Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11video.c @ 1659:14717b52abc0 SDL-1.3
Merge trunk-1.3-3
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 17 May 2006 08:18:28 +0000 |
parents | e49147870aac |
children | 782fd950bd46 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* X11 based SDL video driver implementation. | |
25 Note: This implementation does not currently need X11 thread locking, | |
26 since the event thread uses a separate X connection and any | |
27 additional locking necessary is handled internally. However, | |
28 if full locking is neccessary, take a look at XInitThreads(). | |
29 */ | |
30 | |
31 #include <unistd.h> | |
32 #include <sys/ioctl.h> | |
33 #ifdef MTRR_SUPPORT | |
34 #include <asm/mtrr.h> | |
35 #include <sys/fcntl.h> | |
36 #endif | |
37 | |
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38 #include "SDL_endian.h" |
0 | 39 #include "SDL_timer.h" |
40 #include "SDL_thread.h" | |
41 #include "SDL_video.h" | |
42 #include "SDL_mouse.h" | |
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43 #include "../SDL_sysvideo.h" |
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44 #include "../SDL_pixels_c.h" |
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45 #include "../../events/SDL_events_c.h" |
0 | 46 #include "SDL_x11video.h" |
47 #include "SDL_x11wm_c.h" | |
48 #include "SDL_x11mouse_c.h" | |
49 #include "SDL_x11events_c.h" | |
50 #include "SDL_x11modes_c.h" | |
51 #include "SDL_x11image_c.h" | |
52 #include "SDL_x11yuv_c.h" | |
53 #include "SDL_x11gl_c.h" | |
54 #include "SDL_x11gamma_c.h" | |
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55 #include "../blank_cursor.h" |
0 | 56 |
57 /* Initialization/Query functions */ | |
58 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
59 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
60 static int X11_ToggleFullScreen(_THIS, int on); | |
61 static void X11_UpdateMouse(_THIS); | |
62 static int X11_SetColors(_THIS, int firstcolor, int ncolors, | |
63 SDL_Color *colors); | |
64 static int X11_SetGammaRamp(_THIS, Uint16 *ramp); | |
65 static void X11_VideoQuit(_THIS); | |
66 | |
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67 |
0 | 68 /* X11 driver bootstrap functions */ |
69 | |
70 static int X11_Available(void) | |
71 { | |
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72 Display *display = NULL; |
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73 if ( SDL_X11_LoadSymbols() ) { |
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74 display = XOpenDisplay(NULL); |
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75 if ( display != NULL ) { |
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76 XCloseDisplay(display); |
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77 } |
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78 SDL_X11_UnloadSymbols(); |
0 | 79 } |
80 return(display != NULL); | |
81 } | |
82 | |
83 static void X11_DeleteDevice(SDL_VideoDevice *device) | |
84 { | |
85 if ( device ) { | |
86 if ( device->hidden ) { | |
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87 SDL_free(device->hidden); |
0 | 88 } |
89 if ( device->gl_data ) { | |
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90 SDL_free(device->gl_data); |
0 | 91 } |
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92 SDL_free(device); |
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93 SDL_X11_UnloadSymbols(); |
0 | 94 } |
95 } | |
96 | |
97 static SDL_VideoDevice *X11_CreateDevice(int devindex) | |
98 { | |
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99 SDL_VideoDevice *device = NULL; |
0 | 100 |
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101 if ( SDL_X11_LoadSymbols() ) { |
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102 /* Initialize all variables that we clean on shutdown */ |
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103 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
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104 if ( device ) { |
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105 SDL_memset(device, 0, (sizeof *device)); |
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106 device->hidden = (struct SDL_PrivateVideoData *) |
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107 SDL_malloc((sizeof *device->hidden)); |
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108 device->gl_data = (struct SDL_PrivateGLData *) |
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109 SDL_malloc((sizeof *device->gl_data)); |
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110 } |
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111 if ( (device == NULL) || (device->hidden == NULL) || |
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112 (device->gl_data == NULL) ) { |
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113 SDL_OutOfMemory(); |
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114 X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ |
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115 return(0); |
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116 } |
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117 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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118 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 119 |
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120 /* Set the driver flags */ |
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121 device->handles_any_size = 1; |
0 | 122 |
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123 /* Set the function pointers */ |
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124 device->VideoInit = X11_VideoInit; |
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125 device->ListModes = X11_ListModes; |
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126 device->SetVideoMode = X11_SetVideoMode; |
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127 device->ToggleFullScreen = X11_ToggleFullScreen; |
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128 device->UpdateMouse = X11_UpdateMouse; |
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129 #if SDL_VIDEO_DRIVER_X11_XV |
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130 device->CreateYUVOverlay = X11_CreateYUVOverlay; |
0 | 131 #endif |
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132 device->SetColors = X11_SetColors; |
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133 device->UpdateRects = NULL; |
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134 device->VideoQuit = X11_VideoQuit; |
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135 device->AllocHWSurface = X11_AllocHWSurface; |
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136 device->CheckHWBlit = NULL; |
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137 device->FillHWRect = NULL; |
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138 device->SetHWColorKey = NULL; |
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139 device->SetHWAlpha = NULL; |
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140 device->LockHWSurface = X11_LockHWSurface; |
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141 device->UnlockHWSurface = X11_UnlockHWSurface; |
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142 device->FlipHWSurface = X11_FlipHWSurface; |
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143 device->FreeHWSurface = X11_FreeHWSurface; |
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144 device->SetGamma = X11_SetVidModeGamma; |
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145 device->GetGamma = X11_GetVidModeGamma; |
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146 device->SetGammaRamp = X11_SetGammaRamp; |
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147 device->GetGammaRamp = NULL; |
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148 #if SDL_VIDEO_OPENGL_GLX |
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149 device->GL_LoadLibrary = X11_GL_LoadLibrary; |
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150 device->GL_GetProcAddress = X11_GL_GetProcAddress; |
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151 device->GL_GetAttribute = X11_GL_GetAttribute; |
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152 device->GL_MakeCurrent = X11_GL_MakeCurrent; |
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153 device->GL_SwapBuffers = X11_GL_SwapBuffers; |
0 | 154 #endif |
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155 device->SetCaption = X11_SetCaption; |
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156 device->SetIcon = X11_SetIcon; |
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157 device->IconifyWindow = X11_IconifyWindow; |
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158 device->GrabInput = X11_GrabInput; |
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159 device->GetWMInfo = X11_GetWMInfo; |
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160 device->FreeWMCursor = X11_FreeWMCursor; |
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161 device->CreateWMCursor = X11_CreateWMCursor; |
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162 device->ShowWMCursor = X11_ShowWMCursor; |
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163 device->WarpWMCursor = X11_WarpWMCursor; |
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164 device->CheckMouseMode = X11_CheckMouseMode; |
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165 device->InitOSKeymap = X11_InitOSKeymap; |
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166 device->PumpEvents = X11_PumpEvents; |
0 | 167 |
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168 device->free = X11_DeleteDevice; |
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169 } |
0 | 170 |
171 return device; | |
172 } | |
173 | |
174 VideoBootStrap X11_bootstrap = { | |
175 "x11", "X Window System", | |
176 X11_Available, X11_CreateDevice | |
177 }; | |
178 | |
179 /* Normal X11 error handler routine */ | |
180 static int (*X_handler)(Display *, XErrorEvent *) = NULL; | |
181 static int x_errhandler(Display *d, XErrorEvent *e) | |
182 { | |
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183 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 184 extern int vm_error; |
185 #endif | |
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186 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 187 extern int dga_error; |
188 #endif | |
189 | |
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190 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 191 /* VidMode errors are non-fatal. :) */ |
192 /* Are the errors offset by one from the error base? | |
193 e.g. the error base is 143, the code is 148, and the | |
194 actual error is XF86VidModeExtensionDisabled (4) ? | |
195 */ | |
196 if ( (vm_error >= 0) && | |
197 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || | |
198 ((e->error_code > vm_error) && | |
199 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { | |
1659 | 200 #ifdef X11_DEBUG |
0 | 201 { char errmsg[1024]; |
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202 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 203 printf("VidMode error: %s\n", errmsg); |
204 } | |
205 #endif | |
206 return(0); | |
207 } | |
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208 #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ |
0 | 209 |
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210 #if SDL_VIDEO_DRIVER_X11_DGAMOUSE |
0 | 211 /* DGA errors can be non-fatal. :) */ |
212 if ( (dga_error >= 0) && | |
213 ((e->error_code > dga_error) && | |
214 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { | |
1659 | 215 #ifdef X11_DEBUG |
0 | 216 { char errmsg[1024]; |
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217 XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 218 printf("DGA error: %s\n", errmsg); |
219 } | |
220 #endif | |
221 return(0); | |
222 } | |
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223 #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ |
0 | 224 |
225 return(X_handler(d,e)); | |
226 } | |
227 | |
228 /* X11 I/O error handler routine */ | |
229 static int (*XIO_handler)(Display *) = NULL; | |
230 static int xio_errhandler(Display *d) | |
231 { | |
232 /* Ack! Lost X11 connection! */ | |
233 | |
234 /* We will crash if we try to clean up our display */ | |
235 if ( current_video->hidden->Ximage ) { | |
236 SDL_VideoSurface->pixels = NULL; | |
237 } | |
238 current_video->hidden->X11_Display = NULL; | |
239 | |
240 /* Continue with the standard X11 error handler */ | |
241 return(XIO_handler(d)); | |
242 } | |
243 | |
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244 static int (*Xext_handler)(Display *, _Xconst char *, _Xconst char *) = NULL; |
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245 static int xext_errhandler(Display *d, _Xconst char *ext, _Xconst char *reason) |
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246 { |
1659 | 247 #ifdef X11_DEBUG |
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248 printf("Xext error inside SDL (may be harmless):\n"); |
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249 printf(" Extension \"%s\" %s on display \"%s\".\n", |
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250 ext, reason, XDisplayString(d)); |
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251 #endif |
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252 |
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253 if (SDL_strcmp(reason, "missing") == 0) { |
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254 /* |
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255 * Since the query itself, elsewhere, can handle a missing extension |
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256 * and the default behaviour in Xlib is to write to stderr, which |
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257 * generates unnecessary bug reports, we just ignore these. |
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258 */ |
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259 return 0; |
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260 } |
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261 |
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262 /* Everything else goes to the default handler... */ |
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263 return Xext_handler(d, ext, reason); |
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264 } |
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265 |
1325 | 266 /* Find out what class name we should use */ |
267 static char *get_classname(char *classname, int maxlen) | |
268 { | |
269 char *spot; | |
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270 #if defined(__LINUX__) || defined(__FREEBSD__) |
1325 | 271 char procfile[1024]; |
272 char linkfile[1024]; | |
273 int linksize; | |
274 #endif | |
275 | |
276 /* First allow environment variable override */ | |
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277 spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); |
1325 | 278 if ( spot ) { |
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279 SDL_strlcpy(classname, spot, maxlen); |
1325 | 280 return classname; |
281 } | |
282 | |
283 /* Next look at the application's executable name */ | |
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284 #if defined(__LINUX__) || defined(__FREEBSD__) |
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285 #if defined(__LINUX__) |
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286 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); |
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287 #elif defined(__FREEBSD__) |
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288 SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); |
1325 | 289 #else |
290 #error Where can we find the executable name? | |
291 #endif | |
292 linksize = readlink(procfile, linkfile, sizeof(linkfile)-1); | |
293 if ( linksize > 0 ) { | |
294 linkfile[linksize] = '\0'; | |
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295 spot = SDL_strrchr(linkfile, '/'); |
1325 | 296 if ( spot ) { |
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297 SDL_strlcpy(classname, spot+1, maxlen); |
1325 | 298 } else { |
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299 SDL_strlcpy(classname, linkfile, maxlen); |
1325 | 300 } |
301 return classname; | |
302 } | |
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303 #endif /* __LINUX__ */ |
1325 | 304 |
305 /* Finally use the default we've used forever */ | |
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306 SDL_strlcpy(classname, "SDL_App", maxlen); |
1325 | 307 return classname; |
308 } | |
309 | |
0 | 310 /* Create auxiliary (toplevel) windows with the current visual */ |
311 static void create_aux_windows(_THIS) | |
312 { | |
1659 | 313 int x = 0, y = 0; |
1325 | 314 char classname[1024]; |
0 | 315 XSetWindowAttributes xattr; |
316 XWMHints *hints; | |
317 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); | |
318 | |
1558 | 319 /* Look up some useful Atoms */ |
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320 WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
1558 | 321 |
0 | 322 /* Don't create any extra windows if we are being managed */ |
323 if ( SDL_windowid ) { | |
324 FSwindow = 0; | |
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325 WMwindow = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 326 return; |
327 } | |
328 | |
329 if(FSwindow) | |
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330 XDestroyWindow(SDL_Display, FSwindow); |
0 | 331 |
1659 | 332 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
333 if ( use_xinerama ) { | |
334 x = xinerama_info.x_org; | |
335 y = xinerama_info.y_org; | |
336 } | |
337 #endif | |
0 | 338 xattr.override_redirect = True; |
339 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
340 xattr.border_pixel = 0; | |
341 xattr.colormap = SDL_XColorMap; | |
342 | |
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343 FSwindow = XCreateWindow(SDL_Display, SDL_Root, |
1659 | 344 x, y, 32, 32, 0, |
0 | 345 this->hidden->depth, InputOutput, SDL_Visual, |
346 CWOverrideRedirect | CWBackPixel | CWBorderPixel | |
347 | CWColormap, | |
348 &xattr); | |
349 | |
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350 XSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
0 | 351 |
352 /* Tell KDE to keep the fullscreen window on top */ | |
353 { | |
354 XEvent ev; | |
355 long mask; | |
356 | |
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357 SDL_memset(&ev, 0, sizeof(ev)); |
0 | 358 ev.xclient.type = ClientMessage; |
359 ev.xclient.window = SDL_Root; | |
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360 ev.xclient.message_type = XInternAtom(SDL_Display, |
0 | 361 "KWM_KEEP_ON_TOP", False); |
362 ev.xclient.format = 32; | |
363 ev.xclient.data.l[0] = FSwindow; | |
364 ev.xclient.data.l[1] = CurrentTime; | |
365 mask = SubstructureRedirectMask; | |
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366 XSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
0 | 367 } |
368 | |
369 hints = NULL; | |
370 if(WMwindow) { | |
371 /* All window attributes must survive the recreation */ | |
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372 hints = XGetWMHints(SDL_Display, WMwindow); |
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373 XDestroyWindow(SDL_Display, WMwindow); |
0 | 374 } |
375 | |
376 /* Create the window for windowed management */ | |
377 /* (reusing the xattr structure above) */ | |
1659 | 378 WMwindow = XCreateWindow(SDL_Display, SDL_Root, |
379 x, y, 32, 32, 0, | |
0 | 380 this->hidden->depth, InputOutput, SDL_Visual, |
381 CWBackPixel | CWBorderPixel | CWColormap, | |
382 &xattr); | |
383 | |
384 /* Set the input hints so we get keyboard input */ | |
385 if(!hints) { | |
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386 hints = XAllocWMHints(); |
0 | 387 hints->input = True; |
388 hints->flags = InputHint; | |
389 } | |
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390 XSetWMHints(SDL_Display, WMwindow, hints); |
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391 XFree(hints); |
1659 | 392 X11_SetCaptionNoLock(this, this->wm_title, this->wm_icon); |
0 | 393 |
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394 XSelectInput(SDL_Display, WMwindow, |
0 | 395 FocusChangeMask | KeyPressMask | KeyReleaseMask |
396 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask); | |
397 | |
398 /* Set the class hints so we can get an icon (AfterStep) */ | |
1325 | 399 get_classname(classname, sizeof(classname)); |
0 | 400 { |
401 XClassHint *classhints; | |
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402 classhints = XAllocClassHint(); |
0 | 403 if(classhints != NULL) { |
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404 classhints->res_name = classname; |
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405 classhints->res_class = classname; |
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406 XSetClassHint(SDL_Display, WMwindow, classhints); |
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407 XFree(classhints); |
0 | 408 } |
409 } | |
410 | |
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411 /* Setup the communication with the IM server */ |
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412 SDL_IM = NULL; |
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413 SDL_IC = NULL; |
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414 |
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415 #ifdef X_HAVE_UTF8_STRING |
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416 if (SDL_X11_HAVE_UTF8) { |
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417 SDL_IM = XOpenIM(SDL_Display, NULL, classname, classname); |
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418 if (SDL_IM == NULL) { |
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419 SDL_SetError("no input method could be opened"); |
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420 } else { |
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421 SDL_IC = pXCreateIC(SDL_IM, |
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422 XNClientWindow, WMwindow, |
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423 XNFocusWindow, WMwindow, |
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424 XNInputStyle, XIMPreeditNothing | XIMStatusNothing, |
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425 XNResourceName, classname, |
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426 XNResourceClass, classname, |
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427 NULL); |
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428 |
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429 if (SDL_IC == NULL) { |
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430 SDL_SetError("no input context could be created"); |
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431 XCloseIM(SDL_IM); |
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432 SDL_IM = NULL; |
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433 } |
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434 } |
1178
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435 } |
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436 #endif |
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437 |
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438 /* Allow the window to be deleted by the window manager */ |
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439 XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
0 | 440 } |
441 | |
442 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
443 { | |
444 char *display; | |
445 int i; | |
446 | |
447 /* Open the X11 display */ | |
448 display = NULL; /* Get it from DISPLAY environment variable */ | |
449 | |
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450 if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || |
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451 (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { |
0 | 452 local_X11 = 1; |
453 } else { | |
454 local_X11 = 0; | |
455 } | |
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456 SDL_Display = XOpenDisplay(display); |
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457 #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) |
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458 /* On Tru64 if linking without -lX11, it fails and you get following message. |
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459 * Xlib: connection to ":0.0" refused by server |
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460 * Xlib: XDM authorization key matches an existing client! |
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461 * |
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462 * It succeeds if retrying 1 second later |
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463 * or if running xhost +localhost on shell. |
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464 * |
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465 */ |
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466 if ( SDL_Display == NULL ) { |
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467 SDL_Delay(1000); |
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468 SDL_Display = XOpenDisplay(display); |
1299
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469 } |
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470 #endif |
0 | 471 if ( SDL_Display == NULL ) { |
472 SDL_SetError("Couldn't open X11 display"); | |
473 return(-1); | |
474 } | |
475 #ifdef X11_DEBUG | |
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476 XSynchronize(SDL_Display, True); |
0 | 477 #endif |
478 | |
479 /* Create an alternate X display for graphics updates -- allows us | |
480 to do graphics updates in a separate thread from event handling. | |
481 Thread-safe X11 doesn't seem to exist. | |
482 */ | |
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483 GFX_Display = XOpenDisplay(display); |
0 | 484 if ( GFX_Display == NULL ) { |
485 SDL_SetError("Couldn't open X11 display"); | |
486 return(-1); | |
487 } | |
488 | |
489 /* Set the normal X error handler */ | |
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490 X_handler = XSetErrorHandler(x_errhandler); |
0 | 491 |
492 /* Set the error handler if we lose the X display */ | |
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493 XIO_handler = XSetIOErrorHandler(xio_errhandler); |
0 | 494 |
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495 /* Set the X extension error handler */ |
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496 Xext_handler = XSetExtensionErrorHandler(xext_errhandler); |
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497 |
0 | 498 /* use default screen (from $DISPLAY) */ |
499 SDL_Screen = DefaultScreen(SDL_Display); | |
500 | |
501 #ifndef NO_SHARED_MEMORY | |
502 /* Check for MIT shared memory extension */ | |
556
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503 use_mitshm = 0; |
0 | 504 if ( local_X11 ) { |
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505 use_mitshm = XShmQueryExtension(SDL_Display); |
0 | 506 } |
507 #endif /* NO_SHARED_MEMORY */ | |
508 | |
509 /* Get the available video modes */ | |
510 if(X11_GetVideoModes(this) < 0) | |
511 return -1; | |
512 | |
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513 /* Determine the current screen size */ |
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514 this->info.current_w = DisplayWidth(SDL_Display, SDL_Screen); |
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515 this->info.current_h = DisplayHeight(SDL_Display, SDL_Screen); |
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516 |
0 | 517 /* Determine the default screen depth: |
518 Use the default visual (or at least one with the same depth) */ | |
519 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); | |
520 for(i = 0; i < this->hidden->nvisuals; i++) | |
521 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, | |
522 SDL_Screen)) | |
523 break; | |
524 if(i == this->hidden->nvisuals) { | |
525 /* default visual was useless, take the deepest one instead */ | |
526 i = 0; | |
527 } | |
528 SDL_Visual = this->hidden->visuals[i].visual; | |
529 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { | |
530 SDL_XColorMap = SDL_DisplayColormap; | |
531 } else { | |
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532 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 533 SDL_Visual, AllocNone); |
534 } | |
535 this->hidden->depth = this->hidden->visuals[i].depth; | |
536 vformat->BitsPerPixel = this->hidden->visuals[i].bpp; | |
537 if ( vformat->BitsPerPixel > 8 ) { | |
538 vformat->Rmask = SDL_Visual->red_mask; | |
539 vformat->Gmask = SDL_Visual->green_mask; | |
540 vformat->Bmask = SDL_Visual->blue_mask; | |
541 } | |
1641 | 542 if ( this->hidden->depth == 32 ) { |
543 vformat->Amask = (0xFFFFFFFF & ~(vformat->Rmask|vformat->Gmask|vformat->Bmask)); | |
544 } | |
0 | 545 X11_SaveVidModeGamma(this); |
546 | |
1659 | 547 /* Save DPMS and screensaver settings */ |
548 X11_SaveScreenSaver(SDL_Display, &screensaver_timeout, &dpms_enabled); | |
549 X11_DisableScreenSaver(SDL_Display); | |
550 | |
0 | 551 /* See if we have been passed a window to use */ |
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552 SDL_windowid = SDL_getenv("SDL_WINDOWID"); |
0 | 553 |
554 /* Create the fullscreen and managed windows */ | |
555 create_aux_windows(this); | |
556 | |
557 /* Create the blank cursor */ | |
558 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, | |
559 BLANK_CWIDTH, BLANK_CHEIGHT, | |
560 BLANK_CHOTX, BLANK_CHOTY); | |
561 | |
562 /* Fill in some window manager capabilities */ | |
563 this->info.wm_available = 1; | |
564 | |
565 /* We're done! */ | |
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566 XFlush(SDL_Display); |
0 | 567 return(0); |
568 } | |
569 | |
570 static void X11_DestroyWindow(_THIS, SDL_Surface *screen) | |
571 { | |
572 /* Clean up OpenGL */ | |
573 if ( screen ) { | |
1658 | 574 screen->flags &= ~SDL_INTERNALOPENGL; |
0 | 575 } |
576 X11_GL_Shutdown(this); | |
577 | |
578 if ( ! SDL_windowid ) { | |
579 /* Hide the managed window */ | |
580 if ( WMwindow ) { | |
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581 XUnmapWindow(SDL_Display, WMwindow); |
0 | 582 } |
583 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { | |
584 screen->flags &= ~SDL_FULLSCREEN; | |
585 X11_LeaveFullScreen(this); | |
586 } | |
587 | |
588 /* Destroy the output window */ | |
589 if ( SDL_Window ) { | |
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590 XDestroyWindow(SDL_Display, SDL_Window); |
0 | 591 } |
592 | |
593 /* Free the colormap entries */ | |
594 if ( SDL_XPixels ) { | |
595 int numcolors; | |
596 unsigned long pixel; | |
597 numcolors = SDL_Visual->map_entries; | |
598 for ( pixel=0; pixel<numcolors; ++pixel ) { | |
599 while ( SDL_XPixels[pixel] > 0 ) { | |
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600 XFreeColors(GFX_Display, |
0 | 601 SDL_DisplayColormap,&pixel,1,0); |
602 --SDL_XPixels[pixel]; | |
603 } | |
604 } | |
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605 SDL_free(SDL_XPixels); |
0 | 606 SDL_XPixels = NULL; |
607 } | |
608 | |
609 /* Free the graphics context */ | |
610 if ( SDL_GC ) { | |
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611 XFreeGC(SDL_Display, SDL_GC); |
0 | 612 SDL_GC = 0; |
613 } | |
614 } | |
615 } | |
616 | |
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617 static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) |
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618 { |
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619 const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
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620 const char *center = SDL_getenv("SDL_VIDEO_CENTERED"); |
497
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621 if ( window ) { |
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622 if ( SDL_sscanf(window, "%d,%d", x, y) == 2 ) { |
497
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623 return SDL_TRUE; |
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624 } |
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625 if ( SDL_strcmp(window, "center") == 0 ) { |
497
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626 center = window; |
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627 } |
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628 } |
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629 if ( center ) { |
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630 *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; |
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631 *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; |
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632 return SDL_TRUE; |
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633 } |
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634 return SDL_FALSE; |
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635 } |
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636 |
0 | 637 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) |
638 { | |
639 XSizeHints *hints; | |
640 | |
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641 hints = XAllocSizeHints(); |
0 | 642 if ( hints ) { |
643 if ( flags & SDL_RESIZABLE ) { | |
644 hints->min_width = 32; | |
645 hints->min_height = 32; | |
646 hints->max_height = 4096; | |
647 hints->max_width = 4096; | |
648 } else { | |
649 hints->min_width = hints->max_width = w; | |
650 hints->min_height = hints->max_height = h; | |
651 } | |
652 hints->flags = PMaxSize | PMinSize; | |
653 if ( flags & SDL_FULLSCREEN ) { | |
654 hints->x = 0; | |
655 hints->y = 0; | |
656 hints->flags |= USPosition; | |
657 } else | |
658 /* Center it, if desired */ | |
497
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659 if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { |
0 | 660 hints->flags |= USPosition; |
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661 XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); |
0 | 662 |
663 /* Flush the resize event so we don't catch it later */ | |
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664 XSync(SDL_Display, True); |
0 | 665 } |
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666 XSetWMNormalHints(SDL_Display, WMwindow, hints); |
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667 XFree(hints); |
0 | 668 } |
669 | |
670 /* Respect the window caption style */ | |
671 if ( flags & SDL_NOFRAME ) { | |
672 SDL_bool set; | |
673 Atom WM_HINTS; | |
674 | |
675 /* We haven't modified the window manager hints yet */ | |
676 set = SDL_FALSE; | |
677 | |
678 /* First try to set MWM hints */ | |
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679 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 680 if ( WM_HINTS != None ) { |
681 /* Hints used by Motif compliant window managers */ | |
682 struct { | |
683 unsigned long flags; | |
684 unsigned long functions; | |
685 unsigned long decorations; | |
686 long input_mode; | |
687 unsigned long status; | |
688 } MWMHints = { (1L << 1), 0, 0, 0, 0 }; | |
689 | |
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690 XChangeProperty(SDL_Display, WMwindow, |
0 | 691 WM_HINTS, WM_HINTS, 32, |
692 PropModeReplace, | |
693 (unsigned char *)&MWMHints, | |
694 sizeof(MWMHints)/sizeof(long)); | |
695 set = SDL_TRUE; | |
696 } | |
697 /* Now try to set KWM hints */ | |
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698 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 699 if ( WM_HINTS != None ) { |
700 long KWMHints = 0; | |
701 | |
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702 XChangeProperty(SDL_Display, WMwindow, |
0 | 703 WM_HINTS, WM_HINTS, 32, |
704 PropModeReplace, | |
705 (unsigned char *)&KWMHints, | |
706 sizeof(KWMHints)/sizeof(long)); | |
707 set = SDL_TRUE; | |
708 } | |
709 /* Now try to set GNOME hints */ | |
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710 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 711 if ( WM_HINTS != None ) { |
712 long GNOMEHints = 0; | |
713 | |
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714 XChangeProperty(SDL_Display, WMwindow, |
0 | 715 WM_HINTS, WM_HINTS, 32, |
716 PropModeReplace, | |
717 (unsigned char *)&GNOMEHints, | |
718 sizeof(GNOMEHints)/sizeof(long)); | |
719 set = SDL_TRUE; | |
720 } | |
721 /* Finally set the transient hints if necessary */ | |
722 if ( ! set ) { | |
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723 XSetTransientForHint(SDL_Display, WMwindow, SDL_Root); |
0 | 724 } |
725 } else { | |
726 SDL_bool set; | |
727 Atom WM_HINTS; | |
728 | |
729 /* We haven't modified the window manager hints yet */ | |
730 set = SDL_FALSE; | |
731 | |
732 /* First try to unset MWM hints */ | |
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733 WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 734 if ( WM_HINTS != None ) { |
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735 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 736 set = SDL_TRUE; |
737 } | |
738 /* Now try to unset KWM hints */ | |
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739 WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 740 if ( WM_HINTS != None ) { |
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741 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 742 set = SDL_TRUE; |
743 } | |
744 /* Now try to unset GNOME hints */ | |
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745 WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 746 if ( WM_HINTS != None ) { |
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747 XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 748 set = SDL_TRUE; |
749 } | |
750 /* Finally unset the transient hints if necessary */ | |
751 if ( ! set ) { | |
752 /* NOTE: Does this work? */ | |
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753 XSetTransientForHint(SDL_Display, WMwindow, None); |
0 | 754 } |
755 } | |
756 } | |
757 | |
758 static int X11_CreateWindow(_THIS, SDL_Surface *screen, | |
759 int w, int h, int bpp, Uint32 flags) | |
760 { | |
761 int i, depth; | |
762 Visual *vis; | |
763 int vis_change; | |
1641 | 764 Uint32 Amask; |
0 | 765 |
766 /* If a window is already present, destroy it and start fresh */ | |
767 if ( SDL_Window ) { | |
768 X11_DestroyWindow(this, screen); | |
860
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769 switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ |
0 | 770 } |
771 | |
772 /* See if we have been given a window id */ | |
773 if ( SDL_windowid ) { | |
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774 SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); |
0 | 775 } else { |
776 SDL_Window = 0; | |
777 } | |
778 | |
779 /* find out which visual we are going to use */ | |
1658 | 780 if ( flags & SDL_INTERNALOPENGL ) { |
0 | 781 XVisualInfo *vi; |
782 | |
783 vi = X11_GL_GetVisual(this); | |
784 if( !vi ) { | |
785 return -1; | |
786 } | |
787 vis = vi->visual; | |
788 depth = vi->depth; | |
789 } else if ( SDL_windowid ) { | |
790 XWindowAttributes a; | |
791 | |
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792 XGetWindowAttributes(SDL_Display, SDL_Window, &a); |
0 | 793 vis = a.visual; |
794 depth = a.depth; | |
795 } else { | |
796 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
797 if ( this->hidden->visuals[i].bpp == bpp ) | |
798 break; | |
799 } | |
800 if ( i == this->hidden->nvisuals ) { | |
801 SDL_SetError("No matching visual for requested depth"); | |
802 return -1; /* should never happen */ | |
803 } | |
804 vis = this->hidden->visuals[i].visual; | |
805 depth = this->hidden->visuals[i].depth; | |
806 } | |
807 #ifdef X11_DEBUG | |
808 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); | |
809 #endif | |
810 vis_change = (vis != SDL_Visual); | |
811 SDL_Visual = vis; | |
812 this->hidden->depth = depth; | |
813 | |
814 /* Allocate the new pixel format for this video mode */ | |
1641 | 815 if ( this->hidden->depth == 32 ) { |
816 Amask = (0xFFFFFFFF & ~(vis->red_mask|vis->green_mask|vis->blue_mask)); | |
817 } else { | |
818 Amask = 0; | |
819 } | |
0 | 820 if ( ! SDL_ReallocFormat(screen, bpp, |
1641 | 821 vis->red_mask, vis->green_mask, vis->blue_mask, Amask) ) { |
0 | 822 return -1; |
1641 | 823 } |
0 | 824 |
825 /* Create the appropriate colormap */ | |
826 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
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827 XFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 828 } |
829 if ( SDL_Visual->class == PseudoColor ) { | |
830 int ncolors; | |
831 | |
832 /* Allocate the pixel flags */ | |
833 ncolors = SDL_Visual->map_entries; | |
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834 SDL_XPixels = SDL_malloc(ncolors * sizeof(int)); |
0 | 835 if(SDL_XPixels == NULL) { |
836 SDL_OutOfMemory(); | |
837 return -1; | |
838 } | |
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839 SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); |
0 | 840 |
841 /* always allocate a private colormap on non-default visuals */ | |
842 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { | |
843 flags |= SDL_HWPALETTE; | |
844 } | |
845 if ( flags & SDL_HWPALETTE ) { | |
846 screen->flags |= SDL_HWPALETTE; | |
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847 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 848 SDL_Visual, AllocAll); |
849 } else { | |
850 SDL_XColorMap = SDL_DisplayColormap; | |
851 } | |
852 } else if ( SDL_Visual->class == DirectColor ) { | |
853 | |
854 /* Create a colormap which we can manipulate for gamma */ | |
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855 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 856 SDL_Visual, AllocAll); |
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857 XSync(SDL_Display, False); |
0 | 858 |
859 /* Initialize the colormap to the identity mapping */ | |
860 SDL_GetGammaRamp(0, 0, 0); | |
861 this->screen = screen; | |
862 X11_SetGammaRamp(this, this->gamma); | |
863 this->screen = NULL; | |
864 } else { | |
865 /* Create a read-only colormap for our window */ | |
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866 SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, |
0 | 867 SDL_Visual, AllocNone); |
868 } | |
869 | |
870 /* Recreate the auxiliary windows, if needed (required for GL) */ | |
871 if ( vis_change ) | |
872 create_aux_windows(this); | |
873 | |
874 if(screen->flags & SDL_HWPALETTE) { | |
875 /* Since the full-screen window might have got a nonzero background | |
876 colour (0 is white on some displays), we should reset the | |
877 background to 0 here since that is what the user expects | |
878 with a private colormap */ | |
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879 XSetWindowBackground(SDL_Display, FSwindow, 0); |
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880 XClearWindow(SDL_Display, FSwindow); |
0 | 881 } |
882 | |
883 /* resize the (possibly new) window manager window */ | |
884 if( !SDL_windowid ) { | |
885 X11_SetSizeHints(this, w, h, flags); | |
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Sam Lantinga <slouken@libsdl.org>
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886 window_w = w; |
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887 window_h = h; |
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888 XResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 889 } |
890 | |
891 /* Create (or use) the X11 display window */ | |
892 if ( !SDL_windowid ) { | |
1658 | 893 if ( flags & SDL_INTERNALOPENGL ) { |
0 | 894 if ( X11_GL_CreateWindow(this, w, h) < 0 ) { |
895 return(-1); | |
896 } | |
897 } else { | |
898 XSetWindowAttributes swa; | |
899 | |
900 swa.background_pixel = 0; | |
901 swa.border_pixel = 0; | |
902 swa.colormap = SDL_XColorMap; | |
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903 SDL_Window = XCreateWindow(SDL_Display, WMwindow, |
0 | 904 0, 0, w, h, 0, depth, |
905 InputOutput, SDL_Visual, | |
906 CWBackPixel | CWBorderPixel | |
907 | CWColormap, &swa); | |
908 } | |
909 /* Only manage our input if we own the window */ | |
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|
910 XSelectInput(SDL_Display, SDL_Window, |
0 | 911 ( EnterWindowMask | LeaveWindowMask |
912 | ButtonPressMask | ButtonReleaseMask | |
913 | PointerMotionMask | ExposureMask )); | |
914 } | |
915 /* Create the graphics context here, once we have a window */ | |
1658 | 916 if ( flags & SDL_INTERNALOPENGL ) { |
0 | 917 if ( X11_GL_CreateContext(this) < 0 ) { |
918 return(-1); | |
919 } else { | |
1658 | 920 screen->flags |= SDL_INTERNALOPENGL; |
0 | 921 } |
922 } else { | |
923 XGCValues gcv; | |
924 | |
925 gcv.graphics_exposures = False; | |
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|
926 SDL_GC = XCreateGC(SDL_Display, SDL_Window, |
0 | 927 GCGraphicsExposures, &gcv); |
928 if ( ! SDL_GC ) { | |
929 SDL_SetError("Couldn't create graphics context"); | |
930 return(-1); | |
931 } | |
932 } | |
933 | |
934 /* Set our colormaps when not setting a GL mode */ | |
1658 | 935 if ( ! (flags & SDL_INTERNALOPENGL) ) { |
1575
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Updated dynamic X11 code. See details in Bugzilla #170.
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|
936 XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
0 | 937 if( !SDL_windowid ) { |
1575
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Updated dynamic X11 code. See details in Bugzilla #170.
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|
938 XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); |
3ba88cb7eb1b
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|
939 XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); |
0 | 940 } |
941 } | |
942 | |
943 #if 0 /* This is an experiment - are the graphics faster now? - nope. */ | |
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Sam Lantinga <slouken@libsdl.org>
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944 if ( SDL_getenv("SDL_VIDEO_X11_BACKINGSTORE") ) |
0 | 945 #endif |
946 /* Cache the window in the server, when possible */ | |
947 { | |
948 Screen *xscreen; | |
949 XSetWindowAttributes a; | |
950 | |
951 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); | |
952 a.backing_store = DoesBackingStore(xscreen); | |
953 if ( a.backing_store != NotUseful ) { | |
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diff
changeset
|
954 XChangeWindowAttributes(SDL_Display, SDL_Window, |
0 | 955 CWBackingStore, &a); |
956 } | |
957 } | |
958 | |
959 /* Update the internal keyboard state */ | |
1327 | 960 X11_SetKeyboardState(SDL_Display, NULL); |
0 | 961 |
444
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962 /* When the window is first mapped, ignore non-modifier keys */ |
406b12a17b15
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963 { |
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964 Uint8 *keys = SDL_GetKeyState(NULL); |
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965 for ( i = 0; i < SDLK_LAST; ++i ) { |
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966 switch (i) { |
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967 case SDLK_NUMLOCK: |
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968 case SDLK_CAPSLOCK: |
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969 case SDLK_LCTRL: |
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970 case SDLK_RCTRL: |
406b12a17b15
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|
971 case SDLK_LSHIFT: |
406b12a17b15
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972 case SDLK_RSHIFT: |
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973 case SDLK_LALT: |
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974 case SDLK_RALT: |
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diff
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975 case SDLK_LMETA: |
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976 case SDLK_RMETA: |
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977 case SDLK_MODE: |
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diff
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|
978 break; |
406b12a17b15
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297
diff
changeset
|
979 default: |
406b12a17b15
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|
980 keys[i] = SDL_RELEASED; |
406b12a17b15
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981 break; |
406b12a17b15
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297
diff
changeset
|
982 } |
406b12a17b15
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|
983 } |
406b12a17b15
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|
984 } |
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|
985 |
0 | 986 /* Map them both and go fullscreen, if requested */ |
987 if ( ! SDL_windowid ) { | |
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988 XMapWindow(SDL_Display, SDL_Window); |
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|
989 XMapWindow(SDL_Display, WMwindow); |
160 | 990 X11_WaitMapped(this, WMwindow); |
0 | 991 if ( flags & SDL_FULLSCREEN ) { |
992 screen->flags |= SDL_FULLSCREEN; | |
993 X11_EnterFullScreen(this); | |
994 } else { | |
995 screen->flags &= ~SDL_FULLSCREEN; | |
996 } | |
997 } | |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
998 |
0 | 999 return(0); |
1000 } | |
1001 | |
1002 static int X11_ResizeWindow(_THIS, | |
1003 SDL_Surface *screen, int w, int h, Uint32 flags) | |
1004 { | |
1005 if ( ! SDL_windowid ) { | |
1006 /* Resize the window manager window */ | |
1007 X11_SetSizeHints(this, w, h, flags); | |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1008 window_w = w; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
1009 window_h = h; |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1010 XResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 1011 |
1012 /* Resize the fullscreen and display windows */ | |
1013 if ( flags & SDL_FULLSCREEN ) { | |
1014 if ( screen->flags & SDL_FULLSCREEN ) { | |
1015 X11_ResizeFullScreen(this); | |
1016 } else { | |
1017 screen->flags |= SDL_FULLSCREEN; | |
1018 X11_EnterFullScreen(this); | |
1019 } | |
1020 } else { | |
1021 if ( screen->flags & SDL_FULLSCREEN ) { | |
1022 screen->flags &= ~SDL_FULLSCREEN; | |
1023 X11_LeaveFullScreen(this); | |
1024 } | |
1025 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1026 XResizeWindow(SDL_Display, SDL_Window, w, h); |
0 | 1027 } |
1028 return(0); | |
1029 } | |
1030 | |
1031 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, | |
1032 int width, int height, int bpp, Uint32 flags) | |
1033 { | |
1034 Uint32 saved_flags; | |
1035 | |
1036 /* Lock the event thread, in multi-threading environments */ | |
1037 SDL_Lock_EventThread(); | |
1038 | |
1039 /* Check the combination of flags we were passed */ | |
1040 if ( flags & SDL_FULLSCREEN ) { | |
1041 /* Clear fullscreen flag if not supported */ | |
1042 if ( SDL_windowid ) { | |
1043 flags &= ~SDL_FULLSCREEN; | |
1044 } | |
1045 } | |
1046 | |
1047 /* Flush any delayed updates */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1048 XSync(GFX_Display, False); |
0 | 1049 |
1050 /* Set up the X11 window */ | |
1051 saved_flags = current->flags; | |
1658 | 1052 if ( (SDL_Window) && ((saved_flags&SDL_INTERNALOPENGL) == (flags&SDL_INTERNALOPENGL)) |
867
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1053 && (bpp == current->format->BitsPerPixel) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1054 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { |
0 | 1055 if (X11_ResizeWindow(this, current, width, height, flags) < 0) { |
1056 current = NULL; | |
1057 goto done; | |
1058 } | |
1059 } else { | |
1060 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
1061 current = NULL; | |
1062 goto done; | |
1063 } | |
1064 } | |
1065 | |
1066 /* Set up the new mode framebuffer */ | |
1067 if ( ((current->w != width) || (current->h != height)) || | |
1658 | 1068 ((saved_flags&SDL_INTERNALOPENGL) != (flags&SDL_INTERNALOPENGL)) ) { |
0 | 1069 current->w = width; |
1070 current->h = height; | |
1071 current->pitch = SDL_CalculatePitch(current); | |
1072 X11_ResizeImage(this, current, flags); | |
1073 } | |
1074 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); | |
1075 | |
1076 done: | |
1077 /* Release the event thread */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1078 XSync(SDL_Display, False); |
0 | 1079 SDL_Unlock_EventThread(); |
1080 | |
1081 /* We're done! */ | |
1082 return(current); | |
1083 } | |
1084 | |
1085 static int X11_ToggleFullScreen(_THIS, int on) | |
1086 { | |
1087 Uint32 event_thread; | |
1088 | |
1089 /* Don't switch if we don't own the window */ | |
1090 if ( SDL_windowid ) { | |
1091 return(0); | |
1092 } | |
1093 | |
1094 /* Don't lock if we are the event thread */ | |
1095 event_thread = SDL_EventThreadID(); | |
1096 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
1097 event_thread = 0; | |
1098 } | |
1099 if ( event_thread ) { | |
1100 SDL_Lock_EventThread(); | |
1101 } | |
1102 if ( on ) { | |
1103 this->screen->flags |= SDL_FULLSCREEN; | |
1104 X11_EnterFullScreen(this); | |
1105 } else { | |
1106 this->screen->flags &= ~SDL_FULLSCREEN; | |
1107 X11_LeaveFullScreen(this); | |
1108 } | |
1109 X11_RefreshDisplay(this); | |
1110 if ( event_thread ) { | |
1111 SDL_Unlock_EventThread(); | |
1112 } | |
1113 SDL_ResetKeyboard(); | |
1114 return(1); | |
1115 } | |
1116 | |
1117 /* Update the current mouse state and position */ | |
1118 static void X11_UpdateMouse(_THIS) | |
1119 { | |
1120 Window u1; int u2; | |
1121 Window current_win; | |
1122 int x, y; | |
1123 unsigned int mask; | |
1124 | |
1125 /* Lock the event thread, in multi-threading environments */ | |
1126 SDL_Lock_EventThread(); | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1127 if ( XQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, |
0 | 1128 &u2, &u2, &x, &y, &mask) ) { |
1129 if ( (x >= 0) && (x < SDL_VideoSurface->w) && | |
1130 (y >= 0) && (y < SDL_VideoSurface->h) ) { | |
1131 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1132 SDL_PrivateMouseMotion(0, 0, x, y); | |
1133 } else { | |
1134 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1135 } | |
1136 } | |
1137 SDL_Unlock_EventThread(); | |
1138 } | |
1139 | |
1140 /* simple colour distance metric. Supposed to be better than a plain | |
1141 Euclidian distance anyway. */ | |
1142 #define COLOUR_FACTOR 3 | |
1143 #define LIGHT_FACTOR 1 | |
1144 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ | |
1145 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ | |
1146 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) | |
1147 | |
1148 static void allocate_nearest(_THIS, SDL_Color *colors, | |
1149 SDL_Color *want, int nwant) | |
1150 { | |
1151 /* | |
1152 * There is no way to know which ones to choose from, so we retrieve | |
1153 * the entire colormap and try the nearest possible, until we find one | |
1154 * that is shared. | |
1155 */ | |
1156 XColor all[256]; | |
1157 int i; | |
1158 for(i = 0; i < 256; i++) | |
1159 all[i].pixel = i; | |
1160 /* | |
1161 * XQueryColors sets the flags in the XColor struct, so we use | |
1162 * that to keep track of which colours are available | |
1163 */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1164 XQueryColors(GFX_Display, SDL_XColorMap, all, 256); |
0 | 1165 |
1166 for(i = 0; i < nwant; i++) { | |
1167 XColor *c; | |
1168 int j; | |
1169 int best = 0; | |
1170 int mindist = 0x7fffffff; | |
1171 int ri = want[i].r; | |
1172 int gi = want[i].g; | |
1173 int bi = want[i].b; | |
1174 for(j = 0; j < 256; j++) { | |
1175 int rj, gj, bj, d2; | |
1176 if(!all[j].flags) | |
1177 continue; /* unavailable colour cell */ | |
1178 rj = all[j].red >> 8; | |
1179 gj = all[j].green >> 8; | |
1180 bj = all[j].blue >> 8; | |
1181 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); | |
1182 if(d2 < mindist) { | |
1183 mindist = d2; | |
1184 best = j; | |
1185 } | |
1186 } | |
1187 if(SDL_XPixels[best]) | |
1188 continue; /* already allocated, waste no more time */ | |
1189 c = all + best; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1190 if(XAllocColor(GFX_Display, SDL_XColorMap, c)) { |
0 | 1191 /* got it */ |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1192 colors[c->pixel].r = c->red >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1193 colors[c->pixel].g = c->green >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1194 colors[c->pixel].b = c->blue >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1195 ++SDL_XPixels[c->pixel]; |
0 | 1196 } else { |
1197 /* | |
1198 * The colour couldn't be allocated, probably being | |
1199 * owned as a r/w cell by another client. Flag it as | |
1200 * unavailable and try again. The termination of the | |
1201 * loop is guaranteed since at least black and white | |
1202 * are always there. | |
1203 */ | |
1204 c->flags = 0; | |
1205 i--; | |
1206 } | |
1207 } | |
1208 } | |
1209 | |
1210 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1211 { | |
1212 int nrej = 0; | |
1213 | |
1214 /* Check to make sure we have a colormap allocated */ | |
1215 if ( SDL_XPixels == NULL ) { | |
1216 return(0); | |
1217 } | |
1218 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { | |
1219 /* private writable colormap: just set the colours we need */ | |
1220 XColor *xcmap; | |
1221 int i; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1222 xcmap = SDL_stack_alloc(XColor, ncolors); |
0 | 1223 if(xcmap == NULL) |
1224 return 0; | |
1225 for ( i=0; i<ncolors; ++i ) { | |
1226 xcmap[i].pixel = i + firstcolor; | |
1227 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1228 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1229 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1230 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1231 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1232 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1233 XSync(GFX_Display, False); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1234 SDL_stack_free(xcmap); |
0 | 1235 } else { |
1236 /* | |
1237 * Shared colormap: We only allocate read-only cells, which | |
1238 * increases the likelyhood of colour sharing with other | |
1239 * clients. The pixel values will almost certainly be | |
1240 * different from the requested ones, so the user has to | |
1241 * walk the colormap and see which index got what colour. | |
1242 * | |
1243 * We can work directly with the logical palette since it | |
1244 * has already been set when we get here. | |
1245 */ | |
1246 SDL_Color *want, *reject; | |
1247 unsigned long *freelist; | |
1248 int i; | |
1249 int nfree = 0; | |
1250 int nc = this->screen->format->palette->ncolors; | |
1251 colors = this->screen->format->palette->colors; | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1252 freelist = SDL_stack_alloc(unsigned long, nc); |
0 | 1253 /* make sure multiple allocations of the same cell are freed */ |
1254 for(i = 0; i < ncolors; i++) { | |
1255 int pixel = firstcolor + i; | |
1256 while(SDL_XPixels[pixel]) { | |
1257 freelist[nfree++] = pixel; | |
1258 --SDL_XPixels[pixel]; | |
1259 } | |
1260 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1261 XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1262 SDL_stack_free(freelist); |
0 | 1263 |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1264 want = SDL_stack_alloc(SDL_Color, ncolors); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1265 reject = SDL_stack_alloc(SDL_Color, ncolors); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1266 SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); |
0 | 1267 /* make sure the user isn't fooled by her own wishes |
1268 (black is safe, always available in the default colormap) */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
changeset
|
1269 SDL_memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); |
0 | 1270 |
1271 /* now try to allocate the colours */ | |
1272 for(i = 0; i < ncolors; i++) { | |
1273 XColor col; | |
1274 col.red = want[i].r << 8; | |
1275 col.green = want[i].g << 8; | |
1276 col.blue = want[i].b << 8; | |
1277 col.flags = DoRed | DoGreen | DoBlue; | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1278 if(XAllocColor(GFX_Display, SDL_XColorMap, &col)) { |
0 | 1279 /* We got the colour, or at least the nearest |
1280 the hardware could get. */ | |
1281 colors[col.pixel].r = col.red >> 8; | |
1282 colors[col.pixel].g = col.green >> 8; | |
1283 colors[col.pixel].b = col.blue >> 8; | |
1284 ++SDL_XPixels[col.pixel]; | |
1285 } else { | |
1286 /* | |
1287 * no more free cells, add it to the list | |
1288 * of rejected colours | |
1289 */ | |
1290 reject[nrej++] = want[i]; | |
1291 } | |
1292 } | |
1293 if(nrej) | |
1294 allocate_nearest(this, colors, reject, nrej); | |
1338
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1295 SDL_stack_free(reject); |
604d73db6802
Removed uses of stdlib.h and string.h
Sam Lantinga <slouken@libsdl.org>
parents:
1336
diff
changeset
|
1296 SDL_stack_free(want); |
0 | 1297 } |
1298 return nrej == 0; | |
1299 } | |
1300 | |
1301 int X11_SetGammaRamp(_THIS, Uint16 *ramp) | |
1302 { | |
1303 int i, ncolors; | |
1304 XColor xcmap[256]; | |
1305 | |
1306 /* See if actually setting the gamma is supported */ | |
1307 if ( SDL_Visual->class != DirectColor ) { | |
1308 SDL_SetError("Gamma correction not supported on this visual"); | |
1309 return(-1); | |
1310 } | |
1311 | |
1312 /* Calculate the appropriate palette for the given gamma ramp */ | |
1313 ncolors = SDL_Visual->map_entries; | |
1314 for ( i=0; i<ncolors; ++i ) { | |
1315 Uint8 c = (256 * i / ncolors); | |
1316 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1317 xcmap[i].red = ramp[0*256+c]; | |
1318 xcmap[i].green = ramp[1*256+c]; | |
1319 xcmap[i].blue = ramp[2*256+c]; | |
1320 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1321 } | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1322 XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1323 XSync(GFX_Display, False); |
0 | 1324 return(0); |
1325 } | |
1326 | |
1327 /* Note: If we are terminated, this could be called in the middle of | |
1328 another SDL video routine -- notably UpdateRects. | |
1329 */ | |
1330 void X11_VideoQuit(_THIS) | |
1331 { | |
1332 /* Shutdown everything that's still up */ | |
1333 /* The event thread should be done, so we can touch SDL_Display */ | |
1334 if ( SDL_Display != NULL ) { | |
1335 /* Flush any delayed updates */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1336 XSync(GFX_Display, False); |
0 | 1337 |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1338 /* Close the connection with the IM server */ |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1339 #ifdef X_HAVE_UTF8_STRING |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
diff
changeset
|
1340 if (SDL_IC != NULL) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1341 XDestroyIC(SDL_IC); |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1342 SDL_IC = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1343 } |
1319
66f6c64c2c69
Logic bug in X11 Unicode input shutdown...was checking for == NULL
Ryan C. Gordon <icculus@icculus.org>
parents:
1312
diff
changeset
|
1344 if (SDL_IM != NULL) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1345 XCloseIM(SDL_IM); |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1346 SDL_IM = NULL; |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1347 } |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1348 #endif |
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
1349 |
0 | 1350 /* Start shutting down the windows */ |
1351 X11_DestroyImage(this, this->screen); | |
1352 X11_DestroyWindow(this, this->screen); | |
1353 X11_FreeVideoModes(this); | |
1354 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1355 XFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 1356 } |
1357 if ( SDL_iconcolors ) { | |
1358 unsigned long pixel; | |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
|
1359 Colormap dcmap = DefaultColormap(SDL_Display, |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
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1360 SDL_Screen); |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
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1361 for(pixel = 0; pixel < 256; ++pixel) { |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
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1362 while(SDL_iconcolors[pixel] > 0) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
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1363 XFreeColors(GFX_Display, |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
changeset
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1364 dcmap, &pixel, 1, 0); |
0 | 1365 --SDL_iconcolors[pixel]; |
1366 } | |
1367 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1327
diff
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1368 SDL_free(SDL_iconcolors); |
0 | 1369 SDL_iconcolors = NULL; |
1370 } | |
1659 | 1371 |
0 | 1372 /* Restore gamma settings if they've changed */ |
1373 if ( SDL_GetAppState() & SDL_APPACTIVE ) { | |
1374 X11_SwapVidModeGamma(this); | |
1375 } | |
1376 | |
1659 | 1377 /* Restore DPMS and screensaver settings */ |
1378 X11_RestoreScreenSaver(SDL_Display, screensaver_timeout, dpms_enabled); | |
1379 | |
0 | 1380 /* Free that blank cursor */ |
1381 if ( SDL_BlankCursor != NULL ) { | |
1382 this->FreeWMCursor(this, SDL_BlankCursor); | |
1383 SDL_BlankCursor = NULL; | |
1384 } | |
1385 | |
1386 /* Close the X11 graphics connection */ | |
1387 if ( GFX_Display != NULL ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
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1388 XCloseDisplay(GFX_Display); |
0 | 1389 GFX_Display = NULL; |
1390 } | |
1391 | |
1392 /* Close the X11 display connection */ | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
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1393 XCloseDisplay(SDL_Display); |
0 | 1394 SDL_Display = NULL; |
1395 | |
1396 /* Reset the X11 error handlers */ | |
1397 if ( XIO_handler ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1398 XSetIOErrorHandler(XIO_handler); |
0 | 1399 } |
1400 if ( X_handler ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1558
diff
changeset
|
1401 XSetErrorHandler(X_handler); |
0 | 1402 } |
1403 | |
1404 /* Unload GL library after X11 shuts down */ | |
1405 X11_GL_UnloadLibrary(this); | |
1406 } | |
1407 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1408 /* Direct screen access, no memory buffer */ | |
1409 this->screen->pixels = NULL; | |
1410 } | |
1411 } | |
1412 |