Mercurial > mm7
changeset 1720:5f2583a4fa7d
m
author | Ritor1 |
---|---|
date | Wed, 25 Sep 2013 08:59:01 +0600 |
parents | 14d84e2a2a92 |
children | 1c072d19e397 |
files | Player.h UI/Books/UIMapBook.cpp UI/UIPopup.cpp Viewport.cpp Viewport.h mm7_3.cpp mm7_data.h |
diffstat | 7 files changed, 432 insertions(+), 655 deletions(-) [+] |
line wrap: on
line diff
--- a/Player.h Tue Sep 24 09:44:03 2013 +0600 +++ b/Player.h Wed Sep 25 08:59:01 2013 +0600 @@ -143,9 +143,9 @@ SPEECH_101 = 101, SPEECH_PickMe = 102, SPEECH_103 = 103, - SPEECH_104 = 104, - SPEECH_105 = 105, - SPEECH_106 = 106, + SPEECH_IDENTIFY_MONSTER_WEAKER = 104, + SPEECH_IDENTIFY_MONSTER_STRONGER = 105, + SPEECH_IDENTIFY_MONSTER_106 = 106, SPEECH_107 = 107, SPEECH_108 = 108, SPEECH_109 = 109,
--- a/UI/Books/UIMapBook.cpp Tue Sep 24 09:44:03 2013 +0600 +++ b/UI/Books/UIMapBook.cpp Wed Sep 25 08:59:01 2013 +0600 @@ -193,12 +193,12 @@ GUIWindow map_window; // [sp+84h] [bp-54h]@35 pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12); - if ( BtnUp_flag || viewparams->field_2C / 128 >= 12 )//Button 1 + if ( BtnUp_flag || viewparams->uMapBookMapZoom / 128 >= 12 )//Button 1 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 2, pTex_book_button1_off); else pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, pTex_book_button1_on); - if ( BtnDown_flag || viewparams->field_2C / 128 <= 3 )//Button 2 + if ( BtnDown_flag || viewparams->uMapBookMapZoom / 128 <= 3 )//Button 2 pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 408, pViewport->uViewportTL_Y + 38, pTex_book_button2_off); else pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, pTex_book_button2_on); @@ -353,12 +353,12 @@ pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y); pCenterX = viewparams->sViewCenterX; pCenterY = viewparams->sViewCenterY; - if ( viewparams->field_2C != 384 ) + if ( viewparams->uMapBookMapZoom != 384 ) { - if ( viewparams->field_2C == 768 ) + if ( viewparams->uMapBookMapZoom == 768 ) { if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) - viewparams->field_2C = 680; + viewparams->uMapBookMapZoom = 680; } } else @@ -367,7 +367,7 @@ pCenterX = viewparams->indoor_center_x; pCenterY = viewparams->indoor_center_y; if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) - viewparams->field_2C = viewparams->field_2C - 34; + viewparams->uMapBookMapZoom = viewparams->uMapBookMapZoom - 34; } if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) { @@ -376,18 +376,18 @@ render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch]; texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask; pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16; - scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / viewparams->field_2C; + scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / viewparams->uMapBookMapZoom; v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2)); - teal = (unsigned int)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->field_2C / 384) + 32768) / v30) << 16; + teal = (unsigned int)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->uMapBookMapZoom / 384) + 32768) / v30) << 16; // v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16); // v32 = map_texture_16; textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth; - stepY_r = (int)(signed __int64)((double)(- pCenterY - 22528 / (viewparams->field_2C / 384)+ 32768) / v30) << 16; + stepY_r = (int)(signed __int64)((double)(- pCenterY - 22528 / (viewparams->uMapBookMapZoom / 384)+ 32768) / v30) << 16; // v81 = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); - black = (signed __int16)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->field_2C / 384) + 32768) / v30); + black = (signed __int16)(signed __int64)((double)(viewparams->sViewCenterX - 22528 / (viewparams->uMapBookMapZoom / 384) + 32768) / v30); // v76 = textr_width; scaled_posY = stepY_r >> 16; @@ -446,12 +446,12 @@ v20 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y - pCenterY; v95 = pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX; v97 = (const void *)v20; - v88 = (unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16; - v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)viewparams->field_2C) >> 16; - v93 = (unsigned __int16 *)((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16); - screenHeight = (unsigned __int64)(v20 * (signed __int64)viewparams->field_2C) >> 16; + v88 = (unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->uMapBookMapZoom) >> 16; + v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)viewparams->uMapBookMapZoom) >> 16; + v93 = (unsigned __int16 *)((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->uMapBookMapZoom) >> 16); + screenHeight = (unsigned __int64)(v20 * (signed __int64)viewparams->uMapBookMapZoom) >> 16; pRenderer->RasterLine2D(screenCenter_X + v88, screenCenterY - v87, - screenCenter_X + ((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16), screenCenterY - screenHeight, black); + screenCenter_X + ((unsigned __int64)((pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x - viewparams->sViewCenterX) * (signed __int64)viewparams->uMapBookMapZoom) >> 16), screenCenterY - screenHeight, black); } } } @@ -462,7 +462,7 @@ while ( 1 ) { v22 = pBlueFacesInBLVMinimapIDs[v21]; - v87 = viewparams->field_2C; + v87 = viewparams->uMapBookMapZoom; v23 = &pIndoor->pMapOutlines->pOutlines[v22]; v24 = &pIndoor->pVertices[v23->uVertex1ID]; v25 = &pIndoor->pVertices[v23->uVertex2ID]; @@ -473,12 +473,12 @@ v93 = v27; screenHeight = v28; v97 = (const void *)v29; - v87 = (unsigned __int64)((signed int)v27 * (signed __int64)viewparams->field_2C) >> 16; - v88 = (unsigned __int64)(v28 * (signed __int64)viewparams->field_2C) >> 16; - uint i = (unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->field_2C) >> 16; - v95 = (unsigned __int64)(v29 * (signed __int64)viewparams->field_2C) >> 16; - pRenderer->RasterLine2D(screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)viewparams->field_2C) >> 16), - screenCenterY - v88, screenCenter_X + ((unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->field_2C) >> 16), screenCenterY - v95, teal); + v87 = (unsigned __int64)((signed int)v27 * (signed __int64)viewparams->uMapBookMapZoom) >> 16; + v88 = (unsigned __int64)(v28 * (signed __int64)viewparams->uMapBookMapZoom) >> 16; + uint i = (unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->uMapBookMapZoom) >> 16; + v95 = (unsigned __int64)(v29 * (signed __int64)viewparams->uMapBookMapZoom) >> 16; + pRenderer->RasterLine2D(screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)viewparams->uMapBookMapZoom) >> 16), + screenCenterY - v88, screenCenter_X + ((unsigned __int64)((v26 - pCenterX) * (signed __int64)viewparams->uMapBookMapZoom) >> 16), screenCenterY - v95, teal); ++v21; if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap ) break; @@ -486,23 +486,23 @@ viewparams->sViewCenterX = pCenterX; } } - v47 = ((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X - 3; + v47 = ((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->uMapBookMapZoom) >> 16) + screenCenter_X - 3; v81 = pParty->vPosition.y - pCenterY; - v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - pCenterY) * (signed __int64)viewparams->field_2C) >> 16); + v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - pCenterY) * (signed __int64)viewparams->uMapBookMapZoom) >> 16); v48 = 1; v49 = screenCenterY - (int)v97 - 3; if ( v47 >= (signed int)tl_x ) { if ( v47 > (signed int)br_x ) { - if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X - 6) > (signed int)br_x ) + if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->uMapBookMapZoom) >> 16) + screenCenter_X - 6) > (signed int)br_x ) v48 = 0; v47 = br_x; } } else { - if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X) < (signed int)tl_x ) + if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - viewparams->sViewCenterX) * (signed __int64)viewparams->uMapBookMapZoom) >> 16) + screenCenter_X) < (signed int)tl_x ) v48 = 0; v47 = tl_x; } @@ -552,14 +552,14 @@ { screenHeight = pLevelDecorations[i].vPosition.y - pCenterY; v93 = (unsigned __int16 *)(pLevelDecorations[i].vPosition.x - viewparams->sViewCenterX); - v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X; - v97 = (const void *)((unsigned __int64)(screenHeight * (signed __int64)viewparams->field_2C) >> 16); + v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->uMapBookMapZoom) >> 16) + screenCenter_X; + v97 = (const void *)((unsigned __int64)(screenHeight * (signed __int64)viewparams->uMapBookMapZoom) >> 16); v55 = screenCenterY - (int)v97; if ( v54 >= pRenderer->raster_clip_x ) { if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w ) { - if ( viewparams->field_2C > 512 ) + if ( viewparams->uMapBookMapZoom > 512 ) { pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, pCenterX); pRenderer->RasterLine2D(v54, v55 - 1, v54, v55 + 1, pCenterX); @@ -571,7 +571,7 @@ else { v72 = screenCenterY - (int)v97; - v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->field_2C) >> 16) + screenCenter_X; + v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)viewparams->uMapBookMapZoom) >> 16) + screenCenter_X; v70 = screenCenterY - (int)v97; } pRenderer->RasterLine2D(v54, v70, v71, v72, pCenterX); @@ -586,9 +586,9 @@ v95 = br_y - tl_y + 1; v77 = &pRenderer->pTargetSurface[tl_x + tl_y * pRenderer->uTargetSurfacePitch]; v56 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2; - black = (1 << (v56 + 16)) / viewparams->field_2C; + black = (1 << (v56 + 16)) / viewparams->uMapBookMapZoom; v57 = (double)(1 << (16 - v56)); - v58 = 22528 / (viewparams->field_2C / 384); + v58 = 22528 / (viewparams->uMapBookMapZoom / 384); v59 = (signed __int64)((double)(viewparams->sViewCenterX - v58 + 32768) / v57); v60 = (int)v59 << 16; v97 = (const void *)((int)v59 << 16);
--- a/UI/UIPopup.cpp Tue Sep 24 09:44:03 2013 +0600 +++ b/UI/UIPopup.cpp Wed Sep 25 08:59:01 2013 +0600 @@ -440,13 +440,10 @@ unsigned __int8 v27; // sf@36 unsigned __int8 v28; // of@36 SpellBuff *v40; // eax@60 - int v41; // edi@61 - unsigned int v42; // eax@61 - int v43; // eax@62 - int v44; // eax@63 - signed int v45; // edi@65 + int skill_points; // edi@61 + unsigned int skill_level; // eax@61 int pTextHeight; // edi@90 - int v73; // [sp-8h] [bp-1F4h]@79 + PlayerSpeech speech; // [sp-8h] [bp-1F4h]@79 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 RECT v84; // [sp+ECh] [bp-100h]@26 @@ -457,7 +454,7 @@ unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 unsigned int v109; // [sp+1A8h] [bp-44h]@32 LPVOID v110; // [sp+1ACh] [bp-40h]@28 - int v115; // [sp+1C0h] [bp-2Ch]@3 + bool for_effects; // [sp+1C0h] [bp-2Ch]@3 bool normal_level; // [sp+1D0h] [bp-1Ch]@18 bool expert_level; // [sp+1C4h] [bp-28h]@18 bool master_level; // [sp+1C8h] [bp-24h]@18 @@ -465,8 +462,9 @@ char *pText; // [sp+1D4h] [bp-18h]@18 int pTextColorID; // [sp+1E4h] [bp-8h]@18 int a4; // [sp+1E8h] [bp-4h]@18 + int v115; - bool monster_full_informations = true; + bool monster_full_informations = false; static Actor pMonsterInfoUI_Doll; /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) { @@ -667,93 +665,60 @@ expert_level = 0; master_level = 0; grandmaster_level = 0; + for_effects = 0; pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; - v115 = 0; - if ( !uActiveCharacter ) - v45 = 1; - else + if ( pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) ) { - int i = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); - if ( !i ) - v45 = 1; - else + skill_points = (unsigned __int8)pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) & 0x3F; + skill_level = SkillToMastery(pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) - 1; + if ( skill_level == 0 )//(normal) { - v41 = (unsigned __int8)i & 0x3F; - v42 = SkillToMastery(i) - 1; - if ( !v42 )//not master - { - if ( v41 + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) - { - v45 = 1; - normal_level = 1; - } - else - v45 = 1; - } - else//he is master + if ( skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) + normal_level = 1; + } + else if ( skill_level == 1 )//(expert) + { + if ( 2 * skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) { - v43 = v42 - 1; - if ( !v43 ) - { - if ( 2 * v41 + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) - { - v45 = 1; - normal_level = 1; - expert_level = 1; - } - else - v45 = 1; - } - else - { - v44 = v43 - 1; - if ( !v44 ) - { - if ( 3 * v41 + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) - { - v45 = 1; - normal_level = 1; - expert_level = 1; - master_level = 1; - } - else - v45 = 1; - } - else - { - if ( v44 != 1 ) - v45 = 1; - else - { - v45 = 1; - normal_level = 1; - expert_level = 1; - master_level = 1; - grandmaster_level = 1; - } - } - } + normal_level = 1; + expert_level = 1; } } - if ( pActors[uActorID].uAIState != Dead - && pActors[uActorID].uAIState != Dying - && !dword_507BF0_is_there_popup_onscreen && i ) + else if ( skill_level == 2 )//(master) { - if ( normal_level | expert_level | master_level | grandmaster_level ) + if ( 3 * skill_points + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) { - if ( pActors[uActorID].pMonsterInfo.uLevel >= pPlayers[uActiveCharacter]->uLevel - 5 ) - v73 = SPEECH_105; - else - v73 = SPEECH_104; + normal_level = 1; + expert_level = 1; + master_level = 1; } - else - v73 = SPEECH_106; - pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)v73, 0); + } + else if ( skill_level == 3 )//grandmaster + { + normal_level = 1; + expert_level = 1; + master_level = 1; + grandmaster_level = 1; } } + if ( pActors[uActorID].uAIState != Dead + && pActors[uActorID].uAIState != Dying + && !dword_507BF0_is_there_popup_onscreen && pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID) ) + { + if ( normal_level | expert_level | master_level | grandmaster_level ) + { + if ( pActors[uActorID].pMonsterInfo.uLevel >= pPlayers[uActiveCharacter]->uLevel - 5 ) + speech = SPEECH_IDENTIFY_MONSTER_STRONGER; + else + speech = SPEECH_IDENTIFY_MONSTER_WEAKER; + } + else + speech = SPEECH_IDENTIFY_MONSTER_106; + pPlayers[uActiveCharacter]->PlaySound(speech, 0); + } - if ( (signed int)SkillToMastery(pParty->pPlayers[uActiveCharacter].GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) >= 3 ) - v115 = v45; + if ( (signed int)SkillToMastery(pParty->pPlayers[uActiveCharacter - 1].GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) >= 3 ) + for_effects = 1; if ( monster_full_informations == true ) { @@ -761,11 +726,11 @@ expert_level = 1;// master_level = 1;// grandmaster_level = 1;// - v115 = 1; + for_effects = 1; } window->DrawText(pFontSmallnum, 12, 196, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[631], 0, 0, 0);//Effects - if ( !v115 ) + if ( !for_effects ) window->DrawText(pFontSmallnum, 28, LOBYTE(pFontSmallnum->uFontHeight) + 193, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[630], 0, 0, 0);//? else { @@ -1009,6 +974,7 @@ pTextHeight = pTextHeight + LOBYTE(pFontSmallnum->uFontHeight) - 3; } } + //cast spell: Detect life if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].uExpireTime > 0 ) { sprintf(pTmpBuf.data(), "%s: %d", pGlobalTXT_LocalizationStrings[650], pActors[uActorID].sCurrentHP);//Current Hit Points @@ -1017,191 +983,85 @@ } } - //----- (00417BB5) -------------------------------------------------------- const char *CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType) { - //enum PLAYER_SKILL_TYPE v2; // esi@1 - //unsigned int v3; // ebx@1 - int v4; // edi@1 - int v5; // eax@1 - Player *pPlayer; // ebx@7 - char v7; // al@7 - char v8; // cl@7 - unsigned int v9; // eax@8 - unsigned int v10; // eax@8 - unsigned int v11; // eax@8 - PLAYER_SKILL_TYPE v12; // edi@8 - unsigned int v13; // eax@8 - unsigned int v14; // eax@8 - PLAYER_SKILL_TYPE v15; // esi@8 - int v16; // edi@8 - char v17; // al@8 - int v18; // ST5C_4@8 - int v19; // ST4C_4@8 - int v20; // ST3C_4@8 - int v21; // ST2C_4@8 - int v22; // ST1C_4@8 - char *v23; // esi@8 - unsigned int v24; // eax@9 - unsigned int v25; // eax@9 - unsigned int v26; // eax@9 - unsigned int v27; // ecx@9 - PLAYER_SKILL_TYPE v28; // ebx@9 - unsigned int v29; // eax@9 - char a2[1200]; // [sp+Ch] [bp-538h]@7 - char Source[120]; // [sp+4BCh] [bp-88h]@7 - unsigned __int16 *v33; // [sp+534h] [bp-10h]@1 - int v34; // [sp+538h] [bp-Ch]@1 - unsigned __int16 *v35; // [sp+53Ch] [bp-8h]@1 - //enum PLAYER_SKILL_TYPE v36; // [sp+540h] [bp-4h]@1 + char a2[1200]; // [sp+Ch] [bp-538h]@7 + char Source[120]; // [sp+4BCh] [bp-88h]@7 + int v35; // [sp+53Ch] [bp-8h]@1 + + v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);// Normal + if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]) > (signed int)v35 ) + v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);// Expert + if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]) > (signed int)v35 ) + v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);// Master + if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]) > (signed int)v35 ) + v35 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]);// Grand - //v2 = uPlayerSkillType; - //v3 = uPlayerID; - //v36 = uPlayerSkillType; - v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[431]);// Normal - v34 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[433]);// Expert - v33 = (unsigned __int16 *)pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[432]);// Master - v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[96]);// Grand - v35 = (unsigned __int16 *)v4; - if ( v34 > v4 ) - v35 = (unsigned __int16 *)v34; - if ( (signed int)v33 > (signed int)v35 ) - v35 = v33; - if ( v5 > (signed int)v35 ) - v35 = (unsigned __int16 *)v5; - pPlayer = &pParty->pPlayers[uPlayerID]; - //v33 = &pPlayer->pActiveSkills[uPlayerSkillType]; - v7 = pPlayer->GetActualSkillLevel(uPlayerSkillType); - v8 = pPlayer->pActiveSkills[uPlayerSkillType]; - a2[0] = 0; - Source[0] = 0; - if ( (v8 & 0x3F) == (v7 & 0x3F) ) - { - strcpy(a2, "%s\n\n"); - v24 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); - sprintf(Source, "\f%05d", v24); - strcat(a2, Source); - strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); - v25 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); - sprintf(Source, "\f%05d", v25); - strcat(a2, Source); - strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); - v26 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); - sprintf(Source, "\f%05d", v26); - strcat(a2, Source); - strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); - v27 = pPlayer->classType; - v28 = uPlayerSkillType; - v29 = GetSkillColor(v27, uPlayerSkillType, 4); - sprintf(Source, "\f%05d", v29); - strcat(a2, Source); - strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); - - v23 = static_sub_417BB5_out_string; - sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[v28], pGlobalTXT_LocalizationStrings[431], // Normal - (char *)v35 + 3, v35 + 5, pNormalSkillDesc[v28], pGlobalTXT_LocalizationStrings[433], // Expert - (char *)v35 + 3, v35 + 5, pExpertSkillDesc[v28], pGlobalTXT_LocalizationStrings[432], // Master - (char *)v35 + 3, v35 + 5, pMasterSkillDesc[v28], pGlobalTXT_LocalizationStrings[96], // Grand - (char *)v35 + 3, v35 + 5, pGrandSkillDesc[v28]); - } - else - { - strcpy(a2, "%s\n\n"); - v9 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); - sprintf(Source, "\f%05d", v9); - strcat(a2, Source); - strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); - v10 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); - sprintf(Source, "\f%05d", v10); - strcat(a2, Source); - strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); - v11 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); - sprintf(Source, "\f%05d", v11); - strcat(a2, Source); - strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); - v12 = uPlayerSkillType; - v13 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 4); - sprintf(Source, "\f%05d", v13); - strcat(a2, Source); - strcat(a2, "%s\t%03d:\t%03d%s\t000\n\n"); - v14 = TargetColor(0xFFu, 0xFFu, 0xFFu); - sprintf(Source, "\f%05d", v14); - strcat(a2, Source); - strcat(a2, "%s: +%d"); - v15 = v12; - v16 = (int)(v35 + 5); - v15 = (PLAYER_SKILL_TYPE)((int)v15 * 4); - v34 = (int)((char *)v35 + 3); - v17 = pPlayer->GetActualSkillLevel(uPlayerSkillType); - v18 = *(int *)(pGrandSkillDesc[v15]); - v19 = *(int *)(pMasterSkillDesc[v15]); - v20 = *(int *)(pExpertSkillDesc[v15]); - v21 = *(int *)(pNormalSkillDesc[v15]); - v22 = *(int *)(pSkillDesc[v15]); - v23 = static_sub_417BB5_out_string; - sprintf( - static_sub_417BB5_out_string, - a2, - v22, - pGlobalTXT_LocalizationStrings[431], - v34, - v16, - v21, - pGlobalTXT_LocalizationStrings[433], - v34, - v16, - v20, - pGlobalTXT_LocalizationStrings[432], - v34, - v16, - v19, - pGlobalTXT_LocalizationStrings[96], - v34, - v16, - v18, - pGlobalTXT_LocalizationStrings[623], - (v17 & 0x3F) - (*(char *)v33 & 0x3F)); - } - return v23; - } + a2[0] = 0; + Source[0] = 0; + strcpy(a2, "%s\n\n"); + sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 1)); + strcat(a2, Source); + strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); + sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 2)); + strcat(a2, Source); + strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); + sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 3)); + strcat(a2, Source); + strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); + sprintf(Source, "\f%05d", GetSkillColor(pParty->pPlayers[uPlayerID].classType, uPlayerSkillType, 4)); + strcat(a2, Source); + strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); + if ( (pParty->pPlayers[uPlayerID].pActiveSkills[uPlayerSkillType] & 0x3F) == (pParty->pPlayers[uPlayerID].GetActualSkillLevel(uPlayerSkillType) & 0x3F) ) + { + sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[uPlayerSkillType], + pGlobalTXT_LocalizationStrings[431], v35 + 3, v35 + 5, pNormalSkillDesc[uPlayerSkillType], // Normal + pGlobalTXT_LocalizationStrings[433], v35 + 3, v35 + 5, pExpertSkillDesc[uPlayerSkillType], // Expert + pGlobalTXT_LocalizationStrings[432], v35 + 3, v35 + 5, pMasterSkillDesc[uPlayerSkillType], // Master + pGlobalTXT_LocalizationStrings[96], v35 + 3, v35 + 5, pGrandSkillDesc[uPlayerSkillType]); // Grand + } + else + { + sprintf(Source, "\f%05d", TargetColor(0xFFu, 0xFFu, 0xFFu)); + strcat(a2, Source); + strcat(a2, "%s: +%d"); + sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[uPlayerSkillType], + pGlobalTXT_LocalizationStrings[431], v35 + 3, v35 + 5, pNormalSkillDesc[uPlayerSkillType], + pGlobalTXT_LocalizationStrings[433], v35 + 3, v35 + 5, pExpertSkillDesc[uPlayerSkillType], + pGlobalTXT_LocalizationStrings[432], v35 + 3, v35 + 5, pMasterSkillDesc[uPlayerSkillType], + pGlobalTXT_LocalizationStrings[96], v35 + 3, v35 + 5, pGrandSkillDesc[uPlayerSkillType], + pGlobalTXT_LocalizationStrings[623], //Bonus + (pParty->pPlayers[uPlayerID].GetActualSkillLevel(uPlayerSkillType) & 0x3F) - (pParty->pPlayers[uPlayerID].pActiveSkills[uPlayerSkillType] & 0x3F)); + } + return static_sub_417BB5_out_string; +} //----- (00417FE5) -------------------------------------------------------- - void CharacterUI_SkillsTab_ShowHint() - { - unsigned int v0; // ecx@1 - unsigned int v1; // eax@1 - GUIButton *i; // esi@6 - const char *v3; // eax@12 - unsigned int pX; // [sp+4h] [bp-8h]@1 - unsigned int pY; // [sp+8h] [bp-4h]@1 +void CharacterUI_SkillsTab_ShowHint() +{ + GUIButton *pButton; // esi@6 + unsigned int pX; // [sp+4h] [bp-8h]@1 + unsigned int pY; // [sp+8h] [bp-4h]@1 - pMouse->GetClickPos(&pX, &pY); - v0 = pX; - v1 = pY; - if ( (signed int)pX < 24 || (signed int)pX > 455 || (signed int)pY < 18 || (signed int)pY > 36 ) - { - for ( i = pGUIWindow_CurrentMenu->pControlsHead; i; i = i->pNext ) - { - if ( i->msg == UIMSG_SkillUp - && (signed int)v0 >= (signed int)i->uX - && (signed int)v0 <= (signed int)i->uZ - && (signed int)v1 >= (signed int)i->uY - && (signed int)v1 <= (signed int)i->uW ) - { - v3 = CharacterUI_GetSkillDescText(uActiveCharacter - 1, (PLAYER_SKILL_TYPE)i->msg_param); - CharacterUI_DrawTooltip(pSkillNames[i->msg_param], v3); - v1 = pY; - v0 = pX; - } - } - } - else - { - CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription); - } - + pMouse->GetClickPos(&pX, &pY); + if ( (signed int)pX < 24 || (signed int)pX > 455 || (signed int)pY < 18 || (signed int)pY > 36 ) + { + for ( pButton = pGUIWindow_CurrentMenu->pControlsHead; pButton; pButton = pButton->pNext ) + { + if ( pButton->msg == UIMSG_SkillUp + && (signed int)pX >= (signed int)pButton->uX + && (signed int)pX <= (signed int)pButton->uZ + && (signed int)pY >= (signed int)pButton->uY + && (signed int)pY <= (signed int)pButton->uW ) + { + CharacterUI_DrawTooltip(pSkillNames[pButton->msg_param], CharacterUI_GetSkillDescText(uActiveCharacter - 1, (PLAYER_SKILL_TYPE)pButton->msg_param)); + } } + } + else + CharacterUI_DrawTooltip(pGlobalTXT_LocalizationStrings[207], pSkillPointsAttributeDescription);//Очки навыков +} //----- (00418083) -------------------------------------------------------- void CharacterUI_StatsTab_ShowHint() @@ -1211,7 +1071,6 @@ char *pHourWord; // ecx@17 char *pDayWord; // eax@20 int v15; // ebx@28 - int v16; // eax@33 POINT a2; // [sp+Ch] [bp-24h]@1 int pHour; // [sp+14h] [bp-1Ch]@15 unsigned int pDay; // [sp+24h] [bp-Ch]@15 @@ -1304,8 +1163,7 @@ pTmpBuf2[0] = 0; if ( v15 > pPlayers[uActiveCharacter]->uLevel ) sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[147], v15); - v16 = GetExperienceRequiredForLevel(v15) - LODWORD(pPlayers[uActiveCharacter]->uExperience); - sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[538], v16, v15 + 1); + sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[538], GetExperienceRequiredForLevel(v15) - LODWORD(pPlayers[uActiveCharacter]->uExperience), v15 + 1); strcat(pTmpBuf.data(), "\n"); strcat(pTmpBuf.data(), pTmpBuf2.data()); sprintf(pTmpBuf2.data(), "%s\n \n%s", pPlayerExperienceAttributeDescription, pTmpBuf.data()); @@ -1368,106 +1226,72 @@ } } - //----- (00410B28) -------------------------------------------------------- - void DrawSpellDescriptionPopup(int spell_index) - { - Player *v1; // edi@1 - SpellInfo *v2; // esi@1 - unsigned int v3; // eax@2 - int v4; // eax@4 - LONG v5; // ecx@4 - int v6; // eax@10 - char *v7; // ST44_4@12 - unsigned __int16 v8; // ax@12 - GUIWindow a1; // [sp+Ch] [bp-68h]@4 - int v10; // [sp+60h] [bp-14h]@1 - POINT a2; // [sp+64h] [bp-10h]@1 - int v12; // [sp+6Ch] [bp-8h]@4 - int v13; // [sp+70h] [bp-4h]@4 +//----- (00410B28) -------------------------------------------------------- +void DrawSpellDescriptionPopup(int spell_index) +{ + SpellInfo *spell; // esi@1 + unsigned int v3; // eax@2 + LONG v5; // ecx@4 + GUIWindow spell_info_window; // [sp+Ch] [bp-68h]@4 + POINT mouse; // [sp+64h] [bp-10h]@1 - v1 = pPlayers[uActiveCharacter]; - v10 = spell_index; - v2 = &pSpellStats->pInfos[spell_index + 11 * v1->lastOpenedSpellbookPage + 1]; - if ( pMouse->GetCursorPos(&a2)->y <= 250 ) - v3 = pMouse->GetCursorPos(&a2)->y + 30; - else - v3 = 30; - a1.uFrameY = v3; - a1.uFrameWidth = 328; - a1.uFrameHeight = 68; - a1.uFrameX = 90; - a1.uFrameZ = 417; - a1.uFrameW = v3 + 67; - a1.Hint = 0; - a2.y = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL]); - v13 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]); - v12 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]); - v4 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]); - v5 = a2.y; - if ( v13 > a2.y ) - v5 = v13; - if ( v12 > v5 ) - v5 = v12; - if ( v4 > v5 ) - v5 = v4; - sprintf( pTmpBuf2.data(), + spell = &pSpellStats->pInfos[spell_index + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 1]; + if ( pMouse->GetCursorPos(&mouse)->y <= 250 ) + v3 = pMouse->GetCursorPos(&mouse)->y + 30; + else + v3 = 30; + spell_info_window.uFrameY = v3; + spell_info_window.uFrameWidth = 328; + spell_info_window.uFrameHeight = 68; + spell_info_window.uFrameX = 90; + spell_info_window.uFrameZ = 417; + spell_info_window.uFrameW = v3 + 67; + spell_info_window.Hint = 0; + v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL]); + if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]) > v5 ) + v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_MASTER]); + if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]) > v5 ) + v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT]); + if ( pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]) > v5 ) + v5 = pFontSmallnum->GetLineWidth(pGlobalTXT_LocalizationStrings[LOCSTR_GRAND]); + sprintf(pTmpBuf2.data(), "%s\n\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s\t000\n%s\t%03d:\t%03d%s", - v2->pDescription, - pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL], - v5 + 3, v5 + 10, - v2->pBasicSkillDesc, - pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT], - v5 + 3, v5 + 10, - v2->pExpertSkillDesc, - pGlobalTXT_LocalizationStrings[LOCSTR_MASTER], - v5 + 3, v5 + 10, - v2->pMasterSkillDesc, - pGlobalTXT_LocalizationStrings[LOCSTR_GRAND], - v5 + 3, v5 + 10, - v2->pGrandmasterSkillDesc); - v6 = pFontSmallnum->CalcTextHeight(pTmpBuf2.data(), &a1, 0, 0); - a1.uFrameHeight += v6; - if ( (signed int)a1.uFrameHeight < 150 ) - a1.uFrameHeight = 150; - a1.uFrameWidth = game_viewport_width; - a1.DrawMessageBox(0); - a1.uFrameWidth -= 12; - a1.uFrameHeight -= 12; - v7 = v2->pName; - a1.uFrameZ = a1.uFrameX + a1.uFrameWidth - 1; - a1.uFrameW = a1.uFrameHeight + a1.uFrameY - 1; - v8 = TargetColor(0xFFu, 0xFFu, 0x9Bu); - a1.DrawTitleText(pFontArrus, 0x78u, 0xCu, v8, v7, 3u); - a1.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2.data(), 0, 0, 0); - a1.uFrameWidth = 108; - a1.uFrameZ = a1.uFrameX + 107; - a1.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[v1->lastOpenedSpellbookPage + 12], 3u); - sprintf( pTmpBuf.data(), "%s\n%d", pGlobalTXT_LocalizationStrings[LOCSTR_SP_COST], - pSpellDatas[spell_index + 11 * v1->lastOpenedSpellbookPage + 1].mana_per_skill[v1->pActiveSkills[v1->lastOpenedSpellbookPage + PLAYER_SKILL_FIRE]]); - // *(&[0].field_12 //temp_fix field_14 - // + ((unsigned int)LOBYTE(v1->pActiveSkills[v1->lastOpenedSpellbookPage + 12]) >> 6) - // + 10 * (int)((char *)v10 + 11 * v1->lastOpenedSpellbookPage))); - a1.DrawTitleText(pFontComic, 0xCu, a1.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf.data(), 3u); - dword_507B00_spell_info_to_draw_in_popup = 0; - } + spell->pDescription, + pGlobalTXT_LocalizationStrings[LOCSTR_NORMAL], v5 + 3, v5 + 10, spell->pBasicSkillDesc, + pGlobalTXT_LocalizationStrings[LOCSTR_EXPERT], v5 + 3, v5 + 10, spell->pExpertSkillDesc, + pGlobalTXT_LocalizationStrings[LOCSTR_MASTER], v5 + 3, v5 + 10, spell->pMasterSkillDesc, + pGlobalTXT_LocalizationStrings[LOCSTR_GRAND], v5 + 3, v5 + 10, spell->pGrandmasterSkillDesc); + spell_info_window.uFrameHeight += pFontSmallnum->CalcTextHeight(pTmpBuf2.data(), &spell_info_window, 0, 0); + if ( (signed int)spell_info_window.uFrameHeight < 150 ) + spell_info_window.uFrameHeight = 150; + spell_info_window.uFrameWidth = game_viewport_width; + spell_info_window.DrawMessageBox(0); + spell_info_window.uFrameWidth -= 12; + spell_info_window.uFrameHeight -= 12; + spell_info_window.uFrameZ = spell_info_window.uFrameX + spell_info_window.uFrameWidth - 1; + spell_info_window.uFrameW = spell_info_window.uFrameHeight + spell_info_window.uFrameY - 1; + spell_info_window.DrawTitleText(pFontArrus, 0x78u, 0xCu, TargetColor(0xFFu, 0xFFu, 0x9Bu), spell->pName, 3); + spell_info_window.DrawText(pFontSmallnum, 120, 44, 0, pTmpBuf2.data(), 0, 0, 0); + spell_info_window.uFrameWidth = 108; + spell_info_window.uFrameZ = spell_info_window.uFrameX + 107; + spell_info_window.DrawTitleText(pFontComic, 0xCu, 0x4Bu, 0, pSkillNames[pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 12], 3); + sprintf( pTmpBuf.data(), "%s\n%d", pGlobalTXT_LocalizationStrings[LOCSTR_SP_COST], + pSpellDatas[spell_index + 11 * pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + 1].mana_per_skill[pPlayers[uActiveCharacter]->pActiveSkills[pPlayers[uActiveCharacter]->lastOpenedSpellbookPage + PLAYER_SKILL_FIRE]]); + spell_info_window.DrawTitleText(pFontComic, 0xCu, spell_info_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight) - 16, 0, pTmpBuf.data(), 3); + dword_507B00_spell_info_to_draw_in_popup = 0; +} // 507B00: using guessed type int dword_507B00_spell_info_to_draw_in_popup; - - - - //----- (00416D62) -------------------------------------------------------- void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(Vec2_int_ *_this) { signed int pPlayerNum; // eax@12 - char *v2; // eax@32 - void *v3; // ecx@52 + //char *v2; // eax@32 + //void *v3; // ecx@52 unsigned int v4; // eax@59 int v5; // esi@62 - signed int v6; // esi@64 - signed int v7; // esi@69 - ItemGen *v8; // ecx@70 - unsigned int v9; // eax@72 + //signed int v6; // esi@64 + //signed int v7; // esi@69 unsigned int v10; // eax@76 //char v11; // zf@83 GUIButton *pButton; // esi@84 @@ -1485,221 +1309,193 @@ char *pHint; // edx@113 unsigned int pColor; // eax@113 GUIWindow pWindow; // [sp+4h] [bp-74h]@32 - double v27; // [sp+58h] [bp-20h]@33 + //double v27; // [sp+58h] [bp-20h]@33 struct tagPOINT Point; // [sp+60h] [bp-18h]@6 - char *v29; // [sp+68h] [bp-10h]@33 - float v30; // [sp+6Ch] [bp-Ch]@33 + //char *v29; // [sp+68h] [bp-10h]@33 + //float v30; // [sp+6Ch] [bp-Ch]@33 unsigned int pX; // [sp+70h] [bp-8h]@3 unsigned int pY; // [sp+74h] [bp-4h]@3 - if ( pCurrentScreen == SCREEN_VIDEO ) - return; - if ( _this ) - { - pX = _this->x; - pY = _this->y; - } - else - { - pMouse->GetClickPos(&pX, &pY); - } - if ( pRenderer->bWindowMode ) - { - GetCursorPos(&Point); - ScreenToClient(hWnd, &Point); - if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 ) - { - back_to_game(); - return; - } - } - - if ( pParty->pPickedItem.uItemID )//нажатие на портрет перса правой кнопкой мыши с раствором - { - //v1 = 0; - //do - for ( pPlayerNum = 0; pPlayerNum < 4; ++pPlayerNum) - { - if ( (signed int)pX > RightClickPortraitXmin[pPlayerNum] && (signed int)pX < RightClickPortraitXmax[pPlayerNum] - && (signed int)pY > 375 && (signed int)pY < 466 ) - { - pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(pPlayerNum + 1, 1); - return; - } - //++v1; - } - //while ( v1 < 4 ); - } - - pEventTimer->Pause(); - - switch(pCurrentScreen) - { - case SCREEN_CASTING: - { - OnInventoryItemRightClick(); - break; - } - - case SCREEN_CHEST: - { - if ( !pPlayers[uActiveCharacter]->CanAct() ) - { - sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427],//%s не в состоянии %s - pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//Опознать предметы - pWindow.Hint = pTmpBuf.data(); - pWindow.uFrameWidth = 384; - pWindow.uFrameHeight = 180; - pWindow.uFrameY = 40; - if ( (signed int)pX <= 320 ) - v10 = pX + 30; - else - v10 = pX - 414; - pWindow.uFrameX = v10; - pWindow.DrawMessageBox(0); - } - else - { - v9 = pX + pSRZBufferLineOffsets[pY]; - if ( pRenderer->pActiveZBuffer[v9] & 0xFFFF ) - { - - // __debugbreak(); // invalid indexing will result in invalid object ptr - // v8 = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C + 18* *((short *)&pChests[0].igChestItems[139].uExpireTime - // + (pRenderer->pActiveZBuffer[v9] & 0xFFFF) + 2662 * (unsigned int)pChestWindow->ptr_1C + 3)); - v10=pChests[pChestWindow->par1C].pInventoryIndices[(pRenderer->pActiveZBuffer[v9] & 0xFFFF)-1]; - v8 =&pChests[pChestWindow->par1C].igChestItems[v10-1]; - GameUI_DrawItemInfo(v8); - } - } - break; - } - case SCREEN_GAME: - { - if (GetCurrentMenuID() > 0) - break; + if ( pCurrentScreen == SCREEN_VIDEO ) + return; + if ( _this ) + { + pX = _this->x; + pY = _this->y; + } + else + { + pMouse->GetClickPos(&pX, &pY); + } + if ( pRenderer->bWindowMode ) + { + GetCursorPos(&Point); + ScreenToClient(hWnd, &Point); + if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 ) + { + back_to_game(); + return; + } + } + if ( pParty->pPickedItem.uItemID )//нажатие на портрет перса правой кнопкой мыши с раствором + { + for ( uint i = 0; i < 4; ++i ) + { + if ( (signed int)pX > RightClickPortraitXmin[i] && (signed int)pX < RightClickPortraitXmax[i] + && (signed int)pY > 375 && (signed int)pY < 466 ) + { + pPlayers[uActiveCharacter]->UseItem_DrinkPotion_etc(i + 1, 1); + return; + } + } + } - if ( (signed int)pY > (signed int)pViewport->uViewportBR_Y ) - { - pWindow.ptr_1C = (void *)((signed int)pX / 118); - if ( (signed int)pX / 118 < 4 ) - { - pWindow.Hint = 0; - pWindow.uFrameWidth = 400; - pWindow.uFrameHeight = 200; - pWindow.uFrameX = 38; - pWindow.uFrameY = 60; - pAudioPlayer->StopChannels(-1, -1); - GameUI_CharacterQuickRecord_Draw(&pWindow, pPlayers[(int)pWindow.ptr_1C + 1]); - } - } - else if ( (signed int)pX > (signed int)pViewport->uViewportBR_X ) - { - if ( (signed int)pY >= 130 ) - { - if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 ) - { - pWindow.Hint = 0; - pWindow.uFrameWidth = 400; - pWindow.uFrameHeight = 200; - pWindow.uFrameX = 38; - pWindow.uFrameY = 60; - pAudioPlayer->StopChannels(-1, -1); - pWindow._41D73D_draw_buff_tooltip(); - } - else if ( (signed int)pX < 485 || (signed int)pX > 548 || (signed int)pY < 156 || (signed int)pY > 229 ) - { - if (!( (signed int)pX < 566 || (signed int)pX > 629 || (signed int)pY < 156 || (signed int)pY > 229 )) - { - pAudioPlayer->StopChannels(-1, -1); - v3 = (void *)1; - GameUI_DrawNPCPopup(v3); - } - } - else - { - pAudioPlayer->StopChannels(-1, -1); - v3 = 0; - GameUI_DrawNPCPopup(v3); - } - } - else - { - pWindow.Hint = (char *)GameUI_GetMinimapHintText(); - pWindow.uFrameWidth = 256; - pWindow.uFrameX = 130; - pWindow.uFrameY = 140; - pWindow.uFrameHeight = 64; - pAudioPlayer->StopChannels(-1, -1); - pWindow.DrawMessageBox(0); - } - } - else - { - pWindow.Hint = 0; - pWindow.uFrameWidth = 320; - pWindow.uFrameHeight = 320; - v4 = pX - 350; - if ( (signed int)pX <= 320 ) - v4 = pX + 30; - pWindow.uFrameX = v4; - pWindow.uFrameY = 40; - if ( pRenderer->pRenderD3D ) - LOWORD(v5) = pGame->pVisInstance->get_picked_object_zbuf_val(); - else - v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; - v6 = (unsigned __int16)v5; - if (PID_TYPE(v6) != OBJECT_Item) - { - if (PID_TYPE(v6) == OBJECT_Actor) - { - if ( pRenderer->uNumSceneBegins ) - { - pWindow.DrawMessageBox(1); - MonsterPopup_Draw(PID_ID(v6), &pWindow); - } - else - { - pRenderer->BeginScene(); - pWindow.DrawMessageBox(1); - MonsterPopup_Draw(PID_ID(v6), &pWindow); - pRenderer->EndScene(); - } - } - } - else - { - v7 = PID_ID(v6); - if ( ! (pObjectList->pObjects[pSpriteObjects[v7].uObjectDescID].uFlags & 0x10 ) ) - { - v8 = &pSpriteObjects[v7].stru_24; - GameUI_DrawItemInfo(v8); - } - } - } - break; + pEventTimer->Pause(); + switch(pCurrentScreen) + { + case SCREEN_CASTING: + { + OnInventoryItemRightClick(); + break; + } + case SCREEN_CHEST: + { + if ( !pPlayers[uActiveCharacter]->CanAct() ) + { + sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427], pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//%s не в состоянии %s Опознать предметы + pWindow.Hint = pTmpBuf.data(); + pWindow.uFrameWidth = 384; + pWindow.uFrameHeight = 180; + pWindow.uFrameY = 40; + if ( (signed int)pX <= 320 ) + v10 = pX + 30; + else + v10 = pX - 414; + pWindow.uFrameX = v10; + pWindow.DrawMessageBox(0); + } + else + { + if ( pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]] & 0xFFFF ) + { + v10 = pChests[pChestWindow->par1C].pInventoryIndices[(pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]] & 0xFFFF)-1]; + GameUI_DrawItemInfo(&pChests[pChestWindow->par1C].igChestItems[v10 - 1]); + } + } + break; + } + case SCREEN_GAME: + { + if (GetCurrentMenuID() > 0) + break; + if ( (signed int)pY > (signed int)pViewport->uViewportBR_Y ) + { + pWindow.ptr_1C = (void *)((signed int)pX / 118); + if ( (signed int)pX / 118 < 4 )//portaits zone + { + pWindow.Hint = 0; + pWindow.uFrameWidth = 400; + pWindow.uFrameHeight = 200; + pWindow.uFrameX = 38; + pWindow.uFrameY = 60; + pAudioPlayer->StopChannels(-1, -1); + GameUI_CharacterQuickRecord_Draw(&pWindow, pPlayers[(int)pWindow.ptr_1C + 1]); + } + } + else if ( (signed int)pX > (signed int)pViewport->uViewportBR_X ) + { + if ( (signed int)pY >= 130 ) + { + if ( (signed int)pX >= 476 && (signed int)pX <= 636 && (signed int)pY >= 240 && (signed int)pY <= 300 )//buff_tooltip zone + { + pWindow.Hint = 0; + pWindow.uFrameWidth = 400; + pWindow.uFrameHeight = 200; + pWindow.uFrameX = 38; + pWindow.uFrameY = 60; + pAudioPlayer->StopChannels(-1, -1); + pWindow._41D73D_draw_buff_tooltip(); + } + else if ( (signed int)pX < 485 || (signed int)pX > 548 || (signed int)pY < 156 || (signed int)pY > 229 )//NPC zone + { + if (!( (signed int)pX < 566 || (signed int)pX > 629 || (signed int)pY < 156 || (signed int)pY > 229 )) + { + pAudioPlayer->StopChannels(-1, -1); + GameUI_DrawNPCPopup((void *)1);//NPC 2 } - case SCREEN_BOOKS: - { - if ( !dword_506364 - || (signed int)pX < (signed int)pViewport->uViewportTL_X - || (signed int)pX > (signed int)pViewport->uViewportBR_X - || (signed int)pY < (signed int)pViewport->uViewportTL_Y - || (signed int)pY > (signed int)pViewport->uViewportBR_Y - || (v2 = (char *)sub_444564(), (pWindow.Hint = v2) == 0) ) - break; - v30 = (double)(pFontArrus->GetLineWidth(v2) + 32); - v27 = v30 + 6.7553994e15; - v29 = (char *)LODWORD(v27); - pWindow.uFrameWidth = LODWORD(v27); - pWindow.uFrameX = pX + 5; - pWindow.uFrameY = pY + 5; - pWindow.uFrameHeight = 64; + } + else + { pAudioPlayer->StopChannels(-1, -1); - pWindow.DrawMessageBox(0); - break; - } - case SCREEN_CHARACTERS: + GameUI_DrawNPCPopup(0);//NPC 1 + } + } + else//minimap zone + { + pWindow.Hint = (char *)GameUI_GetMinimapHintText(); + pWindow.uFrameWidth = 256; + pWindow.uFrameX = 130; + pWindow.uFrameY = 140; + pWindow.uFrameHeight = 64; + pAudioPlayer->StopChannels(-1, -1); + pWindow.DrawMessageBox(0); + } + } + else//game zone + { + pWindow.Hint = 0; + pWindow.uFrameWidth = 320; + pWindow.uFrameHeight = 320; + v4 = pX - 350; + if ( (signed int)pX <= 320 ) + v4 = pX + 30; + pWindow.uFrameX = v4; + pWindow.uFrameY = 40; + if ( pRenderer->pRenderD3D ) + LOWORD(v5) = pGame->pVisInstance->get_picked_object_zbuf_val(); + else + v5 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]]; + if (PID_TYPE((unsigned __int16)v5) == OBJECT_Actor) + { + if ( pRenderer->uNumSceneBegins ) + { + pWindow.DrawMessageBox(1); + MonsterPopup_Draw(PID_ID((unsigned __int16)v5), &pWindow); + } + else + { + pRenderer->BeginScene(); + pWindow.DrawMessageBox(1); + MonsterPopup_Draw(PID_ID((unsigned __int16)v5), &pWindow); + pRenderer->EndScene(); + } + } + if (PID_TYPE((unsigned __int16)v5) == OBJECT_Item) + { + if ( !(pObjectList->pObjects[pSpriteObjects[PID_ID((unsigned __int16)v5)].uObjectDescID].uFlags & 0x10 ) ) + { + GameUI_DrawItemInfo(&pSpriteObjects[PID_ID((unsigned __int16)v5)].stru_24); + } + } + } + break; + } + case SCREEN_BOOKS: + { + if ( !dword_506364 + || (signed int)pX < (signed int)pViewport->uViewportTL_X || (signed int)pX > (signed int)pViewport->uViewportBR_X + || (signed int)pY < (signed int)pViewport->uViewportTL_Y || (signed int)pY > (signed int)pViewport->uViewportBR_Y + || ((pWindow.Hint = (char *)GetMapBookHintText()) == 0) ) + break; + pWindow.uFrameWidth = (pFontArrus->GetLineWidth(pWindow.Hint) + 32) + 0.5f; + pWindow.uFrameX = pX + 5; + pWindow.uFrameY = pY + 5; + pWindow.uFrameHeight = 64; + pAudioPlayer->StopChannels(-1, -1); + pWindow.DrawMessageBox(0); + break; + } + case SCREEN_CHARACTERS: case SCREEN_E: case SCREEN_CHEST_INVENTORY: {
--- a/Viewport.cpp Tue Sep 24 09:44:03 2013 +0600 +++ b/Viewport.cpp Wed Sep 25 08:59:01 2013 +0600 @@ -128,9 +128,9 @@ //----- (00443249) -------------------------------------------------------- void ViewingParams::CenterOnParty() { - this->field_2C = (32768 * (__int64)this->field_2C) >> 16; - if (this->field_2C < 384) - this->field_2C = 384; + this->uMapBookMapZoom = (32768 * (__int64)this->uMapBookMapZoom) >> 16; + if (this->uMapBookMapZoom < 384) + this->uMapBookMapZoom = 384; this->sViewCenterX = pParty->vPosition.x; this->sViewCenterY = pParty->vPosition.y; @@ -149,9 +149,9 @@ v2 = 3072; else assert(false); - this->field_2C *= 2; - if (this->field_2C > v2 ) - this->field_2C = v2; + this->uMapBookMapZoom *= 2; + if (this->uMapBookMapZoom > v2 ) + this->uMapBookMapZoom = v2; this->sViewCenterX = pParty->vPosition.x; this->sViewCenterY = pParty->vPosition.y; @@ -172,7 +172,7 @@ v1 = this; v2 = this->indoor_center_y; - v3 = 88 >> (this->field_2C / 384); + v3 = 88 >> (this->uMapBookMapZoom / 384); v4 = (44 - v3) << 9; if ( v1->sViewCenterY > v2 + v4 ) v1->sViewCenterY = v2 + v4; @@ -253,7 +253,7 @@ uMinimapZoom = _576E2C_current_minimap_zoom; field_28 = dword_576E28; } - field_2C = 384; + uMapBookMapZoom = 384; } //----- (0042213C) -------------------------------------------------------- void OnGameViewportClick()
--- a/Viewport.h Tue Sep 24 09:44:03 2013 +0600 +++ b/Viewport.h Wed Sep 25 08:59:01 2013 +0600 @@ -65,7 +65,7 @@ int field_20; unsigned int uMinimapZoom; int field_28; - int field_2C; + unsigned int uMapBookMapZoom; int sViewCenterX; int sViewCenterY; __int16 indoor_center_x;
--- a/mm7_3.cpp Tue Sep 24 09:44:03 2013 +0600 +++ b/mm7_3.cpp Wed Sep 25 08:59:01 2013 +0600 @@ -6773,83 +6773,64 @@ } //----- (00444564) -------------------------------------------------------- -const char * sub_444564() +const char * GetMapBookHintText() { double v0; // st7@3 - int v1; // ebx@3 - int v2; // edi@3 - int v3; // eax@3 - int v5; // edi@6 - int v6; // eax@6 - int v7; // eax@6 + int global_coord_X; // ebx@3 + int map_tile_X; // edi@3 + int map_tile_Y; // eax@3 unsigned __int8 v9; // zf@7 unsigned __int8 v10; // sf@7 - ODMFace *v11; // eax@9 - __int16 v12; // cx@9 - const char *v13; // eax@11 - const char *v14; // edi@11 const char *result; // eax@15 - unsigned int v16; // [sp+0h] [bp-20h]@3 - const char *v17; // [sp+4h] [bp-1Ch]@3 - unsigned int pY; // [sp+8h] [bp-18h]@3 float v19; // [sp+Ch] [bp-14h]@1 int v20; int v21; // [sp+14h] [bp-Ch]@1 unsigned int v22; // [sp+18h] [bp-8h]@8 - int pX; // [sp+1Ch] [bp-4h]@3 + unsigned int pX; // [sp+1Ch] [bp-4h]@3 + unsigned int pY; // [sp+8h] [bp-18h]@3 + int global_coord_Y; v20 = viewparams->sViewCenterX; v21 = viewparams->sViewCenterY; - v19 = (double)viewparams->field_2C * 0.000015258789; - if ( viewparams->field_2C == 384 ) + v19 = (double)viewparams->uMapBookMapZoom * 0.000015258789; + if ( viewparams->uMapBookMapZoom == 384 ) { v20 = viewparams->indoor_center_x; v21 = viewparams->indoor_center_y; } - v17 = 0; - v16 = pOutdoor->uNumBModels; - pMouse->GetClickPos((unsigned int *)&pX, &pY); - v0 = 1.0 / v19; - v1 = (signed __int64)((double)(pX - 229) * v0 + (double)v20); - LODWORD(v19) = (signed __int64)((double)v21 - (double)(signed int)(pY - 181) * v0); - v2 = abs(v1 + 22528) / 512; - v3 = abs((signed)LODWORD(v19) - 22528); + pMouse->GetClickPos(&pX, &pY); + v0 = 1.0 / (float)((signed int)viewparams->uMapBookMapZoom * 0.000015258789); + + global_coord_X = (signed __int64)((double)(pX - 229) * v0 + (double)v20); + global_coord_Y = (signed __int64)((double)v21 - (double)(pY - 181) * v0); + result = 0; - if ( pOutdoor->_47F04C(v2, v3 / 512) - && uCurrentlyLoadedLevelType == LEVEL_Outdoor - && (signed int)v16 > 0 ) - { - for(int i = 0; i < pOutdoor->uNumBModels && !v17; i++) + map_tile_X = abs(global_coord_X + 22528) / 512; + map_tile_Y = abs(global_coord_Y - 22528) / 512; + if ( pOutdoor->_47F04C(map_tile_X, map_tile_Y) && uCurrentlyLoadedLevelType == LEVEL_Outdoor && (signed int)pOutdoor->uNumBModels > 0 ) + { + for(int i = 0; i < pOutdoor->uNumBModels && !result; i++) { - pX = pOutdoor->pBModels[i].vBoundingCenter.x - v1; - pY = pOutdoor->pBModels[i].vBoundingCenter.y - LODWORD(v19); - v5 = abs((signed)pY); - v6 = abs((signed)pX); - v7 = int_get_vector_length(v6, v5, 0); - if ( v7 < pOutdoor->pBModels[i].sBoundingRadius ) + if ( int_get_vector_length(abs((signed)pOutdoor->pBModels[i].vBoundingCenter.x - global_coord_X), + abs((signed)pOutdoor->pBModels[i].vBoundingCenter.y - global_coord_Y), 0) < pOutdoor->pBModels[i].sBoundingRadius ) { if ( pOutdoor->pBModels[i].uNumFaces > 0 ) { - for(int j = 0; j < pOutdoor->pBModels[i].uNumFaces; j++) + for( int j = 0; j < pOutdoor->pBModels[i].uNumFaces; j++ ) { - v11 = &pOutdoor->pBModels[i].pFaces[j];//&v8[v4]->pFaces[v22 / 0x134]; - v12 = v11->sCogTriggeredID; - if ( v12 ) + if ( pOutdoor->pBModels[i].pFaces[j].sCogTriggeredID ) { - if ( !(v11->uAttributes & 0x100000) ) + if ( !(pOutdoor->pBModels[i].pFaces[j].uAttributes & 0x100000) ) { - v13 = GetEventHintString(v12); - v14 = v13; - if ( v13 ) + if ( GetEventHintString(pOutdoor->pBModels[i].pFaces[j].sCogTriggeredID) ) { - if ( _stricmp(v13, "") ) - v17 = v14; + if ( _stricmp(GetEventHintString(pOutdoor->pBModels[i].pFaces[j].sCogTriggeredID), "") ) + result = GetEventHintString(pOutdoor->pBModels[i].pFaces[j].sCogTriggeredID); } } } } } - result = v17; } } }
--- a/mm7_data.h Tue Sep 24 09:44:03 2013 +0600 +++ b/mm7_data.h Wed Sep 25 08:59:01 2013 +0600 @@ -1187,7 +1187,7 @@ void OnMapLeave(); void OnMapLoad(); void Level_LoadEvtAndStr(const char *pLevelName); -const char *sub_444564(); +const char *GetMapBookHintText();//sub_444564 char *GetEventHintString(unsigned int uEventID); // idb int GetTravelTime(); void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4);