annotate mm7_5.cpp @ 2393:a29d9609f9b2

for console window text
author Ritor1
date Fri, 04 Jul 2014 13:58:09 +0600
parents c631b1877204
children f4af3b203f65
rev   line source
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aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include "ErrorHandling.h"
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3 #include "LightmapBuilder.h"
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4 #include "mm7.h"
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5 #include "GUIWindow.h"
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6 #include "Party.h"
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7 #include "Outdoor.h"
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8 #include "LOD.h"
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9 #include "Actor.h"
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10 #include "Viewport.h"
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11 #include "OurMath.h"
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12 #include "SpriteObject.h"
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13 #include "Timer.h"
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14 #include "stru298.h"
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15 #include "Lights.h"
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16 #include "Level/Decoration.h"
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17 #include "mm7_unsorted_subs.h"
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18 #include "mm7_data.h"
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19
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ff8920a40c21 fixpoint_mul
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20
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21 //----- (004356FF) --------------------------------------------------------
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22 void back_to_game()
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23 {
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24 dword_507BF0_is_there_popup_onscreen = 0;
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25 dword_4E455C = 1;
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26
43d3536a20f7 OnInventoryItemRightClick
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27 extern int no_rightlick_in_inventory;
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28 no_rightlick_in_inventory = false;
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29
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30 if ( pGUIWindow_ScrollWindow )
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31 free_book_subwindow();
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32 if ( !pCurrentScreen && !pGUIWindow_Settings )
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33 pEventTimer->Resume();
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34 viewparams->bRedrawGameUI = 1;
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35 }
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c47efaf23642 more tidy
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36
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37 //----- (004369DB) --------------------------------------------------------
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38 void Vec3_float_::Normalize()
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39 {
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40 this->x = (1.0 / sqrt(this->x * this->x + this->y * this->y + this->z * this->z)) * this->x;
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41 this->y = (1.0 / sqrt(this->x * this->x + this->y * this->y + this->z * this->z)) * this->y;
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42 this->z = (1.0 / sqrt(this->x * this->x + this->y * this->y + this->z * this->z)) * this->z;
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43 }
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44
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45 //----- (00438F8F) --------------------------------------------------------
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46 void area_of_effect__damage_evaluate()
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47 {
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48 int attacker_type; // ecx@3
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49 signed int v3; // eax@3
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50 unsigned int target_id; // edi@6
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51 int target_type; // eax@6
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52 int v10; // edi@8
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53 Vec3_int_ attacker_coord; // ST04_12@9
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54 // int v12; // ST0C_4@10
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55 int v15; // edx@15
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56 int v19; // edi@15
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57 int v23; // edx@18
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58 int v24; // eax@18
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59 // int v30; // eax@29
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60 int v31; // edx@29
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61 int v32; // eax@29
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62 int v33; // ST24_4@29
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63 SpriteObject *v36; // [sp+0h] [bp-28h]@0
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64 int attacker_id; // [sp+10h] [bp-18h]@1
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65 int v44; // [sp+14h] [bp-14h]@15
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66 //Vec3_int_ *pVelocity; // [sp+1Ch] [bp-Ch]@2
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67 signed int a1; // [sp+20h] [bp-8h]@8
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68 int v48; // [sp+24h] [bp-4h]@8
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69
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70
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71 for ( attacker_id = 0; attacker_id < AttackerInfo.count; ++attacker_id )
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72 {
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73 attacker_type = PID_TYPE(AttackerInfo.pIDs[attacker_id]);
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74 v3 = PID_ID(AttackerInfo.pIDs[attacker_id]);
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75
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76 if ( attacker_type == 2 )
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77 {
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78 v36 = &pSpriteObjects[v3];
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79 attacker_type = PID_TYPE(pSpriteObjects[v3].spell_caster_pid);
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80 v3 = PID_ID(pSpriteObjects[v3].spell_caster_pid);
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81 }
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82
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83 if ( AttackerInfo.field_3EC[attacker_id] & 1 )
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84 {
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85 target_id = PID_ID(ai_near_actors_targets_pid[v3]);
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86 target_type = PID_TYPE(ai_near_actors_targets_pid[v3]) - 3;
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87 if ( target_type )
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88 {
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89 if ( target_type == 1 )//party damage from monsters(повреждения группе от монстров)
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90 {
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91 v10 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
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92 a1 = pParty->vPosition.x - AttackerInfo.pXs[attacker_id];
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93 v48 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
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94 if ( a1 * a1 + v10 * v10
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95 + ((signed int)(pParty->vPosition.z + pParty->uPartyHeight) >> (1 - AttackerInfo.pZs[attacker_id]))
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96 * ((signed int)(pParty->vPosition.z + pParty->uPartyHeight) >> (1 - AttackerInfo.pZs[attacker_id]))
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97 < (unsigned int)((AttackerInfo.field_324[attacker_id] + 32) * (AttackerInfo.field_324[attacker_id] + 32)) )
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98 {
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99 attacker_coord.x = AttackerInfo.pXs[attacker_id];
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100 attacker_coord.y = AttackerInfo.pYs[attacker_id];
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101 attacker_coord.z = AttackerInfo.pZs[attacker_id];
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102 if ( sub_407A1C(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + pParty->sEyelevel, attacker_coord) )
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103 DamagePlayerFromMonster(AttackerInfo.pIDs[attacker_id], AttackerInfo.field_450[attacker_id], &AttackerInfo.vec_4B4[attacker_id], stru_50C198.which_player_to_attack(&pActors[v3]));
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104 }
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105 }
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106 }
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107 else//Actor damage from monsters(повреждение местного жителя)
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108 {
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109 if ( SHIDWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime) > 0
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110 || SHIDWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime) >= 0
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111 && LODWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime)
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112 || pActors[target_id].CanAct() )
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113 {
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114 v15 = pActors[target_id].vPosition.y - AttackerInfo.pYs[attacker_id];
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115 a1 = pActors[target_id].vPosition.x - AttackerInfo.pXs[attacker_id];
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116 v44 = pActors[target_id].vPosition.z;
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c631b1877204 area_of_effect_damage_evaluate - fixed spells radius problem
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117 v19 = AttackerInfo.field_324[attacker_id] + pActors[target_id].uActorRadius;
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118 v48 = v15;
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119 if ( a1 * a1 + v15 * v15 + (pActors[target_id].vPosition.z + (pActors[target_id].uActorHeight >> 1) - AttackerInfo.pZs[attacker_id])
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120 * (pActors[target_id].vPosition.z + (pActors[target_id].uActorHeight >> 1) - AttackerInfo.pZs[attacker_id]) < (unsigned int)(v19 * v19) )
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121 {
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122 attacker_coord.x = AttackerInfo.pXs[attacker_id];
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123 attacker_coord.y = AttackerInfo.pYs[attacker_id];
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124 attacker_coord.z = AttackerInfo.pZs[attacker_id];
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125 if ( sub_407A1C(pActors[target_id].vPosition.x, pActors[target_id].vPosition.y, pActors[target_id].vPosition.z + 50, attacker_coord) )
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126 {
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127 Vec3_int_::Normalize(&a1, &v48, &v44);
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128 AttackerInfo.vec_4B4[attacker_id].x = a1;
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129 AttackerInfo.vec_4B4[attacker_id].y = v48;
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130 AttackerInfo.vec_4B4[attacker_id].z = v44;
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131 Actor::ActorDamageFromMonster(AttackerInfo.pIDs[attacker_id], target_id, &AttackerInfo.vec_4B4[attacker_id], AttackerInfo.field_450[attacker_id]);
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132 }
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133 }
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134 }
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135 }
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136 }
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137 else //damage from spells(повреждения от заклов(метеоритный дождь))
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138 {
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139 v23 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
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140 v24 = ((signed int)pParty->uPartyHeight / 2) - AttackerInfo.pZs[attacker_id];
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141 a1 = pParty->vPosition.x - AttackerInfo.pXs[attacker_id];
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142 v48 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
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143 if ( a1 * a1 + v23 * v23 + (pParty->vPosition.z + v24) * (pParty->vPosition.z + v24) < (unsigned int)((AttackerInfo.field_324[attacker_id] + 32) * (AttackerInfo.field_324[attacker_id] + 32)) )
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144 {//party damage (повреждения группе)
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145 attacker_coord.x = AttackerInfo.pXs[attacker_id];
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146 attacker_coord.y = AttackerInfo.pYs[attacker_id];
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147 attacker_coord.z = AttackerInfo.pZs[attacker_id];
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148 if ( sub_407A1C(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + pParty->sEyelevel, attacker_coord) )
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149 {
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150 for ( uint i = 0; i < 4; ++i )
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151 {
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152 if ( !(HIDWORD(pParty->pPlayers[i].pConditions[Condition_Dead]) | LODWORD(pParty->pPlayers[i].pConditions[Condition_Dead]))
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153 && !pParty->pPlayers[i].pConditions[Condition_Pertified] && !pParty->pPlayers[i].pConditions[Condition_Eradicated] )
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154 DamagePlayerFromMonster(AttackerInfo.pIDs[attacker_id], AttackerInfo.field_450[attacker_id], &AttackerInfo.vec_4B4[attacker_id], i);
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155 }
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156 }
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157 }
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158 if ( (signed int)uNumActors > 0 )
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159 {//actors damage(повреждения другим участникам)
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160 for ( int actorID = 0; (signed int)actorID < (signed int)uNumActors; ++actorID )
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161 {
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162 if ( pActors[actorID].CanAct() )
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163 {
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164 //v30 = pActors[actorID].vPosition.y - AttackerInfo.pYs[attacker_id];
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165 a1 = pActors[actorID].vPosition.x - AttackerInfo.pXs[attacker_id];
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166 v31 = pActors[actorID].vPosition.z;
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167 v48 = pActors[actorID].vPosition.y - AttackerInfo.pYs[attacker_id];
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168 v44 = pActors[actorID].vPosition.z;
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parents: 2166
diff changeset
169 v32 = (pActors[actorID].uActorHeight / 2) - AttackerInfo.pZs[attacker_id];
2390
c631b1877204 area_of_effect_damage_evaluate - fixed spells radius problem
zipi
parents: 2348
diff changeset
170 v33 = pActors[actorID].uActorRadius + AttackerInfo.field_324[attacker_id];
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
171 if ( a1 * a1 + v48 * v48 + (v31 + v32) * (v31 + v32) < (unsigned int)(v33 * v33) )
0
Ritor1
parents:
diff changeset
172 {
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
173 attacker_coord.x = AttackerInfo.pXs[attacker_id];
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
174 attacker_coord.y = AttackerInfo.pYs[attacker_id];
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
175 attacker_coord.z = AttackerInfo.pZs[attacker_id];
2205
db94443ea4e7 _44100D_should_alter_right_panel()
Ritor1
parents: 2166
diff changeset
176 if ( sub_407A1C(pActors[actorID].vPosition.x, pActors[actorID].vPosition.y, pActors[actorID].vPosition.z + 50, attacker_coord) )//что делает ф-ция?
0
Ritor1
parents:
diff changeset
177 {
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
178 Vec3_int_::Normalize(&a1, &v48, &v44);
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
179 AttackerInfo.vec_4B4[attacker_id].x = a1;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
180 AttackerInfo.vec_4B4[attacker_id].y = v48;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
181 AttackerInfo.vec_4B4[attacker_id].z = v44;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
182 switch ( attacker_type )
0
Ritor1
parents:
diff changeset
183 {
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
184 case OBJECT_Player:
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
185 Actor::DamageMonsterFromParty(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id]);
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
186 break;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
187 case OBJECT_Actor:
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
188 if ( v36 && pActors[v3].GetActorsRelation(&pActors[actorID]) )
2310
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2309
diff changeset
189 Actor::ActorDamageFromMonster(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id], v36->field_61);
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
190 break;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
191 case OBJECT_Item:
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2120
diff changeset
192 ItemDamageFromActor(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id]);
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
193 break;
0
Ritor1
parents:
diff changeset
194 }
Ritor1
parents:
diff changeset
195 }
Ritor1
parents:
diff changeset
196 }
Ritor1
parents:
diff changeset
197 }
Ritor1
parents:
diff changeset
198 }
Ritor1
parents:
diff changeset
199 }
Ritor1
parents:
diff changeset
200 }
Ritor1
parents:
diff changeset
201 }
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
202 AttackerInfo.count = 0;
0
Ritor1
parents:
diff changeset
203 }
Ritor1
parents:
diff changeset
204
Ritor1
parents:
diff changeset
205
Ritor1
parents:
diff changeset
206 //----- (0043A97E) --------------------------------------------------------
Ritor1
parents:
diff changeset
207 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2)
Ritor1
parents:
diff changeset
208 {
1979
92dfa0cafbe3 Fixing players not getting damaged by projectiles
Grumpy7
parents: 1974
diff changeset
209 if (PID_TYPE(a2) == OBJECT_Player)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
210 {
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
211 layingitem_vel_50FDFC.x = pSpriteObjects[uLayingItemID].vVelocity.x;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
212 layingitem_vel_50FDFC.y = pSpriteObjects[uLayingItemID].vVelocity.y;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
213 layingitem_vel_50FDFC.z = pSpriteObjects[uLayingItemID].vVelocity.z;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
214
0
Ritor1
parents:
diff changeset
215 Vec3_int_::Normalize(&layingitem_vel_50FDFC.x, &layingitem_vel_50FDFC.y, &layingitem_vel_50FDFC.z);
2006
30c2b575d25c signed fixes
zipi
parents: 2000
diff changeset
216 DamagePlayerFromMonster(PID(OBJECT_Item, uLayingItemID), pSpriteObjects[uLayingItemID].field_61, &layingitem_vel_50FDFC, -1);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
217 }
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
218 else if (PID_TYPE(a2) == OBJECT_Actor)
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
219 {
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
220 layingitem_vel_50FDFC.x = pSpriteObjects[uLayingItemID].vVelocity.x;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
221 layingitem_vel_50FDFC.y = pSpriteObjects[uLayingItemID].vVelocity.y;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
222 layingitem_vel_50FDFC.z = pSpriteObjects[uLayingItemID].vVelocity.z;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
223
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
224 Vec3_int_::Normalize(&layingitem_vel_50FDFC.x, &layingitem_vel_50FDFC.y, &layingitem_vel_50FDFC.z);
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
225 switch (PID_TYPE(pSpriteObjects[uLayingItemID].spell_caster_pid))
0
Ritor1
parents:
diff changeset
226 {
Ritor1
parents:
diff changeset
227 case OBJECT_Actor:
2310
43af6c819e88 ActorDamageFromMonster moved into Actor class
Grumpy7
parents: 2309
diff changeset
228 Actor::ActorDamageFromMonster(PID(OBJECT_Item, uLayingItemID), PID_ID(a2), &layingitem_vel_50FDFC, pSpriteObjects[uLayingItemID].field_61);
0
Ritor1
parents:
diff changeset
229 break;
Ritor1
parents:
diff changeset
230 case OBJECT_Player:
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
231 Actor::DamageMonsterFromParty(PID(OBJECT_Item, uLayingItemID), PID_ID(a2), &layingitem_vel_50FDFC);
0
Ritor1
parents:
diff changeset
232 break;
Ritor1
parents:
diff changeset
233 case OBJECT_Item:
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2120
diff changeset
234 ItemDamageFromActor(PID(OBJECT_Item, uLayingItemID), PID_ID(a2), &layingitem_vel_50FDFC);
0
Ritor1
parents:
diff changeset
235 break;
Ritor1
parents:
diff changeset
236 }
Ritor1
parents:
diff changeset
237 }
Ritor1
parents:
diff changeset
238 }
Ritor1
parents:
diff changeset
239
Ritor1
parents:
diff changeset
240 //----- (0043AE12) --------------------------------------------------------
Ritor1
parents:
diff changeset
241 double __fastcall sub_43AE12(signed int a1)
Ritor1
parents:
diff changeset
242 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
243 //signed int v1; // ST00_4@1
0
Ritor1
parents:
diff changeset
244 signed int v2; // ecx@1
Ritor1
parents:
diff changeset
245 double v3; // st7@1
Ritor1
parents:
diff changeset
246 double result; // st7@6
Ritor1
parents:
diff changeset
247
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
248 v3 = (double)a1;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
249 for ( v2 = 0; v2 < 5; ++v2 )
0
Ritor1
parents:
diff changeset
250 {
Ritor1
parents:
diff changeset
251 if ( v3 < flt_4E4A80[v2 + 5] )
Ritor1
parents:
diff changeset
252 break;
Ritor1
parents:
diff changeset
253 }
Ritor1
parents:
diff changeset
254 if ( v2 <= 0 || v2 >= 5 )
Ritor1
parents:
diff changeset
255 {
Ritor1
parents:
diff changeset
256 if ( v2 )
Ritor1
parents:
diff changeset
257 result = flt_4E4A80[4];
Ritor1
parents:
diff changeset
258 else
Ritor1
parents:
diff changeset
259 result = flt_4E4A80[0];
Ritor1
parents:
diff changeset
260 }
Ritor1
parents:
diff changeset
261 else
1469
bba0944c9b27 minor fix
zipi
parents: 1459
diff changeset
262 result = (flt_4E4A80[v2] - flt_4E4A80[v2 - 1]) * (v3 - flt_4E4A80[v2 + 4]) / (flt_4E4A80[v2 + 5] - flt_4E4A80[v2 + 4]) + flt_4E4A80[v2];
0
Ritor1
parents:
diff changeset
263 return result;
Ritor1
parents:
diff changeset
264 }
Ritor1
parents:
diff changeset
265
Ritor1
parents:
diff changeset
266 //----- (0043B057) --------------------------------------------------------
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2120
diff changeset
267 void ItemDamageFromActor(unsigned int uObjID, unsigned int uActorID, Vec3_int_ *pVelocity)
0
Ritor1
parents:
diff changeset
268 {
Ritor1
parents:
diff changeset
269 int v6; // eax@4
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2120
diff changeset
270 int damage; // edi@4
0
Ritor1
parents:
diff changeset
271 int a2a; // [sp+Ch] [bp-4h]@8
Ritor1
parents:
diff changeset
272
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 296
diff changeset
273 if ( !pActors[uActorID].IsNotAlive() )
0
Ritor1
parents:
diff changeset
274 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
275 if ( PID_TYPE(uObjID) == OBJECT_Item)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 839
diff changeset
276 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
277 if ( pSpriteObjects[PID_ID(uObjID)].spell_id )
0
Ritor1
parents:
diff changeset
278 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
279 v6 = _43AFE3_calc_spell_damage(pSpriteObjects[PID_ID(uObjID)].spell_id, pSpriteObjects[PID_ID(uObjID)].spell_level, pSpriteObjects[PID_ID(uObjID)].spell_skill, pActors[uActorID].sCurrentHP);
2293
b0f10ef66e00 stru319::CalcMagicalDamageToActor moved to Actor class
Grumpy7
parents: 2292
diff changeset
280 damage = pActors[uActorID].CalcMagicalDamageToActor((DAMAGE_TYPE)0, v6);
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2120
diff changeset
281 pActors[uActorID].sCurrentHP -= damage;
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2120
diff changeset
282 if ( damage )
0
Ritor1
parents:
diff changeset
283 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
284 if ( pActors[uActorID].sCurrentHP > 0 )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
285 Actor::AI_Stun(uActorID, uObjID, 0);
0
Ritor1
parents:
diff changeset
286 else
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
287 Actor::Die(uActorID);
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2120
diff changeset
288 a2a = 20 * damage / (signed int)pActors[uActorID].pMonsterInfo.uHP;
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2120
diff changeset
289 if ( 20 * damage / (signed int)pActors[uActorID].pMonsterInfo.uHP > 10 )
0
Ritor1
parents:
diff changeset
290 a2a = 10;
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
291 if ( !MonsterStats::BelongsToSupertype(pActors[uActorID].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
0
Ritor1
parents:
diff changeset
292 {
2207
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2205
diff changeset
293 pVelocity->x = fixpoint_mul(a2a, pVelocity->x);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2205
diff changeset
294 pVelocity->y = fixpoint_mul(a2a, pVelocity->y);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2205
diff changeset
295 pVelocity->z = fixpoint_mul(a2a, pVelocity->z);
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
296 pActors[uActorID].vVelocity.x = 50 * LOWORD(pVelocity->x);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
297 pActors[uActorID].vVelocity.y = 50 * LOWORD(pVelocity->y);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
298 pActors[uActorID].vVelocity.z = 50 * LOWORD(pVelocity->z);
0
Ritor1
parents:
diff changeset
299 }
2132
49de109bbab5 SavePCXScreenshot() continue
Ritor1
parents: 2120
diff changeset
300 Actor::AddBloodsplatOnDamageOverlay(uActorID, 1, damage);
0
Ritor1
parents:
diff changeset
301 }
Ritor1
parents:
diff changeset
302 else
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
303 Actor::AI_Stun(uActorID, uObjID, 0);
0
Ritor1
parents:
diff changeset
304 }
Ritor1
parents:
diff changeset
305 }
Ritor1
parents:
diff changeset
306 }
Ritor1
parents:
diff changeset
307 }
Ritor1
parents:
diff changeset
308
Ritor1
parents:
diff changeset
309
Ritor1
parents:
diff changeset
310 //----- (0043F515) --------------------------------------------------------
657
7747161ea5b5 RenderBillboard member rename
Nomad
parents: 651
diff changeset
311 void FindBillboardsLightLevels_BLV()
0
Ritor1
parents:
diff changeset
312 {
Ritor1
parents:
diff changeset
313 for (uint i = 0; i < uNumBillboardsToDraw; ++i)
Ritor1
parents:
diff changeset
314 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
315 if (pBillboardRenderList[i].field_1E & 2 || uCurrentlyLoadedLevelType == LEVEL_Indoor && !pBillboardRenderList[i].uIndoorSectorID)
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
316 pBillboardRenderList[i].dimming_level = 0;
0
Ritor1
parents:
diff changeset
317 else
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
318 pBillboardRenderList[i].dimming_level = _43F55F_get_billboard_light_level(&pBillboardRenderList[i], -1);
0
Ritor1
parents:
diff changeset
319 }
Ritor1
parents:
diff changeset
320 }
Ritor1
parents:
diff changeset
321
Ritor1
parents:
diff changeset
322 //----- (0043F55F) --------------------------------------------------------
Ritor1
parents:
diff changeset
323 int __fastcall _43F55F_get_billboard_light_level(RenderBillboard *a1, int uBaseLightLevel)
Ritor1
parents:
diff changeset
324 {
Ritor1
parents:
diff changeset
325 signed int v3; // ecx@2
Ritor1
parents:
diff changeset
326
Ritor1
parents:
diff changeset
327 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
328 v3 = pIndoor->pSectors[a1->uIndoorSectorID].uMinAmbientLightLevel;
Ritor1
parents:
diff changeset
329 else
Ritor1
parents:
diff changeset
330 {
Ritor1
parents:
diff changeset
331 if ( uBaseLightLevel == -1 )
657
7747161ea5b5 RenderBillboard member rename
Nomad
parents: 651
diff changeset
332 v3 = a1->dimming_level;
0
Ritor1
parents:
diff changeset
333 else
Ritor1
parents:
diff changeset
334 v3 = uBaseLightLevel;
Ritor1
parents:
diff changeset
335 }
430
58b71c1af7d8 Objects are drawn (items, spells sfx)
Nomad
parents: 417
diff changeset
336 return _43F5C8_get_point_light_level_with_respect_to_lights(v3, a1->uIndoorSectorID, a1->world_x, a1->world_y, a1->world_z);
0
Ritor1
parents:
diff changeset
337 }
Ritor1
parents:
diff changeset
338
Ritor1
parents:
diff changeset
339 //----- (0043F5C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
340 int __fastcall _43F5C8_get_point_light_level_with_respect_to_lights(unsigned int uBaseLightLevel, int uSectorID, float x, float y, float z)
Ritor1
parents:
diff changeset
341 {
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
342 // int v5; // esi@1
0
Ritor1
parents:
diff changeset
343 signed int v6; // edi@1
Ritor1
parents:
diff changeset
344 int v8; // eax@6
Ritor1
parents:
diff changeset
345 int v9; // ebx@6
Ritor1
parents:
diff changeset
346 unsigned int v10; // ecx@6
Ritor1
parents:
diff changeset
347 unsigned int v11; // edx@9
Ritor1
parents:
diff changeset
348 unsigned int v12; // edx@11
Ritor1
parents:
diff changeset
349 signed int v13; // ecx@12
Ritor1
parents:
diff changeset
350 BLVLightMM7 *v16; // esi@20
Ritor1
parents:
diff changeset
351 int v17; // ebx@21
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
352 // int v18; // eax@24
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
353 // int v19; // ebx@24
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
354 // unsigned int v20; // ecx@24
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
355 // int v21; // edx@25
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
356 // unsigned int v22; // edx@27
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
357 // unsigned int v23; // edx@29
0
Ritor1
parents:
diff changeset
358 signed int v24; // ecx@30
Ritor1
parents:
diff changeset
359 int v26; // ebx@35
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
360 // int v27; // eax@38
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
361 // int v28; // ebx@38
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
362 // unsigned int v29; // ecx@38
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
363 // int v30; // edx@39
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
364 // unsigned int v31; // edx@41
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
365 // unsigned int v32; // edx@43
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
366 //signed int v33; // ecx@44
0
Ritor1
parents:
diff changeset
367 int v37; // [sp+Ch] [bp-18h]@37
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
368 // int v38; // [sp+10h] [bp-14h]@5
0
Ritor1
parents:
diff changeset
369 int v39; // [sp+10h] [bp-14h]@23
Ritor1
parents:
diff changeset
370 int v40; // [sp+10h] [bp-14h]@36
Ritor1
parents:
diff changeset
371 int v42; // [sp+14h] [bp-10h]@22
Ritor1
parents:
diff changeset
372 unsigned int v43; // [sp+18h] [bp-Ch]@12
Ritor1
parents:
diff changeset
373 unsigned int v44; // [sp+18h] [bp-Ch]@30
Ritor1
parents:
diff changeset
374 unsigned int v45; // [sp+18h] [bp-Ch]@44
Ritor1
parents:
diff changeset
375
Ritor1
parents:
diff changeset
376 v6 = uBaseLightLevel;
Ritor1
parents:
diff changeset
377 for (uint i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
378 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
379 MobileLight* p = &pMobileLightsStack->pLights[i];
0
Ritor1
parents:
diff changeset
380
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
381 float distX = abs(p->vPosition.x - x);
0
Ritor1
parents:
diff changeset
382 if ( distX <= p->uRadius)
Ritor1
parents:
diff changeset
383 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
384 float distY = abs(p->vPosition.y - y);
0
Ritor1
parents:
diff changeset
385 if ( distY <= p->uRadius)
Ritor1
parents:
diff changeset
386 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
387 float distZ = abs(p->vPosition.z - z);
0
Ritor1
parents:
diff changeset
388 if ( distZ <= p->uRadius)
Ritor1
parents:
diff changeset
389 {
Ritor1
parents:
diff changeset
390 v8 = distX;
Ritor1
parents:
diff changeset
391 v9 = distY;
Ritor1
parents:
diff changeset
392 v10 = distZ;
Ritor1
parents:
diff changeset
393 if (distX < distY)
Ritor1
parents:
diff changeset
394 {
Ritor1
parents:
diff changeset
395 v8 = distY;
Ritor1
parents:
diff changeset
396 v9 = distX;
Ritor1
parents:
diff changeset
397 }
Ritor1
parents:
diff changeset
398 if ( v8 < distZ )
Ritor1
parents:
diff changeset
399 {
Ritor1
parents:
diff changeset
400 v11 = v8;
Ritor1
parents:
diff changeset
401 v8 = distZ;
Ritor1
parents:
diff changeset
402 v10 = v11;
Ritor1
parents:
diff changeset
403 }
Ritor1
parents:
diff changeset
404 if ( v9 < (signed int)v10 )
Ritor1
parents:
diff changeset
405 {
Ritor1
parents:
diff changeset
406 v12 = v10;
Ritor1
parents:
diff changeset
407 v10 = v9;
Ritor1
parents:
diff changeset
408 v9 = v12;
Ritor1
parents:
diff changeset
409 }
Ritor1
parents:
diff changeset
410 v43 = ((unsigned int)(11 * v9) / 32) + (v10 / 4) + v8;
Ritor1
parents:
diff changeset
411 v13 = p->uRadius;
Ritor1
parents:
diff changeset
412 if ( (signed int)v43 < v13 )
Ritor1
parents:
diff changeset
413 v6 += ((unsigned __int64)(30i64 * (signed int)(v43 << 16) / v13) >> 16) - 30;
Ritor1
parents:
diff changeset
414 }
Ritor1
parents:
diff changeset
415 }
Ritor1
parents:
diff changeset
416 }
Ritor1
parents:
diff changeset
417 }
Ritor1
parents:
diff changeset
418
Ritor1
parents:
diff changeset
419 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
420 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
421 BLVSector* pSector = &pIndoor->pSectors[uSectorID];
0
Ritor1
parents:
diff changeset
422
Ritor1
parents:
diff changeset
423 for (uint i = 0; i < pSector->uNumLights; ++i)
Ritor1
parents:
diff changeset
424 {
Ritor1
parents:
diff changeset
425 v16 = pIndoor->pLights + pSector->pLights[i];
Ritor1
parents:
diff changeset
426 if (~v16->uAtributes & 8)
Ritor1
parents:
diff changeset
427 {
Ritor1
parents:
diff changeset
428 v17 = abs(v16->vPosition.x - x);
Ritor1
parents:
diff changeset
429 if ( v17 <= v16->uRadius )
Ritor1
parents:
diff changeset
430 {
Ritor1
parents:
diff changeset
431 v42 = abs(v16->vPosition.y - y);
Ritor1
parents:
diff changeset
432 if ( v42 <= v16->uRadius )
Ritor1
parents:
diff changeset
433 {
Ritor1
parents:
diff changeset
434 v39 = abs(v16->vPosition.z - z);
Ritor1
parents:
diff changeset
435 if ( v39 <= v16->uRadius )
Ritor1
parents:
diff changeset
436 {
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2216
diff changeset
437 v44 = int_get_vector_length(v17, v42, v39);
0
Ritor1
parents:
diff changeset
438 v24 = v16->uRadius;
Ritor1
parents:
diff changeset
439 if ( (signed int)v44 < v24 )
Ritor1
parents:
diff changeset
440 v6 += ((unsigned __int64)(30i64 * (signed int)(v44 << 16) / v24) >> 16) - 30;
Ritor1
parents:
diff changeset
441 }
Ritor1
parents:
diff changeset
442 }
Ritor1
parents:
diff changeset
443 }
Ritor1
parents:
diff changeset
444 }
Ritor1
parents:
diff changeset
445 }
Ritor1
parents:
diff changeset
446 }
Ritor1
parents:
diff changeset
447
Ritor1
parents:
diff changeset
448 for (uint i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
449 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
450 //StationaryLight* p = &pStationaryLightsStack->pLights[i];
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
451 v26 = abs(pStationaryLightsStack->pLights[i].vPosition.x - x);
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
452 if ( v26 <= pStationaryLightsStack->pLights[i].uRadius)
0
Ritor1
parents:
diff changeset
453 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
454 v40 = abs(pStationaryLightsStack->pLights[i].vPosition.y - y);
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
455 if ( v40 <= pStationaryLightsStack->pLights[i].uRadius)
0
Ritor1
parents:
diff changeset
456 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
457 v37 = abs(pStationaryLightsStack->pLights[i].vPosition.z - z);
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
458 if ( v37 <= pStationaryLightsStack->pLights[i].uRadius)
0
Ritor1
parents:
diff changeset
459 {
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2216
diff changeset
460 v45 = int_get_vector_length(v26, v40, v37);
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
461 //v33 = pStationaryLightsStack->pLights[i].uRadius;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
462 if ( (signed int)v45 < pStationaryLightsStack->pLights[i].uRadius )
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
463 v6 += ((unsigned __int64)(30i64 * (signed int)(v45 << 16) / pStationaryLightsStack->pLights[i].uRadius) >> 16) - 30;
0
Ritor1
parents:
diff changeset
464 }
Ritor1
parents:
diff changeset
465 }
Ritor1
parents:
diff changeset
466 }
Ritor1
parents:
diff changeset
467 }
Ritor1
parents:
diff changeset
468
Ritor1
parents:
diff changeset
469 if ( v6 <= 31 )
Ritor1
parents:
diff changeset
470 {
Ritor1
parents:
diff changeset
471 if ( v6 < 0 )
Ritor1
parents:
diff changeset
472 v6 = 0;
Ritor1
parents:
diff changeset
473 }
Ritor1
parents:
diff changeset
474 else
Ritor1
parents:
diff changeset
475 v6 = 31;
Ritor1
parents:
diff changeset
476 return v6;
Ritor1
parents:
diff changeset
477 }
Ritor1
parents:
diff changeset
478
Ritor1
parents:
diff changeset
479
Ritor1
parents:
diff changeset
480
Ritor1
parents:
diff changeset
481 //----- (004075DB) --------------------------------------------------------
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
482 bool __fastcall sub_4075DB(int x, int y, int z, BLVFace *face)
0
Ritor1
parents:
diff changeset
483 {
Ritor1
parents:
diff changeset
484 int v8; // edi@2
Ritor1
parents:
diff changeset
485 signed int v25; // eax@22
Ritor1
parents:
diff changeset
486 bool result; // eax@25
Ritor1
parents:
diff changeset
487 signed int a3a; // [sp+24h] [bp+8h]@14
Ritor1
parents:
diff changeset
488 int a4a; // [sp+28h] [bp+Ch]@2
Ritor1
parents:
diff changeset
489
2000
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
490 std::array<int, 52> dword_4F5CC8_ys; // idb
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
491 std::array<int, 52> dword_4F5D98_xs; // idb
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
492
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
493 //__debugbreak();
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
494
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
495 if ( face->uAttributes & FACE_XY_PLANE )
0
Ritor1
parents:
diff changeset
496 {
1616
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
497 a4a = x;
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
498 v8 = y;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
499 for(int i = 0; i < face->uNumVertices; i++)
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
500 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
501 dword_4F5D98_xs[i] = pIndoor->pVertices[face->pVertexIDs[i]].x;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
502 dword_4F5CC8_ys[i] = pIndoor->pVertices[face->pVertexIDs[i]].y;
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
503 }
0
Ritor1
parents:
diff changeset
504 }
Ritor1
parents:
diff changeset
505 else
Ritor1
parents:
diff changeset
506 {
1616
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
507 v8 = z;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
508 if ( face->uAttributes & FACE_XZ_PLANE )
0
Ritor1
parents:
diff changeset
509 {
1616
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
510 a4a = x;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
511 for(int i = 0; i < face->uNumVertices; i++)
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
512 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
513 dword_4F5D98_xs[i] = pIndoor->pVertices[face->pVertexIDs[i]].x;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
514 dword_4F5CC8_ys[i] = pIndoor->pVertices[face->pVertexIDs[i]].z;
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
515 }
0
Ritor1
parents:
diff changeset
516 }
Ritor1
parents:
diff changeset
517 else
Ritor1
parents:
diff changeset
518 {
1616
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
519 a4a = y;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
520 for(int i = 0; i < face->uNumVertices; i++)
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
521 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
522 dword_4F5D98_xs[i] = pIndoor->pVertices[face->pVertexIDs[i]].y;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
523 dword_4F5CC8_ys[i] = pIndoor->pVertices[face->pVertexIDs[i]].z;
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
524 }
0
Ritor1
parents:
diff changeset
525 }
Ritor1
parents:
diff changeset
526 }
Ritor1
parents:
diff changeset
527 a3a = 0;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
528 dword_4F5D98_xs[face->uNumVertices] = dword_4F5D98_xs[0];
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
529 dword_4F5CC8_ys[face->uNumVertices] = dword_4F5CC8_ys[0];
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
530 for(int i = 0; i < face->uNumVertices && a3a < 2; i++)
0
Ritor1
parents:
diff changeset
531 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
532 if ( dword_4F5CC8_ys[i] >= v8 ^ (dword_4F5CC8_ys[i + 1] >= v8) )
0
Ritor1
parents:
diff changeset
533 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
534 //if( dword_4F5D98_xs[i + 1] >= a4a || dword_4F5D98_xs[i] >= a4a)
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
535 if( !(dword_4F5D98_xs[i + 1] >= a4a && dword_4F5D98_xs[i] < a4a))
0
Ritor1
parents:
diff changeset
536 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
537 if ( (dword_4F5D98_xs[i + 1] < a4a && dword_4F5D98_xs[i] >= a4a) )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
538 ++a3a;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
539 //|| (v25 = dword_4F5D98_xs[i + 1] - dword_4F5D98_xs[i],LODWORD(v26) = v25 << 16, HIDWORD(v26) = v25 >> 16,
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
540 //dword_4F5D98_xs[i] + ((signed int)(((unsigned __int64)(v26 / (dword_4F5CC4_ys[i + 2] - dword_4F5CC4_ys[i + 1])* ((v8 - dword_4F5CC4_ys[i + 1]) << 16)) >> 16)
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
541 // + 32768) >> 16) >= a4a) )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
542 else
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
543 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1637
diff changeset
544 v25 = fixpoint_div(dword_4F5D98_xs[i + 1] - dword_4F5D98_xs[i], dword_4F5CC8_ys[i + 1] - dword_4F5CC8_ys[i]);
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
545 if( dword_4F5D98_xs[i] + (fixpoint_mul(v25, (v8 - dword_4F5CC8_ys[i]) << 16) + 0x8000 >> 16) >= a4a)
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
546 ++a3a;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
547 }
0
Ritor1
parents:
diff changeset
548 }
Ritor1
parents:
diff changeset
549 }
Ritor1
parents:
diff changeset
550 }
Ritor1
parents:
diff changeset
551 result = 1;
Ritor1
parents:
diff changeset
552 if ( a3a != 1 )
Ritor1
parents:
diff changeset
553 result = 0;
Ritor1
parents:
diff changeset
554 return result;
Ritor1
parents:
diff changeset
555 }
Ritor1
parents:
diff changeset
556
Ritor1
parents:
diff changeset
557 //----- (004077F1) --------------------------------------------------------
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
558 bool __fastcall sub_4077F1(int a1, int a2, int a3, ODMFace *face, BSPVertexBuffer *a5)
0
Ritor1
parents:
diff changeset
559 {
Ritor1
parents:
diff changeset
560 int a4a; // [sp+28h] [bp+Ch]@2
Ritor1
parents:
diff changeset
561 signed int a5a; // [sp+2Ch] [bp+10h]@14
Ritor1
parents:
diff changeset
562
2000
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
563 std::array<int, 52> dword_4F5B24_ys; // idb
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
564 std::array<int, 52> dword_4F5BF4_xs; // idb
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
565
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
566 //__debugbreak(); //срабатывает при нападении стрекозавров с огнём
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
567
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
568 if ( face->uAttributes & FACE_XY_PLANE )
0
Ritor1
parents:
diff changeset
569 {
Ritor1
parents:
diff changeset
570 a4a = a1;
Ritor1
parents:
diff changeset
571 a3 = a2;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
572 for(int i = 0; i < face->uNumVertices; i++)
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
573 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
574 dword_4F5BF4_xs[i+1] = a5->pVertices[face->pVertexIDs[i]].x;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
575 dword_4F5B24_ys[i+1] = a5->pVertices[face->pVertexIDs[i]].y;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
576 }
0
Ritor1
parents:
diff changeset
577 }
Ritor1
parents:
diff changeset
578 else
Ritor1
parents:
diff changeset
579 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
580 if ( face->uAttributes & FACE_XY_PLANE )
0
Ritor1
parents:
diff changeset
581 {
Ritor1
parents:
diff changeset
582 a4a = a1;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
583 for(int i = 0; i < face->uNumVertices; i++)
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
584 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
585 dword_4F5BF4_xs[i+1] = a5->pVertices[face->pVertexIDs[i]].x;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
586 dword_4F5B24_ys[i+1] = a5->pVertices[face->pVertexIDs[i]].z;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
587 }
0
Ritor1
parents:
diff changeset
588 }
Ritor1
parents:
diff changeset
589 else
Ritor1
parents:
diff changeset
590 {
Ritor1
parents:
diff changeset
591 a4a = a2;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
592 for(int i = 0; i < face->uNumVertices; i++)
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
593 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
594 dword_4F5BF4_xs[i+1] = a5->pVertices[face->pVertexIDs[i]].y;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
595 dword_4F5B24_ys[i+1] = a5->pVertices[face->pVertexIDs[i]].z;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
596 }
0
Ritor1
parents:
diff changeset
597 }
Ritor1
parents:
diff changeset
598 }
Ritor1
parents:
diff changeset
599 a5a = 0;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
600 dword_4F5BF4_xs[face->uNumVertices + 1] = dword_4F5BF4_xs[1];
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
601 dword_4F5B24_ys[face->uNumVertices + 1] = dword_4F5B24_ys[1];
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
602 for(int i = 0; i < face->uNumVertices; i++)
0
Ritor1
parents:
diff changeset
603 {
Ritor1
parents:
diff changeset
604 if ( a5a >= 2 )
Ritor1
parents:
diff changeset
605 break;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
606 if ( dword_4F5B24_ys[i + 1] >= a3 ^ (dword_4F5B24_ys[i + 2] >= a3) )
0
Ritor1
parents:
diff changeset
607 {
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
608 if( dword_4F5BF4_xs[i + 2] >= a4a || dword_4F5BF4_xs[i] >= a4a)
0
Ritor1
parents:
diff changeset
609 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
610 if (dword_4F5BF4_xs[i + 2] >= a4a && dword_4F5BF4_xs[i + 1] >= a4a)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
611 ++a5a;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
612 else
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
613 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
614 //v23 = (__int64)(dword_4F5BF4_xs[i + 2] - dword_4F5BF4_xs[i + 1]) << 16;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
615 __int64 _a = dword_4F5B24_ys[i + 2] - dword_4F5B24_ys[i + 1];
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
616 __int64 _b = (__int64)(a3 - dword_4F5B24_ys[i + 1]) << 16;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
617
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
618 if (dword_4F5BF4_xs[i + 1] + ((((((__int64)(dword_4F5BF4_xs[i + 2] - dword_4F5BF4_xs[i + 1]) << 16) / _a * _b) >> 16) + 0x8000) >> 16) >= a4a)
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
619 ++a5a;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
620 }
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
621 }
0
Ritor1
parents:
diff changeset
622 }
Ritor1
parents:
diff changeset
623 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
624
0
Ritor1
parents:
diff changeset
625 if ( a5a != 1 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
626 return false;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
627 return true;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
628
0
Ritor1
parents:
diff changeset
629 }
Ritor1
parents:
diff changeset
630
Ritor1
parents:
diff changeset
631
Ritor1
parents:
diff changeset
632 //----- (0040F82D) --------------------------------------------------------
Ritor1
parents:
diff changeset
633 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue)
Ritor1
parents:
diff changeset
634 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 972
diff changeset
635 assert(uTextureId != -1);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 972
diff changeset
636 ZBuffer_DoFill(pZBuffer, pIcons_LOD->GetTexture(uTextureId), iZValue);
0
Ritor1
parents:
diff changeset
637 }
Ritor1
parents:
diff changeset
638
Ritor1
parents:
diff changeset
639 //----- (0040F89C) --------------------------------------------------------
Ritor1
parents:
diff changeset
640 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue)
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
641 {//срабатывает при продаже в магазине
0
Ritor1
parents:
diff changeset
642 void *v3; // eax@3
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
643 //void *v4; // esi@5
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
644 //int *v5; // edi@5
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
645 //int v6; // eax@5
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
646 // int v7; // ecx@6
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
647 // int v11; // [sp+18h] [bp-8h]@1
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
648 //void *v12; // [sp+1Ch] [bp-4h]@5
0
Ritor1
parents:
diff changeset
649
Ritor1
parents:
diff changeset
650 if ( pIcons_LOD->dword_011BA4 && pTex->uDecompressedSize )
Ritor1
parents:
diff changeset
651 v3 = pTex->UnzipPalette();
Ritor1
parents:
diff changeset
652 else
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 709
diff changeset
653 v3 = pTex->pLevelOfDetail0_prolly_alpha_mask;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
654 //v12 = v3;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
655 //v4 = v3;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
656 //v5 = pZBuffer;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
657 //v6 = 0;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
658 for ( uint i = 0; i < pTex->uTextureHeight; i++ )
0
Ritor1
parents:
diff changeset
659 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
660 for ( uint j = 0; j < pTex->uTextureWidth; j++ )
0
Ritor1
parents:
diff changeset
661 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
662 //LOBYTE(v6) = *(char *)v4;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
663 //v4 = (char *)v4 + 1;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
664 //if ( v6 )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
665 *pZBuffer = uZValue;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
666 ++pZBuffer;
0
Ritor1
parents:
diff changeset
667 }
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2207
diff changeset
668 pZBuffer += window->GetWidth() - pTex->uTextureWidth;
0
Ritor1
parents:
diff changeset
669 }
Ritor1
parents:
diff changeset
670 if ( pIcons_LOD->dword_011BA4 )
Ritor1
parents:
diff changeset
671 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
672 if ( pTex->uDecompressedSize )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
673 free(v3);
0
Ritor1
parents:
diff changeset
674 }
Ritor1
parents:
diff changeset
675 }
Ritor1
parents:
diff changeset
676
Ritor1
parents:
diff changeset
677 //----- (0040F92A) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
678 void __fastcall ZBuffer_DoFill2(int *pZBuffer, Texture *a2, int a3)
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
679 {//срабатывает в покупке в магазине
0
Ritor1
parents:
diff changeset
680 void *v4; // eax@3
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
681 //int *v5; // edi@5
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
682 // int v6; // ecx@6
ddb803517a48 unused local variables I commented
Ritor1
parents: 2310
diff changeset
683 // int v9; // [sp+18h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
684
Ritor1
parents:
diff changeset
685 if ( pIcons_LOD->dword_011BA4 && a2->uDecompressedSize )
Ritor1
parents:
diff changeset
686 v4 = a2->UnzipPalette();
Ritor1
parents:
diff changeset
687 else
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 709
diff changeset
688 v4 = a2->pLevelOfDetail0_prolly_alpha_mask;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
689 //v5 = pZBuffer;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
690 for ( uint i = 0; i < a2->uTextureHeight; i++ )
0
Ritor1
parents:
diff changeset
691 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
692 for ( uint j = 0; j < a2->uTextureWidth; j++ )
0
Ritor1
parents:
diff changeset
693 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
694 *pZBuffer = a3;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
695 ++pZBuffer;
0
Ritor1
parents:
diff changeset
696 }
2215
e9625ad08541 fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents: 2207
diff changeset
697 pZBuffer += window->GetWidth() - a2->uTextureWidth;
0
Ritor1
parents:
diff changeset
698 }
Ritor1
parents:
diff changeset
699 if ( pIcons_LOD->dword_011BA4 )
Ritor1
parents:
diff changeset
700 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
701 if ( a2->uDecompressedSize )
0
Ritor1
parents:
diff changeset
702 free(v4);
Ritor1
parents:
diff changeset
703 }
Ritor1
parents:
diff changeset
704 }
Ritor1
parents:
diff changeset
705
Ritor1
parents:
diff changeset
706
Ritor1
parents:
diff changeset
707 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
708
Ritor1
parents:
diff changeset
709 //----- (00417AD4) --------------------------------------------------------
983
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
710 unsigned int GetSkillColor(unsigned int uPlayerClass, PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level)
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
711 {
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
712 switch (uPlayerClass % 4)
269
b34b53ee874d skill_learn_ability_by_class_table[36][37]
Ritor1
parents: 264
diff changeset
713 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
714 case 0:
269
b34b53ee874d skill_learn_ability_by_class_table[36][37]
Ritor1
parents: 264
diff changeset
715 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
716 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass][uPlayerSkillType] >= skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
717 return ui_character_skillinfo_can_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
718 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 1][uPlayerSkillType] < skill_level &&
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
719 byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 2][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
720 {
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
721 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 3][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
722 return ui_character_skillinfo_cant_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
723 }
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
724 return ui_character_skillinfo_can_learn_gm;
0
Ritor1
parents:
diff changeset
725 }
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
726 break;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
727
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
728 case 1:
269
b34b53ee874d skill_learn_ability_by_class_table[36][37]
Ritor1
parents: 264
diff changeset
729 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
730 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass][uPlayerSkillType] >= skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
731 return ui_character_skillinfo_can_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
732 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 1][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
733 {
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
734 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 2][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
735 return ui_character_skillinfo_cant_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
736 }
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
737 return ui_character_skillinfo_can_learn_gm;
0
Ritor1
parents:
diff changeset
738 }
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
739 break;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
740
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
741 case 2:
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
742 case 3:
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
743 {
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
744 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
745 return ui_character_skillinfo_cant_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
746 return ui_character_skillinfo_can_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
747 }
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
748 break;
0
Ritor1
parents:
diff changeset
749 }
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1546
diff changeset
750 Error("Invalid player class: %u", uPlayerClass);
1296
c423f946dc99 moving files continue
Ritor1
parents: 1273
diff changeset
751 }