Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11video.c @ 1635:92947e3a18db
Make sure code is only compiled if the appropriate subsystem is enabled
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 14 Apr 2006 04:46:47 +0000 |
parents | c3b5d17277d4 |
children | 5cf11b00b900 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* X11 based SDL video driver implementation. | |
25 Note: This implementation does not currently need X11 thread locking, | |
26 since the event thread uses a separate X connection and any | |
27 additional locking necessary is handled internally. However, | |
28 if full locking is neccessary, take a look at XInitThreads(). | |
29 */ | |
30 | |
31 #include <unistd.h> | |
32 #include <sys/ioctl.h> | |
33 #ifdef MTRR_SUPPORT | |
34 #include <asm/mtrr.h> | |
35 #include <sys/fcntl.h> | |
36 #endif | |
37 | |
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38 #include "SDL_endian.h" |
0 | 39 #include "SDL_timer.h" |
40 #include "SDL_thread.h" | |
41 #include "SDL_video.h" | |
42 #include "SDL_mouse.h" | |
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43 #include "../SDL_sysvideo.h" |
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44 #include "../SDL_pixels_c.h" |
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45 #include "../../events/SDL_events_c.h" |
0 | 46 #include "SDL_x11video.h" |
47 #include "SDL_x11wm_c.h" | |
48 #include "SDL_x11mouse_c.h" | |
49 #include "SDL_x11events_c.h" | |
50 #include "SDL_x11modes_c.h" | |
51 #include "SDL_x11image_c.h" | |
52 #include "SDL_x11yuv_c.h" | |
53 #include "SDL_x11gl_c.h" | |
54 #include "SDL_x11gamma_c.h" | |
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55 #include "../blank_cursor.h" |
0 | 56 |
57 /* Initialization/Query functions */ | |
58 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
59 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
60 static int X11_ToggleFullScreen(_THIS, int on); | |
61 static void X11_UpdateMouse(_THIS); | |
62 static int X11_SetColors(_THIS, int firstcolor, int ncolors, | |
63 SDL_Color *colors); | |
64 static int X11_SetGammaRamp(_THIS, Uint16 *ramp); | |
65 static void X11_VideoQuit(_THIS); | |
66 | |
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67 |
0 | 68 /* X11 driver bootstrap functions */ |
69 | |
70 static int X11_Available(void) | |
71 { | |
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72 Display *display = NULL; |
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73 if ( SDL_X11_LoadSymbols() ) { |
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74 display = XOpenDisplay(NULL); |
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75 if ( display != NULL ) { |
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76 XCloseDisplay(display); |
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77 } |
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78 SDL_X11_UnloadSymbols(); |
0 | 79 } |
80 return(display != NULL); | |
81 } | |
82 | |
83 static void X11_DeleteDevice(SDL_VideoDevice *device) | |
84 { | |
85 if ( device ) { | |
86 if ( device->hidden ) { | |
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87 SDL_free(device->hidden); |
0 | 88 } |
89 if ( device->gl_data ) { | |
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90 SDL_free(device->gl_data); |
0 | 91 } |
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92 SDL_free(device); |
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93 SDL_X11_UnloadSymbols(); |
0 | 94 } |
95 } | |
96 | |
97 static SDL_VideoDevice *X11_CreateDevice(int devindex) | |
98 { | |
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99 SDL_VideoDevice *device = NULL; |
0 | 100 |
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101 if ( SDL_X11_LoadSymbols() ) { |
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102 /* Initialize all variables that we clean on shutdown */ |
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103 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
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104 if ( device ) { |
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105 SDL_memset(device, 0, (sizeof *device)); |
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106 device->hidden = (struct SDL_PrivateVideoData *) |
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107 SDL_malloc((sizeof *device->hidden)); |
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108 device->gl_data = (struct SDL_PrivateGLData *) |
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109 SDL_malloc((sizeof *device->gl_data)); |
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110 } |
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111 if ( (device == NULL) || (device->hidden == NULL) || |
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112 (device->gl_data == NULL) ) { |
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113 SDL_OutOfMemory(); |
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114 X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ |
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115 return(0); |
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116 } |
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117 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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118 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 119 |
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120 /* Set the driver flags */ |
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121 device->handles_any_size = 1; |
0 | 122 |
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123 /* Set the function pointers */ |
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124 device->VideoInit = X11_VideoInit; |
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125 device->ListModes = X11_ListModes; |
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126 device->SetVideoMode = X11_SetVideoMode; |
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127 device->ToggleFullScreen = X11_ToggleFullScreen; |
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128 device->UpdateMouse = X11_UpdateMouse; |
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129 #if SDL_VIDEO_DRIVER_X11_XV |
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130 device->CreateYUVOverlay = X11_CreateYUVOverlay; |
0 | 131 #endif |
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132 device->SetColors = X11_SetColors; |
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133 device->UpdateRects = NULL; |
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134 device->VideoQuit = X11_VideoQuit; |
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135 device->AllocHWSurface = X11_AllocHWSurface; |
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136 device->CheckHWBlit = NULL; |
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137 device->FillHWRect = NULL; |
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138 device->SetHWColorKey = NULL; |
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139 device->SetHWAlpha = NULL; |
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140 device->LockHWSurface = X11_LockHWSurface; |
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141 device->UnlockHWSurface = X11_UnlockHWSurface; |
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142 device->FlipHWSurface = X11_FlipHWSurface; |
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143 device->FreeHWSurface = X11_FreeHWSurface; |
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144 device->SetGamma = X11_SetVidModeGamma; |
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145 device->GetGamma = X11_GetVidModeGamma; |
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146 device->SetGammaRamp = X11_SetGammaRamp; |
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147 device->GetGammaRamp = NULL; |
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148 #if SDL_VIDEO_OPENGL_GLX |
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149 device->GL_LoadLibrary = X11_GL_LoadLibrary; |
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150 device->GL_GetProcAddress = X11_GL_GetProcAddress; |
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151 device->GL_GetAttribute = X11_GL_GetAttribute; |
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152 device->GL_MakeCurrent = X11_GL_MakeCurrent; |
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153 device->GL_SwapBuffers = X11_GL_SwapBuffers; |
0 | 154 #endif |
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155 device->SetCaption = X11_SetCaption; |
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156 device->SetIcon = X11_SetIcon; |
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157 device->IconifyWindow = X11_IconifyWindow; |
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158 device->GrabInput = X11_GrabInput; |
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159 device->GetWMInfo = X11_GetWMInfo; |
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160 device->FreeWMCursor = X11_FreeWMCursor; |
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161 device->CreateWMCursor = X11_CreateWMCursor; |
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162 device->ShowWMCursor = X11_ShowWMCursor; |
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163 device->WarpWMCursor = X11_WarpWMCursor; |
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164 device->CheckMouseMode = X11_CheckMouseMode; |
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165 device->InitOSKeymap = X11_InitOSKeymap; |
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166 device->PumpEvents = X11_PumpEvents; |
0 | 167 |
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168 device->free = X11_DeleteDevice; |
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169 } |
0 | 170 |
171 return device; | |
172 } | |
173 | |
174 VideoBootStrap X11_bootstrap = { | |
175 "x11", "X Window System", | |
176 X11_Available, X11_CreateDevice | |
177 }; | |
178 | |
179 /* Normal X11 error handler routine */ | |
180 static int (*X_handler)(Display *, XErrorEvent *) = NULL; | |
181 static int x_errhandler(Display *d, XErrorEvent *e) | |
182 { | |
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183 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 184 extern int vm_error; |
185 #endif | |
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186 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 187 extern int dga_error; |
188 #endif | |
189 | |
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190 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 191 /* VidMode errors are non-fatal. :) */ |
192 /* Are the errors offset by one from the error base? | |
193 e.g. the error base is 143, the code is 148, and the | |
194 actual error is XF86VidModeExtensionDisabled (4) ? | |
195 */ | |
196 if ( (vm_error >= 0) && | |
197 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || | |
198 ((e->error_code > vm_error) && | |
199 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { | |
200 #ifdef XFREE86_DEBUG | |
201 { char errmsg[1024]; | |
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202 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 203 printf("VidMode error: %s\n", errmsg); |
204 } | |
205 #endif | |
206 return(0); | |
207 } | |
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208 #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ |
0 | 209 |
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210 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 211 /* DGA errors can be non-fatal. :) */ |
212 if ( (dga_error >= 0) && | |
213 ((e->error_code > dga_error) && | |
214 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { | |
215 #ifdef XFREE86_DEBUG | |
216 { char errmsg[1024]; | |
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217 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 218 printf("DGA error: %s\n", errmsg); |
219 } | |
220 #endif | |
221 return(0); | |
222 } | |
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223 #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ |
0 | 224 |
225 return(X_handler(d,e)); | |
226 } | |
227 | |
228 /* X11 I/O error handler routine */ | |
229 static int (*XIO_handler)(Display *) = NULL; | |
230 static int xio_errhandler(Display *d) | |
231 { | |
232 /* Ack! Lost X11 connection! */ | |
233 | |
234 /* We will crash if we try to clean up our display */ | |
235 if ( current_video->hidden->Ximage ) { | |
236 SDL_VideoSurface->pixels = NULL; | |
237 } | |
238 current_video->hidden->X11_Display = NULL; | |
239 | |
240 /* Continue with the standard X11 error handler */ | |
241 return(XIO_handler(d)); | |
242 } | |
243 | |
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244 static int (*Xext_handler)(Display *, _Xconst char *, _Xconst char *) = NULL; |
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245 static int xext_errhandler(Display *d, _Xconst char *ext, _Xconst char *reason) |
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246 { |
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247 #ifdef XFREE86_DEBUG |
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248 printf("Xext error inside SDL (may be harmless):\n"); |
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249 printf(" Extension \"%s\" %s on display \"%s\".\n", |
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250 ext, reason, XDisplayString(d)); |
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251 #endif |
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252 |
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253 if (SDL_strcmp(reason, "missing") == 0) { |
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254 /* |
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255 * Since the query itself, elsewhere, can handle a missing extension |
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256 * and the default behaviour in Xlib is to write to stderr, which |
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257 * generates unnecessary bug reports, we just ignore these. |
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258 */ |
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259 return 0; |
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260 } |
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261 |
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262 /* Everything else goes to the default handler... */ |
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263 return Xext_handler(d, ext, reason); |
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264 } |
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265 |
1325 | 266 /* Find out what class name we should use */ |
267 static char *get_classname(char *classname, int maxlen) | |
268 { | |
269 char *spot; | |
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270 #if defined(__LINUX__) || defined(__FREEBSD__) |
1325 | 271 char procfile[1024]; |
272 char linkfile[1024]; | |
273 int linksize; | |
274 #endif | |
275 | |
276 /* First allow environment variable override */ | |
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277 spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); |
1325 | 278 if ( spot ) { |
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279 SDL_strlcpy(classname, spot, maxlen); |
1325 | 280 return classname; |
281 } | |
282 | |
283 /* Next look at the application's executable name */ | |
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284 #if defined(__LINUX__) || defined(__FREEBSD__) |
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285 #if defined(__LINUX__) |
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286 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); |
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287 #elif defined(__FREEBSD__) |
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288 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); |
1325 | 289 #else |
290 #error Where can we find the executable name? | |
291 #endif | |
292 linksize = readlink(procfile, linkfile, sizeof(linkfile)-1); | |
293 if ( linksize > 0 ) { | |
294 linkfile[linksize] = '\0'; | |
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295 spot = SDL_strrchr(linkfile, '/'); |
1325 | 296 if ( spot ) { |
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297 SDL_strlcpy(classname, spot+1, maxlen); |
1325 | 298 } else { |
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299 SDL_strlcpy(classname, linkfile, maxlen); |
1325 | 300 } |
301 return classname; | |
302 } | |
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303 #endif /* __LINUX__ */ |
1325 | 304 |
305 /* Finally use the default we've used forever */ | |
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306 SDL_strlcpy(classname, "SDL_App", maxlen); |
1325 | 307 return classname; |
308 } | |
309 | |
0 | 310 /* Create auxiliary (toplevel) windows with the current visual */ |
311 static void create_aux_windows(_THIS) | |
312 { | |
1558 | 313 Atom _NET_WM_NAME; |
314 Atom _NET_WM_ICON_NAME; | |
1325 | 315 char classname[1024]; |
0 | 316 XSetWindowAttributes xattr; |
317 XWMHints *hints; | |
1558 | 318 XTextProperty titleprop, titlepropUTF8, iconprop, iconpropUTF8; |
0 | 319 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); |
320 | |
1558 | 321 /* Look up some useful Atoms */ |
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322 WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
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323 _NET_WM_NAME = XInternAtom(SDL_Display, "_NET_WM_NAME", False); |
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324 _NET_WM_ICON_NAME = XInternAtom(SDL_Display, "_NET_WM_ICON_NAME", False); |
1558 | 325 |
0 | 326 /* Don't create any extra windows if we are being managed */ |
327 if ( SDL_windowid ) { | |
328 FSwindow = 0; | |
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329 WMwindow = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 330 return; |
331 } | |
332 | |
333 if(FSwindow) | |
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334 XDestroyWindow(SDL_Display, FSwindow); |
0 | 335 |
336 xattr.override_redirect = True; | |
337 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
338 xattr.border_pixel = 0; | |
339 xattr.colormap = SDL_XColorMap; | |
340 | |
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341 FSwindow = XCreateWindow(SDL_Display, SDL_Root, |
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342 xinerama_x, xinerama_y, 32, 32, 0, |
0 | 343 this->hidden->depth, InputOutput, SDL_Visual, |
344 CWOverrideRedirect | CWBackPixel | CWBorderPixel | |
345 | CWColormap, | |
346 &xattr); | |
347 | |
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348 XSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
0 | 349 |
350 /* Tell KDE to keep the fullscreen window on top */ | |
351 { | |
352 XEvent ev; | |
353 long mask; | |
354 | |
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355 SDL_memset(&ev, 0, sizeof(ev)); |
0 | 356 ev.xclient.type = ClientMessage; |
357 ev.xclient.window = SDL_Root; | |
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358 ev.xclient.message_type = XInternAtom(SDL_Display, |
0 | 359 "KWM_KEEP_ON_TOP", False); |
360 ev.xclient.format = 32; | |
361 ev.xclient.data.l[0] = FSwindow; | |
362 ev.xclient.data.l[1] = CurrentTime; | |
363 mask = SubstructureRedirectMask; | |
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364 XSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
0 | 365 } |
366 | |
367 hints = NULL; | |
1558 | 368 titleprop.value = titlepropUTF8.value = NULL; |
369 iconprop.value = iconpropUTF8.value = NULL; | |
0 | 370 if(WMwindow) { |
371 /* All window attributes must survive the recreation */ | |
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372 hints = XGetWMHints(SDL_Display, WMwindow); |
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373 XGetTextProperty(SDL_Display, WMwindow, &titleprop, XA_WM_NAME); |
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374 XGetTextProperty(SDL_Display, WMwindow, &titlepropUTF8, _NET_WM_NAME); |
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375 XGetTextProperty(SDL_Display, WMwindow, &iconprop, XA_WM_ICON_NAME); |
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376 XGetTextProperty(SDL_Display, WMwindow, &iconpropUTF8, _NET_WM_ICON_NAME); |
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377 XDestroyWindow(SDL_Display, WMwindow); |
0 | 378 } |
379 | |
380 /* Create the window for windowed management */ | |
381 /* (reusing the xattr structure above) */ | |
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382 WMwindow = XCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0, |
0 | 383 this->hidden->depth, InputOutput, SDL_Visual, |
384 CWBackPixel | CWBorderPixel | CWColormap, | |
385 &xattr); | |
386 | |
387 /* Set the input hints so we get keyboard input */ | |
388 if(!hints) { | |
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389 hints = XAllocWMHints(); |
0 | 390 hints->input = True; |
391 hints->flags = InputHint; | |
392 } | |
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393 XSetWMHints(SDL_Display, WMwindow, hints); |
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394 XFree(hints); |
0 | 395 if(titleprop.value) { |
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396 XSetTextProperty(SDL_Display, WMwindow, &titleprop, XA_WM_NAME); |
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397 XFree(titleprop.value); |
0 | 398 } |
1558 | 399 if(titlepropUTF8.value) { |
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400 XSetTextProperty(SDL_Display, WMwindow, &titlepropUTF8, _NET_WM_NAME); |
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401 XFree(titlepropUTF8.value); |
1558 | 402 } |
0 | 403 if(iconprop.value) { |
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404 XSetTextProperty(SDL_Display, WMwindow, &iconprop, XA_WM_ICON_NAME); |
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405 XFree(iconprop.value); |
0 | 406 } |
1558 | 407 if(iconpropUTF8.value) { |
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408 XSetTextProperty(SDL_Display, WMwindow, &iconpropUTF8, _NET_WM_ICON_NAME); |
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409 XFree(iconpropUTF8.value); |
1558 | 410 } |
0 | 411 |
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412 XSelectInput(SDL_Display, WMwindow, |
0 | 413 FocusChangeMask | KeyPressMask | KeyReleaseMask |
414 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask); | |
415 | |
416 /* Set the class hints so we can get an icon (AfterStep) */ | |
1325 | 417 get_classname(classname, sizeof(classname)); |
0 | 418 { |
419 XClassHint *classhints; | |
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420 classhints = XAllocClassHint(); |
0 | 421 if(classhints != NULL) { |
449
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422 classhints->res_name = classname; |
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423 classhints->res_class = classname; |
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424 XSetClassHint(SDL_Display, WMwindow, classhints); |
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425 XFree(classhints); |
0 | 426 } |
427 } | |
428 | |
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429 /* Setup the communication with the IM server */ |
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430 SDL_IM = NULL; |
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431 SDL_IC = NULL; |
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432 |
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433 #ifdef X_HAVE_UTF8_STRING |
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434 if (SDL_X11_HAVE_UTF8) { |
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435 SDL_IM = XOpenIM(SDL_Display, NULL, classname, classname); |
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436 if (SDL_IM == NULL) { |
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437 SDL_SetError("no input method could be opened"); |
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438 } else { |
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439 SDL_IC = pXCreateIC(SDL_IM, |
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440 XNClientWindow, WMwindow, |
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441 XNFocusWindow, WMwindow, |
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442 XNInputStyle, XIMPreeditNothing | XIMStatusNothing, |
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443 XNResourceName, classname, |
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444 XNResourceClass, classname, |
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445 NULL); |
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446 |
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447 if (SDL_IC == NULL) { |
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448 SDL_SetError("no input context could be created"); |
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449 XCloseIM(SDL_IM); |
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450 SDL_IM = NULL; |
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451 } |
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452 } |
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453 } |
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454 #endif |
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455 |
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456 /* Allow the window to be deleted by the window manager */ |
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457 XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
0 | 458 } |
459 | |
460 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
461 { | |
462 char *display; | |
463 int i; | |
464 | |
465 /* Open the X11 display */ | |
466 display = NULL; /* Get it from DISPLAY environment variable */ | |
467 | |
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468 if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || |
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469 (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { |
0 | 470 local_X11 = 1; |
471 } else { | |
472 local_X11 = 0; | |
473 } | |
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474 SDL_Display = XOpenDisplay(display); |
1361
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New configure-based build system. Still work in progress, but much improved
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475 #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) |
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Corrects dynamic X11 code on Tru64 systems.
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476 /* On Tru64 if linking without -lX11, it fails and you get following message. |
2bf9dda618e5
Corrects dynamic X11 code on Tru64 systems.
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477 * Xlib: connection to ":0.0" refused by server |
2bf9dda618e5
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478 * Xlib: XDM authorization key matches an existing client! |
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479 * |
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480 * It succeeds if retrying 1 second later |
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481 * or if running xhost +localhost on shell. |
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482 * |
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483 */ |
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484 if ( SDL_Display == NULL ) { |
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485 SDL_Delay(1000); |
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486 SDL_Display = XOpenDisplay(display); |
1299
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487 } |
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488 #endif |
0 | 489 if ( SDL_Display == NULL ) { |
490 SDL_SetError("Couldn't open X11 display"); | |
491 return(-1); | |
492 } | |
493 #ifdef X11_DEBUG | |
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494 XSynchronize(SDL_Display, True); |
0 | 495 #endif |
496 | |
497 /* Create an alternate X display for graphics updates -- allows us | |
498 to do graphics updates in a separate thread from event handling. | |
499 Thread-safe X11 doesn't seem to exist. | |
500 */ | |
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501 GFX_Display = XOpenDisplay(display); |
0 | 502 if ( GFX_Display == NULL ) { |
503 SDL_SetError("Couldn't open X11 display"); | |
504 return(-1); | |
505 } | |
506 | |
507 /* Set the normal X error handler */ | |
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508 X_handler = XSetErrorHandler(x_errhandler); |
0 | 509 |
510 /* Set the error handler if we lose the X display */ | |
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511 XIO_handler = XSetIOErrorHandler(xio_errhandler); |
0 | 512 |
1248
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513 /* Set the X extension error handler */ |
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514 Xext_handler = XSetExtensionErrorHandler(xext_errhandler); |
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515 |
0 | 516 /* use default screen (from $DISPLAY) */ |
517 SDL_Screen = DefaultScreen(SDL_Display); | |
518 | |
519 #ifndef NO_SHARED_MEMORY | |
520 /* Check for MIT shared memory extension */ | |
556
08588ee79a67
Fixed compile error if there is no X11 shared memory support.
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499
diff
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521 use_mitshm = 0; |
0 | 522 if ( local_X11 ) { |
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523 use_mitshm = XShmQueryExtension(SDL_Display); |
0 | 524 } |
525 #endif /* NO_SHARED_MEMORY */ | |
526 | |
527 /* Get the available video modes */ | |
528 if(X11_GetVideoModes(this) < 0) | |
529 return -1; | |
530 | |
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Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
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531 /* Determine the current screen size */ |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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532 this->info.current_w = DisplayWidth(SDL_Display, SDL_Screen); |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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533 this->info.current_h = DisplayHeight(SDL_Display, SDL_Screen); |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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534 |
0 | 535 /* Determine the default screen depth: |
536 Use the default visual (or at least one with the same depth) */ | |
537 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); | |
538 for(i = 0; i < this->hidden->nvisuals; i++) | |
539 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, | |
540 SDL_Screen)) | |
541 break; | |
542 if(i == this->hidden->nvisuals) { | |
543 /* default visual was useless, take the deepest one instead */ | |
544 i = 0; | |
545 } | |
546 SDL_Visual = this->hidden->visuals[i].visual; | |
547 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { | |
548 SDL_XColorMap = SDL_DisplayColormap; | |
549 } else { | |
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550 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 551 SDL_Visual, AllocNone); |
552 } | |
553 this->hidden->depth = this->hidden->visuals[i].depth; | |
554 vformat->BitsPerPixel = this->hidden->visuals[i].bpp; | |
555 if ( vformat->BitsPerPixel > 8 ) { | |
556 vformat->Rmask = SDL_Visual->red_mask; | |
557 vformat->Gmask = SDL_Visual->green_mask; | |
558 vformat->Bmask = SDL_Visual->blue_mask; | |
559 } | |
560 X11_SaveVidModeGamma(this); | |
561 | |
562 /* See if we have been passed a window to use */ | |
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563 SDL_windowid = SDL_getenv("SDL_WINDOWID"); |
0 | 564 |
565 /* Create the fullscreen and managed windows */ | |
566 create_aux_windows(this); | |
567 | |
568 /* Create the blank cursor */ | |
569 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, | |
570 BLANK_CWIDTH, BLANK_CHEIGHT, | |
571 BLANK_CHOTX, BLANK_CHOTY); | |
572 | |
573 /* Fill in some window manager capabilities */ | |
574 this->info.wm_available = 1; | |
575 | |
576 /* We're done! */ | |
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577 XFlush(SDL_Display); |
0 | 578 return(0); |
579 } | |
580 | |
581 static void X11_DestroyWindow(_THIS, SDL_Surface *screen) | |
582 { | |
583 /* Clean up OpenGL */ | |
584 if ( screen ) { | |
585 screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT); | |
586 } | |
587 X11_GL_Shutdown(this); | |
588 | |
589 if ( ! SDL_windowid ) { | |
590 /* Hide the managed window */ | |
591 if ( WMwindow ) { | |
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592 XUnmapWindow(SDL_Display, WMwindow); |
0 | 593 } |
594 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { | |
595 screen->flags &= ~SDL_FULLSCREEN; | |
596 X11_LeaveFullScreen(this); | |
597 } | |
598 | |
599 /* Destroy the output window */ | |
600 if ( SDL_Window ) { | |
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601 XDestroyWindow(SDL_Display, SDL_Window); |
0 | 602 } |
603 | |
604 /* Free the colormap entries */ | |
605 if ( SDL_XPixels ) { | |
606 int numcolors; | |
607 unsigned long pixel; | |
608 numcolors = SDL_Visual->map_entries; | |
609 for ( pixel=0; pixel<numcolors; ++pixel ) { | |
610 while ( SDL_XPixels[pixel] > 0 ) { | |
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611 XFreeColors(GFX_Display, |
0 | 612 SDL_DisplayColormap,&pixel,1,0); |
613 --SDL_XPixels[pixel]; | |
614 } | |
615 } | |
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616 SDL_free(SDL_XPixels); |
0 | 617 SDL_XPixels = NULL; |
618 } | |
619 | |
620 /* Free the graphics context */ | |
621 if ( SDL_GC ) { | |
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622 XFreeGC(SDL_Display, SDL_GC); |
0 | 623 SDL_GC = 0; |
624 } | |
625 } | |
626 } | |
627 | |
497
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Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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diff
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628 static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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629 { |
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630 const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
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631 const char *center = SDL_getenv("SDL_VIDEO_CENTERED"); |
497
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632 if ( window ) { |
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633 if ( SDL_sscanf(window, "%d,%d", x, y) == 2 ) { |
497
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|
634 return SDL_TRUE; |
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Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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635 } |
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636 if ( SDL_strcmp(window, "center") == 0 ) { |
497
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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637 center = window; |
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Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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|
638 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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639 } |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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|
640 if ( center ) { |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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diff
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|
641 *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; |
bb2d68294e81
Cleaned up the SDL_VIDEO_WINDOW_POS variable support
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485
diff
changeset
|
642 *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; |
bb2d68294e81
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643 return SDL_TRUE; |
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644 } |
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645 return SDL_FALSE; |
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646 } |
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647 |
0 | 648 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) |
649 { | |
650 XSizeHints *hints; | |
651 | |
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652 hints = XAllocSizeHints(); |
0 | 653 if ( hints ) { |
654 if ( flags & SDL_RESIZABLE ) { | |
655 hints->min_width = 32; | |
656 hints->min_height = 32; | |
657 hints->max_height = 4096; | |
658 hints->max_width = 4096; | |
659 } else { | |
660 hints->min_width = hints->max_width = w; | |
661 hints->min_height = hints->max_height = h; | |
662 } | |
663 hints->flags = PMaxSize | PMinSize; | |
664 if ( flags & SDL_FULLSCREEN ) { | |
665 hints->x = 0; | |
666 hints->y = 0; | |
667 hints->flags |= USPosition; | |
668 } else | |
669 /* Center it, if desired */ | |
497
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670 if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { |
0 | 671 hints->flags |= USPosition; |
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672 XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); |
0 | 673 |
674 /* Flush the resize event so we don't catch it later */ | |
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675 XSync(SDL_Display, True); |
0 | 676 } |
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677 XSetWMNormalHints(SDL_Display, WMwindow, hints); |
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678 XFree(hints); |
0 | 679 } |
680 | |
681 /* Respect the window caption style */ | |
682 if ( flags & SDL_NOFRAME ) { | |
683 SDL_bool set; | |
684 Atom WM_HINTS; | |
685 | |
686 /* We haven't modified the window manager hints yet */ | |
687 set = SDL_FALSE; | |
688 | |
689 /* First try to set MWM hints */ | |
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690 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 691 if ( WM_HINTS != None ) { |
692 /* Hints used by Motif compliant window managers */ | |
693 struct { | |
694 unsigned long flags; | |
695 unsigned long functions; | |
696 unsigned long decorations; | |
697 long input_mode; | |
698 unsigned long status; | |
699 } MWMHints = { (1L << 1), 0, 0, 0, 0 }; | |
700 | |
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701 XChangeProperty(SDL_Display, WMwindow, |
0 | 702 WM_HINTS, WM_HINTS, 32, |
703 PropModeReplace, | |
704 (unsigned char *)&MWMHints, | |
705 sizeof(MWMHints)/sizeof(long)); | |
706 set = SDL_TRUE; | |
707 } | |
708 /* Now try to set KWM hints */ | |
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709 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 710 if ( WM_HINTS != None ) { |
711 long KWMHints = 0; | |
712 | |
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713 XChangeProperty(SDL_Display, WMwindow, |
0 | 714 WM_HINTS, WM_HINTS, 32, |
715 PropModeReplace, | |
716 (unsigned char *)&KWMHints, | |
717 sizeof(KWMHints)/sizeof(long)); | |
718 set = SDL_TRUE; | |
719 } | |
720 /* Now try to set GNOME hints */ | |
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721 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 722 if ( WM_HINTS != None ) { |
723 long GNOMEHints = 0; | |
724 | |
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725 XChangeProperty(SDL_Display, WMwindow, |
0 | 726 WM_HINTS, WM_HINTS, 32, |
727 PropModeReplace, | |
728 (unsigned char *)&GNOMEHints, | |
729 sizeof(GNOMEHints)/sizeof(long)); | |
730 set = SDL_TRUE; | |
731 } | |
732 /* Finally set the transient hints if necessary */ | |
733 if ( ! set ) { | |
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734 XSetTransientForHint(SDL_Display, WMwindow, SDL_Root); |
0 | 735 } |
736 } else { | |
737 SDL_bool set; | |
738 Atom WM_HINTS; | |
739 | |
740 /* We haven't modified the window manager hints yet */ | |
741 set = SDL_FALSE; | |
742 | |
743 /* First try to unset MWM hints */ | |
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744 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 745 if ( WM_HINTS != None ) { |
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746 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 747 set = SDL_TRUE; |
748 } | |
749 /* Now try to unset KWM hints */ | |
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750 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 751 if ( WM_HINTS != None ) { |
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752 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 753 set = SDL_TRUE; |
754 } | |
755 /* Now try to unset GNOME hints */ | |
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756 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 757 if ( WM_HINTS != None ) { |
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758 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 759 set = SDL_TRUE; |
760 } | |
761 /* Finally unset the transient hints if necessary */ | |
762 if ( ! set ) { | |
763 /* NOTE: Does this work? */ | |
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764 XSetTransientForHint(SDL_Display, WMwindow, None); |
0 | 765 } |
766 } | |
767 } | |
768 | |
769 static int X11_CreateWindow(_THIS, SDL_Surface *screen, | |
770 int w, int h, int bpp, Uint32 flags) | |
771 { | |
772 int i, depth; | |
773 Visual *vis; | |
774 int vis_change; | |
775 | |
776 /* If a window is already present, destroy it and start fresh */ | |
777 if ( SDL_Window ) { | |
778 X11_DestroyWindow(this, screen); | |
860
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779 switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ |
0 | 780 } |
781 | |
782 /* See if we have been given a window id */ | |
783 if ( SDL_windowid ) { | |
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784 SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 785 } else { |
786 SDL_Window = 0; | |
787 } | |
788 | |
789 /* find out which visual we are going to use */ | |
790 if ( flags & SDL_OPENGL ) { | |
791 XVisualInfo *vi; | |
792 | |
793 vi = X11_GL_GetVisual(this); | |
794 if( !vi ) { | |
795 return -1; | |
796 } | |
797 vis = vi->visual; | |
798 depth = vi->depth; | |
799 } else if ( SDL_windowid ) { | |
800 XWindowAttributes a; | |
801 | |
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802 XGetWindowAttributes(SDL_Display, SDL_Window, &a); |
0 | 803 vis = a.visual; |
804 depth = a.depth; | |
805 } else { | |
806 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
807 if ( this->hidden->visuals[i].bpp == bpp ) | |
808 break; | |
809 } | |
810 if ( i == this->hidden->nvisuals ) { | |
811 SDL_SetError("No matching visual for requested depth"); | |
812 return -1; /* should never happen */ | |
813 } | |
814 vis = this->hidden->visuals[i].visual; | |
815 depth = this->hidden->visuals[i].depth; | |
816 } | |
817 #ifdef X11_DEBUG | |
818 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); | |
819 #endif | |
820 vis_change = (vis != SDL_Visual); | |
821 SDL_Visual = vis; | |
822 this->hidden->depth = depth; | |
823 | |
824 /* Allocate the new pixel format for this video mode */ | |
825 if ( ! SDL_ReallocFormat(screen, bpp, | |
826 vis->red_mask, vis->green_mask, vis->blue_mask, 0) ) | |
827 return -1; | |
828 | |
829 /* Create the appropriate colormap */ | |
830 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
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831 XFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 832 } |
833 if ( SDL_Visual->class == PseudoColor ) { | |
834 int ncolors; | |
835 | |
836 /* Allocate the pixel flags */ | |
837 ncolors = SDL_Visual->map_entries; | |
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838 SDL_XPixels = SDL_malloc(ncolors * sizeof(int)); |
0 | 839 if(SDL_XPixels == NULL) { |
840 SDL_OutOfMemory(); | |
841 return -1; | |
842 } | |
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843 SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); |
0 | 844 |
845 /* always allocate a private colormap on non-default visuals */ | |
846 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { | |
847 flags |= SDL_HWPALETTE; | |
848 } | |
849 if ( flags & SDL_HWPALETTE ) { | |
850 screen->flags |= SDL_HWPALETTE; | |
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851 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 852 SDL_Visual, AllocAll); |
853 } else { | |
854 SDL_XColorMap = SDL_DisplayColormap; | |
855 } | |
856 } else if ( SDL_Visual->class == DirectColor ) { | |
857 | |
858 /* Create a colormap which we can manipulate for gamma */ | |
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859 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 860 SDL_Visual, AllocAll); |
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861 XSync(SDL_Display, False); |
0 | 862 |
863 /* Initialize the colormap to the identity mapping */ | |
864 SDL_GetGammaRamp(0, 0, 0); | |
865 this->screen = screen; | |
866 X11_SetGammaRamp(this, this->gamma); | |
867 this->screen = NULL; | |
868 } else { | |
869 /* Create a read-only colormap for our window */ | |
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870 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 871 SDL_Visual, AllocNone); |
872 } | |
873 | |
874 /* Recreate the auxiliary windows, if needed (required for GL) */ | |
875 if ( vis_change ) | |
876 create_aux_windows(this); | |
877 | |
878 if(screen->flags & SDL_HWPALETTE) { | |
879 /* Since the full-screen window might have got a nonzero background | |
880 colour (0 is white on some displays), we should reset the | |
881 background to 0 here since that is what the user expects | |
882 with a private colormap */ | |
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883 XSetWindowBackground(SDL_Display, FSwindow, 0); |
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884 XClearWindow(SDL_Display, FSwindow); |
0 | 885 } |
886 | |
887 /* resize the (possibly new) window manager window */ | |
888 if( !SDL_windowid ) { | |
889 X11_SetSizeHints(this, w, h, flags); | |
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890 window_w = w; |
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891 window_h = h; |
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892 XResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 893 } |
894 | |
895 /* Create (or use) the X11 display window */ | |
896 if ( !SDL_windowid ) { | |
897 if ( flags & SDL_OPENGL ) { | |
898 if ( X11_GL_CreateWindow(this, w, h) < 0 ) { | |
899 return(-1); | |
900 } | |
901 } else { | |
902 XSetWindowAttributes swa; | |
903 | |
904 swa.background_pixel = 0; | |
905 swa.border_pixel = 0; | |
906 swa.colormap = SDL_XColorMap; | |
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907 SDL_Window = XCreateWindow(SDL_Display, WMwindow, |
0 | 908 0, 0, w, h, 0, depth, |
909 InputOutput, SDL_Visual, | |
910 CWBackPixel | CWBorderPixel | |
911 | CWColormap, &swa); | |
912 } | |
913 /* Only manage our input if we own the window */ | |
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914 XSelectInput(SDL_Display, SDL_Window, |
0 | 915 ( EnterWindowMask | LeaveWindowMask |
916 | ButtonPressMask | ButtonReleaseMask | |
917 | PointerMotionMask | ExposureMask )); | |
918 } | |
919 /* Create the graphics context here, once we have a window */ | |
920 if ( flags & SDL_OPENGL ) { | |
921 if ( X11_GL_CreateContext(this) < 0 ) { | |
922 return(-1); | |
923 } else { | |
924 screen->flags |= SDL_OPENGL; | |
925 } | |
926 } else { | |
927 XGCValues gcv; | |
928 | |
929 gcv.graphics_exposures = False; | |
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930 SDL_GC = XCreateGC(SDL_Display, SDL_Window, |
0 | 931 GCGraphicsExposures, &gcv); |
932 if ( ! SDL_GC ) { | |
933 SDL_SetError("Couldn't create graphics context"); | |
934 return(-1); | |
935 } | |
936 } | |
937 | |
938 /* Set our colormaps when not setting a GL mode */ | |
939 if ( ! (flags & SDL_OPENGL) ) { | |
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940 XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
0 | 941 if( !SDL_windowid ) { |
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942 XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); |
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943 XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); |
0 | 944 } |
945 } | |
946 | |
947 #if 0 /* This is an experiment - are the graphics faster now? - nope. */ | |
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948 if ( SDL_getenv("SDL_VIDEO_X11_BACKINGSTORE") ) |
0 | 949 #endif |
950 /* Cache the window in the server, when possible */ | |
951 { | |
952 Screen *xscreen; | |
953 XSetWindowAttributes a; | |
954 | |
955 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); | |
956 a.backing_store = DoesBackingStore(xscreen); | |
957 if ( a.backing_store != NotUseful ) { | |
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958 XChangeWindowAttributes(SDL_Display, SDL_Window, |
0 | 959 CWBackingStore, &a); |
960 } | |
961 } | |
962 | |
963 /* Update the internal keyboard state */ | |
1327 | 964 X11_SetKeyboardState(SDL_Display, NULL); |
0 | 965 |
444
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966 /* When the window is first mapped, ignore non-modifier keys */ |
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967 { |
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968 Uint8 *keys = SDL_GetKeyState(NULL); |
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969 for ( i = 0; i < SDLK_LAST; ++i ) { |
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970 switch (i) { |
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971 case SDLK_NUMLOCK: |
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972 case SDLK_CAPSLOCK: |
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973 case SDLK_LCTRL: |
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974 case SDLK_RCTRL: |
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975 case SDLK_LSHIFT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
976 case SDLK_RSHIFT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
977 case SDLK_LALT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
978 case SDLK_RALT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
979 case SDLK_LMETA: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
980 case SDLK_RMETA: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
981 case SDLK_MODE: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
982 break; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
983 default: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
984 keys[i] = SDL_RELEASED; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
985 break; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
986 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
987 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
988 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
989 |
0 | 990 /* Map them both and go fullscreen, if requested */ |
991 if ( ! SDL_windowid ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
992 XMapWindow(SDL_Display, SDL_Window); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
993 XMapWindow(SDL_Display, WMwindow); |
160 | 994 X11_WaitMapped(this, WMwindow); |
0 | 995 if ( flags & SDL_FULLSCREEN ) { |
996 screen->flags |= SDL_FULLSCREEN; | |
997 X11_EnterFullScreen(this); | |
998 } else { | |
999 screen->flags &= ~SDL_FULLSCREEN; | |
1000 } | |
1001 } | |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1002 |
0 | 1003 return(0); |
1004 } | |
1005 | |
1006 static int X11_ResizeWindow(_THIS, | |
1007 SDL_Surface *screen, int w, int h, Uint32 flags) | |
1008 { | |
1009 if ( ! SDL_windowid ) { | |
1010 /* Resize the window manager window */ | |
1011 X11_SetSizeHints(this, w, h, flags); | |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1012 window_w = w; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1013 window_h = h; |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1014 XResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 1015 |
1016 /* Resize the fullscreen and display windows */ | |
1017 if ( flags & SDL_FULLSCREEN ) { | |
1018 if ( screen->flags & SDL_FULLSCREEN ) { | |
1019 X11_ResizeFullScreen(this); | |
1020 } else { | |
1021 screen->flags |= SDL_FULLSCREEN; | |
1022 X11_EnterFullScreen(this); | |
1023 } | |
1024 } else { | |
1025 if ( screen->flags & SDL_FULLSCREEN ) { | |
1026 screen->flags &= ~SDL_FULLSCREEN; | |
1027 X11_LeaveFullScreen(this); | |
1028 } | |
1029 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1030 XResizeWindow(SDL_Display, SDL_Window, w, h); |
0 | 1031 } |
1032 return(0); | |
1033 } | |
1034 | |
1035 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, | |
1036 int width, int height, int bpp, Uint32 flags) | |
1037 { | |
1038 Uint32 saved_flags; | |
1039 | |
1040 /* Lock the event thread, in multi-threading environments */ | |
1041 SDL_Lock_EventThread(); | |
1042 | |
1043 /* Check the combination of flags we were passed */ | |
1044 if ( flags & SDL_FULLSCREEN ) { | |
1045 /* Clear fullscreen flag if not supported */ | |
1046 if ( SDL_windowid ) { | |
1047 flags &= ~SDL_FULLSCREEN; | |
1048 } | |
1049 } | |
1050 | |
1051 /* Flush any delayed updates */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1052 XSync(GFX_Display, False); |
0 | 1053 |
1054 /* Set up the X11 window */ | |
1055 saved_flags = current->flags; | |
867
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1056 if ( (SDL_Window) && ((saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1057 && (bpp == current->format->BitsPerPixel) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1058 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { |
0 | 1059 if (X11_ResizeWindow(this, current, width, height, flags) < 0) { |
1060 current = NULL; | |
1061 goto done; | |
1062 } | |
1063 } else { | |
1064 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
1065 current = NULL; | |
1066 goto done; | |
1067 } | |
1068 } | |
1069 | |
1070 /* Set up the new mode framebuffer */ | |
1071 if ( ((current->w != width) || (current->h != height)) || | |
1072 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { | |
1073 current->w = width; | |
1074 current->h = height; | |
1075 current->pitch = SDL_CalculatePitch(current); | |
1076 X11_ResizeImage(this, current, flags); | |
1077 } | |
1078 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); | |
1079 | |
1080 done: | |
1081 /* Release the event thread */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1082 XSync(SDL_Display, False); |
0 | 1083 SDL_Unlock_EventThread(); |
1084 | |
1085 /* We're done! */ | |
1086 return(current); | |
1087 } | |
1088 | |
1089 static int X11_ToggleFullScreen(_THIS, int on) | |
1090 { | |
1091 Uint32 event_thread; | |
1092 | |
1093 /* Don't switch if we don't own the window */ | |
1094 if ( SDL_windowid ) { | |
1095 return(0); | |
1096 } | |
1097 | |
1098 /* Don't lock if we are the event thread */ | |
1099 event_thread = SDL_EventThreadID(); | |
1100 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
1101 event_thread = 0; | |
1102 } | |
1103 if ( event_thread ) { | |
1104 SDL_Lock_EventThread(); | |
1105 } | |
1106 if ( on ) { | |
1107 this->screen->flags |= SDL_FULLSCREEN; | |
1108 X11_EnterFullScreen(this); | |
1109 } else { | |
1110 this->screen->flags &= ~SDL_FULLSCREEN; | |
1111 X11_LeaveFullScreen(this); | |
1112 } | |
1113 X11_RefreshDisplay(this); | |
1114 if ( event_thread ) { | |
1115 SDL_Unlock_EventThread(); | |
1116 } | |
1117 SDL_ResetKeyboard(); | |
1118 return(1); | |
1119 } | |
1120 | |
1121 /* Update the current mouse state and position */ | |
1122 static void X11_UpdateMouse(_THIS) | |
1123 { | |
1124 Window u1; int u2; | |
1125 Window current_win; | |
1126 int x, y; | |
1127 unsigned int mask; | |
1128 | |
1129 /* Lock the event thread, in multi-threading environments */ | |
1130 SDL_Lock_EventThread(); | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1131 if ( XQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, |
0 | 1132 &u2, &u2, &x, &y, &mask) ) { |
1133 if ( (x >= 0) && (x < SDL_VideoSurface->w) && | |
1134 (y >= 0) && (y < SDL_VideoSurface->h) ) { | |
1135 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1136 SDL_PrivateMouseMotion(0, 0, x, y); | |
1137 } else { | |
1138 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1139 } | |
1140 } | |
1141 SDL_Unlock_EventThread(); | |
1142 } | |
1143 | |
1144 /* simple colour distance metric. Supposed to be better than a plain | |
1145 Euclidian distance anyway. */ | |
1146 #define COLOUR_FACTOR 3 | |
1147 #define LIGHT_FACTOR 1 | |
1148 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ | |
1149 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ | |
1150 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) | |
1151 | |
1152 static void allocate_nearest(_THIS, SDL_Color *colors, | |
1153 SDL_Color *want, int nwant) | |
1154 { | |
1155 /* | |
1156 * There is no way to know which ones to choose from, so we retrieve | |
1157 * the entire colormap and try the nearest possible, until we find one | |
1158 * that is shared. | |
1159 */ | |
1160 XColor all[256]; | |
1161 int i; | |
1162 for(i = 0; i < 256; i++) | |
1163 all[i].pixel = i; | |
1164 /* | |
1165 * XQueryColors sets the flags in the XColor struct, so we use | |
1166 * that to keep track of which colours are available | |
1167 */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1168 XQueryColors(GFX_Display, SDL_XColorMap, all, 256); |
0 | 1169 |
1170 for(i = 0; i < nwant; i++) { | |
1171 XColor *c; | |
1172 int j; | |
1173 int best = 0; | |
1174 int mindist = 0x7fffffff; | |
1175 int ri = want[i].r; | |
1176 int gi = want[i].g; | |
1177 int bi = want[i].b; | |
1178 for(j = 0; j < 256; j++) { | |
1179 int rj, gj, bj, d2; | |
1180 if(!all[j].flags) | |
1181 continue; /* unavailable colour cell */ | |
1182 rj = all[j].red >> 8; | |
1183 gj = all[j].green >> 8; | |
1184 bj = all[j].blue >> 8; | |
1185 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); | |
1186 if(d2 < mindist) { | |
1187 mindist = d2; | |
1188 best = j; | |
1189 } | |
1190 } | |
1191 if(SDL_XPixels[best]) | |
1192 continue; /* already allocated, waste no more time */ | |
1193 c = all + best; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1194 if(XAllocColor(GFX_Display, SDL_XColorMap, c)) { |
0 | 1195 /* got it */ |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1196 colors[c->pixel].r = c->red >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1197 colors[c->pixel].g = c->green >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1198 colors[c->pixel].b = c->blue >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1199 ++SDL_XPixels[c->pixel]; |
0 | 1200 } else { |
1201 /* | |
1202 * The colour couldn't be allocated, probably being | |
1203 * owned as a r/w cell by another client. Flag it as | |
1204 * unavailable and try again. The termination of the | |
1205 * loop is guaranteed since at least black and white | |
1206 * are always there. | |
1207 */ | |
1208 c->flags = 0; | |
1209 i--; | |
1210 } | |
1211 } | |
1212 } | |
1213 | |
1214 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1215 { | |
1216 int nrej = 0; | |
1217 | |
1218 /* Check to make sure we have a colormap allocated */ | |
1219 if ( SDL_XPixels == NULL ) { | |
1220 return(0); | |
1221 } | |
1222 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { | |
1223 /* private writable colormap: just set the colours we need */ | |
1224 XColor *xcmap; | |
1225 int i; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1226 xcmap = SDL_stack_alloc(XColor, ncolors); |
0 | 1227 if(xcmap == NULL) |
1228 return 0; | |
1229 for ( i=0; i<ncolors; ++i ) { | |
1230 xcmap[i].pixel = i + firstcolor; | |
1231 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1232 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1233 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1234 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1235 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1236 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1237 XSync(GFX_Display, False); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1238 SDL_stack_free(xcmap); |
0 | 1239 } else { |
1240 /* | |
1241 * Shared colormap: We only allocate read-only cells, which | |
1242 * increases the likelyhood of colour sharing with other | |
1243 * clients. The pixel values will almost certainly be | |
1244 * different from the requested ones, so the user has to | |
1245 * walk the colormap and see which index got what colour. | |
1246 * | |
1247 * We can work directly with the logical palette since it | |
1248 * has already been set when we get here. | |
1249 */ | |
1250 SDL_Color *want, *reject; | |
1251 unsigned long *freelist; | |
1252 int i; | |
1253 int nfree = 0; | |
1254 int nc = this->screen->format->palette->ncolors; | |
1255 colors = this->screen->format->palette->colors; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1256 freelist = SDL_stack_alloc(unsigned long, nc); |
0 | 1257 /* make sure multiple allocations of the same cell are freed */ |
1258 for(i = 0; i < ncolors; i++) { | |
1259 int pixel = firstcolor + i; | |
1260 while(SDL_XPixels[pixel]) { | |
1261 freelist[nfree++] = pixel; | |
1262 --SDL_XPixels[pixel]; | |
1263 } | |
1264 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1265 XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1266 SDL_stack_free(freelist); |
0 | 1267 |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1268 want = SDL_stack_alloc(SDL_Color, ncolors); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1269 reject = SDL_stack_alloc(SDL_Color, ncolors); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1270 SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); |
0 | 1271 /* make sure the user isn't fooled by her own wishes |
1272 (black is safe, always available in the default colormap) */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1273 SDL_memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); |
0 | 1274 |
1275 /* now try to allocate the colours */ | |
1276 for(i = 0; i < ncolors; i++) { | |
1277 XColor col; | |
1278 col.red = want[i].r << 8; | |
1279 col.green = want[i].g << 8; | |
1280 col.blue = want[i].b << 8; | |
1281 col.flags = DoRed | DoGreen | DoBlue; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1282 if(XAllocColor(GFX_Display, SDL_XColorMap, &col)) { |
0 | 1283 /* We got the colour, or at least the nearest |
1284 the hardware could get. */ | |
1285 colors[col.pixel].r = col.red >> 8; | |
1286 colors[col.pixel].g = col.green >> 8; | |
1287 colors[col.pixel].b = col.blue >> 8; | |
1288 ++SDL_XPixels[col.pixel]; | |
1289 } else { | |
1290 /* | |
1291 * no more free cells, add it to the list | |
1292 * of rejected colours | |
1293 */ | |
1294 reject[nrej++] = want[i]; | |
1295 } | |
1296 } | |
1297 if(nrej) | |
1298 allocate_nearest(this, colors, reject, nrej); | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1299 SDL_stack_free(reject); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1300 SDL_stack_free(want); |
0 | 1301 } |
1302 return nrej == 0; | |
1303 } | |
1304 | |
1305 int X11_SetGammaRamp(_THIS, Uint16 *ramp) | |
1306 { | |
1307 int i, ncolors; | |
1308 XColor xcmap[256]; | |
1309 | |
1310 /* See if actually setting the gamma is supported */ | |
1311 if ( SDL_Visual->class != DirectColor ) { | |
1312 SDL_SetError("Gamma correction not supported on this visual"); | |
1313 return(-1); | |
1314 } | |
1315 | |
1316 /* Calculate the appropriate palette for the given gamma ramp */ | |
1317 ncolors = SDL_Visual->map_entries; | |
1318 for ( i=0; i<ncolors; ++i ) { | |
1319 Uint8 c = (256 * i / ncolors); | |
1320 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1321 xcmap[i].red = ramp[0*256+c]; | |
1322 xcmap[i].green = ramp[1*256+c]; | |
1323 xcmap[i].blue = ramp[2*256+c]; | |
1324 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1325 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1326 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1327 XSync(GFX_Display, False); |
0 | 1328 return(0); |
1329 } | |
1330 | |
1331 /* Note: If we are terminated, this could be called in the middle of | |
1332 another SDL video routine -- notably UpdateRects. | |
1333 */ | |
1334 void X11_VideoQuit(_THIS) | |
1335 { | |
1336 /* Shutdown everything that's still up */ | |
1337 /* The event thread should be done, so we can touch SDL_Display */ | |
1338 if ( SDL_Display != NULL ) { | |
1339 /* Flush any delayed updates */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
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1340 XSync(GFX_Display, False); |
0 | 1341 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
1168
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1342 /* Close the connection with the IM server */ |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
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changeset
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1343 #ifdef X_HAVE_UTF8_STRING |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
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1344 if (SDL_IC != NULL) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
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1345 XDestroyIC(SDL_IC); |
1178
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Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
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1346 SDL_IC = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
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changeset
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1347 } |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
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1348 if (SDL_IM != NULL) { |
1575
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Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
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1349 XCloseIM(SDL_IM); |
1178
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Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
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changeset
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1350 SDL_IM = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
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changeset
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1351 } |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
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changeset
|
1352 #endif |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1353 |
0 | 1354 /* Start shutting down the windows */ |
1355 X11_DestroyImage(this, this->screen); | |
1356 X11_DestroyWindow(this, this->screen); | |
1357 X11_FreeVideoModes(this); | |
1358 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
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1359 XFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 1360 } |
1361 if ( SDL_iconcolors ) { | |
1362 unsigned long pixel; | |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
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1363 Colormap dcmap = DefaultColormap(SDL_Display, |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
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1364 SDL_Screen); |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
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1365 for(pixel = 0; pixel < 256; ++pixel) { |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
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1366 while(SDL_iconcolors[pixel] > 0) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1367 XFreeColors(GFX_Display, |
236
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Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
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1368 dcmap, &pixel, 1, 0); |
0 | 1369 --SDL_iconcolors[pixel]; |
1370 } | |
1371 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
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1372 SDL_free(SDL_iconcolors); |
0 | 1373 SDL_iconcolors = NULL; |
1374 } | |
1375 /* Restore gamma settings if they've changed */ | |
1376 if ( SDL_GetAppState() & SDL_APPACTIVE ) { | |
1377 X11_SwapVidModeGamma(this); | |
1378 } | |
1379 | |
1380 /* Free that blank cursor */ | |
1381 if ( SDL_BlankCursor != NULL ) { | |
1382 this->FreeWMCursor(this, SDL_BlankCursor); | |
1383 SDL_BlankCursor = NULL; | |
1384 } | |
1385 | |
1386 /* Close the X11 graphics connection */ | |
1387 if ( GFX_Display != NULL ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1388 XCloseDisplay(GFX_Display); |
0 | 1389 GFX_Display = NULL; |
1390 } | |
1391 | |
1392 /* Close the X11 display connection */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1393 XCloseDisplay(SDL_Display); |
0 | 1394 SDL_Display = NULL; |
1395 | |
1396 /* Reset the X11 error handlers */ | |
1397 if ( XIO_handler ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1398 XSetIOErrorHandler(XIO_handler); |
0 | 1399 } |
1400 if ( X_handler ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1401 XSetErrorHandler(X_handler); |
0 | 1402 } |
1403 | |
1404 /* Unload GL library after X11 shuts down */ | |
1405 X11_GL_UnloadLibrary(this); | |
1406 } | |
1407 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1408 /* Direct screen access, no memory buffer */ | |
1409 this->screen->pixels = NULL; | |
1410 } | |
1411 } | |
1412 |