Mercurial > SDL_sound_CoreAudio
annotate CHANGELOG @ 288:259daddc2d6b
PhysicsFS support tied into build system.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 16 Mar 2002 08:48:00 +0000 |
parents | 2444b4128efd |
children | fdf50bded850 |
rev | line source |
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0 | 1 /* |
2 * CHANGELOG. | |
3 */ | |
4 | |
287 | 5 03162002 - Tied the PhysicsFS code into the build system. |
284 | 6 03152002 - Added PhysicsFS support to playsound, so you can play sound files |
7 that are in ZIP files without unzipping them. Needs to be merged | |
8 into build system (I was just testing my PhysFS->RWops glue code). | |
278 | 9 03142002 - Changed configure script's --enable-vorbis to --enable-ogg. Removed |
282 | 10 global state variable from mpglib, so it should be reentrant now |
11 (patches sent to mpglib's actual maintainer). playsound can now | |
12 read from stdin. | |
275 | 13 03102002 - Added a FIXME note to decoders/mpglib.c. playsound now reports |
14 errors in the thread where they occured, which also fixes a double | |
15 report of errors during predecoding. Removed all calls to exit() in | |
16 mpglib. These calls now report errors correctly to SDL_sound, which | |
17 passes them on to the application (patch also sent to mpglib's | |
18 actual maintainer). Replaced all stderr chatter in mpglib with | |
19 Sound_SetError() calls. | |
267 | 20 03072002 - decoders/mpglib.c now disregards ID3 tags instead of passing them |
269 | 21 on as valid MP3 data to mpglib. Added some (buggy) example code for |
22 adjusting an audio stream's volume (via the new --volume command | |
23 line in playsound). | |
265 | 24 03032002 - Fixed mpglib's build configuration to include general build flags |
25 so that things like --enable-debug work as expected. | |
262 | 26 02212002 - Changed SMPEG's URL to point to the icculus.org site. Added an |
27 mpglib decoder (internal to SDL_sound; relies on no external libs) | |
28 and changes mp3.c to smpeg.c (and other associated things). | |
255 | 29 02112002 - Committed a patch from Torbjörn to fix incorrect memory accesses |
256 | 30 in the Timidity code. Changed the magic number in the AU decoder |
31 to be bigendian (seems appropriate). Updated README for | |
258 | 32 completeness, and TODO for accuracy. Darrell sent in updated |
33 MacOS X Project Builder files (on the website). | |
250 | 34 02072002 - Committed a patch Torbjörn sent in awhile ago for preventing |
35 confusion with Timidity++-specific stuff in the timidity.cfg file. | |
251
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36 Tyler Montbriand sent in an updated Visual C package. |
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37 Updated SDL_sound.h's comments a little. Upped version to 0.1.5. |
248 | 38 02052002 - Fixed a cleanup I broke last night. Added CWProject.sit to the |
39 EXTRA_DIST section of Makefile.am, and updated the README with | |
40 MacOS (9/X) install instructions. | |
243 | 41 02042002 - Darrell Walisser submitted some cleanups and CodeWarrior project |
42 files for MacOS 9. Sweet! | |
43 01232002 - Max fixed decoders/Makefile.am to work with seperate build | |
44 directories, and corrected some dates in this file. | |
240 | 45 01192002 - Torbjörn sent in patches implementing the rewind method for the |
234 | 46 rest of the decoders except shn.c, for which I added a kludged |
238 | 47 implementation. Added more info to the README. Hunted down the |
48 reason why SMPEG can't decode before calling SDL_OpenAudio(), and | |
49 it can't be fixed without a change to SMPEG (not MY fault! :) ). | |
50 Made ModPlug take priority over MikMod when selecting a decoder. | |
51 Mutex-protected the internal samples list, and fixed some bugs in | |
52 the management of that list. Changed some stuff to use uniform | |
53 coding conventions. | |
240 | 54 01182002 - SDL_sound/playsound builds and runs on BeOS now. Fixed an assertion |
225 | 55 bug I introduced yesterday. |
220 | 56 01172002 - Implemented Sound_Rewind(), and added a --loop command line to |
57 playsound for testing. Rewrote the audio callback to handle looping | |
58 with both predecoded and streamed samples. Most of the decoders | |
59 just have an assert(0) in their internal rewinding method at this | |
225 | 60 point. I implemented the WAV, VOC, AU, AIFF, and RAW ones, for now. |
61 (...and skeleton.c, for what that's worth.) A few tweaks in the | |
62 core API implementation to fix unlikely but possible leaks. | |
220 | 63 01112002 - Mattias Engdegård sent in an .AU decoder. Nice! He also tweaked |
215 | 64 playsound to try and wait until SDL has completed playing a given |
65 sound before closing the audio device. Changed a macro in | |
66 decoders/shn.c to be more uniform with the other decoders. | |
218 | 67 SDL_sound error messages are now maintained on a per-thread basis, |
68 and do not interfere with SDL_[GS]etError() anymore. | |
210 | 69 01112002 - Committed the rest of Torbjörn's MOD patches, to clean up file |
70 extension handling. | |
205 | 71 01092002 - Torbjörn comes through with a ModPlug-based decoder, which should |
72 work nicely for decoding multiple .MODs at once. Now we need to | |
73 figure out what to do with two decoders that can decode the same | |
74 file. For now, if you explicitly want either MikMod or ModPlug, you | |
75 should explicitly enable one decoder and disable the other on the | |
76 configure command line ("--enable-modplug --disable-mikmod", for | |
77 example), otherwise configure will try to sort out the best one for | |
78 your system. Choice is a wonderful thing. :) | |
79 01042002 - Forgot to bump playsound's version to match SDL_sound's. Fixed. | |
198 | 80 Added some notes to the top of COPYING about other libraries, etc. |
203 | 81 A real MIDI decoder (using a hacked version of the hacked version |
204
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82 of Timidity from SDL_mixer) is now in place and working well, |
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83 thanks to Torbjörn. |
205 | 84 01012002 - Happy New Year. Added some debug output to wav.c for future |
195 | 85 codecs (GSM comes to mind). Fixed the SMPEG decoder's URL to point |
86 to Loki's webpage. | |
190
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87 12302001 - Upped version to 0.1.4. |
189 | 88 12272001 - Added --audiobuf and --decodebuf options to playsound to make |
89 tracking down a bug in the ADPCM decoder easier (plus, it could | |
90 help for benchmarking, etc later on...). Found a printf() bug in | |
91 playsound (extra comma in there...). ADPCM decoder appears to be | |
92 functional now. Tried to add ElectricFence support to | |
93 configure.in, and failed. All this libtool/autoconf stuff makes my | |
94 head hurt. | |
184
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95 12262001 - Changed remaining references to the "LICENSE" file into "COPYING". |
189 | 96 Work progresses on the ADPCM-compressed .wav decoder. Updates to |
97 the documentation in SDL_sound.h. Hhmm...find_chunk() in wav.c was | |
98 badly broken. Fixed. | |
181 | 99 12162001 - FLAC decoder now checks for the magic number unless the file |
100 extension is recognized. This was changed back because searching | |
101 for metadata, while probably more effective, is VERY expensive (and | |
102 useless) on non-FLAC streams. | |
175 | 103 12052001 - Put our names in a "--credits" option in playsound, and put the |
104 standard GNU disclaimers in there too, for good measure. Renamed | |
181 | 105 LICENSE to COPYING to match GNU standards more closely (and to |
177 | 106 end Max's torment. :) ) Tweaks to wav.c, and work on aiff.c to |
107 make it easier to support multiple audio formats (for compression | |
108 handling later down the road). | |
171 | 109 11302001 - Torbjörn and I make Sound_DecodeAll() more robust: checks for |
110 previous decoding failures and sets an appropriate error, handles | |
111 decoders that change their buffers on the fly (such as the FLAC | |
112 decoder), and deals with out-of-memory conditions more gracefully. | |
169 | 113 11252001 - (With thanks to Andreas Umbach for pointing it out) Fixed some |
114 problems with Sound_DecodeAll(). For local testing of this bug, | |
115 added a --predecode command line to playsound. Minor fixes to | |
116 theoretical bugs in Sound_FreeSample(). playsound no longer | |
117 buffers stdout and stderr. Updated Sound_DecodeAll()'s comments in | |
118 SDL_sound.h ... | |
119 11192001 - FLAC decoder cleanups from Torbjörn. | |
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120 11092001 - Torbjörn fixes playsound's audio callback after I broke it, again. |
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121 A bug in configure.in was preventing SMPEG from being used unless |
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122 --enable-debug was set; fixed. Changed this file to list latest |
158 | 123 changes first. Torbjörn submitted a FLAC decoder that utilizes |
124 libFLAC (http://flac.sf.net/). Cool. | |
154
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125 11012001 - API COMPATIBILITY BREAKAGE: Decoders can now list multiple file |
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126 extensions each. Playsound has been updated to handle this. |
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127 Playsound now registers a SIGINT handler, so you can skip tracks |
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128 and/or abort the way that mpg123 does. |
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129 10232001 - Rewrote playsound.c's audio_callback() to no longer need the |
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130 overflow buffer hack, which streamlines it a little and trims the |
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131 memory requirements for playsound by about 16 kilobytes. |
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132 10172001 - Torbjörn catches a problem with the overflow buffer in playsound's |
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133 audio callback. |
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134 10152001 - Torbjörn sends in a default sample format for the MIDI decoder, |
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135 and the starts of the audio conversion funcitonality (ripped |
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136 from SDL). Officially released 0.1.3. Added LICENSE and |
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137 CHANGELOG to the distribution. (Again, from Torbjörn) added in |
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138 the start of a tweaked audio converter. |
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139 10122001 - Torbjörn Andersson submitted command line enhancements to |
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140 playsound, and I cleaned up the --help output. |
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141 10092001 - Patches to shn.c for Visual C compatibility. Visual C project files |
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142 available from the website. Changed Corona688 to Tyler Montbriand |
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143 in CREDITS. Upped version to 0.1.3. |
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144 10082001 - Restructured decoders/wav.c to allow for multiple formats, and |
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145 put the start of a handler for the ADPCM format in place. |
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146 10072001 - Changed the way decoders/mod.c handles samplerate so that it should |
191 | 147 work universally. This isn't an ideal solution, but it's probably |
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148 the best we can do without rewriting mikmod. Made a change to ogg.c |
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149 for portability: changed an int64_t to ogg_int64_t. |
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150 10062001 - Made a change to SDL_sound.c for compiling on non-GNU toolchains. |
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151 10052001 - Removed #include "SDL_endian" from aiff.c. |
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152 10042001 - Changed some #if (defined SOUND_SUPPORTS_*) lines to |
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153 #ifdef SOUND_SUPPORTS_* in voc.c and shn.c, for consistency with |
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154 the other decoders. |
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155 10032001 - After hours of tracking down a bogus pointer, the SHN decoder works! |
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156 I can die happy. :) Max placated me with an --enable-debug option |
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157 so I could stop my whining. Other autoconf goodies (such as |
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158 reenabling -Werror for debug builds, etc). Torbjörn brings in a |
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159 MIDI decoder, which reads from a Timidity process through a pipe. |
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160 Changed playsound to open the audio device to match the properties |
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161 of each sound file, which results in less conversion (and therefore, |
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162 more chance of correct playback). |
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163 10022001 - Changed a comment in mod.c to not refer to "the mikmod |
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164 directory" anymore. Committed Torbjörn's patch for MP3 detection. |
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165 (better late than never). __Sound_strcasecmp() now handles NULL |
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166 strings gracefully, fixing the crash with "playsound bootstrap". |
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167 More work on the SHN decoder. |
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168 10012001 - Fixed a memory leak that Torbjörn found in the MOD decoder. |
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169 09252001 - More autoconf work. Gave Max Horn write access to the CVS |
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170 repository, so I don't drive him nuts tweaking this thing. :) |
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171 Fixed a const complaint and some other stuff needed for compilation |
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172 under Visual C++ 6.0 (no, it isn't ported yet). Put the SHN source |
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173 in CVS, even though it isn't ready (and doesn't even compile). Do |
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174 NOT enable it in your build! |
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175 09242001 - Thank goodness, Torbjörn came through with the MP3 fix. Apparently |
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176 SMPEG mixes each chunk of decoded data with whatever is already |
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177 in the buffer you give it. I hate that. I'm going to patch SMPEG |
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178 to let the programmer enable and disable that behaviour in a given |
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179 (SMPEG *), since it's just a CPU eater in this case. The _D(()) |
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180 macro is now SNDDBG(()), since _D is taken on MacOS X's version of |
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181 gcc (which was bound to happen on some platform sooner than later |
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182 anyhow). Renamed test_sdlsound to playsound, and made it more |
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183 robust in general: fixed potential overflow in audio_callback, |
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184 made it chatter less, made it take multiple files and some other |
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185 command lines. Initial autoconf support, thanks to Max Horn. |
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186 09222001 - Torbjörn Andersson strikes again, with a collection of patches. |
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187 First, some cosmetic tweaks for decoders/aiff.c. Next, a MOD player |
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188 based on MikMod. This inspired me to add two more methods to |
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189 Sound_DecoderFunctions: init() and quit(). Third, a fix to |
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190 decoders/mp3.c so that SMPEG won't claim every stream it sees, MP3 |
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191 or not. I removed the multiple-streams-per-rwops code, after |
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192 discussion on the mailing list. The init() and quit() methods |
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193 led to the possibility that certain decoders will flag themselves |
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194 as unavailable at runtime, and SDL_sound now handles this. |
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195 Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; now works on |
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196 PowerPC Linux. MikMod tweaks. Changed version to 0.1.2. |
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197 09202001 - Torbjörn Andersson submitted several patches: fixed a comment in |
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198 the .WAV decoder (whoops...screwed up my own search-and-replace. |
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199 Hah.), made an attempt at putting multiple sound streams behind |
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200 one RWops (gotta think on that one first), and, most importantly, |
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201 added an AIFF decoder, which is very cool. |
23 | 202 09192001 - Added a skeleton decoder source file. Changed voc_read() to |
203 voc_read_waveform(), so it wouldn't be confused with VOC_read(). | |
204 Fixed a byte ordering bug in voc.c (reported as AUDIO_S16LSB, but | |
205 we were swapping byte order of data ourselves. Fixed). Added basic | |
206 .WAV support. Fixed Makefile so that -I. is always first; | |
207 otherwise, a previously installed header might get used for the | |
208 compiles, which is not good. SDL_sound.h now includes SDL_endian.h, | |
30 | 209 since SDL.h doesn't, for some reason. Moved version defines in |
210 SDL_sound.h to top of file so I can find them. :) | |
211 Changed version to 0.1.1. Committed patch from Tsuyoshi Iguchi to | |
212 fix a segfault (I forgot to put a NULL terminator at the end of | |
213 the available_decoders array), fixing the only bug preventing the | |
214 test program from running on FreeBSD 4.3. Sweet. Added Ogg Vorbis | |
215 decoder. Rewrote the test program's SDL audio callback to be more | |
33 | 216 robust (Ogg exposed a nasty bug in it). Fixed a byte-ordering issue |
38 | 217 in the VOC decoder. |
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218 09182001 - Implemented MP3 support through SMPEG (not working yet, though) and |
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219 wrote the Reference Counting RWops wrapper. Added other little |
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220 things like the _D(()) macro. Added VOC support, which went up with |
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221 surprisingly little struggle, which means it MUST be leaking |
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222 memory. :) |
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223 09172001 - Changed some overlooked "voice" to "sound". Implemented base API. |
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224 So...tired. Everything's different. :) |
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225 Also put in a RAW decoder and a simple test program. |
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226 09142001 - Changed name to SDL_sound, added Sound_DecodeAll() to spec. |
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227 09132001 - Initial spec proposed on SDL mailing list, under name "SDL_voice". |
0 | 228 |
229 --ryan. (icculus@clutteredmind.org) | |
230 | |
231 /* end of CHANGELOG ... */ | |
232 |