Mercurial > mm7
annotate Player.cpp @ 1706:7153ee05d088
Fixed window shrink due to menu
author | Nomad |
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date | Mon, 23 Sep 2013 22:58:32 +0200 |
parents | 33df22a5e376 |
children | be43171d7bc6 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
1016 | 5 #include "stru6.h" |
6 | |
0 | 7 #include "Player.h" |
8 #include "PlayerFrameTable.h" | |
9 #include "AudioPlayer.h" | |
10 #include "Party.h" | |
816 | 11 #include "Log.h" |
0 | 12 #include "LOD.h" |
13 #include "GUIWindow.h" | |
14 #include "Viewport.h" | |
15 #include "Actor.h" | |
16 #include "Game.h" | |
17 #include "Mouse.h" | |
18 #include "TurnEngine.h" | |
19 #include "Events.h" | |
20 #include "Events2D.h" | |
21 #include "Outdoor.h" | |
22 #include "StorylineTextTable.h" | |
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23 #include "Autonotes.h" |
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24 #include "Awards.h" |
189 | 25 #include "texts.h" |
816 | 26 |
0 | 27 #include "mm7_data.h" |
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28 #include "MM7.h" |
1297 | 29 #include "SpriteObject.h" |
30 #include "DecalBuilder.h" | |
0 | 31 |
32 | |
33 | |
34 | |
35 | |
36 /* 381 */ | |
37 #pragma pack(push, 1) | |
290 | 38 struct PlayerCreation_AttributeProps |
0 | 39 { |
40 unsigned __int8 uBaseValue; | |
41 char uMaxValue; | |
42 char uDroppedStep; | |
43 char uBaseStep; | |
44 }; | |
45 #pragma pack(pop) | |
46 | |
47 | |
48 #pragma pack(push, 1) | |
290 | 49 |
50 | |
51 | |
0 | 52 #pragma pack(pop) |
290 | 53 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0 |
54 { | |
55 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},}, | |
56 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},}, | |
57 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},}, | |
58 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} | |
0 | 59 }; |
60 | |
61 | |
62 | |
1686 | 63 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 |
64 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 | |
65 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 | |
0 | 66 |
67 | |
68 | |
69 // available skills per class ( 9 classes X 37 skills ) | |
70 // 0 - not available | |
71 // 1 - available | |
72 // 2 - primary skill | |
73 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820 | |
74 { | |
75 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
76 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0}, | |
77 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0}, | |
78 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
79 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, | |
80 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, | |
81 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
82 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
83 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here | |
84 }; | |
85 | |
86 | |
1374 | 87 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398 |
88 { | |
89 1, // EQUIP_OFF_HAND | |
90 1, // EQUIP_MAIN_HAND | |
91 2, // EQUIP_BOW | |
92 3, // EQUIP_ARMOUR | |
93 0, // EQUIP_SHIELD | |
94 4, // EQUIP_HELMET | |
95 5, // EQUIP_BELT | |
96 6, // EQUIP_CLOAK | |
97 7, // EQUIP_GAUNTLETS | |
98 8, // EQUIP_BOOTS | |
99 10, // EQUIP_RING | |
100 9, // EQUIP_AMULET | |
101 1, // EQUIP_WAND | |
102 0, // EQUIP_REAGENT | |
103 0, // EQUIP_POTION | |
104 0, // EQUIP_SPELL_SCROLL | |
105 0, // EQUIP_BOOK | |
106 0, // EQUIP_MESSAGE_SCROLL | |
107 0, // EQUIP_GOLD | |
108 0, // EQUIP_GEM | |
109 0 // EQUIP_NONE | |
110 }; | |
0 | 111 |
112 | |
113 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0}; | |
114 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0}; | |
115 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3}; | |
116 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6}; | |
117 | |
1325 | 118 unsigned char pConditionAttributeModifier[7][19] = |
119 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might | |
120 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence | |
121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower | |
122 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance | |
123 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy | |
124 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed | |
125 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck | |
126 | |
127 unsigned char pAgingAttributeModifier[7][4] = | |
128 {{100, 75, 40, 10}, //Might | |
129 {100, 150, 100, 10}, //Intelligence | |
130 {100, 150, 100, 10}, //Willpower | |
131 {100, 75, 40, 10}, //Endurance | |
132 {100, 100, 40, 10}, //Accuracy | |
133 {100, 100, 40, 10}, //Speed | |
134 {100, 100, 100, 100}}; //Luck | |
0 | 135 |
1684 | 136 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; |
0 | 137 |
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138 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}}; |
0 | 139 |
1036 | 140 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175, |
0 | 141 150, 125, 100, 75, 50, 40, 35, 30, 25, 21, |
1036 | 142 19, 17, 15, 13, 11, 9, 7, 5, 3, 0}; |
143 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6}; | |
0 | 144 |
145 | |
816 | 146 unsigned short base_recovery_times_per_weapon_type[12] = |
147 { | |
148 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill | |
149 90, // PLAYER_SKILL_SWORD && Unarmed with skill | |
150 60, // PLAYER_SKILL_DAGGER | |
151 100, // PLAYER_SKILL_AXE | |
152 80, // PLAYER_SKILL_SPEAR | |
153 100, // PLAYER_SKILL_BOW | |
154 80, // PLAYER_SKILL_MACE | |
155 30, // PLAYER_SKILL_BLASTER | |
156 10, // PLAYER_SKILL_SHIELD | |
157 10, // PLAYER_SKILL_LEATHER | |
158 20, // PLAYER_SKILL_CHAIN | |
159 30 // PLAYER_SKILL_PLATE | |
160 }; | |
161 | |
0 | 162 //----- (00490913) -------------------------------------------------------- |
1459 | 163 int PlayerCreation_GetUnspentAttributePointCount() |
0 | 164 { |
165 signed int v0; // edi@1 | |
1273 | 166 int raceId; // ebx@2 |
0 | 167 signed int v4; // eax@17 |
168 int v5; // edx@18 | |
169 signed int v6; // ecx@18 | |
1273 | 170 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1 |
171 | |
172 remainingStatPoints = 50; | |
0 | 173 v0 = 50; |
1273 | 174 for (int playerNum = 0; playerNum < 4; playerNum++) |
175 { | |
176 raceId = pParty->pPlayers[playerNum].GetRace(); | |
177 for (int statNum = 0; statNum <= 6; statNum++) | |
178 { | |
179 switch ( statNum ) | |
0 | 180 { |
1273 | 181 case 0: |
182 v0 = pParty->pPlayers[playerNum].uMight; | |
183 break; | |
184 case 1: | |
185 v0 = pParty->pPlayers[playerNum].uIntelligence; | |
186 break; | |
187 case 2: | |
188 v0 = pParty->pPlayers[playerNum].uWillpower; | |
189 break; | |
190 case 3: | |
191 v0 = pParty->pPlayers[playerNum].uEndurance; | |
192 break; | |
193 case 4: | |
194 v0 = pParty->pPlayers[playerNum].uAccuracy; | |
195 break; | |
196 case 5: | |
197 v0 = pParty->pPlayers[playerNum].uSpeed; | |
198 break; | |
199 case 6: | |
200 v0 = pParty->pPlayers[playerNum].uLuck; | |
201 break; | |
202 } | |
203 v4 = StatTable[raceId][statNum].uBaseValue; | |
204 if ( v0 >= v4 ) | |
205 { | |
206 v5 = StatTable[raceId][statNum].uDroppedStep; | |
207 v6 = StatTable[raceId][statNum].uBaseStep; | |
0 | 208 } |
209 else | |
210 { | |
1273 | 211 v5 = StatTable[raceId][statNum].uBaseStep; |
212 v6 = StatTable[raceId][statNum].uDroppedStep; | |
0 | 213 } |
1273 | 214 remainingStatPoints += v5 * (v4 - v0) / v6; |
215 } | |
216 } | |
217 return remainingStatPoints; | |
0 | 218 } |
219 | |
220 | |
221 | |
222 //----- (00427730) -------------------------------------------------------- | |
223 bool Player::CanCastSpell(unsigned int uRequiredMana) | |
224 { | |
1275 | 225 if (sMana >= (signed int)uRequiredMana) |
226 { | |
227 sMana -= (signed int)uRequiredMana; | |
488 | 228 return true; |
229 } | |
230 | |
231 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
232 return false; | |
0 | 233 } |
234 | |
235 | |
236 //----- (004BE2DD) -------------------------------------------------------- | |
1014 | 237 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx ) |
238 { | |
0 | 239 float v6; // ST04_4@1 |
1014 | 240 signed int item_value; // eax@1 |
241 signed int sell_price; // ebx@1 | |
242 | |
243 item_value =pOwnItems[item_index].GetValue(); | |
244 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier; | |
245 sell_price = GetPriceSell(item_value, v6); | |
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246 if ( pOwnItems[item_index].IsBroken() ) |
1014 | 247 sell_price = 1; |
248 if ( sell_price < 1 ) | |
249 sell_price = 1; | |
250 RemoveItemAtInventoryIndex(inventory_idnx); | |
251 Party::SetGold(pParty->uNumGold + sell_price); | |
0 | 252 } |
253 | |
254 | |
255 | |
256 //----- (0043EEF3) -------------------------------------------------------- | |
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257 bool Player::NothingOrJustBlastersEquipped() |
0 | 258 { |
1014 | 259 signed int item_idx; // esi@1 |
260 signed int item_id; // esi@1 | |
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261 for (int i = 0; i < 16; ++i) |
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262 { |
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263 item_idx = pEquipment.pIndices[i]; |
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264 if (item_idx) |
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265 { |
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266 item_id = pOwnItems[item_idx - 1].uItemID; |
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267 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle |
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268 return false; |
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269 } |
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270 } |
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271 return true; |
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272 } |
1014 | 273 |
0 | 274 |
275 | |
276 | |
277 //----- (004B8040) -------------------------------------------------------- | |
1036 | 278 int Player::GetConditionDayOfWeek( unsigned int uCondition ) |
279 { | |
280 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1; | |
0 | 281 } |
282 | |
283 //----- (004B807C) -------------------------------------------------------- | |
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284 int Player::GetTempleHealCostModifier(float a2) |
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285 { |
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286 unsigned int conditionIdx; // eax@1 |
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287 int conditionTimeMultiplier; // esi@1 |
0 | 288 int v6; // eax@8 |
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289 signed int result; // qax@13 |
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290 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4 |
1275 | 291 |
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292 conditionIdx = GetMajorConditionIdx(); |
1275 | 293 if ( conditionIdx >= 14 && conditionIdx <= 16) |
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294 { |
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295 if ( conditionIdx <= 15 ) |
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296 { |
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297 baseConditionMultiplier = 5; |
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298 } |
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299 if ( conditionIdx == 16 ) |
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300 { |
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301 baseConditionMultiplier = 10; |
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302 } |
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303 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx); |
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304 } |
1350 | 305 else |
306 { | |
1275 | 307 conditionTimeMultiplier = 1; |
308 baseConditionMultiplier = 1; | |
1350 | 309 if (conditionIdx < 14) |
310 { | |
311 for (int i = 0; i <= 13; i++) | |
312 { | |
313 v6 = GetConditionDayOfWeek(i); | |
314 if ( v6 > conditionTimeMultiplier ) | |
315 conditionTimeMultiplier = v6; | |
316 } | |
317 } | |
1275 | 318 } |
319 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2); | |
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320 if ( result < 1 ) |
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321 result = 1; |
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322 return result; |
0 | 323 } |
324 | |
325 //----- (004B8102) -------------------------------------------------------- | |
917 | 326 int Player::GetPriceSell(int uRealValue, float price_multiplier) |
0 | 327 { |
328 signed int v3; // esi@1 | |
329 signed int result; // eax@3 | |
330 | |
1275 | 331 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100); |
917 | 332 if ( v3 > uRealValue ) |
333 v3 = uRealValue; | |
0 | 334 result = 1; |
335 if ( v3 >= 1 ) | |
336 result = v3; | |
337 return result; | |
338 } | |
339 | |
340 //----- (004B8142) -------------------------------------------------------- | |
749 | 341 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier) |
342 { | |
1275 | 343 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100); |
749 | 344 |
345 if (price < uRealValue) | |
346 price = uRealValue; | |
347 return price; | |
0 | 348 } |
349 | |
350 //----- (004B8179) -------------------------------------------------------- | |
916 | 351 int Player::GetPriceIdentification(float a2) |
0 | 352 { |
353 signed int v2; // esi@1 | |
354 int v3; // ecx@1 | |
355 signed int result; // eax@3 | |
356 | |
1275 | 357 v2 = (signed int)(a2 * 50.0); |
0 | 358 v3 = v2 * (100 - GetMerchant()) / 100; |
359 if ( v3 < v2 / 3 ) | |
360 v3 = v2 / 3; | |
361 result = 1; | |
362 if ( v3 >= 1 ) | |
363 result = v3; | |
364 return result; | |
365 } | |
366 | |
367 //----- (004B81C3) -------------------------------------------------------- | |
916 | 368 int Player::GetPriceRepair(int a2, float a3) |
0 | 369 { |
370 signed int v3; // esi@1 | |
371 int v4; // ecx@1 | |
372 signed int result; // eax@3 | |
373 | |
1275 | 374 v3 = (signed int)((double)a2 / (6.0 - a3)); |
0 | 375 v4 = v3 * (100 - GetMerchant()) / 100; |
376 if ( v4 < v3 / 3 ) | |
377 v4 = v3 / 3; | |
378 result = 1; | |
379 if ( v4 >= 1 ) | |
380 result = v4; | |
381 return result; | |
382 } | |
383 | |
384 //----- (004B8213) -------------------------------------------------------- | |
1275 | 385 int Player::GetBaseSellingPrice(int a2, float a3) |
386 { | |
387 signed int v3; // qax@1 | |
388 | |
389 v3 = (signed int)((double)a2 / (a3 + 2.0)); | |
390 if ( v3 < 1 ) | |
391 v3 = 1; | |
0 | 392 return v3; |
393 } | |
394 | |
395 //----- (004B8233) -------------------------------------------------------- | |
1275 | 396 int Player::GetBaseBuyingPrice(int a2, float a3) |
397 { | |
398 signed int v3; // qax@1 | |
399 | |
400 v3 = (signed int)((double)a2 * a3); | |
401 if ( v3 < 1 ) | |
402 v3 = 1; | |
0 | 403 return v3; |
404 } | |
405 | |
406 //----- (004B824B) -------------------------------------------------------- | |
1275 | 407 int Player::GetBaseIdentifyPrice(float a2) |
408 { | |
409 signed int v2; // qax@1 | |
410 | |
411 v2 = (signed int)(a2 * 50.0); | |
412 if ( v2 < 1 ) | |
413 v2 = 1; | |
0 | 414 return v2; |
415 } | |
416 | |
417 //----- (004B8265) -------------------------------------------------------- | |
1275 | 418 int Player::GetBaseRepairPrice(int a2, float a3) |
419 { | |
420 signed int v3; // qax@1 | |
421 | |
422 v3 = (signed int)((double)a2 / (6.0 - a3)); | |
423 if ( v3 < 1 ) | |
424 v3 = 1; | |
0 | 425 return v3; |
426 } | |
427 | |
428 | |
429 | |
430 | |
431 | |
432 //----- (004B6FF9) -------------------------------------------------------- | |
1348 | 433 bool Player::IsPlayerHealableByTemple() |
1278
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434 { |
0 | 435 signed int v2; // eax@1 |
336 | 436 v2 = (signed int)window_SpeakInHouse->ptr_1C; |
1348 | 437 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good) |
438 { | |
439 return false; | |
440 } | |
441 else | |
442 { | |
443 if (GetMajorConditionIdx() == Condition_Zombie) | |
444 { | |
445 if ((v2 == 78 || v2 == 81 || v2 == 82)) | |
446 { | |
447 return false; | |
448 } | |
449 else | |
450 { | |
451 return true; | |
452 } | |
1346
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Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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453 } |
1434b36f4bdb
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454 else |
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455 { |
1348 | 456 return true; |
457 } | |
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458 } |
0 | 459 } |
460 | |
461 | |
462 | |
463 //----- (00421E75) -------------------------------------------------------- | |
1012 | 464 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index) |
465 { | |
466 int item_idx; // eax@1 | |
467 int inv_index; // eax@3 | |
468 | |
1351 | 469 |
1012 | 470 item_idx = *pitem_index; |
471 if ( item_idx >125 || item_idx < 0 ) | |
472 { | |
473 return 0; | |
474 } | |
475 | |
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476 inv_index = this->pInventoryMatrix[item_idx]; |
1012 | 477 if ( inv_index < 0 ) |
478 { | |
479 *pitem_index = -1 - inv_index; | |
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480 inv_index = this->pInventoryMatrix[-1 - inv_index]; |
1012 | 481 } |
482 | |
483 return inv_index; | |
0 | 484 } |
485 | |
486 | |
487 | |
488 //----- (004160CA) -------------------------------------------------------- | |
1012 | 489 void Player::ItemsEnchant( int enchant_count ) |
490 { | |
491 int avalible_items; // ebx@1 | |
492 int i; // edx@8 | |
493 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1 | |
494 | |
495 avalible_items = 0; | |
496 memset (item_index_tabl,0,sizeof(item_index_tabl)); | |
497 | |
1349 | 498 for (i = 0; i < 138; ++i) |
499 { | |
500 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134)) | |
501 item_index_tabl[avalible_items++] = i; | |
502 } | |
1012 | 503 |
504 if ( avalible_items ) | |
505 { | |
506 if ( enchant_count ) | |
507 { | |
1349 | 508 for ( i = 0; i < enchant_count; ++i ) |
509 { | |
1384
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510 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED)) |
b51332ab228f
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|
511 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_ENCHANTED; |
1349 | 512 } |
0 | 513 } |
514 else | |
515 { | |
1012 | 516 for ( i = 0; i < avalible_items; ++i ) |
517 { | |
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518 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_ENCHANTED; |
1349 | 519 } |
520 } | |
521 } | |
0 | 522 } |
523 | |
524 //----- (004948B1) -------------------------------------------------------- | |
187 | 525 void Player::PlaySound(PlayerSpeech speech, int a3) |
526 { | |
1351 | 527 signed int speechCount = 0; // esi@4 |
528 signed int expressionCount = 0; // esi@4 | |
529 int pickedVariant; // esi@10 | |
248 | 530 CHARACTER_EXPRESSION_ID expression; // ebx@17 |
1406 | 531 signed int pSoundID; // ecx@19 |
1351 | 532 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7 |
533 int expressionVariantArray[5]; | |
534 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4 | |
535 unsigned int expressionDuration = 0; | |
187 | 536 |
1351 | 537 pickedSoundID = 0; |
203 | 538 if (uVoicesVolumeMultiplier) |
0 | 539 { |
1351 | 540 for (int i = 0; i < 2; i++) |
541 { | |
1406 | 542 if ( SoundSetAction[speech][i] ) |
543 { | |
544 speechVariantArray[speechCount] = SoundSetAction[speech][i]; | |
1351 | 545 speechCount++; |
546 } | |
547 } | |
548 if ( speechCount ) | |
549 { | |
550 pickedVariant = speechVariantArray[rand() % speechCount]; | |
551 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID]; | |
552 if (numberOfSubvariants > 0) | |
553 { | |
554 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998; | |
1406 | 555 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0); |
1351 | 556 } |
557 } | |
558 } | |
559 | |
560 for (int i = 0; i < 5; i++) | |
561 { | |
1406 | 562 if ( SoundSetAction[speech][i + 3] ) |
563 { | |
564 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3]; | |
1351 | 565 expressionCount++; |
566 } | |
567 } | |
568 if ( expressionCount ) | |
569 { | |
570 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount]; | |
571 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID ) | |
572 { | |
1406 | 573 pSoundID = 0; |
574 if ( pSoundList->sNumSounds ) | |
575 { | |
1351 | 576 for (int i = 0; i < pSoundList->sNumSounds; i++) |
0 | 577 { |
1406 | 578 if (pSoundList->pSounds[i].uSoundID == pickedSoundID) |
579 pSoundID = i; | |
0 | 580 } |
581 } | |
1406 | 582 if ( pSoundList->pSounds[pSoundID].pSoundData[0] ) |
1351 | 583 expressionDuration = (sLastTrackLengthMS << 7) / 1000; |
584 } | |
1352
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|
585 PlayEmotion(expression, expressionDuration); |
88f80476c99c
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586 } |
0 | 587 } |
588 // 4948B1: using guessed type int var_1C[5]; | |
589 | |
590 //----- (00494A25) -------------------------------------------------------- | |
187 | 591 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3) |
592 { | |
1352
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593 unsigned int v3 = expression; |
88f80476c99c
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|
594 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED) |
88f80476c99c
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|
595 { |
88f80476c99c
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|
596 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
597 } |
88f80476c99c
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|
598 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
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|
599 { |
88f80476c99c
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|
600 return; |
88f80476c99c
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|
601 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
602 else |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
603 { |
88f80476c99c
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|
604 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
605 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
606 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR)) |
88f80476c99c
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|
607 { |
88f80476c99c
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|
608 return; |
88f80476c99c
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|
609 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
610 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
611 } |
0 | 612 this->uExpressionTimePassed = 0; |
613 if ( !a3 ) | |
614 { | |
187 | 615 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength; |
616 } | |
1353
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
617 else |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
618 { |
8f69f77a0067
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|
619 this->uExpressionTimeLength = 0; |
8f69f77a0067
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620 } |
187 | 621 expression = new_expression; |
0 | 622 viewparams->bRedrawGameUI = 1; |
623 } | |
624 | |
625 //----- (0049327B) -------------------------------------------------------- | |
1355 | 626 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 ) |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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627 { |
135 | 628 if ( this->classType == uClass ) |
0 | 629 { |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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630 return true; |
0 | 631 } |
632 else | |
633 { | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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634 if (!a3) |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
635 { |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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636 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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637 } |
0 | 638 switch ( uClass ) |
639 { | |
640 case 0x1Au: | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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diff
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641 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65)); |
0 | 642 case 0x1Bu: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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diff
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643 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67)); |
0 | 644 case 0x22u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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diff
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645 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77)); |
0 | 646 case 0x23u: |
1460
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renaming _guilds_member_bits to _achieved_awards_bits
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diff
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647 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79)); |
0 | 648 break; |
649 default: | |
1545 | 650 Error("Should not be able to get here (%u)", uClass); |
0 | 651 break; |
652 } | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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653 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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654 } |
0 | 655 } |
656 | |
657 | |
658 //----- (00492C0B) -------------------------------------------------------- | |
659 bool Player::CanAct() | |
660 { | |
1362
d6cf8ead9242
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661 if ( this->IsAsleep() || this->IsParalyzed() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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662 this->IsUnconcious() || this->IsDead() || |
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663 this->IsPertified() || this->IsEradicated() ) |
1355 | 664 return false; |
0 | 665 else |
1355 | 666 return true; |
0 | 667 } |
668 | |
669 //----- (00492C40) -------------------------------------------------------- | |
670 bool Player::CanSteal() | |
671 { | |
1355 | 672 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0; |
0 | 673 } |
674 | |
675 //----- (00492C4E) -------------------------------------------------------- | |
676 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID) | |
677 { | |
1357
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678 switch (uItemID) |
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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679 { |
1358
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680 case ITEM_RELIC_ETHRICS_STAFF: |
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681 case ITEM_RELIC_OLD_NICK: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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682 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break; |
1358
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683 case ITEM_RELIC_TALEDONS_HELM: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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684 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break; |
1358
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685 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break; |
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686 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break; |
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687 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break; |
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688 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break; |
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689 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break; |
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690 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break; |
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691 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break; |
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Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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692 default: return 1; break; |
1356
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
693 } |
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
694 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
695 |
0 | 696 //----- (00492D65) -------------------------------------------------------- |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
697 void Player::SetCondition( unsigned int uConditionIdx, int a3 ) |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
698 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
699 signed int player_sex; // ecx@77 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
700 signed int remainig_player; // ebx@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
701 int players_before; // [sp+10h] [bp-4h]@2 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
702 int players_after; // [sp+20h] [bp+Ch]@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
703 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
704 if ( pConditions[uConditionIdx] ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
705 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
706 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
707 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3)) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
708 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
709 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
710 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
711 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
712 switch ( uConditionIdx ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
713 { |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
714 case Condition_Cursed: PlaySound(SPEECH_30, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
715 case Condition_Weak: PlaySound(SPEECH_25, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
716 case Condition_Sleep: break; //nosound |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
717 case Condition_Fear: PlaySound(SPEECH_26, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
718 case Condition_Drunk: PlaySound(SPEECH_31, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
719 case Condition_Insane: PlaySound(SPEECH_29, 0); break; |
1014 | 720 case Condition_Poison1: |
721 case Condition_Poison2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
722 case Condition_Poison3: PlaySound(SPEECH_27, 0); break; |
1014 | 723 case Condition_Disease1: |
724 case Condition_Disease2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
725 case Condition_Disease3: PlaySound(SPEECH_28, 0);break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
726 case Condition_Paralyzed: break; //nosound |
1014 | 727 case Condition_Unconcious: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
728 PlaySound(SPEECH_32, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
729 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
730 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
731 break; |
1014 | 732 case Condition_Dead: |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
733 PlaySound(SPEECH_33, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
734 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
735 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
736 if ( sMana > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
737 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
738 break; |
1014 | 739 case Condition_Pertified: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
740 PlaySound(SPEECH_34, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
741 break; |
1014 | 742 case Condition_Eradicated: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
743 PlaySound(SPEECH_35, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
744 if (sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
745 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
746 if ( sMana > 0 ) |
1014 | 747 sMana = 0; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
748 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
749 case Condition_Zombie: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
750 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead()) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
751 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
752 memset(&pConditions[0], 0, sizeof(pConditions)); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
753 sHealth = GetMaxHealth(); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
754 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
755 player_sex = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
756 uPrevFace = uCurrentFace; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
757 uPrevVoiceID = uVoiceID; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
758 if (IsMale()) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
759 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
760 uCurrentFace = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
761 uVoiceID = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
762 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
763 else |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
764 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
765 uCurrentFace = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
766 uVoiceID = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
767 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
768 PlaySound(SPEECH_99, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
769 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
770 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
771 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
772 players_before = 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
773 for (int i = 1; i < 5; ++i) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
774 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
775 if ( pPlayers[i]->CanAct() ) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
776 ++players_before; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
777 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
778 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
779 pConditions[uConditionIdx] = 1; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
780 |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
781 remainig_player = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
782 players_after = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
783 for (int i = 1; i < 5; ++i) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
784 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
785 if ( pPlayers[i]->CanAct() ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
786 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
787 remainig_player = i; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
788 ++players_after; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
789 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
790 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
791 if (( players_before == 2 ) && ( players_after == 1 )) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
792 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
793 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
794 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
795 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
796 } |
0 | 797 |
798 //----- (00492528) -------------------------------------------------------- | |
799 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID) | |
800 { | |
1363 | 801 Texture *texture; // esi@1 |
802 unsigned int slotWidth; // ebx@1 | |
803 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1 | |
804 | |
805 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
806 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth); | |
807 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight); | |
0 | 808 if ( !areWeLoadingTexture ) |
809 { | |
1363 | 810 texture->Release(); |
1006 | 811 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 812 } |
1555 | 813 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions"); |
1363 | 814 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT ) |
815 { | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
816 for (unsigned int x = 0; x < slotWidth; x++) |
1363 | 817 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
818 for (unsigned int y = 0; y < slotHeight; y++) |
1363 | 819 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
820 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
821 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
822 return false; |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
823 } |
1363 | 824 } |
825 } | |
826 return true; | |
827 } | |
828 return false; | |
0 | 829 } |
830 // 506128: using guessed type int areWeLoadingTexture; | |
831 | |
832 //----- (004925E6) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
833 int Player::FindFreeInventoryListSlot() |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
834 { |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
835 for (int i = 0; i < 126; i++ ) |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
836 { |
1384
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changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
837 if (pInventoryItemList[i].uItemID == 0) |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
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diff
changeset
|
838 { |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
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diff
changeset
|
839 return i; |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
840 } |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
841 } |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
842 return -1; |
0 | 843 } |
844 | |
845 //----- (00492600) -------------------------------------------------------- | |
846 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID) | |
847 { | |
848 int result; // eax@8 | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
849 signed int freeSlot; // [sp+8h] [bp-4h]@4 |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
850 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
851 freeSlot = FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
852 if ( freeSlot == -1 ) |
0 | 853 { |
854 if ( uActiveCharacter ) | |
201 | 855 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); |
1366
8f339c3bbdaf
Player::CreateItemInInventory small bugfix from previous change
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1365
diff
changeset
|
856 return 0; |
0 | 857 } |
858 else | |
859 { | |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
860 PutItemArInventoryIndex(uItemID, freeSlot, uSlot); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
861 result = freeSlot + 1; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
862 this->pInventoryItemList[freeSlot].uItemID = uItemID; |
0 | 863 } |
864 return result; | |
865 } | |
866 // 506128: using guessed type int areWeLoadingTexture; | |
867 | |
868 //----- (00492700) -------------------------------------------------------- | |
869 int Player::HasSkill(unsigned int uSkillType) | |
870 { | |
1374 | 871 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] ) |
872 { | |
873 return 1; | |
0 | 874 } |
875 else | |
876 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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diff
changeset
|
877 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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diff
changeset
|
878 ShowStatusBarString(pTmpBuf.data(), 2u); |
1374 | 879 return 0; |
880 } | |
0 | 881 } |
882 | |
883 //----- (00492745) -------------------------------------------------------- | |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
884 void Player::WearItem( unsigned int uItemID ) |
0 | 885 { |
1010 | 886 int item_body_anch; // edi@6 |
887 int item_indx; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
888 item_indx = FindFreeInventoryListSlot(); |
1010 | 889 |
890 if ( item_indx != -1 ) | |
891 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
892 pInventoryItemList[item_indx].uItemID = uItemID; |
1374 | 893 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType]; |
894 pEquipment.pIndices[item_body_anch] = item_indx + 1; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
895 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1; |
0 | 896 } |
897 } | |
898 | |
899 //----- (004927A8) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
900 int Player::AddItem(int index, unsigned int uItemID) |
0 | 901 { |
1374 | 902 int xStartValue = 0; |
903 | |
1384
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changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
904 if ( index == -1 ) |
0 | 905 { |
1385 | 906 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
907 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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changeset
|
908 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) |
0 | 909 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
910 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
911 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
912 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID); |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
913 } |
0 | 914 } |
1385 | 915 } |
0 | 916 return 0; |
917 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
918 if ( !CanFitItem(index, uItemID) ) |
0 | 919 { |
920 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
921 return 0; | |
922 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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|
923 return CreateItemInInventory(index, uItemID); |
0 | 924 } |
925 | |
926 //----- (00492826) -------------------------------------------------------- | |
1384
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diff
changeset
|
927 int Player::AddItem2(int index, ItemGen *Src) |
0 | 928 { |
929 pItemsTable->SetSpecialBonus(Src); | |
1382
132a6a0d5cef
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changeset
|
930 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
931 if ( index == -1 ) |
0 | 932 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
933 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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changeset
|
934 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
935 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array. |
1385 | 936 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
937 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) ) |
0 | 938 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
939 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src); |
0 | 940 } |
1385 | 941 } |
0 | 942 } |
943 return 0; | |
944 } | |
1384
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changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
945 if ( !CanFitItem(index, Src->uItemID) ) |
0 | 946 return 0; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
947 return CreateItemInInventory2(index, Src); |
0 | 948 } |
949 | |
950 //----- (0049289C) -------------------------------------------------------- | |
1384
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diff
changeset
|
951 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src ) |
0 | 952 { |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
953 signed int freeSlot; // ebx@1 |
0 | 954 int result; // eax@6 |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
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diff
changeset
|
955 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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changeset
|
956 freeSlot = FindFreeInventoryListSlot(); |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
957 if ( freeSlot == -1 ) |
0 | 958 { |
959 result = 0; | |
960 } | |
961 else | |
962 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
963 PutItemArInventoryIndex(Src->uItemID, freeSlot, index); |
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
964 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen)); |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
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diff
changeset
|
965 result = freeSlot + 1; |
0 | 966 } |
967 return result; | |
968 } | |
969 // 506128: using guessed type int areWeLoadingTexture; | |
970 | |
971 //----- (0049298B) -------------------------------------------------------- | |
1385 | 972 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
973 { |
1014 | 974 Texture *item_texture; // esi@1 |
975 int *pInvPos; // esi@4 | |
976 unsigned int slot_width; // [sp+Ch] [bp-4h]@1 | |
977 unsigned int slot_height; // [sp+18h] [bp+8h]@1 | |
978 | |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
979 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1014 | 980 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); |
981 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 982 if ( !areWeLoadingTexture ) |
983 { | |
1014 | 984 item_texture->Release(); |
1006 | 985 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 986 } |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
987 if ( slot_width > 0 ) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
988 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
989 pInvPos = &pInventoryMatrix[index]; |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
990 for (unsigned int i = 0; i < slot_height; i++) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
991 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
992 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
993 pInvPos += INVETORYSLOTSWIDTH; |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
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|
994 } |
1014 | 995 } |
1384
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changed a few member variables in Player to slightly less confusing names
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|
996 pInventoryMatrix[index] = itemListPos + 1; |
0 | 997 } |
278 | 998 |
0 | 999 // 506128: using guessed type int areWeLoadingTexture; |
1000 | |
1001 //----- (00492A36) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
1002 void Player::RemoveItemAtInventoryIndex( unsigned int index ) |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
1003 { |
1014 | 1004 ItemGen *item_in_slot; // ecx@1 |
1005 Texture *item_texture; // esi@1 | |
1006 unsigned int slot_height; // ebp@1 | |
1007 int *pInvPos; // edx@4 | |
1008 unsigned int slot_width; // [sp+14h] [bp+4h]@1 | |
1009 | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
1010 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1]; |
1014 | 1011 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1012 item_in_slot->Reset(); | |
1013 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); | |
1014 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 1015 if ( !areWeLoadingTexture ) |
1016 { | |
1014 | 1017 item_texture->Release(); |
1006 | 1018 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1019 } |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
1020 if ( slot_width > 0 ) |
1014 | 1021 { |
1384
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changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
1022 pInvPos = &pInventoryMatrix[index]; |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
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|
1023 for (unsigned int i = 0; i < slot_height; i++) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
1024 { |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
1025 memset32(pInvPos, 0, slot_width); |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
1026 pInvPos += INVETORYSLOTSWIDTH; |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
1027 } |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
1028 } |
0 | 1029 } |
1030 // 506128: using guessed type int areWeLoadingTexture; | |
1031 | |
1032 //----- (00490EEE) -------------------------------------------------------- | |
1386 | 1033 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff |
1034 { | |
1035 unsigned int idemId; // edx@1 | |
1036 signed int equipType; // esi@1 | |
1037 float multiplier; // ST04_4@26 | |
1038 int price; // edi@26 | |
1039 int merchantLevel; // [sp+10h] [bp-8h]@1 | |
1040 int itemValue; | |
1041 | |
1042 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); | |
1043 idemId = pItem->uItemID; | |
1044 equipType = pItemsTable->pItems[idemId].uEquipType; | |
1045 itemValue = pItem->GetValue(); | |
1046 | |
1047 switch (building_type) | |
1048 { | |
1411 | 1049 case BuildingType_WeaponShop: |
1387
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Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1050 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1051 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1052 if (equipType > EQUIP_BOW) |
1386 | 1053 return 4; |
1054 break; | |
1411 | 1055 case BuildingType_ArmorShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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1386
diff
changeset
|
1056 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1057 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1058 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS) |
1386 | 1059 return 4; |
1060 break; | |
1411 | 1061 case BuildingType_MagicShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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changeset
|
1062 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1063 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1064 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC ) |
1386 | 1065 return 4; |
1066 break; | |
1411 | 1067 case BuildingType_AlchemistShop: |
1387
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Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1068 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE) |
1386 | 1069 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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|
1070 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL)) |
1386 | 1071 return 4; |
1072 break; | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1073 default: |
1545 | 1074 Error("(%u)", building_type); |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1075 break; |
1386 | 1076 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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1565
diff
changeset
|
1077 if (pItem->IsStolen()) |
1386 | 1078 return 6; |
1079 | |
1080 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier; | |
1081 switch (ShopMenuType) | |
1082 { | |
1083 case 2: | |
1084 price = GetBuyingPrice(itemValue, multiplier); | |
1085 break; | |
1086 case 3: | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1087 if (pItem->IsBroken()) |
1386 | 1088 price = 1; |
917 | 1089 else |
1386 | 1090 price = this->GetPriceSell(itemValue, multiplier); |
1091 break; | |
1092 case 4: | |
1093 price = this->GetPriceIdentification(multiplier); | |
1094 break; | |
1095 case 5: | |
1096 price = this->GetPriceRepair(itemValue, multiplier); | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1097 break; |
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1098 default: |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1099 Error("(%u)", ShopMenuType); |
1386 | 1100 break; |
1101 } | |
1102 if ( merchantLevel ) | |
1103 { | |
1104 if (price == itemValue) | |
1105 { | |
1106 return 3; | |
1107 } | |
917 | 1108 else |
1386 | 1109 { |
1110 return 2; | |
1111 } | |
1112 } | |
0 | 1113 else |
1386 | 1114 { |
1115 return 1; | |
1116 } | |
0 | 1117 } |
1118 | |
1119 //----- (0049107D) -------------------------------------------------------- | |
1120 int Player::GetBodybuilding() | |
1121 { | |
1010 | 1122 int v1; // al@1 |
0 | 1123 |
1124 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1125 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1126 return multiplier * (v1 & 0x3F); |
0 | 1127 } |
1128 | |
1129 //----- (004910A8) -------------------------------------------------------- | |
607 | 1130 int Player::GetMeditation() |
0 | 1131 { |
1010 | 1132 int v1; // al@1 |
0 | 1133 |
1134 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1135 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1136 return multiplier * (v1 & 0x3F); |
0 | 1137 } |
1138 | |
1139 //----- (004910D3) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1140 bool Player::CanIdentify( ItemGen *pItem ) |
0 | 1141 { |
1142 unsigned __int16 v2; // ax@1 | |
1143 int v5; // edi@7 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
1144 return true; |
652 | 1145 if (CheckHiredNPCSpeciality(Scholar)) |
1146 return true; | |
0 | 1147 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1148 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1149 if ( (signed int)SkillToMastery(v2) >= 4 ) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1150 return true; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1151 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1152 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1153 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1154 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1155 } |
1156 | |
1157 //----- (00491151) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1158 bool Player::CanRepair( ItemGen *pItem ) |
0 | 1159 { |
1160 unsigned __int16 v2; // ax@1 | |
1161 int v5; // edi@7 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1162 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1163 ItemDesc* v7 = &pItemsTable->pItems[pItem->uItemID]; |
652 | 1164 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 || |
1165 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 || | |
1166 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 ) | |
1167 return true; | |
1168 | |
1010 | 1169 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1170 if ( (signed int)SkillToMastery(v2) >= 4 ) |
0 | 1171 return true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1172 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1173 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1174 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1175 return v5 >= v7->uItemID_Rep_St; |
0 | 1176 } |
1177 | |
1178 //----- (004911F3) -------------------------------------------------------- | |
1179 int Player::GetMerchant() | |
1180 { | |
1181 unsigned __int16 v2; // ax@1 | |
1182 int v5; // edi@1 | |
1183 int v7; // eax@3 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1184 |
607 | 1185 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1186 if ( SkillToMastery(v2) >= 4 ) |
0 | 1187 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1188 |
0 | 1189 v7 = GetPartyReputation(); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1190 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1191 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1192 if (v5 == 0) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1193 { |
0 | 1194 return -v7; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1195 } |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1196 return v5 - v7 + 7; |
0 | 1197 } |
1198 | |
1199 //----- (0049125A) -------------------------------------------------------- | |
1200 int Player::GetPerception() | |
1201 { | |
1202 unsigned __int16 v2; // ax@1 | |
1203 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1204 |
1010 | 1205 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1206 if ( SkillToMastery(v2) >= 4 ) |
0 | 1207 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1208 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1209 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1210 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1211 return v5; |
0 | 1212 } |
1213 | |
1214 //----- (004912B0) -------------------------------------------------------- | |
1215 int Player::GetDisarmTrap() | |
1216 { | |
1217 unsigned __int16 v2; // ax@1 | |
1218 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1219 |
1010 | 1220 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM); |
0 | 1221 if ( (signed int)SkillToMastery(v2) >= 4 ) |
1222 return 10000; | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1223 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1224 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1225 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1226 multiplier++; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1227 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1228 return v5; |
0 | 1229 } |
1230 | |
1231 //----- (00491317) -------------------------------------------------------- | |
1232 char Player::GetLearningPercent() | |
1233 { | |
1234 int v2; // eax@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1235 |
1010 | 1236 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1237 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1238 return multiplier * v2 + 9; |
0 | 1239 } |
1240 | |
1241 //----- (0048C6AF) -------------------------------------------------------- | |
1242 Player::Player() | |
1243 { | |
1244 memset(&pEquipment, 0, sizeof(PlayerEquipment)); | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1245 memset(pInventoryMatrix, 0, 126 * sizeof(int)); |
0 | 1246 for (uint i = 0; i < 126; ++i) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1247 pInventoryItemList[i].Reset(); |
0 | 1248 for (uint i = 0; i < 12; ++i) |
1249 pEquippedItems[i].Reset(); | |
1250 | |
1251 | |
1252 for (uint i = 0; i < 24; ++i) | |
1253 { | |
1254 pPlayerBuffs[i].uSkill = 0; | |
1255 pPlayerBuffs[i].uSkill = 0; | |
1256 pPlayerBuffs[i].uPower = 0; | |
1257 pPlayerBuffs[i].uExpireTime = 0; | |
1258 pPlayerBuffs[i].uCaster = 0; | |
1259 pPlayerBuffs[i].uFlags = 0; | |
1260 } | |
1261 | |
1262 pName[0] = 0; | |
1014 | 1263 uCurrentFace = 0; |
0 | 1264 uVoiceID = 0; |
1265 memset(pConditions, 0, 20 * sizeof(__int64)); | |
1266 | |
1267 field_BB = 0; | |
1268 | |
1269 uMight = uMightBonus = 0; | |
1270 uIntelligence = uIntelligenceBonus = 0; | |
1271 uWillpower = uWillpowerBonus = 0; | |
1272 uEndurance = uEnduranceBonus = 0; | |
1273 uSpeed = uSpeedBonus = 0; | |
1274 uAccuracy = uAccuracyBonus = 0; | |
1275 uLuck = uLuckBonus = 0; | |
1276 uLevel = sLevelModifier = 0; | |
1277 sAgeModifier = 0; | |
1388
60d4885eb107
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents:
1387
diff
changeset
|
1278 sACModifier = 0; |
0 | 1279 |
1019 | 1280 // memset(field_1F5, 0, 30); |
1281 pure_luck_used=0; | |
1282 pure_speed_used=0; | |
1283 pure_intellect_used=0; | |
1284 pure_endurance_used=0; | |
1285 pure_willpower_used=0; | |
1286 pure_accuracy_used=0; | |
1287 pure_might_used=0; | |
0 | 1288 |
1289 sResFireBase = sResFireBonus = 0; | |
1290 sResAirBase = sResAirBonus = 0; | |
1291 sResWaterBase = sResWaterBonus = 0; | |
1292 sResEarthBase = sResEarthBonus = 0; | |
1293 sResMagicBase = sResMagicBonus = 0; | |
1294 sResSpiritBase = sResSpiritBonus = 0; | |
1295 sResMindBase = sResMindBonus = 0; | |
1296 sResBodyBase = sResBodyBonus = 0; | |
1297 sResLightBase = sResLightBonus = 0; | |
1298 sResDarkBase = sResDarkBonus = 0; | |
1299 | |
1300 uTimeToRecovery = 0; | |
1301 | |
1302 uSkillPoints = 0; | |
1303 | |
1304 sHealth = 0; | |
1305 uFullHealthBonus = 0; | |
1306 _health_related = 0; | |
1307 | |
1308 sMana = 0; | |
1309 uFullManaBonus = 0; | |
1310 _mana_related = 0; | |
1311 | |
1312 uQuickSpell = 0; | |
1313 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon)); | |
1314 | |
1315 _some_attack_bonus = 0; | |
1316 field_1A91 = 0; | |
1317 _melee_dmg_bonus = 0; | |
1318 field_1A93 = 0; | |
1319 _ranged_atk_bonus = 0; | |
1320 field_1A95 = 0; | |
1321 _ranged_dmg_bonus = 0; | |
1322 field_1A97 = 0; | |
1323 | |
130 | 1324 expression = CHARACTER_EXPRESSION_INVALID; |
0 | 1325 uExpressionTimePassed = 0; |
1326 uExpressionTimeLength = 0; | |
1327 | |
1328 uNumDivineInterventionCastsThisDay = 0; | |
1329 uNumArmageddonCasts = 0; | |
1330 uNumFireSpikeCasts = 0; | |
1331 | |
1332 memset(field_1988, 0, 49 * sizeof(int)); | |
1333 memset(field_1A50, 0, 64 * sizeof(char)); | |
1334 | |
1335 field_E0 = 0; | |
1336 field_E4 = 0; | |
1337 field_E8 = 0; | |
1338 field_EC = 0; | |
1339 field_F0 = 0; | |
1340 field_F4 = 0; | |
1341 field_F8 = 0; | |
1342 field_FC = 0; | |
1343 field_100 = 0; | |
1344 field_104 = 0; | |
198 | 1345 |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1346 _expression21_animtime = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1347 _expression21_frameset = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1348 |
198 | 1349 lastOpenedSpellbookPage = 0; |
0 | 1350 } |
1351 | |
1352 //----- (0048C6F6) -------------------------------------------------------- | |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1353 bool Party::AddItemToParty(ItemGen *pItem) //TODO move to party.cpp |
0 | 1354 { |
1355 unsigned int v2; // eax@1 | |
1356 char *v5; // eax@8 | |
1357 Texture *v7; // ebx@10 | |
1358 signed int v8; // esi@10 | |
1359 Player *v9; // edi@11 | |
1360 int v10; // eax@11 | |
1361 int v21; // [sp+24h] [bp-4h]@10 | |
1362 | |
1363 v2 = pItem->uItemID; | |
222 | 1364 if ( !pItemsTable->pItems[v2].uItemID_Rep_St ) |
315 | 1365 pItem->SetIdentified(); |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1366 |
0 | 1367 v5 = pItemsTable->pItems[v2].pIconName; |
1368 if ( v5 ) | |
1369 { | |
973 | 1370 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE); |
0 | 1371 v21 = areWeLoadingTexture; |
1372 v8 = 0; | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1373 int startId = uActiveCharacter >= 0 ? uActiveCharacter - 1 : 0; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1374 for (int i = 0; i < 4; i++) |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1375 { |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1376 v9 = &pPlayers[(startId + i) % 4]; //start with current active player, then cycle right if item won't fit |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1377 v10 = v9->AddItem(-1, pItem->uItemID); |
0 | 1378 if ( v10 ) |
1379 { | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1380 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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changeset
|
1381 pItem->Reset(); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
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|
1382 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
changeset
|
1383 v9->PlaySound(SPEECH_60, 0); |
0 | 1384 if ( !v21 ) |
1385 { | |
1386 v7->Release(); | |
1006 | 1387 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1388 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
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|
1389 return true; |
0 | 1390 } |
1391 } | |
1392 if ( !v21 ) | |
1393 { | |
1394 v7->Release(); | |
1006 | 1395 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1396 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
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|
1397 return false; |
0 | 1398 } |
1399 else | |
1400 { | |
1401 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
changeset
|
1402 return false; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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|
1403 } |
0 | 1404 } |
1405 // 506128: using guessed type int areWeLoadingTexture; | |
1406 | |
1407 //----- (0048C855) -------------------------------------------------------- | |
1408 int Player::GetBaseStrength() | |
1409 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1410 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH); |
0 | 1411 } |
1412 | |
1413 //----- (0048C86C) -------------------------------------------------------- | |
1414 int Player::GetBaseIntelligence() | |
1415 { | |
1595
a52a01aaf439
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|
1416 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
0 | 1417 } |
1418 | |
1419 //----- (0048C883) -------------------------------------------------------- | |
1420 int Player::GetBaseWillpower() | |
1421 { | |
1595
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|
1422 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER); |
0 | 1423 } |
1424 | |
1425 //----- (0048C89A) -------------------------------------------------------- | |
1426 int Player::GetBaseEndurance() | |
1427 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1428 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE); |
0 | 1429 } |
1430 | |
1431 //----- (0048C8B1) -------------------------------------------------------- | |
1432 int Player::GetBaseAccuracy() | |
1433 { | |
1595
a52a01aaf439
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|
1434 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY); |
0 | 1435 } |
1436 | |
1437 //----- (0048C8C8) -------------------------------------------------------- | |
1438 int Player::GetBaseSpeed() | |
1439 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1440 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED); |
0 | 1441 } |
1442 | |
1443 //----- (0048C8DF) -------------------------------------------------------- | |
1444 int Player::GetBaseLuck() | |
1445 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1446 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK); |
0 | 1447 } |
1448 | |
1449 //----- (0048C8F6) -------------------------------------------------------- | |
1450 int Player::GetBaseLevel() | |
1451 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1452 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1453 } |
1454 | |
1455 //----- (0048C90D) -------------------------------------------------------- | |
1456 int Player::GetActualLevel() | |
1457 { | |
1458 return uLevel + sLevelModifier + | |
1459 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) + | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1460 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1461 } |
1462 | |
1463 //----- (0048C93C) -------------------------------------------------------- | |
1464 int Player::GetActualMight() | |
1465 { | |
1552
d253172de469
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|
1466 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus); |
0 | 1467 } |
1468 | |
1469 //----- (0048C9C2) -------------------------------------------------------- | |
1470 int Player::GetActualIntelligence() | |
1471 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1472 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus); |
0 | 1473 } |
1474 | |
1475 //----- (0048CA3F) -------------------------------------------------------- | |
1476 int Player::GetActualWillpower() | |
1477 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1478 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus); |
0 | 1479 } |
1480 | |
1481 //----- (0048CABC) -------------------------------------------------------- | |
1482 int Player::GetActualEndurance() | |
1483 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1484 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus); |
0 | 1485 } |
1486 | |
1487 //----- (0048CB39) -------------------------------------------------------- | |
1488 int Player::GetActualAccuracy() | |
1489 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1490 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus); |
0 | 1491 } |
1492 | |
1493 //----- (0048CBB6) -------------------------------------------------------- | |
1494 int Player::GetActualSpeed() | |
1495 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1496 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus); |
0 | 1497 } |
1498 | |
1499 //----- (0048CC33) -------------------------------------------------------- | |
1500 int Player::GetActualLuck() | |
1501 { | |
1036 | 1502 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1 |
1503 | |
1504 npc_luck_bonus = 0; | |
652 | 1505 if ( CheckHiredNPCSpeciality(Fool) ) |
1036 | 1506 npc_luck_bonus = 5; |
652 | 1507 if ( CheckHiredNPCSpeciality(ChimneySweep) ) |
1036 | 1508 npc_luck_bonus += 20; |
652 | 1509 if ( CheckHiredNPCSpeciality(Psychic) ) |
1036 | 1510 npc_luck_bonus += 10; |
1324 | 1511 |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1512 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus) |
1325 | 1513 + npc_luck_bonus; |
1514 } | |
1515 | |
1516 //----- (new function) -------------------------------------------------------- | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1517 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1518 { |
1324 | 1519 uint uActualAge = this->sAgeModifier + GetBaseAge(); |
1520 uint uAgeingMultiplier = 100; | |
1521 for (uint i = 0; i < 4; ++i) | |
1325 | 1522 { |
1324 | 1523 if (uActualAge >= pAgeingTable[i]) |
1325 | 1524 uAgeingMultiplier = pAgingAttributeModifier[attrId][i]; |
1525 else | |
1526 break; | |
1527 } | |
1528 | |
1529 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()]; | |
1530 int magicBonus = GetMagicalBonus(attrId); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1531 int itemBonus = GetItemsBonus(attrId); |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1532 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100 |
1325 | 1533 + magicBonus |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1534 + itemBonus |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1535 + this->*attrBonus; |
0 | 1536 } |
1537 | |
1538 //----- (0048CCF5) -------------------------------------------------------- | |
1684 | 1539 int Player::GetActualAttack( bool a2 ) |
0 | 1540 { |
1541 int v3; // eax@1 | |
1542 int v4; // edi@1 | |
1543 int v5; // ebx@1 | |
1544 int v6; // ebp@1 | |
1545 | |
1546 v3 = GetActualAccuracy(); | |
1036 | 1547 v4 = GetParameterBonus(v3); |
0 | 1548 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK); |
1549 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
changeset
|
1550 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus; |
0 | 1551 } |
1552 | |
1553 //----- (0048CD45) -------------------------------------------------------- | |
1554 int Player::GetMeleeDamageMinimal() | |
1555 { | |
1556 int v2; // eax@1 | |
1557 int v3; // esi@1 | |
1558 int v4; // esi@1 | |
1559 int v5; // esi@1 | |
1560 signed int result; // eax@1 | |
1036 | 1561 |
0 | 1562 v2 = GetActualMight(); |
1036 | 1563 v3 = GetParameterBonus(v2); |
1595
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Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1564 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3; |
0 | 1565 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1036 | 1566 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
1567 if ( result < 1 ) | |
1568 result = 1; | |
0 | 1569 return result; |
1570 } | |
1571 | |
1572 //----- (0048CD90) -------------------------------------------------------- | |
1573 int Player::GetMeleeDamageMaximal() | |
1574 { | |
1575 int v2; // eax@1 | |
1576 int v3; // esi@1 | |
1577 int v4; // esi@1 | |
1578 int v5; // esi@1 | |
1579 int v6; // esi@1 | |
1580 signed int result; // eax@1 | |
1581 | |
1582 v2 = GetActualMight(); | |
1036 | 1583 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1584 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3; |
0 | 1585 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
changeset
|
1586 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
0 | 1587 result = 1; |
1588 if ( v6 >= 1 ) | |
1589 result = v6; | |
1590 return result; | |
1591 } | |
1592 | |
1593 //----- (0048CDDB) -------------------------------------------------------- | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1594 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1595 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1596 int dmgSum; // esi@62 |
0 | 1597 signed int result; // eax@64 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1598 int mainWpnDmg; // [sp+18h] [bp-8h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1599 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1600 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1601 offHndWpnDmg = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1602 mainWpnDmg = 0; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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|
1603 if ( IsUnarmed() ) |
0 | 1604 { |
1550
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1605 mainWpnDmg = rand() % 3 + 1; |
1549
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Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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|
1606 } |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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|
1607 else |
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|
1608 { |
1550
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|
1609 if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1610 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1611 ItemGen *mainHandItemGen = &this->pInventoryItemList[this->pEquipment.uMainHand-1]; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1612 int itemId = mainHandItemGen->uItemID; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1613 bool addOneDice = false; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1614 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1615 addOneDice = true; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1616 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice); |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1617 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1618 if ( !ignoreOffhand ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1619 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1620 if ( this->HasItemEquipped(EQUIP_OFF_HAND) ) |
0 | 1621 { |
1550
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1622 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1]; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1623 int itemId = offHandItemGen->uItemID; |
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|
1624 if ( pItemsTable->pItems[itemId].uEquipType != EQUIP_SHIELD ) |
0 | 1625 { |
1550
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1626 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false); |
0 | 1627 } |
1628 } | |
1550
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|
1629 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1630 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1631 dmgSum = mainWpnDmg + offHndWpnDmg; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1632 if ( !ignoreSkillBonus ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1633 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1634 int might = GetActualMight(); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1635 int mightBonus = GetParameterBonus(might); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1636 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1637 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus; |
0 | 1638 } |
1639 result = 1; | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1640 if ( dmgSum >= 1 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1641 result = dmgSum; |
0 | 1642 return result; |
1643 } | |
1644 | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1645 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1646 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1647 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1648 int itemId = weapon->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1649 int diceCount = pItemsTable->pItems[itemId].uDamageDice; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1650 if (addOneDice) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1651 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1652 diceCount++; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1653 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1654 int diceSides = pItemsTable->pItems[itemId].uDamageRoll; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1655 int diceResult = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1656 for (int i = 0; i < diceCount; i++) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1657 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1658 diceResult += rand() % diceSides + 1; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1659 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1660 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1661 if ( uTargetActorID > 0) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1662 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1663 int enchType = weapon->uSpecEnchantmentType; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1664 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1665 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1666 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1667 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1668 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1669 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1670 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1671 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1672 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1673 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1674 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1675 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1676 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 )) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1677 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1678 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1679 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1680 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1681 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1682 && pItemsTable->pItems[itemId].uSkillType == 2 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1683 && rand() % 100 < 10 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1684 totalDmg *= 3; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1685 return totalDmg; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1686 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1687 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1688 |
0 | 1689 //----- (0048D0B9) -------------------------------------------------------- |
1690 int Player::GetRangedAttack() | |
1691 { | |
1692 int v2; // eax@1 | |
1693 int v3; // edi@3 | |
1694 int v4; // eax@4 | |
1695 int v5; // edi@4 | |
1696 int v6; // edi@4 | |
1697 int v7; // edi@4 | |
1698 | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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1383
diff
changeset
|
1699 v2 = *(int *)&this->pInventoryItemList[this->pEquipment.uMainHand-1]; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1700 if ( v2 < ITEM_BLASTER || v2 > ITEM_LASER_RIFLE ) |
0 | 1701 { |
1702 v4 = GetActualAccuracy(); | |
1036 | 1703 v5 = GetParameterBonus(v4); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1704 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5; |
0 | 1705 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1706 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7; |
0 | 1707 } |
1708 else | |
1709 { | |
1684 | 1710 v3 = GetActualAttack(true); |
0 | 1711 } |
1712 return v3; | |
1713 } | |
1714 | |
1715 //----- (0048D124) -------------------------------------------------------- | |
1716 int Player::GetRangedDamageMin() | |
1717 { | |
1718 int v2; // edi@1 | |
1719 int v3; // edi@1 | |
1720 int v4; // edi@1 | |
1721 int result; // eax@6 | |
1722 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1723 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN); |
1040 | 1724 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1725 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1726 if ( v4 >= 1 ) |
1727 result = v4; | |
1728 else | |
1729 result = 0; | |
1730 return result; | |
1731 } | |
1732 | |
1733 //----- (0048D191) -------------------------------------------------------- | |
1734 int Player::GetRangedDamageMax() | |
1735 { | |
1736 int v2; // edi@1 | |
1737 int v3; // edi@1 | |
1738 int v4; // edi@1 | |
1739 int result; // eax@6 | |
1740 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1741 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX); |
1040 | 1742 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1743 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1744 if ( v4 >= 1 ) |
1745 result = v4; | |
1746 else | |
1747 result = 0; | |
1748 return result; | |
1749 } | |
1750 | |
1751 //----- (0048D1FE) -------------------------------------------------------- | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1752 int Player::CalculateRangedDamageTo( int a2 ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1753 { |
0 | 1754 ItemGen *v4; // ebx@2 |
1755 unsigned int v5; // edi@2 | |
1756 int v9; // esi@5 | |
1757 int v10; // ebx@6 | |
1758 signed int v15; // [sp+8h] [bp-Ch]@2 | |
1759 int v17; // [sp+10h] [bp-4h]@1 | |
1760 | |
1761 v17 = 0; | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1762 if ( !HasItemEquipped(EQUIP_BOW) ) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1763 return 0; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1764 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1]; |
0 | 1765 v5 = v4->uItemID; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1766 v15 = pItemsTable->pItems[v5].uDamageRoll; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1767 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ ) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1768 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1769 int v7 = rand() % v15; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1770 v17 += v7 + 1; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1771 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1772 v9 = pItemsTable->pItems[v5].uDamageMod + v17; |
0 | 1773 if ( a2 ) |
1774 { | |
377 | 1775 v10 = v4->uSpecEnchantmentType; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1776 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1777 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1778 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1779 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1780 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1781 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1782 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1783 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1784 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1785 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1786 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1787 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1788 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1789 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1790 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1791 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1792 } |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1793 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS); |
0 | 1794 } |
1795 | |
1796 //----- (0048D2EA) -------------------------------------------------------- | |
1797 char *Player::GetMeleeDamageString() | |
1798 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1799 signed int itemid; // eax@1 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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1564
diff
changeset
|
1800 int min_damage; // edi@3 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1801 int max_damage; // eax@3 |
0 | 1802 |
1803 static char player__getmeleedamagestring_static_buff[40]; // idb | |
1804 | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1805 if (pEquipment.uMainHand >= 0) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1806 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1807 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID; |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
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|
1808 } |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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|
1809 |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1810 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 )) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1811 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1812 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1813 return player__getmeleedamagestring_static_buff; |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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|
1814 } |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1815 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE)) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1816 { |
1595
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Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1817 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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changeset
|
1818 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1819 } |
0 | 1820 else |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1821 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1822 min_damage = GetMeleeDamageMinimal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1823 max_damage = GetMeleeDamageMaximal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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changeset
|
1824 } |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1825 if ( min_damage == max_damage ) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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changeset
|
1826 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1827 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1828 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1829 else |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1830 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1831 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1832 } |
1036 | 1833 return player__getmeleedamagestring_static_buff; |
0 | 1834 } |
1835 | |
1836 //----- (0048D396) -------------------------------------------------------- | |
1837 char *Player::GetRangedDamageString() | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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changeset
|
1838 { |
1036 | 1839 signed int itemid; // eax@1 |
1840 int min_damage; // edi@3 | |
1841 int max_damage; // eax@3 | |
1842 | |
1843 static char player__getrangeddamagestring_static_buff[40]; // idb | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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changeset
|
1844 |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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changeset
|
1845 if (pEquipment.uMainHand >= 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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changeset
|
1846 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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changeset
|
1847 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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changeset
|
1848 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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diff
changeset
|
1849 |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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changeset
|
1850 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 )) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1851 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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diff
changeset
|
1852 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1853 return player__getrangeddamagestring_static_buff; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1854 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1855 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE)) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1856 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1857 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1858 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1859 } |
0 | 1860 else |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1861 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1862 min_damage = GetRangedDamageMin(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1863 max_damage = GetRangedDamageMax(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1864 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1865 if ( max_damage > 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1866 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1867 if ( min_damage == max_damage ) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1868 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1869 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1870 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1871 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1872 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1873 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1874 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1875 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1876 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1877 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1878 strcpy(player__getrangeddamagestring_static_buff, "N/A"); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1879 } |
1036 | 1880 return player__getrangeddamagestring_static_buff; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1881 } |
0 | 1882 |
1883 //----- (0048D45A) -------------------------------------------------------- | |
1884 bool Player::CanTrainToNextLevel() | |
1885 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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1564
diff
changeset
|
1886 int lvl = this->uLevel + 1; |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1887 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000); |
1564 | 1888 return this->uExperience >= neededExp; |
0 | 1889 } |
1890 | |
1891 //----- (0048D498) -------------------------------------------------------- | |
1892 unsigned int Player::GetExperienceDisplayColor() | |
1893 { | |
1894 if ( CanTrainToNextLevel() ) | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1895 return ui_character_bonus_text_color; |
0 | 1896 else |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1897 return ui_character_default_text_color; |
0 | 1898 } |
1899 | |
1900 //----- (0048D4B3) -------------------------------------------------------- | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1901 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg ) |
1561 | 1902 { |
1036 | 1903 int resist_value; // edi@8 |
1904 int player_luck; // eax@21 | |
1905 signed int res_rand_divider; // ebx@2 | |
1906 int armor_skill; // eax@29 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1907 |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1908 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1909 return 0; |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1910 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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1558
diff
changeset
|
1911 resist_value = 0; |
1036 | 1912 switch(dmg_type) |
1913 { | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1914 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1915 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1916 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break; |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1917 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break; |
1036 | 1918 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1919 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1920 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1921 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break; |
1036 | 1922 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1923 |
1036 | 1924 player_luck = GetActualLuck(); |
1925 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30; | |
1926 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1927 if ( GetParameterBonus(player_luck) + resist_value > 0 ) |
1036 | 1928 { |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1929 for (int i = 0; i < 4; i++) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1930 { |
1036 | 1931 if ( rand() % res_rand_divider >= 30 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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changeset
|
1932 dmg >>= 1; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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|
1933 else |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1934 break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1935 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1936 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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changeset
|
1937 if (( dmg_type == DMGT_PHISYCAL ) && ( pEquipment.uArmor )) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1938 { |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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diff
changeset
|
1939 if (!pOwnItems[pEquipment.uArmor - 1].IsBroken()) |
0 | 1940 { |
1036 | 1941 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR); |
1942 if ( armor_skill==PLAYER_SKILL_PLATE ) | |
0 | 1943 { |
1036 | 1944 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1945 return dmg / 2; |
0 | 1946 } |
1036 | 1947 if (armor_skill==PLAYER_SKILL_CHAIN ) |
0 | 1948 { |
1036 | 1949 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1950 return dmg * 2 / 3; |
0 | 1951 } |
1952 } | |
1036 | 1953 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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changeset
|
1954 return dmg; |
0 | 1955 } |
1956 | |
1957 //----- (0048D62C) -------------------------------------------------------- | |
816 | 1958 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot) |
1959 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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|
1960 return pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType; |
0 | 1961 } |
1962 | |
1963 //----- (0048D651) -------------------------------------------------------- | |
816 | 1964 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot) |
1965 { | |
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changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
1966 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType; |
0 | 1967 } |
1968 | |
1969 //----- (0048D676) -------------------------------------------------------- | |
1970 bool Player::IsUnarmed() | |
1971 { | |
1561 | 1972 return !HasItemEquipped(EQUIP_MAIN_HAND) && |
1973 (!HasItemEquipped(EQUIP_OFF_HAND) || GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD); | |
0 | 1974 } |
1975 | |
1976 //----- (0048D6AA) -------------------------------------------------------- | |
1977 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex) | |
1978 { | |
1979 auto i = pEquipment.pIndices[uEquipIndex]; | |
1980 if (i) | |
1568 | 1981 return (~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN)) != 0; |
1036 | 1982 else |
1983 return false; | |
0 | 1984 } |
1985 | |
1986 //----- (0048D6D0) -------------------------------------------------------- | |
1987 bool Player::HasEnchantedItemEquipped(int uEnchantment) | |
1988 { | |
1989 for (uint i = 0; i < 16; ++i) | |
1990 { | |
1991 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) && | |
1080 | 1992 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment) |
0 | 1993 return true; |
1994 } | |
1995 return false; | |
1996 } | |
1997 | |
1998 //----- (0048D709) -------------------------------------------------------- | |
1080 | 1999 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type ) |
1563 | 2000 { |
2001 return ( HasItemEquipped(equip_type) && pInventoryItemList[pEquipment.pIndices[equip_type - 1]].uItemID == item_id ); | |
2002 } | |
2003 | |
2004 bool Player::WearsItemAnyWhere(int item_id) | |
2005 { | |
2006 for (int i = 0; i < 16; i++) | |
2007 { | |
2008 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i)) | |
2009 { | |
2010 return true; | |
2011 } | |
2012 } | |
2013 return false; | |
0 | 2014 } |
2015 | |
2016 //----- (0048D76C) -------------------------------------------------------- | |
1686 | 2017 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool |
0 | 2018 { |
2019 unsigned __int16 v6; // cx@8 | |
2020 int v7; // edi@8 | |
2021 unsigned int v8; // ebx@8 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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|
2022 unsigned int itemvalue; // esi@8 |
0 | 2023 int v10; // eax@8 |
1686 | 2024 int currMaxItemValue; // edi@12 |
0 | 2025 |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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|
2026 if ( !itemToSteal |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2027 || this->IsEradicated() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2028 || this->IsDead() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2029 || this->IsPertified() |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2030 || this->IsDrunk() |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2031 || this->IsUnconcious() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2032 || this->IsAsleep() ) |
0 | 2033 { |
1686 | 2034 return 0; |
0 | 2035 } |
2036 else | |
2037 { | |
2038 v6 = this->pActiveSkills[34]; | |
2039 v7 = v6 & 0x3F; | |
2040 v8 = SkillToMastery(v6); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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changeset
|
2041 itemvalue = itemToSteal->GetValue(); |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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2042 v10 = pItemsTable->pItems[itemToSteal->uItemID].uEquipType; |
1687
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Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2043 if ( v10 == EQUIP_OFF_HAND || v10 == EQUIP_MAIN_HAND || v10 == EQUIP_BOW ) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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|
2044 itemvalue *= 3; |
1686 | 2045 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8]; |
2046 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue; | |
2047 if (a5) | |
2048 { | |
2049 *fineIfFailed += 500; | |
2050 } | |
0 | 2051 if ( rand() % 100 >= 5 ) |
2052 { | |
1686 | 2053 if ( *fineIfFailed > currMaxItemValue ) |
2054 if (*fineIfFailed - currMaxItemValue < 500) | |
2055 { | |
2056 return 1; | |
2057 } | |
2058 else | |
2059 { | |
2060 return 0; | |
2061 } | |
0 | 2062 else |
1686 | 2063 return 2; |
0 | 2064 } |
2065 else | |
2066 { | |
1686 | 2067 return 0; |
2068 } | |
2069 } | |
0 | 2070 } |
2071 | |
2072 //----- (0048D88B) -------------------------------------------------------- | |
2073 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation) | |
2074 { | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2075 Actor *actroPtr; // edi@1 |
0 | 2076 int v7; // ebx@10 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2077 unsigned int stealingMastery; // esi@10 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2078 int fineIfFailed; // esi@10 |
0 | 2079 int v11; // eax@13 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2080 bool HasFullItemSlots; // ebx@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2081 unsigned __int16 carriedItemId; // si@21 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2082 unsigned int enchBonusSum; // esi@31 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2083 int *enchTypePtr; // eax@34 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2084 ItemGen tempItem; // [sp+8h] [bp-34h]@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2085 int currMaxItemValue; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2086 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2087 actroPtr = &pActors[uActorID]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2088 if ( !actroPtr |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2089 || this->IsEradicated() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2090 || this->IsDead() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2091 || this->IsPertified() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2092 || this->IsDrunk() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2093 || this->IsUnconcious() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2094 || this->IsAsleep() ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2095 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2096 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2097 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2098 pGlobalTXT_LocalizationStrings[1]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2099 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2100 actroPtr->SetRandomGoldIfTheresNoItem(); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2101 unsigned __int16 v6 = this->pActiveSkills[34]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2102 v7 = v6 & 0x3F; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2103 stealingMastery = SkillToMastery(v6); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2104 int v30 = StealingMasteryBonuses[stealingMastery]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2105 int v29 = StealingRandomBonuses[rand() % 5]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2106 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2107 currMaxItemValue = v29 + v7 * v30; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2108 pGlobalTXT_LocalizationStrings[200]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2109 if ( false && (rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
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|
2110 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2111 Actor::AggroSurroundingPeasants(uActorID, 1); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2112 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2113 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2114 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2115 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2116 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2117 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2118 v11 = rand(); |
1688 | 2119 if ( v11 % 100 >= 70 ) //stealing gold |
2120 { | |
2121 enchBonusSum = 0; | |
2122 for (int i = 0; i < v7; i++) | |
2123 { | |
2124 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1; | |
2125 } | |
2126 if ( pItemsTable->pItems[actroPtr->array_000234[3].uItemID].uEquipType != EQUIP_GOLD ) | |
2127 return 2; | |
2128 enchTypePtr = &actroPtr->array_000234[3].uSpecEnchantmentType; | |
2129 if ( (int)enchBonusSum >= *enchTypePtr ) | |
2130 { | |
2131 actroPtr->array_000234[3].uItemID = 0; | |
2132 *enchTypePtr = 0; | |
2133 } | |
2134 else | |
2135 { | |
2136 *enchTypePtr -= enchBonusSum; | |
2137 } | |
2138 if ( enchBonusSum ) | |
2139 { | |
2140 party_finds_gold(enchBonusSum, 2); | |
2141 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold | |
2142 } | |
2143 else | |
2144 { | |
2145 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything | |
2146 } | |
2147 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2148 return 2; | |
2149 } | |
2150 else if ( v11 % 100 >= 40 ) //stealing an item | |
2151 { | |
2152 tempItem.Reset(); | |
2153 HasFullItemSlots = false; | |
2154 int i; | |
2155 for (i = 0; i < 4; i++) | |
2156 { | |
2157 if ( actroPtr->array_000234[i].uItemID != 0 && pItemsTable->pItems[actroPtr->array_000234[i].uItemID].uEquipType != EQUIP_GOLD ) | |
2158 break; | |
2159 } | |
2160 if (i == 4) | |
2161 HasFullItemSlots = true; | |
2162 carriedItemId = actroPtr->uCarriedItemID; | |
2163 if ( carriedItemId != 0 || HasFullItemSlots ) | |
2164 { | |
2165 tempItem.Reset(); | |
2166 if ( carriedItemId != 0 ) | |
0 | 2167 { |
1688 | 2168 actroPtr->uCarriedItemID = 0; |
2169 tempItem.uItemID = carriedItemId; | |
2170 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND ) | |
2171 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1; | |
2172 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE) | |
2173 tempItem.uEnchantmentType = 2 * rand() % 4 + 2; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2174 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2175 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2176 { |
1688 | 2177 ItemGen* itemToSteal = &actroPtr->array_000234[rand() % 4]; |
2178 memcpy(&tempItem, itemToSteal, sizeof(tempItem)); | |
2179 itemToSteal->Reset(); | |
2180 carriedItemId = tempItem.uItemID; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2181 } |
1688 | 2182 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
2183 sprintf( | |
2184 pTmpBuf2.data(), | |
2185 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message | |
2186 this->pName, | |
2187 pItemsTable->pItems[carriedItemId].pUnidentifiedName); | |
2188 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2189 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2190 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen)); | |
2191 pMouse->SetCursorBitmapFromItemID(carriedItemId); | |
2192 return 2; | |
0 | 2193 } |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2194 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2195 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2196 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2197 return 2; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2198 } |
0 | 2199 } |
2200 // 4EDEA0: using guessed type int dword_4EDEA0[]; | |
2201 // 4EDEB4: using guessed type int dword_4EDEB4[]; | |
2202 // 4EDEC4: using guessed type int dword_4EDEC4[]; | |
2203 | |
2204 //----- (0048DBB9) -------------------------------------------------------- | |
2205 void Player::Heal(int amount) | |
2206 { | |
1010 | 2207 signed int max_health; // eax@3 |
2208 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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1565
diff
changeset
|
2209 if ( !IsEradicated() && !IsDead() ) |
1010 | 2210 { |
2211 max_health = GetMaxHealth(); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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1565
diff
changeset
|
2212 if ( IsZombie() ) |
1010 | 2213 max_health /= 2; |
2214 sHealth += amount; | |
2215 if ( sHealth > max_health ) | |
2216 sHealth = max_health; | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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1565
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changeset
|
2217 if ( IsUnconcious() ) |
1010 | 2218 { |
2219 if ( sHealth > 0 ) | |
2220 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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changeset
|
2221 SetUnconcious(false); |
0 | 2222 } |
2223 } | |
2224 } | |
2225 } | |
2226 | |
2227 //----- (0048DC1E) -------------------------------------------------------- | |
1036 | 2228 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type ) |
2229 { | |
2230 signed int recieved_dmg; // eax@1 | |
2231 unsigned int armor_indx; // eax@8 | |
2232 bool broke_armor; | |
2233 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2234 SetAsleep(false); |
1036 | 2235 recieved_dmg = CalculateIncommingDamage(dmg_type, amount); |
2236 sHealth -= recieved_dmg; | |
2237 broke_armor = sHealth <= -10; | |
2238 if ( sHealth < 1 ) // | |
2239 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2240 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2241 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2242 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2243 SetCondUnconsciousWithBlockCheck(false); |
0 | 2244 } |
2245 else | |
2246 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2247 SetCondDeadWithBlockCheck(false); |
1036 | 2248 if ( sHealth > 0 ) |
2249 sHealth = 0; | |
2250 } | |
2251 if (broke_armor ) | |
2252 { | |
2253 armor_indx = pEquipment.uArmor; | |
2254 if ( armor_indx ) | |
0 | 2255 { |
1568 | 2256 if ( !(pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)) |
0 | 2257 { |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2258 pOwnItems[armor_indx-1].SetBroken(); |
0 | 2259 } |
2260 } | |
2261 } | |
2262 } | |
1036 | 2263 if ( recieved_dmg && CanAct() ) |
187 | 2264 PlaySound(SPEECH_24, 0); |
1036 | 2265 return recieved_dmg; |
0 | 2266 } |
2267 | |
2268 //----- (0048DCF6) -------------------------------------------------------- | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2269 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2270 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2271 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType; |
0 | 2272 signed int v3; // edi@1 |
2273 signed int v4; // ebx@1 | |
2274 int v6; // eax@2 | |
2275 int v8; // eax@8 | |
2276 int v10; // eax@8 | |
2277 int v11; // ebx@8 | |
2278 ItemGen *v13; // eax@9 | |
2279 int v22; // eax@49 | |
2280 signed int v23; // ebx@49 | |
2281 void *v27; // ecx@76 | |
2282 char v46[140]; // [sp+Ch] [bp-94h]@13 | |
2283 unsigned int v47; // [sp+98h] [bp-8h]@1 | |
1692 | 2284 ItemGen* v48; // [sp+9Ch] [bp-4h]@1 |
2285 | |
0 | 2286 v4 = 0; |
2287 v47 = 0; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2288 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2289 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2290 case SPECIAL_ATTACK_CURSE: |
0 | 2291 v6 = GetActualWillpower(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2292 v11 = GetParameterBonus(v6); |
1690 | 2293 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2294 case SPECIAL_ATTACK_WEAK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2295 case SPECIAL_ATTACK_SLEEP: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2296 case SPECIAL_ATTACK_DRUNK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2297 case SPECIAL_ATTACK_DISEASE1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2298 case SPECIAL_ATTACK_DISEASE2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2299 case SPECIAL_ATTACK_DISEASE3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2300 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2301 case SPECIAL_ATTACK_AGING: |
0 | 2302 v6 = GetActualEndurance(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2303 v11 = GetParameterBonus(v6); |
1690 | 2304 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2305 case SPECIAL_ATTACK_INSANE: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2306 case SPECIAL_ATTACK_PARALYZED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2307 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2308 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); |
1690 | 2309 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2310 case SPECIAL_ATTACK_PETRIFIED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2311 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
1690 | 2312 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2313 case SPECIAL_ATTACK_POISON1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2314 case SPECIAL_ATTACK_POISON2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2315 case SPECIAL_ATTACK_POISON3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2316 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2317 case SPECIAL_ATTACK_ERADICATED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2318 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); |
1690 | 2319 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2320 case SPECIAL_ATTACK_MANA_DRAIN: |
0 | 2321 v8 = GetActualWillpower(); |
2322 v10 = GetActualIntelligence(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2323 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2; |
0 | 2324 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2325 case SPECIAL_ATTACK_BREAK_ANY: |
1692 | 2326 for (int i = 0; i < 138; i++) |
2327 { | |
2328 v13 = &this->pInventoryItemList[i]; | |
2329 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken()) | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2330 v46[v4++] = i; |
1692 | 2331 } |
1690 | 2332 if ( !v4 ) |
2333 return 0; | |
1692 | 2334 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
2335 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + pItemsTable->pItems[v48->uItemID].uDamageMod); | |
1690 | 2336 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2337 case SPECIAL_ATTACK_BREAK_ARMOR: |
1692 | 2338 for (int i = 0; i < 16; i++ ) |
0 | 2339 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2340 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2341 { |
1692 | 2342 if ( i == EQUIP_ARMOUR ) |
2343 v46[v4++] = this->pEquipment.uArmor - 1; | |
2344 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD ) | |
2345 v46[v4++] = this->pEquipment.pIndices[i] - 1; | |
0 | 2346 } |
1692 | 2347 } |
1690 | 2348 if ( !v4 ) |
2349 return 0; | |
1692 | 2350 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
2351 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + pItemsTable->pItems[v48->uItemID].uDamageMod); | |
1690 | 2352 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2353 case SPECIAL_ATTACK_BREAK_WEAPON: |
1692 | 2354 for (int i = 0; i < 16; i++ ) |
0 | 2355 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2356 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2357 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2358 if ( i == EQUIP_BOW ) |
1690 | 2359 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2360 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2361 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_OFF_HAND || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_MAIN_HAND) ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2362 v46[v4++] = this->pEquipment.pIndices[i] - 1; |
0 | 2363 } |
1692 | 2364 } |
0 | 2365 if ( !v4 ) |
1690 | 2366 return 0; |
1692 | 2367 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
2368 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + pItemsTable->pItems[v48->uItemID].uDamageMod); | |
0 | 2369 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2370 case SPECIAL_ATTACK_STEAL: |
1692 | 2371 for ( int i = 0; i < 126; i++ ) |
2372 { | |
2373 int ItemPosInList = this->pInventoryMatrix[i]; | |
2374 if (ItemPosInList > 0) | |
0 | 2375 { |
1692 | 2376 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1]; |
2377 if ( v21->uItemID > 0 && v21->uItemID <= 134 ) | |
0 | 2378 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2379 v46[v4++] = i; |
0 | 2380 } |
2381 } | |
1692 | 2382 } |
0 | 2383 if ( !v4 ) |
1690 | 2384 return 0; |
1692 | 2385 v47 = v46[rand() % v4]; |
0 | 2386 v6 = GetActualAccuracy(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2387 v11 = GetParameterBonus(v6); |
0 | 2388 break; |
2389 default: | |
2390 v11 = 0; | |
2391 break; | |
2392 } | |
2393 v22 = GetActualLuck(); | |
1036 | 2394 v23 = GetParameterBonus(v22) + v11 + 30; |
0 | 2395 if ( rand() % v23 >= 30 ) |
2396 { | |
1690 | 2397 return 0; |
0 | 2398 } |
2399 else | |
2400 { | |
1692 | 2401 for ( v3 = 0; v3 < 4; v3++ ) |
2402 { | |
2403 if ( this == pPlayers[v3 + 1] ) | |
2404 break; | |
2405 } | |
2406 | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2407 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2408 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2409 case SPECIAL_ATTACK_CURSE: |
1692 | 2410 SetCondition(Condition_Cursed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2411 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2412 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2413 return 1; | |
2414 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2415 case SPECIAL_ATTACK_WEAK: |
1692 | 2416 SetCondition(Condition_Weak, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2417 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2418 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2419 return 1; | |
2420 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2421 case SPECIAL_ATTACK_SLEEP: |
1692 | 2422 SetCondition(Condition_Sleep, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2423 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2424 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2425 return 1; | |
2426 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2427 case SPECIAL_ATTACK_DRUNK: |
1692 | 2428 SetCondition(Condition_Drunk, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2429 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2430 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2431 return 1; | |
2432 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2433 case SPECIAL_ATTACK_INSANE: |
1692 | 2434 SetCondition(Condition_Insane, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2435 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2436 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2437 return 1; | |
2438 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2439 case SPECIAL_ATTACK_POISON1: |
1692 | 2440 SetCondition(Condition_Poison1, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2441 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2442 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2443 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2444 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2445 case SPECIAL_ATTACK_POISON2: |
1692 | 2446 SetCondition(Condition_Poison2, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2447 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2448 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2449 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2450 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2451 case SPECIAL_ATTACK_POISON3: |
1692 | 2452 SetCondition(Condition_Poison3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2453 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2454 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2455 return 1; | |
2456 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2457 case SPECIAL_ATTACK_DISEASE1: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2458 SetCondition(Condition_Disease1, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2459 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2460 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2461 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2462 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2463 case SPECIAL_ATTACK_DISEASE2: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2464 SetCondition(Condition_Disease2, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2465 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2466 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2467 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2468 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2469 case SPECIAL_ATTACK_DISEASE3: |
1692 | 2470 SetCondition(Condition_Disease3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2471 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
0 | 2472 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1690 | 2473 return 1; |
0 | 2474 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2475 case SPECIAL_ATTACK_PARALYZED: |
1692 | 2476 SetCondition(Condition_Paralyzed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2477 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2478 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2479 return 1; | |
2480 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2481 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2482 SetCondition(Condition_Unconcious, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2483 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2484 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2485 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2486 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2487 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2488 SetCondition(Condition_Dead, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2489 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2490 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2491 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2492 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2493 case SPECIAL_ATTACK_PETRIFIED: |
1692 | 2494 SetCondition(Condition_Pertified, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2495 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2496 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2497 return 1; | |
2498 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2499 case SPECIAL_ATTACK_ERADICATED: |
1692 | 2500 SetCondition(Condition_Eradicated, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2501 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2502 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2503 return 1; | |
2504 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2505 case SPECIAL_ATTACK_BREAK_ANY: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2506 case SPECIAL_ATTACK_BREAK_ARMOR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2507 case SPECIAL_ATTACK_BREAK_WEAPON: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2508 if ( !(v48->uAttributes & ITEM_ENCHANTED) ) |
1690 | 2509 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2510 PlaySound(SPEECH_40, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2511 v48->SetBroken(); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2512 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2513 } |
2514 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2515 return 1; | |
2516 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2517 case SPECIAL_ATTACK_STEAL: |
1690 | 2518 PlaySound(SPEECH_40, 0); |
2519 v27 = pActor->array_000234; | |
2520 if ( pActor->array_000234[0].uItemID ) | |
2521 { | |
2522 v27 = &pActor->array_000234[1]; | |
2523 if ( pActor->array_000234[1].uItemID ) | |
2524 { | |
2525 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2526 return 1; | |
2527 } | |
2528 } | |
2529 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2530 RemoveItemAtInventoryIndex(v47); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2531 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2532 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2533 return 1; | |
2534 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2535 case SPECIAL_ATTACK_AGING: |
187 | 2536 PlaySound(SPEECH_42, 0); |
1690 | 2537 ++this->sAgeModifier; |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2538 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2539 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2540 return 1; | |
2541 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2542 case SPECIAL_ATTACK_MANA_DRAIN: |
1690 | 2543 PlaySound(SPEECH_41, 0); |
2544 this->sMana = 0; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2545 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2546 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2547 return 1; | |
2548 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2549 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2550 SetCondition(Condition_Fear, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2551 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2552 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2553 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2554 break; |
0 | 2555 default: |
1690 | 2556 return 0; |
0 | 2557 } |
2558 } | |
2559 } | |
324 | 2560 |
0 | 2561 // 48DCF6: using guessed type char var_94[140]; |
2562 | |
2563 //----- (0048E1A3) -------------------------------------------------------- | |
2564 unsigned int Player::GetSpellSchool(unsigned int uSpellID) | |
2565 { | |
1091 | 2566 return pSpellStats->pInfos[uSpellID].uSchool; |
0 | 2567 } |
2568 | |
2569 //----- (0048E1B5) -------------------------------------------------------- | |
816 | 2570 int Player::GetAttackRecoveryTime(bool bRangedAttack) |
2571 { | |
2572 ItemGen *weapon = nullptr; | |
2573 ItemDesc *weapon_desc = nullptr; | |
2574 uint weapon_recovery = base_recovery_times_per_weapon_type[0]; | |
2575 if (bRangedAttack) | |
0 | 2576 { |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2577 if ( HasItemEquipped(EQUIP_BOW) ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2578 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2579 weapon = &pInventoryItemList[pEquipment.uBow - 1]; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2580 weapon_desc = &pItemsTable->pItems[weapon->uItemID]; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2581 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType]; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2582 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2583 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2584 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2585 { |
816 | 2586 weapon_recovery = base_recovery_times_per_weapon_type[1]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2587 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2588 else if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
816 | 2589 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2590 weapon = &pInventoryItemList[pEquipment.uMainHand - 1]; |
816 | 2591 weapon_desc = &pItemsTable->pItems[weapon->uItemID]; |
2592 if (weapon_desc->uEquipType == EQUIP_WAND) | |
2593 { | |
2594 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2595 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now | |
2596 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery; | |
2597 } | |
0 | 2598 else |
816 | 2599 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType]; |
2600 } | |
1010 | 2601 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD) |
2602 // ADD: shield check because shield recovery is added later and can be accidentally doubled | |
816 | 2603 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2604 auto v12 = &pInventoryItemList[pEquipment.uShield - 1]; |
816 | 2605 auto v12_desc = &pItemsTable->pItems[v12->uItemID]; |
2606 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery) | |
2607 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2608 weapon = &pInventoryItemList[pEquipment.uShield - 1]; |
816 | 2609 weapon_desc = &pItemsTable->pItems[weapon->uItemID]; |
2610 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType]; | |
2611 } | |
2612 } | |
2613 | |
2614 uint armour_recovery = 0; | |
0 | 2615 if ( HasItemEquipped(EQUIP_ARMOUR) ) |
2616 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2617 auto armour_skill_type = pItemsTable->pItems[pInventoryItemList[pEquipment.uArmor - 1].uItemID].uSkillType; |
816 | 2618 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2619 float multiplier; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2620 |
816 | 2621 if (armour_skill_type == PLAYER_SKILL_LEATHER) |
2622 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2623 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0); |
816 | 2624 } |
2625 else if (armour_skill_type == PLAYER_SKILL_CHAIN) | |
2626 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2627 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0); |
816 | 2628 } |
2629 else if (armour_skill_type == PLAYER_SKILL_PLATE) | |
2630 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2631 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0); |
0 | 2632 } |
2633 else | |
2634 { | |
1545 | 2635 Error("Unknown armour type"); // what kind of armour is that? |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2636 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2637 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2638 |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2639 armour_recovery = (uint)(base_armour_recovery * multiplier); |
816 | 2640 } |
2641 | |
2642 uint shield_recovery = 0; | |
2643 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD) | |
2644 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2645 auto shield = &pInventoryItemList[pEquipment.uShield - 1]; |
816 | 2646 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType; |
2647 | |
2648 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type]; | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2649 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2650 shield_recovery = (uint)(shield_base_recovery * multiplier); |
816 | 2651 } |
2652 | |
1036 | 2653 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()), |
816 | 2654 sword_axe_bow_recovery_reduction = 0; |
2655 bool shooting_laser = false; | |
2656 if (weapon_desc) | |
2657 { | |
2658 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) && | |
2659 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) ) | |
2660 { | |
2661 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery | |
2662 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F; | |
2663 } | |
2664 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER) | |
2665 shooting_laser = true; | |
2666 } | |
2667 | |
2668 uint armsmaster_recovery_reduction = 0; | |
2669 if (!bRangedAttack && !shooting_laser) | |
2670 { | |
2671 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER)) | |
2672 { | |
2673 armsmaster_recovery_reduction = armsmaster_level & 0x3F; | |
2674 if (SkillToMastery(armsmaster_level) >= 4) | |
2675 armsmaster_recovery_reduction *= 2; | |
2676 } | |
2677 } | |
2678 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2679 uint hasteRecoveryReduction = 0; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
2680 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 ) |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2681 hasteRecoveryReduction = 25; |
816 | 2682 |
2683 uint weapon_enchantment_recovery_reduction = 0; | |
2684 if ( weapon ) | |
2685 { | |
2686 if (weapon->uSpecEnchantmentType == 59 || | |
2687 weapon->uSpecEnchantmentType == 41 || | |
2688 weapon->uSpecEnchantmentType == 500) | |
2689 weapon_enchantment_recovery_reduction = 20; | |
2690 } | |
2691 | |
2692 int recovery = weapon_recovery + | |
2693 armour_recovery + | |
2694 shield_recovery | |
2695 - armsmaster_recovery_reduction | |
2696 - weapon_enchantment_recovery_reduction | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2697 - hasteRecoveryReduction |
816 | 2698 - sword_axe_bow_recovery_reduction |
2699 - player_speed_recovery_reduction; | |
2700 | |
2701 if (recovery < 0) | |
2702 recovery = 0; | |
2703 return recovery; | |
0 | 2704 } |
2705 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2706 |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2707 //----- new -------------------------------------------------------- |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2708 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2709 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2710 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2711 switch (skill_mastery) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2712 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2713 case 1: return mult1; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2714 case 2: return mult2; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2715 case 3: return mult3; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2716 case 4: return mult4; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2717 } |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2718 Error("Unexpected input value: %d", armour_skill_type); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2719 return 0; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2720 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2721 |
0 | 2722 //----- (0048E4F8) -------------------------------------------------------- |
2723 int Player::GetMaxHealth() | |
2724 { | |
2725 int v3; // esi@1 | |
2726 int v4; // esi@1 | |
2727 int v6; // esi@1 | |
2728 | |
1036 | 2729 v3 = GetParameterBonus(GetActualEndurance()); |
135 | 2730 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3); |
0 | 2731 v6 = uFullHealthBonus |
135 | 2732 + pBaseHealthByClass[classType / 4] |
0 | 2733 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH) |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2734 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2735 return max(1, v6); |
0 | 2736 } |
2737 | |
2738 //----- (0048E565) -------------------------------------------------------- | |
2739 int Player::GetMaxMana() | |
2740 { | |
2741 int v2; // eax@2 | |
2742 int v3; // esi@4 | |
2743 int v4; // eax@5 | |
2744 int v5; // esi@5 | |
2745 int v6; // eax@5 | |
2746 int v7; // esi@6 | |
2747 int v8; // esi@6 | |
2748 int v9; // esi@6 | |
1116 | 2749 |
135 | 2750 switch (classType) |
0 | 2751 { |
1116 | 2752 case PLAYER_CLASS_ROGUE: |
2753 case PLAYER_CLASS_SPY: | |
2754 case PLAYER_CLASS_ASSASSIN: | |
2755 case PLAYER_CLASS_ARCHER: | |
2756 case PLAYER_CLASS_WARRIOR_MAGE: | |
2757 case PLAYER_CLASS_MASTER_ARCHER: | |
2758 case PLAYER_CLASS_SNIPER: | |
2759 case PLAYER_CLASS_SORCERER: | |
2760 case PLAYER_CLASS_WIZARD: | |
2761 case PLAYER_CLASS_ARCHMAGE: | |
2762 case PLAYER_CLASS_LICH: | |
0 | 2763 v2 = GetActualIntelligence(); |
1036 | 2764 v3 = GetParameterBonus(v2); |
1116 | 2765 break; |
2766 case PLAYER_CLASS_INITIATE: | |
2767 case PLAYER_CLASS_MASTER: | |
2768 case PLAYER_CLASS_NINJA: | |
2769 case PLAYER_CLASS_PALADIN: | |
2770 case PLAYER_CLASS_CRUSADER: | |
2771 case PLAYER_CLASS_HERO: | |
2772 case PLAYER_CLASS_VILLIAN: | |
2773 case PLAYER_CLASS_CLERIC: | |
2774 case PLAYER_CLASS_PRIEST: | |
2775 case PLAYER_CLASS_PRIEST_OF_SUN: | |
2776 case PLAYER_CLASS_PRIEST_OF_MOON: | |
0 | 2777 v2 = GetActualWillpower(); |
1036 | 2778 v3 = GetParameterBonus(v2); |
1116 | 2779 break; |
2780 case PLAYER_CLASS_HUNTER: | |
2781 case PLAYER_CLASS_RANGER_LORD: | |
2782 case PLAYER_CLASS_BOUNTY_HUNTER: | |
2783 case PLAYER_CLASS_DRUID: | |
2784 case PLAYER_CLASS_GREAT_DRUID: | |
2785 case PLAYER_CLASS_ARCH_DRUID: | |
2786 case PLAYER_CLASS_WARLOCK: | |
0 | 2787 v4 = GetActualWillpower(); |
1036 | 2788 v5 = GetParameterBonus(v4); |
0 | 2789 v6 = GetActualIntelligence(); |
1036 | 2790 v3 = GetParameterBonus(v6) + v5; |
0 | 2791 break; |
2792 default: | |
1116 | 2793 return 0; |
0 | 2794 break; |
2795 } | |
1116 | 2796 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2797 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7; |
1116 | 2798 v9 = uFullManaBonus |
2799 + pBaseManaByClass[classType / 4] | |
2800 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA) | |
2801 + v8; | |
2802 return max(0,v9); | |
0 | 2803 } |
2804 | |
2805 //----- (0048E656) -------------------------------------------------------- | |
2806 int Player::GetBaseAC() | |
2807 { | |
2808 int v2; // eax@1 | |
2809 int v3; // esi@1 | |
2810 int v4; // esi@1 | |
2811 int v5; // esi@1 | |
2812 | |
2813 v2 = GetActualSpeed(); | |
1036 | 2814 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2815 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2816 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2817 return max(0, v5); |
0 | 2818 } |
2819 | |
2820 //----- (0048E68F) -------------------------------------------------------- | |
2821 int Player::GetActualAC() | |
2822 { | |
2823 int v2; // eax@1 | |
2824 int v3; // esi@1 | |
2825 int v4; // esi@1 | |
2826 int v5; // esi@1 | |
2827 int v6; // esi@1 | |
2828 | |
2829 v2 = GetActualSpeed(); | |
1036 | 2830 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2831 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2832 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2833 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5; |
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2834 return max(0, v6); |
0 | 2835 } |
2836 | |
2837 //----- (0048E6DC) -------------------------------------------------------- | |
2838 unsigned int Player::GetBaseAge() | |
2839 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2840 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year); |
0 | 2841 } |
2842 | |
2843 //----- (0048E72C) -------------------------------------------------------- | |
2844 unsigned int Player::GetActualAge() | |
2845 { | |
2846 return this->sAgeModifier + GetBaseAge(); | |
2847 } | |
2848 | |
2849 //----- (0048E73F) -------------------------------------------------------- | |
2850 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2851 { | |
2852 int v7; // esi@20 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2853 int racialBonus = 0; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2854 __int16* resStat; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2855 |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2856 switch (a2) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2857 { |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2858 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2859 resStat = &sResFireBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2860 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2861 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2862 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2863 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2864 resStat = &sResAirBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2865 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2866 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2867 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2868 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2869 resStat = &sResWaterBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2870 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2871 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2872 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2873 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2874 resStat = &sResEarthBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2875 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2876 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2877 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2878 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2879 resStat = &sResMindBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2880 if (IsRaceElf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2881 racialBonus = 10; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2882 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2883 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2884 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2885 resStat = &sResBodyBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2886 if (IsRaceHuman()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2887 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2888 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2889 } |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2890 v7 = GetItemsBonus(a2) + racialBonus; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2891 return v7 + *resStat; |
0 | 2892 } |
2893 | |
2894 //----- (0048E7D0) -------------------------------------------------------- | |
2895 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2896 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2897 signed int v10 = 0; // [sp+14h] [bp-4h]@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2898 __int16* resStat; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2899 int result; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2900 int baseRes; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2901 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2902 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER); |
652 | 2903 if ( CheckHiredNPCSpeciality(Enchanter) ) |
0 | 2904 v10 = 20; |
2905 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE | |
2906 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR | |
2907 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER | |
2908 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2909 && SkillToMastery(leatherArmorSkillLevel) == 4 |
0 | 2910 && HasItemEquipped(EQUIP_ARMOUR) |
2911 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER ) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2912 v10 += leatherArmorSkillLevel & 0x3F; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2913 switch (a2) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2914 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2915 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2916 resStat = &sResFireBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2917 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2918 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2919 resStat = &sResAirBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2920 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2921 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2922 resStat = &sResWaterBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2923 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2924 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2925 resStat = &sResEarthBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2926 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2927 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2928 resStat = &sResMindBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2929 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2930 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2931 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2932 resStat = &sResBodyBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2933 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2934 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2935 baseRes = GetBaseResistance(a2); |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2936 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat); |
0 | 2937 return result; |
2938 } | |
2939 | |
2940 //----- (0048E8F5) -------------------------------------------------------- | |
816 | 2941 bool Player::Recover(int dt) |
2942 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2943 int v3; // qax@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2944 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2945 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt); |
816 | 2946 |
2947 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery); | |
2948 | |
2949 if (uTimeToRecovery > v3) | |
2950 { | |
2951 uTimeToRecovery -= v3; | |
2952 return true; | |
0 | 2953 } |
2954 else | |
2955 { | |
816 | 2956 uTimeToRecovery = 0; |
2957 viewparams->bRedrawGameUI = true; | |
2958 if (!uActiveCharacter) | |
0 | 2959 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2960 return false; |
2961 } | |
0 | 2962 } |
2963 | |
2964 //----- (0048E96A) -------------------------------------------------------- | |
816 | 2965 void Player::SetRecoveryTime(signed int rec) |
2966 { | |
1545 | 2967 Assert(rec >= 0); |
816 | 2968 |
2969 if (rec > uTimeToRecovery) | |
2970 uTimeToRecovery = rec; | |
2971 | |
2972 if (pPlayers[uActiveCharacter] == this && !some_active_character) | |
0 | 2973 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2974 |
2975 viewparams->bRedrawGameUI = true; | |
0 | 2976 } |
2977 // 50C0C4: using guessed type int some_active_character; | |
2978 | |
2979 //----- (0048E9B7) -------------------------------------------------------- | |
2980 void Player::RandomizeName() | |
2981 { | |
2982 if (!uExpressionTimePassed) | |
2983 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]); | |
2984 } | |
2985 | |
2986 //----- (0048E9F4) -------------------------------------------------------- | |
2987 unsigned int Player::GetMajorConditionIdx() | |
2988 { | |
2989 for (uint i = 0; i < 18; ++i) | |
2990 if (pConditions[pConditionImportancyTable[i]] != 0) | |
2991 return pConditionImportancyTable[i]; | |
2992 | |
2993 return 18; | |
2994 } | |
2995 | |
2996 //----- (0048EA1B) -------------------------------------------------------- | |
1036 | 2997 int Player::GetParameterBonus( int player_parameter ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2998 { |
1036 | 2999 int i; // eax@1 |
3000 i = 0; | |
3001 while (param_to_bonus_table[i]) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3002 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3003 if (player_parameter >= param_to_bonus_table[i]) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3004 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3005 ++i; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3006 } |
1036 | 3007 return parameter_to_bonus_value[i]; |
0 | 3008 } |
3009 | |
3010 //----- (0048EA46) -------------------------------------------------------- | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3011 int Player::GetSpecialItemBonus( int enchantmentId ) |
0 | 3012 { |
1032 | 3013 int inv_indx; // eax@3 |
3014 | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3015 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3016 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3017 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3018 { |
1032 | 3019 inv_indx = pEquipment.pIndices[i] - 1; |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3020 if (enchantmentId == 17) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3021 { |
1599 | 3022 if ((pInventoryItemList[inv_indx].uSpecEnchantmentType == 17) || (pInventoryItemList[inv_indx].uItemID == 533)) //Elven Chainmail+Increases rate of Recovery |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3023 return 50; |
1032 | 3024 } |
1598
11bb463837b1
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents:
1597
diff
changeset
|
3025 if (enchantmentId == 24) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3026 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3027 if (pInventoryItemList[inv_indx].uSpecEnchantmentType == 24) //Increased Knockback. |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3028 return 5; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3029 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3030 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3031 } |
1032 | 3032 return 0; |
0 | 3033 } |
3034 | |
3035 //----- (0048EAAE) -------------------------------------------------------- | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3036 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ ) |
0 | 3037 { |
3038 int v5; // edi@1 | |
3039 int v9; // eax@49 | |
3040 int v14; // ecx@58 | |
3041 int v15; // eax@58 | |
3042 int v17; // eax@62 | |
3043 int v20; // eax@69 | |
3044 int v22; // eax@76 | |
3045 int v23; // edx@76 | |
3046 int v25; // ecx@80 | |
3047 int v26; // edi@80 | |
3048 int v31; // ebp@97 | |
3049 int v32; // eax@98 | |
3050 unsigned int v33; // eax@100 | |
3051 int v56; // eax@365 | |
3052 int v57; // ebx@368 | |
3053 signed int v58; // [sp-4h] [bp-20h]@10 | |
3054 int v61; // [sp+10h] [bp-Ch]@1 | |
3055 int v62; // [sp+14h] [bp-8h]@1 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3056 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101 |
1040 | 3057 bool no_skills; |
0 | 3058 |
3059 v5 = 0; | |
3060 v62 = 0; | |
3061 v61 = 0; | |
1040 | 3062 |
3063 no_skills=false; | |
0 | 3064 switch (attr) |
1599 | 3065 { |
3066 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break; | |
3067 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break; | |
3068 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break; | |
3069 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break; | |
3070 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break; | |
3071 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break; | |
3072 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break; | |
3073 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break; | |
3074 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break; | |
3075 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break; | |
3076 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break; | |
3077 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break; | |
3078 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break; | |
3079 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break; | |
3080 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break; | |
3081 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break; | |
3082 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break; | |
3083 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break; | |
3084 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break; | |
3085 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break; | |
3086 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break; | |
3087 default: | |
1040 | 3088 no_skills=true; |
1599 | 3089 } |
1040 | 3090 if (!no_skills) |
1599 | 3091 { |
3092 if ( !this->pActiveSkills[v58] ) | |
3093 return 0; | |
3094 } | |
1040 | 3095 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3096 switch(attr) //TODO would be nice to move these into separate functions |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3097 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3098 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3099 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
0 | 3100 if ( HasItemEquipped(EQUIP_BOW) ) |
1599 | 3101 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uBow-1].uItemID].uDamageMod; |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3102 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3103 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3104 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3105 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN: |
0 | 3106 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3107 return 0; |
1599 | 3108 v57 = this->pOwnItems[this->pEquipment.uBow-1].uItemID; |
0 | 3109 v5 = pItemsTable->pItems[v57].uDamageMod; |
3110 v56 = pItemsTable->pItems[v57].uDamageDice; | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3111 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3112 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3113 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3114 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX: |
0 | 3115 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3116 return 0; |
1599 | 3117 v20 = this->pOwnItems[this->pEquipment.uBow-1].uItemID; |
0 | 3118 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll; |
3119 v56 = pItemsTable->pItems[v20].uDamageMod; | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3120 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3121 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3122 case CHARACTER_ATTRIBUTE_LEVEL: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3123 if ( !Player::HasEnchantedItemEquipped(25) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3124 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3125 return 5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3126 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3127 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3128 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3129 if ( IsUnarmed() ) |
0 | 3130 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3131 return 3; |
0 | 3132 } |
3133 else | |
3134 { | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3135 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3136 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3137 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3138 if ( v22 >= 0 && v22 <= 2) |
0 | 3139 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3140 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3141 v26 = pItemsTable->pItems[v23].uDamageRoll; |
1599 | 3142 if ( this->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 ) |
0 | 3143 { |
3144 v25 = pItemsTable->pItems[v23].uDamageDice; | |
3145 } | |
3146 else | |
3147 { | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3148 v25 = pItemsTable->pItems[v23].uDamageDice + 1; |
0 | 3149 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3150 v5 = pItemsTable->pItems[v23].uDamageMod + v25 * v26; |
0 | 3151 } |
3152 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3153 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3154 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3155 return v5; |
1040 | 3156 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3157 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3158 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3159 v23 = this->pOwnItems[this->pEquipment.uShield].uItemID; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3160 v15 = pItemsTable->pItems[v23].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3161 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3162 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3163 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3164 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3165 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3166 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3167 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3168 case CHARACTER_ATTRIBUTE_ATTACK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3169 if ( IsUnarmed() ) |
1040 | 3170 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3171 return 0; |
1040 | 3172 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3173 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3174 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3175 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3176 if ( v17 >= 0 && v17 <= 2) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3177 { |
1599 | 3178 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand-1].uItemID].uDamageMod; |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3179 } |
0 | 3180 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3181 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3182 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3183 else |
0 | 3184 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3185 v20 = this->pOwnItems[this->pEquipment.uShield - 1].uItemID; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3186 v56 = pItemsTable->pItems[v20].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3187 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3188 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3189 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3190 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3191 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3192 if ( IsUnarmed() ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3193 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3194 return 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3195 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3196 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3197 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3198 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3199 if ( v9 >= 0 && v9 <= 2) |
0 | 3200 { |
1040 | 3201 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice + |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3202 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3203 if ( !this->pEquipment.uShield && pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4) |
0 | 3204 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3205 ++v5; |
0 | 3206 } |
3207 } | |
3208 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3209 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3210 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3211 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3212 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3213 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3214 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3215 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3216 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3217 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3218 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3219 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3220 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3221 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3222 case CHARACTER_ATTRIBUTE_STRENGTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3223 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3224 case CHARACTER_ATTRIBUTE_WILLPOWER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3225 case CHARACTER_ATTRIBUTE_ENDURANCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3226 case CHARACTER_ATTRIBUTE_ACCURACY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3227 case CHARACTER_ATTRIBUTE_SPEED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3228 case CHARACTER_ATTRIBUTE_LUCK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3229 case CHARACTER_ATTRIBUTE_HEALTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3230 case CHARACTER_ATTRIBUTE_MANA: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3231 case CHARACTER_ATTRIBUTE_AC_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3232 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3233 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3234 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3235 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3236 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3237 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3238 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3239 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3240 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3241 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3242 case CHARACTER_ATTRIBUTE_SKILL_STEALING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3243 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3244 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3245 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3246 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3247 case CHARACTER_ATTRIBUTE_SKILL_DODGE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3248 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3249 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3250 case CHARACTER_ATTRIBUTE_SKILL_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3251 case CHARACTER_ATTRIBUTE_SKILL_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3252 case CHARACTER_ATTRIBUTE_SKILL_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3253 case CHARACTER_ATTRIBUTE_SKILL_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3254 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3255 case CHARACTER_ATTRIBUTE_SKILL_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3256 case CHARACTER_ATTRIBUTE_SKILL_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3257 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3258 case CHARACTER_ATTRIBUTE_SKILL_DARK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3259 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3260 case CHARACTER_ATTRIBUTE_SKILL_BOW: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3261 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3262 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3263 for (int i = 0; i < 16; i++) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3264 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3265 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
1040 | 3266 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3267 v31 = this->pEquipment.pIndices[i] - 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3268 currEquippedItem = &this->pInventoryItemList[v31]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3269 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3270 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3271 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3272 if ( v32 >= 3 && v32 <= 11 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3273 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3274 v33 = currEquippedItem->uItemID; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3275 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3276 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3277 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3278 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(currEquippedItem)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3279 && !pItemsTable->IsMaterialSpecial(currEquippedItem) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3280 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3281 currEquippedItem->GetItemBonusArtifact(this, attr, &v62); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3282 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3283 else if ( currEquippedItem->uEnchantmentType != 0 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3284 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3285 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3286 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3287 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3288 v5 = currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3289 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3290 v5 += currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3291 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3292 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3293 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3294 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3295 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3296 } |
1040 | 3297 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3298 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3299 return v5 + v62 + v61; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3300 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3301 default: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3302 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3303 } |
0 | 3304 } |
3305 | |
3306 //----- (0048F73C) -------------------------------------------------------- | |
3307 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3308 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3309 int v3 = 0; // eax@4 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3310 int v4 = 0; // ecx@5 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3311 |
0 | 3312 switch ( a2 ) |
3313 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3314 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3315 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3316 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3317 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3318 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3319 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3320 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3321 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3322 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3323 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3324 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3325 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3326 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3327 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3328 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3329 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3330 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3331 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3332 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3333 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3334 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3335 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3336 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3337 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3338 case CHARACTER_ATTRIBUTE_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3339 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3340 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3341 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3342 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3343 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3344 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3345 break; |
0 | 3346 case CHARACTER_ATTRIBUTE_STRENGTH: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3347 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3348 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3349 break; |
0 | 3350 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3351 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3352 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3353 break; |
0 | 3354 case CHARACTER_ATTRIBUTE_WILLPOWER: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3355 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3356 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3357 break; |
0 | 3358 case CHARACTER_ATTRIBUTE_ENDURANCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3359 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3360 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3361 break; |
0 | 3362 case CHARACTER_ATTRIBUTE_ACCURACY: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3363 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3364 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3365 break; |
0 | 3366 case CHARACTER_ATTRIBUTE_SPEED: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3367 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3368 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3369 break; |
0 | 3370 case CHARACTER_ATTRIBUTE_LUCK: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3371 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower; |
1167 | 3372 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3373 break; |
0 | 3374 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3375 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower; |
1167 | 3376 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3377 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3378 } |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3379 return v3 + v4; |
0 | 3380 } |
3381 | |
3382 //----- (0048F882) -------------------------------------------------------- | |
1008 | 3383 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType ) |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3384 { |
1064 | 3385 signed int bonus_value; // esi@1 |
3386 unsigned __int16 skill_value; // ax@126 | |
3387 int result; // al@127 | |
353 | 3388 |
1064 | 3389 bonus_value = 0; |
353 | 3390 switch (uSkillType) |
3391 { | |
3392 case PLAYER_SKILL_MONSTER_ID: | |
3393 { | |
652 | 3394 if ( CheckHiredNPCSpeciality(Hunter) ) |
1064 | 3395 bonus_value = 6; |
652 | 3396 if ( CheckHiredNPCSpeciality(Sage) ) |
1064 | 3397 bonus_value += 6; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3398 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
353 | 3399 } |
3400 break; | |
3401 | |
3402 case PLAYER_SKILL_ARMSMASTER: | |
3403 { | |
652 | 3404 if ( CheckHiredNPCSpeciality(Armsmaster) ) |
1064 | 3405 bonus_value = 2; |
652 | 3406 if ( CheckHiredNPCSpeciality(Weaponsmaster) ) |
1064 | 3407 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3408 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
353 | 3409 } |
3410 break; | |
3411 | |
3412 case PLAYER_SKILL_STEALING: | |
3413 { | |
652 | 3414 if (CheckHiredNPCSpeciality(Burglar)) |
1064 | 3415 bonus_value = 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3416 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
353 | 3417 } |
3418 break; | |
3419 | |
3420 | |
3421 case PLAYER_SKILL_ALCHEMY: | |
3422 { | |
652 | 3423 if ( CheckHiredNPCSpeciality(Herbalist) ) |
1064 | 3424 bonus_value = 4; |
652 | 3425 if ( CheckHiredNPCSpeciality(Apothecary) ) |
1064 | 3426 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3427 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
353 | 3428 } |
3429 break; | |
3430 | |
3431 case PLAYER_SKILL_LEARNING: | |
3432 { | |
652 | 3433 if ( CheckHiredNPCSpeciality(Teacher) ) |
1064 | 3434 bonus_value = 10; |
652 | 3435 if ( CheckHiredNPCSpeciality(Instructor) ) |
1064 | 3436 bonus_value += 15; |
652 | 3437 if ( CheckHiredNPCSpeciality(Scholar) ) |
1064 | 3438 bonus_value += 5; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3439 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING); |
353 | 3440 } |
3441 break; | |
3442 | |
3443 case PLAYER_SKILL_UNARMED: | |
3444 { | |
652 | 3445 if (CheckHiredNPCSpeciality(Monk) ) |
1064 | 3446 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3447 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
353 | 3448 } |
3449 break; | |
3450 | |
3451 case PLAYER_SKILL_DODGE: | |
3452 { | |
652 | 3453 if ( CheckHiredNPCSpeciality(Monk) ) |
1064 | 3454 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3455 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
353 | 3456 } |
3457 break; | |
3458 | |
3459 case PLAYER_SKILL_BOW: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3460 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW); |
353 | 3461 break; |
3462 case PLAYER_SKILL_SHIELD: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3463 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD); |
353 | 3464 break; |
3465 | |
3466 case PLAYER_SKILL_EARTH: | |
652 | 3467 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3468 bonus_value = 2; |
652 | 3469 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3470 bonus_value += 3; |
652 | 3471 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3472 bonus_value += 4; |
353 | 3473 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3474 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3475 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH); |
353 | 3476 break; |
3477 case PLAYER_SKILL_FIRE: | |
652 | 3478 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3479 bonus_value = 2; |
652 | 3480 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3481 bonus_value += 3; |
652 | 3482 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3483 bonus_value += 4; |
353 | 3484 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3485 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3486 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE); |
353 | 3487 break; |
3488 case PLAYER_SKILL_AIR: | |
652 | 3489 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3490 bonus_value = 2; |
652 | 3491 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3492 bonus_value += 3; |
652 | 3493 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3494 bonus_value += 4; |
353 | 3495 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3496 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3497 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR); |
353 | 3498 break; |
3499 case PLAYER_SKILL_WATER: | |
652 | 3500 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3501 bonus_value = 2; |
652 | 3502 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3503 bonus_value += 3; |
652 | 3504 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3505 bonus_value += 4; |
353 | 3506 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3507 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3508 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER); |
353 | 3509 break; |
3510 case PLAYER_SKILL_SPIRIT: | |
652 | 3511 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3512 bonus_value = 2; |
652 | 3513 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3514 bonus_value += 3; |
652 | 3515 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3516 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3517 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT); |
353 | 3518 break; |
3519 case PLAYER_SKILL_MIND: | |
652 | 3520 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3521 bonus_value = 2; |
652 | 3522 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3523 bonus_value += 3; |
652 | 3524 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3525 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3526 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND); |
353 | 3527 break; |
3528 case PLAYER_SKILL_BODY: | |
652 | 3529 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3530 bonus_value = 2; |
652 | 3531 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3532 bonus_value += 3; |
652 | 3533 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3534 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3535 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY); |
353 | 3536 break; |
3537 case PLAYER_SKILL_LIGHT: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3538 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT); |
353 | 3539 break; |
3540 case PLAYER_SKILL_DARK: | |
3541 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3542 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK); |
353 | 3543 } |
3544 break; | |
3545 | |
3546 case PLAYER_SKILL_MERCHANT: | |
3547 { | |
652 | 3548 if ( CheckHiredNPCSpeciality(Trader) ) |
1064 | 3549 bonus_value = 4; |
652 | 3550 if ( CheckHiredNPCSpeciality(Merchant) ) |
1064 | 3551 bonus_value += 6; |
652 | 3552 if ( CheckHiredNPCSpeciality(Gypsy) ) |
1064 | 3553 bonus_value += 3; |
652 | 3554 if ( CheckHiredNPCSpeciality(Duper) ) |
1064 | 3555 bonus_value += 8; |
353 | 3556 } |
3557 break; | |
3558 | |
3559 case PLAYER_SKILL_PERCEPTION: | |
3560 { | |
652 | 3561 if ( CheckHiredNPCSpeciality(Scout) ) |
1064 | 3562 bonus_value = 6; |
652 | 3563 if ( CheckHiredNPCSpeciality(Psychic) ) |
1064 | 3564 bonus_value += 5; |
353 | 3565 } |
3566 break; | |
3567 | |
0 | 3568 case PLAYER_SKILL_ITEM_ID: |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3569 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
0 | 3570 break; |
3571 case PLAYER_SKILL_MEDITATION: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3572 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION); |
353 | 3573 break; |
0 | 3574 case PLAYER_SKILL_TRAP_DISARM: |
353 | 3575 { |
652 | 3576 if ( CheckHiredNPCSpeciality(Tinker) ) |
1064 | 3577 bonus_value = 4; |
652 | 3578 if ( CheckHiredNPCSpeciality(Locksmith) ) |
1064 | 3579 bonus_value += 6; |
652 | 3580 if ( CheckHiredNPCSpeciality(Burglar) ) |
1064 | 3581 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3582 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
353 | 3583 } |
3584 break; | |
3585 } | |
3586 | |
1064 | 3587 skill_value = pActiveSkills[uSkillType]; |
3588 if ( bonus_value + (skill_value & 0x3F) < 60 ) | |
3589 result = bonus_value + skill_value; | |
0 | 3590 else |
1064 | 3591 result = skill_value & 0xFFFC | 0x3C; //al |
0 | 3592 return result; |
3593 } | |
3594 | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3595 |
0 | 3596 //----- (0048FC00) -------------------------------------------------------- |
1538 | 3597 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3598 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3599 int armsMasterBonus; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3600 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3601 armsMasterBonus = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3602 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3603 if ( armmaster_skill > 0 ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3604 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3605 int multiplier = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3606 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3607 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3608 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3609 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3610 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3611 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3612 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2); |
1064 | 3613 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3614 armsMasterBonus = multiplier * (armmaster_skill & 0x3F); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3615 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3616 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3617 switch(inSkill) |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3618 { |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3619 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3620 if (HasItemEquipped(EQUIP_BOW)) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3621 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3622 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3623 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3624 return multiplier * (bowSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3625 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3626 return 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3627 break; |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3628 case CHARACTER_ATTRIBUTE_HEALTH: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3629 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3630 int base_value = pBaseHealthPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3631 int attrib_modif = GetBodybuilding(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3632 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3633 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3634 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3635 case CHARACTER_ATTRIBUTE_MANA: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3636 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3637 int base_value = pBaseManaPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3638 int attrib_modif = GetMeditation(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3639 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3640 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3641 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3642 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3643 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3644 bool wearingArmor = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3645 bool wearingLeather = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3646 unsigned int ACSum = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3647 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3648 for (int j = 0; j < 16; ++j) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3649 { |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
3650 if (pEquipment.pIndices[j] && (!pOwnItems[pEquipment.pIndices[j]].IsBroken())) |
1538 | 3651 { |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
3652 int curr_item = pOwnItems[pEquipment.pIndices[j] - 1].uItemID; |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3653 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[curr_item].uSkillType; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3654 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3655 int multiplier = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3656 switch (itemSkillType) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3657 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3658 case PLAYER_SKILL_STAFF: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3659 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3660 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3661 case PLAYER_SKILL_SWORD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3662 case PLAYER_SKILL_SPEAR: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3663 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3664 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3665 case PLAYER_SKILL_SHIELD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3666 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3667 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3668 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3669 case PLAYER_SKILL_LEATHER: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3670 wearingLeather = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3671 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3672 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3673 case PLAYER_SKILL_CHAIN: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3674 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3675 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3676 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3677 case PLAYER_SKILL_PLATE: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3678 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3679 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3680 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3681 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3682 ACSum += multiplier * (currArmorSkillLevel & 0x3F); |
1538 | 3683 } |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3684 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3685 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3686 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3687 int dodgeMastery = SkillToMastery(dodgeSkillLevel); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3688 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3689 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) ) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3690 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3691 ACSum += multiplier * (dodgeSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3692 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3693 return ACSum; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3694 } |
1538 | 3695 break; |
3696 case CHARACTER_ATTRIBUTE_ATTACK: | |
3697 if ( this->IsUnarmed() ) | |
3698 { | |
3699 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3700 if (!unarmedSkill) | |
3701 { | |
3702 return 0; | |
3703 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3704 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2); |
1538 | 3705 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F); |
3706 } | |
3707 for (int i = 0; i < 16; ++i) | |
3708 { | |
3709 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3710 { | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
3711 ItemDesc currItem = pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID]; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
3712 if ( currItem.uEquipType <= EQUIP_MAIN_HAND) |
1533 | 3713 { |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
3714 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem.uSkillType; |
1538 | 3715 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3716 if (currItemSkillType == PLAYER_SKILL_BLASTER) | |
3717 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3718 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3719 return multiplier * (currentItemSkillLevel & 0x3F); |
3720 } | |
3721 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) | |
3722 { | |
3723 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3724 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2); |
1538 | 3725 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F); |
3726 } | |
3727 else | |
3728 { | |
3729 return armsMasterBonus + (currentItemSkillLevel & 0x3F); | |
3730 } | |
3731 } | |
3732 } | |
3733 } | |
3734 return 0; | |
3735 break; | |
3736 | |
3737 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: | |
3738 for (int i = 0; i < 16; i++) | |
3739 { | |
3740 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3741 { | |
3742 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID].uSkillType; | |
3743 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType); | |
3744 if ( currentItemSkillType == PLAYER_SKILL_BOW ) | |
3745 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3746 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1); |
1538 | 3747 return multiplier * (currentItemSkillLevel & 0x3F); |
3748 } | |
3749 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER ) | |
3750 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3751 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3752 return multiplier * (currentItemSkillLevel & 0x3F); |
3753 } | |
3754 } | |
3755 } | |
3756 return 0; | |
3757 break; | |
3758 | |
3759 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: | |
3760 if ( this->IsUnarmed() ) | |
3761 { | |
3762 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3763 if ( !unarmedSkillLevel ) | |
3764 { | |
3765 return 0; | |
3766 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3767 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3768 return multiplier * (unarmedSkillLevel & 0x3F); |
3769 } | |
3770 for (int i = 0; i < 16; i++) | |
3771 { | |
3772 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3773 { | |
3774 int currItemId = this->pInventoryItemList[this->pEquipment.pIndices[i]].uItemID; | |
3775 if ( pItemsTable->pItems[currItemId].uEquipType == EQUIP_MAIN_HAND || pItemsTable->pItems[currItemId].uEquipType == EQUIP_OFF_HAND ) | |
3776 { | |
3777 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[currItemId].uSkillType; | |
3778 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); | |
3779 int baseSkillBonus; | |
3780 int multiplier; | |
3781 switch (currItemSkillType) | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3782 { |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3783 case PLAYER_SKILL_STAFF: |
1538 | 3784 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3785 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3786 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3787 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3788 return multiplier * (unarmedSkillLevel & 0x3F); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3789 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3790 else |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3791 { |
1538 | 3792 return armsMasterBonus; |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3793 } |
1538 | 3794 break; |
3795 | |
3796 case PLAYER_SKILL_DAGGER: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3797 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1); |
1538 | 3798 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3799 return armsMasterBonus + baseSkillBonus; | |
3800 break; | |
3801 case PLAYER_SKILL_SWORD: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3802 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0); |
1538 | 3803 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3804 return armsMasterBonus + baseSkillBonus; | |
3805 break; | |
3806 case PLAYER_SKILL_MACE: | |
3807 case PLAYER_SKILL_SPEAR: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3808 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1); |
1538 | 3809 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3810 return armsMasterBonus + baseSkillBonus; | |
3811 break; | |
3812 case PLAYER_SKILL_AXE: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3813 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1); |
1538 | 3814 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3815 return armsMasterBonus + baseSkillBonus; | |
3816 break; | |
1535 | 3817 } |
1533 | 3818 } |
1535 | 3819 } |
1538 | 3820 } |
3821 return 0; | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3822 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3823 default: |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3824 return 0; |
1533 | 3825 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3826 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3827 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3828 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3829 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3830 int masteryLvl = SkillToMastery(skillValue); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3831 switch (masteryLvl) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3832 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3833 case 1: return mult1; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3834 case 2: return mult2; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3835 case 3: return mult3; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3836 case 4: return mult4; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3837 } |
1545 | 3838 Error("(%u)", masteryLvl); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3839 return 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3840 } |
0 | 3841 //----- (00490109) -------------------------------------------------------- |
3842 // faces are: 0 1 2 3 human males | |
3843 // 4 5 6 7 human females | |
3844 // 8 9 elf males | |
3845 // 10 11 elf females | |
3846 // 12 13 dwarf males | |
3847 // 14 15 dwarf females | |
3848 // 16 17 goblin males | |
3849 // 18 19 goblin females | |
3850 // 20 lich male | |
3851 // 21 lich female | |
3852 // 22 underwater suits (unused) | |
3853 // 23 zombie male | |
3854 // 24 zombie female | |
3855 enum CHARACTER_RACE Player::GetRace() | |
3856 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3857 if ( uCurrentFace <= 7 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3858 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3859 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3860 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3861 else if ( uCurrentFace <= 11 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3862 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3863 return CHARACTER_RACE_ELF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3864 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3865 else if ( uCurrentFace <= 15 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3866 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3867 return CHARACTER_RACE_DWARF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3868 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3869 else if ( uCurrentFace <= 19 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3870 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3871 return CHARACTER_RACE_GOBLIN; |
0 | 3872 } |
3873 else | |
3874 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3875 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3876 } |
0 | 3877 } |
3878 | |
3879 //----- (00490141) -------------------------------------------------------- | |
187 | 3880 PLAYER_SEX Player::GetSexByVoice() |
0 | 3881 { |
3882 switch ( this->uVoiceID ) | |
3883 { | |
3884 case 0u: | |
3885 case 1u: | |
3886 case 2u: | |
3887 case 3u: | |
3888 case 8u: | |
3889 case 9u: | |
3890 case 0xCu: | |
3891 case 0xDu: | |
3892 case 0x10u: | |
3893 case 0x11u: | |
3894 case 0x14u: | |
3895 case 0x17u: | |
187 | 3896 return SEX_MALE; |
3897 | |
0 | 3898 case 4u: |
3899 case 5u: | |
3900 case 6u: | |
3901 case 7u: | |
3902 case 0xAu: | |
3903 case 0xBu: | |
3904 case 0xEu: | |
3905 case 0xFu: | |
3906 case 0x12u: | |
3907 case 0x13u: | |
3908 case 0x15u: | |
3909 case 0x18u: | |
187 | 3910 return SEX_FEMALE; |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3911 } |
1545 | 3912 Error("(%u)", this->uVoiceID); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3913 return SEX_MALE; |
0 | 3914 } |
3915 | |
3916 //----- (00490188) -------------------------------------------------------- | |
3917 void Player::SetInitialStats() | |
3918 { | |
3919 auto v1 = GetRace(); | |
290 | 3920 uMight = StatTable[v1][0].uBaseValue; |
3921 uIntelligence = StatTable[v1][1].uBaseValue; | |
3922 uWillpower = StatTable[v1][2].uBaseValue; | |
3923 uEndurance = StatTable[v1][3].uBaseValue; | |
3924 uAccuracy = StatTable[v1][4].uBaseValue; | |
3925 uSpeed = StatTable[v1][5].uBaseValue; | |
3926 uLuck = StatTable[v1][6].uBaseValue; | |
0 | 3927 } |
3928 | |
3929 //----- (004901FC) -------------------------------------------------------- | |
1021 | 3930 void Player::SetSexByVoice() |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3931 { |
1021 | 3932 switch ( this->uVoiceID) |
0 | 3933 { |
3934 case 0: | |
3935 case 1: | |
3936 case 2: | |
3937 case 3: | |
3938 case 8: | |
3939 case 9: | |
3940 case 0xC: | |
3941 case 0xD: | |
3942 case 0x10: | |
3943 case 0x11: | |
3944 case 0x14: | |
3945 case 0x17: | |
1021 | 3946 this->uSex = SEX_MALE; |
0 | 3947 break; |
3948 case 4: | |
3949 case 5: | |
3950 case 6: | |
3951 case 7: | |
3952 case 0xA: | |
3953 case 0xB: | |
3954 case 0xE: | |
3955 case 0xF: | |
3956 case 0x12: | |
3957 case 0x13: | |
3958 case 0x15: | |
3959 case 0x18: | |
1021 | 3960 this->uSex = SEX_FEMALE; |
0 | 3961 break; |
3962 default: | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3963 Error("(%u)", this->uVoiceID); |
0 | 3964 break; |
3965 } | |
1021 | 3966 |
0 | 3967 } |
3968 | |
3969 //----- (0049024A) -------------------------------------------------------- | |
135 | 3970 void Player::Reset(PLAYER_CLASS_TYPE cls) |
0 | 3971 { |
3972 sLevelModifier = 0; | |
3973 sAgeModifier = 0; | |
3974 | |
135 | 3975 classType = cls; |
0 | 3976 uLuckBonus = 0; |
3977 uSpeedBonus = 0; | |
3978 uAccuracyBonus = 0; | |
3979 uEnduranceBonus = 0; | |
3980 uWillpowerBonus = 0; | |
3981 uIntelligenceBonus = 0; | |
3982 uMightBonus = 0; | |
3983 uLevel = 1; | |
3984 uExperience = 251 + rand() % 100; | |
3985 uBirthYear = 1147 - rand() % 6; | |
3986 memset(pActiveSkills, 0, sizeof(pActiveSkills)); | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
3987 memset(_achieved_awards_bits, 0, 64); |
0 | 3988 memset(&spellbook, 0, sizeof(PlayerSpells)); |
3989 | |
3990 for (uint i = 0; i < 37; ++i) | |
3991 { | |
135 | 3992 if (pSkillAvailabilityPerClass[classType / 4][i] != 2) |
0 | 3993 continue; |
3994 | |
3995 pActiveSkills[i] = 1; | |
3996 | |
3997 switch (i) | |
3998 { | |
886 | 3999 case PLAYER_SKILL_FIRE: |
4000 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells | |
894 | 4001 |
4002 extern bool all_magic; | |
4003 if ( all_magic == true ) | |
4004 { | |
4005 pActiveSkills[PLAYER_SKILL_AIR] = 1; | |
4006 pActiveSkills[PLAYER_SKILL_WATER] = 1; | |
4007 pActiveSkills[PLAYER_SKILL_EARTH] = 1; | |
4008 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true; | |
4009 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true; | |
4010 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true; | |
4011 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true; | |
4012 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true; | |
4013 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true; | |
4014 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true; | |
4015 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true; | |
4016 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true; | |
4017 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true; | |
886 | 4018 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; |
569 | 4019 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true; |
4020 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true; | |
4021 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true; | |
4022 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true; | |
4023 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true; | |
4024 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true; | |
4025 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true; | |
4026 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true; | |
4027 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true; | |
4028 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true; | |
4029 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4030 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true; | |
4031 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true; | |
4032 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true; | |
4033 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true; | |
4034 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true; | |
710 | 4035 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true; |
4036 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true; | |
4037 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true; | |
886 | 4038 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true; |
4039 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true; | |
894 | 4040 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; |
4041 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true; | |
4042 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true; | |
4043 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true; | |
4044 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true; | |
4045 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true; | |
4046 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true; | |
4047 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true; | |
4048 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true; | |
4049 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true; | |
4050 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true; | |
4051 } | |
486 | 4052 break; |
886 | 4053 case PLAYER_SKILL_AIR: |
4054 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; | |
4055 break; | |
4056 case PLAYER_SKILL_WATER: | |
4057 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4058 break; | |
4059 case PLAYER_SKILL_EARTH: | |
4060 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; | |
4061 break; | |
4062 case PLAYER_SKILL_SPIRIT: | |
4063 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; | |
4064 break; | |
4065 case PLAYER_SKILL_MIND: | |
4066 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; | |
4067 break; | |
4068 case PLAYER_SKILL_BODY: | |
4069 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; | |
894 | 4070 |
4071 if ( all_magic == true ) | |
4072 { | |
4073 pActiveSkills[PLAYER_SKILL_MIND] = 1; | |
4074 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1; | |
4075 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true; | |
4076 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true; | |
4077 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true; | |
4078 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true; | |
4079 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true; | |
4080 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true; | |
4081 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true; | |
4082 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true; | |
4083 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true; | |
4084 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true; | |
924 | 4085 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; |
894 | 4086 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true; |
4087 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true; | |
4088 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true; | |
4089 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true; | |
4090 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true; | |
4091 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true; | |
4092 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true; | |
4093 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true; | |
4094 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true; | |
4095 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true; | |
924 | 4096 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; |
894 | 4097 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true; |
4098 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true; | |
4099 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true; | |
4100 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true; | |
4101 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true; | |
4102 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true; | |
4103 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true; | |
4104 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true; | |
4105 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true; | |
4106 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true; | |
4107 } | |
569 | 4108 break; |
886 | 4109 case PLAYER_SKILL_LIGHT: |
4110 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; | |
4111 break; | |
4112 case PLAYER_SKILL_DARK: | |
4113 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; | |
4114 break; | |
0 | 4115 } |
4116 } | |
4117 | |
4118 sHealth = GetMaxHealth(); | |
4119 sMana = GetMaxMana(); | |
4120 } | |
4121 | |
4122 //----- (004903C9) -------------------------------------------------------- | |
821 | 4123 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order) |
4124 { | |
1271
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4125 int counter; // edx@5 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4126 bool canBeInactive; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4127 unsigned char requiredValue; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4128 signed int offset; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4129 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4130 if ( order <= 1 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4131 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4132 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4133 requiredValue = 2; // 2 - primary skill |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4134 offset = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4135 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4136 else if ( order <= 3 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4137 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4138 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4139 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4140 offset = 2; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4141 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4142 else if ( order <= 12 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4143 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4144 canBeInactive = true; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4145 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4146 offset = 4; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4147 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4148 else |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4149 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4150 return (PLAYER_SKILL_TYPE)37; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4151 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4152 counter = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4153 for (int i = 0; i < 37; i++) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4154 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4155 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4156 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4157 if ( counter == order - offset ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4158 return (PLAYER_SKILL_TYPE)i; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4159 ++counter; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4160 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4161 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
4162 |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
4163 return (PLAYER_SKILL_TYPE)37; |
0 | 4164 } |
4165 | |
4166 | |
4167 | |
4168 //----- (0049048D) -------------------------------------------------------- | |
4169 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute) | |
4170 void Player::DecreaseAttribute(int eAttribute) | |
4171 { | |
4172 int pBaseValue; // ecx@1 | |
4173 int pDroppedStep; // ebx@1 | |
4174 int pStep; // esi@1 | |
4175 int uMinValue; // [sp+Ch] [bp-4h]@1 | |
4176 | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4177 int raceId = GetRace(); |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4178 pBaseValue = StatTable[raceId][eAttribute].uBaseValue; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4179 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep; |
0 | 4180 uMinValue = pBaseValue - 2; |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4181 pStep = StatTable[raceId][eAttribute].uBaseStep; |
1272 | 4182 unsigned short* AttrToChange = nullptr; |
4183 switch ( eAttribute ) | |
4184 { | |
4185 case CHARACTER_ATTRIBUTE_STRENGTH: | |
4186 AttrToChange = &this->uMight; | |
4187 break; | |
4188 case CHARACTER_ATTRIBUTE_INTELLIGENCE: | |
4189 AttrToChange = &this->uIntelligence; | |
4190 break; | |
4191 case CHARACTER_ATTRIBUTE_WILLPOWER: | |
4192 AttrToChange = &this->uWillpower; | |
4193 break; | |
4194 case CHARACTER_ATTRIBUTE_ENDURANCE: | |
4195 AttrToChange = &this->uEndurance; | |
4196 break; | |
4197 case CHARACTER_ATTRIBUTE_ACCURACY: | |
4198 AttrToChange = &this->uAccuracy; | |
4199 break; | |
4200 case CHARACTER_ATTRIBUTE_SPEED: | |
4201 AttrToChange = &this->uSpeed; | |
4202 break; | |
4203 case CHARACTER_ATTRIBUTE_LUCK: | |
4204 AttrToChange = &this->uLuck; | |
4205 break; | |
4206 } | |
4207 if ( *AttrToChange <= pBaseValue ) | |
4208 pStep = pDroppedStep; | |
4209 if ( *AttrToChange - pStep >= uMinValue ) | |
4210 *AttrToChange -= pStep; | |
0 | 4211 } |
4212 | |
4213 //----- (004905F5) -------------------------------------------------------- | |
1458 | 4214 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute) |
1273 | 4215 void Player::IncreaseAttribute( int eAttribute ) |
4216 { | |
4217 int raceId; // eax@1 | |
4218 int maxValue; // ebx@1 | |
4219 signed int baseStep; // edi@1 | |
4220 signed int tmp; // eax@17 | |
0 | 4221 signed int result; // eax@18 |
1273 | 4222 int baseValue; // [sp+Ch] [bp-8h]@1 |
4223 signed int droppedStep; // [sp+10h] [bp-4h]@1 | |
4224 unsigned short* statToChange; | |
4225 | |
4226 raceId = GetRace(); | |
4227 maxValue = StatTable[raceId][eAttribute].uMaxValue; | |
4228 baseStep = StatTable[raceId][eAttribute].uBaseStep; | |
4229 baseValue = StatTable[raceId][eAttribute].uBaseValue; | |
4230 droppedStep = StatTable[raceId][eAttribute].uDroppedStep; | |
4231 PlayerCreation_GetUnspentAttributePointCount(); | |
4232 switch ( eAttribute ) | |
4233 { | |
4234 case 0: | |
4235 statToChange = &this->uMight; | |
4236 break; | |
4237 case 1: | |
4238 statToChange = &this->uIntelligence; | |
4239 break; | |
4240 case 2: | |
4241 statToChange = &this->uWillpower; | |
4242 break; | |
4243 case 3: | |
4244 statToChange = &this->uEndurance; | |
4245 break; | |
4246 case 4: | |
4247 statToChange = &this->uAccuracy; | |
4248 break; | |
4249 case 5: | |
4250 statToChange = &this->uSpeed; | |
4251 break; | |
4252 case 6: | |
4253 statToChange = &this->uLuck; | |
4254 default: | |
1545 | 4255 Error("(%u)", eAttribute); |
1273 | 4256 } |
4257 if ( *statToChange < baseValue ) | |
4258 { | |
4259 tmp = baseStep; | |
4260 baseStep = droppedStep; | |
4261 droppedStep = tmp; | |
4262 } | |
4263 result = PlayerCreation_GetUnspentAttributePointCount(); | |
4264 if ( result >= droppedStep ) | |
4265 { | |
4266 if ( baseStep + *statToChange <= maxValue ) | |
4267 *statToChange += baseStep; | |
4268 } | |
0 | 4269 } |
4270 | |
4271 //----- (0049070F) -------------------------------------------------------- | |
4272 void Player::Zero() | |
4273 { | |
4274 this->sLevelModifier = 0; | |
4275 this->sACModifier = 0; | |
4276 this->uLuckBonus = 0; | |
4277 this->uAccuracyBonus = 0; | |
4278 this->uSpeedBonus = 0; | |
4279 this->uEnduranceBonus = 0; | |
4280 this->uWillpowerBonus = 0; | |
4281 this->uIntelligenceBonus = 0; | |
4282 this->uMightBonus = 0; | |
4283 this->field_100 = 0; | |
4284 this->field_FC = 0; | |
4285 this->field_F8 = 0; | |
4286 this->field_F4 = 0; | |
4287 this->field_F0 = 0; | |
4288 this->field_EC = 0; | |
4289 this->field_E8 = 0; | |
4290 this->field_E4 = 0; | |
4291 this->field_E0 = 0; | |
766 | 4292 memset(&this->sResFireBonus, 0, 0x16u); |
1274
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4293 this->field_1A97 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4294 this->_ranged_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4295 this->field_1A95 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4296 this->_ranged_atk_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4297 this->field_1A93 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4298 this->_melee_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4299 this->field_1A91 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4300 this->_some_attack_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4301 this->_mana_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4302 this->uFullManaBonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4303 this->_health_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4304 this->uFullHealthBonus = 0; |
0 | 4305 } |
4306 | |
4307 //----- (004907E7) -------------------------------------------------------- | |
299 | 4308 unsigned int Player::GetStatColor(int uStat) |
0 | 4309 { |
290 | 4310 int attribute_value; // edx@1 |
1393 | 4311 |
4312 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue; | |
0 | 4313 switch (uStat) |
4314 { | |
4315 case 0: attribute_value = uMight; break; | |
4316 case 1: attribute_value = uIntelligence; break; | |
4317 case 2: attribute_value = uWillpower; break; | |
4318 case 3: attribute_value = uEndurance; break; | |
290 | 4319 case 4: attribute_value = uAccuracy; break; |
4320 case 5: attribute_value = uSpeed; break; | |
0 | 4321 case 6: attribute_value = uLuck; break; |
4322 }; | |
4323 | |
1393 | 4324 if (attribute_value == base_attribute_value) |
4325 return ui_character_stat_default_color; | |
4326 else if (attribute_value > base_attribute_value) | |
4327 return ui_character_stat_buffed_color; | |
0 | 4328 else |
1393 | 4329 return ui_character_stat_debuffed_color; |
0 | 4330 } |
4331 | |
4332 //----- (004908A8) -------------------------------------------------------- | |
4333 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime) | |
4334 { | |
1684 | 4335 if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) ) |
1014 | 4336 { |
1393 | 4337 pConditions[uCondition] = 0i64; |
1014 | 4338 return true; |
0 | 4339 } |
4340 else | |
1014 | 4341 return false; |
0 | 4342 } |
4343 | |
4344 //----- (004680ED) -------------------------------------------------------- | |
1019 | 4345 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4346 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4347 Player *playerAffected; // esi@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4348 signed int v5; // eax@17 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4349 int v8; // edx@39 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4350 char *v13; // eax@45 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4351 signed int v15; // edi@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4352 int v16; // edx@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4353 unsigned __int16 v17; // edi@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4354 unsigned int v18; // eax@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4355 const char *v22; // eax@84 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4356 int scroll_id; // esi@96 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4357 int v25; // eax@109 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4358 int v26; // eax@113 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4359 int new_mana_val; // edi@114 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4360 signed __int64 v28; // qax@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4361 __int64 v30; // edi@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4362 __int64 v32; // ST3C_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4363 __int64 v34; // ST34_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4364 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4365 const char *v66; // [sp-4h] [bp-30h]@69 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4366 signed int v67; // [sp-4h] [bp-30h]@77 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4367 const char *v68; // [sp-4h] [bp-30h]@89 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4368 char v72; // [sp+20h] [bp-Ch]@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4369 signed int v73; // [sp+24h] [bp-8h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4370 char* v74; // [sp+24h] [bp-8h]@23 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4371 Player *thisb; // [sp+28h] [bp-4h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4372 unsigned int thisa; // [sp+28h] [bp-4h]@22 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4373 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4374 thisb = this; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4375 playerAffected = &pParty->pPlayers[player_num-1]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4376 v73 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4377 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4378 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4379 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4380 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4381 if ( pParty->pPickedItem.uItemID == 160 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4382 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4383 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4384 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4385 else if ( pParty->pPickedItem.uItemID == 161 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4386 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4387 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4388 new_mana_val += 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4389 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4390 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4391 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4392 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4393 else if ( pParty->pPickedItem.uItemID == 162 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4394 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4395 playerAffected->Heal(2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4396 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4397 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4398 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4399 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4400 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4401 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4402 ShowStatusBarString(pTmpBuf.data(), 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4403 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4404 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4405 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4406 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4407 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4408 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4409 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4410 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4411 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4412 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4413 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4414 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4415 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4416 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4417 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4418 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4419 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4420 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4421 { |
1684 | 4422 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4423 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4424 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4425 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4426 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4427 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4428 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4429 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4430 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4431 switch ( pParty->pPickedItem.uItemID ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4432 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4433 case 221: //Catalyst |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4434 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4435 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4436 case 222: //Cure Wounds |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4437 v25 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4438 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4439 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4440 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4441 case 223: //Magic Potion |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4442 v26 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4443 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4444 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4445 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4446 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4447 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4448 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4449 case 224: //Cure Weakness |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4450 playerAffected->pConditions[Condition_Weak] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4451 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4452 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4453 case 225: //Cure Disease |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4454 playerAffected->pConditions[Condition_Disease3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4455 playerAffected->pConditions[Condition_Disease2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4456 playerAffected->pConditions[Condition_Disease1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4457 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4458 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4459 case 226: //Cure Poison |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4460 playerAffected->pConditions[Condition_Poison3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4461 playerAffected->pConditions[Condition_Poison2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4462 playerAffected->pConditions[Condition_Poison1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4463 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4464 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4465 case 227: //Awaken |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4466 playerAffected->pConditions[Condition_Sleep] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4467 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4468 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4469 case 228: //Haste |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4470 if ( !playerAffected->pConditions[Condition_Weak] ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4471 { |
1021 | 4472 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4473 playerAffected->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4474 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4475 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4476 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4477 case 229: //Heroism |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4478 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4479 playerAffected->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4480 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4481 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4482 case 230: //Bless |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4483 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4484 playerAffected->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4485 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4486 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4487 case 231: //Preservation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4488 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4489 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4490 playerAffected->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4491 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4492 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4493 case 232: //Shield |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4494 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4495 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4496 playerAffected->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4497 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4498 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4499 case 234: //Stoneskin |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4500 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4501 playerAffected->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4502 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4503 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4504 case 235: //Water Breathing |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4505 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4506 playerAffected->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4507 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4508 case 237: //Remove Fear |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4509 playerAffected->pConditions[Condition_Fear] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4510 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4511 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4512 case 238: //Remove Curse |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4513 playerAffected->pConditions[Condition_Cursed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4514 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4515 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4516 case 239: //Cure Insanity |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4517 playerAffected->pConditions[Condition_Insane] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4518 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4519 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4520 case 240: //Might Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4521 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4522 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4523 playerAffected->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4524 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4525 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4526 case 241: //Intellect Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4527 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4528 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4529 playerAffected->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4530 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4531 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4532 case 242: //Personality Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4533 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4534 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4535 playerAffected->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4536 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4537 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4538 case 243://Endurance Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4539 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4540 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4541 playerAffected->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4542 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4543 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4544 case 244: //Speed Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4545 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4546 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4547 playerAffected->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4548 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4549 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4550 case 245: //Accuracy Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4551 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4552 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4553 playerAffected->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4554 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4555 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4556 case 251: //Cure Paralysis |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4557 playerAffected->pConditions[Condition_Paralyzed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4558 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4559 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4560 case 252://Divine Restoration |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4561 v30 = playerAffected->pConditions[Condition_Dead]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4562 v32 = playerAffected->pConditions[Condition_Pertified]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4563 v34 = playerAffected->pConditions[Condition_Eradicated]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4564 memset(&playerAffected->pConditions,0,sizeof(pConditions)); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4565 playerAffected->pConditions[Condition_Dead] = v30; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4566 playerAffected->pConditions[Condition_Pertified] = v32; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4567 playerAffected->pConditions[Condition_Eradicated] = v34; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4568 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4569 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4570 case 253: //Divine Cure |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4571 v25 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4572 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4573 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4574 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4575 case 254: //Divine Power |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4576 v26 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4577 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4578 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4579 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4580 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4581 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4582 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4583 case 255: //Luck Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4584 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4585 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4586 playerAffected->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4587 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4588 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4589 case 256: //Fire Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4590 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4591 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4592 playerAffected->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4593 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4594 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4595 case 257: //Air Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4596 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4597 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4598 playerAffected->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4599 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4600 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4601 case 258: //Water Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4602 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4603 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4604 playerAffected->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4605 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4606 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4607 case 259: //Earth Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4608 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4609 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4610 playerAffected->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4611 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4612 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4613 case 260: //Mind Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4614 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4615 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4616 playerAffected->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4617 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4618 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4619 case 261: //Body Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4620 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4621 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4622 playerAffected->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4623 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4624 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4625 case 262: //Stone to Flesh |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4626 playerAffected->pConditions[Condition_Pertified] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4627 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4628 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4629 case 264: //Pure Luck |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4630 if ( !playerAffected->pure_luck_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4631 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4632 playerAffected->uLuck += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4633 playerAffected->pure_luck_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4634 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4635 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4636 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4637 case 265: //Pure Speed |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4638 if ( !playerAffected->pure_speed_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4639 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4640 playerAffected->uSpeed += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4641 playerAffected->pure_speed_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4642 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4643 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4644 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4645 case 266: //Pure Intellect |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4646 if ( !playerAffected->pure_intellect_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4647 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4648 playerAffected->uIntelligence += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4649 playerAffected->pure_intellect_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4650 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4651 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4652 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4653 case 267: //Pure Endurance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4654 if ( !playerAffected->pure_endurance_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4655 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4656 playerAffected->uEndurance += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4657 playerAffected->pure_endurance_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4658 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4659 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4660 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4661 case 268: //Pure Personality |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4662 if ( !playerAffected->pure_willpower_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4663 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4664 playerAffected->uWillpower += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4665 playerAffected->pure_willpower_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4666 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4667 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4668 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4669 case 269: //Pure Accuracy |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4670 if ( !playerAffected->pure_accuracy_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4671 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4672 playerAffected->uAccuracy += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4673 playerAffected->pure_accuracy_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4674 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4675 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4676 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4677 case 270: //Pure Might |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4678 if ( !playerAffected->pure_might_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4679 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4680 playerAffected->uMight += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4681 playerAffected->pure_might_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4682 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4683 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4684 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4685 case 271: //Rejuvenation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4686 playerAffected->sAgeModifier = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4687 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4688 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4689 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4690 default: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4691 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4692 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4693 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4694 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4695 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4696 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4697 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4698 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4699 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4700 // if ( !v73 ) v73 is always 1 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4701 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4702 // pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4703 // return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4704 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4705 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4706 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4707 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4708 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4709 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4710 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4711 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4712 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4713 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4714 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4715 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4716 { |
1684 | 4717 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4718 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4719 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4720 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4721 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4722 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4723 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4724 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4725 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4726 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4727 if ( pCurrentScreen == SCREEN_CASTING ) |
1032 | 4728 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4729 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4730 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4731 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4732 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4733 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4734 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4735 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4736 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4737 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4738 if ( bUnderwater == 1 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4739 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4740 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4741 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4742 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4743 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4744 dword_50C9AC = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4745 scroll_id = pParty->pPickedItem.uItemID - 299; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4746 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4747 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4748 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4749 pGUIWindow_CurrentMenu->Release(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4750 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4751 pCurrentScreen = SCREEN_GAME; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4752 viewparams->bRedrawGameUI = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4753 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4754 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4755 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4756 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4757 _720984_unused = pParty->pPickedItem.uItemID; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4758 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4759 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4760 if ( pCurrentScreen && pGUIWindow_CurrentMenu |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4761 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4762 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4763 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4764 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4765 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4766 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4767 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4768 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4769 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4770 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4771 v15 = pParty->pPickedItem.uItemID - 400; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4772 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4773 if ( v72 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4774 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4775 v66 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4776 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4777 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4778 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4779 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4780 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4781 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4782 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4783 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4784 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4785 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4786 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4787 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4788 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4789 v16 = v15 % 11 + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4790 v17 = playerAffected->pActiveSkills[v15 / 11 + 12]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4791 v18 = SkillToMastery(v17) - 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4792 switch (v18) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4793 { |
1032 | 4794 case 0: v67 = 4; break; |
4795 case 1: v67 = 7; break; | |
4796 case 2: v67 = 10; break; | |
4797 case 3: v67 = 11; break; | |
4798 default: | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4799 v67 = player_num; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4800 } |
1032 | 4801 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4802 if ( v16 > v67 || !v17 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4803 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4804 v22 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4805 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4806 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4807 playerAffected->PlaySound((PlayerSpeech)20, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4808 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4809 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4810 // v72 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4811 playerAffected->PlaySound(SPEECH_21, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4812 v73 = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4813 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4814 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4815 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4816 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4817 if ( !v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4818 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4819 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4820 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4821 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4822 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4823 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4824 // if ( v73 ) v73 is always 0 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4825 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4826 // if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4827 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4828 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4829 // thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4830 // pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4831 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4832 // else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4833 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4834 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4835 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4836 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4837 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4838 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4839 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4840 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4841 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4842 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4843 if ( playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4844 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4845 CreateMsgScrollWindow(pParty->pPickedItem.uItemID); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4846 playerAffected->PlaySound(SPEECH_37, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4847 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4848 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4849 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4850 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4851 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4852 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4853 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4854 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4855 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4856 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4857 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4858 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4859 thisa = pParty->uCurrentMonthWeek + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4860 if ( pParty->uCurrentMonth >= 7 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4861 v74 = NULL; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4862 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4863 v74 = aAttributeNames[pParty->uCurrentMonth]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4864 switch ( pParty->uCurrentMonth ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4865 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4866 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4867 playerAffected->uMight += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4868 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4869 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4870 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4871 playerAffected->uIntelligence += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4872 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4873 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4874 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4875 playerAffected->uWillpower += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4876 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4877 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4878 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4879 playerAffected->uEndurance += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4880 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4881 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4882 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4883 playerAffected->uAccuracy += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4884 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4885 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4886 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4887 playerAffected->uSpeed += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4888 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4889 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4890 case 6: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4891 playerAffected->uLuck += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4892 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4893 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4894 case 7: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4895 party_finds_gold(1000 * thisa, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4896 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4897 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4898 case 8: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4899 Party::GiveFood(5 * thisa); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4900 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4901 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4902 case 9u: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4903 playerAffected->uSkillPoints += 2 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4904 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4905 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4906 case 10: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4907 playerAffected->uExperience += 2500 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4908 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4909 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4910 case 11: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4911 v8 = rand() % 6; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4912 switch (v8) |
1032 | 4913 { |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4914 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4915 playerAffected->sResFireBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4916 v13 = pGlobalTXT_LocalizationStrings[87]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4917 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4918 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4919 playerAffected->sResAirBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4920 v13 = pGlobalTXT_LocalizationStrings[6]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4921 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4922 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4923 playerAffected->sResWaterBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4924 v13 = pGlobalTXT_LocalizationStrings[240]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4925 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4926 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4927 playerAffected->sResEarthBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4928 v13 = pGlobalTXT_LocalizationStrings[70]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4929 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4930 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4931 playerAffected->sResMindBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4932 v13 = pGlobalTXT_LocalizationStrings[142]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4933 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4934 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4935 playerAffected->sResBodyBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4936 v13 = pGlobalTXT_LocalizationStrings[29]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4937 break; |
1021 | 4938 } |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4939 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4940 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4941 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4942 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4943 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4944 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4945 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4946 playerAffected->PlaySound(SPEECH_93, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4947 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4948 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4949 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4950 playerAffected->SetCondition(Condition_Eradicated, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4951 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4952 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4953 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4954 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4955 playerAffected->SetCondition(Condition_Dead, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4956 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4957 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4958 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4959 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4960 playerAffected->SetCondition(Condition_Pertified, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4961 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4962 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4963 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4964 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4965 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4966 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4967 Party::GiveFood(1u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4968 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4969 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4970 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4971 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4972 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0); |
1032 | 4973 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4974 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4975 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4976 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4977 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4978 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4979 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4980 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4981 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4982 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4983 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4984 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4985 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4986 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4987 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4988 v5 = PID(OBJECT_Player, player_num + 49); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4989 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4990 playerAffected->AddVariable(VAR_NumSkillPoints, 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4991 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4992 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4993 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4994 TeleportToNWCDungeon(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4995 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4996 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4997 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4998 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4999 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5000 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
5001 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 5002 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 5003 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5004 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5005 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5006 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5007 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5008 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5009 } |
0 | 5010 |
5011 //----- (00449BB4) -------------------------------------------------------- | |
484 | 5012 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) |
1033 | 5013 { |
0 | 5014 Player *v3; // esi@1 |
5015 signed int v4; // edi@1 | |
5016 unsigned int v5; // eax@8 | |
5017 int v6; // eax@9 | |
5018 enum CHARACTER_RACE v7; // eax@11 | |
5019 signed int v8; // eax@17 | |
5020 unsigned __int8 v9; // sf@17 | |
5021 unsigned __int8 v10; // of@17 | |
5022 int v11; // eax@19 | |
5023 unsigned int v12; // eax@20 | |
484 | 5024 unsigned int test_bit_value; // eax@25 |
5025 unsigned __int8 our_bit_value; // cl@25 | |
0 | 5026 signed int v15; // ecx@28 |
5027 ItemGen *v16; // eax@28 | |
5028 char v17; // zf@31 | |
5029 int v18; // edi@90 | |
5030 DDM_DLV_Header *v19; // eax@122 | |
5031 char v20; // cl@124 | |
5032 DDM_DLV_Header *v21; // eax@126 | |
5033 unsigned int v22; // edi@129 | |
100 | 5034 Player *v23; // esi@134 |
0 | 5035 ItemGen *v24; // ecx@135 |
5036 signed int v25; // edx@135 | |
5037 ITEM_EQUIP_TYPE v26; // ebx@155 | |
5038 char *v27; // edi@155 | |
5039 int v28; // ebx@161 | |
5040 int v29; // eax@161 | |
5041 | |
469 | 5042 v6 = 0; |
0 | 5043 v3 = this; |
5044 v4 = -1; | |
469 | 5045 if ( VarNum > VAR_AutoNotes ) |
5046 { | |
5047 switch ( VarNum ) | |
0 | 5048 { |
5049 case VAR_Invisible: | |
1167 | 5050 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 ) |
469 | 5051 return true; |
484 | 5052 return false; |
0 | 5053 case VAR_NumDeaths: |
5054 v4 = pParty->uNumDeaths; | |
469 | 5055 return v4 >= pValue; |
0 | 5056 case VAR_NumBounties: |
5057 v4 = pParty->uNumBountiesCollected; | |
469 | 5058 return v4 >= pValue; |
0 | 5059 case VAR_PrisonTerms: |
5060 v4 = pParty->uNumPrisonTerms; | |
469 | 5061 return v4 >= pValue; |
0 | 5062 case VAR_ArenaWinsPage: |
5063 v4 = (unsigned __int8)pParty->uNumArenaPageWins; | |
469 | 5064 return v4 >= pValue; |
0 | 5065 case VAR_ArenaWinsSquire: |
5066 v4 = (unsigned __int8)pParty->uNumArenaSquireWins; | |
469 | 5067 return v4 >= pValue; |
0 | 5068 case VAR_ArenaWinsKnight: |
5069 v4 = (unsigned __int8)pParty->uNumArenaKnightWins; | |
469 | 5070 return v4 >= pValue; |
0 | 5071 case VAR_ArenaWinsLord: |
5072 v4 = (unsigned __int8)pParty->uNumArenaLordWins; | |
469 | 5073 return v4 >= pValue; |
0 | 5074 case VAR_ReputationInCurrentLocation: |
5075 v19 = &pOutdoor->ddm; | |
5076 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5077 v19 = &pIndoor->dlv; | |
469 | 5078 v6 = v19->uReputation >= pValue; |
5079 return v6; | |
0 | 5080 case VAR_History_28|VAR_Sex: |
5081 v21 = &pOutdoor->ddm; | |
5082 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5083 v21 = &pIndoor->dlv; | |
469 | 5084 v6 = v21->field_C_alert == pValue; |
0 | 5085 return v6; |
5086 case VAR_MonthEquals2|VAR_Sex: | |
5087 case VAR_MonthEquals2|VAR_Class: | |
5088 case VAR_Counter1: | |
5089 case VAR_Counter2: | |
5090 case VAR_Counter3: | |
5091 case VAR_Counter4: | |
5092 case VAR_Counter5: | |
5093 case VAR_Counter6: | |
5094 case VAR_Counter7: | |
5095 case VAR_Counter8: | |
469 | 5096 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304]; |
5097 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300] | |
5098 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]) | |
5099 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed ) | |
5100 return true; | |
5101 return false; | |
0 | 5102 case VAR_NumSkillPoints: |
5103 v4 = this->uSkillPoints; | |
469 | 5104 return v4 >= pValue; |
0 | 5105 case VAR_CircusPrises: |
5106 v4 = 0; | |
100 | 5107 v23 = pParty->pPlayers;//[0].pInventoryItems; |
0 | 5108 do |
5109 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
5110 v24 = v23->pInventoryItemList; |
0 | 5111 v25 = 138; |
5112 do | |
5113 { | |
5114 switch ( v24->uItemID ) | |
5115 { | |
5116 case 0x1D6u: | |
5117 ++v4; | |
5118 break; | |
5119 case 0x1D7u: | |
5120 v4 += 3; | |
5121 break; | |
5122 case 0x1DDu: | |
5123 v4 += 5; | |
5124 break; | |
5125 } | |
5126 ++v24; | |
5127 --v25; | |
5128 } | |
5129 while ( v25 ); | |
100 | 5130 ++v23; |
0 | 5131 } |
100 | 5132 while ( v23 <= &pParty->pPlayers[3] ); |
469 | 5133 return v4 >= pValue; |
0 | 5134 case VAR_MonthEquals2: |
469 | 5135 v6 = pParty->uCurrentMonth == pValue; |
5136 return v6; | |
0 | 5137 case VAR_IsFlying: |
5138 if ( pParty->bFlying | |
1167 | 5139 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) ) |
469 | 5140 return true; |
5141 return false; | |
0 | 5142 case VAR_HiredNPCHasSpeciality: |
469 | 5143 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue); |
0 | 5144 return v6; |
5145 case VAR_NPCs2: | |
469 | 5146 return pNPCStats->pNewNPCData[pValue].Hired(); |
0 | 5147 case VAR_MonthEquals|VAR_CurrentSP: |
1033 | 5148 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; |
5149 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8]; | |
484 | 5150 if ( !((unsigned __int8)test_bit_value & our_bit_value) ) |
469 | 5151 return v4 >= pValue; |
5152 v4 = pValue; | |
5153 return v4 >= pValue; | |
0 | 5154 case VAR_ItemEquipped: |
5155 v26 = (ITEM_EQUIP_TYPE)0; | |
5156 v27 = (char *)&this->pEquipment; | |
5157 break; | |
5158 case VAR_GoldInBank: | |
5159 v4 = pParty->uNumGoldInBank; | |
469 | 5160 return v4 >= pValue; |
0 | 5161 case VAR_ThieverySkill|0x80: |
5162 v28 = GetActualMight(); | |
5163 v29 = v3->GetBaseStrength(); | |
5164 goto LABEL_168; | |
5165 case VAR_DisarmTrapSkill|0x80: | |
5166 v28 = GetActualIntelligence(); | |
5167 v29 = v3->GetBaseIntelligence(); | |
5168 goto LABEL_168; | |
5169 case VAR_MonthEquals: | |
5170 v28 = GetActualWillpower(); | |
5171 v29 = v3->GetBaseWillpower(); | |
5172 goto LABEL_168; | |
5173 case VAR_MonthEquals|VAR_Sex: | |
5174 v28 = GetActualEndurance(); | |
5175 v29 = v3->GetBaseEndurance(); | |
5176 goto LABEL_168; | |
5177 case VAR_IdentifyMonsterSkill|0x80: | |
5178 v28 = GetActualSpeed(); | |
5179 v29 = v3->GetBaseSpeed(); | |
5180 goto LABEL_168; | |
5181 case VAR_ArmsmasterSkill|0x80: | |
5182 v28 = GetActualAccuracy(); | |
5183 v29 = v3->GetBaseAccuracy(); | |
5184 goto LABEL_168; | |
5185 case VAR_MonthEquals|VAR_MaxHP: | |
5186 v28 = GetActualLuck(); | |
5187 v29 = v3->GetBaseLuck(); | |
5188 LABEL_168: | |
5189 v10 = __OFSUB__(v28, v29); | |
5190 v9 = v28 - v29 < 0; | |
5191 LABEL_169: | |
5192 if ( v9 ^ v10 ) | |
469 | 5193 return v4 >= pValue; |
5194 return true; | |
0 | 5195 default: |
469 | 5196 return v4 >= pValue; |
0 | 5197 } |
5198 while ( !v3->HasItemEquipped(v26) | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
5199 || *(int *)&v3->pInventoryItemList[*(int *)v27-1] != pValue ) |
0 | 5200 { |
5201 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1); | |
5202 v27 += 4; | |
5203 if ( (signed int)v26 >= 16 ) | |
469 | 5204 return false; |
5205 } | |
5206 return true; | |
5207 } | |
5208 if ( VarNum == VAR_AutoNotes ) | |
0 | 5209 { |
1033 | 5210 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8; |
5211 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8]; | |
484 | 5212 if ( !((unsigned __int8)test_bit_value & our_bit_value) ) |
5213 return false; | |
5214 return true; | |
469 | 5215 } |
5216 if ( VarNum <= VAR_BaseLuck ) | |
5217 { | |
5218 if ( VarNum != VAR_BaseLuck ) | |
5219 { | |
5220 switch ( VarNum ) | |
0 | 5221 { |
5222 case VAR_Hour: | |
469 | 5223 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue ) |
5224 return true; | |
5225 return false; | |
0 | 5226 case VAR_DayOfYear: |
469 | 5227 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1; |
5228 v6 = v5 == pValue; | |
5229 return v6; | |
0 | 5230 case VAR_DayOfWeek: |
469 | 5231 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7; |
5232 v6 = v5 == pValue; | |
0 | 5233 return v6; |
5234 case VAR_Sex: | |
469 | 5235 if ( pValue == (CHARACTER_RACE)this->uSex ) |
5236 return true; | |
5237 return v4 >= pValue; | |
0 | 5238 case VAR_Class: |
135 | 5239 v7 = (CHARACTER_RACE)this->classType; |
469 | 5240 if ( pValue == v7 ) |
5241 return true; | |
5242 return v4 >= pValue; | |
0 | 5243 case VAR_Race: |
5244 v7 = GetRace(); | |
469 | 5245 if ( pValue == v7 ) |
5246 return true; | |
5247 return v4 >= pValue; | |
0 | 5248 case VAR_CurrentHP: |
5249 v4 = this->sHealth; | |
469 | 5250 return v4 >= pValue; |
0 | 5251 case VAR_MaxHP: |
5252 v8 = GetMaxHealth(); | |
5253 v10 = __OFSUB__(v3->sHealth, v8); | |
5254 v9 = v3->sHealth - v8 < 0; | |
5255 goto LABEL_169; | |
5256 case VAR_CurrentSP: | |
5257 v4 = this->sMana; | |
469 | 5258 return v4 >= pValue; |
0 | 5259 case VAR_MaxSP: |
5260 v11 = GetMaxMana(); | |
5261 v10 = __OFSUB__(v3->sMana, v11); | |
5262 v9 = v3->sMana - v11 < 0; | |
5263 goto LABEL_169; | |
5264 case VAR_ActualAC: | |
5265 v12 = GetActualAC(); | |
5266 goto _j_cmp_against_arg; | |
5267 case VAR_ACModifier: | |
5268 v4 = this->sACModifier; | |
469 | 5269 return v4 >= pValue; |
0 | 5270 case VAR_BaseLevel: |
5271 v4 = this->uLevel; | |
469 | 5272 return v4 >= pValue; |
0 | 5273 case VAR_LevelModifier: |
5274 v4 = this->sLevelModifier; | |
469 | 5275 return v4 >= pValue; |
0 | 5276 case VAR_Age: |
5277 v12 = GetActualAge(); | |
5278 goto _j_cmp_against_arg; | |
5279 case VAR_Award: | |
1033 | 5280 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
5281 our_bit_value = this->_achieved_awards_bits[((signed __int16)pValue - 1) /8]; |
484 | 5282 if ( !((unsigned __int8)test_bit_value & our_bit_value) ) |
5283 return true; | |
5284 return false; | |
0 | 5285 case VAR_Experience: |
5286 v4 = LODWORD(this->uExperience); | |
469 | 5287 return v4 >= pValue; |
0 | 5288 case VAR_QBits_QuestsDone: |
484 | 5289 test_bit_value = 0x80u >> (pValue - 1) % 8; |
5290 our_bit_value = pParty->_quest_bits[(pValue - 1)/8]; | |
5291 if ( test_bit_value & our_bit_value ) | |
478 | 5292 return true; |
5293 return false; | |
0 | 5294 case VAR_PlayerItemInHands: |
5295 v15 = 0; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
5296 v16 = v3->pInventoryItemList; |
0 | 5297 break; |
5298 case VAR_FixedGold: | |
5299 v4 = pParty->uNumGold; | |
469 | 5300 return v4 >= pValue; |
0 | 5301 case VAR_MightBonus: |
5302 v4 = this->uMightBonus; | |
469 | 5303 return v4 >= pValue; |
0 | 5304 case VAR_IntellectBonus: |
5305 v4 = this->uIntelligenceBonus; | |
469 | 5306 return v4 >= pValue; |
0 | 5307 case VAR_PersonalityBonus: |
5308 v4 = this->uWillpowerBonus; | |
469 | 5309 return v4 >= pValue; |
0 | 5310 case VAR_EnduranceBonus: |
5311 v4 = this->uEnduranceBonus; | |
469 | 5312 return v4 >= pValue; |
0 | 5313 case VAR_SpeedBonus: |
5314 v4 = this->uSpeedBonus; | |
469 | 5315 return v4 >= pValue; |
0 | 5316 case VAR_AccuracyBonus: |
5317 v4 = this->uAccuracyBonus; | |
469 | 5318 return v4 >= pValue; |
0 | 5319 case VAR_LuckBonus: |
5320 v4 = this->uLuckBonus; | |
469 | 5321 return v4 >= pValue; |
0 | 5322 case VAR_BaseMight: |
5323 v4 = this->uMight; | |
469 | 5324 return v4 >= pValue; |
0 | 5325 case VAR_BaseIntellect: |
5326 v4 = this->uIntelligence; | |
469 | 5327 return v4 >= pValue; |
0 | 5328 case VAR_BasePersonality: |
5329 v4 = this->uWillpower; | |
469 | 5330 return v4 >= pValue; |
0 | 5331 case VAR_BaseEndurance: |
5332 v4 = this->uEndurance; | |
469 | 5333 return v4 >= pValue; |
0 | 5334 case VAR_BaseSpeed: |
5335 v4 = this->uSpeed; | |
469 | 5336 return v4 >= pValue; |
0 | 5337 case VAR_BaseAccuracy: |
5338 v4 = this->uAccuracy; | |
469 | 5339 return v4 >= pValue; |
0 | 5340 case VAR_FixedFood: |
5341 v4 = pParty->uNumFoodRations; | |
469 | 5342 return v4 >= pValue; |
0 | 5343 default: |
469 | 5344 return v4 >= pValue; |
5345 } | |
5346 while ( v16->uItemID != pValue ) | |
0 | 5347 { |
5348 ++v15; | |
5349 ++v16; | |
5350 if ( v15 >= 138 ) | |
5351 { | |
469 | 5352 v6 = pParty->pPickedItem.uItemID == pValue; |
0 | 5353 return v6; |
5354 } | |
5355 } | |
469 | 5356 return true; |
0 | 5357 } |
5358 v4 = this->uLuck; | |
469 | 5359 return v4 >= pValue; |
5360 } | |
5361 if ( VarNum <= VAR_MagicResistance ) | |
5362 { | |
5363 if ( VarNum == VAR_MagicResistance ) | |
0 | 5364 { |
5365 v4 = this->sResMagicBase; | |
5366 } | |
5367 else | |
5368 { | |
469 | 5369 switch ( VarNum ) |
0 | 5370 { |
5371 case VAR_FireResistance: | |
5372 v4 = this->sResFireBase; | |
469 | 5373 return v4 >= pValue; |
0 | 5374 case VAR_AirResistance: |
5375 v4 = this->sResAirBase; | |
469 | 5376 return v4 >= pValue; |
0 | 5377 case VAR_WaterResistance: |
5378 v4 = this->sResWaterBase; | |
469 | 5379 return v4 >= pValue; |
0 | 5380 case VAR_EarthResistance: |
5381 v4 = this->sResEarthBase; | |
469 | 5382 return v4 >= pValue; |
0 | 5383 case VAR_SpiritResistance: |
5384 v4 = this->sResSpiritBase; | |
469 | 5385 return v4 >= pValue; |
0 | 5386 case VAR_MindResistance: |
5387 v4 = this->sResMindBase; | |
469 | 5388 return v4 >= pValue; |
0 | 5389 case VAR_BodyResistance: |
5390 v4 = this->sResBodyBase; | |
469 | 5391 return v4 >= pValue; |
0 | 5392 case VAR_LightResistance: |
5393 v4 = this->sResLightBase; | |
469 | 5394 return v4 >= pValue; |
0 | 5395 case VAR_DarkResistance: |
5396 v4 = this->sResDarkBase; | |
469 | 5397 return v4 >= pValue; |
0 | 5398 case VAR_ActualMight: |
5399 v12 = GetActualMight(); | |
5400 goto _j_cmp_against_arg; | |
5401 case VAR_ActualIntellect: | |
5402 v12 = GetActualIntelligence(); | |
5403 goto _j_cmp_against_arg; | |
5404 case VAR_ActualPersonality: | |
5405 v12 = GetActualWillpower(); | |
5406 goto _j_cmp_against_arg; | |
5407 case VAR_ActualEndurance: | |
5408 v12 = GetActualEndurance(); | |
5409 goto _j_cmp_against_arg; | |
5410 case VAR_ActualSpeed: | |
5411 v12 = GetActualSpeed(); | |
5412 goto _j_cmp_against_arg; | |
5413 case VAR_ActualAccuracy: | |
5414 v12 = GetActualAccuracy(); | |
5415 goto _j_cmp_against_arg; | |
5416 case VAR_ActualLuck: | |
5417 v12 = GetActualLuck(); | |
5418 _j_cmp_against_arg: | |
5419 v4 = v12; | |
5420 break; | |
5421 default: | |
469 | 5422 return v4 >= pValue; |
5423 } | |
5424 } | |
5425 return v4 >= pValue; | |
5426 } | |
5427 if ( VarNum <= VAR_DisarmTrapSkill ) | |
5428 { | |
5429 if ( VarNum != VAR_DisarmTrapSkill ) | |
5430 { | |
5431 if ( VarNum <= VAR_MindResistanceBonus ) | |
5432 { | |
5433 switch ( VarNum ) | |
0 | 5434 { |
5435 case VAR_MindResistanceBonus: | |
5436 v4 = this->sResMindBonus; | |
5437 break; | |
5438 case VAR_FireResistanceBonus: | |
5439 v4 = this->sResFireBonus; | |
5440 break; | |
5441 case VAR_AirResistanceBonus: | |
5442 v4 = this->sResAirBonus; | |
5443 break; | |
5444 case VAR_WaterResistanceBonus: | |
5445 v4 = this->sResWaterBonus; | |
5446 break; | |
5447 case VAR_EarthResistanceBonus: | |
5448 v4 = this->sResEarthBonus; | |
5449 break; | |
5450 case VAR_SpiritResistanceBonus: | |
5451 v4 = this->sResSpiritBonus; | |
5452 break; | |
5453 } | |
469 | 5454 return v4 >= pValue; |
5455 } | |
5456 if ( VarNum == VAR_BodyResistanceBonus ) | |
0 | 5457 { |
5458 v4 = this->sResBodyBonus; | |
469 | 5459 return v4 >= pValue; |
5460 } | |
5461 if ( VarNum == VAR_LightResistanceBonus ) | |
0 | 5462 { |
5463 v4 = this->sResLightBonus; | |
469 | 5464 return v4 >= pValue; |
5465 } | |
5466 if ( VarNum == VAR_DarkResistanceBonus ) | |
0 | 5467 { |
5468 v4 = this->sResDarkBonus; | |
469 | 5469 return v4 >= pValue; |
5470 } | |
5471 if ( VarNum == VAR_MagicResistanceBonus ) | |
0 | 5472 { |
5473 v4 = this->sResMagicBonus; | |
469 | 5474 return v4 >= pValue; |
5475 } | |
5476 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill ) | |
5477 return v4 >= pValue; | |
0 | 5478 } |
5479 LABEL_90: | |
469 | 5480 v18 = *((short *)&this->pConditions[16] + VarNum); |
5481 if ( pValue <= 63 ) | |
0 | 5482 v4 = v18 & 0x3F; |
5483 else | |
469 | 5484 v4 = pValue & v18; |
5485 return v4 >= pValue; | |
5486 } | |
5487 if ( VarNum == 104 ) | |
0 | 5488 goto LABEL_90; |
469 | 5489 if ( (signed int)VarNum <= 104 ) |
5490 return v4 >= pValue; | |
5491 if ( (signed int)VarNum > 0x79 ) | |
5492 { | |
5493 if ( VarNum != 122 ) | |
5494 { | |
5495 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells ) | |
5496 v4 = (unsigned __int8)byte_5E4C15[VarNum]; | |
5497 return v4 >= pValue; | |
0 | 5498 } |
5499 v4 = GetMajorConditionIdx(); | |
5500 if ( v4 != 18 ) | |
5501 { | |
469 | 5502 return v4 >= pValue; |
5503 } | |
5504 v4 = pValue; | |
5505 return v4 >= pValue; | |
5506 } | |
1072 | 5507 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210); |
0 | 5508 } |
5509 | |
5510 | |
5511 //----- (0044A5CB) -------------------------------------------------------- | |
492 | 5512 void Player::SetVariable(enum VariableType var_type, signed int var_value) |
5513 { | |
5514 signed int currPlayerId; // ebx@1 | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5515 Player *v4_unused; // esi@1 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5516 unsigned int v5_unused; // edi@1 |
0 | 5517 unsigned int v6; // esi@13 |
5518 unsigned int v7; // esi@14 | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5519 signed int v8_unused; // eax@17 |
0 | 5520 ItemGen *v9; // ecx@17 |
5521 int v10; // eax@21 | |
5522 signed int v11; // eax@30 | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5523 Player *unused12; // ecx@44 |
0 | 5524 char *v13; // ecx@45 |
5525 Player *v14; // ecx@49 | |
5526 int v15; // ecx@86 | |
5527 int v16; // esi@106 | |
5528 char v17; // al@106 | |
5529 int v18; // eax@107 | |
5530 Player *v19; // ecx@112 | |
5531 Player *v20; // ecx@127 | |
5532 int v21; // eax@127 | |
5533 int v22; // eax@145 | |
5534 char v23; // zf@146 | |
5535 DDM_DLV_Header *v24; // ecx@148 | |
5536 signed int v25; // eax@172 | |
5537 int v26; // [sp-8h] [bp-3Ch]@84 | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5538 signed int unused27; // [sp-4h] [bp-38h]@4 |
1260
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5539 int v28_unused; // [sp-4h] [bp-38h]@84 |
0 | 5540 ItemGen item; // [sp+Ch] [bp-28h]@52 |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5541 char v30_unused; // [sp+32h] [bp-2h]@1 |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5542 char v31_unused; // [sp+33h] [bp-1h]@1 |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5543 |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5544 currPlayerId = -1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5545 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5546 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5547 if ( this == pPlayers[i] ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5548 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5549 currPlayerId = i - 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5550 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5551 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5552 } |
1545 | 5553 |
5554 Assert(currPlayerId != -1); | |
492 | 5555 if ( var_type > VAR_AutoNotes ) |
5556 { | |
5557 if ( var_type <= VAR_GoldInBank ) | |
5558 { | |
5559 if ( var_type == VAR_GoldInBank ) | |
5560 { | |
5561 pParty->uNumGoldInBank = var_value; | |
0 | 5562 return; |
5563 } | |
492 | 5564 if ( var_type <= VAR_Counter8 ) |
5565 { | |
5566 if ( (signed int)var_type >= 0xF5 ) | |
0 | 5567 { |
1619 | 5568 __debugbreak(); //how do I get here? |
492 | 5569 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed); |
5570 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); | |
0 | 5571 } |
5572 else | |
5573 { | |
492 | 5574 switch ( var_type ) |
0 | 5575 { |
5576 case VAR_MonthEquals|VAR_CurrentSP: | |
1619 | 5577 __debugbreak(); //how do I get here? |
492 | 5578 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u); |
0 | 5579 break; |
5580 case VAR_NPCs2: | |
1619 | 5581 __debugbreak(); //how do I get here? |
0 | 5582 pParty->field_709 = 0; |
492 | 5583 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u; |
1035 | 5584 pParty->CountHirelings(); |
5585 viewparams->bRedrawGameUI = true; | |
0 | 5586 break; |
5587 case VAR_NumSkillPoints: | |
492 | 5588 this->uSkillPoints = var_value; |
0 | 5589 break; |
5590 } | |
5591 } | |
5592 return; | |
5593 } | |
492 | 5594 if ( var_type < VAR_Counter9 ) |
0 | 5595 return; |
492 | 5596 if ( (signed int)var_type <= 0x112 ) |
5597 { | |
1619 | 5598 __debugbreak(); //how do I get here? |
492 | 5599 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed); |
5600 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed); | |
0 | 5601 } |
5602 else | |
5603 { | |
492 | 5604 if ( var_type == VAR_ReputationInCurrentLocation ) |
0 | 5605 { |
5606 v24 = &pOutdoor->ddm; | |
5607 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5608 v24 = &pIndoor->dlv; | |
492 | 5609 v24->uReputation = var_value; |
5610 if ( var_value > 10000 ) | |
0 | 5611 v24->uReputation = 10000; |
5612 return; | |
5613 } | |
492 | 5614 if ( var_type <= VAR_ReputationInCurrentLocation |
5615 || var_type > VAR_History_28 | |
5616 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22]) | |
5617 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed), | |
1455 | 5618 v23 = pStorylineText->StoreLine[v22].pText == 0,//*(&pStorylineText->field_0 + 3 * v22) == 0, |
492 | 5619 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed), |
0 | 5620 v23) ) |
1619 | 5621 __debugbreak(); //how do I get here? |
0 | 5622 return; |
5623 bFlashHistoryBook = 1; | |
5624 } | |
492 | 5625 v25 = 8 * currPlayerId + 400; |
862 | 5626 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5627 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
0 | 5628 return; |
5629 } | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5630 switch ( var_type ) |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5631 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5632 case VAR_NumDeaths: |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5633 pParty->uNumDeaths = var_value; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5634 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5635 case VAR_NumBounties: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5636 pParty->uNumBountiesCollected = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5637 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5638 case VAR_PrisonTerms: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5639 pParty->uNumPrisonTerms = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5640 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5641 case VAR_ArenaWinsPage: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5642 pParty->uNumArenaPageWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5643 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5644 case VAR_ArenaWinsSquire: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5645 pParty->uNumArenaSquireWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5646 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5647 case VAR_ArenaWinsKnight: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5648 pParty->uNumArenaKnightWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5649 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5650 case VAR_ArenaWinsLord: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5651 pParty->uNumArenaLordWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5652 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5653 } |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5654 return; |
0 | 5655 } |
492 | 5656 if ( var_type == VAR_AutoNotes ) |
5657 { | |
5658 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3]) | |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
5659 //&& (&dword_723718_autonote_related)[8 * a3] ) |
1310 | 5660 && pAutonoteTxt[var_value].pText ) |
492 | 5661 { |
5662 v20 = pPlayers[currPlayerId + 1]; | |
187 | 5663 v20->PlaySound(SPEECH_96, 0); |
1453 | 5664 //v21 = pAutonoteTxt[var_value].eType;// dword_72371C[2 * a3]; |
0 | 5665 bFlashAutonotesBook = 1; |
1453 | 5666 _506568_autonote_type = pAutonoteTxt[var_value].eType; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5667 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
0 | 5668 } |
1453 | 5669 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5670 PlaySoundBasedOnCondition(currPlayerId); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5671 return; |
0 | 5672 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5673 if ( var_type <= VAR_BaseLuck ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5674 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5675 switch ( var_type ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5676 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5677 case VAR_Sex: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5678 this->uSex = (PLAYER_SEX)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5679 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5680 case VAR_Class: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5681 this->classType = (PLAYER_CLASS_TYPE)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5682 if ( (char)var_value == PLAYER_CLASS_LICH ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5683 { |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5684 v9 = NULL; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5685 for (int i = 0; i < 138; i++) |
0 | 5686 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
5687 v9 = &this->pInventoryItemList[i]; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1357
diff
changeset
|
5688 if (v9->uItemID == ITEM_LICH_JAR_EMPTY) |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5689 break; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5690 } |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1357
diff
changeset
|
5691 if (v9 != NULL && v9->uItemID != ITEM_LICH_JAR_EMPTY) |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5692 { |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5693 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5694 *(int *)(v10 + 532) = 601; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5695 *(char *)(v10 + 558) = currPlayerId + 1; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5696 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5697 if ( this->sResFireBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5698 this->sResFireBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5699 if ( this->sResAirBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5700 this->sResAirBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5701 if ( this->sResWaterBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5702 this->sResWaterBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5703 if ( this->sResEarthBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5704 this->sResEarthBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5705 this->sResMindBase = 200; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5706 this->sResBodyBase = 200; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5707 v11 = this->GetSexByVoice(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5708 this->uPrevVoiceID = this->uVoiceID; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5709 this->uPrevFace = this->uCurrentFace; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5710 if ( v11 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5711 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5712 this->uCurrentFace = 21; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5713 this->uVoiceID = 21; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5714 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5715 else |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5716 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5717 this->uCurrentFace = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5718 this->uVoiceID = 20; |
0 | 5719 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5720 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5721 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5722 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5723 case VAR_CurrentHP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5724 this->sHealth = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5725 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5726 case VAR_MaxHP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5727 this->sHealth = GetMaxHealth(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5728 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5729 case VAR_CurrentSP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5730 this->sMana = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5731 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5732 case VAR_MaxSP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5733 this->sMana = GetMaxMana(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5734 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5735 case VAR_ACModifier: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5736 this->sACModifier = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5737 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5738 case VAR_BaseLevel: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5739 this->uLevel = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5740 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5741 case VAR_LevelModifier: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5742 this->sLevelModifier = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5743 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5744 case VAR_Age: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5745 this->sAgeModifier = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5746 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5747 case VAR_Award: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5748 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
5749 pPlayers[currPlayerId + 1]->_achieved_awards_bits[((signed __int16)var_value - 1)/ 8]) |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5750 //&& dword_723E80_award_related[2 * a3] ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5751 && pAwards[var_value].pText ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5752 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5753 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5754 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5755 PlaySoundBasedOnCondition(currPlayerId); |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5756 } |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
5757 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, var_value, 1u); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5758 return; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5759 case VAR_Experience: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5760 this->uExperience = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5761 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5762 case VAR_QBits_QuestsDone: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5763 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3]) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5764 // && (&dword_722F10)[4 * a3] ) |
1310 | 5765 && pQuestTable[var_value] ) |
0 | 5766 { |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5767 v14 = pPlayers[currPlayerId + 1]; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5768 bFlashQuestBook = 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5769 v14->PlaySound(SPEECH_93, 0); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5770 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5771 PlaySoundBasedOnCondition(currPlayerId); |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5772 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5773 v13 = (char *)pParty->_quest_bits; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5774 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5775 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5776 case VAR_PlayerItemInHands: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5777 item.Reset(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5778 item.Reset(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5779 item.uItemID = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5780 item.uAttributes = 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5781 pParty->SetHoldingItem(&item); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5782 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5783 pParty->pIsArtifactFound[var_value-500] = 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5784 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5785 case VAR_FixedGold: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5786 Party::SetGold(var_value); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5787 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5788 case VAR_RandomGold: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5789 v6 = rand() % var_value + 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5790 Party::SetGold(v6); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5791 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5792 ShowStatusBarString(pTmpBuf.data(), 2u); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5793 GameUI_DrawFoodAndGold(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5794 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5795 case VAR_FixedFood: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5796 Party::SetFood(var_value); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5797 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5798 case VAR_RandomFood: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5799 v7 = rand() % var_value + 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5800 Party::SetFood(v7); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5801 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5802 ShowStatusBarString(pTmpBuf.data(), 2u); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5803 GameUI_DrawFoodAndGold(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5804 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5805 case VAR_MightBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5806 goto LABEL_64; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5807 case VAR_IntellectBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5808 goto LABEL_68; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5809 case VAR_PersonalityBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5810 goto LABEL_69; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5811 case VAR_EnduranceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5812 goto LABEL_70; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5813 case VAR_SpeedBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5814 goto LABEL_71; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5815 case VAR_AccuracyBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5816 goto LABEL_72; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5817 case VAR_LuckBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5818 goto LABEL_73; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5819 case VAR_BaseMight: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5820 this->uMight = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5821 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5822 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5823 case VAR_BaseIntellect: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5824 this->uIntelligence = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5825 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5826 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5827 case VAR_BasePersonality: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5828 this->uWillpower = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5829 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5830 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5831 case VAR_BaseEndurance: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5832 this->uEndurance = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5833 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5834 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5835 case VAR_BaseSpeed: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5836 this->uSpeed = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5837 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5838 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5839 case VAR_BaseAccuracy: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5840 this->uAccuracy = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5841 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5842 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5843 case VAR_BaseLuck: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5844 this->uLuck = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5845 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5846 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5847 default: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5848 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5849 } |
0 | 5850 LABEL_111: |
187 | 5851 v26 = SPEECH_91; |
0 | 5852 LABEL_112: |
492 | 5853 v19 = pPlayers[currPlayerId + 1]; |
1260
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5854 v19->PlaySound((PlayerSpeech)v26, 0); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5855 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5856 PlaySoundBasedOnCondition(currPlayerId); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5857 return; |
0 | 5858 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5859 if ( var_type <= VAR_MagicResistance ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5860 { |
492 | 5861 switch ( var_type ) |
0 | 5862 { |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5863 case VAR_ActualMight: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5864 LABEL_64: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5865 this->uMightBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5866 goto LABEL_111; |
0 | 5867 case VAR_ActualIntellect: |
5868 LABEL_68: | |
492 | 5869 this->uIntelligenceBonus = (unsigned __int8)var_value; |
0 | 5870 goto LABEL_111; |
5871 case VAR_ActualPersonality: | |
5872 LABEL_69: | |
492 | 5873 this->uWillpowerBonus = (unsigned __int8)var_value; |
0 | 5874 goto LABEL_111; |
5875 case VAR_ActualEndurance: | |
5876 LABEL_70: | |
492 | 5877 this->uEnduranceBonus = (unsigned __int8)var_value; |
0 | 5878 goto LABEL_111; |
5879 case VAR_ActualSpeed: | |
5880 LABEL_71: | |
492 | 5881 this->uSpeedBonus = (unsigned __int8)var_value; |
0 | 5882 goto LABEL_111; |
5883 case VAR_ActualAccuracy: | |
5884 LABEL_72: | |
492 | 5885 this->uAccuracyBonus = (unsigned __int8)var_value; |
0 | 5886 goto LABEL_111; |
5887 case VAR_ActualLuck: | |
5888 LABEL_73: | |
492 | 5889 this->uLuckBonus = (unsigned __int8)var_value; |
0 | 5890 goto LABEL_111; |
5891 case VAR_FireResistance: | |
492 | 5892 this->sResFireBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5893 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5894 goto LABEL_112; |
0 | 5895 case VAR_AirResistance: |
492 | 5896 this->sResAirBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5897 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5898 goto LABEL_112; |
0 | 5899 case VAR_WaterResistance: |
492 | 5900 this->sResWaterBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5901 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5902 goto LABEL_112; |
0 | 5903 case VAR_EarthResistance: |
492 | 5904 this->sResEarthBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5905 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5906 goto LABEL_112; |
0 | 5907 case VAR_SpiritResistance: |
492 | 5908 this->sResSpiritBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5909 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5910 goto LABEL_112; |
0 | 5911 case VAR_MindResistance: |
492 | 5912 this->sResMindBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5913 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5914 goto LABEL_112; |
0 | 5915 case VAR_BodyResistance: |
492 | 5916 this->sResBodyBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5917 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5918 goto LABEL_112; |
0 | 5919 case VAR_LightResistance: |
492 | 5920 this->sResLightBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5921 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5922 goto LABEL_112; |
0 | 5923 case VAR_DarkResistance: |
492 | 5924 this->sResDarkBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5925 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5926 goto LABEL_112; |
0 | 5927 case VAR_MagicResistance: |
492 | 5928 this->sResMagicBase = (unsigned __int8)var_value; |
0 | 5929 v26 = 92; |
5930 goto LABEL_112; | |
5931 default: | |
5932 return; | |
5933 } | |
5934 return; | |
5935 } | |
5936 HIWORD(v15) = 0; | |
492 | 5937 if ( var_type > VAR_DisarmTrapSkill ) |
5938 { | |
5939 if ( var_type != VAR_LearningSkill ) | |
5940 { | |
5941 if ( var_type <= VAR_LearningSkill ) | |
0 | 5942 return; |
492 | 5943 if ( var_type <= VAR_Eradicated ) |
5944 { | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5945 this->SetCondition(var_type - 105, 1); |
0 | 5946 } |
5947 else | |
5948 { | |
492 | 5949 if ( var_type != VAR_MajorCondition ) |
0 | 5950 { |
492 | 5951 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells ) |
5952 byte_5E4C15[var_type] = var_value; | |
0 | 5953 return; |
5954 } | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5955 memset(this, 0, 0xA0u); |
0 | 5956 } |
5957 } | |
5958 else | |
5959 { | |
1260
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5960 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5961 v17 = *(char *)v16; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5962 if ( var_value <= VAR_BodyResistanceBonus ) |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5963 { |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5964 LOWORD(v15) = (unsigned __int8)var_value; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5965 v18 = v15 | v17 & VAR_BodyResistanceBonus; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5966 } |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5967 else |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5968 { |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5969 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5970 } |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5971 *(short *)v16 = v18; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5972 } |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5973 LABEL_124: |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5974 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5975 PlaySoundBasedOnCondition(currPlayerId); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5976 return; |
0 | 5977 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5978 if ( var_type <= VAR_MagicResistanceBonus ) |
492 | 5979 { |
5980 switch ( var_type ) | |
0 | 5981 { |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5982 case VAR_FireResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5983 this->sResFireBonus = (unsigned __int8)var_value; |
0 | 5984 break; |
5985 case VAR_AirResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5986 this->sResAirBonus = (unsigned __int8)var_value; |
0 | 5987 break; |
5988 case VAR_WaterResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5989 this->sResWaterBonus = (unsigned __int8)var_value; |
0 | 5990 break; |
5991 case VAR_EarthResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5992 this->sResEarthBonus = (unsigned __int8)var_value; |
0 | 5993 break; |
5994 case VAR_SpiritResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5995 this->sResSpiritBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5996 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5997 case VAR_MindResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5998 this->sResMindBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5999 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6000 case VAR_BodyResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6001 this->sResBodyBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6002 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6003 case VAR_LightResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6004 this->sResLightBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6005 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6006 case VAR_DarkResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6007 this->sResDarkBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6008 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6009 case VAR_PhysicalResistanceBonus: |
1545 | 6010 Assert("VAR_PhysicalResistanceBonus variable unsupported" && false); |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6011 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6012 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6013 case VAR_MagicResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6014 this->sResMagicBonus = (unsigned __int8)var_value; |
0 | 6015 break; |
6016 default: | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
6017 Error("Unexpected var_type: %u", var_type); |
0 | 6018 return; |
6019 break; | |
6020 } | |
6021 goto LABEL_111; | |
6022 } | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6023 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6024 { |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6025 return; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6026 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6027 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6028 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6029 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6030 //----- (new function) -------------------------------------------------------- |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6031 void Player::PlaySoundBasedOnCondition(int currPlayerId) |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6032 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6033 signed int v25 = 8 * currPlayerId + 400; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6034 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6035 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6036 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6037 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6038 //----- (new function) -------------------------------------------------------- |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6039 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId) |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6040 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6041 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6042 } |
0 | 6043 |
6044 //----- (0044AFFB) -------------------------------------------------------- | |
310 | 6045 void Player::AddVariable(enum VariableType var_type, signed int val) |
0 | 6046 { |
6047 char v3; // bl@1 | |
6048 Player *v4; // esi@1 | |
6049 signed int uPlayerIdx; // edi@1 | |
6050 int v6; // eax@15 | |
6051 unsigned int v7; // esi@18 | |
6052 int *v8; // ebx@21 | |
6053 int v9; // eax@22 | |
6054 signed int v10; // eax@24 | |
6055 int v11; // eax@27 | |
6056 __int16 *v12; // esi@28 | |
6057 Player *v13; // ecx@34 | |
6058 Player *v14; // ecx@36 | |
6059 char *v15; // ecx@37 | |
6060 unsigned __int8 v16; // cf@38 | |
6061 Player *v17; // ecx@42 | |
6062 __int16 *v18; // esi@53 | |
6063 __int16 *v19; // esi@62 | |
6064 char *v20; // esi@107 | |
6065 __int16 v21; // dx@107 | |
6066 int v22; // ecx@107 | |
6067 Player *v23; // ecx@132 | |
6068 int v24; // eax@132 | |
6069 int v25; // eax@150 | |
6070 char v26; // zf@151 | |
6071 DDM_DLV_Header *v27; // eax@153 | |
6072 signed int v28; // eax@176 | |
6073 int v29; // [sp-8h] [bp-40h]@84 | |
310 | 6074 // signed int v30; // [sp-4h] [bp-3Ch]@4 |
0 | 6075 int v31; // [sp-4h] [bp-3Ch]@84 |
6076 ItemGen item; // [sp+Ch] [bp-2Ch]@45 | |
6077 unsigned int v33; // [sp+30h] [bp-8h]@34 | |
6078 char v34; // [sp+37h] [bp-1h]@1 | |
6079 | |
6080 auto Dst = this; | |
6081 v3 = 0; | |
6082 v34 = 0; | |
6083 v4 = Dst; | |
6084 uPlayerIdx = 0; | |
6085 if ( Dst == pPlayers[2] ) | |
6086 uPlayerIdx = 1; | |
310 | 6087 else if ( Dst == pPlayers[3] ) |
6088 uPlayerIdx = 2; | |
6089 else if ( Dst == pPlayers[4] ) | |
6090 uPlayerIdx = 3; | |
6091 | |
6092 if ( var_type <= VAR_AutoNotes ) | |
6093 { | |
6094 if ( var_type != VAR_AutoNotes ) | |
6095 { | |
6096 if ( var_type <= VAR_ActualMight ) | |
6097 { | |
6098 if ( var_type != VAR_ActualMight ) | |
0 | 6099 { |
310 | 6100 switch ( var_type ) |
0 | 6101 { |
6102 case VAR_RandomGold: | |
6103 if ( !val ) | |
6104 val = 1; | |
6105 v6 = rand(); | |
6106 party_finds_gold(v6 % val + 1, 1); | |
6107 GameUI_DrawFoodAndGold(); | |
6108 return; | |
6109 case VAR_RandomFood: | |
6110 if ( !val ) | |
6111 val = 1; | |
6112 v7 = rand() % val + 1; | |
6113 Party::GiveFood(v7); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6114 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6115 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6116 GameUI_DrawFoodAndGold(); |
6117 goto _play_sound; | |
6118 case VAR_Sex: | |
6119 Dst->uSex = (PLAYER_SEX)val; | |
1507 | 6120 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6121 goto _play_sound; | |
0 | 6122 case VAR_Class: |
135 | 6123 Dst->classType = (PLAYER_CLASS_TYPE)val; |
1507 | 6124 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6125 goto _play_sound; | |
0 | 6126 case VAR_CurrentHP: |
6127 v8 = &Dst->sHealth; | |
6128 *v8 += val; | |
6129 if ( Dst->sHealth <= Dst->GetMaxHealth() ) | |
1507 | 6130 { |
6131 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6132 goto _play_sound; | |
6133 } | |
0 | 6134 v9 = v4->GetMaxHealth(); |
6135 goto LABEL_23; | |
6136 case VAR_MaxHP: | |
6137 v10 = Dst->GetMaxHealth(); | |
6138 v4->_health_related = 0; | |
6139 v4->uFullHealthBonus = 0; | |
6140 v4->sHealth = v10; | |
6141 return; | |
6142 case VAR_CurrentSP: | |
6143 v8 = &Dst->sMana; | |
6144 *v8 += val; | |
6145 if ( Dst->sMana > GetMaxMana() ) | |
6146 { | |
6147 v9 = v4->GetMaxMana(); | |
6148 LABEL_23: | |
6149 *v8 = v9; | |
6150 } | |
1507 | 6151 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6152 goto _play_sound; | |
0 | 6153 case VAR_MaxSP: |
6154 v11 = GetMaxMana(); | |
6155 v4->_mana_related = 0; | |
6156 v4->uFullManaBonus = 0; | |
6157 v4->sMana = v11; | |
6158 return; | |
6159 case VAR_ACModifier: | |
6160 v12 = &Dst->sACModifier; | |
6161 goto LABEL_29; | |
6162 case VAR_BaseLevel: | |
6163 v12 = (__int16 *)&Dst->uLevel; | |
6164 goto LABEL_29; | |
6165 case VAR_LevelModifier: | |
6166 v12 = &Dst->sLevelModifier; | |
6167 LABEL_29: | |
6168 *v12 += val; | |
6169 if ( *v12 > 255 ) | |
6170 *v12 = 255; | |
1507 | 6171 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6172 goto _play_sound; | |
0 | 6173 case VAR_Age: |
6174 Dst->sAgeModifier += val; | |
6175 return; | |
6176 case VAR_Award: | |
6177 v13 = pPlayers[uPlayerIdx + 1]; | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6178 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_achieved_awards_bits, val) |
521 | 6179 |
492 | 6180 && pAwards[val].pText ) |
0 | 6181 { |
6182 v14 = pPlayers[uPlayerIdx + 1]; | |
6183 v34 = 1; | |
6184 v3 = 1; | |
187 | 6185 v14->PlaySound(SPEECH_96, 0); |
0 | 6186 } |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6187 v15 = (char *)v4->_achieved_awards_bits; |
1507 | 6188 _449B7E_toggle_bit((unsigned char *)v15, val, 1); |
6189 if ( v34 != 1 ) | |
6190 { | |
6191 if ( v3 != 1 ) | |
6192 return; | |
6193 goto _play_sound; | |
6194 } | |
6195 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6196 if ( v3 != 1 ) | |
6197 return; | |
6198 goto _play_sound; | |
0 | 6199 case VAR_Experience: |
6200 v16 = __CFADD__(val, LODWORD(Dst->uExperience)); | |
6201 LODWORD(Dst->uExperience) += val; | |
6202 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16; | |
6203 if ( (signed __int64)Dst->uExperience > 4000000000i64 ) | |
6204 Dst->uExperience = 4000000000i64; | |
1507 | 6205 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6206 goto _play_sound; | |
0 | 6207 case VAR_QBits_QuestsDone: |
484 | 6208 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3]) |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
6209 //&& (&dword_722F10)[4 * val] ) |
1310 | 6210 && pQuestTable[val] ) |
0 | 6211 { |
501 | 6212 //v17 = pPlayers[uPlayerIdx + 1]; |
0 | 6213 bFlashQuestBook = 1; |
6214 v34 = 1; | |
6215 v3 = 1; | |
501 | 6216 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0); |
0 | 6217 } |
484 | 6218 v15 = (char *)pParty->_quest_bits; |
1507 | 6219 _449B7E_toggle_bit((unsigned char *)v15, val, 1); |
6220 if ( v34 != 1 ) | |
6221 { | |
6222 if ( v3 != 1 ) | |
6223 return; | |
6224 goto _play_sound; | |
6225 } | |
6226 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6227 if ( v3 != 1 ) | |
6228 return; | |
6229 goto _play_sound; | |
0 | 6230 case VAR_PlayerItemInHands: |
6231 item.Reset(); | |
6232 item.Reset(); | |
6233 item.uAttributes = 1; | |
6234 item.uItemID = val; | |
6235 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER ) | |
484 | 6236 pParty->pIsArtifactFound[val-500] = 1; |
0 | 6237 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION ) |
6238 { | |
6239 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1; | |
6240 item.uMaxCharges = LOBYTE(item.uNumCharges); | |
6241 } | |
6242 pParty->SetHoldingItem(&item); | |
6243 return; | |
6244 case VAR_FixedGold: | |
6245 party_finds_gold(val, 1); | |
6246 return; | |
6247 case VAR_BaseMight: | |
6248 v18 = (__int16 *)&Dst->uMight; | |
6249 goto LABEL_82; | |
6250 case VAR_BaseIntellect: | |
6251 v18 = (__int16 *)&Dst->uIntelligence; | |
6252 goto LABEL_82; | |
6253 case VAR_BasePersonality: | |
6254 v18 = (__int16 *)&Dst->uWillpower; | |
6255 goto LABEL_82; | |
6256 case VAR_BaseEndurance: | |
6257 v18 = (__int16 *)&Dst->uEndurance; | |
6258 goto LABEL_82; | |
6259 case VAR_BaseSpeed: | |
6260 v18 = (__int16 *)&Dst->uSpeed; | |
6261 goto LABEL_82; | |
6262 case VAR_BaseAccuracy: | |
6263 v18 = (__int16 *)&Dst->uAccuracy; | |
6264 goto LABEL_82; | |
6265 case VAR_BaseLuck: | |
6266 v18 = (__int16 *)&Dst->uLuck; | |
6267 goto LABEL_82; | |
6268 case VAR_FixedFood: | |
6269 Party::GiveFood(val); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6270 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6271 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6272 if ( pParty->uNumFoodRations > 0xFFFF ) |
6273 Party::SetFood(0xFFFFu); | |
6274 goto _play_sound; | |
6275 case VAR_MightBonus: | |
6276 goto LABEL_62; | |
6277 case VAR_IntellectBonus: | |
6278 goto LABEL_66; | |
6279 case VAR_PersonalityBonus: | |
6280 goto LABEL_67; | |
6281 case VAR_EnduranceBonus: | |
6282 goto LABEL_68; | |
6283 case VAR_SpeedBonus: | |
6284 goto LABEL_69; | |
6285 case VAR_AccuracyBonus: | |
6286 goto LABEL_70; | |
6287 case VAR_LuckBonus: | |
6288 goto LABEL_71; | |
6289 default: | |
6290 return; | |
6291 } | |
6292 return; | |
6293 } | |
6294 LABEL_62: | |
6295 v19 = (__int16 *)&Dst->uMightBonus; | |
6296 goto LABEL_113; | |
6297 } | |
310 | 6298 if ( var_type <= VAR_FireResistanceBonus ) |
6299 { | |
6300 if ( var_type != VAR_FireResistanceBonus ) | |
0 | 6301 { |
310 | 6302 switch ( var_type ) |
0 | 6303 { |
6304 case VAR_ActualIntellect: | |
6305 LABEL_66: | |
6306 v19 = (__int16 *)&Dst->uIntelligenceBonus; | |
6307 goto LABEL_113; | |
6308 case VAR_ActualPersonality: | |
6309 LABEL_67: | |
6310 v19 = (__int16 *)&Dst->uWillpowerBonus; | |
6311 goto LABEL_113; | |
6312 case VAR_ActualEndurance: | |
6313 LABEL_68: | |
6314 v19 = (__int16 *)&Dst->uEnduranceBonus; | |
6315 goto LABEL_113; | |
6316 case VAR_ActualSpeed: | |
6317 LABEL_69: | |
6318 v19 = (__int16 *)&Dst->uSpeedBonus; | |
6319 goto LABEL_113; | |
6320 case VAR_ActualAccuracy: | |
6321 LABEL_70: | |
6322 v19 = (__int16 *)&Dst->uAccuracyBonus; | |
6323 goto LABEL_113; | |
6324 case VAR_ActualLuck: | |
6325 LABEL_71: | |
6326 v19 = (__int16 *)&Dst->uLuckBonus; | |
6327 goto LABEL_113; | |
6328 case VAR_FireResistance: | |
6329 v18 = &Dst->sResFireBase; | |
6330 goto LABEL_82; | |
6331 case VAR_AirResistance: | |
6332 v18 = &Dst->sResAirBase; | |
6333 goto LABEL_82; | |
6334 case VAR_WaterResistance: | |
6335 v18 = &Dst->sResWaterBase; | |
6336 goto LABEL_82; | |
6337 case VAR_EarthResistance: | |
6338 v18 = &Dst->sResEarthBase; | |
6339 goto LABEL_82; | |
6340 case VAR_SpiritResistance: | |
6341 v18 = &Dst->sResSpiritBase; | |
6342 goto LABEL_82; | |
6343 case VAR_MindResistance: | |
6344 v18 = &Dst->sResMindBase; | |
6345 goto LABEL_82; | |
6346 case VAR_BodyResistance: | |
6347 v18 = &Dst->sResBodyBase; | |
6348 goto LABEL_82; | |
6349 case VAR_LightResistance: | |
6350 v18 = &Dst->sResLightBase; | |
6351 goto LABEL_82; | |
6352 case VAR_DarkResistance: | |
6353 v18 = &Dst->sResDarkBase; | |
6354 goto LABEL_82; | |
6355 case VAR_MagicResistance: | |
6356 v18 = &Dst->sResMagicBase; | |
6357 LABEL_82: | |
6358 *v18 += val; | |
6359 if ( *v18 > 255 ) | |
6360 *v18 = 255; | |
1507 | 6361 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_92, 0); |
6362 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6363 goto _play_sound; | |
0 | 6364 default: |
6365 return; | |
6366 } | |
6367 return; | |
6368 } | |
6369 v19 = &Dst->sResFireBonus; | |
6370 LABEL_113: | |
6371 *v19 += val; | |
6372 if ( *v19 > 255 ) | |
6373 *v19 = 255; | |
6374 v31 = 0; | |
187 | 6375 v29 = SPEECH_91; |
6376 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31); | |
1507 | 6377 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6378 goto _play_sound; | |
0 | 6379 } |
310 | 6380 if ( var_type <= VAR_DisarmTrapSkill ) |
6381 { | |
6382 if ( var_type != VAR_DisarmTrapSkill ) | |
0 | 6383 { |
310 | 6384 if ( var_type <= VAR_BodyResistanceBonus ) |
0 | 6385 { |
310 | 6386 switch ( var_type ) |
0 | 6387 { |
6388 case VAR_BodyResistanceBonus: | |
6389 v19 = &Dst->sResBodyBonus; | |
6390 break; | |
6391 case VAR_AirResistanceBonus: | |
6392 v19 = &Dst->sResAirBonus; | |
6393 break; | |
6394 case VAR_WaterResistanceBonus: | |
6395 v19 = &Dst->sResWaterBonus; | |
6396 break; | |
6397 case VAR_EarthResistanceBonus: | |
6398 v19 = &Dst->sResEarthBonus; | |
6399 break; | |
6400 case VAR_SpiritResistanceBonus: | |
6401 v19 = &Dst->sResSpiritBonus; | |
6402 break; | |
6403 default: | |
310 | 6404 if ( var_type != 62 ) |
0 | 6405 return; |
6406 v19 = &Dst->sResMindBonus; | |
6407 break; | |
6408 } | |
6409 goto LABEL_113; | |
6410 } | |
310 | 6411 if ( var_type == VAR_LightResistanceBonus ) |
0 | 6412 { |
6413 v19 = &Dst->sResLightBonus; | |
6414 goto LABEL_113; | |
6415 } | |
310 | 6416 if ( var_type == VAR_DarkResistanceBonus ) |
0 | 6417 { |
6418 v19 = &Dst->sResDarkBonus; | |
6419 goto LABEL_113; | |
6420 } | |
310 | 6421 if ( var_type == VAR_MagicResistanceBonus ) |
0 | 6422 { |
6423 v19 = &Dst->sResMagicBonus; | |
6424 goto LABEL_113; | |
6425 } | |
310 | 6426 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill ) |
0 | 6427 return; |
6428 } | |
6429 goto LABEL_106; | |
6430 } | |
310 | 6431 if ( var_type == VAR_LearningSkill ) |
0 | 6432 { |
6433 LABEL_106: | |
6434 if ( val <= VAR_BodyResistanceBonus ) | |
6435 { | |
310 | 6436 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus; |
0 | 6437 } |
6438 else | |
6439 { | |
310 | 6440 v20 = (char *)&Dst->pConditions[16] + 2 * var_type; |
0 | 6441 v21 = *(short *)v20; |
6442 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus); | |
6443 if ( v22 > 60 ) | |
6444 LOWORD(v22) = 60; | |
6445 LOBYTE(v21) = v21 & 0xC0; | |
6446 *(short *)v20 = v22 | v21; | |
6447 } | |
1507 | 6448 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6449 goto _play_sound; | |
0 | 6450 } |
310 | 6451 if ( var_type <= VAR_LearningSkill ) |
0 | 6452 return; |
310 | 6453 if ( var_type <= VAR_Eradicated ) |
6454 { | |
6455 Dst->SetCondition(var_type - 105, 0); | |
0 | 6456 } |
6457 else | |
6458 { | |
310 | 6459 if ( var_type != VAR_MajorCondition ) |
0 | 6460 { |
310 | 6461 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells ) |
0 | 6462 { |
310 | 6463 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 ) |
6464 byte_5E4C15[var_type] += val; | |
0 | 6465 else |
310 | 6466 byte_5E4C15[var_type] = -1; |
0 | 6467 } |
6468 return; | |
6469 } | |
6470 memset(Dst, 0, 0xA0u); | |
6471 } | |
6472 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6473 goto _play_sound; | |
6474 } | |
6475 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3]) | |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
6476 //&& (&dword_723718_autonote_related)[8 * val] ) |
1310 | 6477 && pAutonoteTxt[val].pText ) |
0 | 6478 { |
6479 v23 = pPlayers[uPlayerIdx + 1]; | |
6480 v34 = 1; | |
187 | 6481 v23->PlaySound(SPEECH_96, 0); |
1453 | 6482 //v24 = pAutonoteTxt[val].eType;//dword_72371C[2 * val]; |
0 | 6483 bFlashAutonotesBook = 1; |
1453 | 6484 _506568_autonote_type = pAutonoteTxt[val].eType; |
6485 } | |
6486 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1); | |
0 | 6487 v3 = 1; |
6488 if ( v34 != 1 ) | |
1507 | 6489 { |
6490 if ( v3 != 1 ) | |
6491 return; | |
6492 goto _play_sound; | |
6493 } | |
6494 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6495 if ( v3 != 1 ) | |
6496 return; | |
6497 goto _play_sound; | |
0 | 6498 } |
310 | 6499 if ( var_type > VAR_GoldInBank ) |
6500 { | |
6501 if ( var_type == 307 ) | |
0 | 6502 { |
6503 pParty->uNumDeaths += val; | |
1507 | 6504 if ( v34 != 1 ) |
6505 { | |
6506 if ( v3 != 1 ) | |
6507 return; | |
6508 goto _play_sound; | |
6509 } | |
6510 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6511 if ( v3 != 1 ) | |
6512 return; | |
6513 goto _play_sound; | |
0 | 6514 } |
310 | 6515 switch ( var_type ) |
0 | 6516 { |
6517 case 308: | |
6518 pParty->uNumBountiesCollected += val; | |
6519 break; | |
6520 case 309: | |
6521 pParty->uNumPrisonTerms += val; | |
6522 break; | |
6523 case 310: | |
6524 pParty->uNumArenaPageWins += val; | |
6525 break; | |
6526 case 311: | |
6527 pParty->uNumArenaSquireWins += val; | |
6528 break; | |
6529 case 312: | |
6530 pParty->uNumArenaKnightWins += val; | |
6531 break; | |
6532 case 313: | |
6533 pParty->uNumArenaLordWins += val; | |
6534 break; | |
6535 } | |
6536 } | |
6537 else | |
6538 { | |
310 | 6539 if ( var_type == VAR_GoldInBank ) |
0 | 6540 { |
6541 pParty->uNumGoldInBank += val; | |
6542 return; | |
6543 } | |
310 | 6544 if ( var_type <= VAR_Counter8 ) |
6545 { | |
6546 if ( (signed int)var_type >= 245 ) | |
6547 { | |
6548 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed); | |
6549 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); | |
0 | 6550 } |
6551 else | |
6552 { | |
310 | 6553 switch ( var_type ) |
0 | 6554 { |
6555 case VAR_MonthEquals|VAR_CurrentSP: | |
6556 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u); | |
6557 break; | |
6558 case VAR_NPCs2: | |
6559 pParty->field_709 = 0; | |
6560 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u; | |
1035 | 6561 pParty->CountHirelings(); |
6562 viewparams->bRedrawGameUI = true; | |
0 | 6563 break; |
6564 case VAR_NumSkillPoints: | |
6565 Dst->uSkillPoints += val; | |
6566 break; | |
6567 } | |
6568 } | |
6569 return; | |
6570 } | |
310 | 6571 if ( var_type < VAR_Counter9 ) |
0 | 6572 return; |
310 | 6573 if ( (signed int)var_type <= 274 ) |
6574 { | |
6575 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed); | |
6576 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed); | |
0 | 6577 goto _play_sound; |
6578 } | |
310 | 6579 if ( var_type != VAR_ReputationInCurrentLocation ) |
6580 { | |
6581 if ( var_type <= VAR_ReputationInCurrentLocation | |
6582 || var_type > VAR_History_28 | |
6583 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25]) | |
6584 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed), | |
233 | 6585 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0, |
310 | 6586 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed), |
0 | 6587 v26) ) |
6588 return; | |
6589 bFlashHistoryBook = 1; | |
6590 _play_sound: | |
6591 v28 = 8 * uPlayerIdx + 400; | |
862 | 6592 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112); |
0 | 6593 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0); |
6594 return; | |
6595 } | |
6596 v27 = &pOutdoor->ddm; | |
6597 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
6598 v27 = &pIndoor->dlv; | |
6599 v27->uReputation += val; | |
6600 if ( v27->uReputation > 10000 ) | |
6601 v27->uReputation = 10000; | |
6602 } | |
6603 } | |
6604 | |
6605 | |
6606 //----- (0044B9C4) -------------------------------------------------------- | |
501 | 6607 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue) |
0 | 6608 { |
6609 unsigned int v3; // ebx@1 | |
6610 signed int v4; // esi@1 | |
501 | 6611 bool result; // eax@8 |
0 | 6612 int v6; // esi@11 |
6613 int v7; // edi@14 | |
6614 signed int v8; // eax@17 | |
6615 char *v9; // eax@20 | |
6616 char v10; // sf@20 | |
6617 char *v11; // ecx@26 | |
6618 char *v12; // ecx@27 | |
6619 __int64 v13; // qax@27 | |
6620 unsigned __int8 v14; // cf@27 | |
501 | 6621 int *v15; // edx@29 |
0 | 6622 char *v16; // eax@90 |
6623 char *v17; // ecx@94 | |
501 | 6624 int v18; // esi@97 |
0 | 6625 signed int v19; // edx@97 |
6626 char *v20; // ecx@98 | |
6627 int v21; // eax@100 | |
6628 __int16 v22; // dx@112 | |
6629 int v23; // [sp-8h] [bp-14h]@45 | |
6630 signed int v24; // [sp-4h] [bp-10h]@4 | |
6631 int v25; // [sp-4h] [bp-10h]@45 | |
6632 | |
6633 v3 = 0; | |
605 | 6634 v4 = uActiveCharacter - 1; |
501 | 6635 result = false; |
6636 if ( (signed int)VarNum > 222 ) | |
6637 { | |
6638 if ( (signed int)VarNum <= 307 ) | |
6639 { | |
6640 if ( VarNum == 307 ) | |
6641 { | |
6642 pParty->uNumDeaths -= (unsigned int)pValue; | |
6643 return pValue; | |
6644 } | |
6645 if ( VarNum == 223 ) | |
0 | 6646 { |
6647 v11 = (char *)pParty->_autonote_bits; | |
501 | 6648 v22 = (short)pValue - 1; |
0 | 6649 } |
6650 else | |
6651 { | |
501 | 6652 if ( VarNum != 231 ) |
0 | 6653 { |
501 | 6654 switch ( VarNum ) |
0 | 6655 { |
6656 case 232: | |
501 | 6657 VarNum = (VariableType)0; |
1094 | 6658 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum); |
501 | 6659 result = (bool) pValue; |
6660 dword_5B65CC = 0; | |
6661 if ( (int)VarNum == pValue ) | |
0 | 6662 { |
501 | 6663 dword_5B65CC = (int)pValue; |
0 | 6664 } |
6665 else | |
6666 { | |
6667 pParty->field_709 = 0; | |
501 | 6668 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
1035 | 6669 pParty->CountHirelings(); |
6670 viewparams->bRedrawGameUI = true; | |
0 | 6671 } |
6672 break; | |
6673 case 241: | |
6674 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
6675 { | |
6676 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags; | |
605 | 6677 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 ) |
0 | 6678 { |
605 | 6679 if ( *((void **)v20 + 4) == (void *)pValue ) |
0 | 6680 { |
6681 v21 = *(int *)v20; | |
6682 if ( (char)*(int *)v20 < 0 ) | |
6683 { | |
6684 LOBYTE(v21) = v21 & 0x7F; | |
6685 *(int *)v20 = v21; | |
6686 } | |
6687 } | |
6688 v20 += 76; | |
6689 } | |
6690 } | |
605 | 6691 if ( pParty->pHirelings[0].uProfession == pValue ) |
0 | 6692 memset(pParty->pHirelings, 0, 0x4Cu); |
605 | 6693 if ( pParty->pHirelings[1].uProfession == pValue ) |
0 | 6694 memset(&pParty->pHirelings[1], 0, 0x4Cu); |
6695 pParty->field_709 = 0; | |
1035 | 6696 pParty->CountHirelings(); |
0 | 6697 break; |
6698 case 243: | |
6699 v17 = (char *)&this->uSkillPoints; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1097
diff
changeset
|
6700 result = *v17 != NULL; |
501 | 6701 if ( (unsigned int)pValue <= *(int *)v17 ) |
6702 { | |
6703 *(int *)v17 -= (int)pValue; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1097
diff
changeset
|
6704 result = (v17 != NULL); |
501 | 6705 } |
0 | 6706 else |
6707 *(int *)v17 = 0; | |
6708 break; | |
6709 case 275: | |
6710 v16 = (char *)&pOutdoor->ddm; | |
6711 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
6712 v16 = (char *)&pIndoor->dlv; | |
501 | 6713 *((int *)v16 + 2) -= (int)pValue; |
0 | 6714 if ( *((int *)v16 + 2) < -10000 ) |
6715 *((int *)v16 + 2) = -10000; | |
6716 break; | |
6717 case 306: | |
501 | 6718 result = VarNum - 306; |
6719 if ( (unsigned int)pValue <= pParty->uNumGoldInBank ) | |
6720 { | |
6721 result = (bool)pValue; | |
6722 pParty->uNumGoldInBank -= (unsigned int)pValue; | |
605 | 6723 } |
0 | 6724 else |
6725 LABEL_88: | |
6726 dword_5B65C4 = 1; | |
6727 break; | |
6728 } | |
501 | 6729 return result; |
0 | 6730 } |
6731 v11 = this->field_1A50; | |
501 | 6732 v22 = (signed __int16)pValue; |
0 | 6733 } |
6734 _449B7E_toggle_bit((unsigned char *)v11, v22, 0); | |
501 | 6735 return result; |
6736 } | |
6737 switch ( VarNum ) | |
0 | 6738 { |
6739 case 308: | |
501 | 6740 result = (bool)pValue; |
6741 pParty->uNumBountiesCollected -= (unsigned int)pValue; | |
0 | 6742 break; |
6743 case 309: | |
501 | 6744 result = (bool)pValue; |
6745 pParty->uNumPrisonTerms -= (int)pValue; | |
0 | 6746 break; |
6747 case 310: | |
501 | 6748 result = (bool)pValue; |
6749 pParty->uNumArenaPageWins -= (char)pValue; | |
0 | 6750 break; |
6751 case 311: | |
501 | 6752 result = (bool)pValue; |
6753 pParty->uNumArenaSquireWins -= (char)pValue; | |
0 | 6754 break; |
6755 case 312: | |
501 | 6756 result = (bool)pValue; |
6757 pParty->uNumArenaKnightWins -= (char)pValue; | |
0 | 6758 break; |
6759 case 313: | |
501 | 6760 result = (bool)pValue; |
6761 pParty->uNumArenaLordWins -= (char)pValue; | |
0 | 6762 break; |
6763 } | |
1545 | 6764 Error("Function not returning any value! (%u)", VarNum); |
0 | 6765 } |
6766 else | |
6767 { | |
501 | 6768 if ( (signed int)VarNum >= 123 ) |
6769 { | |
6770 byte_5E4C15[VarNum] -= (char)pValue; | |
0 | 6771 } |
6772 else | |
6773 { | |
501 | 6774 switch ( VarNum ) |
0 | 6775 { |
6776 case VAR_RandomGold: | |
501 | 6777 v6 = rand() % (signed int)pValue + 1; |
0 | 6778 if ( v6 > pParty->uNumGold ) |
6779 v6 = pParty->uNumGold; | |
6780 Party::TakeGold(v6); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6781 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6782 ShowStatusBarString(pTmpBuf.data(), 2); |
0 | 6783 GameUI_DrawFoodAndGold(); |
501 | 6784 return result; |
0 | 6785 case VAR_RandomFood: |
501 | 6786 v7 = rand() % (signed int)pValue + 1; |
0 | 6787 if ( v7 > pParty->uNumFoodRations ) |
6788 v7 = pParty->uNumFoodRations; | |
6789 Party::TakeFood(v7); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6790 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6791 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6792 GameUI_DrawFoodAndGold(); |
605 | 6793 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6794 v8 = 8 * v4 + 400; | |
862 | 6795 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6796 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
501 | 6797 return result; |
0 | 6798 case VAR_CurrentHP: |
1036 | 6799 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL); |
605 | 6800 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6801 v8 = 8 * v4 + 400; | |
862 | 6802 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6803 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6804 return result; | |
0 | 6805 case VAR_CurrentSP: |
6806 v9 = (char *)&this->sMana; | |
501 | 6807 v10 = this->sMana - (signed int)pValue < 0; |
6808 *(int *)v9 -= (int)pValue; | |
0 | 6809 if ( v10 ) |
6810 *(int *)v9 = 0; | |
605 | 6811 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6812 v8 = 8 * v4 + 400; | |
862 | 6813 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6814 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6815 return result; | |
0 | 6816 case VAR_ACModifier: |
501 | 6817 this->sACModifier -= (unsigned __int8)pValue; |
605 | 6818 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6819 v8 = 8 * v4 + 400; | |
862 | 6820 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6821 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6822 return result; | |
0 | 6823 case VAR_BaseLevel: |
501 | 6824 this->uLevel -= (unsigned __int8)pValue; |
605 | 6825 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6826 v8 = 8 * v4 + 400; | |
862 | 6827 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6828 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6829 return result; | |
0 | 6830 case VAR_LevelModifier: |
501 | 6831 this->sLevelModifier -= (unsigned __int8)pValue; |
605 | 6832 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6833 v8 = 8 * v4 + 400; | |
862 | 6834 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6835 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6836 return result; | |
0 | 6837 case VAR_Age: |
501 | 6838 this->sAgeModifier -= (signed __int16)pValue; |
6839 return result; | |
0 | 6840 case VAR_Award: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6841 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, (signed __int16)pValue, 0); |
605 | 6842 return result; |
0 | 6843 case VAR_Experience: |
6844 v12 = (char *)&this->uExperience; | |
501 | 6845 v13 = (signed int)pValue; |
6846 v14 = *(int *)v12 < (unsigned int)pValue; | |
6847 *(int *)v12 -= (int)pValue; | |
0 | 6848 *((int *)v12 + 1) -= v14 + HIDWORD(v13); |
605 | 6849 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6850 v8 = 8 * v4 + 400; | |
862 | 6851 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6852 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6853 return result; | |
0 | 6854 case VAR_QBits_QuestsDone: |
501 | 6855 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0); |
187 | 6856 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0); |
501 | 6857 return true; |
0 | 6858 case VAR_PlayerItemInHands: |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
6859 v15 = this->pInventoryMatrix; |
0 | 6860 break; |
6861 case VAR_FixedGold: | |
501 | 6862 if ( (unsigned int)pValue > pParty->uNumGold ) |
0 | 6863 goto LABEL_88; |
501 | 6864 Party::TakeGold((unsigned int)pValue); |
6865 return result; | |
0 | 6866 case VAR_MightBonus: |
6867 case VAR_ActualMight: | |
501 | 6868 this->uMightBonus -= (unsigned __int16)pValue; |
605 | 6869 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6870 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6871 v8 = 8 * v4 + 400; | |
862 | 6872 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6873 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6874 return result; | |
0 | 6875 case VAR_IntellectBonus: |
6876 case VAR_ActualIntellect: | |
501 | 6877 this->uIntelligenceBonus -= (unsigned __int16)pValue; |
605 | 6878 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6879 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6880 v8 = 8 * v4 + 400; | |
862 | 6881 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6882 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6883 return result; | |
0 | 6884 case VAR_PersonalityBonus: |
6885 case VAR_ActualPersonality: | |
501 | 6886 this->uWillpowerBonus -= (unsigned __int16)pValue; |
605 | 6887 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6888 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6889 v8 = 8 * v4 + 400; | |
862 | 6890 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6891 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6892 return result; | |
0 | 6893 case VAR_EnduranceBonus: |
6894 case VAR_ActualEndurance: | |
501 | 6895 this->uEnduranceBonus -= (unsigned __int16)pValue; |
605 | 6896 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6897 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6898 v8 = 8 * v4 + 400; | |
862 | 6899 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6900 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6901 return result; | |
0 | 6902 case VAR_SpeedBonus: |
6903 case VAR_ActualSpeed: | |
501 | 6904 this->uSpeedBonus -= (unsigned __int16)pValue; |
605 | 6905 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6906 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6907 v8 = 8 * v4 + 400; | |
862 | 6908 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6909 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6910 return result; | |
0 | 6911 case VAR_AccuracyBonus: |
6912 case VAR_ActualAccuracy: | |
501 | 6913 this->uAccuracyBonus -= (unsigned __int16)pValue; |
605 | 6914 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6915 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6916 v8 = 8 * v4 + 400; | |
862 | 6917 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6918 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6919 return result; | |
0 | 6920 case VAR_LuckBonus: |
6921 case VAR_ActualLuck: | |
501 | 6922 this->uLuckBonus -= (unsigned __int16)pValue; |
605 | 6923 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6924 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6925 v8 = 8 * v4 + 400; | |
862 | 6926 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6927 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6928 return result; | |
0 | 6929 case VAR_BaseMight: |
501 | 6930 this->uMight -= (unsigned __int16)pValue; |
605 | 6931 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6932 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6933 v8 = 8 * v4 + 400; | |
862 | 6934 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6935 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6936 return result; | |
0 | 6937 case VAR_BaseIntellect: |
501 | 6938 this->uIntelligence -= (unsigned __int16)pValue; |
605 | 6939 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6940 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6941 v8 = 8 * v4 + 400; | |
862 | 6942 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6943 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6944 return result; | |
0 | 6945 case VAR_BasePersonality: |
501 | 6946 this->uWillpower -= (unsigned __int16)pValue; |
605 | 6947 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6948 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6949 v8 = 8 * v4 + 400; | |
862 | 6950 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6951 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6952 return result; | |
0 | 6953 case VAR_BaseEndurance: |
501 | 6954 this->uEndurance -= (unsigned __int16)pValue; |
605 | 6955 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6956 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6957 v8 = 8 * v4 + 400; | |
862 | 6958 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6959 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6960 return result; | |
0 | 6961 case VAR_BaseSpeed: |
501 | 6962 this->uSpeed -= (unsigned __int16)pValue; |
605 | 6963 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6964 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6965 v8 = 8 * v4 + 400; | |
862 | 6966 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6967 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6968 return result; | |
0 | 6969 case VAR_BaseAccuracy: |
501 | 6970 this->uAccuracy -= (unsigned __int16)pValue; |
605 | 6971 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6972 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6973 v8 = 8 * v4 + 400; | |
862 | 6974 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6975 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6976 return result; | |
0 | 6977 case VAR_BaseLuck: |
501 | 6978 this->uLuck -= (unsigned __int16)pValue; |
605 | 6979 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6980 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6981 v8 = 8 * v4 + 400; | |
862 | 6982 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6983 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6984 return result; | |
0 | 6985 case VAR_FireResistance: |
501 | 6986 this->sResFireBase -= (signed __int16)pValue; |
605 | 6987 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6988 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6989 v8 = 8 * v4 + 400; | |
862 | 6990 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6991 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6992 return result; | |
0 | 6993 case VAR_AirResistance: |
501 | 6994 this->sResAirBase -= (signed __int16)pValue; |
605 | 6995 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6996 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6997 v8 = 8 * v4 + 400; | |
862 | 6998 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6999 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7000 return result; | |
0 | 7001 case VAR_WaterResistance: |
501 | 7002 this->sResWaterBase -= (signed __int16)pValue; |
605 | 7003 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7004 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7005 v8 = 8 * v4 + 400; | |
862 | 7006 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7007 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7008 return result; | |
0 | 7009 case VAR_EarthResistance: |
501 | 7010 this->sResEarthBase -= (signed __int16)pValue; |
605 | 7011 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7012 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7013 v8 = 8 * v4 + 400; | |
862 | 7014 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7015 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7016 return result; | |
0 | 7017 case VAR_SpiritResistance: |
501 | 7018 this->sResSpiritBase -= (signed __int16)pValue; |
605 | 7019 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7020 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7021 v8 = 8 * v4 + 400; | |
862 | 7022 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7023 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7024 return result; | |
0 | 7025 case VAR_MindResistance: |
501 | 7026 this->sResMindBase -= (signed __int16)pValue; |
605 | 7027 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7028 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7029 v8 = 8 * v4 + 400; | |
862 | 7030 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7031 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7032 return result; | |
0 | 7033 case VAR_BodyResistance: |
501 | 7034 this->sResBodyBase -= (signed __int16)pValue; |
605 | 7035 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7036 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7037 v8 = 8 * v4 + 400; | |
862 | 7038 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7039 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7040 return result; | |
0 | 7041 case VAR_LightResistance: |
501 | 7042 this->sResLightBase -= (signed __int16)pValue; |
605 | 7043 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7044 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7045 v8 = 8 * v4 + 400; | |
862 | 7046 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7047 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7048 return result; | |
0 | 7049 case VAR_DarkResistance: |
501 | 7050 this->sResDarkBase -= (signed __int16)pValue; |
605 | 7051 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7052 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7053 v8 = 8 * v4 + 400; | |
862 | 7054 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7055 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7056 return result; | |
0 | 7057 case VAR_MagicResistance: |
501 | 7058 this->sResMagicBase -= (signed __int16)pValue; |
605 | 7059 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7060 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7061 v8 = 8 * v4 + 400; | |
862 | 7062 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7063 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7064 return result; | |
0 | 7065 case VAR_FireResistanceBonus: |
501 | 7066 this->sResFireBonus -= (signed __int16)pValue; |
605 | 7067 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7068 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7069 v8 = 8 * v4 + 400; | |
862 | 7070 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7071 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7072 return result; | |
0 | 7073 case VAR_AirResistanceBonus: |
501 | 7074 this->sResAirBonus -= (signed __int16)pValue; |
605 | 7075 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7076 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7077 v8 = 8 * v4 + 400; | |
862 | 7078 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7079 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7080 return result; | |
0 | 7081 case VAR_WaterResistanceBonus: |
501 | 7082 this->sResWaterBonus -= (signed __int16)pValue; |
605 | 7083 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7084 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7085 v8 = 8 * v4 + 400; | |
862 | 7086 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7087 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7088 return result; | |
0 | 7089 case VAR_EarthResistanceBonus: |
501 | 7090 this->sResEarthBonus -= (signed __int16)pValue; |
605 | 7091 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7092 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7093 v8 = 8 * v4 + 400; | |
862 | 7094 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7095 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7096 return result; | |
0 | 7097 case VAR_SpiritResistanceBonus: |
501 | 7098 this->sResSpiritBonus -= (signed __int16)pValue; |
605 | 7099 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7100 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7101 v8 = 8 * v4 + 400; | |
862 | 7102 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7103 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7104 return result; | |
0 | 7105 case VAR_MindResistanceBonus: |
501 | 7106 this->sResMindBonus -= (signed __int16)pValue; |
605 | 7107 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7108 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7109 v8 = 8 * v4 + 400; | |
862 | 7110 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7111 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7112 return result; | |
0 | 7113 case VAR_BodyResistanceBonus: |
501 | 7114 this->sResBodyBonus -= (signed __int16)pValue; |
605 | 7115 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7116 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7117 v8 = 8 * v4 + 400; | |
862 | 7118 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7119 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7120 return result; | |
0 | 7121 case VAR_LightResistanceBonus: |
501 | 7122 this->sResLightBonus -= (signed __int16)pValue; |
605 | 7123 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7124 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7125 v8 = 8 * v4 + 400; | |
862 | 7126 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7127 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7128 return result; | |
0 | 7129 case VAR_DarkResistanceBonus: |
501 | 7130 this->sResDarkBonus -= (signed __int16)pValue; |
605 | 7131 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7132 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7133 v8 = 8 * v4 + 400; | |
862 | 7134 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7135 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7136 return result; | |
0 | 7137 case VAR_MagicResistanceBonus: |
501 | 7138 this->sResMagicBonus -= (signed __int16)pValue; |
0 | 7139 v25 = 0; |
187 | 7140 v23 = SPEECH_91; |
7141 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25); | |
605 | 7142 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7143 v8 = 8 * v4 + 400; | |
862 | 7144 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7145 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7146 return result; | |
0 | 7147 case VAR_FixedFood: |
501 | 7148 Party::TakeFood((unsigned int)pValue); |
605 | 7149 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7150 v8 = 8 * v4 + 400; | |
862 | 7151 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7152 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7153 return result; | |
0 | 7154 case VAR_StaffSkill: |
7155 case VAR_SwordSkill: | |
7156 case VAR_DaggerSkill: | |
7157 case VAR_AxeSkill: | |
7158 case VAR_SpearSkill: | |
7159 case VAR_BowSkill: | |
7160 case VAR_MaceSkill: | |
7161 case VAR_BlasterSkill: | |
7162 case VAR_ShieldSkill: | |
7163 case VAR_LeatherSkill: | |
7164 case VAR_SkillChain: | |
7165 case VAR_PlateSkill: | |
7166 case VAR_FireSkill: | |
7167 case VAR_AirSkill: | |
7168 case VAR_WaterSkill: | |
7169 case VAR_EarthSkill: | |
7170 case VAR_SpiritSkill: | |
7171 case VAR_MindSkill: | |
7172 case VAR_BodySkill: | |
7173 case VAR_LightSkill: | |
7174 case VAR_DarkSkill: | |
7175 case VAR_IdentifyItemSkill: | |
7176 case VAR_MerchantSkill: | |
7177 case VAR_RepairSkill: | |
7178 case VAR_BodybuildingSkill: | |
7179 case VAR_MeditationSkill: | |
7180 case VAR_PerceptionSkill: | |
7181 case VAR_DiplomacySkill: | |
7182 case VAR_DisarmTrapSkill: | |
7183 case VAR_LearningSkill: | |
501 | 7184 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue; |
605 | 7185 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7186 v8 = 8 * v4 + 400; | |
862 | 7187 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7188 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7189 return result; | |
0 | 7190 case VAR_Cursed: |
7191 case VAR_Weak: | |
7192 case VAR_Asleep: | |
7193 case VAR_Afraid: | |
7194 case VAR_Drunk: | |
7195 case VAR_Insane: | |
7196 case VAR_PoisonedGreen: | |
7197 case VAR_DiseasedGreen: | |
7198 case VAR_PoisonedYellow: | |
7199 case VAR_DiseasedYellow: | |
7200 case VAR_PoisonedRed: | |
7201 case VAR_DiseasedRed: | |
7202 case VAR_Paralyzed: | |
7203 case VAR_Unconsious: | |
7204 case VAR_Dead: | |
7205 case VAR_Stoned: | |
7206 case VAR_Eradicated: | |
1071 | 7207 //*((int *)this + 2 * VarNum - 210) = 0; |
7208 //*((int *)this + 2 * result - 209) = 0; | |
7209 this->pConditions[VarNum] = 0; | |
0 | 7210 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7211 v8 = 8 * v4 + 400; | |
862 | 7212 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
0 | 7213 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
501 | 7214 return result; |
605 | 7215 default: |
7216 return result; | |
7217 } | |
7218 for (v3 = 1; v3 < 126; v3++) | |
7219 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7220 if ( *(&this->pInventoryItemList[pInventoryMatrix[v3] - 1].uItemID) == pValue ) |
0 | 7221 { |
605 | 7222 RemoveItemAtInventoryIndex(v3); |
501 | 7223 return true; |
0 | 7224 } |
605 | 7225 } |
501 | 7226 if ( pParty->pPickedItem.uItemID == pValue ) |
7227 { | |
605 | 7228 pMouse->RemoveHoldingItem(); |
7229 return true; | |
7230 } | |
7231 return false; | |
0 | 7232 } |
7233 } | |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
7234 |
1430 | 7235 //assert(false); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
7236 return false; |
0 | 7237 } |
7238 // 5B65C4: using guessed type int dword_5B65C4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7239 // 5B65CC: using guessed type int dword_5B65CC; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7240 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7241 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7242 //----- (00467E7F) -------------------------------------------------------- |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7243 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7244 { |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7245 int v2; // ebx@1 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7246 Player *v3; // eax@1 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7247 int v4; // edx@1 |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
7248 int v7; // eax@3 |
1619 | 7249 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1 |
7250 unsigned int *v11; // [sp+38h] [bp-4h]@1 | |
7251 | |
7252 tempPickedItem.Reset(); | |
1374 | 7253 v2 = pEquipTypeToBodyAnchor[uEquipType]; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7254 v3 = pPlayers[uActiveCharacter]; |
1619 | 7255 v11 = &v3->pEquipment.pIndices[v2]; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7256 v4 = *v11; |
1619 | 7257 if ( v4 ) |
7258 { | |
7259 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem)); | |
7260 v3->pInventoryItemList[v4 - 1].uBodyAnchor = 0; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7261 pParty->pPickedItem.Reset(); |
1619 | 7262 pParty->SetHoldingItem(&v3->pInventoryItemList[v4 - 1]); |
7263 tempPickedItem.uBodyAnchor = v2 + 1; | |
7264 memcpy(&v3->pInventoryItemList[v4 - 1], &tempPickedItem, sizeof(ItemGen)); | |
7265 *v11 = v4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7266 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7267 else |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7268 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7269 v7 = v3->FindFreeInventoryListSlot(); |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7270 if (v7 >= 0) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7271 { |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7272 pParty->pPickedItem.uBodyAnchor = v2 + 1; |
1619 | 7273 memcpy(&v3->pInventoryItemList[v7], &pParty->pPickedItem, sizeof(ItemGen)); |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7274 *v11 = v7 + 1; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7275 pMouse->RemoveHoldingItem(); |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7276 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7277 } |
1295 | 7278 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7279 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7280 |
1295 | 7281 //----- (0049387A) -------------------------------------------------------- |
1459 | 7282 int CycleCharacter(bool backwards) |
1295 | 7283 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7284 const int PARTYSIZE = 4; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7285 int valToAdd = backwards ? (PARTYSIZE - 2) : 0; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7286 int mult = backwards ? -1 : 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7287 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7288 for (int i = 0; i < (PARTYSIZE - 1); i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7289 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7290 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7291 if ( pPlayers[currCharId]->uTimeToRecovery == 0 ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7292 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7293 return currCharId; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7294 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7295 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7296 return uActiveCharacter; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7297 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7298 |
1297 | 7299 //----- (0043EE77) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7300 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7301 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7302 if (this->pEquipment.uArmor == 0 || this->pInventoryItemList[this->pEquipment.uArmor].uItemID != 604) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7303 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7304 return false; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7305 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7306 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7307 } |
1432 | 7308 |
1297 | 7309 //----- (0043EE15) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7310 bool Player::HasItem( unsigned int uItemID, char a3 ) |
1297 | 7311 { |
7312 if ( !a3 || pParty->pPickedItem.uItemID != uItemID ) | |
7313 { | |
7314 for ( uint i = 0; i < 126; ++i ) | |
7315 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7316 if ( this->pInventoryMatrix[i] > 0 ) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7317 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7318 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID ) |
1297 | 7319 return true; |
7320 } | |
7321 } | |
7322 for ( uint i = 0; i < 16; ++i ) | |
7323 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7324 if ( this->pEquipment.pIndices[i] ) |
1297 | 7325 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7326 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID ) |
1297 | 7327 return true; |
7328 } | |
7329 } | |
7330 } | |
7331 return false; | |
7332 } | |
7333 //----- (0043EDB9) -------------------------------------------------------- | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7334 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7335 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7336 CHARACTER_RACE race; // edi@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7337 PLAYER_SEX sex; // eax@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7338 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7339 for (int i = 1; i <= 4; i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7340 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7341 race = pPlayers[i]->GetRace(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7342 sex = pPlayers[i]->GetSexByVoice(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7343 switch(_this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7344 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7345 case 0: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7346 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7347 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7348 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7349 case 1: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7350 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7351 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7352 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7353 case 2: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7354 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7355 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7356 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7357 case 3: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7358 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7359 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7360 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7361 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7362 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7363 return false; |
1297 | 7364 } |
7365 //----- (0043ED6F) -------------------------------------------------------- | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7366 bool IsDwarfPresentInParty(bool a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7367 { |
1297 | 7368 for (uint i = 0; i < 4; ++i) |
7369 { | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7370 CHARACTER_RACE race = pParty->pPlayers[i].GetRace(); |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7371 |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7372 if (race == CHARACTER_RACE_DWARF && a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7373 return true; |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7374 else if (race != CHARACTER_RACE_DWARF && !a1) |
1297 | 7375 return true; |
7376 } | |
7377 return false; | |
7378 } | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7379 |
1649 | 7380 |
7381 | |
1297 | 7382 //----- (00439FCB) -------------------------------------------------------- |
1681 | 7383 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int element, Vec3_int_ *pPos, unsigned int a4) |
7384 { | |
1649 | 7385 Player *playerPtr; // ebx@3 |
7386 Actor *actorPtr; // esi@3 | |
1297 | 7387 unsigned int v8; // eax@4 |
1681 | 7388 int spellId; // eax@38 |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7389 signed int recvdMagicDmg; // eax@139 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7390 int v72[4]; // [sp+30h] [bp-24h]@164 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7391 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3 |
1297 | 7392 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1 |
1681 | 7393 |
7394 uActorID = PID_ID(uObjID); | |
7395 if ( PID_TYPE(uObjID) != 2) | |
1297 | 7396 { |
1649 | 7397 playerPtr = &pParty->pPlayers[a4]; |
1681 | 7398 actorPtr = &pActors[uActorID]; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7399 healthBeforeRecvdDamage = playerPtr->sHealth; |
1681 | 7400 if ( PID_TYPE(uObjID) != 3 || !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1297 | 7401 return; |
1649 | 7402 v8 = playerPtr->pEquipment.uArmor; |
1681 | 7403 SoundID soundToPlay; |
1297 | 7404 if ( !v8 |
1649 | 7405 || playerPtr->pInventoryItemList[v8 - 1].IsBroken() |
7406 || | |
7407 (pItemsTable->pItems[playerPtr->pInventoryItemList[v8 - 1].uItemID].uSkillType != PLAYER_SKILL_CHAIN | |
7408 && pItemsTable->pItems[playerPtr->pInventoryItemList[v8 - 1].uItemID].uSkillType != PLAYER_SKILL_PLATE | |
7409 ) | |
7410 ) | |
1297 | 7411 { |
1681 | 7412 int randVal = rand() % 4; |
7413 switch (randVal) | |
1297 | 7414 { |
1681 | 7415 case 0 : soundToPlay = (SoundID)108; break; |
7416 case 1 : soundToPlay = (SoundID)109; break; | |
7417 case 2 : soundToPlay = (SoundID)110; break; | |
7418 case 3 : soundToPlay = (SoundID)44; break; | |
1297 | 7419 } |
7420 } | |
7421 else | |
7422 { | |
1681 | 7423 int randVal = rand() % 4; |
7424 switch (randVal) | |
1297 | 7425 { |
1681 | 7426 case 0 : soundToPlay = (SoundID)105; break; |
7427 case 1 : soundToPlay = (SoundID)106; break; | |
7428 case 2 : soundToPlay = (SoundID)107; break; | |
7429 case 3 : soundToPlay = (SoundID)45; break; | |
1297 | 7430 } |
1648 | 7431 } |
1681 | 7432 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0); |
7433 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7434 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1649 | 7435 { |
1681 | 7436 __int16 spellPower = actorPtr->pActorBuffs[3].uPower; |
7437 if ( spellPower ) | |
7438 dmgToReceive /= (signed int)spellPower; | |
7439 } | |
1682 | 7440 int damageType; |
1681 | 7441 switch (element) |
1648 | 7442 { |
1682 | 7443 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1648 | 7444 break; |
1682 | 7445 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1648 | 7446 break; |
1681 | 7447 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID; |
1682 | 7448 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7449 break; |
1681 | 7450 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID; |
1682 | 7451 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7452 break; |
1682 | 7453 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1648 | 7454 break; |
7455 default: | |
1682 | 7456 case 5: damageType = 4; //yes, the original just assigned the value 4 |
1648 | 7457 break; |
7458 } | |
1297 | 7459 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
7460 { | |
1682 | 7461 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7462 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 ) |
1297 | 7463 { |
1681 | 7464 int actorState = actorPtr->uAIState; |
7465 if ( actorState != Dying && actorState != Dead) | |
1297 | 7466 { |
1682 | 7467 int reflectedDamage = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, dmgToReceive); |
1681 | 7468 actorPtr->sCurrentHP -= reflectedDamage; |
7469 if ( reflectedDamage >= 0 ) | |
1297 | 7470 { |
1649 | 7471 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7472 { |
1682 | 7473 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions |
1648 | 7474 Actor::AggroSurroundingPeasants(uActorID, 1); |
7475 } | |
7476 else | |
7477 { | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7478 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS) |
1297 | 7479 { |
1681 | 7480 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7481 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7482 } |
1648 | 7483 Actor::Die(uActorID); |
7484 Actor::ApplyFineForKillingPeasant(uActorID); | |
7485 Actor::AggroSurroundingPeasants(uActorID, 1); | |
1649 | 7486 if ( actorPtr->pMonsterInfo.uExp ) |
7487 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); | |
1681 | 7488 int speechToPlay = SPEECH_51; |
1648 | 7489 if ( rand() % 100 < 20 ) |
1681 | 7490 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7491 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7492 } |
7493 } | |
7494 } | |
7495 } | |
7496 if ( !(dword_6BE368_debug_settings_2 & 0x10) | |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7497 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7498 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7499 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7500 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7501 } |
1297 | 7502 } |
7503 if ( !pParty->bTurnBasedModeOn ) | |
7504 { | |
1681 | 7505 int actEndurance = playerPtr->GetActualEndurance(); |
7506 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333); | |
7507 playerPtr->SetRecoveryTime(recoveryTime); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7508 } |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7509 int yellThreshold = playerPtr->GetMaxHealth() / 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7510 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7511 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7512 playerPtr->PlaySound(SPEECH_48, 0); |
1297 | 7513 } |
7514 viewparams->bRedrawGameUI = 1; | |
7515 return; | |
7516 } | |
1648 | 7517 else |
7518 { | |
1681 | 7519 SpriteObject* v37 = &pSpriteObjects[uActorID]; |
7520 int uActorType = PID_TYPE(v37->spell_caster_pid); | |
7521 int uActorID = PID_ID(v37->spell_caster_pid); | |
7522 if ( uActorType == 2 ) | |
7523 { | |
7524 Player *playerPtr; // eax@81 | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7525 if ( a4 != -1 ) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7526 { |
1681 | 7527 playerPtr = &pParty->pPlayers[a4]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7528 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7529 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7530 { |
1681 | 7531 element = 0; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7532 for (int i = 1; i <= 4; i++) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7533 { |
1681 | 7534 v72[element] = i; |
7535 element++; | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7536 } |
1681 | 7537 if ( element ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7538 { |
1681 | 7539 playerPtr = &pParty->pPlayers[v72[rand() % element]];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7540 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7541 } |
1681 | 7542 int v68; |
7543 int v69; | |
7544 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7545 { |
1681 | 7546 int playerMaxHp = playerPtr->GetMaxHealth(); |
7547 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp); | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7548 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7549 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7550 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7551 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7552 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7553 v69 = 0; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7554 } |
1681 | 7555 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69); |
7556 if ( uActorType == OBJECT_Player && !qword_A750D8 ) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7557 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7558 qword_A750D8 = 256i64; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7559 PlayerSpeechID = SPEECH_44; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7560 uSpeakingCharacter = uActorID + 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7561 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7562 return; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7563 } |
1681 | 7564 else if ( uActorType == 3 ) |
7565 { | |
7566 Actor *actorPtr = &pActors[uActorID]; | |
1648 | 7567 if ( a4 == -1 ) |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7568 a4 = stru_50C198.which_player_would_attack(actorPtr); |
1681 | 7569 Player *playerPtr = &pParty->pPlayers[a4]; |
7570 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
7571 unsigned __int16 spriteType = v37->uType; | |
1648 | 7572 if ( v37->uType == 545 ) |
1297 | 7573 { |
1681 | 7574 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
7575 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) ) | |
1648 | 7576 { |
1681 | 7577 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName); |
1648 | 7578 ShowStatusBarString(pTmpBuf.data(), 2u); |
1681 | 7579 playerPtr->PlaySound(SPEECH_6, 0); |
1648 | 7580 return; |
7581 } | |
1297 | 7582 } |
1681 | 7583 else if ( spriteType == 555 |
7584 || spriteType == 510 | |
7585 || spriteType == 500 | |
7586 || spriteType == 515 | |
7587 || spriteType == 505 | |
7588 || spriteType == 530 | |
7589 || spriteType == 525 | |
7590 || spriteType == 520 | |
7591 || spriteType == 535 | |
7592 || spriteType == 540 ) | |
1297 | 7593 { |
1681 | 7594 if ( !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7595 return; |
1681 | 7596 if ( playerPtr->pPlayerBuffs[13].uExpireTime > 0 ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7597 dmgToReceive >>= 1; |
1681 | 7598 if ( playerPtr->HasEnchantedItemEquipped(36) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7599 dmgToReceive >>= 1; |
1681 | 7600 if ( playerPtr->HasEnchantedItemEquipped(69) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7601 dmgToReceive >>= 1; |
1681 | 7602 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR) |
7603 && playerPtr->pInventoryItemList[playerPtr->pEquipment.uArmor-1].uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR ) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7604 dmgToReceive >>= 1; |
1681 | 7605 if ( playerPtr->HasItemEquipped(EQUIP_MAIN_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7606 { |
1681 | 7607 int itemId = playerPtr->pInventoryItemList[playerPtr->pEquipment.uMainHand - 1].uItemID; |
7608 if ( itemId == ITEM_RELIC_KELEBRIM || itemId == ITEM_ARTIFACT_ELFBANE || (playerPtr->GetEquippedItemEquipType(EQUIP_MAIN_HAND) == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7609 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7610 } |
1681 | 7611 if ( playerPtr->HasItemEquipped(EQUIP_OFF_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7612 { |
1681 | 7613 int itemId = playerPtr->pInventoryItemList[playerPtr->pEquipment.uShield - 1].uItemID; |
7614 if ( itemId == ITEM_RELIC_KELEBRIM || itemId == ITEM_ARTIFACT_ELFBANE || (playerPtr->GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7615 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7616 } |
1648 | 7617 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7618 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1648 | 7619 { |
1681 | 7620 int spellPower = actorPtr->pActorBuffs[3].uPower; |
7621 if ( spellPower ) | |
7622 dmgToReceive /= (signed int)spellPower; | |
1648 | 7623 } |
1681 | 7624 int damageType; |
7625 switch(element) | |
1648 | 7626 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7627 case 0: |
1681 | 7628 damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7629 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7630 case 1: |
1681 | 7631 damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7632 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7633 case 2: |
1681 | 7634 spellId = actorPtr->pMonsterInfo.uSpell1ID; |
7635 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7636 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7637 case 3: |
1681 | 7638 spellId = actorPtr->pMonsterInfo.uSpell2ID; |
7639 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7640 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7641 case 4: |
1681 | 7642 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7643 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7644 case 5: |
1681 | 7645 damageType = 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7646 break; |
1648 | 7647 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7648 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
1648 | 7649 { |
1681 | 7650 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
7651 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 ) | |
1297 | 7652 { |
1681 | 7653 unsigned __int16 actorState = actorPtr->uAIState; |
7654 if ( actorState != Dying && actorState != Dead) | |
1297 | 7655 { |
1681 | 7656 recvdMagicDmg = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, reflectedDmg); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7657 actorPtr->sCurrentHP -= recvdMagicDmg; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7658 if ( recvdMagicDmg >= 0 ) |
1297 | 7659 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7660 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7661 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7662 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7663 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7664 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7665 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7666 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7667 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) |
1297 | 7668 { |
1681 | 7669 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7670 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7671 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7672 Actor::Die(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7673 Actor::ApplyFineForKillingPeasant(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7674 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7675 if ( actorPtr->pMonsterInfo.uExp ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7676 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7677 int speechToPlay = SPEECH_51; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7678 if ( rand() % 100 < 20 ) |
1681 | 7679 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7680 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7681 } |
7682 } | |
7683 } | |
7684 } | |
7685 } | |
1681 | 7686 if ( !element |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7687 && !(dword_6BE368_debug_settings_2 & 0x10) |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7688 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7689 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7690 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7691 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7692 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7693 if ( !pParty->bTurnBasedModeOn ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7694 { |
1681 | 7695 int actEnd = playerPtr->GetActualEndurance(); |
7696 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd)) | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7697 * flt_6BE3A4_debug_recmod1 |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7698 * 2.133333333333333); |
1681 | 7699 playerPtr->SetRecoveryTime(recTime); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7700 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7701 return; |
1648 | 7702 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7703 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7704 { |
1648 | 7705 return; |
7706 } | |
1297 | 7707 } |
7708 } | |
7709 //----- (00421EA6) -------------------------------------------------------- | |
1683 | 7710 void Player::OnInventoryLeftClick() |
7711 { | |
1297 | 7712 signed int v2; // ecx@2 |
7713 int v3; // eax@2 | |
1682 | 7714 int invMatrixIndex; // eax@2 |
1297 | 7715 unsigned int v6; // eax@7 |
1682 | 7716 unsigned int pickedItemId; // esi@12 |
7717 unsigned int invItemIndex; // eax@12 | |
1297 | 7718 unsigned int v9; // eax@16 |
7719 unsigned int v10; // eax@18 | |
1682 | 7720 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1 |
1297 | 7721 POINT a2; // [sp+30h] [bp-18h]@4 |
7722 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 | |
7723 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
7724 | |
7725 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 ) | |
7726 { | |
7727 pMouse->GetClickPos(&pX, &pY); | |
1682 | 7728 v3 = Player::INVETORYSLOTSWIDTH * ((pY - 17) / 32); |
7729 v2 = (pX - 14) / 32; | |
7730 invMatrixIndex = v2 + v3; | |
7731 if ( v2 + v3 >= 0 ) | |
7732 { | |
7733 if ( invMatrixIndex <= 126 && pMouse->GetCursorPos(&a2)->x < 462 | |
1297 | 7734 && pMouse->GetCursorPos(&a2)->x >= 14 ) |
7735 { | |
1682 | 7736 if ( _50C9A0_IsEnchantingInProgress ) |
1297 | 7737 { |
1683 | 7738 v6 = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
1297 | 7739 if ( v6 ) |
7740 { | |
7741 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; | |
7742 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; | |
7743 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1; | |
1682 | 7744 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex; |
1683 | 7745 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[v6-1]; |
1682 | 7746 _50C9A0_IsEnchantingInProgress = 0; |
1297 | 7747 if ( pMessageQueue_50CBD0->uNumMessages ) |
7748 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
7749 pMouse->SetCursorBitmap("MICON1"); | |
1682 | 7750 _50C9D0_AfterEnchClickEventId = 113; |
7751 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
7752 _50C9D8_AfterEnchClickEventTimeout = 256; | |
1297 | 7753 } |
7754 return; | |
7755 } | |
1682 | 7756 if ( ptr_50C9A4_ItemToEnchant ) |
1297 | 7757 return; |
1682 | 7758 pickedItemId = pParty->pPickedItem.uItemID; |
1683 | 7759 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
1682 | 7760 if (!pickedItemId) |
1297 | 7761 { |
1682 | 7762 if ( !invItemIndex ) |
1297 | 7763 return; |
1682 | 7764 else |
7765 { | |
1683 | 7766 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem)); |
7767 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
1682 | 7768 v9 = pParty->pPickedItem.uItemID; |
7769 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName); | |
7770 return; | |
7771 } | |
1297 | 7772 } |
1682 | 7773 else |
1297 | 7774 { |
1682 | 7775 if ( invItemIndex ) |
1297 | 7776 { |
1683 | 7777 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1]; |
1682 | 7778 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem)); |
1683 | 7779 this->RemoveItemAtInventoryIndex(invMatrixIndex); |
7780 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem); | |
1682 | 7781 if ( !emptyIndex ) |
1297 | 7782 { |
1683 | 7783 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem); |
1682 | 7784 if ( !emptyIndex ) |
7785 { | |
1683 | 7786 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex); |
1682 | 7787 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen)); |
7788 return; | |
7789 } | |
7790 } | |
7791 v9 = tmpItem.uItemID; | |
7792 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen)); | |
7793 pMouse->SetCursorBitmap(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName); | |
7794 return; | |
7795 } | |
7796 else | |
7797 { | |
1683 | 7798 v10 = this->AddItem(invMatrixIndex, pickedItemId); |
1682 | 7799 if ( v10 ) |
7800 { | |
1683 | 7801 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen)); |
1682 | 7802 pMouse->RemoveHoldingItem(); |
7803 return; | |
7804 } | |
1683 | 7805 v10 = this->AddItem(-1, pickedItemId); |
1682 | 7806 if ( v10 ) |
7807 { | |
1683 | 7808 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen)); |
1682 | 7809 pMouse->RemoveHoldingItem(); |
1297 | 7810 return; |
7811 } | |
7812 } | |
7813 } | |
7814 } | |
7815 } | |
7816 } | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7817 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7818 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7819 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7820 bool Player::IsWeak() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7821 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7822 return pConditions[Condition_Weak] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7823 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7824 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7825 bool Player::IsDead() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7826 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7827 return pConditions[Condition_Dead] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7828 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7829 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7830 bool Player::IsEradicated() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7831 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7832 return pConditions[Condition_Eradicated] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7833 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7834 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7835 bool Player::IsZombie() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7836 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7837 return pConditions[Condition_Zombie] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7838 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7839 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7840 bool Player::IsCursed() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7841 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7842 return pConditions[Condition_Cursed] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7843 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7844 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7845 bool Player::IsPertified() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7846 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7847 return pConditions[Condition_Pertified] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7848 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7849 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7850 bool Player::IsUnconcious() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7851 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7852 return pConditions[Condition_Unconcious] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7853 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7854 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7855 bool Player::IsAsleep() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7856 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7857 return pConditions[Condition_Sleep] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7858 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7859 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7860 bool Player::IsParalyzed() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7861 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7862 return pConditions[Condition_Paralyzed] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7863 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7864 |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7865 bool Player::IsDrunk() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7866 { |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7867 return pConditions[Condition_Drunk] != 0; |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7868 } |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7869 |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7870 void Player::SetCursed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7871 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7872 pConditions[Condition_Cursed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7873 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7874 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7875 void Player::SetWeak( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7876 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7877 pConditions[Condition_Weak] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7878 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7879 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7880 void Player::SetAsleep( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7881 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7882 pConditions[Condition_Sleep] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7883 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7884 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7885 void Player::SetAfraid( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7886 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7887 pConditions[Condition_Fear] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7888 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7889 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7890 void Player::SetDrunk( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7891 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7892 pConditions[Condition_Drunk] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7893 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7894 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7895 void Player::SetInsane( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7896 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7897 pConditions[Condition_Insane] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7898 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7899 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7900 void Player::SetPoison1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7901 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7902 pConditions[Condition_Poison1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7903 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7904 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7905 void Player::SetDisease1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7906 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7907 pConditions[Condition_Disease1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7908 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7909 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7910 void Player::SetPoison2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7911 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7912 pConditions[Condition_Poison2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7913 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7914 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7915 void Player::SetDisease2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7916 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7917 pConditions[Condition_Disease2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7918 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7919 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7920 void Player::SetPoison3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7921 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7922 pConditions[Condition_Poison3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7923 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7924 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7925 void Player::SetDisease3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7926 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7927 pConditions[Condition_Disease3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7928 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7929 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7930 void Player::SetParalyzed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7931 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7932 pConditions[Condition_Paralyzed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7933 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7934 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7935 void Player::SetUnconcious( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7936 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7937 pConditions[Condition_Unconcious] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7938 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7939 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7940 void Player::SetDead( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7941 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7942 pConditions[Condition_Dead] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7943 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7944 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7945 void Player::SetPertified( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7946 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7947 pConditions[Condition_Pertified] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7948 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7949 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7950 void Player::SetEradicated( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7951 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7952 pConditions[Condition_Eradicated] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7953 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7954 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7955 void Player::SetZombie( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7956 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7957 pConditions[Condition_Zombie] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7958 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7959 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7960 void Player::SetCondWeakWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7961 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7962 SetCondition(Condition_Weak, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7963 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7964 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7965 void Player::SetCondInsaneWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7966 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7967 SetCondition(Condition_Insane, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7968 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7969 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7970 void Player::SetCondDeadWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7971 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7972 SetCondition(Condition_Dead, blockable); |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7973 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7974 |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7975 void Player::SetCondUnconsciousWithBlockCheck( int blockable ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7976 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7977 SetCondition(Condition_Dead, blockable); |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
7978 } |