Mercurial > sdl-ios-xcode
annotate src/video/SDL_video.c @ 5275:7aba0406c273
Frank Zago to sdl
The following patch fixes some of the bitrot for the Nintendo DS port.
The support is still basic at the moment, but it allows to run the "general"
test under the current head of tree (parent: 5269:11bd1585efb5 tip).
Most of the patch is mine, but I integrated a couple changes that John
Magnotti posted on Feb 1st.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2011 11:36:56 -0800 |
parents | c5a04f3c3908 |
children | bad04e4710f6 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
5267 | 3 Copyright (C) 1997-2011 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* The high-level video driver subsystem */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_video.h" |
0 | 28 #include "SDL_sysvideo.h" |
29 #include "SDL_blit.h" | |
30 #include "SDL_pixels_c.h" | |
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31 #include "../events/SDL_events_c.h" |
0 | 32 |
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33 #if SDL_VIDEO_OPENGL |
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34 #include "SDL_opengl.h" |
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35 #endif /* SDL_VIDEO_OPENGL */ |
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36 |
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37 #if SDL_VIDEO_OPENGL_ES |
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38 #include "SDL_opengles.h" |
2753 | 39 #endif /* SDL_VIDEO_OPENGL_ES */ |
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40 |
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41 #if SDL_VIDEO_OPENGL_ES2 |
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42 #include "SDL_opengles2.h" |
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43 #endif /* SDL_VIDEO_OPENGL_ES2 */ |
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44 |
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45 #include "SDL_syswm.h" |
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46 |
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47 /* On Windows, windows.h defines CreateWindow */ |
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48 #ifdef CreateWindow |
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49 #undef CreateWindow |
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50 #endif |
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51 |
0 | 52 /* Available video drivers */ |
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Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
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53 static VideoBootStrap *bootstrap[] = { |
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The Mac OS X Cocoa video driver is under construction...
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54 #if SDL_VIDEO_DRIVER_COCOA |
2753 | 55 &COCOA_bootstrap, |
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The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
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56 #endif |
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57 #if SDL_VIDEO_DRIVER_X11 |
2753 | 58 &X11_bootstrap, |
0 | 59 #endif |
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60 #if SDL_VIDEO_DRIVER_DIRECTFB |
2753 | 61 &DirectFB_bootstrap, |
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Added support for DirectFB video on Linux (thanks Denis!)
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62 #endif |
5062 | 63 #if SDL_VIDEO_DRIVER_WINDOWS |
64 &WINDOWS_bootstrap, | |
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65 #endif |
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66 #if SDL_VIDEO_DRIVER_BWINDOW |
2753 | 67 &BWINDOW_bootstrap, |
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68 #endif |
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69 #if SDL_VIDEO_DRIVER_PANDORA |
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70 &PND_bootstrap, |
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71 #endif |
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Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
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72 #if SDL_VIDEO_DRIVER_NDS |
2753 | 73 &NDS_bootstrap, |
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74 #endif |
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75 #if SDL_VIDEO_DRIVER_UIKIT |
2753 | 76 &UIKIT_bootstrap, |
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77 #endif |
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78 #if SDL_VIDEO_DRIVER_ANDROID |
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79 &Android_bootstrap, |
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80 #endif |
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81 #if SDL_VIDEO_DRIVER_DUMMY |
2753 | 82 &DUMMY_bootstrap, |
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83 #endif |
2753 | 84 NULL |
0 | 85 }; |
173
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Added initial support for EPOC/Symbian OS (thanks Hannu!)
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86 |
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87 static SDL_VideoDevice *_this = NULL; |
0 | 88 |
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89 #define CHECK_WINDOW_MAGIC(window, retval) \ |
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90 if (!_this) { \ |
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91 SDL_UninitializedVideo(); \ |
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92 return retval; \ |
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93 } \ |
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Fixed showing and hiding fullscreen windows
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94 if (!window || window->magic != &_this->window_magic) { \ |
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95 SDL_SetError("Invalid window"); \ |
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96 return retval; \ |
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97 } |
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98 |
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99 #define CHECK_DISPLAY_INDEX(displayIndex, retval) \ |
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100 if (!_this) { \ |
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101 SDL_UninitializedVideo(); \ |
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102 return retval; \ |
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103 } \ |
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104 if (displayIndex < 0 || displayIndex >= _this->num_displays) { \ |
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105 SDL_SetError("displayIndex must be in the range 0 - %d", \ |
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106 _this->num_displays - 1); \ |
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107 return retval; \ |
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108 } |
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109 |
0 | 110 /* Various local functions */ |
2876 | 111 static void SDL_UpdateWindowGrab(SDL_Window * window); |
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112 |
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113 /* Support for framebuffer emulation using an accelerated renderer */ |
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114 |
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115 #define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData" |
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116 |
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117 typedef struct { |
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118 SDL_Renderer *renderer; |
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119 SDL_Texture *texture; |
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120 void *pixels; |
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121 int pitch; |
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122 int bytes_per_pixel; |
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123 } SDL_WindowTextureData; |
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124 |
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125 static SDL_bool |
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126 ShouldUseTextureFramebuffer() |
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127 { |
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128 const char *hint; |
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129 |
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130 /* If there's no native framebuffer support then there's no option */ |
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131 if (!_this->CreateWindowFramebuffer) { |
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132 return SDL_TRUE; |
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133 } |
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134 |
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135 /* If the user has specified a software renderer we can't use a |
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136 texture framebuffer, or renderer creation will go recursive. |
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137 */ |
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138 hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER); |
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139 if (hint && SDL_strcasecmp(hint, "software") == 0) { |
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140 return SDL_FALSE; |
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141 } |
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142 |
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143 /* See if the user or application wants a specific behavior */ |
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144 hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
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145 if (hint) { |
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146 if (*hint == '0') { |
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147 return SDL_FALSE; |
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148 } else { |
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149 return SDL_TRUE; |
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150 } |
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151 } |
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152 |
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153 /* Each platform has different performance characteristics */ |
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154 #if defined(__WIN32__) |
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155 /* GDI BitBlt() is way faster than Direct3D dynamic textures right now. |
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156 */ |
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157 return SDL_FALSE; |
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158 |
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159 #elif defined(__MACOSX__) |
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160 /* Mac OS X uses OpenGL as the native fast path */ |
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161 return SDL_TRUE; |
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162 |
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163 #elif defined(__LINUX__) |
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164 /* Properly configured OpenGL drivers are faster than MIT-SHM */ |
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165 #if SDL_VIDEO_OPENGL |
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166 /* Ugh, find a way to cache this value! */ |
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167 { |
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168 SDL_Window *window; |
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169 SDL_GLContext context; |
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170 SDL_bool hasAcceleratedOpenGL = SDL_FALSE; |
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171 |
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172 window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL); |
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173 if (window) { |
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174 context = SDL_GL_CreateContext(window); |
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175 if (context) { |
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176 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
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177 const char *vendor = NULL; |
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178 |
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179 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); |
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180 if (glGetStringFunc) { |
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181 vendor = (const char *) glGetStringFunc(GL_VENDOR); |
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182 } |
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183 /* Add more vendors here at will... */ |
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184 if (vendor && |
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185 (SDL_strstr(vendor, "ATI Technologies") || |
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186 SDL_strstr(vendor, "NVIDIA"))) { |
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187 hasAcceleratedOpenGL = SDL_TRUE; |
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188 } |
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189 SDL_GL_DeleteContext(context); |
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190 } |
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191 SDL_DestroyWindow(window); |
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192 } |
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193 return hasAcceleratedOpenGL; |
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194 } |
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195 #else |
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196 return SDL_FALSE; |
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197 #endif |
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198 |
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199 #else |
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200 /* Play it safe, assume that if there is a framebuffer driver that it's |
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201 optimized for the current platform. |
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202 */ |
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203 return SDL_FALSE; |
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204 #endif |
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205 } |
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206 |
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207 static int |
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208 SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) |
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209 { |
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210 SDL_WindowTextureData *data; |
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211 SDL_Renderer *renderer; |
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212 SDL_RendererInfo info; |
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213 Uint32 i; |
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214 |
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215 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
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216 if (!data) { |
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217 data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data)); |
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218 if (!data) { |
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219 SDL_OutOfMemory(); |
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220 return -1; |
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221 } |
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222 SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data); |
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223 } |
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224 |
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225 renderer = data->renderer; |
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226 if (!renderer) { |
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227 SDL_RendererInfo info; |
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228 int i; |
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229 const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
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230 |
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231 /* Check to see if there's a specific driver requested */ |
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232 if (hint && *hint != '0' && *hint != '1' && |
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233 SDL_strcasecmp(hint, "software") != 0) { |
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234 for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) { |
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235 SDL_GetRenderDriverInfo(i, &info); |
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|
236 if (SDL_strcasecmp(info.name, hint) == 0) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
237 renderer = SDL_CreateRenderer(window, i, 0); |
5171
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
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|
238 break; |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
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|
239 } |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
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|
240 } |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
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|
241 } |
5194
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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242 |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
243 if (!renderer) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
244 for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
245 SDL_GetRenderDriverInfo(i, &info); |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
246 if (SDL_strcmp(info.name, "software") != 0) { |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
247 renderer = SDL_CreateRenderer(window, i, 0); |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
248 if (renderer) { |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
249 break; |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
250 } |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
251 } |
93052810ceb5
Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
252 } |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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253 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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254 if (!renderer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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255 return -1; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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256 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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257 data->renderer = renderer; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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258 } |
4d39eeaad00b
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259 |
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260 /* Free any old texture and pixel data */ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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261 if (data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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262 SDL_DestroyTexture(data->texture); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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263 data->texture = NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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|
264 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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265 if (data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
266 SDL_free(data->pixels); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
267 data->pixels = NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
268 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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269 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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270 if (SDL_GetRendererInfo(renderer, &info) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
271 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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272 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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273 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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274 /* Find the first format without an alpha channel */ |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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275 *format = info.texture_formats[0]; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
276 for (i = 0; i < info.num_texture_formats; ++i) { |
5273
c5a04f3c3908
Fixed a crash caused by the 1.2 code path getting a YV12 texture. :)
Sam Lantinga <slouken@libsdl.org>
parents:
5267
diff
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|
277 if (!SDL_ISPIXELFORMAT_FOURCC(info.texture_formats[i]) && |
c5a04f3c3908
Fixed a crash caused by the 1.2 code path getting a YV12 texture. :)
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|
278 !SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) { |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
279 *format = info.texture_formats[i]; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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280 break; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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281 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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282 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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283 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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284 data->texture = SDL_CreateTexture(renderer, *format, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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285 SDL_TEXTUREACCESS_STREAMING, |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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286 window->w, window->h); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
287 if (!data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
288 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
289 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
290 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
291 /* Create framebuffer data */ |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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292 data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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293 data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3); |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
294 data->pixels = SDL_malloc(window->h * data->pitch); |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
295 if (!data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
296 SDL_OutOfMemory(); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
297 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
298 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
299 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
300 *pixels = data->pixels; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
301 *pitch = data->pitch; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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changeset
|
302 return 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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parents:
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diff
changeset
|
303 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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|
304 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff
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|
305 static int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff
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|
306 SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff
changeset
|
307 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
308 SDL_WindowTextureData *data; |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
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|
309 #ifdef UPDATE_TEXTURE_SUBRECTS |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
310 void *src, *dst; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
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|
311 int src_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
312 int dst_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
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|
313 int i, row, length; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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changeset
|
314 #endif |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
315 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff
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|
316 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff
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|
317 if (!data || !data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff
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|
318 SDL_SetError("No window texture data"); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
319 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
320 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
321 |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
322 #ifdef UPDATE_TEXTURE_SUBRECTS |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
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|
323 src_pitch = data->pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
changeset
|
324 for (i = 0; i < numrects; ++i) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
changeset
|
325 src = (void *)((Uint8 *)data->pixels + |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
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|
326 rects[i].y * src_pitch + |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
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|
327 rects[i].x * data->bytes_per_pixel); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
changeset
|
328 if (SDL_LockTexture(data->texture, &rects[i], &dst, &dst_pitch) < 0) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
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|
329 return -1; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
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|
330 } |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
331 length = rects[i].w * data->bytes_per_pixel; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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parents:
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diff
changeset
|
332 for (row = rects[i].h; row--; ) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
333 SDL_memcpy(dst, src, length); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
changeset
|
334 src = (Uint8*)src + src_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
changeset
|
335 dst = (Uint8*)dst + dst_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
336 } |
51b4cfdf7ebb
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337 SDL_UnlockTexture(data->texture); |
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338 } |
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339 #else |
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340 if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) { |
4d39eeaad00b
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341 return -1; |
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342 } |
5175
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343 #endif |
51b4cfdf7ebb
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344 |
5169
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345 if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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346 return -1; |
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347 } |
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348 |
5169
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349 SDL_RenderPresent(data->renderer); |
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350 return 0; |
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351 } |
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352 |
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353 static void |
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354 SDL_DestroyWindowTexture(_THIS, SDL_Window * window) |
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355 { |
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356 SDL_WindowTextureData *data; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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357 |
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358 data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL); |
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359 if (!data) { |
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360 return; |
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361 } |
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362 if (data->texture) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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363 SDL_DestroyTexture(data->texture); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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364 } |
4d39eeaad00b
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365 if (data->renderer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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366 SDL_DestroyRenderer(data->renderer); |
4d39eeaad00b
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367 } |
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368 if (data->pixels) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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369 SDL_free(data->pixels); |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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370 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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371 SDL_free(data); |
4d39eeaad00b
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372 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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373 |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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374 |
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375 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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376 cmpmodes(const void *A, const void *B) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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377 { |
2753 | 378 SDL_DisplayMode a = *(const SDL_DisplayMode *) A; |
379 SDL_DisplayMode b = *(const SDL_DisplayMode *) B; | |
0 | 380 |
2753 | 381 if (a.w != b.w) { |
382 return b.w - a.w; | |
383 } | |
384 if (a.h != b.h) { | |
385 return b.h - a.h; | |
386 } | |
387 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) { | |
388 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format); | |
389 } | |
3178
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Mike Gorchak <lestat@i.com.ua>
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390 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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391 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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392 } |
2753 | 393 if (a.refresh_rate != b.refresh_rate) { |
394 return b.refresh_rate - a.refresh_rate; | |
395 } | |
396 return 0; | |
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397 } |
0 | 398 |
1912
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Setting up the OpenGL support
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399 static void |
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Setting up the OpenGL support
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400 SDL_UninitializedVideo() |
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Setting up the OpenGL support
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|
401 { |
2753 | 402 SDL_SetError("Video subsystem has not been initialized"); |
1912
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Setting up the OpenGL support
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403 } |
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Setting up the OpenGL support
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|
404 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
406 SDL_GetNumVideoDrivers(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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407 { |
2753 | 408 return SDL_arraysize(bootstrap) - 1; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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409 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
410 |
2753 | 411 const char * |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
412 SDL_GetVideoDriver(int index) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
413 { |
2753 | 414 if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
415 return bootstrap[index]->name; | |
416 } | |
417 return NULL; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
418 } |
0 | 419 |
420 /* | |
421 * Initialize the video and event subsystems -- determine native pixel format | |
422 */ | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
423 int |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
424 SDL_VideoInit(const char *driver_name) |
0 | 425 { |
2753 | 426 SDL_VideoDevice *video; |
427 int index; | |
428 int i; | |
0 | 429 |
3694 | 430 /* Check to make sure we don't overwrite '_this' */ |
431 if (_this != NULL) { | |
432 SDL_VideoQuit(); | |
433 } | |
434 | |
2753 | 435 /* Start the event loop */ |
5125
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Removed completely non-portable event thread hack.
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parents:
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diff
changeset
|
436 if (SDL_StartEventLoop() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
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parents:
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diff
changeset
|
437 SDL_KeyboardInit() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
438 SDL_MouseInit() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
439 SDL_TouchInit() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
440 SDL_QuitInit() < 0) { |
2753 | 441 return -1; |
442 } | |
3694 | 443 |
2753 | 444 /* Select the proper video driver */ |
445 index = 0; | |
446 video = NULL; | |
447 if (driver_name == NULL) { | |
448 driver_name = SDL_getenv("SDL_VIDEODRIVER"); | |
449 } | |
450 if (driver_name != NULL) { | |
451 for (i = 0; bootstrap[i]; ++i) { | |
452 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { | |
3448
bc27e1fdd3a7
If we explicitly request a driver, try to initialize it.
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
453 video = bootstrap[i]->create(index); |
2753 | 454 break; |
455 } | |
456 } | |
457 } else { | |
458 for (i = 0; bootstrap[i]; ++i) { | |
459 if (bootstrap[i]->available()) { | |
460 video = bootstrap[i]->create(index); | |
461 if (video != NULL) { | |
462 break; | |
463 } | |
464 } | |
465 } | |
466 } | |
467 if (video == NULL) { | |
468 if (driver_name) { | |
469 SDL_SetError("%s not available", driver_name); | |
470 } else { | |
471 SDL_SetError("No available video device"); | |
472 } | |
473 return -1; | |
474 } | |
475 _this = video; | |
476 _this->name = bootstrap[i]->name; | |
477 _this->next_object_id = 1; | |
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|
478 |
0 | 479 |
2753 | 480 /* Set some very sane GL defaults */ |
481 _this->gl_config.driver_loaded = 0; | |
482 _this->gl_config.dll_handle = NULL; | |
483 _this->gl_config.red_size = 3; | |
484 _this->gl_config.green_size = 3; | |
485 _this->gl_config.blue_size = 2; | |
486 _this->gl_config.alpha_size = 0; | |
487 _this->gl_config.buffer_size = 0; | |
488 _this->gl_config.depth_size = 16; | |
489 _this->gl_config.stencil_size = 0; | |
490 _this->gl_config.double_buffer = 1; | |
491 _this->gl_config.accum_red_size = 0; | |
492 _this->gl_config.accum_green_size = 0; | |
493 _this->gl_config.accum_blue_size = 0; | |
494 _this->gl_config.accum_alpha_size = 0; | |
495 _this->gl_config.stereo = 0; | |
496 _this->gl_config.multisamplebuffers = 0; | |
497 _this->gl_config.multisamplesamples = 0; | |
498 _this->gl_config.retained_backing = 1; | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
499 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
500 #if SDL_VIDEO_OPENGL |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
501 _this->gl_config.major_version = 2; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
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diff
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|
502 _this->gl_config.minor_version = 1; |
5222
9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
503 #elif SDL_VIDEO_OPENGL_ES |
9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
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diff
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|
504 _this->gl_config.major_version = 1; |
9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
505 _this->gl_config.minor_version = 1; |
5212
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Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
506 #elif SDL_VIDEO_OPENGL_ES2 |
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
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diff
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|
507 _this->gl_config.major_version = 2; |
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
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|
508 _this->gl_config.minor_version = 0; |
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
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|
509 #endif |
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|
510 |
2753 | 511 /* Initialize the video subsystem */ |
512 if (_this->VideoInit(_this) < 0) { | |
513 SDL_VideoQuit(); | |
514 return -1; | |
515 } | |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
516 |
2753 | 517 /* Make sure some displays were added */ |
518 if (_this->num_displays == 0) { | |
519 SDL_SetError("The video driver did not add any displays"); | |
520 SDL_VideoQuit(); | |
521 return (-1); | |
522 } | |
0 | 523 |
5193
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
5175
diff
changeset
|
524 /* Add the renderer framebuffer emulation if desired */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
525 if (ShouldUseTextureFramebuffer()) { |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
526 _this->CreateWindowFramebuffer = SDL_CreateWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
527 _this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
528 _this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
529 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
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|
530 |
2753 | 531 /* We're ready to go! */ |
532 return 0; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
533 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
534 |
2753 | 535 const char * |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
536 SDL_GetCurrentVideoDriver() |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
537 { |
2753 | 538 if (!_this) { |
539 SDL_UninitializedVideo(); | |
540 return NULL; | |
541 } | |
542 return _this->name; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
543 } |
0 | 544 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
545 SDL_VideoDevice * |
4472
791b3256fb22
Mostly cleaned up warnings with -Wmissing-prototypes
Sam Lantinga <slouken@libsdl.org>
parents:
4433
diff
changeset
|
546 SDL_GetVideoDevice(void) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
547 { |
2753 | 548 return _this; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
549 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
550 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
551 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
552 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
553 { |
2753 | 554 SDL_VideoDisplay display; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
555 |
2753 | 556 SDL_zero(display); |
557 if (desktop_mode) { | |
558 display.desktop_mode = *desktop_mode; | |
559 } | |
560 display.current_mode = display.desktop_mode; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
561 |
2753 | 562 return SDL_AddVideoDisplay(&display); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
563 } |
0 | 564 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
565 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
566 SDL_AddVideoDisplay(const SDL_VideoDisplay * display) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
567 { |
2753 | 568 SDL_VideoDisplay *displays; |
569 int index = -1; | |
0 | 570 |
2753 | 571 displays = |
572 SDL_realloc(_this->displays, | |
573 (_this->num_displays + 1) * sizeof(*displays)); | |
574 if (displays) { | |
575 index = _this->num_displays++; | |
576 displays[index] = *display; | |
577 displays[index].device = _this; | |
578 _this->displays = displays; | |
579 } else { | |
580 SDL_OutOfMemory(); | |
581 } | |
582 return index; | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
583 } |
0 | 584 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
585 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
586 SDL_GetNumVideoDisplays(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
587 { |
2753 | 588 if (!_this) { |
589 SDL_UninitializedVideo(); | |
590 return 0; | |
591 } | |
592 return _this->num_displays; | |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
593 } |
0 | 594 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
595 int |
5249
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Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
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|
596 SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect) |
3528
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
597 { |
5249
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Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
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|
598 CHECK_DISPLAY_INDEX(displayIndex, -1); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
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|
599 |
3528
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Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
600 if (rect) { |
5249
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
601 SDL_VideoDisplay *display = &_this->displays[displayIndex]; |
3528
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Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
602 |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
603 if (_this->GetDisplayBounds) { |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
604 if (_this->GetDisplayBounds(_this, display, rect) == 0) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
605 return 0; |
3528
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Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
606 } |
5254
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Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
607 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
608 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
609 /* Assume that the displays are left to right */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
610 if (displayIndex == 0) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
611 rect->x = 0; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
612 rect->y = 0; |
3528
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Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
613 } else { |
5254
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Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
614 SDL_GetDisplayBounds(displayIndex-1, rect); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
615 rect->x += rect->w; |
3528
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Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
616 } |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
617 rect->w = display->desktop_mode.w; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
618 rect->h = display->desktop_mode.h; |
3528
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
619 } |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
620 return 0; |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
621 } |
59ff7a2beb57
Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents:
3526
diff
changeset
|
622 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
623 SDL_bool |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
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|
624 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
625 { |
2753 | 626 SDL_DisplayMode *modes; |
627 int i, nmodes; | |
910
4ab6d1fd028f
Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
883
diff
changeset
|
628 |
2753 | 629 /* Make sure we don't already have the mode in the list */ |
630 modes = display->display_modes; | |
631 nmodes = display->num_display_modes; | |
632 for (i = nmodes; i--;) { | |
633 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) { | |
634 return SDL_FALSE; | |
635 } | |
636 } | |
910
4ab6d1fd028f
Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
883
diff
changeset
|
637 |
2753 | 638 /* Go ahead and add the new mode */ |
639 if (nmodes == display->max_display_modes) { | |
640 modes = | |
641 SDL_realloc(modes, | |
642 (display->max_display_modes + 32) * sizeof(*modes)); | |
643 if (!modes) { | |
644 return SDL_FALSE; | |
645 } | |
646 display->display_modes = modes; | |
647 display->max_display_modes += 32; | |
648 } | |
649 modes[nmodes] = *mode; | |
650 display->num_display_modes++; | |
650
fe445b59d307
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents:
630
diff
changeset
|
651 |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
652 /* Re-sort video modes */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
653 SDL_qsort(display->display_modes, display->num_display_modes, |
3186 | 654 sizeof(SDL_DisplayMode), cmpmodes); |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents:
3169
diff
changeset
|
655 |
2753 | 656 return SDL_TRUE; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
657 } |
0 | 658 |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
659 SDL_VideoDisplay * |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
660 SDL_GetFirstDisplay(void) |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
661 { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
662 return &_this->displays[0]; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
663 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
664 |
5249
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
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5248
diff
changeset
|
665 static int |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
666 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
667 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
668 if (!display->num_display_modes && _this->GetDisplayModes) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
669 _this->GetDisplayModes(_this, display); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
670 SDL_qsort(display->display_modes, display->num_display_modes, |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
671 sizeof(SDL_DisplayMode), cmpmodes); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
672 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
673 return display->num_display_modes; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
674 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
675 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
676 int |
5249
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
677 SDL_GetNumDisplayModes(int displayIndex) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
678 { |
5249
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
679 CHECK_DISPLAY_INDEX(displayIndex, -1); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
680 |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
681 return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
682 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
683 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
684 int |
5249
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
685 SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
686 { |
5249
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
687 SDL_VideoDisplay *display; |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
688 |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
689 CHECK_DISPLAY_INDEX(displayIndex, -1); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
690 |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
691 display = &_this->displays[displayIndex]; |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
692 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
693 SDL_SetError("index must be in the range of 0 - %d", |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
694 SDL_GetNumDisplayModesForDisplay(display) - 1); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
695 return -1; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
696 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
697 if (mode) { |
4b594623401b
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698 *mode = display->display_modes[index]; |
2753 | 699 } |
700 return 0; | |
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701 } |
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702 |
1967
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In general, fill in pointers to structures, rather than return them.
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703 int |
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704 SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode) |
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705 { |
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706 SDL_VideoDisplay *display; |
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707 |
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708 CHECK_DISPLAY_INDEX(displayIndex, -1); |
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709 |
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710 display = &_this->displays[displayIndex]; |
2753 | 711 if (mode) { |
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712 *mode = display->desktop_mode; |
2753 | 713 } |
714 return 0; | |
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715 } |
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716 |
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717 int |
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718 SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode) |
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719 { |
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720 SDL_VideoDisplay *display; |
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721 |
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722 CHECK_DISPLAY_INDEX(displayIndex, -1); |
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723 |
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724 display = &_this->displays[displayIndex]; |
2753 | 725 if (mode) { |
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726 *mode = display->current_mode; |
2753 | 727 } |
728 return 0; | |
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729 } |
0 | 730 |
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731 static SDL_DisplayMode * |
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732 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, |
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733 const SDL_DisplayMode * mode, |
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734 SDL_DisplayMode * closest) |
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735 { |
2753 | 736 Uint32 target_format; |
737 int target_refresh_rate; | |
738 int i; | |
739 SDL_DisplayMode *current, *match; | |
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740 |
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741 if (!mode || !closest) { |
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742 SDL_SetError("Missing desired mode or closest mode parameter"); |
2753 | 743 return NULL; |
744 } | |
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745 |
2753 | 746 /* Default to the desktop format */ |
747 if (mode->format) { | |
748 target_format = mode->format; | |
749 } else { | |
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750 target_format = display->desktop_mode.format; |
2753 | 751 } |
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752 |
2753 | 753 /* Default to the desktop refresh rate */ |
754 if (mode->refresh_rate) { | |
755 target_refresh_rate = mode->refresh_rate; | |
756 } else { | |
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757 target_refresh_rate = display->desktop_mode.refresh_rate; |
2753 | 758 } |
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759 |
2753 | 760 match = NULL; |
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761 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) { |
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762 current = &display->display_modes[i]; |
0 | 763 |
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764 if (current->w && (current->w < mode->w)) { |
2753 | 765 /* Out of sorted modes large enough here */ |
766 break; | |
767 } | |
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768 if (current->h && (current->h < mode->h)) { |
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|
769 if (current->w && (current->w == mode->w)) { |
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Fixed bug #605, per Martin's suggestion
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770 /* Out of sorted modes large enough here */ |
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Fixed bug #605, per Martin's suggestion
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771 break; |
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|
772 } |
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|
773 /* Wider, but not tall enough, due to a different |
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|
774 aspect ratio. This mode must be skipped, but closer |
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|
775 modes may still follow. */ |
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Fixed bug #605, per Martin's suggestion
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|
776 continue; |
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|
777 } |
2753 | 778 if (!match || current->w < match->w || current->h < match->h) { |
779 match = current; | |
780 continue; | |
781 } | |
782 if (current->format != match->format) { | |
783 /* Sorted highest depth to lowest */ | |
784 if (current->format == target_format || | |
785 (SDL_BITSPERPIXEL(current->format) >= | |
786 SDL_BITSPERPIXEL(target_format) | |
787 && SDL_PIXELTYPE(current->format) == | |
788 SDL_PIXELTYPE(target_format))) { | |
789 match = current; | |
790 } | |
791 continue; | |
792 } | |
793 if (current->refresh_rate != match->refresh_rate) { | |
794 /* Sorted highest refresh to lowest */ | |
795 if (current->refresh_rate >= target_refresh_rate) { | |
796 match = current; | |
797 } | |
798 } | |
799 } | |
800 if (match) { | |
801 if (match->format) { | |
802 closest->format = match->format; | |
803 } else { | |
804 closest->format = mode->format; | |
805 } | |
806 if (match->w && match->h) { | |
807 closest->w = match->w; | |
808 closest->h = match->h; | |
809 } else { | |
810 closest->w = mode->w; | |
811 closest->h = mode->h; | |
812 } | |
813 if (match->refresh_rate) { | |
814 closest->refresh_rate = match->refresh_rate; | |
815 } else { | |
816 closest->refresh_rate = mode->refresh_rate; | |
817 } | |
818 closest->driverdata = match->driverdata; | |
0 | 819 |
2753 | 820 /* |
821 * Pick some reasonable defaults if the app and driver don't | |
822 * care | |
823 */ | |
824 if (!closest->format) { | |
825 closest->format = SDL_PIXELFORMAT_RGB888; | |
826 } | |
827 if (!closest->w) { | |
828 closest->w = 640; | |
829 } | |
830 if (!closest->h) { | |
831 closest->h = 480; | |
832 } | |
833 return closest; | |
834 } | |
835 return NULL; | |
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836 } |
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837 |
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|
838 SDL_DisplayMode * |
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839 SDL_GetClosestDisplayMode(int displayIndex, |
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|
840 const SDL_DisplayMode * mode, |
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841 SDL_DisplayMode * closest) |
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842 { |
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843 SDL_VideoDisplay *display; |
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844 |
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|
845 CHECK_DISPLAY_INDEX(displayIndex, NULL); |
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|
846 |
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|
847 display = &_this->displays[displayIndex]; |
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|
848 return SDL_GetClosestDisplayModeForDisplay(display, mode, closest); |
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|
849 } |
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|
850 |
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|
851 int |
3500
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|
852 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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|
853 { |
2753 | 854 SDL_DisplayMode display_mode; |
855 SDL_DisplayMode current_mode; | |
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|
856 |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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changeset
|
857 if (mode) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
858 display_mode = *mode; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
859 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
860 /* Default to the current mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
changeset
|
861 if (!display_mode.format) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
862 display_mode.format = display->current_mode.format; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
863 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
864 if (!display_mode.w) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
865 display_mode.w = display->current_mode.w; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
866 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
867 if (!display_mode.h) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
868 display_mode.h = display->current_mode.h; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
869 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
870 if (!display_mode.refresh_rate) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
871 display_mode.refresh_rate = display->current_mode.refresh_rate; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
872 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
873 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
874 /* Get a good video mode, the closest one possible */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
875 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
876 SDL_SetError("No video mode large enough for %dx%d", |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
877 display_mode.w, display_mode.h); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
878 return -1; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
879 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
880 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
881 display_mode = display->desktop_mode; |
2753 | 882 } |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
883 |
2753 | 884 /* See if there's anything left to do */ |
5249
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
Sam Lantinga <slouken@libsdl.org>
parents:
5248
diff
changeset
|
885 current_mode = display->current_mode; |
2753 | 886 if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) { |
887 return 0; | |
888 } | |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
889 |
2753 | 890 /* Actually change the display mode */ |
4978
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
891 if (!_this->SetDisplayMode) { |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
892 SDL_SetError("Video driver doesn't support changing display mode"); |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
893 return -1; |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
894 } |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
895 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) { |
2753 | 896 return -1; |
897 } | |
898 display->current_mode = display_mode; | |
899 return 0; | |
0 | 900 } |
901 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
902 int |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
903 SDLCALL SDL_GetWindowDisplay(SDL_Window * window) |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
904 { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
905 int displayIndex; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
906 int i, dist; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
907 int closest = -1; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
908 int closest_dist = 0x7FFFFFFF; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
909 SDL_Point center; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
910 SDL_Point delta; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
911 SDL_Rect rect; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
912 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
913 CHECK_WINDOW_MAGIC(window, -1); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
914 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
915 if (SDL_WINDOWPOS_ISUNDEFINED(window->x) || |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
916 SDL_WINDOWPOS_ISCENTERED(window->x)) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
917 displayIndex = (window->x & 0xFFFF); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
918 if (displayIndex >= _this->num_displays) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
919 displayIndex = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
920 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
921 return displayIndex; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
922 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
923 if (SDL_WINDOWPOS_ISUNDEFINED(window->y) || |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
924 SDL_WINDOWPOS_ISCENTERED(window->y)) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
925 displayIndex = (window->y & 0xFFFF); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
926 if (displayIndex >= _this->num_displays) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
927 displayIndex = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
928 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
929 return displayIndex; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
930 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
931 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
932 /* Find the display containing the window */ |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
933 center.x = window->x + window->w / 2; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
934 center.y = window->y + window->h / 2; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
935 for (i = 0; i < _this->num_displays; ++i) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
936 SDL_VideoDisplay *display = &_this->displays[i]; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
937 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
938 SDL_GetDisplayBounds(i, &rect); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
939 if (display->fullscreen_window == window || SDL_EnclosePoints(¢er, 1, &rect, NULL)) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
940 return i; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
941 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
942 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
943 delta.x = center.x - (rect.x + rect.w / 2); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
944 delta.y = center.y - (rect.y + rect.h / 2); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
945 dist = (delta.x*delta.x + delta.y*delta.y); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
946 if (dist < closest_dist) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
947 closest = i; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
948 closest_dist = dist; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
949 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
950 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
951 if (closest < 0) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
952 SDL_SetError("Couldn't find any displays"); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
953 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
954 return closest; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
955 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
956 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
957 SDL_VideoDisplay * |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
958 SDL_GetDisplayForWindow(SDL_Window *window) |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
959 { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
960 return &_this->displays[SDL_GetWindowDisplay(window)]; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
961 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
962 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
963 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
964 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
965 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
966 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
967 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
968 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
969 window->fullscreen_mode = *mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
970 } else { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
971 SDL_zero(window->fullscreen_mode); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
972 } |
3526 | 973 return 0; |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
974 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
975 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
976 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
977 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
978 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
979 SDL_DisplayMode fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
980 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
981 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
982 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
983 fullscreen_mode = window->fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
984 if (!fullscreen_mode.w) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
985 fullscreen_mode.w = window->w; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
986 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
987 if (!fullscreen_mode.h) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
988 fullscreen_mode.h = window->h; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
989 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
990 |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
991 if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window), |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
992 &fullscreen_mode, |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
993 &fullscreen_mode)) { |
2869
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
994 SDL_SetError("Couldn't find display mode match"); |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
995 return -1; |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
996 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
997 |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
998 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
999 *mode = fullscreen_mode; |
2753 | 1000 } |
1001 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1002 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1003 |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1004 Uint32 |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1005 SDL_GetWindowPixelFormat(SDL_Window * window) |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1006 { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1007 SDL_VideoDisplay *display; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1008 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1009 CHECK_WINDOW_MAGIC(window, SDL_PIXELFORMAT_UNKNOWN); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1010 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1011 display = SDL_GetDisplayForWindow(window); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1012 return display->current_mode.format; |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1013 } |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1014 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1015 static void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1016 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1017 { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1018 SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1019 SDL_Window *other; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1020 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1021 /* See if anything changed */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1022 if ((display->fullscreen_window == window) == attempt) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1023 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1024 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1025 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1026 /* See if we even want to do anything here */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1027 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1028 (window->flags & SDL_WINDOW_SHOWN)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1029 if (attempt) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1030 /* We just gained some state, try to gain all states */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1031 if (window->flags & SDL_WINDOW_MINIMIZED) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1032 SDL_RestoreWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1033 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1034 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1035 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1036 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1037 /* We just lost some state, try to release all states */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1038 SDL_MinimizeWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1039 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1040 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1041 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1042 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1043 /* Hide any other fullscreen windows */ |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1044 if (display->fullscreen_window && |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1045 display->fullscreen_window != window) { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1046 SDL_MinimizeWindow(display->fullscreen_window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1047 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1048 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1049 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1050 /* See if there are any fullscreen windows */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1051 for (other = _this->windows; other; other = other->next) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1052 if (FULLSCREEN_VISIBLE(other) && |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1053 SDL_GetDisplayForWindow(other) == display) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1054 SDL_DisplayMode fullscreen_mode; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1055 if (SDL_GetWindowDisplayMode(other, &fullscreen_mode) == 0) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1056 if (_this->PrepWindowFullscreen) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1057 _this->PrepWindowFullscreen(_this, other); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1058 } |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1059 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1060 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1061 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1062 if (_this->SetWindowFullscreen) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1063 _this->SetWindowFullscreen(_this, other); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1064 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1065 display->fullscreen_window = other; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1066 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1067 /* Generate a mode change events here */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1068 SDL_SendWindowEvent(other, SDL_WINDOWEVENT_RESIZED, |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1069 fullscreen_mode.w, fullscreen_mode.h); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1070 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1071 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1072 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1073 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1074 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1075 /* Nope, restore the desktop mode */ |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1076 if (_this->PrepWindowFullscreen) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1077 _this->PrepWindowFullscreen(_this, window); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1078 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1079 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1080 SDL_SetDisplayModeForDisplay(display, NULL); |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1081 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1082 if (_this->SetWindowFullscreen) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1083 _this->SetWindowFullscreen(_this, window); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1084 } |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
1085 display->fullscreen_window = NULL; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1086 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1087 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1088 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1089 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1090 { |
2753 | 1091 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
1092 SDL_WINDOW_OPENGL | | |
1093 SDL_WINDOW_BORDERLESS | | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1094 SDL_WINDOW_RESIZABLE | |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1095 SDL_WINDOW_INPUT_GRABBED); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1096 SDL_Window *window; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1097 |
2753 | 1098 if (!_this) { |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1099 /* Initialize the video system if needed */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1100 if (SDL_VideoInit(NULL) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1101 return NULL; |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1102 } |
2753 | 1103 } |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1104 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1105 /* Some platforms have OpenGL enabled by default */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1106 #if (SDL_VIDEO_OPENGL && __MACOSX__) || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1107 flags |= SDL_WINDOW_OPENGL; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1108 #endif |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1109 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1110 if (!_this->GL_CreateContext) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1111 SDL_SetError("No OpenGL support in video driver"); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1112 return NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1113 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1114 SDL_GL_LoadLibrary(NULL); |
2753 | 1115 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1116 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1117 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1118 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1119 window->x = x; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1120 window->y = y; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1121 window->w = w; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1122 window->h = h; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1123 window->flags = (flags & allowed_flags); |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1124 window->next = _this->windows; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1125 if (_this->windows) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1126 _this->windows->prev = window; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1127 } |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1128 _this->windows = window; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1129 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1130 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1131 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1132 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1133 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1134 |
2753 | 1135 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1136 SDL_SetWindowTitle(window, title); |
2753 | 1137 } |
1138 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1139 SDL_MaximizeWindow(window); |
2753 | 1140 } |
1141 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1142 SDL_MinimizeWindow(window); |
2753 | 1143 } |
1144 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1145 SDL_ShowWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1146 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1147 SDL_UpdateWindowGrab(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1148 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1149 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1150 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1151 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1152 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1153 SDL_CreateWindowFrom(const void *data) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1154 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1155 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1156 |
2753 | 1157 if (!_this) { |
1158 SDL_UninitializedVideo(); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1159 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1160 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1161 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1162 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1163 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1164 window->flags = SDL_WINDOW_FOREIGN; |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1165 window->next = _this->windows; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1166 if (_this->windows) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1167 _this->windows->prev = window; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1168 } |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1169 _this->windows = window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1170 |
2753 | 1171 if (!_this->CreateWindowFrom || |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1172 _this->CreateWindowFrom(_this, window, data) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1173 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1174 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1175 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1176 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1177 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1178 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1179 int |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1180 SDL_RecreateWindow(SDL_Window * window, Uint32 flags) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1181 { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1182 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1183 SDL_WINDOW_OPENGL | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1184 SDL_WINDOW_BORDERLESS | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1185 SDL_WINDOW_RESIZABLE | |
3486 | 1186 SDL_WINDOW_INPUT_GRABBED | |
1187 SDL_WINDOW_FOREIGN); | |
2753 | 1188 char *title = window->title; |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1189 |
2753 | 1190 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) { |
1191 SDL_SetError("No OpenGL support in video driver"); | |
1192 return -1; | |
1193 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1194 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1195 if (window->flags & SDL_WINDOW_FOREIGN) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1196 /* Can't destroy and re-create foreign windows, hrm */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1197 flags |= SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1198 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1199 flags &= ~SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1200 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1201 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1202 /* Restore video mode, etc. */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1203 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1204 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1205 /* Tear down the old native window */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1206 if (window->surface) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1207 window->surface->refcount = 0; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1208 SDL_FreeSurface(window->surface); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1209 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1210 if (_this->DestroyWindowFramebuffer) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1211 _this->DestroyWindowFramebuffer(_this, window); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1212 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1213 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
2753 | 1214 _this->DestroyWindow(_this, window); |
1215 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1216 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1217 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1218 if (flags & SDL_WINDOW_OPENGL) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1219 SDL_GL_LoadLibrary(NULL); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1220 } else { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1221 SDL_GL_UnloadLibrary(); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1222 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1223 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1224 |
2753 | 1225 window->title = NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1226 window->flags = (flags & allowed_flags); |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1227 |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1228 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1229 if (_this->CreateWindow(_this, window) < 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1230 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1231 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1232 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1233 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1234 } |
2753 | 1235 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1236 |
2753 | 1237 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1238 SDL_SetWindowTitle(window, title); |
2753 | 1239 SDL_free(title); |
1240 } | |
1241 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1242 SDL_MaximizeWindow(window); |
2753 | 1243 } |
1244 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1245 SDL_MinimizeWindow(window); |
2753 | 1246 } |
1247 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1248 SDL_ShowWindow(window); |
2753 | 1249 } |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1250 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1251 |
2753 | 1252 return 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1253 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1254 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1255 Uint32 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1256 SDL_GetWindowID(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1257 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1258 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1259 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1260 return window->id; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1261 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1262 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1263 SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1264 SDL_GetWindowFromID(Uint32 id) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1265 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1266 SDL_Window *window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1267 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1268 if (!_this) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1269 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1270 } |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1271 for (window = _this->windows; window; window = window->next) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1272 if (window->id == id) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1273 return window; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1274 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1275 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1276 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1277 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1278 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1279 Uint32 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1280 SDL_GetWindowFlags(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1281 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1282 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1283 |
2753 | 1284 return window->flags; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1285 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1286 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1287 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1288 SDL_SetWindowTitle(SDL_Window * window, const char *title) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1289 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1290 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1291 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1292 if (title == window->title) { |
2753 | 1293 return; |
1294 } | |
1295 if (window->title) { | |
1296 SDL_free(window->title); | |
1297 } | |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1298 if (title && *title) { |
2753 | 1299 window->title = SDL_strdup(title); |
1300 } else { | |
1301 window->title = NULL; | |
1302 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1303 |
2753 | 1304 if (_this->SetWindowTitle) { |
1305 _this->SetWindowTitle(_this, window); | |
1306 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1307 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1308 |
2753 | 1309 const char * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1310 SDL_GetWindowTitle(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1311 { |
4872
231f8a1c5edd
Whoops, return "" even if the window is invalid.
Sam Lantinga <slouken@libsdl.org>
parents:
4871
diff
changeset
|
1312 CHECK_WINDOW_MAGIC(window, ""); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1313 |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1314 return window->title ? window->title : ""; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1315 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1316 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1317 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1318 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon) |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1319 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1320 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1321 |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1322 if (_this->SetWindowIcon) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1323 _this->SetWindowIcon(_this, window, icon); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1324 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1325 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1326 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1327 void* |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1328 SDL_SetWindowData(SDL_Window * window, const char *name, void *userdata) |
0 | 1329 { |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1330 SDL_WindowUserData *prev, *data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1331 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1332 CHECK_WINDOW_MAGIC(window, NULL); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1333 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1334 /* See if the named data already exists */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1335 prev = NULL; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1336 for (data = window->data; data; prev = data, data = data->next) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1337 if (SDL_strcmp(data->name, name) == 0) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1338 void *last_value = data->data; |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1339 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1340 if (userdata) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1341 /* Set the new value */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1342 data->data = userdata; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1343 } else { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1344 /* Delete this value */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1345 if (prev) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1346 prev->next = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1347 } else { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1348 window->data = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1349 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1350 SDL_free(data->name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1351 SDL_free(data); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1352 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1353 return last_value; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1354 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1355 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1356 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1357 /* Add new data to the window */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1358 if (userdata) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1359 data = (SDL_WindowUserData *)SDL_malloc(sizeof(*data)); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1360 data->name = SDL_strdup(name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1361 data->data = userdata; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1362 data->next = window->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1363 window->data = data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1364 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1365 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1366 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1367 |
2753 | 1368 void * |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1369 SDL_GetWindowData(SDL_Window * window, const char *name) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1370 { |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1371 SDL_WindowUserData *data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1372 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1373 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1374 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1375 for (data = window->data; data; data = data->next) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1376 if (SDL_strcmp(data->name, name) == 0) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1377 return data->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1378 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1379 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1380 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1381 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1382 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1383 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1384 SDL_SetWindowPosition(SDL_Window * window, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1385 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1386 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1387 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1388 if (x != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1389 window->x = x; |
1390 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1391 if (y != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1392 window->y = y; |
1393 } | |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1394 if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1395 if (_this->SetWindowPosition) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1396 _this->SetWindowPosition(_this, window); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1397 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1398 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); |
2753 | 1399 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1400 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1401 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1402 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1403 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1404 { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1405 /* Clear the values */ |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1406 if (x) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1407 *x = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1408 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1409 if (y) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1410 *y = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1411 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1412 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1413 CHECK_WINDOW_MAGIC(window, ); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1414 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1415 /* Fullscreen windows are always at their display's origin */ |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1416 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1417 } else { |
5247
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1418 if (x) { |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1419 *x = window->x; |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1420 } |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1421 if (y) { |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1422 *y = window->y; |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1423 } |
2753 | 1424 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1425 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1426 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1427 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1428 SDL_SetWindowSize(SDL_Window * window, int w, int h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1429 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1430 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1431 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1432 /* FIXME: Should this change fullscreen modes? */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1433 if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1434 if (_this->SetWindowSize) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1435 _this->SetWindowSize(_this, window); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1436 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1437 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h); |
2753 | 1438 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1439 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1440 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1441 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1442 SDL_GetWindowSize(SDL_Window * window, int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1443 { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1444 int dummy; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1445 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1446 if (!w) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1447 w = &dummy; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1448 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1449 if (!h) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1450 h = &dummy; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1451 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1452 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1453 *w = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1454 *h = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1455 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1456 CHECK_WINDOW_MAGIC(window, ); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1457 |
5247
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1458 if (_this && window && window->magic == &_this->window_magic) { |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1459 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1460 *w = window->w; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1461 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1462 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1463 *h = window->h; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1464 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1465 } else { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1466 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1467 *w = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1468 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1469 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1470 *h = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1471 } |
2753 | 1472 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1473 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1474 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1475 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1476 SDL_ShowWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1477 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1478 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1479 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1480 if (window->flags & SDL_WINDOW_SHOWN) { |
2753 | 1481 return; |
1482 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1483 |
2753 | 1484 if (_this->ShowWindow) { |
1485 _this->ShowWindow(_this, window); | |
1486 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1487 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1488 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1489 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1490 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1491 SDL_HideWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1492 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1493 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1494 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1495 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1496 return; |
1497 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1498 |
2753 | 1499 if (_this->HideWindow) { |
1500 _this->HideWindow(_this, window); | |
1501 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1502 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1503 } |
0 | 1504 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1505 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1506 SDL_RaiseWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1507 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1508 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1509 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1510 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1511 return; |
1512 } | |
1513 if (_this->RaiseWindow) { | |
1514 _this->RaiseWindow(_this, window); | |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1515 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1516 /* FIXME: What we really want is a way to request focus */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1517 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0); |
2753 | 1518 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1519 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1520 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1521 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1522 SDL_MaximizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1523 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1524 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1525 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1526 if (window->flags & SDL_WINDOW_MAXIMIZED) { |
2753 | 1527 return; |
1528 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1529 |
2753 | 1530 if (_this->MaximizeWindow) { |
1531 _this->MaximizeWindow(_this, window); | |
1532 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1533 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1534 } |
0 | 1535 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1536 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1537 SDL_MinimizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1538 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1539 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1540 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1541 if (window->flags & SDL_WINDOW_MINIMIZED) { |
2753 | 1542 return; |
1543 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1544 |
2753 | 1545 if (_this->MinimizeWindow) { |
1546 _this->MinimizeWindow(_this, window); | |
1547 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1548 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1549 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1550 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1551 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1552 SDL_RestoreWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1553 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1554 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1555 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1556 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) { |
2753 | 1557 return; |
1558 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1559 |
2753 | 1560 if (_this->RestoreWindow) { |
1561 _this->RestoreWindow(_this, window); | |
1562 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1563 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); |
0 | 1564 } |
1565 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1566 int |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1567 SDL_SetWindowFullscreen(SDL_Window * window, SDL_bool fullscreen) |
0 | 1568 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1569 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1570 |
2753 | 1571 if (fullscreen) { |
1572 fullscreen = SDL_WINDOW_FULLSCREEN; | |
1573 } | |
1574 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) { | |
1575 return 0; | |
1576 } | |
1577 if (fullscreen) { | |
1578 window->flags |= SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1579 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1580 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
2753 | 1581 } else { |
1582 window->flags &= ~SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1583 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1584 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
2753 | 1585 } |
1586 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1587 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1588 |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1589 static SDL_Surface * |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1590 SDL_CreateWindowFramebuffer(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1591 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1592 Uint32 format; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1593 void *pixels; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1594 int pitch; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1595 int bpp; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1596 Uint32 Rmask, Gmask, Bmask, Amask; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1597 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1598 if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1599 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1600 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1601 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1602 if (_this->CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1603 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1604 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1605 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1606 if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1607 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1608 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1609 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1610 return SDL_CreateRGBSurfaceFrom(pixels, window->w, window->h, bpp, pitch, Rmask, Gmask, Bmask, Amask); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1611 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1612 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1613 SDL_Surface * |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1614 SDL_GetWindowSurface(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1615 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1616 CHECK_WINDOW_MAGIC(window, NULL); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1617 |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1618 if (!window->surface_valid) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1619 if (window->surface) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1620 window->surface->refcount = 0; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1621 SDL_FreeSurface(window->surface); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1622 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1623 window->surface = SDL_CreateWindowFramebuffer(window); |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1624 if (window->surface) { |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1625 window->surface_valid = SDL_TRUE; |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1626 window->surface->refcount = 0x7FFFFFF; |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1627 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1628 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1629 return window->surface; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1630 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1631 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1632 int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1633 SDL_UpdateWindowSurface(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1634 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1635 SDL_Rect full_rect; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1636 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1637 CHECK_WINDOW_MAGIC(window, -1); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1638 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1639 full_rect.x = 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1640 full_rect.y = 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1641 full_rect.w = window->w; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1642 full_rect.h = window->h; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1643 return SDL_UpdateWindowSurfaceRects(window, 1, &full_rect); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1644 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1645 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1646 int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1647 SDL_UpdateWindowSurfaceRects(SDL_Window * window, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1648 int numrects, SDL_Rect * rects) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1649 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1650 CHECK_WINDOW_MAGIC(window, -1); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1651 |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1652 if (!window->surface_valid) { |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1653 SDL_SetError("Window surface is invalid, please call SDL_GetWindowSurface() to get a new surface"); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1654 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1655 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1656 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1657 return _this->UpdateWindowFramebuffer(_this, window, numrects, rects); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1658 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1659 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1660 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1661 SDL_SetWindowGrab(SDL_Window * window, int mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1662 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1663 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1664 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1665 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) { |
2753 | 1666 return; |
1667 } | |
1668 if (mode) { | |
1669 window->flags |= SDL_WINDOW_INPUT_GRABBED; | |
1670 } else { | |
1671 window->flags &= ~SDL_WINDOW_INPUT_GRABBED; | |
1672 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1673 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1674 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1675 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1676 static void |
2876 | 1677 SDL_UpdateWindowGrab(SDL_Window * window) |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1678 { |
2753 | 1679 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) { |
1680 _this->SetWindowGrab(_this, window); | |
1681 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1682 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1683 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1684 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1685 SDL_GetWindowGrab(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1686 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1687 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1688 |
2753 | 1689 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1690 } |
0 | 1691 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1692 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1693 SDL_OnWindowShown(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1694 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1695 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1696 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1697 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1698 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1699 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1700 SDL_OnWindowHidden(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1701 { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1702 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
0 | 1703 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1704 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1705 void |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1706 SDL_OnWindowResized(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1707 { |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1708 window->surface_valid = SDL_FALSE; |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1709 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1710 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1711 void |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1712 SDL_OnWindowMinimized(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1713 { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1714 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1715 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1716 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1717 void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1718 SDL_OnWindowRestored(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1719 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1720 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1721 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1722 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1723 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1724 void |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1725 SDL_OnWindowFocusGained(SDL_Window * window) |
0 | 1726 { |
2876 | 1727 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1728 && _this->SetWindowGrab) { | |
2753 | 1729 _this->SetWindowGrab(_this, window); |
1730 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1731 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1732 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1733 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1734 SDL_OnWindowFocusLost(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1735 { |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1736 /* If we're fullscreen on a single-head system and lose focus, minimize */ |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1737 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1738 _this->num_displays == 1) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1739 SDL_MinimizeWindow(window); |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1740 } |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1741 |
2876 | 1742 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1743 && _this->SetWindowGrab) { | |
2753 | 1744 _this->SetWindowGrab(_this, window); |
1745 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1746 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1747 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1748 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1749 SDL_GetFocusWindow(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1750 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1751 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1752 |
2753 | 1753 if (!_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1754 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1755 } |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1756 for (window = _this->windows; window; window = window->next) { |
2753 | 1757 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1758 return window; |
2753 | 1759 } |
1760 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1761 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1762 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1763 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1764 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1765 SDL_DestroyWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1766 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1767 SDL_VideoDisplay *display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1768 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1769 CHECK_WINDOW_MAGIC(window, ); |
3503
7931094e4c48
Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents:
3502
diff
changeset
|
1770 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1771 /* Restore video mode, etc. */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1772 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1773 |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1774 if (window->surface) { |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1775 window->surface->refcount = 0; |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1776 SDL_FreeSurface(window->surface); |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1777 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1778 if (_this->DestroyWindowFramebuffer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1779 _this->DestroyWindowFramebuffer(_this, window); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1780 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1781 if (_this->DestroyWindow) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1782 _this->DestroyWindow(_this, window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1783 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1784 if (window->flags & SDL_WINDOW_OPENGL) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1785 SDL_GL_UnloadLibrary(); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1786 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1787 |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1788 display = SDL_GetDisplayForWindow(window); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1789 if (display->fullscreen_window == window) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1790 display->fullscreen_window = NULL; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1791 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1792 |
4901
deadc1219bea
Minor cleanup in patches from Coursoud
Sam Lantinga <slouken@libsdl.org>
parents:
4900
diff
changeset
|
1793 /* Now invalidate magic */ |
4897
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1794 window->magic = NULL; |
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1795 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1796 /* Free memory associated with the window */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1797 if (window->title) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1798 SDL_free(window->title); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1799 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1800 while (window->data) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1801 SDL_WindowUserData *data = window->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1802 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1803 window->data = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1804 SDL_free(data->name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1805 SDL_free(data); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1806 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1807 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1808 /* Unlink the window from the list */ |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1809 if (window->next) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1810 window->next->prev = window->prev; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1811 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1812 if (window->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1813 window->prev->next = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1814 } else { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1815 _this->windows = window->next; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1816 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1817 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1818 SDL_free(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1819 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1820 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1821 SDL_bool |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1822 SDL_IsScreenSaverEnabled() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1823 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1824 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1825 return SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1826 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1827 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1828 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1829 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1830 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1831 SDL_EnableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1832 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1833 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1834 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1835 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1836 if (!_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1837 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1838 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1839 _this->suspend_screensaver = SDL_FALSE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1840 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1841 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1842 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1843 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1844 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1845 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1846 SDL_DisableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1847 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1848 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1849 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1850 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1851 if (_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1852 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1853 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1854 _this->suspend_screensaver = SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1855 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1856 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1857 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1858 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1859 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1860 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1861 SDL_VideoQuit(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1862 { |
2753 | 1863 int i, j; |
0 | 1864 |
2753 | 1865 if (!_this) { |
1866 return; | |
1867 } | |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1868 |
2753 | 1869 /* Halt event processing before doing anything else */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1870 SDL_QuitQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1871 SDL_MouseQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1872 SDL_KeyboardQuit(); |
2753 | 1873 SDL_StopEventLoop(); |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1874 |
3029
89f8a72e1ee9
Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents:
3025
diff
changeset
|
1875 SDL_EnableScreenSaver(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1876 |
2753 | 1877 /* Clean up the system video */ |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1878 while (_this->windows) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
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|
1879 SDL_DestroyWindow(_this->windows); |
2753 | 1880 } |
1881 _this->VideoQuit(_this); | |
0 | 1882 |
2753 | 1883 for (i = _this->num_displays; i--;) { |
1884 SDL_VideoDisplay *display = &_this->displays[i]; | |
1885 for (j = display->num_display_modes; j--;) { | |
1886 if (display->display_modes[j].driverdata) { | |
1887 SDL_free(display->display_modes[j].driverdata); | |
1888 display->display_modes[j].driverdata = NULL; | |
1889 } | |
1890 } | |
1891 if (display->display_modes) { | |
1892 SDL_free(display->display_modes); | |
1893 display->display_modes = NULL; | |
1894 } | |
1895 if (display->desktop_mode.driverdata) { | |
1896 SDL_free(display->desktop_mode.driverdata); | |
1897 display->desktop_mode.driverdata = NULL; | |
1898 } | |
1899 if (display->driverdata) { | |
1900 SDL_free(display->driverdata); | |
1901 display->driverdata = NULL; | |
1902 } | |
1903 } | |
1904 if (_this->displays) { | |
1905 SDL_free(_this->displays); | |
1906 _this->displays = NULL; | |
1907 } | |
4495
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1908 if (_this->clipboard_text) { |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1909 SDL_free(_this->clipboard_text); |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1910 _this->clipboard_text = NULL; |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1911 } |
2753 | 1912 _this->free(_this); |
1913 _this = NULL; | |
0 | 1914 } |
1915 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1916 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1917 SDL_GL_LoadLibrary(const char *path) |
0 | 1918 { |
2753 | 1919 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1920 |
2753 | 1921 if (!_this) { |
1922 SDL_UninitializedVideo(); | |
1923 return -1; | |
1924 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1925 if (_this->gl_config.driver_loaded) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1926 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1927 SDL_SetError("OpenGL library already loaded"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1928 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1929 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1930 retval = 0; |
2753 | 1931 } else { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1932 if (!_this->GL_LoadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1933 SDL_SetError("No dynamic GL support in video driver"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1934 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1935 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1936 retval = _this->GL_LoadLibrary(_this, path); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1937 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1938 if (retval == 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1939 ++_this->gl_config.driver_loaded; |
2753 | 1940 } |
1941 return (retval); | |
0 | 1942 } |
1943 | |
2753 | 1944 void * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
1945 SDL_GL_GetProcAddress(const char *proc) |
0 | 1946 { |
2753 | 1947 void *func; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1948 |
2753 | 1949 if (!_this) { |
1950 SDL_UninitializedVideo(); | |
1951 return NULL; | |
1952 } | |
1953 func = NULL; | |
1954 if (_this->GL_GetProcAddress) { | |
1955 if (_this->gl_config.driver_loaded) { | |
1956 func = _this->GL_GetProcAddress(_this, proc); | |
1957 } else { | |
1958 SDL_SetError("No GL driver has been loaded"); | |
1959 } | |
1960 } else { | |
1961 SDL_SetError("No dynamic GL support in video driver"); | |
1962 } | |
1963 return func; | |
0 | 1964 } |
1965 | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1966 void |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1967 SDL_GL_UnloadLibrary(void) |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1968 { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1969 if (!_this) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1970 SDL_UninitializedVideo(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1971 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1972 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1973 if (_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1974 if (--_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1975 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1976 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1977 if (_this->GL_UnloadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1978 _this->GL_UnloadLibrary(_this); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1979 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1980 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1981 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1982 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
1983 SDL_bool |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
1984 SDL_GL_ExtensionSupported(const char *extension) |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
1985 { |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
1986 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 |
2753 | 1987 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
1988 const char *extensions; | |
1989 const char *start; | |
1990 const char *where, *terminator; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
1991 |
2753 | 1992 /* Extension names should not have spaces. */ |
1993 where = SDL_strchr(extension, ' '); | |
1994 if (where || *extension == '\0') { | |
1995 return SDL_FALSE; | |
1996 } | |
1997 /* See if there's an environment variable override */ | |
1998 start = SDL_getenv(extension); | |
1999 if (start && *start == '0') { | |
2000 return SDL_FALSE; | |
2001 } | |
2002 /* Lookup the available extensions */ | |
2003 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); | |
2004 if (glGetStringFunc) { | |
2005 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS); | |
2006 } else { | |
2007 extensions = NULL; | |
2008 } | |
2009 if (!extensions) { | |
2010 return SDL_FALSE; | |
2011 } | |
2012 /* | |
2013 * It takes a bit of care to be fool-proof about parsing the OpenGL | |
2014 * extensions string. Don't be fooled by sub-strings, etc. | |
2015 */ | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2016 |
2753 | 2017 start = extensions; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2018 |
2753 | 2019 for (;;) { |
2020 where = SDL_strstr(start, extension); | |
2021 if (!where) | |
2022 break; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2023 |
2753 | 2024 terminator = where + SDL_strlen(extension); |
2025 if (where == start || *(where - 1) == ' ') | |
2026 if (*terminator == ' ' || *terminator == '\0') | |
2027 return SDL_TRUE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2028 |
2753 | 2029 start = terminator; |
2030 } | |
2031 return SDL_FALSE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2032 #else |
2753 | 2033 return SDL_FALSE; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2034 #endif |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2035 } |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2036 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2037 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2038 SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
0 | 2039 { |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2040 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 |
2753 | 2041 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2042 |
2753 | 2043 if (!_this) { |
2044 SDL_UninitializedVideo(); | |
2045 return -1; | |
2046 } | |
2047 retval = 0; | |
2048 switch (attr) { | |
2049 case SDL_GL_RED_SIZE: | |
2050 _this->gl_config.red_size = value; | |
2051 break; | |
2052 case SDL_GL_GREEN_SIZE: | |
2053 _this->gl_config.green_size = value; | |
2054 break; | |
2055 case SDL_GL_BLUE_SIZE: | |
2056 _this->gl_config.blue_size = value; | |
2057 break; | |
2058 case SDL_GL_ALPHA_SIZE: | |
2059 _this->gl_config.alpha_size = value; | |
2060 break; | |
2061 case SDL_GL_DOUBLEBUFFER: | |
2062 _this->gl_config.double_buffer = value; | |
2063 break; | |
2064 case SDL_GL_BUFFER_SIZE: | |
2065 _this->gl_config.buffer_size = value; | |
2066 break; | |
2067 case SDL_GL_DEPTH_SIZE: | |
2068 _this->gl_config.depth_size = value; | |
2069 break; | |
2070 case SDL_GL_STENCIL_SIZE: | |
2071 _this->gl_config.stencil_size = value; | |
2072 break; | |
2073 case SDL_GL_ACCUM_RED_SIZE: | |
2074 _this->gl_config.accum_red_size = value; | |
2075 break; | |
2076 case SDL_GL_ACCUM_GREEN_SIZE: | |
2077 _this->gl_config.accum_green_size = value; | |
2078 break; | |
2079 case SDL_GL_ACCUM_BLUE_SIZE: | |
2080 _this->gl_config.accum_blue_size = value; | |
2081 break; | |
2082 case SDL_GL_ACCUM_ALPHA_SIZE: | |
2083 _this->gl_config.accum_alpha_size = value; | |
2084 break; | |
2085 case SDL_GL_STEREO: | |
2086 _this->gl_config.stereo = value; | |
2087 break; | |
2088 case SDL_GL_MULTISAMPLEBUFFERS: | |
2089 _this->gl_config.multisamplebuffers = value; | |
2090 break; | |
2091 case SDL_GL_MULTISAMPLESAMPLES: | |
2092 _this->gl_config.multisamplesamples = value; | |
2093 break; | |
2094 case SDL_GL_ACCELERATED_VISUAL: | |
2095 _this->gl_config.accelerated = value; | |
2096 break; | |
2097 case SDL_GL_RETAINED_BACKING: | |
2098 _this->gl_config.retained_backing = value; | |
2099 break; | |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2100 case SDL_GL_CONTEXT_MAJOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2101 _this->gl_config.major_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2102 break; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2103 case SDL_GL_CONTEXT_MINOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2104 _this->gl_config.minor_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2105 break; |
2753 | 2106 default: |
2107 SDL_SetError("Unknown OpenGL attribute"); | |
2108 retval = -1; | |
2109 break; | |
2110 } | |
2111 return retval; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2112 #else |
2753 | 2113 SDL_Unsupported(); |
2114 return -1; | |
2115 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 2116 } |
2117 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2118 int |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2119 SDL_GL_GetAttribute(SDL_GLattr attr, int *value) |
0 | 2120 { |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2121 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 |
2753 | 2122 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); |
3139 | 2123 GLenum(APIENTRY * glGetErrorFunc) (void); |
2753 | 2124 GLenum attrib = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2125 GLenum error = 0; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2126 |
2753 | 2127 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv"); |
2128 if (!glGetIntegervFunc) { | |
2129 return -1; | |
2130 } | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2131 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2132 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError"); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2133 if (!glGetErrorFunc) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2134 return -1; |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2135 } |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2136 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2137 /* Clear value in any case */ |
3139 | 2138 *value = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2139 |
2753 | 2140 switch (attr) { |
2141 case SDL_GL_RED_SIZE: | |
2142 attrib = GL_RED_BITS; | |
2143 break; | |
2144 case SDL_GL_BLUE_SIZE: | |
2145 attrib = GL_BLUE_BITS; | |
2146 break; | |
2147 case SDL_GL_GREEN_SIZE: | |
2148 attrib = GL_GREEN_BITS; | |
2149 break; | |
2150 case SDL_GL_ALPHA_SIZE: | |
2151 attrib = GL_ALPHA_BITS; | |
2152 break; | |
2153 case SDL_GL_DOUBLEBUFFER: | |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2154 #if SDL_VIDEO_OPENGL |
2753 | 2155 attrib = GL_DOUBLEBUFFER; |
2156 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2157 #else |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2158 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2159 /* parameter which switches double buffer to single buffer. OpenGL ES */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2160 /* SDL driver must set proper value after initialization */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2161 *value = _this->gl_config.double_buffer; |
2753 | 2162 return 0; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2163 #endif |
2753 | 2164 case SDL_GL_DEPTH_SIZE: |
2165 attrib = GL_DEPTH_BITS; | |
2166 break; | |
2167 case SDL_GL_STENCIL_SIZE: | |
2168 attrib = GL_STENCIL_BITS; | |
2169 break; | |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2170 #if SDL_VIDEO_OPENGL |
2753 | 2171 case SDL_GL_ACCUM_RED_SIZE: |
2172 attrib = GL_ACCUM_RED_BITS; | |
2173 break; | |
2174 case SDL_GL_ACCUM_GREEN_SIZE: | |
2175 attrib = GL_ACCUM_GREEN_BITS; | |
2176 break; | |
2177 case SDL_GL_ACCUM_BLUE_SIZE: | |
2178 attrib = GL_ACCUM_BLUE_BITS; | |
2179 break; | |
2180 case SDL_GL_ACCUM_ALPHA_SIZE: | |
2181 attrib = GL_ACCUM_ALPHA_BITS; | |
2182 break; | |
2183 case SDL_GL_STEREO: | |
2184 attrib = GL_STEREO; | |
2185 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2186 #else |
2753 | 2187 case SDL_GL_ACCUM_RED_SIZE: |
2188 case SDL_GL_ACCUM_GREEN_SIZE: | |
2189 case SDL_GL_ACCUM_BLUE_SIZE: | |
2190 case SDL_GL_ACCUM_ALPHA_SIZE: | |
2191 case SDL_GL_STEREO: | |
2192 /* none of these are supported in OpenGL ES */ | |
2193 *value = 0; | |
2194 return 0; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2195 #endif |
2753 | 2196 case SDL_GL_MULTISAMPLEBUFFERS: |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2197 #if SDL_VIDEO_OPENGL |
2753 | 2198 attrib = GL_SAMPLE_BUFFERS_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2199 #else |
2753 | 2200 attrib = GL_SAMPLE_BUFFERS; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2201 #endif |
2753 | 2202 break; |
2203 case SDL_GL_MULTISAMPLESAMPLES: | |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2204 #if SDL_VIDEO_OPENGL |
2753 | 2205 attrib = GL_SAMPLES_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2206 #else |
2753 | 2207 attrib = GL_SAMPLES; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2208 #endif |
2753 | 2209 break; |
2210 case SDL_GL_BUFFER_SIZE: | |
2211 { | |
2212 GLint bits = 0; | |
2213 GLint component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2214 |
2753 | 2215 /* |
2216 * there doesn't seem to be a single flag in OpenGL | |
2217 * for this! | |
2218 */ | |
2219 glGetIntegervFunc(GL_RED_BITS, &component); | |
2220 bits += component; | |
2221 glGetIntegervFunc(GL_GREEN_BITS, &component); | |
2222 bits += component; | |
2223 glGetIntegervFunc(GL_BLUE_BITS, &component); | |
2224 bits += component; | |
2225 glGetIntegervFunc(GL_ALPHA_BITS, &component); | |
2226 bits += component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2227 |
2753 | 2228 *value = bits; |
2229 return 0; | |
2230 } | |
2231 case SDL_GL_ACCELERATED_VISUAL: | |
2232 { | |
2233 /* FIXME: How do we get this information? */ | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
2234 *value = (_this->gl_config.accelerated != 0); |
2753 | 2235 return 0; |
2236 } | |
5213
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2237 case SDL_GL_RETAINED_BACKING: |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2238 { |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2239 *value = _this->gl_config.retained_backing; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2240 return 0; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2241 } |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2242 case SDL_GL_CONTEXT_MAJOR_VERSION: |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2243 { |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2244 *value = _this->gl_config.major_version; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2245 return 0; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2246 } |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2247 case SDL_GL_CONTEXT_MINOR_VERSION: |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2248 { |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2249 *value = _this->gl_config.minor_version; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2250 return 0; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2251 } |
2753 | 2252 default: |
2253 SDL_SetError("Unknown OpenGL attribute"); | |
2254 return -1; | |
2255 } | |
0 | 2256 |
2753 | 2257 glGetIntegervFunc(attrib, (GLint *) value); |
3139 | 2258 error = glGetErrorFunc(); |
2259 if (error != GL_NO_ERROR) { | |
2260 switch (error) { | |
2261 case GL_INVALID_ENUM: | |
2262 { | |
2263 SDL_SetError("OpenGL error: GL_INVALID_ENUM"); | |
2264 } | |
2265 break; | |
2266 case GL_INVALID_VALUE: | |
2267 { | |
2268 SDL_SetError("OpenGL error: GL_INVALID_VALUE"); | |
2269 } | |
2270 break; | |
2271 default: | |
2272 { | |
2273 SDL_SetError("OpenGL error: %08X", error); | |
2274 } | |
2275 break; | |
2276 } | |
2277 return -1; | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2278 } |
2753 | 2279 return 0; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2280 #else |
2753 | 2281 SDL_Unsupported(); |
2282 return -1; | |
2283 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 2284 } |
2285 | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2286 SDL_GLContext |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2287 SDL_GL_CreateContext(SDL_Window * window) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2288 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2289 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2290 |
2753 | 2291 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2292 SDL_SetError("The specified window isn't an OpenGL window"); | |
2293 return NULL; | |
2294 } | |
2295 return _this->GL_CreateContext(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2296 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2297 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2298 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2299 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2300 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2301 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2302 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2303 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2753 | 2304 SDL_SetError("The specified window isn't an OpenGL window"); |
2305 return -1; | |
2306 } | |
2307 if (!context) { | |
2308 window = NULL; | |
2309 } | |
2310 return _this->GL_MakeCurrent(_this, window, context); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2311 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2312 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2313 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2314 SDL_GL_SetSwapInterval(int interval) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2315 { |
2753 | 2316 if (!_this) { |
2317 SDL_UninitializedVideo(); | |
2318 return -1; | |
2319 } | |
2320 if (_this->GL_SetSwapInterval) { | |
2321 return _this->GL_SetSwapInterval(_this, interval); | |
2322 } else { | |
2323 SDL_SetError("Setting the swap interval is not supported"); | |
2324 return -1; | |
2325 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2326 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2327 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2328 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2329 SDL_GL_GetSwapInterval(void) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2330 { |
2753 | 2331 if (!_this) { |
2332 SDL_UninitializedVideo(); | |
2333 return -1; | |
2334 } | |
2335 if (_this->GL_GetSwapInterval) { | |
2336 return _this->GL_GetSwapInterval(_this); | |
2337 } else { | |
2338 SDL_SetError("Getting the swap interval is not supported"); | |
2339 return -1; | |
2340 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2341 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2342 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2343 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2344 SDL_GL_SwapWindow(SDL_Window * window) |
0 | 2345 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2346 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2347 |
2753 | 2348 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2349 SDL_SetError("The specified window isn't an OpenGL window"); | |
2350 return; | |
2351 } | |
2352 _this->GL_SwapWindow(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2353 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2354 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2355 void |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2356 SDL_GL_DeleteContext(SDL_GLContext context) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2357 { |
4526 | 2358 if (!_this || !_this->gl_data || !context) { |
2753 | 2359 return; |
2360 } | |
2361 _this->GL_MakeCurrent(_this, NULL, NULL); | |
2362 _this->GL_DeleteContext(_this, context); | |
0 | 2363 } |
2364 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2365 #if 0 // FIXME |
2744
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2366 /* |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2367 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2368 * & 2 for alpha channel. |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
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diff
changeset
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2369 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2370 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2371 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags) |
0 | 2372 { |
2753 | 2373 int x, y; |
2374 Uint32 colorkey; | |
0 | 2375 #define SET_MASKBIT(icon, x, y, mask) \ |
2376 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8))) | |
2377 | |
2753 | 2378 colorkey = icon->format->colorkey; |
2379 switch (icon->format->BytesPerPixel) { | |
2380 case 1: | |
2381 { | |
2382 Uint8 *pixels; | |
2383 for (y = 0; y < icon->h; ++y) { | |
2384 pixels = (Uint8 *) icon->pixels + y * icon->pitch; | |
2385 for (x = 0; x < icon->w; ++x) { | |
2386 if (*pixels++ == colorkey) { | |
2387 SET_MASKBIT(icon, x, y, mask); | |
2388 } | |
2389 } | |
2390 } | |
2391 } | |
2392 break; | |
0 | 2393 |
2753 | 2394 case 2: |
2395 { | |
2396 Uint16 *pixels; | |
2397 for (y = 0; y < icon->h; ++y) { | |
2398 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2; | |
2399 for (x = 0; x < icon->w; ++x) { | |
2400 if ((flags & 1) && *pixels == colorkey) { | |
2401 SET_MASKBIT(icon, x, y, mask); | |
2402 } else if ((flags & 2) | |
2403 && (*pixels & icon->format->Amask) == 0) { | |
2404 SET_MASKBIT(icon, x, y, mask); | |
2405 } | |
2406 pixels++; | |
2407 } | |
2408 } | |
2409 } | |
2410 break; | |
0 | 2411 |
2753 | 2412 case 4: |
2413 { | |
2414 Uint32 *pixels; | |
2415 for (y = 0; y < icon->h; ++y) { | |
2416 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4; | |
2417 for (x = 0; x < icon->w; ++x) { | |
2418 if ((flags & 1) && *pixels == colorkey) { | |
2419 SET_MASKBIT(icon, x, y, mask); | |
2420 } else if ((flags & 2) | |
2421 && (*pixels & icon->format->Amask) == 0) { | |
2422 SET_MASKBIT(icon, x, y, mask); | |
2423 } | |
2424 pixels++; | |
2425 } | |
2426 } | |
2427 } | |
2428 break; | |
2429 } | |
0 | 2430 } |
2431 | |
2432 /* | |
2433 * Sets the window manager icon for the display window. | |
2434 */ | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
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changeset
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2435 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2436 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask) |
0 | 2437 { |
2753 | 2438 if (icon && _this->SetIcon) { |
2439 /* Generate a mask if necessary, and create the icon! */ | |
2440 if (mask == NULL) { | |
2441 int mask_len = icon->h * (icon->w + 7) / 8; | |
2442 int flags = 0; | |
2443 mask = (Uint8 *) SDL_malloc(mask_len); | |
2444 if (mask == NULL) { | |
2445 return; | |
2446 } | |
2447 SDL_memset(mask, ~0, mask_len); | |
2448 if (icon->flags & SDL_SRCCOLORKEY) | |
2449 flags |= 1; | |
2450 if (icon->flags & SDL_SRCALPHA) | |
2451 flags |= 2; | |
2452 if (flags) { | |
2453 CreateMaskFromColorKeyOrAlpha(icon, mask, flags); | |
2454 } | |
2455 _this->SetIcon(_this, icon, mask); | |
2456 SDL_free(mask); | |
2457 } else { | |
2458 _this->SetIcon(_this, icon, mask); | |
2459 } | |
2460 } | |
0 | 2461 } |
2462 #endif | |
2463 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
2464 SDL_bool |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2465 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info) |
0 | 2466 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
2467 CHECK_WINDOW_MAGIC(window, SDL_FALSE); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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2468 |
4900
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
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2469 if (!info) { |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2470 return SDL_FALSE; |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
2471 } |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
2472 info->subsystem = SDL_SYSWM_UNKNOWN; |
69d9db65f248
Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents:
4897
diff
changeset
|
2473 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2474 if (!_this->GetWindowWMInfo) { |
2753 | 2475 return SDL_FALSE; |
2476 } | |
2477 return (_this->GetWindowWMInfo(_this, window, info)); | |
0 | 2478 } |
2479 | |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2480 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2481 SDL_StartTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
2482 { |
3683 | 2483 if (_this && _this->StartTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2484 _this->StartTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2485 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2486 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
changeset
|
2487 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
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changeset
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2488 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
diff
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2489 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2490 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2491 SDL_StopTextInput(void) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
2492 { |
3683 | 2493 if (_this && _this->StopTextInput) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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|
2494 _this->StopTextInput(_this); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2495 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
3276
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changeset
|
2496 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2497 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2498 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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|
2499 |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2500 void |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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2501 SDL_SetTextInputRect(SDL_Rect *rect) |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2502 { |
3683 | 2503 if (_this && _this->SetTextInputRect) { |
3280
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
2504 _this->SetTextInputRect(_this, rect); |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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|
2505 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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|
2506 } |
00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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2507 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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2508 /* vi: set ts=4 sw=4 expandtab: */ |