annotate src/video/windows/SDL_d3drender.c @ 5143:e743b9c3f6d6

Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 31 Jan 2011 23:23:57 -0800
parents da10636e5eca
children 31e7f523ab3d
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #if SDL_VIDEO_RENDER_D3D
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25
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26 #include "SDL_windowsvideo.h"
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27 #include "../SDL_yuv_sw_c.h"
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28
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29 #ifdef ASSEMBLE_SHADER
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30 ///////////////////////////////////////////////////////////////////////////
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31 // ID3DXBuffer:
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32 // ------------
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33 // The buffer object is used by D3DX to return arbitrary size data.
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34 //
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35 // GetBufferPointer -
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36 // Returns a pointer to the beginning of the buffer.
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37 //
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38 // GetBufferSize -
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39 // Returns the size of the buffer, in bytes.
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40 ///////////////////////////////////////////////////////////////////////////
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41
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42 typedef interface ID3DXBuffer ID3DXBuffer;
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43 typedef interface ID3DXBuffer *LPD3DXBUFFER;
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44
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45 // {8BA5FB08-5195-40e2-AC58-0D989C3A0102}
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46 DEFINE_GUID(IID_ID3DXBuffer,
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47 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2);
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48
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49 #undef INTERFACE
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50 #define INTERFACE ID3DXBuffer
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51
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52 typedef interface ID3DXBuffer {
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53 const struct ID3DXBufferVtbl FAR* lpVtbl;
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54 } ID3DXBuffer;
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55 typedef const struct ID3DXBufferVtbl ID3DXBufferVtbl;
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56 const struct ID3DXBufferVtbl
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57 {
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58 // IUnknown
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59 STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
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60 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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61 STDMETHOD_(ULONG, Release)(THIS) PURE;
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62
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63 // ID3DXBuffer
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64 STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE;
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65 STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE;
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66 };
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67
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68 HRESULT WINAPI
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69 D3DXAssembleShader(
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70 LPCSTR pSrcData,
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71 UINT SrcDataLen,
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72 CONST LPVOID* pDefines,
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73 LPVOID pInclude,
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74 DWORD Flags,
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75 LPD3DXBUFFER* ppShader,
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76 LPD3DXBUFFER* ppErrorMsgs);
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77
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78 #endif /* ASSEMBLE_SHADER */
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79
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80
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81 /* Direct3D renderer implementation */
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82
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83 #if 1 /* This takes more memory but you won't lose your texture data */
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84 #define D3DPOOL_SDL D3DPOOL_MANAGED
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85 #define SDL_MEMORY_POOL_MANAGED
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86 #else
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87 #define D3DPOOL_SDL D3DPOOL_DEFAULT
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88 #define SDL_MEMORY_POOL_DEFAULT
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89 #endif
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90
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91 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags);
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92 static int D3D_DisplayModeChanged(SDL_Renderer * renderer);
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93 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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94 static int D3D_QueryTexturePixels(SDL_Renderer * renderer,
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95 SDL_Texture * texture, void **pixels,
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96 int *pitch);
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97 static int D3D_SetTexturePalette(SDL_Renderer * renderer,
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98 SDL_Texture * texture,
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99 const SDL_Color * colors, int firstcolor,
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100 int ncolors);
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101 static int D3D_GetTexturePalette(SDL_Renderer * renderer,
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102 SDL_Texture * texture, SDL_Color * colors,
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103 int firstcolor, int ncolors);
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104 static int D3D_SetTextureColorMod(SDL_Renderer * renderer,
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105 SDL_Texture * texture);
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106 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer,
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107 SDL_Texture * texture);
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108 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer,
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109 SDL_Texture * texture);
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110 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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111 const SDL_Rect * rect, const void *pixels,
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112 int pitch);
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113 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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114 const SDL_Rect * rect, int markDirty,
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115 void **pixels, int *pitch);
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116 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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117 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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118 int numrects, const SDL_Rect * rects);
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119 static int D3D_RenderDrawPoints(SDL_Renderer * renderer,
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120 const SDL_Point * points, int count);
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121 static int D3D_RenderDrawLines(SDL_Renderer * renderer,
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122 const SDL_Point * points, int count);
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123 static int D3D_RenderDrawRects(SDL_Renderer * renderer,
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124 const SDL_Rect ** rects, int count);
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125 static int D3D_RenderFillRects(SDL_Renderer * renderer,
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126 const SDL_Rect ** rects, int count);
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127 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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128 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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129 static int D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
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130 Uint32 format, void * pixels, int pitch);
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131 static int D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
132 Uint32 format, const void * pixels, int pitch);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
133 static void D3D_RenderPresent(SDL_Renderer * renderer);
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
134 static void D3D_DestroyTexture(SDL_Renderer * renderer,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
135 SDL_Texture * texture);
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
136 static void D3D_DestroyRenderer(SDL_Renderer * renderer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
137
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
138
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
139 SDL_RenderDriver D3D_RenderDriver = {
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
140 D3D_CreateRenderer,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
141 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
142 "d3d",
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
143 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
144 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
145 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC |
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
146 SDL_RENDERER_ACCELERATED),
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
147 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
148 SDL_TEXTUREMODULATE_ALPHA),
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
149 0,
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
150 {0},
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
151 0,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
152 0}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
153 };
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
154
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
155 typedef struct
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
156 {
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
157 IDirect3D9 *d3d;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
158 IDirect3DDevice9 *device;
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
159 UINT adapter;
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
160 D3DPRESENT_PARAMETERS pparams;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
161 SDL_bool beginScene;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
162 } D3D_RenderData;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
163
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
164 typedef struct
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
165 {
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
166 SDL_SW_YUVTexture *yuv;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
167 Uint32 format;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
168 IDirect3DTexture9 *texture;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
169 } D3D_TextureData;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
170
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
171 typedef struct
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
172 {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
173 float x, y, z;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
174 float rhw;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
175 DWORD color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
176 float u, v;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
177 } Vertex;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
178
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
179 static void
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
180 D3D_SetError(const char *prefix, HRESULT result)
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
181 {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
182 const char *error;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
183
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
184 switch (result) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
185 case D3DERR_WRONGTEXTUREFORMAT:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
186 error = "WRONGTEXTUREFORMAT";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
187 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
188 case D3DERR_UNSUPPORTEDCOLOROPERATION:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
189 error = "UNSUPPORTEDCOLOROPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
190 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
191 case D3DERR_UNSUPPORTEDCOLORARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
192 error = "UNSUPPORTEDCOLORARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
193 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
194 case D3DERR_UNSUPPORTEDALPHAOPERATION:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
195 error = "UNSUPPORTEDALPHAOPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
196 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
197 case D3DERR_UNSUPPORTEDALPHAARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
198 error = "UNSUPPORTEDALPHAARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
199 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
200 case D3DERR_TOOMANYOPERATIONS:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
201 error = "TOOMANYOPERATIONS";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
202 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
203 case D3DERR_CONFLICTINGTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
204 error = "CONFLICTINGTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
205 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
206 case D3DERR_UNSUPPORTEDFACTORVALUE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
207 error = "UNSUPPORTEDFACTORVALUE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
208 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
209 case D3DERR_CONFLICTINGRENDERSTATE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
210 error = "CONFLICTINGRENDERSTATE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
211 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
212 case D3DERR_UNSUPPORTEDTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
213 error = "UNSUPPORTEDTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
214 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
215 case D3DERR_CONFLICTINGTEXTUREPALETTE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
216 error = "CONFLICTINGTEXTUREPALETTE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
217 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
218 case D3DERR_DRIVERINTERNALERROR:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
219 error = "DRIVERINTERNALERROR";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
220 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
221 case D3DERR_NOTFOUND:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
222 error = "NOTFOUND";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
223 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
224 case D3DERR_MOREDATA:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
225 error = "MOREDATA";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
226 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
227 case D3DERR_DEVICELOST:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
228 error = "DEVICELOST";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
229 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
230 case D3DERR_DEVICENOTRESET:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
231 error = "DEVICENOTRESET";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
232 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
233 case D3DERR_NOTAVAILABLE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
234 error = "NOTAVAILABLE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
235 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
236 case D3DERR_OUTOFVIDEOMEMORY:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
237 error = "OUTOFVIDEOMEMORY";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
238 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
239 case D3DERR_INVALIDDEVICE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
240 error = "INVALIDDEVICE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
241 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
242 case D3DERR_INVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
243 error = "INVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
244 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
245 case D3DERR_DRIVERINVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
246 error = "DRIVERINVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
247 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
248 case D3DERR_WASSTILLDRAWING:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
249 error = "WASSTILLDRAWING";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
250 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
251 default:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
252 error = "UNKNOWN";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
253 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
254 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
255 SDL_SetError("%s: %s", prefix, error);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
256 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
257
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
258 static D3DFORMAT
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
259 PixelFormatToD3DFMT(Uint32 format)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
260 {
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
261 switch (format) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
262 case SDL_PIXELFORMAT_INDEX8:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
263 return D3DFMT_P8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
264 case SDL_PIXELFORMAT_RGB332:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
265 return D3DFMT_R3G3B2;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
266 case SDL_PIXELFORMAT_RGB444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
267 return D3DFMT_X4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
268 case SDL_PIXELFORMAT_RGB555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
269 return D3DFMT_X1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
270 case SDL_PIXELFORMAT_ARGB4444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
271 return D3DFMT_A4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
272 case SDL_PIXELFORMAT_ARGB1555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
273 return D3DFMT_A1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
274 case SDL_PIXELFORMAT_RGB565:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
275 return D3DFMT_R5G6B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
276 case SDL_PIXELFORMAT_RGB888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
277 return D3DFMT_X8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
278 case SDL_PIXELFORMAT_ARGB8888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
279 return D3DFMT_A8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
280 case SDL_PIXELFORMAT_ARGB2101010:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
281 return D3DFMT_A2R10G10B10;
3495
1b22878e04d0 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3480
diff changeset
282 case SDL_PIXELFORMAT_YV12:
1b22878e04d0 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3480
diff changeset
283 return MAKEFOURCC('Y','V','1','2');
1b22878e04d0 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3480
diff changeset
284 case SDL_PIXELFORMAT_IYUV:
1b22878e04d0 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3480
diff changeset
285 return MAKEFOURCC('I','4','2','0');
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
286 case SDL_PIXELFORMAT_UYVY:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
287 return D3DFMT_UYVY;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
288 case SDL_PIXELFORMAT_YUY2:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
289 return D3DFMT_YUY2;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
290 default:
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
291 return D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
292 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
293 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
294
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
295 static UINT D3D_FindAdapter(IDirect3D9 * d3d, SDL_VideoDisplay * display)
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
296 {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
297 SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
298 UINT adapter, count;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
299
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
300 count = IDirect3D9_GetAdapterCount(d3d);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
301 for (adapter = 0; adapter < count; ++adapter) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
302 HRESULT result;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
303 D3DADAPTER_IDENTIFIER9 info;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
304 char *name;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
305
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
306 result = IDirect3D9_GetAdapterIdentifier(d3d, adapter, 0, &info);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
307 if (FAILED(result)) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
308 continue;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
309 }
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
310 name = WIN_StringToUTF8(displaydata->DeviceName);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
311 if (SDL_strcmp(name, info.DeviceName) == 0) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
312 SDL_free(name);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
313 return adapter;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
314 }
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
315 SDL_free(name);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
316 }
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
317
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
318 /* This should never happen, but just in case... */
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
319 return D3DADAPTER_DEFAULT;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
320 }
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
321
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
322 static SDL_bool
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
323 D3D_IsTextureFormatAvailable(IDirect3D9 * d3d, UINT adapter,
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
324 Uint32 display_format,
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
325 Uint32 texture_format)
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
326 {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
327 HRESULT result;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
328
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
329 result = IDirect3D9_CheckDeviceFormat(d3d, adapter,
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
330 D3DDEVTYPE_HAL,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
331 PixelFormatToD3DFMT(display_format),
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
332 0,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
333 D3DRTYPE_TEXTURE,
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
334 PixelFormatToD3DFMT
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
335 (texture_format));
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
336 return FAILED(result) ? SDL_FALSE : SDL_TRUE;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
337 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
338
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
339 static void
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
340 UpdateYUVTextureData(SDL_Texture * texture)
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
341 {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
342 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
343 SDL_Rect rect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
344 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
345 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
346 HRESULT result;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
347
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
348 d3drect.left = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
349 d3drect.right = texture->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
350 d3drect.top = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
351 d3drect.bottom = texture->h;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
352
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
353 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
354 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
355 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
356 return;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
357 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
358
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
359 rect.x = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
360 rect.y = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
361 rect.w = texture->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
362 rect.h = texture->h;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
363 SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
364 texture->h, locked.pBits, locked.Pitch);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
365
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
366 IDirect3DTexture9_UnlockRect(data->texture, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
367 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
368
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
369 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
370 D3D_AddRenderDriver(_THIS)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
371 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
372 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
373 SDL_RendererInfo *info = &D3D_RenderDriver.info;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
374
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
375 if (data->d3d) {
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
376 int i, j;
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
377 int formats[] = {
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
378 SDL_PIXELFORMAT_INDEX8,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
379 SDL_PIXELFORMAT_RGB332,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
380 SDL_PIXELFORMAT_RGB444,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
381 SDL_PIXELFORMAT_RGB555,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
382 SDL_PIXELFORMAT_ARGB4444,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
383 SDL_PIXELFORMAT_ARGB1555,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
384 SDL_PIXELFORMAT_RGB565,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
385 SDL_PIXELFORMAT_RGB888,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
386 SDL_PIXELFORMAT_ARGB8888,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
387 SDL_PIXELFORMAT_ARGB2101010,
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
388 };
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
389
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
390 for (i = 0; i < _this->num_displays; ++i) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
391 SDL_VideoDisplay *display = &_this->displays[i];
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
392 SDL_DisplayMode *mode = &display->desktop_mode;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
393 UINT adapter = D3D_FindAdapter(data->d3d, display);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
394
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
395 /* Get the matching D3D adapter for this display */
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
396 info->num_texture_formats = 0;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
397 for (j = 0; j < SDL_arraysize(formats); ++j) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
398 if (D3D_IsTextureFormatAvailable
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
399 (data->d3d, adapter, mode->format, formats[j])) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
400 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
401 formats[j];
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
402 }
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
403 }
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
404 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
405 SDL_PIXELFORMAT_YV12;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
406 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
407 SDL_PIXELFORMAT_IYUV;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
408 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
409 SDL_PIXELFORMAT_YUY2;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
410 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
411 SDL_PIXELFORMAT_UYVY;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
412 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
413 SDL_PIXELFORMAT_YVYU;
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
414
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
415 SDL_AddRenderDriver(display, &D3D_RenderDriver);
3520
83518f8fcd61 Fixed calls to SDL_AddRenderDriver()
Sam Lantinga <slouken@libsdl.org>
parents: 3519
diff changeset
416 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
417 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
418 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
419
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
420 SDL_Renderer *
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
421 D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
422 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3675
diff changeset
423 SDL_VideoDisplay *display = window->display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
424 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
425 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
426 SDL_Renderer *renderer;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
427 D3D_RenderData *data;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
428 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
429 D3DPRESENT_PARAMETERS pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
430 IDirect3DSwapChain9 *chain;
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
431 D3DCAPS9 caps;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
432
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
433 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
434 if (!renderer) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
435 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
436 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
437 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
438
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
439 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
440 if (!data) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
441 D3D_DestroyRenderer(renderer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
442 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
443 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
444 }
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
445 data->d3d = videodata->d3d;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
446
4569
e1664f94f026 Andrey A.
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
447 videodata->render = RENDER_D3D;
e1664f94f026 Andrey A.
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
448
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
449 renderer->DisplayModeChanged = D3D_DisplayModeChanged;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
450 renderer->CreateTexture = D3D_CreateTexture;
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
451 renderer->QueryTexturePixels = D3D_QueryTexturePixels;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
452 renderer->SetTexturePalette = D3D_SetTexturePalette;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
453 renderer->GetTexturePalette = D3D_GetTexturePalette;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
454 renderer->SetTextureColorMod = D3D_SetTextureColorMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
455 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
456 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
457 renderer->UpdateTexture = D3D_UpdateTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
458 renderer->LockTexture = D3D_LockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
459 renderer->UnlockTexture = D3D_UnlockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
460 renderer->DirtyTexture = D3D_DirtyTexture;
3599
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
461 renderer->RenderDrawPoints = D3D_RenderDrawPoints;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
462 renderer->RenderDrawLines = D3D_RenderDrawLines;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
463 renderer->RenderDrawRects = D3D_RenderDrawRects;
3675
e86edac50872 Fixed bug #932
Sam Lantinga <slouken@libsdl.org>
parents: 3599
diff changeset
464 renderer->RenderFillRects = D3D_RenderFillRects;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
465 renderer->RenderCopy = D3D_RenderCopy;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
466 renderer->RenderReadPixels = D3D_RenderReadPixels;
3480
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
467 renderer->RenderWritePixels = D3D_RenderWritePixels;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
468 renderer->RenderPresent = D3D_RenderPresent;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
469 renderer->DestroyTexture = D3D_DestroyTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
470 renderer->DestroyRenderer = D3D_DestroyRenderer;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
471 renderer->info = D3D_RenderDriver.info;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3675
diff changeset
472 renderer->window = window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
473 renderer->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
474
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
475 renderer->info.flags = SDL_RENDERER_ACCELERATED;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
476
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
477 SDL_zero(pparams);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
478 pparams.BackBufferWidth = window->w;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
479 pparams.BackBufferHeight = window->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
480 if (window->flags & SDL_WINDOW_FULLSCREEN) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
481 pparams.BackBufferFormat =
3519
1374f9275de9 Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 3495
diff changeset
482 PixelFormatToD3DFMT(window->fullscreen_mode.format);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
483 } else {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
484 pparams.BackBufferFormat = D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
485 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
486 if (flags & SDL_RENDERER_PRESENTFLIP2) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
487 pparams.BackBufferCount = 2;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
488 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
489 } else if (flags & SDL_RENDERER_PRESENTFLIP3) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
490 pparams.BackBufferCount = 3;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
491 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
492 } else if (flags & SDL_RENDERER_PRESENTCOPY) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
493 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
494 pparams.SwapEffect = D3DSWAPEFFECT_COPY;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
495 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
496 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
497 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
498 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
499 if (window->flags & SDL_WINDOW_FULLSCREEN) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
500 pparams.Windowed = FALSE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
501 pparams.FullScreen_RefreshRateInHz =
3519
1374f9275de9 Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 3495
diff changeset
502 window->fullscreen_mode.refresh_rate;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
503 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
504 pparams.Windowed = TRUE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
505 pparams.FullScreen_RefreshRateInHz = 0;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
506 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
507 if (flags & SDL_RENDERER_PRESENTVSYNC) {
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
508 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
509 } else {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
510 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
511 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
512
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
513 data->adapter = D3D_FindAdapter(videodata->d3d, display);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
514 IDirect3D9_GetDeviceCaps(videodata->d3d, data->adapter,
3197
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
515 D3DDEVTYPE_HAL, &caps);
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
516
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
517 result = IDirect3D9_CreateDevice(videodata->d3d, data->adapter,
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
518 D3DDEVTYPE_HAL,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
519 windowdata->hwnd,
3197
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
520 (caps.
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
521 DevCaps &
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
522 D3DDEVCAPS_HWTRANSFORMANDLIGHT) ?
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
523 D3DCREATE_HARDWARE_VERTEXPROCESSING :
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
524 D3DCREATE_SOFTWARE_VERTEXPROCESSING,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
525 &pparams, &data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
526 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
527 D3D_DestroyRenderer(renderer);
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
528 D3D_SetError("CreateDevice()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
529 return NULL;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
530 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
531 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
532
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
533 /* Get presentation parameters to fill info */
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
534 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
535 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
536 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
537 D3D_SetError("GetSwapChain()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
538 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
539 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
540 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
541 if (FAILED(result)) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
542 IDirect3DSwapChain9_Release(chain);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
543 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
544 D3D_SetError("GetPresentParameters()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
545 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
546 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
547 IDirect3DSwapChain9_Release(chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
548 switch (pparams.SwapEffect) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
549 case D3DSWAPEFFECT_COPY:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
550 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
551 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
552 case D3DSWAPEFFECT_FLIP:
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
553 switch (pparams.BackBufferCount) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
554 case 2:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
555 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
556 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
557 case 3:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
558 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
559 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
560 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
561 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
562 case D3DSWAPEFFECT_DISCARD:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
563 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
564 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
565 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
566 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
567 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
568 }
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
569 data->pparams = pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
570
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
571 IDirect3DDevice9_GetDeviceCaps(data->device, &caps);
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
572 renderer->info.max_texture_width = caps.MaxTextureWidth;
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
573 renderer->info.max_texture_height = caps.MaxTextureHeight;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
574
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
575 /* Set up parameters for rendering */
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
576 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
577 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
578 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
579 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
580 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
581 D3DCULL_NONE);
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
582 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
583 /* Enable color modulation by diffuse color */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
584 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
585 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
586 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
587 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
588 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
589 D3DTA_DIFFUSE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
590 /* Enable alpha modulation by diffuse alpha */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
591 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
592 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
593 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
594 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
595 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
596 D3DTA_DIFFUSE);
1991
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
597 /* Disable second texture stage, since we're done */
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
598 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
599 D3DTOP_DISABLE);
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
600 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
601 D3DTOP_DISABLE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
602
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
603 return renderer;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
604 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
605
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
606 static int
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
607 D3D_Reset(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
608 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
609 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
610 HRESULT result;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
611
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
612 result = IDirect3DDevice9_Reset(data->device, &data->pparams);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
613 if (FAILED(result)) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
614 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
615 /* Don't worry about it, we'll reset later... */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
616 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
617 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
618 D3D_SetError("Reset()", result);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
619 return -1;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
620 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
621 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
622 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
623 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
624 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
625 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
626 D3DCULL_NONE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
627 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
628 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
629 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
630
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
631 static int
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
632 D3D_DisplayModeChanged(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
633 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
634 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3675
diff changeset
635 SDL_Window *window = renderer->window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3675
diff changeset
636 SDL_VideoDisplay *display = window->display;
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
637
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
638 data->pparams.BackBufferWidth = window->w;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
639 data->pparams.BackBufferHeight = window->h;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
640 if (window->flags & SDL_WINDOW_FULLSCREEN) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
641 data->pparams.BackBufferFormat =
3519
1374f9275de9 Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 3495
diff changeset
642 PixelFormatToD3DFMT(window->fullscreen_mode.format);
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
643 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
644 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
645 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
646 return D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
647 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
648
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
649 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
650 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
651 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
652 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3675
diff changeset
653 SDL_Window *window = renderer->window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3675
diff changeset
654 SDL_VideoDisplay *display = window->display;
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
655 Uint32 display_format = display->current_mode.format;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
656 D3D_TextureData *data;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
657 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
658
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
659 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
660 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
661 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
662 return -1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
663 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
664
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
665 texture->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
666
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
667 if (SDL_ISPIXELFORMAT_FOURCC(texture->format) &&
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
668 (texture->format != SDL_PIXELFORMAT_YUY2 ||
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
669 !D3D_IsTextureFormatAvailable(renderdata->d3d, renderdata->adapter,
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
670 display_format, texture->format))
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
671 && (texture->format != SDL_PIXELFORMAT_YVYU
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
672 || !D3D_IsTextureFormatAvailable(renderdata->d3d, renderdata->adapter,
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
673 display_format, texture->format))) {
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
674 data->yuv =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
675 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
676 if (!data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
677 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
678 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
679 data->format = display->current_mode.format;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
680 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
681 data->format = texture->format;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
682 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
683
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
684 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
685 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
686 texture->h, 1, 0,
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
687 PixelFormatToD3DFMT(data->format),
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
688 D3DPOOL_SDL, &data->texture, NULL);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
689 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
690 D3D_SetError("CreateTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
691 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
692 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
693
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
694 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
695 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
696
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
697 static int
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
698 D3D_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
699 void **pixels, int *pitch)
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
700 {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
701 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
702
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
703 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
704 return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
705 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
706 /* D3D textures don't have their pixels hanging out */
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
707 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
708 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
709 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
710
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
711 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
712 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
713 const SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
714 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
715 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
716 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
717
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
718 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
719 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
720
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
721 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
722 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
723 SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
724 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
725 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
726
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
727 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
728 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
729
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
730 static int
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
731 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
732 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
733 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
734 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
735
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
736 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
737 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
738 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
739 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
740 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
741
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
742 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
743 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
744 const SDL_Rect * rect, const void *pixels, int pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
745 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
746 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
747 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
748
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
749 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
750 if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
751 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
752 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
753 UpdateYUVTextureData(texture);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
754 return 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
755 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
756 #ifdef SDL_MEMORY_POOL_DEFAULT
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
757 IDirect3DTexture9 *temp;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
758 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
759 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
760 const Uint8 *src;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
761 Uint8 *dst;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
762 int row, length;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
763 HRESULT result;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
764
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
765 result =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
766 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
767 texture->h, 1, 0,
3013
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
768 PixelFormatToD3DFMT(texture->
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
769 format),
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
770 D3DPOOL_SYSTEMMEM, &temp, NULL);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
771 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
772 D3D_SetError("CreateTexture()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
773 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
774 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
775
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
776 d3drect.left = rect->x;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
777 d3drect.right = rect->x + rect->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
778 d3drect.top = rect->y;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
779 d3drect.bottom = rect->y + rect->h;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
780
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
781 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
782 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
783 IDirect3DTexture9_Release(temp);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
784 D3D_SetError("LockRect()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
785 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
786 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
787
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
788 src = pixels;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
789 dst = locked.pBits;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
790 length = rect->w * SDL_BYTESPERPIXEL(texture->format);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
791 for (row = 0; row < rect->h; ++row) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
792 SDL_memcpy(dst, src, length);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
793 src += pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
794 dst += locked.Pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
795 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
796 IDirect3DTexture9_UnlockRect(temp, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
797
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
798 result =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
799 IDirect3DDevice9_UpdateTexture(renderdata->device,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
800 (IDirect3DBaseTexture9 *) temp,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
801 (IDirect3DBaseTexture9 *)
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
802 data->texture);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
803 IDirect3DTexture9_Release(temp);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
804 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
805 D3D_SetError("UpdateTexture()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
806 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
807 }
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
808 #else
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
809 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
810 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
811 const Uint8 *src;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
812 Uint8 *dst;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
813 int row, length;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
814 HRESULT result;
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
815
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
816 d3drect.left = rect->x;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
817 d3drect.right = rect->x + rect->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
818 d3drect.top = rect->y;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
819 d3drect.bottom = rect->y + rect->h;
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
820
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
821 result =
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
822 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
823 0);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
824 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
825 D3D_SetError("LockRect()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
826 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
827 }
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
828
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
829 src = pixels;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
830 dst = locked.pBits;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
831 length = rect->w * SDL_BYTESPERPIXEL(texture->format);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
832 for (row = 0; row < rect->h; ++row) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
833 SDL_memcpy(dst, src, length);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
834 src += pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
835 dst += locked.Pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
836 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
837 IDirect3DTexture9_UnlockRect(data->texture, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
838 #endif // SDL_MEMORY_POOL_DEFAULT
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
839
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
840 return 0;
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
841 }
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
842 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
843
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
844 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
845 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
846 const SDL_Rect * rect, int markDirty, void **pixels,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
847 int *pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
848 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
849 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
850
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
851 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
852 return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
853 pitch);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
854 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
855 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
856 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
857 HRESULT result;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
858
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
859 d3drect.left = rect->x;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
860 d3drect.right = rect->x + rect->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
861 d3drect.top = rect->y;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
862 d3drect.bottom = rect->y + rect->h;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
863
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
864 result =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
865 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
866 markDirty ? 0 :
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
867 D3DLOCK_NO_DIRTY_UPDATE);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
868 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
869 D3D_SetError("LockRect()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
870 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
871 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
872 *pixels = locked.pBits;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
873 *pitch = locked.Pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
874 return 0;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
875 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
876 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
877
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
878 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
879 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
880 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
881 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
882
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
883 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
884 SDL_SW_UnlockYUVTexture(data->yuv);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
885 UpdateYUVTextureData(texture);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
886 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
887 IDirect3DTexture9_UnlockRect(data->texture, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
888 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
889 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
890
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
891 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
892 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
893 const SDL_Rect * rects)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
894 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
895 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
896 RECT d3drect;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
897 int i;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
898
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
899 for (i = 0; i < numrects; ++i) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
900 const SDL_Rect *rect = &rects[i];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
901
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
902 d3drect.left = rect->x;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
903 d3drect.right = rect->x + rect->w;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
904 d3drect.top = rect->y;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
905 d3drect.bottom = rect->y + rect->h;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
906
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
907 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
908 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
909 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
910
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
911 static void
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
912 D3D_SetBlendMode(D3D_RenderData * data, int blendMode)
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
913 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
914 switch (blendMode) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
915 case SDL_BLENDMODE_NONE:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
916 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
917 FALSE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
918 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
919 case SDL_BLENDMODE_BLEND:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
920 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
921 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
922 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
923 D3DBLEND_SRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
924 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
925 D3DBLEND_INVSRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
926 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
927 case SDL_BLENDMODE_ADD:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
928 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
929 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
930 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
931 D3DBLEND_SRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
932 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
933 D3DBLEND_ONE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
934 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
935 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
936 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
937
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
938 static int
3599
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
939 D3D_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
940 int count)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
941 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
942 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
943 DWORD color;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
944 Vertex *vertices;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
945 int i;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
946 HRESULT result;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
947
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
948 if (data->beginScene) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
949 IDirect3DDevice9_BeginScene(data->device);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
950 data->beginScene = SDL_FALSE;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
951 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
952
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
953 D3D_SetBlendMode(data, renderer->blendMode);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
954
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
955 result =
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
956 IDirect3DDevice9_SetTexture(data->device, 0,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
957 (IDirect3DBaseTexture9 *) 0);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
958 if (FAILED(result)) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
959 D3D_SetError("SetTexture()", result);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
960 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
961 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
962
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
963 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
964
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
965 vertices = SDL_stack_alloc(Vertex, count);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
966 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
967 vertices[i].x = (float) points[i].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
968 vertices[i].y = (float) points[i].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
969 vertices[i].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
970 vertices[i].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
971 vertices[i].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
972 vertices[i].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
973 vertices[i].v = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
974 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
975 result =
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
976 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, count,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
977 vertices, sizeof(*vertices));
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
978 SDL_stack_free(vertices);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
979 if (FAILED(result)) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
980 D3D_SetError("DrawPrimitiveUP()", result);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
981 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
982 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
983 return 0;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
984 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
985
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
986 static int
3599
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
987 D3D_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
988 int count)
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
989 {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
990 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
991 DWORD color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
992 Vertex *vertices;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
993 int i;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
994 HRESULT result;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
995
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
996 if (data->beginScene) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
997 IDirect3DDevice9_BeginScene(data->device);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
998 data->beginScene = SDL_FALSE;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
999 }
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1000
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1001 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1002
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1003 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1004 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1005 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1006 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1007 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1008 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1009 }
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1010
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1011 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1012
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1013 vertices = SDL_stack_alloc(Vertex, count);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1014 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1015 vertices[i].x = (float) points[i].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1016 vertices[i].y = (float) points[i].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1017 vertices[i].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1018 vertices[i].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1019 vertices[i].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1020 vertices[i].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1021 vertices[i].v = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1022 }
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1023 result =
3551
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1024 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINESTRIP, count-1,
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1025 vertices, sizeof(*vertices));
3551
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1026
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1027 /* DirectX 9 has the same line rasterization semantics as GDI,
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1028 so we need to close the endpoint of the line */
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1029 if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1030 vertices[0].x = (float) points[count-1].x;
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1031 vertices[0].y = (float) points[count-1].y;
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1032 result = IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, 1, vertices, sizeof(*vertices));
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1033 }
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1034
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1035 SDL_stack_free(vertices);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1036 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1037 D3D_SetError("DrawPrimitiveUP()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1038 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1039 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1040 return 0;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1041 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1042
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1043 static int
3599
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1044 D3D_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1045 int count)
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1046 {
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1047 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1048 DWORD color;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1049 int i;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1050 Vertex vertices[5];
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1051 HRESULT result;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1052
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1053 if (data->beginScene) {
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1054 IDirect3DDevice9_BeginScene(data->device);
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1055 data->beginScene = SDL_FALSE;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1056 }
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1057
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1058 D3D_SetBlendMode(data, renderer->blendMode);
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1059
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1060 result =
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1061 IDirect3DDevice9_SetTexture(data->device, 0,
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1062 (IDirect3DBaseTexture9 *) 0);
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1063 if (FAILED(result)) {
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1064 D3D_SetError("SetTexture()", result);
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1065 return -1;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1066 }
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1067
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1068 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1069
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1070 for (i = 0; i < SDL_arraysize(vertices); ++i) {
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1071 vertices[i].z = 0.0f;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1072 vertices[i].rhw = 1.0f;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1073 vertices[i].color = color;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1074 vertices[i].u = 0.0f;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1075 vertices[i].v = 0.0f;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1076 }
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1077
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1078 for (i = 0; i < count; ++i) {
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1079 const SDL_Rect *rect = rects[i];
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1080
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1081 vertices[0].x = (float) rect->x;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1082 vertices[0].y = (float) rect->y;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1083
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1084 vertices[1].x = (float) rect->x+rect->w-1;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1085 vertices[1].y = (float) rect->y;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1086
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1087 vertices[2].x = (float) rect->x+rect->w-1;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1088 vertices[2].y = (float) rect->y+rect->h-1;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1089
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1090 vertices[3].x = (float) rect->x;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1091 vertices[3].y = (float) rect->y+rect->h-1;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1092
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1093 vertices[4].x = (float) rect->x;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1094 vertices[4].y = (float) rect->y;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1095
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1096 result =
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1097 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINESTRIP, 4,
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1098 vertices, sizeof(*vertices));
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1099
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1100 if (FAILED(result)) {
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1101 D3D_SetError("DrawPrimitiveUP()", result);
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1102 return -1;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1103 }
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1104 }
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1105 return 0;
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1106 }
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1107
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1108 static int
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1109 D3D_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
0f958e527e5e Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 3556
diff changeset
1110 int count)
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1111 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1112 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1113 DWORD color;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1114 int i;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1115 float minx, miny, maxx, maxy;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1116 Vertex vertices[4];
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1117 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1118
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1119 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1120 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1121 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1122 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1123
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1124 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1125
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1126 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1127 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1128 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1129 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1130 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1131 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1132 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1133
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1134 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1135
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1136 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1137 const SDL_Rect *rect = rects[i];
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1138
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1139 minx = (float) rect->x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1140 miny = (float) rect->y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1141 maxx = (float) rect->x + rect->w;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1142 maxy = (float) rect->y + rect->h;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1143
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1144 vertices[0].x = minx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1145 vertices[0].y = miny;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1146 vertices[0].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1147 vertices[0].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1148 vertices[0].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1149 vertices[0].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1150 vertices[0].v = 0.0f;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1151
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1152 vertices[1].x = maxx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1153 vertices[1].y = miny;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1154 vertices[1].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1155 vertices[1].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1156 vertices[1].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1157 vertices[1].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1158 vertices[1].v = 0.0f;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1159
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1160 vertices[2].x = maxx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1161 vertices[2].y = maxy;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1162 vertices[2].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1163 vertices[2].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1164 vertices[2].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1165 vertices[2].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1166 vertices[2].v = 0.0f;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1167
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1168 vertices[3].x = minx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1169 vertices[3].y = maxy;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1170 vertices[3].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1171 vertices[3].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1172 vertices[3].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1173 vertices[3].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1174 vertices[3].v = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1175
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1176 result =
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1177 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1178 2, vertices, sizeof(*vertices));
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1179 if (FAILED(result)) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1180 D3D_SetError("DrawPrimitiveUP()", result);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1181 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1182 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1183 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1184 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1185 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1186
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1187 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1188 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
1189 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1190 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1191 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1192 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata;
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1193 LPDIRECT3DPIXELSHADER9 shader = NULL;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1194 float minx, miny, maxx, maxy;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1195 float minu, maxu, minv, maxv;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1196 DWORD color;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1197 Vertex vertices[4];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1198 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1199
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1200 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1201 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1202 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1203 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1204
3279
fd207dce9f94 I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents: 3267
diff changeset
1205 minx = (float) dstrect->x - 0.5f;
fd207dce9f94 I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents: 3267
diff changeset
1206 miny = (float) dstrect->y - 0.5f;
fd207dce9f94 I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents: 3267
diff changeset
1207 maxx = (float) dstrect->x + dstrect->w - 0.5f;
fd207dce9f94 I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents: 3267
diff changeset
1208 maxy = (float) dstrect->y + dstrect->h - 0.5f;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1209
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1210 minu = (float) srcrect->x / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1211 maxu = (float) (srcrect->x + srcrect->w) / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1212 minv = (float) srcrect->y / texture->h;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1213 maxv = (float) (srcrect->y + srcrect->h) / texture->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1214
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1215 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b);
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1216
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1217 vertices[0].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1218 vertices[0].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1219 vertices[0].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1220 vertices[0].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1221 vertices[0].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1222 vertices[0].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1223 vertices[0].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1224
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1225 vertices[1].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1226 vertices[1].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1227 vertices[1].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1228 vertices[1].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1229 vertices[1].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1230 vertices[1].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1231 vertices[1].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1232
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1233 vertices[2].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1234 vertices[2].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1235 vertices[2].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1236 vertices[2].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1237 vertices[2].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1238 vertices[2].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1239 vertices[2].v = maxv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1240
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1241 vertices[3].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1242 vertices[3].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1243 vertices[3].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1244 vertices[3].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1245 vertices[3].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1246 vertices[3].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1247 vertices[3].v = maxv;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1248
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1249 D3D_SetBlendMode(data, texture->blendMode);
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
1250
5141
da10636e5eca Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5062
diff changeset
1251 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
da10636e5eca Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5062
diff changeset
1252 D3DTEXF_LINEAR);
da10636e5eca Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5062
diff changeset
1253 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
da10636e5eca Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Sam Lantinga <slouken@libsdl.org>
parents: 5062
diff changeset
1254 D3DTEXF_LINEAR);
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1255
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1256 result =
2735
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
1257 IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
1258 texturedata->texture);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1259 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1260 D3D_SetError("SetTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1261 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1262 }
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1263 if (shader) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1264 result = IDirect3DDevice9_SetPixelShader(data->device, shader);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1265 if (FAILED(result)) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1266 D3D_SetError("SetShader()", result);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1267 return -1;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1268 }
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1269 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1270 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1271 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1272 vertices, sizeof(*vertices));
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1273 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1274 D3D_SetError("DrawPrimitiveUP()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1275 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1276 }
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1277 if (shader) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1278 result = IDirect3DDevice9_SetPixelShader(data->device, NULL);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1279 if (FAILED(result)) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1280 D3D_SetError("SetShader()", result);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1281 return -1;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1282 }
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1283 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1284 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1285 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1286
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1287 static int
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1288 D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3480
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1289 Uint32 format, void * pixels, int pitch)
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1290 {
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1291 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3675
diff changeset
1292 SDL_Window *window = renderer->window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3675
diff changeset
1293 SDL_VideoDisplay *display = window->display;
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1294 D3DSURFACE_DESC desc;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1295 LPDIRECT3DSURFACE9 backBuffer;
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1296 LPDIRECT3DSURFACE9 surface;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1297 RECT d3drect;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1298 D3DLOCKED_RECT locked;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1299 HRESULT result;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1300
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1301 result = IDirect3DDevice9_GetBackBuffer(data->device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1302 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1303 D3D_SetError("GetBackBuffer()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1304 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1305 }
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1306
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1307 result = IDirect3DSurface9_GetDesc(backBuffer, &desc);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1308 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1309 D3D_SetError("GetDesc()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1310 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1311 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1312 }
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1313
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1314 result = IDirect3DDevice9_CreateOffscreenPlainSurface(data->device, desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &surface, NULL);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1315 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1316 D3D_SetError("CreateOffscreenPlainSurface()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1317 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1318 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1319 }
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1320
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1321 result = IDirect3DDevice9_GetRenderTargetData(data->device, backBuffer, surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1322 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1323 D3D_SetError("GetRenderTargetData()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1324 IDirect3DSurface9_Release(surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1325 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1326 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1327 }
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1328
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1329 d3drect.left = rect->x;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1330 d3drect.right = rect->x + rect->w;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1331 d3drect.top = rect->y;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1332 d3drect.bottom = rect->y + rect->h;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1333
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1334 result = IDirect3DSurface9_LockRect(surface, &locked, &d3drect, D3DLOCK_READONLY);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1335 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1336 D3D_SetError("LockRect()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1337 IDirect3DSurface9_Release(surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1338 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1339 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1340 }
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1341
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1342 SDL_ConvertPixels(rect->w, rect->h,
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1343 display->current_mode.format, locked.pBits, locked.Pitch,
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1344 format, pixels, pitch);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1345
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1346 IDirect3DSurface9_UnlockRect(surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1347
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1348 IDirect3DSurface9_Release(surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1349 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1350
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1351 return 0;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1352 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1353
3480
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1354 static int
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1355 D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1356 Uint32 format, const void * pixels, int pitch)
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1357 {
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1358 /* Work in progress */
3553
a579694613fd Note that the WritePixels call is unsupported right now.
Sam Lantinga <slouken@libsdl.org>
parents: 3551
diff changeset
1359 SDL_Unsupported();
3480
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1360 return -1;
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1361 }
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1362
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1363 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1364 D3D_RenderPresent(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1365 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1366 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1367 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1368
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1369 if (!data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1370 IDirect3DDevice9_EndScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1371 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1372 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1373
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1374 result = IDirect3DDevice9_TestCooperativeLevel(data->device);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1375 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1376 /* We'll reset later */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1377 return;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1378 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1379 if (result == D3DERR_DEVICENOTRESET) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1380 D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1381 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1382 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1383 if (FAILED(result)) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1384 D3D_SetError("Present()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1385 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1386 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1387
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1388 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1389 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1390 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1391 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1392
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1393 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1394 return;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1395 }
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
1396 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
1397 SDL_SW_DestroyYUVTexture(data->yuv);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
1398 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1399 if (data->texture) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1400 IDirect3DTexture9_Release(data->texture);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1401 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1402 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1403 texture->driverdata = NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1404 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1405
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1406 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1407 D3D_DestroyRenderer(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1408 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1409 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1410
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1411 if (data) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1412 if (data->device) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1413 IDirect3DDevice9_Release(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1414 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1415 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1416 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1417 SDL_free(renderer);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1418 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1419
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1420 #endif /* SDL_VIDEO_RENDER_D3D */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1421
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1422 /* vi: set ts=4 sw=4 expandtab: */