Mercurial > mm7
diff mm7_5.cpp @ 2293:b0f10ef66e00
stru319::CalcMagicalDamageToActor moved to Actor class
author | Grumpy7 |
---|---|
date | Sun, 16 Mar 2014 19:42:29 +0100 |
parents | ab8797ea43b6 |
children | a07bf9afa652 |
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--- a/mm7_5.cpp Sun Mar 16 19:37:28 2014 +0100 +++ b/mm7_5.cpp Sun Mar 16 19:42:29 2014 +0100 @@ -275,7 +275,7 @@ if ( pSpriteObjects[PID_ID(uObjID)].spell_id ) { v6 = _43AFE3_calc_spell_damage(pSpriteObjects[PID_ID(uObjID)].spell_id, pSpriteObjects[PID_ID(uObjID)].spell_level, pSpriteObjects[PID_ID(uObjID)].spell_skill, pActors[uActorID].sCurrentHP); - damage = stru_50C198.CalcMagicalDamageToActor(&pActors[uActorID], (DAMAGE_TYPE)0, v6); + damage = pActors[uActorID].CalcMagicalDamageToActor((DAMAGE_TYPE)0, v6); pActors[uActorID].sCurrentHP -= damage; if ( damage ) { @@ -361,7 +361,7 @@ v12 = pActors[PID_ID(v17)].pMonsterInfo.field_3C_some_special_attack; else v12 = 4; - v14 = stru_50C198.CalcMagicalDamageToActor(&pActors[actor_id], (DAMAGE_TYPE)v12, v10); + v14 = pActors[actor_id].CalcMagicalDamageToActor((DAMAGE_TYPE)v12, v10); pActors[actor_id].sCurrentHP -= v14; if ( v14 ) {