annotate mm7_5.cpp @ 2117:c7bf59066842

mm7_4-6 cleaned
author Ritor1
date Mon, 23 Dec 2013 23:38:51 +0600
parents 68fbaf45ef66
children 3eab5530cc94
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "MapInfo.h"
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6 #include "LightmapBuilder.h"
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7 #include "mm7.h"
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8 #include "GUIWindow.h"
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9 #include "Party.h"
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10 #include "Outdoor.h"
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11 #include "LOD.h"
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12 #include "Actor.h"
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13 #include "Viewport.h"
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14 #include "OurMath.h"
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15 #include "SpriteObject.h"
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16 #include "Timer.h"
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17 #include "stru298.h"
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18 #include "Lights.h"
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19 #include "Level/Decoration.h"
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20
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21 //----- (004356FF) --------------------------------------------------------
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22 void back_to_game()
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23 {
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24 dword_507BF0_is_there_popup_onscreen = 0;
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25 dword_4E455C = 1;
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26
43d3536a20f7 OnInventoryItemRightClick
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27 extern int no_rightlick_in_inventory;
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28 no_rightlick_in_inventory = false;
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29
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30 if ( pGUIWindow_ScrollWindow )
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31 free_book_subwindow();
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32 if ( !pCurrentScreen && !pGUIWindow_Settings )
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33 pEventTimer->Resume();
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34 viewparams->bRedrawGameUI = 1;
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35 }
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36
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37 //----- (0043648F) --------------------------------------------------------
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38 void Vec3_short__to_RenderVertexSoft(RenderVertexSoft *_this, Vec3_short_ *a2)
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39 {
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40 _this->flt_2C = 0.0;
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41
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42 _this->vWorldPosition.x = a2->x;
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43 _this->vWorldPosition.y = a2->y;
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44 _this->vWorldPosition.z = a2->z;
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45 }
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46
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47 //----- (004369DB) --------------------------------------------------------
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48 void Vec3_float_::Normalize()
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49 {
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50 this->x = (1.0 / sqrt(this->x * this->x + this->y * this->y + this->z * this->z)) * this->x;
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51 this->y = (1.0 / sqrt(this->x * this->x + this->y * this->y + this->z * this->z)) * this->y;
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52 this->z = (1.0 / sqrt(this->x * this->x + this->y * this->y + this->z * this->z)) * this->z;
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53 }
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54
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55 //----- (00438F8F) --------------------------------------------------------
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56 void area_of_effect__damage_evaluate()
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57 {
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58 int attacker_type; // ecx@3
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59 signed int v3; // eax@3
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60 unsigned int target_id; // edi@6
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61 int target_type; // eax@6
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62 int v10; // edi@8
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63 Vec3_int_ attacker_coord; // ST04_12@9
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64 int v12; // ST0C_4@10
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65 int v15; // edx@15
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66 int v19; // edi@15
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67 int v23; // edx@18
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68 int v24; // eax@18
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69 int v30; // eax@29
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70 int v31; // edx@29
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71 int v32; // eax@29
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72 int v33; // ST24_4@29
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73 SpriteObject *v36; // [sp+0h] [bp-28h]@0
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74 int attacker_id; // [sp+10h] [bp-18h]@1
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75 int v44; // [sp+14h] [bp-14h]@15
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76 //Vec3_int_ *pVelocity; // [sp+1Ch] [bp-Ch]@2
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77 int a1; // [sp+20h] [bp-8h]@8
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78 int v48; // [sp+24h] [bp-4h]@8
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79
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80
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81 for ( attacker_id = 0; attacker_id < AttackerInfo.count; ++attacker_id )
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82 {
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83 attacker_type = PID_TYPE(AttackerInfo.pIDs[attacker_id]);
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84 v3 = PID_ID(AttackerInfo.pIDs[attacker_id]);
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85
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86 if ( attacker_type == 2 )
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87 {
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88 v36 = &pSpriteObjects[v3];
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89 attacker_type = PID_TYPE(pSpriteObjects[v3].spell_caster_pid);
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90 v3 = PID_ID(pSpriteObjects[v3].spell_caster_pid);
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91 }
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92
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93 if ( AttackerInfo.field_3EC[attacker_id] & 1 )
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94 {
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95 target_id = PID_ID(ai_near_actors_targets_pid[v3]);
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96 target_type = PID_TYPE(ai_near_actors_targets_pid[v3]) - 3;
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97 if ( target_type )
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98 {
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99 if ( target_type == 1 )//party damage from monsters(повреждения группе от монстров)
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100 {
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101 v10 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
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102 a1 = pParty->vPosition.x - AttackerInfo.pXs[attacker_id];
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103 v48 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
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104 if ( a1 * a1 + v10 * v10
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105 + ((signed int)(pParty->vPosition.z + pParty->uPartyHeight) >> (1 - AttackerInfo.pZs[attacker_id]))
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106 * ((signed int)(pParty->vPosition.z + pParty->uPartyHeight) >> (1 - AttackerInfo.pZs[attacker_id]))
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107 < (unsigned int)((AttackerInfo.field_324[attacker_id] + 32) * (AttackerInfo.field_324[attacker_id] + 32)) )
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108 {
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109 attacker_coord.x = AttackerInfo.pXs[attacker_id];
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110 attacker_coord.y = AttackerInfo.pYs[attacker_id];
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111 attacker_coord.z = AttackerInfo.pZs[attacker_id];
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112 if ( sub_407A1C(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + pParty->sEyelevel, attacker_coord) )
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113 DamagePlayerFromMonster(AttackerInfo.pIDs[attacker_id], AttackerInfo.field_450[attacker_id], &AttackerInfo.vec_4B4[attacker_id], stru_50C198.which_player_to_attack(&pActors[v3]));
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114 }
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115 }
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116 }
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117 else//Actor damage from monsters(повреждение местного жителя)
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118 {
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119 if ( SHIDWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime) > 0
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120 || SHIDWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime) >= 0
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121 && LODWORD(pActors[target_id].pActorBuffs[ACTOR_BUFF_PARALYZED].uExpireTime)
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122 || pActors[target_id].CanAct() )
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123 {
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124 v15 = pActors[target_id].vPosition.y - AttackerInfo.pYs[attacker_id];
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125 a1 = pActors[target_id].vPosition.x - AttackerInfo.pXs[attacker_id];
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126 v44 = pActors[target_id].vPosition.z;
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127 v19 = AttackerInfo.pYs[attacker_id] + pActors[target_id].uActorRadius;
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128 v48 = v15;
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129 if ( a1 * a1 + v15 * v15 + (pActors[target_id].vPosition.z + (pActors[target_id].uActorHeight >> 1) - AttackerInfo.pZs[attacker_id])
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130 * (pActors[target_id].vPosition.z + (pActors[target_id].uActorHeight >> 1) - AttackerInfo.pZs[attacker_id]) < (unsigned int)(v19 * v19) )
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131 {
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132 attacker_coord.x = AttackerInfo.pXs[attacker_id];
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133 attacker_coord.y = AttackerInfo.pYs[attacker_id];
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134 attacker_coord.z = AttackerInfo.pZs[attacker_id];
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135 if ( sub_407A1C(pActors[target_id].vPosition.x, pActors[target_id].vPosition.y, pActors[target_id].vPosition.z + 50, attacker_coord) )
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136 {
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137 Vec3_int_::Normalize(&a1, &v48, &v44);
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138 AttackerInfo.vec_4B4[attacker_id].x = a1;
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139 AttackerInfo.vec_4B4[attacker_id].y = v48;
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140 AttackerInfo.vec_4B4[attacker_id].z = v44;
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141 ActorDamageFromMonster(AttackerInfo.pIDs[attacker_id], target_id, &AttackerInfo.vec_4B4[attacker_id], AttackerInfo.field_450[attacker_id]);
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142 }
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143 }
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144 }
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145 }
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146 }
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147 else //damage from spells(повреждения от заклов(метеоритный дождь))
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148 {
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149 v23 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
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150 v24 = ((signed int)pParty->uPartyHeight >> 1) - AttackerInfo.pZs[attacker_id];
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151 a1 = pParty->vPosition.x - AttackerInfo.pXs[attacker_id];
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152 v48 = pParty->vPosition.y - AttackerInfo.pYs[attacker_id];
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153 if ( a1 * a1 + v23 * v23 + (pParty->vPosition.z + v24) * (pParty->vPosition.z + v24) < (unsigned int)((AttackerInfo.field_324[attacker_id] + 32) * (AttackerInfo.field_324[attacker_id] + 32)) )
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154 {//party damage (повреждения группе)
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155 attacker_coord.x = AttackerInfo.pXs[attacker_id];
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156 attacker_coord.y = AttackerInfo.pYs[attacker_id];
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157 attacker_coord.z = AttackerInfo.pZs[attacker_id];
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158 if ( sub_407A1C(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + pParty->sEyelevel, attacker_coord) )
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159 {
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160 for ( uint i = 0; i < 4; ++i )
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161 {
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162 if ( !(HIDWORD(pParty->pPlayers[i].pConditions[Condition_Dead]) | LODWORD(pParty->pPlayers[i].pConditions[Condition_Dead]))
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163 && !pParty->pPlayers[i].pConditions[Condition_Pertified] && !pParty->pPlayers[i].pConditions[Condition_Eradicated] )
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164 DamagePlayerFromMonster(AttackerInfo.pIDs[attacker_id], AttackerInfo.field_450[attacker_id], &AttackerInfo.vec_4B4[attacker_id], i);
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165 }
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166 }
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167 }
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168 if ( (signed int)uNumActors > 0 )
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169 {//actors damage(повреждения другим участникам)
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170 for ( int actorID = 0; (signed int)actorID < (signed int)uNumActors; ++actorID )
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171 {
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172 if ( pActors[actorID].CanAct() )
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173 {
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174 v30 = pActors[actorID].vPosition.y - AttackerInfo.pYs[attacker_id];
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175 a1 = pActors[actorID].vPosition.x - AttackerInfo.pXs[attacker_id];
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176 v31 = pActors[actorID].vPosition.z;
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diff changeset
177 v48 = v30;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
178 v44 = pActors[actorID].vPosition.z;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
179 v32 = (pActors[actorID].uActorHeight >> 1) - AttackerInfo.pZs[attacker_id];
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
180 v33 = pActors[actorID].uActorRadius + AttackerInfo.pYs[attacker_id];
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
181 if ( a1 * a1 + v48 * v48 + (v31 + v32) * (v31 + v32) < (unsigned int)(v33 * v33) )
0
Ritor1
parents:
diff changeset
182 {
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
183 attacker_coord.x = AttackerInfo.pXs[attacker_id];
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
184 attacker_coord.y = AttackerInfo.pYs[attacker_id];
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
185 attacker_coord.z = AttackerInfo.pZs[attacker_id];
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
186 if ( sub_407A1C(pActors[actorID].vPosition.x, pActors[actorID].vPosition.y, pActors[actorID].vPosition.z + 50, attacker_coord) )
0
Ritor1
parents:
diff changeset
187 {
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
188 Vec3_int_::Normalize(&a1, &v48, &v44);
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
189 AttackerInfo.vec_4B4[attacker_id].x = a1;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
190 AttackerInfo.vec_4B4[attacker_id].y = v48;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
191 AttackerInfo.vec_4B4[attacker_id].z = v44;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
192 switch ( attacker_type )
0
Ritor1
parents:
diff changeset
193 {
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
194 case OBJECT_Player:
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
195 DamageMonsterFromParty(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id]);
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
196 break;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
197 case OBJECT_Actor:
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
198 if ( v36 && pActors[v3].GetActorsRelation(&pActors[actorID]) )
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
199 ActorDamageFromMonster(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id], v36->field_61);
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
200 break;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
201 case OBJECT_Item:
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
202 sub_43B057(AttackerInfo.pIDs[attacker_id], actorID, &AttackerInfo.vec_4B4[attacker_id]);
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
203 break;
0
Ritor1
parents:
diff changeset
204 }
Ritor1
parents:
diff changeset
205 }
Ritor1
parents:
diff changeset
206 }
Ritor1
parents:
diff changeset
207 }
Ritor1
parents:
diff changeset
208 }
Ritor1
parents:
diff changeset
209 }
Ritor1
parents:
diff changeset
210 }
Ritor1
parents:
diff changeset
211 }
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
212 AttackerInfo.count = 0;
0
Ritor1
parents:
diff changeset
213 }
Ritor1
parents:
diff changeset
214
Ritor1
parents:
diff changeset
215
Ritor1
parents:
diff changeset
216 //----- (0043A97E) --------------------------------------------------------
Ritor1
parents:
diff changeset
217 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2)
Ritor1
parents:
diff changeset
218 {
1979
92dfa0cafbe3 Fixing players not getting damaged by projectiles
Grumpy7
parents: 1974
diff changeset
219 if (PID_TYPE(a2) == OBJECT_Player)
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
220 {
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
221 layingitem_vel_50FDFC.x = pSpriteObjects[uLayingItemID].vVelocity.x;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
222 layingitem_vel_50FDFC.y = pSpriteObjects[uLayingItemID].vVelocity.y;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
223 layingitem_vel_50FDFC.z = pSpriteObjects[uLayingItemID].vVelocity.z;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
224
0
Ritor1
parents:
diff changeset
225 Vec3_int_::Normalize(&layingitem_vel_50FDFC.x, &layingitem_vel_50FDFC.y, &layingitem_vel_50FDFC.z);
2006
30c2b575d25c signed fixes
zipi
parents: 2000
diff changeset
226 DamagePlayerFromMonster(PID(OBJECT_Item, uLayingItemID), pSpriteObjects[uLayingItemID].field_61, &layingitem_vel_50FDFC, -1);
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
227 }
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
228 else if (PID_TYPE(a2) == OBJECT_Actor)
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
229 {
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
230 layingitem_vel_50FDFC.x = pSpriteObjects[uLayingItemID].vVelocity.x;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
231 layingitem_vel_50FDFC.y = pSpriteObjects[uLayingItemID].vVelocity.y;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
232 layingitem_vel_50FDFC.z = pSpriteObjects[uLayingItemID].vVelocity.z;
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
233
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
234 Vec3_int_::Normalize(&layingitem_vel_50FDFC.x, &layingitem_vel_50FDFC.y, &layingitem_vel_50FDFC.z);
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
235 switch (PID_TYPE(pSpriteObjects[uLayingItemID].spell_caster_pid))
0
Ritor1
parents:
diff changeset
236 {
Ritor1
parents:
diff changeset
237 case OBJECT_Actor:
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
238 ActorDamageFromMonster(PID(OBJECT_Item, uLayingItemID), PID_ID(a2), &layingitem_vel_50FDFC, pSpriteObjects[uLayingItemID].field_61);
0
Ritor1
parents:
diff changeset
239 break;
Ritor1
parents:
diff changeset
240 case OBJECT_Player:
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
241 DamageMonsterFromParty(PID(OBJECT_Item, uLayingItemID), PID_ID(a2), &layingitem_vel_50FDFC);
0
Ritor1
parents:
diff changeset
242 break;
Ritor1
parents:
diff changeset
243 case OBJECT_Item:
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 824
diff changeset
244 sub_43B057(PID(OBJECT_Item, uLayingItemID), PID_ID(a2), &layingitem_vel_50FDFC);
0
Ritor1
parents:
diff changeset
245 break;
Ritor1
parents:
diff changeset
246 }
Ritor1
parents:
diff changeset
247 }
Ritor1
parents:
diff changeset
248 }
Ritor1
parents:
diff changeset
249
Ritor1
parents:
diff changeset
250 //----- (0043AE12) --------------------------------------------------------
Ritor1
parents:
diff changeset
251 double __fastcall sub_43AE12(signed int a1)
Ritor1
parents:
diff changeset
252 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
253 //signed int v1; // ST00_4@1
0
Ritor1
parents:
diff changeset
254 signed int v2; // ecx@1
Ritor1
parents:
diff changeset
255 double v3; // st7@1
Ritor1
parents:
diff changeset
256 double result; // st7@6
Ritor1
parents:
diff changeset
257
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
258 __debugbreak();//Ritor1
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
259 v3 = (double)a1;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
260 for ( v2 = 0; v2 < 5; ++v2 )
0
Ritor1
parents:
diff changeset
261 {
Ritor1
parents:
diff changeset
262 if ( v3 < flt_4E4A80[v2 + 5] )
Ritor1
parents:
diff changeset
263 break;
Ritor1
parents:
diff changeset
264 }
Ritor1
parents:
diff changeset
265 if ( v2 <= 0 || v2 >= 5 )
Ritor1
parents:
diff changeset
266 {
Ritor1
parents:
diff changeset
267 if ( v2 )
Ritor1
parents:
diff changeset
268 result = flt_4E4A80[4];
Ritor1
parents:
diff changeset
269 else
Ritor1
parents:
diff changeset
270 result = flt_4E4A80[0];
Ritor1
parents:
diff changeset
271 }
Ritor1
parents:
diff changeset
272 else
1469
bba0944c9b27 minor fix
zipi
parents: 1459
diff changeset
273 result = (flt_4E4A80[v2] - flt_4E4A80[v2 - 1]) * (v3 - flt_4E4A80[v2 + 4]) / (flt_4E4A80[v2 + 5] - flt_4E4A80[v2 + 4]) + flt_4E4A80[v2];
0
Ritor1
parents:
diff changeset
274 return result;
Ritor1
parents:
diff changeset
275 }
Ritor1
parents:
diff changeset
276
Ritor1
parents:
diff changeset
277 //----- (0043B057) --------------------------------------------------------
Ritor1
parents:
diff changeset
278 void __fastcall sub_43B057(unsigned int uObjID, unsigned int uActorID, Vec3_int_ *pVelocity)
Ritor1
parents:
diff changeset
279 {
Ritor1
parents:
diff changeset
280 int v6; // eax@4
Ritor1
parents:
diff changeset
281 int v7; // edi@4
Ritor1
parents:
diff changeset
282 int a2a; // [sp+Ch] [bp-4h]@8
Ritor1
parents:
diff changeset
283
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
284 __debugbreak();//Ritor1
303
3dcc9d945eeb DamageMonsterFromParty
Nomad
parents: 296
diff changeset
285 if ( !pActors[uActorID].IsNotAlive() )
0
Ritor1
parents:
diff changeset
286 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
287 if ( PID_TYPE(uObjID) == OBJECT_Item)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 839
diff changeset
288 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
289 if ( pSpriteObjects[PID_ID(uObjID)].spell_id )
0
Ritor1
parents:
diff changeset
290 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
291 v6 = _43AFE3_calc_spell_damage(pSpriteObjects[PID_ID(uObjID)].spell_id, pSpriteObjects[PID_ID(uObjID)].spell_level, pSpriteObjects[PID_ID(uObjID)].spell_skill, pActors[uActorID].sCurrentHP);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
292 v7 = stru_50C198.CalcMagicalDamageToActor(&pActors[uActorID], 0, v6);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
293 pActors[uActorID].sCurrentHP -= v7;
0
Ritor1
parents:
diff changeset
294 if ( v7 )
Ritor1
parents:
diff changeset
295 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
296 if ( pActors[uActorID].sCurrentHP > 0 )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
297 Actor::AI_Stun(uActorID, uObjID, 0);
0
Ritor1
parents:
diff changeset
298 else
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
299 Actor::Die(uActorID);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
300 a2a = 20 * v7 / (signed int)pActors[uActorID].pMonsterInfo.uHP;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
301 if ( 20 * v7 / (signed int)pActors[uActorID].pMonsterInfo.uHP > 10 )
0
Ritor1
parents:
diff changeset
302 a2a = 10;
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
303 if ( !MonsterStats::BelongsToSupertype(pActors[uActorID].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
0
Ritor1
parents:
diff changeset
304 {
Ritor1
parents:
diff changeset
305 pVelocity->x = (unsigned __int64)(a2a * (signed __int64)pVelocity->x) >> 16;
Ritor1
parents:
diff changeset
306 pVelocity->y = (unsigned __int64)(a2a * (signed __int64)pVelocity->y) >> 16;
Ritor1
parents:
diff changeset
307 pVelocity->z = (unsigned __int64)(a2a * (signed __int64)pVelocity->z) >> 16;
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
308 pActors[uActorID].vVelocity.x = 50 * LOWORD(pVelocity->x);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
309 pActors[uActorID].vVelocity.y = 50 * LOWORD(pVelocity->y);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
310 pActors[uActorID].vVelocity.z = 50 * LOWORD(pVelocity->z);
0
Ritor1
parents:
diff changeset
311 }
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
312 Actor::AddBloodsplatOnDamageOverlay(uActorID, 1, v7);
0
Ritor1
parents:
diff changeset
313 }
Ritor1
parents:
diff changeset
314 else
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
315 Actor::AI_Stun(uActorID, uObjID, 0);
0
Ritor1
parents:
diff changeset
316 }
Ritor1
parents:
diff changeset
317 }
Ritor1
parents:
diff changeset
318 }
Ritor1
parents:
diff changeset
319 }
Ritor1
parents:
diff changeset
320
Ritor1
parents:
diff changeset
321 //----- (0043B1B0) --------------------------------------------------------
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
322 void ActorDamageFromMonster(signed int attacker_id, unsigned int actor_id, Vec3_int_ *pVelocity, signed int a4)
0
Ritor1
parents:
diff changeset
323 {
Ritor1
parents:
diff changeset
324 int v4; // ebx@1
1924
8cd321994943 MSVS 2012 project file & some compilation warning fixes
Nomad
parents: 1916
diff changeset
325 int v6; // eax@3
0
Ritor1
parents:
diff changeset
326 __int64 v10; // qax@8
Ritor1
parents:
diff changeset
327 signed int v12; // ecx@20
Ritor1
parents:
diff changeset
328 int v13; // ecx@22
Ritor1
parents:
diff changeset
329 int v14; // edi@30
Ritor1
parents:
diff changeset
330 signed int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
331 int v18; // [sp+20h] [bp+Ch]@34
Ritor1
parents:
diff changeset
332
Ritor1
parents:
diff changeset
333 v4 = 0;
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
334 v17 = attacker_id;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
335 if ( PID_TYPE(attacker_id) == OBJECT_Item)
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 839
diff changeset
336 {
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
337 v4 = pSpriteObjects[PID_ID(attacker_id)].field_60_distance_related_prolly_lod;
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
338 v17 = pSpriteObjects[PID_ID(attacker_id)].spell_caster_pid;
0
Ritor1
parents:
diff changeset
339 }
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
340 if ( PID_TYPE(v17) == OBJECT_Actor)
0
Ritor1
parents:
diff changeset
341 {
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
342 v6 = pActors[actor_id].IsNotAlive();
0
Ritor1
parents:
diff changeset
343 if ( !v6 )
Ritor1
parents:
diff changeset
344 {
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
345 pActors[actor_id].uLastCharacterIDToHit = v17;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
346 if ( pActors[actor_id].uAIState == Fleeing )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
347 BYTE2(pActors[actor_id].uAttributes) |= 2;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
348 if ( pActors[PID_ID(v17)]._4273BB_DoesHitOtherActor(&pActors[actor_id], v4, 0) )
0
Ritor1
parents:
diff changeset
349 {
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
350 v10 = (unsigned int)pActors[PID_ID(v17)]._43B3E0_CalcDamage(a4);
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
351 if ( (signed __int64)pActors[PID_ID(v17)].pActorBuffs[ACTOR_BUFF_SHRINK].uExpireTime > 0 )
0
Ritor1
parents:
diff changeset
352 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
353 if ( pActors[PID_ID(v17)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
354 v10 = (signed int)v10 / (unsigned __int16)pActors[PID_ID(v17)].pActorBuffs[ACTOR_BUFF_SHRINK].uPower;
0
Ritor1
parents:
diff changeset
355 }
2059
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
356 if ( SHIDWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_STONED].uExpireTime) >= SHIDWORD(v10)
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
357 && (SHIDWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_STONED].uExpireTime) > SHIDWORD(v10)
f9698295c0bd AttackerInfo, MerchandiseTest
Ritor1
parents: 2057
diff changeset
358 || LODWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_STONED].uExpireTime) > HIDWORD(v10)) )
0
Ritor1
parents:
diff changeset
359 LODWORD(v10) = 0;
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
360 if ( a4 == HIDWORD(v10) )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
361 v12 = pActors[PID_ID(v17)].pMonsterInfo.uAttack1Type;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
362 else if ( a4 - HIDWORD(v10) == 1 )
0
Ritor1
parents:
diff changeset
363 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
364 v12 = pActors[PID_ID(v17)].pMonsterInfo.uAttack2Type;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
365 if ( SHIDWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime) >= SHIDWORD(v10)
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
366 && (SHIDWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime) > SHIDWORD(v10)
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
367 || LODWORD(pActors[actor_id].pActorBuffs[ACTOR_BUFF_SHIELD].uExpireTime) > HIDWORD(v10)) )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
368 LODWORD(v10) = (signed int)v10 / 2;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
369 }
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
370 else if ( a4 - HIDWORD(v10) == 2 )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
371 v12 = LOBYTE(pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell1ID].uSchool);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
372 else if ( a4 - HIDWORD(v10) == 3 )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
373 v12 = LOBYTE(pSpellStats->pInfos[pActors[actor_id].pMonsterInfo.uSpell2ID].uSchool);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
374 else if ( a4 - HIDWORD(v10) == 4 )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
375 v12 = pActors[PID_ID(v17)].pMonsterInfo.field_3C_some_special_attack;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
376 else
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
377 v12 = 4;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
378 v14 = stru_50C198.CalcMagicalDamageToActor(&pActors[actor_id], v12, v10);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
379 pActors[actor_id].sCurrentHP -= v14;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
380 if ( v14 )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
381 {
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
382 if ( pActors[actor_id].sCurrentHP > 0 )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
383 Actor::AI_Stun(actor_id, v17, 0);
0
Ritor1
parents:
diff changeset
384 else
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
385 Actor::Die(actor_id);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
386 Actor::AggroSurroundingPeasants(actor_id, 0);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
387 v18 = 20 * v14 / (signed int)pActors[actor_id].pMonsterInfo.uHP;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
388 if ( 20 * v14 / (signed int)pActors[actor_id].pMonsterInfo.uHP > 10 )
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
389 v18 = 10;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
390 if ( !MonsterStats::BelongsToSupertype(pActors[actor_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_TREANT) )
0
Ritor1
parents:
diff changeset
391 {
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
392 pVelocity->x = (unsigned __int64)(v18 * (signed __int64)pVelocity->x) >> 16;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
393 pVelocity->y = (unsigned __int64)(v18 * (signed __int64)pVelocity->y) >> 16;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
394 pVelocity->z = (unsigned __int64)(v18 * (signed __int64)pVelocity->z) >> 16;
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
395 pActors[actor_id].vVelocity.x = 50 * LOWORD(pVelocity->x);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
396 pActors[actor_id].vVelocity.y = 50 * LOWORD(pVelocity->y);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
397 pActors[actor_id].vVelocity.z = 50 * LOWORD(pVelocity->z);
0
Ritor1
parents:
diff changeset
398 }
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
399 Actor::AddBloodsplatOnDamageOverlay(actor_id, 1, v14);
0
Ritor1
parents:
diff changeset
400 }
2117
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
401 else
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
402 Actor::AI_Stun(actor_id, v17, 0);
c7bf59066842 mm7_4-6 cleaned
Ritor1
parents: 2114
diff changeset
403 return;
0
Ritor1
parents:
diff changeset
404 }
Ritor1
parents:
diff changeset
405 }
Ritor1
parents:
diff changeset
406 }
Ritor1
parents:
diff changeset
407 }
Ritor1
parents:
diff changeset
408
Ritor1
parents:
diff changeset
409 //----- (0043F515) --------------------------------------------------------
657
7747161ea5b5 RenderBillboard member rename
Nomad
parents: 651
diff changeset
410 void FindBillboardsLightLevels_BLV()
0
Ritor1
parents:
diff changeset
411 {
Ritor1
parents:
diff changeset
412 for (uint i = 0; i < uNumBillboardsToDraw; ++i)
Ritor1
parents:
diff changeset
413 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
414 if (pBillboardRenderList[i].field_1E & 2 || uCurrentlyLoadedLevelType == LEVEL_Indoor && !pBillboardRenderList[i].uIndoorSectorID)
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
415 pBillboardRenderList[i].dimming_level = 0;
0
Ritor1
parents:
diff changeset
416 else
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
417 pBillboardRenderList[i].dimming_level = _43F55F_get_billboard_light_level(&pBillboardRenderList[i], -1);
0
Ritor1
parents:
diff changeset
418 }
Ritor1
parents:
diff changeset
419 }
Ritor1
parents:
diff changeset
420
Ritor1
parents:
diff changeset
421 //----- (0043F55F) --------------------------------------------------------
Ritor1
parents:
diff changeset
422 int __fastcall _43F55F_get_billboard_light_level(RenderBillboard *a1, int uBaseLightLevel)
Ritor1
parents:
diff changeset
423 {
Ritor1
parents:
diff changeset
424 signed int v3; // ecx@2
Ritor1
parents:
diff changeset
425
Ritor1
parents:
diff changeset
426 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
427 v3 = pIndoor->pSectors[a1->uIndoorSectorID].uMinAmbientLightLevel;
Ritor1
parents:
diff changeset
428 else
Ritor1
parents:
diff changeset
429 {
Ritor1
parents:
diff changeset
430 if ( uBaseLightLevel == -1 )
657
7747161ea5b5 RenderBillboard member rename
Nomad
parents: 651
diff changeset
431 v3 = a1->dimming_level;
0
Ritor1
parents:
diff changeset
432 else
Ritor1
parents:
diff changeset
433 v3 = uBaseLightLevel;
Ritor1
parents:
diff changeset
434 }
430
58b71c1af7d8 Objects are drawn (items, spells sfx)
Nomad
parents: 417
diff changeset
435 return _43F5C8_get_point_light_level_with_respect_to_lights(v3, a1->uIndoorSectorID, a1->world_x, a1->world_y, a1->world_z);
0
Ritor1
parents:
diff changeset
436 }
Ritor1
parents:
diff changeset
437
Ritor1
parents:
diff changeset
438 //----- (0043F5C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
439 int __fastcall _43F5C8_get_point_light_level_with_respect_to_lights(unsigned int uBaseLightLevel, int uSectorID, float x, float y, float z)
Ritor1
parents:
diff changeset
440 {
Ritor1
parents:
diff changeset
441 int v5; // esi@1
Ritor1
parents:
diff changeset
442 signed int v6; // edi@1
Ritor1
parents:
diff changeset
443 int v8; // eax@6
Ritor1
parents:
diff changeset
444 int v9; // ebx@6
Ritor1
parents:
diff changeset
445 unsigned int v10; // ecx@6
Ritor1
parents:
diff changeset
446 unsigned int v11; // edx@9
Ritor1
parents:
diff changeset
447 unsigned int v12; // edx@11
Ritor1
parents:
diff changeset
448 signed int v13; // ecx@12
Ritor1
parents:
diff changeset
449 BLVLightMM7 *v16; // esi@20
Ritor1
parents:
diff changeset
450 int v17; // ebx@21
Ritor1
parents:
diff changeset
451 int v18; // eax@24
Ritor1
parents:
diff changeset
452 int v19; // ebx@24
Ritor1
parents:
diff changeset
453 unsigned int v20; // ecx@24
Ritor1
parents:
diff changeset
454 int v21; // edx@25
Ritor1
parents:
diff changeset
455 unsigned int v22; // edx@27
Ritor1
parents:
diff changeset
456 unsigned int v23; // edx@29
Ritor1
parents:
diff changeset
457 signed int v24; // ecx@30
Ritor1
parents:
diff changeset
458 int v26; // ebx@35
Ritor1
parents:
diff changeset
459 int v27; // eax@38
Ritor1
parents:
diff changeset
460 int v28; // ebx@38
Ritor1
parents:
diff changeset
461 unsigned int v29; // ecx@38
Ritor1
parents:
diff changeset
462 int v30; // edx@39
Ritor1
parents:
diff changeset
463 unsigned int v31; // edx@41
Ritor1
parents:
diff changeset
464 unsigned int v32; // edx@43
Ritor1
parents:
diff changeset
465 signed int v33; // ecx@44
Ritor1
parents:
diff changeset
466 int v37; // [sp+Ch] [bp-18h]@37
Ritor1
parents:
diff changeset
467 int v38; // [sp+10h] [bp-14h]@5
Ritor1
parents:
diff changeset
468 int v39; // [sp+10h] [bp-14h]@23
Ritor1
parents:
diff changeset
469 int v40; // [sp+10h] [bp-14h]@36
Ritor1
parents:
diff changeset
470 int v42; // [sp+14h] [bp-10h]@22
Ritor1
parents:
diff changeset
471 unsigned int v43; // [sp+18h] [bp-Ch]@12
Ritor1
parents:
diff changeset
472 unsigned int v44; // [sp+18h] [bp-Ch]@30
Ritor1
parents:
diff changeset
473 unsigned int v45; // [sp+18h] [bp-Ch]@44
Ritor1
parents:
diff changeset
474
Ritor1
parents:
diff changeset
475 v6 = uBaseLightLevel;
Ritor1
parents:
diff changeset
476 for (uint i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
477 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
478 MobileLight* p = &pMobileLightsStack->pLights[i];
0
Ritor1
parents:
diff changeset
479
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
480 float distX = abs(p->vPosition.x - x);
0
Ritor1
parents:
diff changeset
481 if ( distX <= p->uRadius)
Ritor1
parents:
diff changeset
482 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
483 float distY = abs(p->vPosition.y - y);
0
Ritor1
parents:
diff changeset
484 if ( distY <= p->uRadius)
Ritor1
parents:
diff changeset
485 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
486 float distZ = abs(p->vPosition.z - z);
0
Ritor1
parents:
diff changeset
487 if ( distZ <= p->uRadius)
Ritor1
parents:
diff changeset
488 {
Ritor1
parents:
diff changeset
489 v8 = distX;
Ritor1
parents:
diff changeset
490 v9 = distY;
Ritor1
parents:
diff changeset
491 v10 = distZ;
Ritor1
parents:
diff changeset
492 if (distX < distY)
Ritor1
parents:
diff changeset
493 {
Ritor1
parents:
diff changeset
494 v8 = distY;
Ritor1
parents:
diff changeset
495 v9 = distX;
Ritor1
parents:
diff changeset
496 }
Ritor1
parents:
diff changeset
497 if ( v8 < distZ )
Ritor1
parents:
diff changeset
498 {
Ritor1
parents:
diff changeset
499 v11 = v8;
Ritor1
parents:
diff changeset
500 v8 = distZ;
Ritor1
parents:
diff changeset
501 v10 = v11;
Ritor1
parents:
diff changeset
502 }
Ritor1
parents:
diff changeset
503 if ( v9 < (signed int)v10 )
Ritor1
parents:
diff changeset
504 {
Ritor1
parents:
diff changeset
505 v12 = v10;
Ritor1
parents:
diff changeset
506 v10 = v9;
Ritor1
parents:
diff changeset
507 v9 = v12;
Ritor1
parents:
diff changeset
508 }
Ritor1
parents:
diff changeset
509 v43 = ((unsigned int)(11 * v9) / 32) + (v10 / 4) + v8;
Ritor1
parents:
diff changeset
510 v13 = p->uRadius;
Ritor1
parents:
diff changeset
511 if ( (signed int)v43 < v13 )
Ritor1
parents:
diff changeset
512 v6 += ((unsigned __int64)(30i64 * (signed int)(v43 << 16) / v13) >> 16) - 30;
Ritor1
parents:
diff changeset
513 }
Ritor1
parents:
diff changeset
514 }
Ritor1
parents:
diff changeset
515 }
Ritor1
parents:
diff changeset
516 }
Ritor1
parents:
diff changeset
517
Ritor1
parents:
diff changeset
518 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
519 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
520 BLVSector* pSector = &pIndoor->pSectors[uSectorID];
0
Ritor1
parents:
diff changeset
521
Ritor1
parents:
diff changeset
522 for (uint i = 0; i < pSector->uNumLights; ++i)
Ritor1
parents:
diff changeset
523 {
Ritor1
parents:
diff changeset
524 v16 = pIndoor->pLights + pSector->pLights[i];
Ritor1
parents:
diff changeset
525 if (~v16->uAtributes & 8)
Ritor1
parents:
diff changeset
526 {
Ritor1
parents:
diff changeset
527 v17 = abs(v16->vPosition.x - x);
Ritor1
parents:
diff changeset
528 if ( v17 <= v16->uRadius )
Ritor1
parents:
diff changeset
529 {
Ritor1
parents:
diff changeset
530 v42 = abs(v16->vPosition.y - y);
Ritor1
parents:
diff changeset
531 if ( v42 <= v16->uRadius )
Ritor1
parents:
diff changeset
532 {
Ritor1
parents:
diff changeset
533 v39 = abs(v16->vPosition.z - z);
Ritor1
parents:
diff changeset
534 if ( v39 <= v16->uRadius )
Ritor1
parents:
diff changeset
535 {
Ritor1
parents:
diff changeset
536 v18 = v17;
Ritor1
parents:
diff changeset
537 v19 = v42;
Ritor1
parents:
diff changeset
538 v20 = v39;
Ritor1
parents:
diff changeset
539 if ( v18 < v42 )
Ritor1
parents:
diff changeset
540 {
Ritor1
parents:
diff changeset
541 v21 = v18;
Ritor1
parents:
diff changeset
542 v18 = v42;
Ritor1
parents:
diff changeset
543 v19 = v21;
Ritor1
parents:
diff changeset
544 }
Ritor1
parents:
diff changeset
545 if ( v18 < v39 )
Ritor1
parents:
diff changeset
546 {
Ritor1
parents:
diff changeset
547 v22 = v18;
Ritor1
parents:
diff changeset
548 v18 = v39;
Ritor1
parents:
diff changeset
549 v20 = v22;
Ritor1
parents:
diff changeset
550 }
Ritor1
parents:
diff changeset
551 if ( v19 < (signed int)v20 )
Ritor1
parents:
diff changeset
552 {
Ritor1
parents:
diff changeset
553 v23 = v20;
Ritor1
parents:
diff changeset
554 v20 = v19;
Ritor1
parents:
diff changeset
555 v19 = v23;
Ritor1
parents:
diff changeset
556 }
Ritor1
parents:
diff changeset
557 v44 = ((unsigned int)(11 * v19) >> 5) + (v20 >> 2) + v18;
Ritor1
parents:
diff changeset
558 v24 = v16->uRadius;
Ritor1
parents:
diff changeset
559 if ( (signed int)v44 < v24 )
Ritor1
parents:
diff changeset
560 v6 += ((unsigned __int64)(30i64 * (signed int)(v44 << 16) / v24) >> 16) - 30;
Ritor1
parents:
diff changeset
561 }
Ritor1
parents:
diff changeset
562 }
Ritor1
parents:
diff changeset
563 }
Ritor1
parents:
diff changeset
564 }
Ritor1
parents:
diff changeset
565 }
Ritor1
parents:
diff changeset
566 }
Ritor1
parents:
diff changeset
567
Ritor1
parents:
diff changeset
568 for (uint i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
569 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1979
diff changeset
570 StationaryLight* p = &pStationaryLightsStack->pLights[i];
0
Ritor1
parents:
diff changeset
571 v26 = abs(p->vPosition.x - x);
Ritor1
parents:
diff changeset
572 if ( v26 <= p->uRadius)
Ritor1
parents:
diff changeset
573 {
Ritor1
parents:
diff changeset
574 v40 = abs(p->vPosition.y - y);
Ritor1
parents:
diff changeset
575 if ( v40 <= p->uRadius)
Ritor1
parents:
diff changeset
576 {
Ritor1
parents:
diff changeset
577 v37 = abs(p->vPosition.z - z);
Ritor1
parents:
diff changeset
578 if ( v37 <= p->uRadius)
Ritor1
parents:
diff changeset
579 {
Ritor1
parents:
diff changeset
580 v27 = v26;
Ritor1
parents:
diff changeset
581 v28 = v40;
Ritor1
parents:
diff changeset
582 v29 = v37;
Ritor1
parents:
diff changeset
583 if ( v27 < v40 )
Ritor1
parents:
diff changeset
584 {
Ritor1
parents:
diff changeset
585 v30 = v27;
Ritor1
parents:
diff changeset
586 v27 = v40;
Ritor1
parents:
diff changeset
587 v28 = v30;
Ritor1
parents:
diff changeset
588 }
Ritor1
parents:
diff changeset
589 if ( v27 < v37 )
Ritor1
parents:
diff changeset
590 {
Ritor1
parents:
diff changeset
591 v31 = v27;
Ritor1
parents:
diff changeset
592 v27 = v37;
Ritor1
parents:
diff changeset
593 v29 = v31;
Ritor1
parents:
diff changeset
594 }
Ritor1
parents:
diff changeset
595 if ( v28 < (signed int)v29 )
Ritor1
parents:
diff changeset
596 {
Ritor1
parents:
diff changeset
597 v32 = v29;
Ritor1
parents:
diff changeset
598 v29 = v28;
Ritor1
parents:
diff changeset
599 v28 = v32;
Ritor1
parents:
diff changeset
600 }
Ritor1
parents:
diff changeset
601 v45 = ((unsigned int)(11 * v28) >> 5) + (v29 >> 2) + v27;
Ritor1
parents:
diff changeset
602 v33 = p->uRadius;
Ritor1
parents:
diff changeset
603 if ( (signed int)v45 < v33 )
Ritor1
parents:
diff changeset
604 v6 += ((unsigned __int64)(30i64 * (signed int)(v45 << 16) / v33) >> 16) - 30;
Ritor1
parents:
diff changeset
605 }
Ritor1
parents:
diff changeset
606 }
Ritor1
parents:
diff changeset
607 }
Ritor1
parents:
diff changeset
608 }
Ritor1
parents:
diff changeset
609
Ritor1
parents:
diff changeset
610 if ( v6 <= 31 )
Ritor1
parents:
diff changeset
611 {
Ritor1
parents:
diff changeset
612 if ( v6 < 0 )
Ritor1
parents:
diff changeset
613 v6 = 0;
Ritor1
parents:
diff changeset
614 }
Ritor1
parents:
diff changeset
615 else
Ritor1
parents:
diff changeset
616 {
Ritor1
parents:
diff changeset
617 v6 = 31;
Ritor1
parents:
diff changeset
618 }
Ritor1
parents:
diff changeset
619 return v6;
Ritor1
parents:
diff changeset
620 }
Ritor1
parents:
diff changeset
621
Ritor1
parents:
diff changeset
622
Ritor1
parents:
diff changeset
623 //----- (004070EF) --------------------------------------------------------
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
624 bool __fastcall sub_4070EF_prolly_detect_player(unsigned int uObjID, unsigned int uObj2ID)
0
Ritor1
parents:
diff changeset
625 {
Ritor1
parents:
diff changeset
626 signed int v2; // eax@1
Ritor1
parents:
diff changeset
627 int v5; // ecx@2
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
628 int obj1_sector; // eax@4
0
Ritor1
parents:
diff changeset
629 float v8; // ST24_4@5
Ritor1
parents:
diff changeset
630 double v9; // ST18_8@5
Ritor1
parents:
diff changeset
631 int v11; // ecx@6
Ritor1
parents:
diff changeset
632 signed int v12; // eax@7
Ritor1
parents:
diff changeset
633 int v13; // esi@7
Ritor1
parents:
diff changeset
634 int v14; // esi@8
Ritor1
parents:
diff changeset
635 int v15; // esi@9
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
636 int obj2_z; // edi@11
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
637 int obj2_x; // esi@11
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
638 int obj2_sector; // eax@13
0
Ritor1
parents:
diff changeset
639 float v20; // ST24_4@14
Ritor1
parents:
diff changeset
640 double v21; // ST18_8@14
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
641 int dist_x; // ebx@16
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
642 signed int dist_3d; // ecx@16
0
Ritor1
parents:
diff changeset
643 int v25; // eax@18
Ritor1
parents:
diff changeset
644 BLVFace *v29; // ebx@32
Ritor1
parents:
diff changeset
645 Vec3_short_ *v30; // esi@32
Ritor1
parents:
diff changeset
646 int v31; // eax@32
Ritor1
parents:
diff changeset
647 int v32; // ST50_4@44
Ritor1
parents:
diff changeset
648 int v33; // ST54_4@44
Ritor1
parents:
diff changeset
649 int v34; // eax@44
Ritor1
parents:
diff changeset
650 signed int v38; // esi@45
Ritor1
parents:
diff changeset
651 signed __int64 v40; // qtt@50
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
652 __int16 next_sector; // bx@58
0
Ritor1
parents:
diff changeset
653 int v43; // [sp-8h] [bp-70h]@11
Ritor1
parents:
diff changeset
654 int v44; // [sp-4h] [bp-6Ch]@11
Ritor1
parents:
diff changeset
655 int v47; // [sp+18h] [bp-50h]@20
Ritor1
parents:
diff changeset
656 int v48; // [sp+1Ch] [bp-4Ch]@20
Ritor1
parents:
diff changeset
657 int v49; // [sp+20h] [bp-48h]@20
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
658 int dist_z; // [sp+24h] [bp-44h]@16
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
659 signed int higher_z; // [sp+24h] [bp-44h]@27
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
660 signed int lower_z; // [sp+28h] [bp-40h]@26
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
661 signed int higher_y; // [sp+2Ch] [bp-3Ch]@23
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
662 signed int lower_y; // [sp+30h] [bp-38h]@22
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
663 signed int higher_x; // [sp+34h] [bp-34h]@21
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
664 signed int lower_x; // [sp+38h] [bp-30h]@20
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
665 signed int sectors_visited; // [sp+3Ch] [bp-2Ch]@28
0
Ritor1
parents:
diff changeset
666 int v58; // [sp+44h] [bp-24h]@50
Ritor1
parents:
diff changeset
667 int v59; // [sp+48h] [bp-20h]@44
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
668 int obj2_y; // [sp+50h] [bp-18h]@11
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
669 int obj1_x; // [sp+58h] [bp-10h]@4
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
670 int obj1_y; // [sp+5Ch] [bp-Ch]@4
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
671 int obj1_z; // [sp+60h] [bp-8h]@4
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
672 int current_sector; // [sp+64h] [bp-4h]@7
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
673 int dist_y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
674 int v70;
0
Ritor1
parents:
diff changeset
675
848
ceef50611567 * AI fixed (temporary)
zipi
parents: 839
diff changeset
676 v2 = PID_ID(uObjID);
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
677 switch( PID_TYPE(uObjID) )
0
Ritor1
parents:
diff changeset
678 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
679 case OBJECT_Decoration:
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
680 obj1_x = pLevelDecorations[v2].vPosition.x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
681 obj1_y = pLevelDecorations[v2].vPosition.y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
682 obj1_z = pLevelDecorations[v2].vPosition.z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
683 obj1_sector = pIndoor->GetSector(obj1_x, obj1_y, obj1_z);
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
684 break;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
685 case OBJECT_Actor:
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
686 obj1_x = pActors[v2].vPosition.x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
687 obj1_y = pActors[v2].vPosition.y;
0
Ritor1
parents:
diff changeset
688 v8 = (double)pActors[v2].uActorHeight * 0.69999999;
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
689 //v9 = v8 + 6.7553994e15;
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
690 //obj1_z = LODWORD(v9) + pActors[v2].vPosition.z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
691 obj1_z = (int)v8 + pActors[v2].vPosition.z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
692 obj1_sector = pActors[v2].uSectorID;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
693 break;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
694 case OBJECT_Item:
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
695 obj1_x = pSpriteObjects[v2].vPosition.x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
696 obj1_y = pSpriteObjects[v2].vPosition.y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
697 obj1_z = pSpriteObjects[v2].vPosition.z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
698 obj1_sector = pSpriteObjects[v2].uSectorID;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
699 break;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
700 default:
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
701 return 0;
0
Ritor1
parents:
diff changeset
702 }
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
703 v12 = PID_ID(uObj2ID);
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
704 switch( PID_TYPE(uObj2ID) )
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
705 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
706 case OBJECT_Decoration:
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
707 obj2_z = pLevelDecorations[v12].vPosition.z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
708 obj2_x = pLevelDecorations[v12].vPosition.x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
709 obj2_y = pLevelDecorations[v12].vPosition.y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
710 obj2_sector = pIndoor->GetSector(obj2_x, obj2_y, obj2_z);
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
711 break;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
712 case OBJECT_Player:
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
713 obj2_x = pParty->vPosition.x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
714 obj2_z = pParty->sEyelevel + pParty->vPosition.z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
715 obj2_y = pParty->vPosition.y;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
716 obj2_sector = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z);
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
717 break;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
718 case OBJECT_Actor:
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
719 obj2_y = pActors[v12].vPosition.y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
720 obj2_x = pActors[v12].vPosition.x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
721 v20 = (double)pActors[v12].uActorHeight * 0.69999999;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
722 //v21 = v20 + 6.7553994e15;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
723 //obj2_z = LODWORD(v21) + pActors[v12].vPosition.z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
724 obj2_z = (int)v20 + pActors[v12].vPosition.z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
725 obj2_sector = pActors[v12].uSectorID;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
726 break;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
727 case OBJECT_Item:
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
728 obj2_x = pSpriteObjects[v12].vPosition.x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
729 obj2_z = pSpriteObjects[v12].vPosition.z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
730 obj2_y = pSpriteObjects[v12].vPosition.y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
731 obj2_sector = pSpriteObjects[v12].uSectorID;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
732 break;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
733 default:
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
734 return 0;
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
735 }
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
736 dist_x = obj2_x - obj1_x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
737 dist_z = obj2_z - obj1_z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
738 dist_y = obj2_y - obj1_y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
739 dist_3d = integer_sqrt(dist_x * dist_x + dist_y * dist_y + dist_z * dist_z);
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
740 //range check
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
741 if ( dist_3d > 5120 )
0
Ritor1
parents:
diff changeset
742 return 0;
Ritor1
parents:
diff changeset
743 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
Ritor1
parents:
diff changeset
744 return 1;
Ritor1
parents:
diff changeset
745 v25 = 65536;
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
746 if ( dist_3d )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
747 v25 = 65536 / dist_3d;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
748 v49 = dist_x * v25;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
749 v47 = dist_z * v25;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
750 v48 = dist_y * v25;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
751 if ( obj1_x < obj2_x )
0
Ritor1
parents:
diff changeset
752 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
753 lower_x = obj1_x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
754 higher_x = obj2_x;
0
Ritor1
parents:
diff changeset
755 }
Ritor1
parents:
diff changeset
756 else
Ritor1
parents:
diff changeset
757 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
758 lower_x = obj2_x;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
759 higher_x = obj1_x;
0
Ritor1
parents:
diff changeset
760 }
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
761 if ( obj1_y < obj2_y )
0
Ritor1
parents:
diff changeset
762 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
763 lower_y = obj1_y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
764 higher_y = obj2_y;
0
Ritor1
parents:
diff changeset
765 }
Ritor1
parents:
diff changeset
766 else
Ritor1
parents:
diff changeset
767 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
768 lower_y = obj2_y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
769 higher_y = obj1_y;
0
Ritor1
parents:
diff changeset
770 }
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
771 if ( obj1_z < obj2_z )
0
Ritor1
parents:
diff changeset
772 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
773 lower_z = obj1_z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
774 higher_z = obj2_z;
0
Ritor1
parents:
diff changeset
775 }
Ritor1
parents:
diff changeset
776 else
Ritor1
parents:
diff changeset
777 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
778 lower_z = obj2_z;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
779 higher_z = obj1_z;
0
Ritor1
parents:
diff changeset
780 }
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
781 sectors_visited = 0;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
782 //monster in same sector with player
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
783 if ( obj1_sector == obj2_sector )
0
Ritor1
parents:
diff changeset
784 return 1;
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
785 //search starts from monster
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
786 current_sector = obj1_sector;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
787 for( int current_portal = 0; current_portal < pIndoor->pSectors[current_sector].uNumPortals; current_portal++ )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
788 {
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
789 v29 = &pIndoor->pFaces[pIndoor->pSectors[current_sector].pPortals[current_portal]];
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
790 v30 = &pIndoor->pVertices[*v29->pVertexIDs];
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
791 v31 = v29->pFacePlane_old.vNormal.z * (v30->z - obj1_z)
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
792 + v29->pFacePlane_old.vNormal.y * (v30->y - obj1_y)
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
793 + v29->pFacePlane_old.vNormal.x * (v30->x - obj1_x);
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
794
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
795 if ( current_sector != v29->uSectorID )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
796 v31 = -v31;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
797
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
798 if ( v31 >= 0 && v30->x != obj1_x && v30->y != obj1_y && v30->z != obj1_z)
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
799 continue;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
800
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
801 if( lower_x > v29->pBounding.x2
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
802 || higher_x < v29->pBounding.x1
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
803 || lower_y > v29->pBounding.y2
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
804 || higher_y < v29->pBounding.y1
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
805 || lower_z > v29->pBounding.z2
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
806 || higher_z < v29->pBounding.z1 )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
807 {
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
808 continue;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
809 }
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
810
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1637
diff changeset
811 v32 = fixpoint_mul(v29->pFacePlane_old.vNormal.x,v49);
7182930263b3 fixpoint functions renaming
zipi
parents: 1637
diff changeset
812 v33 = fixpoint_mul(v29->pFacePlane_old.vNormal.z,v47);
7182930263b3 fixpoint functions renaming
zipi
parents: 1637
diff changeset
813 v34 = fixpoint_mul(v29->pFacePlane_old.vNormal.y,v48);
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
814 v59 = v32 + v33 + v34;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
815 if ( v59 )
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
816 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
817 v70 = v29->pFacePlane_old.dist
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
818 + obj1_z * v29->pFacePlane_old.vNormal.z
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
819 + obj1_x * v29->pFacePlane_old.vNormal.x
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
820 + obj1_y * v29->pFacePlane_old.vNormal.y;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
821 v38 = -v70;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
822
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
823 // if ( v59 <= 0 ^ v70 <= 0 )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
824
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
825 /* TEMPORARY
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
826 if ( v59 <= 0 && v70 <= 0 )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
827 {
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
828 continue;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
829 }
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
830 if ( !(v59 <= 0 && v70 <= 0) )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
831 {
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
832 continue;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
833 }
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
834 */
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
835
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
836 if( abs(v38) >> 14 > abs(v59) )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
837 continue;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
838
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1637
diff changeset
839 v58 = fixpoint_div(v38,v59);
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
840
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
841 if( v58 < 0 )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
842 continue;
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
843
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
844 if(!sub_4075DB(obj1_x + ((fixpoint_mul(v49,v58) + 32768) >> 16), obj1_y + ((fixpoint_mul(v48,v58) + 32768) >> 16),
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
845 obj1_z + ((fixpoint_mul(v47,v58) + 32768) >> 16), v29) )
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
846 {
1616
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
847 continue;
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
848 }
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
849
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
850 //if there is no next sector turn back
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
851 if ( v29->uSectorID == current_sector )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
852 next_sector = v29->uBackSectorID;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
853 else
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
854 next_sector = v29->uSectorID;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
855
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
856 //no more portals, quit
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
857 if ( next_sector == current_sector )
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
858 break;
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
859
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
860 ++sectors_visited;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
861 current_sector = next_sector;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
862
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
863 //found player, quit
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
864 if ( next_sector == obj2_sector )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
865 return 1;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
866
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
867 current_sector = next_sector;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
868
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
869 //did we hit limit for portals?
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
870 //does the next room have portals?
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
871 if ( sectors_visited < 30 && pIndoor->pSectors[current_sector].uNumPortals > 0)
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
872 {
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
873 current_portal=-1;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
874 continue;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
875 }
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
876 else
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
877 break;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
878 }
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
879 }
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
880 //did we stop in the sector where player is?
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
881 if ( current_sector != obj2_sector )
0
Ritor1
parents:
diff changeset
882 return 0;
Ritor1
parents:
diff changeset
883 return 1;
Ritor1
parents:
diff changeset
884 }
Ritor1
parents:
diff changeset
885
Ritor1
parents:
diff changeset
886 //----- (004075DB) --------------------------------------------------------
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
887 bool __fastcall sub_4075DB(int x, int y, int z, BLVFace *face)
0
Ritor1
parents:
diff changeset
888 {
Ritor1
parents:
diff changeset
889 int v8; // edi@2
Ritor1
parents:
diff changeset
890 signed int v25; // eax@22
Ritor1
parents:
diff changeset
891 bool result; // eax@25
Ritor1
parents:
diff changeset
892 signed int a3a; // [sp+24h] [bp+8h]@14
Ritor1
parents:
diff changeset
893 int a4a; // [sp+28h] [bp+Ch]@2
Ritor1
parents:
diff changeset
894
2000
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
895 std::array<int, 52> dword_4F5CC8_ys; // idb
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
896 std::array<int, 52> dword_4F5D98_xs; // idb
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
897
1493
9e9a12506d51 player detection partly working
zipi
parents: 1477
diff changeset
898 //__debugbreak();
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
899
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
900 if ( face->uAttributes & FACE_XY_PLANE )
0
Ritor1
parents:
diff changeset
901 {
1616
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
902 a4a = x;
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
903 v8 = y;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
904 for(int i = 0; i < face->uNumVertices; i++)
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
905 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
906 dword_4F5D98_xs[i] = pIndoor->pVertices[face->pVertexIDs[i]].x;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
907 dword_4F5CC8_ys[i] = pIndoor->pVertices[face->pVertexIDs[i]].y;
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
908 }
0
Ritor1
parents:
diff changeset
909 }
Ritor1
parents:
diff changeset
910 else
Ritor1
parents:
diff changeset
911 {
1616
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
912 v8 = z;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
913 if ( face->uAttributes & FACE_XZ_PLANE )
0
Ritor1
parents:
diff changeset
914 {
1616
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
915 a4a = x;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
916 for(int i = 0; i < face->uNumVertices; i++)
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
917 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
918 dword_4F5D98_xs[i] = pIndoor->pVertices[face->pVertexIDs[i]].x;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
919 dword_4F5CC8_ys[i] = pIndoor->pVertices[face->pVertexIDs[i]].z;
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
920 }
0
Ritor1
parents:
diff changeset
921 }
Ritor1
parents:
diff changeset
922 else
Ritor1
parents:
diff changeset
923 {
1616
de6e646822a6 mul <> sub0 difference
zipi
parents: 1615
diff changeset
924 a4a = y;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
925 for(int i = 0; i < face->uNumVertices; i++)
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
926 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
927 dword_4F5D98_xs[i] = pIndoor->pVertices[face->pVertexIDs[i]].y;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
928 dword_4F5CC8_ys[i] = pIndoor->pVertices[face->pVertexIDs[i]].z;
1471
736973e11d11 sub_4075DB cleaned
zipi
parents: 1469
diff changeset
929 }
0
Ritor1
parents:
diff changeset
930 }
Ritor1
parents:
diff changeset
931 }
Ritor1
parents:
diff changeset
932 a3a = 0;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
933 dword_4F5D98_xs[face->uNumVertices] = dword_4F5D98_xs[0];
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
934 dword_4F5CC8_ys[face->uNumVertices] = dword_4F5CC8_ys[0];
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
935 for(int i = 0; i < face->uNumVertices && a3a < 2; i++)
0
Ritor1
parents:
diff changeset
936 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
937 if ( dword_4F5CC8_ys[i] >= v8 ^ (dword_4F5CC8_ys[i + 1] >= v8) )
0
Ritor1
parents:
diff changeset
938 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
939 //if( dword_4F5D98_xs[i + 1] >= a4a || dword_4F5D98_xs[i] >= a4a)
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
940 if( !(dword_4F5D98_xs[i + 1] >= a4a && dword_4F5D98_xs[i] < a4a))
0
Ritor1
parents:
diff changeset
941 {
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
942 if ( (dword_4F5D98_xs[i + 1] < a4a && dword_4F5D98_xs[i] >= a4a) )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
943 ++a3a;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
944 //|| (v25 = dword_4F5D98_xs[i + 1] - dword_4F5D98_xs[i],LODWORD(v26) = v25 << 16, HIDWORD(v26) = v25 >> 16,
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
945 //dword_4F5D98_xs[i] + ((signed int)(((unsigned __int64)(v26 / (dword_4F5CC4_ys[i + 2] - dword_4F5CC4_ys[i + 1])* ((v8 - dword_4F5CC4_ys[i + 1]) << 16)) >> 16)
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
946 // + 32768) >> 16) >= a4a) )
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
947 else
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
948 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1637
diff changeset
949 v25 = fixpoint_div(dword_4F5D98_xs[i + 1] - dword_4F5D98_xs[i], dword_4F5CC8_ys[i + 1] - dword_4F5CC8_ys[i]);
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
950 if( dword_4F5D98_xs[i] + (fixpoint_mul(v25, (v8 - dword_4F5CC8_ys[i]) << 16) + 0x8000 >> 16) >= a4a)
1615
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
951 ++a3a;
89dec2be255f AI visibility issue temporarily fixed
zipi
parents: 1614
diff changeset
952 }
0
Ritor1
parents:
diff changeset
953 }
Ritor1
parents:
diff changeset
954 }
Ritor1
parents:
diff changeset
955 }
Ritor1
parents:
diff changeset
956 result = 1;
Ritor1
parents:
diff changeset
957 if ( a3a != 1 )
Ritor1
parents:
diff changeset
958 result = 0;
Ritor1
parents:
diff changeset
959 return result;
Ritor1
parents:
diff changeset
960 }
Ritor1
parents:
diff changeset
961
Ritor1
parents:
diff changeset
962 //----- (004077F1) --------------------------------------------------------
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
963 bool __fastcall sub_4077F1(int a1, int a2, int a3, ODMFace *face, BSPVertexBuffer *a5)
0
Ritor1
parents:
diff changeset
964 {
Ritor1
parents:
diff changeset
965 int a4a; // [sp+28h] [bp+Ch]@2
Ritor1
parents:
diff changeset
966 signed int a5a; // [sp+2Ch] [bp+10h]@14
Ritor1
parents:
diff changeset
967
2000
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
968 std::array<int, 52> dword_4F5B24_ys; // idb
985fff9fb62d constructor functions
zipi
parents: 1980
diff changeset
969 std::array<int, 52> dword_4F5BF4_xs; // idb
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
970
2057
b7485a6502f2 AgressorAtackInfo
Ritor1
parents: 2044
diff changeset
971 //__debugbreak(); //срабатывает при нападении стрекозавров с огнём
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
972
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
973 if ( face->uAttributes & FACE_XY_PLANE )
0
Ritor1
parents:
diff changeset
974 {
Ritor1
parents:
diff changeset
975 a4a = a1;
Ritor1
parents:
diff changeset
976 a3 = a2;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
977 for(int i = 0; i < face->uNumVertices; i++)
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
978 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
979 dword_4F5BF4_xs[i+1] = a5->pVertices[face->pVertexIDs[i]].x;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
980 dword_4F5B24_ys[i+1] = a5->pVertices[face->pVertexIDs[i]].y;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
981 }
0
Ritor1
parents:
diff changeset
982 }
Ritor1
parents:
diff changeset
983 else
Ritor1
parents:
diff changeset
984 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
985 if ( face->uAttributes & FACE_XY_PLANE )
0
Ritor1
parents:
diff changeset
986 {
Ritor1
parents:
diff changeset
987 a4a = a1;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
988 for(int i = 0; i < face->uNumVertices; i++)
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
989 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
990 dword_4F5BF4_xs[i+1] = a5->pVertices[face->pVertexIDs[i]].x;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
991 dword_4F5B24_ys[i+1] = a5->pVertices[face->pVertexIDs[i]].z;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
992 }
0
Ritor1
parents:
diff changeset
993 }
Ritor1
parents:
diff changeset
994 else
Ritor1
parents:
diff changeset
995 {
Ritor1
parents:
diff changeset
996 a4a = a2;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
997 for(int i = 0; i < face->uNumVertices; i++)
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
998 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
999 dword_4F5BF4_xs[i+1] = a5->pVertices[face->pVertexIDs[i]].y;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1000 dword_4F5B24_ys[i+1] = a5->pVertices[face->pVertexIDs[i]].z;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
1001 }
0
Ritor1
parents:
diff changeset
1002 }
Ritor1
parents:
diff changeset
1003 }
Ritor1
parents:
diff changeset
1004 a5a = 0;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1005 dword_4F5BF4_xs[face->uNumVertices + 1] = dword_4F5BF4_xs[1];
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1006 dword_4F5B24_ys[face->uNumVertices + 1] = dword_4F5B24_ys[1];
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1007 for(int i = 0; i < face->uNumVertices; i++)
0
Ritor1
parents:
diff changeset
1008 {
Ritor1
parents:
diff changeset
1009 if ( a5a >= 2 )
Ritor1
parents:
diff changeset
1010 break;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
1011 if ( dword_4F5B24_ys[i + 1] >= a3 ^ (dword_4F5B24_ys[i + 2] >= a3) )
0
Ritor1
parents:
diff changeset
1012 {
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
1013 if( dword_4F5BF4_xs[i + 2] >= a4a || dword_4F5BF4_xs[i] >= a4a)
0
Ritor1
parents:
diff changeset
1014 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1015 if (dword_4F5BF4_xs[i + 2] >= a4a && dword_4F5BF4_xs[i + 1] >= a4a)
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1016 ++a5a;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1017 else
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1018 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1019 //v23 = (__int64)(dword_4F5BF4_xs[i + 2] - dword_4F5BF4_xs[i + 1]) << 16;
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1020 __int64 _a = dword_4F5B24_ys[i + 2] - dword_4F5B24_ys[i + 1];
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1021 __int64 _b = (__int64)(a3 - dword_4F5B24_ys[i + 1]) << 16;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1022
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1023 if (dword_4F5BF4_xs[i + 1] + ((((((__int64)(dword_4F5BF4_xs[i + 2] - dword_4F5BF4_xs[i + 1]) << 16) / _a * _b) >> 16) + 0x8000) >> 16) >= a4a)
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1024 ++a5a;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1025 }
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
1026 }
0
Ritor1
parents:
diff changeset
1027 }
Ritor1
parents:
diff changeset
1028 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1029
0
Ritor1
parents:
diff changeset
1030 if ( a5a != 1 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1031 return false;
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1520
diff changeset
1032 return true;
1472
2395e99b89d0 sub_4077F1 cleaned, and fixed previous mistake in cleaning
zipi
parents: 1471
diff changeset
1033
0
Ritor1
parents:
diff changeset
1034 }
Ritor1
parents:
diff changeset
1035
Ritor1
parents:
diff changeset
1036 //----- (004088E9) --------------------------------------------------------
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
1037 int __fastcall sub_4088E9(int x1, int y1, int x2, int y2, int x3, int y3)
0
Ritor1
parents:
diff changeset
1038 {
Ritor1
parents:
diff changeset
1039 signed int result; // eax@1
Ritor1
parents:
diff changeset
1040
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1041 result = integer_sqrt(abs(x2 - x1) * abs(x2 - x1) + abs(y2 - y1) * abs(y2 - y1));
0
Ritor1
parents:
diff changeset
1042 if ( result )
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
1043 result = abs(((x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3)) / result);
0
Ritor1
parents:
diff changeset
1044 return result;
Ritor1
parents:
diff changeset
1045 }
Ritor1
parents:
diff changeset
1046
Ritor1
parents:
diff changeset
1047 //----- (0040F82D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1048 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue)
Ritor1
parents:
diff changeset
1049 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 972
diff changeset
1050 assert(uTextureId != -1);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 972
diff changeset
1051 ZBuffer_DoFill(pZBuffer, pIcons_LOD->GetTexture(uTextureId), iZValue);
0
Ritor1
parents:
diff changeset
1052 }
Ritor1
parents:
diff changeset
1053
Ritor1
parents:
diff changeset
1054 //----- (0040F89C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1055 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue)
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1056 {//срабатывает при продаже в магазине
0
Ritor1
parents:
diff changeset
1057 void *v3; // eax@3
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1058 //void *v4; // esi@5
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1059 //int *v5; // edi@5
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1060 //int v6; // eax@5
0
Ritor1
parents:
diff changeset
1061 int v7; // ecx@6
Ritor1
parents:
diff changeset
1062 int v11; // [sp+18h] [bp-8h]@1
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1063 //void *v12; // [sp+1Ch] [bp-4h]@5
0
Ritor1
parents:
diff changeset
1064
Ritor1
parents:
diff changeset
1065 if ( pIcons_LOD->dword_011BA4 && pTex->uDecompressedSize )
Ritor1
parents:
diff changeset
1066 v3 = pTex->UnzipPalette();
Ritor1
parents:
diff changeset
1067 else
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 709
diff changeset
1068 v3 = pTex->pLevelOfDetail0_prolly_alpha_mask;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1069 //v12 = v3;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1070 //v4 = v3;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1071 //v5 = pZBuffer;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1072 //v6 = 0;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1073 for ( uint i = 0; i < pTex->uTextureHeight; i++ )
0
Ritor1
parents:
diff changeset
1074 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1075 for ( uint j = 0; j < pTex->uTextureWidth; j++ )
0
Ritor1
parents:
diff changeset
1076 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1077 //LOBYTE(v6) = *(char *)v4;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1078 //v4 = (char *)v4 + 1;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1079 //if ( v6 )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1080 *pZBuffer = uZValue;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1081 ++pZBuffer;
0
Ritor1
parents:
diff changeset
1082 }
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1083 pZBuffer += 640 - pTex->uTextureWidth;
0
Ritor1
parents:
diff changeset
1084 }
Ritor1
parents:
diff changeset
1085 if ( pIcons_LOD->dword_011BA4 )
Ritor1
parents:
diff changeset
1086 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1087 if ( pTex->uDecompressedSize )
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1088 free(v3);
0
Ritor1
parents:
diff changeset
1089 }
Ritor1
parents:
diff changeset
1090 }
Ritor1
parents:
diff changeset
1091
Ritor1
parents:
diff changeset
1092 //----- (0040F92A) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
1093 void __fastcall ZBuffer_DoFill2(int *pZBuffer, Texture *a2, int a3)
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1094 {//срабатывает в покупке в магазине
0
Ritor1
parents:
diff changeset
1095 void *v4; // eax@3
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1096 //int *v5; // edi@5
0
Ritor1
parents:
diff changeset
1097 int v6; // ecx@6
Ritor1
parents:
diff changeset
1098 int v9; // [sp+18h] [bp-4h]@1
Ritor1
parents:
diff changeset
1099
Ritor1
parents:
diff changeset
1100 if ( pIcons_LOD->dword_011BA4 && a2->uDecompressedSize )
Ritor1
parents:
diff changeset
1101 v4 = a2->UnzipPalette();
Ritor1
parents:
diff changeset
1102 else
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 709
diff changeset
1103 v4 = a2->pLevelOfDetail0_prolly_alpha_mask;
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1104 //v5 = pZBuffer;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1105 for ( uint i = 0; i < a2->uTextureHeight; i++ )
0
Ritor1
parents:
diff changeset
1106 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1107 for ( uint j = 0; j < a2->uTextureWidth; j++ )
0
Ritor1
parents:
diff changeset
1108 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1109 *pZBuffer = a3;
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1110 ++pZBuffer;
0
Ritor1
parents:
diff changeset
1111 }
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1112 pZBuffer += 640 - a2->uTextureWidth;
0
Ritor1
parents:
diff changeset
1113 }
Ritor1
parents:
diff changeset
1114 if ( pIcons_LOD->dword_011BA4 )
Ritor1
parents:
diff changeset
1115 {
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1116 if ( a2->uDecompressedSize )
0
Ritor1
parents:
diff changeset
1117 free(v4);
Ritor1
parents:
diff changeset
1118 }
Ritor1
parents:
diff changeset
1119 }
Ritor1
parents:
diff changeset
1120
Ritor1
parents:
diff changeset
1121 //----- (00410D99) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
1122 int __fastcall sub_410D99_get_map_index(int a1)
0
Ritor1
parents:
diff changeset
1123 {
Ritor1
parents:
diff changeset
1124 int v1; // edi@1
Ritor1
parents:
diff changeset
1125 signed int v2; // ebp@1
Ritor1
parents:
diff changeset
1126 const char **v3; // esi@2
Ritor1
parents:
diff changeset
1127 char *v4; // ebx@2
Ritor1
parents:
diff changeset
1128
2114
68fbaf45ef66 _42FB5C_check_spell cleaned
Ritor1
parents: 2069
diff changeset
1129 __debugbreak();//Ritor1
0
Ritor1
parents:
diff changeset
1130 v1 = a1;
Ritor1
parents:
diff changeset
1131 v2 = 1;
1104
5d5c78088274 strcmpi to stricmp conversion
Grumpy7
parents: 1101
diff changeset
1132 if ( _stricmp(pMapStats->pInfos[1].pFilename, (const char *)&pGames_LOD->pSubIndices[a1]) )
0
Ritor1
parents:
diff changeset
1133 {
Ritor1
parents:
diff changeset
1134 v3 = (const char **)&pMapStats->pInfos[1].pFilename;
Ritor1
parents:
diff changeset
1135 v4 = (char *)&pMapStats->pInfos[1].pFilename;
Ritor1
parents:
diff changeset
1136 do
Ritor1
parents:
diff changeset
1137 {
Ritor1
parents:
diff changeset
1138 if ( !*(int *)v4 )
Ritor1
parents:
diff changeset
1139 break;
Ritor1
parents:
diff changeset
1140 v3 += 17;
Ritor1
parents:
diff changeset
1141 ++v2;
Ritor1
parents:
diff changeset
1142 v4 = (char *)v3;
Ritor1
parents:
diff changeset
1143 }
1104
5d5c78088274 strcmpi to stricmp conversion
Grumpy7
parents: 1101
diff changeset
1144 while ( _stricmp(*v3, (const char *)&pGames_LOD->pSubIndices[v1]) );
0
Ritor1
parents:
diff changeset
1145 }
Ritor1
parents:
diff changeset
1146 return v2;
Ritor1
parents:
diff changeset
1147 }
Ritor1
parents:
diff changeset
1148
Ritor1
parents:
diff changeset
1149 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
1150
Ritor1
parents:
diff changeset
1151 //----- (00417AD4) --------------------------------------------------------
983
1462a5f12b65 Character Skills tab drawing fixed.
Nomad
parents: 982
diff changeset
1152 unsigned int GetSkillColor(unsigned int uPlayerClass, PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level)
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1153 {
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1154 switch (uPlayerClass % 4)
269
b34b53ee874d skill_learn_ability_by_class_table[36][37]
Ritor1
parents: 264
diff changeset
1155 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1156 case 0:
269
b34b53ee874d skill_learn_ability_by_class_table[36][37]
Ritor1
parents: 264
diff changeset
1157 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1158 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass][uPlayerSkillType] >= skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1159 return ui_character_skillinfo_can_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1160 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 1][uPlayerSkillType] < skill_level &&
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1161 byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 2][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1162 {
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1163 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 3][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1164 return ui_character_skillinfo_cant_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1165 }
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1166 return ui_character_skillinfo_can_learn_gm;
0
Ritor1
parents:
diff changeset
1167 }
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1168 break;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1169
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1170 case 1:
269
b34b53ee874d skill_learn_ability_by_class_table[36][37]
Ritor1
parents: 264
diff changeset
1171 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1172 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass][uPlayerSkillType] >= skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1173 return ui_character_skillinfo_can_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1174 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 1][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1175 {
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1176 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass + 2][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1177 return ui_character_skillinfo_cant_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1178 }
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1179 return ui_character_skillinfo_can_learn_gm;
0
Ritor1
parents:
diff changeset
1180 }
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1181 break;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1182
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1183 case 2:
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1184 case 3:
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1185 {
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1186 if (byte_4ED970_skill_learn_ability_by_class_table[uPlayerClass][uPlayerSkillType] < skill_level)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1187 return ui_character_skillinfo_cant_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1188 return ui_character_skillinfo_can_learn;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1189 }
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1391
diff changeset
1190 break;
0
Ritor1
parents:
diff changeset
1191 }
1575
43d3536a20f7 OnInventoryItemRightClick
Nomad
parents: 1546
diff changeset
1192 Error("Invalid player class: %u", uPlayerClass);
1296
c423f946dc99 moving files continue
Ritor1
parents: 1273
diff changeset
1193 }