changeset 1594:c0238b60d0f2

Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
author Grumpy7
date Sun, 08 Sep 2013 08:10:09 +0200
parents 5658d0f3b5ee
children a52a01aaf439
files Player.cpp
diffstat 1 files changed, 4 insertions(+), 19 deletions(-) [+]
line wrap: on
line diff
--- a/Player.cpp	Sun Sep 08 08:01:05 2013 +0200
+++ b/Player.cpp	Sun Sep 08 08:10:09 2013 +0200
@@ -2778,7 +2778,6 @@
       weapon_enchantment_recovery_reduction = 20;
   }
 
-
   int recovery = weapon_recovery +
                  armour_recovery +
                  shield_recovery
@@ -2820,9 +2819,7 @@
      + pBaseHealthByClass[classType / 4]
      + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
      + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
-  if (v6 <= 0)
-    return 1;
-  return v6;
+  return max(1, v6);
 }
 
 //----- (0048E565) --------------------------------------------------------
@@ -2896,29 +2893,22 @@
 //----- (0048E656) --------------------------------------------------------
 int Player::GetBaseAC()
 {
-  Player *v1; // edi@1
   int v2; // eax@1
   int v3; // esi@1
   int v4; // esi@1
   int v5; // esi@1
   int result; // eax@2
 
-  v1 = this;
   v2 = GetActualSpeed();
   v3 = GetParameterBonus(v2);
   v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
   v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
-  if ( v5 >= 1 )
-    result = v5;
-  else
-    result = 0;
-  return result;
+  return max(0, v5);
 }
 
 //----- (0048E68F) --------------------------------------------------------
 int Player::GetActualAC()
 {
-  Player *v1; // edi@1
   int v2; // eax@1
   int v3; // esi@1
   int v4; // esi@1
@@ -2926,17 +2916,12 @@
   int v6; // esi@1
   int result; // eax@2
 
-  v1 = this;
   v2 = GetActualSpeed();
   v3 = GetParameterBonus(v2);
   v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
   v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
-  v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
-  if ( v6 >= 1 )
-    result = v6;
-  else
-    result = 0;
-  return result;
+  v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
+  return max(0, v6);
 }
 
 //----- (0048E6DC) --------------------------------------------------------