Mercurial > traipse_dev
annotate orpg/networking/mplay_server.py @ 201:1cf8ab465672 alpha
Traipse Alpha 'OpenRPG' {100427-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Daily: I was having problems with Chat tabs. All fixed now.
author | sirebral |
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date | Tue, 27 Apr 2010 06:42:21 -0500 |
parents | b633f4c64aae |
children | f1a67667d78b |
rev | line source |
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0
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1 #!/usr/bin/python2.1 |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: mplay_server.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
195 | 25 # $Id: mplay_server.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
0
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26 # |
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27 # Description: This file contains the code for the server of the multiplayer |
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28 # features in the orpg project. |
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29 # |
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30 |
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31 |
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32 # 04-15-2005 [Snowdog]: Added patch from Brandan Yares (xeriar). Reference: patch tracker id #1182076 |
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33 |
122 | 34 from __future__ import with_statement |
35 | |
195 | 36 __version__ = "$Id: mplay_server.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
0
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37 |
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38 #!/usr/bin/env python |
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39 """ |
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40 <msg to='' from='' group_id='' /> |
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41 <player id='' ip='' group_id='' name='' action='new,del,group,update' status="" version=""/> |
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42 <group id='' name='' pwd='' players='' action='new,del,update' /> |
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43 <create_group from='' pwd='' name='' /> |
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44 <join_group from='' pwd='' group_id='' /> |
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45 <role action='set,get,display' player='' group_id='' boot_pwd='' role=''/> |
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46 """ |
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47 |
122 | 48 import re, gc, cgi, sys, string, time, urllib, traceback |
96 | 49 |
50 from mplay_client import * | |
51 from mplay_client import MPLAY_LENSIZE | |
52 from orpg.dirpath import dir_struct | |
53 import orpg.tools.validate | |
54 | |
0
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55 from orpg.mapper.map_msg import * |
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56 from threading import Lock, RLock |
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57 from struct import pack, unpack, calcsize |
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58 from meta_server_lib import * |
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59 |
122 | 60 from xml.etree.ElementTree import ElementTree, Element, iselement |
61 from xml.etree.ElementTree import fromstring, tostring, parse, XML | |
62 | |
63 from orpg.tools.orpg_log import logger, crash, debug | |
64 from orpg.tools.decorators import debugging | |
0
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65 |
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66 # Snag the version number |
195 | 67 from orpg.orpg_version import VERSION, DISTRO, DIS_VER, BUILD, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION |
0
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68 |
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69 #Plugins |
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70 from server_plugins import ServerPlugins |
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71 |
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72 def id_compare(a,b): |
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73 "converts strings to intergers for list sort comparisons for group and player ids so they end up in numeric order" |
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74 return cmp(int(a),int(b)) |
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75 |
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76 |
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77 class game_group(object): |
119 | 78 def __init__(self, id, name, pwd, desc="", boot_pwd="", |
79 minVersion="", mapFile=None, messageFile=None, persist=0): | |
0
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80 self.id = id |
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81 self.name = name |
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82 self.desc = desc |
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83 self.minVersion = minVersion |
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84 self.messageFile = messageFile |
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85 self.players = [] |
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86 self.pwd = pwd |
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87 self.boot_pwd = boot_pwd |
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88 self.game_map = map_msg() |
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89 self.lock = Lock() |
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90 self.moderated = 0 |
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91 self.voice = {} |
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92 self.persistant = persist |
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93 self.mapFile = None |
139 | 94 if mapFile != None: tree = parse(mapFile) |
95 else: tree = parse(dir_struct["template"] + "default_map.xml") | |
96 tree = tree.getroot() | |
97 self.game_map.init_from_xml(tostring(tree)) | |
0
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98 |
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99 def save_map(self): |
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100 if self.mapFile is not None and self.persistant == 1 and self.mapFile.find("default_map.xml") == -1: |
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101 f = open(self.mapFile, "w") |
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102 f.write(self.game_map.get_all_xml()) |
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103 f.close() |
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104 |
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105 def add_player(self,id): |
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106 self.players.append(id) |
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107 |
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108 def remove_player(self,id): |
119 | 109 if self.voice.has_key(id): del self.voice[id] |
0
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110 self.players.remove(id) |
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111 |
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112 def get_num_players(self): |
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113 num = len(self.players) |
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114 return num |
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115 |
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116 def get_player_ids(self): |
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117 tmp = self.players |
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118 return tmp |
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119 |
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120 def check_pwd(self,pwd): |
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121 return (pwd==self.pwd) |
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122 |
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123 def check_boot_pwd(self,pwd): |
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124 return (pwd==self.boot_pwd) |
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125 |
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126 def check_version(self,ver): |
96 | 127 if (self.minVersion == ""): return 1 |
0
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128 minVersion=self.minVersion.split('.') |
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129 version=ver.split('.') |
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130 for i in xrange(min(len(minVersion),len(version))): |
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131 w=max(len(minVersion[i]),len(version[i])) |
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132 v1=minVersion[i].rjust(w); |
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133 v2=version[i].rjust(w); |
96 | 134 if v1<v2: return 1 |
135 if v1>v2: return 0 | |
0
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136 if len(minVersion)>len(version): |
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137 return 0 |
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138 return 1 |
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139 |
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140 #depreciated - see send_group_list() |
119 | 141 def toxml(self, act="new"): |
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142 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
119 | 143 el = Element('group') |
144 el.set('id', self.id) | |
145 el.set('name', self.name) | |
146 el.set('pwd', str(self.pwd!="")) | |
147 el.set('players', str(self.get_num_players())) | |
148 el.set('action', act) | |
149 return tostring(el) | |
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150 |
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151 class client_stub(client_base): |
128 | 152 def __init__(self, inbox, sock, props, log): |
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153 client_base.__init__(self) |
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154 self.ip = props['ip'] |
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155 self.role = props['role'] |
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156 self.id = props['id'] |
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157 self.group_id = props['group_id'] |
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158 self.name = props['name'] |
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159 self.version = props['version'] |
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160 self.protocol_version = props['protocol_version'] |
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161 self.client_string = props['client_string'] |
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162 self.inbox = inbox |
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163 self.sock = sock |
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164 self.timeout_time = None |
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165 self.log_console = log |
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166 self.ignorelist = {} |
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167 |
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168 # implement from our base class |
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169 def isServer( self ): |
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170 return 1 |
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171 |
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172 def clear_timeout(self): |
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173 self.timeout_time = None |
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174 |
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175 def check_time_out(self): |
96 | 176 if self.timeout_time==None: self.timeout_time = time.time() |
0
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177 curtime = time.time() |
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178 diff = curtime - self.timeout_time |
96 | 179 if diff > 1800: return 1 |
180 else: return 0 | |
0
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181 |
119 | 182 def send(self, msg, player, group): |
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183 if self.get_status() == MPLAY_CONNECTED: |
119 | 184 #el = Element('msg') |
185 #el.set('to', player) | |
186 #el.set('from', '0') | |
187 #el.set('group_id', group) | |
139 | 188 #el.append(msg) |
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189 self.outbox.put("<msg to='" + player + "' from='0' group_id='" + group + "' />" + msg) |
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190 |
122 | 191 def change_group(self, group_id, groups): |
0
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192 old_group_id = str(self.group_id) |
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193 groups[group_id].add_player(self.id) |
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194 groups[old_group_id].remove_player(self.id) |
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195 self.group_id = group_id |
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196 self.outbox.put(self.toxml('group')) |
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197 msg = groups[group_id].game_map.get_all_xml() |
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198 self.send(msg,self.id,group_id) |
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199 return old_group_id |
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200 |
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201 def self_message(self,act): |
122 | 202 self.send(act, self.id, self.group_id) |
0
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203 |
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204 def take_dom(self,xml_dom): |
122 | 205 self.name = xml_dom.get("name") |
206 self.text_status = xml_dom.get("status") | |
0
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207 |
96 | 208 """ |
0
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209 ###################################################################### |
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210 ###################################################################### |
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211 ## |
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212 ## |
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213 ## MPLAY SERVER |
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214 ## |
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215 ## |
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216 ###################################################################### |
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217 ###################################################################### |
96 | 218 """ |
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219 |
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220 class mplay_server: |
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221 def __init__(self, log_console=None, name=None): |
122 | 222 logger._set_log_level = 16 |
223 logger._set_log_to_console(True) | |
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224 self.log_to_console = 1 |
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225 self.log_console = log_console |
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226 self.alive = 1 |
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227 self.players = {} |
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228 self.listen_event = Event() |
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229 self.incoming_event = Event() |
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230 self.incoming = Queue.Queue(0) |
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231 self.p_lock = RLock() |
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232 self.next_player_id = 1 |
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233 self.plugin_player_id = -1 |
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234 self.next_group_id = 100 |
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235 self.metas = {} # This holds the registerThread objects for each meta |
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236 self.be_registered = 0 # Status flag for whether we want to be registered. |
119 | 237 self.serverName = name # Name of this server in the metas |
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238 self.boot_pwd = "" |
119 | 239 self.server_address = None # IP or Name of server to post to the meta. None means the meta will auto-detect it. |
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240 self.defaultMessageFile = None |
66 | 241 self.userPath = dir_struct["user"] |
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242 self.lobbyMapFile = "Lobby_map.xml" |
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243 self.lobbyMessageFile = "LobbyMessage.html" |
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244 self.banFile = "ban_list.xml" |
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245 self.show_meta_messages = 0 |
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246 self.log_network_messages = 0 |
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247 self.allow_room_passwords = 1 |
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248 self.silent_auto_kick = 0 |
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249 self.zombie_time = 480 #time in minutes before a client is considered a ZOMBIE |
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250 self.minClientVersion = SERVER_MIN_CLIENT_VERSION |
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251 self.maxSendSize = 1024 |
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252 self.server_port = OPENRPG_PORT |
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253 self.allowRemoteKill = False |
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254 self.allowRemoteAdmin = True |
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255 self.sendLobbySound = False |
195 | 256 #self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? |
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257 |
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258 def initServer(self, **kwargs): |
96 | 259 for atter, value in kwargs.iteritems(): setattr(self, atter, value) |
71
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260 validate.config_file( self.lobbyMapFile, "default_Lobby_map.xml" ) |
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261 validate.config_file( self.lobbyMessageFile, "default_LobbyMessage.html" ) |
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262 self.server_start_time = time.time() |
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263 |
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264 # Since the server is just starting here, we read in the XML configuration |
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265 # file. Notice the lobby is still created here by default. |
96 | 266 self.groups = { '0': game_group('0','Lobby','', |
267 'The game lobby', '', '', self.userPath + self.lobbyMapFile, | |
268 self.userPath + self.lobbyMessageFile, 1)} | |
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269 # Make sure the server's name gets set, in case we are being started from |
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270 # elsewhere. Basically, if it's passed in, we'll over ride what we were |
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271 # prompted for. This should never really happen at any rate. |
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272 |
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273 self.initServerConfig() |
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274 self.listen_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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275 self.listen_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) |
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276 self.listen_thread = thread.start_new_thread(self.listenAcceptThread, (0,)) |
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277 self.in_thread = thread.start_new_thread(self.message_handler,(0,)) |
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278 |
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279 # Starts the player reaper thread. See self.player_reaper_thread_func() for more explanation |
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280 self.player_reaper_thread = thread.start_new_thread(self.player_reaper_thread_func,(0,)) |
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281 thread.start_new_thread(self.PluginThread,()) |
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282 self.svrcmds = {} |
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283 self.initsvrcmds() |
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284 self.ban_list = {} |
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285 self.initBanList() |
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286 |
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287 def addsvrcmd(self, cmd, function): |
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288 if not self.svrcmds.has_key(cmd): |
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289 self.svrcmds[cmd] = {} |
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290 self.svrcmds[cmd]['function'] = function |
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291 |
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292 def initsvrcmds(self): |
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293 self.addsvrcmd('msg', self.incoming_msg_handler) |
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294 self.addsvrcmd('player', self.incoming_player_handler) |
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295 self.addsvrcmd('admin', self.remote_admin_handler) |
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296 self.addsvrcmd('alter', self.do_alter) |
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297 self.addsvrcmd('role', self.do_role) |
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298 self.addsvrcmd('ping', self.do_ping) |
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299 self.addsvrcmd('system', self.do_system) |
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300 self.addsvrcmd('join_group', self.join_group) |
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301 self.addsvrcmd('create_group', self.create_group) |
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302 self.addsvrcmd('moderate', self.moderate_group) |
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303 self.addsvrcmd('plugin', self.plugin_msg_handler) |
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304 self.addsvrcmd('sound', self.sound_msg_handler) |
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305 |
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306 # This method reads in the server's ban list added by Darren |
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307 def initBanList( self ): |
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308 self.log_msg("Processing Ban List File...") |
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309 |
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310 # make sure the server_ini.xml exists! |
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311 validate.config_file(self.banFile, "default_ban_list.xml" ) |
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312 |
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313 # try to use it. |
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314 try: |
122 | 315 self.banDom = parse(self.userPath + 'ban_list.xml') |
316 self.banDoc = self.banDom.getroot() | |
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317 |
122 | 318 for element in self.banDom.findall('banned'): |
319 playerName = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
320 playerIP = element.get('ip') | |
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321 self.ban_list[playerIP] = {} |
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322 self.ban_list[playerIP]['ip'] = playerIP |
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323 self.ban_list[playerIP]['name'] = playerName |
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324 self.log_msg(str(playerName) + " " + str(playerIP) + " is banned.") |
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325 self.saveBanList() |
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326 except Exception, e: |
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327 self.log_msg("Exception in initBanList() " + str(e)) |
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328 |
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329 # This method writes out the server's ban list added by Darren |
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330 def saveBanList( self ): |
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331 self.log_msg("Saving Ban List File...") |
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332 |
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333 # try to use it. |
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334 try: |
122 | 335 etreeEl = Element('server') |
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336 for ip in self.ban_list: |
122 | 337 el = Element('banned') |
338 el.set('name', str(self.ban_list[ip]['name'].replace("&", "&").replace("<", "<").replace(""", '"').replace(">", ">"))) | |
339 el.set('ip', str(self.ban_list[ip]['ip'])) | |
340 etreeEl.append(el) | |
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341 file = open(self.userPath + self.banFile ,"w") |
122 | 342 file.write(tostring(etreeEl)) |
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343 file.close() |
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344 except Exception, e: |
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345 self.log_msg("Exception in saveBanList() " + str(e)) |
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346 |
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347 # This method reads in the server's configuration file and reconfigs the server |
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348 # as needed, over-riding any default values as requested. |
124 | 349 |
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350 def initServerConfig(self): |
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351 self.log_msg("Processing Server Configuration File... " + self.userPath) |
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352 # make sure the server_ini.xml exists! |
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353 validate.config_file( "server_ini.xml", "default_server_ini.xml" ) |
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354 # try to use it. |
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355 try: |
122 | 356 self.configDom = parse(self.userPath + 'server_ini.xml') |
357 self.configDoc = self.configDom.getroot() | |
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358 if hasattr(self, 'bootPassword'): self.boot_pwd = self.bootPassword |
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359 else: |
122 | 360 if self.configDoc.get("admin"): self.boot_pwd = self.configDoc.get("admin") |
361 elif self.configDoc.get("boot"): self.boot_pwd = self.configDoc.get("boot") | |
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362 if len(self.boot_pwd) < 1: self.boot_pwd = raw_input("Enter admin password: ") |
122 | 363 if not hasattr(self, 'reg') and self.configDoc.get("register"): |
364 self.reg = self.configDoc.get("register") | |
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365 if not len(self.reg) > 0 or self.reg[0].upper() not in ("Y", "N"): |
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366 opt = raw_input("Do you want to post your server to the OpenRPG Meta Server list? (y,n) ") |
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367 if len(opt) and (opt[0].upper() == 'Y'): self.reg = 'Y' |
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368 else: self.reg = 'N' |
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369 LobbyName = 'Lobby' |
96 | 370 |
122 | 371 if self.configDoc.get("lobbyname"): LobbyName = self.configDoc.get("lobbyname") |
372 map_node = service_node = self.configDoc.findall("map")[0] | |
373 msg_node = service_node = self.configDoc.findall("message")[0] | |
374 mapFile = map_node.get('file') | |
375 msgFile = msg_node.get('file') | |
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376 if mapFile == '': mapFile = 'Lobby_map.xml' |
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377 if msgFile == '': msgFile = 'LobbyMessage.html' |
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378 # Update the lobby with the passwords if they've been specified |
96 | 379 |
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380 if len(self.boot_pwd): |
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381 self.groups = {'0': game_group( '0', LobbyName, "", 'The game lobby', self.boot_pwd, "", |
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382 self.userPath + mapFile.replace("myfiles/", ""), |
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383 self.userPath + msgFile.replace("myfiles/", ""), 1 ) |
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384 } |
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385 |
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386 # set ip or dns name to send to meta server |
122 | 387 service_node = self.configDoc.findall("service")[0] |
388 address = service_node.get("address") | |
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389 address = address.lower() |
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390 if address == "" or address == "hostname/address" or address == "localhost": self.server_address = None |
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391 else: self.server_address = address |
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392 self.server_port = OPENRPG_PORT |
122 | 393 if service_node.get("port"): self.server_port = int(service_node.get("port")) |
394 if self.configDoc.get("name") and len(self.configDoc.get("name")) > 0 : | |
395 self.name = self.configDoc.get("name") | |
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396 else: |
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397 if self.reg[0].upper() == "Y": |
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398 if self.name == None: self.name = raw_input("Server Name? ") |
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399 self.register() |
96 | 400 """ |
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401 # Get the minimum openrpg version from config if available |
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402 # if it isn't set min version to internal default. |
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403 # |
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404 # server_ini.xml entry for version tag... |
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405 # <version min="x.x.x"> |
96 | 406 """ |
407 | |
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408 try: |
122 | 409 mver = self.configDoc.findall("version")[0] |
410 self.minClientVersion = mver.get("min") | |
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411 except: self.minClientVersion = SERVER_MIN_CLIENT_VERSION #from orpg/orpg_version.py |
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412 self.defaultMessageFile = "" |
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413 # This try/except bit is to allow older versions of python to continue without a list error. |
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414 |
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415 |
96 | 416 """ |
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417 #------------------------[ START <AUTOKICK> TAG PROCESSING ]-------------- |
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418 # Auto-kick option defaults for silent booting and |
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419 # setting the default zombie-client delay time --Snowdog 9/05 |
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420 # |
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421 # server_ini.xml entry for autikick tag... |
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422 # <autokick silent=["no","yes"] delay="(# of seconds)"> |
96 | 423 """ |
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424 |
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425 try: |
122 | 426 ak = self.configDoc.findall("autokick")[0] |
427 if ak.get("silent"): | |
428 if ((ak.get("silent")).lower() == "yes"): self.silent_auto_kick = 1 | |
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429 else: self.silent_auto_kick = 0 |
122 | 430 if ak.get("delay"): |
0
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431 try: |
122 | 432 delay = int(ak.get("delay")) |
0
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433 self.zombie_time = delay |
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434 except: |
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435 #delay value cannot be converted into an int use defaut |
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436 self.zombie_time = 480 #(default 8 mins) |
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437 self.log_msg("**WARNING** Error with autokick delay string using default (480 sec)") |
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438 |
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439 except: |
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440 self.silent_auto_kick = 0 #(default to off) |
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441 self.zombie_time = 480 #(default 8 mins) |
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442 self.log_msg("**WARNING** Error loading autokick settings... using defaults") |
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443 |
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444 alk = "" |
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445 if (self.silent_auto_kick == 1): alk = "(Silent Mode)" |
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446 self.log_msg("Auto Kick: Delay="+str(self.zombie_time) + " " + alk) |
96 | 447 """------------------------[ END <AUTOKICK> TAG PROCESSING ]--------------""" |
90 | 448 |
449 | |
96 | 450 """ |
0
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451 #-------------------------------[ START <ROOM_DEFAULT> TAG PROCESSING ]-------------------- |
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452 # |
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453 # New room_defaults configuration option used to set various defaults |
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454 # for all user created rooms on the server. Incorporates akomans older |
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455 # default room message code (from above) --Snowdog 11/03 |
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456 # |
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457 # option syntax |
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458 # <room_defaults passwords="yes" map="myfiles/LobbyMap.xml" message="myfiles/LobbyMessage.html" /> |
96 | 459 """ |
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460 |
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461 #default settings for tag options... |
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462 roomdefault_msg = str(self.defaultMessageFile) #no message is the default |
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463 roomdefault_map = "" #use lobby map as default |
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464 roomdefault_pass = 1 #allow passwords |
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465 |
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466 |
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467 #pull information from config file DOM |
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468 try: |
122 | 469 roomdefaults = self.configDom.findall("room_defaults")[0] |
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470 try: |
122 | 471 setting = roomdefaults.findall('passwords')[0] |
472 rpw = setting.get('allow') | |
0
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473 if rpw == "no" or rpw == "0": |
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474 roomdefault_pass = 0 |
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475 self.log_msg("Room Defaults: Disallowing Passworded Rooms") |
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476 else: self.log_msg("Room Defaults: Allowing Passworded Rooms") |
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477 except: self.log_msg("Room Defaults: [Warning] Allowing Passworded Rooms") |
0
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478 try: |
122 | 479 setting = roomdefaults.findall('map')[0] |
139 | 480 mapper = setting.get('file') |
481 if mapper != "": | |
482 roomdefault_map = self.userPath + mapper.replace("myfiles/", "") | |
483 self.log_msg("Room Defaults: Using " + str(mapper) + " for room map") | |
96 | 484 except: self.log_msg("Room Defaults: [Warning] Using Default Map") |
0
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485 |
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486 try: |
122 | 487 setting = roomdefaults.findall('message')[0] |
488 msg = setting.get('file') | |
0
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489 if msg != "": |
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490 if msg[:4].lower() == 'http': roomdefault_msg = msg |
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491 else: roomdefault_msg = self.userPath + msg.replace("myfiles/", "") |
0
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492 self.log_msg("Room Defaults: Using " + str(msg) + " for room messages") |
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493 except: print ("Room Defaults: [Warning] Using Default Message") |
0
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494 except: |
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495 traceback.print_exc() |
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496 self.log_msg("**WARNING** Error loading default room settings from configuration file. Using internal defaults.") |
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497 |
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498 #set the defaults |
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499 if roomdefault_msg != "" or roomdefault_msg != None: |
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500 self.defaultMessageFile = roomdefault_msg #<room_defaults> tag superceeds older <newrooms> tag |
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501 else: self.defaultMessageFile = None |
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502 if roomdefault_map != "" or roomdefault_map != None: |
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503 self.defaultMapFile = roomdefault_map #<room_defaults> tag superceeds older <newrooms> tag |
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504 else: self.defaultMapFile = None |
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505 |
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506 ##### room default map not handled yet. SETTING IGNORED |
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507 if roomdefault_pass == 0: self.allow_room_passwords = 0 |
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508 else: self.allow_room_passwords = 1 |
96 | 509 """-------------------------------[ END <ROOM_DEFAULT> TAG PROCESSING ]--------------------""" |
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510 |
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511 ###Server Cheat message |
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512 try: |
122 | 513 cheat_node = self.configDoc.findall("cheat")[0] |
514 self.cheat_msg = cheat_node.get("text") | |
0
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515 except: |
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516 self.cheat_msg = "**FAKE ROLL**" |
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517 self.log_msg("**WARNING** <cheat txt=\"\"> tag missing from server configuration file. Using empty string.") |
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518 |
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519 # should validate protocal |
122 | 520 validate_protocol_node = self.configDom.findall("validate_protocol") |
0
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521 self.validate_protocol = 1 |
122 | 522 if(validate_protocol_node): self.validate_protocol = (validate_protocol_node[0].get("value") == "True") |
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523 if(self.validate_protocol != 1): self.log_msg("Protocol Validation: OFF") |
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524 self.makePersistentRooms() |
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525 self.log_msg("Server Configuration File: Processing Completed.") |
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526 except Exception, e: |
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527 traceback.print_exc() |
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528 self.log_msg("Exception in initServerConfig() " + str(e)) |
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529 |
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530 def makePersistentRooms(self): |
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531 'Creates rooms on the server as defined in the server config file.' |
122 | 532 for element in self.configDom.findall('room'): |
533 roomName = element.get('name') | |
534 roomPassword = element.get('password') | |
535 bootPassword = element.get('boot') | |
0
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536 |
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537 # Conditionally check for minVersion attribute |
122 | 538 if element.get('minVersion'): minVersion = element.get('minVersion') |
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539 else: minVersion = "" |
0
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540 |
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541 # Extract the map filename attribute from the map node |
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542 # we only care about the first map element found -- others are ignored |
122 | 543 mapElement = element.findall('map')[0] |
544 mapFile = self.userPath + mapElement.get('file').replace("myfiles/", "") | |
545 messageElement = element.findall('message')[0] | |
546 messageFile = messageElement.get('file') | |
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547 if messageFile[:4] != 'http': messageFile = self.userPath + messageFile.replace("myfiles/", "") |
0
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548 |
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549 # Make sure we have a message to even mess with |
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550 if(len(messageFile) == 0): messageFile = self.defaultMessageFile |
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551 if(len(mapFile) == 0): mapFile = self.defaultMapFile |
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552 moderated = 0 |
122 | 553 if element.get('moderated') and element.get('moderated').lower() == "true": moderated = 1 |
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554 |
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555 #create the new persistant group |
96 | 556 self.new_group(roomName, roomPassword, |
557 bootPassword, minVersion, mapFile, | |
558 messageFile, persist = 1, moderated=moderated) | |
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559 |
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560 def isPersistentRoom(self, id): |
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561 'Returns True if the id is a persistent room (other than the lobby), otherwise, False.' |
96 | 562 """ |
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563 # altered persistance tracking from simple room id based to per-group setting |
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564 # allows arbitrary rooms to be marked as persistant without needing the self.persistRoomThreshold |
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565 # -- Snowdog 4/04 |
96 | 566 """ |
0
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567 try: |
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568 id = str(id) #just in case someone sends an int instead of a str into the function |
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569 if id not in self.groups: return 0 #invalid room, can't be persistant |
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570 pr = (self.groups[id]).persistant |
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571 return pr |
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572 except: |
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573 self.log_msg("Exception occured in isPersistentRoom(self,id)") |
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574 return 0 |
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575 |
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576 #----------------------------------------------------- |
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577 # Toggle Meta Logging -- Added by Snowdog 4/03 |
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578 #----------------------------------------------------- |
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579 def toggleMetaLogging(self): |
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580 if self.show_meta_messages != 0: |
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581 self.log_msg("Meta Server Logging: OFF") |
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582 self.show_meta_messages = 0 |
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583 else: |
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584 self.log_msg("Meta Server Logging: ON") |
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585 self.show_meta_messages = 1 |
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586 |
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587 |
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588 #----------------------------------------------------- |
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589 # Start/Stop Network Logging to File -- Added by Snowdog 4/03 |
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590 #----------------------------------------------------- |
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591 def NetworkLogging(self, mode = 0): |
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592 if mode == 0: |
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593 self.log_msg("Network Logging: OFF") |
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594 self.log_network_messages = 0 |
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595 elif mode == 1: |
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596 self.log_msg("Network Logging: ON (composite logfile)") |
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597 self.log_network_messages = 1 |
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598 elif mode == 2: |
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599 self.log_msg("Network Logging: ON (split logfiles)") |
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600 self.log_network_messages = 2 |
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601 else: return |
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602 #when log mode changes update all connection stubs |
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603 for n in self.players: |
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604 try: self.players[n].EnableMessageLogging = mode |
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605 except: self.log_msg("Error changing Message Logging Mode for client #" + str(self.players[n].id)) |
96 | 606 |
0
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607 def NetworkLoggingStatus(self): |
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608 if self.log_network_messages == 0: return "Network Traffic Log: Off" |
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609 elif self.log_network_messages == 1: return "Network Traffic Log: Logging (composite file)" |
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610 elif self.log_network_messages == 2: return "Network Traffic Log: Logging (inbound/outbound files)" |
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611 else: self.log_msg("Network Traffic Log: [Unknown]") |
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612 |
122 | 613 def register_callback(instance, xml_dom = None, source=None): |
0
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614 if xml_dom: # if we get something |
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615 if source == getMetaServerBaseURL(): # if the source of this DOM is the authoritative meta |
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616 try: |
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617 metacache_lock.acquire() |
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618 curlist = getRawMetaList() # read the raw meta cache lines into a list |
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619 updateMetaCache(xml_dom) # update the cache from the xml |
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620 newlist = getRawMetaList() # read it into a second list |
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621 finally: |
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622 metacache_lock.release() |
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623 |
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624 if newlist != curlist: # If the two lists aren't identical |
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625 # then something has changed. |
96 | 626 instance.register() # Call self.register() |
0
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627 # which will force a re-read of the meta cache and |
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628 # redo the registerThreads |
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629 else: instance.register() |
0
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630 |
96 | 631 # Eventually, reset the MetaServerBaseURL here |
90 | 632 |
96 | 633 """ |
0
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634 ## Added to help clean up parser errors in the XML on clients |
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635 ## due to characters that break welformedness of the XML from |
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636 ## the meta server. |
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637 ## NOTE: this is a stopgap measure -SD |
96 | 638 """ |
0
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639 def clean_published_servername(self, name): |
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640 #clean name of all apostrophes and quotes |
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641 badchars = "\"\\`><" |
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642 for c in badchars: name = name.replace(c,"") |
0
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643 return name |
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644 |
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645 def registerRooms(self, args=None): |
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646 rooms = '' |
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647 id = '0' |
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648 time.sleep(500) |
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649 for rnum in self.groups.keys(): |
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650 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][name]":self.groups[rnum].name, |
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651 "room_data[rooms][" + str(rnum) + "][pwd]":str(self.groups[rnum].pwd != "")})+'&' |
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652 for pid in self.groups[rnum].players: |
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653 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][players]["+str(pid)+"]":self.players[pid].name,})+'&' |
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654 for meta in self.metas.keys(): |
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655 while id == '0': |
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656 id, cookie = self.metas[meta].getIdAndCookie() |
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657 data = urllib.urlencode( {"room_data[server_id]":id, |
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658 "act":'registerrooms'}) |
124 | 659 get_server_dom(data+'&'+rooms, self.metas[meta].path, string=True) |
0
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660 |
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661 def register(self,name_given=None): |
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662 if name_given == None: name = self.name |
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663 else: self.name = name = name_given |
0
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664 name = self.clean_published_servername(name) |
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665 |
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666 # Set up the value for num_users |
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667 if self.players: num_players = len(self.players) |
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668 else: num_players = 0 |
0
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669 |
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670 # request only Meta servers compatible with version 2 |
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671 metalist = getMetaServers(versions=["2"]) |
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672 if self.show_meta_messages != 0: |
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673 self.log_msg("Found these valid metas:") |
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674 for meta in metalist: self.log_msg("Meta:" + meta) |
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675 |
96 | 676 """ |
0
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677 # Go through the list and see if there is already a running register |
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678 # thread for the meta. |
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679 # If so, call it's register() method |
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680 # If not, start one, implicitly calling the new thread's register() method |
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681 |
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682 # iterate through the currently running metas and prune any |
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683 # not currently listed in the Meta Server list. |
96 | 684 """ |
685 | |
0
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686 if self.show_meta_messages != 0: self.log_msg( "Checking running register threads for outdated metas.") |
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687 for meta in self.metas.keys(): |
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688 if self.show_meta_messages != 0: self.log_msg("meta:" + meta + ": ") |
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689 if not meta in metalist: # if the meta entry running is not in the list |
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690 if self.show_meta_messages != 0: self.log_msg( "Outdated. Unregistering and removing") |
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691 self.metas[meta].unregister() |
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692 del self.metas[meta] |
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693 else: |
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694 if self.show_meta_messages != 0: self.log_msg( "Found in current meta list. Leaving intact.") |
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695 |
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696 # Now call register() for alive metas or start one if we need one |
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697 for meta in metalist: |
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698 if self.metas.has_key(meta) and self.metas[meta] and self.metas[meta].isAlive(): |
96 | 699 self.metas[meta].register(name=name, |
700 realHostName=self.server_address, | |
701 num_users=num_players) | |
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702 else: |
96 | 703 self.metas[meta] = registerThread(name=name, realHostName=self.server_address, |
704 num_users=num_players, MetaPath=meta, port=self.server_port, | |
705 register_callback=self.register_callback) | |
0
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706 self.metas[meta].start() |
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|
707 |
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|
708 #The register Rooms thread |
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709 self.be_registered = 1 |
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710 thread.start_new_thread(self.registerRooms,(0,)) |
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711 |
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|
712 def unregister(self): |
96 | 713 """ |
0
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714 # loop through all existing meta entries |
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|
715 # Don't rely on getMetaServers(), as a server may have been |
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716 # removed since it was started. In that case, then the meta |
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717 # would never get unregistered. |
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718 # |
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719 # Instead, loop through all existing meta threads and unregister them |
96 | 720 """ |
0
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721 |
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722 for meta in self.metas.values(): |
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723 if meta and meta.isAlive(): meta.unregister() |
0
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724 self.be_registered = 0 |
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725 |
96 | 726 """ |
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727 # This method runs as it's own thread and does the group_member_check every |
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728 # sixty seconds. This should eliminate zombies that linger when no one is |
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729 # around to spook them. GC: Frequency has been reduced as I question how valid |
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730 # the implementation is as it will only catch a very small segment of lingering |
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731 # connections. |
96 | 732 """ |
0
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733 def player_reaper_thread_func(self,arg): |
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734 while self.alive: |
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735 time.sleep(60) |
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736 self.p_lock.acquire() |
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737 for group in self.groups.keys(): self.check_group_members(group) |
0
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738 self.p_lock.release() |
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739 |
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740 #This thread runs ever 250 miliseconds, and checks various plugin stuff |
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741 def PluginThread(self): |
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742 while self.alive: |
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743 self.p_lock.acquire() |
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744 players = ServerPlugins.getPlayer() |
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|
745 for player in players: |
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|
746 if player is not None: pass #Do something here so they can show up in the chat room for non web users' |
0
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747 data = ServerPlugins.preParseOutgoing() |
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|
748 for msg in data: |
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|
749 try: |
122 | 750 xml_dom = fromstring(msg).getroot() |
751 if xml_dom.get('from') and int(xml_dom.get('from')) > -1: | |
752 xml_dom.set('from', '-1') | |
753 xml_dom.set('to', 'all') | |
0
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754 self.incoming_msg_handler(xml_dom, msg) |
56
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|
755 except: pass |
0
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756 self.p_lock.release() |
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757 time.sleep(0.250) |
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|
758 |
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759 def sendMsg( self, sock, msg, useCompression=False, cmpType=None): |
122 | 760 """Very simple function that will properly encode and send a message to the |
0
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761 remote on the specified socket.""" |
122 | 762 if not useCompression and cmpType != None: |
0
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763 mpacket = cmpType.compress(msg) |
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|
764 lpacket = pack('!i', len(mpacket)) |
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|
765 sock.send(lpacket) |
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|
766 offset = 0 |
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|
767 while offset < len(mpacket): |
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768 slice = buffer(mpacket, offset, len(mpacket)-offset) |
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769 sent = sock.send(slice) |
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770 offset += sent |
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|
771 sentm = offset |
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772 else: |
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773 length = len( msg ) # Calculate our message length |
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774 lp = pack('!i', length) # Encode the message length into network byte order |
0
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|
775 try: |
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776 sentl = sock.send( lp ) # Send the encoded length |
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|
777 sentm = sock.send( msg ) # Now, send the message the the length was describing |
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778 except socket.error, e: self.log_msg( e ) |
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|
779 except Exception, e: self.log_msg( e ) |
0
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|
780 |
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781 |
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782 def recvData( self, sock, readSize ): |
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|
783 """Simple socket receive method. This method will only return when the exact |
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|
784 byte count has been read from the connection, if remote terminates our |
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785 connection or we get some other socket exception.""" |
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|
786 data = "" |
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|
787 offset = 0 |
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|
788 try: |
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|
789 while offset != readSize: |
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790 frag = sock.recv( readSize - offset ) |
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791 rs = len( frag ) # See if we've been disconnected |
0
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792 if rs <= 0: |
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793 # Loudly raise an exception because we've been disconnected! |
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794 raise IOError, "Remote closed the connection!" |
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795 else: # Continue to build complete message |
0
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|
796 offset += rs |
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797 data += frag |
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798 except socket.error, e: |
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799 self.log_msg("Socket Error: recvData(): " + e ) |
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|
800 data = "" |
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801 return data |
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|
802 |
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|
803 def recvMsg(self, sock, useCompression=False, cmpType=None): |
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|
804 """This method now expects to receive a message having a 4-byte prefix length. It will ONLY read |
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805 completed messages. In the event that the remote's connection is terminated, it will throw an |
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|
806 exception which should allow for the caller to more gracefully handles this exception event. |
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|
807 |
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808 Because we use strictly reading ONLY based on the length that is told to use, we no longer have to |
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809 worry about partially adjusting for fragmented buffers starting somewhere within a buffer that we've |
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810 read. Rather, it will get ONLY a whole message and nothing more. Everything else will remain buffered |
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811 with the OS until we attempt to read the next complete message.""" |
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|
812 |
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813 msgData = "" |
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814 try: |
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815 lenData = self.recvData( sock, MPLAY_LENSIZE ) |
96 | 816 (length,) = unpack('!i', lenData) # Now, convert to a usable form |
817 msgData = self.recvData( sock, length ) # Read exactly the remaining amount of data | |
0
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818 try: |
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|
819 if useCompression and cmpType != None: msgData = cmpType.decompress(msgData) |
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820 except: traceback.print_exc() |
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821 except Exception, e: self.log_msg( "Exception: recvMsg(): " + str(e) ) |
0
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822 return msgData |
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|
823 |
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824 def kill_server(self): |
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825 self.alive = 0 |
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826 self.log_msg("Server stopping...") |
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827 self.unregister() # unregister from the Meta |
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828 for p in self.players.itervalues(): |
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|
829 p.disconnect() |
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830 self.incoming.put("<system/>") |
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831 for g in self.groups.itervalues(): |
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832 g.save_map() |
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|
833 try: |
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834 ip = socket.gethostbyname(socket.gethostname()) |
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835 kill = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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836 kill.connect((ip, self.server_port)) |
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837 |
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838 # Now, send the "system" command using the correct protocol format |
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839 self.sendMsg( kill, "<system/>" ) |
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840 kill.close() |
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841 except: |
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842 pass |
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843 |
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844 self.listen_sock.close() |
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845 self.listen_event.wait(10) |
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846 self.incoming_event.wait(10) |
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847 self.log_msg("Server stopped!") |
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848 |
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849 def log_msg(self,msg): |
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850 if self.log_to_console: |
96 | 851 if self.log_console: self.log_console(msg) |
852 else: print str(msg) | |
0
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853 |
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854 def print_help(self): |
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855 print |
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856 print "Commands: " |
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857 print "'kill' or 'quit' - to stop the server" |
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858 print "'broadcast' - broadcast a message to all players" |
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859 print "'list' - list players and groups" |
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860 print "'dump' - to dump player data" |
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861 print "'dump groups' - to list the group names and ids only" |
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862 print "'group n' - to list details about one group only" |
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863 print "'register' - To register the server as name. Also used to change the server's name if registered." |
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864 print "'unregister' - To remove this server from the list of servers" |
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865 print "'get lobby boot password' - to show the Lobby's boot password" |
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866 print "'set lobby boot password' - to set the Lobby's boot password" |
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867 print "'log' - toggles logging to the console off or on" |
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868 print "'log meta' - toggles logging of meta server messages on or off" |
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869 print "'logfile [off|on|split]' - timestamped network traffic log" |
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870 print "'remove room' - to remove a room from the server" |
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871 print "'kick' - kick a player from the server" |
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872 print "'ban' - ban a player from the server" |
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873 print "'remotekill' - This will toggle the ability to kill the server via the /admin command" |
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874 print "'monitor (#)' - monitors raw network I/O stream to specific client" |
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875 print "'purge clients' - boots all connected clients off the server immediately" |
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876 print "'zombie [set [min]]' - view/set the auto-kick time for zombie clients" |
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877 #drop any clients that are idle for more than 8 hours |
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878 #as these are likely dead clientskick' - kick a player from the server" |
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879 print "'uptime' - reports how long server has been running" |
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880 print "'roompasswords' - allow/disallow room passwords (toggle)" |
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881 print "'search' - will prompt for pattern and display results" |
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882 print "'sendsize' - will ajust the send size limit" |
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883 print "'remoteadmin' - will toggle remote admin commands" |
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884 print "'togglelobbysound' - Will turn on or off the Auto sending of a sound to all players who join the loby" |
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885 print "'lobbysound' - Lets you specify which sound file to send to players joining the lobby" |
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886 print "'help' or '?' or 'h' - for this help message" |
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887 print |
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|
888 |
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|
889 def broadcast(self,msg): |
181 | 890 self.send_to_all("0","<msg to='all' from='0' group_id='1'><font color='#FF0000'>" + msg + "</font></msg>") |
0
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|
891 |
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|
892 def console_log(self): |
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|
893 if self.log_to_console == 1: |
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894 print "console logging now off" |
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895 self.log_to_console = 0 |
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|
896 else: |
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897 print "console logging now on" |
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898 self.log_to_console = 1 |
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|
899 |
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900 def groups_list(self): |
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901 self.p_lock.acquire() |
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|
902 try: |
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903 keys = self.groups.keys() |
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|
904 for k in keys: |
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|
905 pw = "-" |
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|
906 pr = " -" |
96 | 907 if self.groups[k].pwd != "": pw = "P" |
908 if self.isPersistentRoom( k ): pr = " S" #using S for static (P for persistant conflicts with password) | |
0
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909 print "Group: " + k + pr + pw + ' Name: ' + self.groups[k].name |
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|
910 print |
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911 except Exception, e: |
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912 self.log_msg(str(e)) |
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|
913 self.p_lock.release() |
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|
914 |
96 | 915 """ |
916 #---------------------------------------------------------------- | |
917 # Monitor Function -- Added by snowdog 2/05 | |
918 #---------------------------------------------------------------- | |
919 """ | |
0
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920 def monitor(self, pid, mode=1 ): |
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|
921 "allows monitoring of a specific user(s) network i/o" |
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|
922 #if mode is not set to 1 then monitor adds toggles the state |
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|
923 #of monitoring on the given user |
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|
924 if (mode == 1): |
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|
925 for p in self.players: |
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|
926 try: p.monitor("off") |
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|
927 except: pass |
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|
928 try: |
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929 r = (self.players[pid]).set_traffic_monitor("toggle") |
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930 self.log_msg("Monitor: Mode=" + str(r) + " on Player #" + str(pid)) |
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931 except: |
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932 self.log_msg("Monitor: Invalid Player ID") |
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933 traceback.print_exc() |
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934 |
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935 def search(self,patern): |
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936 keys = self.groups.keys() |
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|
937 print "Search results:" |
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|
938 for k in keys: |
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939 ids = self.groups[k].get_player_ids() |
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940 for id in ids: |
96 | 941 if self.players[id].id.find(patern)>-1: self.print_player_info(self.players[id]) |
942 elif self.players[id].name.find(patern)>-1: self.print_player_info(self.players[id]) | |
943 elif self.players[id].ip.find(patern)>-1: self.print_player_info(self.players[id]) | |
944 elif self.players[id].group_id.find(patern)>-1: self.print_player_info(self.players[id]) | |
945 elif self.players[id].role.find(patern)>-1: self.print_player_info(self.players[id]) | |
946 elif self.players[id].version.find(patern)>-1: self.print_player_info(self.players[id]) | |
947 elif self.players[id].protocol_version.find(patern)>-1: self.print_player_info(self.players[id]) | |
948 elif self.players[id].client_string.find(patern)>-1: self.print_player_info(self.players[id]) | |
0
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949 |
124 | 950 def obtain_by_id(self, id, objects): |
951 ### Alpha ### Basic way to obtain information for the Server GUI, currently reports the Client String only | |
952 return self.players[id].client_string | |
953 | |
0
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954 def print_player_info(self,player): |
96 | 955 print player.id, player.name, player.ip, player.group_id, player.role, player.version, player.protocol_version, player.client_string |
90 | 956 |
96 | 957 """ |
0
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958 #---------------------------------------------------------------- |
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959 # Uptime Function -- Added by snowdog 4/03 |
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960 #---------------------------------------------------------------- |
96 | 961 """ |
0
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962 def uptime(self , mode = 0): |
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963 "returns string containing how long server has been in operation" |
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964 ut = time.time() - self.server_start_time |
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965 d = int(ut/86400) |
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966 h = int( (ut-(86400*d))/3600 ) |
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967 m = int( (ut-(86400*d)-(3600*h))/60) |
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968 s = int( (ut-(86400*d)-(3600*h)-(60*m)) ) |
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969 uts = str( "This server has been running for:\n " + str(d) + " days " + str(h) + " hours " + str(m) + " min. " + str(s) + " sec. [" + str(int(ut)) + " seconds]") |
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|
970 if mode == 0: print uts |
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971 else: return uts |
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972 |
96 | 973 """ |
0
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974 #----------------------------------------------------- |
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|
975 # Toggle Room Password Allow -- Added by Snowdog 11/03 |
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976 #----------------------------------------------------- |
96 | 977 """ |
0
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978 def RoomPasswords(self): |
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979 if self.allow_room_passwords != 0: |
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980 self.allow_room_passwords = 0 |
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981 return "Client Created Room Passwords: Disallowed" |
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982 else: |
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983 self.allow_room_passwords = 1 |
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984 return "Client Created Room Passwords: Allowed" |
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|
985 |
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|
986 def group_dump(self,k): |
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987 self.p_lock.acquire() |
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988 try: |
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989 print "Group: " + k |
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990 print " Name: %s" % self.groups[k].name |
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991 print " Desc: %s" % self.groups[k].desc |
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992 print " Pass: %s" % self.groups[k].pwd |
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993 print " Boot: %s" % self.groups[k].boot_pwd |
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994 print " Moderated: %s" % self.groups[k].moderated |
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995 print " Map: %s" % self.groups[k].game_map.get_all_xml() |
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996 print |
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997 except Exception, e: |
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998 self.log_msg(str(e)) |
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999 self.p_lock.release() |
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|
1000 |
96 | 1001 """ |
0
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1002 #---------------------------------------------------------------- |
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1003 # Player List -- Added by snowdog 4/03 |
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1004 #---------------------------------------------------------------- |
96 | 1005 """ |
0
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|
1006 def player_list(self): |
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|
1007 "display a condensed list of players on the server" |
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1008 self.p_lock.acquire() |
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|
1009 try: |
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|
1010 print "------------[ PLAYER LIST ]------------" |
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|
1011 keys = self.groups.keys() |
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|
1012 keys.sort(id_compare) |
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1013 for k in keys: |
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1014 groupstring = "Group " + str(k) + ": " + self.groups[k].name |
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1015 if self.groups[k].pwd != "": |
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1016 groupstring += " (Pass: \"" + self.groups[k].pwd + "\" )" |
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|
1017 print groupstring |
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|
1018 ids = self.groups[k].get_player_ids() |
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1019 ids.sort(id_compare) |
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|
1020 for id in ids: |
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|
1021 if self.players.has_key(id): |
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|
1022 print " (%s)%s [IP: %s] %s (%s)" % ((self.players[id]).id, (self.players[id]).name, (self.players[id]).ip, (self.players[id]).idle_status(), (self.players[id]).connected_time_string()) |
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|
1023 else: |
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1024 self.groups[k].remove_player(id) |
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1025 print "Bad Player Ref (#" + id + ") in group" |
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1026 if len(ids) > 0: print "" |
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|
1027 print "--------------------------------------" |
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|
1028 print "\nStatistics: groups: " + str(len(self.groups)) + " players: " + str(len(self.players)) |
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|
1029 except Exception, e: |
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|
1030 self.log_msg(str(e)) |
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|
1031 self.p_lock.release() |
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|
1032 |
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|
1033 |
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|
1034 def player_dump(self): |
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|
1035 self.p_lock.acquire() |
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|
1036 try: |
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|
1037 keys = self.groups.keys() |
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1038 for k in keys: |
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1039 print "Group: %s %s (pass: \"%s\")" % (str(k),self.groups[k].name, self.groups[k].pwd) |
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1040 ids = self.groups[k].get_player_ids() |
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|
1041 for id in ids: |
96 | 1042 if self.players.has_key(id): print str(self.players[id]) |
0
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|
1043 else: |
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|
1044 self.groups[k].remove_player(id) |
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|
1045 print "Bad Player Ref (#" + id + ") in group" |
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|
1046 except Exception, e: |
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|
1047 self.log_msg(str(e)) |
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1048 self.p_lock.release() |
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1049 |
122 | 1050 def update_request(self,newsock, xml_dom): |
0
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|
1051 # handle reconnects |
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|
1052 self.log_msg( "update_request() has been called." ) |
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|
1053 |
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1054 # get player id |
122 | 1055 id = xml_dom.get("id") |
1056 group_id = xml_dom.get("group_id") | |
0
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1057 self.p_lock.acquire() |
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|
1058 if self.players.has_key(id): |
96 | 1059 self.sendMsg(newsock, self.players[id].toxml("update"), |
1060 self.players[id].useCompression, | |
1061 self.players[id].compressionType ) | |
0
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1062 self.players[id].reset(newsock) |
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|
1063 self.players[id].clear_timeout() |
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|
1064 need_new = 0 |
96 | 1065 else: need_new = 1 |
0
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|
1066 self.p_lock.release() |
122 | 1067 if need_new: self.new_request(newsock, xml_dom) |
0
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|
1068 else: |
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|
1069 msg = self.groups[group_id].game_map.get_all_xml() |
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|
1070 self.send(msg,id,group_id) |
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1071 |
195 | 1072 def new_request(self, newsock, xml_dom, LOBBY_ID='0'): |
0
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|
1073 #build client stub |
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|
1074 props = {} |
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|
1075 # Don't trust what the client tells us...trust what they connected as! |
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1076 props['ip'] = socket.gethostbyname( newsock.getpeername()[0] ) |
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1077 |
122 | 1078 props['role'] = xml_dom.get("role") or 'GM' |
1079 props['name'] = xml_dom.get("name") | |
0
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1080 props['group_id'] = LOBBY_ID |
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|
1081 props['id'] = str(self.next_player_id) |
122 | 1082 props['version'] = xml_dom.get("version") |
1083 props['protocol_version'] = xml_dom.get("protocol_version") | |
1084 props['client_string'] = xml_dom.get("client_string") | |
96 | 1085 |
0
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|
1086 self.next_player_id += 1 |
122 | 1087 new_stub = client_stub(self.incoming, newsock, props, self.log_console) |
1088 if xml_dom.get('useCompression'): | |
0
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|
1089 new_stub.useCompression = True |
122 | 1090 if xml_dom.get('cmpType'): |
1091 cmpType = xml_dom.get('cmpType') | |
96 | 1092 if cmpBZ2 and cmpType == 'bz2': new_stub.compressionType = bz2 |
1093 elif cmpZLIB and cmpType == 'zlib': new_stub.compressionType = zlib | |
1094 else: new_stub.compressionType = None | |
1095 else: new_stub.compressionType = bz2 | |
1096 else: new_stub.useCompression = False | |
0
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1097 |
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|
1098 #update newly create client stub with network logging state |
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1099 new_stub.EnableMessageLogging = self.log_network_messages |
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1100 self.sendMsg(newsock, new_stub.toxml("new"), False, None) |
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|
1101 |
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|
1102 # send confirmation |
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|
1103 data = self.recvMsg(newsock, new_stub.useCompression, new_stub.compressionType) |
195 | 1104 try: |
1105 xml_dom = XML(data) | |
0
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|
1106 except Exception, e: |
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|
1107 print e |
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1108 (remote_host,remote_port) = newsock.getpeername() |
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1109 bad_xml_string = "Your client sent an illegal message to the server and will be disconnected. " |
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|
1110 bad_xml_string += "Please report this bug to the development team at:<br /> " |
195 | 1111 bad_xml_string += "<a href='http://www.assembla.com/spaces/traipse_dev/tickets/'>Traipse-Dev " |
1112 bad_xml_string += "(http://www.assembla.com/spaces/traipse_dev/tickets/)</a><br />" | |
139 | 1113 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + bad_xml_string, |
1114 new_stub.useCompression, new_stub.compressionType) | |
0
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1115 |
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1116 time.sleep(2) |
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1117 newsock.close() |
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1118 print "Error in parse found from " + str(remote_host) + ". Disconnected." |
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1119 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1120 print "Exception=" + str(e) |
122 | 1121 #if xml_dom: xml_dom.unlink() |
0
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1122 return |
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1123 |
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1124 #start threads and store player |
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1125 allowed = 1 |
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1126 version_string = "" |
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1127 |
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1128 if ((props['protocol_version'] != PROTOCOL_VERSION) and self.validate_protocol): |
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1129 version_string = "Sorry, this server can't handle your client version. (Protocol mismatch)<br />" |
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1130 allowed = 0 |
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1131 |
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1132 if not self.checkClientVersion(props['version']): |
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1133 version_string = "Sorry, your client is out of date. <br />" |
96 | 1134 version_string += "This server requires your client be version " |
1135 version_string += "" + self.minClientVersion + " or higher to connect.<br />" | |
0
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1136 allowed = 0 |
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1137 |
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1138 if not allowed: |
96 | 1139 version_string += " Please go to <a href='http://www.assembla.com/traipse'>" |
1140 version_string += "http://www.assembla.com/traipse</a> to find a compatible client.<br />" | |
1141 version_string += "If you can't find a compatible client on the website, " | |
1142 version_string += "chances are that the server is running an unreleased development " | |
1143 version_string += "version for testing purposes.<br />" | |
0
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1144 |
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1145 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + version_string, new_stub.useCompression, new_stub.compressionType) |
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1146 # Give messages time to flow |
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1147 time.sleep(1) |
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1148 self.log_msg("Connection terminating due to version incompatibility with client (ver: " + props['version'] + " protocol: " + props['protocol_version'] + ")" ) |
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1149 newsock.close() |
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1150 return None |
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1151 |
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1152 ip = props['ip'] |
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1153 if self.ban_list.has_key(ip): |
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1154 banmsg = "You have been banned from this server.<br />" |
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1155 cmsg = "Banned Client: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1156 self.log_msg(cmsg) |
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1157 allowed = 0 |
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1158 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + banmsg, new_stub.useCompression, new_stub.compressionType) |
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1159 # Give messages time to flow |
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1160 time.sleep(1) |
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1161 newsock.close() |
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1162 return None |
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1163 |
96 | 1164 """ |
0
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1165 #---- Connection order changed by Snowdog 1/05 |
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1166 #---- Attempt to register player and send group data |
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1167 #---- before displaying lobby message |
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1168 #---- Does not solve the Blackhole bug but under some conditions may |
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1169 #---- allow for a graceful server response. -SD |
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1170 |
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1171 #---- changed method of sending group names to user 8/05 |
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1172 #---- black hole bug causes the group information to not be sent |
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1173 #---- to clients. Not sure why the group messages were being sent to the |
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1174 #---- incomming message queue, when they should be sent directly to user |
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1175 #---- Does not solve the black hole bug totally -SD |
96 | 1176 """ |
0
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1177 |
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1178 try: |
122 | 1179 if xml_dom.get("id") == props['id']: |
0
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1180 new_stub.initialize_threads() |
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1181 self.p_lock.acquire() |
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1182 self.players[props['id']] = new_stub |
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1183 self.groups[LOBBY_ID].add_player(props['id']) #always add to lobby on connection. |
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1184 self.send_group_list(props['id']) |
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1185 self.send_player_list(props['id'],LOBBY_ID) |
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1186 self.p_lock.release() |
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1187 msg = self.groups[LOBBY_ID].game_map.get_all_xml() |
122 | 1188 self.send(msg, props['id'], LOBBY_ID) |
1189 self.send_to_group(props['id'], LOBBY_ID, self.players[props['id']].toxml('new')) | |
1190 self.return_room_roles(props['id'], LOBBY_ID) | |
0
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1191 |
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1192 # Re-initialize the role for this player incase they came from a different server |
122 | 1193 self.handle_role("set", props['id'], "GM", self.groups[LOBBY_ID].boot_pwd, LOBBY_ID) |
0
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1194 cmsg = "Client Connect: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1195 self.log_msg(cmsg) |
151 | 1196 self.log_msg(("update_group", (self.groups[LOBBY_ID].name, LOBBY_ID, len(self.groups[LOBBY_ID].players) ) )) |
56
c7f04d3c76f5
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1197 cmsg = ("connect", props) ################################################# |
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1198 self.log_msg(cmsg) |
0
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1199 |
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1200 # If already registered then re-register, thereby updating the Meta |
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1201 # on the number of players |
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1202 if self.be_registered: |
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1203 self.register() |
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1204 except: |
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1205 traceback.print_exc() |
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1206 |
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1207 #something didn't go right. Notify client and drop the connection |
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1208 err_string = "<center>" |
122 | 1209 err_string += "<hr><b>The server has encountered an error while processing your connection request.</b><hr>" |
0
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1210 err_string += "<br /><i>You are being disconnected from the server.</i><br />" |
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1211 err_string += "This error may represent a problem with the server. If you continue to get this message " |
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1212 err_string += "please contact the servers administrator to correct the issue.</center> " |
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1213 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + err_string, new_stub.useCompression, new_stub.compressionType ) |
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1214 time.sleep(2) |
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1215 newsock.close() |
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1216 |
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1217 # Display the lobby message |
195 | 1218 print 'lobby message' |
1219 self.SendLobbyMessage(newsock, props['id']) | |
0
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1220 |
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1221 def checkClientVersion(self, clientversion): |
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1222 minv = self.minClientVersion.split('.') |
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1223 cver = clientversion.split('.') |
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1224 for i in xrange(min(len(minv),len(cver))): |
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1225 w=max(len(minv[i]),len(cver[i])) |
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1226 v1=minv[i].rjust(w); |
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1227 v2=cver[i].rjust(w); |
96 | 1228 if v1<v2: return 1 |
1229 if v1>v2: return 0 | |
1230 if len(minv)>len(cver): return 0 | |
0
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1231 return 1 |
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1232 |
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1233 def SendLobbyMessage(self, socket, player_id): |
96 | 1234 """ |
0
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1235 # Display the lobby message |
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1236 # prepend this server's version string to the the lobby message |
96 | 1237 """ |
0
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1238 try: |
195 | 1239 lobbyMsg = "You have connected to a <a href='http://www.knowledgearcana.com//content/view/199/128/'>" |
1240 lobbyMsg += DISTRO +'</a> '+ DIS_VER +' {'+ BUILD+'}' | |
1241 lobbyMsg += " server, built on OpenRPG version '" + VERSION + "'" | |
0
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1242 |
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1243 # See if we have a server name to report! |
122 | 1244 if len(self.serverName): lobbyMsg += ", named '" + self.serverName + "'." |
1245 else: lobbyMsg += "." | |
0
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1246 |
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1247 # Add extra line spacing |
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1248 lobbyMsg += "\n\n" |
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1249 |
96 | 1250 try: validate.config_file("LobbyMessage.html","default_LobbyMessage.html") |
1251 except: pass | |
0
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1252 else: |
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1253 open_msg = open( self.userPath + "LobbyMessage.html", "r" ) |
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1254 lobbyMsg += open_msg.read() |
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1255 open_msg.close() |
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1256 # Send the server's lobby message to the client no matter what |
96 | 1257 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, |
1258 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1259 if self.sendLobbySound: |
96 | 1260 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />', |
1261 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1262 return |
96 | 1263 except: traceback.print_exc() |
1264 """ | |
0
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1265 # End of lobby message code |
96 | 1266 """ |
0
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1267 |
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1268 |
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1269 def listenAcceptThread(self,arg): |
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1270 # Set up the socket to listen on. |
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1271 try: |
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1272 self.log_msg("\nlisten thread running...") |
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1273 adder = "" |
96 | 1274 if self.server_address is not None: adder = self.server_address |
0
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1275 self.listen_sock.bind(('', self.server_port)) |
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1276 self.listen_sock.listen(5) |
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1277 |
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1278 except Exception, e: |
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1279 self.log_msg(("Error binding request socket!", e)) |
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1280 self.alive = 0 |
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1281 |
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1282 while self.alive: |
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1283 # Block on the socket waiting for a new connection |
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1284 try: |
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1285 (newsock, addr) = self.listen_sock.accept() |
96 | 1286 """ |
0
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1287 ## self.log_msg("New connection from " + str(addr)+ ". Interfacing with server...") |
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1288 |
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1289 # Now that we've accepted a new connection, we must immediately spawn a new |
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1290 # thread to handle it...otherwise we run the risk of having a DoS shoved into |
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1291 # our face! :O After words, this thread is dead ready for another connection |
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1292 # accept to come in. |
96 | 1293 """ |
0
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1294 thread.start_new_thread(self.acceptedNewConnectionThread, ( newsock, addr )) |
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1295 |
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1296 except: |
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1297 print "The following exception caught accepting new connection:" |
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1298 traceback.print_exc() |
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1299 |
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1300 # At this point, we're done and cleaning up. |
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1301 self.log_msg("server socket listening thread exiting...") |
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1302 self.listen_event.set() |
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1303 |
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1304 def acceptedNewConnectionThread( self, newsock, addr ): |
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|
1305 """Once a new connection comes in and is accepted, this thread starts up to handle it.""" |
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|
1306 # Initialize xml_dom |
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|
1307 xml_dom = None |
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1308 data = None |
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|
1309 |
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|
1310 # get client info and send othe client info |
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|
1311 # If this receive fails, this thread should exit without even attempting to process it |
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1312 self.log_msg("Connection from " + str(addr) + " has been accepted. Waiting for data...") |
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1313 data = self.recvMsg( newsock ) |
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|
1314 if data=="" or data == None: |
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|
1315 self.log_msg("Connection from " + str(addr) + " failed. Closing connection.") |
96 | 1316 try: newsock.close() |
0
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1317 except Exception, e: |
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|
1318 self.log_msg( str(e) ) |
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|
1319 print str(e) |
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|
1320 return #returning causes connection thread instance to terminate |
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|
1321 if data == "<system/>": |
96 | 1322 try: newsock.close() |
1323 except: pass | |
0
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|
1324 return #returning causes connection thread instance to terminate |
181 | 1325 # Clear out the xml_dom in preparation for new stuff, if necessary |
1326 """try: if xml_dom: xml_dom.unlink() | |
1327 | |
1328 except: | |
1329 self.log_msg( "The following exception caught unlinking xml_dom:") | |
1330 self.log_msg("Continuing") | |
1331 try: newsock.close() | |
1332 except: pass | |
1333 return #returning causes connection thread instance to terminate | |
1334 # Parse the XML received from the connecting client""" | |
0
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|
1335 try: |
122 | 1336 xml_dom = XML(data) |
0
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|
1337 |
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1338 except: |
96 | 1339 try: newsock.close() |
1340 except: pass | |
0
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1341 self.log_msg( "Error in parse found from " + str(addr) + ". Disconnected.") |
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|
1342 self.log_msg(" Offending data(" + str(len(data)) + "bytes)=" + data) |
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1343 self.log_msg( "Exception:") |
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|
1344 traceback.print_exc() |
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|
1345 return #returning causes connection thread instance to terminate |
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|
1346 |
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|
1347 # Determine the correct action and execute it |
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|
1348 try: |
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|
1349 # get action |
122 | 1350 action = xml_dom.get("action") |
0
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|
1351 |
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|
1352 # Figure out what type of connection we have going on now |
122 | 1353 if action == "new": self.new_request(newsock, xml_dom) |
1354 elif action == "update": self.update_request(newsock, xml_dom) | |
96 | 1355 else: self.log_msg("Unknown Join Request!") |
0
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|
1356 |
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|
1357 except Exception, e: |
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|
1358 print "The following message: " + str(data) |
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1359 print "from " + str(addr) + " created the following exception: " |
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1360 traceback.print_exc() |
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1361 return #returning causes connection thread instance to terminate |
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1362 |
96 | 1363 """ |
0
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1364 #======================================================== |
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1365 # |
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|
1366 # Message_handler |
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|
1367 # |
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1368 #======================================================== |
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1369 # |
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1370 # Changed thread organization from one continuous parsing/handling thread |
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1371 # to multiple expiring parsing/handling threads to improve server performance |
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1372 # and player load capacity -- Snowdog 3/04 |
96 | 1373 """ |
0
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1374 |
122 | 1375 def message_handler(self, arg): |
0
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|
1376 xml_dom = None |
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1377 self.log_msg( "message handler thread running..." ) |
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1378 while self.alive: |
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1379 data = None |
96 | 1380 try: data=self.incoming.get(0) |
0
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1381 except Queue.Empty: |
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|
1382 time.sleep(0.5) #sleep 1/2 second |
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1383 continue |
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1384 |
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1385 bytes = len(data) |
96 | 1386 if bytes <= 0: continue |
0
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1387 try: |
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1388 thread.start_new_thread(self.parse_incoming_dom,(str(data),)) |
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1389 #data has been passed... unlink from the variable references |
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1390 #so data in passed objects doesn't change (python passes by reference) |
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1391 del data |
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1392 data = None |
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1393 except Exception, e: |
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1394 self.log_msg(str(e)) |
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|
1395 self.log_msg("message handler thread exiting...") |
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|
1396 self.incoming_event.set() |
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1397 |
128 | 1398 def parse_incoming_dom(self, data): |
201 | 1399 end = data.find(">") |
0
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1400 head = data[:end+1] |
201 | 1401 msg = data[end+1:] |
1402 ### This if statement should help close invalid messages. ### | |
1403 if head[end:] != '/': | |
1404 if head[end:] != '>': head = head[:end] + '/>' | |
0
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1405 try: |
201 | 1406 try: xml_dom = fromstring(head) |
1407 except: xml_dom = fromstring(head[:end] +'/>') | |
122 | 1408 self.message_action(xml_dom, data) |
0
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1409 except Exception, e: |
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|
1410 print "Error in parse of inbound message. Ignoring message." |
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1411 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1412 print "Exception=" + str(e) |
122 | 1413 |
0
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1414 def message_action(self, xml_dom, data): |
124 | 1415 tag_name = xml_dom.tag |
122 | 1416 if self.svrcmds.has_key(tag_name): self.svrcmds[tag_name]['function'](xml_dom, data) |
96 | 1417 else: raise Exception, "Not a valid header!" |
0
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|
1418 #Message Action thread expires and closes here. |
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1419 return |
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1420 |
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1421 def do_alter(self, xml_dom, data): |
128 | 1422 target = xml_dom.get("key") or 'None' |
1423 value = xml_dom.get("val") or 'None' | |
1424 player = xml_dom.get("plr") or 'None' | |
1425 group_id = xml_dom.get("gid") or 'None' | |
1426 boot_pwd = xml_dom.get("bpw") or 'None' | |
0
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1427 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1428 |
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1429 if self.allow_room_passwords == 0: |
96 | 1430 msg ="<msg to='" + player + "' from='0' group_id='0' /> " |
1431 msg += "Room passwords have been disabled by the server administrator." | |
0
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1432 self.players[player].outbox.put(msg) |
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1433 return |
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1434 elif boot_pwd == actual_boot_pwd: |
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1435 if target == "pwd": |
96 | 1436 lmessage = "Room password changed to from " + self.groups[group_id].pwd + " to " + value + " by " + player |
0
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1437 self.groups[group_id].pwd = value |
96 | 1438 msg ="<msg to='" + player + "' from='0' group_id='0' /> Room password changed to " + value + "." |
0
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1439 self.players[player].outbox.put(msg) |
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1440 self.log_msg(lmessage) |
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1441 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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1442 elif target == "name": |
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1443 # Check for & in name. We want to allow this because of its common |
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1444 # use in d&d games |
128 | 1445 result = self.change_group_name(group_id, value, player) |
0
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1446 msg ="<msg to='" + player + "' from='0' group_id='0' />" + result |
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1447 self.players[player].outbox.put(msg) |
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1448 else: |
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1449 msg ="<msg to='" + player + "' from='0' group_id='0'>Invalid Administrator Password." |
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1450 self.players[player].outbox.put(msg) |
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|
1451 |
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|
1452 def do_role(self, xml_dom, data): |
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|
1453 role = "" |
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|
1454 boot_pwd = "" |
122 | 1455 act = xml_dom.get("action") |
1456 player = xml_dom.get("player") | |
1457 group_id = xml_dom.get("group_id") | |
0
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|
1458 if act == "set": |
122 | 1459 role = xml_dom.get("role") |
1460 boot_pwd = xml_dom.get("boot_pwd") | |
0
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|
1461 if group_id != "0": |
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1462 self.handle_role(act, player, role, boot_pwd, group_id) |
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|
1463 self.log_msg(("role", (player, role))) |
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1464 |
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1465 def do_ping(self, xml_dom, data): |
122 | 1466 player = xml_dom.get("player") |
1467 group_id = xml_dom.get("group_id") | |
0
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|
1468 sent_time = "" |
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|
1469 msg = "" |
122 | 1470 try: sent_time = xml_dom.get("time") |
96 | 1471 except: pass |
1472 if sent_time != "": msg ="<ping time='" + str(sent_time) + "' />" #because a time was sent return a ping response | |
0
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1473 else: |
96 | 1474 msg ="<msg to='" + player + "' from='" + player + "' group_id='" + group_id + "'>" |
1475 msg += "<font color='#FF0000'>PONG!?!</font>" | |
0
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1476 self.players[player].outbox.put(msg) |
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1477 |
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1478 def do_system(self, xml_dom, data): |
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|
1479 pass |
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|
1480 |
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|
1481 def moderate_group(self,xml_dom,data): |
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|
1482 try: |
122 | 1483 action = xml_dom.get("action") |
1484 from_id = xml_dom.get("from") | |
1485 if xml_dom.get("pwd"): pwd=xml_dom.get("pwd") | |
96 | 1486 else: pwd="" |
0
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|
1487 group_id=self.players[from_id].group_id |
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|
1488 if action == "list": |
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|
1489 if (self.groups[group_id].moderated): |
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|
1490 msg = "" |
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|
1491 for i in self.groups[group_id].voice.keys(): |
96 | 1492 if msg != "": msg +=", " |
1493 if self.players.has_key(i): msg += '('+i+') '+self.players[i].name | |
1494 else: del self.groups[group_id].voice[i] | |
1495 if (msg != ""): msg = "The following users may speak in this room: " + msg | |
1496 else: msg = "No people are currently in this room with the ability to chat" | |
0
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|
1497 self.players[from_id].self_message(msg) |
96 | 1498 else: self.players[from_id].self_message("This room is currently unmoderated") |
1499 elif action == 'enable' or 'disable' or 'addvoice' or 'delvoice': | |
1500 #condenses password check --TaS 2009 | |
0
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|
1501 if not self.groups[group_id].check_boot_pwd(pwd): |
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|
1502 self.players[from_id].self_message("Failed - incorrect admin password") |
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|
1503 return |
96 | 1504 if action == 'enable': |
1505 self.groups[group_id].moderated = 1 | |
1506 self.players[from_id].self_message("This channel is now moderated") | |
1507 if action == 'disable': | |
1508 self.groups[group_id].moderated = 0 | |
1509 self.players[from_id].self_message("This channel is now unmoderated") | |
1510 if action == 'addvoice': | |
122 | 1511 users = xml_dom.get("users").split(',') |
96 | 1512 for i in users: self.groups[group_id].voice[i.strip()]=1 |
1513 if action == 'delvoice': | |
122 | 1514 users = xml_dom.get("users").split(',') |
96 | 1515 for i in users: |
1516 if self.groups[group_id].voice.has_key(i.strip()): del self.groups[group_id].voice[i.strip()] | |
0
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|
1517 else: |
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|
1518 print "Bad input: " + data |
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|
1519 except Exception,e: |
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|
1520 self.log_msg(str(e)) |
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|
1521 |
122 | 1522 def join_group(self, xml_dom, data): |
0
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|
1523 try: |
122 | 1524 from_id = xml_dom.get("from") |
1525 pwd = xml_dom.get("pwd") | |
1526 group_id = xml_dom.get("group_id") | |
0
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|
1527 ver = self.players[from_id].version |
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|
1528 allowed = 1 |
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|
1529 |
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|
1530 if not self.groups[group_id].check_version(ver): |
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|
1531 allowed = 0 |
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|
1532 msg = 'failed - invalid client version ('+self.groups[group_id].minVersion+' or later required)' |
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|
1533 |
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|
1534 if not self.groups[group_id].check_pwd(pwd): |
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|
1535 allowed = 0 |
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|
1536 #tell the clients password manager the password failed -- SD 8/03 |
122 | 1537 pm = "<password signal='fail' type='room' id='" + group_id + "' data=''/>" |
0
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|
1538 self.players[from_id].outbox.put(pm) |
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|
1539 msg = 'failed - incorrect room password' |
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|
1540 |
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|
1541 if not allowed: |
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|
1542 self.players[from_id].self_message(msg) |
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|
1543 #the following line makes sure that their role is reset to normal, |
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1544 #since it is briefly set to lurker when they even TRY to change |
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|
1545 #rooms |
122 | 1546 msg = "<role action='update' id='" + from_id + "' role='" + self.players[from_id].role + "' />" |
0
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|
1547 self.players[from_id].outbox.put(msg) |
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|
1548 return |
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|
1549 |
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|
1550 #move the player into their new group. |
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|
1551 self.move_player(from_id, group_id) |
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|
1552 except Exception, e: |
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|
1553 self.log_msg(str(e)) |
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|
1554 |
96 | 1555 """ |
0
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|
1556 # move_player function -- added by Snowdog 4/03 |
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|
1557 # |
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|
1558 # Split join_group function in half. separating the player validation checks |
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|
1559 # from the actual group changing code. Done primarily to impliment |
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|
1560 # boot-from-room-to-lobby behavior in the server. |
96 | 1561 """ |
0
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|
1562 |
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|
1563 def move_player(self, from_id, group_id ): |
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|
1564 "move a player from one group to another" |
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|
1565 try: |
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|
1566 try: |
122 | 1567 if group_id == "0": self.players[from_id].role = "GM" |
1568 else: self.players[from_id].role = "Lurker" | |
0
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|
1569 except Exception, e: |
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|
1570 print "exception in move_player() " |
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|
1571 traceback.print_exc() |
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|
1572 |
128 | 1573 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1574 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
1575 self.send_to_group(from_id, group_id, self.players[from_id].toxml('new')) | |
0
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|
1576 self.check_group(from_id, old_group_id) |
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1577 |
96 | 1578 """ |
0
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|
1579 # Here, if we have a group specific lobby message to send, push it on |
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|
1580 # out the door! Make it put the message then announce the player...just |
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1581 # like in the lobby during a new connection. |
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1582 # -- only do this check if the room id is within range of known persistent id thresholds |
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1583 #also goes ahead if there is a defaultRoomMessage --akoman |
96 | 1584 """ |
0
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1585 |
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1586 if self.isPersistentRoom(group_id) or self.defaultMessageFile != None: |
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1587 try: |
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1588 if self.groups[group_id].messageFile[:4] == 'http': |
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1589 data = urllib.urlretrieve(self.groups[group_id].messageFile) |
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1590 roomMsgFile = open(data[0]) |
96 | 1591 else: roomMsgFile = open(self.groups[group_id].messageFile, "r") |
0
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1592 roomMsg = roomMsgFile.read() |
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1593 roomMsgFile.close() |
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1594 urllib.urlcleanup() |
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1595 |
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1596 except Exception, e: |
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1597 roomMsg = "" |
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1598 self.log_msg(str(e)) |
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1599 |
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1600 # Spit that darn message out now! |
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1601 self.players[from_id].outbox.put("<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg) |
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1602 if self.sendLobbySound and group_id == '0': |
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1603 self.players[from_id].outbox.put('<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />') |
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1604 # Now, tell everyone that we've arrived |
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1605 self.send_to_all('0', self.groups[group_id].toxml('update')) |
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1606 # this line sends a handle role message to change the players role |
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1607 self.send_player_list(from_id,group_id) |
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|
1608 #notify user about others in the room |
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|
1609 self.return_room_roles(from_id,group_id) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
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0
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|
1610 self.log_msg(("join_group", (self.groups[group_id].name, group_id, from_id))) |
195 | 1611 self.log_msg(("update_group", (self.groups[old_group_id].name, old_group_id, len(self.groups[old_group_id].players) ))) |
151 | 1612 self.log_msg(("update_group", (self.groups[group_id].name, group_id, len(self.groups[group_id].players) ))) |
0
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1613 self.handle_role("set", from_id, self.players[from_id].role, self.groups[group_id].boot_pwd, group_id) |
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|
1614 except Exception, e: |
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|
1615 self.log_msg(str(e)) |
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|
1616 thread.start_new_thread(self.registerRooms,(0,)) |
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1617 |
122 | 1618 def return_room_roles(self, from_id, group_id): |
0
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1619 for m in self.players.keys(): |
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|
1620 if self.players[m].group_id == group_id: |
122 | 1621 try: msg = "<role action='update' id='" + self.players[m].id + "' role='" + self.players[m].role + "' />" |
1622 except: exit() | |
0
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1623 self.players[from_id].outbox.put(msg) |
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1624 |
96 | 1625 """ |
0
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1626 # This is pretty much the same thing as the create_group method, however, |
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1627 # it's much more generic whereas the create_group method is tied to a specific |
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1628 # xml message. Ack! This version simply creates the groups, it does not |
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|
1629 # send them to players. Also note, both these methods have race |
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1630 # conditions written all over them. Ack! Ack! |
96 | 1631 """ |
0
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|
1632 def new_group( self, name, pwd, boot, minVersion, mapFile, messageFile, persist = 0, moderated=0 ): |
128 | 1633 group_id = str(self.next_group_id) |
0
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1634 self.next_group_id += 1 |
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1635 self.groups[group_id] = game_group( group_id, name, pwd, "", boot, minVersion, mapFile, messageFile, persist ) |
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1636 self.groups[group_id].moderated = moderated |
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|
1637 ins = "" |
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|
1638 if persist !=0: ins="Persistant " |
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|
1639 lmsg = "Creating " + ins + "Group... (" + str(group_id) + ") " + str(name) |
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|
1640 self.log_msg( lmsg ) |
195 | 1641 self.log_msg(("create_group", (str(name), int(group_id), 0, 'No' if pwd == '' else 'Yes') )) |
0
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|
1642 |
128 | 1643 def change_group_name(self, gid, name, pid): |
0
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|
1644 "Change the name of a group" |
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|
1645 # Check for & in name. We want to allow this because of its common |
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|
1646 # use in d&d games. |
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|
1647 try: |
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1648 loc = name.find("&") |
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|
1649 oldloc = 0 |
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|
1650 while loc > -1: |
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1651 loc = name.find("&",oldloc) |
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|
1652 if loc > -1: |
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|
1653 b = name[:loc] |
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|
1654 e = name[loc+1:] |
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|
1655 value = b + "&" + e |
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|
1656 oldloc = loc+1 |
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|
1657 loc = name.find("'") |
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|
1658 oldloc = 0 |
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|
1659 while loc > -1: |
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|
1660 loc = name.find("'",oldloc) |
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|
1661 if loc > -1: |
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|
1662 b = name[:loc] |
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|
1663 e = name[loc+1:] |
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|
1664 name = b + "'" + e |
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|
1665 oldloc = loc+1 |
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|
1666 loc = name.find('"') |
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|
1667 oldloc = 0 |
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|
1668 while loc > -1: |
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|
1669 loc = name.find('"',oldloc) |
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|
1670 if loc > -1: |
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|
1671 b = name[:loc] |
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|
1672 e = name[loc+1:] |
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|
1673 name = b + """ + e |
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|
1674 oldloc = loc+1 |
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|
1675 oldroomname = self.groups[gid].name |
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|
1676 self.groups[gid].name = str(name) |
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|
1677 lmessage = "Room name changed to from \"" + oldroomname + "\" to \"" + name + "\"" |
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|
1678 self.log_msg(lmessage + " by " + str(pid) ) |
128 | 1679 self.log_msg(("update_group", (str(name), group_id, False))) |
1680 | |
0
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|
1681 self.send_to_all('0',self.groups[gid].toxml('update')) |
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|
1682 return lmessage |
96 | 1683 except: return "An error occured during rename of room!" |
0
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|
1684 thread.start_new_thread(self.registerRooms,(0,)) |
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|
1685 |
122 | 1686 def create_group(self, xml_dom, data): |
1687 #try: | |
1688 from_id = xml_dom.get("from") | |
1689 pwd = xml_dom.get("pwd") | |
1690 name = xml_dom.get("name") | |
1691 boot_pwd = xml_dom.get("boot_pwd") | |
1692 minVersion = xml_dom.get("min_version") | |
1693 #added var reassign -- akoman | |
1694 messageFile = self.defaultMessageFile | |
0
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|
1695 |
122 | 1696 # see if passwords are allowed on this server and null password if not |
1697 if self.allow_room_passwords != 1: pwd = "" | |
0
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|
1698 |
122 | 1699 # Check for & in name. We want to allow this because of its common |
1700 # use in d&d games. | |
0
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|
1701 |
122 | 1702 loc = name.find("&") |
1703 oldloc = 0 | |
1704 while loc > -1: | |
1705 loc = name.find("&",oldloc) | |
1706 if loc > -1: | |
1707 b = name[:loc] | |
1708 e = name[loc+1:] | |
1709 name = b + "&" + e | |
1710 oldloc = loc+1 | |
1711 loc = name.find("'") | |
1712 oldloc = 0 | |
1713 while loc > -1: | |
1714 loc = name.find("'",oldloc) | |
1715 if loc > -1: | |
1716 b = name[:loc] | |
1717 e = name[loc+1:] | |
1718 name = b + "'" + e | |
1719 oldloc = loc+1 | |
1720 loc = name.find('"') | |
1721 oldloc = 0 | |
1722 while loc > -1: | |
1723 loc = name.find('"',oldloc) | |
1724 if loc > -1: | |
1725 b = name[:loc] | |
1726 e = name[loc+1:] | |
1727 name = b + """ + e | |
1728 oldloc = loc+1 | |
1729 group_id = str(self.next_group_id) | |
1730 self.next_group_id += 1 | |
128 | 1731 |
122 | 1732 self.groups[group_id] = game_group(group_id, name, pwd, "", boot_pwd, minVersion, None, messageFile) |
1733 self.groups[group_id].voice[from_id]=1 | |
1734 self.players[from_id].outbox.put(self.groups[group_id].toxml('new')) | |
128 | 1735 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1736 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
122 | 1737 self.check_group(from_id, old_group_id) |
1738 self.send_to_all(from_id,self.groups[group_id].toxml('new')) | |
1739 self.send_to_all('0',self.groups[group_id].toxml('update')) | |
128 | 1740 self.handle_role("set",from_id,"GM", boot_pwd, group_id) |
122 | 1741 lmsg = "Creating Group... (" + str(group_id) + ") " + str(name) |
1742 self.log_msg( lmsg ) | |
1743 jmsg = "moving to room " + str(group_id) + "." | |
1744 self.log_msg( jmsg ) | |
128 | 1745 self.log_msg(("create_group", (str(name), group_id, from_id, 'No' if pwd == '' else 'Yes'))) |
122 | 1746 #even creators of the room should see the HTML --akoman |
1747 #edit: jan10/03 - was placed in the except statement. Silly me. | |
1748 if self.defaultMessageFile != None: | |
1749 if self.defaultMessageFile[:4] == 'http': | |
1750 data = urllib.urlretrieve(self.defaultMessageFile) | |
1751 open_msg = open(data[0]) | |
1752 urllib.urlcleanup() | |
1753 else: open_msg = open( self.defaultMessageFile, "r" ) | |
1754 roomMsg = open_msg.read() | |
1755 open_msg.close() | |
1756 # Send the rooms message to the client no matter what | |
1757 self.players[from_id].outbox.put( "<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg ) | |
1758 #except Exception, e: self.log_msg( "Exception: create_group(): " + str(e)) | |
0
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1759 thread.start_new_thread(self.registerRooms,(0,)) |
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1760 |
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1761 def check_group(self, from_id, group_id): |
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1762 try: |
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1763 if group_id not in self.groups: return |
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1764 if group_id == '0': |
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1765 self.send_to_all("0",self.groups[group_id].toxml('update')) |
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1766 return #never remove lobby *sanity check* |
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1767 if not self.isPersistentRoom(group_id) and self.groups[group_id].get_num_players() == 0: |
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1768 self.send_to_all("0",self.groups[group_id].toxml('del')) |
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1769 del self.groups[group_id] |
56
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1770 self.log_msg(("delete_group", (group_id, from_id))) |
96 | 1771 else: self.send_to_all("0",self.groups[group_id].toxml('update')) |
0
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1772 #The register Rooms thread |
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1773 thread.start_new_thread(self.registerRooms,(0,)) |
96 | 1774 except Exception, e: self.log_msg(str(e)) |
0
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1775 |
122 | 1776 def del_player(self, id, group_id): |
0
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1777 try: |
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1778 dmsg = "Client Disconnect: (" + str(id) + ") " + str(self.players[id].name) |
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1779 self.players[id].disconnect() |
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1780 self.groups[group_id].remove_player(id) |
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1781 del self.players[id] |
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1782 self.log_msg(dmsg) |
56
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1783 self.log_msg(("disconnect",id)) |
96 | 1784 """ |
0
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1785 # If already registered then re-register, thereby updating the Meta |
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1786 # on the number of players |
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1787 # Note: Upon server shutdown, the server is first unregistered, so |
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1788 # this code won't be repeated for each player being deleted. |
96 | 1789 """ |
0
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1790 if self.be_registered: |
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1791 self.register() |
96 | 1792 except Exception, e: self.log_msg(str(e)) |
0
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1793 self.log_msg("Explicit garbage collection shows %s undeletable items." % str(gc.collect())) |
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1794 |
122 | 1795 def incoming_player_handler(self, xml_dom, data): |
1796 id = xml_dom.get("id") | |
1797 act = xml_dom.get("action") | |
0
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1798 group_id = self.players[id].group_id |
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1799 ip = self.players[id].ip |
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1800 self.log_msg("Player with IP: " + str(ip) + " joined.") |
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1801 ServerPlugins.setPlayer(self.players[id]) |
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1802 self.send_to_group(id,group_id,data) |
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1803 if act=="new": |
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1804 try: |
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1805 self.send_player_list(id,group_id) |
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1806 self.send_group_list(id) |
96 | 1807 except Exception, e: traceback.print_exc() |
0
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1808 elif act=="del": |
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1809 self.del_player(id,group_id) |
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1810 self.check_group(id, group_id) |
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1811 elif act=="update": |
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1812 self.players[id].take_dom(xml_dom) |
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1813 self.log_msg(("update", {"id": id, |
122 | 1814 "name": xml_dom.get("name"), |
1815 "status": xml_dom.get("status"), | |
1816 "role": xml_dom.get("role"), | |
0
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1817 "ip": str(ip), |
122 | 1818 "group": xml_dom.get("group_id"), |
1819 "room": xml_dom.get("name"), | |
1820 "boot": xml_dom.get("rm_boot"), | |
1821 "version": xml_dom.get("version"), | |
1822 "ping": xml_dom.get("time") \ | |
0
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1823 })) |
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|
1824 |
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1825 def strip_cheat_roll(self, string): |
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|
1826 try: |
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1827 cheat_regex = re.compile('&#91;(.*?)&#93;') |
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1828 string = cheat_regex.sub( r'[ ' + self.cheat_msg + " \\1 " + self.cheat_msg + ' ]', string) |
96 | 1829 except: pass |
0
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|
1830 return string |
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1831 |
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1832 def strip_body_tags(self, string): |
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1833 try: |
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1834 bodytag_regex = re.compile('<\/?body(.*?)>') |
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1835 string = bodytag_regex.sub('', string) |
96 | 1836 except: pass |
0
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1837 return string |
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1838 |
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1839 def msgTooLong(self, length): |
96 | 1840 if length > self.maxSendSize and not self.maxSendSize == 0: return True |
0
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1841 return False |
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1842 |
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1843 def incoming_msg_handler(self,xml_dom,data): |
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1844 xml_dom, data = ServerPlugins.preParseIncoming(xml_dom, data) |
122 | 1845 ########################################################### |
1846 to_id = xml_dom.get("to") | |
1847 from_id = xml_dom.get("from") | |
1848 group_id = xml_dom.get("group_id") | |
0
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1849 end = data.find(">") |
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1850 msg = data[end+1:] |
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1851 |
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1852 if from_id == "0" or len(from_id) == 0: |
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1853 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1854 return None |
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1855 |
96 | 1856 """ check for < body to prevent someone from changing the background""" |
0
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1857 data = self.strip_body_tags(data) |
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1858 |
96 | 1859 """check for [ and ] codes which are often used to cheat with dice.""" |
0
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1860 if self.players[from_id].role != "GM": |
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1861 data = self.strip_cheat_roll(data) |
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1862 |
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1863 if group_id == '0' and self.msgTooLong(len(msg) and msg[:5] == '<chat'): |
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1864 self.send("Your message was too long, break it up into smaller parts please", from_id, group_id) |
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1865 self.log_msg('Message Blocked from Player: ' + self.players[from_id].name + ' attempting to send a message longer then ' + str(self.maxSendSize)) |
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1866 return |
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1867 |
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1868 if msg[:4] == '<map': |
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1869 if group_id == '0': |
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1870 #attempt to change lobby map. Illegal operation. |
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1871 self.players[from_id].self_message('The lobby map may not be altered.') |
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1872 elif to_id.lower() == 'all': |
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1873 #valid map for all players that is not the lobby. |
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1874 self.send_to_group(from_id,group_id,data) |
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1875 self.groups[group_id].game_map.init_from_xml(msg) |
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1876 else: |
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1877 #attempting to send map to specific individuals which is not supported. |
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1878 self.players[from_id].self_message('Invalid map message. Message not sent to others.') |
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1879 |
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1880 elif msg[:6] == '<boot ': |
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1881 self.handle_boot(from_id,to_id,group_id,msg) |
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1882 |
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1883 else: |
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1884 if to_id == 'all': |
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1885 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1886 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1887 else: self.send_to_group(from_id,group_id,data) |
1888 else: self.players[to_id].outbox.put(data) | |
0
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1889 self.check_group_members(group_id) |
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1890 return |
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1891 |
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1892 def sound_msg_handler(self, xml_dom, data): |
122 | 1893 from_id = xml_dom.get("from") |
1894 group_id = xml_dom.get("group_id") | |
96 | 1895 if group_id != 0: self.send_to_group(from_id, group_id, data) |
0
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1896 |
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1897 def plugin_msg_handler(self,xml_dom,data): |
122 | 1898 to_id = xml_dom.get("to") |
1899 from_id = xml_dom.get("from") | |
1900 group_id = xml_dom.get("group_id") | |
0
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1901 end = data.find(">") |
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1902 msg = data[end+1:] |
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1903 |
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1904 if from_id == "0" or len(from_id) == 0: |
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1905 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1906 return None |
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1907 if to_id == 'all': |
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1908 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1909 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1910 else: self.send_to_group(from_id, group_id, msg) |
1911 else: self.players[to_id].outbox.put(msg) | |
0
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1912 self.check_group_members(group_id) |
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1913 return |
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1914 |
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1915 def handle_role(self, act, player, role, given_boot_pwd, group_id): |
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1916 if act == "display": |
151 | 1917 msg = "<msg to='" + player + "' from='0' group_id='" + group_id + "' />" |
0
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1918 msg += "Displaying Roles<br /><br /><u>Role</u>   <u>Player</u><br />" |
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1919 keys = self.players.keys() |
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1920 for m in keys: |
96 | 1921 if self.players[m].group_id == group_id: msg += self.players[m].role + " " + self.players[m].name + "<br />" |
0
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1922 self.send(msg,player,group_id) |
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1923 elif act == "set": |
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1924 try: |
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1925 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1926 if self.players[player].group_id == group_id: |
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1927 if actual_boot_pwd == given_boot_pwd: |
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1928 self.log_msg( "Administrator passwords match -- changing role") |
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1929 |
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1930 # Send update role event to all |
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1931 msg = "<role action=\"update\" id=\"" + player + "\" role=\"" + role + "\" />" |
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1932 self.send_to_group("0", group_id, msg) |
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1933 self.players[player].role = role |
96 | 1934 if (role.lower() == "gm" or role.lower() == "player"): self.groups[group_id].voice[player]=1 |
0
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1935 else: |
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1936 #tell the clients password manager the password failed -- SD 8/03 |
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1937 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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1938 self.players[player].outbox.put(pm) |
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1939 self.log_msg( "Administrator passwords did not match") |
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|
1940 except Exception, e: |
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1941 print e |
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1942 print "Error executing the role change" |
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1943 print "due to the following exception:" |
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1944 traceback.print_exc() |
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1945 print "Ignoring boot message" |
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1946 |
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1947 def handle_boot(self,from_id,to_id,group_id,msg): |
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1948 xml_dom = None |
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1949 try: |
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1950 given_boot_pwd = None |
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1951 try: |
122 | 1952 xml_dom = XML(msg) |
1953 given_boot_pwd = xml_dom.get("boot_pwd") | |
0
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1954 |
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1955 except: |
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1956 print "Error in parse of boot message, Ignoring." |
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1957 print "Exception: " |
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1958 traceback.print_exc() |
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|
1959 |
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1960 try: |
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1961 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1962 server_admin_pwd = self.groups["0"].boot_pwd |
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1963 self.log_msg("Actual boot pwd = " + actual_boot_pwd) |
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1964 self.log_msg("Given boot pwd = " + given_boot_pwd) |
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|
1965 |
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1966 if self.players[to_id].group_id == group_id: |
96 | 1967 """ |
0
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|
1968 ### ---CHANGES BY SNOWDOG 4/03 --- |
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1969 ### added boot to lobby code. |
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1970 ### if boot comes from lobby dump player from the server |
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1971 ### any user in-room boot will dump to lobby instead |
96 | 1972 """ |
0
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1973 if given_boot_pwd == server_admin_pwd: |
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1974 # Send a message to everyone in the room, letting them know someone has been booted |
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1975 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from server...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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1976 self.log_msg("boot_msg:" + boot_msg) |
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1977 self.send_to_group( "0", group_id, boot_msg ) |
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1978 time.sleep( 1 ) |
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1979 self.log_msg("Booting player " + str(to_id) + " from server.") |
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1980 |
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1981 # Send delete player event to all |
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1982 self.send_to_group("0",group_id,self.players[to_id].toxml("del")) |
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1983 |
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1984 # Remove the player from local data structures |
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1985 self.del_player(to_id,group_id) |
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1986 |
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1987 # Refresh the group data |
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1988 self.check_group(to_id, group_id) |
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changeset
|
1989 |
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1990 elif actual_boot_pwd == given_boot_pwd: |
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1991 # Send a message to everyone in the room, letting them know someone has been booted |
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1992 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from room...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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1993 self.log_msg("boot_msg:" + boot_msg) |
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1994 self.send_to_group( "0", group_id, boot_msg ) |
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1995 time.sleep( 1 ) |
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|
1996 |
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1997 #dump player into the lobby |
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1998 self.move_player(to_id,"0") |
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changeset
|
1999 |
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|
2000 # Refresh the group data |
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2001 self.check_group(to_id, group_id) |
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|
2002 else: |
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2003 #tell the clients password manager the password failed -- SD 8/03 |
151 | 2004 pm = "<password signal='fail' type='admin' id='" + group_id + "' data=''/>" |
0
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|
2005 self.players[from_id].outbox.put(pm) |
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|
2006 print "boot passwords did not match" |
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|
2007 |
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2008 except Exception, e: |
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|
2009 traceback.print_exc() |
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2010 self.log_msg('Exception in handle_boot() ' + str(e)) |
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|
2011 |
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2012 finally: |
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2013 try: |
96 | 2014 if xml_dom: xml_dom.unlink() |
0
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2015 except Exception, e: |
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|
2016 traceback.print_exc() |
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2017 self.log_msg('Exception in xml_dom.unlink() ' + str(e)) |
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2018 |
96 | 2019 """ |
0
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2020 # admin_kick function -- by Snowdog 4/03 |
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2021 # 9/17/05 updated to allow stealth boots (no client chat announce) -SD |
96 | 2022 """ |
0
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2023 def admin_kick(self, id, message="", silent = 0 ): |
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2024 "Kick a player from a server from the console" |
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2025 |
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2026 try: |
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2027 group_id = self.players[id].group_id |
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2028 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2029 boot_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Kicking '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2030 self.log_msg("boot_msg:" + boot_msg) |
96 | 2031 if (silent == 0): self.send_to_group( "0", group_id, boot_msg ) |
0
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2032 time.sleep( 1 ) |
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2033 |
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2034 self.log_msg("kicking player " + str(id) + " from server.") |
151 | 2035 |
0
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2036 # Send delete player event to all |
151 | 2037 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
0
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2038 |
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2039 # Remove the player from local data structures |
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2040 self.del_player(id,group_id) |
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2041 |
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2042 # Refresh the group data |
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2043 self.check_group(id, group_id) |
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2044 |
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2045 except Exception, e: |
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2046 traceback.print_exc() |
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2047 self.log_msg('Exception in admin_kick() ' + str(e)) |
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2048 |
98 | 2049 ### Alpha ### Addition added to assist in Un Banning users. |
2050 def admin_build_banlist(self): | |
2051 validate.config_file("ban_list.xml", "default_ban_list.xml" ) | |
122 | 2052 configDom = parse(dir_struct["user"] + 'ban_list.xml') |
98 | 2053 self.ban_list = {} |
122 | 2054 for element in configDom.findall('banned'): |
2055 player = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
2056 ip = element.get('ip') | |
98 | 2057 self.ban_list[ip] = {} |
2058 self.ban_list[ip]['ip'] = ip | |
122 | 2059 self.ban_list[ip]['name'] = element.get('name') |
98 | 2060 ################ |
2061 | |
0
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2062 def admin_banip(self, ip, name="", silent = 0): |
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2063 "Ban a player from a server from the console" |
139 | 2064 self.admin_build_banlist() ### Alpha ### |
0
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2065 try: |
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2066 self.ban_list[ip] = {} |
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2067 self.ban_list[ip]['ip'] = ip |
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2068 self.ban_list[ip]['name'] = name |
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2069 self.saveBanList() |
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2070 |
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2071 except Exception, e: |
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|
2072 traceback.print_exc() |
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2073 self.log_msg('Exception in admin_banip() ' + str(e)) |
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2074 |
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2075 def admin_ban(self, id, message="", silent = 0): |
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2076 "Ban a player from a server from the console" |
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2077 try: |
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2078 id = str(id) |
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2079 group_id = self.players[id].group_id |
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2080 ip = self.players[id].ip |
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2081 self.ban_list[ip] = {} |
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2082 self.ban_list[ip]['ip'] = ip |
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2083 self.ban_list[ip]['name'] = self.players[id].name |
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2084 self.saveBanList() |
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|
2085 |
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2086 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2087 ban_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Banning '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2088 self.log_msg("ban_msg:" + ban_msg) |
151 | 2089 if (silent == 0): self.send_to_group("0", group_id, ban_msg) |
0
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2090 time.sleep( .1 ) |
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|
2091 |
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2092 self.log_msg("baning player " + str(id) + " from server.") |
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|
2093 # Send delete player event to all |
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2094 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
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2095 |
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2096 # Remove the player from local data structures |
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2097 self.del_player(id, group_id) |
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2098 |
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2099 # Refresh the group data |
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2100 self.check_group(id, group_id) |
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2101 |
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2102 except Exception, e: |
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|
2103 traceback.print_exc() |
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2104 self.log_msg('Exception in admin_ban() ' + str(e)) |
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2105 |
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2106 def admin_unban(self, ip): |
98 | 2107 self.admin_build_banlist() |
0
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2108 try: |
96 | 2109 if self.ban_list.has_key(ip): del self.ban_list[ip] |
0
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2110 self.saveBanList() |
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2111 |
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2112 except Exception, e: |
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|
2113 traceback.print_exc() |
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2114 self.log_msg('Exception in admin_unban() ' + str(e)) |
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2115 |
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2116 def admin_banlist(self): |
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2117 msg = [] |
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2118 msg.append('<table border="1"><tr><td><b>Name</b></td><td><b>IP</b></td></tr>') |
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2119 for ip in self.ban_list.keys(): |
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2120 msg.append("<tr><td>") |
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2121 msg.append(self.ban_list[ip]['name']) |
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2122 msg.append("</td><td>") |
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2123 msg.append(self.ban_list[ip]['ip']) |
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2124 msg.append("</td></tr>") |
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2125 msg.append("</table>") |
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2126 return "".join(msg) |
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2127 |
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2128 def admin_toggleSound(self): |
96 | 2129 if self.sendLobbySound: self.sendLobbySound = False |
2130 else: self.sendLobbySound = True | |
0
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2131 return self.sendLobbySound |
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2132 |
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2133 def admin_soundFile(self, file): |
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2134 self.lobbySound = file |
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2135 |
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2136 def admin_setSendSize(self, sendlen): |
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2137 self.maxSendSize = sendlen |
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2138 self.log_msg('Max Send Size was set to ' + str(sendlen)) |
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2139 |
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2140 def remove_room(self, group): |
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2141 "removes a group and boots all occupants" |
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2142 #check that group id exists |
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changeset
|
2143 if group not in self.groups: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2144 return "Invalid Room Id. Ignoring remove request." |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2145 |
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sirebral
parents:
diff
changeset
|
2146 self.groups[group].persistant = 0 |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2147 try: |
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sirebral
parents:
diff
changeset
|
2148 keys = self.groups[group].get_player_ids() |
96 | 2149 for k in keys: self.del_player(k, str(group)) |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2150 self.check_group("0", str(group)) |
96 | 2151 except: pass |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2152 |
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sirebral
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diff
changeset
|
2153 def send(self,msg,player,group): |
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sirebral
parents:
diff
changeset
|
2154 self.players[player].send(msg,player,group) |
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diff
changeset
|
2155 |
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sirebral
parents:
diff
changeset
|
2156 def send_to_all(self,from_id,data): |
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diff
changeset
|
2157 try: |
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sirebral
parents:
diff
changeset
|
2158 self.p_lock.acquire() |
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parents:
diff
changeset
|
2159 keys = self.players.keys() |
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sirebral
parents:
diff
changeset
|
2160 self.p_lock.release() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2161 for k in keys: |
96 | 2162 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2163 except Exception, e: |
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diff
changeset
|
2164 traceback.print_exc() |
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sirebral
parents:
diff
changeset
|
2165 self.log_msg("Exception: send_to_all(): " + str(e)) |
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parents:
diff
changeset
|
2166 |
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diff
changeset
|
2167 def send_to_group(self, from_id, group_id, data): |
181 | 2168 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"' /><font color='#FF0000'>" + data + "</font>") |
58
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2169 data = ServerPlugins.postParseIncoming(data) #Function breaks here. |
0
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diff
changeset
|
2170 try: |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2171 self.p_lock.acquire() |
0
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diff
changeset
|
2172 keys = self.groups[group_id].get_player_ids() |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2173 self.p_lock.release() |
0
4385a7d0efd1
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diff
changeset
|
2174 for k in keys: |
96 | 2175 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2176 except Exception, e: |
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sirebral
parents:
diff
changeset
|
2177 traceback.print_exc() |
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sirebral
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diff
changeset
|
2178 self.log_msg("Exception: send_to_group(): " + str(e)) |
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sirebral
parents:
diff
changeset
|
2179 |
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diff
changeset
|
2180 def send_player_list(self,to_id,group_id): |
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sirebral
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diff
changeset
|
2181 try: |
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sirebral
parents:
diff
changeset
|
2182 keys = self.groups[group_id].get_player_ids() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2183 for k in keys: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2184 if k != to_id: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2185 data = self.players[k].toxml('new') |
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sirebral
parents:
diff
changeset
|
2186 self.players[to_id].outbox.put(data) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2187 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2188 traceback.print_exc() |
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sirebral
parents:
diff
changeset
|
2189 self.log_msg("Exception: send_player_list(): " + str(e)) |
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sirebral
parents:
diff
changeset
|
2190 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2191 def send_group_list(self, to_id, action="new"): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2192 try: |
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sirebral
parents:
diff
changeset
|
2193 for key in self.groups: |
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sirebral
parents:
diff
changeset
|
2194 xml = self.groups[key].toxml(action) |
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sirebral
parents:
diff
changeset
|
2195 self.players[to_id].outbox.put(xml) |
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sirebral
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diff
changeset
|
2196 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2197 self.log_msg("Exception: send_group_list(): (client #"+to_id+") : " + str(e)) |
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sirebral
parents:
diff
changeset
|
2198 traceback.print_exc() |
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diff
changeset
|
2199 |
96 | 2200 """ |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2201 # KICK_ALL_CLIENTS() |
4385a7d0efd1
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diff
changeset
|
2202 # |
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parents:
diff
changeset
|
2203 # Convience method for booting all clients off the server at once. |
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diff
changeset
|
2204 # used while troubleshooting mysterious "black hole" server bug |
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parents:
diff
changeset
|
2205 # Added by Snowdog 11-19-04 |
96 | 2206 """ |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2207 def kick_all_clients(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2208 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2209 keys = self.groups.keys() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2210 for k in keys: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2211 pl = self.groups[k].get_player_ids() |
96 | 2212 for p in pl: self.admin_kick(p,"Purged from server") |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2213 except Exception, e: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2214 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2215 self.log_msg("Exception: kick_all_clients(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2216 |
96 | 2217 """ |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2218 # This really has little value as it will only catch people that are hung |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2219 # on a disconnect which didn't complete. Other idle connections which are |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2220 # really dead go undeterred. |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2221 # |
4385a7d0efd1
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diff
changeset
|
2222 # UPDATED 11-29-04: Changed remove XML send to forced admin_kick for 'dead clients' |
4385a7d0efd1
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sirebral
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diff
changeset
|
2223 # Dead clients now removed more effeciently as soon as they are detected |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2224 # --Snowdog |
96 | 2225 """ |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2226 def check_group_members(self, group_id): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2227 try: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2228 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2229 for k in keys: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2230 #drop any clients that are idle for more than 8 hours |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2231 #as these are likely dead clients |
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diff
changeset
|
2232 idlemins = self.players[k].idle_time() |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2233 idlemins = idlemins/60 |
96 | 2234 if (idlemins > self.zombie_time): self.admin_kick(k,"Removing zombie client", self.silent_auto_kick) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2235 elif self.players[k].get_status() != MPLAY_CONNECTED: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2236 if self.players[k].check_time_out(): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2237 self.log_msg("Player #" + k + " Lost connection!") |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2238 self.admin_kick(k,"Removing dead client", self.silent_auto_kick) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2239 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2240 self.log_msg("Exception: check_group_members(): " + str(e)) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2241 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2242 |
4385a7d0efd1
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parents:
diff
changeset
|
2243 def remote_admin_handler(self,xml_dom,data): |
96 | 2244 """ |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2245 # handle incoming remove server admin messages |
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diff
changeset
|
2246 # (allows basic administration of server from a remote client) |
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diff
changeset
|
2247 # base message format: <admin id="" pwd="" cmd="" [data for command]> |
96 | 2248 """ |
2249 if not self.allowRemoteAdmin: return | |
0
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diff
changeset
|
2250 try: |
122 | 2251 pid = xml_dom.get("id") |
0
4385a7d0efd1
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diff
changeset
|
2252 gid = "" |
122 | 2253 given_pwd = xml_dom.get("pwd") |
2254 cmd = xml_dom.get("cmd") | |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2255 server_admin_pwd = self.groups["0"].boot_pwd |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2256 p_id = "" |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2257 p_name= "" |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2258 p_ip = "" |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2259 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2260 #verify that the message came from the proper ID/Socket and get IP address for logging |
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diff
changeset
|
2261 if self.players.has_key(pid): |
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sirebral
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diff
changeset
|
2262 p_name=(self.players[pid]).name |
4385a7d0efd1
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sirebral
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diff
changeset
|
2263 p_ip=(self.players[pid]).ip |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2264 gid=(self.players[pid]).group_id |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2265 else: |
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parents:
diff
changeset
|
2266 #invalid ID.. report fraud and log |
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sirebral
parents:
diff
changeset
|
2267 m = "Invalid Remote Server Control Message (invalid id) #" + str(pid) + " does not exist." |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2268 self.log_msg( m ) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2269 return |
4385a7d0efd1
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parents:
diff
changeset
|
2270 |
4385a7d0efd1
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parents:
diff
changeset
|
2271 #log receipt of admin command added by Darren |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2272 m = "Remote Server Control Message ( "+ str(cmd) +" ) from #" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2273 self.log_msg ( m ) |
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|
2274 |
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|
2275 #check the admin password(boot password) against the supplied one in message |
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|
2276 #dump and log any attempts to control server remotely with invalid password |
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2277 if server_admin_pwd != given_pwd: |
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|
2278 #tell the clients password manager the password failed -- SD 8/03 |
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|
2279 pm = "<password signal=\"fail\" type=\"server\" id=\"" + str(self.players[pid].group_id) + "\" data=\"\"/>" |
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2280 self.players[pid].outbox.put(pm) |
96 | 2281 m = "Invalid Remote Server Control Message (bad password) from " |
2282 m += "#" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) | |
0
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2283 self.log_msg( m ) |
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2284 return |
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|
2285 |
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|
2286 #message now deemed 'authentic' |
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2287 #determine action to take based on command (cmd) |
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2288 if cmd == "list": |
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2289 #return player list to this user. |
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2290 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.player_list_remote() |
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2291 self.players[pid].outbox.put(msg) |
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2292 elif cmd == "banip": |
122 | 2293 ip = xml_dom.get("bip") |
2294 name = xml_dom.get("bname") | |
0
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2295 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Banned: " + str(ip) |
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2296 self.admin_banip(ip, name) |
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2297 elif cmd == "ban": |
122 | 2298 id = xml_dom.get("bid") |
0
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2299 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Banned!" |
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2300 self.players[pid].outbox.put(msg) |
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2301 self.admin_ban(id, "") |
114 | 2302 ### Alpha ### and untested |
2303 elif cmd == "boot": | |
122 | 2304 id = xml_dom.get("bid") |
114 | 2305 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Booted!" |
2306 self.players[pid].outbox.put(msg) | |
2307 self.admin_kick(id, "") | |
2308 ############# | |
0
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2309 elif cmd == "unban": |
122 | 2310 ip = xml_dom.get("ip") |
0
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2311 self.admin_unban(ip) |
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2312 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Unbaned: " + str(ip) |
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2313 self.players[pid].outbox.put(msg) |
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2314 elif cmd == "banlist": |
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2315 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.admin_banlist() |
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2316 self.players[pid].outbox.put(msg) |
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2317 elif cmd == "killgroup": |
122 | 2318 ugid = xml_dom.get("gid") |
0
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2319 if ugid == "0": |
96 | 2320 m = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2321 m += "Cannot Remove Lobby! Remote administrator request denied!" | |
0
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2322 self.players[pid].outbox.put(m) |
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2323 else: |
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2324 result = self.prune_room(ugid) |
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2325 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + str(result) |
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2326 self.players[pid].outbox.put(msg) |
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2327 |
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|
2328 elif cmd == "message": |
122 | 2329 tuid = xml_dom.get("to_id") |
2330 msg = xml_dom.get("msg") | |
0
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2331 pmsg = "<msg to='" + tuid + "' from='0' group_id='" + self.players[tuid].group_id + "' >" + msg |
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2332 try: self.players[tuid].outbox.put(pmsg) |
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|
2333 except: |
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|
2334 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + ">Unknown Player ID: No message sent." |
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|
2335 self.players[pid].outbox.put(msg) |
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|
2336 elif cmd == "broadcast": |
122 | 2337 bmsg = xml_dom.get("msg") |
0
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|
2338 self.broadcast(bmsg) |
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|
2339 elif cmd == "killserver" and self.allowRemoteKill: |
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|
2340 #dangerous command..once server stopped it must be restarted manually |
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|
2341 self.kill_server() |
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|
2342 elif cmd == "uptime": |
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|
2343 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.uptime(1) |
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|
2344 self.players[pid].outbox.put(msg) |
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|
2345 elif cmd == "help": |
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|
2346 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2347 msg += self.AdminHelpMessage() |
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|
2348 self.players[pid].outbox.put( msg) |
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|
2349 elif cmd == "roompasswords": |
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|
2350 # Toggle if room passwords are allowed on this server |
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2351 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2352 msg += self.RoomPasswords() |
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|
2353 self.players[pid].outbox.put( msg) |
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|
2354 elif cmd == "createroom": |
122 | 2355 rm_name = xml_dom.get("name") |
2356 rm_pass = xml_dom.get("pass") | |
2357 rm_boot = xml_dom.get("boot") | |
0
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|
2358 result = self.create_temporary_persistant_room(rm_name, rm_boot, rm_pass) |
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|
2359 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + result |
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|
2360 self.players[pid].outbox.put(msg) |
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|
2361 elif cmd == "nameroom": |
122 | 2362 rm_id = xml_dom.get("rmid") |
2363 rm_name = xml_dom.get("name") | |
0
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|
2364 result = self.change_group_name(rm_id,rm_name,pid) |
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|
2365 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'/>" + result |
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|
2366 self.players[pid].outbox.put(msg) |
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|
2367 elif cmd == "passwd": |
122 | 2368 tgid = xml_dom.get("gid") |
2369 npwd = xml_dom.get("pass") | |
0
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|
2370 if tgid == "0": |
96 | 2371 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2372 msg += "Server password may not be changed remotely!" | |
0
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|
2373 self.players[pid].outbox.put(msg) |
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|
2374 else: |
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|
2375 try: |
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|
2376 self.groups[tgid].boot_pwd = npwd |
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|
2377 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Password changed for room " + tgid |
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|
2378 self.players[pid].outbox.put(msg) |
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|
2379 except: pass |
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|
2380 elif cmd == "savemaps": |
139 | 2381 for g in self.groups.itervalues(): g.save_map() |
0
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2382 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Persistent room maps saved" |
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2383 self.players[pid].outbox.put(msg) |
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|
2384 else: |
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|
2385 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'><i>[Unknown Remote Administration Command]</i>" |
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2386 self.players[pid].outbox.put(msg) |
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|
2387 except Exception, e: |
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|
2388 self.log_msg("Exception: Remote Admin Handler Error: " + str(e)) |
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|
2389 traceback.print_exc() |
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|
2390 |
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2391 def toggleRemoteKill(self): |
96 | 2392 if self.allowRemoteKill: self.allowRemoteKill = False |
2393 else: self.allowRemoteKill = True | |
0
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2394 return self.allowRemoteKill |
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|
2395 |
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|
2396 def toggleRemoteAdmin(self): |
96 | 2397 if self.allowRemoteAdmin: self.allowRemoteAdmin = False |
2398 else: self.allowRemoteAdmin = True | |
0
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2399 return self.allowRemoteAdmin |
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2400 |
96 | 2401 """ |
2402 # Remote Administrator Help (returns from server not client) | |
2403 """ | |
0
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2404 def AdminHelpMessage(self): |
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2405 "returns a string to be sent as a message to a remote admin" |
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|
2406 #define the help command list information |
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2407 info = [] |
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2408 info.append( ['list', '/admin list', 'Displays information about rooms and players on the server'] ) |
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2409 info.append( ['uptime', '/admin uptime', 'Information on how long server has been running'] ) |
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2410 info.append( ['help', '/admin help', 'This help message']) |
96 | 2411 info.append( ['passwd', '/admin passwd <group id> <new password>', |
2412 'Changes a rooms bootpassword. Server(lobby) password may not be changed']) | |
0
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2413 info.append( ['roompasswords', '/admin roompasswords', 'Allow/Disallow Room Passwords on the server (toggles)']) |
96 | 2414 info.append( ['message', '/admin message <user id> <message>', |
2415 'Send a message to a specific user on the server']) | |
0
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2416 info.append( ['broadcast', '/admin broadcast <message>', 'Broadcast message to all players on server']) |
96 | 2417 info.append( ['createroom', '/admin createroom <room name> <boot password> [password]', |
2418 'Creates a temporary persistant room if possible.<i>Rooms created this way are lost on server restarts']) | |
0
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2419 info.append( ['nameroom', '/admin nameroom <group id> <new name>', 'Rename a room']) |
96 | 2420 info.append( ['killgroup', '/admin killgroup <room id>', |
2421 'Remove a room from the server and kick everyone in it.']) | |
0
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2422 if self.allowRemoteKill: |
96 | 2423 info.append( ['killserver', '/admin killserver', |
2424 'Shuts down the server. <b>WARNING: Server cannot be restarted remotely via OpenRPG</b>']) | |
0
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2425 info.append( ['ban', '/admin ban {playerId}', 'Ban a player from the server.']) |
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2426 info.append( ['unban', '/admin unban {bannedIP}', 'UnBan a player from the server.']) |
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2427 info.append( ['banlist', '/admin banlist', 'List Banned IPs and the Names associated with them']) |
96 | 2428 info.append( ['savemaps', '/admin savemaps', |
2429 'Save all persistent room maps that are not using the default map file.']) | |
0
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2430 |
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2431 #define the HTML for the help display |
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2432 FS = "<font size='-1'>" |
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2433 FE = "<font>" |
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2434 help = "<hr><B>REMOTE ADMINISTRATOR COMMANDS SUPPORTED</b><br /><br />" |
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2435 help += "<table border='1' cellpadding='2'>" |
96 | 2436 help += "<tr><td width='15%'><b>Command</b></td><td width='25%'><b>Format</b>" |
2437 help += "</td><td width='60%'><b>Description</b></td></tr>" | |
0
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2438 for n in info: |
96 | 2439 help += "<tr><td>" + FS + n[0] + FE + "</td><td><nobr>" + FS + n[1] + FE + "</nobr>" |
2440 help += "</td><td>" + FS + n[2] + FE + "</td></tr>" | |
0
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2441 help += "</table>" |
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2442 return help |
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2443 |
96 | 2444 """ |
0
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2445 # Create Persistant Group -- Added by Snowdog 6/03 |
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2446 # |
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2447 # Allows persistant groups to be created on the fly. |
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2448 # These persistant groups are not added to the server.ini file |
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2449 # however and are lost on server restarts |
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2450 # |
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2451 # Updated function code to use per-group based persistance and |
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2452 # removed references to outdated persistRoomIdThreshold |
96 | 2453 """ |
0
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2454 |
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2455 def create_temporary_persistant_room(self, roomname, bootpass, password=""): |
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2456 # if the room id just above the persistant room limit is available (not in use) |
96 | 2457 # then it will be assigned as a persistant room on the server |
0
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2458 "create a temporary persistant room" |
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2459 |
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2460 group_id = str(self.next_group_id) |
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2461 self.next_group_id += 1 |
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2462 self.groups[group_id] = game_group( group_id, roomname, password, "", bootpass, persist = 1 ) |
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2463 cgmsg = "Create Temporary Persistant Group: (" + str(group_id) + ") " + str(roomname) |
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2464 self.log_msg( cgmsg ) |
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2465 self.send_to_all('0',self.groups[group_id].toxml('new')) |
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2466 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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2467 return str("Persistant room created (group " + group_id + ").") |
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2468 |
96 | 2469 """ |
0
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2470 # Prune Room -- Added by Snowdog 6/03 |
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2471 # |
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2472 # similar to remove_room() except rooms are removed regardless |
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2473 # of them being persistant or not |
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2474 # |
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2475 # Added some error checking and updated room removal for per-room |
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2476 # based persistance -- Snowdog 4/04 |
96 | 2477 """ |
0
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2478 |
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2479 def prune_room(self,group): |
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2480 #don't allow lobby to be removed |
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2481 if group == '0': return "Lobby is required to exist and cannot be removed." |
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2482 |
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2483 #check that group id exists |
96 | 2484 if group not in self.groups: return "Invalid Room Id. Ignoring remove request." |
0
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2485 |
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|
2486 try: |
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2487 keys = self.groups[group].get_player_ids() |
96 | 2488 for k in keys: self.move_player(k,'0') |
0
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2489 ins = "Room" |
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2490 if self.isPersistentRoom(group) : ins="Persistant room" |
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2491 self.send_to_all("0",self.groups[group].toxml('del')) |
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2492 del self.groups[group] |
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2493 self.log_msg(("delete_group", ('0',group))) |
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2494 return ins + " removed." |
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2495 except: |
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|
2496 traceback.print_exc() |
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2497 return "An Error occured on the server during room removal!" |
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2498 |
96 | 2499 """ |
2500 # Remote Player List -- Added by snowdog 6/03 | |
2501 # | |
2502 # Similar to console listing except formated for web display | |
2503 # in chat window on remote client | |
2504 """ | |
0
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2505 def player_list_remote(self): |
128 | 2506 """Does not work!!!""" # TaS. |
2507 COLOR1 = "'#004080'" #header/footer background color | |
2508 COLOR2 = "'#DDDDDD'" #group line background color | |
2509 COLOR3 = "'#FFFFFF'" #player line background color | |
2510 COLOR4 = "'#FFFFFF'" #header/footer text color | |
2511 PCOLOR = "'#000000'" #Player text color | |
2512 LCOLOR = "'#404040'" #Lurker text color | |
2513 GCOLOR = "'#FF0000'" #GM text color | |
2514 SIZE = "size='-1'" #player info text size | |
0
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2515 FG = PCOLOR |
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|
2516 |
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2517 "display a condensed list of players on the server" |
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2518 self.p_lock.acquire() |
128 | 2519 pl = "<br /><table border='0' cellpadding='1' cellspacing='2'>" |
2520 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + "><font color='" + COLOR4 + "'>" | |
2521 pl += "<b>GROUP & '' PLAYER LIST</b></font></td></tr>" | |
0
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2522 try: |
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2523 keys = self.groups.keys() |
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2524 keys.sort(id_compare) |
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2525 for k in keys: |
128 | 2526 groupstring = "<tr><td bgcolor='" + COLOR2 + "' colspan='2'>" |
179 | 2527 groupstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" |
128 | 2528 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: " + self.groups[k].pwd + "</td>" |
2529 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: " + self.groups[k].boot_pwd + "</i></td></tr>" | |
151 | 2530 pl += groupstring |
0
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2531 ids = self.groups[k].get_player_ids() |
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2532 ids.sort(id_compare) |
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2533 for id in ids: |
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2534 if self.players.has_key(id): |
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2535 if k != "0": |
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2536 if (self.players[id]).role == "GM": FG = GCOLOR |
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2537 elif (self.players[id]).role == "Player": FG = PCOLOR |
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2538 else: FG = LCOLOR |
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2539 else: FG = PCOLOR |
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2540 pl += "<tr><td bgcolor=" + COLOR3 + ">" |
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2541 pl += "<font color=" + FG + " " + SIZE + "> (" + (self.players[id]).id + ") " |
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2542 pl += (self.players[id]).name |
96 | 2543 pl += "</font></td><td bgcolor=" + COLOR3 + " >" |
2544 pl += "<font color=" + FG + " " + SIZE + ">[IP: " + (self.players[id]).ip + "]</font>" | |
2545 pl += "</td><td bgcolor=" + COLOR3 + " ><font color=" + FG + " " + SIZE + "> " | |
0
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2546 pl += (self.players[id]).idle_status() |
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2547 pl += "</font></td><td><font color=" + FG + " " + SIZE + ">" |
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2548 pl += (self.players[id]).connected_time_string() |
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2549 pl += "</font>" |
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2550 else: |
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2551 self.groups[k].remove_player(id) |
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2552 pl +="<tr><td colspan='4' bgcolor=" + COLOR3 + " >Bad Player Ref (#" + id + ") in group" |
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2553 pl+="</td></tr>" |
96 | 2554 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + ">" |
2555 pl += "<font color=" + COLOR4 + "><b><i>Statistics: groups: " + str(len(self.groups)) + " " | |
2556 pl += "players: " + str(len(self.players)) + "</i></b></font></td></tr></table>" | |
181 | 2557 except Exception, e: self.log_msg(str(e)) |
0
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2558 self.p_lock.release() |
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2559 return pl |
98 | 2560 |
2561 server = mplay_server() |