Mercurial > sdl-ios-xcode
annotate src/video/SDL_video.c @ 5266:595814f561f7
There is only one width and height for the window. If those are changed during the course of a fullscreen mode change, then they'll stay that size when returning to windowed mode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Feb 2011 20:49:13 -0800 |
parents | f908e06b3c96 |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* The high-level video driver subsystem */ | |
25 | |
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26 #include "SDL.h" |
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27 #include "SDL_video.h" |
0 | 28 #include "SDL_sysvideo.h" |
29 #include "SDL_blit.h" | |
30 #include "SDL_pixels_c.h" | |
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31 #include "../events/SDL_events_c.h" |
0 | 32 |
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33 #if SDL_VIDEO_OPENGL |
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34 #include "SDL_opengl.h" |
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35 #endif /* SDL_VIDEO_OPENGL */ |
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36 |
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37 #if SDL_VIDEO_OPENGL_ES |
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38 #include "SDL_opengles.h" |
2753 | 39 #endif /* SDL_VIDEO_OPENGL_ES */ |
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40 |
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41 #if SDL_VIDEO_OPENGL_ES2 |
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42 #include "SDL_opengles2.h" |
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43 #endif /* SDL_VIDEO_OPENGL_ES2 */ |
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44 |
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45 #include "SDL_syswm.h" |
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46 |
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47 /* On Windows, windows.h defines CreateWindow */ |
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48 #ifdef CreateWindow |
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49 #undef CreateWindow |
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50 #endif |
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51 |
0 | 52 /* Available video drivers */ |
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53 static VideoBootStrap *bootstrap[] = { |
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The Mac OS X Cocoa video driver is under construction...
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54 #if SDL_VIDEO_DRIVER_COCOA |
2753 | 55 &COCOA_bootstrap, |
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56 #endif |
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57 #if SDL_VIDEO_DRIVER_X11 |
2753 | 58 &X11_bootstrap, |
0 | 59 #endif |
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60 #if SDL_VIDEO_DRIVER_DIRECTFB |
2753 | 61 &DirectFB_bootstrap, |
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62 #endif |
5062 | 63 #if SDL_VIDEO_DRIVER_WINDOWS |
64 &WINDOWS_bootstrap, | |
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65 #endif |
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66 #if SDL_VIDEO_DRIVER_BWINDOW |
2753 | 67 &BWINDOW_bootstrap, |
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68 #endif |
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69 #if SDL_VIDEO_DRIVER_PANDORA |
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70 &PND_bootstrap, |
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71 #endif |
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72 #if SDL_VIDEO_DRIVER_NDS |
2753 | 73 &NDS_bootstrap, |
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74 #endif |
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75 #if SDL_VIDEO_DRIVER_UIKIT |
2753 | 76 &UIKIT_bootstrap, |
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77 #endif |
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78 #if SDL_VIDEO_DRIVER_ANDROID |
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79 &Android_bootstrap, |
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80 #endif |
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81 #if SDL_VIDEO_DRIVER_DUMMY |
2753 | 82 &DUMMY_bootstrap, |
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83 #endif |
2753 | 84 NULL |
0 | 85 }; |
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86 |
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87 static SDL_VideoDevice *_this = NULL; |
0 | 88 |
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89 #define CHECK_WINDOW_MAGIC(window, retval) \ |
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90 if (!_this) { \ |
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91 SDL_UninitializedVideo(); \ |
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92 return retval; \ |
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93 } \ |
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94 if (!window || window->magic != &_this->window_magic) { \ |
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95 SDL_SetError("Invalid window"); \ |
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96 return retval; \ |
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97 } |
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98 |
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99 #define CHECK_DISPLAY_INDEX(displayIndex, retval) \ |
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100 if (!_this) { \ |
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101 SDL_UninitializedVideo(); \ |
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102 return retval; \ |
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103 } \ |
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104 if (displayIndex < 0 || displayIndex >= _this->num_displays) { \ |
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105 SDL_SetError("displayIndex must be in the range 0 - %d", \ |
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106 _this->num_displays - 1); \ |
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107 return retval; \ |
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108 } |
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109 |
0 | 110 /* Various local functions */ |
2876 | 111 static void SDL_UpdateWindowGrab(SDL_Window * window); |
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112 |
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113 /* Support for framebuffer emulation using an accelerated renderer */ |
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114 |
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115 #define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData" |
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116 |
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117 typedef struct { |
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118 SDL_Renderer *renderer; |
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119 SDL_Texture *texture; |
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120 void *pixels; |
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121 int pitch; |
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122 int bytes_per_pixel; |
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123 } SDL_WindowTextureData; |
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124 |
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125 static SDL_bool |
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126 ShouldUseTextureFramebuffer() |
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127 { |
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128 const char *hint; |
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129 |
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130 /* If there's no native framebuffer support then there's no option */ |
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131 if (!_this->CreateWindowFramebuffer) { |
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132 return SDL_TRUE; |
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133 } |
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134 |
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135 /* If the user has specified a software renderer we can't use a |
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136 texture framebuffer, or renderer creation will go recursive. |
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137 */ |
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138 hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER); |
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139 if (hint && SDL_strcasecmp(hint, "software") == 0) { |
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140 return SDL_FALSE; |
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141 } |
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142 |
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143 /* See if the user or application wants a specific behavior */ |
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144 hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
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145 if (hint) { |
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146 if (*hint == '0') { |
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147 return SDL_FALSE; |
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148 } else { |
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149 return SDL_TRUE; |
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150 } |
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151 } |
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152 |
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153 /* Each platform has different performance characteristics */ |
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154 #if defined(__WIN32__) |
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155 /* GDI BitBlt() is way faster than Direct3D dynamic textures right now. |
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156 */ |
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157 return SDL_FALSE; |
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158 |
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159 #elif defined(__MACOSX__) |
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160 /* Mac OS X uses OpenGL as the native fast path */ |
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161 return SDL_TRUE; |
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162 |
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163 #elif defined(__LINUX__) |
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164 /* Properly configured OpenGL drivers are faster than MIT-SHM */ |
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165 #if SDL_VIDEO_OPENGL |
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166 /* Ugh, find a way to cache this value! */ |
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167 { |
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168 SDL_Window *window; |
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169 SDL_GLContext context; |
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170 SDL_bool hasAcceleratedOpenGL = SDL_FALSE; |
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171 |
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172 window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL); |
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173 if (window) { |
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174 context = SDL_GL_CreateContext(window); |
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175 if (context) { |
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176 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
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177 const char *vendor = NULL; |
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178 |
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179 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); |
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180 if (glGetStringFunc) { |
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181 vendor = (const char *) glGetStringFunc(GL_VENDOR); |
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182 } |
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183 /* Add more vendors here at will... */ |
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184 if (vendor && |
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185 (SDL_strstr(vendor, "ATI Technologies") || |
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186 SDL_strstr(vendor, "NVIDIA"))) { |
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187 hasAcceleratedOpenGL = SDL_TRUE; |
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188 } |
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189 SDL_GL_DeleteContext(context); |
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190 } |
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191 SDL_DestroyWindow(window); |
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192 } |
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193 return hasAcceleratedOpenGL; |
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194 } |
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195 #else |
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196 return SDL_FALSE; |
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197 #endif |
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198 |
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199 #else |
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200 /* Play it safe, assume that if there is a framebuffer driver that it's |
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201 optimized for the current platform. |
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202 */ |
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203 return SDL_FALSE; |
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204 #endif |
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205 } |
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206 |
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207 static int |
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208 SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch) |
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209 { |
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210 SDL_WindowTextureData *data; |
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211 SDL_Renderer *renderer; |
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212 SDL_RendererInfo info; |
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213 Uint32 i; |
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214 |
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215 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
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216 if (!data) { |
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217 data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data)); |
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218 if (!data) { |
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219 SDL_OutOfMemory(); |
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220 return -1; |
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221 } |
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222 SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data); |
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223 } |
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224 |
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225 renderer = data->renderer; |
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226 if (!renderer) { |
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227 SDL_RendererInfo info; |
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228 int i; |
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229 const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION); |
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230 |
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231 /* Check to see if there's a specific driver requested */ |
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232 if (hint && *hint != '0' && *hint != '1' && |
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233 SDL_strcasecmp(hint, "software") != 0) { |
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234 for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) { |
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235 SDL_GetRenderDriverInfo(i, &info); |
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236 if (SDL_strcasecmp(info.name, hint) == 0) { |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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237 renderer = SDL_CreateRenderer(window, i, 0); |
5171
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Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
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238 break; |
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Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
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|
239 } |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
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|
240 } |
db487f28419e
Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
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241 } |
5194
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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242 |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
243 if (!renderer) { |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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244 for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) { |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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245 SDL_GetRenderDriverInfo(i, &info); |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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246 if (SDL_strcmp(info.name, "software") != 0) { |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
247 renderer = SDL_CreateRenderer(window, i, 0); |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
248 if (renderer) { |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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249 break; |
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250 } |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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|
251 } |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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252 } |
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Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
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253 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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254 if (!renderer) { |
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255 return -1; |
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256 } |
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257 data->renderer = renderer; |
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258 } |
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259 |
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260 /* Free any old texture and pixel data */ |
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261 if (data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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262 SDL_DestroyTexture(data->texture); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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263 data->texture = NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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264 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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265 if (data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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266 SDL_free(data->pixels); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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267 data->pixels = NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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268 } |
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269 |
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270 if (SDL_GetRendererInfo(renderer, &info) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
271 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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272 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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273 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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274 /* Find the first format without an alpha channel */ |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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275 *format = info.texture_formats[0]; |
4d39eeaad00b
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276 for (i = 0; i < info.num_texture_formats; ++i) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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277 if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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278 *format = info.texture_formats[i]; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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279 break; |
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280 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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281 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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282 |
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283 data->texture = SDL_CreateTexture(renderer, *format, |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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284 SDL_TEXTUREACCESS_STREAMING, |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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285 window->w, window->h); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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286 if (!data->texture) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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287 return -1; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
288 } |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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289 |
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290 /* Create framebuffer data */ |
5175
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291 data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format); |
51b4cfdf7ebb
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292 data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3); |
5169
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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293 data->pixels = SDL_malloc(window->h * data->pitch); |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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294 if (!data->pixels) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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295 SDL_OutOfMemory(); |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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296 return -1; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
297 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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298 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
299 *pixels = data->pixels; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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300 *pitch = data->pitch; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
301 return 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
302 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
303 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
304 static int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
305 SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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changeset
|
306 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
307 SDL_WindowTextureData *data; |
5175
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Don't free the surface since the application might be still using it.
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|
308 #ifdef UPDATE_TEXTURE_SUBRECTS |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
309 void *src, *dst; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
310 int src_pitch; |
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Don't free the surface since the application might be still using it.
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|
311 int dst_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
312 int i, row, length; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
313 #endif |
5169
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
314 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
315 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
316 if (!data || !data->texture) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
317 SDL_SetError("No window texture data"); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
318 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
319 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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|
320 |
5175
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Don't free the surface since the application might be still using it.
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|
321 #ifdef UPDATE_TEXTURE_SUBRECTS |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
322 src_pitch = data->pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
323 for (i = 0; i < numrects; ++i) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
324 src = (void *)((Uint8 *)data->pixels + |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
325 rects[i].y * src_pitch + |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
326 rects[i].x * data->bytes_per_pixel); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
327 if (SDL_LockTexture(data->texture, &rects[i], &dst, &dst_pitch) < 0) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
328 return -1; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
329 } |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
330 length = rects[i].w * data->bytes_per_pixel; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
331 for (row = rects[i].h; row--; ) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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diff
changeset
|
332 SDL_memcpy(dst, src, length); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
333 src = (Uint8*)src + src_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
334 dst = (Uint8*)dst + dst_pitch; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
335 } |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
336 SDL_UnlockTexture(data->texture); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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|
337 } |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
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338 #else |
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339 if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) { |
4d39eeaad00b
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340 return -1; |
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341 } |
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342 #endif |
51b4cfdf7ebb
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343 |
5169
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344 if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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345 return -1; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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346 } |
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347 |
5169
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348 SDL_RenderPresent(data->renderer); |
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349 return 0; |
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350 } |
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351 |
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352 static void |
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353 SDL_DestroyWindowTexture(_THIS, SDL_Window * window) |
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354 { |
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355 SDL_WindowTextureData *data; |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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356 |
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357 data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL); |
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358 if (!data) { |
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359 return; |
4d39eeaad00b
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360 } |
4d39eeaad00b
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361 if (data->texture) { |
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Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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362 SDL_DestroyTexture(data->texture); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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363 } |
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Sam Lantinga <slouken@libsdl.org>
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364 if (data->renderer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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365 SDL_DestroyRenderer(data->renderer); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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366 } |
4d39eeaad00b
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Sam Lantinga <slouken@libsdl.org>
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367 if (data->pixels) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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368 SDL_free(data->pixels); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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369 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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370 SDL_free(data); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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371 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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372 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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373 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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374 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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375 cmpmodes(const void *A, const void *B) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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376 { |
2753 | 377 SDL_DisplayMode a = *(const SDL_DisplayMode *) A; |
378 SDL_DisplayMode b = *(const SDL_DisplayMode *) B; | |
0 | 379 |
2753 | 380 if (a.w != b.w) { |
381 return b.w - a.w; | |
382 } | |
383 if (a.h != b.h) { | |
384 return b.h - a.h; | |
385 } | |
386 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) { | |
387 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format); | |
388 } | |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
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389 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) { |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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390 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format); |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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391 } |
2753 | 392 if (a.refresh_rate != b.refresh_rate) { |
393 return b.refresh_rate - a.refresh_rate; | |
394 } | |
395 return 0; | |
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396 } |
0 | 397 |
1912
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Setting up the OpenGL support
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398 static void |
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Setting up the OpenGL support
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399 SDL_UninitializedVideo() |
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Setting up the OpenGL support
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400 { |
2753 | 401 SDL_SetError("Video subsystem has not been initialized"); |
1912
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Setting up the OpenGL support
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402 } |
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Setting up the OpenGL support
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403 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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404 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 SDL_GetNumVideoDrivers(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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406 { |
2753 | 407 return SDL_arraysize(bootstrap) - 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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408 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
409 |
2753 | 410 const char * |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
411 SDL_GetVideoDriver(int index) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
412 { |
2753 | 413 if (index >= 0 && index < SDL_GetNumVideoDrivers()) { |
414 return bootstrap[index]->name; | |
415 } | |
416 return NULL; | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
417 } |
0 | 418 |
419 /* | |
420 * Initialize the video and event subsystems -- determine native pixel format | |
421 */ | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
422 int |
5125
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Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
423 SDL_VideoInit(const char *driver_name) |
0 | 424 { |
2753 | 425 SDL_VideoDevice *video; |
426 int index; | |
427 int i; | |
0 | 428 |
3694 | 429 /* Check to make sure we don't overwrite '_this' */ |
430 if (_this != NULL) { | |
431 SDL_VideoQuit(); | |
432 } | |
433 | |
2753 | 434 /* Start the event loop */ |
5125
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Removed completely non-portable event thread hack.
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parents:
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diff
changeset
|
435 if (SDL_StartEventLoop() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
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parents:
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diff
changeset
|
436 SDL_KeyboardInit() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
437 SDL_MouseInit() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
438 SDL_TouchInit() < 0 || |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
439 SDL_QuitInit() < 0) { |
2753 | 440 return -1; |
441 } | |
3694 | 442 |
2753 | 443 /* Select the proper video driver */ |
444 index = 0; | |
445 video = NULL; | |
446 if (driver_name == NULL) { | |
447 driver_name = SDL_getenv("SDL_VIDEODRIVER"); | |
448 } | |
449 if (driver_name != NULL) { | |
450 for (i = 0; bootstrap[i]; ++i) { | |
451 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { | |
3448
bc27e1fdd3a7
If we explicitly request a driver, try to initialize it.
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
452 video = bootstrap[i]->create(index); |
2753 | 453 break; |
454 } | |
455 } | |
456 } else { | |
457 for (i = 0; bootstrap[i]; ++i) { | |
458 if (bootstrap[i]->available()) { | |
459 video = bootstrap[i]->create(index); | |
460 if (video != NULL) { | |
461 break; | |
462 } | |
463 } | |
464 } | |
465 } | |
466 if (video == NULL) { | |
467 if (driver_name) { | |
468 SDL_SetError("%s not available", driver_name); | |
469 } else { | |
470 SDL_SetError("No available video device"); | |
471 } | |
472 return -1; | |
473 } | |
474 _this = video; | |
475 _this->name = bootstrap[i]->name; | |
476 _this->next_object_id = 1; | |
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|
477 |
0 | 478 |
2753 | 479 /* Set some very sane GL defaults */ |
480 _this->gl_config.driver_loaded = 0; | |
481 _this->gl_config.dll_handle = NULL; | |
482 _this->gl_config.red_size = 3; | |
483 _this->gl_config.green_size = 3; | |
484 _this->gl_config.blue_size = 2; | |
485 _this->gl_config.alpha_size = 0; | |
486 _this->gl_config.buffer_size = 0; | |
487 _this->gl_config.depth_size = 16; | |
488 _this->gl_config.stencil_size = 0; | |
489 _this->gl_config.double_buffer = 1; | |
490 _this->gl_config.accum_red_size = 0; | |
491 _this->gl_config.accum_green_size = 0; | |
492 _this->gl_config.accum_blue_size = 0; | |
493 _this->gl_config.accum_alpha_size = 0; | |
494 _this->gl_config.stereo = 0; | |
495 _this->gl_config.multisamplebuffers = 0; | |
496 _this->gl_config.multisamplesamples = 0; | |
497 _this->gl_config.retained_backing = 1; | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
498 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */ |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
499 #if SDL_VIDEO_OPENGL |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
500 _this->gl_config.major_version = 2; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
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parents:
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diff
changeset
|
501 _this->gl_config.minor_version = 1; |
5222
9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
502 #elif SDL_VIDEO_OPENGL_ES |
9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
503 _this->gl_config.major_version = 1; |
9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
504 _this->gl_config.minor_version = 1; |
5212
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Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
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|
505 #elif SDL_VIDEO_OPENGL_ES2 |
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
506 _this->gl_config.major_version = 2; |
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
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|
507 _this->gl_config.minor_version = 0; |
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
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|
508 #endif |
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|
509 |
2753 | 510 /* Initialize the video subsystem */ |
511 if (_this->VideoInit(_this) < 0) { | |
512 SDL_VideoQuit(); | |
513 return -1; | |
514 } | |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
515 |
2753 | 516 /* Make sure some displays were added */ |
517 if (_this->num_displays == 0) { | |
518 SDL_SetError("The video driver did not add any displays"); | |
519 SDL_VideoQuit(); | |
520 return (-1); | |
521 } | |
0 | 522 |
5193
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
5175
diff
changeset
|
523 /* Add the renderer framebuffer emulation if desired */ |
82a48f4d65f6
Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
524 if (ShouldUseTextureFramebuffer()) { |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
525 _this->CreateWindowFramebuffer = SDL_CreateWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
526 _this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
527 _this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
528 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
529 |
2753 | 530 /* We're ready to go! */ |
531 return 0; | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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532 } |
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533 |
2753 | 534 const char * |
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535 SDL_GetCurrentVideoDriver() |
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536 { |
2753 | 537 if (!_this) { |
538 SDL_UninitializedVideo(); | |
539 return NULL; | |
540 } | |
541 return _this->name; | |
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542 } |
0 | 543 |
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544 SDL_VideoDevice * |
4472
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Mostly cleaned up warnings with -Wmissing-prototypes
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545 SDL_GetVideoDevice(void) |
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546 { |
2753 | 547 return _this; |
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548 } |
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549 |
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550 int |
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551 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode) |
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552 { |
2753 | 553 SDL_VideoDisplay display; |
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554 |
2753 | 555 SDL_zero(display); |
556 if (desktop_mode) { | |
557 display.desktop_mode = *desktop_mode; | |
558 } | |
559 display.current_mode = display.desktop_mode; | |
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560 |
2753 | 561 return SDL_AddVideoDisplay(&display); |
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562 } |
0 | 563 |
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564 int |
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565 SDL_AddVideoDisplay(const SDL_VideoDisplay * display) |
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566 { |
2753 | 567 SDL_VideoDisplay *displays; |
568 int index = -1; | |
0 | 569 |
2753 | 570 displays = |
571 SDL_realloc(_this->displays, | |
572 (_this->num_displays + 1) * sizeof(*displays)); | |
573 if (displays) { | |
574 index = _this->num_displays++; | |
575 displays[index] = *display; | |
576 displays[index].device = _this; | |
577 _this->displays = displays; | |
578 } else { | |
579 SDL_OutOfMemory(); | |
580 } | |
581 return index; | |
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582 } |
0 | 583 |
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584 int |
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585 SDL_GetNumVideoDisplays(void) |
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586 { |
2753 | 587 if (!_this) { |
588 SDL_UninitializedVideo(); | |
589 return 0; | |
590 } | |
591 return _this->num_displays; | |
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592 } |
0 | 593 |
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594 int |
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595 SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect) |
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596 { |
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597 CHECK_DISPLAY_INDEX(displayIndex, -1); |
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598 |
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599 if (rect) { |
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600 SDL_VideoDisplay *display = &_this->displays[displayIndex]; |
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601 |
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602 if (_this->GetDisplayBounds) { |
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603 if (_this->GetDisplayBounds(_this, display, rect) == 0) { |
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Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
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604 return 0; |
3528
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605 } |
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606 } |
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Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
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607 |
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Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
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608 /* Assume that the displays are left to right */ |
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Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
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609 if (displayIndex == 0) { |
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Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
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610 rect->x = 0; |
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611 rect->y = 0; |
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612 } else { |
5254
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613 SDL_GetDisplayBounds(displayIndex-1, rect); |
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614 rect->x += rect->w; |
3528
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615 } |
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616 rect->w = display->desktop_mode.w; |
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617 rect->h = display->desktop_mode.h; |
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618 } |
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619 return 0; |
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620 } |
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621 |
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622 SDL_bool |
3500
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623 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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624 { |
2753 | 625 SDL_DisplayMode *modes; |
626 int i, nmodes; | |
910
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Date: Sat, 26 Jun 2004 14:58:42 +0300
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|
627 |
2753 | 628 /* Make sure we don't already have the mode in the list */ |
629 modes = display->display_modes; | |
630 nmodes = display->num_display_modes; | |
631 for (i = nmodes; i--;) { | |
632 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) { | |
633 return SDL_FALSE; | |
634 } | |
635 } | |
910
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|
636 |
2753 | 637 /* Go ahead and add the new mode */ |
638 if (nmodes == display->max_display_modes) { | |
639 modes = | |
640 SDL_realloc(modes, | |
641 (display->max_display_modes + 32) * sizeof(*modes)); | |
642 if (!modes) { | |
643 return SDL_FALSE; | |
644 } | |
645 display->display_modes = modes; | |
646 display->max_display_modes += 32; | |
647 } | |
648 modes[nmodes] = *mode; | |
649 display->num_display_modes++; | |
650
fe445b59d307
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents:
630
diff
changeset
|
650 |
3178
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
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|
651 /* Re-sort video modes */ |
72edc980789b
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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|
652 SDL_qsort(display->display_modes, display->num_display_modes, |
3186 | 653 sizeof(SDL_DisplayMode), cmpmodes); |
3178
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654 |
2753 | 655 return SDL_TRUE; |
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656 } |
0 | 657 |
5251
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658 SDL_VideoDisplay * |
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Window coordinates are in the global space and windows are not tied to a particular display.
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|
659 SDL_GetFirstDisplay(void) |
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Window coordinates are in the global space and windows are not tied to a particular display.
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660 { |
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Window coordinates are in the global space and windows are not tied to a particular display.
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|
661 return &_this->displays[0]; |
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Window coordinates are in the global space and windows are not tied to a particular display.
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|
662 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
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|
663 |
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Be explicit about what display you're querying. The default display is 0.
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|
664 static int |
3500
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665 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display) |
4b594623401b
Work in progress on multi-display support:
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666 { |
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|
667 if (!display->num_display_modes && _this->GetDisplayModes) { |
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|
668 _this->GetDisplayModes(_this, display); |
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|
669 SDL_qsort(display->display_modes, display->num_display_modes, |
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|
670 sizeof(SDL_DisplayMode), cmpmodes); |
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671 } |
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Work in progress on multi-display support:
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|
672 return display->num_display_modes; |
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|
673 } |
4b594623401b
Work in progress on multi-display support:
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|
674 |
4b594623401b
Work in progress on multi-display support:
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|
675 int |
5249
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676 SDL_GetNumDisplayModes(int displayIndex) |
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677 { |
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|
678 CHECK_DISPLAY_INDEX(displayIndex, -1); |
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|
679 |
762e40fb8e28
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|
680 return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]); |
3500
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681 } |
4b594623401b
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682 |
4b594623401b
Work in progress on multi-display support:
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|
683 int |
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|
684 SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode) |
3500
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685 { |
5249
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|
686 SDL_VideoDisplay *display; |
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|
687 |
762e40fb8e28
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|
688 CHECK_DISPLAY_INDEX(displayIndex, -1); |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
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|
689 |
762e40fb8e28
Be explicit about what display you're querying. The default display is 0.
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|
690 display = &_this->displays[displayIndex]; |
3500
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691 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) { |
4b594623401b
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|
692 SDL_SetError("index must be in the range of 0 - %d", |
4b594623401b
Work in progress on multi-display support:
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|
693 SDL_GetNumDisplayModesForDisplay(display) - 1); |
4b594623401b
Work in progress on multi-display support:
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|
694 return -1; |
4b594623401b
Work in progress on multi-display support:
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|
695 } |
4b594623401b
Work in progress on multi-display support:
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|
696 if (mode) { |
4b594623401b
Work in progress on multi-display support:
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|
697 *mode = display->display_modes[index]; |
2753 | 698 } |
699 return 0; | |
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|
700 } |
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701 |
1967
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702 int |
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703 SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode) |
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704 { |
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705 SDL_VideoDisplay *display; |
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706 |
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707 CHECK_DISPLAY_INDEX(displayIndex, -1); |
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708 |
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709 display = &_this->displays[displayIndex]; |
2753 | 710 if (mode) { |
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711 *mode = display->desktop_mode; |
2753 | 712 } |
713 return 0; | |
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714 } |
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715 |
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716 int |
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717 SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode) |
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718 { |
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719 SDL_VideoDisplay *display; |
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720 |
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721 CHECK_DISPLAY_INDEX(displayIndex, -1); |
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722 |
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723 display = &_this->displays[displayIndex]; |
2753 | 724 if (mode) { |
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725 *mode = display->current_mode; |
2753 | 726 } |
727 return 0; | |
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728 } |
0 | 729 |
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730 static SDL_DisplayMode * |
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731 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, |
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732 const SDL_DisplayMode * mode, |
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733 SDL_DisplayMode * closest) |
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734 { |
2753 | 735 Uint32 target_format; |
736 int target_refresh_rate; | |
737 int i; | |
738 SDL_DisplayMode *current, *match; | |
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739 |
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740 if (!mode || !closest) { |
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741 SDL_SetError("Missing desired mode or closest mode parameter"); |
2753 | 742 return NULL; |
743 } | |
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744 |
2753 | 745 /* Default to the desktop format */ |
746 if (mode->format) { | |
747 target_format = mode->format; | |
748 } else { | |
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749 target_format = display->desktop_mode.format; |
2753 | 750 } |
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751 |
2753 | 752 /* Default to the desktop refresh rate */ |
753 if (mode->refresh_rate) { | |
754 target_refresh_rate = mode->refresh_rate; | |
755 } else { | |
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756 target_refresh_rate = display->desktop_mode.refresh_rate; |
2753 | 757 } |
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758 |
2753 | 759 match = NULL; |
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760 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) { |
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761 current = &display->display_modes[i]; |
0 | 762 |
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763 if (current->w && (current->w < mode->w)) { |
2753 | 764 /* Out of sorted modes large enough here */ |
765 break; | |
766 } | |
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767 if (current->h && (current->h < mode->h)) { |
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768 if (current->w && (current->w == mode->w)) { |
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769 /* Out of sorted modes large enough here */ |
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770 break; |
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771 } |
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|
772 /* Wider, but not tall enough, due to a different |
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|
773 aspect ratio. This mode must be skipped, but closer |
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774 modes may still follow. */ |
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|
775 continue; |
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|
776 } |
2753 | 777 if (!match || current->w < match->w || current->h < match->h) { |
778 match = current; | |
779 continue; | |
780 } | |
781 if (current->format != match->format) { | |
782 /* Sorted highest depth to lowest */ | |
783 if (current->format == target_format || | |
784 (SDL_BITSPERPIXEL(current->format) >= | |
785 SDL_BITSPERPIXEL(target_format) | |
786 && SDL_PIXELTYPE(current->format) == | |
787 SDL_PIXELTYPE(target_format))) { | |
788 match = current; | |
789 } | |
790 continue; | |
791 } | |
792 if (current->refresh_rate != match->refresh_rate) { | |
793 /* Sorted highest refresh to lowest */ | |
794 if (current->refresh_rate >= target_refresh_rate) { | |
795 match = current; | |
796 } | |
797 } | |
798 } | |
799 if (match) { | |
800 if (match->format) { | |
801 closest->format = match->format; | |
802 } else { | |
803 closest->format = mode->format; | |
804 } | |
805 if (match->w && match->h) { | |
806 closest->w = match->w; | |
807 closest->h = match->h; | |
808 } else { | |
809 closest->w = mode->w; | |
810 closest->h = mode->h; | |
811 } | |
812 if (match->refresh_rate) { | |
813 closest->refresh_rate = match->refresh_rate; | |
814 } else { | |
815 closest->refresh_rate = mode->refresh_rate; | |
816 } | |
817 closest->driverdata = match->driverdata; | |
0 | 818 |
2753 | 819 /* |
820 * Pick some reasonable defaults if the app and driver don't | |
821 * care | |
822 */ | |
823 if (!closest->format) { | |
824 closest->format = SDL_PIXELFORMAT_RGB888; | |
825 } | |
826 if (!closest->w) { | |
827 closest->w = 640; | |
828 } | |
829 if (!closest->h) { | |
830 closest->h = 480; | |
831 } | |
832 return closest; | |
833 } | |
834 return NULL; | |
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835 } |
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836 |
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837 SDL_DisplayMode * |
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838 SDL_GetClosestDisplayMode(int displayIndex, |
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839 const SDL_DisplayMode * mode, |
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840 SDL_DisplayMode * closest) |
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841 { |
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842 SDL_VideoDisplay *display; |
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843 |
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|
844 CHECK_DISPLAY_INDEX(displayIndex, NULL); |
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845 |
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|
846 display = &_this->displays[displayIndex]; |
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847 return SDL_GetClosestDisplayModeForDisplay(display, mode, closest); |
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|
848 } |
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849 |
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850 int |
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|
851 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode) |
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852 { |
2753 | 853 SDL_DisplayMode display_mode; |
854 SDL_DisplayMode current_mode; | |
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|
855 |
3502
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
856 if (mode) { |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
857 display_mode = *mode; |
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Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
858 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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changeset
|
859 /* Default to the current mode */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
860 if (!display_mode.format) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
861 display_mode.format = display->current_mode.format; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
862 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
863 if (!display_mode.w) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
864 display_mode.w = display->current_mode.w; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
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|
865 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
866 if (!display_mode.h) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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parents:
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diff
changeset
|
867 display_mode.h = display->current_mode.h; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
868 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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3501
diff
changeset
|
869 if (!display_mode.refresh_rate) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
870 display_mode.refresh_rate = display->current_mode.refresh_rate; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
871 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
872 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
873 /* Get a good video mode, the closest one possible */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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|
874 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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changeset
|
875 SDL_SetError("No video mode large enough for %dx%d", |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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diff
changeset
|
876 display_mode.w, display_mode.h); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
877 return -1; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
878 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
879 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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|
880 display_mode = display->desktop_mode; |
2753 | 881 } |
3500
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882 |
2753 | 883 /* See if there's anything left to do */ |
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changeset
|
884 current_mode = display->current_mode; |
2753 | 885 if (SDL_memcmp(&display_mode, ¤t_mode, sizeof(display_mode)) == 0) { |
886 return 0; | |
887 } | |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
888 |
2753 | 889 /* Actually change the display mode */ |
4978
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
890 if (!_this->SetDisplayMode) { |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
891 SDL_SetError("Video driver doesn't support changing display mode"); |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
892 return -1; |
4a7f284a82b2
You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents:
4977
diff
changeset
|
893 } |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
894 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) { |
2753 | 895 return -1; |
896 } | |
897 display->current_mode = display_mode; | |
898 return 0; | |
0 | 899 } |
900 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
901 int |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
902 SDLCALL SDL_GetWindowDisplay(SDL_Window * window) |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
903 { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
904 int displayIndex; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
905 int i, dist; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
906 int closest = -1; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
907 int closest_dist = 0x7FFFFFFF; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
908 SDL_Point center; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
909 SDL_Point delta; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
910 SDL_Rect rect; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
911 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
912 CHECK_WINDOW_MAGIC(window, -1); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
913 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
914 if (SDL_WINDOWPOS_ISUNDEFINED(window->x) || |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
915 SDL_WINDOWPOS_ISCENTERED(window->x)) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
916 displayIndex = (window->x & 0xFFFF); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
917 if (displayIndex >= _this->num_displays) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
918 displayIndex = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
919 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
920 return displayIndex; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
921 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
922 if (SDL_WINDOWPOS_ISUNDEFINED(window->y) || |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
923 SDL_WINDOWPOS_ISCENTERED(window->y)) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
924 displayIndex = (window->y & 0xFFFF); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
925 if (displayIndex >= _this->num_displays) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
926 displayIndex = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
927 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
928 return displayIndex; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
929 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
930 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
931 /* Find the display containing the window */ |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
932 center.x = window->x + window->w / 2; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
933 center.y = window->y + window->h / 2; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
934 for (i = 0; i < _this->num_displays; ++i) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
935 SDL_VideoDisplay *display = &_this->displays[i]; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
936 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
937 SDL_GetDisplayBounds(i, &rect); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
938 if (display->fullscreen_window == window || SDL_EnclosePoints(¢er, 1, &rect, NULL)) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
939 return i; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
940 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
941 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
942 delta.x = center.x - (rect.x + rect.w / 2); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
943 delta.y = center.y - (rect.y + rect.h / 2); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
944 dist = (delta.x*delta.x + delta.y*delta.y); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
945 if (dist < closest_dist) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
946 closest = i; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
947 closest_dist = dist; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
948 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
949 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
950 if (closest < 0) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
951 SDL_SetError("Couldn't find any displays"); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
952 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
953 return closest; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
954 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
955 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
956 SDL_VideoDisplay * |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
957 SDL_GetDisplayForWindow(SDL_Window *window) |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
958 { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
959 return &_this->displays[SDL_GetWindowDisplay(window)]; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
960 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
961 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
962 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
963 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
964 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
965 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
966 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
967 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
968 window->fullscreen_mode = *mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
969 } else { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
970 SDL_zero(window->fullscreen_mode); |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
971 } |
3526 | 972 return 0; |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
973 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
974 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
975 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
976 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode) |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
977 { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
978 SDL_DisplayMode fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
979 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
980 CHECK_WINDOW_MAGIC(window, -1); |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
981 |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
982 fullscreen_mode = window->fullscreen_mode; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
983 if (!fullscreen_mode.w) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
984 fullscreen_mode.w = window->w; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
985 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
986 if (!fullscreen_mode.h) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
987 fullscreen_mode.h = window->h; |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
988 } |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
989 |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
990 if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window), |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
991 &fullscreen_mode, |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
992 &fullscreen_mode)) { |
2869
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
993 SDL_SetError("Couldn't find display mode match"); |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
994 return -1; |
2fe507a2ef7d
Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents:
2860
diff
changeset
|
995 } |
3092
cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3091
diff
changeset
|
996 |
3500
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
997 if (mode) { |
4b594623401b
Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents:
3489
diff
changeset
|
998 *mode = fullscreen_mode; |
2753 | 999 } |
1000 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1001 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1002 |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1003 Uint32 |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1004 SDL_GetWindowPixelFormat(SDL_Window * window) |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1005 { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1006 SDL_VideoDisplay *display; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1007 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1008 CHECK_WINDOW_MAGIC(window, SDL_PIXELFORMAT_UNKNOWN); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1009 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1010 display = SDL_GetDisplayForWindow(window); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1011 return display->current_mode.format; |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1012 } |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5153
diff
changeset
|
1013 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1014 static void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1015 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1016 { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1017 SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1018 SDL_Window *other; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1019 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1020 /* See if anything changed */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1021 if ((display->fullscreen_window == window) == attempt) { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1022 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1023 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1024 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1025 /* See if we even want to do anything here */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1026 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1027 (window->flags & SDL_WINDOW_SHOWN)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1028 if (attempt) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1029 /* We just gained some state, try to gain all states */ |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1030 if (window->flags & SDL_WINDOW_MINIMIZED) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1031 SDL_RestoreWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1032 } else { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1033 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1034 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1035 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1036 /* We just lost some state, try to release all states */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1037 SDL_MinimizeWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1038 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1039 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1040 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1041 if (FULLSCREEN_VISIBLE(window)) { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1042 /* Hide any other fullscreen windows */ |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1043 if (display->fullscreen_window && |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1044 display->fullscreen_window != window) { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1045 SDL_MinimizeWindow(display->fullscreen_window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1046 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1047 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1048 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1049 /* See if there are any fullscreen windows */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1050 for (other = _this->windows; other; other = other->next) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1051 if (FULLSCREEN_VISIBLE(other) && |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1052 SDL_GetDisplayForWindow(other) == display) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1053 SDL_DisplayMode fullscreen_mode; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1054 if (SDL_GetWindowDisplayMode(other, &fullscreen_mode) == 0) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1055 if (_this->PrepWindowFullscreen) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1056 _this->PrepWindowFullscreen(_this, other); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1057 } |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1058 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1059 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode); |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1060 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1061 if (_this->SetWindowFullscreen) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1062 _this->SetWindowFullscreen(_this, other); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1063 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1064 display->fullscreen_window = other; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1065 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1066 /* Generate a mode change events here */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1067 SDL_SendWindowEvent(other, SDL_WINDOWEVENT_RESIZED, |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1068 fullscreen_mode.w, fullscreen_mode.h); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1069 return; |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1070 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1071 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1072 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1073 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1074 /* Nope, restore the desktop mode */ |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1075 if (_this->PrepWindowFullscreen) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1076 _this->PrepWindowFullscreen(_this, window); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1077 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1078 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1079 SDL_SetDisplayModeForDisplay(display, NULL); |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1080 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1081 if (_this->SetWindowFullscreen) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1082 _this->SetWindowFullscreen(_this, window); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1083 } |
3517
e7eec78e4b92
Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
3516
diff
changeset
|
1084 display->fullscreen_window = NULL; |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1085 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1086 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1087 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1088 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1089 { |
2753 | 1090 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
1091 SDL_WINDOW_OPENGL | | |
1092 SDL_WINDOW_BORDERLESS | | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1093 SDL_WINDOW_RESIZABLE | |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1094 SDL_WINDOW_INPUT_GRABBED); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1095 SDL_Window *window; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1096 |
2753 | 1097 if (!_this) { |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1098 /* Initialize the video system if needed */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1099 if (SDL_VideoInit(NULL) < 0) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1100 return NULL; |
3417
64a60c5d502e
Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents:
3333
diff
changeset
|
1101 } |
2753 | 1102 } |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1103 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1104 /* Some platforms have OpenGL enabled by default */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1105 #if (SDL_VIDEO_OPENGL && __MACOSX__) || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1106 flags |= SDL_WINDOW_OPENGL; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1107 #endif |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1108 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1109 if (!_this->GL_CreateContext) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1110 SDL_SetError("No OpenGL support in video driver"); |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1111 return NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1112 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1113 SDL_GL_LoadLibrary(NULL); |
2753 | 1114 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1115 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1116 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1117 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1118 window->x = x; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1119 window->y = y; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1120 window->w = w; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1121 window->h = h; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1122 window->flags = (flags & allowed_flags); |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1123 window->next = _this->windows; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1124 if (_this->windows) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1125 _this->windows->prev = window; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1126 } |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1127 _this->windows = window; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1128 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1129 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1130 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1131 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1132 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1133 |
2753 | 1134 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1135 SDL_SetWindowTitle(window, title); |
2753 | 1136 } |
1137 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1138 SDL_MaximizeWindow(window); |
2753 | 1139 } |
1140 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1141 SDL_MinimizeWindow(window); |
2753 | 1142 } |
1143 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1144 SDL_ShowWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1145 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1146 SDL_UpdateWindowGrab(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1147 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1148 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1149 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1150 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1151 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1152 SDL_CreateWindowFrom(const void *data) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1153 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1154 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1155 |
2753 | 1156 if (!_this) { |
1157 SDL_UninitializedVideo(); | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1158 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1159 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1160 window = (SDL_Window *)SDL_calloc(1, sizeof(*window)); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1161 window->magic = &_this->window_magic; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1162 window->id = _this->next_object_id++; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1163 window->flags = SDL_WINDOW_FOREIGN; |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1164 window->next = _this->windows; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1165 if (_this->windows) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1166 _this->windows->prev = window; |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1167 } |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1168 _this->windows = window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1169 |
2753 | 1170 if (!_this->CreateWindowFrom || |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1171 _this->CreateWindowFrom(_this, window, data) < 0) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1172 SDL_DestroyWindow(window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1173 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1174 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1175 return window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1176 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1177 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1178 int |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1179 SDL_RecreateWindow(SDL_Window * window, Uint32 flags) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1180 { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1181 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1182 SDL_WINDOW_OPENGL | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1183 SDL_WINDOW_BORDERLESS | |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1184 SDL_WINDOW_RESIZABLE | |
3486 | 1185 SDL_WINDOW_INPUT_GRABBED | |
1186 SDL_WINDOW_FOREIGN); | |
2753 | 1187 char *title = window->title; |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1188 |
2753 | 1189 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) { |
1190 SDL_SetError("No OpenGL support in video driver"); | |
1191 return -1; | |
1192 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1193 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1194 if (window->flags & SDL_WINDOW_FOREIGN) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1195 /* Can't destroy and re-create foreign windows, hrm */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1196 flags |= SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1197 } else { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1198 flags &= ~SDL_WINDOW_FOREIGN; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1199 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1200 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1201 /* Restore video mode, etc. */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1202 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1203 |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1204 /* Tear down the old native window */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1205 if (window->surface) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1206 window->surface->refcount = 0; |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1207 SDL_FreeSurface(window->surface); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1208 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1209 if (_this->DestroyWindowFramebuffer) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1210 _this->DestroyWindowFramebuffer(_this, window); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1211 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1212 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
2753 | 1213 _this->DestroyWindow(_this, window); |
1214 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1215 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1216 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1217 if (flags & SDL_WINDOW_OPENGL) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1218 SDL_GL_LoadLibrary(NULL); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1219 } else { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1220 SDL_GL_UnloadLibrary(); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1221 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1222 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1223 |
2753 | 1224 window->title = NULL; |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1225 window->flags = (flags & allowed_flags); |
1956
ba0d62354872
Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1226 |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1227 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1228 if (_this->CreateWindow(_this, window) < 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1229 if (flags & SDL_WINDOW_OPENGL) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1230 SDL_GL_UnloadLibrary(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1231 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1232 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1233 } |
2753 | 1234 } |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1235 |
2753 | 1236 if (title) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1237 SDL_SetWindowTitle(window, title); |
2753 | 1238 SDL_free(title); |
1239 } | |
1240 if (flags & SDL_WINDOW_MAXIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1241 SDL_MaximizeWindow(window); |
2753 | 1242 } |
1243 if (flags & SDL_WINDOW_MINIMIZED) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1244 SDL_MinimizeWindow(window); |
2753 | 1245 } |
1246 if (flags & SDL_WINDOW_SHOWN) { | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1247 SDL_ShowWindow(window); |
2753 | 1248 } |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1249 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1250 |
2753 | 1251 return 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1252 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1253 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1254 Uint32 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1255 SDL_GetWindowID(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1256 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1257 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1258 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1259 return window->id; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1260 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1261 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1262 SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1263 SDL_GetWindowFromID(Uint32 id) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1264 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1265 SDL_Window *window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1266 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1267 if (!_this) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1268 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1269 } |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1270 for (window = _this->windows; window; window = window->next) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1271 if (window->id == id) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1272 return window; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1273 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1274 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1275 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1276 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1277 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1278 Uint32 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1279 SDL_GetWindowFlags(SDL_Window * window) |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1280 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1281 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1282 |
2753 | 1283 return window->flags; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1284 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1285 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1286 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1287 SDL_SetWindowTitle(SDL_Window * window, const char *title) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1288 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1289 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1290 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1291 if (title == window->title) { |
2753 | 1292 return; |
1293 } | |
1294 if (window->title) { | |
1295 SDL_free(window->title); | |
1296 } | |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1297 if (title && *title) { |
2753 | 1298 window->title = SDL_strdup(title); |
1299 } else { | |
1300 window->title = NULL; | |
1301 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1302 |
2753 | 1303 if (_this->SetWindowTitle) { |
1304 _this->SetWindowTitle(_this, window); | |
1305 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1306 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1307 |
2753 | 1308 const char * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1309 SDL_GetWindowTitle(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1310 { |
4872
231f8a1c5edd
Whoops, return "" even if the window is invalid.
Sam Lantinga <slouken@libsdl.org>
parents:
4871
diff
changeset
|
1311 CHECK_WINDOW_MAGIC(window, ""); |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1312 |
4871
81a6a9f396ba
The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents:
4862
diff
changeset
|
1313 return window->title ? window->title : ""; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1314 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1315 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1316 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1317 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon) |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1318 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1319 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1320 |
2967
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1321 if (_this->SetWindowIcon) { |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1322 _this->SetWindowIcon(_this, window, icon); |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1323 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1324 } |
e4a469d6ddab
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents:
2934
diff
changeset
|
1325 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1326 void* |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1327 SDL_SetWindowData(SDL_Window * window, const char *name, void *userdata) |
0 | 1328 { |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1329 SDL_WindowUserData *prev, *data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1330 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1331 CHECK_WINDOW_MAGIC(window, NULL); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1332 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1333 /* See if the named data already exists */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1334 prev = NULL; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1335 for (data = window->data; data; prev = data, data = data->next) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1336 if (SDL_strcmp(data->name, name) == 0) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1337 void *last_value = data->data; |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1338 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1339 if (userdata) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1340 /* Set the new value */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1341 data->data = userdata; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1342 } else { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1343 /* Delete this value */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1344 if (prev) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1345 prev->next = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1346 } else { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1347 window->data = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1348 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1349 SDL_free(data->name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1350 SDL_free(data); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1351 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1352 return last_value; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1353 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1354 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1355 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1356 /* Add new data to the window */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1357 if (userdata) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1358 data = (SDL_WindowUserData *)SDL_malloc(sizeof(*data)); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1359 data->name = SDL_strdup(name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1360 data->data = userdata; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1361 data->next = window->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1362 window->data = data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1363 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1364 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1365 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1366 |
2753 | 1367 void * |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1368 SDL_GetWindowData(SDL_Window * window, const char *name) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1369 { |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1370 SDL_WindowUserData *data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1371 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1372 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1373 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1374 for (data = window->data; data; data = data->next) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1375 if (SDL_strcmp(data->name, name) == 0) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1376 return data->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1377 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1378 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1379 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1380 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1381 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1382 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1383 SDL_SetWindowPosition(SDL_Window * window, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1384 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1385 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1386 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1387 if (x != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1388 window->x = x; |
1389 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1390 if (y != SDL_WINDOWPOS_UNDEFINED) { |
2753 | 1391 window->y = y; |
1392 } | |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1393 if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1394 if (_this->SetWindowPosition) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1395 _this->SetWindowPosition(_this, window); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1396 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1397 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y); |
2753 | 1398 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1399 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1400 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1401 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1402 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1403 { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1404 /* Clear the values */ |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1405 if (x) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1406 *x = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1407 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1408 if (y) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1409 *y = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1410 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1411 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1412 CHECK_WINDOW_MAGIC(window, ); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1413 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1414 /* Fullscreen windows are always at their display's origin */ |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1415 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1416 } else { |
5247
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1417 if (x) { |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1418 *x = window->x; |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1419 } |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1420 if (y) { |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1421 *y = window->y; |
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1422 } |
2753 | 1423 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1424 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1425 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1426 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1427 SDL_SetWindowSize(SDL_Window * window, int w, int h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1428 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1429 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1430 |
5254
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1431 /* FIXME: Should this change fullscreen modes? */ |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1432 if (!(window->flags & SDL_WINDOW_FULLSCREEN)) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1433 if (_this->SetWindowSize) { |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1434 _this->SetWindowSize(_this, window); |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1435 } |
7a963be087ef
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Sam Lantinga <slouken@libsdl.org>
parents:
5251
diff
changeset
|
1436 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h); |
2753 | 1437 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1438 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1439 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1440 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1441 SDL_GetWindowSize(SDL_Window * window, int *w, int *h) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1442 { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1443 int dummy; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1444 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1445 if (!w) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1446 w = &dummy; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1447 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1448 if (!h) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1449 h = &dummy; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1450 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1451 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1452 *w = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1453 *h = 0; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1454 |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1455 CHECK_WINDOW_MAGIC(window, ); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1456 |
5247
78ce7bfd0faf
Better window parameter checking
Sam Lantinga <slouken@libsdl.org>
parents:
5222
diff
changeset
|
1457 if (_this && window && window->magic == &_this->window_magic) { |
2849
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1458 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1459 *w = window->w; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1460 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1461 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1462 *h = window->h; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1463 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1464 } else { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1465 if (w) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1466 *w = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1467 } |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1468 if (h) { |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1469 *h = 0; |
523b10db69f8
There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents:
2814
diff
changeset
|
1470 } |
2753 | 1471 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1472 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1473 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1474 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1475 SDL_ShowWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1476 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1477 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1478 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1479 if (window->flags & SDL_WINDOW_SHOWN) { |
2753 | 1480 return; |
1481 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1482 |
2753 | 1483 if (_this->ShowWindow) { |
1484 _this->ShowWindow(_this, window); | |
1485 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1486 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1487 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1488 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1489 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1490 SDL_HideWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1491 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1492 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1493 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1494 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1495 return; |
1496 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1497 |
2753 | 1498 if (_this->HideWindow) { |
1499 _this->HideWindow(_this, window); | |
1500 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1501 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1502 } |
0 | 1503 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1504 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1505 SDL_RaiseWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1506 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1507 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1508 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1509 if (!(window->flags & SDL_WINDOW_SHOWN)) { |
2753 | 1510 return; |
1511 } | |
1512 if (_this->RaiseWindow) { | |
1513 _this->RaiseWindow(_this, window); | |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1514 } else { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1515 /* FIXME: What we really want is a way to request focus */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1516 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0); |
2753 | 1517 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1518 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1519 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1520 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1521 SDL_MaximizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1522 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1523 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1524 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1525 if (window->flags & SDL_WINDOW_MAXIMIZED) { |
2753 | 1526 return; |
1527 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1528 |
2753 | 1529 if (_this->MaximizeWindow) { |
1530 _this->MaximizeWindow(_this, window); | |
1531 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1532 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1533 } |
0 | 1534 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1535 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1536 SDL_MinimizeWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1537 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1538 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1539 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1540 if (window->flags & SDL_WINDOW_MINIMIZED) { |
2753 | 1541 return; |
1542 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1543 |
2753 | 1544 if (_this->MinimizeWindow) { |
1545 _this->MinimizeWindow(_this, window); | |
1546 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1547 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1548 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1549 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1550 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1551 SDL_RestoreWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1552 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1553 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1554 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1555 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) { |
2753 | 1556 return; |
1557 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1558 |
2753 | 1559 if (_this->RestoreWindow) { |
1560 _this->RestoreWindow(_this, window); | |
1561 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1562 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0); |
0 | 1563 } |
1564 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1565 int |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1566 SDL_SetWindowFullscreen(SDL_Window * window, SDL_bool fullscreen) |
0 | 1567 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1568 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1569 |
2753 | 1570 if (fullscreen) { |
1571 fullscreen = SDL_WINDOW_FULLSCREEN; | |
1572 } | |
1573 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) { | |
1574 return 0; | |
1575 } | |
1576 if (fullscreen) { | |
1577 window->flags |= SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1578 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1579 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
2753 | 1580 } else { |
1581 window->flags &= ~SDL_WINDOW_FULLSCREEN; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1582 |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1583 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
2753 | 1584 } |
1585 return 0; | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1586 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1587 |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1588 static SDL_Surface * |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1589 SDL_CreateWindowFramebuffer(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1590 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1591 Uint32 format; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1592 void *pixels; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1593 int pitch; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1594 int bpp; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1595 Uint32 Rmask, Gmask, Bmask, Amask; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1596 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1597 if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1598 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1599 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1600 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1601 if (_this->CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch) < 0) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1602 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1603 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1604 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1605 if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1606 return NULL; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1607 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1608 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1609 return SDL_CreateRGBSurfaceFrom(pixels, window->w, window->h, bpp, pitch, Rmask, Gmask, Bmask, Amask); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1610 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1611 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1612 SDL_Surface * |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1613 SDL_GetWindowSurface(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1614 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1615 CHECK_WINDOW_MAGIC(window, NULL); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1616 |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1617 if (!window->surface_valid) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1618 if (window->surface) { |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1619 window->surface->refcount = 0; |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1620 SDL_FreeSurface(window->surface); |
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1621 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1622 window->surface = SDL_CreateWindowFramebuffer(window); |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1623 if (window->surface) { |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1624 window->surface_valid = SDL_TRUE; |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1625 window->surface->refcount = 0x7FFFFFF; |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1626 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1627 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1628 return window->surface; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1629 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1630 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1631 int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1632 SDL_UpdateWindowSurface(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1633 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1634 SDL_Rect full_rect; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1635 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1636 CHECK_WINDOW_MAGIC(window, -1); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1637 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1638 full_rect.x = 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1639 full_rect.y = 0; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1640 full_rect.w = window->w; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1641 full_rect.h = window->h; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1642 return SDL_UpdateWindowSurfaceRects(window, 1, &full_rect); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1643 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1644 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1645 int |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1646 SDL_UpdateWindowSurfaceRects(SDL_Window * window, |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1647 int numrects, SDL_Rect * rects) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1648 { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1649 CHECK_WINDOW_MAGIC(window, -1); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1650 |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1651 if (!window->surface_valid) { |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1652 SDL_SetError("Window surface is invalid, please call SDL_GetWindowSurface() to get a new surface"); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1653 return -1; |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1654 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1655 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1656 return _this->UpdateWindowFramebuffer(_this, window, numrects, rects); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1657 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1658 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1659 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1660 SDL_SetWindowGrab(SDL_Window * window, int mode) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1661 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1662 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1663 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1664 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) { |
2753 | 1665 return; |
1666 } | |
1667 if (mode) { | |
1668 window->flags |= SDL_WINDOW_INPUT_GRABBED; | |
1669 } else { | |
1670 window->flags &= ~SDL_WINDOW_INPUT_GRABBED; | |
1671 } | |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1672 SDL_UpdateWindowGrab(window); |
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1673 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1674 |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1675 static void |
2876 | 1676 SDL_UpdateWindowGrab(SDL_Window * window) |
2875
91a7e08cd238
* Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents:
2869
diff
changeset
|
1677 { |
2753 | 1678 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) { |
1679 _this->SetWindowGrab(_this, window); | |
1680 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1681 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1682 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1683 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1684 SDL_GetWindowGrab(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1685 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1686 CHECK_WINDOW_MAGIC(window, 0); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1687 |
2753 | 1688 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1689 } |
0 | 1690 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1691 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1692 SDL_OnWindowShown(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1693 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1694 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1695 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1696 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1697 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1698 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1699 SDL_OnWindowHidden(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1700 { |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1701 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
0 | 1702 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1703 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1704 void |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1705 SDL_OnWindowResized(SDL_Window * window) |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1706 { |
5175
51b4cfdf7ebb
Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents:
5172
diff
changeset
|
1707 window->surface_valid = SDL_FALSE; |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1708 } |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1709 |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1710 void |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1711 SDL_OnWindowMinimized(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1712 { |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1713 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1714 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1715 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1716 void |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1717 SDL_OnWindowRestored(SDL_Window * window) |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1718 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1719 SDL_RaiseWindow(window); |
3502
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1720 SDL_UpdateFullscreenMode(window, SDL_TRUE); |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1721 } |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1722 |
98a819296cdc
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents:
3501
diff
changeset
|
1723 void |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1724 SDL_OnWindowFocusGained(SDL_Window * window) |
0 | 1725 { |
2876 | 1726 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1727 && _this->SetWindowGrab) { | |
2753 | 1728 _this->SetWindowGrab(_this, window); |
1729 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1730 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1731 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1732 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1733 SDL_OnWindowFocusLost(SDL_Window * window) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1734 { |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1735 /* If we're fullscreen on a single-head system and lose focus, minimize */ |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1736 if ((window->flags & SDL_WINDOW_FULLSCREEN) && |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1737 _this->num_displays == 1) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1738 SDL_MinimizeWindow(window); |
3512
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1739 } |
5ffbbfb78987
If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents:
3511
diff
changeset
|
1740 |
2876 | 1741 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) |
1742 && _this->SetWindowGrab) { | |
2753 | 1743 _this->SetWindowGrab(_this, window); |
1744 } | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1745 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1746 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1747 SDL_Window * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1748 SDL_GetFocusWindow(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1749 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1750 SDL_Window *window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1751 |
2753 | 1752 if (!_this) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1753 return NULL; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1754 } |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1755 for (window = _this->windows; window; window = window->next) { |
2753 | 1756 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1757 return window; |
2753 | 1758 } |
1759 } | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1760 return NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1761 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1762 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1763 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1764 SDL_DestroyWindow(SDL_Window * window) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1765 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1766 SDL_VideoDisplay *display; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1767 |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
1768 CHECK_WINDOW_MAGIC(window, ); |
3503
7931094e4c48
Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents:
3502
diff
changeset
|
1769 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1770 /* Restore video mode, etc. */ |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1771 SDL_UpdateFullscreenMode(window, SDL_FALSE); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1772 |
5172
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1773 if (window->surface) { |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1774 window->surface->refcount = 0; |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1775 SDL_FreeSurface(window->surface); |
ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents:
5171
diff
changeset
|
1776 } |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1777 if (_this->DestroyWindowFramebuffer) { |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1778 _this->DestroyWindowFramebuffer(_this, window); |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5168
diff
changeset
|
1779 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1780 if (_this->DestroyWindow) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1781 _this->DestroyWindow(_this, window); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1782 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1783 if (window->flags & SDL_WINDOW_OPENGL) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1784 SDL_GL_UnloadLibrary(); |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1785 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1786 |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1787 display = SDL_GetDisplayForWindow(window); |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1788 if (display->fullscreen_window == window) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1789 display->fullscreen_window = NULL; |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1790 } |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1791 |
4901
deadc1219bea
Minor cleanup in patches from Coursoud
Sam Lantinga <slouken@libsdl.org>
parents:
4900
diff
changeset
|
1792 /* Now invalidate magic */ |
4897
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1793 window->magic = NULL; |
c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents:
4872
diff
changeset
|
1794 |
5168
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1795 /* Free memory associated with the window */ |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1796 if (window->title) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1797 SDL_free(window->title); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1798 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1799 while (window->data) { |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1800 SDL_WindowUserData *data = window->data; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1801 |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1802 window->data = data->next; |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1803 SDL_free(data->name); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1804 SDL_free(data); |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1805 } |
2b1989f59674
Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
1806 |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1807 /* Unlink the window from the list */ |
3693
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1808 if (window->next) { |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1809 window->next->prev = window->prev; |
d3f330fc2009
update window prev links
Sam Lantinga <slouken@libsdl.org>
parents:
3692
diff
changeset
|
1810 } |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1811 if (window->prev) { |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1812 window->prev->next = window->next; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1813 } else { |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1814 _this->windows = window->next; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1815 } |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1816 |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
1817 SDL_free(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1818 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1819 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1820 SDL_bool |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1821 SDL_IsScreenSaverEnabled() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1822 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1823 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1824 return SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1825 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1826 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1827 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1828 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1829 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1830 SDL_EnableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1831 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1832 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1833 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1834 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1835 if (!_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1836 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1837 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1838 _this->suspend_screensaver = SDL_FALSE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1839 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1840 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1841 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1842 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1843 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1844 void |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1845 SDL_DisableScreenSaver() |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1846 { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1847 if (!_this) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1848 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1849 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1850 if (_this->suspend_screensaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1851 return; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1852 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1853 _this->suspend_screensaver = SDL_TRUE; |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1854 if (_this->SuspendScreenSaver) { |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1855 _this->SuspendScreenSaver(_this); |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1856 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1857 } |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2999
diff
changeset
|
1858 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1859 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1860 SDL_VideoQuit(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1861 { |
2753 | 1862 int i, j; |
0 | 1863 |
2753 | 1864 if (!_this) { |
1865 return; | |
1866 } | |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1867 |
2753 | 1868 /* Halt event processing before doing anything else */ |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1869 SDL_QuitQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1870 SDL_MouseQuit(); |
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1871 SDL_KeyboardQuit(); |
2753 | 1872 SDL_StopEventLoop(); |
5125
dc0dfdd58f27
Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents:
5105
diff
changeset
|
1873 |
3029
89f8a72e1ee9
Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents:
3025
diff
changeset
|
1874 SDL_EnableScreenSaver(); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1875 |
2753 | 1876 /* Clean up the system video */ |
5251
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1877 while (_this->windows) { |
58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Sam Lantinga <slouken@libsdl.org>
parents:
5249
diff
changeset
|
1878 SDL_DestroyWindow(_this->windows); |
2753 | 1879 } |
1880 _this->VideoQuit(_this); | |
0 | 1881 |
2753 | 1882 for (i = _this->num_displays; i--;) { |
1883 SDL_VideoDisplay *display = &_this->displays[i]; | |
1884 for (j = display->num_display_modes; j--;) { | |
1885 if (display->display_modes[j].driverdata) { | |
1886 SDL_free(display->display_modes[j].driverdata); | |
1887 display->display_modes[j].driverdata = NULL; | |
1888 } | |
1889 } | |
1890 if (display->display_modes) { | |
1891 SDL_free(display->display_modes); | |
1892 display->display_modes = NULL; | |
1893 } | |
1894 if (display->desktop_mode.driverdata) { | |
1895 SDL_free(display->desktop_mode.driverdata); | |
1896 display->desktop_mode.driverdata = NULL; | |
1897 } | |
1898 if (display->driverdata) { | |
1899 SDL_free(display->driverdata); | |
1900 display->driverdata = NULL; | |
1901 } | |
1902 } | |
1903 if (_this->displays) { | |
1904 SDL_free(_this->displays); | |
1905 _this->displays = NULL; | |
1906 } | |
4495
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1907 if (_this->clipboard_text) { |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1908 SDL_free(_this->clipboard_text); |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1909 _this->clipboard_text = NULL; |
dbbfdb9ea716
Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents:
4472
diff
changeset
|
1910 } |
2753 | 1911 _this->free(_this); |
1912 _this = NULL; | |
0 | 1913 } |
1914 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1915 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1916 SDL_GL_LoadLibrary(const char *path) |
0 | 1917 { |
2753 | 1918 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1919 |
2753 | 1920 if (!_this) { |
1921 SDL_UninitializedVideo(); | |
1922 return -1; | |
1923 } | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1924 if (_this->gl_config.driver_loaded) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1925 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1926 SDL_SetError("OpenGL library already loaded"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1927 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1928 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1929 retval = 0; |
2753 | 1930 } else { |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1931 if (!_this->GL_LoadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1932 SDL_SetError("No dynamic GL support in video driver"); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1933 return -1; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1934 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1935 retval = _this->GL_LoadLibrary(_this, path); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1936 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1937 if (retval == 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1938 ++_this->gl_config.driver_loaded; |
2753 | 1939 } |
1940 return (retval); | |
0 | 1941 } |
1942 | |
2753 | 1943 void * |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1944 SDL_GL_GetProcAddress(const char *proc) |
0 | 1945 { |
2753 | 1946 void *func; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
1947 |
2753 | 1948 if (!_this) { |
1949 SDL_UninitializedVideo(); | |
1950 return NULL; | |
1951 } | |
1952 func = NULL; | |
1953 if (_this->GL_GetProcAddress) { | |
1954 if (_this->gl_config.driver_loaded) { | |
1955 func = _this->GL_GetProcAddress(_this, proc); | |
1956 } else { | |
1957 SDL_SetError("No GL driver has been loaded"); | |
1958 } | |
1959 } else { | |
1960 SDL_SetError("No dynamic GL support in video driver"); | |
1961 } | |
1962 return func; | |
0 | 1963 } |
1964 | |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1965 void |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1966 SDL_GL_UnloadLibrary(void) |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1967 { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1968 if (!_this) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1969 SDL_UninitializedVideo(); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1970 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1971 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1972 if (_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1973 if (--_this->gl_config.driver_loaded > 0) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1974 return; |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1975 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1976 if (_this->GL_UnloadLibrary) { |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1977 _this->GL_UnloadLibrary(_this); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1978 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1979 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1980 } |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
1981 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
1982 SDL_bool |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
1983 SDL_GL_ExtensionSupported(const char *extension) |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
1984 { |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
1985 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 |
2753 | 1986 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum); |
1987 const char *extensions; | |
1988 const char *start; | |
1989 const char *where, *terminator; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
1990 |
2753 | 1991 /* Extension names should not have spaces. */ |
1992 where = SDL_strchr(extension, ' '); | |
1993 if (where || *extension == '\0') { | |
1994 return SDL_FALSE; | |
1995 } | |
1996 /* See if there's an environment variable override */ | |
1997 start = SDL_getenv(extension); | |
1998 if (start && *start == '0') { | |
1999 return SDL_FALSE; | |
2000 } | |
2001 /* Lookup the available extensions */ | |
2002 glGetStringFunc = SDL_GL_GetProcAddress("glGetString"); | |
2003 if (glGetStringFunc) { | |
2004 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS); | |
2005 } else { | |
2006 extensions = NULL; | |
2007 } | |
2008 if (!extensions) { | |
2009 return SDL_FALSE; | |
2010 } | |
2011 /* | |
2012 * It takes a bit of care to be fool-proof about parsing the OpenGL | |
2013 * extensions string. Don't be fooled by sub-strings, etc. | |
2014 */ | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2015 |
2753 | 2016 start = extensions; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2017 |
2753 | 2018 for (;;) { |
2019 where = SDL_strstr(start, extension); | |
2020 if (!where) | |
2021 break; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2022 |
2753 | 2023 terminator = where + SDL_strlen(extension); |
2024 if (where == start || *(where - 1) == ' ') | |
2025 if (*terminator == ' ' || *terminator == '\0') | |
2026 return SDL_TRUE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2027 |
2753 | 2028 start = terminator; |
2029 } | |
2030 return SDL_FALSE; | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2031 #else |
2753 | 2032 return SDL_FALSE; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2033 #endif |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2034 } |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
2035 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2036 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2037 SDL_GL_SetAttribute(SDL_GLattr attr, int value) |
0 | 2038 { |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2039 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 |
2753 | 2040 int retval; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2041 |
2753 | 2042 if (!_this) { |
2043 SDL_UninitializedVideo(); | |
2044 return -1; | |
2045 } | |
2046 retval = 0; | |
2047 switch (attr) { | |
2048 case SDL_GL_RED_SIZE: | |
2049 _this->gl_config.red_size = value; | |
2050 break; | |
2051 case SDL_GL_GREEN_SIZE: | |
2052 _this->gl_config.green_size = value; | |
2053 break; | |
2054 case SDL_GL_BLUE_SIZE: | |
2055 _this->gl_config.blue_size = value; | |
2056 break; | |
2057 case SDL_GL_ALPHA_SIZE: | |
2058 _this->gl_config.alpha_size = value; | |
2059 break; | |
2060 case SDL_GL_DOUBLEBUFFER: | |
2061 _this->gl_config.double_buffer = value; | |
2062 break; | |
2063 case SDL_GL_BUFFER_SIZE: | |
2064 _this->gl_config.buffer_size = value; | |
2065 break; | |
2066 case SDL_GL_DEPTH_SIZE: | |
2067 _this->gl_config.depth_size = value; | |
2068 break; | |
2069 case SDL_GL_STENCIL_SIZE: | |
2070 _this->gl_config.stencil_size = value; | |
2071 break; | |
2072 case SDL_GL_ACCUM_RED_SIZE: | |
2073 _this->gl_config.accum_red_size = value; | |
2074 break; | |
2075 case SDL_GL_ACCUM_GREEN_SIZE: | |
2076 _this->gl_config.accum_green_size = value; | |
2077 break; | |
2078 case SDL_GL_ACCUM_BLUE_SIZE: | |
2079 _this->gl_config.accum_blue_size = value; | |
2080 break; | |
2081 case SDL_GL_ACCUM_ALPHA_SIZE: | |
2082 _this->gl_config.accum_alpha_size = value; | |
2083 break; | |
2084 case SDL_GL_STEREO: | |
2085 _this->gl_config.stereo = value; | |
2086 break; | |
2087 case SDL_GL_MULTISAMPLEBUFFERS: | |
2088 _this->gl_config.multisamplebuffers = value; | |
2089 break; | |
2090 case SDL_GL_MULTISAMPLESAMPLES: | |
2091 _this->gl_config.multisamplesamples = value; | |
2092 break; | |
2093 case SDL_GL_ACCELERATED_VISUAL: | |
2094 _this->gl_config.accelerated = value; | |
2095 break; | |
2096 case SDL_GL_RETAINED_BACKING: | |
2097 _this->gl_config.retained_backing = value; | |
2098 break; | |
3100
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2099 case SDL_GL_CONTEXT_MAJOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2100 _this->gl_config.major_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2101 break; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2102 case SDL_GL_CONTEXT_MINOR_VERSION: |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2103 _this->gl_config.minor_version = value; |
7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
3099
diff
changeset
|
2104 break; |
2753 | 2105 default: |
2106 SDL_SetError("Unknown OpenGL attribute"); | |
2107 retval = -1; | |
2108 break; | |
2109 } | |
2110 return retval; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2111 #else |
2753 | 2112 SDL_Unsupported(); |
2113 return -1; | |
2114 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 2115 } |
2116 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2117 int |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2118 SDL_GL_GetAttribute(SDL_GLattr attr, int *value) |
0 | 2119 { |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2120 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 |
2753 | 2121 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params); |
3139 | 2122 GLenum(APIENTRY * glGetErrorFunc) (void); |
2753 | 2123 GLenum attrib = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2124 GLenum error = 0; |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2125 |
2753 | 2126 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv"); |
2127 if (!glGetIntegervFunc) { | |
2128 return -1; | |
2129 } | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2130 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2131 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError"); |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2132 if (!glGetErrorFunc) { |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2133 return -1; |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2134 } |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2135 |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2136 /* Clear value in any case */ |
3139 | 2137 *value = 0; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2138 |
2753 | 2139 switch (attr) { |
2140 case SDL_GL_RED_SIZE: | |
2141 attrib = GL_RED_BITS; | |
2142 break; | |
2143 case SDL_GL_BLUE_SIZE: | |
2144 attrib = GL_BLUE_BITS; | |
2145 break; | |
2146 case SDL_GL_GREEN_SIZE: | |
2147 attrib = GL_GREEN_BITS; | |
2148 break; | |
2149 case SDL_GL_ALPHA_SIZE: | |
2150 attrib = GL_ALPHA_BITS; | |
2151 break; | |
2152 case SDL_GL_DOUBLEBUFFER: | |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2153 #if SDL_VIDEO_OPENGL |
2753 | 2154 attrib = GL_DOUBLEBUFFER; |
2155 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2156 #else |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2157 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2158 /* parameter which switches double buffer to single buffer. OpenGL ES */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2159 /* SDL driver must set proper value after initialization */ |
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2160 *value = _this->gl_config.double_buffer; |
2753 | 2161 return 0; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2162 #endif |
2753 | 2163 case SDL_GL_DEPTH_SIZE: |
2164 attrib = GL_DEPTH_BITS; | |
2165 break; | |
2166 case SDL_GL_STENCIL_SIZE: | |
2167 attrib = GL_STENCIL_BITS; | |
2168 break; | |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2169 #if SDL_VIDEO_OPENGL |
2753 | 2170 case SDL_GL_ACCUM_RED_SIZE: |
2171 attrib = GL_ACCUM_RED_BITS; | |
2172 break; | |
2173 case SDL_GL_ACCUM_GREEN_SIZE: | |
2174 attrib = GL_ACCUM_GREEN_BITS; | |
2175 break; | |
2176 case SDL_GL_ACCUM_BLUE_SIZE: | |
2177 attrib = GL_ACCUM_BLUE_BITS; | |
2178 break; | |
2179 case SDL_GL_ACCUM_ALPHA_SIZE: | |
2180 attrib = GL_ACCUM_ALPHA_BITS; | |
2181 break; | |
2182 case SDL_GL_STEREO: | |
2183 attrib = GL_STEREO; | |
2184 break; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2185 #else |
2753 | 2186 case SDL_GL_ACCUM_RED_SIZE: |
2187 case SDL_GL_ACCUM_GREEN_SIZE: | |
2188 case SDL_GL_ACCUM_BLUE_SIZE: | |
2189 case SDL_GL_ACCUM_ALPHA_SIZE: | |
2190 case SDL_GL_STEREO: | |
2191 /* none of these are supported in OpenGL ES */ | |
2192 *value = 0; | |
2193 return 0; | |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2194 #endif |
2753 | 2195 case SDL_GL_MULTISAMPLEBUFFERS: |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2196 #if SDL_VIDEO_OPENGL |
2753 | 2197 attrib = GL_SAMPLE_BUFFERS_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2198 #else |
2753 | 2199 attrib = GL_SAMPLE_BUFFERS; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2200 #endif |
2753 | 2201 break; |
2202 case SDL_GL_MULTISAMPLESAMPLES: | |
5212
115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents:
5195
diff
changeset
|
2203 #if SDL_VIDEO_OPENGL |
2753 | 2204 attrib = GL_SAMPLES_ARB; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2205 #else |
2753 | 2206 attrib = GL_SAMPLES; |
2745
587d2b5fb805
Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2744
diff
changeset
|
2207 #endif |
2753 | 2208 break; |
2209 case SDL_GL_BUFFER_SIZE: | |
2210 { | |
2211 GLint bits = 0; | |
2212 GLint component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2213 |
2753 | 2214 /* |
2215 * there doesn't seem to be a single flag in OpenGL | |
2216 * for this! | |
2217 */ | |
2218 glGetIntegervFunc(GL_RED_BITS, &component); | |
2219 bits += component; | |
2220 glGetIntegervFunc(GL_GREEN_BITS, &component); | |
2221 bits += component; | |
2222 glGetIntegervFunc(GL_BLUE_BITS, &component); | |
2223 bits += component; | |
2224 glGetIntegervFunc(GL_ALPHA_BITS, &component); | |
2225 bits += component; | |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2226 |
2753 | 2227 *value = bits; |
2228 return 0; | |
2229 } | |
2230 case SDL_GL_ACCELERATED_VISUAL: | |
2231 { | |
2232 /* FIXME: How do we get this information? */ | |
3571
19691cebb866
Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents:
3570
diff
changeset
|
2233 *value = (_this->gl_config.accelerated != 0); |
2753 | 2234 return 0; |
2235 } | |
5213
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2236 case SDL_GL_RETAINED_BACKING: |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2237 { |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2238 *value = _this->gl_config.retained_backing; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2239 return 0; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2240 } |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2241 case SDL_GL_CONTEXT_MAJOR_VERSION: |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2242 { |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2243 *value = _this->gl_config.major_version; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2244 return 0; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2245 } |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2246 case SDL_GL_CONTEXT_MINOR_VERSION: |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2247 { |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2248 *value = _this->gl_config.minor_version; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2249 return 0; |
1be088cec098
At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents:
5212
diff
changeset
|
2250 } |
2753 | 2251 default: |
2252 SDL_SetError("Unknown OpenGL attribute"); | |
2253 return -1; | |
2254 } | |
0 | 2255 |
2753 | 2256 glGetIntegervFunc(attrib, (GLint *) value); |
3139 | 2257 error = glGetErrorFunc(); |
2258 if (error != GL_NO_ERROR) { | |
2259 switch (error) { | |
2260 case GL_INVALID_ENUM: | |
2261 { | |
2262 SDL_SetError("OpenGL error: GL_INVALID_ENUM"); | |
2263 } | |
2264 break; | |
2265 case GL_INVALID_VALUE: | |
2266 { | |
2267 SDL_SetError("OpenGL error: GL_INVALID_VALUE"); | |
2268 } | |
2269 break; | |
2270 default: | |
2271 { | |
2272 SDL_SetError("OpenGL error: %08X", error); | |
2273 } | |
2274 break; | |
2275 } | |
2276 return -1; | |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
3092
diff
changeset
|
2277 } |
2753 | 2278 return 0; |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1933
diff
changeset
|
2279 #else |
2753 | 2280 SDL_Unsupported(); |
2281 return -1; | |
2282 #endif /* SDL_VIDEO_OPENGL */ | |
0 | 2283 } |
2284 | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
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1909
diff
changeset
|
2285 SDL_GLContext |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2286 SDL_GL_CreateContext(SDL_Window * window) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2287 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2288 CHECK_WINDOW_MAGIC(window, NULL); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2289 |
2753 | 2290 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2291 SDL_SetError("The specified window isn't an OpenGL window"); | |
2292 return NULL; | |
2293 } | |
2294 return _this->GL_CreateContext(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2295 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2296 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2297 int |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2298 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context) |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2299 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2300 CHECK_WINDOW_MAGIC(window, -1); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2301 |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2302 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2753 | 2303 SDL_SetError("The specified window isn't an OpenGL window"); |
2304 return -1; | |
2305 } | |
2306 if (!context) { | |
2307 window = NULL; | |
2308 } | |
2309 return _this->GL_MakeCurrent(_this, window, context); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2310 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2311 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2312 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2313 SDL_GL_SetSwapInterval(int interval) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2314 { |
2753 | 2315 if (!_this) { |
2316 SDL_UninitializedVideo(); | |
2317 return -1; | |
2318 } | |
2319 if (_this->GL_SetSwapInterval) { | |
2320 return _this->GL_SetSwapInterval(_this, interval); | |
2321 } else { | |
2322 SDL_SetError("Setting the swap interval is not supported"); | |
2323 return -1; | |
2324 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2325 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2326 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2327 int |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2328 SDL_GL_GetSwapInterval(void) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2329 { |
2753 | 2330 if (!_this) { |
2331 SDL_UninitializedVideo(); | |
2332 return -1; | |
2333 } | |
2334 if (_this->GL_GetSwapInterval) { | |
2335 return _this->GL_GetSwapInterval(_this); | |
2336 } else { | |
2337 SDL_SetError("Getting the swap interval is not supported"); | |
2338 return -1; | |
2339 } | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2340 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2341 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2342 void |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3683
diff
changeset
|
2343 SDL_GL_SwapWindow(SDL_Window * window) |
0 | 2344 { |
3695
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2345 CHECK_WINDOW_MAGIC(window, ); |
f6a8be3fefa0
Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents:
3694
diff
changeset
|
2346 |
2753 | 2347 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
2348 SDL_SetError("The specified window isn't an OpenGL window"); | |
2349 return; | |
2350 } | |
2351 _this->GL_SwapWindow(_this, window); | |
1912
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2352 } |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2353 |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2354 void |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2355 SDL_GL_DeleteContext(SDL_GLContext context) |
8d384b647307
Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1909
diff
changeset
|
2356 { |
4526 | 2357 if (!_this || !_this->gl_data || !context) { |
2753 | 2358 return; |
2359 } | |
2360 _this->GL_MakeCurrent(_this, NULL, NULL); | |
2361 _this->GL_DeleteContext(_this, context); | |
0 | 2362 } |
2363 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
2364 #if 0 // FIXME |
2744
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2365 /* |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2366 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2367 * & 2 for alpha channel. |
1aede15771d0
Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2743
diff
changeset
|
2368 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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2369 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2370 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags) |
0 | 2371 { |
2753 | 2372 int x, y; |
2373 Uint32 colorkey; | |
0 | 2374 #define SET_MASKBIT(icon, x, y, mask) \ |
2375 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8))) | |
2376 | |
2753 | 2377 colorkey = icon->format->colorkey; |
2378 switch (icon->format->BytesPerPixel) { | |
2379 case 1: | |
2380 { | |
2381 Uint8 *pixels; | |
2382 for (y = 0; y < icon->h; ++y) { | |
2383 pixels = (Uint8 *) icon->pixels + y * icon->pitch; | |
2384 for (x = 0; x < icon->w; ++x) { | |
2385 if (*pixels++ == colorkey) { | |
2386 SET_MASKBIT(icon, x, y, mask); | |
2387 } | |
2388 } | |
2389 } | |
2390 } | |
2391 break; | |
0 | 2392 |
2753 | 2393 case 2: |
2394 { | |
2395 Uint16 *pixels; | |
2396 for (y = 0; y < icon->h; ++y) { | |
2397 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2; | |
2398 for (x = 0; x < icon->w; ++x) { | |
2399 if ((flags & 1) && *pixels == colorkey) { | |
2400 SET_MASKBIT(icon, x, y, mask); | |
2401 } else if ((flags & 2) | |
2402 && (*pixels & icon->format->Amask) == 0) { | |
2403 SET_MASKBIT(icon, x, y, mask); | |
2404 } | |
2405 pixels++; | |
2406 } | |
2407 } | |
2408 } | |
2409 break; | |
0 | 2410 |
2753 | 2411 case 4: |
2412 { | |
2413 Uint32 *pixels; | |
2414 for (y = 0; y < icon->h; ++y) { | |
2415 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4; | |
2416 for (x = 0; x < icon->w; ++x) { | |
2417 if ((flags & 1) && *pixels == colorkey) { | |
2418 SET_MASKBIT(icon, x, y, mask); | |
2419 } else if ((flags & 2) | |
2420 && (*pixels & icon->format->Amask) == 0) { | |
2421 SET_MASKBIT(icon, x, y, mask); | |
2422 } | |
2423 pixels++; | |
2424 } | |
2425 } | |
2426 } | |
2427 break; | |
2428 } | |
0 | 2429 } |
2430 | |
2431 /* | |
2432 * Sets the window manager icon for the display window. | |
2433 */ | |
1895
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2434 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2435 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask) |
0 | 2436 { |
2753 | 2437 if (icon && _this->SetIcon) { |
2438 /* Generate a mask if necessary, and create the icon! */ | |
2439 if (mask == NULL) { | |
2440 int mask_len = icon->h * (icon->w + 7) / 8; | |
2441 int flags = 0; | |
2442 mask = (Uint8 *) SDL_malloc(mask_len); | |
2443 if (mask == NULL) { | |
2444 return; | |
2445 } | |
2446 SDL_memset(mask, ~0, mask_len); | |
2447 if (icon->flags & SDL_SRCCOLORKEY) | |
2448 flags |= 1; | |
2449 if (icon->flags & SDL_SRCALPHA) | |
2450 flags |= 2; | |
2451 if (flags) { | |
2452 CreateMaskFromColorKeyOrAlpha(icon, mask, flags); | |
2453 } | |
2454 _this->SetIcon(_this, icon, mask); | |
2455 SDL_free(mask); | |
2456 } else { | |
2457 _this->SetIcon(_this, icon, mask); | |
2458 } | |
2459 } | |
0 | 2460 } |
2461 #endif | |
2462 | |
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2463 SDL_bool |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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2464 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info) |
0 | 2465 { |
3695
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2466 CHECK_WINDOW_MAGIC(window, SDL_FALSE); |
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2467 |
4900
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2468 if (!info) { |
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2469 return SDL_FALSE; |
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2470 } |
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2471 info->subsystem = SDL_SYSWM_UNKNOWN; |
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2472 |
3695
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2473 if (!_this->GetWindowWMInfo) { |
2753 | 2474 return SDL_FALSE; |
2475 } | |
2476 return (_this->GetWindowWMInfo(_this, window, info)); | |
0 | 2477 } |
2478 | |
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2479 void |
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2480 SDL_StartTextInput(void) |
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2481 { |
3683 | 2482 if (_this && _this->StartTextInput) { |
3280
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2483 _this->StartTextInput(_this); |
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2484 } |
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2485 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE); |
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2486 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE); |
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2487 } |
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2488 |
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2489 void |
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2490 SDL_StopTextInput(void) |
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2491 { |
3683 | 2492 if (_this && _this->StopTextInput) { |
3280
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2493 _this->StopTextInput(_this); |
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2494 } |
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2495 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE); |
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2496 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE); |
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2497 } |
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2498 |
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2499 void |
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2500 SDL_SetTextInputRect(SDL_Rect *rect) |
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2501 { |
3683 | 2502 if (_this && _this->SetTextInputRect) { |
3280
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2503 _this->SetTextInputRect(_this, rect); |
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2504 } |
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2505 } |
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2506 |
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2507 /* vi: set ts=4 sw=4 expandtab: */ |