annotate src/video/win32/SDL_d3drender.c @ 2933:73f84b1e25e5

indent
author Sam Lantinga <slouken@libsdl.org>
date Wed, 31 Dec 2008 06:18:33 +0000
parents 676754cc1acb
children 0a4b70368372
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #if SDL_VIDEO_RENDER_D3D
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25
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26 #include "SDL_win32video.h"
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27
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28 /* Direct3D renderer implementation */
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29
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30 #if 1 /* This takes more memory but you won't lose your texture data */
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31 #define D3DPOOL_SDL D3DPOOL_MANAGED
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32 #define SDL_MEMORY_POOL_MANAGED
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33 #else
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34 #define D3DPOOL_SDL D3DPOOL_DEFAULT
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35 #define SDL_MEMORY_POOL_DEFAULT
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36 #endif
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37
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38 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags);
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39 static int D3D_DisplayModeChanged(SDL_Renderer * renderer);
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40 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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41 static int D3D_SetTexturePalette(SDL_Renderer * renderer,
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42 SDL_Texture * texture,
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43 const SDL_Color * colors, int firstcolor,
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44 int ncolors);
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45 static int D3D_GetTexturePalette(SDL_Renderer * renderer,
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46 SDL_Texture * texture, SDL_Color * colors,
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47 int firstcolor, int ncolors);
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48 static int D3D_SetTextureColorMod(SDL_Renderer * renderer,
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49 SDL_Texture * texture);
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50 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer,
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51 SDL_Texture * texture);
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52 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer,
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53 SDL_Texture * texture);
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54 static int D3D_SetTextureScaleMode(SDL_Renderer * renderer,
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55 SDL_Texture * texture);
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56 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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57 const SDL_Rect * rect, const void *pixels,
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58 int pitch);
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59 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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60 const SDL_Rect * rect, int markDirty,
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61 void **pixels, int *pitch);
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62 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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63 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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64 int numrects, const SDL_Rect * rects);
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65 static int D3D_RenderPoint(SDL_Renderer * renderer, int x, int y);
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66 static int D3D_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2,
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67 int y2);
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68 static int D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect);
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69 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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70 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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71 static void D3D_RenderPresent(SDL_Renderer * renderer);
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72 static void D3D_DestroyTexture(SDL_Renderer * renderer,
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73 SDL_Texture * texture);
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74 static void D3D_DestroyRenderer(SDL_Renderer * renderer);
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75
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76
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77 SDL_RenderDriver D3D_RenderDriver = {
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78 D3D_CreateRenderer,
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79 {
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80 "d3d",
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81 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
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82 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
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83 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC |
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84 SDL_RENDERER_ACCELERATED),
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85 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
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86 SDL_TEXTUREMODULATE_ALPHA),
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87 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
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88 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
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89 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
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90 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST),
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91 12,
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92 {
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93 SDL_PIXELFORMAT_INDEX8,
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94 SDL_PIXELFORMAT_RGB332,
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95 SDL_PIXELFORMAT_RGB444,
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96 SDL_PIXELFORMAT_RGB555,
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97 SDL_PIXELFORMAT_ARGB4444,
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98 SDL_PIXELFORMAT_ARGB1555,
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99 SDL_PIXELFORMAT_RGB565,
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100 SDL_PIXELFORMAT_RGB888,
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101 SDL_PIXELFORMAT_ARGB8888,
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102 SDL_PIXELFORMAT_ARGB2101010,
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103 SDL_PIXELFORMAT_YUY2,
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104 SDL_PIXELFORMAT_UYVY},
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105 0,
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106 0}
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107 };
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108
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109 typedef struct
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110 {
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111 IDirect3DDevice9 *device;
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112 D3DPRESENT_PARAMETERS pparams;
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113 SDL_bool beginScene;
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114 } D3D_RenderData;
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115
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116 typedef struct
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117 {
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118 IDirect3DTexture9 *texture;
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119 } D3D_TextureData;
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120
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121 typedef struct
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122 {
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123 float x, y, z;
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124 float rhw;
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125 DWORD color;
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126 float u, v;
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127 } Vertex;
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128
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129 static void
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130 D3D_SetError(const char *prefix, HRESULT result)
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131 {
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Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
132 const char *error;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
133
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
134 switch (result) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
135 case D3DERR_WRONGTEXTUREFORMAT:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
136 error = "WRONGTEXTUREFORMAT";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
137 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
138 case D3DERR_UNSUPPORTEDCOLOROPERATION:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
139 error = "UNSUPPORTEDCOLOROPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
140 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
141 case D3DERR_UNSUPPORTEDCOLORARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
142 error = "UNSUPPORTEDCOLORARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
143 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
144 case D3DERR_UNSUPPORTEDALPHAOPERATION:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
145 error = "UNSUPPORTEDALPHAOPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
146 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
147 case D3DERR_UNSUPPORTEDALPHAARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
148 error = "UNSUPPORTEDALPHAARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
149 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
150 case D3DERR_TOOMANYOPERATIONS:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
151 error = "TOOMANYOPERATIONS";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
152 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
153 case D3DERR_CONFLICTINGTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
154 error = "CONFLICTINGTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
155 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
156 case D3DERR_UNSUPPORTEDFACTORVALUE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
157 error = "UNSUPPORTEDFACTORVALUE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
158 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
159 case D3DERR_CONFLICTINGRENDERSTATE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
160 error = "CONFLICTINGRENDERSTATE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
161 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
162 case D3DERR_UNSUPPORTEDTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
163 error = "UNSUPPORTEDTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
164 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
165 case D3DERR_CONFLICTINGTEXTUREPALETTE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
166 error = "CONFLICTINGTEXTUREPALETTE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
167 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
168 case D3DERR_DRIVERINTERNALERROR:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
169 error = "DRIVERINTERNALERROR";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
170 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
171 case D3DERR_NOTFOUND:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
172 error = "NOTFOUND";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
173 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
174 case D3DERR_MOREDATA:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
175 error = "MOREDATA";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
176 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
177 case D3DERR_DEVICELOST:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
178 error = "DEVICELOST";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
179 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
180 case D3DERR_DEVICENOTRESET:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
181 error = "DEVICENOTRESET";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
182 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
183 case D3DERR_NOTAVAILABLE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
184 error = "NOTAVAILABLE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
185 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
186 case D3DERR_OUTOFVIDEOMEMORY:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
187 error = "OUTOFVIDEOMEMORY";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
188 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
189 case D3DERR_INVALIDDEVICE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
190 error = "INVALIDDEVICE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
191 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
192 case D3DERR_INVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
193 error = "INVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
194 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
195 case D3DERR_DRIVERINVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
196 error = "DRIVERINVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
197 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
198 case D3DERR_WASSTILLDRAWING:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
199 error = "WASSTILLDRAWING";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
200 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
201 default:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
202 error = "UNKNOWN";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
203 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
204 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
205 SDL_SetError("%s: %s", prefix, error);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
206 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
207
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
208 static D3DFORMAT
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
209 PixelFormatToD3DFMT(Uint32 format)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
210 {
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
211 switch (format) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
212 case SDL_PIXELFORMAT_INDEX8:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
213 return D3DFMT_P8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
214 case SDL_PIXELFORMAT_RGB332:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
215 return D3DFMT_R3G3B2;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
216 case SDL_PIXELFORMAT_RGB444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
217 return D3DFMT_X4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
218 case SDL_PIXELFORMAT_RGB555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
219 return D3DFMT_X1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
220 case SDL_PIXELFORMAT_ARGB4444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
221 return D3DFMT_A4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
222 case SDL_PIXELFORMAT_ARGB1555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
223 return D3DFMT_A1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
224 case SDL_PIXELFORMAT_RGB565:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
225 return D3DFMT_R5G6B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
226 case SDL_PIXELFORMAT_RGB888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
227 return D3DFMT_X8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
228 case SDL_PIXELFORMAT_ARGB8888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
229 return D3DFMT_A8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
230 case SDL_PIXELFORMAT_ARGB2101010:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
231 return D3DFMT_A2R10G10B10;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
232 case SDL_PIXELFORMAT_UYVY:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
233 return D3DFMT_UYVY;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
234 case SDL_PIXELFORMAT_YUY2:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
235 return D3DFMT_YUY2;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
236 default:
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
237 return D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
238 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
239 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
240
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
241 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
242 D3D_AddRenderDriver(_THIS)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
243 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
244 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
245
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
246 if (data->d3d) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
247 SDL_AddRenderDriver(0, &D3D_RenderDriver);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
248 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
249 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
250
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
251 SDL_Renderer *
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
252 D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
253 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
254 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
255 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
256 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
257 SDL_Renderer *renderer;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
258 D3D_RenderData *data;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
259 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
260 D3DPRESENT_PARAMETERS pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
261 IDirect3DSwapChain9 *chain;
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
262 D3DCAPS9 caps;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
263
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
264 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
265 if (!renderer) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
266 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
267 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
268 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
269
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
270 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
271 if (!data) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
272 D3D_DestroyRenderer(renderer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
273 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
274 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
275 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
276
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
277 renderer->DisplayModeChanged = D3D_DisplayModeChanged;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
278 renderer->CreateTexture = D3D_CreateTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
279 renderer->SetTexturePalette = D3D_SetTexturePalette;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
280 renderer->GetTexturePalette = D3D_GetTexturePalette;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
281 renderer->SetTextureColorMod = D3D_SetTextureColorMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
282 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
283 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
284 renderer->SetTextureScaleMode = D3D_SetTextureScaleMode;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
285 renderer->UpdateTexture = D3D_UpdateTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
286 renderer->LockTexture = D3D_LockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
287 renderer->UnlockTexture = D3D_UnlockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
288 renderer->DirtyTexture = D3D_DirtyTexture;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
289 renderer->RenderPoint = D3D_RenderPoint;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
290 renderer->RenderLine = D3D_RenderLine;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
291 renderer->RenderFill = D3D_RenderFill;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
292 renderer->RenderCopy = D3D_RenderCopy;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
293 renderer->RenderPresent = D3D_RenderPresent;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
294 renderer->DestroyTexture = D3D_DestroyTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
295 renderer->DestroyRenderer = D3D_DestroyRenderer;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
296 renderer->info = D3D_RenderDriver.info;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
297 renderer->window = window->id;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
298 renderer->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
299
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
300 renderer->info.flags = SDL_RENDERER_ACCELERATED;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
301
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
302 SDL_zero(pparams);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
303 pparams.BackBufferWidth = window->w;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
304 pparams.BackBufferHeight = window->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
305 if (window->flags & SDL_WINDOW_FULLSCREEN) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
306 pparams.BackBufferFormat =
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
307 PixelFormatToD3DFMT(display->fullscreen_mode.format);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
308 } else {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
309 pparams.BackBufferFormat = D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
310 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
311 if (flags & SDL_RENDERER_PRESENTFLIP2) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
312 pparams.BackBufferCount = 2;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
313 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
314 } else if (flags & SDL_RENDERER_PRESENTFLIP3) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
315 pparams.BackBufferCount = 3;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
316 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
317 } else if (flags & SDL_RENDERER_PRESENTCOPY) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
318 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
319 pparams.SwapEffect = D3DSWAPEFFECT_COPY;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
320 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
321 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
322 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
323 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
324 if (window->flags & SDL_WINDOW_FULLSCREEN) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
325 pparams.Windowed = FALSE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
326 pparams.FullScreen_RefreshRateInHz =
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
327 display->fullscreen_mode.refresh_rate;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
328 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
329 pparams.Windowed = TRUE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
330 pparams.FullScreen_RefreshRateInHz = 0;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
331 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
332 if (flags & SDL_RENDERER_PRESENTVSYNC) {
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
333 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
334 } else {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
335 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
336 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
337
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
338 result = IDirect3D9_CreateDevice(videodata->d3d, D3DADAPTER_DEFAULT, /* FIXME */
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
339 D3DDEVTYPE_HAL,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
340 windowdata->hwnd,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
341 D3DCREATE_SOFTWARE_VERTEXPROCESSING,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
342 &pparams, &data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
343 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
344 D3D_DestroyRenderer(renderer);
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
345 D3D_SetError("CreateDevice()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
346 return NULL;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
347 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
348 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
349
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
350 /* Get presentation parameters to fill info */
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
351 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
352 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
353 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
354 D3D_SetError("GetSwapChain()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
355 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
356 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
357 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
358 if (FAILED(result)) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
359 IDirect3DSwapChain9_Release(chain);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
360 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
361 D3D_SetError("GetPresentParameters()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
362 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
363 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
364 IDirect3DSwapChain9_Release(chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
365 switch (pparams.SwapEffect) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
366 case D3DSWAPEFFECT_COPY:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
367 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
368 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
369 case D3DSWAPEFFECT_FLIP:
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
370 switch (pparams.BackBufferCount) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
371 case 2:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
372 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
373 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
374 case 3:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
375 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
376 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
377 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
378 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
379 case D3DSWAPEFFECT_DISCARD:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
380 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
381 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
382 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
383 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
384 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
385 }
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
386 data->pparams = pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
387
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
388 IDirect3DDevice9_GetDeviceCaps(data->device, &caps);
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
389 renderer->info.max_texture_width = caps.MaxTextureWidth;
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
390 renderer->info.max_texture_height = caps.MaxTextureHeight;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
391
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
392 /* Set up parameters for rendering */
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
393 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
394 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
395 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
396 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
397 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
398 D3DCULL_NONE);
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
399 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
400 /* Enable color modulation by diffuse color */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
401 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
402 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
403 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
404 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
405 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
406 D3DTA_DIFFUSE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
407 /* Enable alpha modulation by diffuse alpha */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
408 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
409 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
410 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
411 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
412 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
413 D3DTA_DIFFUSE);
1991
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
414 /* Disable second texture stage, since we're done */
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
415 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
416 D3DTOP_DISABLE);
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
417 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
418 D3DTOP_DISABLE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
419
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
420 return renderer;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
421 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
422
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
423 static int
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
424 D3D_Reset(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
425 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
426 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
427 HRESULT result;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
428
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
429 result = IDirect3DDevice9_Reset(data->device, &data->pparams);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
430 if (FAILED(result)) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
431 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
432 /* Don't worry about it, we'll reset later... */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
433 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
434 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
435 D3D_SetError("Reset()", result);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
436 return -1;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
437 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
438 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
439 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
440 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
441 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
442 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
443 D3DCULL_NONE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
444 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
445 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
446 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
447
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
448 static int
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
449 D3D_DisplayModeChanged(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
450 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
451 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
452 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
453 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
454
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
455 data->pparams.BackBufferWidth = window->w;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
456 data->pparams.BackBufferHeight = window->h;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
457 if (window->flags & SDL_WINDOW_FULLSCREEN) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
458 data->pparams.BackBufferFormat =
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
459 PixelFormatToD3DFMT(display->fullscreen_mode.format);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
460 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
461 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
462 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
463 return D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
464 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
465
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
466 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
467 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
468 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
469 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
470 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
471 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
472 D3D_TextureData *data;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
473 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
474
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
475 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
476 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
477 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
478 return -1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
479 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
480
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
481 texture->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
482
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
483 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
484 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
485 texture->h, 1, 0,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
486 PixelFormatToD3DFMT(texture->format),
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
487 D3DPOOL_SDL, &data->texture, NULL);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
488 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
489 D3D_SetError("CreateTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
490 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
491 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
492
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
493 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
494 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
495
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
496 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
497 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
498 const SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
499 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
500 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
501 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
502
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
503 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
504 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
505
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
506 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
507 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
508 SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
509 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
510 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
511
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
512 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
513 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
514
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
515 static int
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
516 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
517 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
518 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
519 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
520
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
521 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
522 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
523 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
524 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
525 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
526
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
527 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
528 D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
529 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
530 switch (texture->blendMode) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
531 case SDL_BLENDMODE_NONE:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
532 case SDL_BLENDMODE_MASK:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
533 case SDL_BLENDMODE_BLEND:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
534 case SDL_BLENDMODE_ADD:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
535 case SDL_BLENDMODE_MOD:
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
536 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
537 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
538 SDL_Unsupported();
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
539 texture->blendMode = SDL_BLENDMODE_NONE;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
540 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
541 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
542 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
543
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
544 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
545 D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
546 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
547 switch (texture->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
548 case SDL_TEXTURESCALEMODE_NONE:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
549 case SDL_TEXTURESCALEMODE_FAST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
550 case SDL_TEXTURESCALEMODE_SLOW:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
551 case SDL_TEXTURESCALEMODE_BEST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
552 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
553 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
554 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
555 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
556 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
557 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
558 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
559 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
560
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
561 #ifdef SDL_MEMORY_POOL_DEFAULT
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
562 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
563 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
564 const SDL_Rect * rect, const void *pixels, int pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
565 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
566 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
567 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
568 IDirect3DTexture9 *temp;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
569 RECT d3drect;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
570 D3DLOCKED_RECT locked;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
571 const Uint8 *src;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
572 Uint8 *dst;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
573 int row, length;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
574 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
575
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
576 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
577 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
578 texture->h, 1, 0,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
579 PixelFormatToD3DFMT(texture->format),
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
580 D3DPOOL_SYSTEMMEM, &temp, NULL);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
581 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
582 D3D_SetError("CreateTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
583 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
584 }
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
585
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
586 d3drect.left = rect->x;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
587 d3drect.right = rect->x + rect->w;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
588 d3drect.top = rect->y;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
589 d3drect.bottom = rect->y + rect->h;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
590
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
591 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
592 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
593 IDirect3DTexture9_Release(temp);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
594 D3D_SetError("LockRect()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
595 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
596 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
597
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
598 src = pixels;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
599 dst = locked.pBits;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
600 length = rect->w * SDL_BYTESPERPIXEL(texture->format);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
601 for (row = 0; row < rect->h; ++row) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
602 SDL_memcpy(dst, src, length);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
603 src += pitch;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
604 dst += locked.Pitch;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
605 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
606 IDirect3DTexture9_UnlockRect(temp, 0);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
607
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
608 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
609 IDirect3DDevice9_UpdateTexture(renderdata->device,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
610 (IDirect3DBaseTexture9 *) temp,
2735
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
611 (IDirect3DBaseTexture9 *)
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
612 data->texture);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
613 IDirect3DTexture9_Release(temp);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
614 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
615 D3D_SetError("UpdateTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
616 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
617 }
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
618 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
619 }
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
620 #else
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
621 static int
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
622 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
623 const SDL_Rect * rect, const void *pixels, int pitch)
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
624 {
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
625 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
626 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
627 RECT d3drect;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
628 D3DLOCKED_RECT locked;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
629 const Uint8 *src;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
630 Uint8 *dst;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
631 int row, length;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
632 HRESULT result;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
633
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
634 d3drect.left = rect->x;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
635 d3drect.right = rect->x + rect->w;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
636 d3drect.top = rect->y;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
637 d3drect.bottom = rect->y + rect->h;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
638
2786
Sam Lantinga <slouken@libsdl.org>
parents: 2783
diff changeset
639 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2783
diff changeset
640 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0);
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
641 if (FAILED(result)) {
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
642 D3D_SetError("LockRect()", result);
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
643 return -1;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
644 }
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
645
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
646 src = pixels;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
647 dst = locked.pBits;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
648 length = rect->w * SDL_BYTESPERPIXEL(texture->format);
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
649 for (row = 0; row < rect->h; ++row) {
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
650 SDL_memcpy(dst, src, length);
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
651 src += pitch;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
652 dst += locked.Pitch;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
653 }
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
654 IDirect3DTexture9_UnlockRect(data->texture, 0);
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
655 return 0;
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
656 }
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
657 #endif // SDL_MEMORY_POOL_DEFAULT
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
658
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
659 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
660 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
661 const SDL_Rect * rect, int markDirty, void **pixels,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
662 int *pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
663 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
664 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
665 RECT d3drect;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
666 D3DLOCKED_RECT locked;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
667 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
668
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
669 d3drect.left = rect->x;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
670 d3drect.right = rect->x + rect->w;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
671 d3drect.top = rect->y;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
672 d3drect.bottom = rect->y + rect->h;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
673
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
674 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
675 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
676 markDirty ? 0 : D3DLOCK_NO_DIRTY_UPDATE);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
677 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
678 D3D_SetError("LockRect()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
679 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
680 }
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
681 *pixels = locked.pBits;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
682 *pitch = locked.Pitch;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
683 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
684 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
685
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
686 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
687 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
688 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
689 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
690
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
691 IDirect3DTexture9_UnlockRect(data->texture, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
692 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
693
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
694 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
695 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
696 const SDL_Rect * rects)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
697 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
698 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
699 RECT d3drect;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
700 int i;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
701
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
702 for (i = 0; i < numrects; ++i) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
703 const SDL_Rect *rect = &rects[i];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
704
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
705 d3drect.left = rect->x;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
706 d3drect.right = rect->x + rect->w;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
707 d3drect.top = rect->y;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
708 d3drect.bottom = rect->y + rect->h;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
709
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
710 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
711 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
712 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
713
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
714 static void
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
715 D3D_SetBlendMode(D3D_RenderData * data, int blendMode)
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
716 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
717 switch (blendMode) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
718 case SDL_BLENDMODE_NONE:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
719 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
720 FALSE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
721 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
722 case SDL_BLENDMODE_MASK:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
723 case SDL_BLENDMODE_BLEND:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
724 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
725 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
726 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
727 D3DBLEND_SRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
728 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
729 D3DBLEND_INVSRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
730 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
731 case SDL_BLENDMODE_ADD:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
732 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
733 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
734 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
735 D3DBLEND_SRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
736 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
737 D3DBLEND_ONE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
738 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
739 case SDL_BLENDMODE_MOD:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
740 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
741 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
742 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
743 D3DBLEND_ZERO);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
744 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
745 D3DBLEND_SRCCOLOR);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
746 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
747 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
748 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
749
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
750 static int
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
751 D3D_RenderPoint(SDL_Renderer * renderer, int x, int y)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
752 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
753 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
754 DWORD color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
755 Vertex vertices[1];
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
756 HRESULT result;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
757
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
758 if (data->beginScene) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
759 IDirect3DDevice9_BeginScene(data->device);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
760 data->beginScene = SDL_FALSE;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
761 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
762
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
763 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
764
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
765 vertices[0].x = (float) x - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
766 vertices[0].y = (float) y - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
767 vertices[0].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
768 vertices[0].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
769 vertices[0].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
770 vertices[0].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
771 vertices[0].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
772
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
773 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
774
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
775 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
776 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
777 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
778 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
779 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
780 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
781 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
782 result =
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
783 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, 1,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
784 vertices, sizeof(*vertices));
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
785 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
786 D3D_SetError("DrawPrimitiveUP()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
787 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
788 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
789 return 0;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
790 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
791
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
792 static int
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
793 D3D_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
794 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
795 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
796 DWORD color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
797 Vertex vertices[2];
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
798 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
799
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
800 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
801 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
802 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
803 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
804
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
805 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
806
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
807 vertices[0].x = (float) x1 - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
808 vertices[0].y = (float) y1 - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
809 vertices[0].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
810 vertices[0].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
811 vertices[0].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
812 vertices[0].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
813 vertices[0].v = 0.0f;
1901
f1828a500391 Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents: 1900
diff changeset
814
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
815 vertices[1].x = (float) x2 - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
816 vertices[1].y = (float) y2 - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
817 vertices[1].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
818 vertices[1].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
819 vertices[1].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
820 vertices[1].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
821 vertices[1].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
822
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
823 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
824
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
825 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
826 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
827 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
828 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
829 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
830 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
831 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
832 result =
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
833 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINELIST, 1,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
834 vertices, sizeof(*vertices));
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
835 if (FAILED(result)) {
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
836 D3D_SetError("DrawPrimitiveUP()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
837 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
838 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
839 return 0;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
840 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
841
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
842 static int
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
843 D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect)
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
844 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
845 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
846 float minx, miny, maxx, maxy;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
847 DWORD color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
848 Vertex vertices[4];
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
849 HRESULT result;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
850
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
851 if (data->beginScene) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
852 IDirect3DDevice9_BeginScene(data->device);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
853 data->beginScene = SDL_FALSE;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
854 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
855
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
856 minx = (float) rect->x - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
857 miny = (float) rect->y - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
858 maxx = (float) rect->x + rect->w - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
859 maxy = (float) rect->y + rect->h - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
860
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
861 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
862
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
863 vertices[0].x = minx;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
864 vertices[0].y = miny;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
865 vertices[0].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
866 vertices[0].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
867 vertices[0].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
868 vertices[0].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
869 vertices[0].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
870
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
871 vertices[1].x = maxx;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
872 vertices[1].y = miny;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
873 vertices[1].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
874 vertices[1].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
875 vertices[1].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
876 vertices[1].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
877 vertices[1].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
878
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
879 vertices[2].x = maxx;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
880 vertices[2].y = maxy;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
881 vertices[2].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
882 vertices[2].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
883 vertices[2].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
884 vertices[2].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
885 vertices[2].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
886
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
887 vertices[3].x = minx;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
888 vertices[3].y = maxy;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
889 vertices[3].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
890 vertices[3].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
891 vertices[3].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
892 vertices[3].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
893 vertices[3].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
894
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
895 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
896
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
897 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
898 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
899 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
900 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
901 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
902 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
903 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
904 result =
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
905 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
906 vertices, sizeof(*vertices));
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
907 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
908 D3D_SetError("DrawPrimitiveUP()", result);
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
909 return -1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
910 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
911 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
912 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
913
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
914 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
915 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
916 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
917 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
918 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
919 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
920 float minx, miny, maxx, maxy;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
921 float minu, maxu, minv, maxv;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
922 DWORD color;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
923 Vertex vertices[4];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
924 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
925
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
926 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
927 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
928 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
929 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
930
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
931 minx = (float) dstrect->x - 0.5f;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
932 miny = (float) dstrect->y - 0.5f;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
933 maxx = (float) dstrect->x + dstrect->w - 0.5f;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
934 maxy = (float) dstrect->y + dstrect->h - 0.5f;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
935
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
936 minu = (float) srcrect->x / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
937 maxu = (float) (srcrect->x + srcrect->w) / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
938 minv = (float) srcrect->y / texture->h;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
939 maxv = (float) (srcrect->y + srcrect->h) / texture->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
940
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
941 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b);
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
942
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
943 vertices[0].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
944 vertices[0].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
945 vertices[0].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
946 vertices[0].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
947 vertices[0].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
948 vertices[0].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
949 vertices[0].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
950
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
951 vertices[1].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
952 vertices[1].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
953 vertices[1].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
954 vertices[1].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
955 vertices[1].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
956 vertices[1].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
957 vertices[1].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
958
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
959 vertices[2].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
960 vertices[2].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
961 vertices[2].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
962 vertices[2].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
963 vertices[2].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
964 vertices[2].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
965 vertices[2].v = maxv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
966
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
967 vertices[3].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
968 vertices[3].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
969 vertices[3].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
970 vertices[3].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
971 vertices[3].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
972 vertices[3].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
973 vertices[3].v = maxv;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
974
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
975 D3D_SetBlendMode(data, texture->blendMode);
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
976
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
977 switch (texture->scaleMode) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
978 case SDL_TEXTURESCALEMODE_NONE:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
979 case SDL_TEXTURESCALEMODE_FAST:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
980 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
981 D3DTEXF_POINT);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
982 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
983 D3DTEXF_POINT);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
984 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
985 case SDL_TEXTURESCALEMODE_SLOW:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
986 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
987 D3DTEXF_LINEAR);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
988 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
989 D3DTEXF_LINEAR);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
990 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
991 case SDL_TEXTURESCALEMODE_BEST:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
992 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
993 D3DTEXF_GAUSSIANQUAD);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
994 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
995 D3DTEXF_GAUSSIANQUAD);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
996 break;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
997 }
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
998
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
999 result =
2735
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
1000 IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
1001 texturedata->texture);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1002 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1003 D3D_SetError("SetTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1004 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1005 }
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1006 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1007 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1008 vertices, sizeof(*vertices));
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1009 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1010 D3D_SetError("DrawPrimitiveUP()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1011 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1012 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1013 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1014 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1015
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1016 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1017 D3D_RenderPresent(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1018 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1019 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1020 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1021
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1022 if (!data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1023 IDirect3DDevice9_EndScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1024 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1025 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1026
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1027 result = IDirect3DDevice9_TestCooperativeLevel(data->device);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1028 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1029 /* We'll reset later */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1030 return;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1031 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1032 if (result == D3DERR_DEVICENOTRESET) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1033 D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1034 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1035 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1036 if (FAILED(result)) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1037 D3D_SetError("Present()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1038 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1039 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1040
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1041 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1042 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1043 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1044 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1045
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1046 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1047 return;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1048 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1049 if (data->texture) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1050 IDirect3DTexture9_Release(data->texture);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1051 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1052 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1053 texture->driverdata = NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1054 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1055
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1056 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1057 D3D_DestroyRenderer(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1058 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1059 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1060
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1061 if (data) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1062 if (data->device) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1063 IDirect3DDevice9_Release(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1064 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1065 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1066 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1067 SDL_free(renderer);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1068 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1069
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1070 #endif /* SDL_VIDEO_RENDER_D3D */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1071
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1072 /* vi: set ts=4 sw=4 expandtab: */