Mercurial > traipse_dev
annotate orpg/networking/mplay_server.py @ 124:8827271fbe1b alpha
Traipse Alpha 'OpenRPG' {091001-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Happy Halloween!
author | sirebral |
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date | Sun, 01 Nov 2009 11:36:14 -0600 |
parents | 36919b8a3ef9 |
children | fba298d65cf8 |
rev | line source |
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0
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1 #!/usr/bin/python2.1 |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: mplay_server.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: mplay_server.py,v 1.155 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This file contains the code for the server of the multiplayer |
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28 # features in the orpg project. |
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29 # |
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30 |
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31 |
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32 # 04-15-2005 [Snowdog]: Added patch from Brandan Yares (xeriar). Reference: patch tracker id #1182076 |
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33 |
122 | 34 from __future__ import with_statement |
35 | |
0
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36 __version__ = "$Id: mplay_server.py,v 1.155 2008/01/24 03:52:03 digitalxero Exp $" |
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37 |
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38 #!/usr/bin/env python |
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39 """ |
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40 <msg to='' from='' group_id='' /> |
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41 <player id='' ip='' group_id='' name='' action='new,del,group,update' status="" version=""/> |
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42 <group id='' name='' pwd='' players='' action='new,del,update' /> |
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43 <create_group from='' pwd='' name='' /> |
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44 <join_group from='' pwd='' group_id='' /> |
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45 <role action='set,get,display' player='' group_id='' boot_pwd='' role=''/> |
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46 """ |
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47 |
122 | 48 import re, gc, cgi, sys, string, time, urllib, traceback |
96 | 49 |
50 from mplay_client import * | |
51 from mplay_client import MPLAY_LENSIZE | |
52 from orpg.dirpath import dir_struct | |
53 import orpg.tools.validate | |
54 | |
0
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55 from orpg.mapper.map_msg import * |
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56 from threading import Lock, RLock |
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57 from struct import pack, unpack, calcsize |
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58 from meta_server_lib import * |
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59 |
122 | 60 from xml.etree.ElementTree import ElementTree, Element, iselement |
61 from xml.etree.ElementTree import fromstring, tostring, parse, XML | |
62 | |
63 from orpg.tools.orpg_log import logger, crash, debug | |
64 from orpg.tools.decorators import debugging | |
0
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65 |
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66 # Snag the version number |
96 | 67 from orpg.orpg_version import VERSION, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION |
0
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68 |
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69 #Plugins |
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70 from server_plugins import ServerPlugins |
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71 |
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72 def id_compare(a,b): |
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73 "converts strings to intergers for list sort comparisons for group and player ids so they end up in numeric order" |
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74 return cmp(int(a),int(b)) |
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75 |
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76 |
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77 class game_group(object): |
119 | 78 def __init__(self, id, name, pwd, desc="", boot_pwd="", |
79 minVersion="", mapFile=None, messageFile=None, persist=0): | |
0
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80 self.id = id |
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81 self.name = name |
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82 self.desc = desc |
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83 self.minVersion = minVersion |
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84 self.messageFile = messageFile |
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85 self.players = [] |
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86 self.pwd = pwd |
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87 self.boot_pwd = boot_pwd |
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88 self.game_map = map_msg() |
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89 self.lock = Lock() |
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90 self.moderated = 0 |
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91 self.voice = {} |
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92 self.persistant = persist |
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93 self.mapFile = None |
122 | 94 ### Needs to use Element Tree closer |
0
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95 if mapFile != None: |
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96 f = open( mapFile ) |
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97 tree = f.read() |
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98 f.close() |
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99 else: |
122 | 100 f = open(orpg.dirpath.dir_struct["template"] + "default_map.xml") |
0
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101 tree = f.read() |
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102 f.close() |
122 | 103 self.game_map.init_from_xml(fromstring(tree)) |
0
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104 |
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105 def save_map(self): |
124 | 106 #debug(log=False) |
0
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107 if self.mapFile is not None and self.persistant == 1 and self.mapFile.find("default_map.xml") == -1: |
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108 f = open(self.mapFile, "w") |
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109 f.write(self.game_map.get_all_xml()) |
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110 f.close() |
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111 |
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112 def add_player(self,id): |
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113 self.players.append(id) |
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114 |
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115 def remove_player(self,id): |
119 | 116 if self.voice.has_key(id): del self.voice[id] |
0
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117 self.players.remove(id) |
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118 |
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119 def get_num_players(self): |
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120 num = len(self.players) |
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121 return num |
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122 |
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123 def get_player_ids(self): |
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124 tmp = self.players |
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125 return tmp |
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126 |
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127 def check_pwd(self,pwd): |
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128 return (pwd==self.pwd) |
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129 |
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130 def check_boot_pwd(self,pwd): |
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131 return (pwd==self.boot_pwd) |
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132 |
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133 def check_version(self,ver): |
96 | 134 if (self.minVersion == ""): return 1 |
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135 minVersion=self.minVersion.split('.') |
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136 version=ver.split('.') |
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137 for i in xrange(min(len(minVersion),len(version))): |
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138 w=max(len(minVersion[i]),len(version[i])) |
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139 v1=minVersion[i].rjust(w); |
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140 v2=version[i].rjust(w); |
96 | 141 if v1<v2: return 1 |
142 if v1>v2: return 0 | |
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143 if len(minVersion)>len(version): |
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144 return 0 |
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145 return 1 |
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146 |
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147 #depreciated - see send_group_list() |
119 | 148 def toxml(self, act="new"): |
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149 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
119 | 150 el = Element('group') |
151 el.set('id', self.id) | |
152 el.set('name', self.name) | |
153 el.set('pwd', str(self.pwd!="")) | |
154 el.set('players', str(self.get_num_players())) | |
155 el.set('action', act) | |
156 return tostring(el) | |
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157 |
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158 class client_stub(client_base): |
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159 def __init__(self,inbox,sock,props,log): |
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160 client_base.__init__(self) |
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161 self.ip = props['ip'] |
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162 self.role = props['role'] |
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163 self.id = props['id'] |
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164 self.group_id = props['group_id'] |
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165 self.name = props['name'] |
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166 self.version = props['version'] |
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167 self.protocol_version = props['protocol_version'] |
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168 self.client_string = props['client_string'] |
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169 self.inbox = inbox |
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170 self.sock = sock |
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171 self.timeout_time = None |
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172 self.log_console = log |
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173 self.ignorelist = {} |
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174 |
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175 # implement from our base class |
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176 def isServer( self ): |
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177 return 1 |
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178 |
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179 def clear_timeout(self): |
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180 self.timeout_time = None |
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181 |
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182 def check_time_out(self): |
96 | 183 if self.timeout_time==None: self.timeout_time = time.time() |
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184 curtime = time.time() |
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185 diff = curtime - self.timeout_time |
96 | 186 if diff > 1800: return 1 |
187 else: return 0 | |
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188 |
119 | 189 def send(self, msg, player, group): |
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190 if self.get_status() == MPLAY_CONNECTED: |
119 | 191 #el = Element('msg') |
192 #el.set('to', player) | |
193 #el.set('from', '0') | |
194 #el.set('group_id', group) | |
195 #el.text(msg) | |
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196 self.outbox.put("<msg to='" + player + "' from='0' group_id='" + group + "' />" + msg) |
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197 |
122 | 198 def change_group(self, group_id, groups): |
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199 old_group_id = str(self.group_id) |
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200 groups[group_id].add_player(self.id) |
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201 groups[old_group_id].remove_player(self.id) |
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202 self.group_id = group_id |
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203 self.outbox.put(self.toxml('group')) |
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204 msg = groups[group_id].game_map.get_all_xml() |
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205 self.send(msg,self.id,group_id) |
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206 return old_group_id |
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207 |
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208 def self_message(self,act): |
122 | 209 self.send(act, self.id, self.group_id) |
0
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210 |
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211 def take_dom(self,xml_dom): |
122 | 212 self.name = xml_dom.get("name") |
213 self.text_status = xml_dom.get("status") | |
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214 |
96 | 215 """ |
0
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216 ###################################################################### |
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217 ###################################################################### |
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218 ## |
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219 ## |
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220 ## MPLAY SERVER |
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221 ## |
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222 ## |
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223 ###################################################################### |
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224 ###################################################################### |
96 | 225 """ |
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226 |
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227 class mplay_server: |
124 | 228 #debug(log=False) |
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229 def __init__(self, log_console=None, name=None): |
122 | 230 logger._set_log_level = 16 |
231 logger._set_log_to_console(True) | |
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232 self.log_to_console = 1 |
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233 self.log_console = log_console |
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234 self.alive = 1 |
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235 self.players = {} |
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236 self.listen_event = Event() |
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237 self.incoming_event = Event() |
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238 self.incoming = Queue.Queue(0) |
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239 self.p_lock = RLock() |
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240 self.next_player_id = 1 |
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241 self.plugin_player_id = -1 |
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242 self.next_group_id = 100 |
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243 self.metas = {} # This holds the registerThread objects for each meta |
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244 self.be_registered = 0 # Status flag for whether we want to be registered. |
119 | 245 self.serverName = name # Name of this server in the metas |
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246 self.boot_pwd = "" |
119 | 247 self.server_address = None # IP or Name of server to post to the meta. None means the meta will auto-detect it. |
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248 self.defaultMessageFile = None |
66 | 249 self.userPath = dir_struct["user"] |
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250 self.lobbyMapFile = "Lobby_map.xml" |
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251 self.lobbyMessageFile = "LobbyMessage.html" |
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252 self.banFile = "ban_list.xml" |
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253 self.show_meta_messages = 0 |
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254 self.log_network_messages = 0 |
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255 self.allow_room_passwords = 1 |
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256 self.silent_auto_kick = 0 |
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257 self.zombie_time = 480 #time in minutes before a client is considered a ZOMBIE |
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258 self.minClientVersion = SERVER_MIN_CLIENT_VERSION |
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259 self.maxSendSize = 1024 |
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260 self.server_port = OPENRPG_PORT |
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261 self.allowRemoteKill = False |
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262 self.allowRemoteAdmin = True |
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263 self.sendLobbySound = False |
96 | 264 self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? |
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265 |
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266 def initServer(self, **kwargs): |
124 | 267 #debug(log=False) |
96 | 268 for atter, value in kwargs.iteritems(): setattr(self, atter, value) |
71
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269 validate.config_file( self.lobbyMapFile, "default_Lobby_map.xml" ) |
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270 validate.config_file( self.lobbyMessageFile, "default_LobbyMessage.html" ) |
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271 self.server_start_time = time.time() |
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272 |
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273 # Since the server is just starting here, we read in the XML configuration |
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274 # file. Notice the lobby is still created here by default. |
96 | 275 self.groups = { '0': game_group('0','Lobby','', |
276 'The game lobby', '', '', self.userPath + self.lobbyMapFile, | |
277 self.userPath + self.lobbyMessageFile, 1)} | |
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278 # Make sure the server's name gets set, in case we are being started from |
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279 # elsewhere. Basically, if it's passed in, we'll over ride what we were |
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280 # prompted for. This should never really happen at any rate. |
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281 |
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282 self.initServerConfig() |
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283 self.listen_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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284 self.listen_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) |
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285 self.listen_thread = thread.start_new_thread(self.listenAcceptThread, (0,)) |
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286 self.in_thread = thread.start_new_thread(self.message_handler,(0,)) |
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287 |
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288 # Starts the player reaper thread. See self.player_reaper_thread_func() for more explanation |
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289 self.player_reaper_thread = thread.start_new_thread(self.player_reaper_thread_func,(0,)) |
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290 thread.start_new_thread(self.PluginThread,()) |
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291 self.svrcmds = {} |
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292 self.initsvrcmds() |
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293 self.ban_list = {} |
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294 self.initBanList() |
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295 |
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296 def addsvrcmd(self, cmd, function): |
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297 if not self.svrcmds.has_key(cmd): |
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298 self.svrcmds[cmd] = {} |
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299 self.svrcmds[cmd]['function'] = function |
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300 |
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301 def initsvrcmds(self): |
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302 self.addsvrcmd('msg', self.incoming_msg_handler) |
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303 self.addsvrcmd('player', self.incoming_player_handler) |
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304 self.addsvrcmd('admin', self.remote_admin_handler) |
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305 self.addsvrcmd('alter', self.do_alter) |
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306 self.addsvrcmd('role', self.do_role) |
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307 self.addsvrcmd('ping', self.do_ping) |
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308 self.addsvrcmd('system', self.do_system) |
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309 self.addsvrcmd('join_group', self.join_group) |
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310 self.addsvrcmd('create_group', self.create_group) |
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311 self.addsvrcmd('moderate', self.moderate_group) |
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312 self.addsvrcmd('plugin', self.plugin_msg_handler) |
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313 self.addsvrcmd('sound', self.sound_msg_handler) |
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314 |
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315 # This method reads in the server's ban list added by Darren |
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316 def initBanList( self ): |
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317 self.log_msg("Processing Ban List File...") |
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318 |
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319 # make sure the server_ini.xml exists! |
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320 validate.config_file(self.banFile, "default_ban_list.xml" ) |
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321 |
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322 # try to use it. |
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323 try: |
122 | 324 self.banDom = parse(self.userPath + 'ban_list.xml') |
325 #self.banDom.normalize() | |
326 self.banDoc = self.banDom.getroot() | |
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327 |
122 | 328 for element in self.banDom.findall('banned'): |
329 playerName = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
330 playerIP = element.get('ip') | |
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331 self.ban_list[playerIP] = {} |
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332 self.ban_list[playerIP]['ip'] = playerIP |
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333 self.ban_list[playerIP]['name'] = playerName |
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334 self.log_msg(str(playerName) + " " + str(playerIP) + " is banned.") |
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335 self.saveBanList() |
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336 except Exception, e: |
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337 self.log_msg("Exception in initBanList() " + str(e)) |
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338 |
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339 # This method writes out the server's ban list added by Darren |
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340 def saveBanList( self ): |
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341 self.log_msg("Saving Ban List File...") |
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342 |
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343 # try to use it. |
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344 try: |
122 | 345 etreeEl = Element('server') |
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346 for ip in self.ban_list: |
122 | 347 el = Element('banned') |
348 el.set('name', str(self.ban_list[ip]['name'].replace("&", "&").replace("<", "<").replace(""", '"').replace(">", ">"))) | |
349 el.set('ip', str(self.ban_list[ip]['ip'])) | |
350 etreeEl.append(el) | |
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351 file = open(self.userPath + self.banFile ,"w") |
122 | 352 file.write(tostring(etreeEl)) |
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353 file.close() |
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354 except Exception, e: |
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355 self.log_msg("Exception in saveBanList() " + str(e)) |
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356 |
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357 # This method reads in the server's configuration file and reconfigs the server |
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358 # as needed, over-riding any default values as requested. |
124 | 359 |
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360 def initServerConfig(self): |
124 | 361 #debug(log=False) |
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362 self.log_msg("Processing Server Configuration File... " + self.userPath) |
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363 # make sure the server_ini.xml exists! |
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364 validate.config_file( "server_ini.xml", "default_server_ini.xml" ) |
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365 # try to use it. |
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366 try: |
122 | 367 self.configDom = parse(self.userPath + 'server_ini.xml') |
368 #self.configDom.normalize() | |
369 self.configDoc = self.configDom.getroot() | |
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370 if hasattr(self, 'bootPassword'): self.boot_pwd = self.bootPassword |
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371 else: |
122 | 372 if self.configDoc.get("admin"): self.boot_pwd = self.configDoc.get("admin") |
373 elif self.configDoc.get("boot"): self.boot_pwd = self.configDoc.get("boot") | |
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374 if len(self.boot_pwd) < 1: self.boot_pwd = raw_input("Enter admin password: ") |
122 | 375 if not hasattr(self, 'reg') and self.configDoc.get("register"): |
376 self.reg = self.configDoc.get("register") | |
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377 if not len(self.reg) > 0 or self.reg[0].upper() not in ("Y", "N"): |
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378 opt = raw_input("Do you want to post your server to the OpenRPG Meta Server list? (y,n) ") |
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379 if len(opt) and (opt[0].upper() == 'Y'): self.reg = 'Y' |
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380 else: self.reg = 'N' |
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381 LobbyName = 'Lobby' |
96 | 382 |
122 | 383 if self.configDoc.get("lobbyname"): LobbyName = self.configDoc.get("lobbyname") |
384 map_node = service_node = self.configDoc.findall("map")[0] | |
385 msg_node = service_node = self.configDoc.findall("message")[0] | |
386 mapFile = map_node.get('file') | |
387 msgFile = msg_node.get('file') | |
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388 if mapFile == '': mapFile = 'Lobby_map.xml' |
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389 if msgFile == '': msgFile = 'LobbyMessage.html' |
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390 # Update the lobby with the passwords if they've been specified |
96 | 391 |
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392 if len(self.boot_pwd): |
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393 self.groups = {'0': game_group( '0', LobbyName, "", 'The game lobby', self.boot_pwd, "", |
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394 self.userPath + mapFile.replace("myfiles/", ""), |
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395 self.userPath + msgFile.replace("myfiles/", ""), 1 ) |
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396 } |
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397 |
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398 # set ip or dns name to send to meta server |
122 | 399 service_node = self.configDoc.findall("service")[0] |
400 address = service_node.get("address") | |
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401 address = address.lower() |
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402 if address == "" or address == "hostname/address" or address == "localhost": self.server_address = None |
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403 else: self.server_address = address |
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404 self.server_port = OPENRPG_PORT |
122 | 405 if service_node.get("port"): self.server_port = int(service_node.get("port")) |
406 if self.configDoc.get("name") and len(self.configDoc.get("name")) > 0 : | |
407 self.name = self.configDoc.get("name") | |
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408 else: |
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409 if self.reg[0].upper() == "Y": |
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410 if self.name == None: self.name = raw_input("Server Name? ") |
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411 self.register() |
96 | 412 """ |
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413 # Get the minimum openrpg version from config if available |
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414 # if it isn't set min version to internal default. |
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415 # |
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416 # server_ini.xml entry for version tag... |
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417 # <version min="x.x.x"> |
96 | 418 """ |
419 | |
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420 try: |
122 | 421 mver = self.configDoc.findall("version")[0] |
422 self.minClientVersion = mver.get("min") | |
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423 except: self.minClientVersion = SERVER_MIN_CLIENT_VERSION #from orpg/orpg_version.py |
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424 self.defaultMessageFile = "" |
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425 # This try/except bit is to allow older versions of python to continue without a list error. |
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426 |
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427 |
96 | 428 """ |
0
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429 #------------------------[ START <AUTOKICK> TAG PROCESSING ]-------------- |
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430 # Auto-kick option defaults for silent booting and |
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431 # setting the default zombie-client delay time --Snowdog 9/05 |
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432 # |
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433 # server_ini.xml entry for autikick tag... |
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434 # <autokick silent=["no","yes"] delay="(# of seconds)"> |
96 | 435 """ |
0
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436 |
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437 try: |
122 | 438 ak = self.configDoc.findall("autokick")[0] |
439 if ak.get("silent"): | |
440 if ((ak.get("silent")).lower() == "yes"): self.silent_auto_kick = 1 | |
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441 else: self.silent_auto_kick = 0 |
122 | 442 if ak.get("delay"): |
0
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443 try: |
122 | 444 delay = int(ak.get("delay")) |
0
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445 self.zombie_time = delay |
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446 except: |
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447 #delay value cannot be converted into an int use defaut |
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448 self.zombie_time = 480 #(default 8 mins) |
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449 self.log_msg("**WARNING** Error with autokick delay string using default (480 sec)") |
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450 |
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451 except: |
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452 self.silent_auto_kick = 0 #(default to off) |
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453 self.zombie_time = 480 #(default 8 mins) |
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454 self.log_msg("**WARNING** Error loading autokick settings... using defaults") |
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455 |
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456 alk = "" |
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457 if (self.silent_auto_kick == 1): alk = "(Silent Mode)" |
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458 self.log_msg("Auto Kick: Delay="+str(self.zombie_time) + " " + alk) |
96 | 459 """------------------------[ END <AUTOKICK> TAG PROCESSING ]--------------""" |
90 | 460 |
461 | |
96 | 462 """ |
0
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463 #-------------------------------[ START <ROOM_DEFAULT> TAG PROCESSING ]-------------------- |
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464 # |
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465 # New room_defaults configuration option used to set various defaults |
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466 # for all user created rooms on the server. Incorporates akomans older |
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467 # default room message code (from above) --Snowdog 11/03 |
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468 # |
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469 # option syntax |
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470 # <room_defaults passwords="yes" map="myfiles/LobbyMap.xml" message="myfiles/LobbyMessage.html" /> |
96 | 471 """ |
0
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472 |
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473 #default settings for tag options... |
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474 roomdefault_msg = str(self.defaultMessageFile) #no message is the default |
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475 roomdefault_map = "" #use lobby map as default |
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476 roomdefault_pass = 1 #allow passwords |
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477 |
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478 |
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479 #pull information from config file DOM |
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480 try: |
122 | 481 roomdefaults = self.configDom.findall("room_defaults")[0] |
0
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482 #rd.normalize() |
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483 #roomdefaults = self.rd.documentElement |
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484 try: |
122 | 485 setting = roomdefaults.findall('passwords')[0] |
486 rpw = setting.get('allow') | |
0
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487 if rpw == "no" or rpw == "0": |
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488 roomdefault_pass = 0 |
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489 self.log_msg("Room Defaults: Disallowing Passworded Rooms") |
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490 else: self.log_msg("Room Defaults: Allowing Passworded Rooms") |
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491 except: self.log_msg("Room Defaults: [Warning] Allowing Passworded Rooms") |
0
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492 try: |
122 | 493 setting = roomdefaults.findall('map')[0] |
494 map = setting.get('file') | |
0
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495 if map != "": |
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496 roomdefault_map = self.userPath + map.replace("myfiles/", "") |
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497 self.log_msg("Room Defaults: Using " + str(map) + " for room map") |
96 | 498 except: self.log_msg("Room Defaults: [Warning] Using Default Map") |
0
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499 |
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500 try: |
122 | 501 setting = roomdefaults.findall('message')[0] |
502 msg = setting.get('file') | |
0
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503 if msg != "": |
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504 if msg[:4].lower() == 'http': roomdefault_msg = msg |
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505 else: roomdefault_msg = self.userPath + msg.replace("myfiles/", "") |
0
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506 self.log_msg("Room Defaults: Using " + str(msg) + " for room messages") |
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507 except: print ("Room Defaults: [Warning] Using Default Message") |
0
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508 except: |
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509 traceback.print_exc() |
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510 self.log_msg("**WARNING** Error loading default room settings from configuration file. Using internal defaults.") |
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511 |
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512 #set the defaults |
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513 if roomdefault_msg != "" or roomdefault_msg != None: |
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514 self.defaultMessageFile = roomdefault_msg #<room_defaults> tag superceeds older <newrooms> tag |
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515 else: self.defaultMessageFile = None |
0
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516 if roomdefault_map != "" or roomdefault_map != None: |
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517 self.defaultMapFile = roomdefault_map #<room_defaults> tag superceeds older <newrooms> tag |
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518 else: self.defaultMapFile = None |
0
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519 |
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520 ##### room default map not handled yet. SETTING IGNORED |
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521 if roomdefault_pass == 0: self.allow_room_passwords = 0 |
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522 else: self.allow_room_passwords = 1 |
96 | 523 """-------------------------------[ END <ROOM_DEFAULT> TAG PROCESSING ]--------------------""" |
0
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524 |
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525 ###Server Cheat message |
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526 try: |
122 | 527 cheat_node = self.configDoc.findall("cheat")[0] |
528 self.cheat_msg = cheat_node.get("text") | |
0
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529 except: |
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530 self.cheat_msg = "**FAKE ROLL**" |
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531 self.log_msg("**WARNING** <cheat txt=\"\"> tag missing from server configuration file. Using empty string.") |
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532 |
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533 # should validate protocal |
122 | 534 validate_protocol_node = self.configDom.findall("validate_protocol") |
0
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535 self.validate_protocol = 1 |
122 | 536 if(validate_protocol_node): self.validate_protocol = (validate_protocol_node[0].get("value") == "True") |
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537 if(self.validate_protocol != 1): self.log_msg("Protocol Validation: OFF") |
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538 self.makePersistentRooms() |
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539 self.log_msg("Server Configuration File: Processing Completed.") |
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540 except Exception, e: |
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541 traceback.print_exc() |
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542 self.log_msg("Exception in initServerConfig() " + str(e)) |
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543 |
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544 def makePersistentRooms(self): |
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545 'Creates rooms on the server as defined in the server config file.' |
122 | 546 for element in self.configDom.findall('room'): |
547 roomName = element.get('name') | |
548 roomPassword = element.get('password') | |
549 bootPassword = element.get('boot') | |
0
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550 |
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551 # Conditionally check for minVersion attribute |
122 | 552 if element.get('minVersion'): minVersion = element.get('minVersion') |
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553 else: minVersion = "" |
0
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554 |
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555 # Extract the map filename attribute from the map node |
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556 # we only care about the first map element found -- others are ignored |
122 | 557 mapElement = element.findall('map')[0] |
558 mapFile = self.userPath + mapElement.get('file').replace("myfiles/", "") | |
559 messageElement = element.findall('message')[0] | |
560 messageFile = messageElement.get('file') | |
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561 if messageFile[:4] != 'http': messageFile = self.userPath + messageFile.replace("myfiles/", "") |
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562 |
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563 # Make sure we have a message to even mess with |
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564 if(len(messageFile) == 0): messageFile = self.defaultMessageFile |
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565 if(len(mapFile) == 0): mapFile = self.defaultMapFile |
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566 moderated = 0 |
122 | 567 if element.get('moderated') and element.get('moderated').lower() == "true": moderated = 1 |
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568 |
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569 #create the new persistant group |
96 | 570 self.new_group(roomName, roomPassword, |
571 bootPassword, minVersion, mapFile, | |
572 messageFile, persist = 1, moderated=moderated) | |
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573 |
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574 def isPersistentRoom(self, id): |
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575 'Returns True if the id is a persistent room (other than the lobby), otherwise, False.' |
96 | 576 """ |
0
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577 # altered persistance tracking from simple room id based to per-group setting |
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578 # allows arbitrary rooms to be marked as persistant without needing the self.persistRoomThreshold |
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579 # -- Snowdog 4/04 |
96 | 580 """ |
0
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581 try: |
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582 id = str(id) #just in case someone sends an int instead of a str into the function |
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583 if id not in self.groups: return 0 #invalid room, can't be persistant |
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584 pr = (self.groups[id]).persistant |
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585 return pr |
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586 except: |
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587 self.log_msg("Exception occured in isPersistentRoom(self,id)") |
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588 return 0 |
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589 |
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590 #----------------------------------------------------- |
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591 # Toggle Meta Logging -- Added by Snowdog 4/03 |
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592 #----------------------------------------------------- |
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593 def toggleMetaLogging(self): |
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594 if self.show_meta_messages != 0: |
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595 self.log_msg("Meta Server Logging: OFF") |
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596 self.show_meta_messages = 0 |
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597 else: |
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598 self.log_msg("Meta Server Logging: ON") |
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599 self.show_meta_messages = 1 |
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600 |
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601 |
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602 #----------------------------------------------------- |
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603 # Start/Stop Network Logging to File -- Added by Snowdog 4/03 |
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604 #----------------------------------------------------- |
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605 def NetworkLogging(self, mode = 0): |
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606 if mode == 0: |
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607 self.log_msg("Network Logging: OFF") |
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608 self.log_network_messages = 0 |
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609 elif mode == 1: |
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610 self.log_msg("Network Logging: ON (composite logfile)") |
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611 self.log_network_messages = 1 |
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612 elif mode == 2: |
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613 self.log_msg("Network Logging: ON (split logfiles)") |
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614 self.log_network_messages = 2 |
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615 else: return |
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616 #when log mode changes update all connection stubs |
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617 for n in self.players: |
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618 try: self.players[n].EnableMessageLogging = mode |
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619 except: self.log_msg("Error changing Message Logging Mode for client #" + str(self.players[n].id)) |
96 | 620 |
0
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621 def NetworkLoggingStatus(self): |
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622 if self.log_network_messages == 0: return "Network Traffic Log: Off" |
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623 elif self.log_network_messages == 1: return "Network Traffic Log: Logging (composite file)" |
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624 elif self.log_network_messages == 2: return "Network Traffic Log: Logging (inbound/outbound files)" |
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625 else: self.log_msg("Network Traffic Log: [Unknown]") |
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626 |
122 | 627 def register_callback(instance, xml_dom = None, source=None): |
0
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628 if xml_dom: # if we get something |
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629 if source == getMetaServerBaseURL(): # if the source of this DOM is the authoritative meta |
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630 try: |
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631 metacache_lock.acquire() |
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632 curlist = getRawMetaList() # read the raw meta cache lines into a list |
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633 updateMetaCache(xml_dom) # update the cache from the xml |
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634 newlist = getRawMetaList() # read it into a second list |
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635 finally: |
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636 metacache_lock.release() |
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637 |
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638 if newlist != curlist: # If the two lists aren't identical |
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639 # then something has changed. |
96 | 640 instance.register() # Call self.register() |
0
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641 # which will force a re-read of the meta cache and |
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642 # redo the registerThreads |
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643 else: instance.register() |
0
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644 |
96 | 645 # Eventually, reset the MetaServerBaseURL here |
90 | 646 |
96 | 647 """ |
0
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648 ## Added to help clean up parser errors in the XML on clients |
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649 ## due to characters that break welformedness of the XML from |
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650 ## the meta server. |
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651 ## NOTE: this is a stopgap measure -SD |
96 | 652 """ |
0
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653 def clean_published_servername(self, name): |
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654 #clean name of all apostrophes and quotes |
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655 badchars = "\"\\`><" |
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656 for c in badchars: name = name.replace(c,"") |
0
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657 return name |
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658 |
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659 def registerRooms(self, args=None): |
124 | 660 #debug() |
0
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661 rooms = '' |
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662 id = '0' |
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663 time.sleep(500) |
124 | 664 #debug(self.groups) |
0
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665 for rnum in self.groups.keys(): |
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666 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][name]":self.groups[rnum].name, |
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667 "room_data[rooms][" + str(rnum) + "][pwd]":str(self.groups[rnum].pwd != "")})+'&' |
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668 for pid in self.groups[rnum].players: |
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669 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][players]["+str(pid)+"]":self.players[pid].name,})+'&' |
124 | 670 #debug(rooms) |
0
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671 for meta in self.metas.keys(): |
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672 while id == '0': |
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673 id, cookie = self.metas[meta].getIdAndCookie() |
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674 data = urllib.urlencode( {"room_data[server_id]":id, |
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675 "act":'registerrooms'}) |
124 | 676 #debug((data, rooms)) |
677 get_server_dom(data+'&'+rooms, self.metas[meta].path, string=True) | |
0
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678 |
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679 def register(self,name_given=None): |
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680 if name_given == None: name = self.name |
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681 else: self.name = name = name_given |
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682 name = self.clean_published_servername(name) |
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683 |
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684 # Set up the value for num_users |
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685 if self.players: num_players = len(self.players) |
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686 else: num_players = 0 |
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687 |
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688 # request only Meta servers compatible with version 2 |
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689 metalist = getMetaServers(versions=["2"]) |
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690 if self.show_meta_messages != 0: |
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691 self.log_msg("Found these valid metas:") |
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692 for meta in metalist: self.log_msg("Meta:" + meta) |
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693 |
96 | 694 """ |
0
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695 # Go through the list and see if there is already a running register |
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696 # thread for the meta. |
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697 # If so, call it's register() method |
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698 # If not, start one, implicitly calling the new thread's register() method |
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699 |
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700 # iterate through the currently running metas and prune any |
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701 # not currently listed in the Meta Server list. |
96 | 702 """ |
703 | |
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704 if self.show_meta_messages != 0: self.log_msg( "Checking running register threads for outdated metas.") |
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705 for meta in self.metas.keys(): |
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706 if self.show_meta_messages != 0: self.log_msg("meta:" + meta + ": ") |
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707 if not meta in metalist: # if the meta entry running is not in the list |
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708 if self.show_meta_messages != 0: self.log_msg( "Outdated. Unregistering and removing") |
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709 self.metas[meta].unregister() |
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|
710 del self.metas[meta] |
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|
711 else: |
0
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712 if self.show_meta_messages != 0: self.log_msg( "Found in current meta list. Leaving intact.") |
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|
713 |
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714 # Now call register() for alive metas or start one if we need one |
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715 for meta in metalist: |
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716 if self.metas.has_key(meta) and self.metas[meta] and self.metas[meta].isAlive(): |
96 | 717 self.metas[meta].register(name=name, |
718 realHostName=self.server_address, | |
719 num_users=num_players) | |
0
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720 else: |
96 | 721 self.metas[meta] = registerThread(name=name, realHostName=self.server_address, |
722 num_users=num_players, MetaPath=meta, port=self.server_port, | |
723 register_callback=self.register_callback) | |
0
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724 self.metas[meta].start() |
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725 |
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|
726 #The register Rooms thread |
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727 self.be_registered = 1 |
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728 thread.start_new_thread(self.registerRooms,(0,)) |
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|
729 |
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730 def unregister(self): |
96 | 731 """ |
0
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732 # loop through all existing meta entries |
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733 # Don't rely on getMetaServers(), as a server may have been |
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734 # removed since it was started. In that case, then the meta |
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735 # would never get unregistered. |
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736 # |
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737 # Instead, loop through all existing meta threads and unregister them |
96 | 738 """ |
0
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739 |
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740 for meta in self.metas.values(): |
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741 if meta and meta.isAlive(): meta.unregister() |
0
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742 self.be_registered = 0 |
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743 |
96 | 744 """ |
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745 # This method runs as it's own thread and does the group_member_check every |
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Major update to Server GUI. Basically makes it functional.
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746 # sixty seconds. This should eliminate zombies that linger when no one is |
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|
747 # around to spook them. GC: Frequency has been reduced as I question how valid |
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748 # the implementation is as it will only catch a very small segment of lingering |
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|
749 # connections. |
96 | 750 """ |
0
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751 def player_reaper_thread_func(self,arg): |
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752 while self.alive: |
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|
753 time.sleep(60) |
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754 self.p_lock.acquire() |
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755 for group in self.groups.keys(): self.check_group_members(group) |
0
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756 self.p_lock.release() |
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|
757 |
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758 #This thread runs ever 250 miliseconds, and checks various plugin stuff |
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759 def PluginThread(self): |
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|
760 while self.alive: |
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|
761 self.p_lock.acquire() |
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762 players = ServerPlugins.getPlayer() |
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|
763 for player in players: |
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|
764 if player is not None: pass #Do something here so they can show up in the chat room for non web users' |
0
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765 data = ServerPlugins.preParseOutgoing() |
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|
766 for msg in data: |
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|
767 try: |
122 | 768 #xml_dom = parseXml(msg) |
769 xml_dom = fromstring(msg).getroot() | |
770 if xml_dom.get('from') and int(xml_dom.get('from')) > -1: | |
771 xml_dom.set('from', '-1') | |
772 xml_dom.set('to', 'all') | |
0
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773 self.incoming_msg_handler(xml_dom, msg) |
122 | 774 #xml_dom.unlink() |
56
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775 except: pass |
0
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776 self.p_lock.release() |
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|
777 time.sleep(0.250) |
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|
778 |
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779 def sendMsg( self, sock, msg, useCompression=False, cmpType=None): |
122 | 780 """Very simple function that will properly encode and send a message to the |
0
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|
781 remote on the specified socket.""" |
122 | 782 if not useCompression and cmpType != None: |
0
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783 mpacket = cmpType.compress(msg) |
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|
784 lpacket = pack('!i', len(mpacket)) |
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|
785 sock.send(lpacket) |
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|
786 offset = 0 |
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787 while offset < len(mpacket): |
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788 slice = buffer(mpacket, offset, len(mpacket)-offset) |
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789 sent = sock.send(slice) |
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790 offset += sent |
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791 sentm = offset |
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792 else: |
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793 length = len( msg ) # Calculate our message length |
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|
794 lp = pack('!i', length) # Encode the message length into network byte order |
0
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|
795 try: |
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|
796 sentl = sock.send( lp ) # Send the encoded length |
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|
797 sentm = sock.send( msg ) # Now, send the message the the length was describing |
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|
798 except socket.error, e: self.log_msg( e ) |
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|
799 except Exception, e: self.log_msg( e ) |
0
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|
800 |
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801 |
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|
802 def recvData( self, sock, readSize ): |
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|
803 """Simple socket receive method. This method will only return when the exact |
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804 byte count has been read from the connection, if remote terminates our |
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|
805 connection or we get some other socket exception.""" |
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|
806 data = "" |
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|
807 offset = 0 |
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|
808 try: |
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809 while offset != readSize: |
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|
810 frag = sock.recv( readSize - offset ) |
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|
811 rs = len( frag ) # See if we've been disconnected |
0
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812 if rs <= 0: |
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813 # Loudly raise an exception because we've been disconnected! |
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814 raise IOError, "Remote closed the connection!" |
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|
815 else: # Continue to build complete message |
0
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816 offset += rs |
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817 data += frag |
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818 except socket.error, e: |
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819 self.log_msg("Socket Error: recvData(): " + e ) |
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820 data = "" |
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821 return data |
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|
822 |
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823 def recvMsg(self, sock, useCompression=False, cmpType=None): |
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824 """This method now expects to receive a message having a 4-byte prefix length. It will ONLY read |
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825 completed messages. In the event that the remote's connection is terminated, it will throw an |
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|
826 exception which should allow for the caller to more gracefully handles this exception event. |
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|
827 |
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828 Because we use strictly reading ONLY based on the length that is told to use, we no longer have to |
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829 worry about partially adjusting for fragmented buffers starting somewhere within a buffer that we've |
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830 read. Rather, it will get ONLY a whole message and nothing more. Everything else will remain buffered |
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831 with the OS until we attempt to read the next complete message.""" |
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|
832 |
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|
833 msgData = "" |
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|
834 try: |
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835 lenData = self.recvData( sock, MPLAY_LENSIZE ) |
96 | 836 (length,) = unpack('!i', lenData) # Now, convert to a usable form |
837 msgData = self.recvData( sock, length ) # Read exactly the remaining amount of data | |
0
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|
838 try: |
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|
839 if useCompression and cmpType != None: msgData = cmpType.decompress(msgData) |
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|
840 except: traceback.print_exc() |
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841 except Exception, e: self.log_msg( "Exception: recvMsg(): " + str(e) ) |
0
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842 return msgData |
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843 |
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|
844 def kill_server(self): |
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|
845 self.alive = 0 |
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846 self.log_msg("Server stopping...") |
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|
847 self.unregister() # unregister from the Meta |
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848 for p in self.players.itervalues(): |
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849 p.disconnect() |
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850 self.incoming.put("<system/>") |
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851 for g in self.groups.itervalues(): |
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852 g.save_map() |
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853 try: |
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854 ip = socket.gethostbyname(socket.gethostname()) |
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|
855 kill = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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|
856 kill.connect((ip, self.server_port)) |
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857 |
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858 # Now, send the "system" command using the correct protocol format |
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859 self.sendMsg( kill, "<system/>" ) |
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860 kill.close() |
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861 except: |
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862 pass |
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863 |
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864 self.listen_sock.close() |
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865 self.listen_event.wait(10) |
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866 self.incoming_event.wait(10) |
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867 self.log_msg("Server stopped!") |
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|
868 |
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869 def log_msg(self,msg): |
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870 if self.log_to_console: |
96 | 871 if self.log_console: self.log_console(msg) |
872 else: print str(msg) | |
0
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873 |
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874 def print_help(self): |
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|
875 print |
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876 print "Commands: " |
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|
877 print "'kill' or 'quit' - to stop the server" |
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|
878 print "'broadcast' - broadcast a message to all players" |
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|
879 print "'list' - list players and groups" |
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880 print "'dump' - to dump player data" |
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881 print "'dump groups' - to list the group names and ids only" |
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882 print "'group n' - to list details about one group only" |
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|
883 print "'register' - To register the server as name. Also used to change the server's name if registered." |
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|
884 print "'unregister' - To remove this server from the list of servers" |
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|
885 print "'get lobby boot password' - to show the Lobby's boot password" |
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|
886 print "'set lobby boot password' - to set the Lobby's boot password" |
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|
887 print "'log' - toggles logging to the console off or on" |
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|
888 print "'log meta' - toggles logging of meta server messages on or off" |
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|
889 print "'logfile [off|on|split]' - timestamped network traffic log" |
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|
890 print "'remove room' - to remove a room from the server" |
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891 print "'kick' - kick a player from the server" |
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|
892 print "'ban' - ban a player from the server" |
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|
893 print "'remotekill' - This will toggle the ability to kill the server via the /admin command" |
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|
894 print "'monitor (#)' - monitors raw network I/O stream to specific client" |
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|
895 print "'purge clients' - boots all connected clients off the server immediately" |
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|
896 print "'zombie [set [min]]' - view/set the auto-kick time for zombie clients" |
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|
897 #drop any clients that are idle for more than 8 hours |
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|
898 #as these are likely dead clientskick' - kick a player from the server" |
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|
899 print "'uptime' - reports how long server has been running" |
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|
900 print "'roompasswords' - allow/disallow room passwords (toggle)" |
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|
901 print "'search' - will prompt for pattern and display results" |
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|
902 print "'sendsize' - will ajust the send size limit" |
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|
903 print "'remoteadmin' - will toggle remote admin commands" |
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|
904 print "'togglelobbysound' - Will turn on or off the Auto sending of a sound to all players who join the loby" |
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|
905 print "'lobbysound' - Lets you specify which sound file to send to players joining the lobby" |
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|
906 print "'help' or '?' or 'h' - for this help message" |
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|
907 print |
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|
908 |
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|
909 def broadcast(self,msg): |
124 | 910 self.send_to_all("0","<msg to='all' from='0' group_id='1'><font color='#FF0000'>" + msg + "</font></msg>") |
0
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changeset
|
911 |
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|
912 def console_log(self): |
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|
913 if self.log_to_console == 1: |
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|
914 print "console logging now off" |
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|
915 self.log_to_console = 0 |
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|
916 else: |
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|
917 print "console logging now on" |
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|
918 self.log_to_console = 1 |
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|
919 |
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|
920 def groups_list(self): |
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|
921 self.p_lock.acquire() |
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|
922 try: |
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|
923 keys = self.groups.keys() |
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|
924 for k in keys: |
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|
925 pw = "-" |
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|
926 pr = " -" |
96 | 927 if self.groups[k].pwd != "": pw = "P" |
928 if self.isPersistentRoom( k ): pr = " S" #using S for static (P for persistant conflicts with password) | |
0
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|
929 print "Group: " + k + pr + pw + ' Name: ' + self.groups[k].name |
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|
930 print |
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|
931 except Exception, e: |
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|
932 self.log_msg(str(e)) |
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|
933 self.p_lock.release() |
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|
934 |
96 | 935 """ |
936 #---------------------------------------------------------------- | |
937 # Monitor Function -- Added by snowdog 2/05 | |
938 #---------------------------------------------------------------- | |
939 """ | |
0
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|
940 def monitor(self, pid, mode=1 ): |
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|
941 "allows monitoring of a specific user(s) network i/o" |
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|
942 #if mode is not set to 1 then monitor adds toggles the state |
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|
943 #of monitoring on the given user |
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|
944 if (mode == 1): |
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|
945 for p in self.players: |
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|
946 try: p.monitor("off") |
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|
947 except: pass |
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|
948 try: |
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|
949 r = (self.players[pid]).set_traffic_monitor("toggle") |
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|
950 self.log_msg("Monitor: Mode=" + str(r) + " on Player #" + str(pid)) |
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|
951 except: |
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|
952 self.log_msg("Monitor: Invalid Player ID") |
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|
953 traceback.print_exc() |
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|
954 |
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|
955 def search(self,patern): |
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|
956 keys = self.groups.keys() |
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|
957 print "Search results:" |
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|
958 for k in keys: |
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|
959 ids = self.groups[k].get_player_ids() |
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|
960 for id in ids: |
96 | 961 if self.players[id].id.find(patern)>-1: self.print_player_info(self.players[id]) |
962 elif self.players[id].name.find(patern)>-1: self.print_player_info(self.players[id]) | |
963 elif self.players[id].ip.find(patern)>-1: self.print_player_info(self.players[id]) | |
964 elif self.players[id].group_id.find(patern)>-1: self.print_player_info(self.players[id]) | |
965 elif self.players[id].role.find(patern)>-1: self.print_player_info(self.players[id]) | |
966 elif self.players[id].version.find(patern)>-1: self.print_player_info(self.players[id]) | |
967 elif self.players[id].protocol_version.find(patern)>-1: self.print_player_info(self.players[id]) | |
968 elif self.players[id].client_string.find(patern)>-1: self.print_player_info(self.players[id]) | |
0
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|
969 |
124 | 970 def obtain_by_id(self, id, objects): |
971 ### Alpha ### Basic way to obtain information for the Server GUI, currently reports the Client String only | |
972 return self.players[id].client_string | |
973 | |
0
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|
974 def print_player_info(self,player): |
96 | 975 print player.id, player.name, player.ip, player.group_id, player.role, player.version, player.protocol_version, player.client_string |
90 | 976 |
96 | 977 """ |
0
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978 #---------------------------------------------------------------- |
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979 # Uptime Function -- Added by snowdog 4/03 |
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980 #---------------------------------------------------------------- |
96 | 981 """ |
0
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982 def uptime(self , mode = 0): |
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983 "returns string containing how long server has been in operation" |
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984 ut = time.time() - self.server_start_time |
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985 d = int(ut/86400) |
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986 h = int( (ut-(86400*d))/3600 ) |
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987 m = int( (ut-(86400*d)-(3600*h))/60) |
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988 s = int( (ut-(86400*d)-(3600*h)-(60*m)) ) |
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989 uts = str( "This server has been running for:\n " + str(d) + " days " + str(h) + " hours " + str(m) + " min. " + str(s) + " sec. [" + str(int(ut)) + " seconds]") |
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990 if mode == 0: print uts |
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991 else: return uts |
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992 |
96 | 993 """ |
0
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994 #----------------------------------------------------- |
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995 # Toggle Room Password Allow -- Added by Snowdog 11/03 |
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996 #----------------------------------------------------- |
96 | 997 """ |
0
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998 def RoomPasswords(self): |
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999 if self.allow_room_passwords != 0: |
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1000 self.allow_room_passwords = 0 |
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1001 return "Client Created Room Passwords: Disallowed" |
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1002 else: |
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1003 self.allow_room_passwords = 1 |
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1004 return "Client Created Room Passwords: Allowed" |
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1005 |
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1006 def group_dump(self,k): |
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1007 self.p_lock.acquire() |
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1008 try: |
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1009 print "Group: " + k |
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1010 print " Name: %s" % self.groups[k].name |
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1011 print " Desc: %s" % self.groups[k].desc |
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1012 print " Pass: %s" % self.groups[k].pwd |
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1013 print " Boot: %s" % self.groups[k].boot_pwd |
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1014 print " Moderated: %s" % self.groups[k].moderated |
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|
1015 print " Map: %s" % self.groups[k].game_map.get_all_xml() |
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1016 print |
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|
1017 except Exception, e: |
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1018 self.log_msg(str(e)) |
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1019 self.p_lock.release() |
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|
1020 |
96 | 1021 """ |
0
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|
1022 #---------------------------------------------------------------- |
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1023 # Player List -- Added by snowdog 4/03 |
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|
1024 #---------------------------------------------------------------- |
96 | 1025 """ |
0
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|
1026 def player_list(self): |
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|
1027 "display a condensed list of players on the server" |
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1028 self.p_lock.acquire() |
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|
1029 try: |
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|
1030 print "------------[ PLAYER LIST ]------------" |
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1031 keys = self.groups.keys() |
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|
1032 keys.sort(id_compare) |
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|
1033 for k in keys: |
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1034 groupstring = "Group " + str(k) + ": " + self.groups[k].name |
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1035 if self.groups[k].pwd != "": |
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1036 groupstring += " (Pass: \"" + self.groups[k].pwd + "\" )" |
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|
1037 print groupstring |
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1038 ids = self.groups[k].get_player_ids() |
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|
1039 ids.sort(id_compare) |
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|
1040 for id in ids: |
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|
1041 if self.players.has_key(id): |
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1042 print " (%s)%s [IP: %s] %s (%s)" % ((self.players[id]).id, (self.players[id]).name, (self.players[id]).ip, (self.players[id]).idle_status(), (self.players[id]).connected_time_string()) |
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|
1043 else: |
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1044 self.groups[k].remove_player(id) |
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1045 print "Bad Player Ref (#" + id + ") in group" |
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|
1046 if len(ids) > 0: print "" |
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|
1047 print "--------------------------------------" |
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|
1048 print "\nStatistics: groups: " + str(len(self.groups)) + " players: " + str(len(self.players)) |
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|
1049 except Exception, e: |
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|
1050 self.log_msg(str(e)) |
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1051 self.p_lock.release() |
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|
1052 |
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|
1053 |
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|
1054 def player_dump(self): |
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|
1055 self.p_lock.acquire() |
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|
1056 try: |
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|
1057 keys = self.groups.keys() |
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1058 for k in keys: |
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1059 print "Group: %s %s (pass: \"%s\")" % (str(k),self.groups[k].name, self.groups[k].pwd) |
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1060 ids = self.groups[k].get_player_ids() |
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1061 for id in ids: |
96 | 1062 if self.players.has_key(id): print str(self.players[id]) |
0
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1063 else: |
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1064 self.groups[k].remove_player(id) |
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1065 print "Bad Player Ref (#" + id + ") in group" |
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1066 except Exception, e: |
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1067 self.log_msg(str(e)) |
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1068 self.p_lock.release() |
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1069 |
122 | 1070 def update_request(self,newsock, xml_dom): |
0
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|
1071 # handle reconnects |
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|
1072 self.log_msg( "update_request() has been called." ) |
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1073 |
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1074 # get player id |
122 | 1075 id = xml_dom.get("id") |
1076 group_id = xml_dom.get("group_id") | |
0
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1077 self.p_lock.acquire() |
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|
1078 if self.players.has_key(id): |
96 | 1079 self.sendMsg(newsock, self.players[id].toxml("update"), |
1080 self.players[id].useCompression, | |
1081 self.players[id].compressionType ) | |
0
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1082 self.players[id].reset(newsock) |
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1083 self.players[id].clear_timeout() |
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1084 need_new = 0 |
96 | 1085 else: need_new = 1 |
0
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1086 self.p_lock.release() |
122 | 1087 if need_new: self.new_request(newsock, xml_dom) |
0
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1088 else: |
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1089 msg = self.groups[group_id].game_map.get_all_xml() |
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1090 self.send(msg,id,group_id) |
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1091 |
122 | 1092 def new_request(self,newsock, xml_dom, LOBBY_ID='0'): |
0
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|
1093 #build client stub |
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|
1094 props = {} |
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|
1095 # Don't trust what the client tells us...trust what they connected as! |
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1096 props['ip'] = socket.gethostbyname( newsock.getpeername()[0] ) |
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1097 |
122 | 1098 props['role'] = xml_dom.get("role") or 'GM' |
1099 props['name'] = xml_dom.get("name") | |
0
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1100 props['group_id'] = LOBBY_ID |
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1101 props['id'] = str(self.next_player_id) |
122 | 1102 props['version'] = xml_dom.get("version") |
1103 props['protocol_version'] = xml_dom.get("protocol_version") | |
1104 props['client_string'] = xml_dom.get("client_string") | |
96 | 1105 |
0
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|
1106 self.next_player_id += 1 |
122 | 1107 new_stub = client_stub(self.incoming, newsock, props, self.log_console) |
1108 if xml_dom.get('useCompression'): | |
0
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1109 new_stub.useCompression = True |
122 | 1110 if xml_dom.get('cmpType'): |
1111 cmpType = xml_dom.get('cmpType') | |
96 | 1112 if cmpBZ2 and cmpType == 'bz2': new_stub.compressionType = bz2 |
1113 elif cmpZLIB and cmpType == 'zlib': new_stub.compressionType = zlib | |
1114 else: new_stub.compressionType = None | |
1115 else: new_stub.compressionType = bz2 | |
1116 else: new_stub.useCompression = False | |
0
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1117 |
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1118 #update newly create client stub with network logging state |
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1119 new_stub.EnableMessageLogging = self.log_network_messages |
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1120 self.sendMsg(newsock, new_stub.toxml("new"), False, None) |
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1121 |
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1122 # try to remove circular refs |
122 | 1123 #if xml_dom: |
1124 # xml_dom.unlink() | |
0
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1125 |
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1126 # send confirmation |
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1127 data = self.recvMsg(newsock, new_stub.useCompression, new_stub.compressionType) |
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1128 try: |
122 | 1129 xml_dom = XML(data) |
1130 #xml_dom = xml_dom._get_documentElement() | |
0
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1131 except Exception, e: |
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1132 print e |
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1133 (remote_host,remote_port) = newsock.getpeername() |
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1134 bad_xml_string = "Your client sent an illegal message to the server and will be disconnected. " |
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1135 bad_xml_string += "Please report this bug to the development team at:<br /> " |
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1136 bad_xml_string += "<a href=\"http://sourceforge.net/tracker/?group_id=2237&atid=102237\">OpenRPG bugs " |
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1137 bad_xml_string += "(http://sourceforge.net/tracker/?group_id=2237&atid=102237)</a><br />" |
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1138 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + bad_xml_string, new_stub.useCompression, new_stub.compressionType) |
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1139 |
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1140 time.sleep(2) |
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1141 newsock.close() |
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1142 print "Error in parse found from " + str(remote_host) + ". Disconnected." |
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1143 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1144 print "Exception=" + str(e) |
122 | 1145 #if xml_dom: xml_dom.unlink() |
0
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1146 return |
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1147 |
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1148 #start threads and store player |
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1149 allowed = 1 |
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1150 version_string = "" |
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1151 |
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1152 if ((props['protocol_version'] != PROTOCOL_VERSION) and self.validate_protocol): |
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1153 version_string = "Sorry, this server can't handle your client version. (Protocol mismatch)<br />" |
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1154 allowed = 0 |
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1155 |
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1156 if not self.checkClientVersion(props['version']): |
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1157 version_string = "Sorry, your client is out of date. <br />" |
96 | 1158 version_string += "This server requires your client be version " |
1159 version_string += "" + self.minClientVersion + " or higher to connect.<br />" | |
0
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1160 allowed = 0 |
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1161 |
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1162 if not allowed: |
96 | 1163 version_string += " Please go to <a href='http://www.assembla.com/traipse'>" |
1164 version_string += "http://www.assembla.com/traipse</a> to find a compatible client.<br />" | |
1165 version_string += "If you can't find a compatible client on the website, " | |
1166 version_string += "chances are that the server is running an unreleased development " | |
1167 version_string += "version for testing purposes.<br />" | |
0
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1168 |
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1169 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + version_string, new_stub.useCompression, new_stub.compressionType) |
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1170 # Give messages time to flow |
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1171 time.sleep(1) |
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1172 self.log_msg("Connection terminating due to version incompatibility with client (ver: " + props['version'] + " protocol: " + props['protocol_version'] + ")" ) |
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1173 newsock.close() |
122 | 1174 #if xml_dom: xml_dom.unlink() |
0
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1175 return None |
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1176 |
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1177 ip = props['ip'] |
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1178 if self.ban_list.has_key(ip): |
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1179 banmsg = "You have been banned from this server.<br />" |
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1180 cmsg = "Banned Client: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1181 self.log_msg(cmsg) |
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1182 allowed = 0 |
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1183 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + banmsg, new_stub.useCompression, new_stub.compressionType) |
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1184 # Give messages time to flow |
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1185 time.sleep(1) |
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1186 newsock.close() |
122 | 1187 #if xml_dom: xml_dom.unlink() |
0
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1188 return None |
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1189 |
96 | 1190 """ |
0
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1191 #---- Connection order changed by Snowdog 1/05 |
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1192 #---- Attempt to register player and send group data |
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1193 #---- before displaying lobby message |
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1194 #---- Does not solve the Blackhole bug but under some conditions may |
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1195 #---- allow for a graceful server response. -SD |
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1196 |
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1197 #---- changed method of sending group names to user 8/05 |
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1198 #---- black hole bug causes the group information to not be sent |
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1199 #---- to clients. Not sure why the group messages were being sent to the |
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1200 #---- incomming message queue, when they should be sent directly to user |
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1201 #---- Does not solve the black hole bug totally -SD |
96 | 1202 """ |
0
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1203 |
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1204 try: |
122 | 1205 if xml_dom.get("id") == props['id']: |
0
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1206 new_stub.initialize_threads() |
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1207 self.p_lock.acquire() |
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1208 self.players[props['id']] = new_stub |
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1209 self.groups[LOBBY_ID].add_player(props['id']) #always add to lobby on connection. |
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1210 self.send_group_list(props['id']) |
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1211 self.send_player_list(props['id'],LOBBY_ID) |
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1212 self.p_lock.release() |
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1213 msg = self.groups[LOBBY_ID].game_map.get_all_xml() |
122 | 1214 self.send(msg, props['id'], LOBBY_ID) |
1215 self.send_to_group(props['id'], LOBBY_ID, self.players[props['id']].toxml('new')) | |
1216 self.return_room_roles(props['id'], LOBBY_ID) | |
0
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1217 |
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1218 # Re-initialize the role for this player incase they came from a different server |
122 | 1219 self.handle_role("set", props['id'], "GM", self.groups[LOBBY_ID].boot_pwd, LOBBY_ID) |
0
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1220 cmsg = "Client Connect: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1221 self.log_msg(cmsg) |
56
c7f04d3c76f5
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1222 cmsg = ("connect", props) ################################################# |
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1223 self.log_msg(cmsg) |
0
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1224 |
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1225 # If already registered then re-register, thereby updating the Meta |
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1226 # on the number of players |
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1227 if self.be_registered: |
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1228 self.register() |
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1229 except: |
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1230 traceback.print_exc() |
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1231 |
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1232 #something didn't go right. Notify client and drop the connection |
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1233 err_string = "<center>" |
122 | 1234 err_string += "<hr><b>The server has encountered an error while processing your connection request.</b><hr>" |
0
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1235 err_string += "<br /><i>You are being disconnected from the server.</i><br />" |
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1236 err_string += "This error may represent a problem with the server. If you continue to get this message " |
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1237 err_string += "please contact the servers administrator to correct the issue.</center> " |
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1238 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + err_string, new_stub.useCompression, new_stub.compressionType ) |
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1239 time.sleep(2) |
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1240 newsock.close() |
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1241 |
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1242 # Display the lobby message |
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1243 self.SendLobbyMessage(newsock,props['id']) |
122 | 1244 #if xml_dom: xml_dom.unlink() |
0
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|
1245 |
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|
1246 def checkClientVersion(self, clientversion): |
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|
1247 minv = self.minClientVersion.split('.') |
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|
1248 cver = clientversion.split('.') |
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|
1249 for i in xrange(min(len(minv),len(cver))): |
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|
1250 w=max(len(minv[i]),len(cver[i])) |
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1251 v1=minv[i].rjust(w); |
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|
1252 v2=cver[i].rjust(w); |
96 | 1253 if v1<v2: return 1 |
1254 if v1>v2: return 0 | |
1255 if len(minv)>len(cver): return 0 | |
0
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|
1256 return 1 |
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|
1257 |
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|
1258 def SendLobbyMessage(self, socket, player_id): |
124 | 1259 #debug(log=False) |
96 | 1260 """ |
0
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|
1261 # Display the lobby message |
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1262 # prepend this server's version string to the the lobby message |
96 | 1263 """ |
0
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1264 try: |
96 | 1265 lobbyMsg = "You have connected to an <a href=\"http://www.openrpg.com\">OpenRPG</a> " |
1266 lobbyMsg += "server, version '" + VERSION + "'" | |
0
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|
1267 |
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|
1268 # See if we have a server name to report! |
122 | 1269 if len(self.serverName): lobbyMsg += ", named '" + self.serverName + "'." |
1270 else: lobbyMsg += "." | |
0
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1271 |
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|
1272 # Add extra line spacing |
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1273 lobbyMsg += "\n\n" |
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1274 |
96 | 1275 try: validate.config_file("LobbyMessage.html","default_LobbyMessage.html") |
1276 except: pass | |
0
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|
1277 else: |
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1278 open_msg = open( self.userPath + "LobbyMessage.html", "r" ) |
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|
1279 lobbyMsg += open_msg.read() |
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|
1280 open_msg.close() |
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|
1281 |
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|
1282 # Send the server's lobby message to the client no matter what |
96 | 1283 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, |
1284 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1285 if self.sendLobbySound: |
96 | 1286 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />', |
1287 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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|
1288 return |
96 | 1289 except: traceback.print_exc() |
1290 """ | |
0
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|
1291 # End of lobby message code |
96 | 1292 """ |
0
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|
1293 |
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|
1294 |
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|
1295 def listenAcceptThread(self,arg): |
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|
1296 # Set up the socket to listen on. |
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|
1297 try: |
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|
1298 self.log_msg("\nlisten thread running...") |
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|
1299 adder = "" |
96 | 1300 if self.server_address is not None: adder = self.server_address |
0
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|
1301 self.listen_sock.bind(('', self.server_port)) |
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|
1302 self.listen_sock.listen(5) |
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|
1303 |
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|
1304 except Exception, e: |
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|
1305 self.log_msg(("Error binding request socket!", e)) |
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|
1306 self.alive = 0 |
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|
1307 |
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|
1308 while self.alive: |
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|
1309 # Block on the socket waiting for a new connection |
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|
1310 try: |
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|
1311 (newsock, addr) = self.listen_sock.accept() |
96 | 1312 """ |
0
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|
1313 ## self.log_msg("New connection from " + str(addr)+ ". Interfacing with server...") |
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|
1314 |
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|
1315 # Now that we've accepted a new connection, we must immediately spawn a new |
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|
1316 # thread to handle it...otherwise we run the risk of having a DoS shoved into |
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|
1317 # our face! :O After words, this thread is dead ready for another connection |
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|
1318 # accept to come in. |
96 | 1319 """ |
0
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|
1320 thread.start_new_thread(self.acceptedNewConnectionThread, ( newsock, addr )) |
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|
1321 |
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|
1322 except: |
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|
1323 print "The following exception caught accepting new connection:" |
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|
1324 traceback.print_exc() |
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|
1325 |
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|
1326 # At this point, we're done and cleaning up. |
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|
1327 self.log_msg("server socket listening thread exiting...") |
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|
1328 self.listen_event.set() |
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|
1329 |
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|
1330 def acceptedNewConnectionThread( self, newsock, addr ): |
124 | 1331 #debug(log=False) |
0
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|
1332 """Once a new connection comes in and is accepted, this thread starts up to handle it.""" |
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|
1333 # Initialize xml_dom |
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|
1334 xml_dom = None |
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|
1335 data = None |
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|
1336 |
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|
1337 # get client info and send othe client info |
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|
1338 # If this receive fails, this thread should exit without even attempting to process it |
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|
1339 self.log_msg("Connection from " + str(addr) + " has been accepted. Waiting for data...") |
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|
1340 data = self.recvMsg( newsock ) |
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|
1341 if data=="" or data == None: |
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|
1342 self.log_msg("Connection from " + str(addr) + " failed. Closing connection.") |
96 | 1343 try: newsock.close() |
0
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|
1344 except Exception, e: |
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|
1345 self.log_msg( str(e) ) |
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|
1346 print str(e) |
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|
1347 return #returning causes connection thread instance to terminate |
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|
1348 if data == "<system/>": |
96 | 1349 try: newsock.close() |
1350 except: pass | |
0
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|
1351 return #returning causes connection thread instance to terminate |
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|
1352 # Clear out the xml_dom in preparation for new stuff, if necessary |
122 | 1353 """try: if xml_dom: xml_dom.unlink() |
0
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|
1354 |
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|
1355 except: |
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|
1356 self.log_msg( "The following exception caught unlinking xml_dom:") |
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|
1357 self.log_msg("Continuing") |
96 | 1358 try: newsock.close() |
1359 except: pass | |
0
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|
1360 return #returning causes connection thread instance to terminate |
122 | 1361 # Parse the XML received from the connecting client""" |
0
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|
1362 try: |
122 | 1363 xml_dom = XML(data) |
1364 #xml_dom = xml_dom._get_documentElement() | |
0
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|
1365 |
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|
1366 except: |
96 | 1367 try: newsock.close() |
1368 except: pass | |
0
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|
1369 self.log_msg( "Error in parse found from " + str(addr) + ". Disconnected.") |
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|
1370 self.log_msg(" Offending data(" + str(len(data)) + "bytes)=" + data) |
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|
1371 self.log_msg( "Exception:") |
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|
1372 traceback.print_exc() |
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|
1373 return #returning causes connection thread instance to terminate |
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|
1374 |
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|
1375 # Determine the correct action and execute it |
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|
1376 try: |
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|
1377 # get action |
122 | 1378 action = xml_dom.get("action") |
0
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|
1379 |
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|
1380 # Figure out what type of connection we have going on now |
122 | 1381 if action == "new": self.new_request(newsock, xml_dom) |
1382 elif action == "update": self.update_request(newsock, xml_dom) | |
96 | 1383 else: self.log_msg("Unknown Join Request!") |
0
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|
1384 |
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|
1385 except Exception, e: |
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|
1386 print "The following message: " + str(data) |
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|
1387 print "from " + str(addr) + " created the following exception: " |
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|
1388 traceback.print_exc() |
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|
1389 return #returning causes connection thread instance to terminate |
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|
1390 |
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|
1391 # Again attempt to clean out DOM stuff |
124 | 1392 """ |
1393 try: if xml_dom: xml_dom.unlink() | |
0
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|
1394 except: |
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|
1395 print "The following exception caught unlinking xml_dom:" |
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|
1396 traceback.print_exc() |
124 | 1397 return #returning causes connection thread instance to terminate""" |
0
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|
1398 |
96 | 1399 """ |
0
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|
1400 #======================================================== |
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|
1401 # |
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|
1402 # Message_handler |
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|
1403 # |
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|
1404 #======================================================== |
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|
1405 # |
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|
1406 # Changed thread organization from one continuous parsing/handling thread |
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|
1407 # to multiple expiring parsing/handling threads to improve server performance |
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|
1408 # and player load capacity -- Snowdog 3/04 |
96 | 1409 """ |
0
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|
1410 |
122 | 1411 def message_handler(self, arg): |
124 | 1412 #debug(log=False) |
0
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|
1413 xml_dom = None |
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|
1414 self.log_msg( "message handler thread running..." ) |
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|
1415 while self.alive: |
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|
1416 data = None |
96 | 1417 try: data=self.incoming.get(0) |
0
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1418 except Queue.Empty: |
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|
1419 time.sleep(0.5) #sleep 1/2 second |
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|
1420 continue |
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|
1421 |
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1422 bytes = len(data) |
96 | 1423 if bytes <= 0: continue |
0
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|
1424 try: |
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|
1425 thread.start_new_thread(self.parse_incoming_dom,(str(data),)) |
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|
1426 #data has been passed... unlink from the variable references |
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|
1427 #so data in passed objects doesn't change (python passes by reference) |
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1428 del data |
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|
1429 data = None |
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|
1430 except Exception, e: |
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|
1431 self.log_msg(str(e)) |
122 | 1432 #if xml_dom: xml_dom.unlink() |
1433 #if xml_dom: xml_dom.unlink() | |
0
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|
1434 self.log_msg("message handler thread exiting...") |
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|
1435 self.incoming_event.set() |
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|
1436 |
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|
1437 def parse_incoming_dom(self,data): |
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|
1438 end = data.find(">") #locate end of first element of message |
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|
1439 head = data[:end+1] |
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|
1440 #self.log_msg(head) |
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|
1441 xml_dom = None |
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|
1442 try: |
122 | 1443 xml_dom = XML(head) |
1444 #xml_dom = xml_dom._get_documentElement() | |
1445 self.message_action(xml_dom, data) | |
0
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|
1446 |
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|
1447 except Exception, e: |
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|
1448 print "Error in parse of inbound message. Ignoring message." |
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|
1449 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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|
1450 print "Exception=" + str(e) |
122 | 1451 |
0
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|
1452 def message_action(self, xml_dom, data): |
124 | 1453 tag_name = xml_dom.tag |
122 | 1454 if self.svrcmds.has_key(tag_name): self.svrcmds[tag_name]['function'](xml_dom, data) |
96 | 1455 else: raise Exception, "Not a valid header!" |
0
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|
1456 #Message Action thread expires and closes here. |
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|
1457 return |
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|
1458 |
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|
1459 def do_alter(self, xml_dom, data): |
122 | 1460 target = xml_dom.get("key") |
1461 value = xml_dom.get("val") | |
1462 player = xml_dom.get("plr") | |
1463 group_id = xml_dom.get("gid") | |
1464 boot_pwd = xml_dom.get("bpw") | |
0
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|
1465 actual_boot_pwd = self.groups[group_id].boot_pwd |
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|
1466 |
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|
1467 if self.allow_room_passwords == 0: |
96 | 1468 msg ="<msg to='" + player + "' from='0' group_id='0' /> " |
1469 msg += "Room passwords have been disabled by the server administrator." | |
0
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|
1470 self.players[player].outbox.put(msg) |
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|
1471 return |
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|
1472 elif boot_pwd == actual_boot_pwd: |
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|
1473 if target == "pwd": |
96 | 1474 lmessage = "Room password changed to from " + self.groups[group_id].pwd + " to " + value + " by " + player |
0
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|
1475 self.groups[group_id].pwd = value |
96 | 1476 msg ="<msg to='" + player + "' from='0' group_id='0' /> Room password changed to " + value + "." |
0
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|
1477 self.players[player].outbox.put(msg) |
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|
1478 self.log_msg(lmessage) |
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|
1479 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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|
1480 elif target == "name": |
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|
1481 # Check for & in name. We want to allow this because of its common |
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|
1482 # use in d&d games |
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|
1483 result = self.change_group_name(group_id,value,player) |
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|
1484 msg ="<msg to='" + player + "' from='0' group_id='0' />" + result |
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|
1485 self.players[player].outbox.put(msg) |
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|
1486 else: |
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|
1487 msg ="<msg to='" + player + "' from='0' group_id='0'>Invalid Administrator Password." |
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|
1488 self.players[player].outbox.put(msg) |
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|
1489 |
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|
1490 def do_role(self, xml_dom, data): |
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|
1491 role = "" |
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|
1492 boot_pwd = "" |
122 | 1493 act = xml_dom.get("action") |
1494 player = xml_dom.get("player") | |
1495 group_id = xml_dom.get("group_id") | |
0
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|
1496 if act == "set": |
122 | 1497 role = xml_dom.get("role") |
1498 boot_pwd = xml_dom.get("boot_pwd") | |
1499 #xml_dom.unlink() | |
0
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|
1500 if group_id != "0": |
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|
1501 self.handle_role(act, player, role, boot_pwd, group_id) |
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|
1502 self.log_msg(("role", (player, role))) |
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|
1503 |
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|
1504 def do_ping(self, xml_dom, data): |
122 | 1505 player = xml_dom.get("player") |
1506 group_id = xml_dom.get("group_id") | |
0
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|
1507 sent_time = "" |
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|
1508 msg = "" |
122 | 1509 try: sent_time = xml_dom.get("time") |
96 | 1510 except: pass |
1511 if sent_time != "": msg ="<ping time='" + str(sent_time) + "' />" #because a time was sent return a ping response | |
0
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|
1512 else: |
96 | 1513 msg ="<msg to='" + player + "' from='" + player + "' group_id='" + group_id + "'>" |
1514 msg += "<font color='#FF0000'>PONG!?!</font>" | |
0
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|
1515 self.players[player].outbox.put(msg) |
122 | 1516 #xml_dom.unlink() |
0
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|
1517 |
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|
1518 def do_system(self, xml_dom, data): |
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|
1519 pass |
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|
1520 |
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|
1521 def moderate_group(self,xml_dom,data): |
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|
1522 try: |
122 | 1523 action = xml_dom.get("action") |
1524 from_id = xml_dom.get("from") | |
1525 if xml_dom.get("pwd"): pwd=xml_dom.get("pwd") | |
96 | 1526 else: pwd="" |
0
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|
1527 group_id=self.players[from_id].group_id |
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|
1528 if action == "list": |
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|
1529 if (self.groups[group_id].moderated): |
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changeset
|
1530 msg = "" |
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|
1531 for i in self.groups[group_id].voice.keys(): |
96 | 1532 if msg != "": msg +=", " |
1533 if self.players.has_key(i): msg += '('+i+') '+self.players[i].name | |
1534 else: del self.groups[group_id].voice[i] | |
1535 if (msg != ""): msg = "The following users may speak in this room: " + msg | |
1536 else: msg = "No people are currently in this room with the ability to chat" | |
0
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|
1537 self.players[from_id].self_message(msg) |
96 | 1538 else: self.players[from_id].self_message("This room is currently unmoderated") |
1539 elif action == 'enable' or 'disable' or 'addvoice' or 'delvoice': | |
1540 #condenses password check --TaS 2009 | |
0
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|
1541 if not self.groups[group_id].check_boot_pwd(pwd): |
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|
1542 self.players[from_id].self_message("Failed - incorrect admin password") |
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|
1543 return |
96 | 1544 if action == 'enable': |
1545 self.groups[group_id].moderated = 1 | |
1546 self.players[from_id].self_message("This channel is now moderated") | |
1547 if action == 'disable': | |
1548 self.groups[group_id].moderated = 0 | |
1549 self.players[from_id].self_message("This channel is now unmoderated") | |
1550 if action == 'addvoice': | |
122 | 1551 users = xml_dom.get("users").split(',') |
96 | 1552 for i in users: self.groups[group_id].voice[i.strip()]=1 |
1553 if action == 'delvoice': | |
122 | 1554 users = xml_dom.get("users").split(',') |
96 | 1555 for i in users: |
1556 if self.groups[group_id].voice.has_key(i.strip()): del self.groups[group_id].voice[i.strip()] | |
0
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|
1557 else: |
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|
1558 print "Bad input: " + data |
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diff
changeset
|
1559 except Exception,e: |
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|
1560 self.log_msg(str(e)) |
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|
1561 |
122 | 1562 def join_group(self, xml_dom, data): |
0
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|
1563 try: |
122 | 1564 from_id = xml_dom.get("from") |
1565 pwd = xml_dom.get("pwd") | |
1566 group_id = xml_dom.get("group_id") | |
0
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|
1567 ver = self.players[from_id].version |
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|
1568 allowed = 1 |
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|
1569 |
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|
1570 if not self.groups[group_id].check_version(ver): |
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|
1571 allowed = 0 |
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|
1572 msg = 'failed - invalid client version ('+self.groups[group_id].minVersion+' or later required)' |
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|
1573 |
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|
1574 if not self.groups[group_id].check_pwd(pwd): |
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|
1575 allowed = 0 |
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|
1576 |
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|
1577 #tell the clients password manager the password failed -- SD 8/03 |
122 | 1578 pm = "<password signal='fail' type='room' id='" + group_id + "' data=''/>" |
0
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|
1579 self.players[from_id].outbox.put(pm) |
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|
1580 msg = 'failed - incorrect room password' |
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|
1581 |
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|
1582 if not allowed: |
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|
1583 self.players[from_id].self_message(msg) |
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|
1584 #the following line makes sure that their role is reset to normal, |
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|
1585 #since it is briefly set to lurker when they even TRY to change |
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|
1586 #rooms |
122 | 1587 msg = "<role action='update' id='" + from_id + "' role='" + self.players[from_id].role + "' />" |
0
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|
1588 self.players[from_id].outbox.put(msg) |
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|
1589 return |
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|
1590 |
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|
1591 #move the player into their new group. |
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|
1592 self.move_player(from_id, group_id) |
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|
1593 except Exception, e: |
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|
1594 self.log_msg(str(e)) |
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|
1595 |
96 | 1596 """ |
0
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|
1597 # move_player function -- added by Snowdog 4/03 |
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|
1598 # |
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|
1599 # Split join_group function in half. separating the player validation checks |
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|
1600 # from the actual group changing code. Done primarily to impliment |
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|
1601 # boot-from-room-to-lobby behavior in the server. |
96 | 1602 """ |
0
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|
1603 |
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|
1604 def move_player(self, from_id, group_id ): |
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|
1605 "move a player from one group to another" |
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|
1606 try: |
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|
1607 try: |
122 | 1608 if group_id == "0": self.players[from_id].role = "GM" |
1609 else: self.players[from_id].role = "Lurker" | |
0
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|
1610 except Exception, e: |
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|
1611 print "exception in move_player() " |
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|
1612 traceback.print_exc() |
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|
1613 |
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|
1614 old_group_id = self.players[from_id].change_group(group_id,self.groups) |
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|
1615 self.send_to_group(from_id,old_group_id,self.players[from_id].toxml('del')) |
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|
1616 self.send_to_group(from_id,group_id,self.players[from_id].toxml('new')) |
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|
1617 self.check_group(from_id, old_group_id) |
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|
1618 |
96 | 1619 """ |
0
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|
1620 # Here, if we have a group specific lobby message to send, push it on |
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|
1621 # out the door! Make it put the message then announce the player...just |
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|
1622 # like in the lobby during a new connection. |
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|
1623 # -- only do this check if the room id is within range of known persistent id thresholds |
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|
1624 #also goes ahead if there is a defaultRoomMessage --akoman |
96 | 1625 """ |
0
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|
1626 |
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|
1627 if self.isPersistentRoom(group_id) or self.defaultMessageFile != None: |
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|
1628 try: |
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|
1629 if self.groups[group_id].messageFile[:4] == 'http': |
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|
1630 data = urllib.urlretrieve(self.groups[group_id].messageFile) |
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|
1631 roomMsgFile = open(data[0]) |
96 | 1632 else: roomMsgFile = open(self.groups[group_id].messageFile, "r") |
0
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|
1633 roomMsg = roomMsgFile.read() |
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|
1634 roomMsgFile.close() |
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|
1635 urllib.urlcleanup() |
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|
1636 |
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|
1637 except Exception, e: |
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|
1638 roomMsg = "" |
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|
1639 self.log_msg(str(e)) |
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|
1640 |
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|
1641 # Spit that darn message out now! |
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|
1642 self.players[from_id].outbox.put("<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg) |
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|
1643 if self.sendLobbySound and group_id == '0': |
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|
1644 self.players[from_id].outbox.put('<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />') |
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|
1645 # Now, tell everyone that we've arrived |
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|
1646 self.send_to_all('0', self.groups[group_id].toxml('update')) |
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|
1647 # this line sends a handle role message to change the players role |
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|
1648 self.send_player_list(from_id,group_id) |
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|
1649 #notify user about others in the room |
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|
1650 self.return_room_roles(from_id,group_id) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
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0
diff
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|
1651 self.log_msg(("join_group", (self.groups[group_id].name, group_id, from_id))) |
0
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|
1652 self.handle_role("set", from_id, self.players[from_id].role, self.groups[group_id].boot_pwd, group_id) |
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|
1653 except Exception, e: |
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|
1654 self.log_msg(str(e)) |
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|
1655 thread.start_new_thread(self.registerRooms,(0,)) |
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|
1656 |
122 | 1657 def return_room_roles(self, from_id, group_id): |
0
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|
1658 for m in self.players.keys(): |
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|
1659 if self.players[m].group_id == group_id: |
122 | 1660 try: msg = "<role action='update' id='" + self.players[m].id + "' role='" + self.players[m].role + "' />" |
1661 except: exit() | |
0
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|
1662 self.players[from_id].outbox.put(msg) |
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|
1663 |
96 | 1664 """ |
0
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|
1665 # This is pretty much the same thing as the create_group method, however, |
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|
1666 # it's much more generic whereas the create_group method is tied to a specific |
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|
1667 # xml message. Ack! This version simply creates the groups, it does not |
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|
1668 # send them to players. Also note, both these methods have race |
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|
1669 # conditions written all over them. Ack! Ack! |
96 | 1670 """ |
0
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|
1671 def new_group( self, name, pwd, boot, minVersion, mapFile, messageFile, persist = 0, moderated=0 ): |
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|
1672 group_id = str( self.next_group_id ) |
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|
1673 self.next_group_id += 1 |
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|
1674 self.groups[group_id] = game_group( group_id, name, pwd, "", boot, minVersion, mapFile, messageFile, persist ) |
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|
1675 self.groups[group_id].moderated = moderated |
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|
1676 ins = "" |
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|
1677 if persist !=0: ins="Persistant " |
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|
1678 lmsg = "Creating " + ins + "Group... (" + str(group_id) + ") " + str(name) |
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|
1679 self.log_msg( lmsg ) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
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0
diff
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|
1680 self.log_msg(("create_group", (str(name), int(group_id), 0) )) ##-99 works, could be better. |
0
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|
1681 |
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|
1682 def change_group_name(self,gid,name,pid): |
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|
1683 "Change the name of a group" |
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|
1684 # Check for & in name. We want to allow this because of its common |
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|
1685 # use in d&d games. |
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changeset
|
1686 try: |
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|
1687 loc = name.find("&") |
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changeset
|
1688 oldloc = 0 |
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|
1689 while loc > -1: |
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|
1690 loc = name.find("&",oldloc) |
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|
1691 if loc > -1: |
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|
1692 b = name[:loc] |
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|
1693 e = name[loc+1:] |
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|
1694 value = b + "&" + e |
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|
1695 oldloc = loc+1 |
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|
1696 loc = name.find("'") |
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|
1697 oldloc = 0 |
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|
1698 while loc > -1: |
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|
1699 loc = name.find("'",oldloc) |
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|
1700 if loc > -1: |
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|
1701 b = name[:loc] |
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|
1702 e = name[loc+1:] |
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1703 name = b + "'" + e |
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1704 oldloc = loc+1 |
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1705 loc = name.find('"') |
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|
1706 oldloc = 0 |
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1707 while loc > -1: |
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1708 loc = name.find('"',oldloc) |
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1709 if loc > -1: |
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1710 b = name[:loc] |
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1711 e = name[loc+1:] |
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1712 name = b + """ + e |
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1713 oldloc = loc+1 |
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1714 oldroomname = self.groups[gid].name |
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1715 self.groups[gid].name = str(name) |
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1716 lmessage = "Room name changed to from \"" + oldroomname + "\" to \"" + name + "\"" |
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1717 self.log_msg(lmessage + " by " + str(pid) ) |
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1718 self.send_to_all('0',self.groups[gid].toxml('update')) |
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1719 return lmessage |
96 | 1720 except: return "An error occured during rename of room!" |
0
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1721 thread.start_new_thread(self.registerRooms,(0,)) |
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1722 |
122 | 1723 def create_group(self, xml_dom, data): |
1724 #try: | |
1725 from_id = xml_dom.get("from") | |
1726 pwd = xml_dom.get("pwd") | |
1727 name = xml_dom.get("name") | |
1728 boot_pwd = xml_dom.get("boot_pwd") | |
1729 minVersion = xml_dom.get("min_version") | |
1730 #added var reassign -- akoman | |
1731 messageFile = self.defaultMessageFile | |
0
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1732 |
122 | 1733 # see if passwords are allowed on this server and null password if not |
1734 if self.allow_room_passwords != 1: pwd = "" | |
0
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1735 |
122 | 1736 # Check for & in name. We want to allow this because of its common |
1737 # use in d&d games. | |
0
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1738 |
122 | 1739 loc = name.find("&") |
1740 oldloc = 0 | |
1741 while loc > -1: | |
1742 loc = name.find("&",oldloc) | |
1743 if loc > -1: | |
1744 b = name[:loc] | |
1745 e = name[loc+1:] | |
1746 name = b + "&" + e | |
1747 oldloc = loc+1 | |
1748 loc = name.find("'") | |
1749 oldloc = 0 | |
1750 while loc > -1: | |
1751 loc = name.find("'",oldloc) | |
1752 if loc > -1: | |
1753 b = name[:loc] | |
1754 e = name[loc+1:] | |
1755 name = b + "'" + e | |
1756 oldloc = loc+1 | |
1757 loc = name.find('"') | |
1758 oldloc = 0 | |
1759 while loc > -1: | |
1760 loc = name.find('"',oldloc) | |
1761 if loc > -1: | |
1762 b = name[:loc] | |
1763 e = name[loc+1:] | |
1764 name = b + """ + e | |
1765 oldloc = loc+1 | |
1766 group_id = str(self.next_group_id) | |
1767 self.next_group_id += 1 | |
1768 self.groups[group_id] = game_group(group_id, name, pwd, "", boot_pwd, minVersion, None, messageFile) | |
1769 self.groups[group_id].voice[from_id]=1 | |
1770 self.players[from_id].outbox.put(self.groups[group_id].toxml('new')) | |
1771 old_group_id = self.players[from_id].change_group(group_id,self.groups) | |
1772 self.send_to_group(from_id,old_group_id,self.players[from_id].toxml('del')) | |
1773 self.check_group(from_id, old_group_id) | |
1774 self.send_to_all(from_id,self.groups[group_id].toxml('new')) | |
1775 self.send_to_all('0',self.groups[group_id].toxml('update')) | |
1776 self.handle_role("set",from_id,"GM",boot_pwd, group_id) | |
1777 lmsg = "Creating Group... (" + str(group_id) + ") " + str(name) | |
1778 self.log_msg( lmsg ) | |
1779 jmsg = "moving to room " + str(group_id) + "." | |
1780 self.log_msg( jmsg ) | |
1781 self.log_msg(("create_group", (str(name), group_id, from_id))) | |
1782 #even creators of the room should see the HTML --akoman | |
1783 #edit: jan10/03 - was placed in the except statement. Silly me. | |
1784 if self.defaultMessageFile != None: | |
1785 if self.defaultMessageFile[:4] == 'http': | |
1786 data = urllib.urlretrieve(self.defaultMessageFile) | |
1787 open_msg = open(data[0]) | |
1788 urllib.urlcleanup() | |
1789 else: open_msg = open( self.defaultMessageFile, "r" ) | |
1790 roomMsg = open_msg.read() | |
1791 open_msg.close() | |
1792 # Send the rooms message to the client no matter what | |
1793 self.players[from_id].outbox.put( "<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg ) | |
1794 #except Exception, e: self.log_msg( "Exception: create_group(): " + str(e)) | |
0
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1795 thread.start_new_thread(self.registerRooms,(0,)) |
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|
1796 |
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1797 def check_group(self, from_id, group_id): |
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|
1798 try: |
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1799 if group_id not in self.groups: return |
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|
1800 if group_id == '0': |
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1801 self.send_to_all("0",self.groups[group_id].toxml('update')) |
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1802 return #never remove lobby *sanity check* |
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|
1803 if not self.isPersistentRoom(group_id) and self.groups[group_id].get_num_players() == 0: |
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1804 self.send_to_all("0",self.groups[group_id].toxml('del')) |
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1805 del self.groups[group_id] |
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|
1806 self.log_msg(("delete_group", (group_id, from_id))) |
96 | 1807 else: self.send_to_all("0",self.groups[group_id].toxml('update')) |
0
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1808 |
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1809 #The register Rooms thread |
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1810 thread.start_new_thread(self.registerRooms,(0,)) |
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1811 |
96 | 1812 except Exception, e: self.log_msg(str(e)) |
0
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1813 |
122 | 1814 def del_player(self, id, group_id): |
0
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|
1815 try: |
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1816 dmsg = "Client Disconnect: (" + str(id) + ") " + str(self.players[id].name) |
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1817 self.players[id].disconnect() |
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1818 self.groups[group_id].remove_player(id) |
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1819 del self.players[id] |
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|
1820 self.log_msg(dmsg) |
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|
1821 self.log_msg(("disconnect",id)) |
96 | 1822 """ |
0
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1823 # If already registered then re-register, thereby updating the Meta |
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1824 # on the number of players |
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1825 # Note: Upon server shutdown, the server is first unregistered, so |
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1826 # this code won't be repeated for each player being deleted. |
96 | 1827 """ |
0
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1828 if self.be_registered: |
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1829 self.register() |
96 | 1830 except Exception, e: self.log_msg(str(e)) |
0
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1831 self.log_msg("Explicit garbage collection shows %s undeletable items." % str(gc.collect())) |
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1832 |
122 | 1833 def incoming_player_handler(self, xml_dom, data): |
1834 id = xml_dom.get("id") | |
1835 act = xml_dom.get("action") | |
1836 #group_id = xml_dom.get("group_id") | |
0
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1837 group_id = self.players[id].group_id |
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1838 ip = self.players[id].ip |
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1839 self.log_msg("Player with IP: " + str(ip) + " joined.") |
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|
1840 ServerPlugins.setPlayer(self.players[id]) |
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1841 self.send_to_group(id,group_id,data) |
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1842 if act=="new": |
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1843 try: |
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1844 self.send_player_list(id,group_id) |
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|
1845 self.send_group_list(id) |
96 | 1846 except Exception, e: traceback.print_exc() |
0
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1847 elif act=="del": |
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1848 self.del_player(id,group_id) |
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1849 self.check_group(id, group_id) |
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1850 elif act=="update": |
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1851 self.players[id].take_dom(xml_dom) |
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1852 self.log_msg(("update", {"id": id, |
122 | 1853 "name": xml_dom.get("name"), |
1854 "status": xml_dom.get("status"), | |
1855 "role": xml_dom.get("role"), | |
0
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1856 "ip": str(ip), |
122 | 1857 "group": xml_dom.get("group_id"), |
1858 "room": xml_dom.get("name"), | |
1859 "boot": xml_dom.get("rm_boot"), | |
1860 "version": xml_dom.get("version"), | |
1861 "ping": xml_dom.get("time") \ | |
0
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|
1862 })) |
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|
1863 |
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1864 def strip_cheat_roll(self, string): |
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|
1865 try: |
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|
1866 cheat_regex = re.compile('&#91;(.*?)&#93;') |
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|
1867 string = cheat_regex.sub( r'[ ' + self.cheat_msg + " \\1 " + self.cheat_msg + ' ]', string) |
96 | 1868 except: pass |
0
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|
1869 return string |
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1870 |
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|
1871 def strip_body_tags(self, string): |
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|
1872 try: |
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|
1873 bodytag_regex = re.compile('<\/?body(.*?)>') |
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|
1874 string = bodytag_regex.sub('', string) |
96 | 1875 except: pass |
0
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1876 return string |
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|
1877 |
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1878 def msgTooLong(self, length): |
96 | 1879 if length > self.maxSendSize and not self.maxSendSize == 0: return True |
0
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1880 return False |
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|
1881 |
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1882 def incoming_msg_handler(self,xml_dom,data): |
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1883 xml_dom, data = ServerPlugins.preParseIncoming(xml_dom, data) |
122 | 1884 ########################################################### |
1885 to_id = xml_dom.get("to") | |
1886 from_id = xml_dom.get("from") | |
1887 group_id = xml_dom.get("group_id") | |
0
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1888 end = data.find(">") |
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1889 msg = data[end+1:] |
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|
1890 |
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1891 if from_id == "0" or len(from_id) == 0: |
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1892 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1893 return None |
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1894 |
96 | 1895 """ check for < body to prevent someone from changing the background""" |
0
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1896 data = self.strip_body_tags(data) |
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1897 |
96 | 1898 """check for [ and ] codes which are often used to cheat with dice.""" |
0
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1899 if self.players[from_id].role != "GM": |
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1900 data = self.strip_cheat_roll(data) |
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1901 |
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1902 if group_id == '0' and self.msgTooLong(len(msg) and msg[:5] == '<chat'): |
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1903 self.send("Your message was too long, break it up into smaller parts please", from_id, group_id) |
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1904 self.log_msg('Message Blocked from Player: ' + self.players[from_id].name + ' attempting to send a message longer then ' + str(self.maxSendSize)) |
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1905 return |
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1906 |
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1907 if msg[:4] == '<map': |
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1908 if group_id == '0': |
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1909 #attempt to change lobby map. Illegal operation. |
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1910 self.players[from_id].self_message('The lobby map may not be altered.') |
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1911 elif to_id.lower() == 'all': |
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1912 #valid map for all players that is not the lobby. |
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1913 self.send_to_group(from_id,group_id,data) |
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1914 self.groups[group_id].game_map.init_from_xml(msg) |
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1915 else: |
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1916 #attempting to send map to specific individuals which is not supported. |
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1917 self.players[from_id].self_message('Invalid map message. Message not sent to others.') |
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1918 |
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1919 elif msg[:6] == '<boot ': |
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1920 self.handle_boot(from_id,to_id,group_id,msg) |
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1921 |
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1922 else: |
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1923 if to_id == 'all': |
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1924 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1925 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1926 else: self.send_to_group(from_id,group_id,data) |
1927 else: self.players[to_id].outbox.put(data) | |
0
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1928 self.check_group_members(group_id) |
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1929 return |
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1930 |
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1931 def sound_msg_handler(self, xml_dom, data): |
122 | 1932 from_id = xml_dom.get("from") |
1933 group_id = xml_dom.get("group_id") | |
96 | 1934 if group_id != 0: self.send_to_group(from_id, group_id, data) |
0
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1935 |
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1936 def plugin_msg_handler(self,xml_dom,data): |
122 | 1937 to_id = xml_dom.get("to") |
1938 from_id = xml_dom.get("from") | |
1939 group_id = xml_dom.get("group_id") | |
0
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1940 end = data.find(">") |
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1941 msg = data[end+1:] |
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|
1942 |
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1943 if from_id == "0" or len(from_id) == 0: |
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1944 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1945 return None |
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|
1946 if to_id == 'all': |
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1947 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1948 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1949 else: self.send_to_group(from_id, group_id, msg) |
1950 else: self.players[to_id].outbox.put(msg) | |
0
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1951 self.check_group_members(group_id) |
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1952 return |
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|
1953 |
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1954 def handle_role(self, act, player, role, given_boot_pwd, group_id): |
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1955 if act == "display": |
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1956 msg = "<msg to=\"" + player + "\" from=\"0\" group_id=\"" + group_id + "\" />" |
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1957 msg += "Displaying Roles<br /><br /><u>Role</u>   <u>Player</u><br />" |
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1958 keys = self.players.keys() |
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1959 for m in keys: |
96 | 1960 if self.players[m].group_id == group_id: msg += self.players[m].role + " " + self.players[m].name + "<br />" |
0
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1961 self.send(msg,player,group_id) |
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1962 elif act == "set": |
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|
1963 try: |
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|
1964 actual_boot_pwd = self.groups[group_id].boot_pwd |
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|
1965 if self.players[player].group_id == group_id: |
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|
1966 if actual_boot_pwd == given_boot_pwd: |
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|
1967 self.log_msg( "Administrator passwords match -- changing role") |
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|
1968 |
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|
1969 # Send update role event to all |
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1970 msg = "<role action=\"update\" id=\"" + player + "\" role=\"" + role + "\" />" |
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|
1971 self.send_to_group("0", group_id, msg) |
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1972 self.players[player].role = role |
96 | 1973 if (role.lower() == "gm" or role.lower() == "player"): self.groups[group_id].voice[player]=1 |
0
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|
1974 else: |
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|
1975 #tell the clients password manager the password failed -- SD 8/03 |
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1976 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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1977 self.players[player].outbox.put(pm) |
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1978 self.log_msg( "Administrator passwords did not match") |
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changeset
|
1979 except Exception, e: |
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changeset
|
1980 print e |
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|
1981 print "Error executing the role change" |
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|
1982 print "due to the following exception:" |
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|
1983 traceback.print_exc() |
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|
1984 print "Ignoring boot message" |
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changeset
|
1985 |
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|
1986 def handle_boot(self,from_id,to_id,group_id,msg): |
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changeset
|
1987 xml_dom = None |
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changeset
|
1988 try: |
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|
1989 given_boot_pwd = None |
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|
1990 try: |
122 | 1991 xml_dom = XML(msg) |
1992 #xml_dom = xml_dom._get_documentElement() | |
1993 given_boot_pwd = xml_dom.get("boot_pwd") | |
0
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changeset
|
1994 |
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|
1995 except: |
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|
1996 print "Error in parse of boot message, Ignoring." |
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changeset
|
1997 print "Exception: " |
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changeset
|
1998 traceback.print_exc() |
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changeset
|
1999 |
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changeset
|
2000 try: |
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|
2001 actual_boot_pwd = self.groups[group_id].boot_pwd |
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|
2002 server_admin_pwd = self.groups["0"].boot_pwd |
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|
2003 self.log_msg("Actual boot pwd = " + actual_boot_pwd) |
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2004 self.log_msg("Given boot pwd = " + given_boot_pwd) |
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2005 |
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2006 if self.players[to_id].group_id == group_id: |
96 | 2007 """ |
0
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2008 ### ---CHANGES BY SNOWDOG 4/03 --- |
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2009 ### added boot to lobby code. |
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2010 ### if boot comes from lobby dump player from the server |
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2011 ### any user in-room boot will dump to lobby instead |
96 | 2012 """ |
0
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2013 if given_boot_pwd == server_admin_pwd: |
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2014 # Send a message to everyone in the room, letting them know someone has been booted |
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2015 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from server...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2016 self.log_msg("boot_msg:" + boot_msg) |
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2017 self.send_to_group( "0", group_id, boot_msg ) |
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2018 time.sleep( 1 ) |
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2019 self.log_msg("Booting player " + str(to_id) + " from server.") |
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2020 |
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2021 # Send delete player event to all |
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2022 self.send_to_group("0",group_id,self.players[to_id].toxml("del")) |
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2023 |
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2024 # Remove the player from local data structures |
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2025 self.del_player(to_id,group_id) |
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2026 |
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2027 # Refresh the group data |
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2028 self.check_group(to_id, group_id) |
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2029 |
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2030 elif actual_boot_pwd == given_boot_pwd: |
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2031 # Send a message to everyone in the room, letting them know someone has been booted |
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2032 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from room...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2033 self.log_msg("boot_msg:" + boot_msg) |
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2034 self.send_to_group( "0", group_id, boot_msg ) |
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2035 time.sleep( 1 ) |
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2036 |
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2037 #dump player into the lobby |
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2038 self.move_player(to_id,"0") |
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2039 |
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2040 # Refresh the group data |
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2041 self.check_group(to_id, group_id) |
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2042 else: |
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2043 #tell the clients password manager the password failed -- SD 8/03 |
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2044 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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2045 self.players[from_id].outbox.put(pm) |
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2046 print "boot passwords did not match" |
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2047 |
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2048 except Exception, e: |
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2049 traceback.print_exc() |
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2050 self.log_msg('Exception in handle_boot() ' + str(e)) |
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2051 |
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2052 finally: |
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2053 try: |
96 | 2054 if xml_dom: xml_dom.unlink() |
0
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2055 except Exception, e: |
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2056 traceback.print_exc() |
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2057 self.log_msg('Exception in xml_dom.unlink() ' + str(e)) |
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2058 |
96 | 2059 """ |
0
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2060 # admin_kick function -- by Snowdog 4/03 |
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2061 # 9/17/05 updated to allow stealth boots (no client chat announce) -SD |
96 | 2062 """ |
0
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2063 def admin_kick(self, id, message="", silent = 0 ): |
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2064 "Kick a player from a server from the console" |
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2065 |
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2066 try: |
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2067 group_id = self.players[id].group_id |
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2068 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2069 boot_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Kicking '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2070 self.log_msg("boot_msg:" + boot_msg) |
96 | 2071 if (silent == 0): self.send_to_group( "0", group_id, boot_msg ) |
0
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2072 time.sleep( 1 ) |
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2073 |
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2074 self.log_msg("kicking player " + str(id) + " from server.") |
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2075 # Send delete player event to all |
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2076 self.send_to_group("0",group_id,self.players[id].toxml("del")) |
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2077 |
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2078 # Remove the player from local data structures |
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2079 self.del_player(id,group_id) |
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2080 |
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2081 # Refresh the group data |
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2082 self.check_group(id, group_id) |
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2083 |
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2084 except Exception, e: |
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2085 traceback.print_exc() |
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2086 self.log_msg('Exception in admin_kick() ' + str(e)) |
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2087 |
98 | 2088 ### Alpha ### Addition added to assist in Un Banning users. |
2089 def admin_build_banlist(self): | |
2090 validate.config_file("ban_list.xml", "default_ban_list.xml" ) | |
122 | 2091 configDom = parse(dir_struct["user"] + 'ban_list.xml') |
98 | 2092 self.ban_list = {} |
122 | 2093 for element in configDom.findall('banned'): |
2094 player = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
2095 ip = element.get('ip') | |
98 | 2096 self.ban_list[ip] = {} |
2097 self.ban_list[ip]['ip'] = ip | |
122 | 2098 self.ban_list[ip]['name'] = element.get('name') |
98 | 2099 ################ |
2100 | |
0
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2101 def admin_banip(self, ip, name="", silent = 0): |
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2102 "Ban a player from a server from the console" |
98 | 2103 self.adming_buile_banlist() ### Alpha ### |
0
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2104 try: |
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2105 self.ban_list[ip] = {} |
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2106 self.ban_list[ip]['ip'] = ip |
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2107 self.ban_list[ip]['name'] = name |
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2108 self.saveBanList() |
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2109 |
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2110 except Exception, e: |
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2111 traceback.print_exc() |
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2112 self.log_msg('Exception in admin_banip() ' + str(e)) |
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2113 |
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2114 def admin_ban(self, id, message="", silent = 0): |
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2115 "Ban a player from a server from the console" |
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2116 try: |
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2117 id = str(id) |
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2118 group_id = self.players[id].group_id |
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2119 ip = self.players[id].ip |
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2120 self.ban_list[ip] = {} |
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2121 self.ban_list[ip]['ip'] = ip |
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2122 self.ban_list[ip]['name'] = self.players[id].name |
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2123 self.saveBanList() |
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2124 |
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2125 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2126 ban_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Banning '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2127 self.log_msg("ban_msg:" + ban_msg) |
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2128 if (silent == 0): |
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2129 self.send_to_group("0", group_id, ban_msg) |
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2130 time.sleep( .1 ) |
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2131 |
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2132 self.log_msg("baning player " + str(id) + " from server.") |
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2133 # Send delete player event to all |
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diff
changeset
|
2134 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
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diff
changeset
|
2135 |
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sirebral
parents:
diff
changeset
|
2136 # Remove the player from local data structures |
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sirebral
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diff
changeset
|
2137 self.del_player(id, group_id) |
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parents:
diff
changeset
|
2138 |
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sirebral
parents:
diff
changeset
|
2139 # Refresh the group data |
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sirebral
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diff
changeset
|
2140 self.check_group(id, group_id) |
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sirebral
parents:
diff
changeset
|
2141 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2142 except Exception, e: |
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diff
changeset
|
2143 traceback.print_exc() |
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sirebral
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diff
changeset
|
2144 self.log_msg('Exception in admin_ban() ' + str(e)) |
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parents:
diff
changeset
|
2145 |
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diff
changeset
|
2146 def admin_unban(self, ip): |
98 | 2147 self.admin_build_banlist() |
0
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diff
changeset
|
2148 try: |
96 | 2149 if self.ban_list.has_key(ip): del self.ban_list[ip] |
0
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diff
changeset
|
2150 self.saveBanList() |
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parents:
diff
changeset
|
2151 |
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diff
changeset
|
2152 except Exception, e: |
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diff
changeset
|
2153 traceback.print_exc() |
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diff
changeset
|
2154 self.log_msg('Exception in admin_unban() ' + str(e)) |
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diff
changeset
|
2155 |
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diff
changeset
|
2156 def admin_banlist(self): |
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diff
changeset
|
2157 msg = [] |
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diff
changeset
|
2158 msg.append('<table border="1"><tr><td><b>Name</b></td><td><b>IP</b></td></tr>') |
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diff
changeset
|
2159 for ip in self.ban_list.keys(): |
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diff
changeset
|
2160 msg.append("<tr><td>") |
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diff
changeset
|
2161 msg.append(self.ban_list[ip]['name']) |
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diff
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|
2162 msg.append("</td><td>") |
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diff
changeset
|
2163 msg.append(self.ban_list[ip]['ip']) |
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diff
changeset
|
2164 msg.append("</td></tr>") |
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diff
changeset
|
2165 msg.append("</table>") |
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diff
changeset
|
2166 return "".join(msg) |
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diff
changeset
|
2167 |
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diff
changeset
|
2168 def admin_toggleSound(self): |
96 | 2169 if self.sendLobbySound: self.sendLobbySound = False |
2170 else: self.sendLobbySound = True | |
0
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diff
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|
2171 return self.sendLobbySound |
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diff
changeset
|
2172 |
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diff
changeset
|
2173 def admin_soundFile(self, file): |
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sirebral
parents:
diff
changeset
|
2174 self.lobbySound = file |
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sirebral
parents:
diff
changeset
|
2175 |
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parents:
diff
changeset
|
2176 def admin_setSendSize(self, sendlen): |
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parents:
diff
changeset
|
2177 self.maxSendSize = sendlen |
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parents:
diff
changeset
|
2178 self.log_msg('Max Send Size was set to ' + str(sendlen)) |
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sirebral
parents:
diff
changeset
|
2179 |
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parents:
diff
changeset
|
2180 def remove_room(self, group): |
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sirebral
parents:
diff
changeset
|
2181 "removes a group and boots all occupants" |
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diff
changeset
|
2182 #check that group id exists |
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diff
changeset
|
2183 if group not in self.groups: |
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sirebral
parents:
diff
changeset
|
2184 return "Invalid Room Id. Ignoring remove request." |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2185 |
4385a7d0efd1
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parents:
diff
changeset
|
2186 self.groups[group].persistant = 0 |
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sirebral
parents:
diff
changeset
|
2187 try: |
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sirebral
parents:
diff
changeset
|
2188 keys = self.groups[group].get_player_ids() |
96 | 2189 for k in keys: self.del_player(k, str(group)) |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2190 self.check_group("0", str(group)) |
96 | 2191 except: pass |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2192 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2193 def send(self,msg,player,group): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2194 self.players[player].send(msg,player,group) |
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sirebral
parents:
diff
changeset
|
2195 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2196 def send_to_all(self,from_id,data): |
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sirebral
parents:
diff
changeset
|
2197 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2198 self.p_lock.acquire() |
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sirebral
parents:
diff
changeset
|
2199 keys = self.players.keys() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2200 self.p_lock.release() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2201 for k in keys: |
96 | 2202 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2203 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2204 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2205 self.log_msg("Exception: send_to_all(): " + str(e)) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2206 |
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parents:
diff
changeset
|
2207 def send_to_group(self, from_id, group_id, data): |
58
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2208 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"'><font color='#FF0000'>" + data + "</font>") |
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2209 data = ServerPlugins.postParseIncoming(data) #Function breaks here. |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2210 try: |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2211 self.p_lock.acquire() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2212 keys = self.groups[group_id].get_player_ids() |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2213 self.p_lock.release() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2214 for k in keys: |
96 | 2215 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2216 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2217 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2218 self.log_msg("Exception: send_to_group(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2219 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2220 def send_player_list(self,to_id,group_id): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2221 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2222 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2223 for k in keys: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2224 if k != to_id: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2225 data = self.players[k].toxml('new') |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2226 self.players[to_id].outbox.put(data) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2227 except Exception, e: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2228 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2229 self.log_msg("Exception: send_player_list(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2230 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2231 def send_group_list(self, to_id, action="new"): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2232 try: |
122 | 2233 print self.groups |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2234 for key in self.groups: |
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sirebral
parents:
diff
changeset
|
2235 xml = self.groups[key].toxml(action) |
122 | 2236 print xml, key |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2237 self.players[to_id].outbox.put(xml) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2238 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2239 self.log_msg("Exception: send_group_list(): (client #"+to_id+") : " + str(e)) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2240 traceback.print_exc() |
4385a7d0efd1
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diff
changeset
|
2241 |
96 | 2242 """ |
0
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diff
changeset
|
2243 # KICK_ALL_CLIENTS() |
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diff
changeset
|
2244 # |
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diff
changeset
|
2245 # Convience method for booting all clients off the server at once. |
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diff
changeset
|
2246 # used while troubleshooting mysterious "black hole" server bug |
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diff
changeset
|
2247 # Added by Snowdog 11-19-04 |
96 | 2248 """ |
0
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diff
changeset
|
2249 def kick_all_clients(self): |
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sirebral
parents:
diff
changeset
|
2250 try: |
4385a7d0efd1
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diff
changeset
|
2251 keys = self.groups.keys() |
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sirebral
parents:
diff
changeset
|
2252 for k in keys: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2253 pl = self.groups[k].get_player_ids() |
96 | 2254 for p in pl: self.admin_kick(p,"Purged from server") |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2255 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2256 traceback.print_exc() |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2257 self.log_msg("Exception: kick_all_clients(): " + str(e)) |
4385a7d0efd1
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sirebral
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diff
changeset
|
2258 |
96 | 2259 """ |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2260 # This really has little value as it will only catch people that are hung |
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diff
changeset
|
2261 # on a disconnect which didn't complete. Other idle connections which are |
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diff
changeset
|
2262 # really dead go undeterred. |
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diff
changeset
|
2263 # |
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|
2264 # UPDATED 11-29-04: Changed remove XML send to forced admin_kick for 'dead clients' |
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|
2265 # Dead clients now removed more effeciently as soon as they are detected |
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|
2266 # --Snowdog |
96 | 2267 """ |
0
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|
2268 def check_group_members(self, group_id): |
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changeset
|
2269 try: |
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|
2270 keys = self.groups[group_id].get_player_ids() |
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|
2271 for k in keys: |
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changeset
|
2272 #drop any clients that are idle for more than 8 hours |
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|
2273 #as these are likely dead clients |
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|
2274 idlemins = self.players[k].idle_time() |
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|
2275 idlemins = idlemins/60 |
96 | 2276 if (idlemins > self.zombie_time): self.admin_kick(k,"Removing zombie client", self.silent_auto_kick) |
0
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|
2277 elif self.players[k].get_status() != MPLAY_CONNECTED: |
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|
2278 if self.players[k].check_time_out(): |
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|
2279 self.log_msg("Player #" + k + " Lost connection!") |
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|
2280 self.admin_kick(k,"Removing dead client", self.silent_auto_kick) |
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|
2281 except Exception, e: |
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|
2282 self.log_msg("Exception: check_group_members(): " + str(e)) |
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|
2283 |
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|
2284 |
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|
2285 def remote_admin_handler(self,xml_dom,data): |
96 | 2286 """ |
0
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|
2287 # handle incoming remove server admin messages |
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|
2288 # (allows basic administration of server from a remote client) |
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2289 # base message format: <admin id="" pwd="" cmd="" [data for command]> |
96 | 2290 """ |
2291 if not self.allowRemoteAdmin: return | |
0
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2292 try: |
122 | 2293 pid = xml_dom.get("id") |
0
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2294 gid = "" |
122 | 2295 given_pwd = xml_dom.get("pwd") |
2296 cmd = xml_dom.get("cmd") | |
0
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2297 server_admin_pwd = self.groups["0"].boot_pwd |
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|
2298 p_id = "" |
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|
2299 p_name= "" |
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|
2300 p_ip = "" |
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|
2301 |
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|
2302 #verify that the message came from the proper ID/Socket and get IP address for logging |
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2303 if self.players.has_key(pid): |
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|
2304 p_name=(self.players[pid]).name |
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|
2305 p_ip=(self.players[pid]).ip |
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|
2306 gid=(self.players[pid]).group_id |
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|
2307 else: |
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|
2308 #invalid ID.. report fraud and log |
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|
2309 m = "Invalid Remote Server Control Message (invalid id) #" + str(pid) + " does not exist." |
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|
2310 self.log_msg( m ) |
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|
2311 return |
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|
2312 |
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|
2313 #log receipt of admin command added by Darren |
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|
2314 m = "Remote Server Control Message ( "+ str(cmd) +" ) from #" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) |
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|
2315 self.log_msg ( m ) |
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|
2316 |
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|
2317 #check the admin password(boot password) against the supplied one in message |
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|
2318 #dump and log any attempts to control server remotely with invalid password |
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|
2319 if server_admin_pwd != given_pwd: |
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|
2320 #tell the clients password manager the password failed -- SD 8/03 |
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|
2321 pm = "<password signal=\"fail\" type=\"server\" id=\"" + str(self.players[pid].group_id) + "\" data=\"\"/>" |
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|
2322 self.players[pid].outbox.put(pm) |
96 | 2323 m = "Invalid Remote Server Control Message (bad password) from " |
2324 m += "#" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) | |
0
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|
2325 self.log_msg( m ) |
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|
2326 return |
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changeset
|
2327 |
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|
2328 #message now deemed 'authentic' |
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|
2329 #determine action to take based on command (cmd) |
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|
2330 if cmd == "list": |
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|
2331 #return player list to this user. |
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|
2332 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.player_list_remote() |
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|
2333 self.players[pid].outbox.put(msg) |
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|
2334 elif cmd == "banip": |
122 | 2335 ip = xml_dom.get("bip") |
2336 name = xml_dom.get("bname") | |
0
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|
2337 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Banned: " + str(ip) |
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|
2338 self.admin_banip(ip, name) |
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|
2339 elif cmd == "ban": |
122 | 2340 id = xml_dom.get("bid") |
0
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|
2341 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Banned!" |
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|
2342 self.players[pid].outbox.put(msg) |
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|
2343 self.admin_ban(id, "") |
114 | 2344 ### Alpha ### and untested |
2345 elif cmd == "boot": | |
122 | 2346 id = xml_dom.get("bid") |
114 | 2347 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Booted!" |
2348 self.players[pid].outbox.put(msg) | |
2349 self.admin_kick(id, "") | |
2350 ############# | |
0
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|
2351 elif cmd == "unban": |
122 | 2352 ip = xml_dom.get("ip") |
0
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|
2353 self.admin_unban(ip) |
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|
2354 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Unbaned: " + str(ip) |
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|
2355 self.players[pid].outbox.put(msg) |
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|
2356 elif cmd == "banlist": |
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|
2357 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.admin_banlist() |
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|
2358 self.players[pid].outbox.put(msg) |
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|
2359 elif cmd == "killgroup": |
122 | 2360 ugid = xml_dom.get("gid") |
0
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|
2361 if ugid == "0": |
96 | 2362 m = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2363 m += "Cannot Remove Lobby! Remote administrator request denied!" | |
0
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|
2364 self.players[pid].outbox.put(m) |
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|
2365 else: |
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|
2366 result = self.prune_room(ugid) |
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|
2367 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + str(result) |
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|
2368 self.players[pid].outbox.put(msg) |
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|
2369 |
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|
2370 elif cmd == "message": |
122 | 2371 tuid = xml_dom.get("to_id") |
2372 msg = xml_dom.get("msg") | |
0
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|
2373 pmsg = "<msg to='" + tuid + "' from='0' group_id='" + self.players[tuid].group_id + "' >" + msg |
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|
2374 try: self.players[tuid].outbox.put(pmsg) |
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|
2375 except: |
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|
2376 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + ">Unknown Player ID: No message sent." |
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|
2377 self.players[pid].outbox.put(msg) |
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|
2378 elif cmd == "broadcast": |
122 | 2379 bmsg = xml_dom.get("msg") |
0
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|
2380 self.broadcast(bmsg) |
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|
2381 elif cmd == "killserver" and self.allowRemoteKill: |
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|
2382 #dangerous command..once server stopped it must be restarted manually |
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|
2383 self.kill_server() |
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|
2384 elif cmd == "uptime": |
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|
2385 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.uptime(1) |
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|
2386 self.players[pid].outbox.put(msg) |
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|
2387 elif cmd == "help": |
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|
2388 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2389 msg += self.AdminHelpMessage() |
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|
2390 self.players[pid].outbox.put( msg) |
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|
2391 elif cmd == "roompasswords": |
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|
2392 # Toggle if room passwords are allowed on this server |
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|
2393 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2394 msg += self.RoomPasswords() |
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|
2395 self.players[pid].outbox.put( msg) |
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|
2396 elif cmd == "createroom": |
122 | 2397 rm_name = xml_dom.get("name") |
2398 rm_pass = xml_dom.get("pass") | |
2399 rm_boot = xml_dom.get("boot") | |
0
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2400 result = self.create_temporary_persistant_room(rm_name, rm_boot, rm_pass) |
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2401 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + result |
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2402 self.players[pid].outbox.put(msg) |
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2403 elif cmd == "nameroom": |
122 | 2404 rm_id = xml_dom.get("rmid") |
2405 rm_name = xml_dom.get("name") | |
0
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2406 result = self.change_group_name(rm_id,rm_name,pid) |
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2407 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'/>" + result |
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2408 self.players[pid].outbox.put(msg) |
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2409 elif cmd == "passwd": |
122 | 2410 tgid = xml_dom.get("gid") |
2411 npwd = xml_dom.get("pass") | |
0
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2412 if tgid == "0": |
96 | 2413 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2414 msg += "Server password may not be changed remotely!" | |
0
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2415 self.players[pid].outbox.put(msg) |
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2416 else: |
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2417 try: |
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2418 self.groups[tgid].boot_pwd = npwd |
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2419 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Password changed for room " + tgid |
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2420 self.players[pid].outbox.put(msg) |
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2421 except: pass |
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2422 elif cmd == "savemaps": |
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2423 for g in self.groups.itervalues(): |
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2424 g.save_map() |
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2425 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Persistent room maps saved" |
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2426 self.players[pid].outbox.put(msg) |
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2427 else: |
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2428 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'><i>[Unknown Remote Administration Command]</i>" |
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2429 self.players[pid].outbox.put(msg) |
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2430 except Exception, e: |
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2431 self.log_msg("Exception: Remote Admin Handler Error: " + str(e)) |
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2432 traceback.print_exc() |
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2433 |
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2434 def toggleRemoteKill(self): |
96 | 2435 if self.allowRemoteKill: self.allowRemoteKill = False |
2436 else: self.allowRemoteKill = True | |
0
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2437 return self.allowRemoteKill |
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2438 |
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2439 def toggleRemoteAdmin(self): |
96 | 2440 if self.allowRemoteAdmin: self.allowRemoteAdmin = False |
2441 else: self.allowRemoteAdmin = True | |
0
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2442 return self.allowRemoteAdmin |
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2443 |
96 | 2444 """ |
2445 # Remote Administrator Help (returns from server not client) | |
2446 """ | |
0
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2447 def AdminHelpMessage(self): |
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2448 "returns a string to be sent as a message to a remote admin" |
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|
2449 #define the help command list information |
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2450 info = [] |
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2451 info.append( ['list', '/admin list', 'Displays information about rooms and players on the server'] ) |
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2452 info.append( ['uptime', '/admin uptime', 'Information on how long server has been running'] ) |
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2453 info.append( ['help', '/admin help', 'This help message']) |
96 | 2454 info.append( ['passwd', '/admin passwd <group id> <new password>', |
2455 'Changes a rooms bootpassword. Server(lobby) password may not be changed']) | |
0
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2456 info.append( ['roompasswords', '/admin roompasswords', 'Allow/Disallow Room Passwords on the server (toggles)']) |
96 | 2457 info.append( ['message', '/admin message <user id> <message>', |
2458 'Send a message to a specific user on the server']) | |
0
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2459 info.append( ['broadcast', '/admin broadcast <message>', 'Broadcast message to all players on server']) |
96 | 2460 info.append( ['createroom', '/admin createroom <room name> <boot password> [password]', |
2461 'Creates a temporary persistant room if possible.<i>Rooms created this way are lost on server restarts']) | |
0
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|
2462 info.append( ['nameroom', '/admin nameroom <group id> <new name>', 'Rename a room']) |
96 | 2463 info.append( ['killgroup', '/admin killgroup <room id>', |
2464 'Remove a room from the server and kick everyone in it.']) | |
0
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2465 if self.allowRemoteKill: |
96 | 2466 info.append( ['killserver', '/admin killserver', |
2467 'Shuts down the server. <b>WARNING: Server cannot be restarted remotely via OpenRPG</b>']) | |
0
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2468 info.append( ['ban', '/admin ban {playerId}', 'Ban a player from the server.']) |
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|
2469 info.append( ['unban', '/admin unban {bannedIP}', 'UnBan a player from the server.']) |
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|
2470 info.append( ['banlist', '/admin banlist', 'List Banned IPs and the Names associated with them']) |
96 | 2471 info.append( ['savemaps', '/admin savemaps', |
2472 'Save all persistent room maps that are not using the default map file.']) | |
0
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|
2473 |
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|
2474 #define the HTML for the help display |
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|
2475 FS = "<font size='-1'>" |
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|
2476 FE = "<font>" |
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|
2477 help = "<hr><B>REMOTE ADMINISTRATOR COMMANDS SUPPORTED</b><br /><br />" |
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2478 help += "<table border='1' cellpadding='2'>" |
96 | 2479 help += "<tr><td width='15%'><b>Command</b></td><td width='25%'><b>Format</b>" |
2480 help += "</td><td width='60%'><b>Description</b></td></tr>" | |
0
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|
2481 for n in info: |
96 | 2482 help += "<tr><td>" + FS + n[0] + FE + "</td><td><nobr>" + FS + n[1] + FE + "</nobr>" |
2483 help += "</td><td>" + FS + n[2] + FE + "</td></tr>" | |
0
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|
2484 help += "</table>" |
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|
2485 return help |
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|
2486 |
96 | 2487 """ |
0
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|
2488 # Create Persistant Group -- Added by Snowdog 6/03 |
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|
2489 # |
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|
2490 # Allows persistant groups to be created on the fly. |
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|
2491 # These persistant groups are not added to the server.ini file |
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2492 # however and are lost on server restarts |
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|
2493 # |
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|
2494 # Updated function code to use per-group based persistance and |
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|
2495 # removed references to outdated persistRoomIdThreshold |
96 | 2496 """ |
0
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|
2497 |
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2498 def create_temporary_persistant_room(self, roomname, bootpass, password=""): |
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2499 # if the room id just above the persistant room limit is available (not in use) |
96 | 2500 # then it will be assigned as a persistant room on the server |
0
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|
2501 "create a temporary persistant room" |
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|
2502 |
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|
2503 group_id = str(self.next_group_id) |
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|
2504 self.next_group_id += 1 |
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2505 self.groups[group_id] = game_group( group_id, roomname, password, "", bootpass, persist = 1 ) |
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2506 cgmsg = "Create Temporary Persistant Group: (" + str(group_id) + ") " + str(roomname) |
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|
2507 self.log_msg( cgmsg ) |
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2508 self.send_to_all('0',self.groups[group_id].toxml('new')) |
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2509 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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2510 return str("Persistant room created (group " + group_id + ").") |
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2511 |
96 | 2512 """ |
0
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|
2513 # Prune Room -- Added by Snowdog 6/03 |
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|
2514 # |
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|
2515 # similar to remove_room() except rooms are removed regardless |
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|
2516 # of them being persistant or not |
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|
2517 # |
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2518 # Added some error checking and updated room removal for per-room |
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2519 # based persistance -- Snowdog 4/04 |
96 | 2520 """ |
0
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2521 |
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2522 def prune_room(self,group): |
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|
2523 #don't allow lobby to be removed |
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2524 if group == '0': return "Lobby is required to exist and cannot be removed." |
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|
2525 |
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|
2526 #check that group id exists |
96 | 2527 if group not in self.groups: return "Invalid Room Id. Ignoring remove request." |
0
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|
2528 |
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|
2529 try: |
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|
2530 keys = self.groups[group].get_player_ids() |
96 | 2531 for k in keys: self.move_player(k,'0') |
0
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|
2532 ins = "Room" |
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|
2533 if self.isPersistentRoom(group) : ins="Persistant room" |
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2534 self.send_to_all("0",self.groups[group].toxml('del')) |
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|
2535 del self.groups[group] |
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|
2536 self.log_msg(("delete_group", ('0',group))) |
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2537 return ins + " removed." |
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2538 except: |
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2539 traceback.print_exc() |
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2540 return "An Error occured on the server during room removal!" |
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2541 |
96 | 2542 """ |
2543 # Remote Player List -- Added by snowdog 6/03 | |
2544 # | |
2545 # Similar to console listing except formated for web display | |
2546 # in chat window on remote client | |
2547 """ | |
0
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2548 def player_list_remote(self): |
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2549 COLOR1 = "\"#004080\"" #header/footer background color |
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2550 COLOR2 = "\"#DDDDDD\"" #group line background color |
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2551 COLOR3 = "\"#FFFFFF\"" #player line background color |
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2552 COLOR4 = "\"#FFFFFF\"" #header/footer text color |
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2553 PCOLOR = "\"#000000\"" #Player text color |
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2554 LCOLOR = "\"#404040\"" #Lurker text color |
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2555 GCOLOR = "\"#FF0000\"" #GM text color |
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2556 SIZE = "size=\"-1\"" #player info text size |
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2557 FG = PCOLOR |
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2558 |
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2559 "display a condensed list of players on the server" |
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2560 self.p_lock.acquire() |
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2561 pl = "<br /><table border=\"0\" cellpadding=\"1\" cellspacing=\"2\">" |
96 | 2562 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + "><font color=" + COLOR4 + ">" |
2563 pl += "<b>GROUP & PLAYER LIST</b></font></td></tr>" | |
0
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2564 try: |
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2565 keys = self.groups.keys() |
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2566 keys.sort(id_compare) |
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2567 for k in keys: |
96 | 2568 groupstring = "<tr><td bgcolor=" + COLOR2 + " colspan='2'>" |
2569 groutstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" | |
2570 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: \"" + self.groups[k].pwd + "\"</td>" | |
2571 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: \"" + self.groups[k].boot_pwd + "\"</i></td></tr>" | |
0
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2572 pl += groupstring |
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2573 ids = self.groups[k].get_player_ids() |
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2574 ids.sort(id_compare) |
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2575 for id in ids: |
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2576 if self.players.has_key(id): |
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2577 if k != "0": |
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2578 if (self.players[id]).role == "GM": FG = GCOLOR |
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2579 elif (self.players[id]).role == "Player": FG = PCOLOR |
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2580 else: FG = LCOLOR |
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2581 else: FG = PCOLOR |
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2582 pl += "<tr><td bgcolor=" + COLOR3 + ">" |
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2583 pl += "<font color=" + FG + " " + SIZE + "> (" + (self.players[id]).id + ") " |
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2584 pl += (self.players[id]).name |
96 | 2585 pl += "</font></td><td bgcolor=" + COLOR3 + " >" |
2586 pl += "<font color=" + FG + " " + SIZE + ">[IP: " + (self.players[id]).ip + "]</font>" | |
2587 pl += "</td><td bgcolor=" + COLOR3 + " ><font color=" + FG + " " + SIZE + "> " | |
0
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2588 pl += (self.players[id]).idle_status() |
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2589 pl += "</font></td><td><font color=" + FG + " " + SIZE + ">" |
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2590 pl += (self.players[id]).connected_time_string() |
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2591 pl += "</font>" |
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2592 else: |
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2593 self.groups[k].remove_player(id) |
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2594 pl +="<tr><td colspan='4' bgcolor=" + COLOR3 + " >Bad Player Ref (#" + id + ") in group" |
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2595 pl+="</td></tr>" |
96 | 2596 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + ">" |
2597 pl += "<font color=" + COLOR4 + "><b><i>Statistics: groups: " + str(len(self.groups)) + " " | |
2598 pl += "players: " + str(len(self.players)) + "</i></b></font></td></tr></table>" | |
2599 except Exception, e: self.log_msg(str(e)) | |
0
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2600 self.p_lock.release() |
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2601 return pl |
98 | 2602 |
2603 server = mplay_server() |