annotate Player.cpp @ 1708:f8414042db1f

Moving NZIArray to a separate class, fixing a few inventory bugs
author Grumpy7
date Mon, 23 Sep 2013 07:07:06 +0200
parents ef42788fef1d
children 8251e59fd7c1
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "stru6.h"
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6
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7 #include "Player.h"
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8 #include "PlayerFrameTable.h"
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9 #include "AudioPlayer.h"
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10 #include "Party.h"
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11 #include "Log.h"
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12 #include "LOD.h"
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13 #include "GUIWindow.h"
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14 #include "Viewport.h"
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15 #include "Actor.h"
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16 #include "Game.h"
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17 #include "Mouse.h"
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18 #include "TurnEngine.h"
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19 #include "Events.h"
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20 #include "Events2D.h"
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21 #include "Outdoor.h"
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22 #include "StorylineTextTable.h"
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23 #include "Autonotes.h"
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24 #include "Awards.h"
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25 #include "texts.h"
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26
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27 #include "mm7_data.h"
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28 #include "MM7.h"
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29 #include "SpriteObject.h"
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30 #include "DecalBuilder.h"
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33
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34
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35
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36 /* 381 */
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37 #pragma pack(push, 1)
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38 struct PlayerCreation_AttributeProps
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39 {
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40 unsigned __int8 uBaseValue;
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41 char uMaxValue;
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42 char uDroppedStep;
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43 char uBaseStep;
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44 };
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45 #pragma pack(pop)
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46
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47
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48 #pragma pack(push, 1)
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49
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50
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51
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52 #pragma pack(pop)
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53 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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54 {
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55 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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56 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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57 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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58 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
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59 };
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60
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61
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62
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63 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one
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64 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4
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65 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one
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66
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67
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68
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69 // available skills per class ( 9 classes X 37 skills )
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70 // 0 - not available
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71 // 1 - available
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72 // 2 - primary skill
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73 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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74 {
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75 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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76 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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77 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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78 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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79 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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80 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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81 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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82 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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83 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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84 };
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85
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86
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87 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398
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88 {
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89 1, // EQUIP_OFF_HAND
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90 1, // EQUIP_MAIN_HAND
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91 2, // EQUIP_BOW
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92 3, // EQUIP_ARMOUR
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93 0, // EQUIP_SHIELD
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94 4, // EQUIP_HELMET
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95 5, // EQUIP_BELT
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96 6, // EQUIP_CLOAK
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97 7, // EQUIP_GAUNTLETS
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98 8, // EQUIP_BOOTS
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99 10, // EQUIP_RING
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100 9, // EQUIP_AMULET
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101 1, // EQUIP_WAND
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102 0, // EQUIP_REAGENT
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103 0, // EQUIP_POTION
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104 0, // EQUIP_SPELL_SCROLL
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105 0, // EQUIP_BOOK
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106 0, // EQUIP_MESSAGE_SCROLL
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107 0, // EQUIP_GOLD
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108 0, // EQUIP_GEM
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109 0 // EQUIP_NONE
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110 };
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111
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112
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113 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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114 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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115 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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116 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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117
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118 unsigned char pConditionAttributeModifier[7][19] =
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119 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might
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120 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence
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121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower
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122 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance
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123 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy
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124 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed
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125 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck
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126
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127 unsigned char pAgingAttributeModifier[7][4] =
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128 {{100, 75, 40, 10}, //Might
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129 {100, 150, 100, 10}, //Intelligence
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130 {100, 150, 100, 10}, //Willpower
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131 {100, 75, 40, 10}, //Endurance
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132 {100, 100, 40, 10}, //Accuracy
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133 {100, 100, 40, 10}, //Speed
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134 {100, 100, 100, 100}}; //Luck
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135
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136 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
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137
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138 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
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139
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140 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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141 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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142 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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143 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
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144
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145
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146 unsigned short base_recovery_times_per_weapon_type[12] =
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147 {
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148 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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149 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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150 60, // PLAYER_SKILL_DAGGER
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151 100, // PLAYER_SKILL_AXE
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152 80, // PLAYER_SKILL_SPEAR
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153 100, // PLAYER_SKILL_BOW
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154 80, // PLAYER_SKILL_MACE
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155 30, // PLAYER_SKILL_BLASTER
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156 10, // PLAYER_SKILL_SHIELD
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157 10, // PLAYER_SKILL_LEATHER
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158 20, // PLAYER_SKILL_CHAIN
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159 30 // PLAYER_SKILL_PLATE
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160 };
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161
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162 //----- (00490913) --------------------------------------------------------
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163 int PlayerCreation_GetUnspentAttributePointCount()
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164 {
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165 signed int v0; // edi@1
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166 int raceId; // ebx@2
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167 signed int v4; // eax@17
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168 int v5; // edx@18
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169 signed int v6; // ecx@18
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170 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
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171
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172 remainingStatPoints = 50;
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173 v0 = 50;
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174 for (int playerNum = 0; playerNum < 4; playerNum++)
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175 {
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176 raceId = pParty->pPlayers[playerNum].GetRace();
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177 for (int statNum = 0; statNum <= 6; statNum++)
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178 {
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179 switch ( statNum )
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180 {
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181 case 0:
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diff changeset
182 v0 = pParty->pPlayers[playerNum].uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
183 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
184 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
185 v0 = pParty->pPlayers[playerNum].uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
186 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
187 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
188 v0 = pParty->pPlayers[playerNum].uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
189 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
190 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
191 v0 = pParty->pPlayers[playerNum].uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
192 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
193 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
194 v0 = pParty->pPlayers[playerNum].uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
195 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
196 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
197 v0 = pParty->pPlayers[playerNum].uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
198 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
199 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
200 v0 = pParty->pPlayers[playerNum].uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
201 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
202 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
203 v4 = StatTable[raceId][statNum].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
204 if ( v0 >= v4 )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
205 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
206 v5 = StatTable[raceId][statNum].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
207 v6 = StatTable[raceId][statNum].uBaseStep;
0
Ritor1
parents:
diff changeset
208 }
Ritor1
parents:
diff changeset
209 else
Ritor1
parents:
diff changeset
210 {
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
211 v5 = StatTable[raceId][statNum].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
212 v6 = StatTable[raceId][statNum].uDroppedStep;
0
Ritor1
parents:
diff changeset
213 }
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
214 remainingStatPoints += v5 * (v4 - v0) / v6;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
215 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
216 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
217 return remainingStatPoints;
0
Ritor1
parents:
diff changeset
218 }
Ritor1
parents:
diff changeset
219
Ritor1
parents:
diff changeset
220
Ritor1
parents:
diff changeset
221
Ritor1
parents:
diff changeset
222 //----- (00427730) --------------------------------------------------------
Ritor1
parents:
diff changeset
223 bool Player::CanCastSpell(unsigned int uRequiredMana)
Ritor1
parents:
diff changeset
224 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
225 if (sMana >= (signed int)uRequiredMana)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
226 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
227 sMana -= (signed int)uRequiredMana;
488
Nomad
parents: 486
diff changeset
228 return true;
Nomad
parents: 486
diff changeset
229 }
Nomad
parents: 486
diff changeset
230
Nomad
parents: 486
diff changeset
231 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
232 return false;
0
Ritor1
parents:
diff changeset
233 }
Ritor1
parents:
diff changeset
234
Ritor1
parents:
diff changeset
235
Ritor1
parents:
diff changeset
236 //----- (004BE2DD) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
237 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
238 {
0
Ritor1
parents:
diff changeset
239 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
241 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
243 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
244 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
245 sell_price = GetPriceSell(item_value, v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
246 if ( pOwnItems[item_index].IsBroken() )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
247 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
249 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
252 }
Ritor1
parents:
diff changeset
253
Ritor1
parents:
diff changeset
254
Ritor1
parents:
diff changeset
255
Ritor1
parents:
diff changeset
256 //----- (0043EEF3) --------------------------------------------------------
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
257 bool Player::NothingOrJustBlastersEquipped()
0
Ritor1
parents:
diff changeset
258 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
259 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
260 signed int item_id; // esi@1
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
261 for (int i = 0; i < 16; ++i)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
262 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
263 item_idx = pEquipment.pIndices[i];
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
264 if (item_idx)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
265 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
266 item_id = pOwnItems[item_idx - 1].uItemID;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
267 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
268 return false;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
269 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
270 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
271 return true;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
272 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
273
0
Ritor1
parents:
diff changeset
274
Ritor1
parents:
diff changeset
275
Ritor1
parents:
diff changeset
276
Ritor1
parents:
diff changeset
277 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
278 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
279 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
280 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
281 }
Ritor1
parents:
diff changeset
282
Ritor1
parents:
diff changeset
283 //----- (004B807C) --------------------------------------------------------
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
284 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
285 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
286 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
287 int conditionTimeMultiplier; // esi@1
0
Ritor1
parents:
diff changeset
288 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
289 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
290 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
291
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
292 conditionIdx = GetMajorConditionIdx();
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
293 if ( conditionIdx >= 14 && conditionIdx <= 16)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
294 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
295 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
296 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
297 baseConditionMultiplier = 5;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
298 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
299 if ( conditionIdx == 16 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
300 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
301 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
302 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
303 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
304 }
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
305 else
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
306 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
307 conditionTimeMultiplier = 1;
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
308 baseConditionMultiplier = 1;
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
309 if (conditionIdx < 14)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
310 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
311 for (int i = 0; i <= 13; i++)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
312 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
313 v6 = GetConditionDayOfWeek(i);
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
314 if ( v6 > conditionTimeMultiplier )
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
315 conditionTimeMultiplier = v6;
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
316 }
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
317 }
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
318 }
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
319 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
320 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
321 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
322 return result;
0
Ritor1
parents:
diff changeset
323 }
Ritor1
parents:
diff changeset
324
Ritor1
parents:
diff changeset
325 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
326 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
327 {
Ritor1
parents:
diff changeset
328 signed int v3; // esi@1
Ritor1
parents:
diff changeset
329 signed int result; // eax@3
Ritor1
parents:
diff changeset
330
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
331 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
332 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
333 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
334 result = 1;
Ritor1
parents:
diff changeset
335 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
336 result = v3;
Ritor1
parents:
diff changeset
337 return result;
Ritor1
parents:
diff changeset
338 }
Ritor1
parents:
diff changeset
339
Ritor1
parents:
diff changeset
340 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
341 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
342 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
343 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
344
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
345 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
346 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
347 return price;
0
Ritor1
parents:
diff changeset
348 }
Ritor1
parents:
diff changeset
349
Ritor1
parents:
diff changeset
350 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
351 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
352 {
Ritor1
parents:
diff changeset
353 signed int v2; // esi@1
Ritor1
parents:
diff changeset
354 int v3; // ecx@1
Ritor1
parents:
diff changeset
355 signed int result; // eax@3
Ritor1
parents:
diff changeset
356
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
357 v2 = (signed int)(a2 * 50.0);
0
Ritor1
parents:
diff changeset
358 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
359 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
360 v3 = v2 / 3;
Ritor1
parents:
diff changeset
361 result = 1;
Ritor1
parents:
diff changeset
362 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
363 result = v3;
Ritor1
parents:
diff changeset
364 return result;
Ritor1
parents:
diff changeset
365 }
Ritor1
parents:
diff changeset
366
Ritor1
parents:
diff changeset
367 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
368 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
369 {
Ritor1
parents:
diff changeset
370 signed int v3; // esi@1
Ritor1
parents:
diff changeset
371 int v4; // ecx@1
Ritor1
parents:
diff changeset
372 signed int result; // eax@3
Ritor1
parents:
diff changeset
373
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
374 v3 = (signed int)((double)a2 / (6.0 - a3));
0
Ritor1
parents:
diff changeset
375 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
376 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
377 v4 = v3 / 3;
Ritor1
parents:
diff changeset
378 result = 1;
Ritor1
parents:
diff changeset
379 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
380 result = v4;
Ritor1
parents:
diff changeset
381 return result;
Ritor1
parents:
diff changeset
382 }
Ritor1
parents:
diff changeset
383
Ritor1
parents:
diff changeset
384 //----- (004B8213) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
385 int Player::GetBaseSellingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
386 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
387 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
388
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
389 v3 = (signed int)((double)a2 / (a3 + 2.0));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
390 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
391 v3 = 1;
0
Ritor1
parents:
diff changeset
392 return v3;
Ritor1
parents:
diff changeset
393 }
Ritor1
parents:
diff changeset
394
Ritor1
parents:
diff changeset
395 //----- (004B8233) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
396 int Player::GetBaseBuyingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
397 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
398 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
399
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
400 v3 = (signed int)((double)a2 * a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
401 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
402 v3 = 1;
0
Ritor1
parents:
diff changeset
403 return v3;
Ritor1
parents:
diff changeset
404 }
Ritor1
parents:
diff changeset
405
Ritor1
parents:
diff changeset
406 //----- (004B824B) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
407 int Player::GetBaseIdentifyPrice(float a2)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
408 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
409 signed int v2; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
410
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
411 v2 = (signed int)(a2 * 50.0);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
412 if ( v2 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
413 v2 = 1;
0
Ritor1
parents:
diff changeset
414 return v2;
Ritor1
parents:
diff changeset
415 }
Ritor1
parents:
diff changeset
416
Ritor1
parents:
diff changeset
417 //----- (004B8265) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
418 int Player::GetBaseRepairPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
419 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
420 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
421
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
422 v3 = (signed int)((double)a2 / (6.0 - a3));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
423 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
424 v3 = 1;
0
Ritor1
parents:
diff changeset
425 return v3;
Ritor1
parents:
diff changeset
426 }
Ritor1
parents:
diff changeset
427
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429
Ritor1
parents:
diff changeset
430
Ritor1
parents:
diff changeset
431
Ritor1
parents:
diff changeset
432 //----- (004B6FF9) --------------------------------------------------------
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
433 bool Player::IsPlayerHealableByTemple()
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
434 {
0
Ritor1
parents:
diff changeset
435 signed int v2; // eax@1
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
436 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
437 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
438 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
439 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
440 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
441 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
442 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
443 if (GetMajorConditionIdx() == Condition_Zombie)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
444 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
445 if ((v2 == 78 || v2 == 81 || v2 == 82))
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
446 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
447 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
448 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
449 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
450 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
451 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
452 }
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
453 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
454 else
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
455 {
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
456 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
457 }
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
458 }
0
Ritor1
parents:
diff changeset
459 }
Ritor1
parents:
diff changeset
460
Ritor1
parents:
diff changeset
461
Ritor1
parents:
diff changeset
462
Ritor1
parents:
diff changeset
463 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
464 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
465 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
466 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
469
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
476 inv_index = this->pInventoryMatrix[item_idx];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
477 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479 *pitem_index = -1 - inv_index;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
480 inv_index = this->pInventoryMatrix[-1 - inv_index];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
483 return inv_index;
0
Ritor1
parents:
diff changeset
484 }
Ritor1
parents:
diff changeset
485
Ritor1
parents:
diff changeset
486
Ritor1
parents:
diff changeset
487
Ritor1
parents:
diff changeset
488 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
489 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
490 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
491 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
498 for (i = 0; i < 138; ++i)
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
499 {
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
500 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134))
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
501 item_index_tabl[avalible_items++] = i;
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
502 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
503
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
504 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
505 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
506 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
507 {
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
508 for ( i = 0; i < enchant_count; ++i )
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
509 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
510 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
511 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_ENCHANTED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
512 }
0
Ritor1
parents:
diff changeset
513 }
Ritor1
parents:
diff changeset
514 else
Ritor1
parents:
diff changeset
515 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
516 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
517 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
518 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_ENCHANTED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
519 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
520 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
521 }
0
Ritor1
parents:
diff changeset
522 }
Ritor1
parents:
diff changeset
523
Ritor1
parents:
diff changeset
524 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
525 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
526 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
527 signed int speechCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
528 signed int expressionCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
529 int pickedVariant; // esi@10
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
530 CHARACTER_EXPRESSION_ID expression; // ebx@17
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
531 signed int pSoundID; // ecx@19
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
532 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
533 int expressionVariantArray[5];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
534 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
535 unsigned int expressionDuration = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
536
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
537 pickedSoundID = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
538 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
539 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
540 for (int i = 0; i < 2; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
541 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
542 if ( SoundSetAction[speech][i] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
543 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
544 speechVariantArray[speechCount] = SoundSetAction[speech][i];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
545 speechCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
546 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
547 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
548 if ( speechCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
549 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
550 pickedVariant = speechVariantArray[rand() % speechCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
551 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
552 if (numberOfSubvariants > 0)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
553 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
554 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
555 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0);
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
556 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
557 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
558 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
559
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
560 for (int i = 0; i < 5; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
561 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
562 if ( SoundSetAction[speech][i + 3] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
563 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
564 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
565 expressionCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
566 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
567 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
568 if ( expressionCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
569 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
570 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
571 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
572 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
573 pSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
574 if ( pSoundList->sNumSounds )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
575 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
576 for (int i = 0; i < pSoundList->sNumSounds; i++)
0
Ritor1
parents:
diff changeset
577 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
578 if (pSoundList->pSounds[i].uSoundID == pickedSoundID)
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
579 pSoundID = i;
0
Ritor1
parents:
diff changeset
580 }
Ritor1
parents:
diff changeset
581 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
582 if ( pSoundList->pSounds[pSoundID].pSoundData[0] )
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
583 expressionDuration = (sLastTrackLengthMS << 7) / 1000;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
584 }
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
585 PlayEmotion(expression, expressionDuration);
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
586 }
0
Ritor1
parents:
diff changeset
587 }
Ritor1
parents:
diff changeset
588 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
589
Ritor1
parents:
diff changeset
590 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
591 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
592 {
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
593 unsigned int v3 = expression;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
594 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
595 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
596 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
597 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
598 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
599 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
600 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
601 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
602 else
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
603 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
604 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
605 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
606 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR))
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
607 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
608 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
609 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
610 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
611 }
0
Ritor1
parents:
diff changeset
612 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
613 if ( !a3 )
Ritor1
parents:
diff changeset
614 {
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
615 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
616 }
1353
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
617 else
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
618 {
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
619 this->uExpressionTimeLength = 0;
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
620 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
621 expression = new_expression;
0
Ritor1
parents:
diff changeset
622 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
623 }
Ritor1
parents:
diff changeset
624
Ritor1
parents:
diff changeset
625 //----- (0049327B) --------------------------------------------------------
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
626 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 )
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
627 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
628 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
629 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
630 return true;
0
Ritor1
parents:
diff changeset
631 }
Ritor1
parents:
diff changeset
632 else
Ritor1
parents:
diff changeset
633 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
634 if (!a3)
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
635 {
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
636 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
637 }
0
Ritor1
parents:
diff changeset
638 switch ( uClass )
Ritor1
parents:
diff changeset
639 {
Ritor1
parents:
diff changeset
640 case 0x1Au:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
641 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65));
0
Ritor1
parents:
diff changeset
642 case 0x1Bu:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
643 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67));
0
Ritor1
parents:
diff changeset
644 case 0x22u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
645 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77));
0
Ritor1
parents:
diff changeset
646 case 0x23u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
647 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79));
0
Ritor1
parents:
diff changeset
648 break;
Ritor1
parents:
diff changeset
649 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
650 Error("Should not be able to get here (%u)", uClass);
0
Ritor1
parents:
diff changeset
651 break;
Ritor1
parents:
diff changeset
652 }
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
653 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
654 }
0
Ritor1
parents:
diff changeset
655 }
Ritor1
parents:
diff changeset
656
Ritor1
parents:
diff changeset
657
Ritor1
parents:
diff changeset
658 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
659 bool Player::CanAct()
Ritor1
parents:
diff changeset
660 {
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
661 if ( this->IsAsleep() || this->IsParalyzed() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
662 this->IsUnconcious() || this->IsDead() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
663 this->IsPertified() || this->IsEradicated() )
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
664 return false;
0
Ritor1
parents:
diff changeset
665 else
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
666 return true;
0
Ritor1
parents:
diff changeset
667 }
Ritor1
parents:
diff changeset
668
Ritor1
parents:
diff changeset
669 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
670 bool Player::CanSteal()
Ritor1
parents:
diff changeset
671 {
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
672 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0;
0
Ritor1
parents:
diff changeset
673 }
Ritor1
parents:
diff changeset
674
Ritor1
parents:
diff changeset
675 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
676 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
677 {
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
678 switch (uItemID)
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
679 {
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
680 case ITEM_RELIC_ETHRICS_STAFF:
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
681 case ITEM_RELIC_OLD_NICK:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
682 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
683 case ITEM_RELIC_TALEDONS_HELM:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
684 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
685 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
686 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
687 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
688 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
689 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
690 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
691 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break;
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
692 default: return 1; break;
1356
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
693 }
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
694 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
695
0
Ritor1
parents:
diff changeset
696 //----- (00492D65) --------------------------------------------------------
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
697 void Player::SetCondition( unsigned int uConditionIdx, int a3 )
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
698 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
699 signed int player_sex; // ecx@77
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
700 signed int remainig_player; // ebx@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
701 int players_before; // [sp+10h] [bp-4h]@2
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
702 int players_after; // [sp+20h] [bp+Ch]@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
703
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
704 if ( pConditions[uConditionIdx] )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
705 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
706
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
707 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3))
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
708 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
709 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
710 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
711
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
712 switch ( uConditionIdx )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
713 {
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
714 case Condition_Cursed: PlaySound(SPEECH_30, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
715 case Condition_Weak: PlaySound(SPEECH_25, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
716 case Condition_Sleep: break; //nosound
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
717 case Condition_Fear: PlaySound(SPEECH_26, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
718 case Condition_Drunk: PlaySound(SPEECH_31, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
719 case Condition_Insane: PlaySound(SPEECH_29, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
720 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
721 case Condition_Poison2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
722 case Condition_Poison3: PlaySound(SPEECH_27, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
723 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
724 case Condition_Disease2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
725 case Condition_Disease3: PlaySound(SPEECH_28, 0);break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
726 case Condition_Paralyzed: break; //nosound
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
727 case Condition_Unconcious:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
728 PlaySound(SPEECH_32, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
729 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
730 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
731 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
732 case Condition_Dead:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
733 PlaySound(SPEECH_33, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
734 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
735 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
736 if ( sMana > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
737 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
738 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
739 case Condition_Pertified:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
740 PlaySound(SPEECH_34, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
741 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
742 case Condition_Eradicated:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
743 PlaySound(SPEECH_35, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
744 if (sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
745 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
746 if ( sMana > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
747 sMana = 0;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
748 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
749 case Condition_Zombie:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
750 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead())
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
751 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
752 memset(&pConditions[0], 0, sizeof(pConditions));
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
753 sHealth = GetMaxHealth();
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
754 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
755 player_sex = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
756 uPrevFace = uCurrentFace;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
757 uPrevVoiceID = uVoiceID;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
758 if (IsMale())
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
759 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
760 uCurrentFace = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
761 uVoiceID = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
762 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
763 else
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
764 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
765 uCurrentFace = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
766 uVoiceID = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
767 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
768 PlaySound(SPEECH_99, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
769 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
770 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
771
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
772 players_before = 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
773 for (int i = 1; i < 5; ++i)
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
774 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
775 if ( pPlayers[i]->CanAct() )
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
776 ++players_before;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
777 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
778
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
779 pConditions[uConditionIdx] = 1;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
780
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
781 remainig_player = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
782 players_after = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
783 for (int i = 1; i < 5; ++i)
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
784 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
785 if ( pPlayers[i]->CanAct() )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
786 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
787 remainig_player = i;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
788 ++players_after;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
789 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
790 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
791 if (( players_before == 2 ) && ( players_after == 1 ))
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
792 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
793 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
794 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
795 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
796 }
0
Ritor1
parents:
diff changeset
797
Ritor1
parents:
diff changeset
798 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
799 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
800 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
801 Texture *texture; // esi@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
802 unsigned int slotWidth; // ebx@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
803 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
804
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
805 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
806 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
807 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
808 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
809 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
810 texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
811 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
812 }
1555
9c4cf5b07e98 Minor assert fixes in players.cpp
Grumpy7
parents: 1554
diff changeset
813 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions");
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
814 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT )
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
815 {
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
816 for (unsigned int x = 0; x < slotWidth; x++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
817 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
818 for (unsigned int y = 0; y < slotHeight; y++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
819 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
820 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
821 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
822 return false;
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
823 }
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
824 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
825 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
826 return true;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
827 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
828 return false;
0
Ritor1
parents:
diff changeset
829 }
Ritor1
parents:
diff changeset
830 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
831
Ritor1
parents:
diff changeset
832 //----- (004925E6) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
833 int Player::FindFreeInventoryListSlot()
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
834 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
835 for (int i = 0; i < 126; i++ )
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
836 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
837 if (pInventoryItemList[i].uItemID == 0)
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
838 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
839 return i;
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
840 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
841 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
842 return -1;
0
Ritor1
parents:
diff changeset
843 }
Ritor1
parents:
diff changeset
844
Ritor1
parents:
diff changeset
845 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
846 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
847 {
Ritor1
parents:
diff changeset
848 int result; // eax@8
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
849 signed int freeSlot; // [sp+8h] [bp-4h]@4
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
850
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
851 freeSlot = FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
852 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
853 {
Ritor1
parents:
diff changeset
854 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
855 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
1366
8f339c3bbdaf Player::CreateItemInInventory small bugfix from previous change
Grumpy7
parents: 1365
diff changeset
856 return 0;
0
Ritor1
parents:
diff changeset
857 }
Ritor1
parents:
diff changeset
858 else
Ritor1
parents:
diff changeset
859 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
860 PutItemArInventoryIndex(uItemID, freeSlot, uSlot);
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
861 result = freeSlot + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
862 this->pInventoryItemList[freeSlot].uItemID = uItemID;
0
Ritor1
parents:
diff changeset
863 }
Ritor1
parents:
diff changeset
864 return result;
Ritor1
parents:
diff changeset
865 }
Ritor1
parents:
diff changeset
866 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
867
Ritor1
parents:
diff changeset
868 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
869 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
870 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
871 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] )
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
872 {
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
873 return 1;
0
Ritor1
parents:
diff changeset
874 }
Ritor1
parents:
diff changeset
875 else
Ritor1
parents:
diff changeset
876 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
877 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
878 ShowStatusBarString(pTmpBuf.data(), 2u);
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
879 return 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
880 }
0
Ritor1
parents:
diff changeset
881 }
Ritor1
parents:
diff changeset
882
Ritor1
parents:
diff changeset
883 //----- (00492745) --------------------------------------------------------
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
884 void Player::WearItem( unsigned int uItemID )
0
Ritor1
parents:
diff changeset
885 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
886 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
887 int item_indx;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
888 item_indx = FindFreeInventoryListSlot();
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
889
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
890 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
891 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
892 pInventoryItemList[item_indx].uItemID = uItemID;
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
893 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
894 pEquipment.pIndices[item_body_anch] = item_indx + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
895 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1;
0
Ritor1
parents:
diff changeset
896 }
Ritor1
parents:
diff changeset
897 }
Ritor1
parents:
diff changeset
898
Ritor1
parents:
diff changeset
899 //----- (004927A8) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
900 int Player::AddItem(int index, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
901 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
902 int xStartValue = 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
903
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
904 if ( index == -1 )
0
Ritor1
parents:
diff changeset
905 {
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
906 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
907 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
908 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++)
0
Ritor1
parents:
diff changeset
909 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
910 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
911 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
912 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID);
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
913 }
0
Ritor1
parents:
diff changeset
914 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
915 }
0
Ritor1
parents:
diff changeset
916 return 0;
Ritor1
parents:
diff changeset
917 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
918 if ( !CanFitItem(index, uItemID) )
0
Ritor1
parents:
diff changeset
919 {
Ritor1
parents:
diff changeset
920 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
921 return 0;
Ritor1
parents:
diff changeset
922 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
923 return CreateItemInInventory(index, uItemID);
0
Ritor1
parents:
diff changeset
924 }
Ritor1
parents:
diff changeset
925
Ritor1
parents:
diff changeset
926 //----- (00492826) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
927 int Player::AddItem2(int index, ItemGen *Src)
0
Ritor1
parents:
diff changeset
928 {
Ritor1
parents:
diff changeset
929 pItemsTable->SetSpecialBonus(Src);
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
930
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
931 if ( index == -1 )
0
Ritor1
parents:
diff changeset
932 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
933 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
934 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
935 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array.
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
936 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
937 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) )
0
Ritor1
parents:
diff changeset
938 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
939 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src);
0
Ritor1
parents:
diff changeset
940 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
941 }
0
Ritor1
parents:
diff changeset
942 }
Ritor1
parents:
diff changeset
943 return 0;
Ritor1
parents:
diff changeset
944 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
945 if ( !CanFitItem(index, Src->uItemID) )
0
Ritor1
parents:
diff changeset
946 return 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
947 return CreateItemInInventory2(index, Src);
0
Ritor1
parents:
diff changeset
948 }
Ritor1
parents:
diff changeset
949
Ritor1
parents:
diff changeset
950 //----- (0049289C) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
951 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src )
0
Ritor1
parents:
diff changeset
952 {
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
953 signed int freeSlot; // ebx@1
0
Ritor1
parents:
diff changeset
954 int result; // eax@6
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
955
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
956 freeSlot = FindFreeInventoryListSlot();
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
957 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
958 {
Ritor1
parents:
diff changeset
959 result = 0;
Ritor1
parents:
diff changeset
960 }
Ritor1
parents:
diff changeset
961 else
Ritor1
parents:
diff changeset
962 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
963 PutItemArInventoryIndex(Src->uItemID, freeSlot, index);
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
964 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen));
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
965 result = freeSlot + 1;
0
Ritor1
parents:
diff changeset
966 }
Ritor1
parents:
diff changeset
967 return result;
Ritor1
parents:
diff changeset
968 }
Ritor1
parents:
diff changeset
969 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
970
Ritor1
parents:
diff changeset
971 //----- (0049298B) --------------------------------------------------------
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
972 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
973 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
974 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
975 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
976 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
977 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
978
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
979 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
980 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
981 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
982 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
983 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
984 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
985 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
986 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
987 if ( slot_width > 0 )
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
988 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
989 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
990 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
991 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
992 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
993 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
994 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
995 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
996 pInventoryMatrix[index] = itemListPos + 1;
0
Ritor1
parents:
diff changeset
997 }
278
Ritor1
parents: 223
diff changeset
998
0
Ritor1
parents:
diff changeset
999 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1000
Ritor1
parents:
diff changeset
1001 //----- (00492A36) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1002 void Player::RemoveItemAtInventoryIndex( unsigned int index )
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1003 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1004 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1005 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1006 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1007 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1008 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1009
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1010 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1011 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1012 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1013 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1014 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1015 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1016 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1017 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1018 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1019 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1020 if ( slot_width > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1021 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1022 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1023 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1024 {
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1025 memset32(pInvPos, 0, slot_width);
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1026 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1027 }
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1028 }
0
Ritor1
parents:
diff changeset
1029 }
Ritor1
parents:
diff changeset
1030 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1031
Ritor1
parents:
diff changeset
1032 //----- (00490EEE) --------------------------------------------------------
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1033 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1034 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1035 unsigned int idemId; // edx@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1036 signed int equipType; // esi@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1037 float multiplier; // ST04_4@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1038 int price; // edi@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1039 int merchantLevel; // [sp+10h] [bp-8h]@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1040 int itemValue;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1041
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1042 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1043 idemId = pItem->uItemID;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1044 equipType = pItemsTable->pItems[idemId].uEquipType;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1045 itemValue = pItem->GetValue();
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1046
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1047 switch (building_type)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1048 {
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1049 case BuildingType_WeaponShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1050 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1051 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1052 if (equipType > EQUIP_BOW)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1053 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1054 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1055 case BuildingType_ArmorShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1056 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1057 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1058 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1059 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1060 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1061 case BuildingType_MagicShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1062 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1063 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1064 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC )
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1065 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1066 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1067 case BuildingType_AlchemistShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1068 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1069 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1070 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL))
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1071 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1072 break;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1073 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
1074 Error("(%u)", building_type);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1075 break;
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1076 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1077 if (pItem->IsStolen())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1078 return 6;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1079
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1080 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1081 switch (ShopMenuType)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1082 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1083 case 2:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1084 price = GetBuyingPrice(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1085 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1086 case 3:
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1087 if (pItem->IsBroken())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1088 price = 1;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1089 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1090 price = this->GetPriceSell(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1091 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1092 case 4:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1093 price = this->GetPriceIdentification(multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1094 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1095 case 5:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1096 price = this->GetPriceRepair(itemValue, multiplier);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1097 break;
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1098 default:
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1099 Error("(%u)", ShopMenuType);
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1100 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1101 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1102 if ( merchantLevel )
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1103 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1104 if (price == itemValue)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1105 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1106 return 3;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1107 }
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1108 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1109 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1110 return 2;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1111 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1112 }
0
Ritor1
parents:
diff changeset
1113 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1114 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1115 return 1;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1116 }
0
Ritor1
parents:
diff changeset
1117 }
Ritor1
parents:
diff changeset
1118
Ritor1
parents:
diff changeset
1119 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1120 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1121 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1122 int v1; // al@1
0
Ritor1
parents:
diff changeset
1123
Ritor1
parents:
diff changeset
1124 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1125 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1126 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1127 }
Ritor1
parents:
diff changeset
1128
Ritor1
parents:
diff changeset
1129 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1130 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1131 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1132 int v1; // al@1
0
Ritor1
parents:
diff changeset
1133
Ritor1
parents:
diff changeset
1134 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1135 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1136 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1137 }
Ritor1
parents:
diff changeset
1138
Ritor1
parents:
diff changeset
1139 //----- (004910D3) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1140 bool Player::CanIdentify( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1141 {
Ritor1
parents:
diff changeset
1142 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1143 int v5; // edi@7
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
1144 return true;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1145 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1146 return true;
0
Ritor1
parents:
diff changeset
1147
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1148 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1149 if ( (signed int)SkillToMastery(v2) >= 4 )
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1150 return true;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1151
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1152 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1153 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1154 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1155 }
Ritor1
parents:
diff changeset
1156
Ritor1
parents:
diff changeset
1157 //----- (00491151) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1158 bool Player::CanRepair( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1159 {
Ritor1
parents:
diff changeset
1160 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1161 int v5; // edi@7
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1162
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1163 ItemDesc* v7 = &pItemsTable->pItems[pItem->uItemID];
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1164 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1165 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1166 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1167 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1168
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1169 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1170 if ( (signed int)SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1171 return true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1172
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1173 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1174 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1175 return v5 >= v7->uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1176 }
Ritor1
parents:
diff changeset
1177
Ritor1
parents:
diff changeset
1178 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1179 int Player::GetMerchant()
Ritor1
parents:
diff changeset
1180 {
Ritor1
parents:
diff changeset
1181 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1182 int v5; // edi@1
Ritor1
parents:
diff changeset
1183 int v7; // eax@3
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1184
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1185 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1186 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1187 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1188
0
Ritor1
parents:
diff changeset
1189 v7 = GetPartyReputation();
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1190 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1191 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1192 if (v5 == 0)
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1193 {
0
Ritor1
parents:
diff changeset
1194 return -v7;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1195 }
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1196 return v5 - v7 + 7;
0
Ritor1
parents:
diff changeset
1197 }
Ritor1
parents:
diff changeset
1198
Ritor1
parents:
diff changeset
1199 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1200 int Player::GetPerception()
Ritor1
parents:
diff changeset
1201 {
Ritor1
parents:
diff changeset
1202 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1203 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1204
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1205 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1206 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1207 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1208
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1209 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1210 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1211 return v5;
0
Ritor1
parents:
diff changeset
1212 }
Ritor1
parents:
diff changeset
1213
Ritor1
parents:
diff changeset
1214 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1215 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
1216 {
Ritor1
parents:
diff changeset
1217 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1218 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1219
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1220 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
1221 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
1222 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1223
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1224 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1225 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1226 multiplier++;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1227 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1228 return v5;
0
Ritor1
parents:
diff changeset
1229 }
Ritor1
parents:
diff changeset
1230
Ritor1
parents:
diff changeset
1231 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
1232 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
1233 {
Ritor1
parents:
diff changeset
1234 int v2; // eax@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1235
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1236 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1237 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1238 return multiplier * v2 + 9;
0
Ritor1
parents:
diff changeset
1239 }
Ritor1
parents:
diff changeset
1240
Ritor1
parents:
diff changeset
1241 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1242 Player::Player()
Ritor1
parents:
diff changeset
1243 {
Ritor1
parents:
diff changeset
1244 memset(&pEquipment, 0, sizeof(PlayerEquipment));
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1245 memset(pInventoryMatrix, 0, 126 * sizeof(int));
0
Ritor1
parents:
diff changeset
1246 for (uint i = 0; i < 126; ++i)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1247 pInventoryItemList[i].Reset();
0
Ritor1
parents:
diff changeset
1248 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
1249 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
1250
Ritor1
parents:
diff changeset
1251
Ritor1
parents:
diff changeset
1252 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
1253 {
Ritor1
parents:
diff changeset
1254 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1255 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1256 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
1257 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
1258 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
1259 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
1260 }
Ritor1
parents:
diff changeset
1261
Ritor1
parents:
diff changeset
1262 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1263 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
1264 uVoiceID = 0;
Ritor1
parents:
diff changeset
1265 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
1266
Ritor1
parents:
diff changeset
1267 field_BB = 0;
Ritor1
parents:
diff changeset
1268
Ritor1
parents:
diff changeset
1269 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
1270 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
1271 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
1272 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
1273 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
1274 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
1275 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
1276 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
1277 sAgeModifier = 0;
1388
60d4885eb107 sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents: 1387
diff changeset
1278 sACModifier = 0;
0
Ritor1
parents:
diff changeset
1279
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1280 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1281 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1282 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1283 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1284 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1285 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1286 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1287 pure_might_used=0;
0
Ritor1
parents:
diff changeset
1288
Ritor1
parents:
diff changeset
1289 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
1290 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
1291 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
1292 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
1293 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
1294 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
1295 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
1296 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
1297 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
1298 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
1299
Ritor1
parents:
diff changeset
1300 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
1301
Ritor1
parents:
diff changeset
1302 uSkillPoints = 0;
Ritor1
parents:
diff changeset
1303
Ritor1
parents:
diff changeset
1304 sHealth = 0;
Ritor1
parents:
diff changeset
1305 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
1306 _health_related = 0;
Ritor1
parents:
diff changeset
1307
Ritor1
parents:
diff changeset
1308 sMana = 0;
Ritor1
parents:
diff changeset
1309 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
1310 _mana_related = 0;
Ritor1
parents:
diff changeset
1311
Ritor1
parents:
diff changeset
1312 uQuickSpell = 0;
Ritor1
parents:
diff changeset
1313 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
1314
Ritor1
parents:
diff changeset
1315 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
1316 field_1A91 = 0;
Ritor1
parents:
diff changeset
1317 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1318 field_1A93 = 0;
Ritor1
parents:
diff changeset
1319 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
1320 field_1A95 = 0;
Ritor1
parents:
diff changeset
1321 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1322 field_1A97 = 0;
Ritor1
parents:
diff changeset
1323
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
1324 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
1325 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
1326 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
1327
Ritor1
parents:
diff changeset
1328 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
1329 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
1330 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
1331
Ritor1
parents:
diff changeset
1332 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
1333 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
1334
Ritor1
parents:
diff changeset
1335 field_E0 = 0;
Ritor1
parents:
diff changeset
1336 field_E4 = 0;
Ritor1
parents:
diff changeset
1337 field_E8 = 0;
Ritor1
parents:
diff changeset
1338 field_EC = 0;
Ritor1
parents:
diff changeset
1339 field_F0 = 0;
Ritor1
parents:
diff changeset
1340 field_F4 = 0;
Ritor1
parents:
diff changeset
1341 field_F8 = 0;
Ritor1
parents:
diff changeset
1342 field_FC = 0;
Ritor1
parents:
diff changeset
1343 field_100 = 0;
Ritor1
parents:
diff changeset
1344 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1345
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1346 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1347 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1348
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1349 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
1350 }
Ritor1
parents:
diff changeset
1351
Ritor1
parents:
diff changeset
1352 //----- (0048C6F6) --------------------------------------------------------
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1353 bool Party::AddItemToParty(ItemGen *pItem) //TODO move to party.cpp
0
Ritor1
parents:
diff changeset
1354 {
Ritor1
parents:
diff changeset
1355 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
1356 char *v5; // eax@8
Ritor1
parents:
diff changeset
1357 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
1358 signed int v8; // esi@10
Ritor1
parents:
diff changeset
1359 Player *v9; // edi@11
Ritor1
parents:
diff changeset
1360 int v10; // eax@11
Ritor1
parents:
diff changeset
1361 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
1362
Ritor1
parents:
diff changeset
1363 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
1364 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1365 pItem->SetIdentified();
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1366
0
Ritor1
parents:
diff changeset
1367 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
1368 if ( v5 )
Ritor1
parents:
diff changeset
1369 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1370 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1371 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
1372 v8 = 0;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1373 int startId = uActiveCharacter >= 0 ? uActiveCharacter - 1 : 0;
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1374 for (int i = 0; i < 4; i++)
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1375 {
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1376 v9 = &pPlayers[(startId + i) % 4]; //start with current active player, then cycle right if item won't fit
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1377 v10 = v9->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
1378 if ( v10 )
Ritor1
parents:
diff changeset
1379 {
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1380 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u);
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1381 pItem->Reset();
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1382 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1383 v9->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
1384 if ( !v21 )
Ritor1
parents:
diff changeset
1385 {
Ritor1
parents:
diff changeset
1386 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1387 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1388 }
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1389 return true;
0
Ritor1
parents:
diff changeset
1390 }
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392 if ( !v21 )
Ritor1
parents:
diff changeset
1393 {
Ritor1
parents:
diff changeset
1394 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1395 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1396 }
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1397 return false;
0
Ritor1
parents:
diff changeset
1398 }
Ritor1
parents:
diff changeset
1399 else
Ritor1
parents:
diff changeset
1400 {
Ritor1
parents:
diff changeset
1401 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1402 return false;
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1403 }
0
Ritor1
parents:
diff changeset
1404 }
Ritor1
parents:
diff changeset
1405 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1406
Ritor1
parents:
diff changeset
1407 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
1408 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
1409 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1410 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH);
0
Ritor1
parents:
diff changeset
1411 }
Ritor1
parents:
diff changeset
1412
Ritor1
parents:
diff changeset
1413 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1414 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
1415 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1416 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE);
0
Ritor1
parents:
diff changeset
1417 }
Ritor1
parents:
diff changeset
1418
Ritor1
parents:
diff changeset
1419 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
1420 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
1421 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1422 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER);
0
Ritor1
parents:
diff changeset
1423 }
Ritor1
parents:
diff changeset
1424
Ritor1
parents:
diff changeset
1425 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1426 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
1427 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1428 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE);
0
Ritor1
parents:
diff changeset
1429 }
Ritor1
parents:
diff changeset
1430
Ritor1
parents:
diff changeset
1431 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
1432 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
1433 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1434 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY);
0
Ritor1
parents:
diff changeset
1435 }
Ritor1
parents:
diff changeset
1436
Ritor1
parents:
diff changeset
1437 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1438 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
1439 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1440 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED);
0
Ritor1
parents:
diff changeset
1441 }
Ritor1
parents:
diff changeset
1442
Ritor1
parents:
diff changeset
1443 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1444 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
1445 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1446 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK);
0
Ritor1
parents:
diff changeset
1447 }
Ritor1
parents:
diff changeset
1448
Ritor1
parents:
diff changeset
1449 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1450 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
1451 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1452 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1453 }
Ritor1
parents:
diff changeset
1454
Ritor1
parents:
diff changeset
1455 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1456 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
1457 {
Ritor1
parents:
diff changeset
1458 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
1459 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1460 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1461 }
Ritor1
parents:
diff changeset
1462
Ritor1
parents:
diff changeset
1463 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1464 int Player::GetActualMight()
Ritor1
parents:
diff changeset
1465 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1466 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus);
0
Ritor1
parents:
diff changeset
1467 }
Ritor1
parents:
diff changeset
1468
Ritor1
parents:
diff changeset
1469 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
1470 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
1471 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1472 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus);
0
Ritor1
parents:
diff changeset
1473 }
Ritor1
parents:
diff changeset
1474
Ritor1
parents:
diff changeset
1475 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
1476 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
1477 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1478 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus);
0
Ritor1
parents:
diff changeset
1479 }
Ritor1
parents:
diff changeset
1480
Ritor1
parents:
diff changeset
1481 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1482 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
1483 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1484 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus);
0
Ritor1
parents:
diff changeset
1485 }
Ritor1
parents:
diff changeset
1486
Ritor1
parents:
diff changeset
1487 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
1488 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
1489 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1490 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus);
0
Ritor1
parents:
diff changeset
1491 }
Ritor1
parents:
diff changeset
1492
Ritor1
parents:
diff changeset
1493 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1494 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
1495 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1496 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus);
0
Ritor1
parents:
diff changeset
1497 }
Ritor1
parents:
diff changeset
1498
Ritor1
parents:
diff changeset
1499 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
1500 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
1501 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1502 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1503
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1504 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1505 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1506 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1507 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1508 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1509 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1510 npc_luck_bonus += 10;
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1511
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1512 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1513 + npc_luck_bonus;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1514 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1515
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1516 //----- (new function) --------------------------------------------------------
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1517 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1518 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1519 uint uActualAge = this->sAgeModifier + GetBaseAge();
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1520 uint uAgeingMultiplier = 100;
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1521 for (uint i = 0; i < 4; ++i)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1522 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1523 if (uActualAge >= pAgeingTable[i])
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1524 uAgeingMultiplier = pAgingAttributeModifier[attrId][i];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1525 else
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1526 break;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1527 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1528
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1529 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1530 int magicBonus = GetMagicalBonus(attrId);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1531 int itemBonus = GetItemsBonus(attrId);
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1532 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1533 + magicBonus
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1534 + itemBonus
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1535 + this->*attrBonus;
0
Ritor1
parents:
diff changeset
1536 }
Ritor1
parents:
diff changeset
1537
Ritor1
parents:
diff changeset
1538 //----- (0048CCF5) --------------------------------------------------------
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
1539 int Player::GetActualAttack( bool a2 )
0
Ritor1
parents:
diff changeset
1540 {
Ritor1
parents:
diff changeset
1541 int v3; // eax@1
Ritor1
parents:
diff changeset
1542 int v4; // edi@1
Ritor1
parents:
diff changeset
1543 int v5; // ebx@1
Ritor1
parents:
diff changeset
1544 int v6; // ebp@1
Ritor1
parents:
diff changeset
1545
Ritor1
parents:
diff changeset
1546 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1547 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
1548 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
1549 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1550 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus;
0
Ritor1
parents:
diff changeset
1551 }
Ritor1
parents:
diff changeset
1552
Ritor1
parents:
diff changeset
1553 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
1554 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
1555 {
Ritor1
parents:
diff changeset
1556 int v2; // eax@1
Ritor1
parents:
diff changeset
1557 int v3; // esi@1
Ritor1
parents:
diff changeset
1558 int v4; // esi@1
Ritor1
parents:
diff changeset
1559 int v5; // esi@1
Ritor1
parents:
diff changeset
1560 signed int result; // eax@1
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1561
0
Ritor1
parents:
diff changeset
1562 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1563 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1564 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3;
0
Ritor1
parents:
diff changeset
1565 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1566 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1567 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1568 result = 1;
0
Ritor1
parents:
diff changeset
1569 return result;
Ritor1
parents:
diff changeset
1570 }
Ritor1
parents:
diff changeset
1571
Ritor1
parents:
diff changeset
1572 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
1573 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
1574 {
Ritor1
parents:
diff changeset
1575 int v2; // eax@1
Ritor1
parents:
diff changeset
1576 int v3; // esi@1
Ritor1
parents:
diff changeset
1577 int v4; // esi@1
Ritor1
parents:
diff changeset
1578 int v5; // esi@1
Ritor1
parents:
diff changeset
1579 int v6; // esi@1
Ritor1
parents:
diff changeset
1580 signed int result; // eax@1
Ritor1
parents:
diff changeset
1581
Ritor1
parents:
diff changeset
1582 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1583 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1584 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3;
0
Ritor1
parents:
diff changeset
1585 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1586 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
0
Ritor1
parents:
diff changeset
1587 result = 1;
Ritor1
parents:
diff changeset
1588 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
1589 result = v6;
Ritor1
parents:
diff changeset
1590 return result;
Ritor1
parents:
diff changeset
1591 }
Ritor1
parents:
diff changeset
1592
Ritor1
parents:
diff changeset
1593 //----- (0048CDDB) --------------------------------------------------------
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1594 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1595 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1596 int dmgSum; // esi@62
0
Ritor1
parents:
diff changeset
1597 signed int result; // eax@64
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1598 int mainWpnDmg; // [sp+18h] [bp-8h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1599 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1600
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1601 offHndWpnDmg = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1602 mainWpnDmg = 0;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1603 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
1604 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1605 mainWpnDmg = rand() % 3 + 1;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1606 }
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1607 else
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1608 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1609 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1610 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1611 ItemGen *mainHandItemGen = &this->pInventoryItemList[this->pEquipment.uMainHand-1];
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1612 int itemId = mainHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1613 bool addOneDice = false;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1614 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1615 addOneDice = true;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1616 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1617 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1618 if ( !ignoreOffhand )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1619 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1620 if ( this->HasItemEquipped(EQUIP_OFF_HAND) )
0
Ritor1
parents:
diff changeset
1621 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1622 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1];
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1623 int itemId = offHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1624 if ( pItemsTable->pItems[itemId].uEquipType != EQUIP_SHIELD )
0
Ritor1
parents:
diff changeset
1625 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1626 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false);
0
Ritor1
parents:
diff changeset
1627 }
Ritor1
parents:
diff changeset
1628 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1629 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1630 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1631 dmgSum = mainWpnDmg + offHndWpnDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1632 if ( !ignoreSkillBonus )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1633 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1634 int might = GetActualMight();
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1635 int mightBonus = GetParameterBonus(might);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1636 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1637 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus;
0
Ritor1
parents:
diff changeset
1638 }
Ritor1
parents:
diff changeset
1639 result = 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1640 if ( dmgSum >= 1 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1641 result = dmgSum;
0
Ritor1
parents:
diff changeset
1642 return result;
Ritor1
parents:
diff changeset
1643 }
Ritor1
parents:
diff changeset
1644
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1645
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1646 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1647 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1648 int itemId = weapon->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1649 int diceCount = pItemsTable->pItems[itemId].uDamageDice;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1650 if (addOneDice)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1651 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1652 diceCount++;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1653 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1654 int diceSides = pItemsTable->pItems[itemId].uDamageRoll;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1655 int diceResult = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1656 for (int i = 0; i < diceCount; i++)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1657 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1658 diceResult += rand() % diceSides + 1;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1659 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1660 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1661 if ( uTargetActorID > 0)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1662 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1663 int enchType = weapon->uSpecEnchantmentType;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1664 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1665 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1666 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1667 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1668 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1669 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1670 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1671 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1672 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1673 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1674 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1675 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1676 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 ))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1677 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1678 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1679 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1680 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1681 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1682 && pItemsTable->pItems[itemId].uSkillType == 2
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1683 && rand() % 100 < 10 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1684 totalDmg *= 3;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1685 return totalDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1686 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1687
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1688
0
Ritor1
parents:
diff changeset
1689 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1690 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
1691 {
Ritor1
parents:
diff changeset
1692 int v2; // eax@1
Ritor1
parents:
diff changeset
1693 int v3; // edi@3
Ritor1
parents:
diff changeset
1694 int v4; // eax@4
Ritor1
parents:
diff changeset
1695 int v5; // edi@4
Ritor1
parents:
diff changeset
1696 int v6; // edi@4
Ritor1
parents:
diff changeset
1697 int v7; // edi@4
Ritor1
parents:
diff changeset
1698
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1699 v2 = *(int *)&this->pInventoryItemList[this->pEquipment.uMainHand-1];
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1700 if ( v2 < ITEM_BLASTER || v2 > ITEM_LASER_RIFLE )
0
Ritor1
parents:
diff changeset
1701 {
Ritor1
parents:
diff changeset
1702 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1703 v5 = GetParameterBonus(v4);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1704 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5;
0
Ritor1
parents:
diff changeset
1705 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1706 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
0
Ritor1
parents:
diff changeset
1707 }
Ritor1
parents:
diff changeset
1708 else
Ritor1
parents:
diff changeset
1709 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
1710 v3 = GetActualAttack(true);
0
Ritor1
parents:
diff changeset
1711 }
Ritor1
parents:
diff changeset
1712 return v3;
Ritor1
parents:
diff changeset
1713 }
Ritor1
parents:
diff changeset
1714
Ritor1
parents:
diff changeset
1715 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
1716 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
1717 {
Ritor1
parents:
diff changeset
1718 int v2; // edi@1
Ritor1
parents:
diff changeset
1719 int v3; // edi@1
Ritor1
parents:
diff changeset
1720 int v4; // edi@1
Ritor1
parents:
diff changeset
1721 int result; // eax@6
Ritor1
parents:
diff changeset
1722
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1723 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1724 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1725 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1726 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1727 result = v4;
Ritor1
parents:
diff changeset
1728 else
Ritor1
parents:
diff changeset
1729 result = 0;
Ritor1
parents:
diff changeset
1730 return result;
Ritor1
parents:
diff changeset
1731 }
Ritor1
parents:
diff changeset
1732
Ritor1
parents:
diff changeset
1733 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
1734 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
1735 {
Ritor1
parents:
diff changeset
1736 int v2; // edi@1
Ritor1
parents:
diff changeset
1737 int v3; // edi@1
Ritor1
parents:
diff changeset
1738 int v4; // edi@1
Ritor1
parents:
diff changeset
1739 int result; // eax@6
Ritor1
parents:
diff changeset
1740
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1741 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1742 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1743 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1744 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1745 result = v4;
Ritor1
parents:
diff changeset
1746 else
Ritor1
parents:
diff changeset
1747 result = 0;
Ritor1
parents:
diff changeset
1748 return result;
Ritor1
parents:
diff changeset
1749 }
Ritor1
parents:
diff changeset
1750
Ritor1
parents:
diff changeset
1751 //----- (0048D1FE) --------------------------------------------------------
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1752 int Player::CalculateRangedDamageTo( int a2 )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1753 {
0
Ritor1
parents:
diff changeset
1754 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
1755 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
1756 int v9; // esi@5
Ritor1
parents:
diff changeset
1757 int v10; // ebx@6
Ritor1
parents:
diff changeset
1758 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
1759 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1760
Ritor1
parents:
diff changeset
1761 v17 = 0;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1762 if ( !HasItemEquipped(EQUIP_BOW) )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1763 return 0;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1764 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
1765 v5 = v4->uItemID;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1766 v15 = pItemsTable->pItems[v5].uDamageRoll;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1767 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1768 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1769 int v7 = rand() % v15;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1770 v17 += v7 + 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1771 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1772 v9 = pItemsTable->pItems[v5].uDamageMod + v17;
0
Ritor1
parents:
diff changeset
1773 if ( a2 )
Ritor1
parents:
diff changeset
1774 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
1775 v10 = v4->uSpecEnchantmentType;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1776 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1777 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1778 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1779 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1780 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1781 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1782 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1783 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1784 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1785 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1786 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1787 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1788 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1789 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1790 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1791 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1792 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1793 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS);
0
Ritor1
parents:
diff changeset
1794 }
Ritor1
parents:
diff changeset
1795
Ritor1
parents:
diff changeset
1796 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1797 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
1798 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1799 signed int itemid; // eax@1
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1800 int min_damage; // edi@3
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1801 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
1802
Ritor1
parents:
diff changeset
1803 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
1804
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1805 if (pEquipment.uMainHand >= 0)
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1806 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1807 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID;
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1808 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1809
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1810 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 ))
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1811 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1812 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1813 return player__getmeleedamagestring_static_buff;
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1814 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1815 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE))
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1816 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1817 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1818 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1819 }
0
Ritor1
parents:
diff changeset
1820 else
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1821 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1822 min_damage = GetMeleeDamageMinimal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1823 max_damage = GetMeleeDamageMaximal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1824 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1825 if ( min_damage == max_damage )
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1826 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1827 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1828 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1829 else
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1830 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1831 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1832 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1833 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
1834 }
Ritor1
parents:
diff changeset
1835
Ritor1
parents:
diff changeset
1836 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
1837 char *Player::GetRangedDamageString()
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1838 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1839 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1840 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1841 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1842
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1843 static char player__getrangeddamagestring_static_buff[40]; // idb
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1844
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1845 if (pEquipment.uMainHand >= 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1846 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1847 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1848 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1849
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1850 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 ))
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1851 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1852 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1853 return player__getrangeddamagestring_static_buff;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1854 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1855 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE))
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1856 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1857 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1858 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1859 }
0
Ritor1
parents:
diff changeset
1860 else
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1861 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1862 min_damage = GetRangedDamageMin();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1863 max_damage = GetRangedDamageMax();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1864 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1865 if ( max_damage > 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1866 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1867 if ( min_damage == max_damage )
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1868 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1869 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1870 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1871 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1872 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1873 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1874 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1875 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1876 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1877 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1878 strcpy(player__getrangeddamagestring_static_buff, "N/A");
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1879 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1880 return player__getrangeddamagestring_static_buff;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1881 }
0
Ritor1
parents:
diff changeset
1882
Ritor1
parents:
diff changeset
1883 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1884 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
1885 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1886 int lvl = this->uLevel + 1;
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1887 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000);
1564
461c2eca401b fixing compilation error
Grumpy7
parents: 1563
diff changeset
1888 return this->uExperience >= neededExp;
0
Ritor1
parents:
diff changeset
1889 }
Ritor1
parents:
diff changeset
1890
Ritor1
parents:
diff changeset
1891 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
1892 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
1893 {
Ritor1
parents:
diff changeset
1894 if ( CanTrainToNextLevel() )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1895 return ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
1896 else
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1897 return ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
1898 }
Ritor1
parents:
diff changeset
1899
Ritor1
parents:
diff changeset
1900 //----- (0048D4B3) --------------------------------------------------------
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1901 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg )
1561
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1902 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1903 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1904 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1905 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1906 int armor_skill; // eax@29
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1907
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1908 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1909 return 0;
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1910
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1911 resist_value = 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1912 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1913 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1914 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1915 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1916 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break;
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1917 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1918
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1919 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1920 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1921 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1922 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1923
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1924 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1925 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1926
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1927 if ( GetParameterBonus(player_luck) + resist_value > 0 )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1928 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1929 for (int i = 0; i < 4; i++)
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1930 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1931 if ( rand() % res_rand_divider >= 30 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1932 dmg >>= 1;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1933 else
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1934 break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1935 }
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1936 }
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1937 if (( dmg_type == DMGT_PHISYCAL ) && ( pEquipment.uArmor ))
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1938 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1939 if (!pOwnItems[pEquipment.uArmor - 1].IsBroken())
0
Ritor1
parents:
diff changeset
1940 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1941 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1942 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
1943 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1944 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1945 return dmg / 2;
0
Ritor1
parents:
diff changeset
1946 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1947 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
1948 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1949 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1950 return dmg * 2 / 3;
0
Ritor1
parents:
diff changeset
1951 }
Ritor1
parents:
diff changeset
1952 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1953 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1954 return dmg;
0
Ritor1
parents:
diff changeset
1955 }
Ritor1
parents:
diff changeset
1956
Ritor1
parents:
diff changeset
1957 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1958 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1959 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1960 return pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
1961 }
Ritor1
parents:
diff changeset
1962
Ritor1
parents:
diff changeset
1963 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1964 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1965 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1966 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
1967 }
Ritor1
parents:
diff changeset
1968
Ritor1
parents:
diff changeset
1969 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
1970 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
1971 {
1561
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1972 return !HasItemEquipped(EQUIP_MAIN_HAND) &&
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1973 (!HasItemEquipped(EQUIP_OFF_HAND) || GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
1974 }
Ritor1
parents:
diff changeset
1975
Ritor1
parents:
diff changeset
1976 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1977 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
1978 {
Ritor1
parents:
diff changeset
1979 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
1980 if (i)
1568
addae48bc203 Fixing compiler warnings
Grumpy7
parents: 1567
diff changeset
1981 return (~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN)) != 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1982 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1983 return false;
0
Ritor1
parents:
diff changeset
1984 }
Ritor1
parents:
diff changeset
1985
Ritor1
parents:
diff changeset
1986 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1987 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
1988 {
Ritor1
parents:
diff changeset
1989 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
1990 {
Ritor1
parents:
diff changeset
1991 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1992 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
1993 return true;
Ritor1
parents:
diff changeset
1994 }
Ritor1
parents:
diff changeset
1995 return false;
Ritor1
parents:
diff changeset
1996 }
Ritor1
parents:
diff changeset
1997
Ritor1
parents:
diff changeset
1998 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1999 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
1563
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2000 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2001 return ( HasItemEquipped(equip_type) && pInventoryItemList[pEquipment.pIndices[equip_type - 1]].uItemID == item_id );
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2002 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2003
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2004 bool Player::WearsItemAnyWhere(int item_id)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2005 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2006 for (int i = 0; i < 16; i++)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2007 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2008 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i))
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2009 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2010 return true;
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2011 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2012 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2013 return false;
0
Ritor1
parents:
diff changeset
2014 }
Ritor1
parents:
diff changeset
2015
Ritor1
parents:
diff changeset
2016 //----- (0048D76C) --------------------------------------------------------
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2017 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool
0
Ritor1
parents:
diff changeset
2018 {
Ritor1
parents:
diff changeset
2019 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
2020 int v7; // edi@8
Ritor1
parents:
diff changeset
2021 unsigned int v8; // ebx@8
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2022 unsigned int itemvalue; // esi@8
0
Ritor1
parents:
diff changeset
2023 int v10; // eax@8
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2024 int currMaxItemValue; // edi@12
0
Ritor1
parents:
diff changeset
2025
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2026 if ( !itemToSteal
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2027 || this->IsEradicated()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2028 || this->IsDead()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2029 || this->IsPertified()
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2030 || this->IsDrunk()
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2031 || this->IsUnconcious()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
2032 || this->IsAsleep() )
0
Ritor1
parents:
diff changeset
2033 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2034 return 0;
0
Ritor1
parents:
diff changeset
2035 }
Ritor1
parents:
diff changeset
2036 else
Ritor1
parents:
diff changeset
2037 {
Ritor1
parents:
diff changeset
2038 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
2039 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
2040 v8 = SkillToMastery(v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2041 itemvalue = itemToSteal->GetValue();
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2042 v10 = pItemsTable->pItems[itemToSteal->uItemID].uEquipType;
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2043 if ( v10 == EQUIP_OFF_HAND || v10 == EQUIP_MAIN_HAND || v10 == EQUIP_BOW )
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2044 itemvalue *= 3;
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2045 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8];
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2046 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2047 if (a5)
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2048 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2049 *fineIfFailed += 500;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2050 }
0
Ritor1
parents:
diff changeset
2051 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
2052 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2053 if ( *fineIfFailed > currMaxItemValue )
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2054 if (*fineIfFailed - currMaxItemValue < 500)
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2055 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2056 return 1;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2057 }
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2058 else
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2059 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2060 return 0;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2061 }
0
Ritor1
parents:
diff changeset
2062 else
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2063 return 2;
0
Ritor1
parents:
diff changeset
2064 }
Ritor1
parents:
diff changeset
2065 else
Ritor1
parents:
diff changeset
2066 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2067 return 0;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2068 }
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2069 }
0
Ritor1
parents:
diff changeset
2070 }
Ritor1
parents:
diff changeset
2071 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2072 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2073
Ritor1
parents:
diff changeset
2074 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
2075 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
2076 {
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2077 Actor *actroPtr; // edi@1
0
Ritor1
parents:
diff changeset
2078 int v7; // ebx@10
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2079 unsigned int stealingMastery; // esi@10
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2080 int fineIfFailed; // esi@10
0
Ritor1
parents:
diff changeset
2081 int v11; // eax@13
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2082 bool HasFullItemSlots; // ebx@15
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2083 unsigned __int16 carriedItemId; // si@21
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2084 unsigned int enchBonusSum; // esi@31
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2085 int *enchTypePtr; // eax@34
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2086 ItemGen tempItem; // [sp+8h] [bp-34h]@15
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2087 int currMaxItemValue;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2088
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2089 actroPtr = &pActors[uActorID];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2090 if ( !actroPtr
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2091 || this->IsEradicated()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2092 || this->IsDead()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2093 || this->IsPertified()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2094 || this->IsDrunk()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2095 || this->IsUnconcious()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2096 || this->IsAsleep() )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2097 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2098 return 0;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2099 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2100 pGlobalTXT_LocalizationStrings[1];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2101 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2102 actroPtr->SetRandomGoldIfTheresNoItem();
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2103 unsigned __int16 v6 = this->pActiveSkills[34];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2104 v7 = v6 & 0x3F;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2105 stealingMastery = SkillToMastery(v6);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2106 int v30 = StealingMasteryBonuses[stealingMastery];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2107 int v29 = StealingRandomBonuses[rand() % 5];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2108 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2109 currMaxItemValue = v29 + v7 * v30;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2110 pGlobalTXT_LocalizationStrings[200];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2111 if ( false && (rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8) )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2112 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2113 Actor::AggroSurroundingPeasants(uActorID, 1);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2114 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2115 ShowStatusBarString(pTmpBuf2.data(), 2u);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2116 return 0;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2117 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2118 else
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2119 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2120 v11 = rand();
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2121 if ( v11 % 100 >= 70 ) //stealing gold
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2122 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2123 enchBonusSum = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2124 for (int i = 0; i < v7; i++)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2125 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2126 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2127 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2128 if ( pItemsTable->pItems[actroPtr->array_000234[3].uItemID].uEquipType != EQUIP_GOLD )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2129 return 2;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2130 enchTypePtr = &actroPtr->array_000234[3].uSpecEnchantmentType;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2131 if ( (int)enchBonusSum >= *enchTypePtr )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2132 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2133 actroPtr->array_000234[3].uItemID = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2134 *enchTypePtr = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2135 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2136 else
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2137 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2138 *enchTypePtr -= enchBonusSum;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2139 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2140 if ( enchBonusSum )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2141 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2142 party_finds_gold(enchBonusSum, 2);
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2143 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2144 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2145 else
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2146 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2147 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2148 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2149 ShowStatusBarString(pTmpBuf2.data(), 2u);
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2150 return 2;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2151 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2152 else if ( v11 % 100 >= 40 ) //stealing an item
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2153 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2154 tempItem.Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2155 HasFullItemSlots = false;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2156 int i;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2157 for (i = 0; i < 4; i++)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2158 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2159 if ( actroPtr->array_000234[i].uItemID != 0 && pItemsTable->pItems[actroPtr->array_000234[i].uItemID].uEquipType != EQUIP_GOLD )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2160 break;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2161 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2162 if (i == 4)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2163 HasFullItemSlots = true;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2164 carriedItemId = actroPtr->uCarriedItemID;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2165 if ( carriedItemId != 0 || HasFullItemSlots )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2166 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2167 tempItem.Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2168 if ( carriedItemId != 0 )
0
Ritor1
parents:
diff changeset
2169 {
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2170 actroPtr->uCarriedItemID = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2171 tempItem.uItemID = carriedItemId;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2172 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2173 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2174 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2175 tempItem.uEnchantmentType = 2 * rand() % 4 + 2;
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2176 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2177 else
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2178 {
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2179 ItemGen* itemToSteal = &actroPtr->array_000234[rand() % 4];
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2180 memcpy(&tempItem, itemToSteal, sizeof(tempItem));
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2181 itemToSteal->Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2182 carriedItemId = tempItem.uItemID;
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2183 }
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2184 sub_421B2C_PlaceInInventory_or_DropPickedItem();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2185 sprintf(
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2186 pTmpBuf2.data(),
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2187 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2188 this->pName,
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2189 pItemsTable->pItems[carriedItemId].pUnidentifiedName);
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2190 ShowStatusBarString(pTmpBuf2.data(), 2u);
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2191 sub_421B2C_PlaceInInventory_or_DropPickedItem();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2192 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen));
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2193 pMouse->SetCursorBitmapFromItemID(carriedItemId);
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2194 return 2;
0
Ritor1
parents:
diff changeset
2195 }
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2196 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2197 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2198 ShowStatusBarString(pTmpBuf2.data(), 2u);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2199 return 2;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2200 }
0
Ritor1
parents:
diff changeset
2201 }
Ritor1
parents:
diff changeset
2202 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2203 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2204 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
2205
Ritor1
parents:
diff changeset
2206 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2207 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
2208 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2209 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2210
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2211 if ( !IsEradicated() && !IsDead() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2212 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2213 max_health = GetMaxHealth();
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2214 if ( IsZombie() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2215 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2216 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2217 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2218 sHealth = max_health;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2219 if ( IsUnconcious() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2220 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2221 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2222 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2223 SetUnconcious(false);
0
Ritor1
parents:
diff changeset
2224 }
Ritor1
parents:
diff changeset
2225 }
Ritor1
parents:
diff changeset
2226 }
Ritor1
parents:
diff changeset
2227 }
Ritor1
parents:
diff changeset
2228
Ritor1
parents:
diff changeset
2229 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2230 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2231 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2232 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2233 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2234 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2235
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2236 SetAsleep(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2237 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2238 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2239 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2240 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2241 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2242 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1)
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2243 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2244 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2245 SetCondUnconsciousWithBlockCheck(false);
0
Ritor1
parents:
diff changeset
2246 }
Ritor1
parents:
diff changeset
2247 else
Ritor1
parents:
diff changeset
2248 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2249 SetCondDeadWithBlockCheck(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2250 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2251 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2252 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2253 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2254 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2255 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2256 if ( armor_indx )
0
Ritor1
parents:
diff changeset
2257 {
1568
addae48bc203 Fixing compiler warnings
Grumpy7
parents: 1567
diff changeset
2258 if ( !(pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED))
0
Ritor1
parents:
diff changeset
2259 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2260 pOwnItems[armor_indx-1].SetBroken();
0
Ritor1
parents:
diff changeset
2261 }
Ritor1
parents:
diff changeset
2262 }
Ritor1
parents:
diff changeset
2263 }
Ritor1
parents:
diff changeset
2264 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2265 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2266 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2267 return recieved_dmg;
0
Ritor1
parents:
diff changeset
2268 }
Ritor1
parents:
diff changeset
2269
Ritor1
parents:
diff changeset
2270 //----- (0048DCF6) --------------------------------------------------------
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2271 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2272 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2273 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType;
0
Ritor1
parents:
diff changeset
2274 signed int v3; // edi@1
Ritor1
parents:
diff changeset
2275 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
2276 int v6; // eax@2
Ritor1
parents:
diff changeset
2277 int v8; // eax@8
Ritor1
parents:
diff changeset
2278 int v10; // eax@8
Ritor1
parents:
diff changeset
2279 int v11; // ebx@8
Ritor1
parents:
diff changeset
2280 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
2281 int v22; // eax@49
Ritor1
parents:
diff changeset
2282 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
2283 void *v27; // ecx@76
Ritor1
parents:
diff changeset
2284 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
2285 unsigned int v47; // [sp+98h] [bp-8h]@1
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2286 ItemGen* v48; // [sp+9Ch] [bp-4h]@1
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2287
0
Ritor1
parents:
diff changeset
2288 v4 = 0;
Ritor1
parents:
diff changeset
2289 v47 = 0;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2290 switch ( attTypeCast )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2291 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2292 case SPECIAL_ATTACK_CURSE:
0
Ritor1
parents:
diff changeset
2293 v6 = GetActualWillpower();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2294 v11 = GetParameterBonus(v6);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2295 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2296 case SPECIAL_ATTACK_WEAK:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2297 case SPECIAL_ATTACK_SLEEP:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2298 case SPECIAL_ATTACK_DRUNK:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2299 case SPECIAL_ATTACK_DISEASE1:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2300 case SPECIAL_ATTACK_DISEASE2:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2301 case SPECIAL_ATTACK_DISEASE3:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2302 case SPECIAL_ATTACK_UNCONSCIOUS:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2303 case SPECIAL_ATTACK_AGING:
0
Ritor1
parents:
diff changeset
2304 v6 = GetActualEndurance();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2305 v11 = GetParameterBonus(v6);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2306 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2307 case SPECIAL_ATTACK_INSANE:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2308 case SPECIAL_ATTACK_PARALYZED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2309 case SPECIAL_ATTACK_FEAR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2310 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2311 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2312 case SPECIAL_ATTACK_PETRIFIED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2313 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2314 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2315 case SPECIAL_ATTACK_POISON1:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2316 case SPECIAL_ATTACK_POISON2:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2317 case SPECIAL_ATTACK_POISON3:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2318 case SPECIAL_ATTACK_DEAD:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2319 case SPECIAL_ATTACK_ERADICATED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2320 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2321 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2322 case SPECIAL_ATTACK_MANA_DRAIN:
0
Ritor1
parents:
diff changeset
2323 v8 = GetActualWillpower();
Ritor1
parents:
diff changeset
2324 v10 = GetActualIntelligence();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2325 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2;
0
Ritor1
parents:
diff changeset
2326 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2327 case SPECIAL_ATTACK_BREAK_ANY:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2328 for (int i = 0; i < 138; i++)
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2329 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2330 v13 = &this->pInventoryItemList[i];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2331 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken())
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2332 v46[v4++] = i;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2333 }
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2334 if ( !v4 )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2335 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2336 v48 = &this->pInventoryItemList[v46[rand() % v4]];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2337 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + pItemsTable->pItems[v48->uItemID].uDamageMod);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2338 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2339 case SPECIAL_ATTACK_BREAK_ARMOR:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2340 for (int i = 0; i < 16; i++ )
0
Ritor1
parents:
diff changeset
2341 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2342 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
0
Ritor1
parents:
diff changeset
2343 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2344 if ( i == EQUIP_ARMOUR )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2345 v46[v4++] = this->pEquipment.uArmor - 1;
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2346 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2347 v46[v4++] = this->pEquipment.pIndices[i] - 1;
0
Ritor1
parents:
diff changeset
2348 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2349 }
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2350 if ( !v4 )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2351 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2352 v48 = &this->pInventoryItemList[v46[rand() % v4]];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2353 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + pItemsTable->pItems[v48->uItemID].uDamageMod);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2354 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2355 case SPECIAL_ATTACK_BREAK_WEAPON:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2356 for (int i = 0; i < 16; i++ )
0
Ritor1
parents:
diff changeset
2357 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2358 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
0
Ritor1
parents:
diff changeset
2359 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2360 if ( i == EQUIP_BOW )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2361 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2362 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND)
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2363 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_OFF_HAND || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_MAIN_HAND) )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2364 v46[v4++] = this->pEquipment.pIndices[i] - 1;
0
Ritor1
parents:
diff changeset
2365 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2366 }
0
Ritor1
parents:
diff changeset
2367 if ( !v4 )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2368 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2369 v48 = &this->pInventoryItemList[v46[rand() % v4]];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2370 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + pItemsTable->pItems[v48->uItemID].uDamageMod);
0
Ritor1
parents:
diff changeset
2371 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2372 case SPECIAL_ATTACK_STEAL:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2373 for ( int i = 0; i < 126; i++ )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2374 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2375 int ItemPosInList = this->pInventoryMatrix[i];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2376 if (ItemPosInList > 0)
0
Ritor1
parents:
diff changeset
2377 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2378 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2379 if ( v21->uItemID > 0 && v21->uItemID <= 134 )
0
Ritor1
parents:
diff changeset
2380 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2381 v46[v4++] = i;
0
Ritor1
parents:
diff changeset
2382 }
Ritor1
parents:
diff changeset
2383 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2384 }
0
Ritor1
parents:
diff changeset
2385 if ( !v4 )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2386 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2387 v47 = v46[rand() % v4];
0
Ritor1
parents:
diff changeset
2388 v6 = GetActualAccuracy();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2389 v11 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
2390 break;
Ritor1
parents:
diff changeset
2391 default:
Ritor1
parents:
diff changeset
2392 v11 = 0;
Ritor1
parents:
diff changeset
2393 break;
Ritor1
parents:
diff changeset
2394 }
Ritor1
parents:
diff changeset
2395 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2396 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
2397 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
2398 {
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2399 return 0;
0
Ritor1
parents:
diff changeset
2400 }
Ritor1
parents:
diff changeset
2401 else
Ritor1
parents:
diff changeset
2402 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2403 for ( v3 = 0; v3 < 4; v3++ )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2404 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2405 if ( this == pPlayers[v3 + 1] )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2406 break;
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2407 }
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2408
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2409 switch ( attTypeCast )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2410 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2411 case SPECIAL_ATTACK_CURSE:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2412 SetCondition(Condition_Cursed, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2413 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2414 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2415 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2416 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2417 case SPECIAL_ATTACK_WEAK:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2418 SetCondition(Condition_Weak, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2419 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2420 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2421 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2422 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2423 case SPECIAL_ATTACK_SLEEP:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2424 SetCondition(Condition_Sleep, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2425 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2426 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2427 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2428 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2429 case SPECIAL_ATTACK_DRUNK:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2430 SetCondition(Condition_Drunk, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2431 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2432 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2433 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2434 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2435 case SPECIAL_ATTACK_INSANE:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2436 SetCondition(Condition_Insane, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2437 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2438 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2439 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2440 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2441 case SPECIAL_ATTACK_POISON1:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2442 SetCondition(Condition_Poison1, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2443 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2444 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2445 return 1;
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2446 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2447 case SPECIAL_ATTACK_POISON2:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2448 SetCondition(Condition_Poison2, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2449 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2450 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2451 return 1;
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2452 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2453 case SPECIAL_ATTACK_POISON3:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2454 SetCondition(Condition_Poison3, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2455 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2456 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2457 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2458 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2459 case SPECIAL_ATTACK_DISEASE1:
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2460 SetCondition(Condition_Disease1, 1);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2461 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2462 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2463 return 1;
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2464 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2465 case SPECIAL_ATTACK_DISEASE2:
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2466 SetCondition(Condition_Disease2, 1);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2467 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2468 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2469 return 1;
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2470 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2471 case SPECIAL_ATTACK_DISEASE3:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2472 SetCondition(Condition_Disease3, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2473 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
2474 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2475 return 1;
0
Ritor1
parents:
diff changeset
2476 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2477 case SPECIAL_ATTACK_PARALYZED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2478 SetCondition(Condition_Paralyzed, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2479 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2480 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2481 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2482 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2483 case SPECIAL_ATTACK_UNCONSCIOUS:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2484 SetCondition(Condition_Unconcious, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2485 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2486 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2487 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2488 break;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2489 case SPECIAL_ATTACK_DEAD:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2490 SetCondition(Condition_Dead, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2491 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2492 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2493 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2494 break;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2495 case SPECIAL_ATTACK_PETRIFIED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2496 SetCondition(Condition_Pertified, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2497 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2498 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2499 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2500 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2501 case SPECIAL_ATTACK_ERADICATED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2502 SetCondition(Condition_Eradicated, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2503 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2504 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2505 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2506 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2507 case SPECIAL_ATTACK_BREAK_ANY:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2508 case SPECIAL_ATTACK_BREAK_ARMOR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2509 case SPECIAL_ATTACK_BREAK_WEAPON:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2510 if ( !(v48->uAttributes & ITEM_ENCHANTED) )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2511 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2512 PlaySound(SPEECH_40, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2513 v48->SetBroken();
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2514 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2515 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2516 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2517 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2518 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2519 case SPECIAL_ATTACK_STEAL:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2520 PlaySound(SPEECH_40, 0);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2521 v27 = pActor->array_000234;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2522 if ( pActor->array_000234[0].uItemID )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2523 {
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2524 v27 = &pActor->array_000234[1];
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2525 if ( pActor->array_000234[1].uItemID )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2526 {
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2527 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2528 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2529 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2530 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2531 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2532 RemoveItemAtInventoryIndex(v47);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2533 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2534 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2535 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2536 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2537 case SPECIAL_ATTACK_AGING:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2538 PlaySound(SPEECH_42, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2539 ++this->sAgeModifier;
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2540 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2541 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2542 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2543 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2544 case SPECIAL_ATTACK_MANA_DRAIN:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2545 PlaySound(SPEECH_41, 0);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2546 this->sMana = 0;
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2547 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2548 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2549 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2550 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2551 case SPECIAL_ATTACK_FEAR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2552 SetCondition(Condition_Fear, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2553 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2554 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2555 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2556 break;
0
Ritor1
parents:
diff changeset
2557 default:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2558 return 0;
0
Ritor1
parents:
diff changeset
2559 }
Ritor1
parents:
diff changeset
2560 }
Ritor1
parents:
diff changeset
2561 }
324
Ritor1
parents: 299
diff changeset
2562
0
Ritor1
parents:
diff changeset
2563 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
2564
Ritor1
parents:
diff changeset
2565 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2566 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
2567 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2568 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
2569 }
Ritor1
parents:
diff changeset
2570
Ritor1
parents:
diff changeset
2571 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2572 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2573 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2574 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2575 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2576 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2577 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
2578 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2579 if ( HasItemEquipped(EQUIP_BOW) )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2580 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2581 weapon = &pInventoryItemList[pEquipment.uBow - 1];
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2582 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2583 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2584 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2585 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2586 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2587 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2588 weapon_recovery = base_recovery_times_per_weapon_type[1];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2589 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2590 else if ( HasItemEquipped(EQUIP_MAIN_HAND) )
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2591 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2592 weapon = &pInventoryItemList[pEquipment.uMainHand - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2593 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2594 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2595 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2596 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2597 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2598 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2599 }
0
Ritor1
parents:
diff changeset
2600 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2601 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2602 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2603 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2604 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2605 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2606 auto v12 = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2607 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2608 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2609 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2610 weapon = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2611 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2612 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2613 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2614 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2615
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2616 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
2617 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
2618 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2619 auto armour_skill_type = pItemsTable->pItems[pInventoryItemList[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2620 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2621 float multiplier;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2622
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2623 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2624 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2625 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2626 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2627 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2628 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2629 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2630 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2631 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2632 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2633 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0);
0
Ritor1
parents:
diff changeset
2634 }
Ritor1
parents:
diff changeset
2635 else
Ritor1
parents:
diff changeset
2636 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2637 Error("Unknown armour type"); // what kind of armour is that?
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2638 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2639 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2640
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2641 armour_recovery = (uint)(base_armour_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2642 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2643
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2644 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2645 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2646 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2647 auto shield = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2648 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2649
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2650 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2651 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2652 shield_recovery = (uint)(shield_base_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2653 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2654
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2655 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2656 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2657 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2658 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2659 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2660 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2661 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2662 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2663 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2664 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2665 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2666 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2667 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2668 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2669
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2670 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2671 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2672 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2673 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2674 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2675 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2676 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2677 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2678 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2679 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2680
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2681 uint hasteRecoveryReduction = 0;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
2682 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 )
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2683 hasteRecoveryReduction = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2684
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2685 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2686 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2687 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2688 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2689 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2690 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2691 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2692 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2693
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2694 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2695 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2696 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2697 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2698 - weapon_enchantment_recovery_reduction
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2699 - hasteRecoveryReduction
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2700 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2701 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2702
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2703 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2704 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2705 return recovery;
0
Ritor1
parents:
diff changeset
2706 }
Ritor1
parents:
diff changeset
2707
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2708
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2709 //----- new --------------------------------------------------------
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2710 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2711 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2712 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2713 switch (skill_mastery)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2714 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2715 case 1: return mult1; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2716 case 2: return mult2; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2717 case 3: return mult3; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2718 case 4: return mult4; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2719 }
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2720 Error("Unexpected input value: %d", armour_skill_type);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2721 return 0;
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2722 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2723
0
Ritor1
parents:
diff changeset
2724 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2725 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
2726 {
Ritor1
parents:
diff changeset
2727 int v3; // esi@1
Ritor1
parents:
diff changeset
2728 int v4; // esi@1
Ritor1
parents:
diff changeset
2729 int v6; // esi@1
Ritor1
parents:
diff changeset
2730
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2731 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2732 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
2733 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2734 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
2735 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2736 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2737 return max(1, v6);
0
Ritor1
parents:
diff changeset
2738 }
Ritor1
parents:
diff changeset
2739
Ritor1
parents:
diff changeset
2740 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
2741 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
2742 {
Ritor1
parents:
diff changeset
2743 int v2; // eax@2
Ritor1
parents:
diff changeset
2744 int v3; // esi@4
Ritor1
parents:
diff changeset
2745 int v4; // eax@5
Ritor1
parents:
diff changeset
2746 int v5; // esi@5
Ritor1
parents:
diff changeset
2747 int v6; // eax@5
Ritor1
parents:
diff changeset
2748 int v7; // esi@6
Ritor1
parents:
diff changeset
2749 int v8; // esi@6
Ritor1
parents:
diff changeset
2750 int v9; // esi@6
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2751
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2752 switch (classType)
0
Ritor1
parents:
diff changeset
2753 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2754 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2755 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2756 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2757 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2758 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2759 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2760 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2761 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2762 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2763 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2764 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
2765 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2766 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2767 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2768 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2769 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2770 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2771 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2772 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2773 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2774 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2775 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2776 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2777 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2778 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
2779 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2780 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2781 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2782 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2783 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2784 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2785 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2786 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2787 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2788 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
2789 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2790 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2791 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2792 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
2793 break;
Ritor1
parents:
diff changeset
2794 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2795 return 0;
0
Ritor1
parents:
diff changeset
2796 break;
Ritor1
parents:
diff changeset
2797 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2798 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2799 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7;
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2800 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2801 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2802 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2803 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2804 return max(0,v9);
0
Ritor1
parents:
diff changeset
2805 }
Ritor1
parents:
diff changeset
2806
Ritor1
parents:
diff changeset
2807 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
2808 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
2809 {
Ritor1
parents:
diff changeset
2810 int v2; // eax@1
Ritor1
parents:
diff changeset
2811 int v3; // esi@1
Ritor1
parents:
diff changeset
2812 int v4; // esi@1
Ritor1
parents:
diff changeset
2813 int v5; // esi@1
Ritor1
parents:
diff changeset
2814
Ritor1
parents:
diff changeset
2815 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2816 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2817 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2818 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2819 return max(0, v5);
0
Ritor1
parents:
diff changeset
2820 }
Ritor1
parents:
diff changeset
2821
Ritor1
parents:
diff changeset
2822 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2823 int Player::GetActualAC()
Ritor1
parents:
diff changeset
2824 {
Ritor1
parents:
diff changeset
2825 int v2; // eax@1
Ritor1
parents:
diff changeset
2826 int v3; // esi@1
Ritor1
parents:
diff changeset
2827 int v4; // esi@1
Ritor1
parents:
diff changeset
2828 int v5; // esi@1
Ritor1
parents:
diff changeset
2829 int v6; // esi@1
Ritor1
parents:
diff changeset
2830
Ritor1
parents:
diff changeset
2831 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2832 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2833 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2834 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2835 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2836 return max(0, v6);
0
Ritor1
parents:
diff changeset
2837 }
Ritor1
parents:
diff changeset
2838
Ritor1
parents:
diff changeset
2839 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2840 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
2841 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2842 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year);
0
Ritor1
parents:
diff changeset
2843 }
Ritor1
parents:
diff changeset
2844
Ritor1
parents:
diff changeset
2845 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2846 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
2847 {
Ritor1
parents:
diff changeset
2848 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2849 }
Ritor1
parents:
diff changeset
2850
Ritor1
parents:
diff changeset
2851 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2852 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2853 {
Ritor1
parents:
diff changeset
2854 int v7; // esi@20
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2855 int racialBonus = 0;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2856 __int16* resStat;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2857
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2858 switch (a2)
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2859 {
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2860 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2861 resStat = &sResFireBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2862 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2863 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2864 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2865 case CHARACTER_ATTRIBUTE_RESIST_AIR:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2866 resStat = &sResAirBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2867 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2868 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2869 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2870 case CHARACTER_ATTRIBUTE_RESIST_WATER:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2871 resStat = &sResWaterBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2872 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2873 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2874 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2875 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2876 resStat = &sResEarthBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2877 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2878 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2879 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2880 case CHARACTER_ATTRIBUTE_RESIST_MIND:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2881 resStat = &sResMindBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2882 if (IsRaceElf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2883 racialBonus = 10;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2884 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2885 case CHARACTER_ATTRIBUTE_RESIST_BODY:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2886 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2887 resStat = &sResBodyBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2888 if (IsRaceHuman())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2889 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2890 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2891 }
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2892 v7 = GetItemsBonus(a2) + racialBonus;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2893 return v7 + *resStat;
0
Ritor1
parents:
diff changeset
2894 }
Ritor1
parents:
diff changeset
2895
Ritor1
parents:
diff changeset
2896 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2897 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2898 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2899 signed int v10 = 0; // [sp+14h] [bp-4h]@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2900 __int16* resStat;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2901 int result;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2902 int baseRes;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2903
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2904 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER);
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2905 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
2906 v10 = 20;
Ritor1
parents:
diff changeset
2907 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
2908 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
2909 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
2910 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2911 && SkillToMastery(leatherArmorSkillLevel) == 4
0
Ritor1
parents:
diff changeset
2912 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
2913 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2914 v10 += leatherArmorSkillLevel & 0x3F;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2915 switch (a2)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2916 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2917 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2918 resStat = &sResFireBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2919 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2920 case CHARACTER_ATTRIBUTE_RESIST_AIR:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2921 resStat = &sResAirBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2922 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2923 case CHARACTER_ATTRIBUTE_RESIST_WATER:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2924 resStat = &sResWaterBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2925 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2926 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2927 resStat = &sResEarthBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2928 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2929 case CHARACTER_ATTRIBUTE_RESIST_MIND:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2930 resStat = &sResMindBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2931 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2932 case CHARACTER_ATTRIBUTE_RESIST_BODY:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2933 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2934 resStat = &sResBodyBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2935 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2936 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2937 baseRes = GetBaseResistance(a2);
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2938 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat);
0
Ritor1
parents:
diff changeset
2939 return result;
Ritor1
parents:
diff changeset
2940 }
Ritor1
parents:
diff changeset
2941
Ritor1
parents:
diff changeset
2942 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2943 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2944 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2945 int v3; // qax@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2946
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2947 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2948
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2949 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2950
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2951 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2952 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2953 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2954 return true;
0
Ritor1
parents:
diff changeset
2955 }
Ritor1
parents:
diff changeset
2956 else
Ritor1
parents:
diff changeset
2957 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2958 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2959 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2960 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
2961 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2962 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2963 }
0
Ritor1
parents:
diff changeset
2964 }
Ritor1
parents:
diff changeset
2965
Ritor1
parents:
diff changeset
2966 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2967 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2968 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2969 Assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2970
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2971 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2972 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2973
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2974 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
2975 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2976
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2977 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
2978 }
Ritor1
parents:
diff changeset
2979 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
2980
Ritor1
parents:
diff changeset
2981 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
2982 void Player::RandomizeName()
Ritor1
parents:
diff changeset
2983 {
Ritor1
parents:
diff changeset
2984 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
2985 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
2986 }
Ritor1
parents:
diff changeset
2987
Ritor1
parents:
diff changeset
2988 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
2989 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
2990 {
Ritor1
parents:
diff changeset
2991 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
2992 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
2993 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
2994
Ritor1
parents:
diff changeset
2995 return 18;
Ritor1
parents:
diff changeset
2996 }
Ritor1
parents:
diff changeset
2997
Ritor1
parents:
diff changeset
2998 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2999 int Player::GetParameterBonus( int player_parameter )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3000 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3001 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3002 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3003 while (param_to_bonus_table[i])
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3004 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3005 if (player_parameter >= param_to_bonus_table[i])
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3006 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3007 ++i;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3008 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3009 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
3010 }
Ritor1
parents:
diff changeset
3011
Ritor1
parents:
diff changeset
3012 //----- (0048EA46) --------------------------------------------------------
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3013 int Player::GetSpecialItemBonus( int enchantmentId )
0
Ritor1
parents:
diff changeset
3014 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3015 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3016
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3017 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i )
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3018 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3019 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3020 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3021 inv_indx = pEquipment.pIndices[i] - 1;
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3022 if (enchantmentId == 17)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3023 {
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3024 if ((pInventoryItemList[inv_indx].uSpecEnchantmentType == 17) || (pInventoryItemList[inv_indx].uItemID == 533)) //Elven Chainmail+Increases rate of Recovery
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3025 return 50;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3026 }
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1597
diff changeset
3027 if (enchantmentId == 24)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3028 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3029 if (pInventoryItemList[inv_indx].uSpecEnchantmentType == 24) //Increased Knockback.
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3030 return 5;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3031 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3032 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3033 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3034 return 0;
0
Ritor1
parents:
diff changeset
3035 }
Ritor1
parents:
diff changeset
3036
Ritor1
parents:
diff changeset
3037 //----- (0048EAAE) --------------------------------------------------------
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3038 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ )
0
Ritor1
parents:
diff changeset
3039 {
Ritor1
parents:
diff changeset
3040 int v5; // edi@1
Ritor1
parents:
diff changeset
3041 int v9; // eax@49
Ritor1
parents:
diff changeset
3042 int v14; // ecx@58
Ritor1
parents:
diff changeset
3043 int v15; // eax@58
Ritor1
parents:
diff changeset
3044 int v17; // eax@62
Ritor1
parents:
diff changeset
3045 int v20; // eax@69
Ritor1
parents:
diff changeset
3046 int v22; // eax@76
Ritor1
parents:
diff changeset
3047 int v23; // edx@76
Ritor1
parents:
diff changeset
3048 int v25; // ecx@80
Ritor1
parents:
diff changeset
3049 int v26; // edi@80
Ritor1
parents:
diff changeset
3050 int v31; // ebp@97
Ritor1
parents:
diff changeset
3051 int v32; // eax@98
Ritor1
parents:
diff changeset
3052 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
3053 int v56; // eax@365
Ritor1
parents:
diff changeset
3054 int v57; // ebx@368
Ritor1
parents:
diff changeset
3055 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
3056 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
3057 int v62; // [sp+14h] [bp-8h]@1
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3058 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3059 bool no_skills;
0
Ritor1
parents:
diff changeset
3060
Ritor1
parents:
diff changeset
3061 v5 = 0;
Ritor1
parents:
diff changeset
3062 v62 = 0;
Ritor1
parents:
diff changeset
3063 v61 = 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3064
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3065 no_skills=false;
0
Ritor1
parents:
diff changeset
3066 switch (attr)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3067 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3068 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3069 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3070 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3071 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3072 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3073 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3074 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3075 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3076 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3077 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3078 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3079 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3080 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3081 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3082 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3083 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3084 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3085 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3086 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3087 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3088 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3089 default:
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3090 no_skills=true;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3091 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3092 if (!no_skills)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3093 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3094 if ( !this->pActiveSkills[v58] )
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3095 return 0;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3096 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3097
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3098 switch(attr) //TODO would be nice to move these into separate functions
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3099 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3100 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3101 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
0
Ritor1
parents:
diff changeset
3102 if ( HasItemEquipped(EQUIP_BOW) )
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3103 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uBow-1].uItemID].uDamageMod;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3104 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3105 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3106
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3107 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN:
0
Ritor1
parents:
diff changeset
3108 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3109 return 0;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3110 v57 = this->pOwnItems[this->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
3111 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
3112 v56 = pItemsTable->pItems[v57].uDamageDice;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3113 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3114 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3115
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3116 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX:
0
Ritor1
parents:
diff changeset
3117 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3118 return 0;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3119 v20 = this->pOwnItems[this->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
3120 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
3121 v56 = pItemsTable->pItems[v20].uDamageMod;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3122 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3123
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3124 case CHARACTER_ATTRIBUTE_LEVEL:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3125 if ( !Player::HasEnchantedItemEquipped(25) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3126 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3127 return 5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3128 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3129
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3130 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3131 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
3132 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3133 return 3;
0
Ritor1
parents:
diff changeset
3134 }
Ritor1
parents:
diff changeset
3135 else
Ritor1
parents:
diff changeset
3136 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3137 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
3138 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3139 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3140 if ( v22 >= 0 && v22 <= 2)
0
Ritor1
parents:
diff changeset
3141 {
1708
f8414042db1f Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents: 1700
diff changeset
3142 v23 = this->pOwnItems[this->pEquipment.uMainHand - 1].uItemID;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3143 v26 = pItemsTable->pItems[v23].uDamageRoll;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3144 if ( this->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
3145 {
Ritor1
parents:
diff changeset
3146 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
3147 }
Ritor1
parents:
diff changeset
3148 else
Ritor1
parents:
diff changeset
3149 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3150 v25 = pItemsTable->pItems[v23].uDamageDice + 1;
0
Ritor1
parents:
diff changeset
3151 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3152 v5 = pItemsTable->pItems[v23].uDamageMod + v25 * v26;
0
Ritor1
parents:
diff changeset
3153 }
Ritor1
parents:
diff changeset
3154 }
1708
f8414042db1f Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents: 1700
diff changeset
3155 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 || GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2))
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3156 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3157 return v5;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3158 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3159 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3160 {
1708
f8414042db1f Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents: 1700
diff changeset
3161 v23 = this->pOwnItems[this->pEquipment.uShield - 1].uItemID;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3162 v15 = pItemsTable->pItems[v23].uDamageMod;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3163 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3164 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3165 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3166 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3167 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3168
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3169 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3170 case CHARACTER_ATTRIBUTE_ATTACK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3171 if ( IsUnarmed() )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3172 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3173 return 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3174 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3175 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
3176 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3177 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3178 if ( v17 >= 0 && v17 <= 2)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3179 {
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3180 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand-1].uItemID].uDamageMod;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3181 }
0
Ritor1
parents:
diff changeset
3182 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3183 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3184 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3185 else
0
Ritor1
parents:
diff changeset
3186 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3187 v20 = this->pOwnItems[this->pEquipment.uShield - 1].uItemID;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3188 v56 = pItemsTable->pItems[v20].uDamageMod;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3189 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3190 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3191 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3192
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3193 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3194 if ( IsUnarmed() )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3195 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3196 return 1;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3197 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3198 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3199 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3200 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3201 if ( v9 >= 0 && v9 <= 2)
0
Ritor1
parents:
diff changeset
3202 {
1708
f8414042db1f Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents: 1700
diff changeset
3203 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand - 1].uItemID].uDamageDice +
f8414042db1f Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents: 1700
diff changeset
3204 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand - 1].uItemID].uDamageMod;
f8414042db1f Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents: 1700
diff changeset
3205 if ( !this->pEquipment.uShield && pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand - 1].uItemID].uSkillType == 4)
0
Ritor1
parents:
diff changeset
3206 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3207 ++v5;
0
Ritor1
parents:
diff changeset
3208 }
Ritor1
parents:
diff changeset
3209 }
Ritor1
parents:
diff changeset
3210 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3211
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3212 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3213 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3214 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3215 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3216 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3217 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3218 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3219 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3220 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3221 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3222 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3223
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3224 case CHARACTER_ATTRIBUTE_STRENGTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3225 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3226 case CHARACTER_ATTRIBUTE_WILLPOWER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3227 case CHARACTER_ATTRIBUTE_ENDURANCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3228 case CHARACTER_ATTRIBUTE_ACCURACY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3229 case CHARACTER_ATTRIBUTE_SPEED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3230 case CHARACTER_ATTRIBUTE_LUCK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3231 case CHARACTER_ATTRIBUTE_HEALTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3232 case CHARACTER_ATTRIBUTE_MANA:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3233 case CHARACTER_ATTRIBUTE_AC_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3234
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3235 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3236 case CHARACTER_ATTRIBUTE_RESIST_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3237 case CHARACTER_ATTRIBUTE_RESIST_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3238 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3239 case CHARACTER_ATTRIBUTE_RESIST_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3240 case CHARACTER_ATTRIBUTE_RESIST_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3241 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3242
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3243 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3244 case CHARACTER_ATTRIBUTE_SKILL_STEALING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3245 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3246 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3247 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3248 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3249 case CHARACTER_ATTRIBUTE_SKILL_DODGE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3250 case CHARACTER_ATTRIBUTE_SKILL_UNARMED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3251
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3252 case CHARACTER_ATTRIBUTE_SKILL_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3253 case CHARACTER_ATTRIBUTE_SKILL_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3254 case CHARACTER_ATTRIBUTE_SKILL_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3255 case CHARACTER_ATTRIBUTE_SKILL_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3256 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3257 case CHARACTER_ATTRIBUTE_SKILL_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3258 case CHARACTER_ATTRIBUTE_SKILL_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3259 case CHARACTER_ATTRIBUTE_SKILL_LIGHT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3260 case CHARACTER_ATTRIBUTE_SKILL_DARK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3261 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3262 case CHARACTER_ATTRIBUTE_SKILL_BOW:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3263 case CHARACTER_ATTRIBUTE_SKILL_SHIELD:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3264 case CHARACTER_ATTRIBUTE_SKILL_LEARNING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3265 for (int i = 0; i < 16; i++)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3266 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3267 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3268 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3269 v31 = this->pEquipment.pIndices[i] - 1;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3270 currEquippedItem = &this->pInventoryItemList[v31];
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3271 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3272 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3273 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3274 if ( v32 >= 3 && v32 <= 11 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3275 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3276 v33 = currEquippedItem->uItemID;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3277 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3278 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3279 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3280 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(currEquippedItem))
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3281 && !pItemsTable->IsMaterialSpecial(currEquippedItem) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3282 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3283 currEquippedItem->GetItemBonusArtifact(this, attr, &v62);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3284 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3285 else if ( currEquippedItem->uEnchantmentType != 0 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3286 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3287 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr))
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3288 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3289 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3290 v5 = currEquippedItem->m_enchantmentStrength;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3291 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3292 v5 += currEquippedItem->m_enchantmentStrength;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3293 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3294 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3295 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3296 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3297 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3298 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3299 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3300 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3301 return v5 + v62 + v61;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3302 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3303 default:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3304 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3305 }
0
Ritor1
parents:
diff changeset
3306 }
Ritor1
parents:
diff changeset
3307
Ritor1
parents:
diff changeset
3308 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3309 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
3310 {
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3311 int v3 = 0; // eax@4
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3312 int v4 = 0; // ecx@5
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3313
0
Ritor1
parents:
diff changeset
3314 switch ( a2 )
Ritor1
parents:
diff changeset
3315 {
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3316 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3317 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3318 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3319 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3320 case CHARACTER_ATTRIBUTE_RESIST_AIR:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3321 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3322 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3323 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3324 case CHARACTER_ATTRIBUTE_RESIST_BODY:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3325 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3326 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3327 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3328 case CHARACTER_ATTRIBUTE_RESIST_WATER:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3329 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3330 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3331 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3332 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3333 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3334 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3335 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3336 case CHARACTER_ATTRIBUTE_RESIST_MIND:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3337 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3338 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3339 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3340 case CHARACTER_ATTRIBUTE_ATTACK:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3341 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3342 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3343 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3344 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3345 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3346 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3347 break;
0
Ritor1
parents:
diff changeset
3348 case CHARACTER_ATTRIBUTE_STRENGTH:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3349 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3350 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3351 break;
0
Ritor1
parents:
diff changeset
3352 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3353 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3354 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3355 break;
0
Ritor1
parents:
diff changeset
3356 case CHARACTER_ATTRIBUTE_WILLPOWER:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3357 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3358 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3359 break;
0
Ritor1
parents:
diff changeset
3360 case CHARACTER_ATTRIBUTE_ENDURANCE:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3361 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3362 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3363 break;
0
Ritor1
parents:
diff changeset
3364 case CHARACTER_ATTRIBUTE_ACCURACY:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3365 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3366 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3367 break;
0
Ritor1
parents:
diff changeset
3368 case CHARACTER_ATTRIBUTE_SPEED:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3369 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3370 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3371 break;
0
Ritor1
parents:
diff changeset
3372 case CHARACTER_ATTRIBUTE_LUCK:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3373 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3374 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3375 break;
0
Ritor1
parents:
diff changeset
3376 case CHARACTER_ATTRIBUTE_AC_BONUS:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3377 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3378 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3379 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3380 }
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3381 return v3 + v4;
0
Ritor1
parents:
diff changeset
3382 }
Ritor1
parents:
diff changeset
3383
Ritor1
parents:
diff changeset
3384 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
3385 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3386 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3387 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3388 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3389 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3390
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3391 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3392 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3393 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3394 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3395 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3396 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3397 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3398 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3399 bonus_value += 6;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3400 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3401 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3402 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3403
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3404 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3405 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3406 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3407 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3408 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3409 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3410 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3411 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3412 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3413
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3414 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3415 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3416 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3417 bonus_value = 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3418 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3419 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3420 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3421
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3422
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3423 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3424 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3425 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3426 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3427 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3428 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3429 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3430 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3431 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3432
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3433 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3434 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3435 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3436 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3437 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3438 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3439 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3440 bonus_value += 5;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3441 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3442 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3443 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3444
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3445 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3446 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3447 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3448 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3449 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3450 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3451 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3452
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3453 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3454 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3455 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3456 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3457 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3458 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3459 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3460
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3461 case PLAYER_SKILL_BOW:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3462 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3463 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3464 case PLAYER_SKILL_SHIELD:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3465 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3466 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3467
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3468 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3469 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3470 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3471 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3472 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3473 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3474 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3475 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3476 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3477 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3478 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3479 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3480 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3481 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3482 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3483 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3484 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3485 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3486 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3487 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3488 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3489 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3490 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3491 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3492 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3493 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3494 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3495 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3496 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3497 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3498 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3499 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3500 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3501 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3502 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3503 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3504 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3505 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3506 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3507 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3508 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3509 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3510 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3511 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3512 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3513 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3514 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3515 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3516 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3517 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3518 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3519 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3520 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3521 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3522 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3523 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3524 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3525 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3526 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3527 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3528 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3529 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3530 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3531 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3532 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3533 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3534 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3535 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3536 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3537 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3538 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3539 case PLAYER_SKILL_LIGHT:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3540 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3541 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3542 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3543 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3544 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3545 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3546 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3547
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3548 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3549 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3550 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3551 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3552 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3553 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3554 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3555 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3556 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3557 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3558 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3559 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3560
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3561 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3562 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3563 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3564 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3565 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3566 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3567 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3568 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3569
0
Ritor1
parents:
diff changeset
3570 case PLAYER_SKILL_ITEM_ID:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3571 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
3572 break;
Ritor1
parents:
diff changeset
3573 case PLAYER_SKILL_MEDITATION:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3574 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3575 break;
0
Ritor1
parents:
diff changeset
3576 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3577 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3578 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3579 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3580 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3581 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3582 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3583 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3584 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3585 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3586 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3587 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3588
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3589 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3590 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3591 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
3592 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3593 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
3594 return result;
Ritor1
parents:
diff changeset
3595 }
Ritor1
parents:
diff changeset
3596
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3597
0
Ritor1
parents:
diff changeset
3598 //----- (0048FC00) --------------------------------------------------------
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3599 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3600 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3601 int armsMasterBonus;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3602
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3603 armsMasterBonus = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3604 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3605 if ( armmaster_skill > 0 )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3606 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3607 int multiplier = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3608 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3609 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3610 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3611 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3612 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3613 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3614 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2);
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3615 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3616 armsMasterBonus = multiplier * (armmaster_skill & 0x3F);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3617 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3618
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3619 switch(inSkill)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3620 {
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3621 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3622 if (HasItemEquipped(EQUIP_BOW))
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3623 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3624 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3625 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3626 return multiplier * (bowSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3627 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3628 return 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3629 break;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3630 case CHARACTER_ATTRIBUTE_HEALTH:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3631 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3632 int base_value = pBaseHealthPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3633 int attrib_modif = GetBodybuilding();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3634 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3635 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3636 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3637 case CHARACTER_ATTRIBUTE_MANA:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3638 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3639 int base_value = pBaseManaPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3640 int attrib_modif = GetMeditation();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3641 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3642 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3643 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3644 case CHARACTER_ATTRIBUTE_AC_BONUS:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3645 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3646 bool wearingArmor = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3647 bool wearingLeather = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3648 unsigned int ACSum = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3649
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3650 for (int j = 0; j < 16; ++j)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3651 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
3652 if (pEquipment.pIndices[j] && (!pOwnItems[pEquipment.pIndices[j]].IsBroken()))
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3653 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
3654 int curr_item = pOwnItems[pEquipment.pIndices[j] - 1].uItemID;
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3655 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[curr_item].uSkillType;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3656 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3657 int multiplier = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3658 switch (itemSkillType)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3659 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3660 case PLAYER_SKILL_STAFF:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3661 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3662 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3663 case PLAYER_SKILL_SWORD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3664 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3665 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3666 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3667 case PLAYER_SKILL_SHIELD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3668 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3669 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3670 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3671 case PLAYER_SKILL_LEATHER:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3672 wearingLeather = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3673 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3674 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3675 case PLAYER_SKILL_CHAIN:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3676 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3677 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3678 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3679 case PLAYER_SKILL_PLATE:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3680 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3681 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3682 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3683 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3684 ACSum += multiplier * (currArmorSkillLevel & 0x3F);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3685 }
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3686 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3687
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3688 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3689 int dodgeMastery = SkillToMastery(dodgeSkillLevel);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3690 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3691 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) )
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3692 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3693 ACSum += multiplier * (dodgeSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3694 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3695 return ACSum;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3696 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3697 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3698 case CHARACTER_ATTRIBUTE_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3699 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3700 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3701 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3702 if (!unarmedSkill)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3703 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3704 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3705 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3706 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3707 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3708 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3709 for (int i = 0; i < 16; ++i)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3710 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3711 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3712 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
3713 ItemDesc currItem = pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID];
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
3714 if ( currItem.uEquipType <= EQUIP_MAIN_HAND)
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3715 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
3716 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem.uSkillType;
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3717 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3718 if (currItemSkillType == PLAYER_SKILL_BLASTER)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3719 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3720 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3721 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3722 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3723 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3724 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3725 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3726 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3727 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3728 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3729 else
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3730 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3731 return armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3732 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3733 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3734 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3735 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3736 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3737 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3738
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3739 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3740 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3741 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3742 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3743 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3744 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID].uSkillType;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3745 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3746 if ( currentItemSkillType == PLAYER_SKILL_BOW )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3747 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3748 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3749 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3750 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3751 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3752 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3753 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3754 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3755 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3756 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3757 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3758 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3759 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3760
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3761 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3762 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3763 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3764 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3765 if ( !unarmedSkillLevel )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3766 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3767 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3768 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3769 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3770 return multiplier * (unarmedSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3771 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3772 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3773 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3774 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3775 {
1708
f8414042db1f Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents: 1700
diff changeset
3776 int currItemId = this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID;
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3777 if ( pItemsTable->pItems[currItemId].uEquipType == EQUIP_MAIN_HAND || pItemsTable->pItems[currItemId].uEquipType == EQUIP_OFF_HAND )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3778 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3779 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[currItemId].uSkillType;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3780 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3781 int baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3782 int multiplier;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3783 switch (currItemSkillType)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3784 {
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3785 case PLAYER_SKILL_STAFF:
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3786 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3787 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3788 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3789 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3790 return multiplier * (unarmedSkillLevel & 0x3F);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3791 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3792 else
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3793 {
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3794 return armsMasterBonus;
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3795 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3796 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3797
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3798 case PLAYER_SKILL_DAGGER:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3799 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3800 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3801 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3802 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3803 case PLAYER_SKILL_SWORD:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3804 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3805 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3806 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3807 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3808 case PLAYER_SKILL_MACE:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3809 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3810 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3811 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3812 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3813 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3814 case PLAYER_SKILL_AXE:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3815 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3816 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3817 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3818 break;
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3819 }
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3820 }
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3821 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3822 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3823 return 0;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3824 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3825 default:
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3826 return 0;
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3827 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3828 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3829
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3830 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3831 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3832 int masteryLvl = SkillToMastery(skillValue);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3833 switch (masteryLvl)
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3834 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3835 case 1: return mult1;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3836 case 2: return mult2;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3837 case 3: return mult3;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3838 case 4: return mult4;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3839 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3840 Error("(%u)", masteryLvl);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3841 return 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3842 }
0
Ritor1
parents:
diff changeset
3843 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
3844 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
3845 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
3846 // 8 9 elf males
Ritor1
parents:
diff changeset
3847 // 10 11 elf females
Ritor1
parents:
diff changeset
3848 // 12 13 dwarf males
Ritor1
parents:
diff changeset
3849 // 14 15 dwarf females
Ritor1
parents:
diff changeset
3850 // 16 17 goblin males
Ritor1
parents:
diff changeset
3851 // 18 19 goblin females
Ritor1
parents:
diff changeset
3852 // 20 lich male
Ritor1
parents:
diff changeset
3853 // 21 lich female
Ritor1
parents:
diff changeset
3854 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
3855 // 23 zombie male
Ritor1
parents:
diff changeset
3856 // 24 zombie female
Ritor1
parents:
diff changeset
3857 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
3858 {
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3859 if ( uCurrentFace <= 7 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3860 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3861 return CHARACTER_RACE_HUMAN;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3862 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3863 else if ( uCurrentFace <= 11 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3864 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3865 return CHARACTER_RACE_ELF;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3866 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3867 else if ( uCurrentFace <= 15 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3868 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3869 return CHARACTER_RACE_DWARF;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3870 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3871 else if ( uCurrentFace <= 19 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3872 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3873 return CHARACTER_RACE_GOBLIN;
0
Ritor1
parents:
diff changeset
3874 }
Ritor1
parents:
diff changeset
3875 else
Ritor1
parents:
diff changeset
3876 {
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3877 return CHARACTER_RACE_HUMAN;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3878 }
0
Ritor1
parents:
diff changeset
3879 }
Ritor1
parents:
diff changeset
3880
Ritor1
parents:
diff changeset
3881 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3882 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
3883 {
Ritor1
parents:
diff changeset
3884 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
3885 {
Ritor1
parents:
diff changeset
3886 case 0u:
Ritor1
parents:
diff changeset
3887 case 1u:
Ritor1
parents:
diff changeset
3888 case 2u:
Ritor1
parents:
diff changeset
3889 case 3u:
Ritor1
parents:
diff changeset
3890 case 8u:
Ritor1
parents:
diff changeset
3891 case 9u:
Ritor1
parents:
diff changeset
3892 case 0xCu:
Ritor1
parents:
diff changeset
3893 case 0xDu:
Ritor1
parents:
diff changeset
3894 case 0x10u:
Ritor1
parents:
diff changeset
3895 case 0x11u:
Ritor1
parents:
diff changeset
3896 case 0x14u:
Ritor1
parents:
diff changeset
3897 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3898 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3899
0
Ritor1
parents:
diff changeset
3900 case 4u:
Ritor1
parents:
diff changeset
3901 case 5u:
Ritor1
parents:
diff changeset
3902 case 6u:
Ritor1
parents:
diff changeset
3903 case 7u:
Ritor1
parents:
diff changeset
3904 case 0xAu:
Ritor1
parents:
diff changeset
3905 case 0xBu:
Ritor1
parents:
diff changeset
3906 case 0xEu:
Ritor1
parents:
diff changeset
3907 case 0xFu:
Ritor1
parents:
diff changeset
3908 case 0x12u:
Ritor1
parents:
diff changeset
3909 case 0x13u:
Ritor1
parents:
diff changeset
3910 case 0x15u:
Ritor1
parents:
diff changeset
3911 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3912 return SEX_FEMALE;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3913 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3914 Error("(%u)", this->uVoiceID);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3915 return SEX_MALE;
0
Ritor1
parents:
diff changeset
3916 }
Ritor1
parents:
diff changeset
3917
Ritor1
parents:
diff changeset
3918 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
3919 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
3920 {
Ritor1
parents:
diff changeset
3921 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3922 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3923 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3924 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3925 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3926 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3927 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3928 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
3929 }
Ritor1
parents:
diff changeset
3930
Ritor1
parents:
diff changeset
3931 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3932 void Player::SetSexByVoice()
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3933 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3934 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
3935 {
Ritor1
parents:
diff changeset
3936 case 0:
Ritor1
parents:
diff changeset
3937 case 1:
Ritor1
parents:
diff changeset
3938 case 2:
Ritor1
parents:
diff changeset
3939 case 3:
Ritor1
parents:
diff changeset
3940 case 8:
Ritor1
parents:
diff changeset
3941 case 9:
Ritor1
parents:
diff changeset
3942 case 0xC:
Ritor1
parents:
diff changeset
3943 case 0xD:
Ritor1
parents:
diff changeset
3944 case 0x10:
Ritor1
parents:
diff changeset
3945 case 0x11:
Ritor1
parents:
diff changeset
3946 case 0x14:
Ritor1
parents:
diff changeset
3947 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3948 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
3949 break;
Ritor1
parents:
diff changeset
3950 case 4:
Ritor1
parents:
diff changeset
3951 case 5:
Ritor1
parents:
diff changeset
3952 case 6:
Ritor1
parents:
diff changeset
3953 case 7:
Ritor1
parents:
diff changeset
3954 case 0xA:
Ritor1
parents:
diff changeset
3955 case 0xB:
Ritor1
parents:
diff changeset
3956 case 0xE:
Ritor1
parents:
diff changeset
3957 case 0xF:
Ritor1
parents:
diff changeset
3958 case 0x12:
Ritor1
parents:
diff changeset
3959 case 0x13:
Ritor1
parents:
diff changeset
3960 case 0x15:
Ritor1
parents:
diff changeset
3961 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3962 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
3963 break;
Ritor1
parents:
diff changeset
3964 default:
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3965 Error("(%u)", this->uVoiceID);
0
Ritor1
parents:
diff changeset
3966 break;
Ritor1
parents:
diff changeset
3967 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3968
0
Ritor1
parents:
diff changeset
3969 }
Ritor1
parents:
diff changeset
3970
Ritor1
parents:
diff changeset
3971 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3972 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
3973 {
Ritor1
parents:
diff changeset
3974 sLevelModifier = 0;
Ritor1
parents:
diff changeset
3975 sAgeModifier = 0;
Ritor1
parents:
diff changeset
3976
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3977 classType = cls;
0
Ritor1
parents:
diff changeset
3978 uLuckBonus = 0;
Ritor1
parents:
diff changeset
3979 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
3980 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
3981 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
3982 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
3983 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
3984 uMightBonus = 0;
Ritor1
parents:
diff changeset
3985 uLevel = 1;
Ritor1
parents:
diff changeset
3986 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
3987 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
3988 memset(pActiveSkills, 0, sizeof(pActiveSkills));
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
3989 memset(_achieved_awards_bits, 0, 64);
0
Ritor1
parents:
diff changeset
3990 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
3991
Ritor1
parents:
diff changeset
3992 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
3993 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3994 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
3995 continue;
Ritor1
parents:
diff changeset
3996
Ritor1
parents:
diff changeset
3997 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
3998
Ritor1
parents:
diff changeset
3999 switch (i)
Ritor1
parents:
diff changeset
4000 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4001 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4002 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4003
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4004 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4005 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4006 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4007 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4008 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4009 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4010 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4011 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4012 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4013 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4014 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4015 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4016 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4017 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4018 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4019 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4020 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4021 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4022 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4023 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4024 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4025 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4026 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4027 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4028 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4029 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4030 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4031 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4032 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4033 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4034 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4035 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4036 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4037 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4038 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4039 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4040 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4041 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4042 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4043 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4044 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4045 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4046 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4047 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4048 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4049 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4050 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4051 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4052 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4053 }
486
Nomad
parents: 484
diff changeset
4054 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4055 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4056 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4057 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4058 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4059 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4060 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4061 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4062 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4063 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4064 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4065 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4066 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4067 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4068 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4069 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4070 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4071 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4072
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4073 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4074 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4075 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4076 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4077 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4078 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4079 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4080 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4081 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4082 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4083 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4084 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4085 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4086 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4087 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4088 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4089 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4090 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4091 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4092 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4093 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4094 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4095 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4096 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4097 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4098 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4099 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4100 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4101 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4102 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4103 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4104 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4105 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4106 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4107 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4108 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4109 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4110 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4111 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4112 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4113 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4114 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4115 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4116 break;
0
Ritor1
parents:
diff changeset
4117 }
Ritor1
parents:
diff changeset
4118 }
Ritor1
parents:
diff changeset
4119
Ritor1
parents:
diff changeset
4120 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
4121 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
4122 }
Ritor1
parents:
diff changeset
4123
Ritor1
parents:
diff changeset
4124 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4125 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4126 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4127 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4128 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4129 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4130 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4131
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4132 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4133 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4134 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4135 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4136 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4137 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4138 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4139 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4140 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4141 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4142 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4143 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4144 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4145 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4146 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4147 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4148 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4149 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4150 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4151 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4152 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4153 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4154 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4155 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4156 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4157 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4158 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4159 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4160 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4161 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4162 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4163 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4164
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
4165 return (PLAYER_SKILL_TYPE)37;
0
Ritor1
parents:
diff changeset
4166 }
Ritor1
parents:
diff changeset
4167
Ritor1
parents:
diff changeset
4168
Ritor1
parents:
diff changeset
4169
Ritor1
parents:
diff changeset
4170 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
4171 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
4172 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
4173 {
Ritor1
parents:
diff changeset
4174 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
4175 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
4176 int pStep; // esi@1
Ritor1
parents:
diff changeset
4177 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
4178
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4179 int raceId = GetRace();
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4180 pBaseValue = StatTable[raceId][eAttribute].uBaseValue;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4181 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep;
0
Ritor1
parents:
diff changeset
4182 uMinValue = pBaseValue - 2;
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4183 pStep = StatTable[raceId][eAttribute].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4184 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4185 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4186 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4187 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4188 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4189 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4190 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4191 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4192 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4193 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4194 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4195 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4196 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4197 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4198 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4199 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4200 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4201 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4202 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4203 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4204 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4205 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4206 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4207 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4208 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4209 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4210 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4211 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4212 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
4213 }
Ritor1
parents:
diff changeset
4214
Ritor1
parents:
diff changeset
4215 //----- (004905F5) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
4216 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4217 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4218 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4219 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4220 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4221 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4222 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
4223 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4224 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4225 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4226 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4227
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4228 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4229 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4230 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4231 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4232 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4233 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4234 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4235 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4236 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4237 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4238 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4239 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4240 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4241 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4242 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4243 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4244 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4245 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4246 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4247 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4248 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4249 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4250 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4251 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4252 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4253 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4254 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4255 statToChange = &this->uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4256 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
4257 Error("(%u)", eAttribute);
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4258 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4259 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4260 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4261 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4262 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4263 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4264 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4265 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4266 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4267 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4268 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4269 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4270 }
0
Ritor1
parents:
diff changeset
4271 }
Ritor1
parents:
diff changeset
4272
Ritor1
parents:
diff changeset
4273 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4274 void Player::Zero()
Ritor1
parents:
diff changeset
4275 {
Ritor1
parents:
diff changeset
4276 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
4277 this->sACModifier = 0;
Ritor1
parents:
diff changeset
4278 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
4279 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
4280 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
4281 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
4282 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
4283 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
4284 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
4285 this->field_100 = 0;
Ritor1
parents:
diff changeset
4286 this->field_FC = 0;
Ritor1
parents:
diff changeset
4287 this->field_F8 = 0;
Ritor1
parents:
diff changeset
4288 this->field_F4 = 0;
Ritor1
parents:
diff changeset
4289 this->field_F0 = 0;
Ritor1
parents:
diff changeset
4290 this->field_EC = 0;
Ritor1
parents:
diff changeset
4291 this->field_E8 = 0;
Ritor1
parents:
diff changeset
4292 this->field_E4 = 0;
Ritor1
parents:
diff changeset
4293 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
4294 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4295 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4296 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4297 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4298 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4299 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4300 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4301 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4302 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4303 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4304 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4305 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4306 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
4307 }
Ritor1
parents:
diff changeset
4308
Ritor1
parents:
diff changeset
4309 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
4310 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
4311 {
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4312 int attribute_value; // edx@1
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4313
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4314 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue;
0
Ritor1
parents:
diff changeset
4315 switch (uStat)
Ritor1
parents:
diff changeset
4316 {
Ritor1
parents:
diff changeset
4317 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
4318 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
4319 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
4320 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4321 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4322 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
4323 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
4324 };
Ritor1
parents:
diff changeset
4325
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4326 if (attribute_value == base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4327 return ui_character_stat_default_color;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4328 else if (attribute_value > base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4329 return ui_character_stat_buffed_color;
0
Ritor1
parents:
diff changeset
4330 else
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4331 return ui_character_stat_debuffed_color;
0
Ritor1
parents:
diff changeset
4332 }
Ritor1
parents:
diff changeset
4333
Ritor1
parents:
diff changeset
4334 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4335 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
4336 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
4337 if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4338 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4339 pConditions[uCondition] = 0i64;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4340 return true;
0
Ritor1
parents:
diff changeset
4341 }
Ritor1
parents:
diff changeset
4342 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4343 return false;
0
Ritor1
parents:
diff changeset
4344 }
Ritor1
parents:
diff changeset
4345
Ritor1
parents:
diff changeset
4346 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4347 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4348 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4349 Player *playerAffected; // esi@1
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4350 signed int v5; // eax@17
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4351 int v8; // edx@39
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4352 char *v13; // eax@45
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4353 signed int v15; // edi@68
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4354 int v16; // edx@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4355 unsigned __int16 v17; // edi@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4356 unsigned int v18; // eax@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4357 const char *v22; // eax@84
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4358 int scroll_id; // esi@96
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4359 int v25; // eax@109
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4360 int v26; // eax@113
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4361 int new_mana_val; // edi@114
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4362 signed __int64 v28; // qax@120
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4363 __int64 v30; // edi@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4364 __int64 v32; // ST3C_4@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4365 __int64 v34; // ST34_4@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4366 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4367 const char *v66; // [sp-4h] [bp-30h]@69
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4368 signed int v67; // [sp-4h] [bp-30h]@77
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4369 const char *v68; // [sp-4h] [bp-30h]@89
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4370 char v72; // [sp+20h] [bp-Ch]@68
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4371 signed int v73; // [sp+24h] [bp-8h]@1
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4372 char* v74; // [sp+24h] [bp-8h]@23
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4373 Player *thisb; // [sp+28h] [bp-4h]@1
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4374 unsigned int thisa; // [sp+28h] [bp-4h]@22
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4375
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4376 thisb = this;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4377 playerAffected = &pParty->pPlayers[player_num-1];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4378 v73 = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4379 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4380 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4381 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4382 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4383 if ( pParty->pPickedItem.uItemID == 160 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4384 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4385 playerAffected->SetCondition(Condition_Poison1, 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4386 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4387 else if ( pParty->pPickedItem.uItemID == 161 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4388 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4389 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4390 new_mana_val += 2;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4391 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4392 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4393 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4394 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4395 else if ( pParty->pPickedItem.uItemID == 162 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4396 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4397 playerAffected->Heal(2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4398 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4399 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4400 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4401 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4402 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4403 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4404 ShowStatusBarString(pTmpBuf.data(), 2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4405 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4406 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4407 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4408 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4409
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4410 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4411 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4412 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4413 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4414 if ( v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4415 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4416 if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4417 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4418 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4419 thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4420 pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4421 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4422 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4423 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
4424 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4425 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4426 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4427 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4428 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4429 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4430
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4431 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4432 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4433 switch ( pParty->pPickedItem.uItemID )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4434 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4435 case 221: //Catalyst
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4436 playerAffected->SetCondition(Condition_Poison1, 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4437 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4438 case 222: //Cure Wounds
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4439 v25 = pParty->pPickedItem.uEnchantmentType + 10;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4440 playerAffected->Heal(v25);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4441 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4442 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4443 case 223: //Magic Potion
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4444 v26 = pParty->pPickedItem.uEnchantmentType + 10;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4445 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4446 new_mana_val += v26;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4447 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4448 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4449 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4450 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4451 case 224: //Cure Weakness
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4452 playerAffected->pConditions[Condition_Weak] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4453 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4454 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4455 case 225: //Cure Disease
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4456 playerAffected->pConditions[Condition_Disease3] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4457 playerAffected->pConditions[Condition_Disease2] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4458 playerAffected->pConditions[Condition_Disease1] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4459 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4460 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4461 case 226: //Cure Poison
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4462 playerAffected->pConditions[Condition_Poison3] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4463 playerAffected->pConditions[Condition_Poison2] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4464 playerAffected->pConditions[Condition_Poison1] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4465 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4466 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4467 case 227: //Awaken
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4468 playerAffected->pConditions[Condition_Sleep] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4469 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4470 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4471 case 228: //Haste
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4472 if ( !playerAffected->pConditions[Condition_Weak] )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4473 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4474 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4475 playerAffected->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4476 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4477 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4478 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4479 case 229: //Heroism
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4480 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4481 playerAffected->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4482 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4483 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4484 case 230: //Bless
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4485 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4486 playerAffected->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4487 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4488 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4489 case 231: //Preservation
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4490 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4491 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4492 playerAffected->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4493 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4494 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4495 case 232: //Shield
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4496 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4497 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4498 playerAffected->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4499 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4500 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4501 case 234: //Stoneskin
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4502 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4503 playerAffected->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4504 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4505 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4506 case 235: //Water Breathing
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4507 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4508 playerAffected->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4509 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4510 case 237: //Remove Fear
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4511 playerAffected->pConditions[Condition_Fear] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4512 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4513 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4514 case 238: //Remove Curse
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4515 playerAffected->pConditions[Condition_Cursed] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4516 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4517 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4518 case 239: //Cure Insanity
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4519 playerAffected->pConditions[Condition_Insane] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4520 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4521 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4522 case 240: //Might Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4523 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4524 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4525 playerAffected->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4526 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4527 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4528 case 241: //Intellect Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4529 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4530 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4531 playerAffected->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4532 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4533 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4534 case 242: //Personality Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4535 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4536 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4537 playerAffected->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4538 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4539 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4540 case 243://Endurance Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4541 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4542 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4543 playerAffected->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4544 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4545 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4546 case 244: //Speed Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4547 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4548 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4549 playerAffected->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4550 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4551 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4552 case 245: //Accuracy Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4553 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4554 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4555 playerAffected->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4556 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4557 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4558 case 251: //Cure Paralysis
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4559 playerAffected->pConditions[Condition_Paralyzed] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4560 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4561 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4562 case 252://Divine Restoration
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4563 v30 = playerAffected->pConditions[Condition_Dead];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4564 v32 = playerAffected->pConditions[Condition_Pertified];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4565 v34 = playerAffected->pConditions[Condition_Eradicated];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4566 memset(&playerAffected->pConditions,0,sizeof(pConditions));
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4567 playerAffected->pConditions[Condition_Dead] = v30;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4568 playerAffected->pConditions[Condition_Pertified] = v32;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4569 playerAffected->pConditions[Condition_Eradicated] = v34;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4570 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4571 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4572 case 253: //Divine Cure
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4573 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4574 playerAffected->Heal(v25);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4575 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4576 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4577 case 254: //Divine Power
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4578 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4579 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4580 new_mana_val += v26;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4581 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4582 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4583 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4584 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4585 case 255: //Luck Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4586 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4587 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4588 playerAffected->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4589 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4590 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4591 case 256: //Fire Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4592 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4593 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4594 playerAffected->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4595 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4596 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4597 case 257: //Air Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4598 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4599 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4600 playerAffected->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4601 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4602 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4603 case 258: //Water Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4604 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4605 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4606 playerAffected->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4607 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4608 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4609 case 259: //Earth Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4610 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4611 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4612 playerAffected->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4613 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4614 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4615 case 260: //Mind Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4616 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4617 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4618 playerAffected->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4619 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4620 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4621 case 261: //Body Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4622 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4623 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4624 playerAffected->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4625 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4626 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4627 case 262: //Stone to Flesh
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4628 playerAffected->pConditions[Condition_Pertified] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4629 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4630 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4631 case 264: //Pure Luck
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4632 if ( !playerAffected->pure_luck_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4633 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4634 playerAffected->uLuck += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4635 playerAffected->pure_luck_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4636 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4637 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4638 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4639 case 265: //Pure Speed
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4640 if ( !playerAffected->pure_speed_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4641 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4642 playerAffected->uSpeed += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4643 playerAffected->pure_speed_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4644 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4645 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4646 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4647 case 266: //Pure Intellect
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4648 if ( !playerAffected->pure_intellect_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4649 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4650 playerAffected->uIntelligence += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4651 playerAffected->pure_intellect_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4652 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4653 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4654 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4655 case 267: //Pure Endurance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4656 if ( !playerAffected->pure_endurance_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4657 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4658 playerAffected->uEndurance += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4659 playerAffected->pure_endurance_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4660 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4661 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4662 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4663 case 268: //Pure Personality
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4664 if ( !playerAffected->pure_willpower_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4665 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4666 playerAffected->uWillpower += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4667 playerAffected->pure_willpower_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4668 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4669 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4670 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4671 case 269: //Pure Accuracy
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4672 if ( !playerAffected->pure_accuracy_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4673 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4674 playerAffected->uAccuracy += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4675 playerAffected->pure_accuracy_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4676 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4677 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4678 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4679 case 270: //Pure Might
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4680 if ( !playerAffected->pure_might_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4681 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4682 playerAffected->uMight += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4683 playerAffected->pure_might_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4684 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4685 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4686 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4687 case 271: //Rejuvenation
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4688 playerAffected->sAgeModifier = 0;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4689 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4690 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4691
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4692 default:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4693 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4694 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4695 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4696 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4697 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4698 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4699 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4700 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4701 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4702 // if ( !v73 ) v73 is always 1 at this point
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4703 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4704 // pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4705 // return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4706 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4707 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4708 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4709 if ( v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4710 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4711 if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4712 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4713 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4714 thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4715 pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4716 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4717 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4718 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
4719 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4720 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4721 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4722 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4723 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4724 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4725
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4726
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4727 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4728 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4729 if ( pCurrentScreen == SCREEN_CASTING )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4730 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4731 if ( !playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4732 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4733
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4734 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4735 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4736 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4737 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4738 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4739 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4740 if ( bUnderwater == 1 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4741 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4742 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4743 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4744 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4745 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4746 dword_50C9AC = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4747 scroll_id = pParty->pPickedItem.uItemID - 299;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4748 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4749 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4750 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4751 pGUIWindow_CurrentMenu->Release();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4752 pIcons_LOD->RemoveTexturesPackFromTextureList();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4753 pCurrentScreen = SCREEN_GAME;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4754 viewparams->bRedrawGameUI = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4755 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4756 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4757 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4758 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4759 _720984_unused = pParty->pPickedItem.uItemID;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4760 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4761 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4762 if ( pCurrentScreen && pGUIWindow_CurrentMenu
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4763 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4764 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4765 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4766 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4767 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4768 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4769 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4770
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4771 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4772 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4773 v15 = pParty->pPickedItem.uItemID - 400;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4774 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4775 if ( v72 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4776 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4777 v66 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4778 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4779 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4780 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4781 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4782 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4783 if ( !playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4784 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4785 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4786 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4787 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4788 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4789 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4790 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4791 v16 = v15 % 11 + 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4792 v17 = playerAffected->pActiveSkills[v15 / 11 + 12];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4793 v18 = SkillToMastery(v17) - 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4794 switch (v18)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4795 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4796 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4797 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4798 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4799 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4800 default:
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4801 v67 = player_num;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4802 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4803
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4804 if ( v16 > v67 || !v17 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4805 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4806 v22 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4807 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4808 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4809 playerAffected->PlaySound((PlayerSpeech)20, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4810 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4811 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4812 // v72 = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4813 playerAffected->PlaySound(SPEECH_21, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4814 v73 = 0;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4815
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4816
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4817 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4818 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4819 if ( !v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4820 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4821 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4822 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4823 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4824 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4825 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4826 // if ( v73 ) v73 is always 0 at this point
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4827 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4828 // if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4829 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4830 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4831 // thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4832 // pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4833 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4834 // else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4835 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4836 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4837 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4838 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4839 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4840 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4841 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4842
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4843 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4844 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4845 if ( playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4846 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4847 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4848 playerAffected->PlaySound(SPEECH_37, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4849 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4850 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4851 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4852 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4853 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4854 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4855 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4856 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4857 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4858 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4859 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4860 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4861 thisa = pParty->uCurrentMonthWeek + 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4862 if ( pParty->uCurrentMonth >= 7 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4863 v74 = NULL;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4864 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4865 v74 = aAttributeNames[pParty->uCurrentMonth];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4866 switch ( pParty->uCurrentMonth )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4867 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4868 case 0:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4869 playerAffected->uMight += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4870 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4871 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4872 case 1:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4873 playerAffected->uIntelligence += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4874 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4875 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4876 case 2:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4877 playerAffected->uWillpower += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4878 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4879 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4880 case 3:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4881 playerAffected->uEndurance += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4882 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4883 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4884 case 4:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4885 playerAffected->uAccuracy += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4886 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4887 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4888 case 5:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4889 playerAffected->uSpeed += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4890 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4891 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4892 case 6:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4893 playerAffected->uLuck += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4894 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4895 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4896 case 7:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4897 party_finds_gold(1000 * thisa, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4898 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4899 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4900 case 8:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4901 Party::GiveFood(5 * thisa);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4902 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4903 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4904 case 9u:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4905 playerAffected->uSkillPoints += 2 * thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4906 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4907 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4908 case 10:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4909 playerAffected->uExperience += 2500 * thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4910 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4911 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4912 case 11:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4913 v8 = rand() % 6;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4914 switch (v8)
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4915 {
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4916 case 0:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4917 playerAffected->sResFireBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4918 v13 = pGlobalTXT_LocalizationStrings[87];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4919 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4920 case 1:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4921 playerAffected->sResAirBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4922 v13 = pGlobalTXT_LocalizationStrings[6];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4923 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4924 case 2:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4925 playerAffected->sResWaterBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4926 v13 = pGlobalTXT_LocalizationStrings[240];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4927 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4928 case 3:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4929 playerAffected->sResEarthBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4930 v13 = pGlobalTXT_LocalizationStrings[70];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4931 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4932 case 4:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4933 playerAffected->sResMindBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4934 v13 = pGlobalTXT_LocalizationStrings[142];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4935 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4936 case 5:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4937 playerAffected->sResBodyBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4938 v13 = pGlobalTXT_LocalizationStrings[29];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4939 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4940 }
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4941 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4942 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4943
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4944 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4945 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4946 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4947 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4948 playerAffected->PlaySound(SPEECH_93, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4949 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4950 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4951 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4952 playerAffected->SetCondition(Condition_Eradicated, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4953 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4954 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4955 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4956 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4957 playerAffected->SetCondition(Condition_Dead, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4958 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4959 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4960 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4961 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4962 playerAffected->SetCondition(Condition_Pertified, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4963 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4964 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4965 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4966 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4967 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4968 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4969 Party::GiveFood(1u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4970 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4971 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4972 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4973 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4974 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4975 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4976 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4977 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4978 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4979 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4980 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4981 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4982 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4983 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4984 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4985 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4986 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4987 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4988 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4989 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4990 v5 = PID(OBJECT_Player, player_num + 49);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4991 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4992 playerAffected->AddVariable(VAR_NumSkillPoints, 2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4993 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4994 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4995 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4996 TeleportToNWCDungeon();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4997 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4998 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4999 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
5000 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
5001 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
5002 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5003 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5004 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5005 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
5006 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
5007
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
5008 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
5009 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
5010 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
5011 }
0
Ritor1
parents:
diff changeset
5012
Ritor1
parents:
diff changeset
5013 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5014 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5015 {
0
Ritor1
parents:
diff changeset
5016 Player *v3; // esi@1
Ritor1
parents:
diff changeset
5017 signed int v4; // edi@1
Ritor1
parents:
diff changeset
5018 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
5019 int v6; // eax@9
Ritor1
parents:
diff changeset
5020 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
5021 signed int v8; // eax@17
Ritor1
parents:
diff changeset
5022 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
5023 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
5024 int v11; // eax@19
Ritor1
parents:
diff changeset
5025 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5026 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5027 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
5028 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
5029 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
5030 char v17; // zf@31
Ritor1
parents:
diff changeset
5031 int v18; // edi@90
Ritor1
parents:
diff changeset
5032 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
5033 char v20; // cl@124
Ritor1
parents:
diff changeset
5034 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
5035 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5036 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
5037 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
5038 signed int v25; // edx@135
Ritor1
parents:
diff changeset
5039 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
5040 char *v27; // edi@155
Ritor1
parents:
diff changeset
5041 int v28; // ebx@161
Ritor1
parents:
diff changeset
5042 int v29; // eax@161
Ritor1
parents:
diff changeset
5043
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5044 v6 = 0;
0
Ritor1
parents:
diff changeset
5045 v3 = this;
Ritor1
parents:
diff changeset
5046 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5047 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5048 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5049 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5050 {
Ritor1
parents:
diff changeset
5051 case VAR_Invisible:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5052 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5053 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5054 return false;
0
Ritor1
parents:
diff changeset
5055 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
5056 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5057 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5058 case VAR_NumBounties:
Ritor1
parents:
diff changeset
5059 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5060 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5061 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
5062 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5063 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5064 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
5065 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5066 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5067 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
5068 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5069 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5070 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
5071 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5072 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5073 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
5074 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5075 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5076 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
5077 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5078 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5079 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5080 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5081 return v6;
0
Ritor1
parents:
diff changeset
5082 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
5083 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5084 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5085 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5086 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
5087 return v6;
Ritor1
parents:
diff changeset
5088 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
5089 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
5090 case VAR_Counter1:
Ritor1
parents:
diff changeset
5091 case VAR_Counter2:
Ritor1
parents:
diff changeset
5092 case VAR_Counter3:
Ritor1
parents:
diff changeset
5093 case VAR_Counter4:
Ritor1
parents:
diff changeset
5094 case VAR_Counter5:
Ritor1
parents:
diff changeset
5095 case VAR_Counter6:
Ritor1
parents:
diff changeset
5096 case VAR_Counter7:
Ritor1
parents:
diff changeset
5097 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5098 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5099 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5100 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5101 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5102 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5103 return false;
0
Ritor1
parents:
diff changeset
5104 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
5105 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5106 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5107 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
5108 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5109 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
5110 do
Ritor1
parents:
diff changeset
5111 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5112 v24 = v23->pInventoryItemList;
0
Ritor1
parents:
diff changeset
5113 v25 = 138;
Ritor1
parents:
diff changeset
5114 do
Ritor1
parents:
diff changeset
5115 {
Ritor1
parents:
diff changeset
5116 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
5117 {
Ritor1
parents:
diff changeset
5118 case 0x1D6u:
Ritor1
parents:
diff changeset
5119 ++v4;
Ritor1
parents:
diff changeset
5120 break;
Ritor1
parents:
diff changeset
5121 case 0x1D7u:
Ritor1
parents:
diff changeset
5122 v4 += 3;
Ritor1
parents:
diff changeset
5123 break;
Ritor1
parents:
diff changeset
5124 case 0x1DDu:
Ritor1
parents:
diff changeset
5125 v4 += 5;
Ritor1
parents:
diff changeset
5126 break;
Ritor1
parents:
diff changeset
5127 }
Ritor1
parents:
diff changeset
5128 ++v24;
Ritor1
parents:
diff changeset
5129 --v25;
Ritor1
parents:
diff changeset
5130 }
Ritor1
parents:
diff changeset
5131 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5132 ++v23;
0
Ritor1
parents:
diff changeset
5133 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5134 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5135 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5136 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5137 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5138 return v6;
0
Ritor1
parents:
diff changeset
5139 case VAR_IsFlying:
Ritor1
parents:
diff changeset
5140 if ( pParty->bFlying
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5141 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5142 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5143 return false;
0
Ritor1
parents:
diff changeset
5144 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5145 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
5146 return v6;
Ritor1
parents:
diff changeset
5147 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5148 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
5149 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5150 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5151 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5152 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5153 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5154 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5155 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5156 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
5157 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5158 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
5159 break;
Ritor1
parents:
diff changeset
5160 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
5161 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5162 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5163 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
5164 v28 = GetActualMight();
Ritor1
parents:
diff changeset
5165 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
5166 goto LABEL_168;
Ritor1
parents:
diff changeset
5167 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
5168 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
5169 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
5170 goto LABEL_168;
Ritor1
parents:
diff changeset
5171 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
5172 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
5173 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
5174 goto LABEL_168;
Ritor1
parents:
diff changeset
5175 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
5176 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
5177 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
5178 goto LABEL_168;
Ritor1
parents:
diff changeset
5179 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
5180 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
5181 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
5182 goto LABEL_168;
Ritor1
parents:
diff changeset
5183 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
5184 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
5185 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
5186 goto LABEL_168;
Ritor1
parents:
diff changeset
5187 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
5188 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
5189 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
5190 LABEL_168:
Ritor1
parents:
diff changeset
5191 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
5192 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
5193 LABEL_169:
Ritor1
parents:
diff changeset
5194 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5195 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5196 return true;
0
Ritor1
parents:
diff changeset
5197 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5198 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5199 }
Ritor1
parents:
diff changeset
5200 while ( !v3->HasItemEquipped(v26)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5201 || *(int *)&v3->pInventoryItemList[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
5202 {
Ritor1
parents:
diff changeset
5203 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
5204 v27 += 4;
Ritor1
parents:
diff changeset
5205 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5206 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5207 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5208 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5209 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5210 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
5211 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5212 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5213 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5214 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5215 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5216 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5217 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5218 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5219 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5220 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5221 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5222 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5223 {
Ritor1
parents:
diff changeset
5224 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5225 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5226 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5227 return false;
0
Ritor1
parents:
diff changeset
5228 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5229 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5230 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5231 return v6;
0
Ritor1
parents:
diff changeset
5232 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5233 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5234 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
5235 return v6;
Ritor1
parents:
diff changeset
5236 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5237 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5238 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5239 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5240 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
5241 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5242 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5243 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5244 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5245 case VAR_Race:
Ritor1
parents:
diff changeset
5246 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5247 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5248 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5249 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5250 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
5251 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5252 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5253 case VAR_MaxHP:
Ritor1
parents:
diff changeset
5254 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
5255 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
5256 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
5257 goto LABEL_169;
Ritor1
parents:
diff changeset
5258 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
5259 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5260 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5261 case VAR_MaxSP:
Ritor1
parents:
diff changeset
5262 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
5263 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
5264 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
5265 goto LABEL_169;
Ritor1
parents:
diff changeset
5266 case VAR_ActualAC:
Ritor1
parents:
diff changeset
5267 v12 = GetActualAC();
Ritor1
parents:
diff changeset
5268 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5269 case VAR_ACModifier:
Ritor1
parents:
diff changeset
5270 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5271 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5272 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
5273 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5274 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5275 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
5276 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5277 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5278 case VAR_Age:
Ritor1
parents:
diff changeset
5279 v12 = GetActualAge();
Ritor1
parents:
diff changeset
5280 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5281 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5282 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
5283 our_bit_value = this->_achieved_awards_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5284 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5285 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5286 return false;
0
Ritor1
parents:
diff changeset
5287 case VAR_Experience:
Ritor1
parents:
diff changeset
5288 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5289 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5290 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5291 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5292 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5293 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
5294 return true;
Ritor1
parents: 469
diff changeset
5295 return false;
0
Ritor1
parents:
diff changeset
5296 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
5297 v15 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5298 v16 = v3->pInventoryItemList;
0
Ritor1
parents:
diff changeset
5299 break;
Ritor1
parents:
diff changeset
5300 case VAR_FixedGold:
Ritor1
parents:
diff changeset
5301 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5302 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5303 case VAR_MightBonus:
Ritor1
parents:
diff changeset
5304 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5305 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5306 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
5307 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5308 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5309 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
5310 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5311 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5312 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
5313 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5314 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5315 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
5316 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5317 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5318 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
5319 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5320 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5321 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
5322 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5323 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5324 case VAR_BaseMight:
Ritor1
parents:
diff changeset
5325 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5326 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5327 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
5328 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5329 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5330 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
5331 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5332 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5333 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
5334 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5335 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5336 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
5337 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5338 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5339 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
5340 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5341 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5342 case VAR_FixedFood:
Ritor1
parents:
diff changeset
5343 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5344 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5345 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5346 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5347 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5348 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
5349 {
Ritor1
parents:
diff changeset
5350 ++v15;
Ritor1
parents:
diff changeset
5351 ++v16;
Ritor1
parents:
diff changeset
5352 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
5353 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5354 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
5355 return v6;
Ritor1
parents:
diff changeset
5356 }
Ritor1
parents:
diff changeset
5357 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5358 return true;
0
Ritor1
parents:
diff changeset
5359 }
Ritor1
parents:
diff changeset
5360 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5361 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5362 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5363 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5364 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5365 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
5366 {
Ritor1
parents:
diff changeset
5367 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
5368 }
Ritor1
parents:
diff changeset
5369 else
Ritor1
parents:
diff changeset
5370 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5371 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5372 {
Ritor1
parents:
diff changeset
5373 case VAR_FireResistance:
Ritor1
parents:
diff changeset
5374 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5375 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5376 case VAR_AirResistance:
Ritor1
parents:
diff changeset
5377 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5378 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5379 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
5380 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5381 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5382 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
5383 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5384 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5385 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
5386 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5387 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5388 case VAR_MindResistance:
Ritor1
parents:
diff changeset
5389 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5390 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5391 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
5392 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5393 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5394 case VAR_LightResistance:
Ritor1
parents:
diff changeset
5395 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5396 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5397 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
5398 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5399 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5400 case VAR_ActualMight:
Ritor1
parents:
diff changeset
5401 v12 = GetActualMight();
Ritor1
parents:
diff changeset
5402 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5403 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
5404 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
5405 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5406 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
5407 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
5408 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5409 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
5410 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
5411 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5412 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
5413 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
5414 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5415 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
5416 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
5417 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5418 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
5419 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
5420 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
5421 v4 = v12;
Ritor1
parents:
diff changeset
5422 break;
Ritor1
parents:
diff changeset
5423 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5424 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5425 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5426 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5427 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5428 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5429 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5430 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5431 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5432 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5433 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5434 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5435 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5436 {
Ritor1
parents:
diff changeset
5437 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
5438 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
5439 break;
Ritor1
parents:
diff changeset
5440 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
5441 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
5442 break;
Ritor1
parents:
diff changeset
5443 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
5444 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
5445 break;
Ritor1
parents:
diff changeset
5446 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
5447 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
5448 break;
Ritor1
parents:
diff changeset
5449 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
5450 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
5451 break;
Ritor1
parents:
diff changeset
5452 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
5453 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
5454 break;
Ritor1
parents:
diff changeset
5455 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5456 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5457 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5458 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
5459 {
Ritor1
parents:
diff changeset
5460 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5461 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5462 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5463 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
5464 {
Ritor1
parents:
diff changeset
5465 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5466 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5467 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5468 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
5469 {
Ritor1
parents:
diff changeset
5470 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5471 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5472 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5473 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
5474 {
Ritor1
parents:
diff changeset
5475 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5476 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5477 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5478 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5479 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5480 }
Ritor1
parents:
diff changeset
5481 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5482 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5483 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
5484 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
5485 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5486 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5487 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5488 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5489 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
5490 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5491 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5492 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5493 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5494 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5495 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5496 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5497 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5498 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5499 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5500 }
Ritor1
parents:
diff changeset
5501 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
5502 if ( v4 != 18 )
Ritor1
parents:
diff changeset
5503 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5504 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5505 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5506 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5507 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5508 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
5509 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
5510 }
Ritor1
parents:
diff changeset
5511
Ritor1
parents:
diff changeset
5512
Ritor1
parents:
diff changeset
5513 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
5514 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
5515 {
Gloval
parents: 486
diff changeset
5516 signed int currPlayerId; // ebx@1
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5517 Player *v4_unused; // esi@1
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5518 unsigned int v5_unused; // edi@1
0
Ritor1
parents:
diff changeset
5519 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
5520 unsigned int v7; // esi@14
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5521 signed int v8_unused; // eax@17
0
Ritor1
parents:
diff changeset
5522 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
5523 int v10; // eax@21
Ritor1
parents:
diff changeset
5524 signed int v11; // eax@30
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5525 Player *unused12; // ecx@44
0
Ritor1
parents:
diff changeset
5526 char *v13; // ecx@45
Ritor1
parents:
diff changeset
5527 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
5528 int v15; // ecx@86
Ritor1
parents:
diff changeset
5529 int v16; // esi@106
Ritor1
parents:
diff changeset
5530 char v17; // al@106
Ritor1
parents:
diff changeset
5531 int v18; // eax@107
Ritor1
parents:
diff changeset
5532 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
5533 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
5534 int v21; // eax@127
Ritor1
parents:
diff changeset
5535 int v22; // eax@145
Ritor1
parents:
diff changeset
5536 char v23; // zf@146
Ritor1
parents:
diff changeset
5537 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
5538 signed int v25; // eax@172
Ritor1
parents:
diff changeset
5539 int v26; // [sp-8h] [bp-3Ch]@84
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5540 signed int unused27; // [sp-4h] [bp-38h]@4
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5541 int v28_unused; // [sp-4h] [bp-38h]@84
0
Ritor1
parents:
diff changeset
5542 ItemGen item; // [sp+Ch] [bp-28h]@52
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5543 char v30_unused; // [sp+32h] [bp-2h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5544 char v31_unused; // [sp+33h] [bp-1h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5545
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5546 currPlayerId = -1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5547 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5548 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5549 if ( this == pPlayers[i] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5550 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5551 currPlayerId = i - 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5552 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5553 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5554 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
5555
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
5556 Assert(currPlayerId != -1);
492
Gloval
parents: 486
diff changeset
5557 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
5558 {
Gloval
parents: 486
diff changeset
5559 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
5560 {
Gloval
parents: 486
diff changeset
5561 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
5562 {
Gloval
parents: 486
diff changeset
5563 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
5564 return;
Ritor1
parents:
diff changeset
5565 }
492
Gloval
parents: 486
diff changeset
5566 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
5567 {
Gloval
parents: 486
diff changeset
5568 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
5569 {
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
5570 __debugbreak(); //how do I get here?
492
Gloval
parents: 486
diff changeset
5571 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
5572 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
5573 }
Ritor1
parents:
diff changeset
5574 else
Ritor1
parents:
diff changeset
5575 {
492
Gloval
parents: 486
diff changeset
5576 switch ( var_type )
0
Ritor1
parents:
diff changeset
5577 {
Ritor1
parents:
diff changeset
5578 case VAR_MonthEquals|VAR_CurrentSP:
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
5579 __debugbreak(); //how do I get here?
492
Gloval
parents: 486
diff changeset
5580 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
5581 break;
Ritor1
parents:
diff changeset
5582 case VAR_NPCs2:
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
5583 __debugbreak(); //how do I get here?
0
Ritor1
parents:
diff changeset
5584 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
5585 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
5586 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
5587 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
5588 break;
Ritor1
parents:
diff changeset
5589 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
5590 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
5591 break;
Ritor1
parents:
diff changeset
5592 }
Ritor1
parents:
diff changeset
5593 }
Ritor1
parents:
diff changeset
5594 return;
Ritor1
parents:
diff changeset
5595 }
492
Gloval
parents: 486
diff changeset
5596 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
5597 return;
492
Gloval
parents: 486
diff changeset
5598 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
5599 {
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
5600 __debugbreak(); //how do I get here?
492
Gloval
parents: 486
diff changeset
5601 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
5602 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
5603 }
Ritor1
parents:
diff changeset
5604 else
Ritor1
parents:
diff changeset
5605 {
492
Gloval
parents: 486
diff changeset
5606 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
5607 {
Ritor1
parents:
diff changeset
5608 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5609 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5610 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
5611 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
5612 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
5613 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
5614 return;
Ritor1
parents:
diff changeset
5615 }
492
Gloval
parents: 486
diff changeset
5616 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
5617 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
5618 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
5619 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
1455
bfe342ae0c1f DrawPaperdoll cleaning
Ritor1
parents: 1453
diff changeset
5620 v23 = pStorylineText->StoreLine[v22].pText == 0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
5621 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
5622 v23) )
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
5623 __debugbreak(); //how do I get here?
0
Ritor1
parents:
diff changeset
5624 return;
Ritor1
parents:
diff changeset
5625 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
5626 }
492
Gloval
parents: 486
diff changeset
5627 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
5628 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5629 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
5630 return;
Ritor1
parents:
diff changeset
5631 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5632 switch ( var_type )
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5633 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5634 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5635 pParty->uNumDeaths = var_value;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5636 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5637 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5638 pParty->uNumBountiesCollected = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5639 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5640 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5641 pParty->uNumPrisonTerms = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5642 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5643 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5644 pParty->uNumArenaPageWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5645 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5646 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5647 pParty->uNumArenaSquireWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5648 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5649 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5650 pParty->uNumArenaKnightWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5651 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5652 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5653 pParty->uNumArenaLordWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5654 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5655 }
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5656 return;
0
Ritor1
parents:
diff changeset
5657 }
492
Gloval
parents: 486
diff changeset
5658 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
5659 {
Gloval
parents: 486
diff changeset
5660 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
5661 //&& (&dword_723718_autonote_related)[8 * a3] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
5662 && pAutonoteTxt[var_value].pText )
492
Gloval
parents: 486
diff changeset
5663 {
Gloval
parents: 486
diff changeset
5664 v20 = pPlayers[currPlayerId + 1];
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
5665 v20->PlaySound(SPEECH_96, 0);
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
5666 //v21 = pAutonoteTxt[var_value].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
5667 bFlashAutonotesBook = 1;
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
5668 _506568_autonote_type = pAutonoteTxt[var_value].eType;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5669 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
0
Ritor1
parents:
diff changeset
5670 }
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
5671 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5672 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5673 return;
0
Ritor1
parents:
diff changeset
5674 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5675 if ( var_type <= VAR_BaseLuck )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5676 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5677 switch ( var_type )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5678 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5679 case VAR_Sex:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5680 this->uSex = (PLAYER_SEX)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5681 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5682 case VAR_Class:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5683 this->classType = (PLAYER_CLASS_TYPE)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5684 if ( (char)var_value == PLAYER_CLASS_LICH )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5685 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5686 v9 = NULL;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5687 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
5688 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5689 v9 = &this->pInventoryItemList[i];
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
5690 if (v9->uItemID == ITEM_LICH_JAR_EMPTY)
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5691 break;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5692 }
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
5693 if (v9 != NULL && v9->uItemID != ITEM_LICH_JAR_EMPTY)
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5694 {
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5695 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5696 *(int *)(v10 + 532) = 601;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5697 *(char *)(v10 + 558) = currPlayerId + 1;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5698 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5699 if ( this->sResFireBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5700 this->sResFireBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5701 if ( this->sResAirBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5702 this->sResAirBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5703 if ( this->sResWaterBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5704 this->sResWaterBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5705 if ( this->sResEarthBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5706 this->sResEarthBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5707 this->sResMindBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5708 this->sResBodyBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5709 v11 = this->GetSexByVoice();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5710 this->uPrevVoiceID = this->uVoiceID;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5711 this->uPrevFace = this->uCurrentFace;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5712 if ( v11 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5713 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5714 this->uCurrentFace = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5715 this->uVoiceID = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5716 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5717 else
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5718 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5719 this->uCurrentFace = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5720 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
5721 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5722 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5723 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5724 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5725 case VAR_CurrentHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5726 this->sHealth = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5727 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5728 case VAR_MaxHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5729 this->sHealth = GetMaxHealth();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5730 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5731 case VAR_CurrentSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5732 this->sMana = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5733 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5734 case VAR_MaxSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5735 this->sMana = GetMaxMana();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5736 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5737 case VAR_ACModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5738 this->sACModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5739 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5740 case VAR_BaseLevel:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5741 this->uLevel = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5742 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5743 case VAR_LevelModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5744 this->sLevelModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5745 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5746 case VAR_Age:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5747 this->sAgeModifier = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5748 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5749 case VAR_Award:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5750 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
5751 pPlayers[currPlayerId + 1]->_achieved_awards_bits[((signed __int16)var_value - 1)/ 8])
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5752 //&& dword_723E80_award_related[2 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5753 && pAwards[var_value].pText )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5754 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5755 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5756 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5757 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5758 }
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
5759 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, var_value, 1u);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5760 return;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5761 case VAR_Experience:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5762 this->uExperience = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5763 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5764 case VAR_QBits_QuestsDone:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5765 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5766 // && (&dword_722F10)[4 * a3] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
5767 && pQuestTable[var_value] )
0
Ritor1
parents:
diff changeset
5768 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5769 v14 = pPlayers[currPlayerId + 1];
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5770 bFlashQuestBook = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5771 v14->PlaySound(SPEECH_93, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5772 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5773 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5774 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5775 v13 = (char *)pParty->_quest_bits;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5776 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5777 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5778 case VAR_PlayerItemInHands:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5779 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5780 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5781 item.uItemID = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5782 item.uAttributes = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5783 pParty->SetHoldingItem(&item);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5784 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5785 pParty->pIsArtifactFound[var_value-500] = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5786 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5787 case VAR_FixedGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5788 Party::SetGold(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5789 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5790 case VAR_RandomGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5791 v6 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5792 Party::SetGold(v6);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5793 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5794 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5795 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5796 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5797 case VAR_FixedFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5798 Party::SetFood(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5799 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5800 case VAR_RandomFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5801 v7 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5802 Party::SetFood(v7);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5803 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5804 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5805 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5806 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5807 case VAR_MightBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5808 goto LABEL_64;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5809 case VAR_IntellectBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5810 goto LABEL_68;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5811 case VAR_PersonalityBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5812 goto LABEL_69;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5813 case VAR_EnduranceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5814 goto LABEL_70;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5815 case VAR_SpeedBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5816 goto LABEL_71;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5817 case VAR_AccuracyBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5818 goto LABEL_72;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5819 case VAR_LuckBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5820 goto LABEL_73;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5821 case VAR_BaseMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5822 this->uMight = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5823 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5824 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5825 case VAR_BaseIntellect:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5826 this->uIntelligence = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5827 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5828 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5829 case VAR_BasePersonality:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5830 this->uWillpower = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5831 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5832 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5833 case VAR_BaseEndurance:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5834 this->uEndurance = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5835 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5836 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5837 case VAR_BaseSpeed:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5838 this->uSpeed = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5839 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5840 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5841 case VAR_BaseAccuracy:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5842 this->uAccuracy = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5843 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5844 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5845 case VAR_BaseLuck:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5846 this->uLuck = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5847 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5848 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5849 default:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5850 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5851 }
0
Ritor1
parents:
diff changeset
5852 LABEL_111:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
5853 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
5854 LABEL_112:
492
Gloval
parents: 486
diff changeset
5855 v19 = pPlayers[currPlayerId + 1];
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5856 v19->PlaySound((PlayerSpeech)v26, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5857 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5858 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5859 return;
0
Ritor1
parents:
diff changeset
5860 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5861 if ( var_type <= VAR_MagicResistance )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5862 {
492
Gloval
parents: 486
diff changeset
5863 switch ( var_type )
0
Ritor1
parents:
diff changeset
5864 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5865 case VAR_ActualMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5866 LABEL_64:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5867 this->uMightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5868 goto LABEL_111;
0
Ritor1
parents:
diff changeset
5869 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
5870 LABEL_68:
492
Gloval
parents: 486
diff changeset
5871 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5872 goto LABEL_111;
Ritor1
parents:
diff changeset
5873 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
5874 LABEL_69:
492
Gloval
parents: 486
diff changeset
5875 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5876 goto LABEL_111;
Ritor1
parents:
diff changeset
5877 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
5878 LABEL_70:
492
Gloval
parents: 486
diff changeset
5879 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5880 goto LABEL_111;
Ritor1
parents:
diff changeset
5881 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
5882 LABEL_71:
492
Gloval
parents: 486
diff changeset
5883 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5884 goto LABEL_111;
Ritor1
parents:
diff changeset
5885 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
5886 LABEL_72:
492
Gloval
parents: 486
diff changeset
5887 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5888 goto LABEL_111;
Ritor1
parents:
diff changeset
5889 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
5890 LABEL_73:
492
Gloval
parents: 486
diff changeset
5891 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5892 goto LABEL_111;
Ritor1
parents:
diff changeset
5893 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
5894 this->sResFireBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5895 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5896 goto LABEL_112;
0
Ritor1
parents:
diff changeset
5897 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
5898 this->sResAirBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5899 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5900 goto LABEL_112;
0
Ritor1
parents:
diff changeset
5901 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
5902 this->sResWaterBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5903 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5904 goto LABEL_112;
0
Ritor1
parents:
diff changeset
5905 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
5906 this->sResEarthBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5907 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5908 goto LABEL_112;
0
Ritor1
parents:
diff changeset
5909 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
5910 this->sResSpiritBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5911 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5912 goto LABEL_112;
0
Ritor1
parents:
diff changeset
5913 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
5914 this->sResMindBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5915 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5916 goto LABEL_112;
0
Ritor1
parents:
diff changeset
5917 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
5918 this->sResBodyBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5919 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5920 goto LABEL_112;
0
Ritor1
parents:
diff changeset
5921 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
5922 this->sResLightBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5923 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5924 goto LABEL_112;
0
Ritor1
parents:
diff changeset
5925 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
5926 this->sResDarkBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5927 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5928 goto LABEL_112;
0
Ritor1
parents:
diff changeset
5929 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
5930 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5931 v26 = 92;
Ritor1
parents:
diff changeset
5932 goto LABEL_112;
Ritor1
parents:
diff changeset
5933 default:
Ritor1
parents:
diff changeset
5934 return;
Ritor1
parents:
diff changeset
5935 }
Ritor1
parents:
diff changeset
5936 return;
Ritor1
parents:
diff changeset
5937 }
Ritor1
parents:
diff changeset
5938 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
5939 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
5940 {
Gloval
parents: 486
diff changeset
5941 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
5942 {
Gloval
parents: 486
diff changeset
5943 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
5944 return;
492
Gloval
parents: 486
diff changeset
5945 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
5946 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5947 this->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
5948 }
Ritor1
parents:
diff changeset
5949 else
Ritor1
parents:
diff changeset
5950 {
492
Gloval
parents: 486
diff changeset
5951 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
5952 {
492
Gloval
parents: 486
diff changeset
5953 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
5954 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
5955 return;
Ritor1
parents:
diff changeset
5956 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5957 memset(this, 0, 0xA0u);
0
Ritor1
parents:
diff changeset
5958 }
Ritor1
parents:
diff changeset
5959 }
Ritor1
parents:
diff changeset
5960 else
Ritor1
parents:
diff changeset
5961 {
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5962 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5963 v17 = *(char *)v16;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5964 if ( var_value <= VAR_BodyResistanceBonus )
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5965 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5966 LOWORD(v15) = (unsigned __int8)var_value;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5967 v18 = v15 | v17 & VAR_BodyResistanceBonus;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5968 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5969 else
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5970 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5971 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5972 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5973 *(short *)v16 = v18;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5974 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5975 LABEL_124:
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5976 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5977 PlaySoundBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5978 return;
0
Ritor1
parents:
diff changeset
5979 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5980 if ( var_type <= VAR_MagicResistanceBonus )
492
Gloval
parents: 486
diff changeset
5981 {
Gloval
parents: 486
diff changeset
5982 switch ( var_type )
0
Ritor1
parents:
diff changeset
5983 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5984 case VAR_FireResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5985 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5986 break;
Ritor1
parents:
diff changeset
5987 case VAR_AirResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5988 this->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5989 break;
Ritor1
parents:
diff changeset
5990 case VAR_WaterResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5991 this->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5992 break;
Ritor1
parents:
diff changeset
5993 case VAR_EarthResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5994 this->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5995 break;
Ritor1
parents:
diff changeset
5996 case VAR_SpiritResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5997 this->sResSpiritBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5998 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5999 case VAR_MindResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6000 this->sResMindBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6001 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6002 case VAR_BodyResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6003 this->sResBodyBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6004 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6005 case VAR_LightResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6006 this->sResLightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6007 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6008 case VAR_DarkResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6009 this->sResDarkBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6010 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6011 case VAR_PhysicalResistanceBonus:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
6012 Assert("VAR_PhysicalResistanceBonus variable unsupported" && false);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6013 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6014 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6015 case VAR_MagicResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6016 this->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6017 break;
Ritor1
parents:
diff changeset
6018 default:
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
6019 Error("Unexpected var_type: %u", var_type);
0
Ritor1
parents:
diff changeset
6020 return;
Ritor1
parents:
diff changeset
6021 break;
Ritor1
parents:
diff changeset
6022 }
Ritor1
parents:
diff changeset
6023 goto LABEL_111;
Ritor1
parents:
diff changeset
6024 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6025 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6026 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6027 return;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6028 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6029 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6030
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6031
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6032 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6033 void Player::PlaySoundBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6034 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6035 signed int v25 = 8 * currPlayerId + 400;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6036 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6037 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6038 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6039
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6040 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6041 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6042 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6043 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6044 }
0
Ritor1
parents:
diff changeset
6045
Ritor1
parents:
diff changeset
6046 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
6047 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
6048 {
Ritor1
parents:
diff changeset
6049 char v3; // bl@1
Ritor1
parents:
diff changeset
6050 Player *v4; // esi@1
Ritor1
parents:
diff changeset
6051 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
6052 int v6; // eax@15
Ritor1
parents:
diff changeset
6053 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
6054 int *v8; // ebx@21
Ritor1
parents:
diff changeset
6055 int v9; // eax@22
Ritor1
parents:
diff changeset
6056 signed int v10; // eax@24
Ritor1
parents:
diff changeset
6057 int v11; // eax@27
Ritor1
parents:
diff changeset
6058 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
6059 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
6060 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
6061 char *v15; // ecx@37
Ritor1
parents:
diff changeset
6062 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
6063 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
6064 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
6065 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
6066 char *v20; // esi@107
Ritor1
parents:
diff changeset
6067 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
6068 int v22; // ecx@107
Ritor1
parents:
diff changeset
6069 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
6070 int v24; // eax@132
Ritor1
parents:
diff changeset
6071 int v25; // eax@150
Ritor1
parents:
diff changeset
6072 char v26; // zf@151
Ritor1
parents:
diff changeset
6073 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
6074 signed int v28; // eax@176
Ritor1
parents:
diff changeset
6075 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
6076 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
6077 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
6078 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
6079 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
6080 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
6081
Ritor1
parents:
diff changeset
6082 auto Dst = this;
Ritor1
parents:
diff changeset
6083 v3 = 0;
Ritor1
parents:
diff changeset
6084 v34 = 0;
Ritor1
parents:
diff changeset
6085 v4 = Dst;
Ritor1
parents:
diff changeset
6086 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
6087 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
6088 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
6089 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
6090 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
6091 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
6092 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
6093
Gloval
parents: 299
diff changeset
6094 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6095 {
Gloval
parents: 299
diff changeset
6096 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6097 {
Gloval
parents: 299
diff changeset
6098 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
6099 {
Gloval
parents: 299
diff changeset
6100 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
6101 {
310
Gloval
parents: 299
diff changeset
6102 switch ( var_type )
0
Ritor1
parents:
diff changeset
6103 {
Ritor1
parents:
diff changeset
6104 case VAR_RandomGold:
Ritor1
parents:
diff changeset
6105 if ( !val )
Ritor1
parents:
diff changeset
6106 val = 1;
Ritor1
parents:
diff changeset
6107 v6 = rand();
Ritor1
parents:
diff changeset
6108 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
6109 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6110 return;
Ritor1
parents:
diff changeset
6111 case VAR_RandomFood:
Ritor1
parents:
diff changeset
6112 if ( !val )
Ritor1
parents:
diff changeset
6113 val = 1;
Ritor1
parents:
diff changeset
6114 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
6115 Party::GiveFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6116 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6117 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6118 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6119 goto _play_sound;
Ritor1
parents:
diff changeset
6120 case VAR_Sex:
Ritor1
parents:
diff changeset
6121 Dst->uSex = (PLAYER_SEX)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6122 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6123 goto _play_sound;
0
Ritor1
parents:
diff changeset
6124 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6125 Dst->classType = (PLAYER_CLASS_TYPE)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6126 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6127 goto _play_sound;
0
Ritor1
parents:
diff changeset
6128 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
6129 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
6130 *v8 += val;
Ritor1
parents:
diff changeset
6131 if ( Dst->sHealth <= Dst->GetMaxHealth() )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6132 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6133 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6134 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6135 }
0
Ritor1
parents:
diff changeset
6136 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
6137 goto LABEL_23;
Ritor1
parents:
diff changeset
6138 case VAR_MaxHP:
Ritor1
parents:
diff changeset
6139 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
6140 v4->_health_related = 0;
Ritor1
parents:
diff changeset
6141 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
6142 v4->sHealth = v10;
Ritor1
parents:
diff changeset
6143 return;
Ritor1
parents:
diff changeset
6144 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
6145 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
6146 *v8 += val;
Ritor1
parents:
diff changeset
6147 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
6148 {
Ritor1
parents:
diff changeset
6149 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
6150 LABEL_23:
Ritor1
parents:
diff changeset
6151 *v8 = v9;
Ritor1
parents:
diff changeset
6152 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6153 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6154 goto _play_sound;
0
Ritor1
parents:
diff changeset
6155 case VAR_MaxSP:
Ritor1
parents:
diff changeset
6156 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
6157 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
6158 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
6159 v4->sMana = v11;
Ritor1
parents:
diff changeset
6160 return;
Ritor1
parents:
diff changeset
6161 case VAR_ACModifier:
Ritor1
parents:
diff changeset
6162 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
6163 goto LABEL_29;
Ritor1
parents:
diff changeset
6164 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
6165 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
6166 goto LABEL_29;
Ritor1
parents:
diff changeset
6167 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
6168 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
6169 LABEL_29:
Ritor1
parents:
diff changeset
6170 *v12 += val;
Ritor1
parents:
diff changeset
6171 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
6172 *v12 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6173 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6174 goto _play_sound;
0
Ritor1
parents:
diff changeset
6175 case VAR_Age:
Ritor1
parents:
diff changeset
6176 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
6177 return;
Ritor1
parents:
diff changeset
6178 case VAR_Award:
Ritor1
parents:
diff changeset
6179 v13 = pPlayers[uPlayerIdx + 1];
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6180 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_achieved_awards_bits, val)
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
6181
492
Gloval
parents: 486
diff changeset
6182 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
6183 {
Ritor1
parents:
diff changeset
6184 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
6185 v34 = 1;
Ritor1
parents:
diff changeset
6186 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6187 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
6188 }
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6189 v15 = (char *)v4->_achieved_awards_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6190 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6191 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6192 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6193 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6194 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6195 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6196 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6197 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6198 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6199 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6200 goto _play_sound;
0
Ritor1
parents:
diff changeset
6201 case VAR_Experience:
Ritor1
parents:
diff changeset
6202 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
6203 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
6204 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
6205 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
6206 Dst->uExperience = 4000000000i64;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6207 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6208 goto _play_sound;
0
Ritor1
parents:
diff changeset
6209 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6210 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
6211 //&& (&dword_722F10)[4 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6212 && pQuestTable[val] )
0
Ritor1
parents:
diff changeset
6213 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6214 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
6215 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
6216 v34 = 1;
Ritor1
parents:
diff changeset
6217 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6218 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
6219 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6220 v15 = (char *)pParty->_quest_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6221 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6222 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6223 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6224 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6225 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6226 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6227 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6228 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6229 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6230 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6231 goto _play_sound;
0
Ritor1
parents:
diff changeset
6232 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
6233 item.Reset();
Ritor1
parents:
diff changeset
6234 item.Reset();
Ritor1
parents:
diff changeset
6235 item.uAttributes = 1;
Ritor1
parents:
diff changeset
6236 item.uItemID = val;
Ritor1
parents:
diff changeset
6237 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6238 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
6239 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
6240 {
Ritor1
parents:
diff changeset
6241 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
6242 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
6243 }
Ritor1
parents:
diff changeset
6244 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
6245 return;
Ritor1
parents:
diff changeset
6246 case VAR_FixedGold:
Ritor1
parents:
diff changeset
6247 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
6248 return;
Ritor1
parents:
diff changeset
6249 case VAR_BaseMight:
Ritor1
parents:
diff changeset
6250 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
6251 goto LABEL_82;
Ritor1
parents:
diff changeset
6252 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
6253 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
6254 goto LABEL_82;
Ritor1
parents:
diff changeset
6255 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
6256 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
6257 goto LABEL_82;
Ritor1
parents:
diff changeset
6258 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
6259 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
6260 goto LABEL_82;
Ritor1
parents:
diff changeset
6261 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
6262 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
6263 goto LABEL_82;
Ritor1
parents:
diff changeset
6264 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
6265 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
6266 goto LABEL_82;
Ritor1
parents:
diff changeset
6267 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
6268 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
6269 goto LABEL_82;
Ritor1
parents:
diff changeset
6270 case VAR_FixedFood:
Ritor1
parents:
diff changeset
6271 Party::GiveFood(val);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6272 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6273 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6274 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
6275 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
6276 goto _play_sound;
Ritor1
parents:
diff changeset
6277 case VAR_MightBonus:
Ritor1
parents:
diff changeset
6278 goto LABEL_62;
Ritor1
parents:
diff changeset
6279 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
6280 goto LABEL_66;
Ritor1
parents:
diff changeset
6281 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
6282 goto LABEL_67;
Ritor1
parents:
diff changeset
6283 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
6284 goto LABEL_68;
Ritor1
parents:
diff changeset
6285 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
6286 goto LABEL_69;
Ritor1
parents:
diff changeset
6287 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
6288 goto LABEL_70;
Ritor1
parents:
diff changeset
6289 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
6290 goto LABEL_71;
Ritor1
parents:
diff changeset
6291 default:
Ritor1
parents:
diff changeset
6292 return;
Ritor1
parents:
diff changeset
6293 }
Ritor1
parents:
diff changeset
6294 return;
Ritor1
parents:
diff changeset
6295 }
Ritor1
parents:
diff changeset
6296 LABEL_62:
Ritor1
parents:
diff changeset
6297 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
6298 goto LABEL_113;
Ritor1
parents:
diff changeset
6299 }
310
Gloval
parents: 299
diff changeset
6300 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
6301 {
Gloval
parents: 299
diff changeset
6302 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
6303 {
310
Gloval
parents: 299
diff changeset
6304 switch ( var_type )
0
Ritor1
parents:
diff changeset
6305 {
Ritor1
parents:
diff changeset
6306 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
6307 LABEL_66:
Ritor1
parents:
diff changeset
6308 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
6309 goto LABEL_113;
Ritor1
parents:
diff changeset
6310 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
6311 LABEL_67:
Ritor1
parents:
diff changeset
6312 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
6313 goto LABEL_113;
Ritor1
parents:
diff changeset
6314 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
6315 LABEL_68:
Ritor1
parents:
diff changeset
6316 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
6317 goto LABEL_113;
Ritor1
parents:
diff changeset
6318 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
6319 LABEL_69:
Ritor1
parents:
diff changeset
6320 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
6321 goto LABEL_113;
Ritor1
parents:
diff changeset
6322 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
6323 LABEL_70:
Ritor1
parents:
diff changeset
6324 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
6325 goto LABEL_113;
Ritor1
parents:
diff changeset
6326 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
6327 LABEL_71:
Ritor1
parents:
diff changeset
6328 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
6329 goto LABEL_113;
Ritor1
parents:
diff changeset
6330 case VAR_FireResistance:
Ritor1
parents:
diff changeset
6331 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
6332 goto LABEL_82;
Ritor1
parents:
diff changeset
6333 case VAR_AirResistance:
Ritor1
parents:
diff changeset
6334 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
6335 goto LABEL_82;
Ritor1
parents:
diff changeset
6336 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
6337 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
6338 goto LABEL_82;
Ritor1
parents:
diff changeset
6339 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
6340 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
6341 goto LABEL_82;
Ritor1
parents:
diff changeset
6342 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
6343 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
6344 goto LABEL_82;
Ritor1
parents:
diff changeset
6345 case VAR_MindResistance:
Ritor1
parents:
diff changeset
6346 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
6347 goto LABEL_82;
Ritor1
parents:
diff changeset
6348 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
6349 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
6350 goto LABEL_82;
Ritor1
parents:
diff changeset
6351 case VAR_LightResistance:
Ritor1
parents:
diff changeset
6352 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
6353 goto LABEL_82;
Ritor1
parents:
diff changeset
6354 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
6355 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
6356 goto LABEL_82;
Ritor1
parents:
diff changeset
6357 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
6358 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
6359 LABEL_82:
Ritor1
parents:
diff changeset
6360 *v18 += val;
Ritor1
parents:
diff changeset
6361 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
6362 *v18 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6363 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_92, 0);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6364 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6365 goto _play_sound;
0
Ritor1
parents:
diff changeset
6366 default:
Ritor1
parents:
diff changeset
6367 return;
Ritor1
parents:
diff changeset
6368 }
Ritor1
parents:
diff changeset
6369 return;
Ritor1
parents:
diff changeset
6370 }
Ritor1
parents:
diff changeset
6371 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
6372 LABEL_113:
Ritor1
parents:
diff changeset
6373 *v19 += val;
Ritor1
parents:
diff changeset
6374 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
6375 *v19 = 255;
Ritor1
parents:
diff changeset
6376 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6377 v29 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6378 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6379 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6380 goto _play_sound;
0
Ritor1
parents:
diff changeset
6381 }
310
Gloval
parents: 299
diff changeset
6382 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
6383 {
Gloval
parents: 299
diff changeset
6384 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
6385 {
310
Gloval
parents: 299
diff changeset
6386 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
6387 {
310
Gloval
parents: 299
diff changeset
6388 switch ( var_type )
0
Ritor1
parents:
diff changeset
6389 {
Ritor1
parents:
diff changeset
6390 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
6391 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
6392 break;
Ritor1
parents:
diff changeset
6393 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
6394 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
6395 break;
Ritor1
parents:
diff changeset
6396 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
6397 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
6398 break;
Ritor1
parents:
diff changeset
6399 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
6400 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
6401 break;
Ritor1
parents:
diff changeset
6402 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
6403 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
6404 break;
Ritor1
parents:
diff changeset
6405 default:
310
Gloval
parents: 299
diff changeset
6406 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
6407 return;
Ritor1
parents:
diff changeset
6408 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
6409 break;
Ritor1
parents:
diff changeset
6410 }
Ritor1
parents:
diff changeset
6411 goto LABEL_113;
Ritor1
parents:
diff changeset
6412 }
310
Gloval
parents: 299
diff changeset
6413 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
6414 {
Ritor1
parents:
diff changeset
6415 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
6416 goto LABEL_113;
Ritor1
parents:
diff changeset
6417 }
310
Gloval
parents: 299
diff changeset
6418 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
6419 {
Ritor1
parents:
diff changeset
6420 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
6421 goto LABEL_113;
Ritor1
parents:
diff changeset
6422 }
310
Gloval
parents: 299
diff changeset
6423 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
6424 {
Ritor1
parents:
diff changeset
6425 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
6426 goto LABEL_113;
Ritor1
parents:
diff changeset
6427 }
310
Gloval
parents: 299
diff changeset
6428 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
6429 return;
Ritor1
parents:
diff changeset
6430 }
Ritor1
parents:
diff changeset
6431 goto LABEL_106;
Ritor1
parents:
diff changeset
6432 }
310
Gloval
parents: 299
diff changeset
6433 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
6434 {
Ritor1
parents:
diff changeset
6435 LABEL_106:
Ritor1
parents:
diff changeset
6436 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
6437 {
310
Gloval
parents: 299
diff changeset
6438 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
6439 }
Ritor1
parents:
diff changeset
6440 else
Ritor1
parents:
diff changeset
6441 {
310
Gloval
parents: 299
diff changeset
6442 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
6443 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
6444 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
6445 if ( v22 > 60 )
Ritor1
parents:
diff changeset
6446 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
6447 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
6448 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
6449 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6450 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6451 goto _play_sound;
0
Ritor1
parents:
diff changeset
6452 }
310
Gloval
parents: 299
diff changeset
6453 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
6454 return;
310
Gloval
parents: 299
diff changeset
6455 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
6456 {
Gloval
parents: 299
diff changeset
6457 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
6458 }
Ritor1
parents:
diff changeset
6459 else
Ritor1
parents:
diff changeset
6460 {
310
Gloval
parents: 299
diff changeset
6461 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
6462 {
310
Gloval
parents: 299
diff changeset
6463 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
6464 {
310
Gloval
parents: 299
diff changeset
6465 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
6466 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
6467 else
310
Gloval
parents: 299
diff changeset
6468 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
6469 }
Ritor1
parents:
diff changeset
6470 return;
Ritor1
parents:
diff changeset
6471 }
Ritor1
parents:
diff changeset
6472 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
6473 }
Ritor1
parents:
diff changeset
6474 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
6475 goto _play_sound;
Ritor1
parents:
diff changeset
6476 }
Ritor1
parents:
diff changeset
6477 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
6478 //&& (&dword_723718_autonote_related)[8 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6479 && pAutonoteTxt[val].pText )
0
Ritor1
parents:
diff changeset
6480 {
Ritor1
parents:
diff changeset
6481 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
6482 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6483 v23->PlaySound(SPEECH_96, 0);
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6484 //v24 = pAutonoteTxt[val].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
6485 bFlashAutonotesBook = 1;
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6486 _506568_autonote_type = pAutonoteTxt[val].eType;
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6487 }
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6488 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1);
0
Ritor1
parents:
diff changeset
6489 v3 = 1;
Ritor1
parents:
diff changeset
6490 if ( v34 != 1 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6491 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6492 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6493 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6494 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6495 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6496 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6497 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6498 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6499 goto _play_sound;
0
Ritor1
parents:
diff changeset
6500 }
310
Gloval
parents: 299
diff changeset
6501 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
6502 {
Gloval
parents: 299
diff changeset
6503 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
6504 {
Ritor1
parents:
diff changeset
6505 pParty->uNumDeaths += val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6506 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6507 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6508 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6509 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6510 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6511 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6512 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6513 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6514 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6515 goto _play_sound;
0
Ritor1
parents:
diff changeset
6516 }
310
Gloval
parents: 299
diff changeset
6517 switch ( var_type )
0
Ritor1
parents:
diff changeset
6518 {
Ritor1
parents:
diff changeset
6519 case 308:
Ritor1
parents:
diff changeset
6520 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
6521 break;
Ritor1
parents:
diff changeset
6522 case 309:
Ritor1
parents:
diff changeset
6523 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
6524 break;
Ritor1
parents:
diff changeset
6525 case 310:
Ritor1
parents:
diff changeset
6526 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
6527 break;
Ritor1
parents:
diff changeset
6528 case 311:
Ritor1
parents:
diff changeset
6529 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
6530 break;
Ritor1
parents:
diff changeset
6531 case 312:
Ritor1
parents:
diff changeset
6532 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
6533 break;
Ritor1
parents:
diff changeset
6534 case 313:
Ritor1
parents:
diff changeset
6535 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
6536 break;
Ritor1
parents:
diff changeset
6537 }
Ritor1
parents:
diff changeset
6538 }
Ritor1
parents:
diff changeset
6539 else
Ritor1
parents:
diff changeset
6540 {
310
Gloval
parents: 299
diff changeset
6541 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
6542 {
Ritor1
parents:
diff changeset
6543 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
6544 return;
Ritor1
parents:
diff changeset
6545 }
310
Gloval
parents: 299
diff changeset
6546 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
6547 {
Gloval
parents: 299
diff changeset
6548 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
6549 {
Gloval
parents: 299
diff changeset
6550 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
6551 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6552 }
Ritor1
parents:
diff changeset
6553 else
Ritor1
parents:
diff changeset
6554 {
310
Gloval
parents: 299
diff changeset
6555 switch ( var_type )
0
Ritor1
parents:
diff changeset
6556 {
Ritor1
parents:
diff changeset
6557 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
6558 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
6559 break;
Ritor1
parents:
diff changeset
6560 case VAR_NPCs2:
Ritor1
parents:
diff changeset
6561 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
6562 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6563 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6564 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
6565 break;
Ritor1
parents:
diff changeset
6566 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
6567 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
6568 break;
Ritor1
parents:
diff changeset
6569 }
Ritor1
parents:
diff changeset
6570 }
Ritor1
parents:
diff changeset
6571 return;
Ritor1
parents:
diff changeset
6572 }
310
Gloval
parents: 299
diff changeset
6573 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
6574 return;
310
Gloval
parents: 299
diff changeset
6575 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
6576 {
Gloval
parents: 299
diff changeset
6577 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
6578 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6579 goto _play_sound;
Ritor1
parents:
diff changeset
6580 }
310
Gloval
parents: 299
diff changeset
6581 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
6582 {
Gloval
parents: 299
diff changeset
6583 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
6584 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
6585 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
6586 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
6587 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
6588 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
6589 v26) )
Ritor1
parents:
diff changeset
6590 return;
Ritor1
parents:
diff changeset
6591 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
6592 _play_sound:
Ritor1
parents:
diff changeset
6593 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6594 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
6595 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
6596 return;
Ritor1
parents:
diff changeset
6597 }
Ritor1
parents:
diff changeset
6598 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
6599 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
6600 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
6601 v27->uReputation += val;
Ritor1
parents:
diff changeset
6602 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
6603 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
6604 }
Ritor1
parents:
diff changeset
6605 }
Ritor1
parents:
diff changeset
6606
Ritor1
parents:
diff changeset
6607
Ritor1
parents:
diff changeset
6608 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6609 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
6610 {
Ritor1
parents:
diff changeset
6611 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
6612 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6613 bool result; // eax@8
0
Ritor1
parents:
diff changeset
6614 int v6; // esi@11
Ritor1
parents:
diff changeset
6615 int v7; // edi@14
Ritor1
parents:
diff changeset
6616 signed int v8; // eax@17
Ritor1
parents:
diff changeset
6617 char *v9; // eax@20
Ritor1
parents:
diff changeset
6618 char v10; // sf@20
Ritor1
parents:
diff changeset
6619 char *v11; // ecx@26
Ritor1
parents:
diff changeset
6620 char *v12; // ecx@27
Ritor1
parents:
diff changeset
6621 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
6622 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6623 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
6624 char *v16; // eax@90
Ritor1
parents:
diff changeset
6625 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6626 int v18; // esi@97
0
Ritor1
parents:
diff changeset
6627 signed int v19; // edx@97
Ritor1
parents:
diff changeset
6628 char *v20; // ecx@98
Ritor1
parents:
diff changeset
6629 int v21; // eax@100
Ritor1
parents:
diff changeset
6630 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
6631 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
6632 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
6633 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
6634
Ritor1
parents:
diff changeset
6635 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6636 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6637 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6638 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6639 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6640 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6641 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6642 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6643 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6644 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6645 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6646 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6647 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
6648 {
Ritor1
parents:
diff changeset
6649 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6650 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
6651 }
Ritor1
parents:
diff changeset
6652 else
Ritor1
parents:
diff changeset
6653 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6654 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
6655 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6656 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6657 {
Ritor1
parents:
diff changeset
6658 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6659 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
6660 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6661 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6662 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6663 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
6664 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6665 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
6666 }
Ritor1
parents:
diff changeset
6667 else
Ritor1
parents:
diff changeset
6668 {
Ritor1
parents:
diff changeset
6669 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6670 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6671 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6672 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
6673 }
Ritor1
parents:
diff changeset
6674 break;
Ritor1
parents:
diff changeset
6675 case 241:
Ritor1
parents:
diff changeset
6676 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
6677 {
Ritor1
parents:
diff changeset
6678 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6679 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
6680 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6681 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
6682 {
Ritor1
parents:
diff changeset
6683 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
6684 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
6685 {
Ritor1
parents:
diff changeset
6686 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
6687 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
6688 }
Ritor1
parents:
diff changeset
6689 }
Ritor1
parents:
diff changeset
6690 v20 += 76;
Ritor1
parents:
diff changeset
6691 }
Ritor1
parents:
diff changeset
6692 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6693 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
6694 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6695 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
6696 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
6697 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6698 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
6699 break;
Ritor1
parents:
diff changeset
6700 case 243:
Ritor1
parents:
diff changeset
6701 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6702 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6703 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6704 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6705 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6706 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6707 }
0
Ritor1
parents:
diff changeset
6708 else
Ritor1
parents:
diff changeset
6709 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
6710 break;
Ritor1
parents:
diff changeset
6711 case 275:
Ritor1
parents:
diff changeset
6712 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
6713 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
6714 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6715 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
6716 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
6717 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
6718 break;
Ritor1
parents:
diff changeset
6719 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6720 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6721 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6722 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6723 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6724 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6725 }
0
Ritor1
parents:
diff changeset
6726 else
Ritor1
parents:
diff changeset
6727 LABEL_88:
Ritor1
parents:
diff changeset
6728 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
6729 break;
Ritor1
parents:
diff changeset
6730 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6731 return result;
0
Ritor1
parents:
diff changeset
6732 }
Ritor1
parents:
diff changeset
6733 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6734 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
6735 }
Ritor1
parents:
diff changeset
6736 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6737 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6738 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6739 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6740 {
Ritor1
parents:
diff changeset
6741 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6742 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6743 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
6744 break;
Ritor1
parents:
diff changeset
6745 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6746 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6747 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
6748 break;
Ritor1
parents:
diff changeset
6749 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6750 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6751 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6752 break;
Ritor1
parents:
diff changeset
6753 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6754 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6755 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6756 break;
Ritor1
parents:
diff changeset
6757 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6758 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6759 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6760 break;
Ritor1
parents:
diff changeset
6761 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6762 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6763 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6764 break;
Ritor1
parents:
diff changeset
6765 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
6766 Error("Function not returning any value! (%u)", VarNum);
0
Ritor1
parents:
diff changeset
6767 }
Ritor1
parents:
diff changeset
6768 else
Ritor1
parents:
diff changeset
6769 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6770 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6771 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6772 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
6773 }
Ritor1
parents:
diff changeset
6774 else
Ritor1
parents:
diff changeset
6775 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6776 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6777 {
Ritor1
parents:
diff changeset
6778 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6779 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
6780 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
6781 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
6782 Party::TakeGold(v6);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6783 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6784 ShowStatusBarString(pTmpBuf.data(), 2);
0
Ritor1
parents:
diff changeset
6785 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6786 return result;
0
Ritor1
parents:
diff changeset
6787 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6788 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
6789 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
6790 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
6791 Party::TakeFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6792 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6793 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6794 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6795 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6796 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6797 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6798 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6799 return result;
0
Ritor1
parents:
diff changeset
6800 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
6801 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6802 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6803 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6804 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6805 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6806 return result;
0
Ritor1
parents:
diff changeset
6807 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
6808 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6809 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6810 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
6811 if ( v10 )
Ritor1
parents:
diff changeset
6812 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6813 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6814 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6815 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6816 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6817 return result;
0
Ritor1
parents:
diff changeset
6818 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6819 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6820 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6821 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6822 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6823 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6824 return result;
0
Ritor1
parents:
diff changeset
6825 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6826 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6827 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6828 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6829 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6830 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6831 return result;
0
Ritor1
parents:
diff changeset
6832 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6833 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6834 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6835 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6836 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6837 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6838 return result;
0
Ritor1
parents:
diff changeset
6839 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6840 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6841 return result;
0
Ritor1
parents:
diff changeset
6842 case VAR_Award:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6843 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, (signed __int16)pValue, 0);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6844 return result;
0
Ritor1
parents:
diff changeset
6845 case VAR_Experience:
Ritor1
parents:
diff changeset
6846 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6847 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6848 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6849 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
6850 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6851 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6852 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6853 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6854 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6855 return result;
0
Ritor1
parents:
diff changeset
6856 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6857 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6858 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6859 return true;
0
Ritor1
parents:
diff changeset
6860 case VAR_PlayerItemInHands:
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
6861 v15 = this->pInventoryMatrix;
0
Ritor1
parents:
diff changeset
6862 break;
Ritor1
parents:
diff changeset
6863 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6864 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
6865 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6866 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6867 return result;
0
Ritor1
parents:
diff changeset
6868 case VAR_MightBonus:
Ritor1
parents:
diff changeset
6869 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6870 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6871 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6872 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6873 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6874 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6875 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6876 return result;
0
Ritor1
parents:
diff changeset
6877 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
6878 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6879 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6880 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6881 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6882 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6883 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6884 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6885 return result;
0
Ritor1
parents:
diff changeset
6886 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
6887 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6888 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6889 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6890 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6891 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6892 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6893 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6894 return result;
0
Ritor1
parents:
diff changeset
6895 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
6896 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6897 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6898 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6899 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6900 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6901 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6902 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6903 return result;
0
Ritor1
parents:
diff changeset
6904 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
6905 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6906 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6907 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6908 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6909 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6910 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6911 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6912 return result;
0
Ritor1
parents:
diff changeset
6913 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
6914 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6915 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6916 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6917 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6918 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6919 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6920 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6921 return result;
0
Ritor1
parents:
diff changeset
6922 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
6923 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6924 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6925 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6926 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6927 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6928 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6929 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6930 return result;
0
Ritor1
parents:
diff changeset
6931 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6932 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6933 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6934 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6935 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6936 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6937 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6938 return result;
0
Ritor1
parents:
diff changeset
6939 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6940 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6941 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6942 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6943 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6944 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6945 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6946 return result;
0
Ritor1
parents:
diff changeset
6947 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6948 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6949 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6950 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6951 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6952 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6953 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6954 return result;
0
Ritor1
parents:
diff changeset
6955 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6956 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6957 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6958 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6959 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6960 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6961 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6962 return result;
0
Ritor1
parents:
diff changeset
6963 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6964 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6965 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6966 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6967 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6968 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6969 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6970 return result;
0
Ritor1
parents:
diff changeset
6971 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6972 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6973 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6974 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6975 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6976 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6977 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6978 return result;
0
Ritor1
parents:
diff changeset
6979 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6980 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6981 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6982 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6983 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6984 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6985 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6986 return result;
0
Ritor1
parents:
diff changeset
6987 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6988 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6989 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6990 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6991 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6992 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6993 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6994 return result;
0
Ritor1
parents:
diff changeset
6995 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6996 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6997 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6998 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6999 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7000 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7001 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7002 return result;
0
Ritor1
parents:
diff changeset
7003 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7004 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7005 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7006 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7007 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7008 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7009 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7010 return result;
0
Ritor1
parents:
diff changeset
7011 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7012 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7013 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7014 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7015 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7016 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7017 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7018 return result;
0
Ritor1
parents:
diff changeset
7019 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7020 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7021 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7022 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7023 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7024 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7025 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7026 return result;
0
Ritor1
parents:
diff changeset
7027 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7028 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7029 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7030 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7031 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7032 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7033 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7034 return result;
0
Ritor1
parents:
diff changeset
7035 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7036 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7037 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7038 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7039 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7040 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7041 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7042 return result;
0
Ritor1
parents:
diff changeset
7043 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7044 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7045 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7046 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7047 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7048 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7049 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7050 return result;
0
Ritor1
parents:
diff changeset
7051 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7052 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7053 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7054 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7055 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7056 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7057 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7058 return result;
0
Ritor1
parents:
diff changeset
7059 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7060 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7061 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7062 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7063 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7064 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7065 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7066 return result;
0
Ritor1
parents:
diff changeset
7067 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7068 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7069 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7070 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7071 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7072 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7073 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7074 return result;
0
Ritor1
parents:
diff changeset
7075 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7076 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7077 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7078 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7079 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7080 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7081 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7082 return result;
0
Ritor1
parents:
diff changeset
7083 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7084 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7085 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7086 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7087 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7088 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7089 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7090 return result;
0
Ritor1
parents:
diff changeset
7091 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7092 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7093 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7094 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7095 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7096 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7097 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7098 return result;
0
Ritor1
parents:
diff changeset
7099 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7100 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7101 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7102 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7103 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7104 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7105 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7106 return result;
0
Ritor1
parents:
diff changeset
7107 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7108 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7109 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7110 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7111 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7112 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7113 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7114 return result;
0
Ritor1
parents:
diff changeset
7115 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7116 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7117 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7118 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7119 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7120 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7121 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7122 return result;
0
Ritor1
parents:
diff changeset
7123 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7124 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7125 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7126 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7127 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7128 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7129 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7130 return result;
0
Ritor1
parents:
diff changeset
7131 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7132 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7133 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7134 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7135 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7136 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7137 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7138 return result;
0
Ritor1
parents:
diff changeset
7139 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7140 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
7141 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7142 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7143 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7144 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7145 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7146 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7147 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7148 return result;
0
Ritor1
parents:
diff changeset
7149 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7150 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7151 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7152 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7153 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7154 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7155 return result;
0
Ritor1
parents:
diff changeset
7156 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
7157 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
7158 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
7159 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
7160 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
7161 case VAR_BowSkill:
Ritor1
parents:
diff changeset
7162 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
7163 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
7164 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
7165 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
7166 case VAR_SkillChain:
Ritor1
parents:
diff changeset
7167 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
7168 case VAR_FireSkill:
Ritor1
parents:
diff changeset
7169 case VAR_AirSkill:
Ritor1
parents:
diff changeset
7170 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
7171 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
7172 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
7173 case VAR_MindSkill:
Ritor1
parents:
diff changeset
7174 case VAR_BodySkill:
Ritor1
parents:
diff changeset
7175 case VAR_LightSkill:
Ritor1
parents:
diff changeset
7176 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
7177 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
7178 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
7179 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
7180 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
7181 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
7182 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
7183 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
7184 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
7185 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7186 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7187 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7188 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7189 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7190 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7191 return result;
0
Ritor1
parents:
diff changeset
7192 case VAR_Cursed:
Ritor1
parents:
diff changeset
7193 case VAR_Weak:
Ritor1
parents:
diff changeset
7194 case VAR_Asleep:
Ritor1
parents:
diff changeset
7195 case VAR_Afraid:
Ritor1
parents:
diff changeset
7196 case VAR_Drunk:
Ritor1
parents:
diff changeset
7197 case VAR_Insane:
Ritor1
parents:
diff changeset
7198 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
7199 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
7200 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
7201 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
7202 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
7203 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
7204 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
7205 case VAR_Unconsious:
Ritor1
parents:
diff changeset
7206 case VAR_Dead:
Ritor1
parents:
diff changeset
7207 case VAR_Stoned:
Ritor1
parents:
diff changeset
7208 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
7209 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
7210 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
7211 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
7212 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
7213 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7214 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
7215 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7216 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7217 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7218 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7219 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7220 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7221 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7222 if ( *(&this->pInventoryItemList[pInventoryMatrix[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
7223 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7224 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7225 return true;
0
Ritor1
parents:
diff changeset
7226 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7227 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7228 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7229 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7230 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7231 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7232 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7233 return false;
0
Ritor1
parents:
diff changeset
7234 }
Ritor1
parents:
diff changeset
7235 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
7236
1430
71a2cf416478 LloydBeacons
Ritor1
parents: 1424
diff changeset
7237 //assert(false);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
7238 return false;
0
Ritor1
parents:
diff changeset
7239 }
Ritor1
parents:
diff changeset
7240 // 5B65C4: using guessed type int dword_5B65C4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7241 // 5B65CC: using guessed type int dword_5B65CC;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7242
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7243
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7244 //----- (00467E7F) --------------------------------------------------------
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7245 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7246 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7247 int v2; // ebx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7248 Player *v3; // eax@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7249 int v4; // edx@1
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
7250 int v7; // eax@3
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7251 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7252 unsigned int *v11; // [sp+38h] [bp-4h]@1
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7253
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7254 tempPickedItem.Reset();
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
7255 v2 = pEquipTypeToBodyAnchor[uEquipType];
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7256 v3 = pPlayers[uActiveCharacter];
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7257 v11 = &v3->pEquipment.pIndices[v2];
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7258 v4 = *v11;
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7259 if ( v4 )
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7260 {
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7261 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem));
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7262 v3->pInventoryItemList[v4 - 1].uBodyAnchor = 0;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7263 pParty->pPickedItem.Reset();
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7264 pParty->SetHoldingItem(&v3->pInventoryItemList[v4 - 1]);
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7265 tempPickedItem.uBodyAnchor = v2 + 1;
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7266 memcpy(&v3->pInventoryItemList[v4 - 1], &tempPickedItem, sizeof(ItemGen));
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7267 *v11 = v4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7268 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7269 else
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7270 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7271 v7 = v3->FindFreeInventoryListSlot();
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7272 if (v7 >= 0)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7273 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7274 pParty->pPickedItem.uBodyAnchor = v2 + 1;
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7275 memcpy(&v3->pInventoryItemList[v7], &pParty->pPickedItem, sizeof(ItemGen));
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7276 *v11 = v7 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7277 pMouse->RemoveHoldingItem();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7278 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7279 }
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7280 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7281
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7282
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7283 //----- (0049387A) --------------------------------------------------------
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
7284 int CycleCharacter(bool backwards)
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7285 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7286 const int PARTYSIZE = 4;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7287 int valToAdd = backwards ? (PARTYSIZE - 2) : 0;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7288 int mult = backwards ? -1 : 1;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7289
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7290 for (int i = 0; i < (PARTYSIZE - 1); i++)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7291 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7292 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7293 if ( pPlayers[currCharId]->uTimeToRecovery == 0 )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7294 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7295 return currCharId;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7296 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7297 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7298 return uActiveCharacter;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7299 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7300
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7301 //----- (0043EE77) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7302 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7303 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7304 if (this->pEquipment.uArmor == 0 || this->pInventoryItemList[this->pEquipment.uArmor].uItemID != 604)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7305 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7306 return false;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7307 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7308 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7309 }
1432
Nomad
parents: 1424
diff changeset
7310
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7311 //----- (0043EE15) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7312 bool Player::HasItem( unsigned int uItemID, char a3 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7313 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7314 if ( !a3 || pParty->pPickedItem.uItemID != uItemID )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7315 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7316 for ( uint i = 0; i < 126; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7317 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7318 if ( this->pInventoryMatrix[i] > 0 )
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7319 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7320 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7321 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7322 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7323 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7324 for ( uint i = 0; i < 16; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7325 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7326 if ( this->pEquipment.pIndices[i] )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7327 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7328 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7329 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7330 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7331 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7332 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7333 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7334 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7335 //----- (0043EDB9) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7336 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7337 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7338 CHARACTER_RACE race; // edi@2
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7339 PLAYER_SEX sex; // eax@2
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7340
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7341 for (int i = 1; i <= 4; i++)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7342 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7343 race = pPlayers[i]->GetRace();
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7344 sex = pPlayers[i]->GetSexByVoice();
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7345 switch(_this)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7346 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7347 case 0:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7348 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7349 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7350 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7351 case 1:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7352 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7353 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7354 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7355 case 2:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7356 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7357 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7358 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7359 case 3:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7360 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7361 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7362 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7363 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7364 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7365 return false;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7366 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7367 //----- (0043ED6F) --------------------------------------------------------
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7368 bool IsDwarfPresentInParty(bool a1)
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7369 {
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7370 for (uint i = 0; i < 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7371 {
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7372 CHARACTER_RACE race = pParty->pPlayers[i].GetRace();
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7373
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7374 if (race == CHARACTER_RACE_DWARF && a1)
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7375 return true;
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7376 else if (race != CHARACTER_RACE_DWARF && !a1)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7377 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7378 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7379 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7380 }
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7381
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7382
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7383
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7384 //----- (00439FCB) --------------------------------------------------------
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7385 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int element, Vec3_int_ *pPos, unsigned int a4)
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7386 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7387 Player *playerPtr; // ebx@3
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7388 Actor *actorPtr; // esi@3
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7389 unsigned int v8; // eax@4
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7390 int spellId; // eax@38
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7391 signed int recvdMagicDmg; // eax@139
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7392 int v72[4]; // [sp+30h] [bp-24h]@164
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7393 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7394 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7395
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7396 uActorID = PID_ID(uObjID);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7397 if ( PID_TYPE(uObjID) != 2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7398 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7399 playerPtr = &pParty->pPlayers[a4];
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7400 actorPtr = &pActors[uActorID];
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7401 healthBeforeRecvdDamage = playerPtr->sHealth;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7402 if ( PID_TYPE(uObjID) != 3 || !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7403 return;
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7404 v8 = playerPtr->pEquipment.uArmor;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7405 SoundID soundToPlay;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7406 if ( !v8
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7407 || playerPtr->pInventoryItemList[v8 - 1].IsBroken()
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7408 ||
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7409 (pItemsTable->pItems[playerPtr->pInventoryItemList[v8 - 1].uItemID].uSkillType != PLAYER_SKILL_CHAIN
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7410 && pItemsTable->pItems[playerPtr->pInventoryItemList[v8 - 1].uItemID].uSkillType != PLAYER_SKILL_PLATE
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7411 )
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7412 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7413 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7414 int randVal = rand() % 4;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7415 switch (randVal)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7416 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7417 case 0 : soundToPlay = (SoundID)108; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7418 case 1 : soundToPlay = (SoundID)109; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7419 case 2 : soundToPlay = (SoundID)110; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7420 case 3 : soundToPlay = (SoundID)44; break;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7421 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7422 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7423 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7424 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7425 int randVal = rand() % 4;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7426 switch (randVal)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7427 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7428 case 0 : soundToPlay = (SoundID)105; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7429 case 1 : soundToPlay = (SoundID)106; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7430 case 2 : soundToPlay = (SoundID)107; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7431 case 3 : soundToPlay = (SoundID)45; break;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7432 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7433 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7434 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7435 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7436 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 )
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7437 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7438 __int16 spellPower = actorPtr->pActorBuffs[3].uPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7439 if ( spellPower )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7440 dmgToReceive /= (signed int)spellPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7441 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7442 int damageType;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7443 switch (element)
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7444 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7445 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7446 break;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7447 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7448 break;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7449 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7450 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7451 break;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7452 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7453 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7454 break;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7455 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7456 break;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7457 default:
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7458 case 5: damageType = 4; //yes, the original just assigned the value 4
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7459 break;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7460 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7461 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7462 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7463 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7464 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7465 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7466 int actorState = actorPtr->uAIState;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7467 if ( actorState != Dying && actorState != Dead)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7468 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7469 int reflectedDamage = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, dmgToReceive);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7470 actorPtr->sCurrentHP -= reflectedDamage;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7471 if ( reflectedDamage >= 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7472 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7473 if ( actorPtr->sCurrentHP >= 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7474 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7475 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7476 Actor::AggroSurroundingPeasants(uActorID, 1);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7477 }
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7478 else
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7479 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7480 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7481 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7482 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7483 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7484 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7485 Actor::Die(uActorID);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7486 Actor::ApplyFineForKillingPeasant(uActorID);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7487 Actor::AggroSurroundingPeasants(uActorID, 1);
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7488 if ( actorPtr->pMonsterInfo.uExp )
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7489 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7490 int speechToPlay = SPEECH_51;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7491 if ( rand() % 100 < 20 )
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7492 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7493 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7494 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7495 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7496 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7497 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7498 if ( !(dword_6BE368_debug_settings_2 & 0x10)
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7499 && actorPtr->pMonsterInfo.uSpecialAttackType
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7500 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel )
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7501 {
1694
5ead2688a227 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents: 1693
diff changeset
7502 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7503 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7504 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7505 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7506 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7507 int actEndurance = playerPtr->GetActualEndurance();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7508 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7509 playerPtr->SetRecoveryTime(recoveryTime);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7510 }
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7511 int yellThreshold = playerPtr->GetMaxHealth() / 4;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7512 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7513 {
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7514 playerPtr->PlaySound(SPEECH_48, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7515 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7516 viewparams->bRedrawGameUI = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7517 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7518 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7519 else
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7520 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7521 SpriteObject* v37 = &pSpriteObjects[uActorID];
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7522 int uActorType = PID_TYPE(v37->spell_caster_pid);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7523 int uActorID = PID_ID(v37->spell_caster_pid);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7524 if ( uActorType == 2 )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7525 {
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7526 Player *playerPtr; // eax@81
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7527 if ( a4 != -1 )
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7528 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7529 playerPtr = &pParty->pPlayers[a4];
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7530 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7531 else
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7532 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7533 element = 0;
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7534 for (int i = 1; i <= 4; i++)
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7535 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7536 v72[element] = i;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7537 element++;
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7538 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7539 if ( element )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7540 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7541 playerPtr = &pParty->pPlayers[v72[rand() % element]];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552];
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7542 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7543 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7544 int v68;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7545 int v69;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7546 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW)
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7547 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7548 int playerMaxHp = playerPtr->GetMaxHealth();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7549 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp);
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7550 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool);
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7551 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7552 else
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7553 {
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7554 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0);
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7555 v69 = 0;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7556 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7557 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7558 if ( uActorType == OBJECT_Player && !qword_A750D8 )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7559 {
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7560 qword_A750D8 = 256i64;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7561 PlayerSpeechID = SPEECH_44;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7562 uSpeakingCharacter = uActorID + 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7563 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7564 return;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7565 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7566 else if ( uActorType == 3 )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7567 {
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7568 Actor *actorPtr = &pActors[uActorID];
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7569 if ( a4 == -1 )
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7570 a4 = stru_50C198.which_player_would_attack(actorPtr);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7571 Player *playerPtr = &pParty->pPlayers[a4];
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7572 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7573 unsigned __int16 spriteType = v37->uType;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7574 if ( v37->uType == 545 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7575 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7576 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7577 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7578 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7579 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7580 ShowStatusBarString(pTmpBuf.data(), 2u);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7581 playerPtr->PlaySound(SPEECH_6, 0);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7582 return;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7583 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7584 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7585 else if ( spriteType == 555
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7586 || spriteType == 510
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7587 || spriteType == 500
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7588 || spriteType == 515
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7589 || spriteType == 505
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7590 || spriteType == 530
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7591 || spriteType == 525
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7592 || spriteType == 520
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7593 || spriteType == 535
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7594 || spriteType == 540 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7595 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7596 if ( !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7597 return;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7598 if ( playerPtr->pPlayerBuffs[13].uExpireTime > 0 )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7599 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7600 if ( playerPtr->HasEnchantedItemEquipped(36) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7601 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7602 if ( playerPtr->HasEnchantedItemEquipped(69) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7603 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7604 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR)
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7605 && playerPtr->pInventoryItemList[playerPtr->pEquipment.uArmor-1].uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7606 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7607 if ( playerPtr->HasItemEquipped(EQUIP_MAIN_HAND))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7608 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7609 int itemId = playerPtr->pInventoryItemList[playerPtr->pEquipment.uMainHand - 1].uItemID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7610 if ( itemId == ITEM_RELIC_KELEBRIM || itemId == ITEM_ARTIFACT_ELFBANE || (playerPtr->GetEquippedItemEquipType(EQUIP_MAIN_HAND) == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7611 dmgToReceive >>= 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7612 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7613 if ( playerPtr->HasItemEquipped(EQUIP_OFF_HAND))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7614 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7615 int itemId = playerPtr->pInventoryItemList[playerPtr->pEquipment.uShield - 1].uItemID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7616 if ( itemId == ITEM_RELIC_KELEBRIM || itemId == ITEM_ARTIFACT_ELFBANE || (playerPtr->GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7617 dmgToReceive >>= 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7618 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7619 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7620 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7621 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7622 int spellPower = actorPtr->pActorBuffs[3].uPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7623 if ( spellPower )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7624 dmgToReceive /= (signed int)spellPower;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7625 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7626 int damageType;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7627 switch(element)
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7628 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7629 case 0:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7630 damageType = actorPtr->pMonsterInfo.uAttack1Type;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7631 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7632 case 1:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7633 damageType = actorPtr->pMonsterInfo.uAttack2Type;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7634 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7635 case 2:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7636 spellId = actorPtr->pMonsterInfo.uSpell1ID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7637 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7638 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7639 case 3:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7640 spellId = actorPtr->pMonsterInfo.uSpell2ID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7641 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7642 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7643 case 4:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7644 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7645 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7646 case 5:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7647 damageType = 4;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7648 break;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7649 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7650 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7651 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7652 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7653 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7654 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7655 unsigned __int16 actorState = actorPtr->uAIState;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7656 if ( actorState != Dying && actorState != Dead)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7657 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7658 recvdMagicDmg = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, reflectedDmg);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7659 actorPtr->sCurrentHP -= recvdMagicDmg;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7660 if ( recvdMagicDmg >= 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7661 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7662 if ( actorPtr->sCurrentHP >= 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7663 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7664 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7665 Actor::AggroSurroundingPeasants(uActorID, 1);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7666 }
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7667 else
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7668 {
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7669 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7670 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7671 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7672 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7673 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7674 Actor::Die(uActorID);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7675 Actor::ApplyFineForKillingPeasant(uActorID);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7676 Actor::AggroSurroundingPeasants(uActorID, 1);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7677 if ( actorPtr->pMonsterInfo.uExp )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7678 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7679 int speechToPlay = SPEECH_51;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7680 if ( rand() % 100 < 20 )
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7681 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7682 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7683 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7684 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7685 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7686 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7687 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7688 if ( !element
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7689 && !(dword_6BE368_debug_settings_2 & 0x10)
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7690 && actorPtr->pMonsterInfo.uSpecialAttackType
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7691 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel )
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7692 {
1694
5ead2688a227 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents: 1693
diff changeset
7693 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr);
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7694 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7695 if ( !pParty->bTurnBasedModeOn )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7696 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7697 int actEnd = playerPtr->GetActualEndurance();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7698 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd))
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7699 * flt_6BE3A4_debug_recmod1
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7700 * 2.133333333333333);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7701 playerPtr->SetRecoveryTime(recTime);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7702 }
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7703 return;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7704 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7705 else
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7706 {
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7707 return;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7708 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7709 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7710 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7711 //----- (00421EA6) --------------------------------------------------------
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7712 void Player::OnInventoryLeftClick()
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7713 {
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7714 signed int v2; // ecx@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7715 int v3; // eax@2
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7716 int invMatrixIndex; // eax@2
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7717 unsigned int v6; // eax@7
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7718 unsigned int pickedItemId; // esi@12
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7719 unsigned int invItemIndex; // eax@12
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7720 unsigned int v9; // eax@16
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7721 unsigned int v10; // eax@18
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7722 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7723 POINT a2; // [sp+30h] [bp-18h]@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7724 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7725 unsigned int pX; // [sp+40h] [bp-8h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7726
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7727 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7728 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7729 pMouse->GetClickPos(&pX, &pY);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7730 v3 = Player::INVETORYSLOTSWIDTH * ((pY - 17) / 32);
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7731 v2 = (pX - 14) / 32;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7732 invMatrixIndex = v2 + v3;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7733 if ( v2 + v3 >= 0 )
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7734 {
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7735 if ( invMatrixIndex <= 126 && pMouse->GetCursorPos(&a2)->x < 462
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7736 && pMouse->GetCursorPos(&a2)->x >= 14 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7737 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7738 if ( _50C9A0_IsEnchantingInProgress )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7739 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7740 v6 = this->GetItemIDAtInventoryIndex(&invMatrixIndex);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7741 if ( v6 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7742 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7743 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7744 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7745 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7746 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex;
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7747 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[v6-1];
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7748 _50C9A0_IsEnchantingInProgress = 0;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7749 if ( pMessageQueue_50CBD0->uNumMessages )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7750 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7751 pMouse->SetCursorBitmap("MICON1");
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7752 _50C9D0_AfterEnchClickEventId = 113;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7753 _50C9D4_AfterEnchClickEventSecondParam = 0;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7754 _50C9D8_AfterEnchClickEventTimeout = 256;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7755 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7756 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7757 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7758 if ( ptr_50C9A4_ItemToEnchant )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7759 return;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7760 pickedItemId = pParty->pPickedItem.uItemID;
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7761 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7762 if (!pickedItemId)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7763 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7764 if ( !invItemIndex )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7765 return;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7766 else
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7767 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7768 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem));
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7769 this->RemoveItemAtInventoryIndex(invMatrixIndex);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7770 v9 = pParty->pPickedItem.uItemID;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7771 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7772 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7773 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7774 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7775 else
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7776 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7777 if ( invItemIndex )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7778 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7779 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1];
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7780 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem));
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7781 this->RemoveItemAtInventoryIndex(invMatrixIndex);
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7782 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7783 if ( !emptyIndex )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7784 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7785 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7786 if ( !emptyIndex )
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7787 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7788 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7789 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen));
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7790 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7791 }
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7792 }
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7793 v9 = tmpItem.uItemID;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7794 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen));
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7795 pMouse->SetCursorBitmap(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName);
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7796 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7797 }
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7798 else
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7799 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7800 v10 = this->AddItem(invMatrixIndex, pickedItemId);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7801 if ( v10 )
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7802 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7803 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen));
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7804 pMouse->RemoveHoldingItem();
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7805 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7806 }
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7807 v10 = this->AddItem(-1, pickedItemId);
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7808 if ( v10 )
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7809 {
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7810 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen));
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7811 pMouse->RemoveHoldingItem();
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7812 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7813 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7814 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7815 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7816 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7817 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7818 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7819 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7820
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7821
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7822 bool Player::IsWeak()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7823 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7824 return pConditions[Condition_Weak] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7825 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7826
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7827 bool Player::IsDead()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7828 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7829 return pConditions[Condition_Dead] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7830 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7831
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7832 bool Player::IsEradicated()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7833 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7834 return pConditions[Condition_Eradicated] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7835 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7836
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7837 bool Player::IsZombie()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7838 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7839 return pConditions[Condition_Zombie] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7840 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7841
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7842 bool Player::IsCursed()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7843 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7844 return pConditions[Condition_Cursed] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7845 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7846
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7847 bool Player::IsPertified()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7848 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7849 return pConditions[Condition_Pertified] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7850 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7851
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7852 bool Player::IsUnconcious()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7853 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7854 return pConditions[Condition_Unconcious] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7855 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7856
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7857 bool Player::IsAsleep()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7858 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7859 return pConditions[Condition_Sleep] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7860 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7861
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7862 bool Player::IsParalyzed()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7863 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7864 return pConditions[Condition_Paralyzed] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7865 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7866
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7867 bool Player::IsDrunk()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7868 {
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7869 return pConditions[Condition_Drunk] != 0;
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7870 }
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7871
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7872 void Player::SetCursed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7873 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7874 pConditions[Condition_Cursed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7875 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7876
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7877 void Player::SetWeak( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7878 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7879 pConditions[Condition_Weak] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7880 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7881
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7882 void Player::SetAsleep( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7883 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7884 pConditions[Condition_Sleep] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7885 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7886
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7887 void Player::SetAfraid( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7888 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7889 pConditions[Condition_Fear] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7890 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7891
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7892 void Player::SetDrunk( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7893 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7894 pConditions[Condition_Drunk] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7895 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7896
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7897 void Player::SetInsane( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7898 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7899 pConditions[Condition_Insane] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7900 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7901
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7902 void Player::SetPoison1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7903 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7904 pConditions[Condition_Poison1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7905 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7906
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7907 void Player::SetDisease1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7908 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7909 pConditions[Condition_Disease1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7910 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7911
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7912 void Player::SetPoison2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7913 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7914 pConditions[Condition_Poison2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7915 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7916
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7917 void Player::SetDisease2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7918 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7919 pConditions[Condition_Disease2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7920 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7921
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7922 void Player::SetPoison3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7923 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7924 pConditions[Condition_Poison3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7925 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7926
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7927 void Player::SetDisease3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7928 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7929 pConditions[Condition_Disease3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7930 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7931
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7932 void Player::SetParalyzed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7933 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7934 pConditions[Condition_Paralyzed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7935 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7936
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7937 void Player::SetUnconcious( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7938 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7939 pConditions[Condition_Unconcious] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7940 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7941
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7942 void Player::SetDead( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7943 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7944 pConditions[Condition_Dead] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7945 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7946
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7947 void Player::SetPertified( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7948 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7949 pConditions[Condition_Pertified] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7950 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7951
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7952 void Player::SetEradicated( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7953 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7954 pConditions[Condition_Eradicated] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7955 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7956
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7957 void Player::SetZombie( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7958 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7959 pConditions[Condition_Zombie] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7960 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7961
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7962 void Player::SetCondWeakWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7963 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7964 SetCondition(Condition_Weak, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7965 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7966
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7967 void Player::SetCondInsaneWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7968 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7969 SetCondition(Condition_Insane, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7970 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7971
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7972 void Player::SetCondDeadWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7973 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7974 SetCondition(Condition_Dead, blockable);
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7975 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7976
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7977 void Player::SetCondUnconsciousWithBlockCheck( int blockable )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7978 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7979 SetCondition(Condition_Dead, blockable);
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
7980 }