.reg) > 0 or self.reg[0].upper() not in ("Y", "N"): |
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368 opt = raw_input("Do you want to post your server to the OpenRPG Meta Server list? (y,n) ") |
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369 if len(opt) and (opt[0].upper() == 'Y'): self.reg = 'Y' |
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370 else: self.reg = 'N' |
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371 LobbyName = 'Lobby' |
96 | 372 |
122 | 373 if self.configDoc.get("lobbyname"): LobbyName = self.configDoc.get("lobbyname") |
374 map_node = service_node = self.configDoc.findall("map")[0] | |
375 msg_node = service_node = self.configDoc.findall("message")[0] | |
376 mapFile = map_node.get('file') | |
377 msgFile = msg_node.get('file') | |
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378 if mapFile == '': mapFile = 'Lobby_map.xml' |
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379 if msgFile == '': msgFile = 'LobbyMessage.html' |
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380 # Update the lobby with the passwords if they've been specified |
96 | 381 |
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382 if len(self.boot_pwd): |
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383 self.groups = {'0': game_group( '0', LobbyName, "", 'The game lobby', self.boot_pwd, "", |
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384 self.userPath + mapFile.replace("myfiles/", ""), |
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385 self.userPath + msgFile.replace("myfiles/", ""), 1 ) |
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386 } |
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387 |
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388 # set ip or dns name to send to meta server |
122 | 389 service_node = self.configDoc.findall("service")[0] |
390 address = service_node.get("address") | |
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391 address = address.lower() |
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392 if address == "" or address == "hostname/address" or address == "localhost": self.server_address = None |
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393 else: self.server_address = address |
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394 self.server_port = OPENRPG_PORT |
122 | 395 if service_node.get("port"): self.server_port = int(service_node.get("port")) |
396 if self.configDoc.get("name") and len(self.configDoc.get("name")) > 0 : | |
397 self.name = self.configDoc.get("name") | |
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398 else: |
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399 if self.reg[0].upper() == "Y": |
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400 if self.name == None: self.name = raw_input("Server Name? ") |
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401 self.register() |
96 | 402 """ |
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403 # Get the minimum openrpg version from config if available |
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404 # if it isn't set min version to internal default. |
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405 # |
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406 # server_ini.xml entry for version tag... |
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407 # <version min="x.x.x"> |
96 | 408 """ |
409 | |
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410 try: |
122 | 411 mver = self.configDoc.findall("version")[0] |
412 self.minClientVersion = mver.get("min") | |
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413 except: self.minClientVersion = SERVER_MIN_CLIENT_VERSION #from orpg/orpg_version.py |
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414 self.defaultMessageFile = "" |
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415 # This try/except bit is to allow older versions of python to continue without a list error. |
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416 |
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417 |
96 | 418 """ |
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419 #------------------------[ START <AUTOKICK> TAG PROCESSING ]-------------- |
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420 # Auto-kick option defaults for silent booting and |
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421 # setting the default zombie-client delay time --Snowdog 9/05 |
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422 # |
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423 # server_ini.xml entry for autikick tag... |
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424 # <autokick silent=["no","yes"] delay="(# of seconds)"> |
96 | 425 """ |
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426 |
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427 try: |
122 | 428 ak = self.configDoc.findall("autokick")[0] |
429 if ak.get("silent"): | |
430 if ((ak.get("silent")).lower() == "yes"): self.silent_auto_kick = 1 | |
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431 else: self.silent_auto_kick = 0 |
122 | 432 if ak.get("delay"): |
0
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433 try: |
122 | 434 delay = int(ak.get("delay")) |
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435 self.zombie_time = delay |
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436 except: |
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437 #delay value cannot be converted into an int use defaut |
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438 self.zombie_time = 480 #(default 8 mins) |
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439 self.log_msg("**WARNING** Error with autokick delay string using default (480 sec)") |
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440 |
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441 except: |
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442 self.silent_auto_kick = 0 #(default to off) |
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443 self.zombie_time = 480 #(default 8 mins) |
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444 self.log_msg("**WARNING** Error loading autokick settings... using defaults") |
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445 |
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446 alk = "" |
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447 if (self.silent_auto_kick == 1): alk = "(Silent Mode)" |
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448 self.log_msg("Auto Kick: Delay="+str(self.zombie_time) + " " + alk) |
96 | 449 """------------------------[ END <AUTOKICK> TAG PROCESSING ]--------------""" |
90 | 450 |
451 | |
96 | 452 """ |
0
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453 #-------------------------------[ START <ROOM_DEFAULT> TAG PROCESSING ]-------------------- |
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454 # |
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455 # New room_defaults configuration option used to set various defaults |
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456 # for all user created rooms on the server. Incorporates akomans older |
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457 # default room message code (from above) --Snowdog 11/03 |
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458 # |
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459 # option syntax |
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460 # <room_defaults passwords="yes" map="myfiles/LobbyMap.xml" message="myfiles/LobbyMessage.html" /> |
96 | 461 """ |
0
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462 |
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463 #default settings for tag options... |
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464 roomdefault_msg = str(self.defaultMessageFile) #no message is the default |
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465 roomdefault_map = "" #use lobby map as default |
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466 roomdefault_pass = 1 #allow passwords |
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467 |
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468 |
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469 #pull information from config file DOM |
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470 try: |
122 | 471 roomdefaults = self.configDom.findall("room_defaults")[0] |
0
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472 try: |
122 | 473 setting = roomdefaults.findall('passwords')[0] |
474 rpw = setting.get('allow') | |
0
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475 if rpw == "no" or rpw == "0": |
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476 roomdefault_pass = 0 |
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477 self.log_msg("Room Defaults: Disallowing Passworded Rooms") |
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478 else: self.log_msg("Room Defaults: Allowing Passworded Rooms") |
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479 except: self.log_msg("Room Defaults: [Warning] Allowing Passworded Rooms") |
0
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480 try: |
122 | 481 setting = roomdefaults.findall('map')[0] |
139 | 482 mapper = setting.get('file') |
483 if mapper != "": | |
484 roomdefault_map = self.userPath + mapper.replace("myfiles/", "") | |
485 self.log_msg("Room Defaults: Using " + str(mapper) + " for room map") | |
96 | 486 except: self.log_msg("Room Defaults: [Warning] Using Default Map") |
0
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487 |
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488 try: |
122 | 489 setting = roomdefaults.findall('message')[0] |
490 msg = setting.get('file') | |
0
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491 if msg != "": |
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492 if msg[:4].lower() == 'http': roomdefault_msg = msg |
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493 else: roomdefault_msg = self.userPath + msg.replace("myfiles/", "") |
0
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494 self.log_msg("Room Defaults: Using " + str(msg) + " for room messages") |
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495 except: print ("Room Defaults: [Warning] Using Default Message") |
0
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496 except: |
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497 traceback.print_exc() |
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498 self.log_msg("**WARNING** Error loading default room settings from configuration file. Using internal defaults.") |
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499 |
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500 #set the defaults |
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501 if roomdefault_msg != "" or roomdefault_msg != None: |
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502 self.defaultMessageFile = roomdefault_msg #<room_defaults> tag superceeds older <newrooms> tag |
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503 else: self.defaultMessageFile = None |
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504 if roomdefault_map != "" or roomdefault_map != None: |
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505 self.defaultMapFile = roomdefault_map #<room_defaults> tag superceeds older <newrooms> tag |
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506 else: self.defaultMapFile = None |
0
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507 |
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508 ##### room default map not handled yet. SETTING IGNORED |
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509 if roomdefault_pass == 0: self.allow_room_passwords = 0 |
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510 else: self.allow_room_passwords = 1 |
96 | 511 """-------------------------------[ END <ROOM_DEFAULT> TAG PROCESSING ]--------------------""" |
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512 |
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513 ###Server Cheat message |
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514 try: |
122 | 515 cheat_node = self.configDoc.findall("cheat")[0] |
516 self.cheat_msg = cheat_node.get("text") | |
0
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517 except: |
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518 self.cheat_msg = "**FAKE ROLL**" |
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519 self.log_msg("**WARNING** <cheat txt=\"\"> tag missing from server configuration file. Using empty string.") |
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520 |
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521 # should validate protocal |
122 | 522 validate_protocol_node = self.configDom.findall("validate_protocol") |
0
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523 self.validate_protocol = 1 |
122 | 524 if(validate_protocol_node): self.validate_protocol = (validate_protocol_node[0].get("value") == "True") |
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525 if(self.validate_protocol != 1): self.log_msg("Protocol Validation: OFF") |
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526 self.makePersistentRooms() |
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527 self.log_msg("Server Configuration File: Processing Completed.") |
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528 except Exception, e: |
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529 traceback.print_exc() |
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530 self.log_msg("Exception in initServerConfig() " + str(e)) |
218 | 531 self.log_msg( ('exception', str(e)) ) |
0
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532 |
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533 def makePersistentRooms(self): |
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534 'Creates rooms on the server as defined in the server config file.' |
122 | 535 for element in self.configDom.findall('room'): |
536 roomName = element.get('name') | |
537 roomPassword = element.get('password') | |
538 bootPassword = element.get('boot') | |
0
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539 |
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540 # Conditionally check for minVersion attribute |
122 | 541 if element.get('minVersion'): minVersion = element.get('minVersion') |
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542 else: minVersion = "" |
0
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543 |
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544 # Extract the map filename attribute from the map node |
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545 # we only care about the first map element found -- others are ignored |
122 | 546 mapElement = element.findall('map')[0] |
547 mapFile = self.userPath + mapElement.get('file').replace("myfiles/", "") | |
548 messageElement = element.findall('message')[0] | |
549 messageFile = messageElement.get('file') | |
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550 if messageFile[:4] != 'http': messageFile = self.userPath + messageFile.replace("myfiles/", "") |
0
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551 |
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552 # Make sure we have a message to even mess with |
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553 if(len(messageFile) == 0): messageFile = self.defaultMessageFile |
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554 if(len(mapFile) == 0): mapFile = self.defaultMapFile |
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555 moderated = 0 |
122 | 556 if element.get('moderated') and element.get('moderated').lower() == "true": moderated = 1 |
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557 |
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558 #create the new persistant group |
96 | 559 self.new_group(roomName, roomPassword, |
560 bootPassword, minVersion, mapFile, | |
561 messageFile, persist = 1, moderated=moderated) | |
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562 |
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563 def isPersistentRoom(self, id): |
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564 'Returns True if the id is a persistent room (other than the lobby), otherwise, False.' |
96 | 565 """ |
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566 # altered persistance tracking from simple room id based to per-group setting |
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567 # allows arbitrary rooms to be marked as persistant without needing the self.persistRoomThreshold |
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568 # -- Snowdog 4/04 |
96 | 569 """ |
0
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570 try: |
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571 id = str(id) #just in case someone sends an int instead of a str into the function |
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572 if id not in self.groups: return 0 #invalid room, can't be persistant |
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573 pr = (self.groups[id]).persistant |
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574 return pr |
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575 except: |
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576 self.log_msg("Exception occured in isPersistentRoom(self,id)") |
218 | 577 self.log_msg( ('exception', str(e)) ) |
0
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578 return 0 |
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579 |
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580 #----------------------------------------------------- |
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581 # Toggle Meta Logging -- Added by Snowdog 4/03 |
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582 #----------------------------------------------------- |
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583 def toggleMetaLogging(self): |
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584 if self.show_meta_messages != 0: |
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585 self.log_msg("Meta Server Logging: OFF") |
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586 self.show_meta_messages = 0 |
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587 else: |
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588 self.log_msg("Meta Server Logging: ON") |
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589 self.show_meta_messages = 1 |
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590 |
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591 |
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592 #----------------------------------------------------- |
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593 # Start/Stop Network Logging to File -- Added by Snowdog 4/03 |
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594 #----------------------------------------------------- |
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595 def NetworkLogging(self, mode = 0): |
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596 if mode == 0: |
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597 self.log_msg("Network Logging: OFF") |
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598 self.log_network_messages = 0 |
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599 elif mode == 1: |
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600 self.log_msg("Network Logging: ON (composite logfile)") |
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601 self.log_network_messages = 1 |
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602 elif mode == 2: |
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603 self.log_msg("Network Logging: ON (split logfiles)") |
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604 self.log_network_messages = 2 |
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605 else: return |
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606 #when log mode changes update all connection stubs |
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607 for n in self.players: |
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608 try: self.players[n].EnableMessageLogging = mode |
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609 except: self.log_msg("Error changing Message Logging Mode for client #" + str(self.players[n].id)) |
96 | 610 |
0
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611 def NetworkLoggingStatus(self): |
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612 if self.log_network_messages == 0: return "Network Traffic Log: Off" |
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613 elif self.log_network_messages == 1: return "Network Traffic Log: Logging (composite file)" |
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614 elif self.log_network_messages == 2: return "Network Traffic Log: Logging (inbound/outbound files)" |
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615 else: self.log_msg("Network Traffic Log: [Unknown]") |
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616 |
122 | 617 def register_callback(instance, xml_dom = None, source=None): |
0
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618 if xml_dom: # if we get something |
228 | 619 if source == getMetaServerList(): # if the source of this DOM is the authoritative meta |
0
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620 try: |
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621 metacache_lock.acquire() |
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622 curlist = getRawMetaList() # read the raw meta cache lines into a list |
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623 updateMetaCache(xml_dom) # update the cache from the xml |
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624 newlist = getRawMetaList() # read it into a second list |
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625 finally: |
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626 metacache_lock.release() |
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627 |
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628 if newlist != curlist: # If the two lists aren't identical |
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629 # then something has changed. |
96 | 630 instance.register() # Call self.register() |
0
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631 # which will force a re-read of the meta cache and |
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632 # redo the registerThreads |
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633 else: instance.register() |
0
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634 |
96 | 635 # Eventually, reset the MetaServerBaseURL here |
90 | 636 |
96 | 637 """ |
0
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638 ## Added to help clean up parser errors in the XML on clients |
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639 ## due to characters that break welformedness of the XML from |
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640 ## the meta server. |
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641 ## NOTE: this is a stopgap measure -SD |
96 | 642 """ |
0
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643 def clean_published_servername(self, name): |
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644 #clean name of all apostrophes and quotes |
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645 badchars = "\"\\`><" |
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646 for c in badchars: name = name.replace(c,"") |
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647 return name |
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648 |
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649 def registerRooms(self, args=None): |
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650 rooms = '' |
228 | 651 serverId = '0' |
652 x = 0 | |
230 | 653 cache = {} |
0
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654 for meta in self.metas.keys(): |
230 | 655 # There is no point in wasting our planetary resources on attempting to register rooms to a meta |
656 # that does not provide that service. When they eventually get their head out of the elitist clouds | |
657 # this work around can be removed. | |
658 if meta.get('url') != 'http://orpgmeta.appspot.com': | |
659 cache[meta] = self.metas[meta] | |
660 for meta in cache.keys(): | |
661 self.log_msg("Registering rooms too: " +meta.get('url')) | |
662 self.log_msg("Obtaining Server ID from: " +meta.get('url')) | |
663 for x in range (1, 100): | |
228 | 664 serverId, cookie = self.metas[meta].getIdAndCookie() |
230 | 665 if serverId == '0': |
666 self.metas[meta].IdAttempts += 100 | |
667 if self.metas[meta].IdAttempts > 1000: | |
668 self.metas[meta].unregister() | |
669 self.log_msg("Deleting Meta: " +meta.get('url')+ " after 1000 attempts.") | |
670 del self.metas[meta] | |
671 break | |
228 | 672 if serverId != '0': |
230 | 673 self.log_msg("Obtained Server ID: " +serverId+ " from: " +meta.get('url')) |
674 self.metas[meta].IdAttempts = 0 | |
228 | 675 for rnum in self.groups.keys(): |
676 rooms += urllib.urlencode({"room_data[rooms][" +str(rnum)+ "][name]":self.groups[rnum].name, | |
677 "room_data[rooms][" +str(rnum)+ "][pwd]":str(self.groups[rnum].pwd != ""), | |
678 "room_data[rooms][" +str(rnum)+ "][players]":str(len(self.groups[rnum].players)) | |
679 })+'&' | |
680 data = urllib.urlencode({"room_data[server_id]":serverId, | |
681 "act":'registerrooms'}) | |
682 get_server_dom(data+'&'+rooms, meta.get('url'), string=True) | |
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683 |
228 | 684 def register(self, name_given=None): |
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685 if name_given == None: name = self.name |
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686 else: self.name = name = name_given |
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687 name = self.clean_published_servername(name) |
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688 |
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689 # Set up the value for num_users |
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690 if self.players: num_players = len(self.players) |
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691 else: num_players = 0 |
0
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692 |
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693 # request only Meta servers compatible with version 2 |
228 | 694 metalist = getMetaServerList() |
0
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695 if self.show_meta_messages != 0: |
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696 self.log_msg("Found these valid metas:") |
228 | 697 for meta in metalist: self.log_msg("Meta:" + meta.get('url')) |
96 | 698 """ |
0
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699 # Go through the list and see if there is already a running register |
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700 # thread for the meta. |
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701 # If so, call it's register() method |
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702 # If not, start one, implicitly calling the new thread's register() method |
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703 |
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704 # iterate through the currently running metas and prune any |
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705 # not currently listed in the Meta Server list. |
96 | 706 """ |
0
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707 if self.show_meta_messages != 0: self.log_msg( "Checking running register threads for outdated metas.") |
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708 for meta in self.metas.keys(): |
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709 if self.show_meta_messages != 0: self.log_msg("meta:" + meta + ": ") |
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710 if not meta in metalist: # if the meta entry running is not in the list |
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711 if self.show_meta_messages != 0: self.log_msg( "Outdated. Unregistering and removing") |
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712 self.metas[meta].unregister() |
230 | 713 self.log_msg("Unregistering from: " +meta.get('url')) |
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714 del self.metas[meta] |
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715 else: |
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716 if self.show_meta_messages != 0: self.log_msg( "Found in current meta list. Leaving intact.") |
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717 |
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718 # Now call register() for alive metas or start one if we need one |
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719 for meta in metalist: |
230 | 720 self.log_msg("Registering too: " +meta.get('url')) |
228 | 721 if (self.metas.has_key(meta) and self.metas[meta] and self.metas[meta].isAlive()): |
96 | 722 self.metas[meta].register(name=name, |
723 realHostName=self.server_address, | |
724 num_users=num_players) | |
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725 else: |
96 | 726 self.metas[meta] = registerThread(name=name, realHostName=self.server_address, |
727 num_users=num_players, MetaPath=meta, port=self.server_port, | |
728 register_callback=self.register_callback) | |
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729 self.metas[meta].start() |
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730 |
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731 #The register Rooms thread |
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732 self.be_registered = 1 |
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733 thread.start_new_thread(self.registerRooms,(0,)) |
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734 |
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735 def unregister(self): |
96 | 736 """ |
0
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737 # loop through all existing meta entries |
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738 # Don't rely on getMetaServers(), as a server may have been |
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739 # removed since it was started. In that case, then the meta |
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740 # would never get unregistered. |
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741 # |
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742 # Instead, loop through all existing meta threads and unregister them |
96 | 743 """ |
0
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744 |
230 | 745 for meta in self.metas.keys(): |
746 self.log_msg("Unregistering from: " +meta.get('url')) | |
747 if self.metas[meta] and self.metas[meta].isAlive(): self.metas[meta].unregister() | |
0
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748 self.be_registered = 0 |
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749 |
96 | 750 """ |
56
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751 # This method runs as it's own thread and does the group_member_check every |
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752 # sixty seconds. This should eliminate zombies that linger when no one is |
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753 # around to spook them. GC: Frequency has been reduced as I question how valid |
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754 # the implementation is as it will only catch a very small segment of lingering |
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755 # connections. |
96 | 756 """ |
0
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757 def player_reaper_thread_func(self,arg): |
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758 while self.alive: |
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759 time.sleep(60) |
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760 self.p_lock.acquire() |
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761 for group in self.groups.keys(): self.check_group_members(group) |
0
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762 self.p_lock.release() |
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763 |
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764 #This thread runs ever 250 miliseconds, and checks various plugin stuff |
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765 def PluginThread(self): |
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766 while self.alive: |
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767 self.p_lock.acquire() |
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768 players = ServerPlugins.getPlayer() |
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769 for player in players: |
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770 if player is not None: pass #Do something here so they can show up in the chat room for non web users' |
0
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771 data = ServerPlugins.preParseOutgoing() |
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772 for msg in data: |
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773 try: |
122 | 774 xml_dom = fromstring(msg).getroot() |
775 if xml_dom.get('from') and int(xml_dom.get('from')) > -1: | |
776 xml_dom.set('from', '-1') | |
777 xml_dom.set('to', 'all') | |
0
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778 self.incoming_msg_handler(xml_dom, msg) |
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779 except: pass |
0
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780 self.p_lock.release() |
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781 time.sleep(0.250) |
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782 |
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783 def sendMsg( self, sock, msg, useCompression=False, cmpType=None): |
122 | 784 """Very simple function that will properly encode and send a message to the |
0
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785 remote on the specified socket.""" |
122 | 786 if not useCompression and cmpType != None: |
0
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787 mpacket = cmpType.compress(msg) |
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788 lpacket = pack('!i', len(mpacket)) |
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|
789 sock.send(lpacket) |
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790 offset = 0 |
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791 while offset < len(mpacket): |
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792 slice = buffer(mpacket, offset, len(mpacket)-offset) |
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793 sent = sock.send(slice) |
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|
794 offset += sent |
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|
795 sentm = offset |
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796 else: |
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797 length = len( msg ) # Calculate our message length |
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|
798 lp = pack('!i', length) # Encode the message length into network byte order |
0
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799 try: |
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|
800 sentl = sock.send( lp ) # Send the encoded length |
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801 sentm = sock.send( msg ) # Now, send the message the the length was describing |
218 | 802 except socket.error, e: self.log_msg( ('exception', str(e)) ); self.log_msg( e ) |
803 except Exception, e: self.log_msg( e ); self.log_msg( ('exception', str(e)) ) | |
0
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|
804 |
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|
805 |
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|
806 def recvData( self, sock, readSize ): |
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|
807 """Simple socket receive method. This method will only return when the exact |
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808 byte count has been read from the connection, if remote terminates our |
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809 connection or we get some other socket exception.""" |
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810 data = "" |
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811 offset = 0 |
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812 try: |
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813 while offset != readSize: |
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|
814 frag = sock.recv( readSize - offset ) |
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|
815 rs = len( frag ) # See if we've been disconnected |
0
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816 if rs <= 0: |
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817 # Loudly raise an exception because we've been disconnected! |
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818 raise IOError, "Remote closed the connection!" |
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819 else: # Continue to build complete message |
0
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820 offset += rs |
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821 data += frag |
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|
822 except socket.error, e: |
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823 self.log_msg("Socket Error: recvData(): " + e ) |
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824 data = "" |
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|
825 return data |
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|
826 |
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827 def recvMsg(self, sock, useCompression=False, cmpType=None): |
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828 """This method now expects to receive a message having a 4-byte prefix length. It will ONLY read |
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829 completed messages. In the event that the remote's connection is terminated, it will throw an |
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830 exception which should allow for the caller to more gracefully handles this exception event. |
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831 |
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832 Because we use strictly reading ONLY based on the length that is told to use, we no longer have to |
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833 worry about partially adjusting for fragmented buffers starting somewhere within a buffer that we've |
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834 read. Rather, it will get ONLY a whole message and nothing more. Everything else will remain buffered |
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835 with the OS until we attempt to read the next complete message.""" |
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836 |
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837 msgData = "" |
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838 try: |
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839 lenData = self.recvData( sock, MPLAY_LENSIZE ) |
96 | 840 (length,) = unpack('!i', lenData) # Now, convert to a usable form |
841 msgData = self.recvData( sock, length ) # Read exactly the remaining amount of data | |
0
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842 try: |
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|
843 if useCompression and cmpType != None: msgData = cmpType.decompress(msgData) |
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844 except: traceback.print_exc() |
218 | 845 except Exception, e: self.log_msg( "Exception: recvMsg(): " + str(e) ); self.log_msg( ('exception', str(e)) ) |
0
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846 return msgData |
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847 |
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848 def kill_server(self): |
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849 self.alive = 0 |
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850 self.log_msg("Server stopping...") |
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851 self.unregister() # unregister from the Meta |
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852 for p in self.players.itervalues(): |
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853 p.disconnect() |
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854 self.incoming.put("<system/>") |
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855 for g in self.groups.itervalues(): |
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856 g.save_map() |
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857 try: |
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858 ip = socket.gethostbyname(socket.gethostname()) |
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859 kill = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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860 kill.connect((ip, self.server_port)) |
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861 |
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862 # Now, send the "system" command using the correct protocol format |
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863 self.sendMsg( kill, "<system/>" ) |
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864 kill.close() |
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865 except: |
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866 pass |
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867 |
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868 self.listen_sock.close() |
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869 self.listen_event.wait(10) |
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870 self.incoming_event.wait(10) |
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871 self.log_msg("Server stopped!") |
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872 |
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|
873 def log_msg(self,msg): |
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|
874 if self.log_to_console: |
96 | 875 if self.log_console: self.log_console(msg) |
876 else: print str(msg) | |
0
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877 |
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878 def print_help(self): |
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879 print |
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880 print "Commands: " |
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881 print "'kill' or 'quit' - to stop the server" |
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882 print "'broadcast' - broadcast a message to all players" |
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883 print "'list' - list players and groups" |
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884 print "'dump' - to dump player data" |
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885 print "'dump groups' - to list the group names and ids only" |
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886 print "'group n' - to list details about one group only" |
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887 print "'register' - To register the server as name. Also used to change the server's name if registered." |
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888 print "'unregister' - To remove this server from the list of servers" |
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889 print "'get lobby boot password' - to show the Lobby's boot password" |
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890 print "'set lobby boot password' - to set the Lobby's boot password" |
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891 print "'log' - toggles logging to the console off or on" |
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892 print "'log meta' - toggles logging of meta server messages on or off" |
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893 print "'logfile [off|on|split]' - timestamped network traffic log" |
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894 print "'remove room' - to remove a room from the server" |
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895 print "'kick' - kick a player from the server" |
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896 print "'ban' - ban a player from the server" |
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897 print "'remotekill' - This will toggle the ability to kill the server via the /admin command" |
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898 print "'monitor (#)' - monitors raw network I/O stream to specific client" |
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899 print "'purge clients' - boots all connected clients off the server immediately" |
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900 print "'zombie [set [min]]' - view/set the auto-kick time for zombie clients" |
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901 #drop any clients that are idle for more than 8 hours |
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902 #as these are likely dead clientskick' - kick a player from the server" |
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903 print "'uptime' - reports how long server has been running" |
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904 print "'roompasswords' - allow/disallow room passwords (toggle)" |
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905 print "'search' - will prompt for pattern and display results" |
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906 print "'sendsize' - will ajust the send size limit" |
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907 print "'remoteadmin' - will toggle remote admin commands" |
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908 print "'togglelobbysound' - Will turn on or off the Auto sending of a sound to all players who join the loby" |
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909 print "'lobbysound' - Lets you specify which sound file to send to players joining the lobby" |
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910 print "'help' or '?' or 'h' - for this help message" |
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|
911 print |
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912 |
224 | 913 def broadcast(self, msg): |
914 broadcast = '<chat type="1" version="1.0"><font color="#FF0000">' +msg+ '</font></chat>' | |
915 chat = Element('chat') | |
916 chat.set('type', '1') | |
917 chat.set('version', '1.0') | |
918 chat.text = broadcast | |
919 msg = self.buildMsg('all', '0', '1', tostring(chat)) | |
920 self.send_to_all('0', msg) | |
0
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|
921 |
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|
922 def console_log(self): |
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923 if self.log_to_console == 1: |
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924 print "console logging now off" |
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925 self.log_to_console = 0 |
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|
926 else: |
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927 print "console logging now on" |
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928 self.log_to_console = 1 |
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929 |
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930 def groups_list(self): |
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931 self.p_lock.acquire() |
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932 try: |
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933 keys = self.groups.keys() |
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934 for k in keys: |
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|
935 pw = "-" |
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936 pr = " -" |
96 | 937 if self.groups[k].pwd != "": pw = "P" |
938 if self.isPersistentRoom( k ): pr = " S" #using S for static (P for persistant conflicts with password) | |
0
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939 print "Group: " + k + pr + pw + ' Name: ' + self.groups[k].name |
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940 print |
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941 except Exception, e: |
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942 self.log_msg(str(e)) |
218 | 943 self.log_msg( ('exception', str(e)) ) |
0
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944 self.p_lock.release() |
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945 |
96 | 946 """ |
947 #---------------------------------------------------------------- | |
948 # Monitor Function -- Added by snowdog 2/05 | |
949 #---------------------------------------------------------------- | |
950 """ | |
0
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951 def monitor(self, pid, mode=1 ): |
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952 "allows monitoring of a specific user(s) network i/o" |
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953 #if mode is not set to 1 then monitor adds toggles the state |
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954 #of monitoring on the given user |
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955 if (mode == 1): |
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956 for p in self.players: |
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957 try: p.monitor("off") |
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958 except: pass |
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959 try: |
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960 r = (self.players[pid]).set_traffic_monitor("toggle") |
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961 self.log_msg("Monitor: Mode=" + str(r) + " on Player #" + str(pid)) |
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962 except: |
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963 self.log_msg("Monitor: Invalid Player ID") |
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964 traceback.print_exc() |
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965 |
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966 def search(self,patern): |
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967 keys = self.groups.keys() |
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968 print "Search results:" |
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969 for k in keys: |
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970 ids = self.groups[k].get_player_ids() |
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971 for id in ids: |
96 | 972 if self.players[id].id.find(patern)>-1: self.print_player_info(self.players[id]) |
973 elif self.players[id].name.find(patern)>-1: self.print_player_info(self.players[id]) | |
974 elif self.players[id].ip.find(patern)>-1: self.print_player_info(self.players[id]) | |
975 elif self.players[id].group_id.find(patern)>-1: self.print_player_info(self.players[id]) | |
976 elif self.players[id].role.find(patern)>-1: self.print_player_info(self.players[id]) | |
977 elif self.players[id].version.find(patern)>-1: self.print_player_info(self.players[id]) | |
978 elif self.players[id].protocol_version.find(patern)>-1: self.print_player_info(self.players[id]) | |
979 elif self.players[id].client_string.find(patern)>-1: self.print_player_info(self.players[id]) | |
0
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980 |
124 | 981 def obtain_by_id(self, id, objects): |
982 ### Alpha ### Basic way to obtain information for the Server GUI, currently reports the Client String only | |
983 return self.players[id].client_string | |
984 | |
0
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985 def print_player_info(self,player): |
96 | 986 print player.id, player.name, player.ip, player.group_id, player.role, player.version, player.protocol_version, player.client_string |
90 | 987 |
96 | 988 """ |
0
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989 #---------------------------------------------------------------- |
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990 # Uptime Function -- Added by snowdog 4/03 |
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991 #---------------------------------------------------------------- |
96 | 992 """ |
0
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993 def uptime(self , mode = 0): |
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994 "returns string containing how long server has been in operation" |
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995 ut = time.time() - self.server_start_time |
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996 d = int(ut/86400) |
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997 h = int( (ut-(86400*d))/3600 ) |
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998 m = int( (ut-(86400*d)-(3600*h))/60) |
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999 s = int( (ut-(86400*d)-(3600*h)-(60*m)) ) |
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1000 uts = str( "This server has been running for:\n " + str(d) + " days " + str(h) + " hours " + str(m) + " min. " + str(s) + " sec. [" + str(int(ut)) + " seconds]") |
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1001 if mode == 0: print uts |
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1002 else: return uts |
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1003 |
96 | 1004 """ |
0
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1005 #----------------------------------------------------- |
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1006 # Toggle Room Password Allow -- Added by Snowdog 11/03 |
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1007 #----------------------------------------------------- |
96 | 1008 """ |
0
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1009 def RoomPasswords(self): |
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1010 if self.allow_room_passwords != 0: |
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1011 self.allow_room_passwords = 0 |
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1012 return "Client Created Room Passwords: Disallowed" |
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1013 else: |
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1014 self.allow_room_passwords = 1 |
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|
1015 return "Client Created Room Passwords: Allowed" |
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|
1016 |
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|
1017 def group_dump(self,k): |
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1018 self.p_lock.acquire() |
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|
1019 try: |
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|
1020 print "Group: " + k |
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1021 print " Name: %s" % self.groups[k].name |
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1022 print " Desc: %s" % self.groups[k].desc |
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1023 print " Pass: %s" % self.groups[k].pwd |
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1024 print " Boot: %s" % self.groups[k].boot_pwd |
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1025 print " Moderated: %s" % self.groups[k].moderated |
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1026 print " Map: %s" % self.groups[k].game_map.get_all_xml() |
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1027 print |
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|
1028 except Exception, e: |
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1029 self.log_msg(str(e)) |
218 | 1030 self.log_msg( ('exception', str(e)) ) |
0
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1031 self.p_lock.release() |
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1032 |
96 | 1033 """ |
0
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1034 #---------------------------------------------------------------- |
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1035 # Player List -- Added by snowdog 4/03 |
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1036 #---------------------------------------------------------------- |
96 | 1037 """ |
0
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1038 def player_list(self): |
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1039 "display a condensed list of players on the server" |
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1040 self.p_lock.acquire() |
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|
1041 try: |
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1042 print "------------[ PLAYER LIST ]------------" |
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1043 keys = self.groups.keys() |
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1044 keys.sort(id_compare) |
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1045 for k in keys: |
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1046 groupstring = "Group " + str(k) + ": " + self.groups[k].name |
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1047 if self.groups[k].pwd != "": |
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1048 groupstring += " (Pass: \"" + self.groups[k].pwd + "\" )" |
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|
1049 print groupstring |
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|
1050 ids = self.groups[k].get_player_ids() |
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|
1051 ids.sort(id_compare) |
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1052 for id in ids: |
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|
1053 if self.players.has_key(id): |
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|
1054 print " (%s)%s [IP: %s] %s (%s)" % ((self.players[id]).id, (self.players[id]).name, (self.players[id]).ip, (self.players[id]).idle_status(), (self.players[id]).connected_time_string()) |
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|
1055 else: |
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|
1056 self.groups[k].remove_player(id) |
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1057 print "Bad Player Ref (#" + id + ") in group" |
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1058 if len(ids) > 0: print "" |
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|
1059 print "--------------------------------------" |
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|
1060 print "\nStatistics: groups: " + str(len(self.groups)) + " players: " + str(len(self.players)) |
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1061 except Exception, e: |
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|
1062 self.log_msg(str(e)) |
218 | 1063 self.log_msg( ('exception', str(e)) ) |
0
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1064 self.p_lock.release() |
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|
1065 |
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|
1066 |
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|
1067 def player_dump(self): |
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|
1068 self.p_lock.acquire() |
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|
1069 try: |
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1070 keys = self.groups.keys() |
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|
1071 for k in keys: |
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|
1072 print "Group: %s %s (pass: \"%s\")" % (str(k),self.groups[k].name, self.groups[k].pwd) |
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1073 ids = self.groups[k].get_player_ids() |
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|
1074 for id in ids: |
96 | 1075 if self.players.has_key(id): print str(self.players[id]) |
0
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1076 else: |
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|
1077 self.groups[k].remove_player(id) |
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1078 print "Bad Player Ref (#" + id + ") in group" |
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1079 except Exception, e: |
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1080 self.log_msg(str(e)) |
218 | 1081 self.log_msg( ('exception', str(e)) ) |
0
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1082 self.p_lock.release() |
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1083 |
122 | 1084 def update_request(self,newsock, xml_dom): |
0
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|
1085 # handle reconnects |
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|
1086 self.log_msg( "update_request() has been called." ) |
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|
1087 |
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|
1088 # get player id |
122 | 1089 id = xml_dom.get("id") |
1090 group_id = xml_dom.get("group_id") | |
0
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1091 self.p_lock.acquire() |
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|
1092 if self.players.has_key(id): |
96 | 1093 self.sendMsg(newsock, self.players[id].toxml("update"), |
1094 self.players[id].useCompression, | |
1095 self.players[id].compressionType ) | |
0
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1096 self.players[id].reset(newsock) |
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1097 self.players[id].clear_timeout() |
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1098 need_new = 0 |
96 | 1099 else: need_new = 1 |
0
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|
1100 self.p_lock.release() |
122 | 1101 if need_new: self.new_request(newsock, xml_dom) |
0
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1102 else: |
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1103 msg = self.groups[group_id].game_map.get_all_xml() |
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1104 self.send(msg,id,group_id) |
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1105 |
195 | 1106 def new_request(self, newsock, xml_dom, LOBBY_ID='0'): |
0
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1107 #build client stub |
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1108 props = {} |
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1109 # Don't trust what the client tells us...trust what they connected as! |
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1110 props['ip'] = socket.gethostbyname( newsock.getpeername()[0] ) |
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1111 |
122 | 1112 props['role'] = xml_dom.get("role") or 'GM' |
1113 props['name'] = xml_dom.get("name") | |
0
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1114 props['group_id'] = LOBBY_ID |
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|
1115 props['id'] = str(self.next_player_id) |
122 | 1116 props['version'] = xml_dom.get("version") |
1117 props['protocol_version'] = xml_dom.get("protocol_version") | |
1118 props['client_string'] = xml_dom.get("client_string") | |
96 | 1119 |
0
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|
1120 self.next_player_id += 1 |
122 | 1121 new_stub = client_stub(self.incoming, newsock, props, self.log_console) |
1122 if xml_dom.get('useCompression'): | |
0
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1123 new_stub.useCompression = True |
122 | 1124 if xml_dom.get('cmpType'): |
1125 cmpType = xml_dom.get('cmpType') | |
96 | 1126 if cmpBZ2 and cmpType == 'bz2': new_stub.compressionType = bz2 |
1127 elif cmpZLIB and cmpType == 'zlib': new_stub.compressionType = zlib | |
1128 else: new_stub.compressionType = None | |
1129 else: new_stub.compressionType = bz2 | |
1130 else: new_stub.useCompression = False | |
0
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1131 |
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1132 #update newly create client stub with network logging state |
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1133 new_stub.EnableMessageLogging = self.log_network_messages |
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1134 self.sendMsg(newsock, new_stub.toxml("new"), False, None) |
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1135 |
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1136 # send confirmation |
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1137 data = self.recvMsg(newsock, new_stub.useCompression, new_stub.compressionType) |
195 | 1138 try: |
1139 xml_dom = XML(data) | |
0
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1140 except Exception, e: |
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|
1141 print e |
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1142 (remote_host,remote_port) = newsock.getpeername() |
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1143 bad_xml_string = "Your client sent an illegal message to the server and will be disconnected. " |
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1144 bad_xml_string += "Please report this bug to the development team at:<br /> " |
195 | 1145 bad_xml_string += "<a href='http://www.assembla.com/spaces/traipse_dev/tickets/'>Traipse-Dev " |
1146 bad_xml_string += "(http://www.assembla.com/spaces/traipse_dev/tickets/)</a><br />" | |
224 | 1147 msg = self.buildMsg(props['id'], props['id'], '0', bad_xml_string) |
1148 self.sendMsg( newsock, msg, new_stub.useCompression, new_stub.compressionType) | |
0
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1149 |
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1150 time.sleep(2) |
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1151 newsock.close() |
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1152 print "Error in parse found from " + str(remote_host) + ". Disconnected." |
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1153 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1154 print "Exception=" + str(e) |
218 | 1155 self.log_msg( ('exception', str(e)) ) |
122 | 1156 #if xml_dom: xml_dom.unlink() |
0
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1157 return |
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1158 |
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1159 #start threads and store player |
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1160 allowed = 1 |
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1161 version_string = "" |
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1162 |
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1163 if ((props['protocol_version'] != PROTOCOL_VERSION) and self.validate_protocol): |
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1164 version_string = "Sorry, this server can't handle your client version. (Protocol mismatch)<br />" |
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1165 allowed = 0 |
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1166 |
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1167 if not self.checkClientVersion(props['version']): |
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1168 version_string = "Sorry, your client is out of date. <br />" |
96 | 1169 version_string += "This server requires your client be version " |
1170 version_string += "" + self.minClientVersion + " or higher to connect.<br />" | |
0
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1171 allowed = 0 |
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1172 |
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1173 if not allowed: |
96 | 1174 version_string += " Please go to <a href='http://www.assembla.com/traipse'>" |
1175 version_string += "http://www.assembla.com/traipse</a> to find a compatible client.<br />" | |
1176 version_string += "If you can't find a compatible client on the website, " | |
1177 version_string += "chances are that the server is running an unreleased development " | |
1178 version_string += "version for testing purposes.<br />" | |
0
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1179 |
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1180 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + version_string, new_stub.useCompression, new_stub.compressionType) |
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1181 # Give messages time to flow |
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1182 time.sleep(1) |
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1183 self.log_msg("Connection terminating due to version incompatibility with client (ver: " + props['version'] + " protocol: " + props['protocol_version'] + ")" ) |
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1184 newsock.close() |
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1185 return None |
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1186 |
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1187 ip = props['ip'] |
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1188 if self.ban_list.has_key(ip): |
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1189 banmsg = "You have been banned from this server.<br />" |
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1190 cmsg = "Banned Client: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1191 self.log_msg(cmsg) |
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1192 allowed = 0 |
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1193 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + banmsg, new_stub.useCompression, new_stub.compressionType) |
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1194 # Give messages time to flow |
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1195 time.sleep(1) |
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1196 newsock.close() |
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1197 return None |
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1198 |
96 | 1199 """ |
0
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1200 #---- Connection order changed by Snowdog 1/05 |
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1201 #---- Attempt to register player and send group data |
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1202 #---- before displaying lobby message |
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1203 #---- Does not solve the Blackhole bug but under some conditions may |
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1204 #---- allow for a graceful server response. -SD |
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1205 |
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1206 #---- changed method of sending group names to user 8/05 |
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1207 #---- black hole bug causes the group information to not be sent |
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1208 #---- to clients. Not sure why the group messages were being sent to the |
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1209 #---- incomming message queue, when they should be sent directly to user |
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1210 #---- Does not solve the black hole bug totally -SD |
96 | 1211 """ |
0
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1212 |
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1213 try: |
122 | 1214 if xml_dom.get("id") == props['id']: |
0
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1215 new_stub.initialize_threads() |
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1216 self.p_lock.acquire() |
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1217 self.players[props['id']] = new_stub |
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1218 self.groups[LOBBY_ID].add_player(props['id']) #always add to lobby on connection. |
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1219 self.send_group_list(props['id']) |
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1220 self.send_player_list(props['id'],LOBBY_ID) |
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1221 self.p_lock.release() |
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1222 msg = self.groups[LOBBY_ID].game_map.get_all_xml() |
122 | 1223 self.send(msg, props['id'], LOBBY_ID) |
1224 self.send_to_group(props['id'], LOBBY_ID, self.players[props['id']].toxml('new')) | |
1225 self.return_room_roles(props['id'], LOBBY_ID) | |
0
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1226 |
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1227 # Re-initialize the role for this player incase they came from a different server |
122 | 1228 self.handle_role("set", props['id'], "GM", self.groups[LOBBY_ID].boot_pwd, LOBBY_ID) |
0
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1229 cmsg = "Client Connect: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1230 self.log_msg(cmsg) |
151 | 1231 self.log_msg(("update_group", (self.groups[LOBBY_ID].name, LOBBY_ID, len(self.groups[LOBBY_ID].players) ) )) |
56
c7f04d3c76f5
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|
1232 cmsg = ("connect", props) ################################################# |
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|
1233 self.log_msg(cmsg) |
228 | 1234 for meta in self.metas.keys(): |
1235 self.metas[meta].num_users = len(self.players) | |
1236 thread.start_new_thread(self.registerRooms,(0,)) | |
0
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1237 except: |
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1238 traceback.print_exc() |
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1239 |
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1240 #something didn't go right. Notify client and drop the connection |
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1241 err_string = "<center>" |
122 | 1242 err_string += "<hr><b>The server has encountered an error while processing your connection request.</b><hr>" |
0
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1243 err_string += "<br /><i>You are being disconnected from the server.</i><br />" |
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1244 err_string += "This error may represent a problem with the server. If you continue to get this message " |
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1245 err_string += "please contact the servers administrator to correct the issue.</center> " |
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1246 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + err_string, new_stub.useCompression, new_stub.compressionType ) |
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1247 time.sleep(2) |
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|
1248 newsock.close() |
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1249 |
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1250 # Display the lobby message |
195 | 1251 self.SendLobbyMessage(newsock, props['id']) |
0
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1252 |
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|
1253 def checkClientVersion(self, clientversion): |
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1254 minv = self.minClientVersion.split('.') |
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1255 cver = clientversion.split('.') |
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1256 for i in xrange(min(len(minv),len(cver))): |
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1257 w=max(len(minv[i]),len(cver[i])) |
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|
1258 v1=minv[i].rjust(w); |
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|
1259 v2=cver[i].rjust(w); |
96 | 1260 if v1<v2: return 1 |
1261 if v1>v2: return 0 | |
1262 if len(minv)>len(cver): return 0 | |
0
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1263 return 1 |
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1264 |
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1265 def SendLobbyMessage(self, socket, player_id): |
96 | 1266 """ |
0
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|
1267 # Display the lobby message |
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1268 # prepend this server's version string to the the lobby message |
96 | 1269 """ |
0
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|
1270 try: |
202 | 1271 lobbyMsg = "You have connected to a <a href='http://www.knowledgearcana.com/traipse-openrpg'>" |
195 | 1272 lobbyMsg += DISTRO +'</a> '+ DIS_VER +' {'+ BUILD+'}' |
1273 lobbyMsg += " server, built on OpenRPG version '" + VERSION + "'" | |
0
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|
1274 |
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|
1275 # See if we have a server name to report! |
122 | 1276 if len(self.serverName): lobbyMsg += ", named '" + self.serverName + "'." |
1277 else: lobbyMsg += "." | |
0
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1278 |
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|
1279 # Add extra line spacing |
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1280 lobbyMsg += "\n\n" |
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1281 |
96 | 1282 try: validate.config_file("LobbyMessage.html","default_LobbyMessage.html") |
1283 except: pass | |
0
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1284 else: |
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1285 open_msg = open( self.userPath + "LobbyMessage.html", "r" ) |
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1286 lobbyMsg += open_msg.read() |
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1287 open_msg.close() |
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1288 # Send the server's lobby message to the client no matter what |
96 | 1289 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, |
1290 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1291 if self.sendLobbySound: |
96 | 1292 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />', |
1293 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1294 return |
96 | 1295 except: traceback.print_exc() |
1296 """ | |
0
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1297 # End of lobby message code |
96 | 1298 """ |
0
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1299 |
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1300 |
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1301 def listenAcceptThread(self,arg): |
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1302 # Set up the socket to listen on. |
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1303 try: |
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1304 self.log_msg("\nlisten thread running...") |
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1305 adder = "" |
96 | 1306 if self.server_address is not None: adder = self.server_address |
0
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1307 self.listen_sock.bind(('', self.server_port)) |
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1308 self.listen_sock.listen(5) |
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1309 |
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1310 except Exception, e: |
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1311 self.log_msg(("Error binding request socket!", e)) |
218 | 1312 self.log_msg( ('exception', str(e)) ) |
0
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1313 self.alive = 0 |
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1314 |
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1315 while self.alive: |
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1316 # Block on the socket waiting for a new connection |
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1317 try: |
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1318 (newsock, addr) = self.listen_sock.accept() |
96 | 1319 """ |
0
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1320 ## self.log_msg("New connection from " + str(addr)+ ". Interfacing with server...") |
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1321 |
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1322 # Now that we've accepted a new connection, we must immediately spawn a new |
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1323 # thread to handle it...otherwise we run the risk of having a DoS shoved into |
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1324 # our face! :O After words, this thread is dead ready for another connection |
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1325 # accept to come in. |
96 | 1326 """ |
0
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1327 thread.start_new_thread(self.acceptedNewConnectionThread, ( newsock, addr )) |
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1328 |
218 | 1329 except Exception, e: |
0
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1330 print "The following exception caught accepting new connection:" |
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1331 traceback.print_exc() |
218 | 1332 self.log_msg( ('exception', str(e)) ) |
0
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1333 |
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1334 # At this point, we're done and cleaning up. |
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1335 self.log_msg("server socket listening thread exiting...") |
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1336 self.listen_event.set() |
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1337 |
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1338 def acceptedNewConnectionThread( self, newsock, addr ): |
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1339 """Once a new connection comes in and is accepted, this thread starts up to handle it.""" |
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1340 # Initialize xml_dom |
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1341 xml_dom = None |
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1342 data = None |
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|
1343 |
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|
1344 # get client info and send othe client info |
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1345 # If this receive fails, this thread should exit without even attempting to process it |
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1346 self.log_msg("Connection from " + str(addr) + " has been accepted. Waiting for data...") |
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|
1347 data = self.recvMsg( newsock ) |
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|
1348 if data=="" or data == None: |
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|
1349 self.log_msg("Connection from " + str(addr) + " failed. Closing connection.") |
96 | 1350 try: newsock.close() |
0
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|
1351 except Exception, e: |
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|
1352 self.log_msg( str(e) ) |
218 | 1353 self.log_msg( ('exception', str(e)) ) |
0
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|
1354 print str(e) |
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|
1355 return #returning causes connection thread instance to terminate |
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|
1356 if data == "<system/>": |
96 | 1357 try: newsock.close() |
1358 except: pass | |
0
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|
1359 return #returning causes connection thread instance to terminate |
181 | 1360 # Clear out the xml_dom in preparation for new stuff, if necessary |
1361 """try: if xml_dom: xml_dom.unlink() | |
1362 | |
1363 except: | |
1364 self.log_msg( "The following exception caught unlinking xml_dom:") | |
1365 self.log_msg("Continuing") | |
1366 try: newsock.close() | |
1367 except: pass | |
1368 return #returning causes connection thread instance to terminate | |
1369 # Parse the XML received from the connecting client""" | |
0
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|
1370 try: |
122 | 1371 xml_dom = XML(data) |
0
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|
1372 |
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|
1373 except: |
96 | 1374 try: newsock.close() |
218 | 1375 except Exception, e: pass |
0
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|
1376 self.log_msg( "Error in parse found from " + str(addr) + ". Disconnected.") |
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|
1377 self.log_msg(" Offending data(" + str(len(data)) + "bytes)=" + data) |
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1378 self.log_msg( "Exception:") |
218 | 1379 self.log_msg( ('exception', str(e)) ) |
0
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|
1380 traceback.print_exc() |
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1381 return #returning causes connection thread instance to terminate |
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|
1382 |
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|
1383 # Determine the correct action and execute it |
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|
1384 try: |
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|
1385 # get action |
122 | 1386 action = xml_dom.get("action") |
0
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|
1387 |
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|
1388 # Figure out what type of connection we have going on now |
122 | 1389 if action == "new": self.new_request(newsock, xml_dom) |
1390 elif action == "update": self.update_request(newsock, xml_dom) | |
96 | 1391 else: self.log_msg("Unknown Join Request!") |
0
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|
1392 |
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|
1393 except Exception, e: |
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|
1394 print "The following message: " + str(data) |
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|
1395 print "from " + str(addr) + " created the following exception: " |
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|
1396 traceback.print_exc() |
218 | 1397 self.log_msg( ('exception', str(e)) ) |
0
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1398 return #returning causes connection thread instance to terminate |
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|
1399 |
96 | 1400 """ |
0
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|
1401 #======================================================== |
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|
1402 # |
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|
1403 # Message_handler |
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|
1404 # |
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|
1405 #======================================================== |
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|
1406 # |
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|
1407 # Changed thread organization from one continuous parsing/handling thread |
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|
1408 # to multiple expiring parsing/handling threads to improve server performance |
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|
1409 # and player load capacity -- Snowdog 3/04 |
96 | 1410 """ |
0
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|
1411 |
122 | 1412 def message_handler(self, arg): |
0
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|
1413 xml_dom = None |
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|
1414 self.log_msg( "message handler thread running..." ) |
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|
1415 while self.alive: |
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|
1416 data = None |
96 | 1417 try: data=self.incoming.get(0) |
0
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|
1418 except Queue.Empty: |
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|
1419 time.sleep(0.5) #sleep 1/2 second |
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|
1420 continue |
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|
1421 |
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1422 bytes = len(data) |
96 | 1423 if bytes <= 0: continue |
0
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|
1424 try: |
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|
1425 thread.start_new_thread(self.parse_incoming_dom,(str(data),)) |
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|
1426 #data has been passed... unlink from the variable references |
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|
1427 #so data in passed objects doesn't change (python passes by reference) |
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|
1428 del data |
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1429 data = None |
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|
1430 except Exception, e: |
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|
1431 self.log_msg(str(e)) |
218 | 1432 self.log_msg( ('exception', str(e)) ) |
0
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|
1433 self.log_msg("message handler thread exiting...") |
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|
1434 self.incoming_event.set() |
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|
1435 |
128 | 1436 def parse_incoming_dom(self, data): |
201 | 1437 end = data.find(">") |
0
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|
1438 head = data[:end+1] |
201 | 1439 msg = data[end+1:] |
1440 ### This if statement should help close invalid messages. ### | |
1441 if head[end:] != '/': | |
1442 if head[end:] != '>': head = head[:end] + '/>' | |
0
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1443 try: |
201 | 1444 try: xml_dom = fromstring(head) |
1445 except: xml_dom = fromstring(head[:end] +'/>') | |
122 | 1446 self.message_action(xml_dom, data) |
0
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1447 except Exception, e: |
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|
1448 print "Error in parse of inbound message. Ignoring message." |
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1449 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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|
1450 print "Exception=" + str(e) |
218 | 1451 self.log_msg( ('exception', str(e)) ) |
122 | 1452 |
0
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|
1453 def message_action(self, xml_dom, data): |
124 | 1454 tag_name = xml_dom.tag |
122 | 1455 if self.svrcmds.has_key(tag_name): self.svrcmds[tag_name]['function'](xml_dom, data) |
218 | 1456 else: |
1457 raise Exception, "Not a valid header!" | |
1458 self.log_msg( ('exception', 'Not a valid header!') ) | |
0
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|
1459 #Message Action thread expires and closes here. |
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|
1460 return |
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diff
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|
1461 |
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|
1462 def do_alter(self, xml_dom, data): |
128 | 1463 target = xml_dom.get("key") or 'None' |
1464 value = xml_dom.get("val") or 'None' | |
1465 player = xml_dom.get("plr") or 'None' | |
1466 group_id = xml_dom.get("gid") or 'None' | |
1467 boot_pwd = xml_dom.get("bpw") or 'None' | |
0
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|
1468 actual_boot_pwd = self.groups[group_id].boot_pwd |
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|
1469 |
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|
1470 if self.allow_room_passwords == 0: |
96 | 1471 msg ="<msg to='" + player + "' from='0' group_id='0' /> " |
1472 msg += "Room passwords have been disabled by the server administrator." | |
0
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|
1473 self.players[player].outbox.put(msg) |
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|
1474 return |
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|
1475 elif boot_pwd == actual_boot_pwd: |
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|
1476 if target == "pwd": |
96 | 1477 lmessage = "Room password changed to from " + self.groups[group_id].pwd + " to " + value + " by " + player |
0
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|
1478 self.groups[group_id].pwd = value |
96 | 1479 msg ="<msg to='" + player + "' from='0' group_id='0' /> Room password changed to " + value + "." |
0
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1480 self.players[player].outbox.put(msg) |
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|
1481 self.log_msg(lmessage) |
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1482 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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1483 elif target == "name": |
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1484 # Check for & in name. We want to allow this because of its common |
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1485 # use in d&d games |
128 | 1486 result = self.change_group_name(group_id, value, player) |
0
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1487 msg ="<msg to='" + player + "' from='0' group_id='0' />" + result |
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1488 self.players[player].outbox.put(msg) |
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1489 else: |
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1490 msg ="<msg to='" + player + "' from='0' group_id='0'>Invalid Administrator Password." |
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1491 self.players[player].outbox.put(msg) |
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1492 |
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|
1493 def do_role(self, xml_dom, data): |
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|
1494 role = "" |
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1495 boot_pwd = "" |
122 | 1496 act = xml_dom.get("action") |
1497 player = xml_dom.get("player") | |
1498 group_id = xml_dom.get("group_id") | |
0
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|
1499 if act == "set": |
122 | 1500 role = xml_dom.get("role") |
1501 boot_pwd = xml_dom.get("boot_pwd") | |
0
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|
1502 if group_id != "0": |
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|
1503 self.handle_role(act, player, role, boot_pwd, group_id) |
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|
1504 self.log_msg(("role", (player, role))) |
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|
1505 |
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|
1506 def do_ping(self, xml_dom, data): |
122 | 1507 player = xml_dom.get("player") |
1508 group_id = xml_dom.get("group_id") | |
0
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|
1509 sent_time = "" |
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|
1510 msg = "" |
122 | 1511 try: sent_time = xml_dom.get("time") |
96 | 1512 except: pass |
1513 if sent_time != "": msg ="<ping time='" + str(sent_time) + "' />" #because a time was sent return a ping response | |
0
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|
1514 else: |
96 | 1515 msg ="<msg to='" + player + "' from='" + player + "' group_id='" + group_id + "'>" |
1516 msg += "<font color='#FF0000'>PONG!?!</font>" | |
0
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|
1517 self.players[player].outbox.put(msg) |
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|
1518 |
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|
1519 def do_system(self, xml_dom, data): |
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|
1520 pass |
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|
1521 |
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|
1522 def moderate_group(self,xml_dom,data): |
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|
1523 try: |
122 | 1524 action = xml_dom.get("action") |
1525 from_id = xml_dom.get("from") | |
1526 if xml_dom.get("pwd"): pwd=xml_dom.get("pwd") | |
96 | 1527 else: pwd="" |
0
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|
1528 group_id=self.players[from_id].group_id |
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|
1529 if action == "list": |
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|
1530 if (self.groups[group_id].moderated): |
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|
1531 msg = "" |
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|
1532 for i in self.groups[group_id].voice.keys(): |
96 | 1533 if msg != "": msg +=", " |
1534 if self.players.has_key(i): msg += '('+i+') '+self.players[i].name | |
1535 else: del self.groups[group_id].voice[i] | |
1536 if (msg != ""): msg = "The following users may speak in this room: " + msg | |
1537 else: msg = "No people are currently in this room with the ability to chat" | |
0
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|
1538 self.players[from_id].self_message(msg) |
96 | 1539 else: self.players[from_id].self_message("This room is currently unmoderated") |
1540 elif action == 'enable' or 'disable' or 'addvoice' or 'delvoice': | |
1541 #condenses password check --TaS 2009 | |
0
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|
1542 if not self.groups[group_id].check_boot_pwd(pwd): |
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|
1543 self.players[from_id].self_message("Failed - incorrect admin password") |
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|
1544 return |
96 | 1545 if action == 'enable': |
1546 self.groups[group_id].moderated = 1 | |
1547 self.players[from_id].self_message("This channel is now moderated") | |
1548 if action == 'disable': | |
1549 self.groups[group_id].moderated = 0 | |
1550 self.players[from_id].self_message("This channel is now unmoderated") | |
1551 if action == 'addvoice': | |
122 | 1552 users = xml_dom.get("users").split(',') |
96 | 1553 for i in users: self.groups[group_id].voice[i.strip()]=1 |
1554 if action == 'delvoice': | |
122 | 1555 users = xml_dom.get("users").split(',') |
96 | 1556 for i in users: |
1557 if self.groups[group_id].voice.has_key(i.strip()): del self.groups[group_id].voice[i.strip()] | |
0
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|
1558 else: |
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|
1559 print "Bad input: " + data |
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|
1560 except Exception,e: |
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|
1561 self.log_msg(str(e)) |
218 | 1562 self.log_msg( ('exception', str(e)) ) |
0
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|
1563 |
122 | 1564 def join_group(self, xml_dom, data): |
0
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|
1565 try: |
122 | 1566 from_id = xml_dom.get("from") |
1567 pwd = xml_dom.get("pwd") | |
1568 group_id = xml_dom.get("group_id") | |
0
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|
1569 ver = self.players[from_id].version |
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|
1570 allowed = 1 |
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|
1571 |
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|
1572 if not self.groups[group_id].check_version(ver): |
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|
1573 allowed = 0 |
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|
1574 msg = 'failed - invalid client version ('+self.groups[group_id].minVersion+' or later required)' |
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|
1575 |
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|
1576 if not self.groups[group_id].check_pwd(pwd): |
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|
1577 allowed = 0 |
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|
1578 #tell the clients password manager the password failed -- SD 8/03 |
122 | 1579 pm = "<password signal='fail' type='room' id='" + group_id + "' data=''/>" |
0
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|
1580 self.players[from_id].outbox.put(pm) |
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|
1581 msg = 'failed - incorrect room password' |
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|
1582 |
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|
1583 if not allowed: |
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|
1584 self.players[from_id].self_message(msg) |
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|
1585 #the following line makes sure that their role is reset to normal, |
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|
1586 #since it is briefly set to lurker when they even TRY to change |
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|
1587 #rooms |
122 | 1588 msg = "<role action='update' id='" + from_id + "' role='" + self.players[from_id].role + "' />" |
0
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|
1589 self.players[from_id].outbox.put(msg) |
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|
1590 return |
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changeset
|
1591 |
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|
1592 #move the player into their new group. |
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|
1593 self.move_player(from_id, group_id) |
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|
1594 except Exception, e: |
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|
1595 self.log_msg(str(e)) |
218 | 1596 self.log_msg( ('exception', str(e)) ) |
0
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|
1597 |
96 | 1598 """ |
0
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|
1599 # move_player function -- added by Snowdog 4/03 |
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|
1600 # |
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|
1601 # Split join_group function in half. separating the player validation checks |
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|
1602 # from the actual group changing code. Done primarily to impliment |
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|
1603 # boot-from-room-to-lobby behavior in the server. |
96 | 1604 """ |
0
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|
1605 |
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|
1606 def move_player(self, from_id, group_id ): |
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|
1607 "move a player from one group to another" |
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|
1608 try: |
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|
1609 try: |
122 | 1610 if group_id == "0": self.players[from_id].role = "GM" |
1611 else: self.players[from_id].role = "Lurker" | |
0
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|
1612 except Exception, e: |
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|
1613 print "exception in move_player() " |
218 | 1614 self.log_msg( ('exception', str(e)) ) |
0
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|
1615 traceback.print_exc() |
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|
1616 |
128 | 1617 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1618 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
1619 self.send_to_group(from_id, group_id, self.players[from_id].toxml('new')) | |
0
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|
1620 self.check_group(from_id, old_group_id) |
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|
1621 |
96 | 1622 """ |
0
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|
1623 # Here, if we have a group specific lobby message to send, push it on |
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|
1624 # out the door! Make it put the message then announce the player...just |
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|
1625 # like in the lobby during a new connection. |
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|
1626 # -- only do this check if the room id is within range of known persistent id thresholds |
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|
1627 #also goes ahead if there is a defaultRoomMessage --akoman |
96 | 1628 """ |
0
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|
1629 |
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|
1630 if self.isPersistentRoom(group_id) or self.defaultMessageFile != None: |
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|
1631 try: |
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1632 if self.groups[group_id].messageFile[:4] == 'http': |
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|
1633 data = urllib.urlretrieve(self.groups[group_id].messageFile) |
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|
1634 roomMsgFile = open(data[0]) |
96 | 1635 else: roomMsgFile = open(self.groups[group_id].messageFile, "r") |
0
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1636 roomMsg = roomMsgFile.read() |
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1637 roomMsgFile.close() |
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1638 urllib.urlcleanup() |
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1639 |
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1640 except Exception, e: |
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1641 roomMsg = "" |
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|
1642 self.log_msg(str(e)) |
218 | 1643 self.log_msg( ('exception', str(e)) ) |
0
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1644 |
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1645 # Spit that darn message out now! |
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1646 self.players[from_id].outbox.put("<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg) |
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1647 if self.sendLobbySound and group_id == '0': |
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1648 self.players[from_id].outbox.put('<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />') |
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1649 # Now, tell everyone that we've arrived |
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1650 self.send_to_all('0', self.groups[group_id].toxml('update')) |
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1651 # this line sends a handle role message to change the players role |
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1652 self.send_player_list(from_id,group_id) |
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|
1653 #notify user about others in the room |
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1654 self.return_room_roles(from_id,group_id) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
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0
diff
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|
1655 self.log_msg(("join_group", (self.groups[group_id].name, group_id, from_id))) |
195 | 1656 self.log_msg(("update_group", (self.groups[old_group_id].name, old_group_id, len(self.groups[old_group_id].players) ))) |
151 | 1657 self.log_msg(("update_group", (self.groups[group_id].name, group_id, len(self.groups[group_id].players) ))) |
0
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1658 self.handle_role("set", from_id, self.players[from_id].role, self.groups[group_id].boot_pwd, group_id) |
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|
1659 except Exception, e: |
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|
1660 self.log_msg(str(e)) |
218 | 1661 self.log_msg( ('exception', str(e)) ) |
0
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1662 thread.start_new_thread(self.registerRooms,(0,)) |
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1663 |
122 | 1664 def return_room_roles(self, from_id, group_id): |
0
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1665 for m in self.players.keys(): |
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|
1666 if self.players[m].group_id == group_id: |
122 | 1667 try: msg = "<role action='update' id='" + self.players[m].id + "' role='" + self.players[m].role + "' />" |
1668 except: exit() | |
0
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1669 self.players[from_id].outbox.put(msg) |
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1670 |
96 | 1671 """ |
0
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|
1672 # This is pretty much the same thing as the create_group method, however, |
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1673 # it's much more generic whereas the create_group method is tied to a specific |
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1674 # xml message. Ack! This version simply creates the groups, it does not |
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1675 # send them to players. Also note, both these methods have race |
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1676 # conditions written all over them. Ack! Ack! |
96 | 1677 """ |
0
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1678 def new_group( self, name, pwd, boot, minVersion, mapFile, messageFile, persist = 0, moderated=0 ): |
128 | 1679 group_id = str(self.next_group_id) |
0
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1680 self.next_group_id += 1 |
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|
1681 self.groups[group_id] = game_group( group_id, name, pwd, "", boot, minVersion, mapFile, messageFile, persist ) |
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1682 self.groups[group_id].moderated = moderated |
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|
1683 ins = "" |
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|
1684 if persist !=0: ins="Persistant " |
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|
1685 lmsg = "Creating " + ins + "Group... (" + str(group_id) + ") " + str(name) |
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|
1686 self.log_msg( lmsg ) |
195 | 1687 self.log_msg(("create_group", (str(name), int(group_id), 0, 'No' if pwd == '' else 'Yes') )) |
0
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|
1688 |
128 | 1689 def change_group_name(self, gid, name, pid): |
0
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|
1690 "Change the name of a group" |
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|
1691 # Check for & in name. We want to allow this because of its common |
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|
1692 # use in d&d games. |
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|
1693 try: |
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|
1694 loc = name.find("&") |
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|
1695 oldloc = 0 |
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|
1696 while loc > -1: |
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|
1697 loc = name.find("&",oldloc) |
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|
1698 if loc > -1: |
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|
1699 b = name[:loc] |
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|
1700 e = name[loc+1:] |
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|
1701 value = b + "&" + e |
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|
1702 oldloc = loc+1 |
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|
1703 loc = name.find("'") |
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|
1704 oldloc = 0 |
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|
1705 while loc > -1: |
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|
1706 loc = name.find("'",oldloc) |
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|
1707 if loc > -1: |
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|
1708 b = name[:loc] |
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|
1709 e = name[loc+1:] |
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|
1710 name = b + "'" + e |
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|
1711 oldloc = loc+1 |
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|
1712 loc = name.find('"') |
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|
1713 oldloc = 0 |
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|
1714 while loc > -1: |
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|
1715 loc = name.find('"',oldloc) |
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|
1716 if loc > -1: |
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|
1717 b = name[:loc] |
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|
1718 e = name[loc+1:] |
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|
1719 name = b + """ + e |
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|
1720 oldloc = loc+1 |
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|
1721 oldroomname = self.groups[gid].name |
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|
1722 self.groups[gid].name = str(name) |
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|
1723 lmessage = "Room name changed to from \"" + oldroomname + "\" to \"" + name + "\"" |
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|
1724 self.log_msg(lmessage + " by " + str(pid) ) |
128 | 1725 self.log_msg(("update_group", (str(name), group_id, False))) |
1726 | |
0
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|
1727 self.send_to_all('0',self.groups[gid].toxml('update')) |
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|
1728 return lmessage |
96 | 1729 except: return "An error occured during rename of room!" |
0
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|
1730 thread.start_new_thread(self.registerRooms,(0,)) |
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1731 |
122 | 1732 def create_group(self, xml_dom, data): |
1733 #try: | |
1734 from_id = xml_dom.get("from") | |
1735 pwd = xml_dom.get("pwd") | |
1736 name = xml_dom.get("name") | |
1737 boot_pwd = xml_dom.get("boot_pwd") | |
1738 minVersion = xml_dom.get("min_version") | |
1739 #added var reassign -- akoman | |
1740 messageFile = self.defaultMessageFile | |
0
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|
1741 |
122 | 1742 # see if passwords are allowed on this server and null password if not |
1743 if self.allow_room_passwords != 1: pwd = "" | |
0
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|
1744 |
122 | 1745 # Check for & in name. We want to allow this because of its common |
1746 # use in d&d games. | |
0
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|
1747 |
122 | 1748 loc = name.find("&") |
1749 oldloc = 0 | |
1750 while loc > -1: | |
1751 loc = name.find("&",oldloc) | |
1752 if loc > -1: | |
1753 b = name[:loc] | |
1754 e = name[loc+1:] | |
1755 name = b + "&" + e | |
1756 oldloc = loc+1 | |
1757 loc = name.find("'") | |
1758 oldloc = 0 | |
1759 while loc > -1: | |
1760 loc = name.find("'",oldloc) | |
1761 if loc > -1: | |
1762 b = name[:loc] | |
1763 e = name[loc+1:] | |
1764 name = b + "'" + e | |
1765 oldloc = loc+1 | |
1766 loc = name.find('"') | |
1767 oldloc = 0 | |
1768 while loc > -1: | |
1769 loc = name.find('"',oldloc) | |
1770 if loc > -1: | |
1771 b = name[:loc] | |
1772 e = name[loc+1:] | |
1773 name = b + """ + e | |
1774 oldloc = loc+1 | |
1775 group_id = str(self.next_group_id) | |
1776 self.next_group_id += 1 | |
128 | 1777 |
122 | 1778 self.groups[group_id] = game_group(group_id, name, pwd, "", boot_pwd, minVersion, None, messageFile) |
1779 self.groups[group_id].voice[from_id]=1 | |
1780 self.players[from_id].outbox.put(self.groups[group_id].toxml('new')) | |
128 | 1781 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1782 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
122 | 1783 self.check_group(from_id, old_group_id) |
1784 self.send_to_all(from_id,self.groups[group_id].toxml('new')) | |
1785 self.send_to_all('0',self.groups[group_id].toxml('update')) | |
128 | 1786 self.handle_role("set",from_id,"GM", boot_pwd, group_id) |
122 | 1787 lmsg = "Creating Group... (" + str(group_id) + ") " + str(name) |
1788 self.log_msg( lmsg ) | |
1789 jmsg = "moving to room " + str(group_id) + "." | |
1790 self.log_msg( jmsg ) | |
128 | 1791 self.log_msg(("create_group", (str(name), group_id, from_id, 'No' if pwd == '' else 'Yes'))) |
122 | 1792 #even creators of the room should see the HTML --akoman |
1793 #edit: jan10/03 - was placed in the except statement. Silly me. | |
1794 if self.defaultMessageFile != None: | |
1795 if self.defaultMessageFile[:4] == 'http': | |
1796 data = urllib.urlretrieve(self.defaultMessageFile) | |
1797 open_msg = open(data[0]) | |
1798 urllib.urlcleanup() | |
1799 else: open_msg = open( self.defaultMessageFile, "r" ) | |
1800 roomMsg = open_msg.read() | |
1801 open_msg.close() | |
1802 # Send the rooms message to the client no matter what | |
1803 self.players[from_id].outbox.put( "<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg ) | |
1804 #except Exception, e: self.log_msg( "Exception: create_group(): " + str(e)) | |
0
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1805 thread.start_new_thread(self.registerRooms,(0,)) |
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|
1806 |
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1807 def check_group(self, from_id, group_id): |
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|
1808 try: |
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1809 if group_id not in self.groups: return |
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1810 if group_id == '0': |
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1811 self.send_to_all("0",self.groups[group_id].toxml('update')) |
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1812 return #never remove lobby *sanity check* |
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1813 if not self.isPersistentRoom(group_id) and self.groups[group_id].get_num_players() == 0: |
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1814 self.send_to_all("0",self.groups[group_id].toxml('del')) |
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1815 del self.groups[group_id] |
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1816 self.log_msg(("delete_group", (group_id, from_id))) |
96 | 1817 else: self.send_to_all("0",self.groups[group_id].toxml('update')) |
0
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1818 #The register Rooms thread |
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1819 thread.start_new_thread(self.registerRooms,(0,)) |
218 | 1820 except Exception, e: self.log_msg( ('exception', str(e)) ) |
0
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1821 |
122 | 1822 def del_player(self, id, group_id): |
0
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1823 try: |
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1824 dmsg = "Client Disconnect: (" + str(id) + ") " + str(self.players[id].name) |
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1825 self.players[id].disconnect() |
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1826 self.groups[group_id].remove_player(id) |
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1827 del self.players[id] |
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1828 self.log_msg(dmsg) |
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1829 self.log_msg(("disconnect",id)) |
231 | 1830 self.log_msg(("update_group", (self.groups[group_id].name, group_id, len(self.groups[group_id].players) ))) |
228 | 1831 for meta in self.metas.keys(): |
1832 self.metas[meta].num_users = len(self.players) | |
1833 thread.start_new_thread(self.registerRooms,(0,)) | |
218 | 1834 except Exception, e: self.log_msg( ('exception', str(e)) ) |
0
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1835 self.log_msg("Explicit garbage collection shows %s undeletable items." % str(gc.collect())) |
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1836 |
122 | 1837 def incoming_player_handler(self, xml_dom, data): |
1838 id = xml_dom.get("id") | |
1839 act = xml_dom.get("action") | |
0
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1840 group_id = self.players[id].group_id |
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1841 ip = self.players[id].ip |
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1842 ServerPlugins.setPlayer(self.players[id]) |
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1843 self.send_to_group(id,group_id,data) |
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1844 if act=="new": |
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1845 try: |
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1846 self.send_player_list(id,group_id) |
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1847 self.send_group_list(id) |
230 | 1848 self.log_msg("Player with IP: " + str(ip) + " connected.") |
218 | 1849 except Exception, e: self.log_msg( ('exception', str(e)) ); traceback.print_exc() |
0
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1850 elif act=="del": |
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1851 self.del_player(id,group_id) |
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1852 self.check_group(id, group_id) |
230 | 1853 self.log_msg("Player with IP: " + str(ip) + " disconnected.") |
0
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1854 elif act=="update": |
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1855 self.players[id].take_dom(xml_dom) |
230 | 1856 self.log_msg("Player with IP: " + str(ip) + " updated.") |
0
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1857 self.log_msg(("update", {"id": id, |
230 | 1858 "name": xml_dom.get("name"), |
1859 "status": xml_dom.get("status"), | |
1860 "role": xml_dom.get("role"), | |
1861 "ip": str(ip), | |
1862 "group": xml_dom.get("group_id"), | |
1863 "room": xml_dom.get("name"), | |
1864 "boot": xml_dom.get("rm_boot"), | |
1865 "version": xml_dom.get("version"), | |
1866 "ping": xml_dom.get("time") \ | |
1867 })) | |
0
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1868 |
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1869 def strip_cheat_roll(self, string): |
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1870 try: |
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1871 cheat_regex = re.compile('&#91;(.*?)&#93;') |
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1872 string = cheat_regex.sub( r'[ ' + self.cheat_msg + " \\1 " + self.cheat_msg + ' ]', string) |
96 | 1873 except: pass |
0
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1874 return string |
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1875 |
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1876 def strip_body_tags(self, string): |
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1877 try: |
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1878 bodytag_regex = re.compile('<\/?body(.*?)>') |
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1879 string = bodytag_regex.sub('', string) |
96 | 1880 except: pass |
0
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1881 return string |
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1882 |
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1883 def msgTooLong(self, length): |
96 | 1884 if length > self.maxSendSize and not self.maxSendSize == 0: return True |
0
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1885 return False |
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1886 |
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1887 def incoming_msg_handler(self,xml_dom,data): |
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1888 xml_dom, data = ServerPlugins.preParseIncoming(xml_dom, data) |
122 | 1889 ########################################################### |
1890 to_id = xml_dom.get("to") | |
1891 from_id = xml_dom.get("from") | |
1892 group_id = xml_dom.get("group_id") | |
218 | 1893 ## Backwards compatibility with older clients |
0
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1894 end = data.find(">") |
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1895 msg = data[end+1:] |
218 | 1896 if msg[-6:] == '</msg>': msg = msg[:-6] |
224 | 1897 data = msg |
0
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1898 |
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1899 if from_id == "0" or len(from_id) == 0: |
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1900 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1901 return None |
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1902 |
96 | 1903 """ check for < body to prevent someone from changing the background""" |
0
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1904 data = self.strip_body_tags(data) |
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1905 |
96 | 1906 """check for [ and ] codes which are often used to cheat with dice.""" |
0
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1907 if self.players[from_id].role != "GM": |
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1908 data = self.strip_cheat_roll(data) |
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1909 |
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1910 if group_id == '0' and self.msgTooLong(len(msg) and msg[:5] == '<chat'): |
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1911 self.send("Your message was too long, break it up into smaller parts please", from_id, group_id) |
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1912 self.log_msg('Message Blocked from Player: ' + self.players[from_id].name + ' attempting to send a message longer then ' + str(self.maxSendSize)) |
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1913 return |
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1914 |
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1915 if msg[:4] == '<map': |
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1916 if group_id == '0': |
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1917 #attempt to change lobby map. Illegal operation. |
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1918 self.players[from_id].self_message('The lobby map may not be altered.') |
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1919 elif to_id.lower() == 'all': |
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1920 #valid map for all players that is not the lobby. |
224 | 1921 msg = self.buildMsg('all', from_id, group_id, data) |
1922 self.send_to_group(from_id,group_id,msg) | |
1923 self.groups[group_id].game_map.init_from_xml(msg) | |
0
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1924 else: |
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1925 #attempting to send map to specific individuals which is not supported. |
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1926 self.players[from_id].self_message('Invalid map message. Message not sent to others.') |
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1927 |
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1928 elif msg[:6] == '<boot ': |
224 | 1929 msg = self.buildMsg('all', from_id, group_id, data) |
0
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1930 self.handle_boot(from_id,to_id,group_id,msg) |
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1931 |
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1932 else: |
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1933 if to_id == 'all': |
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1934 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1935 self.players[from_id].self_message('This room is moderated - message not sent to others') |
224 | 1936 else: |
1937 msg = self.buildMsg('all', from_id, group_id, data) | |
1938 self.send_to_group(from_id,group_id,msg) | |
1939 else: | |
1940 msg = self.buildMsg('all', from_id, group_id, data) | |
1941 self.players[to_id].outbox.put(msg) | |
0
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1942 self.check_group_members(group_id) |
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1943 return |
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1944 |
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1945 def sound_msg_handler(self, xml_dom, data): |
122 | 1946 from_id = xml_dom.get("from") |
1947 group_id = xml_dom.get("group_id") | |
96 | 1948 if group_id != 0: self.send_to_group(from_id, group_id, data) |
0
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1949 |
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1950 def plugin_msg_handler(self,xml_dom,data): |
122 | 1951 to_id = xml_dom.get("to") |
1952 from_id = xml_dom.get("from") | |
1953 group_id = xml_dom.get("group_id") | |
0
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1954 end = data.find(">") |
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1955 msg = data[end+1:] |
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1956 |
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1957 if from_id == "0" or len(from_id) == 0: |
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1958 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1959 return None |
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1960 if to_id == 'all': |
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1961 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1962 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1963 else: self.send_to_group(from_id, group_id, msg) |
1964 else: self.players[to_id].outbox.put(msg) | |
0
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1965 self.check_group_members(group_id) |
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1966 return |
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1967 |
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1968 def handle_role(self, act, player, role, given_boot_pwd, group_id): |
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1969 if act == "display": |
151 | 1970 msg = "<msg to='" + player + "' from='0' group_id='" + group_id + "' />" |
0
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1971 msg += "Displaying Roles<br /><br /><u>Role</u>   <u>Player</u><br />" |
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1972 keys = self.players.keys() |
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1973 for m in keys: |
96 | 1974 if self.players[m].group_id == group_id: msg += self.players[m].role + " " + self.players[m].name + "<br />" |
0
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1975 self.send(msg,player,group_id) |
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1976 elif act == "set": |
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1977 try: |
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1978 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1979 if self.players[player].group_id == group_id: |
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1980 if actual_boot_pwd == given_boot_pwd: |
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1981 self.log_msg( "Administrator passwords match -- changing role") |
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1982 |
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1983 # Send update role event to all |
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1984 msg = "<role action=\"update\" id=\"" + player + "\" role=\"" + role + "\" />" |
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1985 self.send_to_group("0", group_id, msg) |
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1986 self.players[player].role = role |
96 | 1987 if (role.lower() == "gm" or role.lower() == "player"): self.groups[group_id].voice[player]=1 |
0
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1988 else: |
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1989 #tell the clients password manager the password failed -- SD 8/03 |
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1990 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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1991 self.players[player].outbox.put(pm) |
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1992 self.log_msg( "Administrator passwords did not match") |
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1993 except Exception, e: |
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1994 print e |
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1995 print "Error executing the role change" |
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1996 print "due to the following exception:" |
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1997 traceback.print_exc() |
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1998 print "Ignoring boot message" |
218 | 1999 self.log_msg( ('exception', str(e)) ) |
0
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2000 |
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2001 def handle_boot(self,from_id,to_id,group_id,msg): |
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2002 xml_dom = None |
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|
2003 try: |
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2004 given_boot_pwd = None |
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2005 try: |
122 | 2006 xml_dom = XML(msg) |
2007 given_boot_pwd = xml_dom.get("boot_pwd") | |
0
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2008 |
218 | 2009 except Exception, e: |
0
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|
2010 print "Error in parse of boot message, Ignoring." |
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|
2011 print "Exception: " |
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|
2012 traceback.print_exc() |
218 | 2013 self.log_msg( ('exception', str(e)) ) |
0
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|
2014 |
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|
2015 try: |
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2016 actual_boot_pwd = self.groups[group_id].boot_pwd |
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2017 server_admin_pwd = self.groups["0"].boot_pwd |
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2018 self.log_msg("Actual boot pwd = " + actual_boot_pwd) |
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2019 self.log_msg("Given boot pwd = " + given_boot_pwd) |
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|
2020 |
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2021 if self.players[to_id].group_id == group_id: |
96 | 2022 """ |
0
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|
2023 ### ---CHANGES BY SNOWDOG 4/03 --- |
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|
2024 ### added boot to lobby code. |
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|
2025 ### if boot comes from lobby dump player from the server |
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2026 ### any user in-room boot will dump to lobby instead |
96 | 2027 """ |
0
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|
2028 if given_boot_pwd == server_admin_pwd: |
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|
2029 # Send a message to everyone in the room, letting them know someone has been booted |
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|
2030 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from server...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2031 self.log_msg("boot_msg:" + boot_msg) |
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2032 self.send_to_group( "0", group_id, boot_msg ) |
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|
2033 time.sleep( 1 ) |
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2034 self.log_msg("Booting player " + str(to_id) + " from server.") |
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|
2035 |
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|
2036 # Send delete player event to all |
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2037 self.send_to_group("0",group_id,self.players[to_id].toxml("del")) |
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2038 |
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|
2039 # Remove the player from local data structures |
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2040 self.del_player(to_id,group_id) |
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|
2041 |
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|
2042 # Refresh the group data |
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2043 self.check_group(to_id, group_id) |
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|
2044 |
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|
2045 elif actual_boot_pwd == given_boot_pwd: |
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2046 # Send a message to everyone in the room, letting them know someone has been booted |
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2047 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from room...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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|
2048 self.log_msg("boot_msg:" + boot_msg) |
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|
2049 self.send_to_group( "0", group_id, boot_msg ) |
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|
2050 time.sleep( 1 ) |
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|
2051 |
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2052 #dump player into the lobby |
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|
2053 self.move_player(to_id,"0") |
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|
2054 |
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|
2055 # Refresh the group data |
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|
2056 self.check_group(to_id, group_id) |
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|
2057 else: |
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|
2058 #tell the clients password manager the password failed -- SD 8/03 |
151 | 2059 pm = "<password signal='fail' type='admin' id='" + group_id + "' data=''/>" |
0
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2060 self.players[from_id].outbox.put(pm) |
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|
2061 print "boot passwords did not match" |
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|
2062 |
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|
2063 except Exception, e: |
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|
2064 traceback.print_exc() |
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2065 self.log_msg('Exception in handle_boot() ' + str(e)) |
218 | 2066 self.log_msg( ('exception', str(e)) ) |
0
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|
2067 |
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|
2068 finally: |
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|
2069 try: |
231 | 2070 try: |
2071 if xml_dom: xml_dom.unlink() | |
2072 except: pass | |
0
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|
2073 except Exception, e: |
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|
2074 traceback.print_exc() |
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2075 self.log_msg('Exception in xml_dom.unlink() ' + str(e)) |
218 | 2076 self.log_msg( ('exception', str(e)) ) |
0
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2077 |
96 | 2078 """ |
0
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|
2079 # admin_kick function -- by Snowdog 4/03 |
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2080 # 9/17/05 updated to allow stealth boots (no client chat announce) -SD |
96 | 2081 """ |
0
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2082 def admin_kick(self, id, message="", silent = 0 ): |
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|
2083 "Kick a player from a server from the console" |
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|
2084 |
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|
2085 try: |
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|
2086 group_id = self.players[id].group_id |
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2087 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2088 boot_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Kicking '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2089 self.log_msg("boot_msg:" + boot_msg) |
96 | 2090 if (silent == 0): self.send_to_group( "0", group_id, boot_msg ) |
0
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2091 time.sleep( 1 ) |
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|
2092 |
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2093 self.log_msg("kicking player " + str(id) + " from server.") |
151 | 2094 |
0
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2095 # Send delete player event to all |
151 | 2096 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
0
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2097 |
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2098 # Remove the player from local data structures |
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2099 self.del_player(id,group_id) |
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2100 |
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2101 # Refresh the group data |
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2102 self.check_group(id, group_id) |
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2103 |
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2104 except Exception, e: |
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|
2105 traceback.print_exc() |
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2106 self.log_msg('Exception in admin_kick() ' + str(e)) |
218 | 2107 self.log_msg( ('exception', str(e)) ) |
0
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2108 |
98 | 2109 ### Alpha ### Addition added to assist in Un Banning users. |
2110 def admin_build_banlist(self): | |
2111 validate.config_file("ban_list.xml", "default_ban_list.xml" ) | |
122 | 2112 configDom = parse(dir_struct["user"] + 'ban_list.xml') |
98 | 2113 self.ban_list = {} |
122 | 2114 for element in configDom.findall('banned'): |
2115 player = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
2116 ip = element.get('ip') | |
98 | 2117 self.ban_list[ip] = {} |
2118 self.ban_list[ip]['ip'] = ip | |
122 | 2119 self.ban_list[ip]['name'] = element.get('name') |
98 | 2120 ################ |
2121 | |
0
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2122 def admin_banip(self, ip, name="", silent = 0): |
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2123 "Ban a player from a server from the console" |
139 | 2124 self.admin_build_banlist() ### Alpha ### |
0
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2125 try: |
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|
2126 self.ban_list[ip] = {} |
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2127 self.ban_list[ip]['ip'] = ip |
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2128 self.ban_list[ip]['name'] = name |
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|
2129 self.saveBanList() |
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2130 |
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2131 except Exception, e: |
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|
2132 traceback.print_exc() |
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2133 self.log_msg('Exception in admin_banip() ' + str(e)) |
218 | 2134 self.log_msg( ('exception', str(e)) ) |
0
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|
2135 |
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|
2136 def admin_ban(self, id, message="", silent = 0): |
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|
2137 "Ban a player from a server from the console" |
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|
2138 try: |
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|
2139 id = str(id) |
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|
2140 group_id = self.players[id].group_id |
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|
2141 ip = self.players[id].ip |
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|
2142 self.ban_list[ip] = {} |
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|
2143 self.ban_list[ip]['ip'] = ip |
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|
2144 self.ban_list[ip]['name'] = self.players[id].name |
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|
2145 self.saveBanList() |
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|
2146 |
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|
2147 # Send a message to everyone in the victim's room, letting them know someone has been booted |
224 | 2148 msg = 'Banning ('+id+') '+self.players[id].name+' from server... </font>' |
2149 msg = self.buildMsg('all', '0', group_id, msg) | |
0
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|
2150 self.log_msg("ban_msg:" + ban_msg) |
151 | 2151 if (silent == 0): self.send_to_group("0", group_id, ban_msg) |
0
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|
2152 time.sleep( .1 ) |
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|
2153 |
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|
2154 self.log_msg("baning player " + str(id) + " from server.") |
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|
2155 # Send delete player event to all |
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|
2156 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
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|
2157 |
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|
2158 # Remove the player from local data structures |
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|
2159 self.del_player(id, group_id) |
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|
2160 |
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|
2161 # Refresh the group data |
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|
2162 self.check_group(id, group_id) |
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|
2163 |
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|
2164 except Exception, e: |
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|
2165 traceback.print_exc() |
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|
2166 self.log_msg('Exception in admin_ban() ' + str(e)) |
218 | 2167 self.log_msg( ('exception', str(e)) ) |
0
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|
2168 |
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|
2169 def admin_unban(self, ip): |
98 | 2170 self.admin_build_banlist() |
0
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|
2171 try: |
96 | 2172 if self.ban_list.has_key(ip): del self.ban_list[ip] |
0
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|
2173 self.saveBanList() |
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|
2174 |
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|
2175 except Exception, e: |
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|
2176 traceback.print_exc() |
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|
2177 self.log_msg('Exception in admin_unban() ' + str(e)) |
218 | 2178 self.log_msg( ('exception', str(e)) ) |
0
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|
2179 |
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|
2180 def admin_banlist(self): |
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|
2181 msg = [] |
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|
2182 msg.append('<table border="1"><tr><td><b>Name</b></td><td><b>IP</b></td></tr>') |
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|
2183 for ip in self.ban_list.keys(): |
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|
2184 msg.append("<tr><td>") |
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|
2185 msg.append(self.ban_list[ip]['name']) |
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|
2186 msg.append("</td><td>") |
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|
2187 msg.append(self.ban_list[ip]['ip']) |
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|
2188 msg.append("</td></tr>") |
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|
2189 msg.append("</table>") |
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|
2190 return "".join(msg) |
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|
2191 |
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|
2192 def admin_toggleSound(self): |
96 | 2193 if self.sendLobbySound: self.sendLobbySound = False |
2194 else: self.sendLobbySound = True | |
0
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|
2195 return self.sendLobbySound |
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|
2196 |
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|
2197 def admin_soundFile(self, file): |
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|
2198 self.lobbySound = file |
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|
2199 |
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|
2200 def admin_setSendSize(self, sendlen): |
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|
2201 self.maxSendSize = sendlen |
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|
2202 self.log_msg('Max Send Size was set to ' + str(sendlen)) |
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2203 |
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|
2204 def remove_room(self, group): |
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|
2205 "removes a group and boots all occupants" |
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|
2206 #check that group id exists |
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2207 if group not in self.groups: |
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2208 return "Invalid Room Id. Ignoring remove request." |
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|
2209 |
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2210 self.groups[group].persistant = 0 |
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|
2211 try: |
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|
2212 keys = self.groups[group].get_player_ids() |
96 | 2213 for k in keys: self.del_player(k, str(group)) |
0
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|
2214 self.check_group("0", str(group)) |
96 | 2215 except: pass |
0
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|
2216 |
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|
2217 def send(self,msg,player,group): |
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|
2218 self.players[player].send(msg,player,group) |
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|
2219 |
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diff
changeset
|
2220 def send_to_all(self,from_id,data): |
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diff
changeset
|
2221 try: |
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diff
changeset
|
2222 self.p_lock.acquire() |
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diff
changeset
|
2223 keys = self.players.keys() |
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diff
changeset
|
2224 self.p_lock.release() |
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diff
changeset
|
2225 for k in keys: |
96 | 2226 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
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diff
changeset
|
2227 except Exception, e: |
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diff
changeset
|
2228 traceback.print_exc() |
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diff
changeset
|
2229 self.log_msg("Exception: send_to_all(): " + str(e)) |
218 | 2230 self.log_msg( ('exception', str(e)) ) |
0
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diff
changeset
|
2231 |
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diff
changeset
|
2232 def send_to_group(self, from_id, group_id, data): |
181 | 2233 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"' /><font color='#FF0000'>" + data + "</font>") |
58
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2234 data = ServerPlugins.postParseIncoming(data) #Function breaks here. |
0
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diff
changeset
|
2235 try: |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2236 self.p_lock.acquire() |
0
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diff
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|
2237 keys = self.groups[group_id].get_player_ids() |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2238 self.p_lock.release() |
0
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diff
changeset
|
2239 for k in keys: |
96 | 2240 if k != from_id: self.players[k].outbox.put(data) |
0
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diff
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|
2241 except Exception, e: |
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diff
changeset
|
2242 traceback.print_exc() |
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|
2243 self.log_msg("Exception: send_to_group(): " + str(e)) |
218 | 2244 self.log_msg( ('exception', str(e)) ) |
0
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diff
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|
2245 |
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|
2246 def send_player_list(self,to_id,group_id): |
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|
2247 try: |
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|
2248 keys = self.groups[group_id].get_player_ids() |
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diff
changeset
|
2249 for k in keys: |
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diff
changeset
|
2250 if k != to_id: |
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diff
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|
2251 data = self.players[k].toxml('new') |
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diff
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|
2252 self.players[to_id].outbox.put(data) |
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diff
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|
2253 except Exception, e: |
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diff
changeset
|
2254 traceback.print_exc() |
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|
2255 self.log_msg("Exception: send_player_list(): " + str(e)) |
218 | 2256 self.log_msg( ('exception', str(e)) ) |
0
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diff
changeset
|
2257 |
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diff
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|
2258 def send_group_list(self, to_id, action="new"): |
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diff
changeset
|
2259 try: |
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diff
changeset
|
2260 for key in self.groups: |
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diff
changeset
|
2261 xml = self.groups[key].toxml(action) |
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diff
changeset
|
2262 self.players[to_id].outbox.put(xml) |
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diff
changeset
|
2263 except Exception, e: |
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diff
changeset
|
2264 self.log_msg("Exception: send_group_list(): (client #"+to_id+") : " + str(e)) |
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diff
changeset
|
2265 traceback.print_exc() |
218 | 2266 self.log_msg( ('exception', str(e)) ) |
0
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|
2267 |
96 | 2268 """ |
0
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diff
changeset
|
2269 # KICK_ALL_CLIENTS() |
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changeset
|
2270 # |
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diff
changeset
|
2271 # Convience method for booting all clients off the server at once. |
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diff
changeset
|
2272 # used while troubleshooting mysterious "black hole" server bug |
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diff
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|
2273 # Added by Snowdog 11-19-04 |
96 | 2274 """ |
0
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diff
changeset
|
2275 def kick_all_clients(self): |
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diff
changeset
|
2276 try: |
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diff
changeset
|
2277 keys = self.groups.keys() |
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diff
changeset
|
2278 for k in keys: |
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diff
changeset
|
2279 pl = self.groups[k].get_player_ids() |
96 | 2280 for p in pl: self.admin_kick(p,"Purged from server") |
0
4385a7d0efd1
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diff
changeset
|
2281 except Exception, e: |
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diff
changeset
|
2282 traceback.print_exc() |
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diff
changeset
|
2283 self.log_msg("Exception: kick_all_clients(): " + str(e)) |
218 | 2284 self.log_msg( ('exception', str(e)) ) |
0
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diff
changeset
|
2285 |
96 | 2286 """ |
0
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diff
changeset
|
2287 # This really has little value as it will only catch people that are hung |
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diff
changeset
|
2288 # on a disconnect which didn't complete. Other idle connections which are |
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diff
changeset
|
2289 # really dead go undeterred. |
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diff
changeset
|
2290 # |
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diff
changeset
|
2291 # UPDATED 11-29-04: Changed remove XML send to forced admin_kick for 'dead clients' |
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diff
changeset
|
2292 # Dead clients now removed more effeciently as soon as they are detected |
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diff
changeset
|
2293 # --Snowdog |
96 | 2294 """ |
0
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diff
changeset
|
2295 def check_group_members(self, group_id): |
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diff
changeset
|
2296 try: |
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parents:
diff
changeset
|
2297 keys = self.groups[group_id].get_player_ids() |
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diff
changeset
|
2298 for k in keys: |
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sirebral
parents:
diff
changeset
|
2299 #drop any clients that are idle for more than 8 hours |
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diff
changeset
|
2300 #as these are likely dead clients |
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diff
changeset
|
2301 idlemins = self.players[k].idle_time() |
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diff
changeset
|
2302 idlemins = idlemins/60 |
96 | 2303 if (idlemins > self.zombie_time): self.admin_kick(k,"Removing zombie client", self.silent_auto_kick) |
0
4385a7d0efd1
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diff
changeset
|
2304 elif self.players[k].get_status() != MPLAY_CONNECTED: |
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diff
changeset
|
2305 if self.players[k].check_time_out(): |
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diff
changeset
|
2306 self.log_msg("Player #" + k + " Lost connection!") |
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diff
changeset
|
2307 self.admin_kick(k,"Removing dead client", self.silent_auto_kick) |
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diff
changeset
|
2308 except Exception, e: |
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diff
changeset
|
2309 self.log_msg("Exception: check_group_members(): " + str(e)) |
218 | 2310 self.log_msg( ('exception', str(e)) ) |
0
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diff
changeset
|
2311 |
224 | 2312 def buildMsg(self, toId, fromId, roomId, data): |
2313 msg = '<msg to="' +toId+ '" from="' +fromId+ '" group_id="' +roomId+ '">' | |
2314 msg += data+ '</msg>' | |
2315 return msg | |
0
4385a7d0efd1
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diff
changeset
|
2316 |
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diff
changeset
|
2317 def remote_admin_handler(self,xml_dom,data): |
96 | 2318 """ |
0
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diff
changeset
|
2319 # handle incoming remove server admin messages |
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diff
changeset
|
2320 # (allows basic administration of server from a remote client) |
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|
2321 # base message format: <admin id="" pwd="" cmd="" [data for command]> |
96 | 2322 """ |
2323 if not self.allowRemoteAdmin: return | |
0
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diff
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|
2324 try: |
122 | 2325 pid = xml_dom.get("id") |
0
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diff
changeset
|
2326 gid = "" |
122 | 2327 given_pwd = xml_dom.get("pwd") |
2328 cmd = xml_dom.get("cmd") | |
0
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diff
changeset
|
2329 server_admin_pwd = self.groups["0"].boot_pwd |
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diff
changeset
|
2330 p_id = "" |
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diff
changeset
|
2331 p_name= "" |
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diff
changeset
|
2332 p_ip = "" |
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diff
changeset
|
2333 |
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diff
changeset
|
2334 #verify that the message came from the proper ID/Socket and get IP address for logging |
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|
2335 if self.players.has_key(pid): |
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sirebral
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diff
changeset
|
2336 p_name=(self.players[pid]).name |
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diff
changeset
|
2337 p_ip=(self.players[pid]).ip |
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diff
changeset
|
2338 gid=(self.players[pid]).group_id |
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sirebral
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diff
changeset
|
2339 else: |
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diff
changeset
|
2340 #invalid ID.. report fraud and log |
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|
2341 m = "Invalid Remote Server Control Message (invalid id) #" + str(pid) + " does not exist." |
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diff
changeset
|
2342 self.log_msg( m ) |
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sirebral
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diff
changeset
|
2343 return |
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diff
changeset
|
2344 |
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diff
changeset
|
2345 #log receipt of admin command added by Darren |
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diff
changeset
|
2346 m = "Remote Server Control Message ( "+ str(cmd) +" ) from #" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) |
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diff
changeset
|
2347 self.log_msg ( m ) |
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sirebral
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diff
changeset
|
2348 |
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diff
changeset
|
2349 #check the admin password(boot password) against the supplied one in message |
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diff
changeset
|
2350 #dump and log any attempts to control server remotely with invalid password |
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diff
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|
2351 if server_admin_pwd != given_pwd: |
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diff
changeset
|
2352 #tell the clients password manager the password failed -- SD 8/03 |
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diff
changeset
|
2353 pm = "<password signal=\"fail\" type=\"server\" id=\"" + str(self.players[pid].group_id) + "\" data=\"\"/>" |
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diff
changeset
|
2354 self.players[pid].outbox.put(pm) |
96 | 2355 m = "Invalid Remote Server Control Message (bad password) from " |
2356 m += "#" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) | |
0
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|
2357 self.log_msg( m ) |
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|
2358 return |
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|
2359 |
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|
2360 #message now deemed 'authentic' |
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|
2361 #determine action to take based on command (cmd) |
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2362 if cmd == "list": |
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|
2363 #return player list to this user. |
224 | 2364 msg = self.buildMsg(pid, '0', gid, self.player_list_remote()) |
0
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2365 self.players[pid].outbox.put(msg) |
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|
2366 elif cmd == "banip": |
122 | 2367 ip = xml_dom.get("bip") |
2368 name = xml_dom.get("bname") | |
224 | 2369 msg = self.buildMsg(pid, '0', gid, str(ip)) |
0
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2370 self.admin_banip(ip, name) |
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2371 elif cmd == "ban": |
122 | 2372 id = xml_dom.get("bid") |
224 | 2373 msg = self.buildMsg(id, '0', gid, 'Banned!') |
0
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2374 self.players[pid].outbox.put(msg) |
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2375 self.admin_ban(id, "") |
114 | 2376 ### Alpha ### and untested |
2377 elif cmd == "boot": | |
122 | 2378 id = xml_dom.get("bid") |
224 | 2379 msg = self.buildMsg(id, '0', gid, 'Booted!!') |
114 | 2380 self.players[pid].outbox.put(msg) |
2381 self.admin_kick(id, "") | |
2382 ############# | |
0
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2383 elif cmd == "unban": |
122 | 2384 ip = xml_dom.get("ip") |
0
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2385 self.admin_unban(ip) |
224 | 2386 msg = self.buildMsg(pid, '0', gid, str(ip)) |
0
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2387 self.players[pid].outbox.put(msg) |
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2388 elif cmd == "banlist": |
224 | 2389 msg = self.buildMsg(pid, '0', gid, self.admin_banlist()) |
0
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2390 self.players[pid].outbox.put(msg) |
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2391 elif cmd == "killgroup": |
122 | 2392 ugid = xml_dom.get("gid") |
0
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2393 if ugid == "0": |
224 | 2394 m + "Cannot Remove Lobby! Remote administrator request denied!" |
2395 msg = self.buildMsg(pid, '0', gid, m) | |
2396 self.players[pid].outbox.put(msg) | |
0
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2397 else: |
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2398 result = self.prune_room(ugid) |
224 | 2399 msg = self.buildMsg(pid, '0', gid, str(result)) |
0
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2400 self.players[pid].outbox.put(msg) |
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2401 |
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2402 elif cmd == "message": |
122 | 2403 tuid = xml_dom.get("to_id") |
2404 msg = xml_dom.get("msg") | |
224 | 2405 pmsg = self.buildMsg(tuid, '0', self.players[tuid].group_id, msg) |
0
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2406 try: self.players[tuid].outbox.put(pmsg) |
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2407 except: |
224 | 2408 msg = "Unknown Player ID: No message sent." |
2409 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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2410 self.players[pid].outbox.put(msg) |
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2411 elif cmd == "broadcast": |
122 | 2412 bmsg = xml_dom.get("msg") |
224 | 2413 self.send_to_all('0', bmsg) |
0
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2414 elif cmd == "killserver" and self.allowRemoteKill: |
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2415 #dangerous command..once server stopped it must be restarted manually |
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2416 self.kill_server() |
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2417 elif cmd == "uptime": |
224 | 2418 msg = self.uptime(1) |
2419 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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2420 self.players[pid].outbox.put(msg) |
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2421 elif cmd == "help": |
224 | 2422 msg = self.AdminHelpMessage() |
2423 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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2424 self.players[pid].outbox.put( msg) |
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|
2425 elif cmd == "roompasswords": |
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2426 # Toggle if room passwords are allowed on this server |
224 | 2427 msg = self.RoomPasswords() |
2428 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2429 self.players[pid].outbox.put( msg) |
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|
2430 elif cmd == "createroom": |
122 | 2431 rm_name = xml_dom.get("name") |
2432 rm_pass = xml_dom.get("pass") | |
2433 rm_boot = xml_dom.get("boot") | |
0
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2434 result = self.create_temporary_persistant_room(rm_name, rm_boot, rm_pass) |
224 | 2435 msg = self.buildMsg(pid, '0', gid, result) |
0
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|
2436 self.players[pid].outbox.put(msg) |
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|
2437 elif cmd == "nameroom": |
122 | 2438 rm_id = xml_dom.get("rmid") |
2439 rm_name = xml_dom.get("name") | |
0
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|
2440 result = self.change_group_name(rm_id,rm_name,pid) |
224 | 2441 msg = self.buildMsg(pid, '0', gid, result) |
0
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|
2442 self.players[pid].outbox.put(msg) |
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|
2443 elif cmd == "passwd": |
122 | 2444 tgid = xml_dom.get("gid") |
2445 npwd = xml_dom.get("pass") | |
0
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|
2446 if tgid == "0": |
224 | 2447 msg = "Server password may not be changed remotely!" |
2448 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2449 self.players[pid].outbox.put(msg) |
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|
2450 else: |
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|
2451 try: |
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|
2452 self.groups[tgid].boot_pwd = npwd |
224 | 2453 msg = "Password changed for room " + tgid |
2454 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2455 self.players[pid].outbox.put(msg) |
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|
2456 except: pass |
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|
2457 elif cmd == "savemaps": |
139 | 2458 for g in self.groups.itervalues(): g.save_map() |
224 | 2459 msg = "Persistent room maps saved" |
2460 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2461 self.players[pid].outbox.put(msg) |
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|
2462 else: |
224 | 2463 msg = "<i>[Unknown Remote Administration Command]</i>" |
2464 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2465 self.players[pid].outbox.put(msg) |
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|
2466 except Exception, e: |
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|
2467 self.log_msg("Exception: Remote Admin Handler Error: " + str(e)) |
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|
2468 traceback.print_exc() |
218 | 2469 self.log_msg( ('exception', str(e)) ) |
0
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|
2470 |
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|
2471 def toggleRemoteKill(self): |
96 | 2472 if self.allowRemoteKill: self.allowRemoteKill = False |
2473 else: self.allowRemoteKill = True | |
0
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2474 return self.allowRemoteKill |
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|
2475 |
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|
2476 def toggleRemoteAdmin(self): |
96 | 2477 if self.allowRemoteAdmin: self.allowRemoteAdmin = False |
2478 else: self.allowRemoteAdmin = True | |
0
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|
2479 return self.allowRemoteAdmin |
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|
2480 |
96 | 2481 """ |
2482 # Remote Administrator Help (returns from server not client) | |
2483 """ | |
0
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|
2484 def AdminHelpMessage(self): |
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|
2485 "returns a string to be sent as a message to a remote admin" |
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|
2486 #define the help command list information |
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|
2487 info = [] |
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2488 info.append( ['list', '/admin list', 'Displays information about rooms and players on the server'] ) |
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2489 info.append( ['uptime', '/admin uptime', 'Information on how long server has been running'] ) |
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|
2490 info.append( ['help', '/admin help', 'This help message']) |
96 | 2491 info.append( ['passwd', '/admin passwd <group id> <new password>', |
2492 'Changes a rooms bootpassword. Server(lobby) password may not be changed']) | |
0
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2493 info.append( ['roompasswords', '/admin roompasswords', 'Allow/Disallow Room Passwords on the server (toggles)']) |
96 | 2494 info.append( ['message', '/admin message <user id> <message>', |
2495 'Send a message to a specific user on the server']) | |
0
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|
2496 info.append( ['broadcast', '/admin broadcast <message>', 'Broadcast message to all players on server']) |
96 | 2497 info.append( ['createroom', '/admin createroom <room name> <boot password> [password]', |
2498 'Creates a temporary persistant room if possible.<i>Rooms created this way are lost on server restarts']) | |
0
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|
2499 info.append( ['nameroom', '/admin nameroom <group id> <new name>', 'Rename a room']) |
96 | 2500 info.append( ['killgroup', '/admin killgroup <room id>', |
2501 'Remove a room from the server and kick everyone in it.']) | |
0
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|
2502 if self.allowRemoteKill: |
96 | 2503 info.append( ['killserver', '/admin killserver', |
2504 'Shuts down the server. <b>WARNING: Server cannot be restarted remotely via OpenRPG</b>']) | |
0
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|
2505 info.append( ['ban', '/admin ban {playerId}', 'Ban a player from the server.']) |
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|
2506 info.append( ['unban', '/admin unban {bannedIP}', 'UnBan a player from the server.']) |
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2507 info.append( ['banlist', '/admin banlist', 'List Banned IPs and the Names associated with them']) |
96 | 2508 info.append( ['savemaps', '/admin savemaps', |
2509 'Save all persistent room maps that are not using the default map file.']) | |
0
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|
2510 |
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|
2511 #define the HTML for the help display |
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|
2512 FS = "<font size='-1'>" |
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|
2513 FE = "<font>" |
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|
2514 help = "<hr><B>REMOTE ADMINISTRATOR COMMANDS SUPPORTED</b><br /><br />" |
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2515 help += "<table border='1' cellpadding='2'>" |
96 | 2516 help += "<tr><td width='15%'><b>Command</b></td><td width='25%'><b>Format</b>" |
2517 help += "</td><td width='60%'><b>Description</b></td></tr>" | |
0
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|
2518 for n in info: |
96 | 2519 help += "<tr><td>" + FS + n[0] + FE + "</td><td><nobr>" + FS + n[1] + FE + "</nobr>" |
2520 help += "</td><td>" + FS + n[2] + FE + "</td></tr>" | |
0
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2521 help += "</table>" |
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|
2522 return help |
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2523 |
96 | 2524 """ |
0
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2525 # Create Persistant Group -- Added by Snowdog 6/03 |
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2526 # |
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2527 # Allows persistant groups to be created on the fly. |
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2528 # These persistant groups are not added to the server.ini file |
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2529 # however and are lost on server restarts |
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2530 # |
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2531 # Updated function code to use per-group based persistance and |
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2532 # removed references to outdated persistRoomIdThreshold |
96 | 2533 """ |
0
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2534 |
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2535 def create_temporary_persistant_room(self, roomname, bootpass, password=""): |
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2536 # if the room id just above the persistant room limit is available (not in use) |
96 | 2537 # then it will be assigned as a persistant room on the server |
0
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2538 "create a temporary persistant room" |
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2539 |
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2540 group_id = str(self.next_group_id) |
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2541 self.next_group_id += 1 |
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2542 self.groups[group_id] = game_group( group_id, roomname, password, "", bootpass, persist = 1 ) |
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2543 cgmsg = "Create Temporary Persistant Group: (" + str(group_id) + ") " + str(roomname) |
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2544 self.log_msg( cgmsg ) |
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2545 self.send_to_all('0',self.groups[group_id].toxml('new')) |
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2546 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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2547 return str("Persistant room created (group " + group_id + ").") |
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2548 |
96 | 2549 """ |
0
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2550 # Prune Room -- Added by Snowdog 6/03 |
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2551 # |
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2552 # similar to remove_room() except rooms are removed regardless |
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2553 # of them being persistant or not |
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2554 # |
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2555 # Added some error checking and updated room removal for per-room |
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2556 # based persistance -- Snowdog 4/04 |
96 | 2557 """ |
0
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2558 |
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2559 def prune_room(self,group): |
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2560 #don't allow lobby to be removed |
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2561 if group == '0': return "Lobby is required to exist and cannot be removed." |
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2562 |
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2563 #check that group id exists |
96 | 2564 if group not in self.groups: return "Invalid Room Id. Ignoring remove request." |
0
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2565 |
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2566 try: |
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2567 keys = self.groups[group].get_player_ids() |
96 | 2568 for k in keys: self.move_player(k,'0') |
0
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2569 ins = "Room" |
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2570 if self.isPersistentRoom(group) : ins="Persistant room" |
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2571 self.send_to_all("0",self.groups[group].toxml('del')) |
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2572 del self.groups[group] |
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2573 self.log_msg(("delete_group", ('0',group))) |
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2574 return ins + " removed." |
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2575 except: |
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2576 traceback.print_exc() |
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2577 return "An Error occured on the server during room removal!" |
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2578 |
96 | 2579 """ |
2580 # Remote Player List -- Added by snowdog 6/03 | |
2581 # | |
2582 # Similar to console listing except formated for web display | |
2583 # in chat window on remote client | |
2584 """ | |
0
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2585 def player_list_remote(self): |
128 | 2586 """Does not work!!!""" # TaS. |
2587 COLOR1 = "'#004080'" #header/footer background color | |
2588 COLOR2 = "'#DDDDDD'" #group line background color | |
2589 COLOR3 = "'#FFFFFF'" #player line background color | |
2590 COLOR4 = "'#FFFFFF'" #header/footer text color | |
2591 PCOLOR = "'#000000'" #Player text color | |
2592 LCOLOR = "'#404040'" #Lurker text color | |
2593 GCOLOR = "'#FF0000'" #GM text color | |
2594 SIZE = "size='-1'" #player info text size | |
0
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2595 FG = PCOLOR |
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2596 |
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2597 "display a condensed list of players on the server" |
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2598 self.p_lock.acquire() |
128 | 2599 pl = "<br /><table border='0' cellpadding='1' cellspacing='2'>" |
2600 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + "><font color='" + COLOR4 + "'>" | |
2601 pl += "<b>GROUP & '' PLAYER LIST</b></font></td></tr>" | |
0
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2602 try: |
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2603 keys = self.groups.keys() |
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2604 keys.sort(id_compare) |
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2605 for k in keys: |
128 | 2606 groupstring = "<tr><td bgcolor='" + COLOR2 + "' colspan='2'>" |
179 | 2607 groupstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" |
128 | 2608 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: " + self.groups[k].pwd + "</td>" |
2609 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: " + self.groups[k].boot_pwd + "</i></td></tr>" | |
151 | 2610 pl += groupstring |
0
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2611 ids = self.groups[k].get_player_ids() |
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2612 ids.sort(id_compare) |
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2613 for id in ids: |
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2614 if self.players.has_key(id): |
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2615 if k != "0": |
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2616 if (self.players[id]).role == "GM": FG = GCOLOR |
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2617 elif (self.players[id]).role == "Player": FG = PCOLOR |
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2618 else: FG = LCOLOR |
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2619 else: FG = PCOLOR |
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2620 pl += "<tr><td bgcolor=" + COLOR3 + ">" |
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2621 pl += "<font color=" + FG + " " + SIZE + "> (" + (self.players[id]).id + ") " |
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2622 pl += (self.players[id]).name |
96 | 2623 pl += "</font></td><td bgcolor=" + COLOR3 + " >" |
2624 pl += "<font color=" + FG + " " + SIZE + ">[IP: " + (self.players[id]).ip + "]</font>" | |
2625 pl += "</td><td bgcolor=" + COLOR3 + " ><font color=" + FG + " " + SIZE + "> " | |
0
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2626 pl += (self.players[id]).idle_status() |
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2627 pl += "</font></td><td><font color=" + FG + " " + SIZE + ">" |
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2628 pl += (self.players[id]).connected_time_string() |
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2629 pl += "</font>" |
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2630 else: |
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2631 self.groups[k].remove_player(id) |
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2632 pl +="<tr><td colspan='4' bgcolor=" + COLOR3 + " >Bad Player Ref (#" + id + ") in group" |
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2633 pl+="</td></tr>" |
96 | 2634 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + ">" |
2635 pl += "<font color=" + COLOR4 + "><b><i>Statistics: groups: " + str(len(self.groups)) + " " | |
2636 pl += "players: " + str(len(self.players)) + "</i></b></font></td></tr></table>" | |
218 | 2637 except Exception, e: self.log_msg(str(e)); self.log_msg( ('exception', str(e)) ) |
0
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2638 self.p_lock.release() |
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2639 return pl |
98 | 2640 |
224 | 2641 server = mplay_server() |