annotate src/video/SDL_video.c @ 5216:25ad4a50d34f

OpenGL ES 2.0 rendering LIVES!
author Sam Lantinga <slouken@libsdl.org>
date Sun, 06 Feb 2011 19:12:55 -0800
parents fb058f09061d
children 9c0593fa27d6
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* The high-level video driver subsystem */
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25
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26 #include "SDL.h"
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27 #include "SDL_video.h"
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28 #include "SDL_sysvideo.h"
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29 #include "SDL_blit.h"
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30 #include "SDL_pixels_c.h"
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31 #include "../events/SDL_events_c.h"
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32
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33 #if SDL_VIDEO_OPENGL
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34 #include "SDL_opengl.h"
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35 #endif /* SDL_VIDEO_OPENGL */
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36
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37 #if SDL_VIDEO_OPENGL_ES
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38 #include "SDL_opengles.h"
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39 #endif /* SDL_VIDEO_OPENGL_ES */
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40
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41 #if SDL_VIDEO_OPENGL_ES2
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42 #include "SDL_opengles2.h"
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43 #endif /* SDL_VIDEO_OPENGL_ES2 */
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44
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45 #include "SDL_syswm.h"
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46
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47 /* On Windows, windows.h defines CreateWindow */
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48 #ifdef CreateWindow
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49 #undef CreateWindow
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50 #endif
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51
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52 /* Available video drivers */
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53 static VideoBootStrap *bootstrap[] = {
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54 #if SDL_VIDEO_DRIVER_COCOA
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55 &COCOA_bootstrap,
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56 #endif
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57 #if SDL_VIDEO_DRIVER_X11
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58 &X11_bootstrap,
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59 #endif
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60 #if SDL_VIDEO_DRIVER_DIRECTFB
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61 &DirectFB_bootstrap,
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62 #endif
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63 #if SDL_VIDEO_DRIVER_WINDOWS
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64 &WINDOWS_bootstrap,
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65 #endif
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66 #if SDL_VIDEO_DRIVER_BWINDOW
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67 &BWINDOW_bootstrap,
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68 #endif
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69 #if SDL_VIDEO_DRIVER_PANDORA
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70 &PND_bootstrap,
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71 #endif
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72 #if SDL_VIDEO_DRIVER_NDS
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73 &NDS_bootstrap,
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74 #endif
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75 #if SDL_VIDEO_DRIVER_UIKIT
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76 &UIKIT_bootstrap,
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77 #endif
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78 #if SDL_VIDEO_DRIVER_ANDROID
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79 &Android_bootstrap,
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80 #endif
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81 #if SDL_VIDEO_DRIVER_DUMMY
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82 &DUMMY_bootstrap,
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83 #endif
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84 NULL
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85 };
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86
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87 static SDL_VideoDevice *_this = NULL;
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88
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89 #define CHECK_WINDOW_MAGIC(window, retval) \
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90 if (!_this) { \
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91 SDL_UninitializedVideo(); \
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92 return retval; \
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93 } \
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94 if (!window || window->magic != &_this->window_magic) { \
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95 SDL_SetError("Invalid window"); \
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96 return retval; \
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97 }
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98
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99 /* Various local functions */
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100 static void SDL_UpdateWindowGrab(SDL_Window * window);
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101
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102 /* Support for framebuffer emulation using an accelerated renderer */
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103
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104 #define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData"
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105
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106 typedef struct {
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107 SDL_Renderer *renderer;
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108 SDL_Texture *texture;
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109 void *pixels;
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110 int pitch;
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111 int bytes_per_pixel;
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112 } SDL_WindowTextureData;
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113
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114 static SDL_bool
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115 ShouldUseTextureFramebuffer()
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116 {
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117 const char *hint;
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118
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119 /* If there's no native framebuffer support then there's no option */
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120 if (!_this->CreateWindowFramebuffer) {
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121 return SDL_TRUE;
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122 }
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123
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124 /* If the user has specified a software renderer we can't use a
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125 texture framebuffer, or renderer creation will go recursive.
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126 */
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127 hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
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128 if (hint && SDL_strcasecmp(hint, "software") == 0) {
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129 return SDL_FALSE;
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130 }
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131
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132 /* See if the user or application wants a specific behavior */
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diff changeset
133 hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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diff changeset
134 if (hint) {
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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parents: 5175
diff changeset
135 if (*hint == '0') {
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
136 return SDL_FALSE;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
137 } else {
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
138 return SDL_TRUE;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
139 }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
140 }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
141
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
142 /* Each platform has different performance characteristics */
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
143 #if defined(__WIN32__)
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
144 /* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
145 */
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
146 return SDL_FALSE;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
147
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
148 #elif defined(__MACOSX__)
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
149 /* Mac OS X uses OpenGL as the native fast path */
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
150 return SDL_TRUE;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
151
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
152 #elif defined(__LINUX__)
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
153 /* Properly configured OpenGL drivers are faster than MIT-SHM */
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
154 #if SDL_VIDEO_OPENGL
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
155 /* Ugh, find a way to cache this value! */
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
156 {
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
157 SDL_Window *window;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
158 SDL_GLContext context;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
159 SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
160
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
161 window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL);
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
162 if (window) {
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
163 context = SDL_GL_CreateContext(window);
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
164 if (context) {
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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diff changeset
165 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
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diff changeset
166 const char *vendor = NULL;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
167
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
168 glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
169 if (glGetStringFunc) {
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
170 vendor = (const char *) glGetStringFunc(GL_VENDOR);
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
171 }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
172 /* Add more vendors here at will... */
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
173 if (vendor &&
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
174 (SDL_strstr(vendor, "ATI Technologies") ||
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
175 SDL_strstr(vendor, "NVIDIA"))) {
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
176 hasAcceleratedOpenGL = SDL_TRUE;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
177 }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
178 SDL_GL_DeleteContext(context);
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
179 }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
180 SDL_DestroyWindow(window);
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
181 }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
182 return hasAcceleratedOpenGL;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
183 }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
184 #else
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
185 return SDL_FALSE;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
186 #endif
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
187
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
188 #else
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
189 /* Play it safe, assume that if there is a framebuffer driver that it's
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
190 optimized for the current platform.
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
191 */
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
192 return SDL_FALSE;
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
193 #endif
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
194 }
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
195
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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diff changeset
196 static int
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
197 SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
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parents: 5168
diff changeset
198 {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
199 SDL_WindowTextureData *data;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
200 SDL_Renderer *renderer;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
201 SDL_RendererInfo info;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
202 Uint32 i;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
203
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
204 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
205 if (!data) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
206 data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
207 if (!data) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
208 SDL_OutOfMemory();
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
209 return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
210 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
211 SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
212 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
213
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
214 renderer = data->renderer;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
215 if (!renderer) {
5171
db487f28419e Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
216 SDL_RendererInfo info;
db487f28419e Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
217 int i;
5194
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
218 const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
5171
db487f28419e Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
219
5194
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
220 /* Check to see if there's a specific driver requested */
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
221 if (hint && *hint != '0' && *hint != '1' &&
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
222 SDL_strcasecmp(hint, "software") != 0) {
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
223 for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
224 SDL_GetRenderDriverInfo(i, &info);
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
225 if (SDL_strcasecmp(info.name, hint) == 0) {
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
226 renderer = SDL_CreateRenderer(window, i, 0);
5171
db487f28419e Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
227 break;
db487f28419e Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
228 }
db487f28419e Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
229 }
db487f28419e Fixed recursion crash when setting SDL_VIDEO_RENDERER=software
Sam Lantinga <slouken@libsdl.org>
parents: 5169
diff changeset
230 }
5194
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
231
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
232 if (!renderer) {
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
233 for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
234 SDL_GetRenderDriverInfo(i, &info);
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
235 if (SDL_strcmp(info.name, "software") != 0) {
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
236 renderer = SDL_CreateRenderer(window, i, 0);
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
237 if (renderer) {
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
238 break;
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
239 }
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
240 }
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
241 }
93052810ceb5 Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use.
Sam Lantinga <slouken@libsdl.org>
parents: 5193
diff changeset
242 }
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
243 if (!renderer) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
244 return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
245 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
246 data->renderer = renderer;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
247 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
248
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
249 /* Free any old texture and pixel data */
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
250 if (data->texture) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
251 SDL_DestroyTexture(data->texture);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
252 data->texture = NULL;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
253 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
254 if (data->pixels) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
255 SDL_free(data->pixels);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
256 data->pixels = NULL;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
257 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
258
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
259 if (SDL_GetRendererInfo(renderer, &info) < 0) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
260 return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
261 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
262
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
263 /* Find the first format without an alpha channel */
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
264 *format = info.texture_formats[0];
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
265 for (i = 0; i < info.num_texture_formats; ++i) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
266 if (!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
267 *format = info.texture_formats[i];
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
268 break;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
269 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
270 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
271
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
272 data->texture = SDL_CreateTexture(renderer, *format,
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
273 SDL_TEXTUREACCESS_STREAMING,
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
274 window->w, window->h);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
275 if (!data->texture) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
276 return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
277 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
278
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
279 /* Create framebuffer data */
5175
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
280 data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
281 data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
282 data->pixels = SDL_malloc(window->h * data->pitch);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
283 if (!data->pixels) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
284 SDL_OutOfMemory();
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
285 return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
286 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
287
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
288 *pixels = data->pixels;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
289 *pitch = data->pitch;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
290 return 0;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
291 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
292
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
293 static int
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
294 SDL_UpdateWindowTexture(_THIS, SDL_Window * window, int numrects, SDL_Rect * rects)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
295 {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
296 SDL_WindowTextureData *data;
5175
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
297 #ifdef UPDATE_TEXTURE_SUBRECTS
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
298 void *src, *dst;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
299 int src_pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
300 int dst_pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
301 int i, row, length;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
302 #endif
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
303
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
304 data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
305 if (!data || !data->texture) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
306 SDL_SetError("No window texture data");
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
307 return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
308 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
309
5175
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
310 #ifdef UPDATE_TEXTURE_SUBRECTS
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
311 src_pitch = data->pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
312 for (i = 0; i < numrects; ++i) {
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
313 src = (void *)((Uint8 *)data->pixels +
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
314 rects[i].y * src_pitch +
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
315 rects[i].x * data->bytes_per_pixel);
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
316 if (SDL_LockTexture(data->texture, &rects[i], &dst, &dst_pitch) < 0) {
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
317 return -1;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
318 }
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
319 length = rects[i].w * data->bytes_per_pixel;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
320 for (row = rects[i].h; row--; ) {
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
321 SDL_memcpy(dst, src, length);
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
322 src = (Uint8*)src + src_pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
323 dst = (Uint8*)dst + dst_pitch;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
324 }
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
325 SDL_UnlockTexture(data->texture);
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
326 }
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
327 #else
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
328 if (SDL_UpdateTexture(data->texture, NULL, data->pixels, data->pitch) < 0) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
329 return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
330 }
5175
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
331 #endif
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
332
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
333 if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
334 return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
335 }
5175
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
336
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
337 SDL_RenderPresent(data->renderer);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
338 return 0;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
339 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
340
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
341 static void
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
342 SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
343 {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
344 SDL_WindowTextureData *data;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
345
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
346 data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
347 if (!data) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
348 return;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
349 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
350 if (data->texture) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
351 SDL_DestroyTexture(data->texture);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
352 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
353 if (data->renderer) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
354 SDL_DestroyRenderer(data->renderer);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
355 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
356 if (data->pixels) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
357 SDL_free(data->pixels);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
358 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
359 SDL_free(data);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
360 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
361
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
362
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
363 static int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
364 cmpmodes(const void *A, const void *B)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
365 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
366 SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
367 SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
369 if (a.w != b.w) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
370 return b.w - a.w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
371 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
372 if (a.h != b.h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
373 return b.h - a.h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
374 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
375 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
376 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
377 }
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
378 if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
379 return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
380 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
381 if (a.refresh_rate != b.refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
382 return b.refresh_rate - a.refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
383 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
384 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
385 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
387 static void
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
388 SDL_UninitializedVideo()
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
389 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
390 SDL_SetError("Video subsystem has not been initialized");
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
391 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
392
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
393 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
394 SDL_GetNumVideoDrivers(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
395 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
396 return SDL_arraysize(bootstrap) - 1;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
397 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
398
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
399 const char *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
400 SDL_GetVideoDriver(int index)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
401 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
402 if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
403 return bootstrap[index]->name;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
404 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
405 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
406 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 * Initialize the video and event subsystems -- determine native pixel format
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
411 int
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
412 SDL_VideoInit(const char *driver_name)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
414 SDL_VideoDevice *video;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
415 int index;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
416 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417
3694
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
418 /* Check to make sure we don't overwrite '_this' */
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
419 if (_this != NULL) {
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
420 SDL_VideoQuit();
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
421 }
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
422
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
423 /* Start the event loop */
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
424 if (SDL_StartEventLoop() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
425 SDL_KeyboardInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
426 SDL_MouseInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
427 SDL_TouchInit() < 0 ||
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
428 SDL_QuitInit() < 0) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
429 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
430 }
3694
b0a707f589a6 Fixed bug #916
Sam Lantinga <slouken@libsdl.org>
parents: 3693
diff changeset
431
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
432 /* Select the proper video driver */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
433 index = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
434 video = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
435 if (driver_name == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
436 driver_name = SDL_getenv("SDL_VIDEODRIVER");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
437 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
438 if (driver_name != NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
439 for (i = 0; bootstrap[i]; ++i) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
440 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
3448
bc27e1fdd3a7 If we explicitly request a driver, try to initialize it.
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
441 video = bootstrap[i]->create(index);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
442 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
443 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
444 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
445 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
446 for (i = 0; bootstrap[i]; ++i) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
447 if (bootstrap[i]->available()) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
448 video = bootstrap[i]->create(index);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
449 if (video != NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
450 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
451 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
452 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
453 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
454 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
455 if (video == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
456 if (driver_name) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
457 SDL_SetError("%s not available", driver_name);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
458 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
459 SDL_SetError("No available video device");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
460 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
461 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
462 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
463 _this = video;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
464 _this->name = bootstrap[i]->name;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
465 _this->next_object_id = 1;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
466
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
468 /* Set some very sane GL defaults */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
469 _this->gl_config.driver_loaded = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
470 _this->gl_config.dll_handle = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
471 _this->gl_config.red_size = 3;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
472 _this->gl_config.green_size = 3;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
473 _this->gl_config.blue_size = 2;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
474 _this->gl_config.alpha_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
475 _this->gl_config.buffer_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
476 _this->gl_config.depth_size = 16;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
477 _this->gl_config.stencil_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
478 _this->gl_config.double_buffer = 1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
479 _this->gl_config.accum_red_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
480 _this->gl_config.accum_green_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
481 _this->gl_config.accum_blue_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
482 _this->gl_config.accum_alpha_size = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
483 _this->gl_config.stereo = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
484 _this->gl_config.multisamplebuffers = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
485 _this->gl_config.multisamplesamples = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
486 _this->gl_config.retained_backing = 1;
3571
19691cebb866 Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents: 3570
diff changeset
487 _this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
5212
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
488 #if SDL_VIDEO_OPENGL
3100
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
489 _this->gl_config.major_version = 2;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
490 _this->gl_config.minor_version = 1;
5212
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
491 #elif SDL_VIDEO_OPENGL_ES2
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
492 _this->gl_config.major_version = 2;
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
493 _this->gl_config.minor_version = 0;
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
494 #elif SDL_VIDEO_OPENGL_ES
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
495 _this->gl_config.major_version = 1;
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
496 _this->gl_config.minor_version = 1;
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
497 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
498
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
499 /* Initialize the video subsystem */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
500 if (_this->VideoInit(_this) < 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
501 SDL_VideoQuit();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
502 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
503 }
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
504
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
505 /* Make sure some displays were added */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
506 if (_this->num_displays == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
507 SDL_SetError("The video driver did not add any displays");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
508 SDL_VideoQuit();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
509 return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
510 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511
5193
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
512 /* Add the renderer framebuffer emulation if desired */
82a48f4d65f6 Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms.
Sam Lantinga <slouken@libsdl.org>
parents: 5175
diff changeset
513 if (ShouldUseTextureFramebuffer()) {
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
514 _this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
515 _this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
516 _this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
517 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
518
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
519 /* We're ready to go! */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
520 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
521 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
522
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
523 const char *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
524 SDL_GetCurrentVideoDriver()
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
525 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
526 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
527 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
528 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
529 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
530 return _this->name;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
531 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
533 SDL_VideoDevice *
4472
791b3256fb22 Mostly cleaned up warnings with -Wmissing-prototypes
Sam Lantinga <slouken@libsdl.org>
parents: 4433
diff changeset
534 SDL_GetVideoDevice(void)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
535 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
536 return _this;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
537 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
538
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
539 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
540 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
541 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
542 SDL_VideoDisplay display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
543
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
544 SDL_zero(display);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
545 if (desktop_mode) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
546 display.desktop_mode = *desktop_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
547 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
548 display.current_mode = display.desktop_mode;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
549
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
550 return SDL_AddVideoDisplay(&display);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
551 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
553 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
554 SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
555 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
556 SDL_VideoDisplay *displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
557 int index = -1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
559 displays =
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
560 SDL_realloc(_this->displays,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
561 (_this->num_displays + 1) * sizeof(*displays));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
562 if (displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
563 index = _this->num_displays++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
564 displays[index] = *display;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
565 displays[index].device = _this;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
566 _this->displays = displays;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
567 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
568 SDL_OutOfMemory();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
569 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
570 return index;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
571 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
573 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
574 SDL_GetNumVideoDisplays(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
575 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
576 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
577 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
578 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
579 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
580 return _this->num_displays;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
581 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
583 int
3528
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
584 SDL_GetDisplayBounds(int index, SDL_Rect * rect)
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
585 {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
586 if (!_this) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
587 SDL_UninitializedVideo();
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
588 return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
589 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
590 if (index < 0 || index >= _this->num_displays) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
591 SDL_SetError("index must be in the range 0 - %d",
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
592 _this->num_displays - 1);
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
593 return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
594 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
595 if (rect) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
596 SDL_VideoDisplay *display = &_this->displays[index];
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
597
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
598 if (_this->GetDisplayBounds) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
599 if (_this->GetDisplayBounds(_this, display, rect) < 0) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
600 return -1;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
601 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
602 } else {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
603 /* Assume that the displays are left to right */
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
604 if (index == 0) {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
605 rect->x = 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
606 rect->y = 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
607 } else {
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
608 SDL_GetDisplayBounds(index-1, rect);
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
609 rect->x += rect->w;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
610 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
611 rect->w = display->desktop_mode.w;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
612 rect->h = display->desktop_mode.h;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
613 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
614 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
615 return 0;
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
616 }
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
617
59ff7a2beb57 Added an API function to query geometry of multiple monitors:
Sam Lantinga <slouken@libsdl.org>
parents: 3526
diff changeset
618 int
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
619 SDL_SelectVideoDisplay(int index)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
620 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
621 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
622 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
623 return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
624 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
625 if (index < 0 || index >= _this->num_displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
626 SDL_SetError("index must be in the range 0 - %d",
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
627 _this->num_displays - 1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
628 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
629 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
630 _this->current_display = index;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
631 return 0;
1963
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
632 }
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
633
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
634 int
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
635 SDL_GetCurrentVideoDisplay(void)
2590b68531ef Added SDL_GetCurrentVideoDisplay()
Sam Lantinga <slouken@libsdl.org>
parents: 1956
diff changeset
636 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
637 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
638 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
639 return (-1);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
640 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
641 return _this->current_display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
642 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
643
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
644 SDL_bool
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
645 SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
646 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
647 SDL_DisplayMode *modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
648 int i, nmodes;
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
649
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
650 /* Make sure we don't already have the mode in the list */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
651 modes = display->display_modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
652 nmodes = display->num_display_modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
653 for (i = nmodes; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
654 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
655 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
656 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
657 }
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
658
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
659 /* Go ahead and add the new mode */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
660 if (nmodes == display->max_display_modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
661 modes =
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
662 SDL_realloc(modes,
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
663 (display->max_display_modes + 32) * sizeof(*modes));
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
664 if (!modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
665 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
666 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
667 display->display_modes = modes;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
668 display->max_display_modes += 32;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
669 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
670 modes[nmodes] = *mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
671 display->num_display_modes++;
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
672
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
673 /* Re-sort video modes */
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
674 SDL_qsort(display->display_modes, display->num_display_modes,
3186
Sam Lantinga <slouken@libsdl.org>
parents: 3178
diff changeset
675 sizeof(SDL_DisplayMode), cmpmodes);
3178
72edc980789b 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
Mike Gorchak <lestat@i.com.ua>
parents: 3169
diff changeset
676
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
677 return SDL_TRUE;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
678 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
680 int
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
681 SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
682 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
683 if (!display->num_display_modes && _this->GetDisplayModes) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
684 _this->GetDisplayModes(_this, display);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
685 SDL_qsort(display->display_modes, display->num_display_modes,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
686 sizeof(SDL_DisplayMode), cmpmodes);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
687 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
688 return display->num_display_modes;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
689 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
690
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
691 int
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
692 SDL_GetNumDisplayModes()
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
693 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
694 if (_this) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
695 return SDL_GetNumDisplayModesForDisplay(SDL_CurrentDisplay);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
696 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
697 return 0;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
698 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
699
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
700 int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
701 SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
702 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
703 if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
704 SDL_SetError("index must be in the range of 0 - %d",
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
705 SDL_GetNumDisplayModesForDisplay(display) - 1);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
706 return -1;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
707 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
708 if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
709 *mode = display->display_modes[index];
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
710 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
711 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
712 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
713
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
714 int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
715 SDL_GetDisplayMode(int index, SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
716 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
717 return SDL_GetDisplayModeForDisplay(SDL_CurrentDisplay, index, mode);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
718 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
719
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
720 int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
721 SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
722 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
723 if (mode) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
724 *mode = display->desktop_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
725 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
726 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
727 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
728
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
729 int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
730 SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
731 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
732 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
733 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
734 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
735 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
736 return SDL_GetDesktopDisplayModeForDisplay(SDL_CurrentDisplay, mode);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
737 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
738
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
739 int
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
740 SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
741 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
742 if (mode) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
743 *mode = display->current_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
744 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
745 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
746 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747
1967
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
748 int
01e29c3e9a29 In general, fill in pointers to structures, rather than return them.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
749 SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
750 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
751 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
752 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
753 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
754 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
755 return SDL_GetCurrentDisplayModeForDisplay(SDL_CurrentDisplay, mode);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
756 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
757
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
758 SDL_DisplayMode *
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
759 SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
760 const SDL_DisplayMode * mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
761 SDL_DisplayMode * closest)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
762 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
763 Uint32 target_format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
764 int target_refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
765 int i;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
766 SDL_DisplayMode *current, *match;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
767
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
768 if (!mode || !closest) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
769 SDL_SetError("Missing desired mode or closest mode parameter");
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
770 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
771 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
772
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
773 /* Default to the desktop format */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
774 if (mode->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
775 target_format = mode->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
776 } else {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
777 target_format = display->desktop_mode.format;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
778 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
779
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
780 /* Default to the desktop refresh rate */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
781 if (mode->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
782 target_refresh_rate = mode->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
783 } else {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
784 target_refresh_rate = display->desktop_mode.refresh_rate;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
785 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
786
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
787 match = NULL;
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
788 for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
789 current = &display->display_modes[i];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790
2789
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
791 if (current->w && (current->w < mode->w)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
792 /* Out of sorted modes large enough here */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
793 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
794 }
2789
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
795 if (current->h && (current->h < mode->h)) {
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
796 if (current->w && (current->w == mode->w)) {
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
797 /* Out of sorted modes large enough here */
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
798 break;
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
799 }
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
800 /* Wider, but not tall enough, due to a different
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
801 aspect ratio. This mode must be skipped, but closer
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
802 modes may still follow. */
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
803 continue;
985001797115 Fixed bug #605, per Martin's suggestion
Sam Lantinga <slouken@libsdl.org>
parents: 2787
diff changeset
804 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
805 if (!match || current->w < match->w || current->h < match->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
806 match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
807 continue;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
808 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
809 if (current->format != match->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
810 /* Sorted highest depth to lowest */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
811 if (current->format == target_format ||
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
812 (SDL_BITSPERPIXEL(current->format) >=
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
813 SDL_BITSPERPIXEL(target_format)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
814 && SDL_PIXELTYPE(current->format) ==
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
815 SDL_PIXELTYPE(target_format))) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
816 match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
817 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
818 continue;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
819 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
820 if (current->refresh_rate != match->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
821 /* Sorted highest refresh to lowest */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
822 if (current->refresh_rate >= target_refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
823 match = current;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
824 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
825 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
826 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
827 if (match) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
828 if (match->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
829 closest->format = match->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
830 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
831 closest->format = mode->format;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
832 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
833 if (match->w && match->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
834 closest->w = match->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
835 closest->h = match->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
836 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
837 closest->w = mode->w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
838 closest->h = mode->h;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
839 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
840 if (match->refresh_rate) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
841 closest->refresh_rate = match->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
842 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
843 closest->refresh_rate = mode->refresh_rate;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
844 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
845 closest->driverdata = match->driverdata;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
847 /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
848 * Pick some reasonable defaults if the app and driver don't
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
849 * care
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
850 */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
851 if (!closest->format) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
852 closest->format = SDL_PIXELFORMAT_RGB888;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
853 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
854 if (!closest->w) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
855 closest->w = 640;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
856 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
857 if (!closest->h) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
858 closest->h = 480;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
859 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
860 return closest;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
861 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
862 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
863 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
864
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
865 SDL_DisplayMode *
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
866 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
867 SDL_DisplayMode * closest)
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
868 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
869 if (!_this) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
870 SDL_UninitializedVideo();
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
871 return NULL;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
872 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
873 return SDL_GetClosestDisplayModeForDisplay(SDL_CurrentDisplay, mode, closest);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
874 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
875
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
876 int
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
877 SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
878 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
879 SDL_DisplayMode display_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
880 SDL_DisplayMode current_mode;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
881
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
882 if (mode) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
883 display_mode = *mode;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
884
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
885 /* Default to the current mode */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
886 if (!display_mode.format) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
887 display_mode.format = display->current_mode.format;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
888 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
889 if (!display_mode.w) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
890 display_mode.w = display->current_mode.w;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
891 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
892 if (!display_mode.h) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
893 display_mode.h = display->current_mode.h;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
894 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
895 if (!display_mode.refresh_rate) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
896 display_mode.refresh_rate = display->current_mode.refresh_rate;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
897 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
898
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
899 /* Get a good video mode, the closest one possible */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
900 if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
901 SDL_SetError("No video mode large enough for %dx%d",
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
902 display_mode.w, display_mode.h);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
903 return -1;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
904 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
905 } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
906 display_mode = display->desktop_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
907 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
908
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
909 /* See if there's anything left to do */
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
910 SDL_GetCurrentDisplayModeForDisplay(display, &current_mode);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
911 if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
912 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
913 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
914
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
915 /* Actually change the display mode */
4978
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
916 if (!_this->SetDisplayMode) {
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
917 SDL_SetError("Video driver doesn't support changing display mode");
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
918 return -1;
4a7f284a82b2 You can't change the resolution on some devices
Sam Lantinga <slouken@libsdl.org>
parents: 4977
diff changeset
919 }
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
920 if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
921 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
922 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
923 display->current_mode = display_mode;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
924 return 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
925 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
926
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
927 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
928 SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
929 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
930 CHECK_WINDOW_MAGIC(window, -1);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
931
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
932 if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
933 window->fullscreen_mode = *mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
934 } else {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
935 SDL_zero(window->fullscreen_mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
936 }
3526
e6f2f312780f Fixed compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 3517
diff changeset
937 return 0;
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
938 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
939
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
940 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
941 SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
942 {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
943 SDL_DisplayMode fullscreen_mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
944
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
945 CHECK_WINDOW_MAGIC(window, -1);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
946
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
947 fullscreen_mode = window->fullscreen_mode;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
948 if (!fullscreen_mode.w) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
949 fullscreen_mode.w = window->w;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
950 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
951 if (!fullscreen_mode.h) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
952 fullscreen_mode.h = window->h;
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
953 }
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
954
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
955 if (!SDL_GetClosestDisplayModeForDisplay(window->display,
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
956 &fullscreen_mode,
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
957 &fullscreen_mode)) {
2869
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
958 SDL_SetError("Couldn't find display mode match");
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
959 return -1;
2fe507a2ef7d Whoops, the X11 driver doesn't support fullscreen modes (yet)
Sam Lantinga <slouken@libsdl.org>
parents: 2860
diff changeset
960 }
3092
cad1aefa2ed9 Date: Thu, 12 Mar 2009 15:14:38 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3091
diff changeset
961
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
962 if (mode) {
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
963 *mode = fullscreen_mode;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
964 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
965 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
966 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
967
5157
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
968 Uint32
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
969 SDL_GetWindowPixelFormat(SDL_Window * window)
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
970 {
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
971 SDL_VideoDisplay *display = window->display;
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
972 SDL_DisplayMode *displayMode = &display->current_mode;
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
973 return displayMode->format;
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
974 }
fb424691cfc7 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents: 5153
diff changeset
975
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
976 static void
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
977 SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool attempt)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
978 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
979 SDL_VideoDisplay *display = window->display;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
980
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
981 /* See if we're already processing a window */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
982 if (display->updating_fullscreen) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
983 return;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
984 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
985
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
986 display->updating_fullscreen = SDL_TRUE;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
987
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
988 /* See if we even want to do anything here */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
989 if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
990 (window->flags & SDL_WINDOW_SHOWN)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
991 if (attempt) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
992 /* We just gained some state, try to gain all states */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
993 if (window->flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
994 SDL_RestoreWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
995 } else {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
996 SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
997 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
998 } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
999 /* We just lost some state, try to release all states */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1000 SDL_MinimizeWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1001 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1002 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1003
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1004 if (FULLSCREEN_VISIBLE(window)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1005 /* Hide any other fullscreen windows */
3701
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
1006 SDL_Window *other;
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
1007 for (other = display->windows; other; other = other->next) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1008 if (other != window && FULLSCREEN_VISIBLE(other)) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1009 SDL_MinimizeWindow(other);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1010 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1011 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1012 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1013
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1014 display->updating_fullscreen = SDL_FALSE;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1015
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1016 /* See if there are any fullscreen windows */
3701
fb905d5674cc Fixed showing and hiding fullscreen windows
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
1017 for (window = display->windows; window; window = window->next) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1018 if (FULLSCREEN_VISIBLE(window)) {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1019 SDL_DisplayMode fullscreen_mode;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1020 if (SDL_GetWindowDisplayMode(window, &fullscreen_mode) == 0) {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1021 SDL_SetDisplayModeForDisplay(display, &fullscreen_mode);
3517
e7eec78e4b92 Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 3516
diff changeset
1022 display->fullscreen_window = window;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1023 return;
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1024 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1025 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1026 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1027
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1028 /* Nope, restore the desktop mode */
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1029 SDL_SetDisplayModeForDisplay(display, NULL);
3517
e7eec78e4b92 Fixed mouse events for fullscreen windows on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 3516
diff changeset
1030 display->fullscreen_window = NULL;
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1031 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1032
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1033 SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1034 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1035 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1036 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1037 SDL_WINDOW_OPENGL |
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1038 SDL_WINDOW_BORDERLESS |
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1039 SDL_WINDOW_RESIZABLE |
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1040 SDL_WINDOW_INPUT_GRABBED);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1041 SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1042 SDL_Window *window;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
1043
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1044 if (!_this) {
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
1045 /* Initialize the video system if needed */
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
1046 if (SDL_VideoInit(NULL) < 0) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1047 return NULL;
3417
64a60c5d502e Automatically initialize the video system and create a renderer to simplify use.
Sam Lantinga <slouken@libsdl.org>
parents: 3333
diff changeset
1048 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1049 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1050 if (flags & SDL_WINDOW_OPENGL) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1051 if (!_this->GL_CreateContext) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1052 SDL_SetError("No OpenGL support in video driver");
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1053 return NULL;
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1054 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1055 SDL_GL_LoadLibrary(NULL);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1056 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1057 display = SDL_CurrentDisplay;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1058 window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1059 window->magic = &_this->window_magic;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1060 window->id = _this->next_object_id++;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1061 window->x = x;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1062 window->y = y;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1063 window->w = w;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1064 window->h = h;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1065 window->flags = (flags & allowed_flags);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1066 window->display = display;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1067 window->next = display->windows;
3693
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1068 if (display->windows) {
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1069 display->windows->prev = window;
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1070 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1071 display->windows = window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1072
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1073 if (_this->CreateWindow && _this->CreateWindow(_this, window) < 0) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1074 SDL_DestroyWindow(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1075 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1076 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1077
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1078 if (title) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1079 SDL_SetWindowTitle(window, title);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1080 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1081 if (flags & SDL_WINDOW_MAXIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1082 SDL_MaximizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1083 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1084 if (flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1085 SDL_MinimizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1086 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1087 if (flags & SDL_WINDOW_SHOWN) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1088 SDL_ShowWindow(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1089 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1090 SDL_UpdateWindowGrab(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1091
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1092 return window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1093 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1094
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1095 SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1096 SDL_CreateWindowFrom(const void *data)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1097 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1098 SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1099 SDL_Window *window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1100
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1101 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1102 SDL_UninitializedVideo();
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1103 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1104 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1105 display = SDL_CurrentDisplay;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1106 window = (SDL_Window *)SDL_calloc(1, sizeof(*window));
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1107 window->magic = &_this->window_magic;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1108 window->id = _this->next_object_id++;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1109 window->flags = SDL_WINDOW_FOREIGN;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1110 window->display = display;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1111 window->next = display->windows;
3693
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1112 if (display->windows) {
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1113 display->windows->prev = window;
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1114 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1115 display->windows = window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1116
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1117 if (!_this->CreateWindowFrom ||
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1118 _this->CreateWindowFrom(_this, window, data) < 0) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1119 SDL_DestroyWindow(window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1120 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1121 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1122 return window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1123 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1124
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1125 int
1928
861bc36f0ab3 Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
1126 SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1127 {
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1128 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1129 SDL_WINDOW_OPENGL |
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1130 SDL_WINDOW_BORDERLESS |
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1131 SDL_WINDOW_RESIZABLE |
3486
c87dbbde2bc2 Fixed bug #891
Sam Lantinga <slouken@libsdl.org>
parents: 3485
diff changeset
1132 SDL_WINDOW_INPUT_GRABBED |
c87dbbde2bc2 Fixed bug #891
Sam Lantinga <slouken@libsdl.org>
parents: 3485
diff changeset
1133 SDL_WINDOW_FOREIGN);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1134 char *title = window->title;
1956
ba0d62354872 Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1135
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1136 if ((flags & SDL_WINDOW_OPENGL) && !_this->GL_CreateContext) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1137 SDL_SetError("No OpenGL support in video driver");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1138 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1139 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1140 if ((window->flags & SDL_WINDOW_OPENGL) != (flags & SDL_WINDOW_OPENGL)) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1141 if (flags & SDL_WINDOW_OPENGL) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1142 SDL_GL_LoadLibrary(NULL);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1143 } else {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1144 SDL_GL_UnloadLibrary();
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1145 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1146 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1147
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1148 if (window->flags & SDL_WINDOW_FOREIGN) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1149 /* Can't destroy and re-create foreign windows, hrm */
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1150 flags |= SDL_WINDOW_FOREIGN;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1151 } else {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1152 flags &= ~SDL_WINDOW_FOREIGN;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1153 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1154
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1155 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1156 _this->DestroyWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1157 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1158
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1159 window->title = NULL;
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1160 window->flags = (flags & allowed_flags);
1956
ba0d62354872 Simplified driver window creation code.
Sam Lantinga <slouken@libsdl.org>
parents: 1952
diff changeset
1161
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1162 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1163 if (_this->CreateWindow(_this, window) < 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1164 if (flags & SDL_WINDOW_OPENGL) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1165 SDL_GL_UnloadLibrary();
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1166 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1167 return -1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1168 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1169 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1170
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1171 if (title) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1172 SDL_SetWindowTitle(window, title);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1173 SDL_free(title);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1174 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1175 if (flags & SDL_WINDOW_MAXIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1176 SDL_MaximizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1177 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1178 if (flags & SDL_WINDOW_MINIMIZED) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1179 SDL_MinimizeWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1180 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1181 if (flags & SDL_WINDOW_SHOWN) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1182 SDL_ShowWindow(window);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1183 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1184 SDL_UpdateWindowGrab(window);
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1185
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1186 return 0;
1924
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1187 }
69217fdd2c0a If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents: 1923
diff changeset
1188
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1189 Uint32
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1190 SDL_GetWindowID(SDL_Window * window)
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1191 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1192 CHECK_WINDOW_MAGIC(window, 0);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1193
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1194 return window->id;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1195 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1196
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1197 SDL_Window *
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1198 SDL_GetWindowFromID(Uint32 id)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1199 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1200 SDL_Window *window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1201 int i;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1202
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1203 if (!_this) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1204 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1205 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1206 /* FIXME: Should we keep a separate hash table for these? */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1207 for (i = _this->num_displays; i--;) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1208 SDL_VideoDisplay *display = &_this->displays[i];
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1209 for (window = display->windows; window; window = window->next) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1210 if (window->id == id) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1211 return window;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1212 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1213 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1214 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1215 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1216 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1217
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1218 Uint32
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1219 SDL_GetWindowFlags(SDL_Window * window)
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1220 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1221 CHECK_WINDOW_MAGIC(window, 0);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1222
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1223 return window->flags;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1224 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1225
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1226 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1227 SDL_SetWindowTitle(SDL_Window * window, const char *title)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1228 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1229 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1230
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1231 if (title == window->title) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1232 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1233 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1234 if (window->title) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1235 SDL_free(window->title);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1236 }
4871
81a6a9f396ba The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents: 4862
diff changeset
1237 if (title && *title) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1238 window->title = SDL_strdup(title);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1239 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1240 window->title = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1241 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1242
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1243 if (_this->SetWindowTitle) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1244 _this->SetWindowTitle(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1245 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1246 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1247
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1248 const char *
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1249 SDL_GetWindowTitle(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1250 {
4872
231f8a1c5edd Whoops, return "" even if the window is invalid.
Sam Lantinga <slouken@libsdl.org>
parents: 4871
diff changeset
1251 CHECK_WINDOW_MAGIC(window, "");
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1252
4871
81a6a9f396ba The title is stored internally as NULL if it's empty, and returned as ""
Sam Lantinga <slouken@libsdl.org>
parents: 4862
diff changeset
1253 return window->title ? window->title : "";
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1254 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1255
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1256 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1257 SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon)
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1258 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1259 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1260
2967
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1261 if (_this->SetWindowIcon) {
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1262 _this->SetWindowIcon(_this, window, icon);
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1263 }
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1264 }
e4a469d6ddab Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
Sam Lantinga <slouken@libsdl.org>
parents: 2934
diff changeset
1265
5168
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1266 void*
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1267 SDL_SetWindowData(SDL_Window * window, const char *name, void *userdata)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1268 {
5168
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1269 SDL_WindowUserData *prev, *data;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1270
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1271 CHECK_WINDOW_MAGIC(window, NULL);
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1272
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1273 /* See if the named data already exists */
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1274 prev = NULL;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1275 for (data = window->data; data; prev = data, data = data->next) {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1276 if (SDL_strcmp(data->name, name) == 0) {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1277 void *last_value = data->data;
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1278
5168
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1279 if (userdata) {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1280 /* Set the new value */
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1281 data->data = userdata;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1282 } else {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1283 /* Delete this value */
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1284 if (prev) {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1285 prev->next = data->next;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1286 } else {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1287 window->data = data->next;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1288 }
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1289 SDL_free(data->name);
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1290 SDL_free(data);
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1291 }
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1292 return last_value;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1293 }
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1294 }
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1295
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1296 /* Add new data to the window */
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1297 if (userdata) {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1298 data = (SDL_WindowUserData *)SDL_malloc(sizeof(*data));
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1299 data->name = SDL_strdup(name);
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1300 data->data = userdata;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1301 data->next = window->data;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1302 window->data = data;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1303 }
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1304 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1305 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1306
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1307 void *
5168
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1308 SDL_GetWindowData(SDL_Window * window, const char *name)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1309 {
5168
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1310 SDL_WindowUserData *data;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1311
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1312 CHECK_WINDOW_MAGIC(window, NULL);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1313
5168
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1314 for (data = window->data; data; data = data->next) {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1315 if (SDL_strcmp(data->name, name) == 0) {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1316 return data->data;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1317 }
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1318 }
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1319 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1320 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1321
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1322 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1323 SDL_SetWindowPosition(SDL_Window * window, int x, int y)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1324 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1325 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1326
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1327 if (x != SDL_WINDOWPOS_UNDEFINED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1328 window->x = x;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1329 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1330 if (y != SDL_WINDOWPOS_UNDEFINED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1331 window->y = y;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1332 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1333 if (_this->SetWindowPosition) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1334 _this->SetWindowPosition(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1335 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1336 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MOVED, x, y);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1337 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1338
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1339 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1340 SDL_GetWindowPosition(SDL_Window * window, int *x, int *y)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1341 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1342 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1343
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1344 if (x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1345 *x = window->x;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1346 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1347 if (y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1348 *y = window->y;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1349 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1350 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1351
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1352 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1353 SDL_SetWindowSize(SDL_Window * window, int w, int h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1354 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1355 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1356
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1357 window->w = w;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1358 window->h = h;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1359
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1360 if (_this->SetWindowSize) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1361 _this->SetWindowSize(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1362 }
5150
ad50b3db78bd The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Sam Lantinga <slouken@libsdl.org>
parents: 5147
diff changeset
1363 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1364 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1365
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1366 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1367 SDL_GetWindowSize(SDL_Window * window, int *w, int *h)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1368 {
2860
6ce28e5287e9 Date: Sun, 07 Dec 2008 13:35:23 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
1369 if (window) {
2849
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1370 if (w) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1371 *w = window->w;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1372 }
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1373 if (h) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1374 *h = window->h;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1375 }
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1376 } else {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1377 if (w) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1378 *w = 0;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1379 }
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1380 if (h) {
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1381 *h = 0;
523b10db69f8 There's no reason to add extra code to notify the mice of window size changes.
Sam Lantinga <slouken@libsdl.org>
parents: 2814
diff changeset
1382 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1383 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1384 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1385
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1386 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1387 SDL_ShowWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1388 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1389 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1390
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1391 if (window->flags & SDL_WINDOW_SHOWN) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1392 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1393 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1394
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1395 if (_this->ShowWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1396 _this->ShowWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1397 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1398 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_SHOWN, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1399 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1400
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1401 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1402 SDL_HideWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1403 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1404 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1405
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1406 if (!(window->flags & SDL_WINDOW_SHOWN)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1407 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1408 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1409
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1410 if (_this->HideWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1411 _this->HideWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1412 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1413 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1414 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1415
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1416 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1417 SDL_RaiseWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1418 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1419 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1420
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1421 if (!(window->flags & SDL_WINDOW_SHOWN)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1422 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1423 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1424 if (_this->RaiseWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1425 _this->RaiseWindow(_this, window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1426 } else {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1427 /* FIXME: What we really want is a way to request focus */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1428 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1429 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1430 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1431
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1432 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1433 SDL_MaximizeWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1434 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1435 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1436
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1437 if (window->flags & SDL_WINDOW_MAXIMIZED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1438 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1439 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1440
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1441 if (_this->MaximizeWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1442 _this->MaximizeWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1443 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1444 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1445 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1446
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1447 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1448 SDL_MinimizeWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1449 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1450 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1451
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1452 if (window->flags & SDL_WINDOW_MINIMIZED) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1453 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1454 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1455
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1456 if (_this->MinimizeWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1457 _this->MinimizeWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1458 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1459 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1460 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1461
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1462 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1463 SDL_RestoreWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1464 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1465 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1466
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1467 if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1468 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1469 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1470
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1471 if (_this->RestoreWindow) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1472 _this->RestoreWindow(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1473 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1474 SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESTORED, 0, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1475 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1476
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1477 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1478 SDL_SetWindowFullscreen(SDL_Window * window, int fullscreen)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1479 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1480 CHECK_WINDOW_MAGIC(window, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1481
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1482 if (fullscreen) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1483 fullscreen = SDL_WINDOW_FULLSCREEN;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1484 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1485 if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1486 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1487 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1488 if (fullscreen) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1489 window->flags |= SDL_WINDOW_FULLSCREEN;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1490
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1491 SDL_UpdateFullscreenMode(window, SDL_TRUE);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1492 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1493 window->flags &= ~SDL_WINDOW_FULLSCREEN;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1494
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1495 SDL_UpdateFullscreenMode(window, SDL_FALSE);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1496 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1497 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1498 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1499
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1500 static SDL_Surface *
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1501 SDL_CreateWindowFramebuffer(SDL_Window * window)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1502 {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1503 Uint32 format;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1504 void *pixels;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1505 int pitch;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1506 int bpp;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1507 Uint32 Rmask, Gmask, Bmask, Amask;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1508
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1509 if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1510 return NULL;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1511 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1512
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1513 if (_this->CreateWindowFramebuffer(_this, window, &format, &pixels, &pitch) < 0) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1514 return NULL;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1515 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1516
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1517 if (!SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1518 return NULL;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1519 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1520
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1521 return SDL_CreateRGBSurfaceFrom(pixels, window->w, window->h, bpp, pitch, Rmask, Gmask, Bmask, Amask);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1522 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1523
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1524 SDL_Surface *
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1525 SDL_GetWindowSurface(SDL_Window * window)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1526 {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1527 CHECK_WINDOW_MAGIC(window, NULL);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1528
5175
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
1529 if (!window->surface_valid) {
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
1530 if (window->surface) {
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
1531 window->surface->refcount = 0;
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
1532 SDL_FreeSurface(window->surface);
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
1533 }
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1534 window->surface = SDL_CreateWindowFramebuffer(window);
5172
ededa1ccf91c Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents: 5171
diff changeset
1535 if (window->surface) {
5175
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
1536 window->surface_valid = SDL_TRUE;
5172
ededa1ccf91c Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents: 5171
diff changeset
1537 window->surface->refcount = 0x7FFFFFF;
ededa1ccf91c Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents: 5171
diff changeset
1538 }
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1539 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1540 return window->surface;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1541 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1542
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1543 int
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1544 SDL_UpdateWindowSurface(SDL_Window * window)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1545 {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1546 SDL_Rect full_rect;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1547
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1548 CHECK_WINDOW_MAGIC(window, -1);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1549
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1550 full_rect.x = 0;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1551 full_rect.y = 0;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1552 full_rect.w = window->w;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1553 full_rect.h = window->h;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1554 return SDL_UpdateWindowSurfaceRects(window, 1, &full_rect);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1555 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1556
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1557 int
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1558 SDL_UpdateWindowSurfaceRects(SDL_Window * window,
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1559 int numrects, SDL_Rect * rects)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1560 {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1561 CHECK_WINDOW_MAGIC(window, -1);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1562
5175
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
1563 if (!window->surface_valid) {
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1564 SDL_SetError("Window surface is invalid, please call SDL_GetWindowSurface() to get a new surface");
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1565 return -1;
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1566 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1567
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1568 return _this->UpdateWindowFramebuffer(_this, window, numrects, rects);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1569 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1570
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1571 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1572 SDL_SetWindowGrab(SDL_Window * window, int mode)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1573 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1574 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1575
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1576 if ((!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1577 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1578 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1579 if (mode) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1580 window->flags |= SDL_WINDOW_INPUT_GRABBED;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1581 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1582 window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1583 }
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1584 SDL_UpdateWindowGrab(window);
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1585 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1586
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1587 static void
2876
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1588 SDL_UpdateWindowGrab(SDL_Window * window)
2875
91a7e08cd238 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org>
parents: 2869
diff changeset
1589 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1590 if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1591 _this->SetWindowGrab(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1592 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1593 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1594
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1595 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1596 SDL_GetWindowGrab(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1597 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1598 CHECK_WINDOW_MAGIC(window, 0);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1599
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1600 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1601 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1602
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1603 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1604 SDL_OnWindowShown(SDL_Window * window)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1605 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1606 SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1607 SDL_UpdateFullscreenMode(window, SDL_TRUE);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1608 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1609
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1610 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1611 SDL_OnWindowHidden(SDL_Window * window)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1612 {
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1613 SDL_UpdateFullscreenMode(window, SDL_FALSE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1614 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1615
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1616 void
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1617 SDL_OnWindowResized(SDL_Window * window)
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1618 {
5175
51b4cfdf7ebb Don't free the surface since the application might be still using it.
Sam Lantinga <slouken@libsdl.org>
parents: 5172
diff changeset
1619 window->surface_valid = SDL_FALSE;
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1620 }
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1621
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1622 void
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1623 SDL_OnWindowMinimized(SDL_Window * window)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1624 {
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1625 SDL_UpdateFullscreenMode(window, SDL_FALSE);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1626 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1627
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1628 void
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1629 SDL_OnWindowRestored(SDL_Window * window)
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1630 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1631 SDL_RaiseWindow(window);
3502
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1632 SDL_UpdateFullscreenMode(window, SDL_TRUE);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1633 }
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1634
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
parents: 3501
diff changeset
1635 void
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1636 SDL_OnWindowFocusGained(SDL_Window * window)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1637 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1638 SDL_VideoDisplay *display = window->display;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1639
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1640 if (display->gamma && _this->SetDisplayGammaRamp) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
1641 _this->SetDisplayGammaRamp(_this, display, display->gamma);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1642 }
2876
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1643 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1644 && _this->SetWindowGrab) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1645 _this->SetWindowGrab(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1646 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1647 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1648
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1649 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1650 SDL_OnWindowFocusLost(SDL_Window * window)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1651 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1652 SDL_VideoDisplay *display = window->display;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1653
3512
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1654 /* If we're fullscreen on a single-head system and lose focus, minimize */
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1655 if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1656 _this->num_displays == 1) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1657 SDL_MinimizeWindow(window);
3512
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1658 }
5ffbbfb78987 If we're fullscreen on a single-head system and lose focus, minimize
Sam Lantinga <slouken@libsdl.org>
parents: 3511
diff changeset
1659
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1660 if (display->gamma && _this->SetDisplayGammaRamp) {
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3489
diff changeset
1661 _this->SetDisplayGammaRamp(_this, display, display->saved_gamma);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1662 }
2876
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1663 if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
Sam Lantinga <slouken@libsdl.org>
parents: 2875
diff changeset
1664 && _this->SetWindowGrab) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1665 _this->SetWindowGrab(_this, window);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1666 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1667 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1668
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1669 SDL_Window *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1670 SDL_GetFocusWindow(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1671 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1672 SDL_VideoDisplay *display;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1673 SDL_Window *window;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1674
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1675 if (!_this) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1676 return NULL;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1677 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1678 display = SDL_CurrentDisplay;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1679 for (window = display->windows; window; window = window->next) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1680 if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1681 return window;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1682 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1683 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1684 return NULL;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1685 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1686
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1687 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1688 SDL_DestroyWindow(SDL_Window * window)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1689 {
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1690 SDL_VideoDisplay *display;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1691
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
1692 CHECK_WINDOW_MAGIC(window, );
3503
7931094e4c48 Explicitly clear fullscreen status rather than relying on the window focus behavior.
Sam Lantinga <slouken@libsdl.org>
parents: 3502
diff changeset
1693
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1694 /* Restore video mode, etc. */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1695 SDL_UpdateFullscreenMode(window, SDL_FALSE);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1696
5172
ededa1ccf91c Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents: 5171
diff changeset
1697 if (window->surface) {
ededa1ccf91c Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents: 5171
diff changeset
1698 window->surface->refcount = 0;
ededa1ccf91c Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents: 5171
diff changeset
1699 SDL_FreeSurface(window->surface);
ededa1ccf91c Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
Sam Lantinga <slouken@libsdl.org>
parents: 5171
diff changeset
1700 }
5169
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1701 if (_this->DestroyWindowFramebuffer) {
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1702 _this->DestroyWindowFramebuffer(_this, window);
4d39eeaad00b Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents: 5168
diff changeset
1703 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1704 if (_this->DestroyWindow) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1705 _this->DestroyWindow(_this, window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1706 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1707 if (window->flags & SDL_WINDOW_OPENGL) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1708 SDL_GL_UnloadLibrary();
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1709 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1710
4901
deadc1219bea Minor cleanup in patches from Coursoud
Sam Lantinga <slouken@libsdl.org>
parents: 4900
diff changeset
1711 /* Now invalidate magic */
4897
c3eb55210a90 SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents: 4872
diff changeset
1712 window->magic = NULL;
c3eb55210a90 SDL_DestroyWindow is setting window->magic to NULL too early. -
Sam Lantinga <slouken@libsdl.org>
parents: 4872
diff changeset
1713
5168
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1714 /* Free memory associated with the window */
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1715 if (window->title) {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1716 SDL_free(window->title);
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1717 }
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1718 while (window->data) {
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1719 SDL_WindowUserData *data = window->data;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1720
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1721 window->data = data->next;
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1722 SDL_free(data->name);
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1723 SDL_free(data);
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1724 }
2b1989f59674 Extended SDL_SetWindowData() to allow arbitrary named values.
Sam Lantinga <slouken@libsdl.org>
parents: 5157
diff changeset
1725
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1726 /* Unlink the window from the list */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1727 display = window->display;
3693
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1728 if (window->next) {
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1729 window->next->prev = window->prev;
d3f330fc2009 update window prev links
Sam Lantinga <slouken@libsdl.org>
parents: 3692
diff changeset
1730 }
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1731 if (window->prev) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1732 window->prev->next = window->next;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1733 } else {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1734 display->windows = window->next;
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1735 }
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1736
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1737 SDL_free(window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1738 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1739
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1740 SDL_bool
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1741 SDL_IsScreenSaverEnabled()
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1742 {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1743 if (!_this) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1744 return SDL_TRUE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1745 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1746 return _this->suspend_screensaver ? SDL_FALSE : SDL_TRUE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1747 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1748
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1749 void
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1750 SDL_EnableScreenSaver()
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1751 {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1752 if (!_this) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1753 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1754 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1755 if (!_this->suspend_screensaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1756 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1757 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1758 _this->suspend_screensaver = SDL_FALSE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1759 if (_this->SuspendScreenSaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1760 _this->SuspendScreenSaver(_this);
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1761 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1762 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1763
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1764 void
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1765 SDL_DisableScreenSaver()
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1766 {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1767 if (!_this) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1768 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1769 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1770 if (_this->suspend_screensaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1771 return;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1772 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1773 _this->suspend_screensaver = SDL_TRUE;
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1774 if (_this->SuspendScreenSaver) {
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1775 _this->SuspendScreenSaver(_this);
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1776 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1777 }
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2999
diff changeset
1778
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1779 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1780 SDL_VideoQuit(void)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1781 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1782 int i, j;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1783
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1784 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1785 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1786 }
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
1787
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1788 /* Halt event processing before doing anything else */
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
1789 SDL_QuitQuit();
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
1790 SDL_MouseQuit();
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
1791 SDL_KeyboardQuit();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1792 SDL_StopEventLoop();
5125
dc0dfdd58f27 Removed completely non-portable event thread hack.
Sam Lantinga <slouken@libsdl.org>
parents: 5105
diff changeset
1793
3029
89f8a72e1ee9 Re-enable the screensaver at exit, just in case it's needed...
Sam Lantinga <slouken@libsdl.org>
parents: 3025
diff changeset
1794 SDL_EnableScreenSaver();
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1795
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1796 /* Clean up the system video */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1797 for (i = _this->num_displays; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1798 SDL_VideoDisplay *display = &_this->displays[i];
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1799 while (display->windows) {
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
1800 SDL_DestroyWindow(display->windows);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1801 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1802 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1803 _this->VideoQuit(_this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1804
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1805 for (i = _this->num_displays; i--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1806 SDL_VideoDisplay *display = &_this->displays[i];
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1807 for (j = display->num_display_modes; j--;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1808 if (display->display_modes[j].driverdata) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1809 SDL_free(display->display_modes[j].driverdata);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1810 display->display_modes[j].driverdata = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1811 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1812 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1813 if (display->display_modes) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1814 SDL_free(display->display_modes);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1815 display->display_modes = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1816 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1817 if (display->desktop_mode.driverdata) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1818 SDL_free(display->desktop_mode.driverdata);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1819 display->desktop_mode.driverdata = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1820 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1821 if (display->gamma) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1822 SDL_free(display->gamma);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1823 display->gamma = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1824 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1825 if (display->driverdata) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1826 SDL_free(display->driverdata);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1827 display->driverdata = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1828 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1829 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1830 if (_this->displays) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1831 SDL_free(_this->displays);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1832 _this->displays = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1833 }
4495
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
1834 if (_this->clipboard_text) {
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
1835 SDL_free(_this->clipboard_text);
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
1836 _this->clipboard_text = NULL;
dbbfdb9ea716 Simplified clipboard API for sanity's sake.
Sam Lantinga <slouken@libsdl.org>
parents: 4472
diff changeset
1837 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1838 _this->free(_this);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1839 _this = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1840 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1841
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1842 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1843 SDL_GL_LoadLibrary(const char *path)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1844 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1845 int retval;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
1846
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1847 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1848 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1849 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1850 }
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1851 if (_this->gl_config.driver_loaded) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1852 if (path && SDL_strcmp(path, _this->gl_config.driver_path) != 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1853 SDL_SetError("OpenGL library already loaded");
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1854 return -1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1855 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1856 retval = 0;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1857 } else {
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1858 if (!_this->GL_LoadLibrary) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1859 SDL_SetError("No dynamic GL support in video driver");
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1860 return -1;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1861 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1862 retval = _this->GL_LoadLibrary(_this, path);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1863 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1864 if (retval == 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1865 ++_this->gl_config.driver_loaded;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1866 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1867 return (retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1868 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1869
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1870 void *
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1871 SDL_GL_GetProcAddress(const char *proc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1872 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1873 void *func;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
1874
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1875 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1876 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1877 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1878 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1879 func = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1880 if (_this->GL_GetProcAddress) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1881 if (_this->gl_config.driver_loaded) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1882 func = _this->GL_GetProcAddress(_this, proc);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1883 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1884 SDL_SetError("No GL driver has been loaded");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1885 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1886 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1887 SDL_SetError("No dynamic GL support in video driver");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1888 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1889 return func;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1890 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1891
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1892 void
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1893 SDL_GL_UnloadLibrary(void)
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1894 {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1895 if (!_this) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1896 SDL_UninitializedVideo();
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1897 return;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1898 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1899 if (_this->gl_config.driver_loaded > 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1900 if (--_this->gl_config.driver_loaded > 0) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1901 return;
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1902 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1903 if (_this->GL_UnloadLibrary) {
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1904 _this->GL_UnloadLibrary(_this);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1905 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1906 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1907 }
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3053
diff changeset
1908
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1909 SDL_bool
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1910 SDL_GL_ExtensionSupported(const char *extension)
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1911 {
5212
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
1912 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1913 const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1914 const char *extensions;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1915 const char *start;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1916 const char *where, *terminator;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1917
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1918 /* Extension names should not have spaces. */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1919 where = SDL_strchr(extension, ' ');
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1920 if (where || *extension == '\0') {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1921 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1922 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1923 /* See if there's an environment variable override */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1924 start = SDL_getenv(extension);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1925 if (start && *start == '0') {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1926 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1927 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1928 /* Lookup the available extensions */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1929 glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1930 if (glGetStringFunc) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1931 extensions = (const char *) glGetStringFunc(GL_EXTENSIONS);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1932 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1933 extensions = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1934 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1935 if (!extensions) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1936 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1937 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1938 /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1939 * It takes a bit of care to be fool-proof about parsing the OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1940 * extensions string. Don't be fooled by sub-strings, etc.
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1941 */
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1942
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1943 start = extensions;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1944
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1945 for (;;) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1946 where = SDL_strstr(start, extension);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1947 if (!where)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1948 break;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1949
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1950 terminator = where + SDL_strlen(extension);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1951 if (where == start || *(where - 1) == ' ')
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1952 if (*terminator == ' ' || *terminator == '\0')
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1953 return SDL_TRUE;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1954
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1955 start = terminator;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1956 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1957 return SDL_FALSE;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1958 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1959 return SDL_FALSE;
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1960 #endif
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1961 }
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
1962
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1963 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
1964 SDL_GL_SetAttribute(SDL_GLattr attr, int value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1965 {
5212
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
1966 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1967 int retval;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
1968
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1969 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1970 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1971 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1972 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1973 retval = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1974 switch (attr) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1975 case SDL_GL_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1976 _this->gl_config.red_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1977 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1978 case SDL_GL_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1979 _this->gl_config.green_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1980 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1981 case SDL_GL_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1982 _this->gl_config.blue_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1983 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1984 case SDL_GL_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1985 _this->gl_config.alpha_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1986 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1987 case SDL_GL_DOUBLEBUFFER:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1988 _this->gl_config.double_buffer = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1989 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1990 case SDL_GL_BUFFER_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1991 _this->gl_config.buffer_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1992 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1993 case SDL_GL_DEPTH_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1994 _this->gl_config.depth_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1995 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1996 case SDL_GL_STENCIL_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1997 _this->gl_config.stencil_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1998 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
1999 case SDL_GL_ACCUM_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2000 _this->gl_config.accum_red_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2001 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2002 case SDL_GL_ACCUM_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2003 _this->gl_config.accum_green_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2004 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2005 case SDL_GL_ACCUM_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2006 _this->gl_config.accum_blue_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2007 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2008 case SDL_GL_ACCUM_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2009 _this->gl_config.accum_alpha_size = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2010 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2011 case SDL_GL_STEREO:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2012 _this->gl_config.stereo = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2013 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2014 case SDL_GL_MULTISAMPLEBUFFERS:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2015 _this->gl_config.multisamplebuffers = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2016 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2017 case SDL_GL_MULTISAMPLESAMPLES:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2018 _this->gl_config.multisamplesamples = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2019 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2020 case SDL_GL_ACCELERATED_VISUAL:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2021 _this->gl_config.accelerated = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2022 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2023 case SDL_GL_RETAINED_BACKING:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2024 _this->gl_config.retained_backing = value;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2025 break;
3100
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2026 case SDL_GL_CONTEXT_MAJOR_VERSION:
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2027 _this->gl_config.major_version = value;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2028 break;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2029 case SDL_GL_CONTEXT_MINOR_VERSION:
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2030 _this->gl_config.minor_version = value;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sam Lantinga <slouken@libsdl.org>
parents: 3099
diff changeset
2031 break;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2032 default:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2033 SDL_SetError("Unknown OpenGL attribute");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2034 retval = -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2035 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2036 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2037 return retval;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2038 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2039 SDL_Unsupported();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2040 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2041 #endif /* SDL_VIDEO_OPENGL */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2042 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2043
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2044 int
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2045 SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2046 {
5212
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
2047 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2048 void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2049 GLenum(APIENTRY * glGetErrorFunc) (void);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2050 GLenum attrib = 0;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2051 GLenum error = 0;
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2052
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2053 glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2054 if (!glGetIntegervFunc) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2055 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2056 }
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2057
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2058 glGetErrorFunc = SDL_GL_GetProcAddress("glGetError");
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2059 if (!glGetErrorFunc) {
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2060 return -1;
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2061 }
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2062
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2063 /* Clear value in any case */
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2064 *value = 0;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2065
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2066 switch (attr) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2067 case SDL_GL_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2068 attrib = GL_RED_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2069 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2070 case SDL_GL_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2071 attrib = GL_BLUE_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2072 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2073 case SDL_GL_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2074 attrib = GL_GREEN_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2075 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2076 case SDL_GL_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2077 attrib = GL_ALPHA_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2078 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2079 case SDL_GL_DOUBLEBUFFER:
5212
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
2080 #if SDL_VIDEO_OPENGL
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2081 attrib = GL_DOUBLEBUFFER;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2082 break;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2083 #else
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2084 /* OpenGL ES 1.0 and above specifications have EGL_SINGLE_BUFFER */
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2085 /* parameter which switches double buffer to single buffer. OpenGL ES */
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2086 /* SDL driver must set proper value after initialization */
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2087 *value = _this->gl_config.double_buffer;
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2088 return 0;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2089 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2090 case SDL_GL_DEPTH_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2091 attrib = GL_DEPTH_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2092 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2093 case SDL_GL_STENCIL_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2094 attrib = GL_STENCIL_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2095 break;
5212
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
2096 #if SDL_VIDEO_OPENGL
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2097 case SDL_GL_ACCUM_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2098 attrib = GL_ACCUM_RED_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2099 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2100 case SDL_GL_ACCUM_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2101 attrib = GL_ACCUM_GREEN_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2102 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2103 case SDL_GL_ACCUM_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2104 attrib = GL_ACCUM_BLUE_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2105 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2106 case SDL_GL_ACCUM_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2107 attrib = GL_ACCUM_ALPHA_BITS;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2108 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2109 case SDL_GL_STEREO:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2110 attrib = GL_STEREO;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2111 break;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2112 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2113 case SDL_GL_ACCUM_RED_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2114 case SDL_GL_ACCUM_GREEN_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2115 case SDL_GL_ACCUM_BLUE_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2116 case SDL_GL_ACCUM_ALPHA_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2117 case SDL_GL_STEREO:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2118 /* none of these are supported in OpenGL ES */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2119 *value = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2120 return 0;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2121 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2122 case SDL_GL_MULTISAMPLEBUFFERS:
5212
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
2123 #if SDL_VIDEO_OPENGL
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2124 attrib = GL_SAMPLE_BUFFERS_ARB;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2125 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2126 attrib = GL_SAMPLE_BUFFERS;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2127 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2128 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2129 case SDL_GL_MULTISAMPLESAMPLES:
5212
115fff0641ee Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
Sam Lantinga <slouken@libsdl.org>
parents: 5195
diff changeset
2130 #if SDL_VIDEO_OPENGL
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2131 attrib = GL_SAMPLES_ARB;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2132 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2133 attrib = GL_SAMPLES;
2745
587d2b5fb805 Added support for OpenGL ES renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2744
diff changeset
2134 #endif
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2135 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2136 case SDL_GL_BUFFER_SIZE:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2137 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2138 GLint bits = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2139 GLint component;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2140
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2141 /*
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2142 * there doesn't seem to be a single flag in OpenGL
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2143 * for this!
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2144 */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2145 glGetIntegervFunc(GL_RED_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2146 bits += component;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2147 glGetIntegervFunc(GL_GREEN_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2148 bits += component;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2149 glGetIntegervFunc(GL_BLUE_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2150 bits += component;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2151 glGetIntegervFunc(GL_ALPHA_BITS, &component);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2152 bits += component;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2153
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2154 *value = bits;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2155 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2156 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2157 case SDL_GL_ACCELERATED_VISUAL:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2158 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2159 /* FIXME: How do we get this information? */
3571
19691cebb866 Default to allow either accelerated or not
Sam Lantinga <slouken@libsdl.org>
parents: 3570
diff changeset
2160 *value = (_this->gl_config.accelerated != 0);
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2161 return 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2162 }
5213
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2163 case SDL_GL_RETAINED_BACKING:
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2164 {
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2165 *value = _this->gl_config.retained_backing;
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2166 return 0;
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2167 }
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2168 case SDL_GL_CONTEXT_MAJOR_VERSION:
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2169 {
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2170 *value = _this->gl_config.major_version;
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2171 return 0;
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2172 }
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2173 case SDL_GL_CONTEXT_MINOR_VERSION:
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2174 {
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2175 *value = _this->gl_config.minor_version;
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2176 return 0;
1be088cec098 At least allow returning the values that were set.
Sam Lantinga <slouken@libsdl.org>
parents: 5212
diff changeset
2177 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2178 default:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2179 SDL_SetError("Unknown OpenGL attribute");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2180 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2181 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2182
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2183 glGetIntegervFunc(attrib, (GLint *) value);
3139
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2184 error = glGetErrorFunc();
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2185 if (error != GL_NO_ERROR) {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2186 switch (error) {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2187 case GL_INVALID_ENUM:
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2188 {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2189 SDL_SetError("OpenGL error: GL_INVALID_ENUM");
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2190 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2191 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2192 case GL_INVALID_VALUE:
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2193 {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2194 SDL_SetError("OpenGL error: GL_INVALID_VALUE");
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2195 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2196 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2197 default:
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2198 {
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2199 SDL_SetError("OpenGL error: %08X", error);
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2200 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2201 break;
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2202 }
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
2203 return -1;
3099
82e60908fab1 Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3092
diff changeset
2204 }
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2205 return 0;
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1933
diff changeset
2206 #else
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2207 SDL_Unsupported();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2208 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2209 #endif /* SDL_VIDEO_OPENGL */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2210 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2211
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2212 SDL_GLContext
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2213 SDL_GL_CreateContext(SDL_Window * window)
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2214 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2215 CHECK_WINDOW_MAGIC(window, NULL);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2216
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2217 if (!(window->flags & SDL_WINDOW_OPENGL)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2218 SDL_SetError("The specified window isn't an OpenGL window");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2219 return NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2220 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2221 return _this->GL_CreateContext(_this, window);
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2222 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2223
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2224 int
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2225 SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context)
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2226 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2227 CHECK_WINDOW_MAGIC(window, -1);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2228
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2229 if (!(window->flags & SDL_WINDOW_OPENGL)) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2230 SDL_SetError("The specified window isn't an OpenGL window");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2231 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2232 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2233 if (!context) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2234 window = NULL;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2235 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2236 return _this->GL_MakeCurrent(_this, window, context);
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2237 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2238
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2239 int
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2240 SDL_GL_SetSwapInterval(int interval)
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2241 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2242 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2243 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2244 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2245 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2246 if (_this->GL_SetSwapInterval) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2247 return _this->GL_SetSwapInterval(_this, interval);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2248 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2249 SDL_SetError("Setting the swap interval is not supported");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2250 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2251 }
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2252 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2253
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2254 int
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2255 SDL_GL_GetSwapInterval(void)
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2256 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2257 if (!_this) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2258 SDL_UninitializedVideo();
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2259 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2260 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2261 if (_this->GL_GetSwapInterval) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2262 return _this->GL_GetSwapInterval(_this);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2263 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2264 SDL_SetError("Getting the swap interval is not supported");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2265 return -1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2266 }
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2267 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2268
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2269 void
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2270 SDL_GL_SwapWindow(SDL_Window * window)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2271 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2272 CHECK_WINDOW_MAGIC(window, );
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2273
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2274 if (!(window->flags & SDL_WINDOW_OPENGL)) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2275 SDL_SetError("The specified window isn't an OpenGL window");
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2276 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2277 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2278 _this->GL_SwapWindow(_this, window);
1912
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2279 }
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2280
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2281 void
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2282 SDL_GL_DeleteContext(SDL_GLContext context)
8d384b647307 Setting up the OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1909
diff changeset
2283 {
4526
c04dd942610d Fixed bug #1000
Sam Lantinga <slouken@libsdl.org>
parents: 4495
diff changeset
2284 if (!_this || !_this->gl_data || !context) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2285 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2286 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2287 _this->GL_MakeCurrent(_this, NULL, NULL);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2288 _this->GL_DeleteContext(_this, context);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2289 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2290
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2291 #if 0 // FIXME
2744
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
2292 /*
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
2293 * Utility function used by SDL_WM_SetIcon(); flags & 1 for color key, flags
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
2294 * & 2 for alpha channel.
1aede15771d0 Ran GNU indent on file
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2743
diff changeset
2295 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2296 static void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2297 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2298 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2299 int x, y;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2300 Uint32 colorkey;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2301 #define SET_MASKBIT(icon, x, y, mask) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2302 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2303
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2304 colorkey = icon->format->colorkey;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2305 switch (icon->format->BytesPerPixel) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2306 case 1:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2307 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2308 Uint8 *pixels;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2309 for (y = 0; y < icon->h; ++y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2310 pixels = (Uint8 *) icon->pixels + y * icon->pitch;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2311 for (x = 0; x < icon->w; ++x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2312 if (*pixels++ == colorkey) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2313 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2314 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2315 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2316 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2317 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2318 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2319
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2320 case 2:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2321 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2322 Uint16 *pixels;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2323 for (y = 0; y < icon->h; ++y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2324 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2325 for (x = 0; x < icon->w; ++x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2326 if ((flags & 1) && *pixels == colorkey) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2327 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2328 } else if ((flags & 2)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2329 && (*pixels & icon->format->Amask) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2330 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2331 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2332 pixels++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2333 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2334 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2335 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2336 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2337
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2338 case 4:
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2339 {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2340 Uint32 *pixels;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2341 for (y = 0; y < icon->h; ++y) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2342 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2343 for (x = 0; x < icon->w; ++x) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2344 if ((flags & 1) && *pixels == colorkey) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2345 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2346 } else if ((flags & 2)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2347 && (*pixels & icon->format->Amask) == 0) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2348 SET_MASKBIT(icon, x, y, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2349 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2350 pixels++;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2351 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2352 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2353 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2354 break;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2355 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2356 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2357
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2358 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2359 * Sets the window manager icon for the display window.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2360 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2361 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2362 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2363 {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2364 if (icon && _this->SetIcon) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2365 /* Generate a mask if necessary, and create the icon! */
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2366 if (mask == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2367 int mask_len = icon->h * (icon->w + 7) / 8;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2368 int flags = 0;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2369 mask = (Uint8 *) SDL_malloc(mask_len);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2370 if (mask == NULL) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2371 return;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2372 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2373 SDL_memset(mask, ~0, mask_len);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2374 if (icon->flags & SDL_SRCCOLORKEY)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2375 flags |= 1;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2376 if (icon->flags & SDL_SRCALPHA)
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2377 flags |= 2;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2378 if (flags) {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2379 CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2380 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2381 _this->SetIcon(_this, icon, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2382 SDL_free(mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2383 } else {
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2384 _this->SetIcon(_this, icon, mask);
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2385 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2386 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2387 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2388 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2389
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2390 SDL_bool
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3683
diff changeset
2391 SDL_GetWindowWMInfo(SDL_Window * window, struct SDL_SysWMinfo *info)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2392 {
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2393 CHECK_WINDOW_MAGIC(window, SDL_FALSE);
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2394
4900
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
2395 if (!info) {
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
2396 return SDL_FALSE;
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
2397 }
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
2398 info->subsystem = SDL_SYSWM_UNKNOWN;
69d9db65f248 Merged the Windows custom window system hooks into the union used by X11.
Sam Lantinga <slouken@libsdl.org>
parents: 4897
diff changeset
2399
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
Sam Lantinga <slouken@libsdl.org>
parents: 3694
diff changeset
2400 if (!_this->GetWindowWMInfo) {
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2401 return SDL_FALSE;
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2402 }
Sam Lantinga <slouken@libsdl.org>
parents: 2745
diff changeset
2403 return (_this->GetWindowWMInfo(_this, window, info));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2404 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2405
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2406 void
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2407 SDL_StartTextInput(void)
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2408 {
3683
4c5ab6841fdc From: Jjgod Jiang
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
2409 if (_this && _this->StartTextInput) {
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2410 _this->StartTextInput(_this);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2411 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2412 SDL_EventState(SDL_TEXTINPUT, SDL_ENABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2413 SDL_EventState(SDL_TEXTEDITING, SDL_ENABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2414 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2415
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2416 void
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2417 SDL_StopTextInput(void)
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2418 {
3683
4c5ab6841fdc From: Jjgod Jiang
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
2419 if (_this && _this->StopTextInput) {
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2420 _this->StopTextInput(_this);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2421 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2422 SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2423 SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2424 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2425
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2426 void
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2427 SDL_SetTextInputRect(SDL_Rect *rect)
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2428 {
3683
4c5ab6841fdc From: Jjgod Jiang
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
2429 if (_this && _this->SetTextInputRect) {
3280
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2430 _this->SetTextInputRect(_this, rect);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2431 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2432 }
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
2433
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
2434 /* vi: set ts=4 sw=4 expandtab: */