Mercurial > traipse_dev
annotate orpg/networking/mplay_server.py @ 224:29cf1a17ca16 alpha
Traipse Alpha 'OpenRPG' {100503-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Finalizing!!!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @!
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Update to 4e PC Sheet node
Update to how display names are acquired
Update to Server, added some 'Pious' technology
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
Fix to Server GUI's broadcast, room, player messaging
author | sirebral |
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date | Mon, 03 May 2010 01:44:38 -0500 |
parents | d5ff505a2a16 |
children | 24769389a7ba |
rev | line source |
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0
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1 #!/usr/bin/python2.1 |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: mplay_server.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
195 | 25 # $Id: mplay_server.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
0
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26 # |
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27 # Description: This file contains the code for the server of the multiplayer |
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28 # features in the orpg project. |
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29 # |
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30 |
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31 |
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32 # 04-15-2005 [Snowdog]: Added patch from Brandan Yares (xeriar). Reference: patch tracker id #1182076 |
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33 |
122 | 34 from __future__ import with_statement |
35 | |
195 | 36 __version__ = "$Id: mplay_server.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
0
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37 |
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38 #!/usr/bin/env python |
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39 """ |
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40 <msg to='' from='' group_id='' /> |
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41 <player id='' ip='' group_id='' name='' action='new,del,group,update' status="" version=""/> |
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42 <group id='' name='' pwd='' players='' action='new,del,update' /> |
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43 <create_group from='' pwd='' name='' /> |
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44 <join_group from='' pwd='' group_id='' /> |
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45 <role action='set,get,display' player='' group_id='' boot_pwd='' role=''/> |
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46 """ |
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47 |
122 | 48 import re, gc, cgi, sys, string, time, urllib, traceback |
96 | 49 |
50 from mplay_client import * | |
51 from mplay_client import MPLAY_LENSIZE | |
52 from orpg.dirpath import dir_struct | |
53 import orpg.tools.validate | |
54 | |
0
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55 from orpg.mapper.map_msg import * |
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56 from threading import Lock, RLock |
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57 from struct import pack, unpack, calcsize |
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58 from meta_server_lib import * |
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59 |
122 | 60 from xml.etree.ElementTree import ElementTree, Element, iselement |
61 from xml.etree.ElementTree import fromstring, tostring, parse, XML | |
62 | |
63 from orpg.tools.orpg_log import logger, crash, debug | |
64 from orpg.tools.decorators import debugging | |
0
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65 |
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66 # Snag the version number |
195 | 67 from orpg.orpg_version import VERSION, DISTRO, DIS_VER, BUILD, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION |
0
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68 |
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69 #Plugins |
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70 from server_plugins import ServerPlugins |
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71 |
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72 def id_compare(a,b): |
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73 "converts strings to intergers for list sort comparisons for group and player ids so they end up in numeric order" |
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74 return cmp(int(a),int(b)) |
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75 |
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76 |
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77 class game_group(object): |
119 | 78 def __init__(self, id, name, pwd, desc="", boot_pwd="", |
79 minVersion="", mapFile=None, messageFile=None, persist=0): | |
0
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80 self.id = id |
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81 self.name = name |
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82 self.desc = desc |
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83 self.minVersion = minVersion |
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84 self.messageFile = messageFile |
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85 self.players = [] |
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86 self.pwd = pwd |
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87 self.boot_pwd = boot_pwd |
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88 self.game_map = map_msg() |
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89 self.lock = Lock() |
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90 self.moderated = 0 |
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91 self.voice = {} |
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92 self.persistant = persist |
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93 self.mapFile = None |
139 | 94 if mapFile != None: tree = parse(mapFile) |
95 else: tree = parse(dir_struct["template"] + "default_map.xml") | |
96 tree = tree.getroot() | |
97 self.game_map.init_from_xml(tostring(tree)) | |
0
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98 |
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99 def save_map(self): |
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100 if self.mapFile is not None and self.persistant == 1 and self.mapFile.find("default_map.xml") == -1: |
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101 f = open(self.mapFile, "w") |
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102 f.write(self.game_map.get_all_xml()) |
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103 f.close() |
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104 |
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105 def add_player(self,id): |
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106 self.players.append(id) |
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107 |
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108 def remove_player(self,id): |
119 | 109 if self.voice.has_key(id): del self.voice[id] |
0
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110 self.players.remove(id) |
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111 |
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112 def get_num_players(self): |
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113 num = len(self.players) |
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114 return num |
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115 |
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116 def get_player_ids(self): |
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117 tmp = self.players |
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118 return tmp |
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119 |
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120 def check_pwd(self,pwd): |
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121 return (pwd==self.pwd) |
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122 |
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123 def check_boot_pwd(self,pwd): |
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124 return (pwd==self.boot_pwd) |
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125 |
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126 def check_version(self,ver): |
96 | 127 if (self.minVersion == ""): return 1 |
0
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128 minVersion=self.minVersion.split('.') |
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129 version=ver.split('.') |
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130 for i in xrange(min(len(minVersion),len(version))): |
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131 w=max(len(minVersion[i]),len(version[i])) |
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132 v1=minVersion[i].rjust(w); |
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133 v2=version[i].rjust(w); |
96 | 134 if v1<v2: return 1 |
135 if v1>v2: return 0 | |
0
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136 if len(minVersion)>len(version): |
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137 return 0 |
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138 return 1 |
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139 |
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140 #depreciated - see send_group_list() |
119 | 141 def toxml(self, act="new"): |
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142 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
119 | 143 el = Element('group') |
144 el.set('id', self.id) | |
145 el.set('name', self.name) | |
146 el.set('pwd', str(self.pwd!="")) | |
147 el.set('players', str(self.get_num_players())) | |
148 el.set('action', act) | |
149 return tostring(el) | |
0
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150 |
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151 class client_stub(client_base): |
128 | 152 def __init__(self, inbox, sock, props, log): |
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153 client_base.__init__(self) |
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154 self.ip = props['ip'] |
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155 self.role = props['role'] |
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156 self.id = props['id'] |
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157 self.group_id = props['group_id'] |
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158 self.name = props['name'] |
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159 self.version = props['version'] |
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160 self.protocol_version = props['protocol_version'] |
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161 self.client_string = props['client_string'] |
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162 self.inbox = inbox |
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163 self.sock = sock |
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164 self.timeout_time = None |
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165 self.log_console = log |
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166 self.ignorelist = {} |
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167 |
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168 # implement from our base class |
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169 def isServer( self ): |
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170 return 1 |
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171 |
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172 def clear_timeout(self): |
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173 self.timeout_time = None |
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174 |
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175 def check_time_out(self): |
96 | 176 if self.timeout_time==None: self.timeout_time = time.time() |
0
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177 curtime = time.time() |
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178 diff = curtime - self.timeout_time |
96 | 179 if diff > 1800: return 1 |
180 else: return 0 | |
0
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181 |
119 | 182 def send(self, msg, player, group): |
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183 if self.get_status() == MPLAY_CONNECTED: |
119 | 184 #el = Element('msg') |
185 #el.set('to', player) | |
186 #el.set('from', '0') | |
187 #el.set('group_id', group) | |
139 | 188 #el.append(msg) |
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189 self.outbox.put("<msg to='" + player + "' from='0' group_id='" + group + "' />" + msg) |
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190 |
122 | 191 def change_group(self, group_id, groups): |
0
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192 old_group_id = str(self.group_id) |
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193 groups[group_id].add_player(self.id) |
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194 groups[old_group_id].remove_player(self.id) |
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195 self.group_id = group_id |
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196 self.outbox.put(self.toxml('group')) |
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197 msg = groups[group_id].game_map.get_all_xml() |
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198 self.send(msg,self.id,group_id) |
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199 return old_group_id |
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200 |
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201 def self_message(self,act): |
122 | 202 self.send(act, self.id, self.group_id) |
0
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203 |
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204 def take_dom(self,xml_dom): |
122 | 205 self.name = xml_dom.get("name") |
206 self.text_status = xml_dom.get("status") | |
0
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207 |
96 | 208 """ |
0
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209 ###################################################################### |
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210 ###################################################################### |
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211 ## |
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212 ## |
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213 ## MPLAY SERVER |
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214 ## |
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215 ## |
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216 ###################################################################### |
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217 ###################################################################### |
96 | 218 """ |
0
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219 |
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220 class mplay_server: |
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221 def __init__(self, log_console=None, name=None): |
122 | 222 logger._set_log_level = 16 |
223 logger._set_log_to_console(True) | |
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224 self.log_to_console = 1 |
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225 self.log_console = log_console |
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226 self.alive = 1 |
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227 self.players = {} |
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228 self.listen_event = Event() |
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229 self.incoming_event = Event() |
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230 self.incoming = Queue.Queue(0) |
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231 self.p_lock = RLock() |
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232 self.next_player_id = 1 |
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233 self.plugin_player_id = -1 |
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234 self.next_group_id = 100 |
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235 self.metas = {} # This holds the registerThread objects for each meta |
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236 self.be_registered = 0 # Status flag for whether we want to be registered. |
119 | 237 self.serverName = name # Name of this server in the metas |
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238 self.boot_pwd = "" |
119 | 239 self.server_address = None # IP or Name of server to post to the meta. None means the meta will auto-detect it. |
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240 self.defaultMessageFile = None |
66 | 241 self.userPath = dir_struct["user"] |
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242 self.lobbyMapFile = "Lobby_map.xml" |
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243 self.lobbyMessageFile = "LobbyMessage.html" |
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244 self.banFile = "ban_list.xml" |
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245 self.show_meta_messages = 0 |
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246 self.log_network_messages = 0 |
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247 self.allow_room_passwords = 1 |
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248 self.silent_auto_kick = 0 |
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249 self.zombie_time = 480 #time in minutes before a client is considered a ZOMBIE |
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250 self.minClientVersion = SERVER_MIN_CLIENT_VERSION |
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251 self.maxSendSize = 1024 |
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252 self.server_port = OPENRPG_PORT |
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253 self.allowRemoteKill = False |
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254 self.allowRemoteAdmin = True |
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255 self.sendLobbySound = False |
195 | 256 #self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? |
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257 |
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258 def initServer(self, **kwargs): |
96 | 259 for atter, value in kwargs.iteritems(): setattr(self, atter, value) |
71
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260 validate.config_file( self.lobbyMapFile, "default_Lobby_map.xml" ) |
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261 validate.config_file( self.lobbyMessageFile, "default_LobbyMessage.html" ) |
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262 self.server_start_time = time.time() |
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263 |
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264 # Since the server is just starting here, we read in the XML configuration |
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265 # file. Notice the lobby is still created here by default. |
96 | 266 self.groups = { '0': game_group('0','Lobby','', |
267 'The game lobby', '', '', self.userPath + self.lobbyMapFile, | |
268 self.userPath + self.lobbyMessageFile, 1)} | |
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269 # Make sure the server's name gets set, in case we are being started from |
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270 # elsewhere. Basically, if it's passed in, we'll over ride what we were |
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271 # prompted for. This should never really happen at any rate. |
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272 |
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273 self.initServerConfig() |
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274 self.listen_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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275 self.listen_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) |
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276 self.listen_thread = thread.start_new_thread(self.listenAcceptThread, (0,)) |
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277 self.in_thread = thread.start_new_thread(self.message_handler,(0,)) |
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278 |
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279 # Starts the player reaper thread. See self.player_reaper_thread_func() for more explanation |
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280 self.player_reaper_thread = thread.start_new_thread(self.player_reaper_thread_func,(0,)) |
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281 thread.start_new_thread(self.PluginThread,()) |
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282 self.svrcmds = {} |
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283 self.initsvrcmds() |
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284 self.ban_list = {} |
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285 self.initBanList() |
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286 |
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287 def addsvrcmd(self, cmd, function): |
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288 if not self.svrcmds.has_key(cmd): |
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289 self.svrcmds[cmd] = {} |
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290 self.svrcmds[cmd]['function'] = function |
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291 |
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292 def initsvrcmds(self): |
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293 self.addsvrcmd('msg', self.incoming_msg_handler) |
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294 self.addsvrcmd('player', self.incoming_player_handler) |
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295 self.addsvrcmd('admin', self.remote_admin_handler) |
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296 self.addsvrcmd('alter', self.do_alter) |
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297 self.addsvrcmd('role', self.do_role) |
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298 self.addsvrcmd('ping', self.do_ping) |
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299 self.addsvrcmd('system', self.do_system) |
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300 self.addsvrcmd('join_group', self.join_group) |
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301 self.addsvrcmd('create_group', self.create_group) |
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302 self.addsvrcmd('moderate', self.moderate_group) |
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303 self.addsvrcmd('plugin', self.plugin_msg_handler) |
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304 self.addsvrcmd('sound', self.sound_msg_handler) |
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305 |
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306 # This method reads in the server's ban list added by Darren |
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307 def initBanList( self ): |
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308 self.log_msg("Processing Ban List File...") |
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309 |
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310 # make sure the server_ini.xml exists! |
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311 validate.config_file(self.banFile, "default_ban_list.xml" ) |
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312 |
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313 # try to use it. |
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314 try: |
122 | 315 self.banDom = parse(self.userPath + 'ban_list.xml') |
316 self.banDoc = self.banDom.getroot() | |
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317 |
122 | 318 for element in self.banDom.findall('banned'): |
319 playerName = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
320 playerIP = element.get('ip') | |
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321 self.ban_list[playerIP] = {} |
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322 self.ban_list[playerIP]['ip'] = playerIP |
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323 self.ban_list[playerIP]['name'] = playerName |
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324 self.log_msg(str(playerName) + " " + str(playerIP) + " is banned.") |
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325 self.saveBanList() |
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326 except Exception, e: |
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327 self.log_msg("Exception in initBanList() " + str(e)) |
218 | 328 self.log_msg( ('exception', str(e)) ) |
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329 |
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330 # This method writes out the server's ban list added by Darren |
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331 def saveBanList( self ): |
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332 self.log_msg("Saving Ban List File...") |
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333 |
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334 # try to use it. |
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335 try: |
122 | 336 etreeEl = Element('server') |
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337 for ip in self.ban_list: |
122 | 338 el = Element('banned') |
339 el.set('name', str(self.ban_list[ip]['name'].replace("&", "&").replace("<", "<").replace(""", '"').replace(">", ">"))) | |
340 el.set('ip', str(self.ban_list[ip]['ip'])) | |
341 etreeEl.append(el) | |
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342 file = open(self.userPath + self.banFile ,"w") |
122 | 343 file.write(tostring(etreeEl)) |
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344 file.close() |
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345 except Exception, e: |
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346 self.log_msg("Exception in saveBanList() " + str(e)) |
218 | 347 self.log_msg( ('exception', str(e)) ) |
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348 |
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349 # This method reads in the server's configuration file and reconfigs the server |
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350 # as needed, over-riding any default values as requested. |
124 | 351 |
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352 def initServerConfig(self): |
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353 self.log_msg("Processing Server Configuration File... " + self.userPath) |
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354 # make sure the server_ini.xml exists! |
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355 validate.config_file( "server_ini.xml", "default_server_ini.xml" ) |
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356 # try to use it. |
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357 try: |
122 | 358 self.configDom = parse(self.userPath + 'server_ini.xml') |
359 self.configDoc = self.configDom.getroot() | |
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360 if hasattr(self, 'bootPassword'): self.boot_pwd = self.bootPassword |
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361 else: |
122 | 362 if self.configDoc.get("admin"): self.boot_pwd = self.configDoc.get("admin") |
363 elif self.configDoc.get("boot"): self.boot_pwd = self.configDoc.get("boot") | |
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364 if len(self.boot_pwd) < 1: self.boot_pwd = raw_input("Enter admin password: ") |
122 | 365 if not hasattr(self, 'reg') and self.configDoc.get("register"): |
366 self.reg = self.configDoc.get("register") | |
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367 if not len(self.reg) > 0 or self.reg[0].upper() not in ("Y", "N"): |
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368 opt = raw_input("Do you want to post your server to the OpenRPG Meta Server list? (y,n) ") |
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369 if len(opt) and (opt[0].upper() == 'Y'): self.reg = 'Y' |
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370 else: self.reg = 'N' |
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371 LobbyName = 'Lobby' |
96 | 372 |
122 | 373 if self.configDoc.get("lobbyname"): LobbyName = self.configDoc.get("lobbyname") |
374 map_node = service_node = self.configDoc.findall("map")[0] | |
375 msg_node = service_node = self.configDoc.findall("message")[0] | |
376 mapFile = map_node.get('file') | |
377 msgFile = msg_node.get('file') | |
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378 if mapFile == '': mapFile = 'Lobby_map.xml' |
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379 if msgFile == '': msgFile = 'LobbyMessage.html' |
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380 # Update the lobby with the passwords if they've been specified |
96 | 381 |
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382 if len(self.boot_pwd): |
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383 self.groups = {'0': game_group( '0', LobbyName, "", 'The game lobby', self.boot_pwd, "", |
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384 self.userPath + mapFile.replace("myfiles/", ""), |
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385 self.userPath + msgFile.replace("myfiles/", ""), 1 ) |
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386 } |
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387 |
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388 # set ip or dns name to send to meta server |
122 | 389 service_node = self.configDoc.findall("service")[0] |
390 address = service_node.get("address") | |
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391 address = address.lower() |
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392 if address == "" or address == "hostname/address" or address == "localhost": self.server_address = None |
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393 else: self.server_address = address |
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394 self.server_port = OPENRPG_PORT |
122 | 395 if service_node.get("port"): self.server_port = int(service_node.get("port")) |
396 if self.configDoc.get("name") and len(self.configDoc.get("name")) > 0 : | |
397 self.name = self.configDoc.get("name") | |
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398 else: |
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399 if self.reg[0].upper() == "Y": |
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400 if self.name == None: self.name = raw_input("Server Name? ") |
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401 self.register() |
96 | 402 """ |
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403 # Get the minimum openrpg version from config if available |
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404 # if it isn't set min version to internal default. |
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405 # |
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406 # server_ini.xml entry for version tag... |
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407 # <version min="x.x.x"> |
96 | 408 """ |
409 | |
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410 try: |
122 | 411 mver = self.configDoc.findall("version")[0] |
412 self.minClientVersion = mver.get("min") | |
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413 except: self.minClientVersion = SERVER_MIN_CLIENT_VERSION #from orpg/orpg_version.py |
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414 self.defaultMessageFile = "" |
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415 # This try/except bit is to allow older versions of python to continue without a list error. |
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416 |
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417 |
96 | 418 """ |
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419 #------------------------[ START <AUTOKICK> TAG PROCESSING ]-------------- |
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420 # Auto-kick option defaults for silent booting and |
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421 # setting the default zombie-client delay time --Snowdog 9/05 |
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422 # |
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423 # server_ini.xml entry for autikick tag... |
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424 # <autokick silent=["no","yes"] delay="(# of seconds)"> |
96 | 425 """ |
0
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426 |
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427 try: |
122 | 428 ak = self.configDoc.findall("autokick")[0] |
429 if ak.get("silent"): | |
430 if ((ak.get("silent")).lower() == "yes"): self.silent_auto_kick = 1 | |
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431 else: self.silent_auto_kick = 0 |
122 | 432 if ak.get("delay"): |
0
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433 try: |
122 | 434 delay = int(ak.get("delay")) |
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435 self.zombie_time = delay |
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436 except: |
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437 #delay value cannot be converted into an int use defaut |
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438 self.zombie_time = 480 #(default 8 mins) |
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439 self.log_msg("**WARNING** Error with autokick delay string using default (480 sec)") |
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440 |
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441 except: |
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442 self.silent_auto_kick = 0 #(default to off) |
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443 self.zombie_time = 480 #(default 8 mins) |
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444 self.log_msg("**WARNING** Error loading autokick settings... using defaults") |
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445 |
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446 alk = "" |
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447 if (self.silent_auto_kick == 1): alk = "(Silent Mode)" |
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448 self.log_msg("Auto Kick: Delay="+str(self.zombie_time) + " " + alk) |
96 | 449 """------------------------[ END <AUTOKICK> TAG PROCESSING ]--------------""" |
90 | 450 |
451 | |
96 | 452 """ |
0
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453 #-------------------------------[ START <ROOM_DEFAULT> TAG PROCESSING ]-------------------- |
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454 # |
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455 # New room_defaults configuration option used to set various defaults |
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456 # for all user created rooms on the server. Incorporates akomans older |
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457 # default room message code (from above) --Snowdog 11/03 |
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458 # |
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459 # option syntax |
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460 # <room_defaults passwords="yes" map="myfiles/LobbyMap.xml" message="myfiles/LobbyMessage.html" /> |
96 | 461 """ |
0
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462 |
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463 #default settings for tag options... |
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464 roomdefault_msg = str(self.defaultMessageFile) #no message is the default |
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465 roomdefault_map = "" #use lobby map as default |
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466 roomdefault_pass = 1 #allow passwords |
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467 |
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468 |
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469 #pull information from config file DOM |
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470 try: |
122 | 471 roomdefaults = self.configDom.findall("room_defaults")[0] |
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472 try: |
122 | 473 setting = roomdefaults.findall('passwords')[0] |
474 rpw = setting.get('allow') | |
0
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475 if rpw == "no" or rpw == "0": |
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476 roomdefault_pass = 0 |
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477 self.log_msg("Room Defaults: Disallowing Passworded Rooms") |
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478 else: self.log_msg("Room Defaults: Allowing Passworded Rooms") |
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479 except: self.log_msg("Room Defaults: [Warning] Allowing Passworded Rooms") |
0
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480 try: |
122 | 481 setting = roomdefaults.findall('map')[0] |
139 | 482 mapper = setting.get('file') |
483 if mapper != "": | |
484 roomdefault_map = self.userPath + mapper.replace("myfiles/", "") | |
485 self.log_msg("Room Defaults: Using " + str(mapper) + " for room map") | |
96 | 486 except: self.log_msg("Room Defaults: [Warning] Using Default Map") |
0
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487 |
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488 try: |
122 | 489 setting = roomdefaults.findall('message')[0] |
490 msg = setting.get('file') | |
0
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491 if msg != "": |
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492 if msg[:4].lower() == 'http': roomdefault_msg = msg |
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493 else: roomdefault_msg = self.userPath + msg.replace("myfiles/", "") |
0
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494 self.log_msg("Room Defaults: Using " + str(msg) + " for room messages") |
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495 except: print ("Room Defaults: [Warning] Using Default Message") |
0
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496 except: |
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497 traceback.print_exc() |
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498 self.log_msg("**WARNING** Error loading default room settings from configuration file. Using internal defaults.") |
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499 |
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500 #set the defaults |
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501 if roomdefault_msg != "" or roomdefault_msg != None: |
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502 self.defaultMessageFile = roomdefault_msg #<room_defaults> tag superceeds older <newrooms> tag |
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503 else: self.defaultMessageFile = None |
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504 if roomdefault_map != "" or roomdefault_map != None: |
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505 self.defaultMapFile = roomdefault_map #<room_defaults> tag superceeds older <newrooms> tag |
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506 else: self.defaultMapFile = None |
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507 |
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508 ##### room default map not handled yet. SETTING IGNORED |
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509 if roomdefault_pass == 0: self.allow_room_passwords = 0 |
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510 else: self.allow_room_passwords = 1 |
96 | 511 """-------------------------------[ END <ROOM_DEFAULT> TAG PROCESSING ]--------------------""" |
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512 |
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513 ###Server Cheat message |
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514 try: |
122 | 515 cheat_node = self.configDoc.findall("cheat")[0] |
516 self.cheat_msg = cheat_node.get("text") | |
0
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517 except: |
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518 self.cheat_msg = "**FAKE ROLL**" |
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519 self.log_msg("**WARNING** <cheat txt=\"\"> tag missing from server configuration file. Using empty string.") |
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520 |
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521 # should validate protocal |
122 | 522 validate_protocol_node = self.configDom.findall("validate_protocol") |
0
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523 self.validate_protocol = 1 |
122 | 524 if(validate_protocol_node): self.validate_protocol = (validate_protocol_node[0].get("value") == "True") |
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525 if(self.validate_protocol != 1): self.log_msg("Protocol Validation: OFF") |
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526 self.makePersistentRooms() |
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527 self.log_msg("Server Configuration File: Processing Completed.") |
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528 except Exception, e: |
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529 traceback.print_exc() |
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530 self.log_msg("Exception in initServerConfig() " + str(e)) |
218 | 531 self.log_msg( ('exception', str(e)) ) |
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532 |
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533 def makePersistentRooms(self): |
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534 'Creates rooms on the server as defined in the server config file.' |
122 | 535 for element in self.configDom.findall('room'): |
536 roomName = element.get('name') | |
537 roomPassword = element.get('password') | |
538 bootPassword = element.get('boot') | |
0
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539 |
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540 # Conditionally check for minVersion attribute |
122 | 541 if element.get('minVersion'): minVersion = element.get('minVersion') |
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542 else: minVersion = "" |
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543 |
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544 # Extract the map filename attribute from the map node |
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545 # we only care about the first map element found -- others are ignored |
122 | 546 mapElement = element.findall('map')[0] |
547 mapFile = self.userPath + mapElement.get('file').replace("myfiles/", "") | |
548 messageElement = element.findall('message')[0] | |
549 messageFile = messageElement.get('file') | |
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550 if messageFile[:4] != 'http': messageFile = self.userPath + messageFile.replace("myfiles/", "") |
0
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551 |
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552 # Make sure we have a message to even mess with |
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553 if(len(messageFile) == 0): messageFile = self.defaultMessageFile |
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554 if(len(mapFile) == 0): mapFile = self.defaultMapFile |
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555 moderated = 0 |
122 | 556 if element.get('moderated') and element.get('moderated').lower() == "true": moderated = 1 |
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557 |
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558 #create the new persistant group |
96 | 559 self.new_group(roomName, roomPassword, |
560 bootPassword, minVersion, mapFile, | |
561 messageFile, persist = 1, moderated=moderated) | |
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562 |
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563 def isPersistentRoom(self, id): |
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564 'Returns True if the id is a persistent room (other than the lobby), otherwise, False.' |
96 | 565 """ |
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566 # altered persistance tracking from simple room id based to per-group setting |
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567 # allows arbitrary rooms to be marked as persistant without needing the self.persistRoomThreshold |
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568 # -- Snowdog 4/04 |
96 | 569 """ |
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570 try: |
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571 id = str(id) #just in case someone sends an int instead of a str into the function |
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572 if id not in self.groups: return 0 #invalid room, can't be persistant |
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573 pr = (self.groups[id]).persistant |
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574 return pr |
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575 except: |
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576 self.log_msg("Exception occured in isPersistentRoom(self,id)") |
218 | 577 self.log_msg( ('exception', str(e)) ) |
0
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578 return 0 |
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579 |
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580 #----------------------------------------------------- |
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581 # Toggle Meta Logging -- Added by Snowdog 4/03 |
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582 #----------------------------------------------------- |
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583 def toggleMetaLogging(self): |
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584 if self.show_meta_messages != 0: |
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585 self.log_msg("Meta Server Logging: OFF") |
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586 self.show_meta_messages = 0 |
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587 else: |
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588 self.log_msg("Meta Server Logging: ON") |
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589 self.show_meta_messages = 1 |
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590 |
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591 |
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592 #----------------------------------------------------- |
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593 # Start/Stop Network Logging to File -- Added by Snowdog 4/03 |
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594 #----------------------------------------------------- |
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595 def NetworkLogging(self, mode = 0): |
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596 if mode == 0: |
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597 self.log_msg("Network Logging: OFF") |
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598 self.log_network_messages = 0 |
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599 elif mode == 1: |
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600 self.log_msg("Network Logging: ON (composite logfile)") |
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601 self.log_network_messages = 1 |
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602 elif mode == 2: |
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603 self.log_msg("Network Logging: ON (split logfiles)") |
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604 self.log_network_messages = 2 |
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605 else: return |
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606 #when log mode changes update all connection stubs |
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607 for n in self.players: |
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608 try: self.players[n].EnableMessageLogging = mode |
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609 except: self.log_msg("Error changing Message Logging Mode for client #" + str(self.players[n].id)) |
96 | 610 |
0
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611 def NetworkLoggingStatus(self): |
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612 if self.log_network_messages == 0: return "Network Traffic Log: Off" |
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613 elif self.log_network_messages == 1: return "Network Traffic Log: Logging (composite file)" |
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614 elif self.log_network_messages == 2: return "Network Traffic Log: Logging (inbound/outbound files)" |
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615 else: self.log_msg("Network Traffic Log: [Unknown]") |
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616 |
122 | 617 def register_callback(instance, xml_dom = None, source=None): |
0
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618 if xml_dom: # if we get something |
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619 if source == getMetaServerBaseURL(): # if the source of this DOM is the authoritative meta |
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620 try: |
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621 metacache_lock.acquire() |
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622 curlist = getRawMetaList() # read the raw meta cache lines into a list |
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623 updateMetaCache(xml_dom) # update the cache from the xml |
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624 newlist = getRawMetaList() # read it into a second list |
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625 finally: |
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626 metacache_lock.release() |
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627 |
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628 if newlist != curlist: # If the two lists aren't identical |
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629 # then something has changed. |
96 | 630 instance.register() # Call self.register() |
0
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631 # which will force a re-read of the meta cache and |
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632 # redo the registerThreads |
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633 else: instance.register() |
0
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634 |
96 | 635 # Eventually, reset the MetaServerBaseURL here |
90 | 636 |
96 | 637 """ |
0
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638 ## Added to help clean up parser errors in the XML on clients |
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639 ## due to characters that break welformedness of the XML from |
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640 ## the meta server. |
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641 ## NOTE: this is a stopgap measure -SD |
96 | 642 """ |
0
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643 def clean_published_servername(self, name): |
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644 #clean name of all apostrophes and quotes |
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645 badchars = "\"\\`><" |
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646 for c in badchars: name = name.replace(c,"") |
0
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647 return name |
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648 |
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649 def registerRooms(self, args=None): |
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650 rooms = '' |
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651 id = '0' |
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652 time.sleep(500) |
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653 for rnum in self.groups.keys(): |
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654 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][name]":self.groups[rnum].name, |
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655 "room_data[rooms][" + str(rnum) + "][pwd]":str(self.groups[rnum].pwd != "")})+'&' |
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656 for pid in self.groups[rnum].players: |
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657 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][players]["+str(pid)+"]":self.players[pid].name,})+'&' |
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658 for meta in self.metas.keys(): |
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659 while id == '0': |
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660 id, cookie = self.metas[meta].getIdAndCookie() |
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661 data = urllib.urlencode( {"room_data[server_id]":id, |
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662 "act":'registerrooms'}) |
124 | 663 get_server_dom(data+'&'+rooms, self.metas[meta].path, string=True) |
0
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664 |
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665 def register(self,name_given=None): |
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666 if name_given == None: name = self.name |
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667 else: self.name = name = name_given |
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668 name = self.clean_published_servername(name) |
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669 |
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670 # Set up the value for num_users |
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671 if self.players: num_players = len(self.players) |
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672 else: num_players = 0 |
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673 |
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674 # request only Meta servers compatible with version 2 |
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675 metalist = getMetaServers(versions=["2"]) |
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676 if self.show_meta_messages != 0: |
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677 self.log_msg("Found these valid metas:") |
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678 for meta in metalist: self.log_msg("Meta:" + meta) |
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679 |
96 | 680 """ |
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681 # Go through the list and see if there is already a running register |
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682 # thread for the meta. |
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683 # If so, call it's register() method |
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684 # If not, start one, implicitly calling the new thread's register() method |
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685 |
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686 # iterate through the currently running metas and prune any |
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687 # not currently listed in the Meta Server list. |
96 | 688 """ |
689 | |
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690 if self.show_meta_messages != 0: self.log_msg( "Checking running register threads for outdated metas.") |
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691 for meta in self.metas.keys(): |
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692 if self.show_meta_messages != 0: self.log_msg("meta:" + meta + ": ") |
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693 if not meta in metalist: # if the meta entry running is not in the list |
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694 if self.show_meta_messages != 0: self.log_msg( "Outdated. Unregistering and removing") |
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695 self.metas[meta].unregister() |
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696 del self.metas[meta] |
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697 else: |
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698 if self.show_meta_messages != 0: self.log_msg( "Found in current meta list. Leaving intact.") |
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699 |
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700 # Now call register() for alive metas or start one if we need one |
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701 for meta in metalist: |
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702 if self.metas.has_key(meta) and self.metas[meta] and self.metas[meta].isAlive(): |
96 | 703 self.metas[meta].register(name=name, |
704 realHostName=self.server_address, | |
705 num_users=num_players) | |
0
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706 else: |
96 | 707 self.metas[meta] = registerThread(name=name, realHostName=self.server_address, |
708 num_users=num_players, MetaPath=meta, port=self.server_port, | |
709 register_callback=self.register_callback) | |
0
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710 self.metas[meta].start() |
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711 |
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712 #The register Rooms thread |
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713 self.be_registered = 1 |
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714 thread.start_new_thread(self.registerRooms,(0,)) |
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715 |
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716 def unregister(self): |
96 | 717 """ |
0
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718 # loop through all existing meta entries |
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719 # Don't rely on getMetaServers(), as a server may have been |
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720 # removed since it was started. In that case, then the meta |
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721 # would never get unregistered. |
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722 # |
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723 # Instead, loop through all existing meta threads and unregister them |
96 | 724 """ |
0
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725 |
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726 for meta in self.metas.values(): |
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727 if meta and meta.isAlive(): meta.unregister() |
0
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728 self.be_registered = 0 |
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729 |
96 | 730 """ |
56
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731 # This method runs as it's own thread and does the group_member_check every |
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732 # sixty seconds. This should eliminate zombies that linger when no one is |
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733 # around to spook them. GC: Frequency has been reduced as I question how valid |
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734 # the implementation is as it will only catch a very small segment of lingering |
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735 # connections. |
96 | 736 """ |
0
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737 def player_reaper_thread_func(self,arg): |
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738 while self.alive: |
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739 time.sleep(60) |
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740 self.p_lock.acquire() |
56
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741 for group in self.groups.keys(): self.check_group_members(group) |
0
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742 self.p_lock.release() |
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743 |
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744 #This thread runs ever 250 miliseconds, and checks various plugin stuff |
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745 def PluginThread(self): |
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746 while self.alive: |
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|
747 self.p_lock.acquire() |
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748 players = ServerPlugins.getPlayer() |
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749 for player in players: |
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|
750 if player is not None: pass #Do something here so they can show up in the chat room for non web users' |
0
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751 data = ServerPlugins.preParseOutgoing() |
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752 for msg in data: |
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753 try: |
122 | 754 xml_dom = fromstring(msg).getroot() |
755 if xml_dom.get('from') and int(xml_dom.get('from')) > -1: | |
756 xml_dom.set('from', '-1') | |
757 xml_dom.set('to', 'all') | |
0
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758 self.incoming_msg_handler(xml_dom, msg) |
56
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|
759 except: pass |
0
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760 self.p_lock.release() |
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761 time.sleep(0.250) |
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762 |
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763 def sendMsg( self, sock, msg, useCompression=False, cmpType=None): |
122 | 764 """Very simple function that will properly encode and send a message to the |
0
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765 remote on the specified socket.""" |
122 | 766 if not useCompression and cmpType != None: |
0
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767 mpacket = cmpType.compress(msg) |
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768 lpacket = pack('!i', len(mpacket)) |
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|
769 sock.send(lpacket) |
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770 offset = 0 |
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771 while offset < len(mpacket): |
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772 slice = buffer(mpacket, offset, len(mpacket)-offset) |
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773 sent = sock.send(slice) |
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|
774 offset += sent |
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775 sentm = offset |
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776 else: |
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777 length = len( msg ) # Calculate our message length |
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778 lp = pack('!i', length) # Encode the message length into network byte order |
0
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779 try: |
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780 sentl = sock.send( lp ) # Send the encoded length |
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781 sentm = sock.send( msg ) # Now, send the message the the length was describing |
218 | 782 except socket.error, e: self.log_msg( ('exception', str(e)) ); self.log_msg( e ) |
783 except Exception, e: self.log_msg( e ); self.log_msg( ('exception', str(e)) ) | |
0
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784 |
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785 |
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|
786 def recvData( self, sock, readSize ): |
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787 """Simple socket receive method. This method will only return when the exact |
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788 byte count has been read from the connection, if remote terminates our |
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789 connection or we get some other socket exception.""" |
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790 data = "" |
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791 offset = 0 |
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792 try: |
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793 while offset != readSize: |
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794 frag = sock.recv( readSize - offset ) |
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795 rs = len( frag ) # See if we've been disconnected |
0
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796 if rs <= 0: |
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797 # Loudly raise an exception because we've been disconnected! |
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798 raise IOError, "Remote closed the connection!" |
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|
799 else: # Continue to build complete message |
0
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800 offset += rs |
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801 data += frag |
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802 except socket.error, e: |
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803 self.log_msg("Socket Error: recvData(): " + e ) |
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804 data = "" |
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805 return data |
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|
806 |
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|
807 def recvMsg(self, sock, useCompression=False, cmpType=None): |
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|
808 """This method now expects to receive a message having a 4-byte prefix length. It will ONLY read |
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809 completed messages. In the event that the remote's connection is terminated, it will throw an |
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810 exception which should allow for the caller to more gracefully handles this exception event. |
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811 |
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812 Because we use strictly reading ONLY based on the length that is told to use, we no longer have to |
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813 worry about partially adjusting for fragmented buffers starting somewhere within a buffer that we've |
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814 read. Rather, it will get ONLY a whole message and nothing more. Everything else will remain buffered |
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815 with the OS until we attempt to read the next complete message.""" |
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816 |
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817 msgData = "" |
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818 try: |
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819 lenData = self.recvData( sock, MPLAY_LENSIZE ) |
96 | 820 (length,) = unpack('!i', lenData) # Now, convert to a usable form |
821 msgData = self.recvData( sock, length ) # Read exactly the remaining amount of data | |
0
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822 try: |
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823 if useCompression and cmpType != None: msgData = cmpType.decompress(msgData) |
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824 except: traceback.print_exc() |
218 | 825 except Exception, e: self.log_msg( "Exception: recvMsg(): " + str(e) ); self.log_msg( ('exception', str(e)) ) |
0
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826 return msgData |
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827 |
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828 def kill_server(self): |
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829 self.alive = 0 |
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830 self.log_msg("Server stopping...") |
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831 self.unregister() # unregister from the Meta |
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832 for p in self.players.itervalues(): |
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833 p.disconnect() |
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834 self.incoming.put("<system/>") |
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835 for g in self.groups.itervalues(): |
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|
836 g.save_map() |
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|
837 try: |
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838 ip = socket.gethostbyname(socket.gethostname()) |
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839 kill = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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840 kill.connect((ip, self.server_port)) |
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841 |
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842 # Now, send the "system" command using the correct protocol format |
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843 self.sendMsg( kill, "<system/>" ) |
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844 kill.close() |
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845 except: |
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846 pass |
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847 |
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848 self.listen_sock.close() |
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849 self.listen_event.wait(10) |
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850 self.incoming_event.wait(10) |
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851 self.log_msg("Server stopped!") |
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852 |
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853 def log_msg(self,msg): |
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854 if self.log_to_console: |
96 | 855 if self.log_console: self.log_console(msg) |
856 else: print str(msg) | |
0
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857 |
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858 def print_help(self): |
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859 print |
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860 print "Commands: " |
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861 print "'kill' or 'quit' - to stop the server" |
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862 print "'broadcast' - broadcast a message to all players" |
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863 print "'list' - list players and groups" |
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864 print "'dump' - to dump player data" |
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865 print "'dump groups' - to list the group names and ids only" |
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866 print "'group n' - to list details about one group only" |
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867 print "'register' - To register the server as name. Also used to change the server's name if registered." |
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868 print "'unregister' - To remove this server from the list of servers" |
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869 print "'get lobby boot password' - to show the Lobby's boot password" |
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870 print "'set lobby boot password' - to set the Lobby's boot password" |
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871 print "'log' - toggles logging to the console off or on" |
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872 print "'log meta' - toggles logging of meta server messages on or off" |
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873 print "'logfile [off|on|split]' - timestamped network traffic log" |
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874 print "'remove room' - to remove a room from the server" |
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875 print "'kick' - kick a player from the server" |
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876 print "'ban' - ban a player from the server" |
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877 print "'remotekill' - This will toggle the ability to kill the server via the /admin command" |
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878 print "'monitor (#)' - monitors raw network I/O stream to specific client" |
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879 print "'purge clients' - boots all connected clients off the server immediately" |
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880 print "'zombie [set [min]]' - view/set the auto-kick time for zombie clients" |
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881 #drop any clients that are idle for more than 8 hours |
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882 #as these are likely dead clientskick' - kick a player from the server" |
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883 print "'uptime' - reports how long server has been running" |
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884 print "'roompasswords' - allow/disallow room passwords (toggle)" |
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885 print "'search' - will prompt for pattern and display results" |
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886 print "'sendsize' - will ajust the send size limit" |
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887 print "'remoteadmin' - will toggle remote admin commands" |
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888 print "'togglelobbysound' - Will turn on or off the Auto sending of a sound to all players who join the loby" |
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889 print "'lobbysound' - Lets you specify which sound file to send to players joining the lobby" |
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890 print "'help' or '?' or 'h' - for this help message" |
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|
891 print |
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892 |
224 | 893 def broadcast(self, msg): |
894 broadcast = '<chat type="1" version="1.0"><font color="#FF0000">' +msg+ '</font></chat>' | |
895 chat = Element('chat') | |
896 chat.set('type', '1') | |
897 chat.set('version', '1.0') | |
898 chat.text = broadcast | |
899 msg = self.buildMsg('all', '0', '1', tostring(chat)) | |
900 self.send_to_all('0', msg) | |
0
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|
901 |
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|
902 def console_log(self): |
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|
903 if self.log_to_console == 1: |
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|
904 print "console logging now off" |
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|
905 self.log_to_console = 0 |
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|
906 else: |
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|
907 print "console logging now on" |
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|
908 self.log_to_console = 1 |
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|
909 |
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|
910 def groups_list(self): |
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|
911 self.p_lock.acquire() |
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|
912 try: |
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|
913 keys = self.groups.keys() |
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|
914 for k in keys: |
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|
915 pw = "-" |
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|
916 pr = " -" |
96 | 917 if self.groups[k].pwd != "": pw = "P" |
918 if self.isPersistentRoom( k ): pr = " S" #using S for static (P for persistant conflicts with password) | |
0
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919 print "Group: " + k + pr + pw + ' Name: ' + self.groups[k].name |
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|
920 print |
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|
921 except Exception, e: |
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|
922 self.log_msg(str(e)) |
218 | 923 self.log_msg( ('exception', str(e)) ) |
0
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|
924 self.p_lock.release() |
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|
925 |
96 | 926 """ |
927 #---------------------------------------------------------------- | |
928 # Monitor Function -- Added by snowdog 2/05 | |
929 #---------------------------------------------------------------- | |
930 """ | |
0
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|
931 def monitor(self, pid, mode=1 ): |
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|
932 "allows monitoring of a specific user(s) network i/o" |
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|
933 #if mode is not set to 1 then monitor adds toggles the state |
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|
934 #of monitoring on the given user |
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|
935 if (mode == 1): |
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|
936 for p in self.players: |
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|
937 try: p.monitor("off") |
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|
938 except: pass |
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|
939 try: |
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940 r = (self.players[pid]).set_traffic_monitor("toggle") |
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941 self.log_msg("Monitor: Mode=" + str(r) + " on Player #" + str(pid)) |
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|
942 except: |
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|
943 self.log_msg("Monitor: Invalid Player ID") |
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|
944 traceback.print_exc() |
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|
945 |
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|
946 def search(self,patern): |
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|
947 keys = self.groups.keys() |
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|
948 print "Search results:" |
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|
949 for k in keys: |
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950 ids = self.groups[k].get_player_ids() |
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951 for id in ids: |
96 | 952 if self.players[id].id.find(patern)>-1: self.print_player_info(self.players[id]) |
953 elif self.players[id].name.find(patern)>-1: self.print_player_info(self.players[id]) | |
954 elif self.players[id].ip.find(patern)>-1: self.print_player_info(self.players[id]) | |
955 elif self.players[id].group_id.find(patern)>-1: self.print_player_info(self.players[id]) | |
956 elif self.players[id].role.find(patern)>-1: self.print_player_info(self.players[id]) | |
957 elif self.players[id].version.find(patern)>-1: self.print_player_info(self.players[id]) | |
958 elif self.players[id].protocol_version.find(patern)>-1: self.print_player_info(self.players[id]) | |
959 elif self.players[id].client_string.find(patern)>-1: self.print_player_info(self.players[id]) | |
0
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960 |
124 | 961 def obtain_by_id(self, id, objects): |
962 ### Alpha ### Basic way to obtain information for the Server GUI, currently reports the Client String only | |
963 return self.players[id].client_string | |
964 | |
0
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|
965 def print_player_info(self,player): |
96 | 966 print player.id, player.name, player.ip, player.group_id, player.role, player.version, player.protocol_version, player.client_string |
90 | 967 |
96 | 968 """ |
0
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|
969 #---------------------------------------------------------------- |
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|
970 # Uptime Function -- Added by snowdog 4/03 |
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971 #---------------------------------------------------------------- |
96 | 972 """ |
0
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973 def uptime(self , mode = 0): |
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974 "returns string containing how long server has been in operation" |
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975 ut = time.time() - self.server_start_time |
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976 d = int(ut/86400) |
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|
977 h = int( (ut-(86400*d))/3600 ) |
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978 m = int( (ut-(86400*d)-(3600*h))/60) |
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979 s = int( (ut-(86400*d)-(3600*h)-(60*m)) ) |
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|
980 uts = str( "This server has been running for:\n " + str(d) + " days " + str(h) + " hours " + str(m) + " min. " + str(s) + " sec. [" + str(int(ut)) + " seconds]") |
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981 if mode == 0: print uts |
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982 else: return uts |
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983 |
96 | 984 """ |
0
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985 #----------------------------------------------------- |
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986 # Toggle Room Password Allow -- Added by Snowdog 11/03 |
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987 #----------------------------------------------------- |
96 | 988 """ |
0
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989 def RoomPasswords(self): |
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990 if self.allow_room_passwords != 0: |
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991 self.allow_room_passwords = 0 |
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992 return "Client Created Room Passwords: Disallowed" |
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993 else: |
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994 self.allow_room_passwords = 1 |
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995 return "Client Created Room Passwords: Allowed" |
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|
996 |
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|
997 def group_dump(self,k): |
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998 self.p_lock.acquire() |
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|
999 try: |
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|
1000 print "Group: " + k |
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1001 print " Name: %s" % self.groups[k].name |
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1002 print " Desc: %s" % self.groups[k].desc |
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1003 print " Pass: %s" % self.groups[k].pwd |
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|
1004 print " Boot: %s" % self.groups[k].boot_pwd |
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1005 print " Moderated: %s" % self.groups[k].moderated |
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1006 print " Map: %s" % self.groups[k].game_map.get_all_xml() |
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1007 print |
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1008 except Exception, e: |
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|
1009 self.log_msg(str(e)) |
218 | 1010 self.log_msg( ('exception', str(e)) ) |
0
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1011 self.p_lock.release() |
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1012 |
96 | 1013 """ |
0
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1014 #---------------------------------------------------------------- |
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1015 # Player List -- Added by snowdog 4/03 |
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|
1016 #---------------------------------------------------------------- |
96 | 1017 """ |
0
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|
1018 def player_list(self): |
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|
1019 "display a condensed list of players on the server" |
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1020 self.p_lock.acquire() |
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|
1021 try: |
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|
1022 print "------------[ PLAYER LIST ]------------" |
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|
1023 keys = self.groups.keys() |
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|
1024 keys.sort(id_compare) |
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|
1025 for k in keys: |
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|
1026 groupstring = "Group " + str(k) + ": " + self.groups[k].name |
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1027 if self.groups[k].pwd != "": |
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1028 groupstring += " (Pass: \"" + self.groups[k].pwd + "\" )" |
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|
1029 print groupstring |
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|
1030 ids = self.groups[k].get_player_ids() |
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|
1031 ids.sort(id_compare) |
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|
1032 for id in ids: |
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|
1033 if self.players.has_key(id): |
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|
1034 print " (%s)%s [IP: %s] %s (%s)" % ((self.players[id]).id, (self.players[id]).name, (self.players[id]).ip, (self.players[id]).idle_status(), (self.players[id]).connected_time_string()) |
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|
1035 else: |
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|
1036 self.groups[k].remove_player(id) |
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|
1037 print "Bad Player Ref (#" + id + ") in group" |
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|
1038 if len(ids) > 0: print "" |
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|
1039 print "--------------------------------------" |
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|
1040 print "\nStatistics: groups: " + str(len(self.groups)) + " players: " + str(len(self.players)) |
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|
1041 except Exception, e: |
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|
1042 self.log_msg(str(e)) |
218 | 1043 self.log_msg( ('exception', str(e)) ) |
0
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|
1044 self.p_lock.release() |
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|
1045 |
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|
1046 |
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|
1047 def player_dump(self): |
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|
1048 self.p_lock.acquire() |
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|
1049 try: |
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|
1050 keys = self.groups.keys() |
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|
1051 for k in keys: |
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|
1052 print "Group: %s %s (pass: \"%s\")" % (str(k),self.groups[k].name, self.groups[k].pwd) |
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|
1053 ids = self.groups[k].get_player_ids() |
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|
1054 for id in ids: |
96 | 1055 if self.players.has_key(id): print str(self.players[id]) |
0
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|
1056 else: |
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|
1057 self.groups[k].remove_player(id) |
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|
1058 print "Bad Player Ref (#" + id + ") in group" |
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|
1059 except Exception, e: |
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|
1060 self.log_msg(str(e)) |
218 | 1061 self.log_msg( ('exception', str(e)) ) |
0
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|
1062 self.p_lock.release() |
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|
1063 |
122 | 1064 def update_request(self,newsock, xml_dom): |
0
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|
1065 # handle reconnects |
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|
1066 self.log_msg( "update_request() has been called." ) |
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|
1067 |
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|
1068 # get player id |
122 | 1069 id = xml_dom.get("id") |
1070 group_id = xml_dom.get("group_id") | |
0
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|
1071 self.p_lock.acquire() |
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|
1072 if self.players.has_key(id): |
96 | 1073 self.sendMsg(newsock, self.players[id].toxml("update"), |
1074 self.players[id].useCompression, | |
1075 self.players[id].compressionType ) | |
0
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|
1076 self.players[id].reset(newsock) |
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|
1077 self.players[id].clear_timeout() |
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|
1078 need_new = 0 |
96 | 1079 else: need_new = 1 |
0
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|
1080 self.p_lock.release() |
122 | 1081 if need_new: self.new_request(newsock, xml_dom) |
0
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|
1082 else: |
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1083 msg = self.groups[group_id].game_map.get_all_xml() |
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|
1084 self.send(msg,id,group_id) |
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|
1085 |
195 | 1086 def new_request(self, newsock, xml_dom, LOBBY_ID='0'): |
0
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|
1087 #build client stub |
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|
1088 props = {} |
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|
1089 # Don't trust what the client tells us...trust what they connected as! |
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1090 props['ip'] = socket.gethostbyname( newsock.getpeername()[0] ) |
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|
1091 |
122 | 1092 props['role'] = xml_dom.get("role") or 'GM' |
1093 props['name'] = xml_dom.get("name") | |
0
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|
1094 props['group_id'] = LOBBY_ID |
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|
1095 props['id'] = str(self.next_player_id) |
122 | 1096 props['version'] = xml_dom.get("version") |
1097 props['protocol_version'] = xml_dom.get("protocol_version") | |
1098 props['client_string'] = xml_dom.get("client_string") | |
96 | 1099 |
0
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|
1100 self.next_player_id += 1 |
122 | 1101 new_stub = client_stub(self.incoming, newsock, props, self.log_console) |
1102 if xml_dom.get('useCompression'): | |
0
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1103 new_stub.useCompression = True |
122 | 1104 if xml_dom.get('cmpType'): |
1105 cmpType = xml_dom.get('cmpType') | |
96 | 1106 if cmpBZ2 and cmpType == 'bz2': new_stub.compressionType = bz2 |
1107 elif cmpZLIB and cmpType == 'zlib': new_stub.compressionType = zlib | |
1108 else: new_stub.compressionType = None | |
1109 else: new_stub.compressionType = bz2 | |
1110 else: new_stub.useCompression = False | |
0
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|
1111 |
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|
1112 #update newly create client stub with network logging state |
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|
1113 new_stub.EnableMessageLogging = self.log_network_messages |
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|
1114 self.sendMsg(newsock, new_stub.toxml("new"), False, None) |
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|
1115 |
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|
1116 # send confirmation |
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1117 data = self.recvMsg(newsock, new_stub.useCompression, new_stub.compressionType) |
195 | 1118 try: |
1119 xml_dom = XML(data) | |
0
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1120 except Exception, e: |
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1121 print e |
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1122 (remote_host,remote_port) = newsock.getpeername() |
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1123 bad_xml_string = "Your client sent an illegal message to the server and will be disconnected. " |
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1124 bad_xml_string += "Please report this bug to the development team at:<br /> " |
195 | 1125 bad_xml_string += "<a href='http://www.assembla.com/spaces/traipse_dev/tickets/'>Traipse-Dev " |
1126 bad_xml_string += "(http://www.assembla.com/spaces/traipse_dev/tickets/)</a><br />" | |
224 | 1127 msg = self.buildMsg(props['id'], props['id'], '0', bad_xml_string) |
1128 self.sendMsg( newsock, msg, new_stub.useCompression, new_stub.compressionType) | |
0
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1129 |
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1130 time.sleep(2) |
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1131 newsock.close() |
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1132 print "Error in parse found from " + str(remote_host) + ". Disconnected." |
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1133 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1134 print "Exception=" + str(e) |
218 | 1135 self.log_msg( ('exception', str(e)) ) |
122 | 1136 #if xml_dom: xml_dom.unlink() |
0
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1137 return |
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1138 |
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1139 #start threads and store player |
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1140 allowed = 1 |
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1141 version_string = "" |
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1142 |
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1143 if ((props['protocol_version'] != PROTOCOL_VERSION) and self.validate_protocol): |
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1144 version_string = "Sorry, this server can't handle your client version. (Protocol mismatch)<br />" |
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1145 allowed = 0 |
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1146 |
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1147 if not self.checkClientVersion(props['version']): |
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1148 version_string = "Sorry, your client is out of date. <br />" |
96 | 1149 version_string += "This server requires your client be version " |
1150 version_string += "" + self.minClientVersion + " or higher to connect.<br />" | |
0
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1151 allowed = 0 |
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1152 |
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1153 if not allowed: |
96 | 1154 version_string += " Please go to <a href='http://www.assembla.com/traipse'>" |
1155 version_string += "http://www.assembla.com/traipse</a> to find a compatible client.<br />" | |
1156 version_string += "If you can't find a compatible client on the website, " | |
1157 version_string += "chances are that the server is running an unreleased development " | |
1158 version_string += "version for testing purposes.<br />" | |
0
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1159 |
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1160 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + version_string, new_stub.useCompression, new_stub.compressionType) |
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1161 # Give messages time to flow |
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1162 time.sleep(1) |
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1163 self.log_msg("Connection terminating due to version incompatibility with client (ver: " + props['version'] + " protocol: " + props['protocol_version'] + ")" ) |
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1164 newsock.close() |
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1165 return None |
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1166 |
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1167 ip = props['ip'] |
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1168 if self.ban_list.has_key(ip): |
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1169 banmsg = "You have been banned from this server.<br />" |
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1170 cmsg = "Banned Client: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1171 self.log_msg(cmsg) |
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1172 allowed = 0 |
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1173 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + banmsg, new_stub.useCompression, new_stub.compressionType) |
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1174 # Give messages time to flow |
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1175 time.sleep(1) |
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1176 newsock.close() |
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1177 return None |
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1178 |
96 | 1179 """ |
0
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1180 #---- Connection order changed by Snowdog 1/05 |
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1181 #---- Attempt to register player and send group data |
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1182 #---- before displaying lobby message |
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1183 #---- Does not solve the Blackhole bug but under some conditions may |
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1184 #---- allow for a graceful server response. -SD |
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1185 |
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1186 #---- changed method of sending group names to user 8/05 |
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1187 #---- black hole bug causes the group information to not be sent |
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1188 #---- to clients. Not sure why the group messages were being sent to the |
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1189 #---- incomming message queue, when they should be sent directly to user |
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1190 #---- Does not solve the black hole bug totally -SD |
96 | 1191 """ |
0
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1192 |
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1193 try: |
122 | 1194 if xml_dom.get("id") == props['id']: |
0
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1195 new_stub.initialize_threads() |
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1196 self.p_lock.acquire() |
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1197 self.players[props['id']] = new_stub |
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1198 self.groups[LOBBY_ID].add_player(props['id']) #always add to lobby on connection. |
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1199 self.send_group_list(props['id']) |
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1200 self.send_player_list(props['id'],LOBBY_ID) |
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1201 self.p_lock.release() |
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1202 msg = self.groups[LOBBY_ID].game_map.get_all_xml() |
122 | 1203 self.send(msg, props['id'], LOBBY_ID) |
1204 self.send_to_group(props['id'], LOBBY_ID, self.players[props['id']].toxml('new')) | |
1205 self.return_room_roles(props['id'], LOBBY_ID) | |
0
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1206 |
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1207 # Re-initialize the role for this player incase they came from a different server |
122 | 1208 self.handle_role("set", props['id'], "GM", self.groups[LOBBY_ID].boot_pwd, LOBBY_ID) |
0
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1209 cmsg = "Client Connect: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1210 self.log_msg(cmsg) |
151 | 1211 self.log_msg(("update_group", (self.groups[LOBBY_ID].name, LOBBY_ID, len(self.groups[LOBBY_ID].players) ) )) |
56
c7f04d3c76f5
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1212 cmsg = ("connect", props) ################################################# |
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1213 self.log_msg(cmsg) |
0
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1214 |
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1215 # If already registered then re-register, thereby updating the Meta |
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1216 # on the number of players |
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1217 if self.be_registered: |
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1218 self.register() |
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1219 except: |
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1220 traceback.print_exc() |
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1221 |
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1222 #something didn't go right. Notify client and drop the connection |
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1223 err_string = "<center>" |
122 | 1224 err_string += "<hr><b>The server has encountered an error while processing your connection request.</b><hr>" |
0
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1225 err_string += "<br /><i>You are being disconnected from the server.</i><br />" |
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1226 err_string += "This error may represent a problem with the server. If you continue to get this message " |
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1227 err_string += "please contact the servers administrator to correct the issue.</center> " |
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1228 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + err_string, new_stub.useCompression, new_stub.compressionType ) |
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1229 time.sleep(2) |
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1230 newsock.close() |
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1231 |
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1232 # Display the lobby message |
195 | 1233 self.SendLobbyMessage(newsock, props['id']) |
0
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1234 |
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1235 def checkClientVersion(self, clientversion): |
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1236 minv = self.minClientVersion.split('.') |
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1237 cver = clientversion.split('.') |
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1238 for i in xrange(min(len(minv),len(cver))): |
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1239 w=max(len(minv[i]),len(cver[i])) |
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1240 v1=minv[i].rjust(w); |
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1241 v2=cver[i].rjust(w); |
96 | 1242 if v1<v2: return 1 |
1243 if v1>v2: return 0 | |
1244 if len(minv)>len(cver): return 0 | |
0
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1245 return 1 |
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1246 |
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1247 def SendLobbyMessage(self, socket, player_id): |
96 | 1248 """ |
0
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1249 # Display the lobby message |
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1250 # prepend this server's version string to the the lobby message |
96 | 1251 """ |
0
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|
1252 try: |
202 | 1253 lobbyMsg = "You have connected to a <a href='http://www.knowledgearcana.com/traipse-openrpg'>" |
195 | 1254 lobbyMsg += DISTRO +'</a> '+ DIS_VER +' {'+ BUILD+'}' |
1255 lobbyMsg += " server, built on OpenRPG version '" + VERSION + "'" | |
0
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1256 |
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|
1257 # See if we have a server name to report! |
122 | 1258 if len(self.serverName): lobbyMsg += ", named '" + self.serverName + "'." |
1259 else: lobbyMsg += "." | |
0
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1260 |
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1261 # Add extra line spacing |
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1262 lobbyMsg += "\n\n" |
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|
1263 |
96 | 1264 try: validate.config_file("LobbyMessage.html","default_LobbyMessage.html") |
1265 except: pass | |
0
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1266 else: |
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1267 open_msg = open( self.userPath + "LobbyMessage.html", "r" ) |
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1268 lobbyMsg += open_msg.read() |
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1269 open_msg.close() |
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1270 # Send the server's lobby message to the client no matter what |
96 | 1271 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, |
1272 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1273 if self.sendLobbySound: |
96 | 1274 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />', |
1275 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1276 return |
96 | 1277 except: traceback.print_exc() |
1278 """ | |
0
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1279 # End of lobby message code |
96 | 1280 """ |
0
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1281 |
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1282 |
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1283 def listenAcceptThread(self,arg): |
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1284 # Set up the socket to listen on. |
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1285 try: |
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1286 self.log_msg("\nlisten thread running...") |
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1287 adder = "" |
96 | 1288 if self.server_address is not None: adder = self.server_address |
0
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1289 self.listen_sock.bind(('', self.server_port)) |
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1290 self.listen_sock.listen(5) |
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1291 |
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1292 except Exception, e: |
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1293 self.log_msg(("Error binding request socket!", e)) |
218 | 1294 self.log_msg( ('exception', str(e)) ) |
0
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1295 self.alive = 0 |
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1296 |
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1297 while self.alive: |
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1298 # Block on the socket waiting for a new connection |
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1299 try: |
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1300 (newsock, addr) = self.listen_sock.accept() |
96 | 1301 """ |
0
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1302 ## self.log_msg("New connection from " + str(addr)+ ". Interfacing with server...") |
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1303 |
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|
1304 # Now that we've accepted a new connection, we must immediately spawn a new |
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|
1305 # thread to handle it...otherwise we run the risk of having a DoS shoved into |
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|
1306 # our face! :O After words, this thread is dead ready for another connection |
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1307 # accept to come in. |
96 | 1308 """ |
0
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1309 thread.start_new_thread(self.acceptedNewConnectionThread, ( newsock, addr )) |
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1310 |
218 | 1311 except Exception, e: |
0
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1312 print "The following exception caught accepting new connection:" |
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1313 traceback.print_exc() |
218 | 1314 self.log_msg( ('exception', str(e)) ) |
0
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1315 |
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1316 # At this point, we're done and cleaning up. |
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1317 self.log_msg("server socket listening thread exiting...") |
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|
1318 self.listen_event.set() |
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|
1319 |
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|
1320 def acceptedNewConnectionThread( self, newsock, addr ): |
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1321 """Once a new connection comes in and is accepted, this thread starts up to handle it.""" |
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|
1322 # Initialize xml_dom |
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|
1323 xml_dom = None |
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|
1324 data = None |
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|
1325 |
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|
1326 # get client info and send othe client info |
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|
1327 # If this receive fails, this thread should exit without even attempting to process it |
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1328 self.log_msg("Connection from " + str(addr) + " has been accepted. Waiting for data...") |
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|
1329 data = self.recvMsg( newsock ) |
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|
1330 if data=="" or data == None: |
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|
1331 self.log_msg("Connection from " + str(addr) + " failed. Closing connection.") |
96 | 1332 try: newsock.close() |
0
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|
1333 except Exception, e: |
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|
1334 self.log_msg( str(e) ) |
218 | 1335 self.log_msg( ('exception', str(e)) ) |
0
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|
1336 print str(e) |
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|
1337 return #returning causes connection thread instance to terminate |
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|
1338 if data == "<system/>": |
96 | 1339 try: newsock.close() |
1340 except: pass | |
0
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|
1341 return #returning causes connection thread instance to terminate |
181 | 1342 # Clear out the xml_dom in preparation for new stuff, if necessary |
1343 """try: if xml_dom: xml_dom.unlink() | |
1344 | |
1345 except: | |
1346 self.log_msg( "The following exception caught unlinking xml_dom:") | |
1347 self.log_msg("Continuing") | |
1348 try: newsock.close() | |
1349 except: pass | |
1350 return #returning causes connection thread instance to terminate | |
1351 # Parse the XML received from the connecting client""" | |
0
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|
1352 try: |
122 | 1353 xml_dom = XML(data) |
0
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|
1354 |
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|
1355 except: |
96 | 1356 try: newsock.close() |
218 | 1357 except Exception, e: pass |
0
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1358 self.log_msg( "Error in parse found from " + str(addr) + ". Disconnected.") |
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1359 self.log_msg(" Offending data(" + str(len(data)) + "bytes)=" + data) |
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1360 self.log_msg( "Exception:") |
218 | 1361 self.log_msg( ('exception', str(e)) ) |
0
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|
1362 traceback.print_exc() |
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1363 return #returning causes connection thread instance to terminate |
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|
1364 |
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|
1365 # Determine the correct action and execute it |
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|
1366 try: |
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1367 # get action |
122 | 1368 action = xml_dom.get("action") |
0
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|
1369 |
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|
1370 # Figure out what type of connection we have going on now |
122 | 1371 if action == "new": self.new_request(newsock, xml_dom) |
1372 elif action == "update": self.update_request(newsock, xml_dom) | |
96 | 1373 else: self.log_msg("Unknown Join Request!") |
0
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1374 |
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|
1375 except Exception, e: |
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1376 print "The following message: " + str(data) |
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1377 print "from " + str(addr) + " created the following exception: " |
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|
1378 traceback.print_exc() |
218 | 1379 self.log_msg( ('exception', str(e)) ) |
0
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1380 return #returning causes connection thread instance to terminate |
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1381 |
96 | 1382 """ |
0
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1383 #======================================================== |
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1384 # |
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|
1385 # Message_handler |
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|
1386 # |
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1387 #======================================================== |
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|
1388 # |
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1389 # Changed thread organization from one continuous parsing/handling thread |
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1390 # to multiple expiring parsing/handling threads to improve server performance |
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1391 # and player load capacity -- Snowdog 3/04 |
96 | 1392 """ |
0
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1393 |
122 | 1394 def message_handler(self, arg): |
0
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|
1395 xml_dom = None |
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1396 self.log_msg( "message handler thread running..." ) |
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1397 while self.alive: |
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1398 data = None |
96 | 1399 try: data=self.incoming.get(0) |
0
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|
1400 except Queue.Empty: |
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1401 time.sleep(0.5) #sleep 1/2 second |
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1402 continue |
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1403 |
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1404 bytes = len(data) |
96 | 1405 if bytes <= 0: continue |
0
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1406 try: |
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|
1407 thread.start_new_thread(self.parse_incoming_dom,(str(data),)) |
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|
1408 #data has been passed... unlink from the variable references |
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|
1409 #so data in passed objects doesn't change (python passes by reference) |
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|
1410 del data |
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|
1411 data = None |
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|
1412 except Exception, e: |
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|
1413 self.log_msg(str(e)) |
218 | 1414 self.log_msg( ('exception', str(e)) ) |
0
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|
1415 self.log_msg("message handler thread exiting...") |
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|
1416 self.incoming_event.set() |
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1417 |
128 | 1418 def parse_incoming_dom(self, data): |
201 | 1419 end = data.find(">") |
0
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1420 head = data[:end+1] |
201 | 1421 msg = data[end+1:] |
1422 ### This if statement should help close invalid messages. ### | |
1423 if head[end:] != '/': | |
1424 if head[end:] != '>': head = head[:end] + '/>' | |
0
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1425 try: |
201 | 1426 try: xml_dom = fromstring(head) |
1427 except: xml_dom = fromstring(head[:end] +'/>') | |
122 | 1428 self.message_action(xml_dom, data) |
0
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1429 except Exception, e: |
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|
1430 print "Error in parse of inbound message. Ignoring message." |
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1431 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1432 print "Exception=" + str(e) |
218 | 1433 self.log_msg( ('exception', str(e)) ) |
122 | 1434 |
0
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1435 def message_action(self, xml_dom, data): |
124 | 1436 tag_name = xml_dom.tag |
122 | 1437 if self.svrcmds.has_key(tag_name): self.svrcmds[tag_name]['function'](xml_dom, data) |
218 | 1438 else: |
1439 raise Exception, "Not a valid header!" | |
1440 self.log_msg( ('exception', 'Not a valid header!') ) | |
0
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1441 #Message Action thread expires and closes here. |
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1442 return |
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|
1443 |
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1444 def do_alter(self, xml_dom, data): |
128 | 1445 target = xml_dom.get("key") or 'None' |
1446 value = xml_dom.get("val") or 'None' | |
1447 player = xml_dom.get("plr") or 'None' | |
1448 group_id = xml_dom.get("gid") or 'None' | |
1449 boot_pwd = xml_dom.get("bpw") or 'None' | |
0
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1450 actual_boot_pwd = self.groups[group_id].boot_pwd |
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|
1451 |
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1452 if self.allow_room_passwords == 0: |
96 | 1453 msg ="<msg to='" + player + "' from='0' group_id='0' /> " |
1454 msg += "Room passwords have been disabled by the server administrator." | |
0
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1455 self.players[player].outbox.put(msg) |
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|
1456 return |
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1457 elif boot_pwd == actual_boot_pwd: |
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|
1458 if target == "pwd": |
96 | 1459 lmessage = "Room password changed to from " + self.groups[group_id].pwd + " to " + value + " by " + player |
0
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1460 self.groups[group_id].pwd = value |
96 | 1461 msg ="<msg to='" + player + "' from='0' group_id='0' /> Room password changed to " + value + "." |
0
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1462 self.players[player].outbox.put(msg) |
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|
1463 self.log_msg(lmessage) |
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|
1464 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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1465 elif target == "name": |
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1466 # Check for & in name. We want to allow this because of its common |
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1467 # use in d&d games |
128 | 1468 result = self.change_group_name(group_id, value, player) |
0
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1469 msg ="<msg to='" + player + "' from='0' group_id='0' />" + result |
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|
1470 self.players[player].outbox.put(msg) |
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1471 else: |
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|
1472 msg ="<msg to='" + player + "' from='0' group_id='0'>Invalid Administrator Password." |
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1473 self.players[player].outbox.put(msg) |
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|
1474 |
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|
1475 def do_role(self, xml_dom, data): |
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|
1476 role = "" |
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|
1477 boot_pwd = "" |
122 | 1478 act = xml_dom.get("action") |
1479 player = xml_dom.get("player") | |
1480 group_id = xml_dom.get("group_id") | |
0
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|
1481 if act == "set": |
122 | 1482 role = xml_dom.get("role") |
1483 boot_pwd = xml_dom.get("boot_pwd") | |
0
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|
1484 if group_id != "0": |
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|
1485 self.handle_role(act, player, role, boot_pwd, group_id) |
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|
1486 self.log_msg(("role", (player, role))) |
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|
1487 |
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|
1488 def do_ping(self, xml_dom, data): |
122 | 1489 player = xml_dom.get("player") |
1490 group_id = xml_dom.get("group_id") | |
0
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|
1491 sent_time = "" |
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|
1492 msg = "" |
122 | 1493 try: sent_time = xml_dom.get("time") |
96 | 1494 except: pass |
1495 if sent_time != "": msg ="<ping time='" + str(sent_time) + "' />" #because a time was sent return a ping response | |
0
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|
1496 else: |
96 | 1497 msg ="<msg to='" + player + "' from='" + player + "' group_id='" + group_id + "'>" |
1498 msg += "<font color='#FF0000'>PONG!?!</font>" | |
0
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|
1499 self.players[player].outbox.put(msg) |
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|
1500 |
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|
1501 def do_system(self, xml_dom, data): |
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|
1502 pass |
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|
1503 |
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|
1504 def moderate_group(self,xml_dom,data): |
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|
1505 try: |
122 | 1506 action = xml_dom.get("action") |
1507 from_id = xml_dom.get("from") | |
1508 if xml_dom.get("pwd"): pwd=xml_dom.get("pwd") | |
96 | 1509 else: pwd="" |
0
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|
1510 group_id=self.players[from_id].group_id |
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|
1511 if action == "list": |
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|
1512 if (self.groups[group_id].moderated): |
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|
1513 msg = "" |
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|
1514 for i in self.groups[group_id].voice.keys(): |
96 | 1515 if msg != "": msg +=", " |
1516 if self.players.has_key(i): msg += '('+i+') '+self.players[i].name | |
1517 else: del self.groups[group_id].voice[i] | |
1518 if (msg != ""): msg = "The following users may speak in this room: " + msg | |
1519 else: msg = "No people are currently in this room with the ability to chat" | |
0
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|
1520 self.players[from_id].self_message(msg) |
96 | 1521 else: self.players[from_id].self_message("This room is currently unmoderated") |
1522 elif action == 'enable' or 'disable' or 'addvoice' or 'delvoice': | |
1523 #condenses password check --TaS 2009 | |
0
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|
1524 if not self.groups[group_id].check_boot_pwd(pwd): |
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|
1525 self.players[from_id].self_message("Failed - incorrect admin password") |
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|
1526 return |
96 | 1527 if action == 'enable': |
1528 self.groups[group_id].moderated = 1 | |
1529 self.players[from_id].self_message("This channel is now moderated") | |
1530 if action == 'disable': | |
1531 self.groups[group_id].moderated = 0 | |
1532 self.players[from_id].self_message("This channel is now unmoderated") | |
1533 if action == 'addvoice': | |
122 | 1534 users = xml_dom.get("users").split(',') |
96 | 1535 for i in users: self.groups[group_id].voice[i.strip()]=1 |
1536 if action == 'delvoice': | |
122 | 1537 users = xml_dom.get("users").split(',') |
96 | 1538 for i in users: |
1539 if self.groups[group_id].voice.has_key(i.strip()): del self.groups[group_id].voice[i.strip()] | |
0
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|
1540 else: |
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|
1541 print "Bad input: " + data |
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|
1542 except Exception,e: |
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|
1543 self.log_msg(str(e)) |
218 | 1544 self.log_msg( ('exception', str(e)) ) |
0
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|
1545 |
122 | 1546 def join_group(self, xml_dom, data): |
0
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|
1547 try: |
122 | 1548 from_id = xml_dom.get("from") |
1549 pwd = xml_dom.get("pwd") | |
1550 group_id = xml_dom.get("group_id") | |
0
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|
1551 ver = self.players[from_id].version |
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|
1552 allowed = 1 |
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|
1553 |
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|
1554 if not self.groups[group_id].check_version(ver): |
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|
1555 allowed = 0 |
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|
1556 msg = 'failed - invalid client version ('+self.groups[group_id].minVersion+' or later required)' |
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|
1557 |
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|
1558 if not self.groups[group_id].check_pwd(pwd): |
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|
1559 allowed = 0 |
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|
1560 #tell the clients password manager the password failed -- SD 8/03 |
122 | 1561 pm = "<password signal='fail' type='room' id='" + group_id + "' data=''/>" |
0
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|
1562 self.players[from_id].outbox.put(pm) |
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|
1563 msg = 'failed - incorrect room password' |
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|
1564 |
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|
1565 if not allowed: |
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|
1566 self.players[from_id].self_message(msg) |
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|
1567 #the following line makes sure that their role is reset to normal, |
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|
1568 #since it is briefly set to lurker when they even TRY to change |
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|
1569 #rooms |
122 | 1570 msg = "<role action='update' id='" + from_id + "' role='" + self.players[from_id].role + "' />" |
0
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|
1571 self.players[from_id].outbox.put(msg) |
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|
1572 return |
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changeset
|
1573 |
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|
1574 #move the player into their new group. |
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|
1575 self.move_player(from_id, group_id) |
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|
1576 except Exception, e: |
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|
1577 self.log_msg(str(e)) |
218 | 1578 self.log_msg( ('exception', str(e)) ) |
0
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|
1579 |
96 | 1580 """ |
0
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|
1581 # move_player function -- added by Snowdog 4/03 |
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|
1582 # |
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|
1583 # Split join_group function in half. separating the player validation checks |
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|
1584 # from the actual group changing code. Done primarily to impliment |
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|
1585 # boot-from-room-to-lobby behavior in the server. |
96 | 1586 """ |
0
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|
1587 |
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|
1588 def move_player(self, from_id, group_id ): |
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|
1589 "move a player from one group to another" |
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|
1590 try: |
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|
1591 try: |
122 | 1592 if group_id == "0": self.players[from_id].role = "GM" |
1593 else: self.players[from_id].role = "Lurker" | |
0
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|
1594 except Exception, e: |
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|
1595 print "exception in move_player() " |
218 | 1596 self.log_msg( ('exception', str(e)) ) |
0
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|
1597 traceback.print_exc() |
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|
1598 |
128 | 1599 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1600 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
1601 self.send_to_group(from_id, group_id, self.players[from_id].toxml('new')) | |
0
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1602 self.check_group(from_id, old_group_id) |
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1603 |
96 | 1604 """ |
0
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|
1605 # Here, if we have a group specific lobby message to send, push it on |
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1606 # out the door! Make it put the message then announce the player...just |
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1607 # like in the lobby during a new connection. |
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1608 # -- only do this check if the room id is within range of known persistent id thresholds |
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1609 #also goes ahead if there is a defaultRoomMessage --akoman |
96 | 1610 """ |
0
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|
1611 |
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1612 if self.isPersistentRoom(group_id) or self.defaultMessageFile != None: |
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|
1613 try: |
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|
1614 if self.groups[group_id].messageFile[:4] == 'http': |
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|
1615 data = urllib.urlretrieve(self.groups[group_id].messageFile) |
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|
1616 roomMsgFile = open(data[0]) |
96 | 1617 else: roomMsgFile = open(self.groups[group_id].messageFile, "r") |
0
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1618 roomMsg = roomMsgFile.read() |
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|
1619 roomMsgFile.close() |
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|
1620 urllib.urlcleanup() |
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|
1621 |
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|
1622 except Exception, e: |
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|
1623 roomMsg = "" |
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|
1624 self.log_msg(str(e)) |
218 | 1625 self.log_msg( ('exception', str(e)) ) |
0
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|
1626 |
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|
1627 # Spit that darn message out now! |
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|
1628 self.players[from_id].outbox.put("<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg) |
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|
1629 if self.sendLobbySound and group_id == '0': |
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|
1630 self.players[from_id].outbox.put('<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />') |
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|
1631 # Now, tell everyone that we've arrived |
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|
1632 self.send_to_all('0', self.groups[group_id].toxml('update')) |
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|
1633 # this line sends a handle role message to change the players role |
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|
1634 self.send_player_list(from_id,group_id) |
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|
1635 #notify user about others in the room |
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|
1636 self.return_room_roles(from_id,group_id) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
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|
1637 self.log_msg(("join_group", (self.groups[group_id].name, group_id, from_id))) |
195 | 1638 self.log_msg(("update_group", (self.groups[old_group_id].name, old_group_id, len(self.groups[old_group_id].players) ))) |
151 | 1639 self.log_msg(("update_group", (self.groups[group_id].name, group_id, len(self.groups[group_id].players) ))) |
0
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|
1640 self.handle_role("set", from_id, self.players[from_id].role, self.groups[group_id].boot_pwd, group_id) |
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|
1641 except Exception, e: |
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|
1642 self.log_msg(str(e)) |
218 | 1643 self.log_msg( ('exception', str(e)) ) |
0
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|
1644 thread.start_new_thread(self.registerRooms,(0,)) |
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|
1645 |
122 | 1646 def return_room_roles(self, from_id, group_id): |
0
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|
1647 for m in self.players.keys(): |
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|
1648 if self.players[m].group_id == group_id: |
122 | 1649 try: msg = "<role action='update' id='" + self.players[m].id + "' role='" + self.players[m].role + "' />" |
1650 except: exit() | |
0
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|
1651 self.players[from_id].outbox.put(msg) |
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|
1652 |
96 | 1653 """ |
0
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|
1654 # This is pretty much the same thing as the create_group method, however, |
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|
1655 # it's much more generic whereas the create_group method is tied to a specific |
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|
1656 # xml message. Ack! This version simply creates the groups, it does not |
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|
1657 # send them to players. Also note, both these methods have race |
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|
1658 # conditions written all over them. Ack! Ack! |
96 | 1659 """ |
0
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|
1660 def new_group( self, name, pwd, boot, minVersion, mapFile, messageFile, persist = 0, moderated=0 ): |
128 | 1661 group_id = str(self.next_group_id) |
0
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|
1662 self.next_group_id += 1 |
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|
1663 self.groups[group_id] = game_group( group_id, name, pwd, "", boot, minVersion, mapFile, messageFile, persist ) |
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|
1664 self.groups[group_id].moderated = moderated |
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|
1665 ins = "" |
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|
1666 if persist !=0: ins="Persistant " |
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|
1667 lmsg = "Creating " + ins + "Group... (" + str(group_id) + ") " + str(name) |
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|
1668 self.log_msg( lmsg ) |
195 | 1669 self.log_msg(("create_group", (str(name), int(group_id), 0, 'No' if pwd == '' else 'Yes') )) |
0
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|
1670 |
128 | 1671 def change_group_name(self, gid, name, pid): |
0
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|
1672 "Change the name of a group" |
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|
1673 # Check for & in name. We want to allow this because of its common |
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|
1674 # use in d&d games. |
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|
1675 try: |
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|
1676 loc = name.find("&") |
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|
1677 oldloc = 0 |
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|
1678 while loc > -1: |
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|
1679 loc = name.find("&",oldloc) |
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|
1680 if loc > -1: |
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|
1681 b = name[:loc] |
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|
1682 e = name[loc+1:] |
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|
1683 value = b + "&" + e |
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|
1684 oldloc = loc+1 |
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|
1685 loc = name.find("'") |
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|
1686 oldloc = 0 |
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|
1687 while loc > -1: |
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|
1688 loc = name.find("'",oldloc) |
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changeset
|
1689 if loc > -1: |
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|
1690 b = name[:loc] |
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|
1691 e = name[loc+1:] |
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changeset
|
1692 name = b + "'" + e |
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changeset
|
1693 oldloc = loc+1 |
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changeset
|
1694 loc = name.find('"') |
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|
1695 oldloc = 0 |
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|
1696 while loc > -1: |
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diff
changeset
|
1697 loc = name.find('"',oldloc) |
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|
1698 if loc > -1: |
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|
1699 b = name[:loc] |
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|
1700 e = name[loc+1:] |
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|
1701 name = b + """ + e |
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|
1702 oldloc = loc+1 |
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|
1703 oldroomname = self.groups[gid].name |
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|
1704 self.groups[gid].name = str(name) |
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|
1705 lmessage = "Room name changed to from \"" + oldroomname + "\" to \"" + name + "\"" |
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|
1706 self.log_msg(lmessage + " by " + str(pid) ) |
128 | 1707 self.log_msg(("update_group", (str(name), group_id, False))) |
1708 | |
0
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1709 self.send_to_all('0',self.groups[gid].toxml('update')) |
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1710 return lmessage |
96 | 1711 except: return "An error occured during rename of room!" |
0
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1712 thread.start_new_thread(self.registerRooms,(0,)) |
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1713 |
122 | 1714 def create_group(self, xml_dom, data): |
1715 #try: | |
1716 from_id = xml_dom.get("from") | |
1717 pwd = xml_dom.get("pwd") | |
1718 name = xml_dom.get("name") | |
1719 boot_pwd = xml_dom.get("boot_pwd") | |
1720 minVersion = xml_dom.get("min_version") | |
1721 #added var reassign -- akoman | |
1722 messageFile = self.defaultMessageFile | |
0
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1723 |
122 | 1724 # see if passwords are allowed on this server and null password if not |
1725 if self.allow_room_passwords != 1: pwd = "" | |
0
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1726 |
122 | 1727 # Check for & in name. We want to allow this because of its common |
1728 # use in d&d games. | |
0
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1729 |
122 | 1730 loc = name.find("&") |
1731 oldloc = 0 | |
1732 while loc > -1: | |
1733 loc = name.find("&",oldloc) | |
1734 if loc > -1: | |
1735 b = name[:loc] | |
1736 e = name[loc+1:] | |
1737 name = b + "&" + e | |
1738 oldloc = loc+1 | |
1739 loc = name.find("'") | |
1740 oldloc = 0 | |
1741 while loc > -1: | |
1742 loc = name.find("'",oldloc) | |
1743 if loc > -1: | |
1744 b = name[:loc] | |
1745 e = name[loc+1:] | |
1746 name = b + "'" + e | |
1747 oldloc = loc+1 | |
1748 loc = name.find('"') | |
1749 oldloc = 0 | |
1750 while loc > -1: | |
1751 loc = name.find('"',oldloc) | |
1752 if loc > -1: | |
1753 b = name[:loc] | |
1754 e = name[loc+1:] | |
1755 name = b + """ + e | |
1756 oldloc = loc+1 | |
1757 group_id = str(self.next_group_id) | |
1758 self.next_group_id += 1 | |
128 | 1759 |
122 | 1760 self.groups[group_id] = game_group(group_id, name, pwd, "", boot_pwd, minVersion, None, messageFile) |
1761 self.groups[group_id].voice[from_id]=1 | |
1762 self.players[from_id].outbox.put(self.groups[group_id].toxml('new')) | |
128 | 1763 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1764 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
122 | 1765 self.check_group(from_id, old_group_id) |
1766 self.send_to_all(from_id,self.groups[group_id].toxml('new')) | |
1767 self.send_to_all('0',self.groups[group_id].toxml('update')) | |
128 | 1768 self.handle_role("set",from_id,"GM", boot_pwd, group_id) |
122 | 1769 lmsg = "Creating Group... (" + str(group_id) + ") " + str(name) |
1770 self.log_msg( lmsg ) | |
1771 jmsg = "moving to room " + str(group_id) + "." | |
1772 self.log_msg( jmsg ) | |
128 | 1773 self.log_msg(("create_group", (str(name), group_id, from_id, 'No' if pwd == '' else 'Yes'))) |
122 | 1774 #even creators of the room should see the HTML --akoman |
1775 #edit: jan10/03 - was placed in the except statement. Silly me. | |
1776 if self.defaultMessageFile != None: | |
1777 if self.defaultMessageFile[:4] == 'http': | |
1778 data = urllib.urlretrieve(self.defaultMessageFile) | |
1779 open_msg = open(data[0]) | |
1780 urllib.urlcleanup() | |
1781 else: open_msg = open( self.defaultMessageFile, "r" ) | |
1782 roomMsg = open_msg.read() | |
1783 open_msg.close() | |
1784 # Send the rooms message to the client no matter what | |
1785 self.players[from_id].outbox.put( "<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg ) | |
1786 #except Exception, e: self.log_msg( "Exception: create_group(): " + str(e)) | |
0
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1787 thread.start_new_thread(self.registerRooms,(0,)) |
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1788 |
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1789 def check_group(self, from_id, group_id): |
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1790 try: |
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1791 if group_id not in self.groups: return |
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1792 if group_id == '0': |
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1793 self.send_to_all("0",self.groups[group_id].toxml('update')) |
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1794 return #never remove lobby *sanity check* |
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1795 if not self.isPersistentRoom(group_id) and self.groups[group_id].get_num_players() == 0: |
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1796 self.send_to_all("0",self.groups[group_id].toxml('del')) |
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1797 del self.groups[group_id] |
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1798 self.log_msg(("delete_group", (group_id, from_id))) |
96 | 1799 else: self.send_to_all("0",self.groups[group_id].toxml('update')) |
0
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1800 #The register Rooms thread |
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1801 thread.start_new_thread(self.registerRooms,(0,)) |
218 | 1802 except Exception, e: self.log_msg( ('exception', str(e)) ) |
0
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1803 |
122 | 1804 def del_player(self, id, group_id): |
0
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1805 try: |
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1806 dmsg = "Client Disconnect: (" + str(id) + ") " + str(self.players[id].name) |
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1807 self.players[id].disconnect() |
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1808 self.groups[group_id].remove_player(id) |
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1809 del self.players[id] |
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1810 self.log_msg(dmsg) |
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1811 self.log_msg(("disconnect",id)) |
96 | 1812 """ |
0
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1813 # If already registered then re-register, thereby updating the Meta |
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1814 # on the number of players |
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1815 # Note: Upon server shutdown, the server is first unregistered, so |
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1816 # this code won't be repeated for each player being deleted. |
96 | 1817 """ |
0
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1818 if self.be_registered: |
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1819 self.register() |
218 | 1820 except Exception, e: self.log_msg( ('exception', str(e)) ) |
0
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1821 self.log_msg("Explicit garbage collection shows %s undeletable items." % str(gc.collect())) |
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1822 |
122 | 1823 def incoming_player_handler(self, xml_dom, data): |
1824 id = xml_dom.get("id") | |
1825 act = xml_dom.get("action") | |
0
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1826 group_id = self.players[id].group_id |
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1827 ip = self.players[id].ip |
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1828 self.log_msg("Player with IP: " + str(ip) + " joined.") |
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1829 ServerPlugins.setPlayer(self.players[id]) |
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1830 self.send_to_group(id,group_id,data) |
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1831 if act=="new": |
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1832 try: |
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1833 self.send_player_list(id,group_id) |
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1834 self.send_group_list(id) |
218 | 1835 except Exception, e: self.log_msg( ('exception', str(e)) ); traceback.print_exc() |
0
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1836 elif act=="del": |
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1837 self.del_player(id,group_id) |
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1838 self.check_group(id, group_id) |
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1839 elif act=="update": |
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1840 self.players[id].take_dom(xml_dom) |
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1841 self.log_msg(("update", {"id": id, |
122 | 1842 "name": xml_dom.get("name"), |
1843 "status": xml_dom.get("status"), | |
1844 "role": xml_dom.get("role"), | |
0
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1845 "ip": str(ip), |
122 | 1846 "group": xml_dom.get("group_id"), |
1847 "room": xml_dom.get("name"), | |
1848 "boot": xml_dom.get("rm_boot"), | |
1849 "version": xml_dom.get("version"), | |
1850 "ping": xml_dom.get("time") \ | |
0
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1851 })) |
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1852 |
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1853 def strip_cheat_roll(self, string): |
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1854 try: |
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1855 cheat_regex = re.compile('&#91;(.*?)&#93;') |
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1856 string = cheat_regex.sub( r'[ ' + self.cheat_msg + " \\1 " + self.cheat_msg + ' ]', string) |
96 | 1857 except: pass |
0
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1858 return string |
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1859 |
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1860 def strip_body_tags(self, string): |
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1861 try: |
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1862 bodytag_regex = re.compile('<\/?body(.*?)>') |
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1863 string = bodytag_regex.sub('', string) |
96 | 1864 except: pass |
0
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1865 return string |
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1866 |
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1867 def msgTooLong(self, length): |
96 | 1868 if length > self.maxSendSize and not self.maxSendSize == 0: return True |
0
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1869 return False |
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1870 |
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1871 def incoming_msg_handler(self,xml_dom,data): |
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1872 xml_dom, data = ServerPlugins.preParseIncoming(xml_dom, data) |
122 | 1873 ########################################################### |
1874 to_id = xml_dom.get("to") | |
1875 from_id = xml_dom.get("from") | |
1876 group_id = xml_dom.get("group_id") | |
218 | 1877 ## Backwards compatibility with older clients |
0
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1878 end = data.find(">") |
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1879 msg = data[end+1:] |
218 | 1880 if msg[-6:] == '</msg>': msg = msg[:-6] |
224 | 1881 data = msg |
0
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1882 |
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1883 if from_id == "0" or len(from_id) == 0: |
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1884 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1885 return None |
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1886 |
96 | 1887 """ check for < body to prevent someone from changing the background""" |
0
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1888 data = self.strip_body_tags(data) |
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1889 |
96 | 1890 """check for [ and ] codes which are often used to cheat with dice.""" |
0
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1891 if self.players[from_id].role != "GM": |
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1892 data = self.strip_cheat_roll(data) |
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1893 |
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1894 if group_id == '0' and self.msgTooLong(len(msg) and msg[:5] == '<chat'): |
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1895 self.send("Your message was too long, break it up into smaller parts please", from_id, group_id) |
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1896 self.log_msg('Message Blocked from Player: ' + self.players[from_id].name + ' attempting to send a message longer then ' + str(self.maxSendSize)) |
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1897 return |
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1898 |
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1899 if msg[:4] == '<map': |
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1900 if group_id == '0': |
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1901 #attempt to change lobby map. Illegal operation. |
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1902 self.players[from_id].self_message('The lobby map may not be altered.') |
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1903 elif to_id.lower() == 'all': |
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1904 #valid map for all players that is not the lobby. |
224 | 1905 msg = self.buildMsg('all', from_id, group_id, data) |
1906 self.send_to_group(from_id,group_id,msg) | |
1907 self.groups[group_id].game_map.init_from_xml(msg) | |
0
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1908 else: |
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1909 #attempting to send map to specific individuals which is not supported. |
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1910 self.players[from_id].self_message('Invalid map message. Message not sent to others.') |
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1911 |
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1912 elif msg[:6] == '<boot ': |
224 | 1913 msg = self.buildMsg('all', from_id, group_id, data) |
0
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1914 self.handle_boot(from_id,to_id,group_id,msg) |
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1915 |
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1916 else: |
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1917 if to_id == 'all': |
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1918 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1919 self.players[from_id].self_message('This room is moderated - message not sent to others') |
224 | 1920 else: |
1921 msg = self.buildMsg('all', from_id, group_id, data) | |
1922 self.send_to_group(from_id,group_id,msg) | |
1923 else: | |
1924 msg = self.buildMsg('all', from_id, group_id, data) | |
1925 self.players[to_id].outbox.put(msg) | |
0
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1926 self.check_group_members(group_id) |
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1927 return |
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1928 |
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1929 def sound_msg_handler(self, xml_dom, data): |
122 | 1930 from_id = xml_dom.get("from") |
1931 group_id = xml_dom.get("group_id") | |
96 | 1932 if group_id != 0: self.send_to_group(from_id, group_id, data) |
0
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1933 |
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1934 def plugin_msg_handler(self,xml_dom,data): |
122 | 1935 to_id = xml_dom.get("to") |
1936 from_id = xml_dom.get("from") | |
1937 group_id = xml_dom.get("group_id") | |
0
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1938 end = data.find(">") |
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1939 msg = data[end+1:] |
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1940 |
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1941 if from_id == "0" or len(from_id) == 0: |
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1942 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1943 return None |
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1944 if to_id == 'all': |
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1945 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1946 self.players[from_id].self_message('This room is moderated - message not sent to others') |
96 | 1947 else: self.send_to_group(from_id, group_id, msg) |
1948 else: self.players[to_id].outbox.put(msg) | |
0
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1949 self.check_group_members(group_id) |
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1950 return |
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1951 |
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1952 def handle_role(self, act, player, role, given_boot_pwd, group_id): |
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1953 if act == "display": |
151 | 1954 msg = "<msg to='" + player + "' from='0' group_id='" + group_id + "' />" |
0
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1955 msg += "Displaying Roles<br /><br /><u>Role</u>   <u>Player</u><br />" |
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1956 keys = self.players.keys() |
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1957 for m in keys: |
96 | 1958 if self.players[m].group_id == group_id: msg += self.players[m].role + " " + self.players[m].name + "<br />" |
0
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1959 self.send(msg,player,group_id) |
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1960 elif act == "set": |
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1961 try: |
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1962 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1963 if self.players[player].group_id == group_id: |
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1964 if actual_boot_pwd == given_boot_pwd: |
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1965 self.log_msg( "Administrator passwords match -- changing role") |
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1966 |
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1967 # Send update role event to all |
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1968 msg = "<role action=\"update\" id=\"" + player + "\" role=\"" + role + "\" />" |
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1969 self.send_to_group("0", group_id, msg) |
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1970 self.players[player].role = role |
96 | 1971 if (role.lower() == "gm" or role.lower() == "player"): self.groups[group_id].voice[player]=1 |
0
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1972 else: |
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1973 #tell the clients password manager the password failed -- SD 8/03 |
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1974 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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1975 self.players[player].outbox.put(pm) |
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1976 self.log_msg( "Administrator passwords did not match") |
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1977 except Exception, e: |
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1978 print e |
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1979 print "Error executing the role change" |
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1980 print "due to the following exception:" |
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1981 traceback.print_exc() |
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1982 print "Ignoring boot message" |
218 | 1983 self.log_msg( ('exception', str(e)) ) |
0
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1984 |
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1985 def handle_boot(self,from_id,to_id,group_id,msg): |
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1986 xml_dom = None |
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1987 try: |
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1988 given_boot_pwd = None |
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1989 try: |
122 | 1990 xml_dom = XML(msg) |
1991 given_boot_pwd = xml_dom.get("boot_pwd") | |
0
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1992 |
218 | 1993 except Exception, e: |
0
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1994 print "Error in parse of boot message, Ignoring." |
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1995 print "Exception: " |
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1996 traceback.print_exc() |
218 | 1997 self.log_msg( ('exception', str(e)) ) |
0
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1998 |
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1999 try: |
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2000 actual_boot_pwd = self.groups[group_id].boot_pwd |
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2001 server_admin_pwd = self.groups["0"].boot_pwd |
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2002 self.log_msg("Actual boot pwd = " + actual_boot_pwd) |
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2003 self.log_msg("Given boot pwd = " + given_boot_pwd) |
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2004 |
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2005 if self.players[to_id].group_id == group_id: |
96 | 2006 """ |
0
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2007 ### ---CHANGES BY SNOWDOG 4/03 --- |
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2008 ### added boot to lobby code. |
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2009 ### if boot comes from lobby dump player from the server |
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2010 ### any user in-room boot will dump to lobby instead |
96 | 2011 """ |
0
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2012 if given_boot_pwd == server_admin_pwd: |
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2013 # Send a message to everyone in the room, letting them know someone has been booted |
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2014 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from server...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2015 self.log_msg("boot_msg:" + boot_msg) |
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2016 self.send_to_group( "0", group_id, boot_msg ) |
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2017 time.sleep( 1 ) |
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2018 self.log_msg("Booting player " + str(to_id) + " from server.") |
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2019 |
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2020 # Send delete player event to all |
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2021 self.send_to_group("0",group_id,self.players[to_id].toxml("del")) |
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2022 |
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2023 # Remove the player from local data structures |
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2024 self.del_player(to_id,group_id) |
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2025 |
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2026 # Refresh the group data |
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2027 self.check_group(to_id, group_id) |
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2028 |
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2029 elif actual_boot_pwd == given_boot_pwd: |
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2030 # Send a message to everyone in the room, letting them know someone has been booted |
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2031 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from room...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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2032 self.log_msg("boot_msg:" + boot_msg) |
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|
2033 self.send_to_group( "0", group_id, boot_msg ) |
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|
2034 time.sleep( 1 ) |
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|
2035 |
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|
2036 #dump player into the lobby |
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|
2037 self.move_player(to_id,"0") |
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|
2038 |
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|
2039 # Refresh the group data |
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|
2040 self.check_group(to_id, group_id) |
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|
2041 else: |
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|
2042 #tell the clients password manager the password failed -- SD 8/03 |
151 | 2043 pm = "<password signal='fail' type='admin' id='" + group_id + "' data=''/>" |
0
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2044 self.players[from_id].outbox.put(pm) |
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|
2045 print "boot passwords did not match" |
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|
2046 |
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2047 except Exception, e: |
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|
2048 traceback.print_exc() |
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2049 self.log_msg('Exception in handle_boot() ' + str(e)) |
218 | 2050 self.log_msg( ('exception', str(e)) ) |
0
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2051 |
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2052 finally: |
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2053 try: |
96 | 2054 if xml_dom: xml_dom.unlink() |
0
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2055 except Exception, e: |
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|
2056 traceback.print_exc() |
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2057 self.log_msg('Exception in xml_dom.unlink() ' + str(e)) |
218 | 2058 self.log_msg( ('exception', str(e)) ) |
0
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2059 |
96 | 2060 """ |
0
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2061 # admin_kick function -- by Snowdog 4/03 |
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2062 # 9/17/05 updated to allow stealth boots (no client chat announce) -SD |
96 | 2063 """ |
0
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2064 def admin_kick(self, id, message="", silent = 0 ): |
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2065 "Kick a player from a server from the console" |
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2066 |
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2067 try: |
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2068 group_id = self.players[id].group_id |
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|
2069 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2070 boot_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Kicking '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2071 self.log_msg("boot_msg:" + boot_msg) |
96 | 2072 if (silent == 0): self.send_to_group( "0", group_id, boot_msg ) |
0
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2073 time.sleep( 1 ) |
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|
2074 |
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2075 self.log_msg("kicking player " + str(id) + " from server.") |
151 | 2076 |
0
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2077 # Send delete player event to all |
151 | 2078 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
0
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2079 |
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|
2080 # Remove the player from local data structures |
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|
2081 self.del_player(id,group_id) |
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|
2082 |
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|
2083 # Refresh the group data |
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|
2084 self.check_group(id, group_id) |
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|
2085 |
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|
2086 except Exception, e: |
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|
2087 traceback.print_exc() |
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|
2088 self.log_msg('Exception in admin_kick() ' + str(e)) |
218 | 2089 self.log_msg( ('exception', str(e)) ) |
0
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|
2090 |
98 | 2091 ### Alpha ### Addition added to assist in Un Banning users. |
2092 def admin_build_banlist(self): | |
2093 validate.config_file("ban_list.xml", "default_ban_list.xml" ) | |
122 | 2094 configDom = parse(dir_struct["user"] + 'ban_list.xml') |
98 | 2095 self.ban_list = {} |
122 | 2096 for element in configDom.findall('banned'): |
2097 player = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
2098 ip = element.get('ip') | |
98 | 2099 self.ban_list[ip] = {} |
2100 self.ban_list[ip]['ip'] = ip | |
122 | 2101 self.ban_list[ip]['name'] = element.get('name') |
98 | 2102 ################ |
2103 | |
0
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|
2104 def admin_banip(self, ip, name="", silent = 0): |
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|
2105 "Ban a player from a server from the console" |
139 | 2106 self.admin_build_banlist() ### Alpha ### |
0
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|
2107 try: |
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|
2108 self.ban_list[ip] = {} |
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|
2109 self.ban_list[ip]['ip'] = ip |
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|
2110 self.ban_list[ip]['name'] = name |
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|
2111 self.saveBanList() |
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|
2112 |
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|
2113 except Exception, e: |
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|
2114 traceback.print_exc() |
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|
2115 self.log_msg('Exception in admin_banip() ' + str(e)) |
218 | 2116 self.log_msg( ('exception', str(e)) ) |
0
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|
2117 |
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|
2118 def admin_ban(self, id, message="", silent = 0): |
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|
2119 "Ban a player from a server from the console" |
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|
2120 try: |
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|
2121 id = str(id) |
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|
2122 group_id = self.players[id].group_id |
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|
2123 ip = self.players[id].ip |
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|
2124 self.ban_list[ip] = {} |
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|
2125 self.ban_list[ip]['ip'] = ip |
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|
2126 self.ban_list[ip]['name'] = self.players[id].name |
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|
2127 self.saveBanList() |
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|
2128 |
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|
2129 # Send a message to everyone in the victim's room, letting them know someone has been booted |
224 | 2130 msg = 'Banning ('+id+') '+self.players[id].name+' from server... </font>' |
2131 msg = self.buildMsg('all', '0', group_id, msg) | |
0
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|
2132 self.log_msg("ban_msg:" + ban_msg) |
151 | 2133 if (silent == 0): self.send_to_group("0", group_id, ban_msg) |
0
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|
2134 time.sleep( .1 ) |
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|
2135 |
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|
2136 self.log_msg("baning player " + str(id) + " from server.") |
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|
2137 # Send delete player event to all |
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|
2138 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
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|
2139 |
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|
2140 # Remove the player from local data structures |
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|
2141 self.del_player(id, group_id) |
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|
2142 |
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|
2143 # Refresh the group data |
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|
2144 self.check_group(id, group_id) |
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|
2145 |
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|
2146 except Exception, e: |
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|
2147 traceback.print_exc() |
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|
2148 self.log_msg('Exception in admin_ban() ' + str(e)) |
218 | 2149 self.log_msg( ('exception', str(e)) ) |
0
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|
2150 |
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|
2151 def admin_unban(self, ip): |
98 | 2152 self.admin_build_banlist() |
0
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|
2153 try: |
96 | 2154 if self.ban_list.has_key(ip): del self.ban_list[ip] |
0
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|
2155 self.saveBanList() |
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|
2156 |
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|
2157 except Exception, e: |
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|
2158 traceback.print_exc() |
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|
2159 self.log_msg('Exception in admin_unban() ' + str(e)) |
218 | 2160 self.log_msg( ('exception', str(e)) ) |
0
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|
2161 |
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|
2162 def admin_banlist(self): |
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|
2163 msg = [] |
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|
2164 msg.append('<table border="1"><tr><td><b>Name</b></td><td><b>IP</b></td></tr>') |
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|
2165 for ip in self.ban_list.keys(): |
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|
2166 msg.append("<tr><td>") |
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|
2167 msg.append(self.ban_list[ip]['name']) |
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|
2168 msg.append("</td><td>") |
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|
2169 msg.append(self.ban_list[ip]['ip']) |
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|
2170 msg.append("</td></tr>") |
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|
2171 msg.append("</table>") |
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|
2172 return "".join(msg) |
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|
2173 |
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sirebral
parents:
diff
changeset
|
2174 def admin_toggleSound(self): |
96 | 2175 if self.sendLobbySound: self.sendLobbySound = False |
2176 else: self.sendLobbySound = True | |
0
4385a7d0efd1
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diff
changeset
|
2177 return self.sendLobbySound |
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parents:
diff
changeset
|
2178 |
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diff
changeset
|
2179 def admin_soundFile(self, file): |
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parents:
diff
changeset
|
2180 self.lobbySound = file |
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diff
changeset
|
2181 |
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diff
changeset
|
2182 def admin_setSendSize(self, sendlen): |
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parents:
diff
changeset
|
2183 self.maxSendSize = sendlen |
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parents:
diff
changeset
|
2184 self.log_msg('Max Send Size was set to ' + str(sendlen)) |
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diff
changeset
|
2185 |
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diff
changeset
|
2186 def remove_room(self, group): |
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parents:
diff
changeset
|
2187 "removes a group and boots all occupants" |
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diff
changeset
|
2188 #check that group id exists |
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diff
changeset
|
2189 if group not in self.groups: |
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sirebral
parents:
diff
changeset
|
2190 return "Invalid Room Id. Ignoring remove request." |
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parents:
diff
changeset
|
2191 |
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parents:
diff
changeset
|
2192 self.groups[group].persistant = 0 |
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parents:
diff
changeset
|
2193 try: |
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parents:
diff
changeset
|
2194 keys = self.groups[group].get_player_ids() |
96 | 2195 for k in keys: self.del_player(k, str(group)) |
0
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parents:
diff
changeset
|
2196 self.check_group("0", str(group)) |
96 | 2197 except: pass |
0
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diff
changeset
|
2198 |
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diff
changeset
|
2199 def send(self,msg,player,group): |
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diff
changeset
|
2200 self.players[player].send(msg,player,group) |
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diff
changeset
|
2201 |
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diff
changeset
|
2202 def send_to_all(self,from_id,data): |
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diff
changeset
|
2203 try: |
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diff
changeset
|
2204 self.p_lock.acquire() |
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diff
changeset
|
2205 keys = self.players.keys() |
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diff
changeset
|
2206 self.p_lock.release() |
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diff
changeset
|
2207 for k in keys: |
96 | 2208 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
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diff
changeset
|
2209 except Exception, e: |
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diff
changeset
|
2210 traceback.print_exc() |
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diff
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|
2211 self.log_msg("Exception: send_to_all(): " + str(e)) |
218 | 2212 self.log_msg( ('exception', str(e)) ) |
0
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diff
changeset
|
2213 |
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diff
changeset
|
2214 def send_to_group(self, from_id, group_id, data): |
181 | 2215 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"' /><font color='#FF0000'>" + data + "</font>") |
58
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2216 data = ServerPlugins.postParseIncoming(data) #Function breaks here. |
0
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diff
changeset
|
2217 try: |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2218 self.p_lock.acquire() |
0
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parents:
diff
changeset
|
2219 keys = self.groups[group_id].get_player_ids() |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2220 self.p_lock.release() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2221 for k in keys: |
96 | 2222 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2223 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2224 traceback.print_exc() |
4385a7d0efd1
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diff
changeset
|
2225 self.log_msg("Exception: send_to_group(): " + str(e)) |
218 | 2226 self.log_msg( ('exception', str(e)) ) |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2227 |
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sirebral
parents:
diff
changeset
|
2228 def send_player_list(self,to_id,group_id): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2229 try: |
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parents:
diff
changeset
|
2230 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2231 for k in keys: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2232 if k != to_id: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2233 data = self.players[k].toxml('new') |
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sirebral
parents:
diff
changeset
|
2234 self.players[to_id].outbox.put(data) |
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sirebral
parents:
diff
changeset
|
2235 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2236 traceback.print_exc() |
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diff
changeset
|
2237 self.log_msg("Exception: send_player_list(): " + str(e)) |
218 | 2238 self.log_msg( ('exception', str(e)) ) |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2239 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2240 def send_group_list(self, to_id, action="new"): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
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diff
changeset
|
2241 try: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
2242 for key in self.groups: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2243 xml = self.groups[key].toxml(action) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2244 self.players[to_id].outbox.put(xml) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2245 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2246 self.log_msg("Exception: send_group_list(): (client #"+to_id+") : " + str(e)) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2247 traceback.print_exc() |
218 | 2248 self.log_msg( ('exception', str(e)) ) |
0
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diff
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|
2249 |
96 | 2250 """ |
0
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diff
changeset
|
2251 # KICK_ALL_CLIENTS() |
4385a7d0efd1
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diff
changeset
|
2252 # |
4385a7d0efd1
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diff
changeset
|
2253 # Convience method for booting all clients off the server at once. |
4385a7d0efd1
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diff
changeset
|
2254 # used while troubleshooting mysterious "black hole" server bug |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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parents:
diff
changeset
|
2255 # Added by Snowdog 11-19-04 |
96 | 2256 """ |
0
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diff
changeset
|
2257 def kick_all_clients(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
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diff
changeset
|
2258 try: |
4385a7d0efd1
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diff
changeset
|
2259 keys = self.groups.keys() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
2260 for k in keys: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2261 pl = self.groups[k].get_player_ids() |
96 | 2262 for p in pl: self.admin_kick(p,"Purged from server") |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2263 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2264 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
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diff
changeset
|
2265 self.log_msg("Exception: kick_all_clients(): " + str(e)) |
218 | 2266 self.log_msg( ('exception', str(e)) ) |
0
4385a7d0efd1
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diff
changeset
|
2267 |
96 | 2268 """ |
0
4385a7d0efd1
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diff
changeset
|
2269 # This really has little value as it will only catch people that are hung |
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diff
changeset
|
2270 # on a disconnect which didn't complete. Other idle connections which are |
4385a7d0efd1
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diff
changeset
|
2271 # really dead go undeterred. |
4385a7d0efd1
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diff
changeset
|
2272 # |
4385a7d0efd1
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diff
changeset
|
2273 # UPDATED 11-29-04: Changed remove XML send to forced admin_kick for 'dead clients' |
4385a7d0efd1
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diff
changeset
|
2274 # Dead clients now removed more effeciently as soon as they are detected |
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diff
changeset
|
2275 # --Snowdog |
96 | 2276 """ |
0
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diff
changeset
|
2277 def check_group_members(self, group_id): |
4385a7d0efd1
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diff
changeset
|
2278 try: |
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sirebral
parents:
diff
changeset
|
2279 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
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diff
changeset
|
2280 for k in keys: |
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sirebral
parents:
diff
changeset
|
2281 #drop any clients that are idle for more than 8 hours |
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diff
changeset
|
2282 #as these are likely dead clients |
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changeset
|
2283 idlemins = self.players[k].idle_time() |
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sirebral
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diff
changeset
|
2284 idlemins = idlemins/60 |
96 | 2285 if (idlemins > self.zombie_time): self.admin_kick(k,"Removing zombie client", self.silent_auto_kick) |
0
4385a7d0efd1
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diff
changeset
|
2286 elif self.players[k].get_status() != MPLAY_CONNECTED: |
4385a7d0efd1
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sirebral
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diff
changeset
|
2287 if self.players[k].check_time_out(): |
4385a7d0efd1
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diff
changeset
|
2288 self.log_msg("Player #" + k + " Lost connection!") |
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diff
changeset
|
2289 self.admin_kick(k,"Removing dead client", self.silent_auto_kick) |
4385a7d0efd1
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sirebral
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diff
changeset
|
2290 except Exception, e: |
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diff
changeset
|
2291 self.log_msg("Exception: check_group_members(): " + str(e)) |
218 | 2292 self.log_msg( ('exception', str(e)) ) |
0
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diff
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|
2293 |
224 | 2294 def buildMsg(self, toId, fromId, roomId, data): |
2295 msg = '<msg to="' +toId+ '" from="' +fromId+ '" group_id="' +roomId+ '">' | |
2296 msg += data+ '</msg>' | |
2297 return msg | |
0
4385a7d0efd1
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diff
changeset
|
2298 |
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diff
changeset
|
2299 def remote_admin_handler(self,xml_dom,data): |
96 | 2300 """ |
0
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diff
changeset
|
2301 # handle incoming remove server admin messages |
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changeset
|
2302 # (allows basic administration of server from a remote client) |
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diff
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|
2303 # base message format: <admin id="" pwd="" cmd="" [data for command]> |
96 | 2304 """ |
2305 if not self.allowRemoteAdmin: return | |
0
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diff
changeset
|
2306 try: |
122 | 2307 pid = xml_dom.get("id") |
0
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diff
changeset
|
2308 gid = "" |
122 | 2309 given_pwd = xml_dom.get("pwd") |
2310 cmd = xml_dom.get("cmd") | |
0
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parents:
diff
changeset
|
2311 server_admin_pwd = self.groups["0"].boot_pwd |
4385a7d0efd1
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diff
changeset
|
2312 p_id = "" |
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diff
changeset
|
2313 p_name= "" |
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diff
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|
2314 p_ip = "" |
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diff
changeset
|
2315 |
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|
2316 #verify that the message came from the proper ID/Socket and get IP address for logging |
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|
2317 if self.players.has_key(pid): |
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|
2318 p_name=(self.players[pid]).name |
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|
2319 p_ip=(self.players[pid]).ip |
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|
2320 gid=(self.players[pid]).group_id |
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|
2321 else: |
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|
2322 #invalid ID.. report fraud and log |
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|
2323 m = "Invalid Remote Server Control Message (invalid id) #" + str(pid) + " does not exist." |
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|
2324 self.log_msg( m ) |
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|
2325 return |
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changeset
|
2326 |
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|
2327 #log receipt of admin command added by Darren |
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|
2328 m = "Remote Server Control Message ( "+ str(cmd) +" ) from #" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) |
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|
2329 self.log_msg ( m ) |
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|
2330 |
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|
2331 #check the admin password(boot password) against the supplied one in message |
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2332 #dump and log any attempts to control server remotely with invalid password |
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2333 if server_admin_pwd != given_pwd: |
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2334 #tell the clients password manager the password failed -- SD 8/03 |
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2335 pm = "<password signal=\"fail\" type=\"server\" id=\"" + str(self.players[pid].group_id) + "\" data=\"\"/>" |
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2336 self.players[pid].outbox.put(pm) |
96 | 2337 m = "Invalid Remote Server Control Message (bad password) from " |
2338 m += "#" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) | |
0
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|
2339 self.log_msg( m ) |
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|
2340 return |
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|
2341 |
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|
2342 #message now deemed 'authentic' |
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2343 #determine action to take based on command (cmd) |
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2344 if cmd == "list": |
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|
2345 #return player list to this user. |
224 | 2346 msg = self.buildMsg(pid, '0', gid, self.player_list_remote()) |
0
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2347 self.players[pid].outbox.put(msg) |
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|
2348 elif cmd == "banip": |
122 | 2349 ip = xml_dom.get("bip") |
2350 name = xml_dom.get("bname") | |
224 | 2351 msg = self.buildMsg(pid, '0', gid, str(ip)) |
0
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|
2352 self.admin_banip(ip, name) |
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|
2353 elif cmd == "ban": |
122 | 2354 id = xml_dom.get("bid") |
224 | 2355 msg = self.buildMsg(id, '0', gid, 'Banned!') |
0
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|
2356 self.players[pid].outbox.put(msg) |
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|
2357 self.admin_ban(id, "") |
114 | 2358 ### Alpha ### and untested |
2359 elif cmd == "boot": | |
122 | 2360 id = xml_dom.get("bid") |
224 | 2361 msg = self.buildMsg(id, '0', gid, 'Booted!!') |
114 | 2362 self.players[pid].outbox.put(msg) |
2363 self.admin_kick(id, "") | |
2364 ############# | |
0
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|
2365 elif cmd == "unban": |
122 | 2366 ip = xml_dom.get("ip") |
0
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|
2367 self.admin_unban(ip) |
224 | 2368 msg = self.buildMsg(pid, '0', gid, str(ip)) |
0
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|
2369 self.players[pid].outbox.put(msg) |
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|
2370 elif cmd == "banlist": |
224 | 2371 msg = self.buildMsg(pid, '0', gid, self.admin_banlist()) |
0
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|
2372 self.players[pid].outbox.put(msg) |
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|
2373 elif cmd == "killgroup": |
122 | 2374 ugid = xml_dom.get("gid") |
0
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|
2375 if ugid == "0": |
224 | 2376 m + "Cannot Remove Lobby! Remote administrator request denied!" |
2377 msg = self.buildMsg(pid, '0', gid, m) | |
2378 self.players[pid].outbox.put(msg) | |
0
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|
2379 else: |
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|
2380 result = self.prune_room(ugid) |
224 | 2381 msg = self.buildMsg(pid, '0', gid, str(result)) |
0
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|
2382 self.players[pid].outbox.put(msg) |
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|
2383 |
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|
2384 elif cmd == "message": |
122 | 2385 tuid = xml_dom.get("to_id") |
2386 msg = xml_dom.get("msg") | |
224 | 2387 pmsg = self.buildMsg(tuid, '0', self.players[tuid].group_id, msg) |
0
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|
2388 try: self.players[tuid].outbox.put(pmsg) |
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diff
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|
2389 except: |
224 | 2390 msg = "Unknown Player ID: No message sent." |
2391 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2392 self.players[pid].outbox.put(msg) |
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diff
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|
2393 elif cmd == "broadcast": |
122 | 2394 bmsg = xml_dom.get("msg") |
224 | 2395 self.send_to_all('0', bmsg) |
0
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|
2396 elif cmd == "killserver" and self.allowRemoteKill: |
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|
2397 #dangerous command..once server stopped it must be restarted manually |
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|
2398 self.kill_server() |
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|
2399 elif cmd == "uptime": |
224 | 2400 msg = self.uptime(1) |
2401 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2402 self.players[pid].outbox.put(msg) |
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|
2403 elif cmd == "help": |
224 | 2404 msg = self.AdminHelpMessage() |
2405 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2406 self.players[pid].outbox.put( msg) |
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|
2407 elif cmd == "roompasswords": |
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|
2408 # Toggle if room passwords are allowed on this server |
224 | 2409 msg = self.RoomPasswords() |
2410 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2411 self.players[pid].outbox.put( msg) |
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|
2412 elif cmd == "createroom": |
122 | 2413 rm_name = xml_dom.get("name") |
2414 rm_pass = xml_dom.get("pass") | |
2415 rm_boot = xml_dom.get("boot") | |
0
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|
2416 result = self.create_temporary_persistant_room(rm_name, rm_boot, rm_pass) |
224 | 2417 msg = self.buildMsg(pid, '0', gid, result) |
0
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|
2418 self.players[pid].outbox.put(msg) |
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diff
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|
2419 elif cmd == "nameroom": |
122 | 2420 rm_id = xml_dom.get("rmid") |
2421 rm_name = xml_dom.get("name") | |
0
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|
2422 result = self.change_group_name(rm_id,rm_name,pid) |
224 | 2423 msg = self.buildMsg(pid, '0', gid, result) |
0
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|
2424 self.players[pid].outbox.put(msg) |
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changeset
|
2425 elif cmd == "passwd": |
122 | 2426 tgid = xml_dom.get("gid") |
2427 npwd = xml_dom.get("pass") | |
0
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|
2428 if tgid == "0": |
224 | 2429 msg = "Server password may not be changed remotely!" |
2430 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2431 self.players[pid].outbox.put(msg) |
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|
2432 else: |
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diff
changeset
|
2433 try: |
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diff
changeset
|
2434 self.groups[tgid].boot_pwd = npwd |
224 | 2435 msg = "Password changed for room " + tgid |
2436 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2437 self.players[pid].outbox.put(msg) |
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|
2438 except: pass |
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|
2439 elif cmd == "savemaps": |
139 | 2440 for g in self.groups.itervalues(): g.save_map() |
224 | 2441 msg = "Persistent room maps saved" |
2442 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2443 self.players[pid].outbox.put(msg) |
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|
2444 else: |
224 | 2445 msg = "<i>[Unknown Remote Administration Command]</i>" |
2446 msg = self.buildMsg(pid, '0', gid, msg) | |
0
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|
2447 self.players[pid].outbox.put(msg) |
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|
2448 except Exception, e: |
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|
2449 self.log_msg("Exception: Remote Admin Handler Error: " + str(e)) |
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|
2450 traceback.print_exc() |
218 | 2451 self.log_msg( ('exception', str(e)) ) |
0
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|
2452 |
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|
2453 def toggleRemoteKill(self): |
96 | 2454 if self.allowRemoteKill: self.allowRemoteKill = False |
2455 else: self.allowRemoteKill = True | |
0
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|
2456 return self.allowRemoteKill |
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|
2457 |
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|
2458 def toggleRemoteAdmin(self): |
96 | 2459 if self.allowRemoteAdmin: self.allowRemoteAdmin = False |
2460 else: self.allowRemoteAdmin = True | |
0
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|
2461 return self.allowRemoteAdmin |
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|
2462 |
96 | 2463 """ |
2464 # Remote Administrator Help (returns from server not client) | |
2465 """ | |
0
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|
2466 def AdminHelpMessage(self): |
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|
2467 "returns a string to be sent as a message to a remote admin" |
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|
2468 #define the help command list information |
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|
2469 info = [] |
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|
2470 info.append( ['list', '/admin list', 'Displays information about rooms and players on the server'] ) |
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|
2471 info.append( ['uptime', '/admin uptime', 'Information on how long server has been running'] ) |
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|
2472 info.append( ['help', '/admin help', 'This help message']) |
96 | 2473 info.append( ['passwd', '/admin passwd <group id> <new password>', |
2474 'Changes a rooms bootpassword. Server(lobby) password may not be changed']) | |
0
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2475 info.append( ['roompasswords', '/admin roompasswords', 'Allow/Disallow Room Passwords on the server (toggles)']) |
96 | 2476 info.append( ['message', '/admin message <user id> <message>', |
2477 'Send a message to a specific user on the server']) | |
0
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2478 info.append( ['broadcast', '/admin broadcast <message>', 'Broadcast message to all players on server']) |
96 | 2479 info.append( ['createroom', '/admin createroom <room name> <boot password> [password]', |
2480 'Creates a temporary persistant room if possible.<i>Rooms created this way are lost on server restarts']) | |
0
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2481 info.append( ['nameroom', '/admin nameroom <group id> <new name>', 'Rename a room']) |
96 | 2482 info.append( ['killgroup', '/admin killgroup <room id>', |
2483 'Remove a room from the server and kick everyone in it.']) | |
0
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2484 if self.allowRemoteKill: |
96 | 2485 info.append( ['killserver', '/admin killserver', |
2486 'Shuts down the server. <b>WARNING: Server cannot be restarted remotely via OpenRPG</b>']) | |
0
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2487 info.append( ['ban', '/admin ban {playerId}', 'Ban a player from the server.']) |
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2488 info.append( ['unban', '/admin unban {bannedIP}', 'UnBan a player from the server.']) |
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2489 info.append( ['banlist', '/admin banlist', 'List Banned IPs and the Names associated with them']) |
96 | 2490 info.append( ['savemaps', '/admin savemaps', |
2491 'Save all persistent room maps that are not using the default map file.']) | |
0
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2492 |
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2493 #define the HTML for the help display |
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2494 FS = "<font size='-1'>" |
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2495 FE = "<font>" |
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2496 help = "<hr><B>REMOTE ADMINISTRATOR COMMANDS SUPPORTED</b><br /><br />" |
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2497 help += "<table border='1' cellpadding='2'>" |
96 | 2498 help += "<tr><td width='15%'><b>Command</b></td><td width='25%'><b>Format</b>" |
2499 help += "</td><td width='60%'><b>Description</b></td></tr>" | |
0
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2500 for n in info: |
96 | 2501 help += "<tr><td>" + FS + n[0] + FE + "</td><td><nobr>" + FS + n[1] + FE + "</nobr>" |
2502 help += "</td><td>" + FS + n[2] + FE + "</td></tr>" | |
0
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2503 help += "</table>" |
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2504 return help |
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2505 |
96 | 2506 """ |
0
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2507 # Create Persistant Group -- Added by Snowdog 6/03 |
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2508 # |
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2509 # Allows persistant groups to be created on the fly. |
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2510 # These persistant groups are not added to the server.ini file |
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2511 # however and are lost on server restarts |
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2512 # |
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2513 # Updated function code to use per-group based persistance and |
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2514 # removed references to outdated persistRoomIdThreshold |
96 | 2515 """ |
0
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2516 |
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2517 def create_temporary_persistant_room(self, roomname, bootpass, password=""): |
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2518 # if the room id just above the persistant room limit is available (not in use) |
96 | 2519 # then it will be assigned as a persistant room on the server |
0
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2520 "create a temporary persistant room" |
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2521 |
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2522 group_id = str(self.next_group_id) |
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2523 self.next_group_id += 1 |
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2524 self.groups[group_id] = game_group( group_id, roomname, password, "", bootpass, persist = 1 ) |
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2525 cgmsg = "Create Temporary Persistant Group: (" + str(group_id) + ") " + str(roomname) |
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2526 self.log_msg( cgmsg ) |
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2527 self.send_to_all('0',self.groups[group_id].toxml('new')) |
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2528 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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2529 return str("Persistant room created (group " + group_id + ").") |
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2530 |
96 | 2531 """ |
0
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2532 # Prune Room -- Added by Snowdog 6/03 |
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2533 # |
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2534 # similar to remove_room() except rooms are removed regardless |
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2535 # of them being persistant or not |
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2536 # |
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2537 # Added some error checking and updated room removal for per-room |
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2538 # based persistance -- Snowdog 4/04 |
96 | 2539 """ |
0
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2540 |
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2541 def prune_room(self,group): |
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2542 #don't allow lobby to be removed |
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2543 if group == '0': return "Lobby is required to exist and cannot be removed." |
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2544 |
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2545 #check that group id exists |
96 | 2546 if group not in self.groups: return "Invalid Room Id. Ignoring remove request." |
0
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2547 |
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|
2548 try: |
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2549 keys = self.groups[group].get_player_ids() |
96 | 2550 for k in keys: self.move_player(k,'0') |
0
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2551 ins = "Room" |
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2552 if self.isPersistentRoom(group) : ins="Persistant room" |
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2553 self.send_to_all("0",self.groups[group].toxml('del')) |
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2554 del self.groups[group] |
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2555 self.log_msg(("delete_group", ('0',group))) |
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2556 return ins + " removed." |
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|
2557 except: |
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|
2558 traceback.print_exc() |
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2559 return "An Error occured on the server during room removal!" |
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2560 |
96 | 2561 """ |
2562 # Remote Player List -- Added by snowdog 6/03 | |
2563 # | |
2564 # Similar to console listing except formated for web display | |
2565 # in chat window on remote client | |
2566 """ | |
0
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2567 def player_list_remote(self): |
128 | 2568 """Does not work!!!""" # TaS. |
2569 COLOR1 = "'#004080'" #header/footer background color | |
2570 COLOR2 = "'#DDDDDD'" #group line background color | |
2571 COLOR3 = "'#FFFFFF'" #player line background color | |
2572 COLOR4 = "'#FFFFFF'" #header/footer text color | |
2573 PCOLOR = "'#000000'" #Player text color | |
2574 LCOLOR = "'#404040'" #Lurker text color | |
2575 GCOLOR = "'#FF0000'" #GM text color | |
2576 SIZE = "size='-1'" #player info text size | |
0
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2577 FG = PCOLOR |
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|
2578 |
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2579 "display a condensed list of players on the server" |
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2580 self.p_lock.acquire() |
128 | 2581 pl = "<br /><table border='0' cellpadding='1' cellspacing='2'>" |
2582 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + "><font color='" + COLOR4 + "'>" | |
2583 pl += "<b>GROUP & '' PLAYER LIST</b></font></td></tr>" | |
0
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2584 try: |
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2585 keys = self.groups.keys() |
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2586 keys.sort(id_compare) |
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2587 for k in keys: |
128 | 2588 groupstring = "<tr><td bgcolor='" + COLOR2 + "' colspan='2'>" |
179 | 2589 groupstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" |
128 | 2590 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: " + self.groups[k].pwd + "</td>" |
2591 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: " + self.groups[k].boot_pwd + "</i></td></tr>" | |
151 | 2592 pl += groupstring |
0
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2593 ids = self.groups[k].get_player_ids() |
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2594 ids.sort(id_compare) |
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2595 for id in ids: |
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2596 if self.players.has_key(id): |
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2597 if k != "0": |
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2598 if (self.players[id]).role == "GM": FG = GCOLOR |
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2599 elif (self.players[id]).role == "Player": FG = PCOLOR |
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2600 else: FG = LCOLOR |
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2601 else: FG = PCOLOR |
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2602 pl += "<tr><td bgcolor=" + COLOR3 + ">" |
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2603 pl += "<font color=" + FG + " " + SIZE + "> (" + (self.players[id]).id + ") " |
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2604 pl += (self.players[id]).name |
96 | 2605 pl += "</font></td><td bgcolor=" + COLOR3 + " >" |
2606 pl += "<font color=" + FG + " " + SIZE + ">[IP: " + (self.players[id]).ip + "]</font>" | |
2607 pl += "</td><td bgcolor=" + COLOR3 + " ><font color=" + FG + " " + SIZE + "> " | |
0
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2608 pl += (self.players[id]).idle_status() |
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2609 pl += "</font></td><td><font color=" + FG + " " + SIZE + ">" |
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2610 pl += (self.players[id]).connected_time_string() |
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2611 pl += "</font>" |
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2612 else: |
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2613 self.groups[k].remove_player(id) |
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2614 pl +="<tr><td colspan='4' bgcolor=" + COLOR3 + " >Bad Player Ref (#" + id + ") in group" |
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2615 pl+="</td></tr>" |
96 | 2616 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + ">" |
2617 pl += "<font color=" + COLOR4 + "><b><i>Statistics: groups: " + str(len(self.groups)) + " " | |
2618 pl += "players: " + str(len(self.players)) + "</i></b></font></td></tr></table>" | |
218 | 2619 except Exception, e: self.log_msg(str(e)); self.log_msg( ('exception', str(e)) ) |
0
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2620 self.p_lock.release() |
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2621 return pl |
98 | 2622 |
224 | 2623 server = mplay_server() |