Mercurial > mm7
changeset 1610:fa0e700bcc80
m
author | Ritor1 |
---|---|
date | Sat, 14 Sep 2013 10:28:13 +0600 |
parents | debc6edce54c |
children | 8e99b4a7176f |
files | UI/UIHouses.cpp UI/UiGame.cpp |
diffstat | 2 files changed, 44 insertions(+), 64 deletions(-) [+] |
line wrap: on
line diff
--- a/UI/UIHouses.cpp Thu Sep 12 11:55:16 2013 +0600 +++ b/UI/UIHouses.cpp Sat Sep 14 10:28:13 2013 +0600 @@ -91,19 +91,19 @@ { 2, 3, 4, 5}, // HOUSE_STABLES_STEADWICK { 6, 7, 8, 8}, // HOUSE_STABLES_TULAREAN_FOREST { 9, 10, 10, 10}, // HOUSE_STABLES_DEYJA - { 11, 11, 12, 12}, // HOUSE_STABLES_58 - { 13, 13, 13, 13}, // HOUSE_STABLES_59 - { 14, 14, 15, 15}, // HOUSE_STABLES_60 + { 11, 11, 12, 12}, // HOUSE_STABLES_BRACADA_DESERT + { 13, 13, 13, 13}, // HOUSE_STABLES_TATALIA + { 14, 14, 15, 15}, // HOUSE_STABLES_AVLEE {255, 255, 255, 255}, // HOUSE_STABLES_61 {255, 255, 255, 255}, // HOUSE_STABLES_62 - {255, 255, 255, 255}, // HOUSE_BOATS_63 - { 16, 17, 18, 19}, // HOUSE_BOATS_64 - { 18, 20, 21, 21}, // HOUSE_BOATS_65 - { 22, 23, 24, 25}, // HOUSE_BOATS_66 - { 22, 22, 23, 23}, // HOUSE_BOATS_67 + {255, 255, 255, 255}, // HOUSE_BOATS_EMERALD_ISLE + { 16, 17, 18, 19}, // HOUSE_BOATS_ERATHIA + { 18, 20, 21, 21}, // HOUSE_BOATS_TULAREAN_FOREST + { 22, 23, 24, 25}, // HOUSE_BOATS_BRACADA_DESERT + { 22, 22, 23, 23}, // HOUSE_BOATS_EVENMORN_ISLAND {255, 255, 255, 255}, // HOUSE_BOATS_68 - { 27, 28, 29, 30}, // HOUSE_BOATS_69 - { 31, 32, 33, 33}, // HOUSE_BOATS_70 + { 27, 28, 29, 30}, // HOUSE_BOATS_TATALIA + { 31, 32, 33, 33}, // HOUSE_BOATS_AVLEE { 24, 24, 24, 24}, // HOUSE_BOATS_71 {255, 255, 255, 255}, // HOUSE_BOATS_72 {255, 255, 255, 255} // HOUSE_BOATS_73 @@ -1925,9 +1925,7 @@ char pTopicArray[5][100]; // [sp+14h] [bp-27Ch]@37 GUIWindow travel_window; // [sp+208h] [bp-88h]@1 int pPrimaryTextHeight; // [sp+260h] [bp-30h]@36 - //unsigned int v60; // [sp+274h] [bp-1Ch]@36 int index; // [sp+27Ch] [bp-14h]@36 - //char *a1; // [sp+284h] [bp-Ch]@37 unsigned int pPrice; // [sp+288h] [bp-8h]@1 int travel_time; // [sp+28Ch] [bp-4h]@48 enum PlayerSpeech pSpeech; @@ -1962,8 +1960,8 @@ if (schedule_id != 255) { - if (schedule_id >= 25) - Log::Warning(L"Transport UI: scedule overflow"); + //if (schedule_id >= 25) + //Log::Warning(L"Transport UI: schedule overflow"); if ( pCurrentButton >= 6 ) v25 = true; else @@ -1973,7 +1971,7 @@ if (schedule_id != 255 && v25 && (!transport_schedule[schedule_id].uQuestBit || _449B57_test_bit(pParty->_quest_bits, transport_schedule[schedule_id].uQuestBit)) ) { -//get color for current string(определение цвета текущей строки)------------ + //get color for current string(определение цвета текущей строки)---------- if ( pDialogueWindow->pCurrentPosActiveItem == pCurrentButton ) sprintf(pTopicArray[index], "\f%05d", TargetColor(255, 255, 155)); else @@ -2408,8 +2406,6 @@ unsigned int v12; // eax@19 int v13; // eax@21 int v14; // ecx@26 - //GUIButton *v15; // eax@28 - //GUIButton *v16; // esi@28 int v17; // eax@28 char *v18; // eax@30 int v19; // eax@30 @@ -2423,11 +2419,9 @@ int v27; // edi@46 unsigned int pColorText; // eax@57 signed int v31; // eax@59 - //GUIWindow *v33; // edi@64 int v34; // eax@64 int v35; // ecx@64 int v36; // esi@64 - char v37; // sf@64 GUIButton *pButton; // eax@65 int v39; // edx@69 int v40; // ecx@69 @@ -2441,15 +2435,12 @@ signed int v48; // edi@77 signed int i; // esi@79 int v50; // eax@80 - //GUIWindow *v51; // ecx@81 _QWORD v52; // qax@81 signed int v53; // edi@81 int v54; // edi@81 - //GUIButton *v55; // esi@83 const char **v56; // eax@83 int v57; // eax@83 unsigned int v58; // ecx@83 - //Player *v59; // edx@83 unsigned __int16 v60; // ax@83 int v61; // eax@99 char *v63; // eax@99 @@ -2467,14 +2458,10 @@ char pTopic4[100]; // [sp+70h] [bp-204h]@59 char pTopic2[100]; // [sp+D4h] [bp-1A0h]@57 char pTopic3[100]; // [sp+138h] [bp-13Ch]@59 - //GUIWindow v78; // [sp+19Ch] [bp-D8h]@99 GUIWindow dialog_window; // [sp+1F0h] [bp-84h]@1 char *Str[2]; // [sp+244h] [bp-30h]@30 - unsigned int pColorWhite; // [sp+24Ch] [bp-28h]@1 unsigned __int8 pTopic3Height; // [sp+253h] [bp-21h]@59 int v83; // [sp+254h] [bp-20h]@1 - int pColorYellow; // [sp+258h] [bp-1Ch]@1 - Player *pPlayer; // [sp+25Ch] [bp-18h]@1 int all_text_height; // [sp+260h] [bp-14h]@18 unsigned __int8 v87; // [sp+266h] [bp-Eh]@59 unsigned __int8 pTopic2Height; // [sp+267h] [bp-Dh]@57 @@ -2485,18 +2472,15 @@ unsigned __int8 pTopic4Height; int pTextHeight; - pPlayer = pPlayers[uActiveCharacter]; memcpy(&dialog_window, window_SpeakInHouse, sizeof(dialog_window)); dialog_window.uFrameX = 483; dialog_window.uFrameWidth = 148; dialog_window.uFrameZ = 334; - pColorWhite = TargetColor(0xFFu, 0xFFu, 0xFFu); - pColorYellow = TargetColor(0xFFu, 0xFFu, 0x9Bu); v2 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier; *(float *)&v83 = v2; *(float *)&v89 = v2 * v2; v3 = (signed __int64)(*(float *)&v89 * 0.1); - pItemNum = v3 * (100 - pPlayer->GetMerchant()) / 100; + pItemNum = v3 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; if ( pItemNum < v3 / 3 ) pItemNum = v3 / 3; v5 = 1; @@ -2504,7 +2488,7 @@ if ( pItemNum <= 0 ) pOutString = (GUIFont *)1; v6 = (signed __int64)(*(float *)&v89 * *(float *)&v83 * 0.0099999998); - v7 = v6 * (100 - pPlayer->GetMerchant()) / 100; + v7 = v6 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; if ( v7 < v6 / 3 ) v7 = v6 / 3; v83 = v7; @@ -2521,36 +2505,36 @@ if ( !HouseUI_CheckIfPlayerCanInteract() ) return; - sprintf(pTopic1, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 2 ? pColorYellow : pColorWhite); + sprintf(pTopic1, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 2 ? TargetColor(0xFFu, 0xFFu, 0x9Bu) : TargetColor(0xFFu, 0xFFu, 0xFFu)); sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[178], pOutString); // Rent room for %d gold strcat(pTopic1, pTmpBuf2.data()); pTopic1Height = pFontArrus->CalcTextHeight(pTopic1, &dialog_window, 0, 0); strcat(pTopic1, "\n \n"); - sprintf(pTopic2, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 3 ? pColorYellow : pColorWhite); + sprintf(pTopic2, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 3 ? TargetColor(0xFFu, 0xFFu, 0x9Bu) : TargetColor(0xFFu, 0xFFu, 0xFFu)); sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[86], // Buy food for %d days for %d gold (unsigned int)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier, v83); strcat(pTopic2, pTmpBuf2.data()); pTopic2Height = pFontArrus->CalcTextHeight(pTopic2, &dialog_window, 0, 0); strcat(pTopic2, "\n \n"); - sprintf(pTopic3, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 4 ? pColorYellow : pColorWhite); + sprintf(pTopic3, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 4 ? TargetColor(0xFFu, 0xFFu, 0x9Bu) : TargetColor(0xFFu, 0xFFu, 0xFFu)); strcat(pTopic3, pGlobalTXT_LocalizationStrings[160]); // Learn Skills pTopic3Height = pFontArrus->CalcTextHeight(pTopic3, &dialog_window, 0, 0); strcat(pTopic3, "\n \n"); pTopic4[0] = 0; if ( (signed int)window_SpeakInHouse->par1C >= 108 && (signed int)window_SpeakInHouse->par1C <= 120 ) { - sprintf(pTopic4, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 5 ? pColorYellow : pColorWhite); + sprintf(pTopic4, "\f%05d", pDialogueWindow->pCurrentPosActiveItem == 5 ? TargetColor(0xFFu, 0xFFu, 0x9Bu) : TargetColor(0xFFu, 0xFFu, 0xFFu)); strcat(pTopic4, pGlobalTXT_LocalizationStrings[611]); // Play Arcomage pTopic4Height = pFontArrus->CalcTextHeight(pTopic4, &dialog_window, 0, 0); } - pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; + v36 = LOBYTE(pFontArrus->uFontHeight) - 3; - v37 = -pDialogueWindow->pNumPresenceButton < 0; - if ( !(v37 ^ (pNumActiveItem < pNumActiveItem + pDialogueWindow->pNumPresenceButton)) ) + if ( pDialogueWindow->pNumPresenceButton ) { - do + for ( pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; + pNumActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++pNumActiveItem ) { pButton = pDialogueWindow->GetControl(pNumActiveItem); if ( pButton->msg_param == 15 ) @@ -2588,14 +2572,9 @@ v41 = v39 + v40 - 1; pButton->uW = v41; } - pNumActiveItem++; - if ( pNumActiveItem >= pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ) - { - sprintfex(pTmpBuf.data(), "%s%s%s%s", pTopic1, pTopic2, pTopic3, pTopic4); - dialog_window.DrawTitleText(pFontArrus, 0, 146, 0, pTmpBuf.data(), 3); - } } - while ( pNumActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ); + sprintfex(pTmpBuf.data(), "%s%s%s%s", pTopic1, pTopic2, pTopic3, pTopic4); + dialog_window.DrawTitleText(pFontArrus, 0, 146, 0, pTmpBuf.data(), 3); } break; } @@ -2649,7 +2628,7 @@ } strcpy(pTmpBuf.data(), v72); v66 = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138; - dialog_window.DrawTitleText(pFontArrus, 0, v66, pColorYellow, pTmpBuf.data(), 3); + dialog_window.DrawTitleText(pFontArrus, 0, v66, TargetColor(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3); break; } case HOUSE_DIALOGUE_TAVERN_REST: @@ -2685,7 +2664,7 @@ return; v0 = 0; v9 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0); - pItemNum = v9 * (100 - pPlayer->GetMerchant()) / 100; + pItemNum = v9 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; if ( pItemNum < v9 / 3 ) pItemNum = v9 / 3; pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; @@ -2695,7 +2674,8 @@ do { v12 = pDialogueWindow->GetControl(pNumActiveItem)->msg_param - 36; - if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v12] && !pPlayer->pActiveSkills[v12] ) + if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v12] + && !pPlayers[uActiveCharacter]->pActiveSkills[v12] ) { all_text_height = pFontArrus->CalcTextHeight(pSkillNames[v12], &dialog_window, 0, 0); v0++; @@ -2719,7 +2699,8 @@ { pButton = pDialogueWindow->GetControl(pItemNum); v17 = pButton->msg_param - 36; - if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v17] || pPlayer->pActiveSkills[v17] ) + if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v17] + || pPlayers[uActiveCharacter]->pActiveSkills[v17] ) { pButton->uW = 0; pButton->uHeight = 0; @@ -2732,9 +2713,9 @@ pButton->uHeight = pTextHeight; v14 = pTextHeight + pButton->uY - 1; pButton->uW = v14; - pColorText = pColorYellow; + pColorText = TargetColor(0xFFu, 0xFFu, 0x9Bu); if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) - pColorText = pColorWhite; + pColorText = TargetColor(0xFFu, 0xFFu, 0xFFu); dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, pSkillNames[v17], 3); } pNumActiveItem = pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; @@ -2745,11 +2726,12 @@ return; } } - sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]); + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, + pClassNames[pPlayers[uActiveCharacter]->classType]); strcat(pTmpBuf.data(), "\n \n"); strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); pTextHeight = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138; - dialog_window.DrawTitleText(pFontArrus, 0, pTextHeight, pColorYellow, pTmpBuf.data(), 3); + dialog_window.DrawTitleText(pFontArrus, 0, pTextHeight, TargetColor(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3); return; } @@ -2798,7 +2780,7 @@ all_text_height = (174 - all_text_height) / v48; pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; v54 = (174 - v48 * (174 - all_text_height) / v48 - all_text_height) / 2 - (174 - all_text_height) / v48 / 2 + 138; - v37 = -pDialogueWindow->pNumPresenceButton < 0; + //v37 = -pDialogueWindow->pNumPresenceButton < 0; if ( pNumActiveItem < pNumActiveItem + pDialogueWindow->pNumPresenceButton ) { pItemNum = 2; @@ -2811,9 +2793,9 @@ pButton->uHeight = pTextHeight; v54 = pButton->uY + pTextHeight - 1; pButton->uW = v54; - pColorText = pColorYellow; + pColorText = TargetColor(0xFFu, 0xFFu, 0x9Bu); if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) - pColorText = pColorWhite; + pColorText = TargetColor(0xFFu, 0xFFu, 0xFFu); dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, pColorText, (const char *)pShopOptions[pNumString], 3); pItemNum++; ++pNumString; @@ -3811,8 +3793,6 @@ int v38; // eax@52 signed int v39; // ecx@54 int v40; // edi@57 - //GUIButton *v41; // eax@60 - //GUIButton *v42; // esi@60 const char *v43; // ebx@60 int v44; // eax@60 unsigned int v45; // ecx@60
--- a/UI/UiGame.cpp Thu Sep 12 11:55:16 2013 +0600 +++ b/UI/UiGame.cpp Sat Sep 14 10:28:13 2013 +0600 @@ -348,7 +348,7 @@ int pTextHeight; // esi@39 GUIButton *pButton; // eax@43 int v32; // ebx@93 - uint v35; // esi@93 + //uint v35; // esi@93 int v38; // eax@95 signed int v39; // esi@99 signed int v40; // eax@102 @@ -599,15 +599,15 @@ // Install Buttons(Установка кнопок)-------- v32 = 0; - v35 = (uint)pDialogueWindow->pStartingPosActiveItem; - for ( uint i = v35 + pDialogueWindow->pNumPresenceButton; v35 < i; i = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ) + //v35 = (uint)pDialogueWindow->pStartingPosActiveItem; + for ( int i = pDialogueWindow->pStartingPosActiveItem; i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i ) { - pButton = pDialogueWindow->GetControl(v35); + pButton = pDialogueWindow->GetControl(i); if ( !pButton ) break; v38 = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0); v32 += v38; - ++v35; + //++v35; } v39 = pDialogueWindow->pNumPresenceButton; if ( v39 )