Tue, 01 Oct 2013 10:43:46 +0600 |
Ritor1 |
m
|
Tue, 01 Oct 2013 09:33:38 +0600 |
Ritor1 |
Слияние
|
Tue, 01 Oct 2013 09:33:29 +0600 |
Ritor1 |
m
|
Tue, 01 Oct 2013 06:19:58 +0200 |
Grumpy7 |
Merge
|
Tue, 01 Oct 2013 06:17:32 +0200 |
Grumpy7 |
fixing some itemarray zero accesses
|
Mon, 30 Sep 2013 23:38:28 +0600 |
Ritor1 |
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
|
Mon, 30 Sep 2013 18:25:14 +0600 |
Ritor1 |
UITransition.cpp cleared
|
Mon, 30 Sep 2013 18:06:01 +0600 |
Ritor1 |
Merge
|
Mon, 30 Sep 2013 18:05:50 +0600 |
Ritor1 |
m
|
Mon, 30 Sep 2013 17:29:27 +0600 |
Ritor1 |
UITransition.cpp cleaning(continue)
|
Mon, 30 Sep 2013 11:41:55 +0600 |
Ritor1 |
Слияние
|
Mon, 30 Sep 2013 11:41:36 +0600 |
Ritor1 |
MagicShop cleared
|
Mon, 30 Sep 2013 09:30:42 +0600 |
Ritor1 |
Слияние
|
Mon, 30 Sep 2013 09:30:31 +0600 |
Ritor1 |
m
|
Mon, 30 Sep 2013 06:09:29 +0200 |
Grumpy7 |
Finishing member struct renaming
|
Mon, 30 Sep 2013 05:59:06 +0200 |
Grumpy7 |
Merge
|
Mon, 30 Sep 2013 05:48:32 +0200 |
Grumpy7 |
Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
|
Sun, 29 Sep 2013 21:32:47 +0600 |
Ritor1 |
AlchemistDialog() cleared
|
Fri, 27 Sep 2013 18:58:48 +0600 |
Ritor1 |
Merge
|
Fri, 27 Sep 2013 18:58:25 +0600 |
Ritor1 |
m
|
Thu, 26 Sep 2013 23:42:25 +0600 |
Ritor1 |
Merge
|
Thu, 26 Sep 2013 23:42:06 +0600 |
Ritor1 |
fixing
|
Fri, 27 Sep 2013 17:33:05 +0600 |
Ritor1 |
ArmorShop cleaning(continue)
|
Fri, 27 Sep 2013 15:19:46 +0600 |
Ritor1 |
Слияние
|
Fri, 27 Sep 2013 15:19:32 +0600 |
Ritor1 |
WeaponShop cleared
|
Fri, 27 Sep 2013 10:08:01 +0200 |
Grumpy7 |
added small renaming note
|
Fri, 27 Sep 2013 10:05:25 +0200 |
Grumpy7 |
Merge
|
Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
|
Thu, 26 Sep 2013 17:39:39 +0600 |
Ritor1 |
Draw SaveLoadWindow
|
Thu, 26 Sep 2013 14:17:34 +0600 |
Ritor1 |
Слияние
|
Thu, 26 Sep 2013 14:17:25 +0600 |
Ritor1 |
alchemy fix
|
Thu, 26 Sep 2013 08:09:05 +0200 |
Grumpy7 |
Merge
|
Thu, 26 Sep 2013 08:07:50 +0200 |
Grumpy7 |
Player::CompareVariable cleanup first round
|
Wed, 25 Sep 2013 17:31:39 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
|
Wed, 25 Sep 2013 12:54:34 +0600 |
Ritor1 |
Слияние
|
Wed, 25 Sep 2013 12:54:27 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 12:22:38 +0600 |
Ritor1 |
Слияние
|
Wed, 25 Sep 2013 12:22:32 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 11:13:16 +0600 |
Ritor1 |
Слияние
|
Wed, 25 Sep 2013 11:13:08 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 11:12:49 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 09:03:56 +0600 |
Ritor1 |
Слияние
|
Wed, 25 Sep 2013 08:59:01 +0600 |
Ritor1 |
m
|
Tue, 24 Sep 2013 09:44:03 +0600 |
Ritor1 |
Слияние
|
Tue, 24 Sep 2013 09:43:58 +0600 |
Ritor1 |
m
|
Wed, 25 Sep 2013 08:39:03 +0200 |
Grumpy7 |
fixing bugs introduced by me :)
|
Wed, 25 Sep 2013 08:13:09 +0200 |
Grumpy7 |
fixing itemequiptype instead of playerskilltype
|
Wed, 25 Sep 2013 07:11:43 +0200 |
Grumpy7 |
Merge
|
Wed, 25 Sep 2013 07:11:16 +0200 |
Grumpy7 |
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
|
Tue, 24 Sep 2013 23:40:33 +0600 |
Ritor1 |
UIRest cleared
|
Tue, 24 Sep 2013 23:18:57 +0600 |
Ritor1 |
Merge
|
Tue, 24 Sep 2013 23:18:38 +0600 |
Ritor1 |
RestUI_Draw()
|
Tue, 24 Sep 2013 07:32:24 +0200 |
Grumpy7 |
Merge
|
Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
|
Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
|
Mon, 23 Sep 2013 23:00:07 +0200 |
Nomad |
Merge
|
Mon, 23 Sep 2013 22:58:32 +0200 |
Nomad |
Fixed window shrink due to menu
|
Mon, 23 Sep 2013 17:33:12 +0600 |
Ritor1 |
MonsterPopup
|
Mon, 23 Sep 2013 09:34:23 +0600 |
Ritor1 |
Слияние
|
Mon, 23 Sep 2013 09:33:13 +0600 |
Ritor1 |
m
|
Sun, 22 Sep 2013 19:48:02 +0200 |
Grumpy7 |
fixing paperdoll bug
|
Sun, 22 Sep 2013 18:10:35 +0200 |
Grumpy7 |
Merge
|
Sun, 22 Sep 2013 18:09:44 +0200 |
Grumpy7 |
adding comments
|
Sun, 22 Sep 2013 20:38:24 +0600 |
Ritor1 |
MonsterPopup_Draw
|
Sun, 22 Sep 2013 16:45:46 +0600 |
Ritor1 |
Merge
|
Sun, 22 Sep 2013 16:45:25 +0600 |
Ritor1 |
m
|
Sun, 22 Sep 2013 10:51:08 +0200 |
Grumpy7 |
Merge
|
Sun, 22 Sep 2013 10:44:42 +0200 |
Grumpy7 |
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
|
Sun, 22 Sep 2013 10:04:33 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
|
Sun, 22 Sep 2013 10:04:00 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
|
Sun, 22 Sep 2013 09:36:38 +0200 |
Grumpy7 |
Player::_48DCF6 cycle and unused var cleanup
|
Sun, 22 Sep 2013 08:37:41 +0200 |
Grumpy7 |
Player::_48DCF6 substituted unnecessary vars by their values
|
Sun, 22 Sep 2013 07:57:16 +0200 |
Grumpy7 |
Player::_48DCF6 label removal
|
Sun, 22 Sep 2013 07:34:02 +0200 |
Grumpy7 |
Player::_48DCF6 fixing use of uninitialized vars
|
Sun, 22 Sep 2013 04:31:34 +0200 |
Grumpy7 |
Player::StealFromActor finishing cleanup
|
Sun, 22 Sep 2013 03:12:11 +0200 |
Grumpy7 |
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
|
Sat, 21 Sep 2013 18:48:10 +0200 |
Grumpy7 |
Player::StealFromShop finishing cleanup
|
Sat, 21 Sep 2013 12:38:43 +0200 |
Grumpy7 |
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
|
Fri, 20 Sep 2013 10:51:42 +0200 |
Grumpy7 |
Fixing a few warnings in Players.cpp
|
Fri, 20 Sep 2013 10:34:07 +0200 |
Grumpy7 |
moving OnInventoryLeftClick to Player::
|
Fri, 20 Sep 2013 10:23:54 +0200 |
Grumpy7 |
OnInventoryLeftClick cleanup
|
Thu, 19 Sep 2013 08:26:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster reducing variable scope
|
Fri, 20 Sep 2013 14:55:53 +0200 |
Nomad |
Merge
|
Fri, 20 Sep 2013 14:45:44 +0200 |
Nomad |
Cosmetics
|
Fri, 20 Sep 2013 17:31:37 +0600 |
Ritor1 |
DrawPopupWindow
|
Fri, 20 Sep 2013 14:31:42 +0600 |
Ritor1 |
PlayerCreationUI_Draw()
|
Thu, 19 Sep 2013 17:58:56 +0600 |
Ritor1 |
GameMenuUI_DrawKeyBindings() and GameMenuUI_DrawVideoOptions() cleared
|
Thu, 19 Sep 2013 16:45:21 +0600 |
Ritor1 |
MainMenuUI_Credits_Loop() and CreditsTextureScroll
|
Thu, 19 Sep 2013 09:29:30 +0600 |
Ritor1 |
Слияние
|
Thu, 19 Sep 2013 09:29:04 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 20:36:18 +0600 |
Ritor1 |
GameUI_DrawDialogue()
|
Wed, 18 Sep 2013 20:04:49 +0600 |
Ritor1 |
Merge
|
Wed, 18 Sep 2013 20:04:30 +0600 |
Ritor1 |
m
|
Tue, 17 Sep 2013 22:55:48 +0600 |
Ritor1 |
Merge
|
Tue, 17 Sep 2013 22:55:34 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 17:23:54 +0600 |
Ritor1 |
MainMenuUI_Credits_Loop() cleaning(continue)
|
Wed, 18 Sep 2013 16:20:15 +0600 |
Ritor1 |
MainMenuUI_Create() cleared
|
Wed, 18 Sep 2013 14:53:59 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 14:30:23 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 14:29:52 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 14:20:00 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 14:19:37 +0600 |
Ritor1 |
NPCTopics
|
Wed, 18 Sep 2013 11:24:03 +0200 |
Nomad |
Merge
|
Wed, 18 Sep 2013 11:23:41 +0200 |
Nomad |
.
|
Wed, 18 Sep 2013 10:23:47 +0200 |
Grumpy7 |
Merge
|
Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
|
Wed, 18 Sep 2013 09:06:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 2
|
Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
|
Wed, 18 Sep 2013 11:05:06 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 11:04:47 +0600 |
Ritor1 |
NPCGreetings
|
Wed, 18 Sep 2013 09:21:38 +0600 |
Ritor1 |
Слияние
|
Wed, 18 Sep 2013 09:21:32 +0600 |
Ritor1 |
m
|
Wed, 18 Sep 2013 06:32:15 +0200 |
Grumpy7 |
Merge
|
Wed, 18 Sep 2013 06:30:53 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup
|
Tue, 17 Sep 2013 07:30:41 +0200 |
Grumpy7 |
DamagePlayerFromMonster starting cleanup
|
Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
|
Tue, 17 Sep 2013 23:10:07 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 22:10:06 +0200 |
Nomad |
Scavenger Hunt dialogue crash fix.
|
Tue, 17 Sep 2013 21:41:39 +0200 |
Nomad |
Fixed Celestia sky a bit.
|
Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
|
Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
|
Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
|
Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
|
Tue, 17 Sep 2013 15:40:36 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
|
Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
|
Tue, 17 Sep 2013 17:34:31 +0600 |
Ritor1 |
SimpleHouseDialog cleaning(continue)
|
Tue, 17 Sep 2013 16:30:43 +0600 |
Ritor1 |
Слияние
|
Tue, 17 Sep 2013 16:30:36 +0600 |
Ritor1 |
m
|
Tue, 17 Sep 2013 12:40:37 +0200 |
Nomad |
Merge
|
Tue, 17 Sep 2013 12:37:07 +0200 |
Nomad |
Out of bounds (id 65536) texture fixed.
|
Tue, 10 Sep 2013 21:17:00 +0200 |
Nomad |
operator new() -> malloc
|
Tue, 17 Sep 2013 13:20:58 +0600 |
Ritor1 |
TavernDialog cleared
|
Mon, 16 Sep 2013 09:37:30 +0600 |
Ritor1 |
Слияние
|
Mon, 16 Sep 2013 09:37:08 +0600 |
Ritor1 |
m
|
Fri, 13 Sep 2013 10:10:53 +0600 |
Ritor1 |
Слияние
|
Fri, 13 Sep 2013 10:10:44 +0600 |
Ritor1 |
m
|
Mon, 16 Sep 2013 01:14:17 +0600 |
Ritor1 |
TrainingDialog cleaning(continue)
|
Sun, 15 Sep 2013 19:19:43 +0600 |
Ritor1 |
TampleDialog() cleaning
|
Sun, 15 Sep 2013 19:12:41 +0600 |
Ritor1 |
Merge
|
Sun, 15 Sep 2013 19:12:34 +0600 |
Ritor1 |
m
|
Sun, 15 Sep 2013 02:21:26 +0200 |
Grumpy7 |
Merge
|
Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
|
Sat, 14 Sep 2013 19:09:44 +0200 |
Grumpy7 |
Player::EquipBody cleaned up
|
Sat, 14 Sep 2013 07:21:56 +0200 |
Grumpy7 |
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
|
Sat, 14 Sep 2013 06:56:05 +0200 |
Grumpy7 |
Player::GetRace cleaned up + removed a few unused vars
|
Sat, 14 Sep 2013 22:43:45 +0100 |
zipi |
mul <> sub0 difference
|
Sat, 14 Sep 2013 22:02:56 +0100 |
zipi |
AI visibility issue temporarily fixed
|
Sun, 15 Sep 2013 00:46:00 +0600 |
Ritor1 |
m
|
Sun, 15 Sep 2013 00:41:51 +0600 |
Ritor1 |
Слияние
|
Sun, 15 Sep 2013 00:41:34 +0600 |
Ritor1 |
TampleDialog(cleaning continue)
|
Sat, 14 Sep 2013 10:28:23 +0600 |
Ritor1 |
Слияние
|
Sat, 14 Sep 2013 10:28:13 +0600 |
Ritor1 |
m
|
Thu, 12 Sep 2013 11:55:16 +0600 |
Ritor1 |
Слияние
|
Thu, 12 Sep 2013 11:55:04 +0600 |
Ritor1 |
JailDialog
|
Wed, 11 Sep 2013 00:16:58 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Sep 2013 00:16:49 +0600 |
Ritor1 |
m
|
Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
|
Sat, 14 Sep 2013 06:04:18 +0200 |
Grumpy7 |
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
|
Thu, 12 Sep 2013 09:58:07 +0200 |
Grumpy7 |
Merge
|
Thu, 12 Sep 2013 09:55:20 +0200 |
Grumpy7 |
Merge
|
Thu, 12 Sep 2013 09:53:41 +0200 |
Grumpy7 |
started extracting enchantment effects to a helper class
|
Wed, 11 Sep 2013 04:27:36 +0200 |
Grumpy7 |
stru350::sub_451007_scale_image_bicubic - fixing a memory access bug
|
Tue, 10 Sep 2013 08:31:04 +0200 |
Grumpy7 |
Player::GetItemsBonus removed majority of labels
|
Tue, 10 Sep 2013 04:16:54 +0200 |
Grumpy7 |
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
|
Tue, 10 Sep 2013 04:08:15 +0200 |
Grumpy7 |
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
|
Tue, 10 Sep 2013 03:25:28 +0200 |
Grumpy7 |
Merge
|
Tue, 10 Sep 2013 03:25:15 +0200 |
Grumpy7 |
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
|
Sun, 08 Sep 2013 08:10:09 +0200 |
Grumpy7 |
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
|
Sun, 08 Sep 2013 08:01:05 +0200 |
Grumpy7 |
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
|
Wed, 11 Sep 2013 18:01:30 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Sep 2013 18:01:16 +0600 |
Ritor1 |
Boat dialogue
|
Wed, 11 Sep 2013 09:39:09 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Sep 2013 09:23:41 +0600 |
Ritor1 |
m
|
Mon, 09 Sep 2013 09:13:40 +0600 |
Ritor1 |
Слияние
|
Mon, 09 Sep 2013 09:13:23 +0600 |
Ritor1 |
m
|
Wed, 11 Sep 2013 13:53:05 +0200 |
yoctozepto |
Replace minor Windows constants.
|
Tue, 10 Sep 2013 21:08:43 +0200 |
Nomad |
Merge
|
Tue, 10 Sep 2013 21:08:06 +0200 |
Nomad |
Merge
|
Tue, 10 Sep 2013 21:07:07 +0200 |
Nomad |
Allocator (CMemory) bye-bye
|
Wed, 11 Sep 2013 00:11:18 +0600 |
Ritor1 |
_4B3FE5_training_dialogue
|
Tue, 10 Sep 2013 23:45:55 +0600 |
Ritor1 |
Слияние
|
Tue, 10 Sep 2013 23:42:03 +0600 |
Ritor1 |
m
|
Tue, 10 Sep 2013 19:34:00 +0300 |
Beri Levi berilevi |
merge
|
Tue, 10 Sep 2013 19:33:21 +0300 |
Beri Levi berilevi |
workaround for crash on startup
|
Tue, 10 Sep 2013 18:43:52 +0200 |
Nomad |
OnInventoryItemRightClick logic restored
|
Tue, 10 Sep 2013 12:54:07 +0200 |
Nomad |
More OnInventoryItemRightClick (not finished)
|
Mon, 09 Sep 2013 20:09:01 +0200 |
Nomad |
OnInventoryItemRightClick
|
Mon, 09 Sep 2013 17:17:53 +0200 |
Nomad |
Here and there cleanings.
|
Sun, 08 Sep 2013 19:16:37 +0600 |
Ritor1 |
BankDialog() cleaned
|
Sun, 08 Sep 2013 17:07:58 +0600 |
Ritor1 |
Слияние
|
Sun, 08 Sep 2013 17:07:47 +0600 |
Ritor1 |
m
|
Mon, 02 Sep 2013 18:49:26 +0600 |
Ritor1 |
Слияние
|
Mon, 02 Sep 2013 18:49:18 +0600 |
Ritor1 |
m
|
Sun, 08 Sep 2013 07:28:20 +0200 |
Grumpy7 |
Fixing compiler warnings
|
Sun, 08 Sep 2013 05:22:33 +0200 |
Grumpy7 |
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
|
Sun, 08 Sep 2013 04:11:10 +0200 |
Grumpy7 |
undoing 1481
|
Sun, 08 Sep 2013 04:10:22 +0200 |
Grumpy7 |
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
|
Sun, 08 Sep 2013 03:27:10 +0200 |
Grumpy7 |
fixing compilation error
|
Sun, 08 Sep 2013 02:41:10 +0200 |
Grumpy7 |
splitting Player::WearsItem into two functions
|
Sun, 08 Sep 2013 01:23:37 +0200 |
Grumpy7 |
Merge
|
Sun, 08 Sep 2013 01:17:33 +0200 |
Grumpy7 |
Player::IsUnarmed fixing condition
|
Sun, 08 Sep 2013 01:03:04 +0200 |
Grumpy7 |
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
|
Sun, 08 Sep 2013 00:35:03 +0200 |
Grumpy7 |
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
|
Sat, 07 Sep 2013 23:06:13 +0200 |
Grumpy7 |
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
|
Sat, 07 Sep 2013 22:46:18 +0200 |
Nomad |
Merge
|
Sat, 07 Sep 2013 22:38:53 +0200 |
Nomad |
Some more cleaning
|
Sat, 07 Sep 2013 21:17:47 +0200 |
Grumpy7 |
Minor assert fixes in players.cpp
|
Sat, 07 Sep 2013 21:14:48 +0200 |
Grumpy7 |
Merge
|
Sat, 07 Sep 2013 21:00:02 +0200 |
Grumpy7 |
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
|
Sat, 07 Sep 2013 10:49:42 +0200 |
Grumpy7 |
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
|
Sat, 07 Sep 2013 10:04:37 +0200 |
Grumpy7 |
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
|
Sat, 07 Sep 2013 09:45:09 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
|
Sat, 07 Sep 2013 09:16:55 +0200 |
Grumpy7 |
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
|
Sat, 07 Sep 2013 08:17:49 +0200 |
Grumpy7 |
added a few artifacts to enum ITEM_TYPE
|
Sat, 07 Sep 2013 06:51:56 +0200 |
Grumpy7 |
Player::GetRangedDamageString fix + some small chnages
|
Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
|
Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
|
Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
|
Sat, 07 Sep 2013 13:26:15 +0200 |
Nomad |
Merge2
|
Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
|
Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
|
Sat, 07 Sep 2013 05:23:16 +0200 |
Grumpy7 |
Merge
|
Sat, 07 Sep 2013 05:18:32 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
|
Sat, 07 Sep 2013 05:06:15 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, minor edits
|
Sat, 07 Sep 2013 05:01:12 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
|
Sat, 07 Sep 2013 04:15:06 +0200 |
Grumpy7 |
Player:GetSkillBonus cleanup, undoing part of previous changeset to better track file modifications
|
Sat, 07 Sep 2013 04:13:22 +0200 |
Grumpy7 |
Player::GetSkillBonus continuing cleanup
|
Sat, 07 Sep 2013 02:42:54 +0200 |
Grumpy7 |
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
|
Fri, 06 Sep 2013 03:36:08 +0200 |
Grumpy7 |
Player::GetSkillBonus fixing indentation
|
Fri, 06 Sep 2013 16:32:08 +0200 |
yoctozepto |
Fix and clean aWinProc and related
|
Fri, 06 Sep 2013 16:43:54 +0600 |
Ritor1 |
m
|
Fri, 06 Sep 2013 16:42:32 +0600 |
Ritor1 |
Слияние
|
Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
|
Fri, 06 Sep 2013 09:29:17 +0200 |
yoctozepto |
Fix Vec3<T>::Normalize_float().
|
Fri, 06 Sep 2013 09:29:12 +0200 |
yoctozepto |
Clean Math.
|
Thu, 05 Sep 2013 18:05:50 +0600 |
Ritor1 |
UIHouses.cpp cleaning(continue)
|
Thu, 05 Sep 2013 13:31:15 +0600 |
Ritor1 |
Слияние
|
Thu, 05 Sep 2013 13:12:53 +0600 |
Ritor1 |
m
|