Mercurial > mm7
annotate Player.cpp @ 1913:ab1c03cc2219
mm7_1.cpp remove
author | Ritor1 |
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date | Tue, 22 Oct 2013 17:21:09 +0600 |
parents | af38275939cc |
children | 140ca8123384 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
1016 | 5 #include "stru6.h" |
6 | |
0 | 7 #include "Player.h" |
8 #include "PlayerFrameTable.h" | |
9 #include "AudioPlayer.h" | |
10 #include "Party.h" | |
816 | 11 #include "Log.h" |
0 | 12 #include "LOD.h" |
13 #include "GUIWindow.h" | |
14 #include "Viewport.h" | |
15 #include "Actor.h" | |
16 #include "Game.h" | |
17 #include "Mouse.h" | |
18 #include "TurnEngine.h" | |
19 #include "Events.h" | |
20 #include "Events2D.h" | |
21 #include "Outdoor.h" | |
22 #include "StorylineTextTable.h" | |
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23 #include "Autonotes.h" |
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24 #include "Awards.h" |
189 | 25 #include "texts.h" |
816 | 26 |
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27 #include "stru123.h" |
0 | 28 #include "mm7_data.h" |
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29 #include "MM7.h" |
1297 | 30 #include "SpriteObject.h" |
31 #include "DecalBuilder.h" | |
0 | 32 |
33 | |
34 | |
35 | |
36 | |
37 /* 381 */ | |
38 #pragma pack(push, 1) | |
290 | 39 struct PlayerCreation_AttributeProps |
0 | 40 { |
41 unsigned __int8 uBaseValue; | |
42 char uMaxValue; | |
43 char uDroppedStep; | |
44 char uBaseStep; | |
45 }; | |
46 #pragma pack(pop) | |
47 | |
48 | |
49 #pragma pack(push, 1) | |
290 | 50 |
51 | |
52 | |
0 | 53 #pragma pack(pop) |
290 | 54 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0 |
55 { | |
56 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},}, | |
57 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},}, | |
58 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},}, | |
59 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} | |
0 | 60 }; |
61 | |
62 | |
63 | |
1700 | 64 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
1686 | 65 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 |
1700 | 66 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
0 | 67 |
68 | |
69 | |
70 // available skills per class ( 9 classes X 37 skills ) | |
71 // 0 - not available | |
72 // 1 - available | |
73 // 2 - primary skill | |
74 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820 | |
75 { | |
76 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
77 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0}, | |
78 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0}, | |
79 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
80 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, | |
81 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, | |
82 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
83 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
84 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here | |
85 }; | |
86 | |
87 | |
1374 | 88 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398 |
89 { | |
90 1, // EQUIP_OFF_HAND | |
91 1, // EQUIP_MAIN_HAND | |
92 2, // EQUIP_BOW | |
93 3, // EQUIP_ARMOUR | |
94 0, // EQUIP_SHIELD | |
95 4, // EQUIP_HELMET | |
96 5, // EQUIP_BELT | |
97 6, // EQUIP_CLOAK | |
98 7, // EQUIP_GAUNTLETS | |
99 8, // EQUIP_BOOTS | |
100 10, // EQUIP_RING | |
101 9, // EQUIP_AMULET | |
102 1, // EQUIP_WAND | |
103 0, // EQUIP_REAGENT | |
104 0, // EQUIP_POTION | |
105 0, // EQUIP_SPELL_SCROLL | |
106 0, // EQUIP_BOOK | |
107 0, // EQUIP_MESSAGE_SCROLL | |
108 0, // EQUIP_GOLD | |
109 0, // EQUIP_GEM | |
110 0 // EQUIP_NONE | |
111 }; | |
0 | 112 |
113 | |
114 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0}; | |
115 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0}; | |
116 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3}; | |
117 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6}; | |
118 | |
1325 | 119 unsigned char pConditionAttributeModifier[7][19] = |
120 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might | |
121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence | |
122 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower | |
123 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance | |
124 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy | |
125 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed | |
126 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck | |
127 | |
128 unsigned char pAgingAttributeModifier[7][4] = | |
129 {{100, 75, 40, 10}, //Might | |
130 {100, 150, 100, 10}, //Intelligence | |
131 {100, 150, 100, 10}, //Willpower | |
132 {100, 75, 40, 10}, //Endurance | |
133 {100, 100, 40, 10}, //Accuracy | |
134 {100, 100, 40, 10}, //Speed | |
135 {100, 100, 100, 100}}; //Luck | |
0 | 136 |
1684 | 137 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; |
0 | 138 |
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139 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}}; |
0 | 140 |
1036 | 141 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175, |
0 | 142 150, 125, 100, 75, 50, 40, 35, 30, 25, 21, |
1036 | 143 19, 17, 15, 13, 11, 9, 7, 5, 3, 0}; |
144 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6}; | |
0 | 145 |
146 | |
816 | 147 unsigned short base_recovery_times_per_weapon_type[12] = |
148 { | |
149 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill | |
150 90, // PLAYER_SKILL_SWORD && Unarmed with skill | |
151 60, // PLAYER_SKILL_DAGGER | |
152 100, // PLAYER_SKILL_AXE | |
153 80, // PLAYER_SKILL_SPEAR | |
154 100, // PLAYER_SKILL_BOW | |
155 80, // PLAYER_SKILL_MACE | |
156 30, // PLAYER_SKILL_BLASTER | |
157 10, // PLAYER_SKILL_SHIELD | |
158 10, // PLAYER_SKILL_LEATHER | |
159 20, // PLAYER_SKILL_CHAIN | |
160 30 // PLAYER_SKILL_PLATE | |
161 }; | |
162 | |
0 | 163 //----- (00490913) -------------------------------------------------------- |
1459 | 164 int PlayerCreation_GetUnspentAttributePointCount() |
0 | 165 { |
166 signed int v0; // edi@1 | |
1273 | 167 int raceId; // ebx@2 |
0 | 168 signed int v4; // eax@17 |
169 int v5; // edx@18 | |
170 signed int v6; // ecx@18 | |
1273 | 171 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1 |
172 | |
173 remainingStatPoints = 50; | |
0 | 174 v0 = 50; |
1273 | 175 for (int playerNum = 0; playerNum < 4; playerNum++) |
176 { | |
177 raceId = pParty->pPlayers[playerNum].GetRace(); | |
178 for (int statNum = 0; statNum <= 6; statNum++) | |
179 { | |
180 switch ( statNum ) | |
0 | 181 { |
1273 | 182 case 0: |
183 v0 = pParty->pPlayers[playerNum].uMight; | |
184 break; | |
185 case 1: | |
186 v0 = pParty->pPlayers[playerNum].uIntelligence; | |
187 break; | |
188 case 2: | |
189 v0 = pParty->pPlayers[playerNum].uWillpower; | |
190 break; | |
191 case 3: | |
192 v0 = pParty->pPlayers[playerNum].uEndurance; | |
193 break; | |
194 case 4: | |
195 v0 = pParty->pPlayers[playerNum].uAccuracy; | |
196 break; | |
197 case 5: | |
198 v0 = pParty->pPlayers[playerNum].uSpeed; | |
199 break; | |
200 case 6: | |
201 v0 = pParty->pPlayers[playerNum].uLuck; | |
202 break; | |
203 } | |
204 v4 = StatTable[raceId][statNum].uBaseValue; | |
205 if ( v0 >= v4 ) | |
206 { | |
207 v5 = StatTable[raceId][statNum].uDroppedStep; | |
208 v6 = StatTable[raceId][statNum].uBaseStep; | |
0 | 209 } |
210 else | |
211 { | |
1273 | 212 v5 = StatTable[raceId][statNum].uBaseStep; |
213 v6 = StatTable[raceId][statNum].uDroppedStep; | |
0 | 214 } |
1273 | 215 remainingStatPoints += v5 * (v4 - v0) / v6; |
216 } | |
217 } | |
218 return remainingStatPoints; | |
0 | 219 } |
220 | |
221 | |
222 | |
223 //----- (00427730) -------------------------------------------------------- | |
224 bool Player::CanCastSpell(unsigned int uRequiredMana) | |
225 { | |
1275 | 226 if (sMana >= (signed int)uRequiredMana) |
227 { | |
228 sMana -= (signed int)uRequiredMana; | |
488 | 229 return true; |
230 } | |
231 | |
232 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
233 return false; | |
0 | 234 } |
235 | |
236 | |
237 //----- (004BE2DD) -------------------------------------------------------- | |
1014 | 238 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx ) |
239 { | |
0 | 240 float v6; // ST04_4@1 |
1014 | 241 signed int item_value; // eax@1 |
242 signed int sell_price; // ebx@1 | |
243 | |
244 item_value =pOwnItems[item_index].GetValue(); | |
245 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier; | |
246 sell_price = GetPriceSell(item_value, v6); | |
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247 if ( pOwnItems[item_index].IsBroken() ) |
1014 | 248 sell_price = 1; |
249 if ( sell_price < 1 ) | |
250 sell_price = 1; | |
251 RemoveItemAtInventoryIndex(inventory_idnx); | |
252 Party::SetGold(pParty->uNumGold + sell_price); | |
0 | 253 } |
254 | |
255 | |
256 | |
257 //----- (0043EEF3) -------------------------------------------------------- | |
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258 bool Player::NothingOrJustBlastersEquipped() |
0 | 259 { |
1014 | 260 signed int item_idx; // esi@1 |
261 signed int item_id; // esi@1 | |
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262 for (int i = 0; i < 16; ++i) |
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263 { |
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264 item_idx = pEquipment.pIndices[i]; |
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265 if (item_idx) |
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266 { |
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267 item_id = pOwnItems[item_idx - 1].uItemID; |
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268 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle |
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269 return false; |
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270 } |
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271 } |
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272 return true; |
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273 } |
1014 | 274 |
0 | 275 |
276 | |
277 | |
278 //----- (004B8040) -------------------------------------------------------- | |
1036 | 279 int Player::GetConditionDayOfWeek( unsigned int uCondition ) |
280 { | |
281 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1; | |
0 | 282 } |
283 | |
284 //----- (004B807C) -------------------------------------------------------- | |
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285 int Player::GetTempleHealCostModifier(float a2) |
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286 { |
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287 unsigned int conditionIdx; // eax@1 |
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288 int conditionTimeMultiplier; // esi@1 |
0 | 289 int v6; // eax@8 |
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290 signed int result; // qax@13 |
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291 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4 |
1275 | 292 |
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293 conditionIdx = GetMajorConditionIdx(); |
1275 | 294 if ( conditionIdx >= 14 && conditionIdx <= 16) |
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295 { |
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296 if ( conditionIdx <= 15 ) |
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297 { |
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298 baseConditionMultiplier = 5; |
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299 } |
1783 | 300 else //if ( conditionIdx == 16 ) |
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301 { |
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302 baseConditionMultiplier = 10; |
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303 } |
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304 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx); |
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305 } |
1350 | 306 else |
307 { | |
1275 | 308 conditionTimeMultiplier = 1; |
309 baseConditionMultiplier = 1; | |
1350 | 310 if (conditionIdx < 14) |
311 { | |
312 for (int i = 0; i <= 13; i++) | |
313 { | |
314 v6 = GetConditionDayOfWeek(i); | |
315 if ( v6 > conditionTimeMultiplier ) | |
316 conditionTimeMultiplier = v6; | |
317 } | |
318 } | |
1275 | 319 } |
320 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2); | |
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321 if ( result < 1 ) |
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322 result = 1; |
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323 return result; |
0 | 324 } |
325 | |
326 //----- (004B8102) -------------------------------------------------------- | |
917 | 327 int Player::GetPriceSell(int uRealValue, float price_multiplier) |
0 | 328 { |
329 signed int v3; // esi@1 | |
330 signed int result; // eax@3 | |
331 | |
1275 | 332 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100); |
917 | 333 if ( v3 > uRealValue ) |
334 v3 = uRealValue; | |
0 | 335 result = 1; |
336 if ( v3 >= 1 ) | |
337 result = v3; | |
338 return result; | |
339 } | |
340 | |
341 //----- (004B8142) -------------------------------------------------------- | |
749 | 342 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier) |
343 { | |
1275 | 344 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100); |
749 | 345 |
346 if (price < uRealValue) | |
347 price = uRealValue; | |
348 return price; | |
0 | 349 } |
350 | |
351 //----- (004B8179) -------------------------------------------------------- | |
916 | 352 int Player::GetPriceIdentification(float a2) |
0 | 353 { |
354 signed int v2; // esi@1 | |
355 int v3; // ecx@1 | |
356 signed int result; // eax@3 | |
357 | |
1275 | 358 v2 = (signed int)(a2 * 50.0); |
0 | 359 v3 = v2 * (100 - GetMerchant()) / 100; |
360 if ( v3 < v2 / 3 ) | |
361 v3 = v2 / 3; | |
362 result = 1; | |
363 if ( v3 >= 1 ) | |
364 result = v3; | |
365 return result; | |
366 } | |
367 | |
368 //----- (004B81C3) -------------------------------------------------------- | |
916 | 369 int Player::GetPriceRepair(int a2, float a3) |
0 | 370 { |
371 signed int v3; // esi@1 | |
372 int v4; // ecx@1 | |
373 signed int result; // eax@3 | |
374 | |
1275 | 375 v3 = (signed int)((double)a2 / (6.0 - a3)); |
0 | 376 v4 = v3 * (100 - GetMerchant()) / 100; |
377 if ( v4 < v3 / 3 ) | |
378 v4 = v3 / 3; | |
379 result = 1; | |
380 if ( v4 >= 1 ) | |
381 result = v4; | |
382 return result; | |
383 } | |
384 | |
385 //----- (004B8213) -------------------------------------------------------- | |
1275 | 386 int Player::GetBaseSellingPrice(int a2, float a3) |
387 { | |
388 signed int v3; // qax@1 | |
389 | |
390 v3 = (signed int)((double)a2 / (a3 + 2.0)); | |
391 if ( v3 < 1 ) | |
392 v3 = 1; | |
0 | 393 return v3; |
394 } | |
395 | |
396 //----- (004B8233) -------------------------------------------------------- | |
1275 | 397 int Player::GetBaseBuyingPrice(int a2, float a3) |
398 { | |
399 signed int v3; // qax@1 | |
400 | |
401 v3 = (signed int)((double)a2 * a3); | |
402 if ( v3 < 1 ) | |
403 v3 = 1; | |
0 | 404 return v3; |
405 } | |
406 | |
407 //----- (004B824B) -------------------------------------------------------- | |
1275 | 408 int Player::GetBaseIdentifyPrice(float a2) |
409 { | |
410 signed int v2; // qax@1 | |
411 | |
412 v2 = (signed int)(a2 * 50.0); | |
413 if ( v2 < 1 ) | |
414 v2 = 1; | |
0 | 415 return v2; |
416 } | |
417 | |
418 //----- (004B8265) -------------------------------------------------------- | |
1275 | 419 int Player::GetBaseRepairPrice(int a2, float a3) |
420 { | |
421 signed int v3; // qax@1 | |
422 | |
423 v3 = (signed int)((double)a2 / (6.0 - a3)); | |
424 if ( v3 < 1 ) | |
425 v3 = 1; | |
0 | 426 return v3; |
427 } | |
428 | |
429 | |
430 | |
431 | |
432 | |
433 //----- (004B6FF9) -------------------------------------------------------- | |
1348 | 434 bool Player::IsPlayerHealableByTemple() |
1278
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changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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|
435 { |
0 | 436 signed int v2; // eax@1 |
336 | 437 v2 = (signed int)window_SpeakInHouse->ptr_1C; |
1348 | 438 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good) |
439 { | |
440 return false; | |
441 } | |
442 else | |
443 { | |
444 if (GetMajorConditionIdx() == Condition_Zombie) | |
445 { | |
446 if ((v2 == 78 || v2 == 81 || v2 == 82)) | |
447 { | |
448 return false; | |
449 } | |
450 else | |
451 { | |
452 return true; | |
453 } | |
1346
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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|
454 } |
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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|
455 else |
1434b36f4bdb
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|
456 { |
1348 | 457 return true; |
458 } | |
1278
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changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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|
459 } |
0 | 460 } |
461 | |
462 | |
463 | |
464 //----- (00421E75) -------------------------------------------------------- | |
1012 | 465 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index) |
466 { | |
467 int item_idx; // eax@1 | |
468 int inv_index; // eax@3 | |
469 | |
1351 | 470 |
1012 | 471 item_idx = *pitem_index; |
472 if ( item_idx >125 || item_idx < 0 ) | |
473 { | |
474 return 0; | |
475 } | |
476 | |
1384
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|
477 inv_index = this->pInventoryMatrix[item_idx]; |
1012 | 478 if ( inv_index < 0 ) |
479 { | |
480 *pitem_index = -1 - inv_index; | |
1384
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|
481 inv_index = this->pInventoryMatrix[-1 - inv_index]; |
1012 | 482 } |
483 | |
484 return inv_index; | |
0 | 485 } |
486 | |
487 | |
488 | |
489 //----- (004160CA) -------------------------------------------------------- | |
1012 | 490 void Player::ItemsEnchant( int enchant_count ) |
491 { | |
492 int avalible_items; // ebx@1 | |
493 int i; // edx@8 | |
494 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1 | |
495 | |
496 avalible_items = 0; | |
497 memset (item_index_tabl,0,sizeof(item_index_tabl)); | |
498 | |
1349 | 499 for (i = 0; i < 138; ++i) |
500 { | |
501 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134)) | |
502 item_index_tabl[avalible_items++] = i; | |
503 } | |
1012 | 504 |
505 if ( avalible_items ) | |
506 { | |
507 if ( enchant_count ) | |
508 { | |
1349 | 509 for ( i = 0; i < enchant_count; ++i ) |
510 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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changeset
|
511 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_HARDENED)) |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
512 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_HARDENED; |
1349 | 513 } |
0 | 514 } |
515 else | |
516 { | |
1012 | 517 for ( i = 0; i < avalible_items; ++i ) |
518 { | |
1709
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
519 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_HARDENED; |
1349 | 520 } |
521 } | |
522 } | |
0 | 523 } |
524 | |
525 //----- (004948B1) -------------------------------------------------------- | |
187 | 526 void Player::PlaySound(PlayerSpeech speech, int a3) |
527 { | |
1351 | 528 signed int speechCount = 0; // esi@4 |
529 signed int expressionCount = 0; // esi@4 | |
530 int pickedVariant; // esi@10 | |
248 | 531 CHARACTER_EXPRESSION_ID expression; // ebx@17 |
1406 | 532 signed int pSoundID; // ecx@19 |
1351 | 533 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7 |
534 int expressionVariantArray[5]; | |
535 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4 | |
536 unsigned int expressionDuration = 0; | |
187 | 537 |
1351 | 538 pickedSoundID = 0; |
203 | 539 if (uVoicesVolumeMultiplier) |
0 | 540 { |
1351 | 541 for (int i = 0; i < 2; i++) |
542 { | |
1406 | 543 if ( SoundSetAction[speech][i] ) |
544 { | |
545 speechVariantArray[speechCount] = SoundSetAction[speech][i]; | |
1351 | 546 speechCount++; |
547 } | |
548 } | |
549 if ( speechCount ) | |
550 { | |
551 pickedVariant = speechVariantArray[rand() % speechCount]; | |
552 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID]; | |
553 if (numberOfSubvariants > 0) | |
554 { | |
555 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998; | |
1406 | 556 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0); |
1351 | 557 } |
558 } | |
559 } | |
560 | |
561 for (int i = 0; i < 5; i++) | |
562 { | |
1406 | 563 if ( SoundSetAction[speech][i + 3] ) |
564 { | |
565 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3]; | |
1351 | 566 expressionCount++; |
567 } | |
568 } | |
569 if ( expressionCount ) | |
570 { | |
571 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount]; | |
572 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID ) | |
573 { | |
1406 | 574 pSoundID = 0; |
575 if ( pSoundList->sNumSounds ) | |
576 { | |
1351 | 577 for (int i = 0; i < pSoundList->sNumSounds; i++) |
0 | 578 { |
1406 | 579 if (pSoundList->pSounds[i].uSoundID == pickedSoundID) |
580 pSoundID = i; | |
0 | 581 } |
582 } | |
1406 | 583 if ( pSoundList->pSounds[pSoundID].pSoundData[0] ) |
1351 | 584 expressionDuration = (sLastTrackLengthMS << 7) / 1000; |
585 } | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
586 PlayEmotion(expression, expressionDuration); |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
587 } |
0 | 588 } |
589 // 4948B1: using guessed type int var_1C[5]; | |
590 | |
591 //----- (00494A25) -------------------------------------------------------- | |
187 | 592 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3) |
593 { | |
1352
88f80476c99c
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|
594 unsigned int v3 = expression; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
595 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED) |
88f80476c99c
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|
596 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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changeset
|
597 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
598 } |
88f80476c99c
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|
599 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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changeset
|
600 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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changeset
|
601 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
602 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
603 else |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
604 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
605 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
606 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
607 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR)) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
608 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
609 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
610 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
611 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
612 } |
0 | 613 this->uExpressionTimePassed = 0; |
614 if ( !a3 ) | |
615 { | |
187 | 616 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength; |
617 } | |
1353
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
618 else |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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diff
changeset
|
619 { |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
620 this->uExpressionTimeLength = 0; |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
621 } |
187 | 622 expression = new_expression; |
0 | 623 viewparams->bRedrawGameUI = 1; |
624 } | |
625 | |
626 //----- (0049327B) -------------------------------------------------------- | |
1355 | 627 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 ) |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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diff
changeset
|
628 { |
135 | 629 if ( this->classType == uClass ) |
0 | 630 { |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
631 return true; |
0 | 632 } |
633 else | |
634 { | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
635 if (!a3) |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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|
636 { |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
637 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
638 } |
0 | 639 switch ( uClass ) |
640 { | |
641 case 0x1Au: | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
642 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65)); |
0 | 643 case 0x1Bu: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
644 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67)); |
0 | 645 case 0x22u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
646 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77)); |
0 | 647 case 0x23u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
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diff
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|
648 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79)); |
0 | 649 break; |
650 default: | |
1545 | 651 Error("Should not be able to get here (%u)", uClass); |
0 | 652 break; |
653 } | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
654 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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655 } |
0 | 656 } |
657 | |
658 | |
659 //----- (00492C0B) -------------------------------------------------------- | |
660 bool Player::CanAct() | |
661 { | |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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|
662 if ( this->IsAsleep() || this->IsParalyzed() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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663 this->IsUnconcious() || this->IsDead() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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664 this->IsPertified() || this->IsEradicated() ) |
1355 | 665 return false; |
0 | 666 else |
1355 | 667 return true; |
0 | 668 } |
669 | |
670 //----- (00492C40) -------------------------------------------------------- | |
671 bool Player::CanSteal() | |
672 { | |
1355 | 673 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0; |
0 | 674 } |
675 | |
676 //----- (00492C4E) -------------------------------------------------------- | |
677 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID) | |
678 { | |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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|
679 switch (uItemID) |
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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|
680 { |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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681 case ITEM_RELIC_ETHRICS_STAFF: |
61010a655c94
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682 case ITEM_RELIC_OLD_NICK: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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683 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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684 case ITEM_RELIC_TALEDONS_HELM: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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685 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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686 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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687 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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688 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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689 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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690 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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changeset
|
691 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1357
diff
changeset
|
692 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break; |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents:
1356
diff
changeset
|
693 default: return 1; break; |
1356
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
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1355
diff
changeset
|
694 } |
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
695 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
696 |
0 | 697 //----- (00492D65) -------------------------------------------------------- |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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1360
diff
changeset
|
698 void Player::SetCondition( unsigned int uConditionIdx, int a3 ) |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
699 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
700 signed int player_sex; // ecx@77 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
701 signed int remainig_player; // ebx@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
702 int players_before; // [sp+10h] [bp-4h]@2 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
703 int players_after; // [sp+20h] [bp+Ch]@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
704 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
705 if ( pConditions[uConditionIdx] ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
706 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
707 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
708 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3)) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
709 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
710 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
711 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
712 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
713 switch ( uConditionIdx ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
714 { |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
715 case Condition_Cursed: PlaySound(SPEECH_30, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
716 case Condition_Weak: PlaySound(SPEECH_25, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
717 case Condition_Sleep: break; //nosound |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
718 case Condition_Fear: PlaySound(SPEECH_26, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
719 case Condition_Drunk: PlaySound(SPEECH_31, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
720 case Condition_Insane: PlaySound(SPEECH_29, 0); break; |
1014 | 721 case Condition_Poison1: |
722 case Condition_Poison2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
723 case Condition_Poison3: PlaySound(SPEECH_27, 0); break; |
1014 | 724 case Condition_Disease1: |
725 case Condition_Disease2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
726 case Condition_Disease3: PlaySound(SPEECH_28, 0);break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
727 case Condition_Paralyzed: break; //nosound |
1014 | 728 case Condition_Unconcious: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
729 PlaySound(SPEECH_32, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
730 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
731 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
732 break; |
1014 | 733 case Condition_Dead: |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
734 PlaySound(SPEECH_33, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
735 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
736 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
737 if ( sMana > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
738 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
739 break; |
1014 | 740 case Condition_Pertified: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
741 PlaySound(SPEECH_34, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
742 break; |
1014 | 743 case Condition_Eradicated: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
744 PlaySound(SPEECH_35, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
745 if (sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
746 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
747 if ( sMana > 0 ) |
1014 | 748 sMana = 0; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
749 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
750 case Condition_Zombie: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
751 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead()) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
752 return; |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
753 pConditions.fill(0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
754 sHealth = GetMaxHealth(); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
755 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
756 player_sex = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
757 uPrevFace = uCurrentFace; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
758 uPrevVoiceID = uVoiceID; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
759 if (IsMale()) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
760 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
761 uCurrentFace = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
762 uVoiceID = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
763 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
764 else |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
765 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
766 uCurrentFace = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
767 uVoiceID = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
768 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
769 PlaySound(SPEECH_99, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
770 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
771 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
772 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
773 players_before = 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
774 for (int i = 1; i < 5; ++i) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
775 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
776 if ( pPlayers[i]->CanAct() ) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
777 ++players_before; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
778 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
779 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
780 pConditions[uConditionIdx] = 1; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
781 |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
782 remainig_player = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
783 players_after = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
784 for (int i = 1; i < 5; ++i) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
785 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
786 if ( pPlayers[i]->CanAct() ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
787 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
788 remainig_player = i; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
789 ++players_after; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
790 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
791 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
792 if (( players_before == 2 ) && ( players_after == 1 )) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
793 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
794 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
795 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
796 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
797 } |
0 | 798 |
799 //----- (00492528) -------------------------------------------------------- | |
800 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID) | |
801 { | |
1363 | 802 Texture *texture; // esi@1 |
803 unsigned int slotWidth; // ebx@1 | |
804 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1 | |
805 | |
806 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
807 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth); | |
808 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight); | |
0 | 809 if ( !areWeLoadingTexture ) |
810 { | |
1363 | 811 texture->Release(); |
1006 | 812 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 813 } |
1555 | 814 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions"); |
1363 | 815 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT ) |
816 { | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
817 for (unsigned int x = 0; x < slotWidth; x++) |
1363 | 818 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
819 for (unsigned int y = 0; y < slotHeight; y++) |
1363 | 820 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
821 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
822 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
823 return false; |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
824 } |
1363 | 825 } |
826 } | |
827 return true; | |
828 } | |
829 return false; | |
0 | 830 } |
831 // 506128: using guessed type int areWeLoadingTexture; | |
832 | |
833 //----- (004925E6) -------------------------------------------------------- | |
1384
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|
834 int Player::FindFreeInventoryListSlot() |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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835 { |
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|
836 for (int i = 0; i < 126; i++ ) |
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|
837 { |
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|
838 if (pInventoryItemList[i].uItemID == 0) |
1365
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|
839 { |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
840 return i; |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
841 } |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
842 } |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
843 return -1; |
0 | 844 } |
845 | |
846 //----- (00492600) -------------------------------------------------------- | |
847 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID) | |
848 { | |
849 int result; // eax@8 | |
1365
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diff
changeset
|
850 signed int freeSlot; // [sp+8h] [bp-4h]@4 |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
851 |
1384
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|
852 freeSlot = FindFreeInventoryListSlot(); |
1365
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|
853 if ( freeSlot == -1 ) |
0 | 854 { |
855 if ( uActiveCharacter ) | |
201 | 856 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); |
1366
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Player::CreateItemInInventory small bugfix from previous change
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diff
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|
857 return 0; |
0 | 858 } |
859 else | |
860 { | |
1383
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Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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861 PutItemArInventoryIndex(uItemID, freeSlot, uSlot); |
1365
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|
862 result = freeSlot + 1; |
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|
863 this->pInventoryItemList[freeSlot].uItemID = uItemID; |
0 | 864 } |
865 return result; | |
866 } | |
867 // 506128: using guessed type int areWeLoadingTexture; | |
868 | |
869 //----- (00492700) -------------------------------------------------------- | |
870 int Player::HasSkill(unsigned int uSkillType) | |
871 { | |
1374 | 872 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] ) |
873 { | |
874 return 1; | |
0 | 875 } |
876 else | |
877 { | |
1205
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|
878 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName); |
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|
879 ShowStatusBarString(pTmpBuf.data(), 2u); |
1374 | 880 return 0; |
881 } | |
0 | 882 } |
883 | |
884 //----- (00492745) -------------------------------------------------------- | |
1382
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885 void Player::WearItem( unsigned int uItemID ) |
0 | 886 { |
1010 | 887 int item_body_anch; // edi@6 |
888 int item_indx; | |
1384
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889 item_indx = FindFreeInventoryListSlot(); |
1010 | 890 |
891 if ( item_indx != -1 ) | |
892 { | |
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893 pInventoryItemList[item_indx].uItemID = uItemID; |
1374 | 894 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType]; |
895 pEquipment.pIndices[item_body_anch] = item_indx + 1; | |
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896 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1; |
0 | 897 } |
898 } | |
899 | |
900 //----- (004927A8) -------------------------------------------------------- | |
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901 int Player::AddItem(int index, unsigned int uItemID) |
0 | 902 { |
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903 if ( index == -1 ) |
0 | 904 { |
1385 | 905 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
906 { | |
1552
d253172de469
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|
907 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) |
0 | 908 { |
1552
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Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
909 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) ) |
d253172de469
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|
910 { |
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|
911 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID); |
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912 } |
0 | 913 } |
1385 | 914 } |
0 | 915 return 0; |
916 } | |
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|
917 if ( !CanFitItem(index, uItemID) ) |
0 | 918 { |
1754 | 919 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0); |
0 | 920 return 0; |
921 } | |
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922 return CreateItemInInventory(index, uItemID); |
0 | 923 } |
924 | |
925 //----- (00492826) -------------------------------------------------------- | |
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926 int Player::AddItem2(int index, ItemGen *Src) |
0 | 927 { |
928 pItemsTable->SetSpecialBonus(Src); | |
1382
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|
929 |
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930 if ( index == -1 ) |
0 | 931 { |
1552
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|
932 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
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933 { |
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|
934 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array. |
1385 | 935 { |
1552
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|
936 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) ) |
0 | 937 { |
1552
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|
938 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src); |
0 | 939 } |
1385 | 940 } |
0 | 941 } |
942 return 0; | |
943 } | |
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944 if ( !CanFitItem(index, Src->uItemID) ) |
0 | 945 return 0; |
1384
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946 return CreateItemInInventory2(index, Src); |
0 | 947 } |
948 | |
949 //----- (0049289C) -------------------------------------------------------- | |
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950 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src ) |
0 | 951 { |
1382
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|
952 signed int freeSlot; // ebx@1 |
0 | 953 int result; // eax@6 |
1382
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|
954 |
1384
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|
955 freeSlot = FindFreeInventoryListSlot(); |
1382
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|
956 if ( freeSlot == -1 ) |
0 | 957 { |
958 result = 0; | |
959 } | |
960 else | |
961 { | |
1384
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|
962 PutItemArInventoryIndex(Src->uItemID, freeSlot, index); |
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|
963 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen)); |
1382
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|
964 result = freeSlot + 1; |
0 | 965 } |
966 return result; | |
967 } | |
968 // 506128: using guessed type int areWeLoadingTexture; | |
969 | |
970 //----- (0049298B) -------------------------------------------------------- | |
1385 | 971 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID |
1383
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972 { |
1014 | 973 Texture *item_texture; // esi@1 |
974 int *pInvPos; // esi@4 | |
975 unsigned int slot_width; // [sp+Ch] [bp-4h]@1 | |
976 unsigned int slot_height; // [sp+18h] [bp+8h]@1 | |
977 | |
1383
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|
978 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1014 | 979 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); |
980 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 981 if ( !areWeLoadingTexture ) |
982 { | |
1014 | 983 item_texture->Release(); |
1006 | 984 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 985 } |
1383
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|
986 if ( slot_width > 0 ) |
0a4254e80036
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|
987 { |
1384
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|
988 pInvPos = &pInventoryMatrix[index]; |
1383
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989 for (unsigned int i = 0; i < slot_height; i++) |
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|
990 { |
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|
991 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn |
1383
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992 pInvPos += INVETORYSLOTSWIDTH; |
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|
993 } |
1014 | 994 } |
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|
995 pInventoryMatrix[index] = itemListPos + 1; |
0 | 996 } |
278 | 997 |
0 | 998 // 506128: using guessed type int areWeLoadingTexture; |
999 | |
1000 //----- (00492A36) -------------------------------------------------------- | |
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1001 void Player::RemoveItemAtInventoryIndex( unsigned int index ) |
1383
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1002 { |
1014 | 1003 ItemGen *item_in_slot; // ecx@1 |
1004 Texture *item_texture; // esi@1 | |
1005 unsigned int slot_height; // ebp@1 | |
1006 int *pInvPos; // edx@4 | |
1007 unsigned int slot_width; // [sp+14h] [bp+4h]@1 | |
1008 | |
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1009 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1]; |
1709
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1010 item_texture = pIcons_LOD->LoadTexturePtr(item_in_slot->GetIconName(), TEXTURE_16BIT_PALETTE); |
1014 | 1011 item_in_slot->Reset(); |
1012 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); | |
1013 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 1014 if ( !areWeLoadingTexture ) |
1015 { | |
1014 | 1016 item_texture->Release(); |
1006 | 1017 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1018 } |
1383
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1019 if ( slot_width > 0 ) |
1014 | 1020 { |
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1021 pInvPos = &pInventoryMatrix[index]; |
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1022 for (unsigned int i = 0; i < slot_height; i++) |
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1023 { |
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1024 memset32(pInvPos, 0, slot_width); |
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1025 pInvPos += INVETORYSLOTSWIDTH; |
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1026 } |
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1027 } |
0 | 1028 } |
1029 // 506128: using guessed type int areWeLoadingTexture; | |
1030 | |
1031 //----- (00490EEE) -------------------------------------------------------- | |
1386 | 1032 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff |
1033 { | |
1034 unsigned int idemId; // edx@1 | |
1035 signed int equipType; // esi@1 | |
1036 float multiplier; // ST04_4@26 | |
1037 int price; // edi@26 | |
1038 int merchantLevel; // [sp+10h] [bp-8h]@1 | |
1039 int itemValue; | |
1040 | |
1041 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); | |
1042 idemId = pItem->uItemID; | |
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1043 equipType = pItem->GetItemEquipType(); |
1386 | 1044 itemValue = pItem->GetValue(); |
1045 | |
1046 switch (building_type) | |
1047 { | |
1411 | 1048 case BuildingType_WeaponShop: |
1387
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1049 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1050 return 5; |
1387
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1051 if (equipType > EQUIP_BOW) |
1386 | 1052 return 4; |
1053 break; | |
1411 | 1054 case BuildingType_ArmorShop: |
1387
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1055 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1056 return 5; |
1387
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|
1057 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS) |
1386 | 1058 return 4; |
1059 break; | |
1411 | 1060 case BuildingType_MagicShop: |
1387
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1061 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1062 return 5; |
1387
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|
1063 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC ) |
1386 | 1064 return 4; |
1065 break; | |
1411 | 1066 case BuildingType_AlchemistShop: |
1387
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|
1067 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE) |
1386 | 1068 return 5; |
1387
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|
1069 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL)) |
1386 | 1070 return 4; |
1071 break; | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1072 default: |
1545 | 1073 Error("(%u)", building_type); |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1074 break; |
1386 | 1075 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1076 if (pItem->IsStolen()) |
1386 | 1077 return 6; |
1078 | |
1079 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier; | |
1080 switch (ShopMenuType) | |
1081 { | |
1082 case 2: | |
1083 price = GetBuyingPrice(itemValue, multiplier); | |
1084 break; | |
1085 case 3: | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1086 if (pItem->IsBroken()) |
1386 | 1087 price = 1; |
917 | 1088 else |
1386 | 1089 price = this->GetPriceSell(itemValue, multiplier); |
1090 break; | |
1091 case 4: | |
1092 price = this->GetPriceIdentification(multiplier); | |
1093 break; | |
1094 case 5: | |
1095 price = this->GetPriceRepair(itemValue, multiplier); | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1096 break; |
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1097 default: |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1098 Error("(%u)", ShopMenuType); |
1386 | 1099 break; |
1100 } | |
1101 if ( merchantLevel ) | |
1102 { | |
1103 if (price == itemValue) | |
1104 { | |
1105 return 3; | |
1106 } | |
917 | 1107 else |
1386 | 1108 { |
1109 return 2; | |
1110 } | |
1111 } | |
0 | 1112 else |
1386 | 1113 { |
1114 return 1; | |
1115 } | |
0 | 1116 } |
1117 | |
1118 //----- (0049107D) -------------------------------------------------------- | |
1119 int Player::GetBodybuilding() | |
1120 { | |
1010 | 1121 int v1; // al@1 |
0 | 1122 |
1123 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1124 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1125 return multiplier * (v1 & 0x3F); |
0 | 1126 } |
1127 | |
1128 //----- (004910A8) -------------------------------------------------------- | |
607 | 1129 int Player::GetMeditation() |
0 | 1130 { |
1010 | 1131 int v1; // al@1 |
0 | 1132 |
1133 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1134 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1135 return multiplier * (v1 & 0x3F); |
0 | 1136 } |
1137 | |
1138 //----- (004910D3) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1139 bool Player::CanIdentify( ItemGen *pItem ) |
0 | 1140 { |
1141 unsigned __int16 v2; // ax@1 | |
1142 int v5; // edi@7 | |
652 | 1143 if (CheckHiredNPCSpeciality(Scholar)) |
1144 return true; | |
0 | 1145 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1146 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1147 if ( (signed int)SkillToMastery(v2) >= 4 ) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1148 return true; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1149 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1150 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1151 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1152 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1153 } |
1154 | |
1155 //----- (00491151) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1156 bool Player::CanRepair( ItemGen *pItem ) |
0 | 1157 { |
1158 unsigned __int16 v2; // ax@1 | |
1159 int v5; // edi@7 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1160 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1161 ITEM_EQUIP_TYPE equipType = pItem->GetItemEquipType(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1162 if (CheckHiredNPCSpeciality(Smith) && equipType <= 2 || |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1163 CheckHiredNPCSpeciality(Armorer) && equipType >= 3 && equipType <= 9 || |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1164 CheckHiredNPCSpeciality(Alchemist) && equipType >= 9 ) |
652 | 1165 return true; |
1166 | |
1010 | 1167 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1168 if ( (signed int)SkillToMastery(v2) >= 4 ) |
0 | 1169 return true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1170 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1171 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1172 v5 = multiplier * (v2 & 0x3F); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1173 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1174 } |
1175 | |
1176 //----- (004911F3) -------------------------------------------------------- | |
1177 int Player::GetMerchant() | |
1178 { | |
1179 unsigned __int16 v2; // ax@1 | |
1180 int v5; // edi@1 | |
1181 int v7; // eax@3 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1182 |
607 | 1183 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1184 if ( SkillToMastery(v2) >= 4 ) |
0 | 1185 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1186 |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
1187 v7 = pParty->GetPartyReputation(); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1188 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1189 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1190 if (v5 == 0) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1191 { |
0 | 1192 return -v7; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1193 } |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1194 return v5 - v7 + 7; |
0 | 1195 } |
1196 | |
1197 //----- (0049125A) -------------------------------------------------------- | |
1198 int Player::GetPerception() | |
1199 { | |
1200 unsigned __int16 v2; // ax@1 | |
1201 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1202 |
1010 | 1203 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1204 if ( SkillToMastery(v2) >= 4 ) |
0 | 1205 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1206 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1207 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1208 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1209 return v5; |
0 | 1210 } |
1211 | |
1212 //----- (004912B0) -------------------------------------------------------- | |
1213 int Player::GetDisarmTrap() | |
1214 { | |
1215 unsigned __int16 v2; // ax@1 | |
1216 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1217 |
1010 | 1218 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM); |
0 | 1219 if ( (signed int)SkillToMastery(v2) >= 4 ) |
1220 return 10000; | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1221 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1222 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1223 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1224 multiplier++; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1225 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1226 return v5; |
0 | 1227 } |
1228 | |
1229 //----- (00491317) -------------------------------------------------------- | |
1230 char Player::GetLearningPercent() | |
1231 { | |
1232 int v2; // eax@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1233 |
1010 | 1234 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1235 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1236 return multiplier * v2 + 9; |
0 | 1237 } |
1238 | |
1239 //----- (0048C6AF) -------------------------------------------------------- | |
1240 Player::Player() | |
1241 { | |
1242 memset(&pEquipment, 0, sizeof(PlayerEquipment)); | |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1243 pInventoryMatrix.fill(0); |
0 | 1244 for (uint i = 0; i < 126; ++i) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1245 pInventoryItemList[i].Reset(); |
0 | 1246 for (uint i = 0; i < 12; ++i) |
1247 pEquippedItems[i].Reset(); | |
1248 | |
1249 | |
1250 for (uint i = 0; i < 24; ++i) | |
1251 { | |
1252 pPlayerBuffs[i].uSkill = 0; | |
1253 pPlayerBuffs[i].uSkill = 0; | |
1254 pPlayerBuffs[i].uPower = 0; | |
1255 pPlayerBuffs[i].uExpireTime = 0; | |
1256 pPlayerBuffs[i].uCaster = 0; | |
1257 pPlayerBuffs[i].uFlags = 0; | |
1258 } | |
1259 | |
1260 pName[0] = 0; | |
1014 | 1261 uCurrentFace = 0; |
0 | 1262 uVoiceID = 0; |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1263 pConditions.fill(0); |
0 | 1264 |
1265 field_BB = 0; | |
1266 | |
1267 uMight = uMightBonus = 0; | |
1268 uIntelligence = uIntelligenceBonus = 0; | |
1269 uWillpower = uWillpowerBonus = 0; | |
1270 uEndurance = uEnduranceBonus = 0; | |
1271 uSpeed = uSpeedBonus = 0; | |
1272 uAccuracy = uAccuracyBonus = 0; | |
1273 uLuck = uLuckBonus = 0; | |
1274 uLevel = sLevelModifier = 0; | |
1275 sAgeModifier = 0; | |
1388
60d4885eb107
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents:
1387
diff
changeset
|
1276 sACModifier = 0; |
0 | 1277 |
1019 | 1278 // memset(field_1F5, 0, 30); |
1279 pure_luck_used=0; | |
1280 pure_speed_used=0; | |
1281 pure_intellect_used=0; | |
1282 pure_endurance_used=0; | |
1283 pure_willpower_used=0; | |
1284 pure_accuracy_used=0; | |
1285 pure_might_used=0; | |
0 | 1286 |
1287 sResFireBase = sResFireBonus = 0; | |
1288 sResAirBase = sResAirBonus = 0; | |
1289 sResWaterBase = sResWaterBonus = 0; | |
1290 sResEarthBase = sResEarthBonus = 0; | |
1291 sResMagicBase = sResMagicBonus = 0; | |
1292 sResSpiritBase = sResSpiritBonus = 0; | |
1293 sResMindBase = sResMindBonus = 0; | |
1294 sResBodyBase = sResBodyBonus = 0; | |
1295 sResLightBase = sResLightBonus = 0; | |
1296 sResDarkBase = sResDarkBonus = 0; | |
1297 | |
1298 uTimeToRecovery = 0; | |
1299 | |
1300 uSkillPoints = 0; | |
1301 | |
1302 sHealth = 0; | |
1303 uFullHealthBonus = 0; | |
1304 _health_related = 0; | |
1305 | |
1306 sMana = 0; | |
1307 uFullManaBonus = 0; | |
1308 _mana_related = 0; | |
1309 | |
1310 uQuickSpell = 0; | |
1826 | 1311 memset(pInstalledBeacons.data(), 0, 5 * sizeof(LloydBeacon)); |
0 | 1312 |
1313 _some_attack_bonus = 0; | |
1314 field_1A91 = 0; | |
1315 _melee_dmg_bonus = 0; | |
1316 field_1A93 = 0; | |
1317 _ranged_atk_bonus = 0; | |
1318 field_1A95 = 0; | |
1319 _ranged_dmg_bonus = 0; | |
1320 field_1A97 = 0; | |
1321 | |
130 | 1322 expression = CHARACTER_EXPRESSION_INVALID; |
0 | 1323 uExpressionTimePassed = 0; |
1324 uExpressionTimeLength = 0; | |
1325 | |
1326 uNumDivineInterventionCastsThisDay = 0; | |
1327 uNumArmageddonCasts = 0; | |
1328 uNumFireSpikeCasts = 0; | |
1329 | |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1330 memset(field_1988, 0, sizeof(field_1988)); |
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
1331 memset(playerEventBits, 0, sizeof(playerEventBits)); |
0 | 1332 |
1333 field_E0 = 0; | |
1334 field_E4 = 0; | |
1335 field_E8 = 0; | |
1336 field_EC = 0; | |
1337 field_F0 = 0; | |
1338 field_F4 = 0; | |
1339 field_F8 = 0; | |
1340 field_FC = 0; | |
1341 field_100 = 0; | |
1342 field_104 = 0; | |
198 | 1343 |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1344 _expression21_animtime = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1345 _expression21_frameset = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1346 |
198 | 1347 lastOpenedSpellbookPage = 0; |
0 | 1348 } |
1349 | |
1350 | |
1351 //----- (0048C855) -------------------------------------------------------- | |
1352 int Player::GetBaseStrength() | |
1353 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1354 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH); |
0 | 1355 } |
1356 | |
1357 //----- (0048C86C) -------------------------------------------------------- | |
1358 int Player::GetBaseIntelligence() | |
1359 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1360 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
0 | 1361 } |
1362 | |
1363 //----- (0048C883) -------------------------------------------------------- | |
1364 int Player::GetBaseWillpower() | |
1365 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1366 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER); |
0 | 1367 } |
1368 | |
1369 //----- (0048C89A) -------------------------------------------------------- | |
1370 int Player::GetBaseEndurance() | |
1371 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1372 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE); |
0 | 1373 } |
1374 | |
1375 //----- (0048C8B1) -------------------------------------------------------- | |
1376 int Player::GetBaseAccuracy() | |
1377 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1378 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY); |
0 | 1379 } |
1380 | |
1381 //----- (0048C8C8) -------------------------------------------------------- | |
1382 int Player::GetBaseSpeed() | |
1383 { | |
1595
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Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1384 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED); |
0 | 1385 } |
1386 | |
1387 //----- (0048C8DF) -------------------------------------------------------- | |
1388 int Player::GetBaseLuck() | |
1389 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1390 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK); |
0 | 1391 } |
1392 | |
1393 //----- (0048C8F6) -------------------------------------------------------- | |
1394 int Player::GetBaseLevel() | |
1395 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1396 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1397 } |
1398 | |
1399 //----- (0048C90D) -------------------------------------------------------- | |
1400 int Player::GetActualLevel() | |
1401 { | |
1402 return uLevel + sLevelModifier + | |
1403 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) + | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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1594
diff
changeset
|
1404 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1405 } |
1406 | |
1407 //----- (0048C93C) -------------------------------------------------------- | |
1408 int Player::GetActualMight() | |
1409 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1410 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus); |
0 | 1411 } |
1412 | |
1413 //----- (0048C9C2) -------------------------------------------------------- | |
1414 int Player::GetActualIntelligence() | |
1415 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1416 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus); |
0 | 1417 } |
1418 | |
1419 //----- (0048CA3F) -------------------------------------------------------- | |
1420 int Player::GetActualWillpower() | |
1421 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1422 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus); |
0 | 1423 } |
1424 | |
1425 //----- (0048CABC) -------------------------------------------------------- | |
1426 int Player::GetActualEndurance() | |
1427 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1428 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus); |
0 | 1429 } |
1430 | |
1431 //----- (0048CB39) -------------------------------------------------------- | |
1432 int Player::GetActualAccuracy() | |
1433 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1434 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus); |
0 | 1435 } |
1436 | |
1437 //----- (0048CBB6) -------------------------------------------------------- | |
1438 int Player::GetActualSpeed() | |
1439 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1440 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus); |
0 | 1441 } |
1442 | |
1443 //----- (0048CC33) -------------------------------------------------------- | |
1444 int Player::GetActualLuck() | |
1445 { | |
1036 | 1446 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1 |
1447 | |
1448 npc_luck_bonus = 0; | |
652 | 1449 if ( CheckHiredNPCSpeciality(Fool) ) |
1036 | 1450 npc_luck_bonus = 5; |
652 | 1451 if ( CheckHiredNPCSpeciality(ChimneySweep) ) |
1036 | 1452 npc_luck_bonus += 20; |
652 | 1453 if ( CheckHiredNPCSpeciality(Psychic) ) |
1036 | 1454 npc_luck_bonus += 10; |
1324 | 1455 |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1456 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus) |
1325 | 1457 + npc_luck_bonus; |
1458 } | |
1459 | |
1460 //----- (new function) -------------------------------------------------------- | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1461 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1462 { |
1324 | 1463 uint uActualAge = this->sAgeModifier + GetBaseAge(); |
1464 uint uAgeingMultiplier = 100; | |
1465 for (uint i = 0; i < 4; ++i) | |
1325 | 1466 { |
1324 | 1467 if (uActualAge >= pAgeingTable[i]) |
1325 | 1468 uAgeingMultiplier = pAgingAttributeModifier[attrId][i]; |
1469 else | |
1470 break; | |
1471 } | |
1472 | |
1473 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()]; | |
1474 int magicBonus = GetMagicalBonus(attrId); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1475 int itemBonus = GetItemsBonus(attrId); |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1476 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100 |
1325 | 1477 + magicBonus |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1478 + itemBonus |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1479 + this->*attrBonus; |
0 | 1480 } |
1481 | |
1482 //----- (0048CCF5) -------------------------------------------------------- | |
1684 | 1483 int Player::GetActualAttack( bool a2 ) |
0 | 1484 { |
1485 int v3; // eax@1 | |
1486 int v4; // edi@1 | |
1487 int v5; // ebx@1 | |
1488 int v6; // ebp@1 | |
1489 | |
1490 v3 = GetActualAccuracy(); | |
1036 | 1491 v4 = GetParameterBonus(v3); |
0 | 1492 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK); |
1493 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1494 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus; |
0 | 1495 } |
1496 | |
1497 //----- (0048CD45) -------------------------------------------------------- | |
1498 int Player::GetMeleeDamageMinimal() | |
1499 { | |
1500 int v2; // eax@1 | |
1501 int v3; // esi@1 | |
1502 int v4; // esi@1 | |
1503 int v5; // esi@1 | |
1504 signed int result; // eax@1 | |
1036 | 1505 |
0 | 1506 v2 = GetActualMight(); |
1036 | 1507 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1508 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3; |
0 | 1509 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1036 | 1510 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
1511 if ( result < 1 ) | |
1512 result = 1; | |
0 | 1513 return result; |
1514 } | |
1515 | |
1516 //----- (0048CD90) -------------------------------------------------------- | |
1517 int Player::GetMeleeDamageMaximal() | |
1518 { | |
1519 int v2; // eax@1 | |
1520 int v3; // esi@1 | |
1521 int v4; // esi@1 | |
1522 int v5; // esi@1 | |
1523 int v6; // esi@1 | |
1524 signed int result; // eax@1 | |
1525 | |
1526 v2 = GetActualMight(); | |
1036 | 1527 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1528 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3; |
0 | 1529 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1530 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
0 | 1531 result = 1; |
1532 if ( v6 >= 1 ) | |
1533 result = v6; | |
1534 return result; | |
1535 } | |
1536 | |
1537 //----- (0048CDDB) -------------------------------------------------------- | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1538 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1539 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1540 int dmgSum; // esi@62 |
0 | 1541 signed int result; // eax@64 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1542 int mainWpnDmg; // [sp+18h] [bp-8h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1543 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1544 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1545 offHndWpnDmg = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1546 mainWpnDmg = 0; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1547 if ( IsUnarmed() ) |
0 | 1548 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1549 mainWpnDmg = rand() % 3 + 1; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1550 } |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1551 else |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1552 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1553 if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1554 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1555 ItemGen *mainHandItemGen = this->GetMainHandItem(); |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1556 int itemId = mainHandItemGen->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1557 bool addOneDice = false; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1558 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1559 addOneDice = true; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1560 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1561 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1562 if ( !ignoreOffhand ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1563 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1564 if ( this->HasItemEquipped(EQUIP_OFF_HAND) ) |
0 | 1565 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1566 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
1567 if ( offHandItemGen->GetItemEquipType() != EQUIP_SHIELD ) |
0 | 1568 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1569 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false); |
0 | 1570 } |
1571 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1572 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1573 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1574 dmgSum = mainWpnDmg + offHndWpnDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1575 if ( !ignoreSkillBonus ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1576 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1577 int might = GetActualMight(); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1578 int mightBonus = GetParameterBonus(might); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1579 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1580 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus; |
0 | 1581 } |
1582 result = 1; | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1583 if ( dmgSum >= 1 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1584 result = dmgSum; |
0 | 1585 return result; |
1586 } | |
1587 | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1588 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1589 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1590 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1591 int itemId = weapon->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1592 int diceCount = pItemsTable->pItems[itemId].uDamageDice; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1593 if (addOneDice) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1594 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1595 diceCount++; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1596 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1597 int diceSides = pItemsTable->pItems[itemId].uDamageRoll; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1598 int diceResult = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1599 for (int i = 0; i < diceCount; i++) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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diff
changeset
|
1600 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1601 diceResult += rand() % diceSides + 1; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1602 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1603 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1604 if ( uTargetActorID > 0) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1605 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1606 int enchType = weapon->uSpecEnchantmentType; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1607 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1608 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1609 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1610 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1611 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1612 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1613 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1614 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1615 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1616 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1617 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1618 } |
1822 | 1619 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_ELF) && ( enchType == 63 || itemId == ITEM_RELIC_OLD_NICK)) |
1620 { | |
1621 totalDmg *= 2; | |
1622 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1623 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 )) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1624 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1625 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1626 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1627 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
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diff
changeset
|
1628 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1629 && pItemsTable->pItems[itemId].uSkillType == 2 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1630 && rand() % 100 < 10 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1631 totalDmg *= 3; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1632 return totalDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1633 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1634 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1635 |
0 | 1636 //----- (0048D0B9) -------------------------------------------------------- |
1637 int Player::GetRangedAttack() | |
1638 { | |
1639 int v3; // edi@3 | |
1640 int v4; // eax@4 | |
1641 int v5; // edi@4 | |
1642 int v6; // edi@4 | |
1643 int v7; // edi@4 | |
1644 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1645 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1646 if ( mainHandItem != nullptr && ( mainHandItem->uItemID < ITEM_BLASTER || mainHandItem->uItemID > ITEM_LASER_RIFLE )) |
0 | 1647 { |
1648 v4 = GetActualAccuracy(); | |
1036 | 1649 v5 = GetParameterBonus(v4); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1650 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5; |
0 | 1651 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1652 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7; |
0 | 1653 } |
1654 else | |
1655 { | |
1684 | 1656 v3 = GetActualAttack(true); |
0 | 1657 } |
1658 return v3; | |
1659 } | |
1660 | |
1661 //----- (0048D124) -------------------------------------------------------- | |
1662 int Player::GetRangedDamageMin() | |
1663 { | |
1664 int v2; // edi@1 | |
1665 int v3; // edi@1 | |
1666 int v4; // edi@1 | |
1667 int result; // eax@6 | |
1668 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1669 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN); |
1040 | 1670 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1671 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1672 if ( v4 >= 1 ) |
1673 result = v4; | |
1674 else | |
1675 result = 0; | |
1676 return result; | |
1677 } | |
1678 | |
1679 //----- (0048D191) -------------------------------------------------------- | |
1680 int Player::GetRangedDamageMax() | |
1681 { | |
1682 int v2; // edi@1 | |
1683 int v3; // edi@1 | |
1684 int v4; // edi@1 | |
1685 int result; // eax@6 | |
1686 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1687 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX); |
1040 | 1688 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1689 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1690 if ( v4 >= 1 ) |
1691 result = v4; | |
1692 else | |
1693 result = 0; | |
1694 return result; | |
1695 } | |
1696 | |
1697 //----- (0048D1FE) -------------------------------------------------------- | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1698 int Player::CalculateRangedDamageTo( int a2 ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1699 { |
0 | 1700 ItemGen *v4; // ebx@2 |
1701 unsigned int v5; // edi@2 | |
1702 int v9; // esi@5 | |
1703 int v10; // ebx@6 | |
1704 signed int v15; // [sp+8h] [bp-Ch]@2 | |
1705 int v17; // [sp+10h] [bp-4h]@1 | |
1706 | |
1707 v17 = 0; | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1708 if ( !HasItemEquipped(EQUIP_BOW) ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1709 return 0; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1710 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1]; |
0 | 1711 v5 = v4->uItemID; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1712 v15 = pItemsTable->pItems[v5].uDamageRoll; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1713 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1714 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1715 int v7 = rand() % v15; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1716 v17 += v7 + 1; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1717 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1718 v9 = pItemsTable->pItems[v5].uDamageMod + v17; |
0 | 1719 if ( a2 ) |
1720 { | |
377 | 1721 v10 = v4->uSpecEnchantmentType; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1722 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1723 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1724 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1725 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1726 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1727 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1728 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1729 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1730 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1731 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1732 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1733 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1734 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1735 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
1550
diff
changeset
|
1736 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
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diff
changeset
|
1737 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents:
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diff
changeset
|
1738 } |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
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diff
changeset
|
1739 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS); |
0 | 1740 } |
1741 | |
1742 //----- (0048D2EA) -------------------------------------------------------- | |
1743 char *Player::GetMeleeDamageString() | |
1744 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1745 int min_damage; // edi@3 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1746 int max_damage; // eax@3 |
0 | 1747 |
1748 static char player__getmeleedamagestring_static_buff[40]; // idb | |
1749 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1750 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1751 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1752 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1753 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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parents:
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diff
changeset
|
1754 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1755 return player__getmeleedamagestring_static_buff; |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1756 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1757 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1758 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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parents:
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diff
changeset
|
1759 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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parents:
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diff
changeset
|
1760 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1761 } |
0 | 1762 else |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1763 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1764 min_damage = GetMeleeDamageMinimal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1765 max_damage = GetMeleeDamageMaximal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1766 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1767 if ( min_damage == max_damage ) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1768 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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parents:
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diff
changeset
|
1769 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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parents:
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diff
changeset
|
1770 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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parents:
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diff
changeset
|
1771 else |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1772 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1773 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1774 } |
1036 | 1775 return player__getmeleedamagestring_static_buff; |
0 | 1776 } |
1777 | |
1778 //----- (0048D396) -------------------------------------------------------- | |
1779 char *Player::GetRangedDamageString() | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1780 { |
1036 | 1781 int min_damage; // edi@3 |
1782 int max_damage; // eax@3 | |
1783 | |
1784 static char player__getrangeddamagestring_static_buff[40]; // idb | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1785 |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1786 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1787 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1788 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1789 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1790 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1791 return player__getrangeddamagestring_static_buff; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1792 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1793 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1794 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1795 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1796 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1797 } |
0 | 1798 else |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1799 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1800 min_damage = GetRangedDamageMin(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1801 max_damage = GetRangedDamageMax(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1802 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1803 if ( max_damage > 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1804 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1805 if ( min_damage == max_damage ) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1806 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1807 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1808 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1809 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1810 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1811 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1812 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1813 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1814 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1815 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1816 strcpy(player__getrangeddamagestring_static_buff, "N/A"); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1817 } |
1036 | 1818 return player__getrangeddamagestring_static_buff; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1819 } |
0 | 1820 |
1821 //----- (0048D45A) -------------------------------------------------------- | |
1822 bool Player::CanTrainToNextLevel() | |
1823 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
1564
diff
changeset
|
1824 int lvl = this->uLevel + 1; |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1825 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000); |
1564 | 1826 return this->uExperience >= neededExp; |
0 | 1827 } |
1828 | |
1829 //----- (0048D498) -------------------------------------------------------- | |
1830 unsigned int Player::GetExperienceDisplayColor() | |
1831 { | |
1832 if ( CanTrainToNextLevel() ) | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1833 return ui_character_bonus_text_color; |
0 | 1834 else |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1835 return ui_character_default_text_color; |
0 | 1836 } |
1837 | |
1838 //----- (0048D4B3) -------------------------------------------------------- | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1839 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg ) |
1561 | 1840 { |
1036 | 1841 int resist_value; // edi@8 |
1842 int player_luck; // eax@21 | |
1843 signed int res_rand_divider; // ebx@2 | |
1844 int armor_skill; // eax@29 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1845 |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1846 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1847 return 0; |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1848 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1849 resist_value = 0; |
1036 | 1850 switch(dmg_type) |
1851 { | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1852 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1853 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1854 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break; |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1855 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break; |
1036 | 1856 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1857 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1858 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1859 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break; |
1036 | 1860 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1861 |
1036 | 1862 player_luck = GetActualLuck(); |
1863 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30; | |
1864 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1865 if ( GetParameterBonus(player_luck) + resist_value > 0 ) |
1036 | 1866 { |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1867 for (int i = 0; i < 4; i++) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1868 { |
1036 | 1869 if ( rand() % res_rand_divider >= 30 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1870 dmg >>= 1; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1871 else |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1872 break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1873 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1874 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1875 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1876 if (( dmg_type == DMGT_PHISYCAL ) && ( equippedArmor != nullptr )) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1877 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1878 if (!equippedArmor->IsBroken()) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1879 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1880 armor_skill = equippedArmor->GetPlayerSkillType(); |
1036 | 1881 if ( armor_skill==PLAYER_SKILL_PLATE ) |
0 | 1882 { |
1036 | 1883 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1884 return dmg / 2; |
0 | 1885 } |
1036 | 1886 if (armor_skill==PLAYER_SKILL_CHAIN ) |
0 | 1887 { |
1036 | 1888 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1889 return dmg * 2 / 3; |
0 | 1890 } |
1891 } | |
1036 | 1892 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1893 return dmg; |
0 | 1894 } |
1895 | |
1896 //----- (0048D62C) -------------------------------------------------------- | |
816 | 1897 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot) |
1898 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1899 return GetNthEquippedIndexItem(uEquipSlot)->GetItemEquipType(); |
0 | 1900 } |
1901 | |
1902 //----- (0048D651) -------------------------------------------------------- | |
816 | 1903 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot) |
1904 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1905 return (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(uEquipSlot)->GetPlayerSkillType(); |
0 | 1906 } |
1907 | |
1908 //----- (0048D676) -------------------------------------------------------- | |
1909 bool Player::IsUnarmed() | |
1910 { | |
1561 | 1911 return !HasItemEquipped(EQUIP_MAIN_HAND) && |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1912 (!HasItemEquipped(EQUIP_OFF_HAND) || GetOffHandItem()->GetItemEquipType() == EQUIP_SHIELD); |
0 | 1913 } |
1914 | |
1915 //----- (0048D6AA) -------------------------------------------------------- | |
1916 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex) | |
1917 { | |
1918 auto i = pEquipment.pIndices[uEquipIndex]; | |
1919 if (i) | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
1920 return !pOwnItems[i - 1].IsBroken(); |
1036 | 1921 else |
1922 return false; | |
0 | 1923 } |
1924 | |
1925 //----- (0048D6D0) -------------------------------------------------------- | |
1926 bool Player::HasEnchantedItemEquipped(int uEnchantment) | |
1927 { | |
1928 for (uint i = 0; i < 16; ++i) | |
1929 { | |
1930 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) && | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1931 GetNthEquippedIndexItem(i)->uSpecEnchantmentType == uEnchantment) |
0 | 1932 return true; |
1933 } | |
1934 return false; | |
1935 } | |
1936 | |
1937 //----- (0048D709) -------------------------------------------------------- | |
1080 | 1938 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type ) |
1563 | 1939 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1940 return ( HasItemEquipped(equip_type) && GetNthEquippedIndexItem(equip_type)->uItemID == item_id ); |
1563 | 1941 } |
1942 | |
1943 bool Player::WearsItemAnyWhere(int item_id) | |
1944 { | |
1945 for (int i = 0; i < 16; i++) | |
1946 { | |
1947 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i)) | |
1948 { | |
1949 return true; | |
1950 } | |
1951 } | |
1952 return false; | |
0 | 1953 } |
1954 | |
1955 //----- (0048D76C) -------------------------------------------------------- | |
1686 | 1956 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool |
0 | 1957 { |
1958 unsigned __int16 v6; // cx@8 | |
1959 int v7; // edi@8 | |
1960 unsigned int v8; // ebx@8 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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1565
diff
changeset
|
1961 unsigned int itemvalue; // esi@8 |
0 | 1962 int v10; // eax@8 |
1686 | 1963 int currMaxItemValue; // edi@12 |
0 | 1964 |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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1565
diff
changeset
|
1965 if ( !itemToSteal |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
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1684
diff
changeset
|
1966 || this->IsEradicated() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
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1684
diff
changeset
|
1967 || this->IsDead() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
1968 || this->IsPertified() |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
1969 || this->IsDrunk() |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
1970 || this->IsUnconcious() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
1971 || this->IsAsleep() ) |
0 | 1972 { |
1686 | 1973 return 0; |
0 | 1974 } |
1975 else | |
1976 { | |
1977 v6 = this->pActiveSkills[34]; | |
1978 v7 = v6 & 0x3F; | |
1979 v8 = SkillToMastery(v6); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1980 itemvalue = itemToSteal->GetValue(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1981 v10 = itemToSteal->GetItemEquipType(); |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
1982 if ( v10 == EQUIP_OFF_HAND || v10 == EQUIP_MAIN_HAND || v10 == EQUIP_BOW ) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1983 itemvalue *= 3; |
1686 | 1984 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8]; |
1985 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue; | |
1986 if (a5) | |
1987 { | |
1988 *fineIfFailed += 500; | |
1989 } | |
0 | 1990 if ( rand() % 100 >= 5 ) |
1991 { | |
1686 | 1992 if ( *fineIfFailed > currMaxItemValue ) |
1993 if (*fineIfFailed - currMaxItemValue < 500) | |
1994 { | |
1995 return 1; | |
1996 } | |
1997 else | |
1998 { | |
1999 return 0; | |
2000 } | |
0 | 2001 else |
1686 | 2002 return 2; |
0 | 2003 } |
2004 else | |
2005 { | |
1686 | 2006 return 0; |
2007 } | |
2008 } | |
0 | 2009 } |
2010 | |
2011 //----- (0048D88B) -------------------------------------------------------- | |
2012 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation) | |
2013 { | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2014 Actor *actroPtr; // edi@1 |
0 | 2015 int v7; // ebx@10 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2016 unsigned int stealingMastery; // esi@10 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2017 int fineIfFailed; // esi@10 |
0 | 2018 int v11; // eax@13 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2019 bool HasFullItemSlots; // ebx@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2020 unsigned __int16 carriedItemId; // si@21 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2021 unsigned int enchBonusSum; // esi@31 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2022 int *enchTypePtr; // eax@34 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2023 ItemGen tempItem; // [sp+8h] [bp-34h]@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2024 int currMaxItemValue; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2025 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2026 actroPtr = &pActors[uActorID]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2027 if ( !actroPtr |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2028 || this->IsEradicated() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2029 || this->IsDead() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2030 || this->IsPertified() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2031 || this->IsDrunk() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2032 || this->IsUnconcious() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2033 || this->IsAsleep() ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2034 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2035 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2036 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2037 pGlobalTXT_LocalizationStrings[1]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2038 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2039 actroPtr->SetRandomGoldIfTheresNoItem(); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2040 unsigned __int16 v6 = this->pActiveSkills[34]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2041 v7 = v6 & 0x3F; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2042 stealingMastery = SkillToMastery(v6); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2043 int v30 = StealingMasteryBonuses[stealingMastery]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2044 int v29 = StealingRandomBonuses[rand() % 5]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2045 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2046 currMaxItemValue = v29 + v7 * v30; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2047 pGlobalTXT_LocalizationStrings[200]; |
1783 | 2048 if ( rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8 ) |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2049 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2050 Actor::AggroSurroundingPeasants(uActorID, 1); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2051 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2052 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2053 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2054 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2055 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2056 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2057 v11 = rand(); |
1688 | 2058 if ( v11 % 100 >= 70 ) //stealing gold |
2059 { | |
2060 enchBonusSum = 0; | |
2061 for (int i = 0; i < v7; i++) | |
2062 { | |
2063 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1; | |
2064 } | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2065 if ( actroPtr->array_000234[3].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2066 return 2; |
2067 enchTypePtr = &actroPtr->array_000234[3].uSpecEnchantmentType; | |
2068 if ( (int)enchBonusSum >= *enchTypePtr ) | |
2069 { | |
2070 actroPtr->array_000234[3].uItemID = 0; | |
2071 *enchTypePtr = 0; | |
2072 } | |
2073 else | |
2074 { | |
2075 *enchTypePtr -= enchBonusSum; | |
2076 } | |
2077 if ( enchBonusSum ) | |
2078 { | |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
2079 pParty->PartyFindsGold(enchBonusSum, 2); |
1688 | 2080 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold |
2081 } | |
2082 else | |
2083 { | |
2084 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything | |
2085 } | |
2086 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2087 return 2; | |
2088 } | |
2089 else if ( v11 % 100 >= 40 ) //stealing an item | |
2090 { | |
2091 tempItem.Reset(); | |
2092 HasFullItemSlots = false; | |
2093 int i; | |
2094 for (i = 0; i < 4; i++) | |
2095 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2096 if ( actroPtr->array_000234[i].uItemID != 0 && actroPtr->array_000234[i].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2097 break; |
2098 } | |
2099 if (i == 4) | |
2100 HasFullItemSlots = true; | |
2101 carriedItemId = actroPtr->uCarriedItemID; | |
2102 if ( carriedItemId != 0 || HasFullItemSlots ) | |
2103 { | |
2104 tempItem.Reset(); | |
2105 if ( carriedItemId != 0 ) | |
0 | 2106 { |
1688 | 2107 actroPtr->uCarriedItemID = 0; |
2108 tempItem.uItemID = carriedItemId; | |
2109 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND ) | |
2110 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1; | |
2111 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE) | |
2112 tempItem.uEnchantmentType = 2 * rand() % 4 + 2; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2113 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2114 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2115 { |
1688 | 2116 ItemGen* itemToSteal = &actroPtr->array_000234[rand() % 4]; |
2117 memcpy(&tempItem, itemToSteal, sizeof(tempItem)); | |
2118 itemToSteal->Reset(); | |
2119 carriedItemId = tempItem.uItemID; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2120 } |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2121 if (carriedItemId != 0) // looks odd in current context, but avoids accessing zeroth element of pItemsTable->pItems |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2122 { |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
2123 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2124 sprintf( |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2125 pTmpBuf2.data(), |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2126 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2127 this->pName, |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2128 pItemsTable->pItems[carriedItemId].pUnidentifiedName); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2129 ShowStatusBarString(pTmpBuf2.data(), 2u); |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
2130 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2131 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen)); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2132 pMouse->SetCursorBitmapFromItemID(carriedItemId); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2133 return 2; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2134 } |
0 | 2135 } |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2136 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2137 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2138 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2139 return 2; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2140 } |
0 | 2141 } |
2142 // 4EDEA0: using guessed type int dword_4EDEA0[]; | |
2143 // 4EDEB4: using guessed type int dword_4EDEB4[]; | |
2144 // 4EDEC4: using guessed type int dword_4EDEC4[]; | |
2145 | |
2146 //----- (0048DBB9) -------------------------------------------------------- | |
2147 void Player::Heal(int amount) | |
2148 { | |
1010 | 2149 signed int max_health; // eax@3 |
2150 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2151 if ( !IsEradicated() && !IsDead() ) |
1010 | 2152 { |
2153 max_health = GetMaxHealth(); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2154 if ( IsZombie() ) |
1010 | 2155 max_health /= 2; |
2156 sHealth += amount; | |
2157 if ( sHealth > max_health ) | |
2158 sHealth = max_health; | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2159 if ( IsUnconcious() ) |
1010 | 2160 { |
2161 if ( sHealth > 0 ) | |
2162 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2163 SetUnconcious(false); |
0 | 2164 } |
2165 } | |
2166 } | |
2167 } | |
2168 | |
2169 //----- (0048DC1E) -------------------------------------------------------- | |
1036 | 2170 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type ) |
2171 { | |
2172 signed int recieved_dmg; // eax@1 | |
2173 bool broke_armor; | |
2174 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2175 SetAsleep(false); |
1036 | 2176 recieved_dmg = CalculateIncommingDamage(dmg_type, amount); |
2177 sHealth -= recieved_dmg; | |
2178 broke_armor = sHealth <= -10; | |
2179 if ( sHealth < 1 ) // | |
2180 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2181 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2182 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2183 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2184 SetCondUnconsciousWithBlockCheck(false); |
0 | 2185 } |
2186 else | |
2187 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2188 SetCondDeadWithBlockCheck(false); |
1036 | 2189 if ( sHealth > 0 ) |
2190 sHealth = 0; | |
2191 } | |
2192 if (broke_armor ) | |
2193 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2194 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2195 if ( equippedArmor != nullptr ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2196 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2197 if ( !(equippedArmor->uAttributes & ITEM_HARDENED)) |
0 | 2198 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2199 equippedArmor->SetBroken(); |
0 | 2200 } |
2201 } | |
2202 } | |
2203 } | |
1036 | 2204 if ( recieved_dmg && CanAct() ) |
187 | 2205 PlaySound(SPEECH_24, 0); |
1036 | 2206 return recieved_dmg; |
0 | 2207 } |
2208 | |
2209 //----- (0048DCF6) -------------------------------------------------------- | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2210 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2211 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2212 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType; |
0 | 2213 signed int v3; // edi@1 |
2214 signed int v4; // ebx@1 | |
2215 int v6; // eax@2 | |
2216 int v8; // eax@8 | |
2217 int v10; // eax@8 | |
2218 int v11; // ebx@8 | |
2219 ItemGen *v13; // eax@9 | |
2220 int v22; // eax@49 | |
2221 signed int v23; // ebx@49 | |
2222 void *v27; // ecx@76 | |
2223 char v46[140]; // [sp+Ch] [bp-94h]@13 | |
2224 unsigned int v47; // [sp+98h] [bp-8h]@1 | |
1692 | 2225 ItemGen* v48; // [sp+9Ch] [bp-4h]@1 |
2226 | |
0 | 2227 v4 = 0; |
2228 v47 = 0; | |
1783 | 2229 v48 = nullptr; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2230 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2231 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2232 case SPECIAL_ATTACK_CURSE: |
0 | 2233 v6 = GetActualWillpower(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2234 v11 = GetParameterBonus(v6); |
1690 | 2235 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2236 case SPECIAL_ATTACK_WEAK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2237 case SPECIAL_ATTACK_SLEEP: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2238 case SPECIAL_ATTACK_DRUNK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2239 case SPECIAL_ATTACK_DISEASE1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2240 case SPECIAL_ATTACK_DISEASE2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2241 case SPECIAL_ATTACK_DISEASE3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2242 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2243 case SPECIAL_ATTACK_AGING: |
0 | 2244 v6 = GetActualEndurance(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2245 v11 = GetParameterBonus(v6); |
1690 | 2246 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2247 case SPECIAL_ATTACK_INSANE: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2248 case SPECIAL_ATTACK_PARALYZED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2249 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2250 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); |
1690 | 2251 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2252 case SPECIAL_ATTACK_PETRIFIED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2253 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
1690 | 2254 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2255 case SPECIAL_ATTACK_POISON1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2256 case SPECIAL_ATTACK_POISON2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2257 case SPECIAL_ATTACK_POISON3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2258 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2259 case SPECIAL_ATTACK_ERADICATED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2260 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); |
1690 | 2261 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2262 case SPECIAL_ATTACK_MANA_DRAIN: |
0 | 2263 v8 = GetActualWillpower(); |
2264 v10 = GetActualIntelligence(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2265 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2; |
0 | 2266 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2267 case SPECIAL_ATTACK_BREAK_ANY: |
1692 | 2268 for (int i = 0; i < 138; i++) |
2269 { | |
2270 v13 = &this->pInventoryItemList[i]; | |
2271 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken()) | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2272 v46[v4++] = i; |
1692 | 2273 } |
1690 | 2274 if ( !v4 ) |
2275 return 0; | |
1692 | 2276 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2277 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2278 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2279 case SPECIAL_ATTACK_BREAK_ARMOR: |
1692 | 2280 for (int i = 0; i < 16; i++ ) |
0 | 2281 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2282 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2283 { |
1692 | 2284 if ( i == EQUIP_ARMOUR ) |
2285 v46[v4++] = this->pEquipment.uArmor - 1; | |
2286 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD ) | |
2287 v46[v4++] = this->pEquipment.pIndices[i] - 1; | |
0 | 2288 } |
1692 | 2289 } |
1690 | 2290 if ( !v4 ) |
2291 return 0; | |
1692 | 2292 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2293 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2294 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2295 case SPECIAL_ATTACK_BREAK_WEAPON: |
1692 | 2296 for (int i = 0; i < 16; i++ ) |
0 | 2297 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2298 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2299 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2300 if ( i == EQUIP_BOW ) |
1690 | 2301 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2302 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2303 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_OFF_HAND || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_MAIN_HAND) ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2304 v46[v4++] = this->pEquipment.pIndices[i] - 1; |
0 | 2305 } |
1692 | 2306 } |
0 | 2307 if ( !v4 ) |
1690 | 2308 return 0; |
1692 | 2309 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2310 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
0 | 2311 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2312 case SPECIAL_ATTACK_STEAL: |
1692 | 2313 for ( int i = 0; i < 126; i++ ) |
2314 { | |
2315 int ItemPosInList = this->pInventoryMatrix[i]; | |
2316 if (ItemPosInList > 0) | |
0 | 2317 { |
1692 | 2318 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1]; |
2319 if ( v21->uItemID > 0 && v21->uItemID <= 134 ) | |
0 | 2320 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2321 v46[v4++] = i; |
0 | 2322 } |
2323 } | |
1692 | 2324 } |
0 | 2325 if ( !v4 ) |
1690 | 2326 return 0; |
1692 | 2327 v47 = v46[rand() % v4]; |
0 | 2328 v6 = GetActualAccuracy(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2329 v11 = GetParameterBonus(v6); |
0 | 2330 break; |
2331 default: | |
2332 v11 = 0; | |
2333 break; | |
2334 } | |
2335 v22 = GetActualLuck(); | |
1036 | 2336 v23 = GetParameterBonus(v22) + v11 + 30; |
0 | 2337 if ( rand() % v23 >= 30 ) |
2338 { | |
1690 | 2339 return 0; |
0 | 2340 } |
2341 else | |
2342 { | |
1692 | 2343 for ( v3 = 0; v3 < 4; v3++ ) |
2344 { | |
2345 if ( this == pPlayers[v3 + 1] ) | |
2346 break; | |
2347 } | |
2348 | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2349 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2350 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2351 case SPECIAL_ATTACK_CURSE: |
1692 | 2352 SetCondition(Condition_Cursed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2353 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2354 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2355 return 1; | |
2356 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2357 case SPECIAL_ATTACK_WEAK: |
1692 | 2358 SetCondition(Condition_Weak, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2359 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2360 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2361 return 1; | |
2362 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2363 case SPECIAL_ATTACK_SLEEP: |
1692 | 2364 SetCondition(Condition_Sleep, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2365 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2366 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2367 return 1; | |
2368 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2369 case SPECIAL_ATTACK_DRUNK: |
1692 | 2370 SetCondition(Condition_Drunk, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2371 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2372 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2373 return 1; | |
2374 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2375 case SPECIAL_ATTACK_INSANE: |
1692 | 2376 SetCondition(Condition_Insane, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2377 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2378 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2379 return 1; | |
2380 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2381 case SPECIAL_ATTACK_POISON1: |
1692 | 2382 SetCondition(Condition_Poison1, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2383 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2384 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2385 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2386 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2387 case SPECIAL_ATTACK_POISON2: |
1692 | 2388 SetCondition(Condition_Poison2, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2389 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2390 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2391 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2392 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2393 case SPECIAL_ATTACK_POISON3: |
1692 | 2394 SetCondition(Condition_Poison3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2395 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2396 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2397 return 1; | |
2398 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2399 case SPECIAL_ATTACK_DISEASE1: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2400 SetCondition(Condition_Disease1, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2401 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2402 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2403 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2404 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2405 case SPECIAL_ATTACK_DISEASE2: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2406 SetCondition(Condition_Disease2, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2407 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2408 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2409 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2410 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2411 case SPECIAL_ATTACK_DISEASE3: |
1692 | 2412 SetCondition(Condition_Disease3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2413 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
0 | 2414 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1690 | 2415 return 1; |
0 | 2416 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2417 case SPECIAL_ATTACK_PARALYZED: |
1692 | 2418 SetCondition(Condition_Paralyzed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2419 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2420 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2421 return 1; | |
2422 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2423 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2424 SetCondition(Condition_Unconcious, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2425 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2426 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2427 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2428 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2429 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2430 SetCondition(Condition_Dead, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2431 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2432 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2433 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2434 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2435 case SPECIAL_ATTACK_PETRIFIED: |
1692 | 2436 SetCondition(Condition_Pertified, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2437 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2438 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2439 return 1; | |
2440 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2441 case SPECIAL_ATTACK_ERADICATED: |
1692 | 2442 SetCondition(Condition_Eradicated, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2443 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2444 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2445 return 1; | |
2446 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2447 case SPECIAL_ATTACK_BREAK_ANY: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2448 case SPECIAL_ATTACK_BREAK_ARMOR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2449 case SPECIAL_ATTACK_BREAK_WEAPON: |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2450 if ( !(v48->uAttributes & ITEM_HARDENED) ) |
1690 | 2451 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2452 PlaySound(SPEECH_40, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2453 v48->SetBroken(); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2454 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2455 } |
2456 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2457 return 1; | |
2458 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2459 case SPECIAL_ATTACK_STEAL: |
1690 | 2460 PlaySound(SPEECH_40, 0); |
2461 v27 = pActor->array_000234; | |
2462 if ( pActor->array_000234[0].uItemID ) | |
2463 { | |
2464 v27 = &pActor->array_000234[1]; | |
2465 if ( pActor->array_000234[1].uItemID ) | |
2466 { | |
2467 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2468 return 1; | |
2469 } | |
2470 } | |
2471 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2472 RemoveItemAtInventoryIndex(v47); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2473 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2474 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2475 return 1; | |
2476 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2477 case SPECIAL_ATTACK_AGING: |
187 | 2478 PlaySound(SPEECH_42, 0); |
1690 | 2479 ++this->sAgeModifier; |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2480 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2481 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2482 return 1; | |
2483 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2484 case SPECIAL_ATTACK_MANA_DRAIN: |
1690 | 2485 PlaySound(SPEECH_41, 0); |
2486 this->sMana = 0; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2487 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2488 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2489 return 1; | |
2490 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2491 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2492 SetCondition(Condition_Fear, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2493 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2494 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2495 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2496 break; |
0 | 2497 default: |
1690 | 2498 return 0; |
0 | 2499 } |
2500 } | |
2501 } | |
324 | 2502 |
0 | 2503 // 48DCF6: using guessed type char var_94[140]; |
2504 | |
2505 //----- (0048E1A3) -------------------------------------------------------- | |
2506 unsigned int Player::GetSpellSchool(unsigned int uSpellID) | |
2507 { | |
1091 | 2508 return pSpellStats->pInfos[uSpellID].uSchool; |
0 | 2509 } |
2510 | |
2511 //----- (0048E1B5) -------------------------------------------------------- | |
816 | 2512 int Player::GetAttackRecoveryTime(bool bRangedAttack) |
2513 { | |
2514 ItemGen *weapon = nullptr; | |
2515 uint weapon_recovery = base_recovery_times_per_weapon_type[0]; | |
2516 if (bRangedAttack) | |
0 | 2517 { |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2518 if ( HasItemEquipped(EQUIP_BOW) ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2519 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2520 weapon = GetBowItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2521 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2522 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2523 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2524 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2525 { |
816 | 2526 weapon_recovery = base_recovery_times_per_weapon_type[1]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2527 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2528 else if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
816 | 2529 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2530 weapon = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2531 if (weapon->GetItemEquipType() == EQUIP_WAND) |
816 | 2532 { |
2533 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2534 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now | |
2535 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery; | |
2536 } | |
0 | 2537 else |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2538 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2539 } |
1010 | 2540 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD) |
2541 // ADD: shield check because shield recovery is added later and can be accidentally doubled | |
816 | 2542 { |
1717 | 2543 if (base_recovery_times_per_weapon_type[GetOffHandItem()->GetPlayerSkillType()] > weapon_recovery) |
2544 { | |
1731 | 2545 weapon = GetOffHandItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2546 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2547 } |
2548 } | |
2549 | |
2550 uint armour_recovery = 0; | |
0 | 2551 if ( HasItemEquipped(EQUIP_ARMOUR) ) |
2552 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2553 auto armour_skill_type = GetArmorItem()->GetPlayerSkillType(); |
816 | 2554 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2555 float multiplier; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2556 |
816 | 2557 if (armour_skill_type == PLAYER_SKILL_LEATHER) |
2558 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2559 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0); |
816 | 2560 } |
2561 else if (armour_skill_type == PLAYER_SKILL_CHAIN) | |
2562 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2563 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0); |
816 | 2564 } |
2565 else if (armour_skill_type == PLAYER_SKILL_PLATE) | |
2566 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2567 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0); |
0 | 2568 } |
2569 else | |
2570 { | |
1545 | 2571 Error("Unknown armour type"); // what kind of armour is that? |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2572 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2573 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2574 |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2575 armour_recovery = (uint)(base_armour_recovery * multiplier); |
816 | 2576 } |
2577 | |
2578 uint shield_recovery = 0; | |
2579 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD) | |
2580 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2581 auto skill_type = GetOffHandItem()->GetPlayerSkillType(); |
816 | 2582 |
2583 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type]; | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2584 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2585 shield_recovery = (uint)(shield_base_recovery * multiplier); |
816 | 2586 } |
2587 | |
1036 | 2588 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()), |
816 | 2589 sword_axe_bow_recovery_reduction = 0; |
2590 bool shooting_laser = false; | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2591 if (weapon != nullptr) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2592 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2593 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon->GetPlayerSkillType()) && |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2594 (weapon->GetPlayerSkillType() == PLAYER_SKILL_SWORD || weapon->GetPlayerSkillType() == PLAYER_SKILL_AXE || weapon->GetPlayerSkillType() == PLAYER_SKILL_BOW) ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2595 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2596 if (SkillToMastery(pActiveSkills[weapon->GetPlayerSkillType()]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery |
1759 | 2597 sword_axe_bow_recovery_reduction = pActiveSkills[weapon->GetPlayerSkillType()] & 0x3F; |
2598 } | |
2599 if (weapon->GetPlayerSkillType() == PLAYER_SKILL_BLASTER) | |
816 | 2600 shooting_laser = true; |
2601 } | |
2602 | |
2603 uint armsmaster_recovery_reduction = 0; | |
2604 if (!bRangedAttack && !shooting_laser) | |
2605 { | |
2606 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER)) | |
2607 { | |
2608 armsmaster_recovery_reduction = armsmaster_level & 0x3F; | |
2609 if (SkillToMastery(armsmaster_level) >= 4) | |
2610 armsmaster_recovery_reduction *= 2; | |
2611 } | |
2612 } | |
2613 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2614 uint hasteRecoveryReduction = 0; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
2615 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 ) |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2616 hasteRecoveryReduction = 25; |
816 | 2617 |
2618 uint weapon_enchantment_recovery_reduction = 0; | |
2619 if ( weapon ) | |
2620 { | |
2621 if (weapon->uSpecEnchantmentType == 59 || | |
2622 weapon->uSpecEnchantmentType == 41 || | |
2623 weapon->uSpecEnchantmentType == 500) | |
2624 weapon_enchantment_recovery_reduction = 20; | |
2625 } | |
2626 | |
2627 int recovery = weapon_recovery + | |
2628 armour_recovery + | |
2629 shield_recovery | |
2630 - armsmaster_recovery_reduction | |
2631 - weapon_enchantment_recovery_reduction | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2632 - hasteRecoveryReduction |
816 | 2633 - sword_axe_bow_recovery_reduction |
2634 - player_speed_recovery_reduction; | |
2635 | |
2636 if (recovery < 0) | |
2637 recovery = 0; | |
2638 return recovery; | |
0 | 2639 } |
2640 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2641 |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2642 //----- new -------------------------------------------------------- |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2643 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2644 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2645 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2646 switch (skill_mastery) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2647 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2648 case 1: return mult1; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2649 case 2: return mult2; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2650 case 3: return mult3; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2651 case 4: return mult4; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2652 } |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2653 Error("Unexpected input value: %d", armour_skill_type); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2654 return 0; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2655 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2656 |
0 | 2657 //----- (0048E4F8) -------------------------------------------------------- |
2658 int Player::GetMaxHealth() | |
2659 { | |
2660 int v3; // esi@1 | |
2661 int v4; // esi@1 | |
2662 int v6; // esi@1 | |
2663 | |
1036 | 2664 v3 = GetParameterBonus(GetActualEndurance()); |
135 | 2665 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3); |
0 | 2666 v6 = uFullHealthBonus |
135 | 2667 + pBaseHealthByClass[classType / 4] |
0 | 2668 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH) |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2669 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2670 return max(1, v6); |
0 | 2671 } |
2672 | |
2673 //----- (0048E565) -------------------------------------------------------- | |
2674 int Player::GetMaxMana() | |
2675 { | |
2676 int v2; // eax@2 | |
2677 int v3; // esi@4 | |
2678 int v4; // eax@5 | |
2679 int v5; // esi@5 | |
2680 int v6; // eax@5 | |
2681 int v7; // esi@6 | |
2682 int v8; // esi@6 | |
2683 int v9; // esi@6 | |
1116 | 2684 |
135 | 2685 switch (classType) |
0 | 2686 { |
1116 | 2687 case PLAYER_CLASS_ROGUE: |
2688 case PLAYER_CLASS_SPY: | |
2689 case PLAYER_CLASS_ASSASSIN: | |
2690 case PLAYER_CLASS_ARCHER: | |
2691 case PLAYER_CLASS_WARRIOR_MAGE: | |
2692 case PLAYER_CLASS_MASTER_ARCHER: | |
2693 case PLAYER_CLASS_SNIPER: | |
2694 case PLAYER_CLASS_SORCERER: | |
2695 case PLAYER_CLASS_WIZARD: | |
2696 case PLAYER_CLASS_ARCHMAGE: | |
2697 case PLAYER_CLASS_LICH: | |
0 | 2698 v2 = GetActualIntelligence(); |
1036 | 2699 v3 = GetParameterBonus(v2); |
1116 | 2700 break; |
2701 case PLAYER_CLASS_INITIATE: | |
2702 case PLAYER_CLASS_MASTER: | |
2703 case PLAYER_CLASS_NINJA: | |
2704 case PLAYER_CLASS_PALADIN: | |
2705 case PLAYER_CLASS_CRUSADER: | |
2706 case PLAYER_CLASS_HERO: | |
2707 case PLAYER_CLASS_VILLIAN: | |
2708 case PLAYER_CLASS_CLERIC: | |
2709 case PLAYER_CLASS_PRIEST: | |
2710 case PLAYER_CLASS_PRIEST_OF_SUN: | |
2711 case PLAYER_CLASS_PRIEST_OF_MOON: | |
0 | 2712 v2 = GetActualWillpower(); |
1036 | 2713 v3 = GetParameterBonus(v2); |
1116 | 2714 break; |
2715 case PLAYER_CLASS_HUNTER: | |
2716 case PLAYER_CLASS_RANGER_LORD: | |
2717 case PLAYER_CLASS_BOUNTY_HUNTER: | |
2718 case PLAYER_CLASS_DRUID: | |
2719 case PLAYER_CLASS_GREAT_DRUID: | |
2720 case PLAYER_CLASS_ARCH_DRUID: | |
2721 case PLAYER_CLASS_WARLOCK: | |
0 | 2722 v4 = GetActualWillpower(); |
1036 | 2723 v5 = GetParameterBonus(v4); |
0 | 2724 v6 = GetActualIntelligence(); |
1036 | 2725 v3 = GetParameterBonus(v6) + v5; |
0 | 2726 break; |
2727 default: | |
1116 | 2728 return 0; |
0 | 2729 break; |
2730 } | |
1116 | 2731 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2732 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7; |
1116 | 2733 v9 = uFullManaBonus |
2734 + pBaseManaByClass[classType / 4] | |
2735 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA) | |
2736 + v8; | |
2737 return max(0,v9); | |
0 | 2738 } |
2739 | |
2740 //----- (0048E656) -------------------------------------------------------- | |
2741 int Player::GetBaseAC() | |
2742 { | |
2743 int v2; // eax@1 | |
2744 int v3; // esi@1 | |
2745 int v4; // esi@1 | |
2746 int v5; // esi@1 | |
2747 | |
2748 v2 = GetActualSpeed(); | |
1036 | 2749 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2750 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2751 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2752 return max(0, v5); |
0 | 2753 } |
2754 | |
2755 //----- (0048E68F) -------------------------------------------------------- | |
2756 int Player::GetActualAC() | |
2757 { | |
2758 int v2; // eax@1 | |
2759 int v3; // esi@1 | |
2760 int v4; // esi@1 | |
2761 int v5; // esi@1 | |
2762 int v6; // esi@1 | |
2763 | |
2764 v2 = GetActualSpeed(); | |
1036 | 2765 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2766 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2767 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2768 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5; |
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2769 return max(0, v6); |
0 | 2770 } |
2771 | |
2772 //----- (0048E6DC) -------------------------------------------------------- | |
2773 unsigned int Player::GetBaseAge() | |
2774 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2775 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year); |
0 | 2776 } |
2777 | |
2778 //----- (0048E72C) -------------------------------------------------------- | |
2779 unsigned int Player::GetActualAge() | |
2780 { | |
2781 return this->sAgeModifier + GetBaseAge(); | |
2782 } | |
2783 | |
2784 //----- (0048E73F) -------------------------------------------------------- | |
2785 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2786 { | |
2787 int v7; // esi@20 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2788 int racialBonus = 0; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2789 __int16* resStat; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2790 |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2791 switch (a2) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2792 { |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2793 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2794 resStat = &sResFireBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2795 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2796 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2797 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2798 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2799 resStat = &sResAirBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2800 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2801 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2802 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2803 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2804 resStat = &sResWaterBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2805 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2806 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2807 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2808 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2809 resStat = &sResEarthBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2810 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2811 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2812 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2813 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2814 resStat = &sResMindBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2815 if (IsRaceElf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2816 racialBonus = 10; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2817 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2818 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2819 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2820 resStat = &sResBodyBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2821 if (IsRaceHuman()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2822 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2823 break; |
1783 | 2824 default: |
2825 Error("Unknown attribute"); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2826 } |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2827 v7 = GetItemsBonus(a2) + racialBonus; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2828 return v7 + *resStat; |
0 | 2829 } |
2830 | |
2831 //----- (0048E7D0) -------------------------------------------------------- | |
2832 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2833 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2834 signed int v10 = 0; // [sp+14h] [bp-4h]@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2835 __int16* resStat; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2836 int result; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2837 int baseRes; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2838 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2839 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER); |
652 | 2840 if ( CheckHiredNPCSpeciality(Enchanter) ) |
0 | 2841 v10 = 20; |
2842 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE | |
2843 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR | |
2844 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER | |
2845 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2846 && SkillToMastery(leatherArmorSkillLevel) == 4 |
0 | 2847 && HasItemEquipped(EQUIP_ARMOUR) |
2848 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER ) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2849 v10 += leatherArmorSkillLevel & 0x3F; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2850 switch (a2) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2851 { |
1783 | 2852 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
2853 resStat = &sResFireBonus; | |
2854 break; | |
2855 case CHARACTER_ATTRIBUTE_RESIST_AIR: | |
2856 resStat = &sResAirBonus; | |
2857 break; | |
2858 case CHARACTER_ATTRIBUTE_RESIST_WATER: | |
2859 resStat = &sResWaterBonus; | |
2860 break; | |
2861 case CHARACTER_ATTRIBUTE_RESIST_EARTH: | |
2862 resStat = &sResEarthBonus; | |
2863 break; | |
2864 case CHARACTER_ATTRIBUTE_RESIST_MIND: | |
2865 resStat = &sResMindBonus; | |
2866 break; | |
2867 case CHARACTER_ATTRIBUTE_RESIST_BODY: | |
2868 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: | |
2869 resStat = &sResBodyBonus; | |
2870 break; | |
2871 default: Error("Unexpected attribute"); | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2872 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2873 baseRes = GetBaseResistance(a2); |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2874 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat); |
0 | 2875 return result; |
2876 } | |
2877 | |
2878 //----- (0048E8F5) -------------------------------------------------------- | |
816 | 2879 bool Player::Recover(int dt) |
2880 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2881 int v3; // qax@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2882 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2883 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt); |
816 | 2884 |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
2885 //Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery); |
816 | 2886 |
2887 if (uTimeToRecovery > v3) | |
2888 { | |
2889 uTimeToRecovery -= v3; | |
2890 return true; | |
0 | 2891 } |
2892 else | |
2893 { | |
816 | 2894 uTimeToRecovery = 0; |
2895 viewparams->bRedrawGameUI = true; | |
2896 if (!uActiveCharacter) | |
0 | 2897 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2898 return false; |
2899 } | |
0 | 2900 } |
2901 | |
2902 //----- (0048E96A) -------------------------------------------------------- | |
816 | 2903 void Player::SetRecoveryTime(signed int rec) |
2904 { | |
1545 | 2905 Assert(rec >= 0); |
816 | 2906 |
2907 if (rec > uTimeToRecovery) | |
2908 uTimeToRecovery = rec; | |
2909 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2910 if (uActiveCharacter != 0 && pPlayers[uActiveCharacter] == this && !some_active_character) |
0 | 2911 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2912 |
2913 viewparams->bRedrawGameUI = true; | |
0 | 2914 } |
2915 // 50C0C4: using guessed type int some_active_character; | |
2916 | |
2917 //----- (0048E9B7) -------------------------------------------------------- | |
2918 void Player::RandomizeName() | |
2919 { | |
2920 if (!uExpressionTimePassed) | |
2921 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]); | |
2922 } | |
2923 | |
2924 //----- (0048E9F4) -------------------------------------------------------- | |
2925 unsigned int Player::GetMajorConditionIdx() | |
2926 { | |
2927 for (uint i = 0; i < 18; ++i) | |
2928 if (pConditions[pConditionImportancyTable[i]] != 0) | |
2929 return pConditionImportancyTable[i]; | |
2930 | |
2931 return 18; | |
2932 } | |
2933 | |
2934 //----- (0048EA1B) -------------------------------------------------------- | |
1036 | 2935 int Player::GetParameterBonus( int player_parameter ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2936 { |
1036 | 2937 int i; // eax@1 |
2938 i = 0; | |
2939 while (param_to_bonus_table[i]) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2940 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2941 if (player_parameter >= param_to_bonus_table[i]) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2942 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2943 ++i; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2944 } |
1036 | 2945 return parameter_to_bonus_value[i]; |
0 | 2946 } |
2947 | |
2948 //----- (0048EA46) -------------------------------------------------------- | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2949 int Player::GetSpecialItemBonus( int enchantmentId ) |
0 | 2950 { |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2951 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2952 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2953 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2954 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2955 if (enchantmentId == 17) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2956 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2957 if ((GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 17) || (GetNthEquippedIndexItem(i)->uItemID == 533)) //Elven Chainmail+Increases rate of Recovery |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2958 return 50; |
1032 | 2959 } |
1598
11bb463837b1
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents:
1597
diff
changeset
|
2960 if (enchantmentId == 24) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2961 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2962 if (GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 24) //Increased Knockback. |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2963 return 5; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2964 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2965 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2966 } |
1032 | 2967 return 0; |
0 | 2968 } |
2969 | |
2970 //----- (0048EAAE) -------------------------------------------------------- | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2971 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ ) |
0 | 2972 { |
2973 int v5; // edi@1 | |
2974 int v9; // eax@49 | |
2975 int v14; // ecx@58 | |
2976 int v15; // eax@58 | |
2977 int v17; // eax@62 | |
2978 int v22; // eax@76 | |
2979 int v25; // ecx@80 | |
2980 int v26; // edi@80 | |
2981 int v32; // eax@98 | |
2982 int v56; // eax@365 | |
2983 signed int v58; // [sp-4h] [bp-20h]@10 | |
2984 int v61; // [sp+10h] [bp-Ch]@1 | |
2985 int v62; // [sp+14h] [bp-8h]@1 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
2986 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101 |
1040 | 2987 bool no_skills; |
0 | 2988 |
2989 v5 = 0; | |
2990 v62 = 0; | |
2991 v61 = 0; | |
1040 | 2992 |
2993 no_skills=false; | |
0 | 2994 switch (attr) |
1599 | 2995 { |
2996 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break; | |
2997 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break; | |
2998 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break; | |
2999 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break; | |
3000 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break; | |
3001 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break; | |
3002 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break; | |
3003 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break; | |
3004 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break; | |
3005 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break; | |
3006 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break; | |
3007 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break; | |
3008 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break; | |
3009 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break; | |
3010 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break; | |
3011 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break; | |
3012 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break; | |
3013 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break; | |
3014 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break; | |
3015 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break; | |
3016 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break; | |
3017 default: | |
1040 | 3018 no_skills=true; |
1599 | 3019 } |
1040 | 3020 if (!no_skills) |
1599 | 3021 { |
3022 if ( !this->pActiveSkills[v58] ) | |
3023 return 0; | |
3024 } | |
1040 | 3025 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3026 switch(attr) //TODO would be nice to move these into separate functions |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3027 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3028 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3029 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
0 | 3030 if ( HasItemEquipped(EQUIP_BOW) ) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3031 v5 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3032 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3033 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3034 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3035 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN: |
0 | 3036 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3037 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3038 v5 = GetBowItem()->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3039 v56 = GetBowItem()->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3040 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3041 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3042 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3043 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX: |
0 | 3044 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3045 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3046 v5 = GetBowItem()->GetDamageDice() * GetBowItem()->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3047 v56 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3048 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3049 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3050 case CHARACTER_ATTRIBUTE_LEVEL: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3051 if ( !Player::HasEnchantedItemEquipped(25) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3052 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3053 return 5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3054 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3055 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3056 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3057 if ( IsUnarmed() ) |
0 | 3058 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3059 return 3; |
0 | 3060 } |
3061 else | |
3062 { | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3063 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3064 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3065 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3066 if ( v22 >= 0 && v22 <= 2) |
0 | 3067 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3068 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3069 v26 = mainHandItem->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3070 if ( GetOffHandItem() != nullptr || mainHandItem->GetPlayerSkillType() != 4 ) |
0 | 3071 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3072 v25 = mainHandItem->GetDamageDice(); |
0 | 3073 } |
3074 else | |
3075 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3076 v25 = mainHandItem->GetDamageDice() + 1; |
0 | 3077 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3078 v5 = mainHandItem->GetDamageMod() + v25 * v26; |
0 | 3079 } |
3080 } | |
1708
f8414042db1f
Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents:
1700
diff
changeset
|
3081 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 || GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2)) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3082 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3083 return v5; |
1040 | 3084 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3085 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3086 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3087 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3088 v15 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3089 v14 = offHandItem->GetDamageDice() * offHandItem->GetDamageRoll(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3090 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3091 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3092 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3093 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3094 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3095 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3096 case CHARACTER_ATTRIBUTE_ATTACK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3097 if ( IsUnarmed() ) |
1040 | 3098 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3099 return 0; |
1040 | 3100 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3101 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3102 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3103 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3104 if ( v17 >= 0 && v17 <= 2) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3105 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3106 v5 = GetMainHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3107 } |
0 | 3108 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3109 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3110 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3111 else |
0 | 3112 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3113 v56 = GetOffHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3114 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3115 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3116 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3117 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3118 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3119 if ( IsUnarmed() ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3120 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3121 return 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3122 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3123 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3124 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3125 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3126 if ( v9 >= 0 && v9 <= 2) |
0 | 3127 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3128 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3129 v5 = mainHandItem->GetDamageDice() + |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3130 mainHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3131 if ( GetOffHandItem() == nullptr && mainHandItem->GetPlayerSkillType() == 4) |
0 | 3132 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3133 ++v5; |
0 | 3134 } |
3135 } | |
3136 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3137 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3138 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3139 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3140 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3141 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3142 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3143 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3144 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3145 v14 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3146 v15 = offHandItem->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3147 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3148 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3149 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3150 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3151 case CHARACTER_ATTRIBUTE_STRENGTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3152 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3153 case CHARACTER_ATTRIBUTE_WILLPOWER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3154 case CHARACTER_ATTRIBUTE_ENDURANCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3155 case CHARACTER_ATTRIBUTE_ACCURACY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3156 case CHARACTER_ATTRIBUTE_SPEED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3157 case CHARACTER_ATTRIBUTE_LUCK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3158 case CHARACTER_ATTRIBUTE_HEALTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3159 case CHARACTER_ATTRIBUTE_MANA: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3160 case CHARACTER_ATTRIBUTE_AC_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3161 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3162 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3163 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3164 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3165 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3166 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3167 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3168 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3169 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3170 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3171 case CHARACTER_ATTRIBUTE_SKILL_STEALING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3172 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3173 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3174 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3175 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3176 case CHARACTER_ATTRIBUTE_SKILL_DODGE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3177 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3178 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3179 case CHARACTER_ATTRIBUTE_SKILL_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3180 case CHARACTER_ATTRIBUTE_SKILL_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3181 case CHARACTER_ATTRIBUTE_SKILL_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3182 case CHARACTER_ATTRIBUTE_SKILL_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3183 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3184 case CHARACTER_ATTRIBUTE_SKILL_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3185 case CHARACTER_ATTRIBUTE_SKILL_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3186 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3187 case CHARACTER_ATTRIBUTE_SKILL_DARK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3188 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3189 case CHARACTER_ATTRIBUTE_SKILL_BOW: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3190 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3191 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3192 for (int i = 0; i < 16; i++) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3193 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3194 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
1040 | 3195 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3196 currEquippedItem = GetNthEquippedIndexItem(i); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3197 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3198 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3199 v32 = currEquippedItem->GetItemEquipType(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3200 if ( v32 >= 3 && v32 <= 11 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3201 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3202 v5 += currEquippedItem->GetDamageDice() + currEquippedItem->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3203 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3204 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3205 if ( pItemsTable->IsMaterialNonCommon(currEquippedItem) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3206 && !pItemsTable->IsMaterialSpecial(currEquippedItem) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3207 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3208 currEquippedItem->GetItemBonusArtifact(this, attr, &v62); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3209 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3210 else if ( currEquippedItem->uEnchantmentType != 0 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3211 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3212 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3213 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3214 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3215 v5 = currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3216 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3217 v5 += currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3218 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3219 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3220 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3221 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3222 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3223 } |
1040 | 3224 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3225 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3226 return v5 + v62 + v61; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3227 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3228 default: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3229 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3230 } |
0 | 3231 } |
3232 | |
3233 //----- (0048F73C) -------------------------------------------------------- | |
3234 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3235 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3236 int v3 = 0; // eax@4 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3237 int v4 = 0; // ecx@5 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3238 |
0 | 3239 switch ( a2 ) |
3240 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3241 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3242 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3243 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3244 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3245 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3246 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3247 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3248 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3249 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3250 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3251 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3252 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3253 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3254 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3255 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3256 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3257 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3258 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3259 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3260 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3261 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3262 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3263 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3264 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3265 case CHARACTER_ATTRIBUTE_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3266 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3267 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3268 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3269 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3270 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3271 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3272 break; |
0 | 3273 case CHARACTER_ATTRIBUTE_STRENGTH: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3274 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3275 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3276 break; |
0 | 3277 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3278 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3279 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3280 break; |
0 | 3281 case CHARACTER_ATTRIBUTE_WILLPOWER: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3282 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3283 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3284 break; |
0 | 3285 case CHARACTER_ATTRIBUTE_ENDURANCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3286 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3287 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3288 break; |
0 | 3289 case CHARACTER_ATTRIBUTE_ACCURACY: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3290 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3291 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3292 break; |
0 | 3293 case CHARACTER_ATTRIBUTE_SPEED: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3294 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3295 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3296 break; |
0 | 3297 case CHARACTER_ATTRIBUTE_LUCK: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3298 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower; |
1167 | 3299 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3300 break; |
0 | 3301 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3302 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower; |
1167 | 3303 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3304 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3305 } |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3306 return v3 + v4; |
0 | 3307 } |
3308 | |
3309 //----- (0048F882) -------------------------------------------------------- | |
1008 | 3310 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType ) |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3311 { |
1064 | 3312 signed int bonus_value; // esi@1 |
3313 unsigned __int16 skill_value; // ax@126 | |
3314 int result; // al@127 | |
353 | 3315 |
1064 | 3316 bonus_value = 0; |
353 | 3317 switch (uSkillType) |
3318 { | |
3319 case PLAYER_SKILL_MONSTER_ID: | |
3320 { | |
652 | 3321 if ( CheckHiredNPCSpeciality(Hunter) ) |
1064 | 3322 bonus_value = 6; |
652 | 3323 if ( CheckHiredNPCSpeciality(Sage) ) |
1064 | 3324 bonus_value += 6; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3325 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
353 | 3326 } |
3327 break; | |
3328 | |
3329 case PLAYER_SKILL_ARMSMASTER: | |
3330 { | |
652 | 3331 if ( CheckHiredNPCSpeciality(Armsmaster) ) |
1064 | 3332 bonus_value = 2; |
652 | 3333 if ( CheckHiredNPCSpeciality(Weaponsmaster) ) |
1064 | 3334 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3335 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
353 | 3336 } |
3337 break; | |
3338 | |
3339 case PLAYER_SKILL_STEALING: | |
3340 { | |
652 | 3341 if (CheckHiredNPCSpeciality(Burglar)) |
1064 | 3342 bonus_value = 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3343 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
353 | 3344 } |
3345 break; | |
3346 | |
3347 | |
3348 case PLAYER_SKILL_ALCHEMY: | |
3349 { | |
652 | 3350 if ( CheckHiredNPCSpeciality(Herbalist) ) |
1064 | 3351 bonus_value = 4; |
652 | 3352 if ( CheckHiredNPCSpeciality(Apothecary) ) |
1064 | 3353 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3354 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
353 | 3355 } |
3356 break; | |
3357 | |
3358 case PLAYER_SKILL_LEARNING: | |
3359 { | |
652 | 3360 if ( CheckHiredNPCSpeciality(Teacher) ) |
1064 | 3361 bonus_value = 10; |
652 | 3362 if ( CheckHiredNPCSpeciality(Instructor) ) |
1064 | 3363 bonus_value += 15; |
652 | 3364 if ( CheckHiredNPCSpeciality(Scholar) ) |
1064 | 3365 bonus_value += 5; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3366 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING); |
353 | 3367 } |
3368 break; | |
3369 | |
3370 case PLAYER_SKILL_UNARMED: | |
3371 { | |
652 | 3372 if (CheckHiredNPCSpeciality(Monk) ) |
1064 | 3373 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3374 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
353 | 3375 } |
3376 break; | |
3377 | |
3378 case PLAYER_SKILL_DODGE: | |
3379 { | |
652 | 3380 if ( CheckHiredNPCSpeciality(Monk) ) |
1064 | 3381 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3382 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
353 | 3383 } |
3384 break; | |
3385 | |
3386 case PLAYER_SKILL_BOW: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3387 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW); |
353 | 3388 break; |
3389 case PLAYER_SKILL_SHIELD: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3390 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD); |
353 | 3391 break; |
3392 | |
3393 case PLAYER_SKILL_EARTH: | |
652 | 3394 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3395 bonus_value = 2; |
652 | 3396 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3397 bonus_value += 3; |
652 | 3398 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3399 bonus_value += 4; |
353 | 3400 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3401 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3402 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH); |
353 | 3403 break; |
3404 case PLAYER_SKILL_FIRE: | |
652 | 3405 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3406 bonus_value = 2; |
652 | 3407 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3408 bonus_value += 3; |
652 | 3409 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3410 bonus_value += 4; |
353 | 3411 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3412 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3413 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE); |
353 | 3414 break; |
3415 case PLAYER_SKILL_AIR: | |
652 | 3416 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3417 bonus_value = 2; |
652 | 3418 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3419 bonus_value += 3; |
652 | 3420 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3421 bonus_value += 4; |
353 | 3422 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3423 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3424 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR); |
353 | 3425 break; |
3426 case PLAYER_SKILL_WATER: | |
652 | 3427 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3428 bonus_value = 2; |
652 | 3429 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3430 bonus_value += 3; |
652 | 3431 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3432 bonus_value += 4; |
353 | 3433 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3434 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3435 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER); |
353 | 3436 break; |
3437 case PLAYER_SKILL_SPIRIT: | |
652 | 3438 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3439 bonus_value = 2; |
652 | 3440 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3441 bonus_value += 3; |
652 | 3442 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3443 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3444 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT); |
353 | 3445 break; |
3446 case PLAYER_SKILL_MIND: | |
652 | 3447 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3448 bonus_value = 2; |
652 | 3449 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3450 bonus_value += 3; |
652 | 3451 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3452 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3453 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND); |
353 | 3454 break; |
3455 case PLAYER_SKILL_BODY: | |
652 | 3456 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3457 bonus_value = 2; |
652 | 3458 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3459 bonus_value += 3; |
652 | 3460 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3461 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3462 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY); |
353 | 3463 break; |
3464 case PLAYER_SKILL_LIGHT: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3465 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT); |
353 | 3466 break; |
3467 case PLAYER_SKILL_DARK: | |
3468 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3469 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK); |
353 | 3470 } |
3471 break; | |
3472 | |
3473 case PLAYER_SKILL_MERCHANT: | |
3474 { | |
652 | 3475 if ( CheckHiredNPCSpeciality(Trader) ) |
1064 | 3476 bonus_value = 4; |
652 | 3477 if ( CheckHiredNPCSpeciality(Merchant) ) |
1064 | 3478 bonus_value += 6; |
652 | 3479 if ( CheckHiredNPCSpeciality(Gypsy) ) |
1064 | 3480 bonus_value += 3; |
652 | 3481 if ( CheckHiredNPCSpeciality(Duper) ) |
1064 | 3482 bonus_value += 8; |
353 | 3483 } |
3484 break; | |
3485 | |
3486 case PLAYER_SKILL_PERCEPTION: | |
3487 { | |
652 | 3488 if ( CheckHiredNPCSpeciality(Scout) ) |
1064 | 3489 bonus_value = 6; |
652 | 3490 if ( CheckHiredNPCSpeciality(Psychic) ) |
1064 | 3491 bonus_value += 5; |
353 | 3492 } |
3493 break; | |
3494 | |
0 | 3495 case PLAYER_SKILL_ITEM_ID: |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3496 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
0 | 3497 break; |
3498 case PLAYER_SKILL_MEDITATION: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3499 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION); |
353 | 3500 break; |
0 | 3501 case PLAYER_SKILL_TRAP_DISARM: |
353 | 3502 { |
652 | 3503 if ( CheckHiredNPCSpeciality(Tinker) ) |
1064 | 3504 bonus_value = 4; |
652 | 3505 if ( CheckHiredNPCSpeciality(Locksmith) ) |
1064 | 3506 bonus_value += 6; |
652 | 3507 if ( CheckHiredNPCSpeciality(Burglar) ) |
1064 | 3508 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3509 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
353 | 3510 } |
3511 break; | |
3512 } | |
3513 | |
1064 | 3514 skill_value = pActiveSkills[uSkillType]; |
3515 if ( bonus_value + (skill_value & 0x3F) < 60 ) | |
3516 result = bonus_value + skill_value; | |
0 | 3517 else |
1064 | 3518 result = skill_value & 0xFFFC | 0x3C; //al |
0 | 3519 return result; |
3520 } | |
3521 | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3522 |
0 | 3523 //----- (0048FC00) -------------------------------------------------------- |
1538 | 3524 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3525 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3526 int armsMasterBonus; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3527 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3528 armsMasterBonus = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3529 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3530 if ( armmaster_skill > 0 ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3531 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3532 int multiplier = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3533 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3534 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3535 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3536 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3537 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3538 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3539 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2); |
1064 | 3540 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3541 armsMasterBonus = multiplier * (armmaster_skill & 0x3F); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3542 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3543 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3544 switch(inSkill) |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3545 { |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3546 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3547 if (HasItemEquipped(EQUIP_BOW)) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3548 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3549 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3550 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3551 return multiplier * (bowSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3552 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3553 return 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3554 break; |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3555 case CHARACTER_ATTRIBUTE_HEALTH: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3556 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3557 int base_value = pBaseHealthPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3558 int attrib_modif = GetBodybuilding(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3559 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3560 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3561 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3562 case CHARACTER_ATTRIBUTE_MANA: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3563 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3564 int base_value = pBaseManaPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3565 int attrib_modif = GetMeditation(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3566 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3567 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3568 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3569 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3570 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3571 bool wearingArmor = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3572 bool wearingLeather = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3573 unsigned int ACSum = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3574 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3575 for (int j = 0; j < 16; ++j) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3576 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3577 ItemGen* currItem = GetNthEquippedIndexItem(j); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3578 if (currItem != nullptr && (!currItem->IsBroken())) |
1538 | 3579 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3580 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3581 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3582 int multiplier = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3583 switch (itemSkillType) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3584 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3585 case PLAYER_SKILL_STAFF: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3586 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3587 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3588 case PLAYER_SKILL_SWORD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3589 case PLAYER_SKILL_SPEAR: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3590 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3591 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3592 case PLAYER_SKILL_SHIELD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3593 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3594 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3595 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3596 case PLAYER_SKILL_LEATHER: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3597 wearingLeather = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3598 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3599 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3600 case PLAYER_SKILL_CHAIN: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3601 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3602 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3603 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3604 case PLAYER_SKILL_PLATE: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3605 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3606 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3607 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3608 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3609 ACSum += multiplier * (currArmorSkillLevel & 0x3F); |
1538 | 3610 } |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3611 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3612 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3613 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3614 int dodgeMastery = SkillToMastery(dodgeSkillLevel); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3615 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3616 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) ) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3617 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3618 ACSum += multiplier * (dodgeSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3619 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3620 return ACSum; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3621 } |
1538 | 3622 break; |
3623 case CHARACTER_ATTRIBUTE_ATTACK: | |
3624 if ( this->IsUnarmed() ) | |
3625 { | |
3626 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3627 if (!unarmedSkill) | |
3628 { | |
3629 return 0; | |
3630 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3631 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2); |
1538 | 3632 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F); |
3633 } | |
3634 for (int i = 0; i < 16; ++i) | |
3635 { | |
3636 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3637 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3638 ItemGen* currItem = GetNthEquippedIndexItem(i); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3639 if ( currItem->GetItemEquipType() <= EQUIP_MAIN_HAND) |
1533 | 3640 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3641 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1538 | 3642 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3643 if (currItemSkillType == PLAYER_SKILL_BLASTER) | |
3644 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3645 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3646 return multiplier * (currentItemSkillLevel & 0x3F); |
3647 } | |
3648 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) | |
3649 { | |
3650 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3651 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2); |
1538 | 3652 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F); |
3653 } | |
3654 else | |
3655 { | |
3656 return armsMasterBonus + (currentItemSkillLevel & 0x3F); | |
3657 } | |
3658 } | |
3659 } | |
3660 } | |
3661 return 0; | |
3662 break; | |
3663 | |
3664 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: | |
3665 for (int i = 0; i < 16; i++) | |
3666 { | |
3667 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3668 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3669 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(i)->GetPlayerSkillType(); |
1538 | 3670 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType); |
3671 if ( currentItemSkillType == PLAYER_SKILL_BOW ) | |
3672 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3673 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1); |
1538 | 3674 return multiplier * (currentItemSkillLevel & 0x3F); |
3675 } | |
3676 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER ) | |
3677 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3678 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3679 return multiplier * (currentItemSkillLevel & 0x3F); |
3680 } | |
3681 } | |
3682 } | |
3683 return 0; | |
3684 break; | |
3685 | |
3686 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: | |
3687 if ( this->IsUnarmed() ) | |
3688 { | |
3689 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3690 if ( !unarmedSkillLevel ) | |
3691 { | |
3692 return 0; | |
3693 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3694 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3695 return multiplier * (unarmedSkillLevel & 0x3F); |
3696 } | |
3697 for (int i = 0; i < 16; i++) | |
3698 { | |
3699 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3700 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3701 ItemGen* currItemPtr = GetNthEquippedIndexItem(i); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3702 if ( currItemPtr->GetItemEquipType() == EQUIP_MAIN_HAND || currItemPtr->GetItemEquipType() == EQUIP_OFF_HAND ) |
1538 | 3703 { |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3704 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItemPtr->GetPlayerSkillType(); |
1538 | 3705 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3706 int baseSkillBonus; | |
3707 int multiplier; | |
3708 switch (currItemSkillType) | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3709 { |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3710 case PLAYER_SKILL_STAFF: |
1538 | 3711 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3712 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3713 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3714 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3715 return multiplier * (unarmedSkillLevel & 0x3F); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3716 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3717 else |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3718 { |
1538 | 3719 return armsMasterBonus; |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3720 } |
1538 | 3721 break; |
3722 | |
3723 case PLAYER_SKILL_DAGGER: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3724 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1); |
1538 | 3725 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3726 return armsMasterBonus + baseSkillBonus; | |
3727 break; | |
3728 case PLAYER_SKILL_SWORD: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3729 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0); |
1538 | 3730 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3731 return armsMasterBonus + baseSkillBonus; | |
3732 break; | |
3733 case PLAYER_SKILL_MACE: | |
3734 case PLAYER_SKILL_SPEAR: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3735 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1); |
1538 | 3736 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3737 return armsMasterBonus + baseSkillBonus; | |
3738 break; | |
3739 case PLAYER_SKILL_AXE: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3740 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1); |
1538 | 3741 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3742 return armsMasterBonus + baseSkillBonus; | |
3743 break; | |
1535 | 3744 } |
1533 | 3745 } |
1535 | 3746 } |
1538 | 3747 } |
3748 return 0; | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3749 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3750 default: |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3751 return 0; |
1533 | 3752 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3753 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3754 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3755 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3756 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3757 int masteryLvl = SkillToMastery(skillValue); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3758 switch (masteryLvl) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3759 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3760 case 1: return mult1; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3761 case 2: return mult2; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3762 case 3: return mult3; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3763 case 4: return mult4; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3764 } |
1545 | 3765 Error("(%u)", masteryLvl); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3766 return 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3767 } |
0 | 3768 //----- (00490109) -------------------------------------------------------- |
3769 // faces are: 0 1 2 3 human males | |
3770 // 4 5 6 7 human females | |
3771 // 8 9 elf males | |
3772 // 10 11 elf females | |
3773 // 12 13 dwarf males | |
3774 // 14 15 dwarf females | |
3775 // 16 17 goblin males | |
3776 // 18 19 goblin females | |
3777 // 20 lich male | |
3778 // 21 lich female | |
3779 // 22 underwater suits (unused) | |
3780 // 23 zombie male | |
3781 // 24 zombie female | |
3782 enum CHARACTER_RACE Player::GetRace() | |
3783 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3784 if ( uCurrentFace <= 7 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3785 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3786 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3787 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3788 else if ( uCurrentFace <= 11 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3789 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3790 return CHARACTER_RACE_ELF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3791 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3792 else if ( uCurrentFace <= 15 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3793 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3794 return CHARACTER_RACE_DWARF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3795 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3796 else if ( uCurrentFace <= 19 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3797 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3798 return CHARACTER_RACE_GOBLIN; |
0 | 3799 } |
3800 else | |
3801 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3802 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3803 } |
0 | 3804 } |
3805 | |
3806 //----- (00490141) -------------------------------------------------------- | |
187 | 3807 PLAYER_SEX Player::GetSexByVoice() |
0 | 3808 { |
3809 switch ( this->uVoiceID ) | |
3810 { | |
3811 case 0u: | |
3812 case 1u: | |
3813 case 2u: | |
3814 case 3u: | |
3815 case 8u: | |
3816 case 9u: | |
3817 case 0xCu: | |
3818 case 0xDu: | |
3819 case 0x10u: | |
3820 case 0x11u: | |
3821 case 0x14u: | |
3822 case 0x17u: | |
187 | 3823 return SEX_MALE; |
3824 | |
0 | 3825 case 4u: |
3826 case 5u: | |
3827 case 6u: | |
3828 case 7u: | |
3829 case 0xAu: | |
3830 case 0xBu: | |
3831 case 0xEu: | |
3832 case 0xFu: | |
3833 case 0x12u: | |
3834 case 0x13u: | |
3835 case 0x15u: | |
3836 case 0x18u: | |
187 | 3837 return SEX_FEMALE; |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3838 } |
1545 | 3839 Error("(%u)", this->uVoiceID); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3840 return SEX_MALE; |
0 | 3841 } |
3842 | |
3843 //----- (00490188) -------------------------------------------------------- | |
3844 void Player::SetInitialStats() | |
3845 { | |
3846 auto v1 = GetRace(); | |
290 | 3847 uMight = StatTable[v1][0].uBaseValue; |
3848 uIntelligence = StatTable[v1][1].uBaseValue; | |
3849 uWillpower = StatTable[v1][2].uBaseValue; | |
3850 uEndurance = StatTable[v1][3].uBaseValue; | |
3851 uAccuracy = StatTable[v1][4].uBaseValue; | |
3852 uSpeed = StatTable[v1][5].uBaseValue; | |
3853 uLuck = StatTable[v1][6].uBaseValue; | |
0 | 3854 } |
3855 | |
3856 //----- (004901FC) -------------------------------------------------------- | |
1021 | 3857 void Player::SetSexByVoice() |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3858 { |
1021 | 3859 switch ( this->uVoiceID) |
0 | 3860 { |
3861 case 0: | |
3862 case 1: | |
3863 case 2: | |
3864 case 3: | |
3865 case 8: | |
3866 case 9: | |
3867 case 0xC: | |
3868 case 0xD: | |
3869 case 0x10: | |
3870 case 0x11: | |
3871 case 0x14: | |
3872 case 0x17: | |
1021 | 3873 this->uSex = SEX_MALE; |
0 | 3874 break; |
3875 case 4: | |
3876 case 5: | |
3877 case 6: | |
3878 case 7: | |
3879 case 0xA: | |
3880 case 0xB: | |
3881 case 0xE: | |
3882 case 0xF: | |
3883 case 0x12: | |
3884 case 0x13: | |
3885 case 0x15: | |
3886 case 0x18: | |
1021 | 3887 this->uSex = SEX_FEMALE; |
0 | 3888 break; |
3889 default: | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3890 Error("(%u)", this->uVoiceID); |
0 | 3891 break; |
3892 } | |
1021 | 3893 |
0 | 3894 } |
3895 | |
3896 //----- (0049024A) -------------------------------------------------------- | |
135 | 3897 void Player::Reset(PLAYER_CLASS_TYPE cls) |
0 | 3898 { |
3899 sLevelModifier = 0; | |
3900 sAgeModifier = 0; | |
3901 | |
135 | 3902 classType = cls; |
0 | 3903 uLuckBonus = 0; |
3904 uSpeedBonus = 0; | |
3905 uAccuracyBonus = 0; | |
3906 uEnduranceBonus = 0; | |
3907 uWillpowerBonus = 0; | |
3908 uIntelligenceBonus = 0; | |
3909 uMightBonus = 0; | |
3910 uLevel = 1; | |
3911 uExperience = 251 + rand() % 100; | |
3912 uBirthYear = 1147 - rand() % 6; | |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
3913 pActiveSkills.fill(0); |
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
3914 memset(_achieved_awards_bits, 0, sizeof(_achieved_awards_bits)); |
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
3915 memset(&spellbook, 0, sizeof(spellbook)); |
0 | 3916 |
3917 for (uint i = 0; i < 37; ++i) | |
3918 { | |
135 | 3919 if (pSkillAvailabilityPerClass[classType / 4][i] != 2) |
0 | 3920 continue; |
3921 | |
3922 pActiveSkills[i] = 1; | |
3923 | |
3924 switch (i) | |
3925 { | |
886 | 3926 case PLAYER_SKILL_FIRE: |
3927 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells | |
894 | 3928 |
3929 extern bool all_magic; | |
3930 if ( all_magic == true ) | |
3931 { | |
3932 pActiveSkills[PLAYER_SKILL_AIR] = 1; | |
3933 pActiveSkills[PLAYER_SKILL_WATER] = 1; | |
3934 pActiveSkills[PLAYER_SKILL_EARTH] = 1; | |
3935 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true; | |
3936 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true; | |
3937 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true; | |
3938 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true; | |
3939 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true; | |
3940 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true; | |
3941 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true; | |
3942 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true; | |
3943 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true; | |
3944 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true; | |
886 | 3945 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; |
569 | 3946 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true; |
3947 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true; | |
3948 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true; | |
3949 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true; | |
3950 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true; | |
3951 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true; | |
3952 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true; | |
3953 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true; | |
3954 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true; | |
3955 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true; | |
3956 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
3957 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true; | |
3958 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true; | |
3959 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true; | |
3960 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true; | |
3961 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true; | |
710 | 3962 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true; |
3963 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true; | |
3964 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true; | |
886 | 3965 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true; |
3966 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true; | |
894 | 3967 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; |
3968 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true; | |
3969 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true; | |
3970 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true; | |
3971 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true; | |
3972 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true; | |
3973 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true; | |
3974 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true; | |
3975 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true; | |
3976 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true; | |
3977 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true; | |
3978 } | |
486 | 3979 break; |
886 | 3980 case PLAYER_SKILL_AIR: |
3981 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; | |
3982 break; | |
3983 case PLAYER_SKILL_WATER: | |
3984 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
3985 break; | |
3986 case PLAYER_SKILL_EARTH: | |
3987 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; | |
3988 break; | |
3989 case PLAYER_SKILL_SPIRIT: | |
3990 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; | |
3991 break; | |
3992 case PLAYER_SKILL_MIND: | |
3993 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; | |
3994 break; | |
3995 case PLAYER_SKILL_BODY: | |
3996 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; | |
894 | 3997 |
3998 if ( all_magic == true ) | |
3999 { | |
4000 pActiveSkills[PLAYER_SKILL_MIND] = 1; | |
4001 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1; | |
4002 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true; | |
4003 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true; | |
4004 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true; | |
4005 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true; | |
4006 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true; | |
4007 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true; | |
4008 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true; | |
4009 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true; | |
4010 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true; | |
4011 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true; | |
924 | 4012 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; |
894 | 4013 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true; |
4014 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true; | |
4015 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true; | |
4016 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true; | |
4017 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true; | |
4018 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true; | |
4019 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true; | |
4020 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true; | |
4021 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true; | |
4022 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true; | |
924 | 4023 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; |
894 | 4024 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true; |
4025 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true; | |
4026 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true; | |
4027 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true; | |
4028 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true; | |
4029 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true; | |
4030 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true; | |
4031 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true; | |
4032 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true; | |
4033 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true; | |
4034 } | |
569 | 4035 break; |
886 | 4036 case PLAYER_SKILL_LIGHT: |
4037 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; | |
4038 break; | |
4039 case PLAYER_SKILL_DARK: | |
4040 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; | |
4041 break; | |
0 | 4042 } |
4043 } | |
4044 | |
4045 sHealth = GetMaxHealth(); | |
4046 sMana = GetMaxMana(); | |
4047 } | |
4048 | |
4049 //----- (004903C9) -------------------------------------------------------- | |
821 | 4050 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order) |
4051 { | |
1271
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4052 int counter; // edx@5 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4053 bool canBeInactive; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4054 unsigned char requiredValue; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4055 signed int offset; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4056 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4057 if ( order <= 1 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4058 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4059 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4060 requiredValue = 2; // 2 - primary skill |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4061 offset = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4062 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4063 else if ( order <= 3 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4064 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4065 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4066 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4067 offset = 2; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4068 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4069 else if ( order <= 12 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4070 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4071 canBeInactive = true; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4072 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4073 offset = 4; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4074 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4075 else |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4076 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4077 return (PLAYER_SKILL_TYPE)37; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4078 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4079 counter = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4080 for (int i = 0; i < 37; i++) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4081 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4082 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4083 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4084 if ( counter == order - offset ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4085 return (PLAYER_SKILL_TYPE)i; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4086 ++counter; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4087 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4088 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
4089 |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
4090 return (PLAYER_SKILL_TYPE)37; |
0 | 4091 } |
4092 | |
4093 | |
4094 | |
4095 //----- (0049048D) -------------------------------------------------------- | |
4096 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute) | |
4097 void Player::DecreaseAttribute(int eAttribute) | |
4098 { | |
4099 int pBaseValue; // ecx@1 | |
4100 int pDroppedStep; // ebx@1 | |
4101 int pStep; // esi@1 | |
4102 int uMinValue; // [sp+Ch] [bp-4h]@1 | |
4103 | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4104 int raceId = GetRace(); |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4105 pBaseValue = StatTable[raceId][eAttribute].uBaseValue; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4106 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep; |
0 | 4107 uMinValue = pBaseValue - 2; |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4108 pStep = StatTable[raceId][eAttribute].uBaseStep; |
1272 | 4109 unsigned short* AttrToChange = nullptr; |
4110 switch ( eAttribute ) | |
4111 { | |
4112 case CHARACTER_ATTRIBUTE_STRENGTH: | |
4113 AttrToChange = &this->uMight; | |
4114 break; | |
4115 case CHARACTER_ATTRIBUTE_INTELLIGENCE: | |
4116 AttrToChange = &this->uIntelligence; | |
4117 break; | |
4118 case CHARACTER_ATTRIBUTE_WILLPOWER: | |
4119 AttrToChange = &this->uWillpower; | |
4120 break; | |
4121 case CHARACTER_ATTRIBUTE_ENDURANCE: | |
4122 AttrToChange = &this->uEndurance; | |
4123 break; | |
4124 case CHARACTER_ATTRIBUTE_ACCURACY: | |
4125 AttrToChange = &this->uAccuracy; | |
4126 break; | |
4127 case CHARACTER_ATTRIBUTE_SPEED: | |
4128 AttrToChange = &this->uSpeed; | |
4129 break; | |
4130 case CHARACTER_ATTRIBUTE_LUCK: | |
4131 AttrToChange = &this->uLuck; | |
4132 break; | |
4133 } | |
4134 if ( *AttrToChange <= pBaseValue ) | |
4135 pStep = pDroppedStep; | |
4136 if ( *AttrToChange - pStep >= uMinValue ) | |
4137 *AttrToChange -= pStep; | |
0 | 4138 } |
4139 | |
4140 //----- (004905F5) -------------------------------------------------------- | |
1458 | 4141 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute) |
1273 | 4142 void Player::IncreaseAttribute( int eAttribute ) |
4143 { | |
4144 int raceId; // eax@1 | |
4145 int maxValue; // ebx@1 | |
4146 signed int baseStep; // edi@1 | |
4147 signed int tmp; // eax@17 | |
0 | 4148 signed int result; // eax@18 |
1273 | 4149 int baseValue; // [sp+Ch] [bp-8h]@1 |
4150 signed int droppedStep; // [sp+10h] [bp-4h]@1 | |
4151 unsigned short* statToChange; | |
4152 | |
4153 raceId = GetRace(); | |
4154 maxValue = StatTable[raceId][eAttribute].uMaxValue; | |
4155 baseStep = StatTable[raceId][eAttribute].uBaseStep; | |
4156 baseValue = StatTable[raceId][eAttribute].uBaseValue; | |
4157 droppedStep = StatTable[raceId][eAttribute].uDroppedStep; | |
4158 PlayerCreation_GetUnspentAttributePointCount(); | |
4159 switch ( eAttribute ) | |
4160 { | |
4161 case 0: | |
4162 statToChange = &this->uMight; | |
4163 break; | |
4164 case 1: | |
4165 statToChange = &this->uIntelligence; | |
4166 break; | |
4167 case 2: | |
4168 statToChange = &this->uWillpower; | |
4169 break; | |
4170 case 3: | |
4171 statToChange = &this->uEndurance; | |
4172 break; | |
4173 case 4: | |
4174 statToChange = &this->uAccuracy; | |
4175 break; | |
4176 case 5: | |
4177 statToChange = &this->uSpeed; | |
4178 break; | |
4179 case 6: | |
4180 statToChange = &this->uLuck; | |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
4181 break; |
1273 | 4182 default: |
1545 | 4183 Error("(%u)", eAttribute); |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
4184 break; |
1273 | 4185 } |
4186 if ( *statToChange < baseValue ) | |
4187 { | |
4188 tmp = baseStep; | |
4189 baseStep = droppedStep; | |
4190 droppedStep = tmp; | |
4191 } | |
4192 result = PlayerCreation_GetUnspentAttributePointCount(); | |
4193 if ( result >= droppedStep ) | |
4194 { | |
4195 if ( baseStep + *statToChange <= maxValue ) | |
4196 *statToChange += baseStep; | |
4197 } | |
0 | 4198 } |
4199 | |
4200 //----- (0049070F) -------------------------------------------------------- | |
4201 void Player::Zero() | |
4202 { | |
4203 this->sLevelModifier = 0; | |
4204 this->sACModifier = 0; | |
4205 this->uLuckBonus = 0; | |
4206 this->uAccuracyBonus = 0; | |
4207 this->uSpeedBonus = 0; | |
4208 this->uEnduranceBonus = 0; | |
4209 this->uWillpowerBonus = 0; | |
4210 this->uIntelligenceBonus = 0; | |
4211 this->uMightBonus = 0; | |
4212 this->field_100 = 0; | |
4213 this->field_FC = 0; | |
4214 this->field_F8 = 0; | |
4215 this->field_F4 = 0; | |
4216 this->field_F0 = 0; | |
4217 this->field_EC = 0; | |
4218 this->field_E8 = 0; | |
4219 this->field_E4 = 0; | |
4220 this->field_E0 = 0; | |
766 | 4221 memset(&this->sResFireBonus, 0, 0x16u); |
1274
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4222 this->field_1A97 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4223 this->_ranged_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4224 this->field_1A95 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4225 this->_ranged_atk_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4226 this->field_1A93 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4227 this->_melee_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4228 this->field_1A91 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4229 this->_some_attack_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4230 this->_mana_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4231 this->uFullManaBonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4232 this->_health_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4233 this->uFullHealthBonus = 0; |
0 | 4234 } |
4235 | |
4236 //----- (004907E7) -------------------------------------------------------- | |
299 | 4237 unsigned int Player::GetStatColor(int uStat) |
0 | 4238 { |
290 | 4239 int attribute_value; // edx@1 |
1393 | 4240 |
4241 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue; | |
0 | 4242 switch (uStat) |
4243 { | |
4244 case 0: attribute_value = uMight; break; | |
4245 case 1: attribute_value = uIntelligence; break; | |
4246 case 2: attribute_value = uWillpower; break; | |
4247 case 3: attribute_value = uEndurance; break; | |
290 | 4248 case 4: attribute_value = uAccuracy; break; |
4249 case 5: attribute_value = uSpeed; break; | |
0 | 4250 case 6: attribute_value = uLuck; break; |
1783 | 4251 default: Error("Unexpected attribute"); |
0 | 4252 }; |
4253 | |
1393 | 4254 if (attribute_value == base_attribute_value) |
4255 return ui_character_stat_default_color; | |
4256 else if (attribute_value > base_attribute_value) | |
4257 return ui_character_stat_buffed_color; | |
0 | 4258 else |
1393 | 4259 return ui_character_stat_debuffed_color; |
0 | 4260 } |
4261 | |
4262 //----- (004908A8) -------------------------------------------------------- | |
4263 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime) | |
4264 { | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
4265 if ( pConditions[uCondition] && (uTime < (unsigned long long)pConditions[uCondition]) ) |
1014 | 4266 { |
1393 | 4267 pConditions[uCondition] = 0i64; |
1014 | 4268 return true; |
0 | 4269 } |
4270 else | |
1014 | 4271 return false; |
0 | 4272 } |
4273 | |
4274 //----- (004680ED) -------------------------------------------------------- | |
1019 | 4275 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4276 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4277 Player *playerAffected; // esi@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4278 signed int v5; // eax@17 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4279 int v8; // edx@39 |
1838 | 4280 const char *v13; // eax@45 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4281 signed int v15; // edi@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4282 int v16; // edx@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4283 unsigned __int16 v17; // edi@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4284 unsigned int v18; // eax@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4285 const char *v22; // eax@84 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4286 int scroll_id; // esi@96 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4287 int v25; // eax@109 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4288 int v26; // eax@113 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4289 int new_mana_val; // edi@114 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4290 signed __int64 v28; // qax@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4291 __int64 v30; // edi@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4292 __int64 v32; // ST3C_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4293 __int64 v34; // ST34_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4294 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4295 const char *v66; // [sp-4h] [bp-30h]@69 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4296 signed int v67; // [sp-4h] [bp-30h]@77 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4297 const char *v68; // [sp-4h] [bp-30h]@89 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4298 char v72; // [sp+20h] [bp-Ch]@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4299 signed int v73; // [sp+24h] [bp-8h]@1 |
1838 | 4300 const char* v74; // [sp+24h] [bp-8h]@23 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4301 Player *thisb; // [sp+28h] [bp-4h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4302 unsigned int thisa; // [sp+28h] [bp-4h]@22 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4303 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4304 thisb = this; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4305 playerAffected = &pParty->pPlayers[player_num-1]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4306 v73 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4307 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4308 return; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4309 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_REAGENT ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4310 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4311 if ( pParty->pPickedItem.uItemID == 160 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4312 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4313 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4314 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4315 else if ( pParty->pPickedItem.uItemID == 161 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4316 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4317 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4318 new_mana_val += 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4319 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4320 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4321 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4322 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4323 else if ( pParty->pPickedItem.uItemID == 162 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4324 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4325 playerAffected->Heal(2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4326 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4327 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4328 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4329 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4330 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4331 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4332 ShowStatusBarString(pTmpBuf.data(), 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4333 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4334 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4335 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4336 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4337 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4338 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4339 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4340 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4341 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4342 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4343 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4344 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4345 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4346 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4347 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4348 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4349 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4350 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4351 { |
1684 | 4352 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4353 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4354 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4355 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4356 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4357 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4358 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4359 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_POTION ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4360 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4361 switch ( pParty->pPickedItem.uItemID ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4362 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4363 case 221: //Catalyst |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4364 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4365 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4366 case 222: //Cure Wounds |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4367 v25 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4368 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4369 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4370 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4371 case 223: //Magic Potion |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4372 v26 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4373 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4374 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4375 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4376 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4377 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4378 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4379 case 224: //Cure Weakness |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4380 playerAffected->pConditions[Condition_Weak] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4381 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4382 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4383 case 225: //Cure Disease |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4384 playerAffected->pConditions[Condition_Disease3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4385 playerAffected->pConditions[Condition_Disease2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4386 playerAffected->pConditions[Condition_Disease1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4387 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4388 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4389 case 226: //Cure Poison |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4390 playerAffected->pConditions[Condition_Poison3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4391 playerAffected->pConditions[Condition_Poison2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4392 playerAffected->pConditions[Condition_Poison1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4393 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4394 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4395 case 227: //Awaken |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4396 playerAffected->pConditions[Condition_Sleep] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4397 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4398 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4399 case 228: //Haste |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4400 if ( !playerAffected->pConditions[Condition_Weak] ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4401 { |
1021 | 4402 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4403 playerAffected->pPlayerBuffs[PLAYER_BUFF_HASTE].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4404 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4405 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4406 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4407 case 229: //Heroism |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4408 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4409 playerAffected->pPlayerBuffs[PLAYER_BUFF_HEROISM].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4410 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4411 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4412 case 230: //Bless |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4413 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4414 playerAffected->pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4415 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4416 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4417 case 231: //Preservation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4418 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4419 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4420 playerAffected->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4421 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4422 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4423 case 232: //Shield |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4424 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4425 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4426 playerAffected->pPlayerBuffs[PLAYER_BUFF_SHIELD].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4427 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4428 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4429 case 234: //Stoneskin |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4430 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4431 playerAffected->pPlayerBuffs[PLAYER_BUFF_STONESKIN].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4432 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4433 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4434 case 235: //Water Breathing |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4435 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), |
1822 | 4436 playerAffected->pPlayerBuffs[PLAYER_BUFF_WATER_WALK].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4437 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4438 case 237: //Remove Fear |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4439 playerAffected->pConditions[Condition_Fear] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4440 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4441 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4442 case 238: //Remove Curse |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4443 playerAffected->pConditions[Condition_Cursed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4444 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4445 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4446 case 239: //Cure Insanity |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4447 playerAffected->pConditions[Condition_Insane] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4448 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4449 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4450 case 240: //Might Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4451 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4452 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4453 playerAffected->pPlayerBuffs[PLAYER_BUFF_STRENGTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4454 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4455 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4456 case 241: //Intellect Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4457 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4458 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4459 playerAffected->pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4460 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4461 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4462 case 242: //Personality Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4463 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4464 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4465 playerAffected->pPlayerBuffs[PLAYER_BUFF_WILLPOWER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4466 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4467 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4468 case 243://Endurance Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4469 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4470 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4471 playerAffected->pPlayerBuffs[PLAYER_BUFF_ENDURANCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4472 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4473 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4474 case 244: //Speed Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4475 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4476 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4477 playerAffected->pPlayerBuffs[PLAYER_BUFF_SPEED].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4478 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4479 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4480 case 245: //Accuracy Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4481 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4482 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4483 playerAffected->pPlayerBuffs[PLAYER_BUFF_ACCURACY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4484 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4485 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4486 case 251: //Cure Paralysis |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4487 playerAffected->pConditions[Condition_Paralyzed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4488 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4489 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4490 case 252://Divine Restoration |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4491 v30 = playerAffected->pConditions[Condition_Dead]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4492 v32 = playerAffected->pConditions[Condition_Pertified]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4493 v34 = playerAffected->pConditions[Condition_Eradicated]; |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
4494 pConditions.fill(0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4495 playerAffected->pConditions[Condition_Dead] = v30; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4496 playerAffected->pConditions[Condition_Pertified] = v32; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4497 playerAffected->pConditions[Condition_Eradicated] = v34; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4498 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4499 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4500 case 253: //Divine Cure |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4501 v25 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4502 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4503 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4504 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4505 case 254: //Divine Power |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4506 v26 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4507 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4508 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4509 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4510 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4511 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4512 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4513 case 255: //Luck Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4514 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4515 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4516 playerAffected->pPlayerBuffs[PLAYER_BUFF_LUCK].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4517 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4518 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4519 case 256: //Fire Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4520 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4521 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4522 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4523 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4524 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4525 case 257: //Air Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4526 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4527 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4528 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4529 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4530 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4531 case 258: //Water Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4532 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4533 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4534 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4535 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4536 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4537 case 259: //Earth Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4538 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4539 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4540 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4541 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4542 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4543 case 260: //Mind Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4544 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4545 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4546 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4547 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4548 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4549 case 261: //Body Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4550 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4551 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1822 | 4552 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4553 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4554 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4555 case 262: //Stone to Flesh |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4556 playerAffected->pConditions[Condition_Pertified] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4557 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4558 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4559 case 264: //Pure Luck |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4560 if ( !playerAffected->pure_luck_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4561 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4562 playerAffected->uLuck += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4563 playerAffected->pure_luck_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4564 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4565 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4566 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4567 case 265: //Pure Speed |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4568 if ( !playerAffected->pure_speed_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4569 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4570 playerAffected->uSpeed += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4571 playerAffected->pure_speed_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4572 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4573 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4574 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4575 case 266: //Pure Intellect |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4576 if ( !playerAffected->pure_intellect_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4577 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4578 playerAffected->uIntelligence += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4579 playerAffected->pure_intellect_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4580 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4581 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4582 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4583 case 267: //Pure Endurance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4584 if ( !playerAffected->pure_endurance_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4585 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4586 playerAffected->uEndurance += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4587 playerAffected->pure_endurance_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4588 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4589 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4590 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4591 case 268: //Pure Personality |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4592 if ( !playerAffected->pure_willpower_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4593 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4594 playerAffected->uWillpower += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4595 playerAffected->pure_willpower_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4596 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4597 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4598 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4599 case 269: //Pure Accuracy |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4600 if ( !playerAffected->pure_accuracy_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4601 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4602 playerAffected->uAccuracy += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4603 playerAffected->pure_accuracy_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4604 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4605 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4606 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4607 case 270: //Pure Might |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4608 if ( !playerAffected->pure_might_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4609 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4610 playerAffected->uMight += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4611 playerAffected->pure_might_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4612 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4613 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4614 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4615 case 271: //Rejuvenation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4616 playerAffected->sAgeModifier = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4617 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4618 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4619 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4620 default: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4621 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4622 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4623 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4624 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4625 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4626 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4627 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4628 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4629 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4630 // if ( !v73 ) v73 is always 1 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4631 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4632 // pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4633 // return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4634 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4635 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4636 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4637 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4638 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4639 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4640 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4641 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4642 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4643 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4644 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4645 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4646 { |
1684 | 4647 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4648 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4649 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4650 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4651 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4652 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4653 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4654 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4655 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_SPELL_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4656 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4657 if ( pCurrentScreen == SCREEN_CASTING ) |
1032 | 4658 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4659 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4660 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4661 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4662 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4663 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4664 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4665 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4666 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4667 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4668 if ( bUnderwater == 1 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4669 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4670 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4671 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4672 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4673 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4674 dword_50C9AC = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4675 scroll_id = pParty->pPickedItem.uItemID - 299; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4676 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4677 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4678 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4679 pGUIWindow_CurrentMenu->Release(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4680 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4681 pCurrentScreen = SCREEN_GAME; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4682 viewparams->bRedrawGameUI = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4683 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4684 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4685 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4686 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4687 _720984_unused = pParty->pPickedItem.uItemID; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4688 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4689 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4690 if ( pCurrentScreen && pGUIWindow_CurrentMenu |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4691 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4692 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4693 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4694 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4695 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4696 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4697 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4698 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4699 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_BOOK ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4700 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4701 v15 = pParty->pPickedItem.uItemID - 400; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4702 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4703 if ( v72 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4704 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4705 v66 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4706 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4707 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4708 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4709 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4710 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4711 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4712 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4713 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4714 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4715 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4716 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4717 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4718 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4719 v16 = v15 % 11 + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4720 v17 = playerAffected->pActiveSkills[v15 / 11 + 12]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4721 v18 = SkillToMastery(v17) - 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4722 switch (v18) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4723 { |
1032 | 4724 case 0: v67 = 4; break; |
4725 case 1: v67 = 7; break; | |
4726 case 2: v67 = 10; break; | |
4727 case 3: v67 = 11; break; | |
4728 default: | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4729 v67 = player_num; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4730 } |
1032 | 4731 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4732 if ( v16 > v67 || !v17 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4733 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4734 v22 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4735 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4736 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4737 playerAffected->PlaySound((PlayerSpeech)20, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4738 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4739 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4740 // v72 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4741 playerAffected->PlaySound(SPEECH_21, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4742 v73 = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4743 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4744 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4745 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4746 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4747 if ( !v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4748 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4749 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4750 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4751 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4752 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4753 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4754 // if ( v73 ) v73 is always 0 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4755 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4756 // if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4757 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4758 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4759 // thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4760 // pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4761 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4762 // else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4763 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4764 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4765 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4766 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4767 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4768 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4769 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4770 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4771 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_MESSAGE_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4772 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4773 if ( playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4774 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4775 CreateMsgScrollWindow(pParty->pPickedItem.uItemID); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4776 playerAffected->PlaySound(SPEECH_37, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4777 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4778 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4779 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4780 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4781 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4782 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4783 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4784 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4785 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4786 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4787 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4788 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4789 thisa = pParty->uCurrentMonthWeek + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4790 if ( pParty->uCurrentMonth >= 7 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4791 v74 = NULL; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4792 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4793 v74 = aAttributeNames[pParty->uCurrentMonth]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4794 switch ( pParty->uCurrentMonth ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4795 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4796 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4797 playerAffected->uMight += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4798 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4799 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4800 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4801 playerAffected->uIntelligence += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4802 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4803 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4804 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4805 playerAffected->uWillpower += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4806 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4807 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4808 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4809 playerAffected->uEndurance += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4810 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4811 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4812 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4813 playerAffected->uAccuracy += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4814 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4815 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4816 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4817 playerAffected->uSpeed += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4818 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4819 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4820 case 6: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4821 playerAffected->uLuck += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4822 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4823 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4824 case 7: |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
4825 pParty->PartyFindsGold(1000 * thisa, 0); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4826 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4827 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4828 case 8: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4829 Party::GiveFood(5 * thisa); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4830 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4831 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4832 case 9u: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4833 playerAffected->uSkillPoints += 2 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4834 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4835 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4836 case 10: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4837 playerAffected->uExperience += 2500 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4838 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4839 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4840 case 11: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4841 v8 = rand() % 6; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4842 switch (v8) |
1032 | 4843 { |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4844 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4845 playerAffected->sResFireBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4846 v13 = pGlobalTXT_LocalizationStrings[87]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4847 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4848 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4849 playerAffected->sResAirBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4850 v13 = pGlobalTXT_LocalizationStrings[6]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4851 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4852 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4853 playerAffected->sResWaterBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4854 v13 = pGlobalTXT_LocalizationStrings[240]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4855 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4856 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4857 playerAffected->sResEarthBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4858 v13 = pGlobalTXT_LocalizationStrings[70]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4859 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4860 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4861 playerAffected->sResMindBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4862 v13 = pGlobalTXT_LocalizationStrings[142]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4863 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4864 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4865 playerAffected->sResBodyBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4866 v13 = pGlobalTXT_LocalizationStrings[29]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4867 break; |
1783 | 4868 default: ("Unexpected attribute"); |
4869 return; | |
1021 | 4870 } |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4871 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4872 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4873 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4874 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4875 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4876 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4877 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4878 playerAffected->PlaySound(SPEECH_93, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4879 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4880 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4881 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4882 playerAffected->SetCondition(Condition_Eradicated, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4883 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4884 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4885 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4886 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4887 playerAffected->SetCondition(Condition_Dead, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4888 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4889 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4890 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4891 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4892 playerAffected->SetCondition(Condition_Pertified, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4893 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4894 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4895 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4896 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4897 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4898 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4899 Party::GiveFood(1u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4900 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4901 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4902 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4903 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4904 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0); |
1032 | 4905 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4906 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4907 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4908 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4909 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4910 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4911 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4912 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4913 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4914 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4915 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4916 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4917 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4918 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4919 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4920 v5 = PID(OBJECT_Player, player_num + 49); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4921 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4922 playerAffected->AddVariable(VAR_NumSkillPoints, 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4923 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4924 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4925 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4926 TeleportToNWCDungeon(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4927 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4928 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4929 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4930 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4931 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4932 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4933 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4934 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4935 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4936 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4937 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4938 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4939 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4940 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4941 } |
0 | 4942 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4943 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4944 bool CmpSkillValue(int valToCompare, int skillValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4945 { |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4946 int v4; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4947 if ( valToCompare <= 63 ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4948 v4 = skillValue & 0x3F; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4949 else |
1822 | 4950 v4 = skillValue & skillValue; |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4951 return v4 >= valToCompare; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4952 } |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4953 |
0 | 4954 //----- (00449BB4) -------------------------------------------------------- |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4955 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) // in some cases this calls only calls v4 >= pValue, which i've changed to return false, since these values are supposed to be positive and v4 was -1 by default |
1731 | 4956 { |
4957 Assert(pValue >= 0, "Compare variable shouldn't have negative arguments"); | |
4958 | |
0 | 4959 signed int v4; // edi@1 |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4960 unsigned __int8 test_bit_value; // eax@25 |
1731 | 4961 unsigned __int8 byteWithRequestedBit; // cl@25 |
0 | 4962 DDM_DLV_Header *v19; // eax@122 |
4963 DDM_DLV_Header *v21; // eax@126 | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4964 int actStat; // ebx@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4965 int baseStat; // eax@161 |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4966 |
1783 | 4967 |
4968 if ( (signed int)VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 ) | |
4969 return (unsigned __int8)stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] > 0; // originally (unsigned __int8)byte_5E4C15[VarNum]; | |
4970 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 ) | |
4971 return (unsigned __int8)stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] > 0; //not really sure whether the number gets up to 99, but can't ignore the possibility | |
4972 | |
4973 switch ( VarNum ) | |
4974 { | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4975 case VAR_Sex: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4976 return ( pValue == this->uSex ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4977 case VAR_Class: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4978 return ( pValue == this->classType ); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4979 case VAR_Race: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4980 return pValue == GetRace(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4981 case VAR_CurrentHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4982 return this->sHealth >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4983 case VAR_MaxHP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4984 return (this->sHealth >= GetMaxHealth()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4985 case VAR_CurrentSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4986 return this->sMana >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4987 case VAR_MaxSP: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4988 return (this->sMana >= GetMaxMana()); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4989 case VAR_ActualAC: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4990 return GetActualAC() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4991 case VAR_ACModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4992 return this->sACModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4993 case VAR_BaseLevel: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4994 return this->uLevel >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4995 case VAR_LevelModifier: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4996 return this->sLevelModifier >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4997 case VAR_Age: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4998 return GetActualAge() >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
4999 case VAR_Award: |
1783 | 5000 return _449B57_test_bit(this->_achieved_awards_bits, pValue); |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5001 case VAR_Experience: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5002 return this->uExperience >= pValue; //TODO change pValue to long long |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5003 case VAR_QBits_QuestsDone: |
1783 | 5004 return _449B57_test_bit(pParty->_quest_bits, pValue); |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5005 case VAR_PlayerItemInHands: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5006 for (int i = 0; i < 138; i++) |
0 | 5007 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5008 if (pInventoryItemList[i].uItemID == pValue) |
0 | 5009 { |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5010 return true; |
0 | 5011 } |
469 | 5012 } |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5013 return pParty->pPickedItem.uItemID == pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5014 case VAR_Hour: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5015 if ( (long long)(pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue ) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5016 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5017 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5018 case VAR_DayOfYear: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5019 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 336 + 1 == pValue) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5020 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5021 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5022 case VAR_DayOfWeek: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5023 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 7) |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5024 return true; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5025 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5026 case VAR_FixedGold: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5027 return pParty->uNumGold >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5028 case VAR_FixedFood: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5029 return pParty->uNumFoodRations >= (unsigned int)pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5030 case VAR_MightBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5031 return this->uMightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5032 case VAR_IntellectBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5033 return this->uIntelligenceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5034 case VAR_PersonalityBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5035 return this->uWillpowerBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5036 case VAR_EnduranceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5037 return this->uEnduranceBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5038 case VAR_SpeedBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5039 return this->uSpeedBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5040 case VAR_AccuracyBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5041 return this->uAccuracyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5042 case VAR_LuckBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5043 return this->uLuckBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5044 case VAR_BaseMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5045 return this->uMight >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5046 case VAR_BaseIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5047 return this->uIntelligence >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5048 case VAR_BasePersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5049 return this->uWillpower >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5050 case VAR_BaseEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5051 return this->uEndurance >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5052 case VAR_BaseSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5053 return this->uSpeed >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5054 case VAR_BaseAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5055 return this->uAccuracy >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5056 case VAR_BaseLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5057 return this->uLuck >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5058 case VAR_ActualMight: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5059 return GetActualMight() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5060 case VAR_ActualIntellect: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5061 return GetActualIntelligence() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5062 case VAR_ActualPersonality: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5063 return GetActualWillpower() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5064 case VAR_ActualEndurance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5065 return GetActualEndurance() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5066 case VAR_ActualSpeed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5067 return GetActualSpeed() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5068 case VAR_ActualAccuracy: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5069 return GetActualAccuracy() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5070 case VAR_ActualLuck: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5071 return GetActualLuck() >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5072 case VAR_FireResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5073 return this->sResFireBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5074 case VAR_AirResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5075 return this->sResAirBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5076 case VAR_WaterResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5077 return this->sResWaterBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5078 case VAR_EarthResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5079 return this->sResEarthBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5080 case VAR_SpiritResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5081 return this->sResSpiritBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5082 case VAR_MindResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5083 return this->sResMindBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5084 case VAR_BodyResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5085 return this->sResBodyBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5086 case VAR_LightResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5087 return this->sResLightBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5088 case VAR_DarkResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5089 return this->sResDarkBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5090 case VAR_PhysicalResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5091 Error("Physical resistance isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5092 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5093 case VAR_MagicResistance: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5094 return this->sResMagicBase >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5095 case VAR_FireResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5096 return this->sResFireBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5097 case VAR_AirResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5098 return this->sResAirBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5099 case VAR_WaterResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5100 return this->sResWaterBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5101 case VAR_EarthResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5102 return this->sResEarthBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5103 case VAR_SpiritResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5104 return this->sResSpiritBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5105 case VAR_MindResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5106 return this->sResMindBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5107 case VAR_BodyResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5108 return this->sResBodyBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5109 case VAR_LightResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5110 return this->sResLightBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5111 case VAR_DarkResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5112 return this->sResDarkBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5113 case VAR_MagicResistanceBonus: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5114 return this->sResMagicBonus >= pValue; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5115 case VAR_StaffSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5116 return CmpSkillValue(pValue, this->skillStaff); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5117 case VAR_SwordSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5118 return CmpSkillValue(pValue, this->skillSword); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5119 case VAR_DaggerSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5120 return CmpSkillValue(pValue, this->skillDagger); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5121 case VAR_AxeSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5122 return CmpSkillValue(pValue, this->skillAxe); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5123 case VAR_SpearSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5124 return CmpSkillValue(pValue, this->skillSpear); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5125 case VAR_BowSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5126 return CmpSkillValue(pValue, this->skillBow); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5127 case VAR_MaceSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5128 return CmpSkillValue(pValue, this->skillMace); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5129 case VAR_BlasterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5130 return CmpSkillValue(pValue, this->skillBlaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5131 case VAR_ShieldSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5132 return CmpSkillValue(pValue, this->skillShield); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5133 case VAR_LeatherSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5134 return CmpSkillValue(pValue, this->skillLeather); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5135 case VAR_SkillChain: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5136 return CmpSkillValue(pValue, this->skillChain); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5137 case VAR_PlateSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5138 return CmpSkillValue(pValue, this->skillPlate); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5139 case VAR_FireSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5140 return CmpSkillValue(pValue, this->skillFire); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5141 case VAR_AirSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5142 return CmpSkillValue(pValue, this->skillAir); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5143 case VAR_WaterSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5144 return CmpSkillValue(pValue, this->skillWater); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5145 case VAR_EarthSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5146 return CmpSkillValue(pValue, this->skillEarth); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5147 case VAR_SpiritSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5148 return CmpSkillValue(pValue, this->skillSpirit); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5149 case VAR_MindSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5150 return CmpSkillValue(pValue, this->skillMind); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5151 case VAR_BodySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5152 return CmpSkillValue(pValue, this->skillBody); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5153 case VAR_LightSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5154 return CmpSkillValue(pValue, this->skillLight); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5155 case VAR_DarkSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5156 return CmpSkillValue(pValue, this->skillDark); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5157 case VAR_IdentifyItemSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5158 return CmpSkillValue(pValue, this->skillItemId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5159 case VAR_MerchantSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5160 return CmpSkillValue(pValue, this->skillMerchant); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5161 case VAR_RepairSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5162 return CmpSkillValue(pValue, this->skillRepair); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5163 case VAR_BodybuildingSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5164 return CmpSkillValue(pValue, this->skillBodybuilding); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5165 case VAR_MeditationSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5166 return CmpSkillValue(pValue, this->skillMeditation); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5167 case VAR_PerceptionSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5168 return CmpSkillValue(pValue, this->skillPerception); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5169 case VAR_DiplomacySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5170 return CmpSkillValue(pValue, this->skillDiplomacy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5171 case VAR_ThieverySkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5172 Error("Thievery isn't used in events"); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5173 return false; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5174 case VAR_DisarmTrapSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5175 return CmpSkillValue(pValue, this->skillDisarmTrap); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5176 case VAR_DodgeSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5177 return CmpSkillValue(pValue, this->skillDodge); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5178 case VAR_UnarmedSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5179 return CmpSkillValue(pValue, this->skillUnarmed); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5180 case VAR_IdentifyMonsterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5181 return CmpSkillValue(pValue, this->skillMonsterId); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5182 case VAR_ArmsmasterSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5183 return CmpSkillValue(pValue, this->skillArmsmaster); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5184 case VAR_StealingSkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5185 return CmpSkillValue(pValue, this->skillStealing); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5186 case VAR_AlchemySkill: //wasn't in the original |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5187 return CmpSkillValue(pValue, this->skillAlchemy); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5188 case VAR_LearningSkill: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5189 return CmpSkillValue(pValue, this->skillLearning); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5190 case VAR_Cursed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5191 return pConditions[Condition_Cursed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5192 case VAR_Weak: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5193 return pConditions[Condition_Weak] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5194 case VAR_Asleep: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5195 return pConditions[Condition_Sleep] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5196 case VAR_Afraid: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5197 return pConditions[Condition_Fear] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5198 case VAR_Drunk: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5199 return pConditions[Condition_Drunk] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5200 case VAR_Insane: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5201 return pConditions[Condition_Insane] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5202 case VAR_PoisonedGreen: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5203 return pConditions[Condition_Poison1] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5204 case VAR_DiseasedGreen: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5205 return pConditions[Condition_Disease1] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5206 case VAR_PoisonedYellow: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5207 return pConditions[Condition_Poison2] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5208 case VAR_DiseasedYellow: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5209 return pConditions[Condition_Disease2] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5210 case VAR_PoisonedRed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5211 return pConditions[Condition_Poison3] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5212 case VAR_DiseasedRed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5213 return pConditions[Condition_Disease3] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5214 case VAR_Paralyzed: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5215 return pConditions[Condition_Paralyzed] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5216 case VAR_Unconsious: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5217 return pConditions[Condition_Unconcious] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5218 case VAR_Dead: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5219 return pConditions[Condition_Dead] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5220 case VAR_Stoned: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5221 return pConditions[Condition_Pertified] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5222 case VAR_Eradicated: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5223 return pConditions[Condition_Eradicated] > 0; |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5224 case VAR_MajorCondition: |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5225 v4 = GetMajorConditionIdx(); |
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5226 if ( v4 != 18 ) |
0 | 5227 { |
469 | 5228 return v4 >= pValue; |
5229 } | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5230 return true; |
1783 | 5231 case VAR_AutoNotes : //TODO: find out why the double subtraction. or whether this is even used |
5232 test_bit_value = 0x80u >> (pValue - 2) % 8; | |
5233 byteWithRequestedBit = pParty->_autonote_bits[(pValue - 2) /8]; | |
5234 return (test_bit_value & byteWithRequestedBit) != 0; | |
5235 case VAR_IsMightMoreThanBase: | |
5236 actStat = GetActualMight(); | |
5237 baseStat = GetBaseStrength(); | |
5238 return (actStat >= baseStat); | |
5239 case VAR_IsIntellectMoreThanBase: | |
5240 actStat = GetActualIntelligence(); | |
5241 baseStat = GetBaseIntelligence(); | |
5242 return (actStat >= baseStat); | |
5243 case VAR_IsPersonalityMoreThanBase: | |
5244 actStat = GetActualWillpower(); | |
5245 baseStat = GetBaseWillpower(); | |
5246 return (actStat >= baseStat); | |
5247 case VAR_IsEnduranceMoreThanBase: | |
5248 actStat = GetActualEndurance(); | |
5249 baseStat = GetBaseEndurance(); | |
5250 return (actStat >= baseStat); | |
5251 case VAR_IsSpeedMoreThanBase: | |
5252 actStat = GetActualSpeed(); | |
5253 baseStat = GetBaseSpeed(); | |
5254 return (actStat >= baseStat); | |
5255 case VAR_IsAccuracyMoreThanBase: | |
5256 actStat = GetActualAccuracy(); | |
5257 baseStat = GetBaseAccuracy(); | |
5258 return (actStat >= baseStat); | |
5259 case VAR_IsLuckMoreThanBase: | |
5260 actStat = GetActualLuck(); | |
5261 baseStat = GetBaseLuck(); | |
5262 return (actStat >= baseStat); | |
5263 case VAR_PlayerBits: | |
5264 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; | |
1822 | 5265 byteWithRequestedBit = this->playerEventBits[((signed __int16)pValue - 1)/8]; |
1783 | 5266 return ( test_bit_value & byteWithRequestedBit ) != 0; |
5267 case VAR_NPCs2: | |
5268 return pNPCStats->pNewNPCData[pValue].Hired(); | |
5269 case VAR_IsFlying: | |
5270 if ( pParty->bFlying | |
5271 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) ) | |
5272 return true; | |
5273 return false; | |
5274 case VAR_HiredNPCHasSpeciality: | |
5275 return CheckHiredNPCSpeciality(pValue); | |
5276 case VAR_CircusPrises: //isn't used in MM6 since 0x1D6u is a book of regeneration | |
5277 v4 = 0; | |
5278 for (int playerNum = 0; playerNum < 4; playerNum++) | |
5279 { | |
5280 for (int invPos = 0; invPos < 138; invPos++) | |
5281 { | |
5282 int itemId = pParty->pPlayers[playerNum].pInventoryItemList[invPos].uItemID; | |
5283 switch ( itemId ) | |
5284 { | |
5285 case 0x1D6u: | |
5286 ++v4; | |
5287 break; | |
5288 case 0x1D7u: | |
5289 v4 += 3; | |
5290 break; | |
5291 case 0x1DDu: | |
5292 v4 += 5; | |
5293 break; | |
5294 } | |
5295 } | |
5296 } | |
5297 return v4 >= pValue; | |
5298 case VAR_NumSkillPoints: | |
5299 return this->uSkillPoints >= (unsigned int)pValue; | |
5300 case VAR_MonthIs: | |
5301 return (pParty->uCurrentMonth == (unsigned int)pValue); | |
5302 case VAR_Counter1: | |
5303 case VAR_Counter2: | |
5304 case VAR_Counter3: | |
5305 case VAR_Counter4: | |
5306 case VAR_Counter5: | |
5307 case VAR_Counter6: | |
5308 case VAR_Counter7: | |
5309 case VAR_Counter8: | |
5310 case VAR_Counter9: | |
5311 case VAR_Counter10: | |
5312 if (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1]) //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]) | |
5313 { | |
5314 return (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ; | |
5315 } | |
5316 case VAR_ReputationInCurrentLocation: | |
5317 v19 = &pOutdoor->ddm; | |
5318 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5319 v19 = &pIndoor->dlv; | |
5320 return (v19->uReputation >= pValue); | |
5321 case VAR_Unknown1: | |
5322 v21 = &pOutdoor->ddm; | |
5323 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5324 v21 = &pIndoor->dlv; | |
5325 return (v21->field_C_alert == pValue); //yes, equality, not >= | |
5326 case VAR_GoldInBank: | |
5327 return pParty->uNumGoldInBank >= (unsigned int)pValue; | |
5328 case VAR_NumDeaths: | |
5329 return pParty->uNumDeaths >= (unsigned int)pValue; | |
5330 case VAR_NumBounties: | |
5331 return pParty->uNumBountiesCollected >= (unsigned int)pValue; | |
5332 case VAR_PrisonTerms: | |
5333 return pParty->uNumPrisonTerms >= pValue; | |
5334 case VAR_ArenaWinsPage: | |
5335 return (unsigned __int8)pParty->uNumArenaPageWins >= pValue; | |
5336 case VAR_ArenaWinsSquire: | |
5337 return (unsigned __int8)pParty->uNumArenaSquireWins >= pValue; | |
5338 case VAR_ArenaWinsKnight: | |
5339 return (unsigned __int8)pParty->uNumArenaKnightWins >= pValue; | |
5340 case VAR_ArenaWinsLord: | |
5341 return pParty->uNumArenaLordWins >= pValue; | |
5342 case VAR_Invisible: | |
5343 return ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0 ); | |
5344 case VAR_ItemEquipped: | |
5345 for (int i = 0; i < 16; i++) | |
5346 { | |
5347 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) && GetNthEquippedIndexItem(i)->uItemID == pValue ) | |
5348 { | |
5349 return true; | |
5350 } | |
5351 } | |
5352 return false; | |
5353 } | |
5354 | |
1736
c6fe09a06712
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents:
1731
diff
changeset
|
5355 return false; |
0 | 5356 } |
5357 | |
5358 | |
5359 //----- (0044A5CB) -------------------------------------------------------- | |
492 | 5360 void Player::SetVariable(enum VariableType var_type, signed int var_value) |
5361 { | |
0 | 5362 unsigned int v6; // esi@13 |
5363 unsigned int v7; // esi@14 | |
5364 signed int v11; // eax@30 | |
5365 DDM_DLV_Header *v24; // ecx@148 | |
5366 ItemGen item; // [sp+Ch] [bp-28h]@52 | |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5367 |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5368 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5369 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5370 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5371 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0]) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5372 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5373 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5374 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText) |
492 | 5375 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5376 bFlashHistoryBook = 1; |
1822 | 5377 PlayAwardSound(); |
0 | 5378 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5379 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5380 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5381 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5382 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5383 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5384 { |
1822 | 5385 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 ) |
5386 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = (char)var_value; // originally (unsigned __int8)byte_5E4C15[VarNum]; | |
5387 if ( var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 ) | |
5388 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = (unsigned char)var_value; //not really sure whether the number gets up to 99, but can't ignore the possibility | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5389 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5390 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5391 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5392 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5393 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5394 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; //*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);, *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed |
1822 | 5395 PlayAwardSound(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5396 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5397 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5398 |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5399 switch ( var_type ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5400 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5401 case VAR_Sex: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5402 this->uSex = (PLAYER_SEX)var_value; |
1822 | 5403 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5404 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5405 case VAR_Class: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5406 this->classType = (PLAYER_CLASS_TYPE)var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5407 if ( (PLAYER_CLASS_TYPE)var_value == PLAYER_CLASS_LICH ) |
492 | 5408 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5409 for (int i = 0; i < 138; i++) |
0 | 5410 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5411 if (this->pOwnItems[i].uItemID == ITEM_LICH_JAR_EMPTY) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5412 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5413 this->pOwnItems[i].uItemID = ITEM_LICH_JAR_FULL; |
1822 | 5414 this->pOwnItems[i].uHolderPlayer = GetPlayerIndex() + 1; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5415 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5416 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5417 if ( this->sResFireBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5418 this->sResFireBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5419 if ( this->sResAirBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5420 this->sResAirBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5421 if ( this->sResWaterBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5422 this->sResWaterBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5423 if ( this->sResEarthBase < 20 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5424 this->sResEarthBase = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5425 this->sResMindBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5426 this->sResBodyBase = 200; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5427 v11 = this->GetSexByVoice(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5428 this->uPrevVoiceID = this->uVoiceID; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5429 this->uPrevFace = this->uCurrentFace; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5430 if ( v11 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5431 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5432 this->uCurrentFace = 21; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5433 this->uVoiceID = 21; |
0 | 5434 } |
5435 else | |
5436 { | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5437 this->uCurrentFace = 20; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5438 this->uVoiceID = 20; |
0 | 5439 } |
1822 | 5440 ReloadPlayerPortraits(GetPlayerIndex(), this->uCurrentFace); |
0 | 5441 } |
1822 | 5442 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5443 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5444 case VAR_CurrentHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5445 this->sHealth = var_value; |
1822 | 5446 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5447 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5448 case VAR_MaxHP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5449 this->sHealth = GetMaxHealth(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5450 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5451 case VAR_CurrentSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5452 this->sMana = var_value; |
1822 | 5453 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5454 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5455 case VAR_MaxSP: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5456 this->sMana = GetMaxMana(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5457 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5458 case VAR_ACModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5459 this->sACModifier = (unsigned __int8)var_value; |
1822 | 5460 PlayAwardSound_Anim(); |
0 | 5461 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5462 case VAR_BaseLevel: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5463 this->uLevel = (unsigned __int8)var_value; |
1822 | 5464 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5465 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5466 case VAR_LevelModifier: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5467 this->sLevelModifier = (unsigned __int8)var_value; |
1822 | 5468 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5469 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5470 case VAR_Age: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5471 this->sAgeModifier = var_value; |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5472 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5473 case VAR_Award: |
1783 | 5474 if ( !_449B57_test_bit(this->_achieved_awards_bits, var_value) && pAwards[var_value].pText ) |
492 | 5475 { |
1822 | 5476 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5477 this->PlaySound(SPEECH_96, 0); |
0 | 5478 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5479 _449B7E_toggle_bit(this->_achieved_awards_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5480 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5481 case VAR_Experience: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5482 this->uExperience = var_value; |
1822 | 5483 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5484 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5485 case VAR_QBits_QuestsDone: |
1783 | 5486 if ( !_449B57_test_bit(pParty->_quest_bits, var_value) && pQuestTable[var_value-1] ) |
0 | 5487 { |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5488 bFlashQuestBook = 1; |
1822 | 5489 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex()); |
5490 PlayAwardSound(); | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5491 this->PlaySound(SPEECH_93, 0); |
0 | 5492 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5493 _449B7E_toggle_bit(pParty->_quest_bits, var_value, 1u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5494 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5495 case VAR_PlayerItemInHands: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5496 item.Reset(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5497 item.uItemID = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5498 item.uAttributes = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5499 pParty->SetHoldingItem(&item); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5500 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5501 pParty->pIsArtifactFound[var_value-500] = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5502 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5503 case VAR_FixedGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5504 Party::SetGold(var_value); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5505 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5506 case VAR_RandomGold: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5507 v6 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5508 Party::SetGold(v6); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5509 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5510 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5511 GameUI_DrawFoodAndGold(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5512 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5513 case VAR_FixedFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5514 Party::SetFood(var_value); |
1822 | 5515 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5516 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5517 case VAR_RandomFood: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5518 v7 = rand() % var_value + 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5519 Party::SetFood(v7); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5520 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5521 ShowStatusBarString(pTmpBuf.data(), 2u); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5522 GameUI_DrawFoodAndGold(); |
1822 | 5523 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5524 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5525 case VAR_BaseMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5526 this->uMight = (unsigned __int8)var_value; |
1822 | 5527 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5528 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5529 case VAR_BaseIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5530 this->uIntelligence = (unsigned __int8)var_value; |
1822 | 5531 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5532 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5533 case VAR_BasePersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5534 this->uWillpower = (unsigned __int8)var_value; |
1822 | 5535 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5536 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5537 case VAR_BaseEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5538 this->uEndurance = (unsigned __int8)var_value; |
1822 | 5539 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5540 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5541 case VAR_BaseSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5542 this->uSpeed = (unsigned __int8)var_value; |
1822 | 5543 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5544 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5545 case VAR_BaseAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5546 this->uAccuracy = (unsigned __int8)var_value; |
1822 | 5547 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5548 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5549 case VAR_BaseLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5550 this->uLuck = (unsigned __int8)var_value; |
1822 | 5551 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5552 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5553 case VAR_MightBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5554 case VAR_ActualMight: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5555 this->uMightBonus = (unsigned __int8)var_value; |
1822 | 5556 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5557 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5558 case VAR_IntellectBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5559 case VAR_ActualIntellect: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5560 this->uIntelligenceBonus = (unsigned __int8)var_value; |
1822 | 5561 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5562 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5563 case VAR_PersonalityBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5564 case VAR_ActualPersonality: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5565 this->uWillpowerBonus = (unsigned __int8)var_value; |
1822 | 5566 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5567 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5568 case VAR_EnduranceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5569 case VAR_ActualEndurance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5570 this->uEnduranceBonus = (unsigned __int8)var_value; |
1822 | 5571 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5572 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5573 case VAR_SpeedBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5574 case VAR_ActualSpeed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5575 this->uSpeedBonus = (unsigned __int8)var_value; |
1822 | 5576 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5577 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5578 case VAR_AccuracyBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5579 case VAR_ActualAccuracy: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5580 this->uAccuracyBonus = (unsigned __int8)var_value; |
1822 | 5581 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5582 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5583 case VAR_LuckBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5584 case VAR_ActualLuck: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5585 this->uLuckBonus = (unsigned __int8)var_value; |
1822 | 5586 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5587 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5588 case VAR_FireResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5589 this->sResFireBase = (unsigned __int8)var_value; |
1822 | 5590 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5591 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5592 case VAR_AirResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5593 this->sResAirBase = (unsigned __int8)var_value; |
1822 | 5594 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5595 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5596 case VAR_WaterResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5597 this->sResWaterBase = (unsigned __int8)var_value; |
1822 | 5598 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5599 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5600 case VAR_EarthResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5601 this->sResEarthBase = (unsigned __int8)var_value; |
1822 | 5602 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5603 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5604 case VAR_SpiritResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5605 this->sResSpiritBase = (unsigned __int8)var_value; |
1822 | 5606 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5607 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5608 case VAR_MindResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5609 this->sResMindBase = (unsigned __int8)var_value; |
1822 | 5610 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5611 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5612 case VAR_BodyResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5613 this->sResBodyBase = (unsigned __int8)var_value; |
1822 | 5614 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5615 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5616 case VAR_LightResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5617 this->sResLightBase = (unsigned __int8)var_value; |
1822 | 5618 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5619 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5620 case VAR_DarkResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5621 this->sResDarkBase = (unsigned __int8)var_value; |
1822 | 5622 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5623 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5624 case VAR_MagicResistance: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5625 this->sResMagicBase = (unsigned __int8)var_value; |
1822 | 5626 PlayAwardSound_Anim_Face(SPEECH_92); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5627 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5628 case VAR_FireResistanceBonus: |
1766
110727780974
Player::SetVariable restarting function refatcoring
Grumpy7
parents:
1760
diff
changeset
|
5629 this->sResFireBonus = (unsigned __int8)var_value; |
1822 | 5630 PlayAwardSound_Anim_Face(SPEECH_91); |
0 | 5631 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5632 case VAR_AirResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5633 this->sResAirBonus = (unsigned __int8)var_value; |
1822 | 5634 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5635 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5636 case VAR_WaterResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5637 this->sResWaterBonus = (unsigned __int8)var_value; |
1822 | 5638 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5639 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5640 case VAR_EarthResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5641 this->sResEarthBonus = (unsigned __int8)var_value; |
1822 | 5642 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5643 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5644 case VAR_SpiritResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5645 this->sResSpiritBonus = (unsigned __int8)var_value; |
1822 | 5646 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5647 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5648 case VAR_MindResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5649 this->sResMindBonus = (unsigned __int8)var_value; |
1822 | 5650 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5651 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5652 case VAR_BodyResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5653 this->sResBodyBonus = (unsigned __int8)var_value; |
1822 | 5654 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5655 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5656 case VAR_LightResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5657 this->sResLightBonus = (unsigned __int8)var_value; |
1822 | 5658 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5659 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5660 case VAR_DarkResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5661 this->sResDarkBonus = (unsigned __int8)var_value; |
1822 | 5662 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5663 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5664 case VAR_PhysicalResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5665 Error("Physical res. bonus not used"); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5666 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5667 case VAR_MagicResistanceBonus: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5668 this->sResMagicBonus = (unsigned __int8)var_value; |
1822 | 5669 PlayAwardSound_Anim_Face(SPEECH_91); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5670 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5671 case VAR_Cursed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5672 this->SetCondition(Condition_Cursed, 1); |
1822 | 5673 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5674 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5675 case VAR_Weak: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5676 this->SetCondition(Condition_Weak, 1); |
1822 | 5677 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5678 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5679 case VAR_Asleep: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5680 this->SetCondition(Condition_Sleep, 1); |
1822 | 5681 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5682 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5683 case VAR_Afraid: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5684 this->SetCondition(Condition_Fear, 1); |
1822 | 5685 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5686 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5687 case VAR_Drunk: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5688 this->SetCondition(Condition_Drunk, 1); |
1822 | 5689 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5690 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5691 case VAR_Insane: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5692 this->SetCondition(Condition_Insane, 1); |
1822 | 5693 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5694 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5695 case VAR_PoisonedGreen: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5696 this->SetCondition(Condition_Poison1, 1); |
1822 | 5697 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5698 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5699 case VAR_DiseasedGreen: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5700 this->SetCondition(Condition_Disease1, 1); |
1822 | 5701 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5702 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5703 case VAR_PoisonedYellow: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5704 this->SetCondition(Condition_Poison2, 1); |
1822 | 5705 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5706 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5707 case VAR_DiseasedYellow: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5708 this->SetCondition(Condition_Disease2, 1); |
1822 | 5709 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5710 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5711 case VAR_PoisonedRed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5712 this->SetCondition(Condition_Poison3, 1); |
1822 | 5713 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5714 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5715 case VAR_DiseasedRed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5716 this->SetCondition(Condition_Disease3, 1); |
1822 | 5717 PlayAwardSound_Anim(); |
1770 | 5718 return; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5719 case VAR_Paralyzed: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5720 this->SetCondition(Condition_Paralyzed, 1); |
1822 | 5721 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5722 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5723 case VAR_Unconsious: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5724 this->SetCondition(Condition_Unconcious, 1); |
1822 | 5725 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5726 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5727 case VAR_Dead: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5728 this->SetCondition(Condition_Dead, 1); |
1822 | 5729 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5730 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5731 case VAR_Stoned: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5732 this->SetCondition(Condition_Pertified, 1); |
1822 | 5733 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5734 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5735 case VAR_Eradicated: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5736 this->SetCondition(Condition_Eradicated, 1); |
1822 | 5737 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5738 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5739 case VAR_MajorCondition: |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
5740 pConditions.fill(0); |
1822 | 5741 PlayAwardSound_Anim(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5742 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5743 case VAR_AutoNotes: |
1783 | 5744 if ( !_449B57_test_bit(pParty->_autonote_bits, var_value) && pAutonoteTxt[var_value-1].pText ) |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5745 { |
1822 | 5746 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex()); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5747 this->PlaySound(SPEECH_96, 0); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5748 bFlashAutonotesBook = 1; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5749 _506568_autonote_type = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3]; |
1776
0f273c459f78
Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents:
1775
diff
changeset
|
5750 } |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5751 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u); |
1822 | 5752 PlayAwardSound(); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5753 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5754 case VAR_PlayerBits: |
1822 | 5755 _449B7E_toggle_bit((unsigned char *)playerEventBits, var_value, 1u); |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5756 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5757 case VAR_NPCs2: |
1793
4dee76d79c78
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents:
1792
diff
changeset
|
5758 pParty->hirelingScrollPosition = 0; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5759 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5760 pParty->CountHirelings(); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5761 viewparams->bRedrawGameUI = true; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5762 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5763 case VAR_NumSkillPoints: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5764 this->uSkillPoints = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5765 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5766 case VAR_Counter1: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5767 case VAR_Counter2: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5768 case VAR_Counter3: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5769 case VAR_Counter4: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5770 case VAR_Counter5: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5771 case VAR_Counter6: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5772 case VAR_Counter7: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5773 case VAR_Counter8: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5774 case VAR_Counter9: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5775 case VAR_Counter10: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5776 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; // *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5777 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5778 case VAR_ReputationInCurrentLocation: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5779 v24 = &pOutdoor->ddm; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5780 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5781 v24 = &pIndoor->dlv; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5782 v24->uReputation = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5783 if ( var_value > 10000 ) |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5784 v24->uReputation = 10000; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5785 return; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5786 case VAR_GoldInBank: |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5787 pParty->uNumGoldInBank = var_value; |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5788 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5789 case VAR_NumDeaths: |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5790 pParty->uNumDeaths = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5791 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5792 case VAR_NumBounties: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5793 pParty->uNumBountiesCollected = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5794 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5795 case VAR_PrisonTerms: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5796 pParty->uNumPrisonTerms = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5797 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5798 case VAR_ArenaWinsPage: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5799 pParty->uNumArenaPageWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5800 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5801 case VAR_ArenaWinsSquire: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5802 pParty->uNumArenaSquireWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5803 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5804 case VAR_ArenaWinsKnight: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5805 pParty->uNumArenaKnightWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5806 return; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5807 case VAR_ArenaWinsLord: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5808 pParty->uNumArenaLordWins = var_value; |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5809 return; |
1782 | 5810 case VAR_StaffSkill: |
1822 | 5811 SetSkillByEvent(&Player::skillStaff, var_value); |
1782 | 5812 return; |
5813 case VAR_SwordSkill: | |
1822 | 5814 SetSkillByEvent(&Player::skillSword, var_value); |
1782 | 5815 return; |
5816 case VAR_DaggerSkill: | |
1822 | 5817 SetSkillByEvent(&Player::skillDagger, var_value); |
1782 | 5818 return; |
5819 case VAR_AxeSkill: | |
1822 | 5820 SetSkillByEvent(&Player::skillAxe, var_value); |
1782 | 5821 return; |
5822 case VAR_SpearSkill: | |
1822 | 5823 SetSkillByEvent(&Player::skillSpear, var_value); |
1782 | 5824 return; |
5825 case VAR_BowSkill: | |
1822 | 5826 SetSkillByEvent(&Player::skillBow, var_value); |
1782 | 5827 return; |
5828 case VAR_MaceSkill: | |
1822 | 5829 SetSkillByEvent(&Player::skillMace, var_value); |
1782 | 5830 return; |
5831 case VAR_BlasterSkill: | |
1822 | 5832 SetSkillByEvent(&Player::skillBlaster, var_value); |
1782 | 5833 return; |
5834 case VAR_ShieldSkill: | |
1822 | 5835 SetSkillByEvent(&Player::skillShield, var_value); |
1782 | 5836 return; |
5837 case VAR_LeatherSkill: | |
1822 | 5838 SetSkillByEvent(&Player::skillLeather, var_value); |
1782 | 5839 return; |
5840 case VAR_SkillChain: | |
1822 | 5841 SetSkillByEvent(&Player::skillChain, var_value); |
1782 | 5842 return; |
5843 case VAR_PlateSkill: | |
1822 | 5844 SetSkillByEvent(&Player::skillPlate, var_value); |
1782 | 5845 return; |
5846 case VAR_FireSkill: | |
1822 | 5847 SetSkillByEvent(&Player::skillFire, var_value); |
1782 | 5848 return; |
5849 case VAR_AirSkill: | |
1822 | 5850 SetSkillByEvent(&Player::skillAir, var_value); |
1782 | 5851 return; |
5852 case VAR_WaterSkill: | |
1822 | 5853 SetSkillByEvent(&Player::skillWater, var_value); |
1782 | 5854 return; |
5855 case VAR_EarthSkill: | |
1822 | 5856 SetSkillByEvent(&Player::skillEarth, var_value); |
1782 | 5857 return; |
5858 case VAR_SpiritSkill: | |
1822 | 5859 SetSkillByEvent(&Player::skillSpirit, var_value); |
1782 | 5860 return; |
5861 case VAR_MindSkill: | |
1822 | 5862 SetSkillByEvent(&Player::skillMind, var_value); |
1782 | 5863 return; |
5864 case VAR_BodySkill: | |
1822 | 5865 SetSkillByEvent(&Player::skillBody, var_value); |
1782 | 5866 return; |
5867 case VAR_LightSkill: | |
1822 | 5868 SetSkillByEvent(&Player::skillLight, var_value); |
1782 | 5869 return; |
5870 case VAR_DarkSkill: | |
1822 | 5871 SetSkillByEvent(&Player::skillDark, var_value); |
1782 | 5872 return; |
5873 case VAR_IdentifyItemSkill: | |
1822 | 5874 SetSkillByEvent(&Player::skillItemId, var_value); |
1782 | 5875 return; |
5876 case VAR_MerchantSkill: | |
1822 | 5877 SetSkillByEvent(&Player::skillMerchant, var_value); |
1782 | 5878 return; |
5879 case VAR_RepairSkill: | |
1822 | 5880 SetSkillByEvent(&Player::skillRepair, var_value); |
1782 | 5881 return; |
5882 case VAR_BodybuildingSkill: | |
1822 | 5883 SetSkillByEvent(&Player::skillBodybuilding, var_value); |
1782 | 5884 return; |
5885 case VAR_MeditationSkill: | |
1822 | 5886 SetSkillByEvent(&Player::skillMeditation, var_value); |
1782 | 5887 return; |
5888 case VAR_PerceptionSkill: | |
1822 | 5889 SetSkillByEvent(&Player::skillPerception, var_value); |
1782 | 5890 return; |
5891 case VAR_DiplomacySkill: | |
1822 | 5892 SetSkillByEvent(&Player::skillDiplomacy, var_value); |
1782 | 5893 return; |
5894 case VAR_ThieverySkill: | |
5895 Error ("Thieving unsupported"); | |
5896 return; | |
5897 case VAR_DisarmTrapSkill: | |
1822 | 5898 SetSkillByEvent(&Player::skillDisarmTrap, var_value); |
1782 | 5899 return; |
5900 case VAR_DodgeSkill: | |
1822 | 5901 SetSkillByEvent(&Player::skillDodge, var_value); |
1782 | 5902 return; |
5903 case VAR_UnarmedSkill: | |
1822 | 5904 SetSkillByEvent(&Player::skillUnarmed, var_value); |
1782 | 5905 return; |
5906 case VAR_IdentifyMonsterSkill: | |
1822 | 5907 SetSkillByEvent(&Player::skillMonsterId, var_value); |
1782 | 5908 return; |
5909 case VAR_ArmsmasterSkill: | |
1822 | 5910 SetSkillByEvent(&Player::skillArmsmaster, var_value); |
1782 | 5911 return; |
5912 case VAR_StealingSkill: | |
1822 | 5913 SetSkillByEvent(&Player::skillStealing, var_value); |
1782 | 5914 return; |
5915 case VAR_AlchemySkill: | |
1822 | 5916 SetSkillByEvent(&Player::skillAlchemy, var_value); |
1782 | 5917 return; |
5918 case VAR_LearningSkill: | |
1822 | 5919 SetSkillByEvent(&Player::skillLearning, var_value); |
1782 | 5920 return; |
5921 } | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5922 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5923 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5924 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5925 //----- (new function) -------------------------------------------------------- |
1822 | 5926 void Player::PlayAwardSound() |
5927 { | |
5928 int playerIndex = GetPlayerIndex(); | |
5929 signed int v25 = 8 * playerIndex + 400; | |
5930 LOBYTE(v25) = PID(OBJECT_Player,playerIndex - 112); | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5931 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5932 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5933 |
1782 | 5934 //----- (new function) -------------------------------------------------------- |
1822 | 5935 void Player::PlayAwardSound_Anim() |
5936 { | |
5937 int playerIndex = GetPlayerIndex(); | |
5938 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex); | |
5939 PlayAwardSound(); | |
1782 | 5940 } |
5941 | |
5942 //----- (new function) -------------------------------------------------------- | |
1822 | 5943 void Player::PlayAwardSound_Anim_Face( PlayerSpeech speech ) |
1782 | 5944 { |
5945 this->PlaySound(speech, 0); | |
1822 | 5946 PlayAwardSound_Anim(); |
1782 | 5947 } |
5948 | |
5949 //----- (new function) -------------------------------------------------------- | |
1822 | 5950 void Player::SetSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 skillValue ) |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5951 { |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5952 unsigned __int16 currSkillValue = this->*skillToSet; |
1822 | 5953 if ( skillValue > 63 ) //the original had the condition reversed which was probably wrong |
5954 { | |
5955 this->*skillToSet = skillValue | currSkillValue & 63; | |
1780
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5956 } |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5957 else |
01b3c314e9be
Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents:
1779
diff
changeset
|
5958 { |
1822 | 5959 this->*skillToSet = skillValue | currSkillValue & 0xC0; |
5960 } | |
5961 int playerIndex = GetPlayerIndex(); | |
5962 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex); | |
5963 PlayAwardSound(); | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5964 } |
0 | 5965 |
5966 //----- (0044AFFB) -------------------------------------------------------- | |
310 | 5967 void Player::AddVariable(enum VariableType var_type, signed int val) |
0 | 5968 { |
5969 int v6; // eax@15 | |
5970 unsigned int v7; // esi@18 | |
5971 DDM_DLV_Header *v27; // eax@153 | |
5972 ItemGen item; // [sp+Ch] [bp-2Ch]@45 | |
310 | 5973 |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5974 if ( var_type >= VAR_Counter1 && var_type <= VAR_Counter10) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5975 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5976 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5977 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5978 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5979 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5980 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5981 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5982 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; |
1822 | 5983 PlayAwardSound(); |
1788 | 5984 return; |
0 | 5985 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5986 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5987 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
5988 { |
1822 | 5989 |
5990 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 ) | |
5991 { | |
5992 if (255 - val > stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0]) | |
5993 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] += val; | |
5994 else | |
5995 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = 255; | |
5996 } | |
5997 if ( (signed int)var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 ) | |
5998 { | |
5999 if (255 - val > stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75]) | |
6000 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] += val; | |
6001 else | |
6002 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = 255; | |
6003 } | |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6004 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6005 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6006 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6007 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6008 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6009 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0]) |
0 | 6010 { |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6011 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6012 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText = 0) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6013 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6014 bFlashHistoryBook = 1; |
1822 | 6015 PlayAwardSound(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6016 } |
0 | 6017 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6018 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6019 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6020 |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6021 switch ( var_type ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6022 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6023 case VAR_RandomGold: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6024 if ( val == 0 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6025 val = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6026 v6 = rand(); |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
6027 pParty->PartyFindsGold(v6 % val + 1, 1); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6028 GameUI_DrawFoodAndGold(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6029 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6030 case VAR_RandomFood: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6031 if ( val == 0 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6032 val = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6033 v7 = rand() % val + 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6034 Party::GiveFood(v7); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6035 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6036 ShowStatusBarString(pTmpBuf.data(), 2u); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6037 GameUI_DrawFoodAndGold(); |
1822 | 6038 PlayAwardSound(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6039 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6040 case VAR_Sex: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6041 this->uSex = (PLAYER_SEX)val; |
1822 | 6042 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6043 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6044 case VAR_Class: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6045 this->classType = (PLAYER_CLASS_TYPE)val; |
1822 | 6046 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6047 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6048 case VAR_CurrentHP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6049 this->sHealth = min(this->sHealth + val, this->GetMaxHealth() ); |
1822 | 6050 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6051 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6052 case VAR_MaxHP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6053 this->_health_related = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6054 this->uFullHealthBonus = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6055 this->sHealth = this->GetMaxHealth(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6056 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6057 case VAR_CurrentSP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6058 this->sMana = min(this->sMana + val, this->GetMaxMana() ); |
1822 | 6059 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6060 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6061 case VAR_MaxSP: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6062 this->_mana_related = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6063 this->uFullManaBonus = 0; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6064 this->sMana = GetMaxMana(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6065 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6066 case VAR_ACModifier: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6067 this->sACModifier = min(this->sACModifier + val, 255); |
1822 | 6068 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6069 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6070 case VAR_BaseLevel: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6071 this->uLevel = min(this->uLevel + val, 255); |
1822 | 6072 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6073 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6074 case VAR_LevelModifier: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6075 this->sLevelModifier = min(this->sLevelModifier + val, 255); |
1822 | 6076 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6077 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6078 case VAR_Age: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6079 this->sAgeModifier += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6080 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6081 case VAR_Award: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6082 if (_449B57_test_bit(this->_achieved_awards_bits, val) && pAwards[val].pText ) |
310 | 6083 { |
1822 | 6084 PlayAwardSound_Anim97_Face(SPEECH_96); |
0 | 6085 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6086 _449B7E_toggle_bit(this->_achieved_awards_bits, val, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6087 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6088 case VAR_Experience: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6089 this->uExperience = min(this->uExperience + val, 4000000000i64); |
1822 | 6090 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6091 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6092 case VAR_QBits_QuestsDone: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6093 if ( !_449B57_test_bit(pParty->_quest_bits, val) && pQuestTable[val] ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6094 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6095 bFlashQuestBook = 1; |
1822 | 6096 PlayAwardSound_Anim97_Face(SPEECH_93); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6097 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6098 _449B7E_toggle_bit(pParty->_quest_bits, val, 1); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6099 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6100 case VAR_PlayerItemInHands: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6101 item.Reset(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6102 item.uAttributes = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6103 item.uItemID = val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6104 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6105 pParty->pIsArtifactFound[val-500] = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6106 else if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION ) |
0 | 6107 { |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6108 item.uNumCharges = rand() % 6 + item.GetDamageMod() + 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6109 item.uMaxCharges = LOBYTE(item.uNumCharges); |
0 | 6110 } |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6111 pParty->SetHoldingItem(&item); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6112 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6113 case VAR_FixedGold: |
1828
35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents:
1827
diff
changeset
|
6114 pParty->PartyFindsGold(val, 1); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6115 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6116 case VAR_BaseMight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6117 this->uMight = min(this->uMight + val, 255); |
1822 | 6118 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6119 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6120 case VAR_BaseIntellect: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6121 this->uIntelligence = min(this->uIntelligence + val, 255); |
1822 | 6122 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6123 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6124 case VAR_BasePersonality: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6125 this->uWillpower = min(this->uWillpower + val, 255); |
1822 | 6126 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6127 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6128 case VAR_BaseEndurance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6129 this->uEndurance = min(this->uEndurance + val, 255); |
1822 | 6130 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6131 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6132 case VAR_BaseSpeed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6133 this->uSpeed = min(this->uSpeed + val, 255); |
1822 | 6134 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6135 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6136 case VAR_BaseAccuracy: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6137 this->uAccuracy = min(this->uAccuracy + val, 255); |
1822 | 6138 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6139 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6140 case VAR_BaseLuck: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6141 this->uLuck = min(this->uLuck + val, 255); |
1822 | 6142 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6143 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6144 case VAR_FixedFood: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6145 Party::GiveFood(val); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6146 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6147 ShowStatusBarString(pTmpBuf.data(), 2u); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6148 if ( pParty->uNumFoodRations > 0xFFFF ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6149 Party::SetFood(0xFFFFu); |
1822 | 6150 PlayAwardSound(); |
1788 | 6151 return; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6152 case VAR_MightBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6153 case VAR_ActualMight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6154 this->uMightBonus = min(this->uMightBonus + val, 255); |
1822 | 6155 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6156 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6157 case VAR_IntellectBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6158 case VAR_ActualIntellect: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6159 this->uIntelligenceBonus = min(this->uIntelligenceBonus + val, 255); |
1822 | 6160 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6161 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6162 case VAR_PersonalityBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6163 case VAR_ActualPersonality: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6164 this->uWillpowerBonus = min(this->uWillpowerBonus + val, 255); |
1822 | 6165 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6166 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6167 case VAR_EnduranceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6168 case VAR_ActualEndurance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6169 this->uEnduranceBonus = min(this->uEnduranceBonus + val, 255); |
1822 | 6170 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6171 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6172 case VAR_SpeedBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6173 case VAR_ActualSpeed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6174 this->uSpeedBonus = min(this->uSpeedBonus + val, 255); |
1822 | 6175 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6176 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6177 case VAR_AccuracyBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6178 case VAR_ActualAccuracy: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6179 this->uAccuracyBonus = min(this->uAccuracyBonus + val, 255); |
1822 | 6180 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6181 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6182 case VAR_LuckBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6183 case VAR_ActualLuck: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6184 this->uLuckBonus = min(this->uLuckBonus + val, 255); |
1822 | 6185 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6186 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6187 case VAR_FireResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6188 this->sResFireBase = min(this->sResFireBase + val, 255); |
1822 | 6189 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6190 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6191 case VAR_AirResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6192 this->sResAirBase = min(this->sResAirBase + val, 255); |
1822 | 6193 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6194 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6195 case VAR_WaterResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6196 this->sResWaterBase = min(this->sResWaterBase + val, 255); |
1822 | 6197 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6198 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6199 case VAR_EarthResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6200 this->sResEarthBase = min(this->sResEarthBase + val, 255); |
1822 | 6201 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6202 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6203 case VAR_SpiritResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6204 this->sResSpiritBase = min(this->sResSpiritBase + val, 255); |
1822 | 6205 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6206 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6207 case VAR_MindResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6208 this->sResMindBase = min(this->sResMindBase + val, 255); |
1822 | 6209 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6210 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6211 case VAR_BodyResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6212 this->sResBodyBase = min(this->sResBodyBase + val, 255); |
1822 | 6213 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6214 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6215 case VAR_LightResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6216 this->sResLightBase = min(this->sResLightBase + val, 255); |
1822 | 6217 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6218 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6219 case VAR_DarkResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6220 this->sResDarkBase = min(this->sResDarkBase + val, 255); |
1822 | 6221 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6222 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6223 case VAR_MagicResistance: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6224 this->sResMagicBase = min(this->sResMagicBase + val, 255); |
1822 | 6225 PlayAwardSound_Anim97_Face(SPEECH_92); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6226 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6227 case VAR_FireResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6228 this->sResFireBonus = min(this->sResFireBonus + val, 255); |
1822 | 6229 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6230 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6231 case VAR_AirResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6232 this->sResAirBonus = min(this->sResAirBonus + val, 255); |
1822 | 6233 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6234 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6235 case VAR_WaterResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6236 this->sResWaterBonus = min(this->sResWaterBonus + val, 255); |
1822 | 6237 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6238 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6239 case VAR_EarthResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6240 this->sResEarthBonus = min(this->sResEarthBonus + val, 255); |
1822 | 6241 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6242 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6243 case VAR_SpiritResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6244 this->sResSpiritBonus = min(this->sResSpiritBonus + val, 255); |
1822 | 6245 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6246 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6247 case VAR_MindResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6248 this->sResMindBonus = min(this->sResMindBonus + val, 255); |
1822 | 6249 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6250 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6251 case VAR_BodyResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6252 this->sResBodyBonus = min(this->sResBodyBonus + val, 255); |
1822 | 6253 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6254 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6255 case VAR_LightResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6256 this->sResLightBonus = min(this->sResLightBonus + val, 255); |
1822 | 6257 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6258 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6259 case VAR_DarkResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6260 this->sResDarkBonus = min(this->sResDarkBonus + val, 255); |
1822 | 6261 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6262 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6263 case VAR_MagicResistanceBonus: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6264 this->sResMagicBonus = min(this->sResMagicBonus + val, 255); |
1822 | 6265 PlayAwardSound_Anim97_Face(SPEECH_91); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6266 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6267 case VAR_Cursed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6268 this->SetCondition(Condition_Cursed, 1); |
1822 | 6269 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6270 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6271 case VAR_Weak: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6272 this->SetCondition(Condition_Weak, 1); |
1822 | 6273 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6274 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6275 case VAR_Asleep: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6276 this->SetCondition(Condition_Sleep, 1); |
1822 | 6277 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6278 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6279 case VAR_Afraid: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6280 this->SetCondition(Condition_Fear, 1); |
1822 | 6281 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6282 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6283 case VAR_Drunk: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6284 this->SetCondition(Condition_Drunk, 1); |
1822 | 6285 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6286 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6287 case VAR_Insane: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6288 this->SetCondition(Condition_Insane, 1); |
1822 | 6289 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6290 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6291 case VAR_PoisonedGreen: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6292 this->SetCondition(Condition_Poison1, 1); |
1822 | 6293 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6294 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6295 case VAR_DiseasedGreen: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6296 this->SetCondition(Condition_Disease1, 1); |
1822 | 6297 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6298 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6299 case VAR_PoisonedYellow: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6300 this->SetCondition(Condition_Poison2, 1); |
1822 | 6301 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6302 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6303 case VAR_DiseasedYellow: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6304 this->SetCondition(Condition_Disease2, 1); |
1822 | 6305 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6306 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6307 case VAR_PoisonedRed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6308 this->SetCondition(Condition_Poison3, 1); |
1822 | 6309 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6310 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6311 case VAR_DiseasedRed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6312 this->SetCondition(Condition_Disease3, 1); |
1822 | 6313 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6314 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6315 case VAR_Paralyzed: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6316 this->SetCondition(Condition_Paralyzed, 1); |
1822 | 6317 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6318 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6319 case VAR_Unconsious: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6320 this->SetCondition(Condition_Unconcious, 1); |
1822 | 6321 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6322 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6323 case VAR_Dead: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6324 this->SetCondition(Condition_Dead, 1); |
1822 | 6325 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6326 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6327 case VAR_Stoned: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6328 this->SetCondition(Condition_Pertified, 1); |
1822 | 6329 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6330 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6331 case VAR_Eradicated: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6332 this->SetCondition(Condition_Eradicated, 1); |
1822 | 6333 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6334 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6335 case VAR_MajorCondition : |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
6336 pConditions.fill(0); |
1822 | 6337 PlayAwardSound_Anim97(); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6338 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6339 case VAR_AutoNotes: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6340 if ( !_449B57_test_bit(pParty->_autonote_bits, val) && pAutonoteTxt[val].pText ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6341 { |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6342 this->PlaySound(SPEECH_96, 0); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6343 bFlashAutonotesBook = 1; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6344 _506568_autonote_type = pAutonoteTxt[val].eType; |
1822 | 6345 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, GetPlayerIndex()); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6346 } |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6347 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1); |
1822 | 6348 PlayAwardSound(); |
0 | 6349 return; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6350 case VAR_PlayerBits: |
1822 | 6351 _449B7E_toggle_bit((unsigned char *)this->playerEventBits, val, 1u); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6352 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6353 case VAR_NPCs2: |
1793
4dee76d79c78
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents:
1792
diff
changeset
|
6354 pParty->hirelingScrollPosition = 0; |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6355 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6356 pParty->CountHirelings(); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6357 viewparams->bRedrawGameUI = true; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6358 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6359 case VAR_NumSkillPoints: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6360 this->uSkillPoints += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6361 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6362 case VAR_ReputationInCurrentLocation: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6363 v27 = &pOutdoor->ddm; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6364 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6365 v27 = &pIndoor->dlv; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6366 v27->uReputation += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6367 if ( v27->uReputation > 10000 ) |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6368 v27->uReputation = 10000; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6369 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6370 case VAR_GoldInBank: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6371 pParty->uNumGoldInBank += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6372 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6373 case VAR_NumDeaths: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6374 pParty->uNumDeaths += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6375 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6376 case VAR_NumBounties: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6377 pParty->uNumBountiesCollected += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6378 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6379 case VAR_PrisonTerms: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6380 pParty->uNumPrisonTerms += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6381 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6382 case VAR_ArenaWinsPage: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6383 pParty->uNumArenaPageWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6384 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6385 case VAR_ArenaWinsSquire: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6386 pParty->uNumArenaSquireWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6387 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6388 case VAR_ArenaWinsKnight: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6389 pParty->uNumArenaKnightWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6390 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6391 case VAR_ArenaWinsLord: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6392 pParty->uNumArenaLordWins += val; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6393 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6394 case VAR_StaffSkill: |
1822 | 6395 AddSkillByEvent(&Player::skillStaff, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6396 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6397 case VAR_SwordSkill: |
1822 | 6398 AddSkillByEvent(&Player::skillSword, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6399 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6400 case VAR_DaggerSkill: |
1822 | 6401 AddSkillByEvent(&Player::skillDagger, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6402 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6403 case VAR_AxeSkill: |
1822 | 6404 AddSkillByEvent(&Player::skillAxe, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6405 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6406 case VAR_SpearSkill: |
1822 | 6407 AddSkillByEvent(&Player::skillSpear, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6408 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6409 case VAR_BowSkill: |
1822 | 6410 AddSkillByEvent(&Player::skillBow, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6411 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6412 case VAR_MaceSkill: |
1822 | 6413 AddSkillByEvent(&Player::skillMace, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6414 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6415 case VAR_BlasterSkill: |
1822 | 6416 AddSkillByEvent(&Player::skillBlaster, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6417 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6418 case VAR_ShieldSkill: |
1822 | 6419 AddSkillByEvent(&Player::skillShield, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6420 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6421 case VAR_LeatherSkill: |
1822 | 6422 AddSkillByEvent(&Player::skillLeather, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6423 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6424 case VAR_SkillChain: |
1822 | 6425 AddSkillByEvent(&Player::skillChain, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6426 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6427 case VAR_PlateSkill: |
1822 | 6428 AddSkillByEvent(&Player::skillPlate, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6429 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6430 case VAR_FireSkill: |
1822 | 6431 AddSkillByEvent(&Player::skillFire, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6432 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6433 case VAR_AirSkill: |
1822 | 6434 AddSkillByEvent(&Player::skillAir, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6435 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6436 case VAR_WaterSkill: |
1822 | 6437 AddSkillByEvent(&Player::skillWater, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6438 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6439 case VAR_EarthSkill: |
1822 | 6440 AddSkillByEvent(&Player::skillEarth, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6441 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6442 case VAR_SpiritSkill: |
1822 | 6443 AddSkillByEvent(&Player::skillSpirit, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6444 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6445 case VAR_MindSkill: |
1822 | 6446 AddSkillByEvent(&Player::skillMind, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6447 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6448 case VAR_BodySkill: |
1822 | 6449 AddSkillByEvent(&Player::skillBody, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6450 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6451 case VAR_LightSkill: |
1822 | 6452 AddSkillByEvent(&Player::skillLight, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6453 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6454 case VAR_DarkSkill: |
1822 | 6455 AddSkillByEvent(&Player::skillDark, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6456 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6457 case VAR_IdentifyItemSkill: |
1822 | 6458 AddSkillByEvent(&Player::skillItemId, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6459 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6460 case VAR_MerchantSkill: |
1822 | 6461 AddSkillByEvent(&Player::skillMerchant, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6462 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6463 case VAR_RepairSkill: |
1822 | 6464 AddSkillByEvent(&Player::skillRepair, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6465 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6466 case VAR_BodybuildingSkill: |
1822 | 6467 AddSkillByEvent(&Player::skillBodybuilding, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6468 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6469 case VAR_MeditationSkill: |
1822 | 6470 AddSkillByEvent(&Player::skillMeditation, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6471 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6472 case VAR_PerceptionSkill: |
1822 | 6473 AddSkillByEvent(&Player::skillPerception, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6474 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6475 case VAR_DiplomacySkill: |
1822 | 6476 AddSkillByEvent(&Player::skillDiplomacy, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6477 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6478 case VAR_ThieverySkill: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6479 Error ("Thieving unsupported"); |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6480 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6481 case VAR_DisarmTrapSkill: |
1822 | 6482 AddSkillByEvent(&Player::skillDisarmTrap, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6483 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6484 case VAR_DodgeSkill: |
1822 | 6485 AddSkillByEvent(&Player::skillDodge, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6486 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6487 case VAR_UnarmedSkill: |
1822 | 6488 AddSkillByEvent(&Player::skillUnarmed, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6489 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6490 case VAR_IdentifyMonsterSkill: |
1822 | 6491 AddSkillByEvent(&Player::skillMonsterId, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6492 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6493 case VAR_ArmsmasterSkill: |
1822 | 6494 AddSkillByEvent(&Player::skillArmsmaster, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6495 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6496 case VAR_StealingSkill: |
1822 | 6497 AddSkillByEvent(&Player::skillStealing, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6498 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6499 case VAR_AlchemySkill: |
1822 | 6500 AddSkillByEvent(&Player::skillAlchemy, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6501 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6502 case VAR_LearningSkill: |
1822 | 6503 AddSkillByEvent(&Player::skillLearning, val); |
1792
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6504 return; |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6505 default: |
3155be890554
Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents:
1791
diff
changeset
|
6506 return; |
0 | 6507 } |
6508 } | |
6509 | |
1791 | 6510 //----- (new function) -------------------------------------------------------- |
1822 | 6511 void Player::PlayAwardSound_Anim97() |
6512 { | |
6513 int playerIndex = GetPlayerIndex(); | |
6514 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, playerIndex); | |
6515 PlayAwardSound(); | |
1791 | 6516 } |
6517 | |
6518 //----- (new function) -------------------------------------------------------- | |
1822 | 6519 void Player::PlayAwardSound_Anim97_Face( PlayerSpeech speech ) |
1791 | 6520 { |
6521 this->PlaySound(speech, 0); | |
1822 | 6522 PlayAwardSound_Anim97(); |
1791 | 6523 } |
6524 | |
6525 //----- (new function) -------------------------------------------------------- | |
1822 | 6526 void Player::AddSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 addSkillValue ) |
1791 | 6527 { |
6528 if ( addSkillValue > 63 ) | |
6529 { | |
6530 this->*skillToSet = (unsigned __int8)addSkillValue | this->*skillToSet & 63; | |
6531 } | |
6532 else | |
6533 { | |
6534 this->*skillToSet = min(this->*skillToSet + addSkillValue, 60) | this->*skillToSet & 0xC0; | |
6535 } | |
1822 | 6536 PlayAwardSound_Anim97(); |
1791 | 6537 return; |
6538 } | |
0 | 6539 |
6540 //----- (0044B9C4) -------------------------------------------------------- | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6541 void Player::SubtractVariable( enum VariableType VarNum, signed int pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6542 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6543 DDM_DLV_Header *locationHeader; // eax@90 |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6544 int randGold; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6545 int randFood; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6546 int npcIndex; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6547 |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6548 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_99 ) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6549 { |
1822 | 6550 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 ) |
6551 { | |
6552 stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] -= pValue; | |
6553 } | |
6554 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 ) | |
6555 { | |
6556 stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] -= pValue; | |
6557 } | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6558 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6559 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6560 |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6561 switch (VarNum) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
6562 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6563 case VAR_CurrentHP: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6564 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL); |
1822 | 6565 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6566 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6567 case VAR_CurrentSP: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6568 this->sMana = max(this->sMana - pValue, 0); |
1822 | 6569 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6570 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6571 case VAR_ACModifier: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6572 this->sACModifier -= (unsigned __int8)pValue; |
1822 | 6573 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6574 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6575 case VAR_BaseLevel: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6576 this->uLevel -= (unsigned __int8)pValue; |
1822 | 6577 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6578 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6579 case VAR_LevelModifier: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6580 this->sLevelModifier -= (unsigned __int8)pValue; |
1822 | 6581 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6582 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6583 case VAR_Age: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6584 this->sAgeModifier -= (signed __int16)pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6585 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6586 case VAR_Award: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6587 _449B7E_toggle_bit(this->_achieved_awards_bits, (signed __int16)pValue, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6588 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6589 case VAR_Experience: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6590 this->uExperience -= pValue; |
1822 | 6591 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6592 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6593 case VAR_QBits_QuestsDone: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6594 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6595 this->PlaySound(SPEECH_96, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6596 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6597 case VAR_PlayerItemInHands: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6598 for (int i = 0; i < 126; i++) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6599 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6600 if ( this->pInventoryItemList[pInventoryMatrix[i]].uItemID == pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6601 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6602 RemoveItemAtInventoryIndex(i); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6603 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6604 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6605 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6606 if ( pParty->pPickedItem.uItemID == pValue ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6607 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6608 pMouse->RemoveHoldingItem(); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6609 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6610 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6611 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6612 case VAR_FixedGold: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6613 if ( (unsigned int)pValue > pParty->uNumGold ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6614 { |
1825
23deb6b09c8c
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents:
1822
diff
changeset
|
6615 dword_5B65C4_cancelEventProcessing = 1; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6616 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6617 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6618 Party::TakeGold((unsigned int)pValue); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6619 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6620 case VAR_RandomGold: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6621 randGold = rand() % (signed int)pValue + 1; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6622 if ( (unsigned int)randGold > pParty->uNumGold ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6623 randGold = pParty->uNumGold; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6624 Party::TakeGold(randGold); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6625 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], randGold); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6626 ShowStatusBarString(pTmpBuf.data(), 2); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6627 GameUI_DrawFoodAndGold(); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6628 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6629 case VAR_FixedFood: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6630 Party::TakeFood((unsigned int)pValue); |
1822 | 6631 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6632 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6633 case VAR_RandomFood: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6634 randFood = rand() % (signed int)pValue + 1; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6635 if ( (unsigned int)randFood > pParty->uNumFoodRations ) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6636 randFood = pParty->uNumFoodRations; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6637 Party::TakeFood(randFood); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6638 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], randFood); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6639 ShowStatusBarString(pTmpBuf.data(), 2u); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6640 GameUI_DrawFoodAndGold(); |
1822 | 6641 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6642 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6643 case VAR_MightBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6644 case VAR_ActualMight: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6645 this->uMightBonus -= (unsigned __int16)pValue; |
1822 | 6646 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6647 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6648 case VAR_IntellectBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6649 case VAR_ActualIntellect: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6650 this->uIntelligenceBonus -= (unsigned __int16)pValue; |
1822 | 6651 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6652 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6653 case VAR_PersonalityBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6654 case VAR_ActualPersonality: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6655 this->uWillpowerBonus -= (unsigned __int16)pValue; |
1822 | 6656 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6657 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6658 case VAR_EnduranceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6659 case VAR_ActualEndurance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6660 this->uEnduranceBonus -= (unsigned __int16)pValue; |
1822 | 6661 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6662 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6663 case VAR_SpeedBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6664 case VAR_ActualSpeed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6665 this->uSpeedBonus -= (unsigned __int16)pValue; |
1822 | 6666 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6667 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6668 case VAR_AccuracyBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6669 case VAR_ActualAccuracy: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6670 this->uAccuracyBonus -= (unsigned __int16)pValue; |
1822 | 6671 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6672 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6673 case VAR_LuckBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6674 case VAR_ActualLuck: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6675 this->uLuckBonus -= (unsigned __int16)pValue; |
1822 | 6676 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6677 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6678 case VAR_BaseMight: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6679 this->uMight -= (unsigned __int16)pValue; |
1822 | 6680 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6681 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6682 case VAR_BaseIntellect: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6683 this->uIntelligence -= (unsigned __int16)pValue; |
1822 | 6684 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6685 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6686 case VAR_BasePersonality: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6687 this->uWillpower -= (unsigned __int16)pValue; |
1822 | 6688 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6689 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6690 case VAR_BaseEndurance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6691 this->uEndurance -= (unsigned __int16)pValue; |
1822 | 6692 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6693 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6694 case VAR_BaseSpeed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6695 this->uSpeed -= (unsigned __int16)pValue; |
1822 | 6696 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6697 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6698 case VAR_BaseAccuracy: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6699 this->uAccuracy -= (unsigned __int16)pValue; |
1822 | 6700 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6701 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6702 case VAR_BaseLuck: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6703 this->uLuck -= (unsigned __int16)pValue; |
1822 | 6704 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6705 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6706 case VAR_FireResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6707 this->sResFireBase -= (signed __int16)pValue; |
1822 | 6708 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6709 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6710 case VAR_AirResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6711 this->sResAirBase -= (signed __int16)pValue; |
1822 | 6712 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6713 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6714 case VAR_WaterResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6715 this->sResWaterBase -= (signed __int16)pValue; |
1822 | 6716 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6717 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6718 case VAR_EarthResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6719 this->sResEarthBase -= (signed __int16)pValue; |
1822 | 6720 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6721 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6722 case VAR_SpiritResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6723 this->sResSpiritBase -= (signed __int16)pValue; |
1822 | 6724 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6725 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6726 case VAR_MindResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6727 this->sResMindBase -= (signed __int16)pValue; |
1822 | 6728 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6729 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6730 case VAR_BodyResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6731 this->sResBodyBase -= (signed __int16)pValue; |
1822 | 6732 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6733 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6734 case VAR_LightResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6735 this->sResLightBase -= (signed __int16)pValue; |
1822 | 6736 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6737 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6738 case VAR_DarkResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6739 this->sResDarkBase -= (signed __int16)pValue; |
1822 | 6740 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6741 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6742 case VAR_MagicResistance: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6743 this->sResMagicBase -= (signed __int16)pValue; |
1822 | 6744 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6745 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6746 case VAR_FireResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6747 this->sResFireBonus -= (signed __int16)pValue; |
1822 | 6748 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6749 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6750 case VAR_AirResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6751 this->sResAirBonus -= (signed __int16)pValue; |
1822 | 6752 this->PlayAwardSound_Anim98_Face(SPEECH_92); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6753 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6754 case VAR_WaterResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6755 this->sResWaterBonus -= (signed __int16)pValue; |
1822 | 6756 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6757 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6758 case VAR_EarthResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6759 this->sResEarthBonus -= (signed __int16)pValue; |
1822 | 6760 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6761 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6762 case VAR_SpiritResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6763 this->sResSpiritBonus -= (signed __int16)pValue; |
1822 | 6764 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6765 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6766 case VAR_MindResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6767 this->sResMindBonus -= (signed __int16)pValue; |
1822 | 6768 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6769 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6770 case VAR_BodyResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6771 this->sResBodyBonus -= (signed __int16)pValue; |
1822 | 6772 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6773 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6774 case VAR_LightResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6775 this->sResLightBonus -= (signed __int16)pValue; |
1822 | 6776 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6777 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6778 case VAR_DarkResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6779 this->sResDarkBonus -= (signed __int16)pValue; |
1822 | 6780 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6781 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6782 case VAR_MagicResistanceBonus: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6783 this->sResMagicBonus -= (signed __int16)pValue; |
1822 | 6784 this->PlayAwardSound_Anim98_Face(SPEECH_91); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6785 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6786 case VAR_StaffSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6787 this->skillStaff -= (unsigned __int8)pValue; |
1822 | 6788 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6789 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6790 case VAR_SwordSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6791 this->skillSword -= (unsigned __int8)pValue; |
1822 | 6792 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6793 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6794 case VAR_DaggerSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6795 this->skillDagger -= (unsigned __int8)pValue; |
1822 | 6796 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6797 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6798 case VAR_AxeSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6799 this->skillAxe -= (unsigned __int8)pValue; |
1822 | 6800 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6801 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6802 case VAR_SpearSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6803 this->skillSpear -= (unsigned __int8)pValue; |
1822 | 6804 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6805 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6806 case VAR_BowSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6807 this->skillBow -= (unsigned __int8)pValue; |
1822 | 6808 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6809 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6810 case VAR_MaceSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6811 this->skillMace -= (unsigned __int8)pValue; |
1822 | 6812 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6813 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6814 case VAR_BlasterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6815 this->skillBlaster -= (unsigned __int8)pValue; |
1822 | 6816 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6817 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6818 case VAR_ShieldSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6819 this->skillShield -= (unsigned __int8)pValue; |
1822 | 6820 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6821 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6822 case VAR_LeatherSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6823 this->skillLearning -= (unsigned __int8)pValue; |
1822 | 6824 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6825 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6826 case VAR_SkillChain: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6827 this->skillChain -= (unsigned __int8)pValue; |
1822 | 6828 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6829 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6830 case VAR_PlateSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6831 this->skillPlate -= (unsigned __int8)pValue; |
1822 | 6832 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6833 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6834 case VAR_FireSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6835 this->skillFire -= (unsigned __int8)pValue; |
1822 | 6836 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6837 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6838 case VAR_AirSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6839 this->skillAir -= (unsigned __int8)pValue; |
1822 | 6840 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6841 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6842 case VAR_WaterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6843 this->skillWater -= (unsigned __int8)pValue; |
1822 | 6844 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6845 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6846 case VAR_EarthSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6847 this->skillEarth -= (unsigned __int8)pValue; |
1822 | 6848 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6849 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6850 case VAR_SpiritSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6851 this->skillSpirit -= (unsigned __int8)pValue; |
1822 | 6852 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6853 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6854 case VAR_MindSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6855 this->skillMind -= (unsigned __int8)pValue; |
1822 | 6856 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6857 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6858 case VAR_BodySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6859 this->skillBody -= (unsigned __int8)pValue; |
1822 | 6860 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6861 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6862 case VAR_LightSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6863 this->skillLight -= (unsigned __int8)pValue; |
1822 | 6864 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6865 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6866 case VAR_DarkSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6867 this->skillDark -= (unsigned __int8)pValue; |
1822 | 6868 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6869 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6870 case VAR_IdentifyItemSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6871 this->skillItemId -= (unsigned __int8)pValue; |
1822 | 6872 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6873 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6874 case VAR_MerchantSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6875 this->skillMerchant -= (unsigned __int8)pValue; |
1822 | 6876 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6877 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6878 case VAR_RepairSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6879 this->skillRepair -= (unsigned __int8)pValue; |
1822 | 6880 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6881 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6882 case VAR_BodybuildingSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6883 this->skillBodybuilding -= (unsigned __int8)pValue; |
1822 | 6884 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6885 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6886 case VAR_MeditationSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6887 this->skillMeditation -= (unsigned __int8)pValue; |
1822 | 6888 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6889 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6890 case VAR_PerceptionSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6891 this->skillPerception -= (unsigned __int8)pValue; |
1822 | 6892 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6893 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6894 case VAR_DiplomacySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6895 this->skillDiplomacy -= (unsigned __int8)pValue; |
1822 | 6896 PlayAwardSound_Anim98(); |
6897 return; | |
6898 case VAR_ThieverySkill: | |
6899 Error ("Thieving unsupported"); | |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6900 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6901 case VAR_DisarmTrapSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6902 this->skillDisarmTrap -= (unsigned __int8)pValue; |
1822 | 6903 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6904 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6905 case VAR_DodgeSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6906 this->skillDodge -= (unsigned __int8)pValue; |
1822 | 6907 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6908 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6909 case VAR_UnarmedSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6910 this->skillUnarmed -= (unsigned __int8)pValue; |
1822 | 6911 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6912 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6913 case VAR_IdentifyMonsterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6914 this->skillMonsterId -= (unsigned __int8)pValue; |
1822 | 6915 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6916 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6917 case VAR_ArmsmasterSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6918 this->skillArmsmaster -= (unsigned __int8)pValue; |
1822 | 6919 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6920 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6921 case VAR_StealingSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6922 this->skillStealing -= (unsigned __int8)pValue; |
1822 | 6923 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6924 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6925 case VAR_AlchemySkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6926 this->skillAlchemy -= (unsigned __int8)pValue; |
1822 | 6927 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6928 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6929 case VAR_LearningSkill: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6930 this->skillLearning -= (unsigned __int8)pValue; |
1822 | 6931 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6932 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6933 case VAR_Cursed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6934 this->pConditions[Condition_Cursed] = 0; |
1822 | 6935 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6936 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6937 case VAR_Weak: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6938 this->pConditions[Condition_Weak] = 0; |
1822 | 6939 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6940 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6941 case VAR_Asleep: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6942 this->pConditions[Condition_Sleep] = 0; |
1822 | 6943 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6944 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6945 case VAR_Afraid: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6946 this->pConditions[Condition_Fear] = 0; |
1822 | 6947 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6948 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6949 case VAR_Drunk: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6950 this->pConditions[Condition_Drunk] = 0; |
1822 | 6951 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6952 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6953 case VAR_Insane: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6954 this->pConditions[Condition_Insane] = 0; |
1822 | 6955 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6956 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6957 case VAR_PoisonedGreen: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6958 this->pConditions[Condition_Poison1] = 0; |
1822 | 6959 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6960 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6961 case VAR_DiseasedGreen: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6962 this->pConditions[Condition_Disease1] = 0; |
1822 | 6963 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6964 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6965 case VAR_PoisonedYellow: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6966 this->pConditions[Condition_Poison2] = 0; |
1822 | 6967 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6968 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6969 case VAR_DiseasedYellow: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6970 this->pConditions[Condition_Disease2] = 0; |
1822 | 6971 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6972 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6973 case VAR_PoisonedRed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6974 this->pConditions[Condition_Poison3] = 0; |
1822 | 6975 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6976 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6977 case VAR_DiseasedRed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6978 this->pConditions[Condition_Disease3] = 0; |
1822 | 6979 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6980 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6981 case VAR_Paralyzed: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6982 this->pConditions[Condition_Paralyzed] = 0; |
1822 | 6983 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6984 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6985 case VAR_Unconsious: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6986 this->pConditions[Condition_Unconcious] = 0; |
1822 | 6987 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6988 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6989 case VAR_Dead: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6990 this->pConditions[Condition_Dead] = 0; |
1822 | 6991 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6992 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6993 case VAR_Stoned: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6994 this->pConditions[Condition_Pertified] = 0; |
1822 | 6995 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6996 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6997 case VAR_Eradicated: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
6998 this->pConditions[Condition_Eradicated] = 0; |
1822 | 6999 PlayAwardSound_Anim98(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7000 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7001 case VAR_AutoNotes: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7002 _449B7E_toggle_bit(pParty->_autonote_bits, pValue - 1, 0); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7003 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7004 case VAR_NPCs2: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7005 npcIndex = 0; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7006 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &npcIndex); |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7007 if ( npcIndex == pValue ) |
0 | 7008 { |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7009 npcIdToDismissAfterDialogue = pValue; |
0 | 7010 } |
7011 else | |
7012 { | |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7013 npcIdToDismissAfterDialogue = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7014 pParty->hirelingScrollPosition = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7015 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7016 pParty->CountHirelings(); |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7017 viewparams->bRedrawGameUI = true; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7018 } |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7019 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7020 case VAR_HiredNPCHasSpeciality: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7021 for (unsigned int i = 0; i < pNPCStats->uNumNewNPCs; i++) |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7022 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7023 if (pNPCStats->pNewNPCData[i].uProfession == pValue) |
0 | 7024 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7025 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
0 | 7026 } |
7027 } | |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7028 if ( pParty->pHirelings[0].uProfession == pValue ) |
1868
351b4ff10ac1
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents:
1861
diff
changeset
|
7029 memset(&pParty->pHirelings[0], 0, sizeof(NPCData)); |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7030 if ( pParty->pHirelings[1].uProfession == pValue ) |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7031 memset(&pParty->pHirelings[1], 0, sizeof(NPCData)); |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7032 pParty->hirelingScrollPosition = 0; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7033 pParty->CountHirelings(); |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7034 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7035 case VAR_NumSkillPoints: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7036 if ((unsigned int)pValue <= this->uSkillPoints) |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7037 { |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7038 this->uSkillPoints -= pValue; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7039 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7040 else |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7041 { |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7042 this->uSkillPoints = 0; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7043 } |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7044 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7045 case VAR_ReputationInCurrentLocation: |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7046 locationHeader = &pOutdoor->ddm; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7047 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7048 locationHeader = &pIndoor->dlv; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7049 locationHeader->uReputation -= pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7050 if (locationHeader->uReputation < -10000) |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7051 locationHeader->uReputation = -10000; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7052 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7053 case VAR_GoldInBank: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7054 if ( (unsigned int)pValue <= pParty->uNumGoldInBank ) |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7055 { |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7056 pParty->uNumGoldInBank -= (unsigned int)pValue; |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7057 } |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7058 else |
0 | 7059 { |
1825
23deb6b09c8c
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents:
1822
diff
changeset
|
7060 dword_5B65C4_cancelEventProcessing = 1; |
605 | 7061 } |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7062 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7063 case VAR_NumDeaths: |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7064 pParty->uNumDeaths -= (unsigned int)pValue; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7065 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7066 case VAR_NumBounties: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7067 pParty->uNumBountiesCollected -= (unsigned int)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7068 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7069 case VAR_PrisonTerms: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7070 pParty->uNumPrisonTerms -= (int)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7071 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7072 case VAR_ArenaWinsPage: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7073 pParty->uNumArenaPageWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7074 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7075 case VAR_ArenaWinsSquire: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7076 pParty->uNumArenaSquireWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7077 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7078 case VAR_ArenaWinsKnight: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7079 pParty->uNumArenaKnightWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7080 return; |
1819
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7081 case VAR_ArenaWinsLord: |
1641ab7f21ec
Player::SubtractVariable moving everything to one switch
Grumpy7
parents:
1818
diff
changeset
|
7082 pParty->uNumArenaLordWins -= (char)pValue; |
1820
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7083 return; |
af7f08135ffb
Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents:
1819
diff
changeset
|
7084 } |
0 | 7085 } |
7086 // 5B65C4: using guessed type int dword_5B65C4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7087 // 5B65CC: using guessed type int dword_5B65CC; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7088 |
1818 | 7089 //----- (new function) -------------------------------------------------------- |
1822 | 7090 void Player::PlayAwardSound_Anim98() |
7091 { | |
7092 int playerIndex = GetPlayerIndex(); | |
7093 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, playerIndex); | |
7094 PlayAwardSound(); | |
1818 | 7095 } |
7096 | |
7097 //----- (new function) -------------------------------------------------------- | |
1822 | 7098 void Player::PlayAwardSound_Anim98_Face( PlayerSpeech speech ) |
1818 | 7099 { |
7100 this->PlaySound(speech, 0); | |
1822 | 7101 PlayAwardSound_Anim98(); |
1818 | 7102 } |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7103 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7104 //----- (00467E7F) -------------------------------------------------------- |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7105 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7106 { |
1822 | 7107 int itemAnchor; // ebx@1 |
7108 Player *currChar; // eax@1 | |
7109 int itemInvLocation; // edx@1 | |
7110 int freeSlot; // eax@3 | |
1619 | 7111 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1 |
1822 | 7112 unsigned int *equipAnchor; // [sp+38h] [bp-4h]@1 |
1619 | 7113 |
7114 tempPickedItem.Reset(); | |
1822 | 7115 itemAnchor = pEquipTypeToBodyAnchor[uEquipType]; |
7116 currChar = pPlayers[uActiveCharacter]; | |
7117 equipAnchor = &currChar->pEquipment.pIndices[itemAnchor]; | |
7118 itemInvLocation = currChar->pEquipment.pIndices[itemAnchor]; | |
7119 if ( itemInvLocation ) | |
1619 | 7120 { |
7121 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem)); | |
1822 | 7122 currChar->pInventoryItemList[itemInvLocation - 1].uBodyAnchor = 0; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7123 pParty->pPickedItem.Reset(); |
1822 | 7124 pParty->SetHoldingItem(&currChar->pInventoryItemList[itemInvLocation - 1]); |
7125 tempPickedItem.uBodyAnchor = itemAnchor + 1; | |
7126 memcpy(&currChar->pInventoryItemList[itemInvLocation - 1], &tempPickedItem, sizeof(ItemGen)); | |
7127 *equipAnchor = itemInvLocation; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7128 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7129 else |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7130 { |
1822 | 7131 freeSlot = currChar->FindFreeInventoryListSlot(); |
7132 if (freeSlot >= 0) | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7133 { |
1822 | 7134 pParty->pPickedItem.uBodyAnchor = itemAnchor + 1; |
7135 memcpy(&currChar->pInventoryItemList[freeSlot], &pParty->pPickedItem, sizeof(ItemGen)); | |
7136 *equipAnchor = freeSlot + 1; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7137 pMouse->RemoveHoldingItem(); |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7138 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7139 } |
1295 | 7140 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7141 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7142 |
1295 | 7143 //----- (0049387A) -------------------------------------------------------- |
1459 | 7144 int CycleCharacter(bool backwards) |
1295 | 7145 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7146 const int PARTYSIZE = 4; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7147 int valToAdd = backwards ? (PARTYSIZE - 2) : 0; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7148 int mult = backwards ? -1 : 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7149 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7150 for (int i = 0; i < (PARTYSIZE - 1); i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7151 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7152 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7153 if ( pPlayers[currCharId]->uTimeToRecovery == 0 ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7154 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7155 return currCharId; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7156 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7157 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7158 return uActiveCharacter; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7159 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7160 |
1297 | 7161 //----- (0043EE77) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7162 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7163 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7164 if (GetArmorItem() == nullptr || GetArmorItem()->uItemID != 604) |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7165 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7166 return false; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7167 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7168 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7169 } |
1432 | 7170 |
1297 | 7171 //----- (0043EE15) -------------------------------------------------------- |
1822 | 7172 bool Player::HasItem( unsigned int uItemID, bool checkHeldItem ) |
7173 { | |
7174 if ( !checkHeldItem || pParty->pPickedItem.uItemID != uItemID ) | |
1297 | 7175 { |
7176 for ( uint i = 0; i < 126; ++i ) | |
7177 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7178 if ( this->pInventoryMatrix[i] > 0 ) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7179 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7180 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID ) |
1297 | 7181 return true; |
7182 } | |
7183 } | |
7184 for ( uint i = 0; i < 16; ++i ) | |
7185 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7186 if ( this->pEquipment.pIndices[i] ) |
1297 | 7187 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7188 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID ) |
1297 | 7189 return true; |
7190 } | |
7191 } | |
1822 | 7192 return false; |
7193 } | |
7194 else | |
7195 { | |
7196 return true; | |
7197 } | |
1297 | 7198 } |
7199 //----- (0043EDB9) -------------------------------------------------------- | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7200 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7201 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7202 CHARACTER_RACE race; // edi@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7203 PLAYER_SEX sex; // eax@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7204 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7205 for (int i = 1; i <= 4; i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7206 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7207 race = pPlayers[i]->GetRace(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7208 sex = pPlayers[i]->GetSexByVoice(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7209 switch(_this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7210 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7211 case 0: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7212 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7213 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7214 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7215 case 1: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7216 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7217 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7218 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7219 case 2: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7220 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7221 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7222 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7223 case 3: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7224 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7225 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7226 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7227 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7228 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7229 return false; |
1297 | 7230 } |
7231 //----- (0043ED6F) -------------------------------------------------------- | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7232 bool IsDwarfPresentInParty(bool a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7233 { |
1297 | 7234 for (uint i = 0; i < 4; ++i) |
7235 { | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7236 CHARACTER_RACE race = pParty->pPlayers[i].GetRace(); |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7237 |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7238 if (race == CHARACTER_RACE_DWARF && a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7239 return true; |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7240 else if (race != CHARACTER_RACE_DWARF && !a1) |
1297 | 7241 return true; |
7242 } | |
7243 return false; | |
7244 } | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7245 |
1649 | 7246 |
7247 | |
1297 | 7248 //----- (00439FCB) -------------------------------------------------------- |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7249 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int dmgSource, Vec3_int_ *pPos, unsigned int a4) |
1681 | 7250 { |
1649 | 7251 Player *playerPtr; // ebx@3 |
7252 Actor *actorPtr; // esi@3 | |
1681 | 7253 int spellId; // eax@38 |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7254 signed int recvdMagicDmg; // eax@139 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7255 int v72[4]; // [sp+30h] [bp-24h]@164 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7256 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3 |
1297 | 7257 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1 |
1681 | 7258 |
7259 uActorID = PID_ID(uObjID); | |
7260 if ( PID_TYPE(uObjID) != 2) | |
1297 | 7261 { |
1649 | 7262 playerPtr = &pParty->pPlayers[a4]; |
1681 | 7263 actorPtr = &pActors[uActorID]; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7264 healthBeforeRecvdDamage = playerPtr->sHealth; |
1681 | 7265 if ( PID_TYPE(uObjID) != 3 || !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1297 | 7266 return; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7267 ItemGen* equippedArmor = playerPtr->GetArmorItem(); |
1681 | 7268 SoundID soundToPlay; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7269 if ( !equippedArmor |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7270 || equippedArmor->IsBroken() |
1649 | 7271 || |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7272 (equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_CHAIN |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7273 && equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_PLATE |
1649 | 7274 ) |
7275 ) | |
1297 | 7276 { |
1681 | 7277 int randVal = rand() % 4; |
7278 switch (randVal) | |
1297 | 7279 { |
1681 | 7280 case 0 : soundToPlay = (SoundID)108; break; |
7281 case 1 : soundToPlay = (SoundID)109; break; | |
7282 case 2 : soundToPlay = (SoundID)110; break; | |
7283 case 3 : soundToPlay = (SoundID)44; break; | |
1783 | 7284 default: Error("Unexpected sound value"); |
1297 | 7285 } |
7286 } | |
7287 else | |
7288 { | |
1681 | 7289 int randVal = rand() % 4; |
7290 switch (randVal) | |
1297 | 7291 { |
1681 | 7292 case 0 : soundToPlay = (SoundID)105; break; |
7293 case 1 : soundToPlay = (SoundID)106; break; | |
7294 case 2 : soundToPlay = (SoundID)107; break; | |
7295 case 3 : soundToPlay = (SoundID)45; break; | |
1783 | 7296 default: Error("Unexpected sound value"); |
1297 | 7297 } |
1648 | 7298 } |
1681 | 7299 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0); |
1876 | 7300 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7301 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1649 | 7302 { |
1681 | 7303 __int16 spellPower = actorPtr->pActorBuffs[3].uPower; |
7304 if ( spellPower ) | |
7305 dmgToReceive /= (signed int)spellPower; | |
7306 } | |
1682 | 7307 int damageType; |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7308 switch (dmgSource) |
1648 | 7309 { |
1682 | 7310 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1648 | 7311 break; |
1682 | 7312 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1648 | 7313 break; |
1681 | 7314 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID; |
1682 | 7315 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7316 break; |
1681 | 7317 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID; |
1682 | 7318 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7319 break; |
1682 | 7320 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1648 | 7321 break; |
7322 default: | |
1682 | 7323 case 5: damageType = 4; //yes, the original just assigned the value 4 |
1648 | 7324 break; |
7325 } | |
1297 | 7326 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
7327 { | |
1682 | 7328 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1822 | 7329 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 ) |
1297 | 7330 { |
1681 | 7331 int actorState = actorPtr->uAIState; |
7332 if ( actorState != Dying && actorState != Dead) | |
1297 | 7333 { |
1682 | 7334 int reflectedDamage = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, dmgToReceive); |
1681 | 7335 actorPtr->sCurrentHP -= reflectedDamage; |
7336 if ( reflectedDamage >= 0 ) | |
1297 | 7337 { |
1649 | 7338 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7339 { |
1682 | 7340 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions |
1648 | 7341 Actor::AggroSurroundingPeasants(uActorID, 1); |
7342 } | |
7343 else | |
7344 { | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7345 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS) |
1297 | 7346 { |
1681 | 7347 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7348 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7349 } |
1648 | 7350 Actor::Die(uActorID); |
7351 Actor::ApplyFineForKillingPeasant(uActorID); | |
7352 Actor::AggroSurroundingPeasants(uActorID, 1); | |
1649 | 7353 if ( actorPtr->pMonsterInfo.uExp ) |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7354 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7355 int speechToPlay = SPEECH_51; |
1648 | 7356 if ( rand() % 100 < 20 ) |
1681 | 7357 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7358 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7359 } |
7360 } | |
7361 } | |
7362 } | |
7363 if ( !(dword_6BE368_debug_settings_2 & 0x10) | |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7364 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7365 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7366 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7367 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7368 } |
1297 | 7369 } |
7370 if ( !pParty->bTurnBasedModeOn ) | |
7371 { | |
1681 | 7372 int actEndurance = playerPtr->GetActualEndurance(); |
7373 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333); | |
7374 playerPtr->SetRecoveryTime(recoveryTime); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7375 } |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7376 int yellThreshold = playerPtr->GetMaxHealth() / 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7377 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7378 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7379 playerPtr->PlaySound(SPEECH_48, 0); |
1297 | 7380 } |
7381 viewparams->bRedrawGameUI = 1; | |
7382 return; | |
7383 } | |
1648 | 7384 else |
7385 { | |
1681 | 7386 SpriteObject* v37 = &pSpriteObjects[uActorID]; |
7387 int uActorType = PID_TYPE(v37->spell_caster_pid); | |
7388 int uActorID = PID_ID(v37->spell_caster_pid); | |
7389 if ( uActorType == 2 ) | |
7390 { | |
7391 Player *playerPtr; // eax@81 | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7392 if ( a4 != -1 ) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7393 { |
1681 | 7394 playerPtr = &pParty->pPlayers[a4]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7395 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7396 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7397 { |
1822 | 7398 int activePlayerCounter = 0; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7399 for (int i = 1; i <= 4; i++) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7400 { |
1822 | 7401 if (pPlayers[i]->CanAct()) |
7402 { | |
7403 v72[activePlayerCounter] = i; | |
7404 activePlayerCounter++; | |
7405 } | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7406 } |
1822 | 7407 if ( activePlayerCounter ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7408 { |
1822 | 7409 playerPtr = &pParty->pPlayers[v72[rand() % activePlayerCounter]];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7410 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7411 } |
1681 | 7412 int v68; |
7413 int v69; | |
7414 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7415 { |
1681 | 7416 int playerMaxHp = playerPtr->GetMaxHealth(); |
7417 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp); | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7418 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7419 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7420 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7421 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7422 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7423 v69 = 0; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7424 } |
1681 | 7425 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69); |
7426 if ( uActorType == OBJECT_Player && !qword_A750D8 ) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7427 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7428 qword_A750D8 = 256i64; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7429 PlayerSpeechID = SPEECH_44; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7430 uSpeakingCharacter = uActorID + 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7431 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7432 return; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7433 } |
1681 | 7434 else if ( uActorType == 3 ) |
7435 { | |
7436 Actor *actorPtr = &pActors[uActorID]; | |
1648 | 7437 if ( a4 == -1 ) |
1911 | 7438 a4 = stru_50C198.which_player_to_attack(actorPtr); |
1681 | 7439 Player *playerPtr = &pParty->pPlayers[a4]; |
1876 | 7440 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource); |
1681 | 7441 unsigned __int16 spriteType = v37->uType; |
1648 | 7442 if ( v37->uType == 545 ) |
1297 | 7443 { |
1681 | 7444 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
7445 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) ) | |
1648 | 7446 { |
1681 | 7447 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName); |
1648 | 7448 ShowStatusBarString(pTmpBuf.data(), 2u); |
1681 | 7449 playerPtr->PlaySound(SPEECH_6, 0); |
1648 | 7450 return; |
7451 } | |
1297 | 7452 } |
1681 | 7453 else if ( spriteType == 555 |
7454 || spriteType == 510 | |
7455 || spriteType == 500 | |
7456 || spriteType == 515 | |
7457 || spriteType == 505 | |
7458 || spriteType == 530 | |
7459 || spriteType == 525 | |
7460 || spriteType == 520 | |
7461 || spriteType == 535 | |
7462 || spriteType == 540 ) | |
1297 | 7463 { |
1681 | 7464 if ( !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7465 return; |
1822 | 7466 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime > 0 ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7467 dmgToReceive >>= 1; |
1681 | 7468 if ( playerPtr->HasEnchantedItemEquipped(36) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7469 dmgToReceive >>= 1; |
1681 | 7470 if ( playerPtr->HasEnchantedItemEquipped(69) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7471 dmgToReceive >>= 1; |
1681 | 7472 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7473 && playerPtr->GetArmorItem()->uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7474 dmgToReceive >>= 1; |
1681 | 7475 if ( playerPtr->HasItemEquipped(EQUIP_MAIN_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7476 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7477 ItemGen* mainHandItem = playerPtr->GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7478 if ( mainHandItem->uItemID == ITEM_RELIC_KELEBRIM || mainHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (mainHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7479 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7480 } |
1681 | 7481 if ( playerPtr->HasItemEquipped(EQUIP_OFF_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7482 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7483 ItemGen* offHandItem = playerPtr->GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7484 if ( offHandItem->uItemID == ITEM_RELIC_KELEBRIM || offHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (offHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7485 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7486 } |
1648 | 7487 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7488 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1648 | 7489 { |
1681 | 7490 int spellPower = actorPtr->pActorBuffs[3].uPower; |
7491 if ( spellPower ) | |
7492 dmgToReceive /= (signed int)spellPower; | |
1648 | 7493 } |
1681 | 7494 int damageType; |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7495 switch(dmgSource) |
1648 | 7496 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7497 case 0: |
1681 | 7498 damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7499 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7500 case 1: |
1681 | 7501 damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7502 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7503 case 2: |
1681 | 7504 spellId = actorPtr->pMonsterInfo.uSpell1ID; |
7505 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7506 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7507 case 3: |
1681 | 7508 spellId = actorPtr->pMonsterInfo.uSpell2ID; |
7509 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7510 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7511 case 4: |
1681 | 7512 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7513 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7514 case 5: |
1681 | 7515 damageType = 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7516 break; |
1648 | 7517 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7518 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
1648 | 7519 { |
1681 | 7520 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1822 | 7521 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 ) |
1297 | 7522 { |
1681 | 7523 unsigned __int16 actorState = actorPtr->uAIState; |
7524 if ( actorState != Dying && actorState != Dead) | |
1297 | 7525 { |
1681 | 7526 recvdMagicDmg = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, reflectedDmg); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7527 actorPtr->sCurrentHP -= recvdMagicDmg; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7528 if ( recvdMagicDmg >= 0 ) |
1297 | 7529 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7530 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7531 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7532 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7533 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7534 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7535 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7536 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7537 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) |
1297 | 7538 { |
1681 | 7539 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7540 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7541 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7542 Actor::Die(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7543 Actor::ApplyFineForKillingPeasant(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7544 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7545 if ( actorPtr->pMonsterInfo.uExp ) |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7546 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7547 int speechToPlay = SPEECH_51; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7548 if ( rand() % 100 < 20 ) |
1681 | 7549 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7550 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7551 } |
7552 } | |
7553 } | |
7554 } | |
7555 } | |
1875
1d9e4b50bc7c
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents:
1868
diff
changeset
|
7556 if ( !dmgSource |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7557 && !(dword_6BE368_debug_settings_2 & 0x10) |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7558 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7559 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7560 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7561 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7562 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7563 if ( !pParty->bTurnBasedModeOn ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7564 { |
1681 | 7565 int actEnd = playerPtr->GetActualEndurance(); |
7566 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd)) | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7567 * flt_6BE3A4_debug_recmod1 |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7568 * 2.133333333333333); |
1681 | 7569 playerPtr->SetRecoveryTime(recTime); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7570 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7571 return; |
1648 | 7572 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7573 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7574 { |
1648 | 7575 return; |
7576 } | |
1297 | 7577 } |
7578 } | |
7579 //----- (00421EA6) -------------------------------------------------------- | |
1683 | 7580 void Player::OnInventoryLeftClick() |
7581 { | |
1822 | 7582 signed int inventoryXCoord; // ecx@2 |
7583 int inventoryYCoord; // eax@2 | |
1682 | 7584 int invMatrixIndex; // eax@2 |
1822 | 7585 unsigned int enchantedItemPos; // eax@7 |
1682 | 7586 unsigned int pickedItemId; // esi@12 |
7587 unsigned int invItemIndex; // eax@12 | |
1822 | 7588 unsigned int itemPos; // eax@18 |
1682 | 7589 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1 |
1297 | 7590 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 |
7591 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
7592 | |
7593 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 ) | |
7594 { | |
7595 pMouse->GetClickPos(&pX, &pY); | |
1822 | 7596 inventoryYCoord = (pY - 17) / 32; |
7597 inventoryXCoord = (pX - 14) / 32; | |
7598 invMatrixIndex = inventoryXCoord + (INVETORYSLOTSWIDTH * inventoryYCoord); | |
7599 if ( inventoryYCoord >= 0 && inventoryYCoord < INVETORYSLOTSHEIGHT && inventoryXCoord >= 0 && inventoryXCoord < INVETORYSLOTSWIDTH) | |
1682 | 7600 { |
1822 | 7601 if ( _50C9A0_IsEnchantingInProgress ) |
1297 | 7602 { |
1822 | 7603 enchantedItemPos = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
7604 if ( enchantedItemPos ) | |
1297 | 7605 { |
1822 | 7606 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; |
7607 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; | |
7608 *((int *)pGUIWindow_Settings->ptr_1C + 3) = enchantedItemPos - 1; | |
7609 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex; | |
7610 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[enchantedItemPos-1]; | |
7611 _50C9A0_IsEnchantingInProgress = 0; | |
7612 if ( pMessageQueue_50CBD0->uNumMessages ) | |
7613 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
7614 pMouse->SetCursorBitmap("MICON1"); | |
7615 _50C9D0_AfterEnchClickEventId = 113; | |
7616 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
7617 _50C9D8_AfterEnchClickEventTimeout = 256; | |
7618 } | |
7619 return; | |
7620 } | |
7621 if ( ptr_50C9A4_ItemToEnchant ) | |
7622 return; | |
7623 pickedItemId = pParty->pPickedItem.uItemID; | |
7624 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex); | |
7625 if (!pickedItemId) | |
7626 { | |
7627 if ( !invItemIndex ) | |
7628 return; | |
7629 else | |
7630 { | |
7631 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem)); | |
7632 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
7633 pickedItemId = pParty->pPickedItem.uItemID; | |
7634 pMouse->SetCursorBitmap(pItemsTable->pItems[pickedItemId].pIconName); | |
1297 | 7635 return; |
7636 } | |
1822 | 7637 } |
7638 else | |
7639 { | |
7640 if ( invItemIndex ) | |
1297 | 7641 { |
1822 | 7642 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1]; |
7643 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem)); | |
7644 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
7645 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem); | |
7646 if ( !emptyIndex ) | |
1682 | 7647 { |
1822 | 7648 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem); |
7649 if ( !emptyIndex ) | |
7650 { | |
7651 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex); | |
7652 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen)); | |
7653 return; | |
7654 } | |
1682 | 7655 } |
1822 | 7656 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen)); |
7657 pMouse->SetCursorBitmap(pParty->pPickedItem.GetIconName()); | |
7658 return; | |
1297 | 7659 } |
1682 | 7660 else |
1297 | 7661 { |
1822 | 7662 itemPos = this->AddItem(invMatrixIndex, pickedItemId); |
7663 if ( itemPos ) | |
1297 | 7664 { |
1822 | 7665 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen)); |
7666 pMouse->RemoveHoldingItem(); | |
1682 | 7667 return; |
7668 } | |
1822 | 7669 itemPos = this->AddItem(-1, pickedItemId); |
7670 if ( itemPos ) | |
1682 | 7671 { |
1822 | 7672 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen)); |
7673 pMouse->RemoveHoldingItem(); | |
7674 return; | |
1297 | 7675 } |
7676 } | |
7677 } | |
7678 } | |
7679 } | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7680 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7681 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7682 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7683 bool Player::IsWeak() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7684 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7685 return pConditions[Condition_Weak] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7686 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7687 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7688 bool Player::IsDead() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7689 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7690 return pConditions[Condition_Dead] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7691 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7692 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7693 bool Player::IsEradicated() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7694 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7695 return pConditions[Condition_Eradicated] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7696 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7697 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7698 bool Player::IsZombie() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7699 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7700 return pConditions[Condition_Zombie] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7701 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7702 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7703 bool Player::IsCursed() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7704 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7705 return pConditions[Condition_Cursed] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7706 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7707 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7708 bool Player::IsPertified() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7709 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7710 return pConditions[Condition_Pertified] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7711 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7712 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7713 bool Player::IsUnconcious() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7714 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7715 return pConditions[Condition_Unconcious] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7716 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7717 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7718 bool Player::IsAsleep() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7719 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7720 return pConditions[Condition_Sleep] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7721 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7722 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7723 bool Player::IsParalyzed() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7724 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7725 return pConditions[Condition_Paralyzed] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7726 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7727 |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7728 bool Player::IsDrunk() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7729 { |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7730 return pConditions[Condition_Drunk] != 0; |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7731 } |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7732 |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7733 void Player::SetCursed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7734 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7735 pConditions[Condition_Cursed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7736 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7737 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7738 void Player::SetWeak( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7739 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7740 pConditions[Condition_Weak] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7741 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7742 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7743 void Player::SetAsleep( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7744 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7745 pConditions[Condition_Sleep] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7746 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7747 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7748 void Player::SetAfraid( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7749 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7750 pConditions[Condition_Fear] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7751 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7752 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7753 void Player::SetDrunk( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7754 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7755 pConditions[Condition_Drunk] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7756 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7757 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7758 void Player::SetInsane( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7759 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7760 pConditions[Condition_Insane] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7761 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7762 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7763 void Player::SetPoison1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7764 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7765 pConditions[Condition_Poison1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7766 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7767 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7768 void Player::SetDisease1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7769 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7770 pConditions[Condition_Disease1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7771 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7772 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7773 void Player::SetPoison2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7774 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7775 pConditions[Condition_Poison2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7776 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7777 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7778 void Player::SetDisease2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7779 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7780 pConditions[Condition_Disease2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7781 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7782 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7783 void Player::SetPoison3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7784 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7785 pConditions[Condition_Poison3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7786 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7787 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7788 void Player::SetDisease3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7789 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7790 pConditions[Condition_Disease3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7791 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7792 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7793 void Player::SetParalyzed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7794 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7795 pConditions[Condition_Paralyzed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7796 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7797 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7798 void Player::SetUnconcious( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7799 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7800 pConditions[Condition_Unconcious] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7801 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7802 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7803 void Player::SetDead( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7804 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7805 pConditions[Condition_Dead] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7806 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7807 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7808 void Player::SetPertified( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7809 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7810 pConditions[Condition_Pertified] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7811 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7812 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7813 void Player::SetEradicated( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7814 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7815 pConditions[Condition_Eradicated] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7816 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7817 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7818 void Player::SetZombie( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7819 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7820 pConditions[Condition_Zombie] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7821 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7822 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7823 void Player::SetCondWeakWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7824 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7825 SetCondition(Condition_Weak, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7826 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7827 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7828 void Player::SetCondInsaneWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7829 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7830 SetCondition(Condition_Insane, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7831 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7832 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7833 void Player::SetCondDeadWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7834 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7835 SetCondition(Condition_Dead, blockable); |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7836 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7837 |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7838 void Player::SetCondUnconsciousWithBlockCheck( int blockable ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7839 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7840 SetCondition(Condition_Dead, blockable); |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
7841 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7842 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7843 ItemGen* Player::GetOffHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7844 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7845 return GetItem(&PlayerEquipment::uShield); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7846 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7847 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7848 ItemGen* Player::GetMainHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7849 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7850 return GetItem(&PlayerEquipment::uMainHand); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7851 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7852 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7853 ItemGen* Player::GetBowItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7854 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7855 return GetItem(&PlayerEquipment::uBow); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7856 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7857 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7858 ItemGen* Player::GetArmorItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7859 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7860 return GetItem(&PlayerEquipment::uArmor); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7861 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7862 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7863 ItemGen* Player::GetHelmItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7864 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7865 return GetItem(&PlayerEquipment::uHelm); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7866 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7867 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7868 ItemGen* Player::GetBeltItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7869 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7870 return GetItem(&PlayerEquipment::uBelt); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7871 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7872 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7873 ItemGen* Player::GetCloakItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7874 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7875 return GetItem(&PlayerEquipment::uCloak); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7876 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7877 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7878 ItemGen* Player::GetGloveItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7879 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7880 return GetItem(&PlayerEquipment::uGlove); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7881 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7882 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7883 ItemGen* Player::GetBootItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7884 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7885 return GetItem(&PlayerEquipment::uBoot); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7886 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7887 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7888 ItemGen* Player::GetAmuletItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7889 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7890 return GetItem(&PlayerEquipment::uAmulet); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7891 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7892 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7893 ItemGen* Player::GetNthRingItem(int ringNum) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7894 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7895 return GetNthEquippedIndexItem(ringNum + 10); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7896 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7897 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7898 ItemGen* Player::GetNthEquippedIndexItem(int index) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7899 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7900 if (this->pEquipment.pIndices[index] == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7901 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7902 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7903 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7904 return &this->pInventoryItemList[this->pEquipment.pIndices[index] - 1]; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7905 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7906 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7907 ItemGen* Player::GetItem(unsigned int PlayerEquipment::* itemPos) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7908 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7909 if (this->pEquipment.*itemPos == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7910 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7911 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7912 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7913 return &this->pInventoryItemList[this->pEquipment.*itemPos - 1]; |
1822 | 7914 } |
7915 | |
7916 int Player::GetPlayerIndex() | |
7917 { | |
7918 int uPlayerIdx = 0; | |
7919 if ( this == pPlayers[1] ) | |
7920 uPlayerIdx = 0; | |
7921 else if( this == pPlayers[2] ) | |
7922 uPlayerIdx = 1; | |
7923 else if ( this == pPlayers[3] ) | |
7924 uPlayerIdx = 2; | |
7925 else if ( this == pPlayers[4] ) | |
7926 uPlayerIdx = 3; | |
1827
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7927 else |
0c75c3e7e436
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents:
1826
diff
changeset
|
7928 Error("Unexpected player pointer"); |
1826 | 7929 return uPlayerIdx; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7930 } |