Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzEvents.m @ 3914:4fd12011d8d6 SDL-1.2
Quartz code should use F13, F14, and F15 keys instead of PrintScreen,
ScrollLock, and Pause, since that's what's on the standard Apple keyboards
(minus the laptops, which have neither set). Ideally we'll find a better way
to distinguish this...the keys being replaced would be correct on a USB
keyboard for Windows. Sigh.
Fixes Bugzilla #301.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 14 Feb 2007 10:23:23 +0000 |
parents | 406b8325ee34 |
children | 4e02435ad2be |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_QuartzVideo.h" |
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25 |
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26 #include <IOKit/IOMessage.h> /* For wake from sleep detection */ |
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27 #include <IOKit/pwr_mgt/IOPMLib.h> /* For wake from sleep detection */ |
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28 #include "SDL_QuartzKeys.h" |
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29 |
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30 /* |
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31 * In Panther, this header defines device dependent masks for |
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32 * right side keys. These definitions only exist in Panther, but |
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33 * the header seems to exist at least in Jaguar and probably earlier |
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34 * versions of the OS, so this should't break anything. |
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35 */ |
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36 #include <IOKit/hidsystem/IOLLEvent.h> |
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37 /* |
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38 * These are not defined before Panther. To keep the code compiling |
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39 * on systems without these, I will define if they don't exist. |
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40 */ |
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41 #ifndef NX_DEVICERCTLKEYMASK |
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42 #define NX_DEVICELCTLKEYMASK 0x00000001 |
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43 #endif |
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44 #ifndef NX_DEVICELSHIFTKEYMASK |
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45 #define NX_DEVICELSHIFTKEYMASK 0x00000002 |
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46 #endif |
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47 #ifndef NX_DEVICERSHIFTKEYMASK |
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48 #define NX_DEVICERSHIFTKEYMASK 0x00000004 |
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49 #endif |
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50 #ifndef NX_DEVICELCMDKEYMASK |
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51 #define NX_DEVICELCMDKEYMASK 0x00000008 |
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52 #endif |
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53 #ifndef NX_DEVICERCMDKEYMASK |
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54 #define NX_DEVICERCMDKEYMASK 0x00000010 |
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55 #endif |
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56 #ifndef NX_DEVICELALTKEYMASK |
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57 #define NX_DEVICELALTKEYMASK 0x00000020 |
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58 #endif |
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59 #ifndef NX_DEVICERALTKEYMASK |
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60 #define NX_DEVICERALTKEYMASK 0x00000040 |
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61 #endif |
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62 #ifndef NX_DEVICERCTLKEYMASK |
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63 #define NX_DEVICERCTLKEYMASK 0x00002000 |
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64 #endif |
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65 |
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66 void QZ_InitOSKeymap (_THIS) { |
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67 const void *KCHRPtr; |
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68 UInt32 state; |
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69 UInt32 value; |
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70 int i; |
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71 int world = SDLK_WORLD_0; |
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72 |
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73 for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
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74 keymap[i] = SDLK_UNKNOWN; |
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75 |
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76 /* This keymap is almost exactly the same as the OS 9 one */ |
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77 keymap[QZ_ESCAPE] = SDLK_ESCAPE; |
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78 keymap[QZ_F1] = SDLK_F1; |
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79 keymap[QZ_F2] = SDLK_F2; |
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80 keymap[QZ_F3] = SDLK_F3; |
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81 keymap[QZ_F4] = SDLK_F4; |
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82 keymap[QZ_F5] = SDLK_F5; |
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83 keymap[QZ_F6] = SDLK_F6; |
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84 keymap[QZ_F7] = SDLK_F7; |
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85 keymap[QZ_F8] = SDLK_F8; |
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86 keymap[QZ_F9] = SDLK_F9; |
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87 keymap[QZ_F10] = SDLK_F10; |
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88 keymap[QZ_F11] = SDLK_F11; |
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89 keymap[QZ_F12] = SDLK_F12; |
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90 keymap[QZ_F13] = SDLK_F13; |
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91 keymap[QZ_F14] = SDLK_F14; |
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92 keymap[QZ_F15] = SDLK_F15; |
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93 /* |
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94 keymap[QZ_PRINT] = SDLK_PRINT; |
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95 keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK; |
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96 keymap[QZ_PAUSE] = SDLK_PAUSE; |
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97 */ |
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98 keymap[QZ_POWER] = SDLK_POWER; |
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99 keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE; |
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100 keymap[QZ_1] = SDLK_1; |
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101 keymap[QZ_2] = SDLK_2; |
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102 keymap[QZ_3] = SDLK_3; |
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103 keymap[QZ_4] = SDLK_4; |
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104 keymap[QZ_5] = SDLK_5; |
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105 keymap[QZ_6] = SDLK_6; |
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106 keymap[QZ_7] = SDLK_7; |
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107 keymap[QZ_8] = SDLK_8; |
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108 keymap[QZ_9] = SDLK_9; |
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109 keymap[QZ_0] = SDLK_0; |
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110 keymap[QZ_MINUS] = SDLK_MINUS; |
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111 keymap[QZ_EQUALS] = SDLK_EQUALS; |
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112 keymap[QZ_BACKSPACE] = SDLK_BACKSPACE; |
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113 keymap[QZ_INSERT] = SDLK_INSERT; |
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114 keymap[QZ_HOME] = SDLK_HOME; |
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115 keymap[QZ_PAGEUP] = SDLK_PAGEUP; |
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116 keymap[QZ_NUMLOCK] = SDLK_NUMLOCK; |
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117 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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118 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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119 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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120 keymap[QZ_TAB] = SDLK_TAB; |
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121 keymap[QZ_q] = SDLK_q; |
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122 keymap[QZ_w] = SDLK_w; |
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123 keymap[QZ_e] = SDLK_e; |
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124 keymap[QZ_r] = SDLK_r; |
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125 keymap[QZ_t] = SDLK_t; |
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126 keymap[QZ_y] = SDLK_y; |
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127 keymap[QZ_u] = SDLK_u; |
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128 keymap[QZ_i] = SDLK_i; |
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129 keymap[QZ_o] = SDLK_o; |
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130 keymap[QZ_p] = SDLK_p; |
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131 keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET; |
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132 keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
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133 keymap[QZ_BACKSLASH] = SDLK_BACKSLASH; |
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134 keymap[QZ_DELETE] = SDLK_DELETE; |
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135 keymap[QZ_END] = SDLK_END; |
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136 keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN; |
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137 keymap[QZ_KP7] = SDLK_KP7; |
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138 keymap[QZ_KP8] = SDLK_KP8; |
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139 keymap[QZ_KP9] = SDLK_KP9; |
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140 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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141 keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK; |
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142 keymap[QZ_a] = SDLK_a; |
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143 keymap[QZ_s] = SDLK_s; |
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144 keymap[QZ_d] = SDLK_d; |
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145 keymap[QZ_f] = SDLK_f; |
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146 keymap[QZ_g] = SDLK_g; |
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147 keymap[QZ_h] = SDLK_h; |
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148 keymap[QZ_j] = SDLK_j; |
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149 keymap[QZ_k] = SDLK_k; |
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150 keymap[QZ_l] = SDLK_l; |
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151 keymap[QZ_SEMICOLON] = SDLK_SEMICOLON; |
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152 keymap[QZ_QUOTE] = SDLK_QUOTE; |
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153 keymap[QZ_RETURN] = SDLK_RETURN; |
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154 keymap[QZ_KP4] = SDLK_KP4; |
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155 keymap[QZ_KP5] = SDLK_KP5; |
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156 keymap[QZ_KP6] = SDLK_KP6; |
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157 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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158 keymap[QZ_LSHIFT] = SDLK_LSHIFT; |
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159 keymap[QZ_RSHIFT] = SDLK_RSHIFT; |
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160 keymap[QZ_z] = SDLK_z; |
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161 keymap[QZ_x] = SDLK_x; |
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162 keymap[QZ_c] = SDLK_c; |
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163 keymap[QZ_v] = SDLK_v; |
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164 keymap[QZ_b] = SDLK_b; |
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165 keymap[QZ_n] = SDLK_n; |
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166 keymap[QZ_m] = SDLK_m; |
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167 keymap[QZ_COMMA] = SDLK_COMMA; |
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168 keymap[QZ_PERIOD] = SDLK_PERIOD; |
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169 keymap[QZ_SLASH] = SDLK_SLASH; |
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170 keymap[QZ_UP] = SDLK_UP; |
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171 keymap[QZ_KP1] = SDLK_KP1; |
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172 keymap[QZ_KP2] = SDLK_KP2; |
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173 keymap[QZ_KP3] = SDLK_KP3; |
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174 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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175 keymap[QZ_LCTRL] = SDLK_LCTRL; |
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176 keymap[QZ_LALT] = SDLK_LALT; |
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177 keymap[QZ_LMETA] = SDLK_LMETA; |
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178 keymap[QZ_RCTRL] = SDLK_RCTRL; |
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179 keymap[QZ_RALT] = SDLK_RALT; |
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180 keymap[QZ_RMETA] = SDLK_RMETA; |
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181 keymap[QZ_SPACE] = SDLK_SPACE; |
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182 keymap[QZ_LEFT] = SDLK_LEFT; |
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183 keymap[QZ_DOWN] = SDLK_DOWN; |
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184 keymap[QZ_RIGHT] = SDLK_RIGHT; |
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185 keymap[QZ_KP0] = SDLK_KP0; |
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186 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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187 keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER; |
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188 keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT; |
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189 keymap[QZ_IBOOK_DOWN] = SDLK_DOWN; |
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190 keymap[QZ_IBOOK_UP] = SDLK_UP; |
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191 keymap[QZ_IBOOK_LEFT] = SDLK_LEFT; |
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192 |
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193 /* |
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194 Up there we setup a static scancode->keysym map. However, it will not |
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195 work very well on international keyboard. Hence we now query MacOS |
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196 for its own keymap to adjust our own mapping table. However, this is |
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197 basically only useful for ascii char keys. This is also the reason |
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198 why we keep the static table, too. |
390
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199 */ |
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200 |
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201 /* Get a pointer to the systems cached KCHR */ |
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202 KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); |
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203 if (KCHRPtr) |
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204 { |
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205 /* Loop over all 127 possible scan codes */ |
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206 for (i = 0; i < 0x7F; i++) |
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207 { |
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208 /* We pretend a clean start to begin with (i.e. no dead keys active */ |
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209 state = 0; |
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210 |
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211 /* Now translate the key code to a key value */ |
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212 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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213 |
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214 /* If the state become 0, it was a dead key. We need to translate again, |
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215 passing in the new state, to get the actual key value */ |
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216 if (state != 0) |
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217 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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218 |
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219 /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ |
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220 if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ |
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221 keymap[i] = world++; |
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222 else if (value >= 32) /* non-control ASCII char */ |
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223 keymap[i] = value; |
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224 } |
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225 } |
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226 |
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227 /* |
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228 The keypad codes are re-setup here, because the loop above cannot |
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229 distinguish between a key on the keypad and a regular key. We maybe |
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230 could get around this problem in another fashion: NSEvent's flags |
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231 include a "NSNumericPadKeyMask" bit; we could check that and modify |
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232 the symbol we return on the fly. However, this flag seems to exhibit |
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233 some weird behaviour related to the num lock key |
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234 */ |
390
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235 keymap[QZ_KP0] = SDLK_KP0; |
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236 keymap[QZ_KP1] = SDLK_KP1; |
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237 keymap[QZ_KP2] = SDLK_KP2; |
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238 keymap[QZ_KP3] = SDLK_KP3; |
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239 keymap[QZ_KP4] = SDLK_KP4; |
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240 keymap[QZ_KP5] = SDLK_KP5; |
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241 keymap[QZ_KP6] = SDLK_KP6; |
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242 keymap[QZ_KP7] = SDLK_KP7; |
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243 keymap[QZ_KP8] = SDLK_KP8; |
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244 keymap[QZ_KP9] = SDLK_KP9; |
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245 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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246 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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247 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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248 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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249 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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250 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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251 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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252 } |
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253 |
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254 static void QZ_DoKey (_THIS, int state, NSEvent *event) { |
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255 |
390
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256 NSString *chars; |
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257 unsigned int numChars; |
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258 SDL_keysym key; |
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259 |
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260 /* |
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261 A key event can contain multiple characters, |
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262 or no characters at all. In most cases, it |
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263 will contain a single character. If it contains |
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264 0 characters, we'll use 0 as the unicode. If it |
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265 contains multiple characters, we'll use 0 as |
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266 the scancode/keysym. |
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267 */ |
1876 | 268 if (SDL_TranslateUNICODE) { |
269 chars = [ event characters ]; | |
270 numChars = [ chars length ]; | |
271 } else { | |
272 numChars = 0; | |
273 } | |
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274 |
1876 | 275 if (numChars == 0) { |
276 | |
277 key.scancode = [ event keyCode ]; | |
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278 printf("numChars == 0, scancode == %d\n", (int) key.scancode); |
1876 | 279 key.sym = keymap [ key.scancode ]; |
280 key.unicode = 0; | |
281 key.mod = KMOD_NONE; | |
282 | |
283 SDL_PrivateKeyboard (state, &key); | |
284 } | |
285 else if (numChars == 1) { | |
390
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286 |
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287 key.scancode = [ event keyCode ]; |
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288 printf("numChars == 1, scancode == %d\n", (int) key.scancode); |
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289 key.sym = keymap [ key.scancode ]; |
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290 key.unicode = [ chars characterAtIndex:0 ]; |
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291 key.mod = KMOD_NONE; |
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292 |
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293 SDL_PrivateKeyboard (state, &key); |
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294 } |
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295 else /* (numChars > 1) */ { |
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296 |
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297 int i; |
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298 for (i = 0; i < numChars; i++) { |
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299 |
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300 key.scancode = 0; |
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301 key.sym = 0; |
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302 key.unicode = [ chars characterAtIndex:i]; |
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303 key.mod = KMOD_NONE; |
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304 |
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305 SDL_PrivateKeyboard (state, &key); |
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306 } |
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307 } |
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308 |
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309 if (SDL_getenv ("SDL_ENABLEAPPEVENTS")) |
683
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310 [ NSApp sendEvent:event ]; |
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311 } |
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312 |
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313 /* This is the original behavior, before support was added for |
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314 * differentiating between left and right versions of the keys. |
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315 */ |
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316 static void QZ_DoUnsidedModifiers (_THIS, unsigned int newMods) { |
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317 |
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318 const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA }; |
390
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319 |
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320 int i; |
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321 int bit; |
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322 SDL_keysym key; |
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323 |
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324 key.scancode = 0; |
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325 key.sym = SDLK_UNKNOWN; |
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326 key.unicode = 0; |
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327 key.mod = KMOD_NONE; |
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328 |
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329 /* Iterate through the bits, testing each against the current modifiers */ |
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330 for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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331 |
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332 unsigned int currentMask, newMask; |
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333 |
501
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334 currentMask = current_mods & bit; |
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335 newMask = newMods & bit; |
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336 |
390
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337 if ( currentMask && |
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338 currentMask != newMask ) { /* modifier up event */ |
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339 |
390
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340 key.sym = mapping[i]; |
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341 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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342 if (bit == NSAlphaShiftKeyMask) |
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343 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
390
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344 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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345 } |
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346 else if ( newMask && |
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347 currentMask != newMask ) { /* modifier down event */ |
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348 |
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349 key.sym = mapping[i]; |
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350 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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351 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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352 if (bit == NSAlphaShiftKeyMask) |
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353 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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354 } |
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355 } |
934
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356 } |
390
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357 |
934
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358 /* This is a helper function for QZ_HandleModifierSide. This |
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359 * function reverts back to behavior before the distinction between |
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360 * sides was made. |
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361 */ |
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362 static void QZ_HandleNonDeviceModifier ( _THIS, unsigned int device_independent_mask, unsigned int newMods, unsigned int key_sym) { |
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363 unsigned int currentMask, newMask; |
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364 SDL_keysym key; |
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365 |
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366 key.scancode = 0; |
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367 key.sym = key_sym; |
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368 key.unicode = 0; |
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369 key.mod = KMOD_NONE; |
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370 |
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371 /* Isolate just the bits we care about in the depedent bits so we can |
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372 * figure out what changed |
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373 */ |
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374 currentMask = current_mods & device_independent_mask; |
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375 newMask = newMods & device_independent_mask; |
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376 |
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377 if ( currentMask && |
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378 currentMask != newMask ) { /* modifier up event */ |
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379 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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380 } |
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381 else if ( newMask && |
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382 currentMask != newMask ) { /* modifier down event */ |
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383 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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384 } |
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385 } |
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386 |
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387 /* This is a helper function for QZ_HandleModifierSide. |
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388 * This function sets the actual SDL_PrivateKeyboard event. |
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389 */ |
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390 static void QZ_HandleModifierOneSide ( _THIS, unsigned int newMods, |
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391 unsigned int key_sym, |
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392 unsigned int sided_device_dependent_mask ) { |
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393 |
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394 SDL_keysym key; |
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395 unsigned int current_dep_mask, new_dep_mask; |
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396 |
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397 key.scancode = 0; |
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398 key.sym = key_sym; |
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399 key.unicode = 0; |
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400 key.mod = KMOD_NONE; |
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401 |
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402 /* Isolate just the bits we care about in the depedent bits so we can |
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403 * figure out what changed |
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404 */ |
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405 current_dep_mask = current_mods & sided_device_dependent_mask; |
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406 new_dep_mask = newMods & sided_device_dependent_mask; |
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407 |
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408 /* We now know that this side bit flipped. But we don't know if |
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409 * it went pressed to released or released to pressed, so we must |
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410 * find out which it is. |
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411 */ |
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412 if( new_dep_mask && |
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413 current_dep_mask != new_dep_mask ) { |
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414 /* Modifier down event */ |
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415 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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416 } |
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417 else /* Modifier up event */ { |
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418 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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419 } |
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420 } |
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421 |
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422 /* This is a helper function for QZ_DoSidedModifiers. |
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423 * This function will figure out if the modifier key is the left or right side, |
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424 * e.g. left-shift vs right-shift. |
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425 */ |
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426 static void QZ_HandleModifierSide ( _THIS, int device_independent_mask, |
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427 unsigned int newMods, |
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428 unsigned int left_key_sym, |
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429 unsigned int right_key_sym, |
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430 unsigned int left_device_dependent_mask, |
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431 unsigned int right_device_dependent_mask ) { |
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432 unsigned int device_dependent_mask = 0; |
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433 unsigned int diff_mod = 0; |
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434 |
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435 device_dependent_mask = left_device_dependent_mask | right_device_dependent_mask; |
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436 /* On the basis that the device independent mask is set, but there are |
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437 * no device dependent flags set, we'll assume that we can't detect this |
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438 * keyboard and revert to the unsided behavior. |
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439 */ |
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440 if ( (device_dependent_mask & newMods) == 0 ) { |
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441 /* Revert to the old behavior */ |
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442 QZ_HandleNonDeviceModifier ( this, device_independent_mask, newMods, left_key_sym ); |
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443 return; |
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444 } |
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445 |
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446 /* XOR the previous state against the new state to see if there's a change */ |
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447 diff_mod = (device_dependent_mask & current_mods) |
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448 ^ (device_dependent_mask & newMods); |
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449 |
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450 if ( diff_mod ) { |
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451 /* A change in state was found. Isolate the left and right bits |
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452 * to handle them separately just in case the values can simulataneously |
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453 * change or if the bits don't both exist. |
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454 */ |
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455 if ( left_device_dependent_mask & diff_mod ) { |
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456 QZ_HandleModifierOneSide ( this, newMods, left_key_sym, left_device_dependent_mask ); |
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457 } |
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458 if ( right_device_dependent_mask & diff_mod ) { |
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459 QZ_HandleModifierOneSide ( this, newMods, right_key_sym, right_device_dependent_mask ); |
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460 } |
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461 } |
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462 } |
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463 |
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464 /* This is a helper function for QZ_DoSidedModifiers. |
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465 * This function will release a key press in the case that |
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466 * it is clear that the modifier has been released (i.e. one side |
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467 * can't still be down). |
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468 */ |
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469 static void QZ_ReleaseModifierSide ( _THIS, |
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470 unsigned int device_independent_mask, |
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471 unsigned int newMods, |
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472 unsigned int left_key_sym, |
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473 unsigned int right_key_sym, |
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474 unsigned int left_device_dependent_mask, |
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475 unsigned int right_device_dependent_mask ) { |
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476 unsigned int device_dependent_mask = 0; |
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477 SDL_keysym key; |
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478 |
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479 key.scancode = 0; |
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480 key.sym = SDLK_UNKNOWN; |
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481 key.unicode = 0; |
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482 key.mod = KMOD_NONE; |
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483 |
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484 device_dependent_mask = left_device_dependent_mask | right_device_dependent_mask; |
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485 /* On the basis that the device independent mask is set, but there are |
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486 * no device dependent flags set, we'll assume that we can't detect this |
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487 * keyboard and revert to the unsided behavior. |
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488 */ |
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489 if ( (device_dependent_mask & current_mods) == 0 ) { |
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490 /* In this case, we can't detect the keyboard, so use the left side |
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491 * to represent both, and release it. |
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492 */ |
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493 key.sym = left_key_sym; |
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494 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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495 |
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496 return; |
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497 } |
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498 |
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499 |
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500 /* |
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501 * This could have been done in an if-else case because at this point, |
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502 * we know that all keys have been released when calling this function. |
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503 * But I'm being paranoid so I want to handle each separately, |
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504 * so I hope this doesn't cause other problems. |
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505 */ |
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506 if ( left_device_dependent_mask & current_mods ) { |
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507 key.sym = left_key_sym; |
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508 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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509 } |
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510 if ( right_device_dependent_mask & current_mods ) { |
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511 key.sym = right_key_sym; |
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512 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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513 } |
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514 } |
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515 |
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516 /* This is a helper function for QZ_DoSidedModifiers. |
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517 * This function handles the CapsLock case. |
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518 */ |
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519 static void QZ_HandleCapsLock (_THIS, unsigned int newMods) { |
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520 unsigned int currentMask, newMask; |
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521 SDL_keysym key; |
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522 |
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523 key.scancode = 0; |
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524 key.sym = SDLK_CAPSLOCK; |
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525 key.unicode = 0; |
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526 key.mod = KMOD_NONE; |
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527 |
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528 currentMask = current_mods & NSAlphaShiftKeyMask; |
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529 newMask = newMods & NSAlphaShiftKeyMask; |
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530 |
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531 if ( currentMask && |
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532 currentMask != newMask ) { /* modifier up event */ |
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533 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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534 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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535 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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536 } |
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537 else if ( newMask && |
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538 currentMask != newMask ) { /* modifier down event */ |
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539 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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540 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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541 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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542 } |
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543 } |
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544 |
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545 /* This function will handle the modifier keys and also determine the |
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546 * correct side of the key. |
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547 */ |
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548 static void QZ_DoSidedModifiers (_THIS, unsigned int newMods) { |
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549 /* Set up arrays for the key syms for the left and right side. */ |
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550 const unsigned int left_mapping[] = { SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA }; |
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551 const unsigned int right_mapping[] = { SDLK_RSHIFT, SDLK_RCTRL, SDLK_RALT, SDLK_RMETA }; |
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552 /* Set up arrays for the device dependent masks with indices that |
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553 * correspond to the _mapping arrays |
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554 */ |
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555 const unsigned int left_device_mapping[] = { NX_DEVICELSHIFTKEYMASK, NX_DEVICELCTLKEYMASK, NX_DEVICELALTKEYMASK, NX_DEVICELCMDKEYMASK }; |
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556 const unsigned int right_device_mapping[] = { NX_DEVICERSHIFTKEYMASK, NX_DEVICERCTLKEYMASK, NX_DEVICERALTKEYMASK, NX_DEVICERCMDKEYMASK }; |
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557 |
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558 unsigned int i; |
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559 unsigned int bit; |
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560 |
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561 /* Handle CAPSLOCK separately because it doesn't have a left/right side */ |
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562 QZ_HandleCapsLock ( this, newMods ); |
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563 |
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564 /* Iterate through the bits, testing each against the current modifiers */ |
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565 for (i = 0, bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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566 |
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567 unsigned int currentMask, newMask; |
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568 |
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569 currentMask = current_mods & bit; |
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570 newMask = newMods & bit; |
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571 |
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572 /* If the bit is set, we must always examine it because the left |
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573 * and right side keys may alternate or both may be pressed. |
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574 */ |
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575 if ( newMask ) { |
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576 QZ_HandleModifierSide ( this, bit, newMods, |
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577 left_mapping[i], |
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578 right_mapping[i], |
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579 left_device_mapping[i], |
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580 right_device_mapping[i] ); |
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581 } |
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582 /* If the state changed from pressed to unpressed, we must examine |
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583 * the device dependent bits to release the correct keys. |
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584 */ |
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585 else if ( currentMask && |
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586 currentMask != newMask ) { /* modifier up event */ |
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587 QZ_ReleaseModifierSide ( this, bit, newMods, |
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588 left_mapping[i], |
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589 right_mapping[i], |
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590 left_device_mapping[i], |
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591 right_device_mapping[i] ); |
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592 } |
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593 } |
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594 } |
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595 |
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596 /* This function is called to handle the modifiers. |
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597 * It will try to distinguish between the left side and right side |
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598 * of the keyboard for those modifiers that qualify if the |
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599 * operating system version supports it. Otherwise, the code |
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600 * will not try to make the distinction. |
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601 */ |
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602 static void QZ_DoModifiers (_THIS, unsigned int newMods) { |
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603 |
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604 if (current_mods == newMods) |
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605 return; |
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606 |
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607 /* |
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608 * Starting with Panther (10.3.0), the ability to distinguish between |
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609 * left side and right side modifiers is available. |
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610 */ |
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611 if( system_version >= 0x1030 ) { |
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612 QZ_DoSidedModifiers (this, newMods); |
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613 } |
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614 else { |
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615 QZ_DoUnsidedModifiers (this, newMods); |
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616 } |
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617 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
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618 current_mods = newMods; |
47
45b1c4303f87
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619 } |
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620 |
782
dbc5905402b0
*** empty log message ***
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621 static void QZ_GetMouseLocation (_THIS, NSPoint *p) { |
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622 *p = [ NSEvent mouseLocation ]; /* global coordinates */ |
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623 if (qz_window) |
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624 QZ_PrivateGlobalToLocal (this, p); |
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625 QZ_PrivateCocoaToSDL (this, p); |
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626 } |
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|
627 |
1629 | 628 void QZ_DoActivate (_THIS) { |
629 | |
630 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS | (QZ_IsMouseInWindow (this) ? SDL_APPMOUSEFOCUS : 0)); | |
631 | |
615
7ec821f3cbd0
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632 /* Hide the cursor if it was hidden by SDL_ShowCursor() */ |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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633 if (!cursor_should_be_visible) |
c5b2b6d2d1fe
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634 QZ_HideMouse (this); |
172
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635 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
636 /* Regrab input, only if it was previously grabbed */ |
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parents:
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|
637 if ( current_grab_mode == SDL_GRAB_ON ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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parents:
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diff
changeset
|
638 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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parents:
561
diff
changeset
|
639 /* Restore cursor location if input was grabbed */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
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|
640 QZ_PrivateWarpCursor (this, cursor_loc.x, cursor_loc.y); |
04dcaf3da918
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parents:
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diff
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|
641 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
390
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Date: Sat, 1 Jun 2002 17:56:45 -0500
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642 } |
1560
34b9e479047e
Keep mouse cursor state sane on focus change in Quartz driver.
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|
643 else { |
34b9e479047e
Keep mouse cursor state sane on focus change in Quartz driver.
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|
644 /* Update SDL's mouse location */ |
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|
645 NSPoint p; |
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|
646 QZ_GetMouseLocation (this, &p); |
34b9e479047e
Keep mouse cursor state sane on focus change in Quartz driver.
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|
647 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
34b9e479047e
Keep mouse cursor state sane on focus change in Quartz driver.
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|
648 } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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parents:
diff
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|
649 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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diff
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|
650 |
1629 | 651 void QZ_DoDeactivate (_THIS) { |
652 | |
653 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS | SDL_APPMOUSEFOCUS); | |
390
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654 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
655 /* Get the current cursor location, for restore on activate */ |
782
dbc5905402b0
*** empty log message ***
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|
656 QZ_GetMouseLocation (this, &cursor_loc); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
657 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
658 /* Reassociate mouse and cursor */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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parents:
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|
659 CGAssociateMouseAndMouseCursorPosition (1); |
172
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Date: Sat, 8 Sep 2001 04:42:23 +0200
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660 |
615
7ec821f3cbd0
Date: Thu, 17 Apr 2003 23:27:34 -0400
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parents:
563
diff
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|
661 /* Show the cursor if it was hidden by SDL_ShowCursor() */ |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
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|
662 if (!cursor_should_be_visible) |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
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|
663 QZ_ShowMouse (this); |
47
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Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
664 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
665 |
555 | 666 void QZ_SleepNotificationHandler (void * refcon, |
667 io_service_t service, | |
668 natural_t messageType, | |
669 void * messageArgument ) | |
670 { | |
671 SDL_VideoDevice *this = (SDL_VideoDevice*)refcon; | |
672 | |
673 switch(messageType) | |
674 { | |
675 case kIOMessageSystemWillSleep: | |
563
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Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
676 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 677 break; |
678 case kIOMessageCanSystemSleep: | |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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parents:
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|
679 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 680 break; |
681 case kIOMessageSystemHasPoweredOn: | |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
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|
682 /* awake */ |
555 | 683 SDL_PrivateExpose(); |
684 break; | |
685 } | |
686 } | |
687 | |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
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|
688 void QZ_RegisterForSleepNotifications (_THIS) |
555 | 689 { |
690 CFRunLoopSourceRef rls; | |
691 IONotificationPortRef thePortRef; | |
692 io_object_t notifier; | |
693 | |
563
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Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
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|
694 power_connection = IORegisterForSystemPower (this, &thePortRef, QZ_SleepNotificationHandler, ¬ifier); |
555 | 695 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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parents:
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|
696 if (power_connection == 0) |
555 | 697 NSLog(@"SDL: QZ_SleepNotificationHandler() IORegisterForSystemPower failed."); |
698 | |
699 rls = IONotificationPortGetRunLoopSource (thePortRef); | |
700 CFRunLoopAddSource (CFRunLoopGetCurrent(), rls, kCFRunLoopDefaultMode); | |
701 CFRelease (rls); | |
702 } | |
703 | |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
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|
704 |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
705 /* Try to map Quartz mouse buttons to SDL's lingo... */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
706 static int QZ_OtherMouseButtonToSDL(int button) |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
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|
707 { |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
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|
708 switch (button) |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
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|
709 { |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
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|
710 case 0: |
1487
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Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
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|
711 return(SDL_BUTTON_LEFT); /* 1 */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
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|
712 case 1: |
1487
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Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
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|
713 return(SDL_BUTTON_RIGHT); /* 3 */ |
624
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More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
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|
714 case 2: |
1487
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Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
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|
715 return(SDL_BUTTON_MIDDLE); /* 2 */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
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|
716 } |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
717 |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
718 /* >= 3: skip 4 & 5, since those are the SDL mousewheel buttons. */ |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
719 return(button + 3); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
720 } |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
721 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
722 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
723 void QZ_PumpEvents (_THIS) |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
155
diff
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|
724 { |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
725 static Uint32 screensaverTicks = 0; |
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
726 Uint32 nowTicks; |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
727 int firstMouseEvent; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
728 CGMouseDelta dx, dy; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
729 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
730 NSDate *distantPast; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
731 NSEvent *event; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
732 NSRect winRect; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
733 NSAutoreleasePool *pool; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
734 |
1213
8eb191652834
Quartz target shouldn't crash if an event thread is used.
Ryan C. Gordon <icculus@icculus.org>
parents:
1212
diff
changeset
|
735 if (!SDL_VideoSurface) |
8eb191652834
Quartz target shouldn't crash if an event thread is used.
Ryan C. Gordon <icculus@icculus.org>
parents:
1212
diff
changeset
|
736 return; /* don't do anything if there's no screen surface. */ |
8eb191652834
Quartz target shouldn't crash if an event thread is used.
Ryan C. Gordon <icculus@icculus.org>
parents:
1212
diff
changeset
|
737 |
619
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
738 /* Update activity every five seconds to prevent screensaver. --ryan. */ |
1487
dc6b59e925a2
Cleaning up warnings on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
1403
diff
changeset
|
739 nowTicks = SDL_GetTicks(); |
619
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
740 if ((nowTicks - screensaverTicks) > 5000) |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
741 { |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
742 UpdateSystemActivity(UsrActivity); |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
743 screensaverTicks = nowTicks; |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
744 } |
bf816ce70144
Disable MacOS X screensaver for duration of application run by triggering a
Ryan C. Gordon <icculus@icculus.org>
parents:
615
diff
changeset
|
745 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
746 pool = [ [ NSAutoreleasePool alloc ] init ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
747 distantPast = [ NSDate distantPast ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
748 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
749 winRect = NSMakeRect (0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
750 |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
751 /* send the first mouse event in absolute coordinates */ |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
752 firstMouseEvent = 1; |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
753 |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
754 /* accumulate any additional mouse moved events into one SDL mouse event */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
755 dx = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
756 dy = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
757 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
758 do { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
759 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
760 /* Poll for an event. This will not block */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
761 event = [ NSApp nextEventMatchingMask:NSAnyEventMask |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
762 untilDate:distantPast |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
763 inMode: NSDefaultRunLoopMode dequeue:YES ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
764 if (event != nil) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
765 |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
766 int button; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
767 unsigned int type; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
768 BOOL isInGameWin; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
769 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
770 #define DO_MOUSE_DOWN(button) do { \ |
1629 | 771 if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) { \ |
772 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); \ | |
773 expect_mouse_up |= 1<<button; \ | |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
774 } \ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
775 [ NSApp sendEvent:event ]; \ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
776 } while(0) |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
777 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
778 #define DO_MOUSE_UP(button) do { \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
779 if ( expect_mouse_up & (1<<button) ) { \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
780 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
781 expect_mouse_up &= ~(1<<button); \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
782 } \ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
783 [ NSApp sendEvent:event ]; \ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
784 } while(0) |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
785 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
786 type = [ event type ]; |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
787 isInGameWin = QZ_IsMouseInWindow (this); |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
788 |
816
428f688f2ad2
Date: Fri, 13 Feb 2004 17:03:16 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
782
diff
changeset
|
789 QZ_DoModifiers(this, [ event modifierFlags ] ); |
428f688f2ad2
Date: Fri, 13 Feb 2004 17:03:16 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
782
diff
changeset
|
790 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
791 switch (type) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
792 case NSLeftMouseDown: |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1213
diff
changeset
|
793 if ( SDL_getenv("SDL_HAS3BUTTONMOUSE") ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
794 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
795 } else { |
898
f221cadd6eda
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
897
diff
changeset
|
796 if ( NSCommandKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
797 last_virtual_button = SDL_BUTTON_RIGHT; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
798 DO_MOUSE_DOWN (SDL_BUTTON_RIGHT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
799 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
800 else if ( NSAlternateKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
801 last_virtual_button = SDL_BUTTON_MIDDLE; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
802 DO_MOUSE_DOWN (SDL_BUTTON_MIDDLE); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
803 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
804 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
805 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
806 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
807 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
808 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
809 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
810 case NSLeftMouseUp: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
811 if ( last_virtual_button != 0 ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
812 DO_MOUSE_UP (last_virtual_button); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
813 last_virtual_button = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
814 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
815 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
816 DO_MOUSE_UP (SDL_BUTTON_LEFT); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
817 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
818 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
819 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
820 case NSOtherMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
821 case NSRightMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
822 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
823 DO_MOUSE_DOWN (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
824 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
825 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
826 case NSOtherMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
827 case NSRightMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
828 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
829 DO_MOUSE_UP (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
830 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
831 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
832 case NSSystemDefined: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
833 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
834 Future: up to 32 "mouse" buttons can be handled. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
835 if ([event subtype] == 7) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
836 unsigned int buttons; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
837 buttons = [ event data2 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
838 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
839 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
840 case NSLeftMouseDragged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
841 case NSRightMouseDragged: |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
842 case NSOtherMouseDragged: /* usually middle mouse dragged */ |
898
f221cadd6eda
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
897
diff
changeset
|
843 case NSMouseMoved: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
844 if ( grab_state == QZ_INVISIBLE_GRAB ) { |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
845 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
846 /* |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
847 If input is grabbed+hidden, the cursor doesn't move, |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
848 so we have to call the lowlevel window server |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
849 function. This is less accurate but works OK. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
850 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
851 CGMouseDelta dx1, dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
852 CGGetLastMouseDelta (&dx1, &dy1); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
853 dx += dx1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
854 dy += dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
855 } |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
856 else if (firstMouseEvent) { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
857 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
858 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
859 Get the first mouse event in a possible |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
860 sequence of mouse moved events. Since we |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
861 use absolute coordinates, this serves to |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
862 compensate any inaccuracy in deltas, and |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
863 provides the first known mouse position, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
864 since everything after this uses deltas |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
865 */ |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
866 NSPoint p; |
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
867 QZ_GetMouseLocation (this, &p); |
454
c4338ecf45f9
Fixed mouse motion on MacOS X (recently broken)
Sam Lantinga <slouken@libsdl.org>
parents:
435
diff
changeset
|
868 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
869 firstMouseEvent = 0; |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
870 } |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
871 else { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
872 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
873 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
874 Get the amount moved since the last drag or move event, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
875 add it on for one big move event at the end. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
876 */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
877 dx += [ event deltaX ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
878 dy += [ event deltaY ]; |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
879 } |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
880 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
881 /* |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
882 Handle grab input+cursor visible by warping the cursor back |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
883 into the game window. This still generates a mouse moved event, |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
884 but not as a result of the warp (so it's in the right direction). |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
885 */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
886 if ( grab_state == QZ_VISIBLE_GRAB && |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
887 !isInGameWin ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
888 |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
889 NSPoint p; |
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
890 QZ_GetMouseLocation (this, &p); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
891 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
892 if ( p.x < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
893 p.x = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
894 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
895 if ( p.y < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
896 p.y = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
897 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
898 if ( p.x >= winRect.size.width ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
899 p.x = winRect.size.width-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
900 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
901 if ( p.y >= winRect.size.height ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
902 p.y = winRect.size.height-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
903 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
904 QZ_PrivateWarpCursor (this, p.x, p.y); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
905 } |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
906 else |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
907 if ( !isInGameWin && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
908 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
909 SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS); |
1212 | 910 if (grab_state == QZ_INVISIBLE_GRAB) |
911 /*The cursor has left the window even though it is | |
912 disassociated from the mouse (and therefore | |
913 shouldn't move): this can happen with Wacom | |
914 tablets, and it effectively breaks the grab, since | |
915 mouse down events now go to background | |
916 applications. The only possibility to avoid this | |
917 seems to be talking to the tablet driver | |
918 (AppleEvents) to constrain its mapped area to the | |
919 window, which may not be worth the effort. For | |
920 now, handle the condition more gracefully than | |
921 before by reassociating cursor and mouse until the | |
922 cursor enters the window again, making it obvious | |
923 to the user that the grab is broken.*/ | |
924 CGAssociateMouseAndMouseCursorPosition (1); | |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
925 if (!cursor_should_be_visible) |
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
926 QZ_ShowMouse (this); |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
927 } |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
928 else |
1629 | 929 if ( isInGameWin && (SDL_GetAppState() & (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS)) == SDL_APPINPUTFOCUS ) { |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
930 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
931 SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS); |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
932 if (!cursor_should_be_visible) |
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
933 QZ_HideMouse (this); |
1212 | 934 if (grab_state == QZ_INVISIBLE_GRAB) { /*see comment above*/ |
935 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); | |
936 CGAssociateMouseAndMouseCursorPosition (0); | |
937 } | |
631
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938 } |
390
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939 break; |
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940 case NSScrollWheel: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
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941 if ( isInGameWin ) { |
1050
8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
Ryan C. Gordon <icculus@icculus.org>
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934
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|
942 float dy, dx; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
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|
943 Uint8 button; |
390
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944 dy = [ event deltaY ]; |
1050
8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
945 dx = [ event deltaX ]; |
8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
946 if ( dy > 0.0 || dx > 0.0 ) /* Scroll up */ |
502
80a3d09bab29
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|
947 button = SDL_BUTTON_WHEELUP; |
390
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948 else /* Scroll down */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
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parents:
501
diff
changeset
|
949 button = SDL_BUTTON_WHEELDOWN; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
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|
950 /* For now, wheel is sent as a quick down+up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
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parents:
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951 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); |
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Fixed mouse wheel events on MacOS X
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952 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); |
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953 } |
390
19e73568a75c
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954 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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955 case NSKeyUp: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
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454
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|
956 QZ_DoKey (this, SDL_RELEASED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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|
957 break; |
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Date: Sat, 1 Jun 2002 17:56:45 -0500
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|
958 case NSKeyDown: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
959 QZ_DoKey (this, SDL_PRESSED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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|
960 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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961 case NSFlagsChanged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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|
962 break; |
1629 | 963 /* case NSAppKitDefined: break; */ |
390
19e73568a75c
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|
964 /* case NSApplicationDefined: break; */ |
19e73568a75c
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|
965 /* case NSPeriodic: break; */ |
19e73568a75c
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|
966 /* case NSCursorUpdate: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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|
967 default: |
19e73568a75c
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|
968 [ NSApp sendEvent:event ]; |
272
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969 } |
d1447a846d80
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970 } |
390
19e73568a75c
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971 } while (event != nil); |
19e73568a75c
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|
972 |
435
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diff
changeset
|
973 /* handle accumulated mouse moved events */ |
390
19e73568a75c
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|
974 if (dx != 0 || dy != 0) |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
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parents:
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diff
changeset
|
975 SDL_PrivateMouseMotion (0, 1, dx, dy); |
898
f221cadd6eda
*** empty log message ***
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897
diff
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|
976 |
390
19e73568a75c
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|
977 [ pool release ]; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
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parents:
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diff
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|
978 } |
1212 | 979 |
980 void QZ_UpdateMouse (_THIS) | |
981 { | |
982 NSPoint p; | |
983 QZ_GetMouseLocation (this, &p); | |
984 SDL_PrivateAppActive (QZ_IsMouseInWindow (this), SDL_APPMOUSEFOCUS); | |
985 SDL_PrivateMouseMotion (0, 0, p.x, p.y); | |
986 } |