Mercurial > traipse_dev
annotate orpg/networking/mplay_server.py @ 122:36919b8a3ef9 alpha
Traipse Alpha 'OpenRPG' {091031-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log
Mercurial's hgweb folder is ported to upmana
Happy Halloween!
author | sirebral |
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date | Sat, 31 Oct 2009 22:07:55 -0500 |
parents | 9314d63c0941 |
children | 8827271fbe1b |
rev | line source |
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0
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1 #!/usr/bin/python2.1 |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: mplay_server.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: mplay_server.py,v 1.155 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This file contains the code for the server of the multiplayer |
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28 # features in the orpg project. |
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29 # |
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30 |
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31 |
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32 # 04-15-2005 [Snowdog]: Added patch from Brandan Yares (xeriar). Reference: patch tracker id #1182076 |
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33 |
122 | 34 from __future__ import with_statement |
35 | |
0
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36 __version__ = "$Id: mplay_server.py,v 1.155 2008/01/24 03:52:03 digitalxero Exp $" |
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37 |
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38 #!/usr/bin/env python |
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39 """ |
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40 <msg to='' from='' group_id='' /> |
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41 <player id='' ip='' group_id='' name='' action='new,del,group,update' status="" version=""/> |
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42 <group id='' name='' pwd='' players='' action='new,del,update' /> |
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43 <create_group from='' pwd='' name='' /> |
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44 <join_group from='' pwd='' group_id='' /> |
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45 <role action='set,get,display' player='' group_id='' boot_pwd='' role=''/> |
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46 """ |
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47 |
122 | 48 import re, gc, cgi, sys, string, time, urllib, traceback |
96 | 49 |
50 from mplay_client import * | |
51 from mplay_client import MPLAY_LENSIZE | |
52 from orpg.dirpath import dir_struct | |
53 import orpg.tools.validate | |
54 | |
0
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55 from orpg.mapper.map_msg import * |
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56 from threading import Lock, RLock |
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57 from struct import pack, unpack, calcsize |
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58 from meta_server_lib import * |
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59 |
122 | 60 from xml.etree.ElementTree import ElementTree, Element, iselement |
61 from xml.etree.ElementTree import fromstring, tostring, parse, XML | |
62 | |
63 from orpg.tools.orpg_log import logger, crash, debug | |
64 from orpg.tools.decorators import debugging | |
0
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65 |
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66 # Snag the version number |
96 | 67 from orpg.orpg_version import VERSION, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION |
0
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68 |
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69 #Plugins |
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70 from server_plugins import ServerPlugins |
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71 |
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72 def id_compare(a,b): |
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73 "converts strings to intergers for list sort comparisons for group and player ids so they end up in numeric order" |
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74 return cmp(int(a),int(b)) |
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75 |
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76 |
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77 class game_group(object): |
122 | 78 debug() |
119 | 79 def __init__(self, id, name, pwd, desc="", boot_pwd="", |
80 minVersion="", mapFile=None, messageFile=None, persist=0): | |
0
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81 self.id = id |
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82 self.name = name |
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83 self.desc = desc |
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84 self.minVersion = minVersion |
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85 self.messageFile = messageFile |
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86 self.players = [] |
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87 self.pwd = pwd |
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88 self.boot_pwd = boot_pwd |
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89 self.game_map = map_msg() |
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90 self.lock = Lock() |
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91 self.moderated = 0 |
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92 self.voice = {} |
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93 self.persistant = persist |
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94 self.mapFile = None |
122 | 95 ### Needs to use Element Tree closer |
0
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96 if mapFile != None: |
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97 f = open( mapFile ) |
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98 tree = f.read() |
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99 f.close() |
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100 else: |
122 | 101 f = open(orpg.dirpath.dir_struct["template"] + "default_map.xml") |
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102 tree = f.read() |
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103 f.close() |
122 | 104 self.game_map.init_from_xml(fromstring(tree)) |
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105 |
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106 def save_map(self): |
122 | 107 debug() |
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108 if self.mapFile is not None and self.persistant == 1 and self.mapFile.find("default_map.xml") == -1: |
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109 f = open(self.mapFile, "w") |
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110 f.write(self.game_map.get_all_xml()) |
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111 f.close() |
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112 |
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113 def add_player(self,id): |
122 | 114 debug() |
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115 self.players.append(id) |
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116 |
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117 def remove_player(self,id): |
122 | 118 debug() |
119 | 119 if self.voice.has_key(id): del self.voice[id] |
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120 self.players.remove(id) |
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121 |
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122 def get_num_players(self): |
122 | 123 debug() |
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124 num = len(self.players) |
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125 return num |
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126 |
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127 def get_player_ids(self): |
122 | 128 debug() |
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129 tmp = self.players |
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130 return tmp |
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131 |
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132 def check_pwd(self,pwd): |
122 | 133 debug() |
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134 return (pwd==self.pwd) |
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135 |
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136 def check_boot_pwd(self,pwd): |
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137 return (pwd==self.boot_pwd) |
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138 |
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139 def check_version(self,ver): |
122 | 140 debug() |
96 | 141 if (self.minVersion == ""): return 1 |
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142 minVersion=self.minVersion.split('.') |
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143 version=ver.split('.') |
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144 for i in xrange(min(len(minVersion),len(version))): |
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145 w=max(len(minVersion[i]),len(version[i])) |
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146 v1=minVersion[i].rjust(w); |
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147 v2=version[i].rjust(w); |
96 | 148 if v1<v2: return 1 |
149 if v1>v2: return 0 | |
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150 if len(minVersion)>len(version): |
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151 return 0 |
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152 return 1 |
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153 |
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154 #depreciated - see send_group_list() |
119 | 155 def toxml(self, act="new"): |
122 | 156 debug(self.name) |
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157 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
119 | 158 el = Element('group') |
159 el.set('id', self.id) | |
160 el.set('name', self.name) | |
161 el.set('pwd', str(self.pwd!="")) | |
162 el.set('players', str(self.get_num_players())) | |
163 el.set('action', act) | |
164 return tostring(el) | |
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165 |
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166 class client_stub(client_base): |
122 | 167 debug() |
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168 def __init__(self,inbox,sock,props,log): |
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169 client_base.__init__(self) |
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170 self.ip = props['ip'] |
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171 self.role = props['role'] |
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172 self.id = props['id'] |
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173 self.group_id = props['group_id'] |
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174 self.name = props['name'] |
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175 self.version = props['version'] |
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176 self.protocol_version = props['protocol_version'] |
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177 self.client_string = props['client_string'] |
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178 self.inbox = inbox |
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179 self.sock = sock |
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180 self.timeout_time = None |
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181 self.log_console = log |
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182 self.ignorelist = {} |
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183 |
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184 # implement from our base class |
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185 def isServer( self ): |
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186 return 1 |
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187 |
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188 def clear_timeout(self): |
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189 self.timeout_time = None |
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190 |
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191 def check_time_out(self): |
96 | 192 if self.timeout_time==None: self.timeout_time = time.time() |
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193 curtime = time.time() |
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194 diff = curtime - self.timeout_time |
96 | 195 if diff > 1800: return 1 |
196 else: return 0 | |
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197 |
119 | 198 def send(self, msg, player, group): |
122 | 199 debug() |
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200 if self.get_status() == MPLAY_CONNECTED: |
119 | 201 #el = Element('msg') |
202 #el.set('to', player) | |
203 #el.set('from', '0') | |
204 #el.set('group_id', group) | |
205 #el.text(msg) | |
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206 self.outbox.put("<msg to='" + player + "' from='0' group_id='" + group + "' />" + msg) |
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207 |
122 | 208 def change_group(self, group_id, groups): |
209 debug() | |
0
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210 old_group_id = str(self.group_id) |
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211 groups[group_id].add_player(self.id) |
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212 groups[old_group_id].remove_player(self.id) |
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213 self.group_id = group_id |
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214 self.outbox.put(self.toxml('group')) |
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215 msg = groups[group_id].game_map.get_all_xml() |
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216 self.send(msg,self.id,group_id) |
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217 return old_group_id |
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218 |
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219 def self_message(self,act): |
122 | 220 self.send(act, self.id, self.group_id) |
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221 |
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222 def take_dom(self,xml_dom): |
122 | 223 self.name = xml_dom.get("name") |
224 self.text_status = xml_dom.get("status") | |
0
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225 |
96 | 226 """ |
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227 ###################################################################### |
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228 ###################################################################### |
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229 ## |
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230 ## |
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231 ## MPLAY SERVER |
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232 ## |
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233 ## |
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234 ###################################################################### |
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235 ###################################################################### |
96 | 236 """ |
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237 |
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238 class mplay_server: |
122 | 239 debug() |
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240 def __init__(self, log_console=None, name=None): |
122 | 241 logger._set_log_level = 16 |
242 logger._set_log_to_console(True) | |
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243 self.log_to_console = 1 |
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244 self.log_console = log_console |
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245 self.alive = 1 |
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246 self.players = {} |
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247 self.listen_event = Event() |
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248 self.incoming_event = Event() |
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249 self.incoming = Queue.Queue(0) |
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250 self.p_lock = RLock() |
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251 self.next_player_id = 1 |
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252 self.plugin_player_id = -1 |
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253 self.next_group_id = 100 |
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254 self.metas = {} # This holds the registerThread objects for each meta |
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255 self.be_registered = 0 # Status flag for whether we want to be registered. |
119 | 256 self.serverName = name # Name of this server in the metas |
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257 self.boot_pwd = "" |
119 | 258 self.server_address = None # IP or Name of server to post to the meta. None means the meta will auto-detect it. |
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259 self.defaultMessageFile = None |
66 | 260 self.userPath = dir_struct["user"] |
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261 self.lobbyMapFile = "Lobby_map.xml" |
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262 self.lobbyMessageFile = "LobbyMessage.html" |
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263 self.banFile = "ban_list.xml" |
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264 self.show_meta_messages = 0 |
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265 self.log_network_messages = 0 |
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266 self.allow_room_passwords = 1 |
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267 self.silent_auto_kick = 0 |
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268 self.zombie_time = 480 #time in minutes before a client is considered a ZOMBIE |
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269 self.minClientVersion = SERVER_MIN_CLIENT_VERSION |
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270 self.maxSendSize = 1024 |
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271 self.server_port = OPENRPG_PORT |
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272 self.allowRemoteKill = False |
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273 self.allowRemoteAdmin = True |
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274 self.sendLobbySound = False |
96 | 275 self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? |
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276 |
122 | 277 @debugging |
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278 def initServer(self, **kwargs): |
96 | 279 for atter, value in kwargs.iteritems(): setattr(self, atter, value) |
71
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280 validate.config_file( self.lobbyMapFile, "default_Lobby_map.xml" ) |
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281 validate.config_file( self.lobbyMessageFile, "default_LobbyMessage.html" ) |
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282 self.server_start_time = time.time() |
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283 |
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284 # Since the server is just starting here, we read in the XML configuration |
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285 # file. Notice the lobby is still created here by default. |
96 | 286 self.groups = { '0': game_group('0','Lobby','', |
287 'The game lobby', '', '', self.userPath + self.lobbyMapFile, | |
288 self.userPath + self.lobbyMessageFile, 1)} | |
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289 # Make sure the server's name gets set, in case we are being started from |
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290 # elsewhere. Basically, if it's passed in, we'll over ride what we were |
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291 # prompted for. This should never really happen at any rate. |
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292 |
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293 self.initServerConfig() |
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294 self.listen_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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295 self.listen_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) |
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296 self.listen_thread = thread.start_new_thread(self.listenAcceptThread, (0,)) |
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297 self.in_thread = thread.start_new_thread(self.message_handler,(0,)) |
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298 |
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299 # Starts the player reaper thread. See self.player_reaper_thread_func() for more explanation |
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300 self.player_reaper_thread = thread.start_new_thread(self.player_reaper_thread_func,(0,)) |
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301 thread.start_new_thread(self.PluginThread,()) |
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302 self.svrcmds = {} |
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303 self.initsvrcmds() |
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304 self.ban_list = {} |
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305 self.initBanList() |
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306 |
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307 def addsvrcmd(self, cmd, function): |
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308 if not self.svrcmds.has_key(cmd): |
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309 self.svrcmds[cmd] = {} |
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310 self.svrcmds[cmd]['function'] = function |
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311 |
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312 def initsvrcmds(self): |
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313 self.addsvrcmd('msg', self.incoming_msg_handler) |
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314 self.addsvrcmd('player', self.incoming_player_handler) |
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315 self.addsvrcmd('admin', self.remote_admin_handler) |
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316 self.addsvrcmd('alter', self.do_alter) |
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317 self.addsvrcmd('role', self.do_role) |
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318 self.addsvrcmd('ping', self.do_ping) |
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319 self.addsvrcmd('system', self.do_system) |
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320 self.addsvrcmd('join_group', self.join_group) |
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321 self.addsvrcmd('create_group', self.create_group) |
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322 self.addsvrcmd('moderate', self.moderate_group) |
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323 self.addsvrcmd('plugin', self.plugin_msg_handler) |
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324 self.addsvrcmd('sound', self.sound_msg_handler) |
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325 |
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326 # This method reads in the server's ban list added by Darren |
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327 def initBanList( self ): |
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328 self.log_msg("Processing Ban List File...") |
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329 |
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330 # make sure the server_ini.xml exists! |
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331 validate.config_file(self.banFile, "default_ban_list.xml" ) |
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332 |
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333 # try to use it. |
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334 try: |
122 | 335 self.banDom = parse(self.userPath + 'ban_list.xml') |
336 #self.banDom.normalize() | |
337 self.banDoc = self.banDom.getroot() | |
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338 |
122 | 339 for element in self.banDom.findall('banned'): |
340 playerName = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
341 playerIP = element.get('ip') | |
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342 self.ban_list[playerIP] = {} |
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343 self.ban_list[playerIP]['ip'] = playerIP |
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344 self.ban_list[playerIP]['name'] = playerName |
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345 self.log_msg(str(playerName) + " " + str(playerIP) + " is banned.") |
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346 self.saveBanList() |
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347 except Exception, e: |
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348 self.log_msg("Exception in initBanList() " + str(e)) |
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349 |
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350 # This method writes out the server's ban list added by Darren |
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351 def saveBanList( self ): |
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352 self.log_msg("Saving Ban List File...") |
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353 |
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354 # try to use it. |
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355 try: |
122 | 356 etreeEl = Element('server') |
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357 for ip in self.ban_list: |
122 | 358 el = Element('banned') |
359 el.set('name', str(self.ban_list[ip]['name'].replace("&", "&").replace("<", "<").replace(""", '"').replace(">", ">"))) | |
360 el.set('ip', str(self.ban_list[ip]['ip'])) | |
361 etreeEl.append(el) | |
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362 file = open(self.userPath + self.banFile ,"w") |
122 | 363 file.write(tostring(etreeEl)) |
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364 file.close() |
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365 except Exception, e: |
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366 self.log_msg("Exception in saveBanList() " + str(e)) |
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367 |
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368 # This method reads in the server's configuration file and reconfigs the server |
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369 # as needed, over-riding any default values as requested. |
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370 def initServerConfig(self): |
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371 self.log_msg("Processing Server Configuration File... " + self.userPath) |
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372 # make sure the server_ini.xml exists! |
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373 validate.config_file( "server_ini.xml", "default_server_ini.xml" ) |
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374 # try to use it. |
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375 try: |
122 | 376 self.configDom = parse(self.userPath + 'server_ini.xml') |
377 #self.configDom.normalize() | |
378 self.configDoc = self.configDom.getroot() | |
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379 if hasattr(self, 'bootPassword'): self.boot_pwd = self.bootPassword |
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380 else: |
122 | 381 if self.configDoc.get("admin"): self.boot_pwd = self.configDoc.get("admin") |
382 elif self.configDoc.get("boot"): self.boot_pwd = self.configDoc.get("boot") | |
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383 if len(self.boot_pwd) < 1: self.boot_pwd = raw_input("Enter admin password: ") |
122 | 384 if not hasattr(self, 'reg') and self.configDoc.get("register"): |
385 self.reg = self.configDoc.get("register") | |
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386 if not len(self.reg) > 0 or self.reg[0].upper() not in ("Y", "N"): |
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387 opt = raw_input("Do you want to post your server to the OpenRPG Meta Server list? (y,n) ") |
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388 if len(opt) and (opt[0].upper() == 'Y'): self.reg = 'Y' |
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389 else: self.reg = 'N' |
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390 LobbyName = 'Lobby' |
96 | 391 |
122 | 392 if self.configDoc.get("lobbyname"): LobbyName = self.configDoc.get("lobbyname") |
393 map_node = service_node = self.configDoc.findall("map")[0] | |
394 msg_node = service_node = self.configDoc.findall("message")[0] | |
395 mapFile = map_node.get('file') | |
396 msgFile = msg_node.get('file') | |
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397 if mapFile == '': mapFile = 'Lobby_map.xml' |
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398 if msgFile == '': msgFile = 'LobbyMessage.html' |
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399 # Update the lobby with the passwords if they've been specified |
96 | 400 |
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401 if len(self.boot_pwd): |
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402 self.groups = {'0': game_group( '0', LobbyName, "", 'The game lobby', self.boot_pwd, "", |
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403 self.userPath + mapFile.replace("myfiles/", ""), |
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404 self.userPath + msgFile.replace("myfiles/", ""), 1 ) |
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405 } |
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406 |
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407 # set ip or dns name to send to meta server |
122 | 408 service_node = self.configDoc.findall("service")[0] |
409 address = service_node.get("address") | |
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410 address = address.lower() |
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411 if address == "" or address == "hostname/address" or address == "localhost": self.server_address = None |
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412 else: self.server_address = address |
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413 self.server_port = OPENRPG_PORT |
122 | 414 if service_node.get("port"): self.server_port = int(service_node.get("port")) |
415 if self.configDoc.get("name") and len(self.configDoc.get("name")) > 0 : | |
416 self.name = self.configDoc.get("name") | |
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417 else: |
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418 if self.reg[0].upper() == "Y": |
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419 if self.name == None: self.name = raw_input("Server Name? ") |
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420 self.register() |
96 | 421 """ |
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422 # Get the minimum openrpg version from config if available |
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423 # if it isn't set min version to internal default. |
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424 # |
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425 # server_ini.xml entry for version tag... |
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426 # <version min="x.x.x"> |
96 | 427 """ |
428 | |
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429 try: |
122 | 430 mver = self.configDoc.findall("version")[0] |
431 self.minClientVersion = mver.get("min") | |
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432 except: self.minClientVersion = SERVER_MIN_CLIENT_VERSION #from orpg/orpg_version.py |
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433 self.defaultMessageFile = "" |
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434 # This try/except bit is to allow older versions of python to continue without a list error. |
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435 |
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436 |
96 | 437 """ |
0
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438 #------------------------[ START <AUTOKICK> TAG PROCESSING ]-------------- |
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439 # Auto-kick option defaults for silent booting and |
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440 # setting the default zombie-client delay time --Snowdog 9/05 |
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441 # |
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442 # server_ini.xml entry for autikick tag... |
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443 # <autokick silent=["no","yes"] delay="(# of seconds)"> |
96 | 444 """ |
0
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445 |
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446 try: |
122 | 447 ak = self.configDoc.findall("autokick")[0] |
448 if ak.get("silent"): | |
449 if ((ak.get("silent")).lower() == "yes"): self.silent_auto_kick = 1 | |
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450 else: self.silent_auto_kick = 0 |
122 | 451 if ak.get("delay"): |
0
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452 try: |
122 | 453 delay = int(ak.get("delay")) |
0
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454 self.zombie_time = delay |
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455 except: |
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456 #delay value cannot be converted into an int use defaut |
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457 self.zombie_time = 480 #(default 8 mins) |
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458 self.log_msg("**WARNING** Error with autokick delay string using default (480 sec)") |
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459 |
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460 except: |
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461 self.silent_auto_kick = 0 #(default to off) |
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462 self.zombie_time = 480 #(default 8 mins) |
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463 self.log_msg("**WARNING** Error loading autokick settings... using defaults") |
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464 |
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465 alk = "" |
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466 if (self.silent_auto_kick == 1): alk = "(Silent Mode)" |
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467 self.log_msg("Auto Kick: Delay="+str(self.zombie_time) + " " + alk) |
96 | 468 """------------------------[ END <AUTOKICK> TAG PROCESSING ]--------------""" |
90 | 469 |
470 | |
96 | 471 """ |
0
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472 #-------------------------------[ START <ROOM_DEFAULT> TAG PROCESSING ]-------------------- |
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473 # |
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474 # New room_defaults configuration option used to set various defaults |
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475 # for all user created rooms on the server. Incorporates akomans older |
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476 # default room message code (from above) --Snowdog 11/03 |
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477 # |
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478 # option syntax |
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479 # <room_defaults passwords="yes" map="myfiles/LobbyMap.xml" message="myfiles/LobbyMessage.html" /> |
96 | 480 """ |
0
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481 |
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482 #default settings for tag options... |
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483 roomdefault_msg = str(self.defaultMessageFile) #no message is the default |
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484 roomdefault_map = "" #use lobby map as default |
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485 roomdefault_pass = 1 #allow passwords |
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486 |
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487 |
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488 #pull information from config file DOM |
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489 try: |
122 | 490 roomdefaults = self.configDom.findall("room_defaults")[0] |
0
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491 #rd.normalize() |
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492 #roomdefaults = self.rd.documentElement |
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493 try: |
122 | 494 setting = roomdefaults.findall('passwords')[0] |
495 rpw = setting.get('allow') | |
0
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496 if rpw == "no" or rpw == "0": |
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497 roomdefault_pass = 0 |
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498 self.log_msg("Room Defaults: Disallowing Passworded Rooms") |
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499 else: self.log_msg("Room Defaults: Allowing Passworded Rooms") |
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500 except: self.log_msg("Room Defaults: [Warning] Allowing Passworded Rooms") |
0
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501 try: |
122 | 502 setting = roomdefaults.findall('map')[0] |
503 map = setting.get('file') | |
0
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504 if map != "": |
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505 roomdefault_map = self.userPath + map.replace("myfiles/", "") |
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506 self.log_msg("Room Defaults: Using " + str(map) + " for room map") |
96 | 507 except: self.log_msg("Room Defaults: [Warning] Using Default Map") |
0
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508 |
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509 try: |
122 | 510 setting = roomdefaults.findall('message')[0] |
511 msg = setting.get('file') | |
0
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512 if msg != "": |
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513 if msg[:4].lower() == 'http': roomdefault_msg = msg |
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514 else: roomdefault_msg = self.userPath + msg.replace("myfiles/", "") |
0
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515 self.log_msg("Room Defaults: Using " + str(msg) + " for room messages") |
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516 except: print ("Room Defaults: [Warning] Using Default Message") |
0
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517 except: |
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518 traceback.print_exc() |
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519 self.log_msg("**WARNING** Error loading default room settings from configuration file. Using internal defaults.") |
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520 |
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521 #set the defaults |
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522 if roomdefault_msg != "" or roomdefault_msg != None: |
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523 self.defaultMessageFile = roomdefault_msg #<room_defaults> tag superceeds older <newrooms> tag |
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524 else: self.defaultMessageFile = None |
0
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525 if roomdefault_map != "" or roomdefault_map != None: |
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526 self.defaultMapFile = roomdefault_map #<room_defaults> tag superceeds older <newrooms> tag |
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527 else: self.defaultMapFile = None |
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528 |
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529 ##### room default map not handled yet. SETTING IGNORED |
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530 if roomdefault_pass == 0: self.allow_room_passwords = 0 |
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531 else: self.allow_room_passwords = 1 |
96 | 532 """-------------------------------[ END <ROOM_DEFAULT> TAG PROCESSING ]--------------------""" |
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533 |
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534 ###Server Cheat message |
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535 try: |
122 | 536 cheat_node = self.configDoc.findall("cheat")[0] |
537 self.cheat_msg = cheat_node.get("text") | |
0
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538 except: |
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539 self.cheat_msg = "**FAKE ROLL**" |
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540 self.log_msg("**WARNING** <cheat txt=\"\"> tag missing from server configuration file. Using empty string.") |
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541 |
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542 # should validate protocal |
122 | 543 validate_protocol_node = self.configDom.findall("validate_protocol") |
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544 self.validate_protocol = 1 |
122 | 545 if(validate_protocol_node): self.validate_protocol = (validate_protocol_node[0].get("value") == "True") |
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546 if(self.validate_protocol != 1): self.log_msg("Protocol Validation: OFF") |
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547 self.makePersistentRooms() |
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548 self.log_msg("Server Configuration File: Processing Completed.") |
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549 except Exception, e: |
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550 traceback.print_exc() |
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551 self.log_msg("Exception in initServerConfig() " + str(e)) |
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552 |
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553 def makePersistentRooms(self): |
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554 'Creates rooms on the server as defined in the server config file.' |
122 | 555 for element in self.configDom.findall('room'): |
556 roomName = element.get('name') | |
557 roomPassword = element.get('password') | |
558 bootPassword = element.get('boot') | |
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559 |
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560 # Conditionally check for minVersion attribute |
122 | 561 if element.get('minVersion'): minVersion = element.get('minVersion') |
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562 else: minVersion = "" |
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563 |
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564 # Extract the map filename attribute from the map node |
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565 # we only care about the first map element found -- others are ignored |
122 | 566 mapElement = element.findall('map')[0] |
567 mapFile = self.userPath + mapElement.get('file').replace("myfiles/", "") | |
568 messageElement = element.findall('message')[0] | |
569 messageFile = messageElement.get('file') | |
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570 if messageFile[:4] != 'http': messageFile = self.userPath + messageFile.replace("myfiles/", "") |
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571 |
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572 # Make sure we have a message to even mess with |
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573 if(len(messageFile) == 0): messageFile = self.defaultMessageFile |
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574 if(len(mapFile) == 0): mapFile = self.defaultMapFile |
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575 moderated = 0 |
122 | 576 if element.get('moderated') and element.get('moderated').lower() == "true": moderated = 1 |
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577 |
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578 #create the new persistant group |
96 | 579 self.new_group(roomName, roomPassword, |
580 bootPassword, minVersion, mapFile, | |
581 messageFile, persist = 1, moderated=moderated) | |
0
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582 |
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583 def isPersistentRoom(self, id): |
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584 'Returns True if the id is a persistent room (other than the lobby), otherwise, False.' |
96 | 585 """ |
0
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586 # altered persistance tracking from simple room id based to per-group setting |
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587 # allows arbitrary rooms to be marked as persistant without needing the self.persistRoomThreshold |
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588 # -- Snowdog 4/04 |
96 | 589 """ |
0
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590 try: |
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591 id = str(id) #just in case someone sends an int instead of a str into the function |
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592 if id not in self.groups: return 0 #invalid room, can't be persistant |
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593 pr = (self.groups[id]).persistant |
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594 return pr |
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595 except: |
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596 self.log_msg("Exception occured in isPersistentRoom(self,id)") |
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597 return 0 |
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598 |
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599 #----------------------------------------------------- |
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600 # Toggle Meta Logging -- Added by Snowdog 4/03 |
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601 #----------------------------------------------------- |
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602 def toggleMetaLogging(self): |
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603 if self.show_meta_messages != 0: |
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604 self.log_msg("Meta Server Logging: OFF") |
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605 self.show_meta_messages = 0 |
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606 else: |
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607 self.log_msg("Meta Server Logging: ON") |
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608 self.show_meta_messages = 1 |
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609 |
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610 |
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611 #----------------------------------------------------- |
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612 # Start/Stop Network Logging to File -- Added by Snowdog 4/03 |
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613 #----------------------------------------------------- |
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614 def NetworkLogging(self, mode = 0): |
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615 if mode == 0: |
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616 self.log_msg("Network Logging: OFF") |
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617 self.log_network_messages = 0 |
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618 elif mode == 1: |
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619 self.log_msg("Network Logging: ON (composite logfile)") |
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620 self.log_network_messages = 1 |
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621 elif mode == 2: |
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622 self.log_msg("Network Logging: ON (split logfiles)") |
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623 self.log_network_messages = 2 |
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624 else: return |
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625 #when log mode changes update all connection stubs |
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626 for n in self.players: |
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627 try: self.players[n].EnableMessageLogging = mode |
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628 except: self.log_msg("Error changing Message Logging Mode for client #" + str(self.players[n].id)) |
96 | 629 |
0
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630 def NetworkLoggingStatus(self): |
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631 if self.log_network_messages == 0: return "Network Traffic Log: Off" |
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632 elif self.log_network_messages == 1: return "Network Traffic Log: Logging (composite file)" |
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633 elif self.log_network_messages == 2: return "Network Traffic Log: Logging (inbound/outbound files)" |
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634 else: self.log_msg("Network Traffic Log: [Unknown]") |
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635 |
122 | 636 def register_callback(instance, xml_dom = None, source=None): |
0
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637 if xml_dom: # if we get something |
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638 if source == getMetaServerBaseURL(): # if the source of this DOM is the authoritative meta |
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639 try: |
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640 metacache_lock.acquire() |
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641 curlist = getRawMetaList() # read the raw meta cache lines into a list |
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642 updateMetaCache(xml_dom) # update the cache from the xml |
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643 newlist = getRawMetaList() # read it into a second list |
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644 finally: |
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645 metacache_lock.release() |
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646 |
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647 if newlist != curlist: # If the two lists aren't identical |
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648 # then something has changed. |
96 | 649 instance.register() # Call self.register() |
0
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650 # which will force a re-read of the meta cache and |
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651 # redo the registerThreads |
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652 else: instance.register() |
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653 |
96 | 654 # Eventually, reset the MetaServerBaseURL here |
90 | 655 |
96 | 656 """ |
0
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657 ## Added to help clean up parser errors in the XML on clients |
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658 ## due to characters that break welformedness of the XML from |
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659 ## the meta server. |
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660 ## NOTE: this is a stopgap measure -SD |
96 | 661 """ |
0
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662 def clean_published_servername(self, name): |
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663 #clean name of all apostrophes and quotes |
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664 badchars = "\"\\`><" |
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665 for c in badchars: name = name.replace(c,"") |
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666 return name |
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667 |
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668 def registerRooms(self, args=None): |
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669 rooms = '' |
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670 id = '0' |
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671 time.sleep(500) |
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672 for rnum in self.groups.keys(): |
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673 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][name]":self.groups[rnum].name, |
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674 "room_data[rooms][" + str(rnum) + "][pwd]":str(self.groups[rnum].pwd != "")})+'&' |
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675 for pid in self.groups[rnum].players: |
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676 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][players]["+str(pid)+"]":self.players[pid].name,})+'&' |
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677 for meta in self.metas.keys(): |
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678 while id == '0': |
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679 id, cookie = self.metas[meta].getIdAndCookie() |
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680 data = urllib.urlencode( {"room_data[server_id]":id, |
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681 "act":'registerrooms'}) |
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682 get_server_dom(data+'&'+rooms, self.metas[meta].path) |
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683 |
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684 def register(self,name_given=None): |
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685 if name_given == None: name = self.name |
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686 else: self.name = name = name_given |
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687 name = self.clean_published_servername(name) |
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688 |
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689 # Set up the value for num_users |
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690 if self.players: num_players = len(self.players) |
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691 else: num_players = 0 |
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692 |
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693 # request only Meta servers compatible with version 2 |
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694 metalist = getMetaServers(versions=["2"]) |
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695 if self.show_meta_messages != 0: |
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696 self.log_msg("Found these valid metas:") |
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697 for meta in metalist: self.log_msg("Meta:" + meta) |
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698 |
96 | 699 """ |
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700 # Go through the list and see if there is already a running register |
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701 # thread for the meta. |
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702 # If so, call it's register() method |
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703 # If not, start one, implicitly calling the new thread's register() method |
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704 |
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705 # iterate through the currently running metas and prune any |
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706 # not currently listed in the Meta Server list. |
96 | 707 """ |
708 | |
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709 if self.show_meta_messages != 0: self.log_msg( "Checking running register threads for outdated metas.") |
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710 for meta in self.metas.keys(): |
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711 if self.show_meta_messages != 0: self.log_msg("meta:" + meta + ": ") |
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712 if not meta in metalist: # if the meta entry running is not in the list |
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713 if self.show_meta_messages != 0: self.log_msg( "Outdated. Unregistering and removing") |
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714 self.metas[meta].unregister() |
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715 del self.metas[meta] |
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|
716 else: |
0
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717 if self.show_meta_messages != 0: self.log_msg( "Found in current meta list. Leaving intact.") |
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718 |
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719 # Now call register() for alive metas or start one if we need one |
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720 for meta in metalist: |
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721 if self.metas.has_key(meta) and self.metas[meta] and self.metas[meta].isAlive(): |
96 | 722 self.metas[meta].register(name=name, |
723 realHostName=self.server_address, | |
724 num_users=num_players) | |
0
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725 else: |
96 | 726 self.metas[meta] = registerThread(name=name, realHostName=self.server_address, |
727 num_users=num_players, MetaPath=meta, port=self.server_port, | |
728 register_callback=self.register_callback) | |
0
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729 self.metas[meta].start() |
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730 |
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731 #The register Rooms thread |
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732 self.be_registered = 1 |
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733 thread.start_new_thread(self.registerRooms,(0,)) |
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734 |
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735 def unregister(self): |
96 | 736 """ |
0
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737 # loop through all existing meta entries |
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738 # Don't rely on getMetaServers(), as a server may have been |
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739 # removed since it was started. In that case, then the meta |
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740 # would never get unregistered. |
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741 # |
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742 # Instead, loop through all existing meta threads and unregister them |
96 | 743 """ |
0
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744 |
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745 for meta in self.metas.values(): |
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746 if meta and meta.isAlive(): meta.unregister() |
0
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747 self.be_registered = 0 |
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748 |
96 | 749 """ |
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750 # This method runs as it's own thread and does the group_member_check every |
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751 # sixty seconds. This should eliminate zombies that linger when no one is |
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752 # around to spook them. GC: Frequency has been reduced as I question how valid |
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753 # the implementation is as it will only catch a very small segment of lingering |
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754 # connections. |
96 | 755 """ |
0
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756 def player_reaper_thread_func(self,arg): |
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757 while self.alive: |
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758 time.sleep(60) |
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759 self.p_lock.acquire() |
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760 for group in self.groups.keys(): self.check_group_members(group) |
0
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761 self.p_lock.release() |
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762 |
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763 #This thread runs ever 250 miliseconds, and checks various plugin stuff |
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764 def PluginThread(self): |
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765 while self.alive: |
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|
766 self.p_lock.acquire() |
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767 players = ServerPlugins.getPlayer() |
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768 for player in players: |
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769 if player is not None: pass #Do something here so they can show up in the chat room for non web users' |
0
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770 data = ServerPlugins.preParseOutgoing() |
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771 for msg in data: |
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772 try: |
122 | 773 #xml_dom = parseXml(msg) |
774 xml_dom = fromstring(msg).getroot() | |
775 if xml_dom.get('from') and int(xml_dom.get('from')) > -1: | |
776 xml_dom.set('from', '-1') | |
777 xml_dom.set('to', 'all') | |
0
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778 self.incoming_msg_handler(xml_dom, msg) |
122 | 779 #xml_dom.unlink() |
56
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780 except: pass |
0
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781 self.p_lock.release() |
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782 time.sleep(0.250) |
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|
783 |
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|
784 def sendMsg( self, sock, msg, useCompression=False, cmpType=None): |
122 | 785 """Very simple function that will properly encode and send a message to the |
0
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|
786 remote on the specified socket.""" |
122 | 787 if not useCompression and cmpType != None: |
0
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|
788 mpacket = cmpType.compress(msg) |
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789 lpacket = pack('!i', len(mpacket)) |
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790 sock.send(lpacket) |
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791 offset = 0 |
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792 while offset < len(mpacket): |
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793 slice = buffer(mpacket, offset, len(mpacket)-offset) |
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794 sent = sock.send(slice) |
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|
795 offset += sent |
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796 sentm = offset |
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|
797 else: |
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|
798 length = len( msg ) # Calculate our message length |
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|
799 lp = pack('!i', length) # Encode the message length into network byte order |
0
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|
800 try: |
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|
801 sentl = sock.send( lp ) # Send the encoded length |
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|
802 sentm = sock.send( msg ) # Now, send the message the the length was describing |
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803 except socket.error, e: self.log_msg( e ) |
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|
804 except Exception, e: self.log_msg( e ) |
0
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|
805 |
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|
806 |
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|
807 def recvData( self, sock, readSize ): |
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|
808 """Simple socket receive method. This method will only return when the exact |
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809 byte count has been read from the connection, if remote terminates our |
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|
810 connection or we get some other socket exception.""" |
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|
811 data = "" |
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|
812 offset = 0 |
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|
813 try: |
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814 while offset != readSize: |
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|
815 frag = sock.recv( readSize - offset ) |
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|
816 rs = len( frag ) # See if we've been disconnected |
0
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817 if rs <= 0: |
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|
818 # Loudly raise an exception because we've been disconnected! |
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|
819 raise IOError, "Remote closed the connection!" |
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820 else: # Continue to build complete message |
0
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821 offset += rs |
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822 data += frag |
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823 except socket.error, e: |
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|
824 self.log_msg("Socket Error: recvData(): " + e ) |
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825 data = "" |
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|
826 return data |
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|
827 |
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828 def recvMsg(self, sock, useCompression=False, cmpType=None): |
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829 """This method now expects to receive a message having a 4-byte prefix length. It will ONLY read |
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830 completed messages. In the event that the remote's connection is terminated, it will throw an |
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|
831 exception which should allow for the caller to more gracefully handles this exception event. |
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|
832 |
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833 Because we use strictly reading ONLY based on the length that is told to use, we no longer have to |
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|
834 worry about partially adjusting for fragmented buffers starting somewhere within a buffer that we've |
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|
835 read. Rather, it will get ONLY a whole message and nothing more. Everything else will remain buffered |
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836 with the OS until we attempt to read the next complete message.""" |
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|
837 |
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|
838 msgData = "" |
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|
839 try: |
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|
840 lenData = self.recvData( sock, MPLAY_LENSIZE ) |
96 | 841 (length,) = unpack('!i', lenData) # Now, convert to a usable form |
842 msgData = self.recvData( sock, length ) # Read exactly the remaining amount of data | |
0
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|
843 try: |
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|
844 if useCompression and cmpType != None: msgData = cmpType.decompress(msgData) |
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
845 except: traceback.print_exc() |
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
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parents:
0
diff
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|
846 except Exception, e: self.log_msg( "Exception: recvMsg(): " + str(e) ) |
0
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|
847 return msgData |
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|
848 |
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|
849 def kill_server(self): |
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|
850 self.alive = 0 |
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|
851 self.log_msg("Server stopping...") |
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|
852 self.unregister() # unregister from the Meta |
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|
853 for p in self.players.itervalues(): |
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|
854 p.disconnect() |
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|
855 self.incoming.put("<system/>") |
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|
856 for g in self.groups.itervalues(): |
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|
857 g.save_map() |
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|
858 try: |
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|
859 ip = socket.gethostbyname(socket.gethostname()) |
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|
860 kill = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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|
861 kill.connect((ip, self.server_port)) |
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|
862 |
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863 # Now, send the "system" command using the correct protocol format |
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|
864 self.sendMsg( kill, "<system/>" ) |
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|
865 kill.close() |
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|
866 except: |
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|
867 pass |
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|
868 |
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|
869 self.listen_sock.close() |
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|
870 self.listen_event.wait(10) |
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871 self.incoming_event.wait(10) |
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|
872 self.log_msg("Server stopped!") |
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|
873 |
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|
874 def log_msg(self,msg): |
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|
875 if self.log_to_console: |
96 | 876 if self.log_console: self.log_console(msg) |
877 else: print str(msg) | |
0
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|
878 |
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|
879 def print_help(self): |
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|
880 print |
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|
881 print "Commands: " |
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|
882 print "'kill' or 'quit' - to stop the server" |
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|
883 print "'broadcast' - broadcast a message to all players" |
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|
884 print "'list' - list players and groups" |
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|
885 print "'dump' - to dump player data" |
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|
886 print "'dump groups' - to list the group names and ids only" |
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|
887 print "'group n' - to list details about one group only" |
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|
888 print "'register' - To register the server as name. Also used to change the server's name if registered." |
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|
889 print "'unregister' - To remove this server from the list of servers" |
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|
890 print "'get lobby boot password' - to show the Lobby's boot password" |
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|
891 print "'set lobby boot password' - to set the Lobby's boot password" |
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|
892 print "'log' - toggles logging to the console off or on" |
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|
893 print "'log meta' - toggles logging of meta server messages on or off" |
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|
894 print "'logfile [off|on|split]' - timestamped network traffic log" |
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|
895 print "'remove room' - to remove a room from the server" |
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|
896 print "'kick' - kick a player from the server" |
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|
897 print "'ban' - ban a player from the server" |
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|
898 print "'remotekill' - This will toggle the ability to kill the server via the /admin command" |
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|
899 print "'monitor (#)' - monitors raw network I/O stream to specific client" |
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|
900 print "'purge clients' - boots all connected clients off the server immediately" |
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|
901 print "'zombie [set [min]]' - view/set the auto-kick time for zombie clients" |
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|
902 #drop any clients that are idle for more than 8 hours |
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|
903 #as these are likely dead clientskick' - kick a player from the server" |
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|
904 print "'uptime' - reports how long server has been running" |
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|
905 print "'roompasswords' - allow/disallow room passwords (toggle)" |
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|
906 print "'search' - will prompt for pattern and display results" |
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|
907 print "'sendsize' - will ajust the send size limit" |
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|
908 print "'remoteadmin' - will toggle remote admin commands" |
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|
909 print "'togglelobbysound' - Will turn on or off the Auto sending of a sound to all players who join the loby" |
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|
910 print "'lobbysound' - Lets you specify which sound file to send to players joining the lobby" |
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|
911 print "'help' or '?' or 'h' - for this help message" |
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diff
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|
912 print |
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diff
changeset
|
913 |
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diff
changeset
|
914 def broadcast(self,msg): |
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diff
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|
915 self.send_to_all("0","<msg to='all' from='0' group_id='1'><font color='#FF0000'>" + msg + "</font>") |
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diff
changeset
|
916 |
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|
917 def console_log(self): |
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diff
changeset
|
918 if self.log_to_console == 1: |
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sirebral
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diff
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|
919 print "console logging now off" |
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|
920 self.log_to_console = 0 |
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diff
changeset
|
921 else: |
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parents:
diff
changeset
|
922 print "console logging now on" |
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changeset
|
923 self.log_to_console = 1 |
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parents:
diff
changeset
|
924 |
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diff
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|
925 def groups_list(self): |
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changeset
|
926 self.p_lock.acquire() |
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diff
changeset
|
927 try: |
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diff
changeset
|
928 keys = self.groups.keys() |
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changeset
|
929 for k in keys: |
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parents:
diff
changeset
|
930 pw = "-" |
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diff
changeset
|
931 pr = " -" |
96 | 932 if self.groups[k].pwd != "": pw = "P" |
933 if self.isPersistentRoom( k ): pr = " S" #using S for static (P for persistant conflicts with password) | |
0
4385a7d0efd1
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|
934 print "Group: " + k + pr + pw + ' Name: ' + self.groups[k].name |
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|
935 print |
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|
936 except Exception, e: |
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changeset
|
937 self.log_msg(str(e)) |
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diff
changeset
|
938 self.p_lock.release() |
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|
939 |
96 | 940 """ |
941 #---------------------------------------------------------------- | |
942 # Monitor Function -- Added by snowdog 2/05 | |
943 #---------------------------------------------------------------- | |
944 """ | |
0
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|
945 def monitor(self, pid, mode=1 ): |
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|
946 "allows monitoring of a specific user(s) network i/o" |
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|
947 #if mode is not set to 1 then monitor adds toggles the state |
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diff
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|
948 #of monitoring on the given user |
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|
949 if (mode == 1): |
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diff
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|
950 for p in self.players: |
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diff
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|
951 try: p.monitor("off") |
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|
952 except: pass |
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|
953 try: |
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|
954 r = (self.players[pid]).set_traffic_monitor("toggle") |
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|
955 self.log_msg("Monitor: Mode=" + str(r) + " on Player #" + str(pid)) |
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diff
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|
956 except: |
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|
957 self.log_msg("Monitor: Invalid Player ID") |
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diff
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|
958 traceback.print_exc() |
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diff
changeset
|
959 |
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diff
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|
960 def search(self,patern): |
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diff
changeset
|
961 keys = self.groups.keys() |
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diff
changeset
|
962 print "Search results:" |
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parents:
diff
changeset
|
963 for k in keys: |
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|
964 ids = self.groups[k].get_player_ids() |
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|
965 for id in ids: |
96 | 966 if self.players[id].id.find(patern)>-1: self.print_player_info(self.players[id]) |
967 elif self.players[id].name.find(patern)>-1: self.print_player_info(self.players[id]) | |
968 elif self.players[id].ip.find(patern)>-1: self.print_player_info(self.players[id]) | |
969 elif self.players[id].group_id.find(patern)>-1: self.print_player_info(self.players[id]) | |
970 elif self.players[id].role.find(patern)>-1: self.print_player_info(self.players[id]) | |
971 elif self.players[id].version.find(patern)>-1: self.print_player_info(self.players[id]) | |
972 elif self.players[id].protocol_version.find(patern)>-1: self.print_player_info(self.players[id]) | |
973 elif self.players[id].client_string.find(patern)>-1: self.print_player_info(self.players[id]) | |
0
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974 |
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975 def print_player_info(self,player): |
96 | 976 print player.id, player.name, player.ip, player.group_id, player.role, player.version, player.protocol_version, player.client_string |
90 | 977 |
96 | 978 """ |
0
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979 #---------------------------------------------------------------- |
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980 # Uptime Function -- Added by snowdog 4/03 |
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981 #---------------------------------------------------------------- |
96 | 982 """ |
0
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983 def uptime(self , mode = 0): |
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984 "returns string containing how long server has been in operation" |
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985 ut = time.time() - self.server_start_time |
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986 d = int(ut/86400) |
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987 h = int( (ut-(86400*d))/3600 ) |
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988 m = int( (ut-(86400*d)-(3600*h))/60) |
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989 s = int( (ut-(86400*d)-(3600*h)-(60*m)) ) |
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990 uts = str( "This server has been running for:\n " + str(d) + " days " + str(h) + " hours " + str(m) + " min. " + str(s) + " sec. [" + str(int(ut)) + " seconds]") |
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991 if mode == 0: print uts |
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992 else: return uts |
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993 |
96 | 994 """ |
0
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995 #----------------------------------------------------- |
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996 # Toggle Room Password Allow -- Added by Snowdog 11/03 |
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997 #----------------------------------------------------- |
96 | 998 """ |
0
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999 def RoomPasswords(self): |
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1000 if self.allow_room_passwords != 0: |
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1001 self.allow_room_passwords = 0 |
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1002 return "Client Created Room Passwords: Disallowed" |
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1003 else: |
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1004 self.allow_room_passwords = 1 |
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1005 return "Client Created Room Passwords: Allowed" |
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1006 |
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1007 def group_dump(self,k): |
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1008 self.p_lock.acquire() |
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1009 try: |
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1010 print "Group: " + k |
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1011 print " Name: %s" % self.groups[k].name |
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1012 print " Desc: %s" % self.groups[k].desc |
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1013 print " Pass: %s" % self.groups[k].pwd |
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1014 print " Boot: %s" % self.groups[k].boot_pwd |
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1015 print " Moderated: %s" % self.groups[k].moderated |
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1016 print " Map: %s" % self.groups[k].game_map.get_all_xml() |
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1017 print |
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|
1018 except Exception, e: |
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1019 self.log_msg(str(e)) |
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|
1020 self.p_lock.release() |
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1021 |
96 | 1022 """ |
0
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1023 #---------------------------------------------------------------- |
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1024 # Player List -- Added by snowdog 4/03 |
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|
1025 #---------------------------------------------------------------- |
96 | 1026 """ |
0
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|
1027 def player_list(self): |
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|
1028 "display a condensed list of players on the server" |
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|
1029 self.p_lock.acquire() |
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|
1030 try: |
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|
1031 print "------------[ PLAYER LIST ]------------" |
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1032 keys = self.groups.keys() |
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|
1033 keys.sort(id_compare) |
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|
1034 for k in keys: |
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|
1035 groupstring = "Group " + str(k) + ": " + self.groups[k].name |
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1036 if self.groups[k].pwd != "": |
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1037 groupstring += " (Pass: \"" + self.groups[k].pwd + "\" )" |
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|
1038 print groupstring |
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1039 ids = self.groups[k].get_player_ids() |
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1040 ids.sort(id_compare) |
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|
1041 for id in ids: |
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|
1042 if self.players.has_key(id): |
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1043 print " (%s)%s [IP: %s] %s (%s)" % ((self.players[id]).id, (self.players[id]).name, (self.players[id]).ip, (self.players[id]).idle_status(), (self.players[id]).connected_time_string()) |
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|
1044 else: |
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1045 self.groups[k].remove_player(id) |
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1046 print "Bad Player Ref (#" + id + ") in group" |
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1047 if len(ids) > 0: print "" |
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|
1048 print "--------------------------------------" |
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|
1049 print "\nStatistics: groups: " + str(len(self.groups)) + " players: " + str(len(self.players)) |
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|
1050 except Exception, e: |
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|
1051 self.log_msg(str(e)) |
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|
1052 self.p_lock.release() |
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|
1053 |
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|
1054 |
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|
1055 def player_dump(self): |
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|
1056 self.p_lock.acquire() |
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|
1057 try: |
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|
1058 keys = self.groups.keys() |
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1059 for k in keys: |
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1060 print "Group: %s %s (pass: \"%s\")" % (str(k),self.groups[k].name, self.groups[k].pwd) |
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1061 ids = self.groups[k].get_player_ids() |
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1062 for id in ids: |
96 | 1063 if self.players.has_key(id): print str(self.players[id]) |
0
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1064 else: |
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1065 self.groups[k].remove_player(id) |
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1066 print "Bad Player Ref (#" + id + ") in group" |
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1067 except Exception, e: |
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|
1068 self.log_msg(str(e)) |
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|
1069 self.p_lock.release() |
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1070 |
122 | 1071 def update_request(self,newsock, xml_dom): |
0
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|
1072 # handle reconnects |
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|
1073 self.log_msg( "update_request() has been called." ) |
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1074 |
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1075 # get player id |
122 | 1076 id = xml_dom.get("id") |
1077 group_id = xml_dom.get("group_id") | |
0
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1078 self.p_lock.acquire() |
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|
1079 if self.players.has_key(id): |
96 | 1080 self.sendMsg(newsock, self.players[id].toxml("update"), |
1081 self.players[id].useCompression, | |
1082 self.players[id].compressionType ) | |
0
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1083 self.players[id].reset(newsock) |
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1084 self.players[id].clear_timeout() |
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1085 need_new = 0 |
96 | 1086 else: need_new = 1 |
0
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|
1087 self.p_lock.release() |
122 | 1088 if need_new: self.new_request(newsock, xml_dom) |
0
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|
1089 else: |
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|
1090 msg = self.groups[group_id].game_map.get_all_xml() |
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|
1091 self.send(msg,id,group_id) |
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1092 |
122 | 1093 def new_request(self,newsock, xml_dom, LOBBY_ID='0'): |
0
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|
1094 #build client stub |
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|
1095 props = {} |
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|
1096 # Don't trust what the client tells us...trust what they connected as! |
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1097 props['ip'] = socket.gethostbyname( newsock.getpeername()[0] ) |
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1098 |
122 | 1099 props['role'] = xml_dom.get("role") or 'GM' |
1100 props['name'] = xml_dom.get("name") | |
0
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1101 props['group_id'] = LOBBY_ID |
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|
1102 props['id'] = str(self.next_player_id) |
122 | 1103 props['version'] = xml_dom.get("version") |
1104 props['protocol_version'] = xml_dom.get("protocol_version") | |
1105 props['client_string'] = xml_dom.get("client_string") | |
96 | 1106 |
0
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1107 self.next_player_id += 1 |
122 | 1108 new_stub = client_stub(self.incoming, newsock, props, self.log_console) |
1109 if xml_dom.get('useCompression'): | |
0
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1110 new_stub.useCompression = True |
122 | 1111 if xml_dom.get('cmpType'): |
1112 cmpType = xml_dom.get('cmpType') | |
96 | 1113 if cmpBZ2 and cmpType == 'bz2': new_stub.compressionType = bz2 |
1114 elif cmpZLIB and cmpType == 'zlib': new_stub.compressionType = zlib | |
1115 else: new_stub.compressionType = None | |
1116 else: new_stub.compressionType = bz2 | |
1117 else: new_stub.useCompression = False | |
0
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1118 |
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1119 #update newly create client stub with network logging state |
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1120 new_stub.EnableMessageLogging = self.log_network_messages |
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1121 self.sendMsg(newsock, new_stub.toxml("new"), False, None) |
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1122 |
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1123 # try to remove circular refs |
122 | 1124 #if xml_dom: |
1125 # xml_dom.unlink() | |
0
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1126 |
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1127 # send confirmation |
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1128 data = self.recvMsg(newsock, new_stub.useCompression, new_stub.compressionType) |
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1129 try: |
122 | 1130 xml_dom = XML(data) |
1131 #xml_dom = xml_dom._get_documentElement() | |
0
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1132 except Exception, e: |
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1133 print e |
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1134 (remote_host,remote_port) = newsock.getpeername() |
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1135 bad_xml_string = "Your client sent an illegal message to the server and will be disconnected. " |
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1136 bad_xml_string += "Please report this bug to the development team at:<br /> " |
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1137 bad_xml_string += "<a href=\"http://sourceforge.net/tracker/?group_id=2237&atid=102237\">OpenRPG bugs " |
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1138 bad_xml_string += "(http://sourceforge.net/tracker/?group_id=2237&atid=102237)</a><br />" |
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1139 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + bad_xml_string, new_stub.useCompression, new_stub.compressionType) |
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1140 |
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1141 time.sleep(2) |
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1142 newsock.close() |
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1143 print "Error in parse found from " + str(remote_host) + ". Disconnected." |
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1144 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1145 print "Exception=" + str(e) |
122 | 1146 #if xml_dom: xml_dom.unlink() |
0
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1147 return |
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1148 |
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1149 #start threads and store player |
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1150 allowed = 1 |
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1151 version_string = "" |
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1152 |
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1153 if ((props['protocol_version'] != PROTOCOL_VERSION) and self.validate_protocol): |
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1154 version_string = "Sorry, this server can't handle your client version. (Protocol mismatch)<br />" |
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1155 allowed = 0 |
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1156 |
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1157 if not self.checkClientVersion(props['version']): |
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1158 version_string = "Sorry, your client is out of date. <br />" |
96 | 1159 version_string += "This server requires your client be version " |
1160 version_string += "" + self.minClientVersion + " or higher to connect.<br />" | |
0
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1161 allowed = 0 |
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1162 |
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1163 if not allowed: |
96 | 1164 version_string += " Please go to <a href='http://www.assembla.com/traipse'>" |
1165 version_string += "http://www.assembla.com/traipse</a> to find a compatible client.<br />" | |
1166 version_string += "If you can't find a compatible client on the website, " | |
1167 version_string += "chances are that the server is running an unreleased development " | |
1168 version_string += "version for testing purposes.<br />" | |
0
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1169 |
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1170 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + version_string, new_stub.useCompression, new_stub.compressionType) |
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1171 # Give messages time to flow |
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1172 time.sleep(1) |
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1173 self.log_msg("Connection terminating due to version incompatibility with client (ver: " + props['version'] + " protocol: " + props['protocol_version'] + ")" ) |
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1174 newsock.close() |
122 | 1175 #if xml_dom: xml_dom.unlink() |
0
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1176 return None |
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1177 |
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1178 ip = props['ip'] |
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1179 if self.ban_list.has_key(ip): |
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1180 banmsg = "You have been banned from this server.<br />" |
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1181 cmsg = "Banned Client: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1182 self.log_msg(cmsg) |
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1183 allowed = 0 |
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1184 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + banmsg, new_stub.useCompression, new_stub.compressionType) |
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1185 # Give messages time to flow |
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1186 time.sleep(1) |
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1187 newsock.close() |
122 | 1188 #if xml_dom: xml_dom.unlink() |
0
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1189 return None |
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1190 |
96 | 1191 """ |
0
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1192 #---- Connection order changed by Snowdog 1/05 |
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1193 #---- Attempt to register player and send group data |
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1194 #---- before displaying lobby message |
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1195 #---- Does not solve the Blackhole bug but under some conditions may |
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1196 #---- allow for a graceful server response. -SD |
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1197 |
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1198 #---- changed method of sending group names to user 8/05 |
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1199 #---- black hole bug causes the group information to not be sent |
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1200 #---- to clients. Not sure why the group messages were being sent to the |
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1201 #---- incomming message queue, when they should be sent directly to user |
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1202 #---- Does not solve the black hole bug totally -SD |
96 | 1203 """ |
0
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1204 |
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1205 try: |
122 | 1206 if xml_dom.get("id") == props['id']: |
0
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1207 new_stub.initialize_threads() |
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1208 self.p_lock.acquire() |
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1209 self.players[props['id']] = new_stub |
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1210 self.groups[LOBBY_ID].add_player(props['id']) #always add to lobby on connection. |
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1211 self.send_group_list(props['id']) |
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1212 self.send_player_list(props['id'],LOBBY_ID) |
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1213 self.p_lock.release() |
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1214 msg = self.groups[LOBBY_ID].game_map.get_all_xml() |
122 | 1215 self.send(msg, props['id'], LOBBY_ID) |
1216 self.send_to_group(props['id'], LOBBY_ID, self.players[props['id']].toxml('new')) | |
1217 self.return_room_roles(props['id'], LOBBY_ID) | |
0
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1218 |
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1219 # Re-initialize the role for this player incase they came from a different server |
122 | 1220 self.handle_role("set", props['id'], "GM", self.groups[LOBBY_ID].boot_pwd, LOBBY_ID) |
0
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1221 cmsg = "Client Connect: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1222 self.log_msg(cmsg) |
56
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1223 cmsg = ("connect", props) ################################################# |
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1224 self.log_msg(cmsg) |
0
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1225 |
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1226 # If already registered then re-register, thereby updating the Meta |
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1227 # on the number of players |
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1228 if self.be_registered: |
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1229 self.register() |
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1230 except: |
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1231 traceback.print_exc() |
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1232 |
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1233 #something didn't go right. Notify client and drop the connection |
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1234 err_string = "<center>" |
122 | 1235 err_string += "<hr><b>The server has encountered an error while processing your connection request.</b><hr>" |
0
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1236 err_string += "<br /><i>You are being disconnected from the server.</i><br />" |
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1237 err_string += "This error may represent a problem with the server. If you continue to get this message " |
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1238 err_string += "please contact the servers administrator to correct the issue.</center> " |
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1239 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + err_string, new_stub.useCompression, new_stub.compressionType ) |
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1240 time.sleep(2) |
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1241 newsock.close() |
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1242 |
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1243 # Display the lobby message |
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|
1244 self.SendLobbyMessage(newsock,props['id']) |
122 | 1245 #if xml_dom: xml_dom.unlink() |
0
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|
1246 |
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|
1247 def checkClientVersion(self, clientversion): |
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|
1248 minv = self.minClientVersion.split('.') |
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|
1249 cver = clientversion.split('.') |
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|
1250 for i in xrange(min(len(minv),len(cver))): |
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1251 w=max(len(minv[i]),len(cver[i])) |
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|
1252 v1=minv[i].rjust(w); |
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|
1253 v2=cver[i].rjust(w); |
96 | 1254 if v1<v2: return 1 |
1255 if v1>v2: return 0 | |
1256 if len(minv)>len(cver): return 0 | |
0
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|
1257 return 1 |
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|
1258 |
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|
1259 def SendLobbyMessage(self, socket, player_id): |
122 | 1260 debug() |
96 | 1261 """ |
0
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|
1262 # Display the lobby message |
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|
1263 # prepend this server's version string to the the lobby message |
96 | 1264 """ |
0
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1265 try: |
96 | 1266 lobbyMsg = "You have connected to an <a href=\"http://www.openrpg.com\">OpenRPG</a> " |
1267 lobbyMsg += "server, version '" + VERSION + "'" | |
0
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|
1268 |
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|
1269 # See if we have a server name to report! |
122 | 1270 if len(self.serverName): lobbyMsg += ", named '" + self.serverName + "'." |
1271 else: lobbyMsg += "." | |
0
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1272 |
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|
1273 # Add extra line spacing |
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1274 lobbyMsg += "\n\n" |
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1275 |
96 | 1276 try: validate.config_file("LobbyMessage.html","default_LobbyMessage.html") |
1277 except: pass | |
0
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|
1278 else: |
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|
1279 open_msg = open( self.userPath + "LobbyMessage.html", "r" ) |
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|
1280 lobbyMsg += open_msg.read() |
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|
1281 open_msg.close() |
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|
1282 |
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|
1283 # Send the server's lobby message to the client no matter what |
96 | 1284 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, |
1285 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1286 if self.sendLobbySound: |
96 | 1287 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />', |
1288 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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|
1289 return |
96 | 1290 except: traceback.print_exc() |
1291 """ | |
0
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|
1292 # End of lobby message code |
96 | 1293 """ |
0
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|
1294 |
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|
1295 |
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|
1296 def listenAcceptThread(self,arg): |
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|
1297 # Set up the socket to listen on. |
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|
1298 try: |
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|
1299 self.log_msg("\nlisten thread running...") |
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|
1300 adder = "" |
96 | 1301 if self.server_address is not None: adder = self.server_address |
0
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|
1302 self.listen_sock.bind(('', self.server_port)) |
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|
1303 self.listen_sock.listen(5) |
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|
1304 |
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|
1305 except Exception, e: |
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|
1306 self.log_msg(("Error binding request socket!", e)) |
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|
1307 self.alive = 0 |
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|
1308 |
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|
1309 while self.alive: |
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|
1310 # Block on the socket waiting for a new connection |
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|
1311 try: |
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|
1312 (newsock, addr) = self.listen_sock.accept() |
96 | 1313 """ |
0
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|
1314 ## self.log_msg("New connection from " + str(addr)+ ". Interfacing with server...") |
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|
1315 |
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|
1316 # Now that we've accepted a new connection, we must immediately spawn a new |
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|
1317 # thread to handle it...otherwise we run the risk of having a DoS shoved into |
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|
1318 # our face! :O After words, this thread is dead ready for another connection |
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|
1319 # accept to come in. |
96 | 1320 """ |
0
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|
1321 thread.start_new_thread(self.acceptedNewConnectionThread, ( newsock, addr )) |
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|
1322 |
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|
1323 except: |
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|
1324 print "The following exception caught accepting new connection:" |
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|
1325 traceback.print_exc() |
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|
1326 |
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|
1327 # At this point, we're done and cleaning up. |
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|
1328 self.log_msg("server socket listening thread exiting...") |
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|
1329 self.listen_event.set() |
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|
1330 |
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|
1331 def acceptedNewConnectionThread( self, newsock, addr ): |
122 | 1332 debug() |
0
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|
1333 """Once a new connection comes in and is accepted, this thread starts up to handle it.""" |
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|
1334 # Initialize xml_dom |
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|
1335 xml_dom = None |
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|
1336 data = None |
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|
1337 |
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|
1338 # get client info and send othe client info |
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|
1339 # If this receive fails, this thread should exit without even attempting to process it |
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|
1340 self.log_msg("Connection from " + str(addr) + " has been accepted. Waiting for data...") |
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|
1341 data = self.recvMsg( newsock ) |
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|
1342 if data=="" or data == None: |
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|
1343 self.log_msg("Connection from " + str(addr) + " failed. Closing connection.") |
96 | 1344 try: newsock.close() |
0
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|
1345 except Exception, e: |
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|
1346 self.log_msg( str(e) ) |
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|
1347 print str(e) |
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|
1348 return #returning causes connection thread instance to terminate |
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|
1349 if data == "<system/>": |
96 | 1350 try: newsock.close() |
1351 except: pass | |
0
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|
1352 return #returning causes connection thread instance to terminate |
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|
1353 # Clear out the xml_dom in preparation for new stuff, if necessary |
122 | 1354 """try: if xml_dom: xml_dom.unlink() |
0
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|
1355 |
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|
1356 except: |
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|
1357 self.log_msg( "The following exception caught unlinking xml_dom:") |
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|
1358 self.log_msg("Continuing") |
96 | 1359 try: newsock.close() |
1360 except: pass | |
0
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|
1361 return #returning causes connection thread instance to terminate |
122 | 1362 # Parse the XML received from the connecting client""" |
0
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|
1363 try: |
122 | 1364 xml_dom = XML(data) |
1365 #xml_dom = xml_dom._get_documentElement() | |
0
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|
1366 |
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|
1367 except: |
96 | 1368 try: newsock.close() |
1369 except: pass | |
0
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|
1370 self.log_msg( "Error in parse found from " + str(addr) + ". Disconnected.") |
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|
1371 self.log_msg(" Offending data(" + str(len(data)) + "bytes)=" + data) |
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|
1372 self.log_msg( "Exception:") |
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|
1373 traceback.print_exc() |
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|
1374 return #returning causes connection thread instance to terminate |
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|
1375 |
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|
1376 # Determine the correct action and execute it |
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|
1377 try: |
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|
1378 # get action |
122 | 1379 action = xml_dom.get("action") |
0
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|
1380 |
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|
1381 # Figure out what type of connection we have going on now |
122 | 1382 if action == "new": self.new_request(newsock, xml_dom) |
1383 elif action == "update": self.update_request(newsock, xml_dom) | |
96 | 1384 else: self.log_msg("Unknown Join Request!") |
0
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|
1385 |
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|
1386 except Exception, e: |
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|
1387 print "The following message: " + str(data) |
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|
1388 print "from " + str(addr) + " created the following exception: " |
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|
1389 traceback.print_exc() |
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|
1390 return #returning causes connection thread instance to terminate |
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|
1391 |
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|
1392 # Again attempt to clean out DOM stuff |
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|
1393 try: |
96 | 1394 if xml_dom: xml_dom.unlink() |
0
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diff
changeset
|
1395 except: |
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|
1396 print "The following exception caught unlinking xml_dom:" |
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diff
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|
1397 traceback.print_exc() |
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diff
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|
1398 return #returning causes connection thread instance to terminate |
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diff
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|
1399 |
96 | 1400 """ |
0
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|
1401 #======================================================== |
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|
1402 # |
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|
1403 # Message_handler |
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diff
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|
1404 # |
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changeset
|
1405 #======================================================== |
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|
1406 # |
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|
1407 # Changed thread organization from one continuous parsing/handling thread |
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|
1408 # to multiple expiring parsing/handling threads to improve server performance |
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|
1409 # and player load capacity -- Snowdog 3/04 |
96 | 1410 """ |
0
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|
1411 |
122 | 1412 def message_handler(self, arg): |
1413 debug() | |
0
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|
1414 xml_dom = None |
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|
1415 self.log_msg( "message handler thread running..." ) |
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|
1416 while self.alive: |
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|
1417 data = None |
96 | 1418 try: data=self.incoming.get(0) |
0
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|
1419 except Queue.Empty: |
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|
1420 time.sleep(0.5) #sleep 1/2 second |
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|
1421 continue |
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|
1422 |
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|
1423 bytes = len(data) |
96 | 1424 if bytes <= 0: continue |
0
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|
1425 try: |
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|
1426 thread.start_new_thread(self.parse_incoming_dom,(str(data),)) |
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|
1427 #data has been passed... unlink from the variable references |
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|
1428 #so data in passed objects doesn't change (python passes by reference) |
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|
1429 del data |
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|
1430 data = None |
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|
1431 except Exception, e: |
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|
1432 self.log_msg(str(e)) |
122 | 1433 #if xml_dom: xml_dom.unlink() |
1434 #if xml_dom: xml_dom.unlink() | |
0
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|
1435 self.log_msg("message handler thread exiting...") |
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|
1436 self.incoming_event.set() |
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|
1437 |
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|
1438 def parse_incoming_dom(self,data): |
122 | 1439 debug(data) |
0
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|
1440 end = data.find(">") #locate end of first element of message |
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|
1441 head = data[:end+1] |
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|
1442 #self.log_msg(head) |
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|
1443 xml_dom = None |
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|
1444 try: |
122 | 1445 xml_dom = XML(head) |
1446 #xml_dom = xml_dom._get_documentElement() | |
1447 self.message_action(xml_dom, data) | |
0
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|
1448 |
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|
1449 except Exception, e: |
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|
1450 print "Error in parse of inbound message. Ignoring message." |
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|
1451 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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|
1452 print "Exception=" + str(e) |
122 | 1453 |
0
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|
1454 def message_action(self, xml_dom, data): |
122 | 1455 debug() |
1456 tag_name = xml_dom.tag; print 'message_action tag_name', tag_name | |
1457 if self.svrcmds.has_key(tag_name): self.svrcmds[tag_name]['function'](xml_dom, data) | |
96 | 1458 else: raise Exception, "Not a valid header!" |
0
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|
1459 #Message Action thread expires and closes here. |
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|
1460 return |
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|
1461 |
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|
1462 def do_alter(self, xml_dom, data): |
122 | 1463 debug() |
1464 target = xml_dom.get("key") | |
1465 value = xml_dom.get("val") | |
1466 player = xml_dom.get("plr") | |
1467 group_id = xml_dom.get("gid") | |
1468 boot_pwd = xml_dom.get("bpw") | |
0
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|
1469 actual_boot_pwd = self.groups[group_id].boot_pwd |
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|
1470 |
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|
1471 if self.allow_room_passwords == 0: |
96 | 1472 msg ="<msg to='" + player + "' from='0' group_id='0' /> " |
1473 msg += "Room passwords have been disabled by the server administrator." | |
0
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|
1474 self.players[player].outbox.put(msg) |
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|
1475 return |
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|
1476 elif boot_pwd == actual_boot_pwd: |
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|
1477 if target == "pwd": |
96 | 1478 lmessage = "Room password changed to from " + self.groups[group_id].pwd + " to " + value + " by " + player |
0
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|
1479 self.groups[group_id].pwd = value |
96 | 1480 msg ="<msg to='" + player + "' from='0' group_id='0' /> Room password changed to " + value + "." |
0
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|
1481 self.players[player].outbox.put(msg) |
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|
1482 self.log_msg(lmessage) |
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|
1483 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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|
1484 elif target == "name": |
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|
1485 # Check for & in name. We want to allow this because of its common |
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|
1486 # use in d&d games |
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|
1487 result = self.change_group_name(group_id,value,player) |
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|
1488 msg ="<msg to='" + player + "' from='0' group_id='0' />" + result |
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|
1489 self.players[player].outbox.put(msg) |
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|
1490 else: |
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|
1491 msg ="<msg to='" + player + "' from='0' group_id='0'>Invalid Administrator Password." |
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|
1492 self.players[player].outbox.put(msg) |
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|
1493 |
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|
1494 def do_role(self, xml_dom, data): |
122 | 1495 debug() |
0
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|
1496 role = "" |
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|
1497 boot_pwd = "" |
122 | 1498 act = xml_dom.get("action") |
1499 player = xml_dom.get("player") | |
1500 group_id = xml_dom.get("group_id") | |
0
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|
1501 if act == "set": |
122 | 1502 role = xml_dom.get("role") |
1503 boot_pwd = xml_dom.get("boot_pwd") | |
1504 #xml_dom.unlink() | |
0
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|
1505 if group_id != "0": |
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|
1506 self.handle_role(act, player, role, boot_pwd, group_id) |
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|
1507 self.log_msg(("role", (player, role))) |
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changeset
|
1508 |
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|
1509 def do_ping(self, xml_dom, data): |
122 | 1510 debug() |
1511 player = xml_dom.get("player") | |
1512 group_id = xml_dom.get("group_id") | |
0
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|
1513 sent_time = "" |
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|
1514 msg = "" |
122 | 1515 try: sent_time = xml_dom.get("time") |
96 | 1516 except: pass |
1517 if sent_time != "": msg ="<ping time='" + str(sent_time) + "' />" #because a time was sent return a ping response | |
0
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|
1518 else: |
96 | 1519 msg ="<msg to='" + player + "' from='" + player + "' group_id='" + group_id + "'>" |
1520 msg += "<font color='#FF0000'>PONG!?!</font>" | |
0
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|
1521 self.players[player].outbox.put(msg) |
122 | 1522 #xml_dom.unlink() |
0
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|
1523 |
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|
1524 def do_system(self, xml_dom, data): |
122 | 1525 debug() |
0
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changeset
|
1526 pass |
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changeset
|
1527 |
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|
1528 def moderate_group(self,xml_dom,data): |
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|
1529 try: |
122 | 1530 action = xml_dom.get("action") |
1531 from_id = xml_dom.get("from") | |
1532 if xml_dom.get("pwd"): pwd=xml_dom.get("pwd") | |
96 | 1533 else: pwd="" |
0
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|
1534 group_id=self.players[from_id].group_id |
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|
1535 if action == "list": |
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changeset
|
1536 if (self.groups[group_id].moderated): |
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changeset
|
1537 msg = "" |
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|
1538 for i in self.groups[group_id].voice.keys(): |
96 | 1539 if msg != "": msg +=", " |
1540 if self.players.has_key(i): msg += '('+i+') '+self.players[i].name | |
1541 else: del self.groups[group_id].voice[i] | |
1542 if (msg != ""): msg = "The following users may speak in this room: " + msg | |
1543 else: msg = "No people are currently in this room with the ability to chat" | |
0
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|
1544 self.players[from_id].self_message(msg) |
96 | 1545 else: self.players[from_id].self_message("This room is currently unmoderated") |
1546 elif action == 'enable' or 'disable' or 'addvoice' or 'delvoice': | |
1547 #condenses password check --TaS 2009 | |
0
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changeset
|
1548 if not self.groups[group_id].check_boot_pwd(pwd): |
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changeset
|
1549 self.players[from_id].self_message("Failed - incorrect admin password") |
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|
1550 return |
96 | 1551 if action == 'enable': |
1552 self.groups[group_id].moderated = 1 | |
1553 self.players[from_id].self_message("This channel is now moderated") | |
1554 if action == 'disable': | |
1555 self.groups[group_id].moderated = 0 | |
1556 self.players[from_id].self_message("This channel is now unmoderated") | |
1557 if action == 'addvoice': | |
122 | 1558 users = xml_dom.get("users").split(',') |
96 | 1559 for i in users: self.groups[group_id].voice[i.strip()]=1 |
1560 if action == 'delvoice': | |
122 | 1561 users = xml_dom.get("users").split(',') |
96 | 1562 for i in users: |
1563 if self.groups[group_id].voice.has_key(i.strip()): del self.groups[group_id].voice[i.strip()] | |
0
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diff
changeset
|
1564 else: |
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diff
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|
1565 print "Bad input: " + data |
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diff
changeset
|
1566 except Exception,e: |
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diff
changeset
|
1567 self.log_msg(str(e)) |
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|
1568 |
122 | 1569 def join_group(self, xml_dom, data): |
0
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diff
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|
1570 try: |
122 | 1571 from_id = xml_dom.get("from") |
1572 pwd = xml_dom.get("pwd") | |
1573 group_id = xml_dom.get("group_id") | |
0
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diff
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|
1574 ver = self.players[from_id].version |
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diff
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|
1575 allowed = 1 |
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diff
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|
1576 |
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changeset
|
1577 if not self.groups[group_id].check_version(ver): |
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|
1578 allowed = 0 |
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|
1579 msg = 'failed - invalid client version ('+self.groups[group_id].minVersion+' or later required)' |
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|
1580 |
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|
1581 if not self.groups[group_id].check_pwd(pwd): |
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|
1582 allowed = 0 |
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|
1583 |
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|
1584 #tell the clients password manager the password failed -- SD 8/03 |
122 | 1585 pm = "<password signal='fail' type='room' id='" + group_id + "' data=''/>" |
0
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|
1586 self.players[from_id].outbox.put(pm) |
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|
1587 msg = 'failed - incorrect room password' |
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|
1588 |
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|
1589 if not allowed: |
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|
1590 self.players[from_id].self_message(msg) |
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|
1591 #the following line makes sure that their role is reset to normal, |
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|
1592 #since it is briefly set to lurker when they even TRY to change |
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|
1593 #rooms |
122 | 1594 msg = "<role action='update' id='" + from_id + "' role='" + self.players[from_id].role + "' />" |
0
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|
1595 self.players[from_id].outbox.put(msg) |
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|
1596 return |
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|
1597 |
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|
1598 #move the player into their new group. |
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|
1599 self.move_player(from_id, group_id) |
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|
1600 except Exception, e: |
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|
1601 self.log_msg(str(e)) |
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|
1602 |
96 | 1603 """ |
0
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|
1604 # move_player function -- added by Snowdog 4/03 |
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|
1605 # |
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|
1606 # Split join_group function in half. separating the player validation checks |
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|
1607 # from the actual group changing code. Done primarily to impliment |
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|
1608 # boot-from-room-to-lobby behavior in the server. |
96 | 1609 """ |
0
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|
1610 |
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|
1611 def move_player(self, from_id, group_id ): |
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|
1612 "move a player from one group to another" |
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|
1613 try: |
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|
1614 try: |
122 | 1615 if group_id == "0": self.players[from_id].role = "GM" |
1616 else: self.players[from_id].role = "Lurker" | |
0
4385a7d0efd1
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changeset
|
1617 except Exception, e: |
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changeset
|
1618 print "exception in move_player() " |
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|
1619 traceback.print_exc() |
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|
1620 |
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|
1621 old_group_id = self.players[from_id].change_group(group_id,self.groups) |
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|
1622 self.send_to_group(from_id,old_group_id,self.players[from_id].toxml('del')) |
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|
1623 self.send_to_group(from_id,group_id,self.players[from_id].toxml('new')) |
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|
1624 self.check_group(from_id, old_group_id) |
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|
1625 |
96 | 1626 """ |
0
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|
1627 # Here, if we have a group specific lobby message to send, push it on |
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|
1628 # out the door! Make it put the message then announce the player...just |
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|
1629 # like in the lobby during a new connection. |
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|
1630 # -- only do this check if the room id is within range of known persistent id thresholds |
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|
1631 #also goes ahead if there is a defaultRoomMessage --akoman |
96 | 1632 """ |
0
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|
1633 |
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|
1634 if self.isPersistentRoom(group_id) or self.defaultMessageFile != None: |
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changeset
|
1635 try: |
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|
1636 if self.groups[group_id].messageFile[:4] == 'http': |
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|
1637 data = urllib.urlretrieve(self.groups[group_id].messageFile) |
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|
1638 roomMsgFile = open(data[0]) |
96 | 1639 else: roomMsgFile = open(self.groups[group_id].messageFile, "r") |
0
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|
1640 roomMsg = roomMsgFile.read() |
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|
1641 roomMsgFile.close() |
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|
1642 urllib.urlcleanup() |
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|
1643 |
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|
1644 except Exception, e: |
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|
1645 roomMsg = "" |
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|
1646 self.log_msg(str(e)) |
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changeset
|
1647 |
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|
1648 # Spit that darn message out now! |
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|
1649 self.players[from_id].outbox.put("<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg) |
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|
1650 if self.sendLobbySound and group_id == '0': |
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|
1651 self.players[from_id].outbox.put('<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />') |
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|
1652 # Now, tell everyone that we've arrived |
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|
1653 self.send_to_all('0', self.groups[group_id].toxml('update')) |
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|
1654 # this line sends a handle role message to change the players role |
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|
1655 self.send_player_list(from_id,group_id) |
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changeset
|
1656 #notify user about others in the room |
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|
1657 self.return_room_roles(from_id,group_id) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
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0
diff
changeset
|
1658 self.log_msg(("join_group", (self.groups[group_id].name, group_id, from_id))) |
0
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|
1659 self.handle_role("set", from_id, self.players[from_id].role, self.groups[group_id].boot_pwd, group_id) |
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|
1660 except Exception, e: |
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changeset
|
1661 self.log_msg(str(e)) |
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|
1662 thread.start_new_thread(self.registerRooms,(0,)) |
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|
1663 |
122 | 1664 def return_room_roles(self, from_id, group_id): |
0
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|
1665 for m in self.players.keys(): |
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|
1666 if self.players[m].group_id == group_id: |
122 | 1667 print 'return_room_roles', self.players[m].id, self.players[m].role, self.players[m] |
1668 try: msg = "<role action='update' id='" + self.players[m].id + "' role='" + self.players[m].role + "' />" | |
1669 except: exit() | |
0
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|
1670 self.players[from_id].outbox.put(msg) |
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|
1671 |
96 | 1672 """ |
0
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|
1673 # This is pretty much the same thing as the create_group method, however, |
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|
1674 # it's much more generic whereas the create_group method is tied to a specific |
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|
1675 # xml message. Ack! This version simply creates the groups, it does not |
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|
1676 # send them to players. Also note, both these methods have race |
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|
1677 # conditions written all over them. Ack! Ack! |
96 | 1678 """ |
0
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changeset
|
1679 def new_group( self, name, pwd, boot, minVersion, mapFile, messageFile, persist = 0, moderated=0 ): |
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|
1680 group_id = str( self.next_group_id ) |
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changeset
|
1681 self.next_group_id += 1 |
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changeset
|
1682 self.groups[group_id] = game_group( group_id, name, pwd, "", boot, minVersion, mapFile, messageFile, persist ) |
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|
1683 self.groups[group_id].moderated = moderated |
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changeset
|
1684 ins = "" |
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|
1685 if persist !=0: ins="Persistant " |
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|
1686 lmsg = "Creating " + ins + "Group... (" + str(group_id) + ") " + str(name) |
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|
1687 self.log_msg( lmsg ) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
1688 self.log_msg(("create_group", (str(name), int(group_id), 0) )) ##-99 works, could be better. |
0
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|
1689 |
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|
1690 def change_group_name(self,gid,name,pid): |
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|
1691 "Change the name of a group" |
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1692 # Check for & in name. We want to allow this because of its common |
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|
1693 # use in d&d games. |
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|
1694 try: |
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1695 loc = name.find("&") |
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|
1696 oldloc = 0 |
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|
1697 while loc > -1: |
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1698 loc = name.find("&",oldloc) |
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1699 if loc > -1: |
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1700 b = name[:loc] |
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1701 e = name[loc+1:] |
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1702 value = b + "&" + e |
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1703 oldloc = loc+1 |
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1704 loc = name.find("'") |
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1705 oldloc = 0 |
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|
1706 while loc > -1: |
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1707 loc = name.find("'",oldloc) |
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1708 if loc > -1: |
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1709 b = name[:loc] |
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1710 e = name[loc+1:] |
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1711 name = b + "'" + e |
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1712 oldloc = loc+1 |
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1713 loc = name.find('"') |
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1714 oldloc = 0 |
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1715 while loc > -1: |
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1716 loc = name.find('"',oldloc) |
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1717 if loc > -1: |
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1718 b = name[:loc] |
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1719 e = name[loc+1:] |
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1720 name = b + """ + e |
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1721 oldloc = loc+1 |
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1722 oldroomname = self.groups[gid].name |
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1723 self.groups[gid].name = str(name) |
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1724 lmessage = "Room name changed to from \"" + oldroomname + "\" to \"" + name + "\"" |
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1725 self.log_msg(lmessage + " by " + str(pid) ) |
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1726 self.send_to_all('0',self.groups[gid].toxml('update')) |
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1727 return lmessage |
96 | 1728 except: return "An error occured during rename of room!" |
0
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1729 thread.start_new_thread(self.registerRooms,(0,)) |
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1730 |
122 | 1731 def create_group(self, xml_dom, data): |
1732 debug((tostring(xml_dom), data)) | |
1733 #try: | |
1734 from_id = xml_dom.get("from") | |
1735 pwd = xml_dom.get("pwd") | |
1736 name = xml_dom.get("name") | |
1737 boot_pwd = xml_dom.get("boot_pwd") | |
1738 minVersion = xml_dom.get("min_version") | |
1739 #added var reassign -- akoman | |
1740 messageFile = self.defaultMessageFile | |
0
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1741 |
122 | 1742 # see if passwords are allowed on this server and null password if not |
1743 if self.allow_room_passwords != 1: pwd = "" | |
0
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1744 |
122 | 1745 # Check for & in name. We want to allow this because of its common |
1746 # use in d&d games. | |
0
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1747 |
122 | 1748 loc = name.find("&") |
1749 oldloc = 0 | |
1750 while loc > -1: | |
1751 loc = name.find("&",oldloc) | |
1752 if loc > -1: | |
1753 b = name[:loc] | |
1754 e = name[loc+1:] | |
1755 name = b + "&" + e | |
1756 oldloc = loc+1 | |
1757 loc = name.find("'") | |
1758 oldloc = 0 | |
1759 while loc > -1: | |
1760 loc = name.find("'",oldloc) | |
1761 if loc > -1: | |
1762 b = name[:loc] | |
1763 e = name[loc+1:] | |
1764 name = b + "'" + e | |
1765 oldloc = loc+1 | |
1766 loc = name.find('"') | |
1767 oldloc = 0 | |
1768 while loc > -1: | |
1769 loc = name.find('"',oldloc) | |
1770 if loc > -1: | |
1771 b = name[:loc] | |
1772 e = name[loc+1:] | |
1773 name = b + """ + e | |
1774 oldloc = loc+1 | |
1775 group_id = str(self.next_group_id) | |
1776 self.next_group_id += 1 | |
1777 self.groups[group_id] = game_group(group_id, name, pwd, "", boot_pwd, minVersion, None, messageFile) | |
1778 self.groups[group_id].voice[from_id]=1 | |
1779 self.players[from_id].outbox.put(self.groups[group_id].toxml('new')) | |
1780 old_group_id = self.players[from_id].change_group(group_id,self.groups) | |
1781 self.send_to_group(from_id,old_group_id,self.players[from_id].toxml('del')) | |
1782 self.check_group(from_id, old_group_id) | |
1783 self.send_to_all(from_id,self.groups[group_id].toxml('new')) | |
1784 self.send_to_all('0',self.groups[group_id].toxml('update')) | |
1785 self.handle_role("set",from_id,"GM",boot_pwd, group_id) | |
1786 lmsg = "Creating Group... (" + str(group_id) + ") " + str(name) | |
1787 self.log_msg( lmsg ) | |
1788 jmsg = "moving to room " + str(group_id) + "." | |
1789 self.log_msg( jmsg ) | |
1790 self.log_msg(("create_group", (str(name), group_id, from_id))) | |
1791 #even creators of the room should see the HTML --akoman | |
1792 #edit: jan10/03 - was placed in the except statement. Silly me. | |
1793 if self.defaultMessageFile != None: | |
1794 if self.defaultMessageFile[:4] == 'http': | |
1795 data = urllib.urlretrieve(self.defaultMessageFile) | |
1796 open_msg = open(data[0]) | |
1797 urllib.urlcleanup() | |
1798 else: open_msg = open( self.defaultMessageFile, "r" ) | |
1799 roomMsg = open_msg.read() | |
1800 open_msg.close() | |
1801 # Send the rooms message to the client no matter what | |
1802 self.players[from_id].outbox.put( "<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg ) | |
1803 #except Exception, e: self.log_msg( "Exception: create_group(): " + str(e)) | |
0
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1804 thread.start_new_thread(self.registerRooms,(0,)) |
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1805 |
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1806 def check_group(self, from_id, group_id): |
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1807 try: |
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1808 if group_id not in self.groups: return |
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1809 if group_id == '0': |
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1810 self.send_to_all("0",self.groups[group_id].toxml('update')) |
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1811 return #never remove lobby *sanity check* |
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1812 if not self.isPersistentRoom(group_id) and self.groups[group_id].get_num_players() == 0: |
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1813 self.send_to_all("0",self.groups[group_id].toxml('del')) |
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1814 del self.groups[group_id] |
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1815 self.log_msg(("delete_group", (group_id, from_id))) |
96 | 1816 else: self.send_to_all("0",self.groups[group_id].toxml('update')) |
0
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1817 |
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1818 #The register Rooms thread |
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1819 thread.start_new_thread(self.registerRooms,(0,)) |
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1820 |
96 | 1821 except Exception, e: self.log_msg(str(e)) |
0
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1822 |
122 | 1823 def del_player(self, id, group_id): |
0
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1824 try: |
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1825 dmsg = "Client Disconnect: (" + str(id) + ") " + str(self.players[id].name) |
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1826 self.players[id].disconnect() |
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1827 self.groups[group_id].remove_player(id) |
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1828 del self.players[id] |
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1829 self.log_msg(dmsg) |
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1830 self.log_msg(("disconnect",id)) |
96 | 1831 """ |
0
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1832 # If already registered then re-register, thereby updating the Meta |
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1833 # on the number of players |
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1834 # Note: Upon server shutdown, the server is first unregistered, so |
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1835 # this code won't be repeated for each player being deleted. |
96 | 1836 """ |
0
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1837 if self.be_registered: |
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1838 self.register() |
96 | 1839 except Exception, e: self.log_msg(str(e)) |
0
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1840 self.log_msg("Explicit garbage collection shows %s undeletable items." % str(gc.collect())) |
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1841 |
122 | 1842 def incoming_player_handler(self, xml_dom, data): |
1843 debug() | |
1844 id = xml_dom.get("id") | |
1845 act = xml_dom.get("action") | |
1846 #group_id = xml_dom.get("group_id") | |
0
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1847 group_id = self.players[id].group_id |
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1848 ip = self.players[id].ip |
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1849 self.log_msg("Player with IP: " + str(ip) + " joined.") |
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1850 ServerPlugins.setPlayer(self.players[id]) |
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1851 self.send_to_group(id,group_id,data) |
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1852 if act=="new": |
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1853 try: |
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1854 self.send_player_list(id,group_id) |
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1855 self.send_group_list(id) |
96 | 1856 except Exception, e: traceback.print_exc() |
0
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1857 elif act=="del": |
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1858 self.del_player(id,group_id) |
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1859 self.check_group(id, group_id) |
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1860 elif act=="update": |
122 | 1861 debug(xml_dom) |
1862 print xml_dom.get('name') | |
0
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1863 self.players[id].take_dom(xml_dom) |
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1864 self.log_msg(("update", {"id": id, |
122 | 1865 "name": xml_dom.get("name"), |
1866 "status": xml_dom.get("status"), | |
1867 "role": xml_dom.get("role"), | |
0
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1868 "ip": str(ip), |
122 | 1869 "group": xml_dom.get("group_id"), |
1870 "room": xml_dom.get("name"), | |
1871 "boot": xml_dom.get("rm_boot"), | |
1872 "version": xml_dom.get("version"), | |
1873 "ping": xml_dom.get("time") \ | |
0
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1874 })) |
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1875 |
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1876 def strip_cheat_roll(self, string): |
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1877 try: |
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1878 cheat_regex = re.compile('&#91;(.*?)&#93;') |
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1879 string = cheat_regex.sub( r'[ ' + self.cheat_msg + " \\1 " + self.cheat_msg + ' ]', string) |
96 | 1880 except: pass |
0
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1881 return string |
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1882 |
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1883 def strip_body_tags(self, string): |
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1884 try: |
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1885 bodytag_regex = re.compile('<\/?body(.*?)>') |
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1886 string = bodytag_regex.sub('', string) |
96 | 1887 except: pass |
0
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1888 return string |
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1889 |
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1890 def msgTooLong(self, length): |
96 | 1891 if length > self.maxSendSize and not self.maxSendSize == 0: return True |
0
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1892 return False |
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1893 |
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1894 def incoming_msg_handler(self,xml_dom,data): |
122 | 1895 debug() |
0
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1896 xml_dom, data = ServerPlugins.preParseIncoming(xml_dom, data) |
122 | 1897 ########################################################### |
1898 to_id = xml_dom.get("to") | |
1899 from_id = xml_dom.get("from") | |
1900 group_id = xml_dom.get("group_id") | |
0
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1901 end = data.find(">") |
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1902 msg = data[end+1:] |
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1903 |
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1904 if from_id == "0" or len(from_id) == 0: |
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1905 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1906 return None |
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1907 |
96 | 1908 """ check for < body to prevent someone from changing the background""" |
0
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1909 data = self.strip_body_tags(data) |
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1910 |
96 | 1911 """check for [ and ] codes which are often used to cheat with dice.""" |
0
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1912 if self.players[from_id].role != "GM": |
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1913 data = self.strip_cheat_roll(data) |
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1914 |
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1915 if group_id == '0' and self.msgTooLong(len(msg) and msg[:5] == '<chat'): |
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1916 self.send("Your message was too long, break it up into smaller parts please", from_id, group_id) |
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1917 self.log_msg('Message Blocked from Player: ' + self.players[from_id].name + ' attempting to send a message longer then ' + str(self.maxSendSize)) |
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1918 return |
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1919 |
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1920 if msg[:4] == '<map': |
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1921 if group_id == '0': |
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1922 #attempt to change lobby map. Illegal operation. |
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1923 self.players[from_id].self_message('The lobby map may not be altered.') |
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1924 elif to_id.lower() == 'all': |
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1925 #valid map for all players that is not the lobby. |
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1926 self.send_to_group(from_id,group_id,data) |
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1927 self.groups[group_id].game_map.init_from_xml(msg) |
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1928 else: |
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1929 #attempting to send map to specific individuals which is not supported. |
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1930 self.players[from_id].self_message('Invalid map message. Message not sent to others.') |
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1931 |
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1932 elif msg[:6] == '<boot ': |
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1933 self.handle_boot(from_id,to_id,group_id,msg) |
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1934 |
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1935 else: |
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1936 if to_id == 'all': |
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1937 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1938 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1939 else: self.send_to_group(from_id,group_id,data) |
1940 else: self.players[to_id].outbox.put(data) | |
0
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1941 self.check_group_members(group_id) |
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1942 return |
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1943 |
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1944 def sound_msg_handler(self, xml_dom, data): |
122 | 1945 debug() |
1946 from_id = xml_dom.get("from") | |
1947 group_id = xml_dom.get("group_id") | |
96 | 1948 if group_id != 0: self.send_to_group(from_id, group_id, data) |
0
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1949 |
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1950 def plugin_msg_handler(self,xml_dom,data): |
122 | 1951 to_id = xml_dom.get("to") |
1952 from_id = xml_dom.get("from") | |
1953 group_id = xml_dom.get("group_id") | |
0
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1954 end = data.find(">") |
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1955 msg = data[end+1:] |
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1956 |
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1957 if from_id == "0" or len(from_id) == 0: |
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1958 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1959 return None |
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1960 if to_id == 'all': |
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1961 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1962 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1963 else: self.send_to_group(from_id, group_id, msg) |
1964 else: self.players[to_id].outbox.put(msg) | |
0
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1965 self.check_group_members(group_id) |
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1966 return |
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|
1967 |
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1968 def handle_role(self, act, player, role, given_boot_pwd, group_id): |
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1969 if act == "display": |
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1970 msg = "<msg to=\"" + player + "\" from=\"0\" group_id=\"" + group_id + "\" />" |
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1971 msg += "Displaying Roles<br /><br /><u>Role</u>   <u>Player</u><br />" |
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1972 keys = self.players.keys() |
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1973 for m in keys: |
96 | 1974 if self.players[m].group_id == group_id: msg += self.players[m].role + " " + self.players[m].name + "<br />" |
0
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1975 self.send(msg,player,group_id) |
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1976 elif act == "set": |
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|
1977 try: |
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1978 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1979 if self.players[player].group_id == group_id: |
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|
1980 if actual_boot_pwd == given_boot_pwd: |
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1981 self.log_msg( "Administrator passwords match -- changing role") |
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|
1982 |
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1983 # Send update role event to all |
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1984 msg = "<role action=\"update\" id=\"" + player + "\" role=\"" + role + "\" />" |
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1985 self.send_to_group("0", group_id, msg) |
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1986 self.players[player].role = role |
96 | 1987 if (role.lower() == "gm" or role.lower() == "player"): self.groups[group_id].voice[player]=1 |
0
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|
1988 else: |
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|
1989 #tell the clients password manager the password failed -- SD 8/03 |
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1990 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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1991 self.players[player].outbox.put(pm) |
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1992 self.log_msg( "Administrator passwords did not match") |
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|
1993 except Exception, e: |
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|
1994 print e |
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|
1995 print "Error executing the role change" |
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|
1996 print "due to the following exception:" |
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|
1997 traceback.print_exc() |
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|
1998 print "Ignoring boot message" |
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changeset
|
1999 |
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2000 def handle_boot(self,from_id,to_id,group_id,msg): |
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2001 xml_dom = None |
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|
2002 try: |
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|
2003 given_boot_pwd = None |
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|
2004 try: |
122 | 2005 xml_dom = XML(msg) |
2006 #xml_dom = xml_dom._get_documentElement() | |
2007 given_boot_pwd = xml_dom.get("boot_pwd") | |
0
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changeset
|
2008 |
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|
2009 except: |
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|
2010 print "Error in parse of boot message, Ignoring." |
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changeset
|
2011 print "Exception: " |
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|
2012 traceback.print_exc() |
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changeset
|
2013 |
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2014 try: |
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2015 actual_boot_pwd = self.groups[group_id].boot_pwd |
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2016 server_admin_pwd = self.groups["0"].boot_pwd |
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2017 self.log_msg("Actual boot pwd = " + actual_boot_pwd) |
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2018 self.log_msg("Given boot pwd = " + given_boot_pwd) |
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2019 |
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2020 if self.players[to_id].group_id == group_id: |
96 | 2021 """ |
0
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2022 ### ---CHANGES BY SNOWDOG 4/03 --- |
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2023 ### added boot to lobby code. |
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2024 ### if boot comes from lobby dump player from the server |
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2025 ### any user in-room boot will dump to lobby instead |
96 | 2026 """ |
0
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2027 if given_boot_pwd == server_admin_pwd: |
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2028 # Send a message to everyone in the room, letting them know someone has been booted |
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2029 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from server...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2030 self.log_msg("boot_msg:" + boot_msg) |
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2031 self.send_to_group( "0", group_id, boot_msg ) |
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2032 time.sleep( 1 ) |
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2033 self.log_msg("Booting player " + str(to_id) + " from server.") |
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2034 |
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2035 # Send delete player event to all |
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2036 self.send_to_group("0",group_id,self.players[to_id].toxml("del")) |
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2037 |
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2038 # Remove the player from local data structures |
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2039 self.del_player(to_id,group_id) |
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2040 |
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2041 # Refresh the group data |
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2042 self.check_group(to_id, group_id) |
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2043 |
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2044 elif actual_boot_pwd == given_boot_pwd: |
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2045 # Send a message to everyone in the room, letting them know someone has been booted |
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2046 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from room...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2047 self.log_msg("boot_msg:" + boot_msg) |
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2048 self.send_to_group( "0", group_id, boot_msg ) |
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2049 time.sleep( 1 ) |
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2050 |
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2051 #dump player into the lobby |
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2052 self.move_player(to_id,"0") |
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2053 |
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2054 # Refresh the group data |
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2055 self.check_group(to_id, group_id) |
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2056 else: |
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2057 #tell the clients password manager the password failed -- SD 8/03 |
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2058 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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2059 self.players[from_id].outbox.put(pm) |
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2060 print "boot passwords did not match" |
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2061 |
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2062 except Exception, e: |
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2063 traceback.print_exc() |
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2064 self.log_msg('Exception in handle_boot() ' + str(e)) |
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2065 |
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2066 finally: |
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2067 try: |
96 | 2068 if xml_dom: xml_dom.unlink() |
0
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2069 except Exception, e: |
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2070 traceback.print_exc() |
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2071 self.log_msg('Exception in xml_dom.unlink() ' + str(e)) |
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2072 |
96 | 2073 """ |
0
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2074 # admin_kick function -- by Snowdog 4/03 |
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2075 # 9/17/05 updated to allow stealth boots (no client chat announce) -SD |
96 | 2076 """ |
0
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2077 def admin_kick(self, id, message="", silent = 0 ): |
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2078 "Kick a player from a server from the console" |
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2079 |
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2080 try: |
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2081 group_id = self.players[id].group_id |
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2082 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2083 boot_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Kicking '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2084 self.log_msg("boot_msg:" + boot_msg) |
96 | 2085 if (silent == 0): self.send_to_group( "0", group_id, boot_msg ) |
0
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2086 time.sleep( 1 ) |
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2087 |
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2088 self.log_msg("kicking player " + str(id) + " from server.") |
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2089 # Send delete player event to all |
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2090 self.send_to_group("0",group_id,self.players[id].toxml("del")) |
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2091 |
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2092 # Remove the player from local data structures |
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2093 self.del_player(id,group_id) |
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2094 |
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2095 # Refresh the group data |
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2096 self.check_group(id, group_id) |
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2097 |
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2098 except Exception, e: |
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2099 traceback.print_exc() |
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2100 self.log_msg('Exception in admin_kick() ' + str(e)) |
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2101 |
98 | 2102 ### Alpha ### Addition added to assist in Un Banning users. |
2103 def admin_build_banlist(self): | |
2104 validate.config_file("ban_list.xml", "default_ban_list.xml" ) | |
122 | 2105 configDom = parse(dir_struct["user"] + 'ban_list.xml') |
98 | 2106 self.ban_list = {} |
122 | 2107 for element in configDom.findall('banned'): |
2108 player = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
2109 ip = element.get('ip') | |
98 | 2110 self.ban_list[ip] = {} |
2111 self.ban_list[ip]['ip'] = ip | |
122 | 2112 self.ban_list[ip]['name'] = element.get('name') |
98 | 2113 ################ |
2114 | |
0
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2115 def admin_banip(self, ip, name="", silent = 0): |
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2116 "Ban a player from a server from the console" |
98 | 2117 self.adming_buile_banlist() ### Alpha ### |
0
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2118 try: |
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2119 self.ban_list[ip] = {} |
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2120 self.ban_list[ip]['ip'] = ip |
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2121 self.ban_list[ip]['name'] = name |
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2122 self.saveBanList() |
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2123 |
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2124 except Exception, e: |
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2125 traceback.print_exc() |
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2126 self.log_msg('Exception in admin_banip() ' + str(e)) |
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2127 |
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2128 def admin_ban(self, id, message="", silent = 0): |
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2129 "Ban a player from a server from the console" |
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2130 try: |
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2131 id = str(id) |
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2132 group_id = self.players[id].group_id |
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2133 ip = self.players[id].ip |
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2134 self.ban_list[ip] = {} |
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2135 self.ban_list[ip]['ip'] = ip |
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2136 self.ban_list[ip]['name'] = self.players[id].name |
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2137 self.saveBanList() |
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2138 |
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2139 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2140 ban_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Banning '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2141 self.log_msg("ban_msg:" + ban_msg) |
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2142 if (silent == 0): |
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changeset
|
2143 self.send_to_group("0", group_id, ban_msg) |
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diff
changeset
|
2144 time.sleep( .1 ) |
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parents:
diff
changeset
|
2145 |
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sirebral
parents:
diff
changeset
|
2146 self.log_msg("baning player " + str(id) + " from server.") |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2147 # Send delete player event to all |
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sirebral
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diff
changeset
|
2148 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2149 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2150 # Remove the player from local data structures |
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sirebral
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diff
changeset
|
2151 self.del_player(id, group_id) |
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sirebral
parents:
diff
changeset
|
2152 |
4385a7d0efd1
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parents:
diff
changeset
|
2153 # Refresh the group data |
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sirebral
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diff
changeset
|
2154 self.check_group(id, group_id) |
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sirebral
parents:
diff
changeset
|
2155 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2156 except Exception, e: |
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sirebral
parents:
diff
changeset
|
2157 traceback.print_exc() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2158 self.log_msg('Exception in admin_ban() ' + str(e)) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2159 |
4385a7d0efd1
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parents:
diff
changeset
|
2160 def admin_unban(self, ip): |
98 | 2161 self.admin_build_banlist() |
0
4385a7d0efd1
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diff
changeset
|
2162 try: |
96 | 2163 if self.ban_list.has_key(ip): del self.ban_list[ip] |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2164 self.saveBanList() |
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sirebral
parents:
diff
changeset
|
2165 |
4385a7d0efd1
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parents:
diff
changeset
|
2166 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2167 traceback.print_exc() |
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sirebral
parents:
diff
changeset
|
2168 self.log_msg('Exception in admin_unban() ' + str(e)) |
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parents:
diff
changeset
|
2169 |
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diff
changeset
|
2170 def admin_banlist(self): |
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diff
changeset
|
2171 msg = [] |
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diff
changeset
|
2172 msg.append('<table border="1"><tr><td><b>Name</b></td><td><b>IP</b></td></tr>') |
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diff
changeset
|
2173 for ip in self.ban_list.keys(): |
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diff
changeset
|
2174 msg.append("<tr><td>") |
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parents:
diff
changeset
|
2175 msg.append(self.ban_list[ip]['name']) |
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parents:
diff
changeset
|
2176 msg.append("</td><td>") |
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parents:
diff
changeset
|
2177 msg.append(self.ban_list[ip]['ip']) |
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sirebral
parents:
diff
changeset
|
2178 msg.append("</td></tr>") |
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parents:
diff
changeset
|
2179 msg.append("</table>") |
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parents:
diff
changeset
|
2180 return "".join(msg) |
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sirebral
parents:
diff
changeset
|
2181 |
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parents:
diff
changeset
|
2182 def admin_toggleSound(self): |
96 | 2183 if self.sendLobbySound: self.sendLobbySound = False |
2184 else: self.sendLobbySound = True | |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2185 return self.sendLobbySound |
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sirebral
parents:
diff
changeset
|
2186 |
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parents:
diff
changeset
|
2187 def admin_soundFile(self, file): |
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sirebral
parents:
diff
changeset
|
2188 self.lobbySound = file |
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sirebral
parents:
diff
changeset
|
2189 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2190 def admin_setSendSize(self, sendlen): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2191 self.maxSendSize = sendlen |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2192 self.log_msg('Max Send Size was set to ' + str(sendlen)) |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2193 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2194 def remove_room(self, group): |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2195 "removes a group and boots all occupants" |
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sirebral
parents:
diff
changeset
|
2196 #check that group id exists |
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parents:
diff
changeset
|
2197 if group not in self.groups: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2198 return "Invalid Room Id. Ignoring remove request." |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2199 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2200 self.groups[group].persistant = 0 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2201 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2202 keys = self.groups[group].get_player_ids() |
96 | 2203 for k in keys: self.del_player(k, str(group)) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2204 self.check_group("0", str(group)) |
96 | 2205 except: pass |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2206 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2207 def send(self,msg,player,group): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2208 self.players[player].send(msg,player,group) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2209 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2210 def send_to_all(self,from_id,data): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2211 try: |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2212 print data |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2213 self.p_lock.acquire() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2214 keys = self.players.keys() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2215 self.p_lock.release() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2216 for k in keys: |
96 | 2217 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2218 except Exception, e: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2219 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2220 self.log_msg("Exception: send_to_all(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2221 |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2222 def send_to_group(self, from_id, group_id, data): |
58
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2223 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"'><font color='#FF0000'>" + data + "</font>") |
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2224 data = ServerPlugins.postParseIncoming(data) #Function breaks here. |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2225 try: |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2226 self.p_lock.acquire() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2227 keys = self.groups[group_id].get_player_ids() |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2228 self.p_lock.release() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2229 for k in keys: |
96 | 2230 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2231 except Exception, e: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2232 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2233 self.log_msg("Exception: send_to_group(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2234 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2235 def send_player_list(self,to_id,group_id): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2236 try: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2237 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2238 for k in keys: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2239 if k != to_id: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2240 data = self.players[k].toxml('new') |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2241 self.players[to_id].outbox.put(data) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2242 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2243 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2244 self.log_msg("Exception: send_player_list(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2245 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2246 def send_group_list(self, to_id, action="new"): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2247 try: |
122 | 2248 print self.groups |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2249 for key in self.groups: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2250 xml = self.groups[key].toxml(action) |
122 | 2251 print xml, key |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2252 self.players[to_id].outbox.put(xml) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2253 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2254 self.log_msg("Exception: send_group_list(): (client #"+to_id+") : " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2255 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
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diff
changeset
|
2256 |
96 | 2257 """ |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2258 # KICK_ALL_CLIENTS() |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2259 # |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2260 # Convience method for booting all clients off the server at once. |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2261 # used while troubleshooting mysterious "black hole" server bug |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2262 # Added by Snowdog 11-19-04 |
96 | 2263 """ |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2264 def kick_all_clients(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2265 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2266 keys = self.groups.keys() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2267 for k in keys: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2268 pl = self.groups[k].get_player_ids() |
96 | 2269 for p in pl: self.admin_kick(p,"Purged from server") |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2270 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2271 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2272 self.log_msg("Exception: kick_all_clients(): " + str(e)) |
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|
2273 |
96 | 2274 """ |
0
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|
2275 # This really has little value as it will only catch people that are hung |
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|
2276 # on a disconnect which didn't complete. Other idle connections which are |
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|
2277 # really dead go undeterred. |
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|
2278 # |
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|
2279 # UPDATED 11-29-04: Changed remove XML send to forced admin_kick for 'dead clients' |
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|
2280 # Dead clients now removed more effeciently as soon as they are detected |
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|
2281 # --Snowdog |
96 | 2282 """ |
0
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|
2283 def check_group_members(self, group_id): |
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|
2284 try: |
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|
2285 keys = self.groups[group_id].get_player_ids() |
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|
2286 for k in keys: |
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|
2287 #drop any clients that are idle for more than 8 hours |
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|
2288 #as these are likely dead clients |
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2289 idlemins = self.players[k].idle_time() |
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2290 idlemins = idlemins/60 |
96 | 2291 if (idlemins > self.zombie_time): self.admin_kick(k,"Removing zombie client", self.silent_auto_kick) |
0
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2292 elif self.players[k].get_status() != MPLAY_CONNECTED: |
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2293 if self.players[k].check_time_out(): |
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|
2294 self.log_msg("Player #" + k + " Lost connection!") |
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2295 self.admin_kick(k,"Removing dead client", self.silent_auto_kick) |
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2296 except Exception, e: |
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2297 self.log_msg("Exception: check_group_members(): " + str(e)) |
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|
2298 |
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|
2299 |
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2300 def remote_admin_handler(self,xml_dom,data): |
96 | 2301 """ |
0
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|
2302 # handle incoming remove server admin messages |
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2303 # (allows basic administration of server from a remote client) |
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2304 # base message format: <admin id="" pwd="" cmd="" [data for command]> |
96 | 2305 """ |
2306 if not self.allowRemoteAdmin: return | |
0
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2307 try: |
122 | 2308 pid = xml_dom.get("id") |
0
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2309 gid = "" |
122 | 2310 given_pwd = xml_dom.get("pwd") |
2311 cmd = xml_dom.get("cmd") | |
0
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2312 server_admin_pwd = self.groups["0"].boot_pwd |
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2313 p_id = "" |
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|
2314 p_name= "" |
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|
2315 p_ip = "" |
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|
2316 |
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|
2317 #verify that the message came from the proper ID/Socket and get IP address for logging |
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2318 if self.players.has_key(pid): |
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|
2319 p_name=(self.players[pid]).name |
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|
2320 p_ip=(self.players[pid]).ip |
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|
2321 gid=(self.players[pid]).group_id |
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2322 else: |
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|
2323 #invalid ID.. report fraud and log |
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2324 m = "Invalid Remote Server Control Message (invalid id) #" + str(pid) + " does not exist." |
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|
2325 self.log_msg( m ) |
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|
2326 return |
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|
2327 |
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|
2328 #log receipt of admin command added by Darren |
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2329 m = "Remote Server Control Message ( "+ str(cmd) +" ) from #" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) |
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|
2330 self.log_msg ( m ) |
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|
2331 |
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|
2332 #check the admin password(boot password) against the supplied one in message |
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|
2333 #dump and log any attempts to control server remotely with invalid password |
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|
2334 if server_admin_pwd != given_pwd: |
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|
2335 #tell the clients password manager the password failed -- SD 8/03 |
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|
2336 pm = "<password signal=\"fail\" type=\"server\" id=\"" + str(self.players[pid].group_id) + "\" data=\"\"/>" |
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|
2337 self.players[pid].outbox.put(pm) |
96 | 2338 m = "Invalid Remote Server Control Message (bad password) from " |
2339 m += "#" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) | |
0
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|
2340 self.log_msg( m ) |
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|
2341 return |
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|
2342 |
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|
2343 #message now deemed 'authentic' |
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|
2344 #determine action to take based on command (cmd) |
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|
2345 if cmd == "list": |
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|
2346 #return player list to this user. |
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|
2347 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.player_list_remote() |
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|
2348 self.players[pid].outbox.put(msg) |
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|
2349 elif cmd == "banip": |
122 | 2350 ip = xml_dom.get("bip") |
2351 name = xml_dom.get("bname") | |
0
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|
2352 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Banned: " + str(ip) |
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|
2353 self.admin_banip(ip, name) |
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|
2354 elif cmd == "ban": |
122 | 2355 id = xml_dom.get("bid") |
0
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|
2356 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Banned!" |
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|
2357 self.players[pid].outbox.put(msg) |
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|
2358 self.admin_ban(id, "") |
114 | 2359 ### Alpha ### and untested |
2360 elif cmd == "boot": | |
122 | 2361 id = xml_dom.get("bid") |
114 | 2362 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Booted!" |
2363 self.players[pid].outbox.put(msg) | |
2364 self.admin_kick(id, "") | |
2365 ############# | |
0
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|
2366 elif cmd == "unban": |
122 | 2367 ip = xml_dom.get("ip") |
0
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|
2368 self.admin_unban(ip) |
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|
2369 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Unbaned: " + str(ip) |
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|
2370 self.players[pid].outbox.put(msg) |
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|
2371 elif cmd == "banlist": |
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|
2372 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.admin_banlist() |
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|
2373 self.players[pid].outbox.put(msg) |
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|
2374 elif cmd == "killgroup": |
122 | 2375 ugid = xml_dom.get("gid") |
0
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|
2376 if ugid == "0": |
96 | 2377 m = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2378 m += "Cannot Remove Lobby! Remote administrator request denied!" | |
0
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|
2379 self.players[pid].outbox.put(m) |
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|
2380 else: |
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|
2381 result = self.prune_room(ugid) |
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|
2382 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + str(result) |
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|
2383 self.players[pid].outbox.put(msg) |
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|
2384 |
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|
2385 elif cmd == "message": |
122 | 2386 tuid = xml_dom.get("to_id") |
2387 msg = xml_dom.get("msg") | |
0
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2388 pmsg = "<msg to='" + tuid + "' from='0' group_id='" + self.players[tuid].group_id + "' >" + msg |
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|
2389 try: self.players[tuid].outbox.put(pmsg) |
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|
2390 except: |
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|
2391 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + ">Unknown Player ID: No message sent." |
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|
2392 self.players[pid].outbox.put(msg) |
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|
2393 elif cmd == "broadcast": |
122 | 2394 bmsg = xml_dom.get("msg") |
0
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|
2395 self.broadcast(bmsg) |
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|
2396 elif cmd == "killserver" and self.allowRemoteKill: |
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|
2397 #dangerous command..once server stopped it must be restarted manually |
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|
2398 self.kill_server() |
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|
2399 elif cmd == "uptime": |
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|
2400 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.uptime(1) |
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|
2401 self.players[pid].outbox.put(msg) |
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|
2402 elif cmd == "help": |
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|
2403 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2404 msg += self.AdminHelpMessage() |
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|
2405 self.players[pid].outbox.put( msg) |
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|
2406 elif cmd == "roompasswords": |
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|
2407 # Toggle if room passwords are allowed on this server |
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|
2408 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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2409 msg += self.RoomPasswords() |
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|
2410 self.players[pid].outbox.put( msg) |
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2411 elif cmd == "createroom": |
122 | 2412 rm_name = xml_dom.get("name") |
2413 rm_pass = xml_dom.get("pass") | |
2414 rm_boot = xml_dom.get("boot") | |
0
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2415 result = self.create_temporary_persistant_room(rm_name, rm_boot, rm_pass) |
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2416 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + result |
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2417 self.players[pid].outbox.put(msg) |
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2418 elif cmd == "nameroom": |
122 | 2419 rm_id = xml_dom.get("rmid") |
2420 rm_name = xml_dom.get("name") | |
0
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2421 result = self.change_group_name(rm_id,rm_name,pid) |
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2422 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'/>" + result |
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2423 self.players[pid].outbox.put(msg) |
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2424 elif cmd == "passwd": |
122 | 2425 tgid = xml_dom.get("gid") |
2426 npwd = xml_dom.get("pass") | |
0
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2427 if tgid == "0": |
96 | 2428 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2429 msg += "Server password may not be changed remotely!" | |
0
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2430 self.players[pid].outbox.put(msg) |
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2431 else: |
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|
2432 try: |
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2433 self.groups[tgid].boot_pwd = npwd |
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2434 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Password changed for room " + tgid |
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2435 self.players[pid].outbox.put(msg) |
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2436 except: pass |
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2437 elif cmd == "savemaps": |
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2438 for g in self.groups.itervalues(): |
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2439 g.save_map() |
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2440 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Persistent room maps saved" |
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2441 self.players[pid].outbox.put(msg) |
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2442 else: |
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2443 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'><i>[Unknown Remote Administration Command]</i>" |
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2444 self.players[pid].outbox.put(msg) |
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2445 except Exception, e: |
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2446 self.log_msg("Exception: Remote Admin Handler Error: " + str(e)) |
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|
2447 traceback.print_exc() |
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|
2448 |
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2449 def toggleRemoteKill(self): |
96 | 2450 if self.allowRemoteKill: self.allowRemoteKill = False |
2451 else: self.allowRemoteKill = True | |
0
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2452 return self.allowRemoteKill |
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|
2453 |
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2454 def toggleRemoteAdmin(self): |
96 | 2455 if self.allowRemoteAdmin: self.allowRemoteAdmin = False |
2456 else: self.allowRemoteAdmin = True | |
0
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2457 return self.allowRemoteAdmin |
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2458 |
96 | 2459 """ |
2460 # Remote Administrator Help (returns from server not client) | |
2461 """ | |
0
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|
2462 def AdminHelpMessage(self): |
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|
2463 "returns a string to be sent as a message to a remote admin" |
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|
2464 #define the help command list information |
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|
2465 info = [] |
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2466 info.append( ['list', '/admin list', 'Displays information about rooms and players on the server'] ) |
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2467 info.append( ['uptime', '/admin uptime', 'Information on how long server has been running'] ) |
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|
2468 info.append( ['help', '/admin help', 'This help message']) |
96 | 2469 info.append( ['passwd', '/admin passwd <group id> <new password>', |
2470 'Changes a rooms bootpassword. Server(lobby) password may not be changed']) | |
0
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|
2471 info.append( ['roompasswords', '/admin roompasswords', 'Allow/Disallow Room Passwords on the server (toggles)']) |
96 | 2472 info.append( ['message', '/admin message <user id> <message>', |
2473 'Send a message to a specific user on the server']) | |
0
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2474 info.append( ['broadcast', '/admin broadcast <message>', 'Broadcast message to all players on server']) |
96 | 2475 info.append( ['createroom', '/admin createroom <room name> <boot password> [password]', |
2476 'Creates a temporary persistant room if possible.<i>Rooms created this way are lost on server restarts']) | |
0
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|
2477 info.append( ['nameroom', '/admin nameroom <group id> <new name>', 'Rename a room']) |
96 | 2478 info.append( ['killgroup', '/admin killgroup <room id>', |
2479 'Remove a room from the server and kick everyone in it.']) | |
0
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|
2480 if self.allowRemoteKill: |
96 | 2481 info.append( ['killserver', '/admin killserver', |
2482 'Shuts down the server. <b>WARNING: Server cannot be restarted remotely via OpenRPG</b>']) | |
0
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|
2483 info.append( ['ban', '/admin ban {playerId}', 'Ban a player from the server.']) |
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|
2484 info.append( ['unban', '/admin unban {bannedIP}', 'UnBan a player from the server.']) |
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|
2485 info.append( ['banlist', '/admin banlist', 'List Banned IPs and the Names associated with them']) |
96 | 2486 info.append( ['savemaps', '/admin savemaps', |
2487 'Save all persistent room maps that are not using the default map file.']) | |
0
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|
2488 |
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|
2489 #define the HTML for the help display |
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|
2490 FS = "<font size='-1'>" |
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|
2491 FE = "<font>" |
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|
2492 help = "<hr><B>REMOTE ADMINISTRATOR COMMANDS SUPPORTED</b><br /><br />" |
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2493 help += "<table border='1' cellpadding='2'>" |
96 | 2494 help += "<tr><td width='15%'><b>Command</b></td><td width='25%'><b>Format</b>" |
2495 help += "</td><td width='60%'><b>Description</b></td></tr>" | |
0
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|
2496 for n in info: |
96 | 2497 help += "<tr><td>" + FS + n[0] + FE + "</td><td><nobr>" + FS + n[1] + FE + "</nobr>" |
2498 help += "</td><td>" + FS + n[2] + FE + "</td></tr>" | |
0
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|
2499 help += "</table>" |
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|
2500 return help |
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|
2501 |
96 | 2502 """ |
0
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|
2503 # Create Persistant Group -- Added by Snowdog 6/03 |
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|
2504 # |
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|
2505 # Allows persistant groups to be created on the fly. |
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|
2506 # These persistant groups are not added to the server.ini file |
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|
2507 # however and are lost on server restarts |
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|
2508 # |
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|
2509 # Updated function code to use per-group based persistance and |
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|
2510 # removed references to outdated persistRoomIdThreshold |
96 | 2511 """ |
0
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|
2512 |
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|
2513 def create_temporary_persistant_room(self, roomname, bootpass, password=""): |
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2514 # if the room id just above the persistant room limit is available (not in use) |
96 | 2515 # then it will be assigned as a persistant room on the server |
0
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|
2516 "create a temporary persistant room" |
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|
2517 |
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|
2518 group_id = str(self.next_group_id) |
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|
2519 self.next_group_id += 1 |
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2520 self.groups[group_id] = game_group( group_id, roomname, password, "", bootpass, persist = 1 ) |
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2521 cgmsg = "Create Temporary Persistant Group: (" + str(group_id) + ") " + str(roomname) |
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|
2522 self.log_msg( cgmsg ) |
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2523 self.send_to_all('0',self.groups[group_id].toxml('new')) |
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|
2524 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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2525 return str("Persistant room created (group " + group_id + ").") |
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2526 |
96 | 2527 """ |
0
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|
2528 # Prune Room -- Added by Snowdog 6/03 |
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|
2529 # |
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|
2530 # similar to remove_room() except rooms are removed regardless |
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|
2531 # of them being persistant or not |
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|
2532 # |
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2533 # Added some error checking and updated room removal for per-room |
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2534 # based persistance -- Snowdog 4/04 |
96 | 2535 """ |
0
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|
2536 |
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|
2537 def prune_room(self,group): |
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|
2538 #don't allow lobby to be removed |
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|
2539 if group == '0': return "Lobby is required to exist and cannot be removed." |
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|
2540 |
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|
2541 #check that group id exists |
96 | 2542 if group not in self.groups: return "Invalid Room Id. Ignoring remove request." |
0
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|
2543 |
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|
2544 try: |
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|
2545 keys = self.groups[group].get_player_ids() |
96 | 2546 for k in keys: self.move_player(k,'0') |
0
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|
2547 ins = "Room" |
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2548 if self.isPersistentRoom(group) : ins="Persistant room" |
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2549 self.send_to_all("0",self.groups[group].toxml('del')) |
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2550 del self.groups[group] |
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2551 self.log_msg(("delete_group", ('0',group))) |
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2552 return ins + " removed." |
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2553 except: |
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2554 traceback.print_exc() |
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2555 return "An Error occured on the server during room removal!" |
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2556 |
96 | 2557 """ |
2558 # Remote Player List -- Added by snowdog 6/03 | |
2559 # | |
2560 # Similar to console listing except formated for web display | |
2561 # in chat window on remote client | |
2562 """ | |
0
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2563 def player_list_remote(self): |
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2564 COLOR1 = "\"#004080\"" #header/footer background color |
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2565 COLOR2 = "\"#DDDDDD\"" #group line background color |
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2566 COLOR3 = "\"#FFFFFF\"" #player line background color |
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2567 COLOR4 = "\"#FFFFFF\"" #header/footer text color |
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2568 PCOLOR = "\"#000000\"" #Player text color |
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2569 LCOLOR = "\"#404040\"" #Lurker text color |
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2570 GCOLOR = "\"#FF0000\"" #GM text color |
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2571 SIZE = "size=\"-1\"" #player info text size |
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2572 FG = PCOLOR |
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2573 |
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2574 "display a condensed list of players on the server" |
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2575 self.p_lock.acquire() |
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2576 pl = "<br /><table border=\"0\" cellpadding=\"1\" cellspacing=\"2\">" |
96 | 2577 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + "><font color=" + COLOR4 + ">" |
2578 pl += "<b>GROUP & PLAYER LIST</b></font></td></tr>" | |
0
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2579 try: |
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2580 keys = self.groups.keys() |
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2581 keys.sort(id_compare) |
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2582 for k in keys: |
96 | 2583 groupstring = "<tr><td bgcolor=" + COLOR2 + " colspan='2'>" |
2584 groutstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" | |
2585 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: \"" + self.groups[k].pwd + "\"</td>" | |
2586 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: \"" + self.groups[k].boot_pwd + "\"</i></td></tr>" | |
0
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2587 pl += groupstring |
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2588 ids = self.groups[k].get_player_ids() |
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2589 ids.sort(id_compare) |
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2590 for id in ids: |
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2591 if self.players.has_key(id): |
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2592 if k != "0": |
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2593 if (self.players[id]).role == "GM": FG = GCOLOR |
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2594 elif (self.players[id]).role == "Player": FG = PCOLOR |
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2595 else: FG = LCOLOR |
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2596 else: FG = PCOLOR |
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2597 pl += "<tr><td bgcolor=" + COLOR3 + ">" |
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2598 pl += "<font color=" + FG + " " + SIZE + "> (" + (self.players[id]).id + ") " |
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2599 pl += (self.players[id]).name |
96 | 2600 pl += "</font></td><td bgcolor=" + COLOR3 + " >" |
2601 pl += "<font color=" + FG + " " + SIZE + ">[IP: " + (self.players[id]).ip + "]</font>" | |
2602 pl += "</td><td bgcolor=" + COLOR3 + " ><font color=" + FG + " " + SIZE + "> " | |
0
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2603 pl += (self.players[id]).idle_status() |
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2604 pl += "</font></td><td><font color=" + FG + " " + SIZE + ">" |
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2605 pl += (self.players[id]).connected_time_string() |
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2606 pl += "</font>" |
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2607 else: |
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2608 self.groups[k].remove_player(id) |
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2609 pl +="<tr><td colspan='4' bgcolor=" + COLOR3 + " >Bad Player Ref (#" + id + ") in group" |
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2610 pl+="</td></tr>" |
96 | 2611 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + ">" |
2612 pl += "<font color=" + COLOR4 + "><b><i>Statistics: groups: " + str(len(self.groups)) + " " | |
2613 pl += "players: " + str(len(self.players)) + "</i></b></font></td></tr></table>" | |
2614 except Exception, e: self.log_msg(str(e)) | |
0
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2615 self.p_lock.release() |
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2616 return pl |
98 | 2617 |
2618 server = mplay_server() |