Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11video.c @ 1658:e49147870aac SDL-1.3
glSDL support
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 01 May 2006 06:58:33 +0000 |
parents | 0a53c90a37f9 |
children | 14717b52abc0 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1299
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
236
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
22 #include "SDL_config.h" |
0 | 23 |
24 /* X11 based SDL video driver implementation. | |
25 Note: This implementation does not currently need X11 thread locking, | |
26 since the event thread uses a separate X connection and any | |
27 additional locking necessary is handled internally. However, | |
28 if full locking is neccessary, take a look at XInitThreads(). | |
29 */ | |
30 | |
31 #include <unistd.h> | |
32 #include <sys/ioctl.h> | |
33 #ifdef MTRR_SUPPORT | |
34 #include <asm/mtrr.h> | |
35 #include <sys/fcntl.h> | |
36 #endif | |
37 | |
1358
c71e05b4dc2e
More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents:
1338
diff
changeset
|
38 #include "SDL_endian.h" |
0 | 39 #include "SDL_timer.h" |
40 #include "SDL_thread.h" | |
41 #include "SDL_video.h" | |
42 #include "SDL_mouse.h" | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
43 #include "../SDL_sysvideo.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
44 #include "../SDL_pixels_c.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
45 #include "../../events/SDL_events_c.h" |
0 | 46 #include "SDL_x11video.h" |
47 #include "SDL_x11wm_c.h" | |
48 #include "SDL_x11mouse_c.h" | |
49 #include "SDL_x11events_c.h" | |
50 #include "SDL_x11modes_c.h" | |
51 #include "SDL_x11image_c.h" | |
52 #include "SDL_x11yuv_c.h" | |
53 #include "SDL_x11gl_c.h" | |
54 #include "SDL_x11gamma_c.h" | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
55 #include "../blank_cursor.h" |
0 | 56 |
57 /* Initialization/Query functions */ | |
58 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
59 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
60 static int X11_ToggleFullScreen(_THIS, int on); | |
61 static void X11_UpdateMouse(_THIS); | |
62 static int X11_SetColors(_THIS, int firstcolor, int ncolors, | |
63 SDL_Color *colors); | |
64 static int X11_SetGammaRamp(_THIS, Uint16 *ramp); | |
65 static void X11_VideoQuit(_THIS); | |
66 | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
67 |
0 | 68 /* X11 driver bootstrap functions */ |
69 | |
70 static int X11_Available(void) | |
71 { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
72 Display *display = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
73 if ( SDL_X11_LoadSymbols() ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
74 display = XOpenDisplay(NULL); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
75 if ( display != NULL ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
76 XCloseDisplay(display); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
77 } |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
78 SDL_X11_UnloadSymbols(); |
0 | 79 } |
80 return(display != NULL); | |
81 } | |
82 | |
83 static void X11_DeleteDevice(SDL_VideoDevice *device) | |
84 { | |
85 if ( device ) { | |
86 if ( device->hidden ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
87 SDL_free(device->hidden); |
0 | 88 } |
89 if ( device->gl_data ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
90 SDL_free(device->gl_data); |
0 | 91 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
92 SDL_free(device); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
93 SDL_X11_UnloadSymbols(); |
0 | 94 } |
95 } | |
96 | |
97 static SDL_VideoDevice *X11_CreateDevice(int devindex) | |
98 { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
99 SDL_VideoDevice *device = NULL; |
0 | 100 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
101 if ( SDL_X11_LoadSymbols() ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
102 /* Initialize all variables that we clean on shutdown */ |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
103 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
104 if ( device ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
105 SDL_memset(device, 0, (sizeof *device)); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
106 device->hidden = (struct SDL_PrivateVideoData *) |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
107 SDL_malloc((sizeof *device->hidden)); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
108 device->gl_data = (struct SDL_PrivateGLData *) |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
109 SDL_malloc((sizeof *device->gl_data)); |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
110 } |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
111 if ( (device == NULL) || (device->hidden == NULL) || |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
112 (device->gl_data == NULL) ) { |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
113 SDL_OutOfMemory(); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
114 X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
115 return(0); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
116 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
117 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
118 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 119 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
120 /* Set the driver flags */ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
121 device->handles_any_size = 1; |
0 | 122 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
123 /* Set the function pointers */ |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
124 device->VideoInit = X11_VideoInit; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
125 device->ListModes = X11_ListModes; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
126 device->SetVideoMode = X11_SetVideoMode; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
127 device->ToggleFullScreen = X11_ToggleFullScreen; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
128 device->UpdateMouse = X11_UpdateMouse; |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
129 #if SDL_VIDEO_DRIVER_X11_XV |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
130 device->CreateYUVOverlay = X11_CreateYUVOverlay; |
0 | 131 #endif |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
132 device->SetColors = X11_SetColors; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
133 device->UpdateRects = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
134 device->VideoQuit = X11_VideoQuit; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
135 device->AllocHWSurface = X11_AllocHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
136 device->CheckHWBlit = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
137 device->FillHWRect = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
138 device->SetHWColorKey = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
139 device->SetHWAlpha = NULL; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
140 device->LockHWSurface = X11_LockHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
141 device->UnlockHWSurface = X11_UnlockHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
142 device->FlipHWSurface = X11_FlipHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
143 device->FreeHWSurface = X11_FreeHWSurface; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
144 device->SetGamma = X11_SetVidModeGamma; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
145 device->GetGamma = X11_GetVidModeGamma; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
146 device->SetGammaRamp = X11_SetGammaRamp; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
147 device->GetGammaRamp = NULL; |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
148 #if SDL_VIDEO_OPENGL_GLX |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
149 device->GL_LoadLibrary = X11_GL_LoadLibrary; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
150 device->GL_GetProcAddress = X11_GL_GetProcAddress; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
151 device->GL_GetAttribute = X11_GL_GetAttribute; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
152 device->GL_MakeCurrent = X11_GL_MakeCurrent; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
153 device->GL_SwapBuffers = X11_GL_SwapBuffers; |
0 | 154 #endif |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
155 device->SetCaption = X11_SetCaption; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
156 device->SetIcon = X11_SetIcon; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
157 device->IconifyWindow = X11_IconifyWindow; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
158 device->GrabInput = X11_GrabInput; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
159 device->GetWMInfo = X11_GetWMInfo; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
160 device->FreeWMCursor = X11_FreeWMCursor; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
161 device->CreateWMCursor = X11_CreateWMCursor; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
162 device->ShowWMCursor = X11_ShowWMCursor; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
163 device->WarpWMCursor = X11_WarpWMCursor; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
164 device->CheckMouseMode = X11_CheckMouseMode; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
165 device->InitOSKeymap = X11_InitOSKeymap; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
166 device->PumpEvents = X11_PumpEvents; |
0 | 167 |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
168 device->free = X11_DeleteDevice; |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
169 } |
0 | 170 |
171 return device; | |
172 } | |
173 | |
174 VideoBootStrap X11_bootstrap = { | |
175 "x11", "X Window System", | |
176 X11_Available, X11_CreateDevice | |
177 }; | |
178 | |
179 /* Normal X11 error handler routine */ | |
180 static int (*X_handler)(Display *, XErrorEvent *) = NULL; | |
181 static int x_errhandler(Display *d, XErrorEvent *e) | |
182 { | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
183 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 184 extern int vm_error; |
185 #endif | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
186 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 187 extern int dga_error; |
188 #endif | |
189 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
190 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 191 /* VidMode errors are non-fatal. :) */ |
192 /* Are the errors offset by one from the error base? | |
193 e.g. the error base is 143, the code is 148, and the | |
194 actual error is XF86VidModeExtensionDisabled (4) ? | |
195 */ | |
196 if ( (vm_error >= 0) && | |
197 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || | |
198 ((e->error_code > vm_error) && | |
199 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { | |
200 #ifdef XFREE86_DEBUG | |
201 { char errmsg[1024]; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
202 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 203 printf("VidMode error: %s\n", errmsg); |
204 } | |
205 #endif | |
206 return(0); | |
207 } | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
208 #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ |
0 | 209 |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
210 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 211 /* DGA errors can be non-fatal. :) */ |
212 if ( (dga_error >= 0) && | |
213 ((e->error_code > dga_error) && | |
214 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { | |
215 #ifdef XFREE86_DEBUG | |
216 { char errmsg[1024]; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
217 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 218 printf("DGA error: %s\n", errmsg); |
219 } | |
220 #endif | |
221 return(0); | |
222 } | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
223 #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ |
0 | 224 |
225 return(X_handler(d,e)); | |
226 } | |
227 | |
228 /* X11 I/O error handler routine */ | |
229 static int (*XIO_handler)(Display *) = NULL; | |
230 static int xio_errhandler(Display *d) | |
231 { | |
232 /* Ack! Lost X11 connection! */ | |
233 | |
234 /* We will crash if we try to clean up our display */ | |
235 if ( current_video->hidden->Ximage ) { | |
236 SDL_VideoSurface->pixels = NULL; | |
237 } | |
238 current_video->hidden->X11_Display = NULL; | |
239 | |
240 /* Continue with the standard X11 error handler */ | |
241 return(XIO_handler(d)); | |
242 } | |
243 | |
1609
c3b5d17277d4
Fixed compiler warning.
Ryan C. Gordon <icculus@icculus.org>
parents:
1575
diff
changeset
|
244 static int (*Xext_handler)(Display *, _Xconst char *, _Xconst char *) = NULL; |
c3b5d17277d4
Fixed compiler warning.
Ryan C. Gordon <icculus@icculus.org>
parents:
1575
diff
changeset
|
245 static int xext_errhandler(Display *d, _Xconst char *ext, _Xconst char *reason) |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
246 { |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
247 #ifdef XFREE86_DEBUG |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
248 printf("Xext error inside SDL (may be harmless):\n"); |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
249 printf(" Extension \"%s\" %s on display \"%s\".\n", |
1609
c3b5d17277d4
Fixed compiler warning.
Ryan C. Gordon <icculus@icculus.org>
parents:
1575
diff
changeset
|
250 ext, reason, XDisplayString(d)); |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
251 #endif |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
252 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
253 if (SDL_strcmp(reason, "missing") == 0) { |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
254 /* |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
255 * Since the query itself, elsewhere, can handle a missing extension |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
256 * and the default behaviour in Xlib is to write to stderr, which |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
257 * generates unnecessary bug reports, we just ignore these. |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
258 */ |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
259 return 0; |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
260 } |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
261 |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
262 /* Everything else goes to the default handler... */ |
1609
c3b5d17277d4
Fixed compiler warning.
Ryan C. Gordon <icculus@icculus.org>
parents:
1575
diff
changeset
|
263 return Xext_handler(d, ext, reason); |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
264 } |
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
265 |
1325 | 266 /* Find out what class name we should use */ |
267 static char *get_classname(char *classname, int maxlen) | |
268 { | |
269 char *spot; | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
270 #if defined(__LINUX__) || defined(__FREEBSD__) |
1325 | 271 char procfile[1024]; |
272 char linkfile[1024]; | |
273 int linksize; | |
274 #endif | |
275 | |
276 /* First allow environment variable override */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
277 spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); |
1325 | 278 if ( spot ) { |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
279 SDL_strlcpy(classname, spot, maxlen); |
1325 | 280 return classname; |
281 } | |
282 | |
283 /* Next look at the application's executable name */ | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
284 #if defined(__LINUX__) || defined(__FREEBSD__) |
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
285 #if defined(__LINUX__) |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
286 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
287 #elif defined(__FREEBSD__) |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
288 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); |
1325 | 289 #else |
290 #error Where can we find the executable name? | |
291 #endif | |
292 linksize = readlink(procfile, linkfile, sizeof(linkfile)-1); | |
293 if ( linksize > 0 ) { | |
294 linkfile[linksize] = '\0'; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
295 spot = SDL_strrchr(linkfile, '/'); |
1325 | 296 if ( spot ) { |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
297 SDL_strlcpy(classname, spot+1, maxlen); |
1325 | 298 } else { |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
299 SDL_strlcpy(classname, linkfile, maxlen); |
1325 | 300 } |
301 return classname; | |
302 } | |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
303 #endif /* __LINUX__ */ |
1325 | 304 |
305 /* Finally use the default we've used forever */ | |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
306 SDL_strlcpy(classname, "SDL_App", maxlen); |
1325 | 307 return classname; |
308 } | |
309 | |
0 | 310 /* Create auxiliary (toplevel) windows with the current visual */ |
311 static void create_aux_windows(_THIS) | |
312 { | |
1558 | 313 Atom _NET_WM_NAME; |
314 Atom _NET_WM_ICON_NAME; | |
1325 | 315 char classname[1024]; |
0 | 316 XSetWindowAttributes xattr; |
317 XWMHints *hints; | |
1558 | 318 XTextProperty titleprop, titlepropUTF8, iconprop, iconpropUTF8; |
0 | 319 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); |
320 | |
1558 | 321 /* Look up some useful Atoms */ |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
322 WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
323 _NET_WM_NAME = XInternAtom(SDL_Display, "_NET_WM_NAME", False); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
324 _NET_WM_ICON_NAME = XInternAtom(SDL_Display, "_NET_WM_ICON_NAME", False); |
1558 | 325 |
0 | 326 /* Don't create any extra windows if we are being managed */ |
327 if ( SDL_windowid ) { | |
328 FSwindow = 0; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
329 WMwindow = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 330 return; |
331 } | |
332 | |
333 if(FSwindow) | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
334 XDestroyWindow(SDL_Display, FSwindow); |
0 | 335 |
336 xattr.override_redirect = True; | |
337 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
338 xattr.border_pixel = 0; | |
339 xattr.colormap = SDL_XColorMap; | |
340 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
341 FSwindow = XCreateWindow(SDL_Display, SDL_Root, |
499
f480ecd70499
Added an aborted try at making fullscreen work on Xinerama screen != 0
Sam Lantinga <slouken@libsdl.org>
parents:
497
diff
changeset
|
342 xinerama_x, xinerama_y, 32, 32, 0, |
0 | 343 this->hidden->depth, InputOutput, SDL_Visual, |
344 CWOverrideRedirect | CWBackPixel | CWBorderPixel | |
345 | CWColormap, | |
346 &xattr); | |
347 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
348 XSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
0 | 349 |
350 /* Tell KDE to keep the fullscreen window on top */ | |
351 { | |
352 XEvent ev; | |
353 long mask; | |
354 | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
355 SDL_memset(&ev, 0, sizeof(ev)); |
0 | 356 ev.xclient.type = ClientMessage; |
357 ev.xclient.window = SDL_Root; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
358 ev.xclient.message_type = XInternAtom(SDL_Display, |
0 | 359 "KWM_KEEP_ON_TOP", False); |
360 ev.xclient.format = 32; | |
361 ev.xclient.data.l[0] = FSwindow; | |
362 ev.xclient.data.l[1] = CurrentTime; | |
363 mask = SubstructureRedirectMask; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
364 XSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
0 | 365 } |
366 | |
367 hints = NULL; | |
1558 | 368 titleprop.value = titlepropUTF8.value = NULL; |
369 iconprop.value = iconpropUTF8.value = NULL; | |
0 | 370 if(WMwindow) { |
371 /* All window attributes must survive the recreation */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
372 hints = XGetWMHints(SDL_Display, WMwindow); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
373 XGetTextProperty(SDL_Display, WMwindow, &titleprop, XA_WM_NAME); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
374 XGetTextProperty(SDL_Display, WMwindow, &titlepropUTF8, _NET_WM_NAME); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
375 XGetTextProperty(SDL_Display, WMwindow, &iconprop, XA_WM_ICON_NAME); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
376 XGetTextProperty(SDL_Display, WMwindow, &iconpropUTF8, _NET_WM_ICON_NAME); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
377 XDestroyWindow(SDL_Display, WMwindow); |
0 | 378 } |
379 | |
380 /* Create the window for windowed management */ | |
381 /* (reusing the xattr structure above) */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
382 WMwindow = XCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0, |
0 | 383 this->hidden->depth, InputOutput, SDL_Visual, |
384 CWBackPixel | CWBorderPixel | CWColormap, | |
385 &xattr); | |
386 | |
387 /* Set the input hints so we get keyboard input */ | |
388 if(!hints) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
389 hints = XAllocWMHints(); |
0 | 390 hints->input = True; |
391 hints->flags = InputHint; | |
392 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
393 XSetWMHints(SDL_Display, WMwindow, hints); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
394 XFree(hints); |
0 | 395 if(titleprop.value) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
396 XSetTextProperty(SDL_Display, WMwindow, &titleprop, XA_WM_NAME); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
397 XFree(titleprop.value); |
0 | 398 } |
1558 | 399 if(titlepropUTF8.value) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
400 XSetTextProperty(SDL_Display, WMwindow, &titlepropUTF8, _NET_WM_NAME); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
401 XFree(titlepropUTF8.value); |
1558 | 402 } |
0 | 403 if(iconprop.value) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
404 XSetTextProperty(SDL_Display, WMwindow, &iconprop, XA_WM_ICON_NAME); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
405 XFree(iconprop.value); |
0 | 406 } |
1558 | 407 if(iconpropUTF8.value) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
408 XSetTextProperty(SDL_Display, WMwindow, &iconpropUTF8, _NET_WM_ICON_NAME); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
409 XFree(iconpropUTF8.value); |
1558 | 410 } |
0 | 411 |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
412 XSelectInput(SDL_Display, WMwindow, |
0 | 413 FocusChangeMask | KeyPressMask | KeyReleaseMask |
414 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask); | |
415 | |
416 /* Set the class hints so we can get an icon (AfterStep) */ | |
1325 | 417 get_classname(classname, sizeof(classname)); |
0 | 418 { |
419 XClassHint *classhints; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
420 classhints = XAllocClassHint(); |
0 | 421 if(classhints != NULL) { |
449
8a687496061f
Added an environment variable SDL_VIDEO_X11_WMCLASS
Sam Lantinga <slouken@libsdl.org>
parents:
444
diff
changeset
|
422 classhints->res_name = classname; |
8a687496061f
Added an environment variable SDL_VIDEO_X11_WMCLASS
Sam Lantinga <slouken@libsdl.org>
parents:
444
diff
changeset
|
423 classhints->res_class = classname; |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
424 XSetClassHint(SDL_Display, WMwindow, classhints); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
425 XFree(classhints); |
0 | 426 } |
427 } | |
428 | |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
429 /* Setup the communication with the IM server */ |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
430 SDL_IM = NULL; |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
431 SDL_IC = NULL; |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
432 |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
433 #ifdef X_HAVE_UTF8_STRING |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
434 if (SDL_X11_HAVE_UTF8) { |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
435 SDL_IM = XOpenIM(SDL_Display, NULL, classname, classname); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
436 if (SDL_IM == NULL) { |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
437 SDL_SetError("no input method could be opened"); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
438 } else { |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
439 SDL_IC = pXCreateIC(SDL_IM, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
440 XNClientWindow, WMwindow, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
441 XNFocusWindow, WMwindow, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
442 XNInputStyle, XIMPreeditNothing | XIMStatusNothing, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
443 XNResourceName, classname, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
444 XNResourceClass, classname, |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
445 NULL); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
446 |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
447 if (SDL_IC == NULL) { |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
448 SDL_SetError("no input context could be created"); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
449 XCloseIM(SDL_IM); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
450 SDL_IM = NULL; |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
451 } |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
452 } |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
453 } |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
454 #endif |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
455 |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
456 /* Allow the window to be deleted by the window manager */ |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
457 XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
0 | 458 } |
459 | |
460 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
461 { | |
462 char *display; | |
463 int i; | |
464 | |
465 /* Open the X11 display */ | |
466 display = NULL; /* Get it from DISPLAY environment variable */ | |
467 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
468 if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
469 (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { |
0 | 470 local_X11 = 1; |
471 } else { | |
472 local_X11 = 0; | |
473 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
474 SDL_Display = XOpenDisplay(display); |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
475 #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) |
1299
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
476 /* On Tru64 if linking without -lX11, it fails and you get following message. |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
477 * Xlib: connection to ":0.0" refused by server |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
478 * Xlib: XDM authorization key matches an existing client! |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
479 * |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
480 * It succeeds if retrying 1 second later |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
481 * or if running xhost +localhost on shell. |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
482 * |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
483 */ |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
484 if ( SDL_Display == NULL ) { |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
485 SDL_Delay(1000); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
486 SDL_Display = XOpenDisplay(display); |
1299
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
487 } |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
Ryan C. Gordon <icculus@icculus.org>
parents:
1248
diff
changeset
|
488 #endif |
0 | 489 if ( SDL_Display == NULL ) { |
490 SDL_SetError("Couldn't open X11 display"); | |
491 return(-1); | |
492 } | |
493 #ifdef X11_DEBUG | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
494 XSynchronize(SDL_Display, True); |
0 | 495 #endif |
496 | |
497 /* Create an alternate X display for graphics updates -- allows us | |
498 to do graphics updates in a separate thread from event handling. | |
499 Thread-safe X11 doesn't seem to exist. | |
500 */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
501 GFX_Display = XOpenDisplay(display); |
0 | 502 if ( GFX_Display == NULL ) { |
503 SDL_SetError("Couldn't open X11 display"); | |
504 return(-1); | |
505 } | |
506 | |
507 /* Set the normal X error handler */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
508 X_handler = XSetErrorHandler(x_errhandler); |
0 | 509 |
510 /* Set the error handler if we lose the X display */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
511 XIO_handler = XSetIOErrorHandler(xio_errhandler); |
0 | 512 |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
513 /* Set the X extension error handler */ |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
514 Xext_handler = XSetExtensionErrorHandler(xext_errhandler); |
1248
d2c6881935be
Catch X11 extension errors...since most of these are notifications that we
Ryan C. Gordon <icculus@icculus.org>
parents:
1206
diff
changeset
|
515 |
0 | 516 /* use default screen (from $DISPLAY) */ |
517 SDL_Screen = DefaultScreen(SDL_Display); | |
518 | |
519 #ifndef NO_SHARED_MEMORY | |
520 /* Check for MIT shared memory extension */ | |
556
08588ee79a67
Fixed compile error if there is no X11 shared memory support.
Sam Lantinga <slouken@libsdl.org>
parents:
499
diff
changeset
|
521 use_mitshm = 0; |
0 | 522 if ( local_X11 ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
523 use_mitshm = XShmQueryExtension(SDL_Display); |
0 | 524 } |
525 #endif /* NO_SHARED_MEMORY */ | |
526 | |
527 /* Get the available video modes */ | |
528 if(X11_GetVideoModes(this) < 0) | |
529 return -1; | |
530 | |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
531 /* Determine the current screen size */ |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
532 this->info.current_w = DisplayWidth(SDL_Display, SDL_Screen); |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
533 this->info.current_h = DisplayHeight(SDL_Display, SDL_Screen); |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
534 |
0 | 535 /* Determine the default screen depth: |
536 Use the default visual (or at least one with the same depth) */ | |
537 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); | |
538 for(i = 0; i < this->hidden->nvisuals; i++) | |
539 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, | |
540 SDL_Screen)) | |
541 break; | |
542 if(i == this->hidden->nvisuals) { | |
543 /* default visual was useless, take the deepest one instead */ | |
544 i = 0; | |
545 } | |
546 SDL_Visual = this->hidden->visuals[i].visual; | |
547 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { | |
548 SDL_XColorMap = SDL_DisplayColormap; | |
549 } else { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
550 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 551 SDL_Visual, AllocNone); |
552 } | |
553 this->hidden->depth = this->hidden->visuals[i].depth; | |
554 vformat->BitsPerPixel = this->hidden->visuals[i].bpp; | |
555 if ( vformat->BitsPerPixel > 8 ) { | |
556 vformat->Rmask = SDL_Visual->red_mask; | |
557 vformat->Gmask = SDL_Visual->green_mask; | |
558 vformat->Bmask = SDL_Visual->blue_mask; | |
559 } | |
1641 | 560 if ( this->hidden->depth == 32 ) { |
561 vformat->Amask = (0xFFFFFFFF & ~(vformat->Rmask|vformat->Gmask|vformat->Bmask)); | |
562 } | |
0 | 563 X11_SaveVidModeGamma(this); |
564 | |
565 /* See if we have been passed a window to use */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
566 SDL_windowid = SDL_getenv("SDL_WINDOWID"); |
0 | 567 |
568 /* Create the fullscreen and managed windows */ | |
569 create_aux_windows(this); | |
570 | |
571 /* Create the blank cursor */ | |
572 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, | |
573 BLANK_CWIDTH, BLANK_CHEIGHT, | |
574 BLANK_CHOTX, BLANK_CHOTY); | |
575 | |
576 /* Fill in some window manager capabilities */ | |
577 this->info.wm_available = 1; | |
578 | |
579 /* We're done! */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
580 XFlush(SDL_Display); |
0 | 581 return(0); |
582 } | |
583 | |
584 static void X11_DestroyWindow(_THIS, SDL_Surface *screen) | |
585 { | |
586 /* Clean up OpenGL */ | |
587 if ( screen ) { | |
1658 | 588 screen->flags &= ~SDL_INTERNALOPENGL; |
0 | 589 } |
590 X11_GL_Shutdown(this); | |
591 | |
592 if ( ! SDL_windowid ) { | |
593 /* Hide the managed window */ | |
594 if ( WMwindow ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
595 XUnmapWindow(SDL_Display, WMwindow); |
0 | 596 } |
597 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { | |
598 screen->flags &= ~SDL_FULLSCREEN; | |
599 X11_LeaveFullScreen(this); | |
600 } | |
601 | |
602 /* Destroy the output window */ | |
603 if ( SDL_Window ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
604 XDestroyWindow(SDL_Display, SDL_Window); |
0 | 605 } |
606 | |
607 /* Free the colormap entries */ | |
608 if ( SDL_XPixels ) { | |
609 int numcolors; | |
610 unsigned long pixel; | |
611 numcolors = SDL_Visual->map_entries; | |
612 for ( pixel=0; pixel<numcolors; ++pixel ) { | |
613 while ( SDL_XPixels[pixel] > 0 ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
614 XFreeColors(GFX_Display, |
0 | 615 SDL_DisplayColormap,&pixel,1,0); |
616 --SDL_XPixels[pixel]; | |
617 } | |
618 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
619 SDL_free(SDL_XPixels); |
0 | 620 SDL_XPixels = NULL; |
621 } | |
622 | |
623 /* Free the graphics context */ | |
624 if ( SDL_GC ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
625 XFreeGC(SDL_Display, SDL_GC); |
0 | 626 SDL_GC = 0; |
627 } | |
628 } | |
629 } | |
630 | |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
631 static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
632 { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
633 const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
634 const char *center = SDL_getenv("SDL_VIDEO_CENTERED"); |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
635 if ( window ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
636 if ( SDL_sscanf(window, "%d,%d", x, y) == 2 ) { |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
637 return SDL_TRUE; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
638 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
639 if ( SDL_strcmp(window, "center") == 0 ) { |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
640 center = window; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
641 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
642 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
643 if ( center ) { |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
644 *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
645 *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
646 return SDL_TRUE; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
647 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
648 return SDL_FALSE; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
649 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
650 |
0 | 651 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) |
652 { | |
653 XSizeHints *hints; | |
654 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
655 hints = XAllocSizeHints(); |
0 | 656 if ( hints ) { |
657 if ( flags & SDL_RESIZABLE ) { | |
658 hints->min_width = 32; | |
659 hints->min_height = 32; | |
660 hints->max_height = 4096; | |
661 hints->max_width = 4096; | |
662 } else { | |
663 hints->min_width = hints->max_width = w; | |
664 hints->min_height = hints->max_height = h; | |
665 } | |
666 hints->flags = PMaxSize | PMinSize; | |
667 if ( flags & SDL_FULLSCREEN ) { | |
668 hints->x = 0; | |
669 hints->y = 0; | |
670 hints->flags |= USPosition; | |
671 } else | |
672 /* Center it, if desired */ | |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
Sam Lantinga <slouken@libsdl.org>
parents:
485
diff
changeset
|
673 if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { |
0 | 674 hints->flags |= USPosition; |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
675 XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); |
0 | 676 |
677 /* Flush the resize event so we don't catch it later */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
678 XSync(SDL_Display, True); |
0 | 679 } |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
680 XSetWMNormalHints(SDL_Display, WMwindow, hints); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
681 XFree(hints); |
0 | 682 } |
683 | |
684 /* Respect the window caption style */ | |
685 if ( flags & SDL_NOFRAME ) { | |
686 SDL_bool set; | |
687 Atom WM_HINTS; | |
688 | |
689 /* We haven't modified the window manager hints yet */ | |
690 set = SDL_FALSE; | |
691 | |
692 /* First try to set MWM hints */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
693 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 694 if ( WM_HINTS != None ) { |
695 /* Hints used by Motif compliant window managers */ | |
696 struct { | |
697 unsigned long flags; | |
698 unsigned long functions; | |
699 unsigned long decorations; | |
700 long input_mode; | |
701 unsigned long status; | |
702 } MWMHints = { (1L << 1), 0, 0, 0, 0 }; | |
703 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
704 XChangeProperty(SDL_Display, WMwindow, |
0 | 705 WM_HINTS, WM_HINTS, 32, |
706 PropModeReplace, | |
707 (unsigned char *)&MWMHints, | |
708 sizeof(MWMHints)/sizeof(long)); | |
709 set = SDL_TRUE; | |
710 } | |
711 /* Now try to set KWM hints */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
712 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 713 if ( WM_HINTS != None ) { |
714 long KWMHints = 0; | |
715 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
716 XChangeProperty(SDL_Display, WMwindow, |
0 | 717 WM_HINTS, WM_HINTS, 32, |
718 PropModeReplace, | |
719 (unsigned char *)&KWMHints, | |
720 sizeof(KWMHints)/sizeof(long)); | |
721 set = SDL_TRUE; | |
722 } | |
723 /* Now try to set GNOME hints */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
724 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 725 if ( WM_HINTS != None ) { |
726 long GNOMEHints = 0; | |
727 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
728 XChangeProperty(SDL_Display, WMwindow, |
0 | 729 WM_HINTS, WM_HINTS, 32, |
730 PropModeReplace, | |
731 (unsigned char *)&GNOMEHints, | |
732 sizeof(GNOMEHints)/sizeof(long)); | |
733 set = SDL_TRUE; | |
734 } | |
735 /* Finally set the transient hints if necessary */ | |
736 if ( ! set ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
737 XSetTransientForHint(SDL_Display, WMwindow, SDL_Root); |
0 | 738 } |
739 } else { | |
740 SDL_bool set; | |
741 Atom WM_HINTS; | |
742 | |
743 /* We haven't modified the window manager hints yet */ | |
744 set = SDL_FALSE; | |
745 | |
746 /* First try to unset MWM hints */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
747 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 748 if ( WM_HINTS != None ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
749 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 750 set = SDL_TRUE; |
751 } | |
752 /* Now try to unset KWM hints */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
753 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 754 if ( WM_HINTS != None ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
755 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 756 set = SDL_TRUE; |
757 } | |
758 /* Now try to unset GNOME hints */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
759 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 760 if ( WM_HINTS != None ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
761 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 762 set = SDL_TRUE; |
763 } | |
764 /* Finally unset the transient hints if necessary */ | |
765 if ( ! set ) { | |
766 /* NOTE: Does this work? */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
767 XSetTransientForHint(SDL_Display, WMwindow, None); |
0 | 768 } |
769 } | |
770 } | |
771 | |
772 static int X11_CreateWindow(_THIS, SDL_Surface *screen, | |
773 int w, int h, int bpp, Uint32 flags) | |
774 { | |
775 int i, depth; | |
776 Visual *vis; | |
777 int vis_change; | |
1641 | 778 Uint32 Amask; |
0 | 779 |
780 /* If a window is already present, destroy it and start fresh */ | |
781 if ( SDL_Window ) { | |
782 X11_DestroyWindow(this, screen); | |
860
2bac79e27868
Create a 2D window and then manually focus a different window on your desktop,
Ryan C. Gordon <icculus@icculus.org>
parents:
769
diff
changeset
|
783 switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ |
0 | 784 } |
785 | |
786 /* See if we have been given a window id */ | |
787 if ( SDL_windowid ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
788 SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 789 } else { |
790 SDL_Window = 0; | |
791 } | |
792 | |
793 /* find out which visual we are going to use */ | |
1658 | 794 if ( flags & SDL_INTERNALOPENGL ) { |
0 | 795 XVisualInfo *vi; |
796 | |
797 vi = X11_GL_GetVisual(this); | |
798 if( !vi ) { | |
799 return -1; | |
800 } | |
801 vis = vi->visual; | |
802 depth = vi->depth; | |
803 } else if ( SDL_windowid ) { | |
804 XWindowAttributes a; | |
805 | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
806 XGetWindowAttributes(SDL_Display, SDL_Window, &a); |
0 | 807 vis = a.visual; |
808 depth = a.depth; | |
809 } else { | |
810 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
811 if ( this->hidden->visuals[i].bpp == bpp ) | |
812 break; | |
813 } | |
814 if ( i == this->hidden->nvisuals ) { | |
815 SDL_SetError("No matching visual for requested depth"); | |
816 return -1; /* should never happen */ | |
817 } | |
818 vis = this->hidden->visuals[i].visual; | |
819 depth = this->hidden->visuals[i].depth; | |
820 } | |
821 #ifdef X11_DEBUG | |
822 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); | |
823 #endif | |
824 vis_change = (vis != SDL_Visual); | |
825 SDL_Visual = vis; | |
826 this->hidden->depth = depth; | |
827 | |
828 /* Allocate the new pixel format for this video mode */ | |
1641 | 829 if ( this->hidden->depth == 32 ) { |
830 Amask = (0xFFFFFFFF & ~(vis->red_mask|vis->green_mask|vis->blue_mask)); | |
831 } else { | |
832 Amask = 0; | |
833 } | |
0 | 834 if ( ! SDL_ReallocFormat(screen, bpp, |
1641 | 835 vis->red_mask, vis->green_mask, vis->blue_mask, Amask) ) { |
0 | 836 return -1; |
1641 | 837 } |
0 | 838 |
839 /* Create the appropriate colormap */ | |
840 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
841 XFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 842 } |
843 if ( SDL_Visual->class == PseudoColor ) { | |
844 int ncolors; | |
845 | |
846 /* Allocate the pixel flags */ | |
847 ncolors = SDL_Visual->map_entries; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
848 SDL_XPixels = SDL_malloc(ncolors * sizeof(int)); |
0 | 849 if(SDL_XPixels == NULL) { |
850 SDL_OutOfMemory(); | |
851 return -1; | |
852 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
853 SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); |
0 | 854 |
855 /* always allocate a private colormap on non-default visuals */ | |
856 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { | |
857 flags |= SDL_HWPALETTE; | |
858 } | |
859 if ( flags & SDL_HWPALETTE ) { | |
860 screen->flags |= SDL_HWPALETTE; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
861 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 862 SDL_Visual, AllocAll); |
863 } else { | |
864 SDL_XColorMap = SDL_DisplayColormap; | |
865 } | |
866 } else if ( SDL_Visual->class == DirectColor ) { | |
867 | |
868 /* Create a colormap which we can manipulate for gamma */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
869 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 870 SDL_Visual, AllocAll); |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
871 XSync(SDL_Display, False); |
0 | 872 |
873 /* Initialize the colormap to the identity mapping */ | |
874 SDL_GetGammaRamp(0, 0, 0); | |
875 this->screen = screen; | |
876 X11_SetGammaRamp(this, this->gamma); | |
877 this->screen = NULL; | |
878 } else { | |
879 /* Create a read-only colormap for our window */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
880 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 881 SDL_Visual, AllocNone); |
882 } | |
883 | |
884 /* Recreate the auxiliary windows, if needed (required for GL) */ | |
885 if ( vis_change ) | |
886 create_aux_windows(this); | |
887 | |
888 if(screen->flags & SDL_HWPALETTE) { | |
889 /* Since the full-screen window might have got a nonzero background | |
890 colour (0 is white on some displays), we should reset the | |
891 background to 0 here since that is what the user expects | |
892 with a private colormap */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
893 XSetWindowBackground(SDL_Display, FSwindow, 0); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
894 XClearWindow(SDL_Display, FSwindow); |
0 | 895 } |
896 | |
897 /* resize the (possibly new) window manager window */ | |
898 if( !SDL_windowid ) { | |
899 X11_SetSizeHints(this, w, h, flags); | |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
900 window_w = w; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
901 window_h = h; |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
902 XResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 903 } |
904 | |
905 /* Create (or use) the X11 display window */ | |
906 if ( !SDL_windowid ) { | |
1658 | 907 if ( flags & SDL_INTERNALOPENGL ) { |
0 | 908 if ( X11_GL_CreateWindow(this, w, h) < 0 ) { |
909 return(-1); | |
910 } | |
911 } else { | |
912 XSetWindowAttributes swa; | |
913 | |
914 swa.background_pixel = 0; | |
915 swa.border_pixel = 0; | |
916 swa.colormap = SDL_XColorMap; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
917 SDL_Window = XCreateWindow(SDL_Display, WMwindow, |
0 | 918 0, 0, w, h, 0, depth, |
919 InputOutput, SDL_Visual, | |
920 CWBackPixel | CWBorderPixel | |
921 | CWColormap, &swa); | |
922 } | |
923 /* Only manage our input if we own the window */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
924 XSelectInput(SDL_Display, SDL_Window, |
0 | 925 ( EnterWindowMask | LeaveWindowMask |
926 | ButtonPressMask | ButtonReleaseMask | |
927 | PointerMotionMask | ExposureMask )); | |
928 } | |
929 /* Create the graphics context here, once we have a window */ | |
1658 | 930 if ( flags & SDL_INTERNALOPENGL ) { |
0 | 931 if ( X11_GL_CreateContext(this) < 0 ) { |
932 return(-1); | |
933 } else { | |
1658 | 934 screen->flags |= SDL_INTERNALOPENGL; |
0 | 935 } |
936 } else { | |
937 XGCValues gcv; | |
938 | |
939 gcv.graphics_exposures = False; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
940 SDL_GC = XCreateGC(SDL_Display, SDL_Window, |
0 | 941 GCGraphicsExposures, &gcv); |
942 if ( ! SDL_GC ) { | |
943 SDL_SetError("Couldn't create graphics context"); | |
944 return(-1); | |
945 } | |
946 } | |
947 | |
948 /* Set our colormaps when not setting a GL mode */ | |
1658 | 949 if ( ! (flags & SDL_INTERNALOPENGL) ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
950 XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
0 | 951 if( !SDL_windowid ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
952 XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
953 XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); |
0 | 954 } |
955 } | |
956 | |
957 #if 0 /* This is an experiment - are the graphics faster now? - nope. */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
958 if ( SDL_getenv("SDL_VIDEO_X11_BACKINGSTORE") ) |
0 | 959 #endif |
960 /* Cache the window in the server, when possible */ | |
961 { | |
962 Screen *xscreen; | |
963 XSetWindowAttributes a; | |
964 | |
965 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); | |
966 a.backing_store = DoesBackingStore(xscreen); | |
967 if ( a.backing_store != NotUseful ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
968 XChangeWindowAttributes(SDL_Display, SDL_Window, |
0 | 969 CWBackingStore, &a); |
970 } | |
971 } | |
972 | |
973 /* Update the internal keyboard state */ | |
1327 | 974 X11_SetKeyboardState(SDL_Display, NULL); |
0 | 975 |
444
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
976 /* When the window is first mapped, ignore non-modifier keys */ |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
977 { |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
978 Uint8 *keys = SDL_GetKeyState(NULL); |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
979 for ( i = 0; i < SDLK_LAST; ++i ) { |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
980 switch (i) { |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
981 case SDLK_NUMLOCK: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
982 case SDLK_CAPSLOCK: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
983 case SDLK_LCTRL: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
984 case SDLK_RCTRL: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
985 case SDLK_LSHIFT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
986 case SDLK_RSHIFT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
987 case SDLK_LALT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
988 case SDLK_RALT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
989 case SDLK_LMETA: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
990 case SDLK_RMETA: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
991 case SDLK_MODE: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
992 break; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
993 default: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
994 keys[i] = SDL_RELEASED; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
995 break; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
996 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
997 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
998 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
999 |
0 | 1000 /* Map them both and go fullscreen, if requested */ |
1001 if ( ! SDL_windowid ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1002 XMapWindow(SDL_Display, SDL_Window); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1003 XMapWindow(SDL_Display, WMwindow); |
160 | 1004 X11_WaitMapped(this, WMwindow); |
0 | 1005 if ( flags & SDL_FULLSCREEN ) { |
1006 screen->flags |= SDL_FULLSCREEN; | |
1007 X11_EnterFullScreen(this); | |
1008 } else { | |
1009 screen->flags &= ~SDL_FULLSCREEN; | |
1010 } | |
1011 } | |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1012 |
0 | 1013 return(0); |
1014 } | |
1015 | |
1016 static int X11_ResizeWindow(_THIS, | |
1017 SDL_Surface *screen, int w, int h, Uint32 flags) | |
1018 { | |
1019 if ( ! SDL_windowid ) { | |
1020 /* Resize the window manager window */ | |
1021 X11_SetSizeHints(this, w, h, flags); | |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1022 window_w = w; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1023 window_h = h; |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1024 XResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 1025 |
1026 /* Resize the fullscreen and display windows */ | |
1027 if ( flags & SDL_FULLSCREEN ) { | |
1028 if ( screen->flags & SDL_FULLSCREEN ) { | |
1029 X11_ResizeFullScreen(this); | |
1030 } else { | |
1031 screen->flags |= SDL_FULLSCREEN; | |
1032 X11_EnterFullScreen(this); | |
1033 } | |
1034 } else { | |
1035 if ( screen->flags & SDL_FULLSCREEN ) { | |
1036 screen->flags &= ~SDL_FULLSCREEN; | |
1037 X11_LeaveFullScreen(this); | |
1038 } | |
1039 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1040 XResizeWindow(SDL_Display, SDL_Window, w, h); |
0 | 1041 } |
1042 return(0); | |
1043 } | |
1044 | |
1045 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, | |
1046 int width, int height, int bpp, Uint32 flags) | |
1047 { | |
1048 Uint32 saved_flags; | |
1049 | |
1050 /* Lock the event thread, in multi-threading environments */ | |
1051 SDL_Lock_EventThread(); | |
1052 | |
1053 /* Check the combination of flags we were passed */ | |
1054 if ( flags & SDL_FULLSCREEN ) { | |
1055 /* Clear fullscreen flag if not supported */ | |
1056 if ( SDL_windowid ) { | |
1057 flags &= ~SDL_FULLSCREEN; | |
1058 } | |
1059 } | |
1060 | |
1061 /* Flush any delayed updates */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1062 XSync(GFX_Display, False); |
0 | 1063 |
1064 /* Set up the X11 window */ | |
1065 saved_flags = current->flags; | |
1658 | 1066 if ( (SDL_Window) && ((saved_flags&SDL_INTERNALOPENGL) == (flags&SDL_INTERNALOPENGL)) |
867
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1067 && (bpp == current->format->BitsPerPixel) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1068 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { |
0 | 1069 if (X11_ResizeWindow(this, current, width, height, flags) < 0) { |
1070 current = NULL; | |
1071 goto done; | |
1072 } | |
1073 } else { | |
1074 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
1075 current = NULL; | |
1076 goto done; | |
1077 } | |
1078 } | |
1079 | |
1080 /* Set up the new mode framebuffer */ | |
1081 if ( ((current->w != width) || (current->h != height)) || | |
1658 | 1082 ((saved_flags&SDL_INTERNALOPENGL) != (flags&SDL_INTERNALOPENGL)) ) { |
0 | 1083 current->w = width; |
1084 current->h = height; | |
1085 current->pitch = SDL_CalculatePitch(current); | |
1086 X11_ResizeImage(this, current, flags); | |
1087 } | |
1088 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); | |
1089 | |
1090 done: | |
1091 /* Release the event thread */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1092 XSync(SDL_Display, False); |
0 | 1093 SDL_Unlock_EventThread(); |
1094 | |
1095 /* We're done! */ | |
1096 return(current); | |
1097 } | |
1098 | |
1099 static int X11_ToggleFullScreen(_THIS, int on) | |
1100 { | |
1101 Uint32 event_thread; | |
1102 | |
1103 /* Don't switch if we don't own the window */ | |
1104 if ( SDL_windowid ) { | |
1105 return(0); | |
1106 } | |
1107 | |
1108 /* Don't lock if we are the event thread */ | |
1109 event_thread = SDL_EventThreadID(); | |
1110 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
1111 event_thread = 0; | |
1112 } | |
1113 if ( event_thread ) { | |
1114 SDL_Lock_EventThread(); | |
1115 } | |
1116 if ( on ) { | |
1117 this->screen->flags |= SDL_FULLSCREEN; | |
1118 X11_EnterFullScreen(this); | |
1119 } else { | |
1120 this->screen->flags &= ~SDL_FULLSCREEN; | |
1121 X11_LeaveFullScreen(this); | |
1122 } | |
1123 X11_RefreshDisplay(this); | |
1124 if ( event_thread ) { | |
1125 SDL_Unlock_EventThread(); | |
1126 } | |
1127 SDL_ResetKeyboard(); | |
1128 return(1); | |
1129 } | |
1130 | |
1131 /* Update the current mouse state and position */ | |
1132 static void X11_UpdateMouse(_THIS) | |
1133 { | |
1134 Window u1; int u2; | |
1135 Window current_win; | |
1136 int x, y; | |
1137 unsigned int mask; | |
1138 | |
1139 /* Lock the event thread, in multi-threading environments */ | |
1140 SDL_Lock_EventThread(); | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1141 if ( XQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, |
0 | 1142 &u2, &u2, &x, &y, &mask) ) { |
1143 if ( (x >= 0) && (x < SDL_VideoSurface->w) && | |
1144 (y >= 0) && (y < SDL_VideoSurface->h) ) { | |
1145 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1146 SDL_PrivateMouseMotion(0, 0, x, y); | |
1147 } else { | |
1148 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1149 } | |
1150 } | |
1151 SDL_Unlock_EventThread(); | |
1152 } | |
1153 | |
1154 /* simple colour distance metric. Supposed to be better than a plain | |
1155 Euclidian distance anyway. */ | |
1156 #define COLOUR_FACTOR 3 | |
1157 #define LIGHT_FACTOR 1 | |
1158 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ | |
1159 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ | |
1160 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) | |
1161 | |
1162 static void allocate_nearest(_THIS, SDL_Color *colors, | |
1163 SDL_Color *want, int nwant) | |
1164 { | |
1165 /* | |
1166 * There is no way to know which ones to choose from, so we retrieve | |
1167 * the entire colormap and try the nearest possible, until we find one | |
1168 * that is shared. | |
1169 */ | |
1170 XColor all[256]; | |
1171 int i; | |
1172 for(i = 0; i < 256; i++) | |
1173 all[i].pixel = i; | |
1174 /* | |
1175 * XQueryColors sets the flags in the XColor struct, so we use | |
1176 * that to keep track of which colours are available | |
1177 */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1178 XQueryColors(GFX_Display, SDL_XColorMap, all, 256); |
0 | 1179 |
1180 for(i = 0; i < nwant; i++) { | |
1181 XColor *c; | |
1182 int j; | |
1183 int best = 0; | |
1184 int mindist = 0x7fffffff; | |
1185 int ri = want[i].r; | |
1186 int gi = want[i].g; | |
1187 int bi = want[i].b; | |
1188 for(j = 0; j < 256; j++) { | |
1189 int rj, gj, bj, d2; | |
1190 if(!all[j].flags) | |
1191 continue; /* unavailable colour cell */ | |
1192 rj = all[j].red >> 8; | |
1193 gj = all[j].green >> 8; | |
1194 bj = all[j].blue >> 8; | |
1195 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); | |
1196 if(d2 < mindist) { | |
1197 mindist = d2; | |
1198 best = j; | |
1199 } | |
1200 } | |
1201 if(SDL_XPixels[best]) | |
1202 continue; /* already allocated, waste no more time */ | |
1203 c = all + best; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1204 if(XAllocColor(GFX_Display, SDL_XColorMap, c)) { |
0 | 1205 /* got it */ |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1206 colors[c->pixel].r = c->red >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1207 colors[c->pixel].g = c->green >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1208 colors[c->pixel].b = c->blue >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1209 ++SDL_XPixels[c->pixel]; |
0 | 1210 } else { |
1211 /* | |
1212 * The colour couldn't be allocated, probably being | |
1213 * owned as a r/w cell by another client. Flag it as | |
1214 * unavailable and try again. The termination of the | |
1215 * loop is guaranteed since at least black and white | |
1216 * are always there. | |
1217 */ | |
1218 c->flags = 0; | |
1219 i--; | |
1220 } | |
1221 } | |
1222 } | |
1223 | |
1224 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1225 { | |
1226 int nrej = 0; | |
1227 | |
1228 /* Check to make sure we have a colormap allocated */ | |
1229 if ( SDL_XPixels == NULL ) { | |
1230 return(0); | |
1231 } | |
1232 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { | |
1233 /* private writable colormap: just set the colours we need */ | |
1234 XColor *xcmap; | |
1235 int i; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1236 xcmap = SDL_stack_alloc(XColor, ncolors); |
0 | 1237 if(xcmap == NULL) |
1238 return 0; | |
1239 for ( i=0; i<ncolors; ++i ) { | |
1240 xcmap[i].pixel = i + firstcolor; | |
1241 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1242 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1243 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1244 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1245 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1246 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1247 XSync(GFX_Display, False); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1248 SDL_stack_free(xcmap); |
0 | 1249 } else { |
1250 /* | |
1251 * Shared colormap: We only allocate read-only cells, which | |
1252 * increases the likelyhood of colour sharing with other | |
1253 * clients. The pixel values will almost certainly be | |
1254 * different from the requested ones, so the user has to | |
1255 * walk the colormap and see which index got what colour. | |
1256 * | |
1257 * We can work directly with the logical palette since it | |
1258 * has already been set when we get here. | |
1259 */ | |
1260 SDL_Color *want, *reject; | |
1261 unsigned long *freelist; | |
1262 int i; | |
1263 int nfree = 0; | |
1264 int nc = this->screen->format->palette->ncolors; | |
1265 colors = this->screen->format->palette->colors; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1266 freelist = SDL_stack_alloc(unsigned long, nc); |
0 | 1267 /* make sure multiple allocations of the same cell are freed */ |
1268 for(i = 0; i < ncolors; i++) { | |
1269 int pixel = firstcolor + i; | |
1270 while(SDL_XPixels[pixel]) { | |
1271 freelist[nfree++] = pixel; | |
1272 --SDL_XPixels[pixel]; | |
1273 } | |
1274 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1275 XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1276 SDL_stack_free(freelist); |
0 | 1277 |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1278 want = SDL_stack_alloc(SDL_Color, ncolors); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1279 reject = SDL_stack_alloc(SDL_Color, ncolors); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1280 SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); |
0 | 1281 /* make sure the user isn't fooled by her own wishes |
1282 (black is safe, always available in the default colormap) */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1283 SDL_memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); |
0 | 1284 |
1285 /* now try to allocate the colours */ | |
1286 for(i = 0; i < ncolors; i++) { | |
1287 XColor col; | |
1288 col.red = want[i].r << 8; | |
1289 col.green = want[i].g << 8; | |
1290 col.blue = want[i].b << 8; | |
1291 col.flags = DoRed | DoGreen | DoBlue; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1292 if(XAllocColor(GFX_Display, SDL_XColorMap, &col)) { |
0 | 1293 /* We got the colour, or at least the nearest |
1294 the hardware could get. */ | |
1295 colors[col.pixel].r = col.red >> 8; | |
1296 colors[col.pixel].g = col.green >> 8; | |
1297 colors[col.pixel].b = col.blue >> 8; | |
1298 ++SDL_XPixels[col.pixel]; | |
1299 } else { | |
1300 /* | |
1301 * no more free cells, add it to the list | |
1302 * of rejected colours | |
1303 */ | |
1304 reject[nrej++] = want[i]; | |
1305 } | |
1306 } | |
1307 if(nrej) | |
1308 allocate_nearest(this, colors, reject, nrej); | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1309 SDL_stack_free(reject); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1310 SDL_stack_free(want); |
0 | 1311 } |
1312 return nrej == 0; | |
1313 } | |
1314 | |
1315 int X11_SetGammaRamp(_THIS, Uint16 *ramp) | |
1316 { | |
1317 int i, ncolors; | |
1318 XColor xcmap[256]; | |
1319 | |
1320 /* See if actually setting the gamma is supported */ | |
1321 if ( SDL_Visual->class != DirectColor ) { | |
1322 SDL_SetError("Gamma correction not supported on this visual"); | |
1323 return(-1); | |
1324 } | |
1325 | |
1326 /* Calculate the appropriate palette for the given gamma ramp */ | |
1327 ncolors = SDL_Visual->map_entries; | |
1328 for ( i=0; i<ncolors; ++i ) { | |
1329 Uint8 c = (256 * i / ncolors); | |
1330 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1331 xcmap[i].red = ramp[0*256+c]; | |
1332 xcmap[i].green = ramp[1*256+c]; | |
1333 xcmap[i].blue = ramp[2*256+c]; | |
1334 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1335 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1336 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1337 XSync(GFX_Display, False); |
0 | 1338 return(0); |
1339 } | |
1340 | |
1341 /* Note: If we are terminated, this could be called in the middle of | |
1342 another SDL video routine -- notably UpdateRects. | |
1343 */ | |
1344 void X11_VideoQuit(_THIS) | |
1345 { | |
1346 /* Shutdown everything that's still up */ | |
1347 /* The event thread should be done, so we can touch SDL_Display */ | |
1348 if ( SDL_Display != NULL ) { | |
1349 /* Flush any delayed updates */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1350 XSync(GFX_Display, False); |
0 | 1351 |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1352 /* Close the connection with the IM server */ |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1353 #ifdef X_HAVE_UTF8_STRING |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
diff
changeset
|
1354 if (SDL_IC != NULL) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1355 XDestroyIC(SDL_IC); |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1356 SDL_IC = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1357 } |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
diff
changeset
|
1358 if (SDL_IM != NULL) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1359 XCloseIM(SDL_IM); |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1360 SDL_IM = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1361 } |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1362 #endif |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1363 |
0 | 1364 /* Start shutting down the windows */ |
1365 X11_DestroyImage(this, this->screen); | |
1366 X11_DestroyWindow(this, this->screen); | |
1367 X11_FreeVideoModes(this); | |
1368 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1369 XFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 1370 } |
1371 if ( SDL_iconcolors ) { | |
1372 unsigned long pixel; | |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1373 Colormap dcmap = DefaultColormap(SDL_Display, |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1374 SDL_Screen); |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1375 for(pixel = 0; pixel < 256; ++pixel) { |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1376 while(SDL_iconcolors[pixel] > 0) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1377 XFreeColors(GFX_Display, |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1378 dcmap, &pixel, 1, 0); |
0 | 1379 --SDL_iconcolors[pixel]; |
1380 } | |
1381 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1382 SDL_free(SDL_iconcolors); |
0 | 1383 SDL_iconcolors = NULL; |
1384 } | |
1385 /* Restore gamma settings if they've changed */ | |
1386 if ( SDL_GetAppState() & SDL_APPACTIVE ) { | |
1387 X11_SwapVidModeGamma(this); | |
1388 } | |
1389 | |
1390 /* Free that blank cursor */ | |
1391 if ( SDL_BlankCursor != NULL ) { | |
1392 this->FreeWMCursor(this, SDL_BlankCursor); | |
1393 SDL_BlankCursor = NULL; | |
1394 } | |
1395 | |
1396 /* Close the X11 graphics connection */ | |
1397 if ( GFX_Display != NULL ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1398 XCloseDisplay(GFX_Display); |
0 | 1399 GFX_Display = NULL; |
1400 } | |
1401 | |
1402 /* Close the X11 display connection */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1403 XCloseDisplay(SDL_Display); |
0 | 1404 SDL_Display = NULL; |
1405 | |
1406 /* Reset the X11 error handlers */ | |
1407 if ( XIO_handler ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1408 XSetIOErrorHandler(XIO_handler); |
0 | 1409 } |
1410 if ( X_handler ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1411 XSetErrorHandler(X_handler); |
0 | 1412 } |
1413 | |
1414 /* Unload GL library after X11 shuts down */ | |
1415 X11_GL_UnloadLibrary(this); | |
1416 } | |
1417 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1418 /* Direct screen access, no memory buffer */ | |
1419 this->screen->pixels = NULL; | |
1420 } | |
1421 } | |
1422 |