annotate Player.cpp @ 1905:4cae2d58cfb4

Слияние
author Ritor1
date Mon, 21 Oct 2013 17:24:10 +0600
parents 2070d01ccfae
children af38275939cc
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "stru6.h"
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6
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7 #include "Player.h"
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8 #include "PlayerFrameTable.h"
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9 #include "AudioPlayer.h"
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10 #include "Party.h"
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11 #include "Log.h"
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12 #include "LOD.h"
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13 #include "GUIWindow.h"
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14 #include "Viewport.h"
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15 #include "Actor.h"
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16 #include "Game.h"
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17 #include "Mouse.h"
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18 #include "TurnEngine.h"
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19 #include "Events.h"
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20 #include "Events2D.h"
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21 #include "Outdoor.h"
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22 #include "StorylineTextTable.h"
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23 #include "Autonotes.h"
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24 #include "Awards.h"
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25 #include "texts.h"
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26
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27 #include "stru123.h"
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28 #include "mm7_data.h"
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29 #include "MM7.h"
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30 #include "SpriteObject.h"
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31 #include "DecalBuilder.h"
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35
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36
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37 /* 381 */
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38 #pragma pack(push, 1)
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39 struct PlayerCreation_AttributeProps
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40 {
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41 unsigned __int8 uBaseValue;
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42 char uMaxValue;
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43 char uDroppedStep;
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44 char uBaseStep;
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45 };
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46 #pragma pack(pop)
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47
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48
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49 #pragma pack(push, 1)
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50
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51
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52
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53 #pragma pack(pop)
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54 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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55 {
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56 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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57 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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58 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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59 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
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60 };
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61
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62
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63
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64 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one
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65 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4
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66 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one
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67
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68
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69
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70 // available skills per class ( 9 classes X 37 skills )
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71 // 0 - not available
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72 // 1 - available
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73 // 2 - primary skill
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74 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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75 {
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76 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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77 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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78 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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79 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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80 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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81 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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82 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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83 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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84 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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85 };
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86
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87
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88 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398
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89 {
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90 1, // EQUIP_OFF_HAND
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91 1, // EQUIP_MAIN_HAND
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92 2, // EQUIP_BOW
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93 3, // EQUIP_ARMOUR
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94 0, // EQUIP_SHIELD
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95 4, // EQUIP_HELMET
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96 5, // EQUIP_BELT
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97 6, // EQUIP_CLOAK
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98 7, // EQUIP_GAUNTLETS
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99 8, // EQUIP_BOOTS
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100 10, // EQUIP_RING
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101 9, // EQUIP_AMULET
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102 1, // EQUIP_WAND
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103 0, // EQUIP_REAGENT
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104 0, // EQUIP_POTION
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105 0, // EQUIP_SPELL_SCROLL
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106 0, // EQUIP_BOOK
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107 0, // EQUIP_MESSAGE_SCROLL
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108 0, // EQUIP_GOLD
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109 0, // EQUIP_GEM
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110 0 // EQUIP_NONE
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111 };
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112
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113
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114 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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115 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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116 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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117 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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118
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119 unsigned char pConditionAttributeModifier[7][19] =
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120 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might
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121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence
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122 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower
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123 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance
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124 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy
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125 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed
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126 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck
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127
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128 unsigned char pAgingAttributeModifier[7][4] =
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129 {{100, 75, 40, 10}, //Might
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130 {100, 150, 100, 10}, //Intelligence
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131 {100, 150, 100, 10}, //Willpower
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132 {100, 75, 40, 10}, //Endurance
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133 {100, 100, 40, 10}, //Accuracy
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134 {100, 100, 40, 10}, //Speed
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135 {100, 100, 100, 100}}; //Luck
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136
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137 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
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138
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139 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
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140
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141 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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142 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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143 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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144 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
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145
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146
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147 unsigned short base_recovery_times_per_weapon_type[12] =
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148 {
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149 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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150 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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151 60, // PLAYER_SKILL_DAGGER
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152 100, // PLAYER_SKILL_AXE
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153 80, // PLAYER_SKILL_SPEAR
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154 100, // PLAYER_SKILL_BOW
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155 80, // PLAYER_SKILL_MACE
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156 30, // PLAYER_SKILL_BLASTER
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157 10, // PLAYER_SKILL_SHIELD
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158 10, // PLAYER_SKILL_LEATHER
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159 20, // PLAYER_SKILL_CHAIN
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160 30 // PLAYER_SKILL_PLATE
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161 };
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162
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163 //----- (00490913) --------------------------------------------------------
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164 int PlayerCreation_GetUnspentAttributePointCount()
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165 {
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166 signed int v0; // edi@1
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167 int raceId; // ebx@2
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168 signed int v4; // eax@17
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169 int v5; // edx@18
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170 signed int v6; // ecx@18
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171 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
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172
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173 remainingStatPoints = 50;
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174 v0 = 50;
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175 for (int playerNum = 0; playerNum < 4; playerNum++)
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176 {
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177 raceId = pParty->pPlayers[playerNum].GetRace();
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178 for (int statNum = 0; statNum <= 6; statNum++)
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179 {
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180 switch ( statNum )
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181 {
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fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
182 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
183 v0 = pParty->pPlayers[playerNum].uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
184 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
185 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
186 v0 = pParty->pPlayers[playerNum].uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
187 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
188 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
189 v0 = pParty->pPlayers[playerNum].uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
190 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
191 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
192 v0 = pParty->pPlayers[playerNum].uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
193 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
194 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
195 v0 = pParty->pPlayers[playerNum].uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
196 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
197 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
198 v0 = pParty->pPlayers[playerNum].uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
199 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
200 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
201 v0 = pParty->pPlayers[playerNum].uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
202 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
203 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
204 v4 = StatTable[raceId][statNum].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
205 if ( v0 >= v4 )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
206 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
207 v5 = StatTable[raceId][statNum].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
208 v6 = StatTable[raceId][statNum].uBaseStep;
0
Ritor1
parents:
diff changeset
209 }
Ritor1
parents:
diff changeset
210 else
Ritor1
parents:
diff changeset
211 {
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
212 v5 = StatTable[raceId][statNum].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
213 v6 = StatTable[raceId][statNum].uDroppedStep;
0
Ritor1
parents:
diff changeset
214 }
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
215 remainingStatPoints += v5 * (v4 - v0) / v6;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
216 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
217 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
218 return remainingStatPoints;
0
Ritor1
parents:
diff changeset
219 }
Ritor1
parents:
diff changeset
220
Ritor1
parents:
diff changeset
221
Ritor1
parents:
diff changeset
222
Ritor1
parents:
diff changeset
223 //----- (00427730) --------------------------------------------------------
Ritor1
parents:
diff changeset
224 bool Player::CanCastSpell(unsigned int uRequiredMana)
Ritor1
parents:
diff changeset
225 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
226 if (sMana >= (signed int)uRequiredMana)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
227 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
228 sMana -= (signed int)uRequiredMana;
488
Nomad
parents: 486
diff changeset
229 return true;
Nomad
parents: 486
diff changeset
230 }
Nomad
parents: 486
diff changeset
231
Nomad
parents: 486
diff changeset
232 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
233 return false;
0
Ritor1
parents:
diff changeset
234 }
Ritor1
parents:
diff changeset
235
Ritor1
parents:
diff changeset
236
Ritor1
parents:
diff changeset
237 //----- (004BE2DD) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
238 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 {
0
Ritor1
parents:
diff changeset
240 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
241 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
243
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
244 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
245 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
246 sell_price = GetPriceSell(item_value, v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
247 if ( pOwnItems[item_index].IsBroken() )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
249 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
252 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
253 }
Ritor1
parents:
diff changeset
254
Ritor1
parents:
diff changeset
255
Ritor1
parents:
diff changeset
256
Ritor1
parents:
diff changeset
257 //----- (0043EEF3) --------------------------------------------------------
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
258 bool Player::NothingOrJustBlastersEquipped()
0
Ritor1
parents:
diff changeset
259 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
260 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
261 signed int item_id; // esi@1
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
262 for (int i = 0; i < 16; ++i)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
263 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
264 item_idx = pEquipment.pIndices[i];
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
265 if (item_idx)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
266 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
267 item_id = pOwnItems[item_idx - 1].uItemID;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
268 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
269 return false;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
270 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
271 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
272 return true;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
273 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
274
0
Ritor1
parents:
diff changeset
275
Ritor1
parents:
diff changeset
276
Ritor1
parents:
diff changeset
277
Ritor1
parents:
diff changeset
278 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
279 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
280 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
281 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
282 }
Ritor1
parents:
diff changeset
283
Ritor1
parents:
diff changeset
284 //----- (004B807C) --------------------------------------------------------
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
285 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
286 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
287 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
288 int conditionTimeMultiplier; // esi@1
0
Ritor1
parents:
diff changeset
289 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
290 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
291 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
292
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
293 conditionIdx = GetMajorConditionIdx();
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
294 if ( conditionIdx >= 14 && conditionIdx <= 16)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
295 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
296 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
297 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
298 baseConditionMultiplier = 5;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
299 }
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
300 else //if ( conditionIdx == 16 )
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
301 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
302 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
303 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
304 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
305 }
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
306 else
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
307 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
308 conditionTimeMultiplier = 1;
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
309 baseConditionMultiplier = 1;
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
310 if (conditionIdx < 14)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
311 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
312 for (int i = 0; i <= 13; i++)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
313 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
314 v6 = GetConditionDayOfWeek(i);
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
315 if ( v6 > conditionTimeMultiplier )
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
316 conditionTimeMultiplier = v6;
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
317 }
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
318 }
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
319 }
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
320 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
321 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
322 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
323 return result;
0
Ritor1
parents:
diff changeset
324 }
Ritor1
parents:
diff changeset
325
Ritor1
parents:
diff changeset
326 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
327 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
328 {
Ritor1
parents:
diff changeset
329 signed int v3; // esi@1
Ritor1
parents:
diff changeset
330 signed int result; // eax@3
Ritor1
parents:
diff changeset
331
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
332 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
333 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
334 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
335 result = 1;
Ritor1
parents:
diff changeset
336 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
337 result = v3;
Ritor1
parents:
diff changeset
338 return result;
Ritor1
parents:
diff changeset
339 }
Ritor1
parents:
diff changeset
340
Ritor1
parents:
diff changeset
341 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
342 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
343 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
344 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
345
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
346 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
347 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
348 return price;
0
Ritor1
parents:
diff changeset
349 }
Ritor1
parents:
diff changeset
350
Ritor1
parents:
diff changeset
351 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
352 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
353 {
Ritor1
parents:
diff changeset
354 signed int v2; // esi@1
Ritor1
parents:
diff changeset
355 int v3; // ecx@1
Ritor1
parents:
diff changeset
356 signed int result; // eax@3
Ritor1
parents:
diff changeset
357
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
358 v2 = (signed int)(a2 * 50.0);
0
Ritor1
parents:
diff changeset
359 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
360 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
361 v3 = v2 / 3;
Ritor1
parents:
diff changeset
362 result = 1;
Ritor1
parents:
diff changeset
363 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
364 result = v3;
Ritor1
parents:
diff changeset
365 return result;
Ritor1
parents:
diff changeset
366 }
Ritor1
parents:
diff changeset
367
Ritor1
parents:
diff changeset
368 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
369 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
370 {
Ritor1
parents:
diff changeset
371 signed int v3; // esi@1
Ritor1
parents:
diff changeset
372 int v4; // ecx@1
Ritor1
parents:
diff changeset
373 signed int result; // eax@3
Ritor1
parents:
diff changeset
374
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
375 v3 = (signed int)((double)a2 / (6.0 - a3));
0
Ritor1
parents:
diff changeset
376 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
377 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
378 v4 = v3 / 3;
Ritor1
parents:
diff changeset
379 result = 1;
Ritor1
parents:
diff changeset
380 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
381 result = v4;
Ritor1
parents:
diff changeset
382 return result;
Ritor1
parents:
diff changeset
383 }
Ritor1
parents:
diff changeset
384
Ritor1
parents:
diff changeset
385 //----- (004B8213) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
386 int Player::GetBaseSellingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
387 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
388 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
389
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
390 v3 = (signed int)((double)a2 / (a3 + 2.0));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
391 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
392 v3 = 1;
0
Ritor1
parents:
diff changeset
393 return v3;
Ritor1
parents:
diff changeset
394 }
Ritor1
parents:
diff changeset
395
Ritor1
parents:
diff changeset
396 //----- (004B8233) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
397 int Player::GetBaseBuyingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
398 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
399 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
400
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
401 v3 = (signed int)((double)a2 * a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
402 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
403 v3 = 1;
0
Ritor1
parents:
diff changeset
404 return v3;
Ritor1
parents:
diff changeset
405 }
Ritor1
parents:
diff changeset
406
Ritor1
parents:
diff changeset
407 //----- (004B824B) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
408 int Player::GetBaseIdentifyPrice(float a2)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
409 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
410 signed int v2; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
411
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
412 v2 = (signed int)(a2 * 50.0);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
413 if ( v2 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
414 v2 = 1;
0
Ritor1
parents:
diff changeset
415 return v2;
Ritor1
parents:
diff changeset
416 }
Ritor1
parents:
diff changeset
417
Ritor1
parents:
diff changeset
418 //----- (004B8265) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
419 int Player::GetBaseRepairPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
420 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
421 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
422
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
423 v3 = (signed int)((double)a2 / (6.0 - a3));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
424 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
425 v3 = 1;
0
Ritor1
parents:
diff changeset
426 return v3;
Ritor1
parents:
diff changeset
427 }
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429
Ritor1
parents:
diff changeset
430
Ritor1
parents:
diff changeset
431
Ritor1
parents:
diff changeset
432
Ritor1
parents:
diff changeset
433 //----- (004B6FF9) --------------------------------------------------------
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
434 bool Player::IsPlayerHealableByTemple()
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
435 {
0
Ritor1
parents:
diff changeset
436 signed int v2; // eax@1
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
437 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
438 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
439 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
440 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
441 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
442 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
443 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
444 if (GetMajorConditionIdx() == Condition_Zombie)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
445 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
446 if ((v2 == 78 || v2 == 81 || v2 == 82))
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
447 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
448 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
449 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
450 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
451 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
452 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
453 }
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
454 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
455 else
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
456 {
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
457 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
458 }
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
459 }
0
Ritor1
parents:
diff changeset
460 }
Ritor1
parents:
diff changeset
461
Ritor1
parents:
diff changeset
462
Ritor1
parents:
diff changeset
463
Ritor1
parents:
diff changeset
464 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
465 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
466 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
470
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
477 inv_index = this->pInventoryMatrix[item_idx];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 *pitem_index = -1 - inv_index;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
481 inv_index = this->pInventoryMatrix[-1 - inv_index];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
483
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
484 return inv_index;
0
Ritor1
parents:
diff changeset
485 }
Ritor1
parents:
diff changeset
486
Ritor1
parents:
diff changeset
487
Ritor1
parents:
diff changeset
488
Ritor1
parents:
diff changeset
489 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
490 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
491 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
498
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
499 for (i = 0; i < 138; ++i)
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
500 {
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
501 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134))
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
502 item_index_tabl[avalible_items++] = i;
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
503 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
504
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
505 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
506 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
507 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
508 {
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
509 for ( i = 0; i < enchant_count; ++i )
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
510 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
511 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_HARDENED))
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
512 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_HARDENED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
513 }
0
Ritor1
parents:
diff changeset
514 }
Ritor1
parents:
diff changeset
515 else
Ritor1
parents:
diff changeset
516 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
517 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
518 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
519 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_HARDENED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
520 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
521 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
522 }
0
Ritor1
parents:
diff changeset
523 }
Ritor1
parents:
diff changeset
524
Ritor1
parents:
diff changeset
525 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
526 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
527 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
528 signed int speechCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
529 signed int expressionCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
530 int pickedVariant; // esi@10
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
531 CHARACTER_EXPRESSION_ID expression; // ebx@17
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
532 signed int pSoundID; // ecx@19
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
533 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
534 int expressionVariantArray[5];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
535 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
536 unsigned int expressionDuration = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
537
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
538 pickedSoundID = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
539 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
540 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
541 for (int i = 0; i < 2; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
542 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
543 if ( SoundSetAction[speech][i] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
544 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
545 speechVariantArray[speechCount] = SoundSetAction[speech][i];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
546 speechCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
547 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
548 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
549 if ( speechCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
550 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
551 pickedVariant = speechVariantArray[rand() % speechCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
552 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
553 if (numberOfSubvariants > 0)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
554 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
555 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
556 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0);
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
557 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
558 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
559 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
560
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
561 for (int i = 0; i < 5; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
562 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
563 if ( SoundSetAction[speech][i + 3] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
564 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
565 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
566 expressionCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
567 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
568 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
569 if ( expressionCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
570 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
571 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
572 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
573 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
574 pSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
575 if ( pSoundList->sNumSounds )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
576 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
577 for (int i = 0; i < pSoundList->sNumSounds; i++)
0
Ritor1
parents:
diff changeset
578 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
579 if (pSoundList->pSounds[i].uSoundID == pickedSoundID)
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
580 pSoundID = i;
0
Ritor1
parents:
diff changeset
581 }
Ritor1
parents:
diff changeset
582 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
583 if ( pSoundList->pSounds[pSoundID].pSoundData[0] )
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
584 expressionDuration = (sLastTrackLengthMS << 7) / 1000;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
585 }
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
586 PlayEmotion(expression, expressionDuration);
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
587 }
0
Ritor1
parents:
diff changeset
588 }
Ritor1
parents:
diff changeset
589 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
590
Ritor1
parents:
diff changeset
591 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
592 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
593 {
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
594 unsigned int v3 = expression;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
595 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
596 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
597 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
598 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
599 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
600 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
601 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
602 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
603 else
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
604 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
605 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
606 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
607 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR))
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
608 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
609 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
610 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
611 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
612 }
0
Ritor1
parents:
diff changeset
613 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
614 if ( !a3 )
Ritor1
parents:
diff changeset
615 {
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
616 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
617 }
1353
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
618 else
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
619 {
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
620 this->uExpressionTimeLength = 0;
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
621 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
622 expression = new_expression;
0
Ritor1
parents:
diff changeset
623 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
624 }
Ritor1
parents:
diff changeset
625
Ritor1
parents:
diff changeset
626 //----- (0049327B) --------------------------------------------------------
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
627 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 )
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
628 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
629 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
630 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
631 return true;
0
Ritor1
parents:
diff changeset
632 }
Ritor1
parents:
diff changeset
633 else
Ritor1
parents:
diff changeset
634 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
635 if (!a3)
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
636 {
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
637 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
638 }
0
Ritor1
parents:
diff changeset
639 switch ( uClass )
Ritor1
parents:
diff changeset
640 {
Ritor1
parents:
diff changeset
641 case 0x1Au:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
642 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65));
0
Ritor1
parents:
diff changeset
643 case 0x1Bu:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
644 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67));
0
Ritor1
parents:
diff changeset
645 case 0x22u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
646 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77));
0
Ritor1
parents:
diff changeset
647 case 0x23u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
648 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79));
0
Ritor1
parents:
diff changeset
649 break;
Ritor1
parents:
diff changeset
650 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
651 Error("Should not be able to get here (%u)", uClass);
0
Ritor1
parents:
diff changeset
652 break;
Ritor1
parents:
diff changeset
653 }
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
654 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
655 }
0
Ritor1
parents:
diff changeset
656 }
Ritor1
parents:
diff changeset
657
Ritor1
parents:
diff changeset
658
Ritor1
parents:
diff changeset
659 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
660 bool Player::CanAct()
Ritor1
parents:
diff changeset
661 {
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
662 if ( this->IsAsleep() || this->IsParalyzed() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
663 this->IsUnconcious() || this->IsDead() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
664 this->IsPertified() || this->IsEradicated() )
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
665 return false;
0
Ritor1
parents:
diff changeset
666 else
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
667 return true;
0
Ritor1
parents:
diff changeset
668 }
Ritor1
parents:
diff changeset
669
Ritor1
parents:
diff changeset
670 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
671 bool Player::CanSteal()
Ritor1
parents:
diff changeset
672 {
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
673 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0;
0
Ritor1
parents:
diff changeset
674 }
Ritor1
parents:
diff changeset
675
Ritor1
parents:
diff changeset
676 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
677 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
678 {
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
679 switch (uItemID)
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
680 {
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
681 case ITEM_RELIC_ETHRICS_STAFF:
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
682 case ITEM_RELIC_OLD_NICK:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
683 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
684 case ITEM_RELIC_TALEDONS_HELM:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
685 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
686 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
687 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
688 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
689 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
690 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
691 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
692 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break;
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
693 default: return 1; break;
1356
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
694 }
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
695 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
696
0
Ritor1
parents:
diff changeset
697 //----- (00492D65) --------------------------------------------------------
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
698 void Player::SetCondition( unsigned int uConditionIdx, int a3 )
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
699 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
700 signed int player_sex; // ecx@77
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
701 signed int remainig_player; // ebx@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
702 int players_before; // [sp+10h] [bp-4h]@2
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
703 int players_after; // [sp+20h] [bp+Ch]@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
704
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
705 if ( pConditions[uConditionIdx] )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
706 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
707
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
708 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3))
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
709 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
710 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
711 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
712
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
713 switch ( uConditionIdx )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
714 {
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
715 case Condition_Cursed: PlaySound(SPEECH_30, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
716 case Condition_Weak: PlaySound(SPEECH_25, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
717 case Condition_Sleep: break; //nosound
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
718 case Condition_Fear: PlaySound(SPEECH_26, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
719 case Condition_Drunk: PlaySound(SPEECH_31, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
720 case Condition_Insane: PlaySound(SPEECH_29, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
721 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
722 case Condition_Poison2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
723 case Condition_Poison3: PlaySound(SPEECH_27, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
724 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
725 case Condition_Disease2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
726 case Condition_Disease3: PlaySound(SPEECH_28, 0);break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
727 case Condition_Paralyzed: break; //nosound
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
728 case Condition_Unconcious:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
729 PlaySound(SPEECH_32, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
730 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
731 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
732 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
733 case Condition_Dead:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
734 PlaySound(SPEECH_33, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
735 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
736 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
737 if ( sMana > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
738 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
739 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
740 case Condition_Pertified:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
741 PlaySound(SPEECH_34, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
742 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
743 case Condition_Eradicated:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
744 PlaySound(SPEECH_35, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
745 if (sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
746 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
747 if ( sMana > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
748 sMana = 0;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
749 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
750 case Condition_Zombie:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
751 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead())
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
752 return;
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
753 pConditions.fill(0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
754 sHealth = GetMaxHealth();
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
755 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
756 player_sex = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
757 uPrevFace = uCurrentFace;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
758 uPrevVoiceID = uVoiceID;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
759 if (IsMale())
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
760 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
761 uCurrentFace = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
762 uVoiceID = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
763 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
764 else
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
765 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
766 uCurrentFace = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
767 uVoiceID = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
768 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
769 PlaySound(SPEECH_99, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
770 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
771 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
772
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
773 players_before = 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
774 for (int i = 1; i < 5; ++i)
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
775 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
776 if ( pPlayers[i]->CanAct() )
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
777 ++players_before;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
778 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
779
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
780 pConditions[uConditionIdx] = 1;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
781
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
782 remainig_player = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
783 players_after = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
784 for (int i = 1; i < 5; ++i)
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
785 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
786 if ( pPlayers[i]->CanAct() )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
787 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
788 remainig_player = i;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
789 ++players_after;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
790 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
791 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
792 if (( players_before == 2 ) && ( players_after == 1 ))
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
793 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
794 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
795 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
796 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
797 }
0
Ritor1
parents:
diff changeset
798
Ritor1
parents:
diff changeset
799 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
800 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
801 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
802 Texture *texture; // esi@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
803 unsigned int slotWidth; // ebx@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
804 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
805
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
806 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
807 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
808 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
809 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
810 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
811 texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
812 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
813 }
1555
9c4cf5b07e98 Minor assert fixes in players.cpp
Grumpy7
parents: 1554
diff changeset
814 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions");
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
815 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT )
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
816 {
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
817 for (unsigned int x = 0; x < slotWidth; x++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
818 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
819 for (unsigned int y = 0; y < slotHeight; y++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
820 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
821 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
822 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
823 return false;
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
824 }
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
825 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
826 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
827 return true;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
828 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
829 return false;
0
Ritor1
parents:
diff changeset
830 }
Ritor1
parents:
diff changeset
831 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
832
Ritor1
parents:
diff changeset
833 //----- (004925E6) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
834 int Player::FindFreeInventoryListSlot()
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
835 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
836 for (int i = 0; i < 126; i++ )
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
837 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
838 if (pInventoryItemList[i].uItemID == 0)
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
839 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
840 return i;
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
841 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
842 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
843 return -1;
0
Ritor1
parents:
diff changeset
844 }
Ritor1
parents:
diff changeset
845
Ritor1
parents:
diff changeset
846 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
847 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
848 {
Ritor1
parents:
diff changeset
849 int result; // eax@8
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
850 signed int freeSlot; // [sp+8h] [bp-4h]@4
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
851
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
852 freeSlot = FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
853 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
854 {
Ritor1
parents:
diff changeset
855 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
856 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
1366
8f339c3bbdaf Player::CreateItemInInventory small bugfix from previous change
Grumpy7
parents: 1365
diff changeset
857 return 0;
0
Ritor1
parents:
diff changeset
858 }
Ritor1
parents:
diff changeset
859 else
Ritor1
parents:
diff changeset
860 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
861 PutItemArInventoryIndex(uItemID, freeSlot, uSlot);
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
862 result = freeSlot + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
863 this->pInventoryItemList[freeSlot].uItemID = uItemID;
0
Ritor1
parents:
diff changeset
864 }
Ritor1
parents:
diff changeset
865 return result;
Ritor1
parents:
diff changeset
866 }
Ritor1
parents:
diff changeset
867 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
868
Ritor1
parents:
diff changeset
869 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
870 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
871 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
872 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] )
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
873 {
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
874 return 1;
0
Ritor1
parents:
diff changeset
875 }
Ritor1
parents:
diff changeset
876 else
Ritor1
parents:
diff changeset
877 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
878 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
879 ShowStatusBarString(pTmpBuf.data(), 2u);
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
880 return 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
881 }
0
Ritor1
parents:
diff changeset
882 }
Ritor1
parents:
diff changeset
883
Ritor1
parents:
diff changeset
884 //----- (00492745) --------------------------------------------------------
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
885 void Player::WearItem( unsigned int uItemID )
0
Ritor1
parents:
diff changeset
886 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
887 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
888 int item_indx;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
889 item_indx = FindFreeInventoryListSlot();
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
890
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
891 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
892 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
893 pInventoryItemList[item_indx].uItemID = uItemID;
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
894 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
895 pEquipment.pIndices[item_body_anch] = item_indx + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
896 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1;
0
Ritor1
parents:
diff changeset
897 }
Ritor1
parents:
diff changeset
898 }
Ritor1
parents:
diff changeset
899
Ritor1
parents:
diff changeset
900 //----- (004927A8) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
901 int Player::AddItem(int index, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
902 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
903 if ( index == -1 )
0
Ritor1
parents:
diff changeset
904 {
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
905 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
906 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
907 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++)
0
Ritor1
parents:
diff changeset
908 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
909 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
910 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
911 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID);
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
912 }
0
Ritor1
parents:
diff changeset
913 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
914 }
0
Ritor1
parents:
diff changeset
915 return 0;
Ritor1
parents:
diff changeset
916 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
917 if ( !CanFitItem(index, uItemID) )
0
Ritor1
parents:
diff changeset
918 {
1754
421c29d4ab3e UITransition.cpp cleaning(continue)
Ritor1
parents: 1747
diff changeset
919 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
920 return 0;
Ritor1
parents:
diff changeset
921 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
922 return CreateItemInInventory(index, uItemID);
0
Ritor1
parents:
diff changeset
923 }
Ritor1
parents:
diff changeset
924
Ritor1
parents:
diff changeset
925 //----- (00492826) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
926 int Player::AddItem2(int index, ItemGen *Src)
0
Ritor1
parents:
diff changeset
927 {
Ritor1
parents:
diff changeset
928 pItemsTable->SetSpecialBonus(Src);
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
929
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
930 if ( index == -1 )
0
Ritor1
parents:
diff changeset
931 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
932 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
933 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
934 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array.
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
935 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
936 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) )
0
Ritor1
parents:
diff changeset
937 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
938 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src);
0
Ritor1
parents:
diff changeset
939 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
940 }
0
Ritor1
parents:
diff changeset
941 }
Ritor1
parents:
diff changeset
942 return 0;
Ritor1
parents:
diff changeset
943 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
944 if ( !CanFitItem(index, Src->uItemID) )
0
Ritor1
parents:
diff changeset
945 return 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
946 return CreateItemInInventory2(index, Src);
0
Ritor1
parents:
diff changeset
947 }
Ritor1
parents:
diff changeset
948
Ritor1
parents:
diff changeset
949 //----- (0049289C) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
950 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src )
0
Ritor1
parents:
diff changeset
951 {
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
952 signed int freeSlot; // ebx@1
0
Ritor1
parents:
diff changeset
953 int result; // eax@6
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
954
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
955 freeSlot = FindFreeInventoryListSlot();
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
956 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
957 {
Ritor1
parents:
diff changeset
958 result = 0;
Ritor1
parents:
diff changeset
959 }
Ritor1
parents:
diff changeset
960 else
Ritor1
parents:
diff changeset
961 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
962 PutItemArInventoryIndex(Src->uItemID, freeSlot, index);
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
963 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen));
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
964 result = freeSlot + 1;
0
Ritor1
parents:
diff changeset
965 }
Ritor1
parents:
diff changeset
966 return result;
Ritor1
parents:
diff changeset
967 }
Ritor1
parents:
diff changeset
968 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
969
Ritor1
parents:
diff changeset
970 //----- (0049298B) --------------------------------------------------------
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
971 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
972 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
973 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
974 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
975 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
976 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
977
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
978 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
979 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
980 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
981 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
982 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
983 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
984 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
985 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
986 if ( slot_width > 0 )
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
987 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
988 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
989 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
990 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
991 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
992 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
993 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
994 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
995 pInventoryMatrix[index] = itemListPos + 1;
0
Ritor1
parents:
diff changeset
996 }
278
Ritor1
parents: 223
diff changeset
997
0
Ritor1
parents:
diff changeset
998 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
999
Ritor1
parents:
diff changeset
1000 //----- (00492A36) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1001 void Player::RemoveItemAtInventoryIndex( unsigned int index )
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1002 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1003 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1004 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1005 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1006 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1007 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1008
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1009 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1010 item_texture = pIcons_LOD->LoadTexturePtr(item_in_slot->GetIconName(), TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1011 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1012 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1013 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1014 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1015 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1016 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1017 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1018 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1019 if ( slot_width > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1020 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1021 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1022 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1023 {
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1024 memset32(pInvPos, 0, slot_width);
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1025 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1026 }
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1027 }
0
Ritor1
parents:
diff changeset
1028 }
Ritor1
parents:
diff changeset
1029 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1030
Ritor1
parents:
diff changeset
1031 //----- (00490EEE) --------------------------------------------------------
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1032 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1033 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1034 unsigned int idemId; // edx@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1035 signed int equipType; // esi@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1036 float multiplier; // ST04_4@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1037 int price; // edi@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1038 int merchantLevel; // [sp+10h] [bp-8h]@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1039 int itemValue;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1040
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1041 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1042 idemId = pItem->uItemID;
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1043 equipType = pItem->GetItemEquipType();
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1044 itemValue = pItem->GetValue();
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1045
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1046 switch (building_type)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1047 {
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1048 case BuildingType_WeaponShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1049 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1050 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1051 if (equipType > EQUIP_BOW)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1052 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1053 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1054 case BuildingType_ArmorShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1055 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1056 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1057 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1058 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1059 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1060 case BuildingType_MagicShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1061 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1062 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1063 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC )
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1064 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1065 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1066 case BuildingType_AlchemistShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1067 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1068 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1069 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL))
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1070 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1071 break;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1072 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
1073 Error("(%u)", building_type);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1074 break;
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1075 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1076 if (pItem->IsStolen())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1077 return 6;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1078
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1079 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1080 switch (ShopMenuType)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1081 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1082 case 2:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1083 price = GetBuyingPrice(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1084 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1085 case 3:
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1086 if (pItem->IsBroken())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1087 price = 1;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1088 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1089 price = this->GetPriceSell(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1090 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1091 case 4:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1092 price = this->GetPriceIdentification(multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1093 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1094 case 5:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1095 price = this->GetPriceRepair(itemValue, multiplier);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1096 break;
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1097 default:
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1098 Error("(%u)", ShopMenuType);
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1099 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1100 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1101 if ( merchantLevel )
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1102 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1103 if (price == itemValue)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1104 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1105 return 3;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1106 }
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1107 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1108 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1109 return 2;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1110 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1111 }
0
Ritor1
parents:
diff changeset
1112 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1113 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1114 return 1;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1115 }
0
Ritor1
parents:
diff changeset
1116 }
Ritor1
parents:
diff changeset
1117
Ritor1
parents:
diff changeset
1118 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1119 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1120 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1121 int v1; // al@1
0
Ritor1
parents:
diff changeset
1122
Ritor1
parents:
diff changeset
1123 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1124 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1125 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1126 }
Ritor1
parents:
diff changeset
1127
Ritor1
parents:
diff changeset
1128 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1129 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1130 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1131 int v1; // al@1
0
Ritor1
parents:
diff changeset
1132
Ritor1
parents:
diff changeset
1133 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1134 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1135 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1136 }
Ritor1
parents:
diff changeset
1137
Ritor1
parents:
diff changeset
1138 //----- (004910D3) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1139 bool Player::CanIdentify( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1140 {
Ritor1
parents:
diff changeset
1141 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1142 int v5; // edi@7
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1143 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1144 return true;
0
Ritor1
parents:
diff changeset
1145
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1146 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1147 if ( (signed int)SkillToMastery(v2) >= 4 )
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1148 return true;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1149
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1150 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1151 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1152 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1153 }
Ritor1
parents:
diff changeset
1154
Ritor1
parents:
diff changeset
1155 //----- (00491151) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1156 bool Player::CanRepair( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1157 {
Ritor1
parents:
diff changeset
1158 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1159 int v5; // edi@7
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1160
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1161 ITEM_EQUIP_TYPE equipType = pItem->GetItemEquipType();
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1162 if (CheckHiredNPCSpeciality(Smith) && equipType <= 2 ||
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1163 CheckHiredNPCSpeciality(Armorer) && equipType >= 3 && equipType <= 9 ||
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1164 CheckHiredNPCSpeciality(Alchemist) && equipType >= 9 )
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1165 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1166
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1167 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1168 if ( (signed int)SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1169 return true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1170
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1171 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1172 v5 = multiplier * (v2 & 0x3F);
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1173 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1174 }
Ritor1
parents:
diff changeset
1175
Ritor1
parents:
diff changeset
1176 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1177 int Player::GetMerchant()
Ritor1
parents:
diff changeset
1178 {
Ritor1
parents:
diff changeset
1179 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1180 int v5; // edi@1
Ritor1
parents:
diff changeset
1181 int v7; // eax@3
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1182
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1183 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1184 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1185 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1186
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
1187 v7 = pParty->GetPartyReputation();
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1188 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1189 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1190 if (v5 == 0)
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1191 {
0
Ritor1
parents:
diff changeset
1192 return -v7;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1193 }
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1194 return v5 - v7 + 7;
0
Ritor1
parents:
diff changeset
1195 }
Ritor1
parents:
diff changeset
1196
Ritor1
parents:
diff changeset
1197 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1198 int Player::GetPerception()
Ritor1
parents:
diff changeset
1199 {
Ritor1
parents:
diff changeset
1200 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1201 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1202
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1203 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1204 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1205 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1206
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1207 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1208 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1209 return v5;
0
Ritor1
parents:
diff changeset
1210 }
Ritor1
parents:
diff changeset
1211
Ritor1
parents:
diff changeset
1212 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1213 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
1214 {
Ritor1
parents:
diff changeset
1215 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1216 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1217
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1218 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
1219 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
1220 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1221
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1222 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1223 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1224 multiplier++;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1225 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1226 return v5;
0
Ritor1
parents:
diff changeset
1227 }
Ritor1
parents:
diff changeset
1228
Ritor1
parents:
diff changeset
1229 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
1230 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
1231 {
Ritor1
parents:
diff changeset
1232 int v2; // eax@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1233
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1234 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1235 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1236 return multiplier * v2 + 9;
0
Ritor1
parents:
diff changeset
1237 }
Ritor1
parents:
diff changeset
1238
Ritor1
parents:
diff changeset
1239 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1240 Player::Player()
Ritor1
parents:
diff changeset
1241 {
Ritor1
parents:
diff changeset
1242 memset(&pEquipment, 0, sizeof(PlayerEquipment));
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
1243 pInventoryMatrix.fill(0);
0
Ritor1
parents:
diff changeset
1244 for (uint i = 0; i < 126; ++i)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1245 pInventoryItemList[i].Reset();
0
Ritor1
parents:
diff changeset
1246 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
1247 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
1248
Ritor1
parents:
diff changeset
1249
Ritor1
parents:
diff changeset
1250 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
1251 {
Ritor1
parents:
diff changeset
1252 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1253 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1254 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
1255 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
1256 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
1257 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
1258 }
Ritor1
parents:
diff changeset
1259
Ritor1
parents:
diff changeset
1260 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1261 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
1262 uVoiceID = 0;
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
1263 pConditions.fill(0);
0
Ritor1
parents:
diff changeset
1264
Ritor1
parents:
diff changeset
1265 field_BB = 0;
Ritor1
parents:
diff changeset
1266
Ritor1
parents:
diff changeset
1267 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
1268 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
1269 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
1270 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
1271 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
1272 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
1273 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
1274 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
1275 sAgeModifier = 0;
1388
60d4885eb107 sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents: 1387
diff changeset
1276 sACModifier = 0;
0
Ritor1
parents:
diff changeset
1277
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1278 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1279 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1280 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1281 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1282 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1283 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1284 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1285 pure_might_used=0;
0
Ritor1
parents:
diff changeset
1286
Ritor1
parents:
diff changeset
1287 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
1288 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
1289 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
1290 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
1291 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
1292 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
1293 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
1294 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
1295 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
1296 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
1297
Ritor1
parents:
diff changeset
1298 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
1299
Ritor1
parents:
diff changeset
1300 uSkillPoints = 0;
Ritor1
parents:
diff changeset
1301
Ritor1
parents:
diff changeset
1302 sHealth = 0;
Ritor1
parents:
diff changeset
1303 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
1304 _health_related = 0;
Ritor1
parents:
diff changeset
1305
Ritor1
parents:
diff changeset
1306 sMana = 0;
Ritor1
parents:
diff changeset
1307 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
1308 _mana_related = 0;
Ritor1
parents:
diff changeset
1309
Ritor1
parents:
diff changeset
1310 uQuickSpell = 0;
1826
bdac32c645c5 Changing arrays in class Player to std::array
Grumpy7
parents: 1825
diff changeset
1311 memset(pInstalledBeacons.data(), 0, 5 * sizeof(LloydBeacon));
0
Ritor1
parents:
diff changeset
1312
Ritor1
parents:
diff changeset
1313 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
1314 field_1A91 = 0;
Ritor1
parents:
diff changeset
1315 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1316 field_1A93 = 0;
Ritor1
parents:
diff changeset
1317 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
1318 field_1A95 = 0;
Ritor1
parents:
diff changeset
1319 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1320 field_1A97 = 0;
Ritor1
parents:
diff changeset
1321
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
1322 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
1323 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
1324 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
1325
Ritor1
parents:
diff changeset
1326 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
1327 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
1328 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
1329
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
1330 memset(field_1988, 0, sizeof(field_1988));
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
1331 memset(playerEventBits, 0, sizeof(playerEventBits));
0
Ritor1
parents:
diff changeset
1332
Ritor1
parents:
diff changeset
1333 field_E0 = 0;
Ritor1
parents:
diff changeset
1334 field_E4 = 0;
Ritor1
parents:
diff changeset
1335 field_E8 = 0;
Ritor1
parents:
diff changeset
1336 field_EC = 0;
Ritor1
parents:
diff changeset
1337 field_F0 = 0;
Ritor1
parents:
diff changeset
1338 field_F4 = 0;
Ritor1
parents:
diff changeset
1339 field_F8 = 0;
Ritor1
parents:
diff changeset
1340 field_FC = 0;
Ritor1
parents:
diff changeset
1341 field_100 = 0;
Ritor1
parents:
diff changeset
1342 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1343
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1344 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1345 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1346
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1347 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
1348 }
Ritor1
parents:
diff changeset
1349
Ritor1
parents:
diff changeset
1350
Ritor1
parents:
diff changeset
1351 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
1352 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
1353 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1354 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH);
0
Ritor1
parents:
diff changeset
1355 }
Ritor1
parents:
diff changeset
1356
Ritor1
parents:
diff changeset
1357 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1358 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
1359 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1360 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE);
0
Ritor1
parents:
diff changeset
1361 }
Ritor1
parents:
diff changeset
1362
Ritor1
parents:
diff changeset
1363 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
1364 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
1365 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1366 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER);
0
Ritor1
parents:
diff changeset
1367 }
Ritor1
parents:
diff changeset
1368
Ritor1
parents:
diff changeset
1369 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1370 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
1371 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1372 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE);
0
Ritor1
parents:
diff changeset
1373 }
Ritor1
parents:
diff changeset
1374
Ritor1
parents:
diff changeset
1375 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
1376 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
1377 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1378 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY);
0
Ritor1
parents:
diff changeset
1379 }
Ritor1
parents:
diff changeset
1380
Ritor1
parents:
diff changeset
1381 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1382 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
1383 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1384 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED);
0
Ritor1
parents:
diff changeset
1385 }
Ritor1
parents:
diff changeset
1386
Ritor1
parents:
diff changeset
1387 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1388 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
1389 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1390 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK);
0
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392
Ritor1
parents:
diff changeset
1393 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1394 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
1395 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1396 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1397 }
Ritor1
parents:
diff changeset
1398
Ritor1
parents:
diff changeset
1399 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1400 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
1401 {
Ritor1
parents:
diff changeset
1402 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
1403 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1404 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1405 }
Ritor1
parents:
diff changeset
1406
Ritor1
parents:
diff changeset
1407 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1408 int Player::GetActualMight()
Ritor1
parents:
diff changeset
1409 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1410 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus);
0
Ritor1
parents:
diff changeset
1411 }
Ritor1
parents:
diff changeset
1412
Ritor1
parents:
diff changeset
1413 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
1414 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
1415 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1416 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus);
0
Ritor1
parents:
diff changeset
1417 }
Ritor1
parents:
diff changeset
1418
Ritor1
parents:
diff changeset
1419 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
1420 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
1421 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1422 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus);
0
Ritor1
parents:
diff changeset
1423 }
Ritor1
parents:
diff changeset
1424
Ritor1
parents:
diff changeset
1425 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1426 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
1427 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1428 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus);
0
Ritor1
parents:
diff changeset
1429 }
Ritor1
parents:
diff changeset
1430
Ritor1
parents:
diff changeset
1431 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
1432 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
1433 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1434 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus);
0
Ritor1
parents:
diff changeset
1435 }
Ritor1
parents:
diff changeset
1436
Ritor1
parents:
diff changeset
1437 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1438 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
1439 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1440 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus);
0
Ritor1
parents:
diff changeset
1441 }
Ritor1
parents:
diff changeset
1442
Ritor1
parents:
diff changeset
1443 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
1444 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
1445 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1446 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1447
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1448 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1449 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1450 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1451 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1452 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1453 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1454 npc_luck_bonus += 10;
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1455
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1456 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1457 + npc_luck_bonus;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1458 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1459
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1460 //----- (new function) --------------------------------------------------------
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1461 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1462 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1463 uint uActualAge = this->sAgeModifier + GetBaseAge();
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1464 uint uAgeingMultiplier = 100;
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1465 for (uint i = 0; i < 4; ++i)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1466 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1467 if (uActualAge >= pAgeingTable[i])
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1468 uAgeingMultiplier = pAgingAttributeModifier[attrId][i];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1469 else
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1470 break;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1471 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1472
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1473 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1474 int magicBonus = GetMagicalBonus(attrId);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1475 int itemBonus = GetItemsBonus(attrId);
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1476 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1477 + magicBonus
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1478 + itemBonus
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1479 + this->*attrBonus;
0
Ritor1
parents:
diff changeset
1480 }
Ritor1
parents:
diff changeset
1481
Ritor1
parents:
diff changeset
1482 //----- (0048CCF5) --------------------------------------------------------
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
1483 int Player::GetActualAttack( bool a2 )
0
Ritor1
parents:
diff changeset
1484 {
Ritor1
parents:
diff changeset
1485 int v3; // eax@1
Ritor1
parents:
diff changeset
1486 int v4; // edi@1
Ritor1
parents:
diff changeset
1487 int v5; // ebx@1
Ritor1
parents:
diff changeset
1488 int v6; // ebp@1
Ritor1
parents:
diff changeset
1489
Ritor1
parents:
diff changeset
1490 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1491 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
1492 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
1493 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1494 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus;
0
Ritor1
parents:
diff changeset
1495 }
Ritor1
parents:
diff changeset
1496
Ritor1
parents:
diff changeset
1497 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
1498 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
1499 {
Ritor1
parents:
diff changeset
1500 int v2; // eax@1
Ritor1
parents:
diff changeset
1501 int v3; // esi@1
Ritor1
parents:
diff changeset
1502 int v4; // esi@1
Ritor1
parents:
diff changeset
1503 int v5; // esi@1
Ritor1
parents:
diff changeset
1504 signed int result; // eax@1
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1505
0
Ritor1
parents:
diff changeset
1506 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1507 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1508 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3;
0
Ritor1
parents:
diff changeset
1509 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1510 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1511 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1512 result = 1;
0
Ritor1
parents:
diff changeset
1513 return result;
Ritor1
parents:
diff changeset
1514 }
Ritor1
parents:
diff changeset
1515
Ritor1
parents:
diff changeset
1516 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
1517 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
1518 {
Ritor1
parents:
diff changeset
1519 int v2; // eax@1
Ritor1
parents:
diff changeset
1520 int v3; // esi@1
Ritor1
parents:
diff changeset
1521 int v4; // esi@1
Ritor1
parents:
diff changeset
1522 int v5; // esi@1
Ritor1
parents:
diff changeset
1523 int v6; // esi@1
Ritor1
parents:
diff changeset
1524 signed int result; // eax@1
Ritor1
parents:
diff changeset
1525
Ritor1
parents:
diff changeset
1526 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1527 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1528 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3;
0
Ritor1
parents:
diff changeset
1529 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1530 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
0
Ritor1
parents:
diff changeset
1531 result = 1;
Ritor1
parents:
diff changeset
1532 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
1533 result = v6;
Ritor1
parents:
diff changeset
1534 return result;
Ritor1
parents:
diff changeset
1535 }
Ritor1
parents:
diff changeset
1536
Ritor1
parents:
diff changeset
1537 //----- (0048CDDB) --------------------------------------------------------
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1538 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1539 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1540 int dmgSum; // esi@62
0
Ritor1
parents:
diff changeset
1541 signed int result; // eax@64
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1542 int mainWpnDmg; // [sp+18h] [bp-8h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1543 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1544
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1545 offHndWpnDmg = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1546 mainWpnDmg = 0;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1547 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
1548 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1549 mainWpnDmg = rand() % 3 + 1;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1550 }
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1551 else
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1552 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1553 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1554 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1555 ItemGen *mainHandItemGen = this->GetMainHandItem();
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1556 int itemId = mainHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1557 bool addOneDice = false;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1558 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1559 addOneDice = true;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1560 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1561 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1562 if ( !ignoreOffhand )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1563 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1564 if ( this->HasItemEquipped(EQUIP_OFF_HAND) )
0
Ritor1
parents:
diff changeset
1565 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1566 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1567 if ( offHandItemGen->GetItemEquipType() != EQUIP_SHIELD )
0
Ritor1
parents:
diff changeset
1568 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1569 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false);
0
Ritor1
parents:
diff changeset
1570 }
Ritor1
parents:
diff changeset
1571 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1572 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1573 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1574 dmgSum = mainWpnDmg + offHndWpnDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1575 if ( !ignoreSkillBonus )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1576 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1577 int might = GetActualMight();
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1578 int mightBonus = GetParameterBonus(might);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1579 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1580 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus;
0
Ritor1
parents:
diff changeset
1581 }
Ritor1
parents:
diff changeset
1582 result = 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1583 if ( dmgSum >= 1 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1584 result = dmgSum;
0
Ritor1
parents:
diff changeset
1585 return result;
Ritor1
parents:
diff changeset
1586 }
Ritor1
parents:
diff changeset
1587
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1588
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1589 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1590 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1591 int itemId = weapon->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1592 int diceCount = pItemsTable->pItems[itemId].uDamageDice;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1593 if (addOneDice)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1594 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1595 diceCount++;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1596 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1597 int diceSides = pItemsTable->pItems[itemId].uDamageRoll;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1598 int diceResult = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1599 for (int i = 0; i < diceCount; i++)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1600 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1601 diceResult += rand() % diceSides + 1;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1602 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1603 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1604 if ( uTargetActorID > 0)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1605 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1606 int enchType = weapon->uSpecEnchantmentType;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1607 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1608 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1609 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1610 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1611 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1612 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1613 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1614 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1615 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1616 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1617 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1618 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
1619 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_ELF) && ( enchType == 63 || itemId == ITEM_RELIC_OLD_NICK))
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
1620 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
1621 totalDmg *= 2;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
1622 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1623 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 ))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1624 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1625 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1626 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1627 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1628 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1629 && pItemsTable->pItems[itemId].uSkillType == 2
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1630 && rand() % 100 < 10 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1631 totalDmg *= 3;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1632 return totalDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1633 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1634
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1635
0
Ritor1
parents:
diff changeset
1636 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1637 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
1638 {
Ritor1
parents:
diff changeset
1639 int v3; // edi@3
Ritor1
parents:
diff changeset
1640 int v4; // eax@4
Ritor1
parents:
diff changeset
1641 int v5; // edi@4
Ritor1
parents:
diff changeset
1642 int v6; // edi@4
Ritor1
parents:
diff changeset
1643 int v7; // edi@4
Ritor1
parents:
diff changeset
1644
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1645 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1646 if ( mainHandItem != nullptr && ( mainHandItem->uItemID < ITEM_BLASTER || mainHandItem->uItemID > ITEM_LASER_RIFLE ))
0
Ritor1
parents:
diff changeset
1647 {
Ritor1
parents:
diff changeset
1648 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1649 v5 = GetParameterBonus(v4);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1650 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5;
0
Ritor1
parents:
diff changeset
1651 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1652 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
0
Ritor1
parents:
diff changeset
1653 }
Ritor1
parents:
diff changeset
1654 else
Ritor1
parents:
diff changeset
1655 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
1656 v3 = GetActualAttack(true);
0
Ritor1
parents:
diff changeset
1657 }
Ritor1
parents:
diff changeset
1658 return v3;
Ritor1
parents:
diff changeset
1659 }
Ritor1
parents:
diff changeset
1660
Ritor1
parents:
diff changeset
1661 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
1662 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
1663 {
Ritor1
parents:
diff changeset
1664 int v2; // edi@1
Ritor1
parents:
diff changeset
1665 int v3; // edi@1
Ritor1
parents:
diff changeset
1666 int v4; // edi@1
Ritor1
parents:
diff changeset
1667 int result; // eax@6
Ritor1
parents:
diff changeset
1668
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1669 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1670 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1671 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1672 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1673 result = v4;
Ritor1
parents:
diff changeset
1674 else
Ritor1
parents:
diff changeset
1675 result = 0;
Ritor1
parents:
diff changeset
1676 return result;
Ritor1
parents:
diff changeset
1677 }
Ritor1
parents:
diff changeset
1678
Ritor1
parents:
diff changeset
1679 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
1680 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
1681 {
Ritor1
parents:
diff changeset
1682 int v2; // edi@1
Ritor1
parents:
diff changeset
1683 int v3; // edi@1
Ritor1
parents:
diff changeset
1684 int v4; // edi@1
Ritor1
parents:
diff changeset
1685 int result; // eax@6
Ritor1
parents:
diff changeset
1686
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1687 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1688 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1689 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1690 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1691 result = v4;
Ritor1
parents:
diff changeset
1692 else
Ritor1
parents:
diff changeset
1693 result = 0;
Ritor1
parents:
diff changeset
1694 return result;
Ritor1
parents:
diff changeset
1695 }
Ritor1
parents:
diff changeset
1696
Ritor1
parents:
diff changeset
1697 //----- (0048D1FE) --------------------------------------------------------
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1698 int Player::CalculateRangedDamageTo( int a2 )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1699 {
0
Ritor1
parents:
diff changeset
1700 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
1701 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
1702 int v9; // esi@5
Ritor1
parents:
diff changeset
1703 int v10; // ebx@6
Ritor1
parents:
diff changeset
1704 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
1705 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1706
Ritor1
parents:
diff changeset
1707 v17 = 0;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1708 if ( !HasItemEquipped(EQUIP_BOW) )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1709 return 0;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1710 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
1711 v5 = v4->uItemID;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1712 v15 = pItemsTable->pItems[v5].uDamageRoll;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1713 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1714 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1715 int v7 = rand() % v15;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1716 v17 += v7 + 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1717 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1718 v9 = pItemsTable->pItems[v5].uDamageMod + v17;
0
Ritor1
parents:
diff changeset
1719 if ( a2 )
Ritor1
parents:
diff changeset
1720 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
1721 v10 = v4->uSpecEnchantmentType;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1722 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1723 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1724 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1725 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1726 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1727 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1728 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1729 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1730 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1731 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1732 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1733 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1734 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1735 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1736 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1737 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1738 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1739 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS);
0
Ritor1
parents:
diff changeset
1740 }
Ritor1
parents:
diff changeset
1741
Ritor1
parents:
diff changeset
1742 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1743 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
1744 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1745 int min_damage; // edi@3
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1746 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
1747
Ritor1
parents:
diff changeset
1748 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
1749
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1750 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1751
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1752 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 ))
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1753 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1754 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1755 return player__getmeleedamagestring_static_buff;
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1756 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1757 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE))
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1758 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1759 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1760 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1761 }
0
Ritor1
parents:
diff changeset
1762 else
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1763 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1764 min_damage = GetMeleeDamageMinimal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1765 max_damage = GetMeleeDamageMaximal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1766 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1767 if ( min_damage == max_damage )
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1768 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1769 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1770 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1771 else
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1772 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1773 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1774 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1775 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
1776 }
Ritor1
parents:
diff changeset
1777
Ritor1
parents:
diff changeset
1778 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
1779 char *Player::GetRangedDamageString()
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1780 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1781 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1782 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1783
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1784 static char player__getrangeddamagestring_static_buff[40]; // idb
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1785
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1786 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1787
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1788 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 ))
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1789 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1790 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1791 return player__getrangeddamagestring_static_buff;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1792 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1793 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE))
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1794 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1795 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1796 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1797 }
0
Ritor1
parents:
diff changeset
1798 else
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1799 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1800 min_damage = GetRangedDamageMin();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1801 max_damage = GetRangedDamageMax();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1802 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1803 if ( max_damage > 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1804 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1805 if ( min_damage == max_damage )
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1806 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1807 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1808 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1809 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1810 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1811 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1812 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1813 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1814 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1815 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1816 strcpy(player__getrangeddamagestring_static_buff, "N/A");
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1817 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1818 return player__getrangeddamagestring_static_buff;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1819 }
0
Ritor1
parents:
diff changeset
1820
Ritor1
parents:
diff changeset
1821 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1822 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
1823 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1824 int lvl = this->uLevel + 1;
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1825 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000);
1564
461c2eca401b fixing compilation error
Grumpy7
parents: 1563
diff changeset
1826 return this->uExperience >= neededExp;
0
Ritor1
parents:
diff changeset
1827 }
Ritor1
parents:
diff changeset
1828
Ritor1
parents:
diff changeset
1829 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
1830 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
1831 {
Ritor1
parents:
diff changeset
1832 if ( CanTrainToNextLevel() )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1833 return ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
1834 else
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1835 return ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
1836 }
Ritor1
parents:
diff changeset
1837
Ritor1
parents:
diff changeset
1838 //----- (0048D4B3) --------------------------------------------------------
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1839 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg )
1561
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1840 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1841 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1842 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1843 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1844 int armor_skill; // eax@29
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1845
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1846 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1847 return 0;
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1848
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1849 resist_value = 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1850 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1851 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1852 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1853 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1854 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break;
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1855 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1856
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1857 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1858 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1859 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1860 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1861
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1862 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1863 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1864
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1865 if ( GetParameterBonus(player_luck) + resist_value > 0 )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1866 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1867 for (int i = 0; i < 4; i++)
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1868 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1869 if ( rand() % res_rand_divider >= 30 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1870 dmg >>= 1;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1871 else
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1872 break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1873 }
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1874 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1875 ItemGen* equippedArmor = GetArmorItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1876 if (( dmg_type == DMGT_PHISYCAL ) && ( equippedArmor != nullptr ))
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1877 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1878 if (!equippedArmor->IsBroken())
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1879 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1880 armor_skill = equippedArmor->GetPlayerSkillType();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1881 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
1882 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1883 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1884 return dmg / 2;
0
Ritor1
parents:
diff changeset
1885 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1886 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
1887 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1888 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1889 return dmg * 2 / 3;
0
Ritor1
parents:
diff changeset
1890 }
Ritor1
parents:
diff changeset
1891 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1892 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1893 return dmg;
0
Ritor1
parents:
diff changeset
1894 }
Ritor1
parents:
diff changeset
1895
Ritor1
parents:
diff changeset
1896 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1897 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1898 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1899 return GetNthEquippedIndexItem(uEquipSlot)->GetItemEquipType();
0
Ritor1
parents:
diff changeset
1900 }
Ritor1
parents:
diff changeset
1901
Ritor1
parents:
diff changeset
1902 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1903 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1904 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1905 return (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(uEquipSlot)->GetPlayerSkillType();
0
Ritor1
parents:
diff changeset
1906 }
Ritor1
parents:
diff changeset
1907
Ritor1
parents:
diff changeset
1908 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
1909 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
1910 {
1561
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1911 return !HasItemEquipped(EQUIP_MAIN_HAND) &&
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1912 (!HasItemEquipped(EQUIP_OFF_HAND) || GetOffHandItem()->GetItemEquipType() == EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
1913 }
Ritor1
parents:
diff changeset
1914
Ritor1
parents:
diff changeset
1915 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1916 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
1917 {
Ritor1
parents:
diff changeset
1918 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
1919 if (i)
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1920 return !pOwnItems[i - 1].IsBroken();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1921 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1922 return false;
0
Ritor1
parents:
diff changeset
1923 }
Ritor1
parents:
diff changeset
1924
Ritor1
parents:
diff changeset
1925 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1926 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
1927 {
Ritor1
parents:
diff changeset
1928 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
1929 {
Ritor1
parents:
diff changeset
1930 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1931 GetNthEquippedIndexItem(i)->uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
1932 return true;
Ritor1
parents:
diff changeset
1933 }
Ritor1
parents:
diff changeset
1934 return false;
Ritor1
parents:
diff changeset
1935 }
Ritor1
parents:
diff changeset
1936
Ritor1
parents:
diff changeset
1937 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1938 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
1563
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1939 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
1940 return ( HasItemEquipped(equip_type) && GetNthEquippedIndexItem(equip_type)->uItemID == item_id );
1563
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1941 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1942
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1943 bool Player::WearsItemAnyWhere(int item_id)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1944 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1945 for (int i = 0; i < 16; i++)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1946 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1947 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i))
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1948 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1949 return true;
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1950 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1951 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1952 return false;
0
Ritor1
parents:
diff changeset
1953 }
Ritor1
parents:
diff changeset
1954
Ritor1
parents:
diff changeset
1955 //----- (0048D76C) --------------------------------------------------------
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1956 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool
0
Ritor1
parents:
diff changeset
1957 {
Ritor1
parents:
diff changeset
1958 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
1959 int v7; // edi@8
Ritor1
parents:
diff changeset
1960 unsigned int v8; // ebx@8
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1961 unsigned int itemvalue; // esi@8
0
Ritor1
parents:
diff changeset
1962 int v10; // eax@8
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1963 int currMaxItemValue; // edi@12
0
Ritor1
parents:
diff changeset
1964
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1965 if ( !itemToSteal
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1966 || this->IsEradicated()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1967 || this->IsDead()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1968 || this->IsPertified()
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1969 || this->IsDrunk()
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1970 || this->IsUnconcious()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
1971 || this->IsAsleep() )
0
Ritor1
parents:
diff changeset
1972 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1973 return 0;
0
Ritor1
parents:
diff changeset
1974 }
Ritor1
parents:
diff changeset
1975 else
Ritor1
parents:
diff changeset
1976 {
Ritor1
parents:
diff changeset
1977 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
1978 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
1979 v8 = SkillToMastery(v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1980 itemvalue = itemToSteal->GetValue();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
1981 v10 = itemToSteal->GetItemEquipType();
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
1982 if ( v10 == EQUIP_OFF_HAND || v10 == EQUIP_MAIN_HAND || v10 == EQUIP_BOW )
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1983 itemvalue *= 3;
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1984 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8];
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1985 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1986 if (a5)
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1987 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1988 *fineIfFailed += 500;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1989 }
0
Ritor1
parents:
diff changeset
1990 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
1991 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1992 if ( *fineIfFailed > currMaxItemValue )
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1993 if (*fineIfFailed - currMaxItemValue < 500)
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1994 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1995 return 1;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1996 }
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1997 else
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1998 {
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
1999 return 0;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2000 }
0
Ritor1
parents:
diff changeset
2001 else
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2002 return 2;
0
Ritor1
parents:
diff changeset
2003 }
Ritor1
parents:
diff changeset
2004 else
Ritor1
parents:
diff changeset
2005 {
1686
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2006 return 0;
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2007 }
df30a0c901e5 Player::StealFromShop finishing cleanup
Grumpy7
parents: 1685
diff changeset
2008 }
0
Ritor1
parents:
diff changeset
2009 }
Ritor1
parents:
diff changeset
2010
Ritor1
parents:
diff changeset
2011 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
2012 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
2013 {
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2014 Actor *actroPtr; // edi@1
0
Ritor1
parents:
diff changeset
2015 int v7; // ebx@10
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2016 unsigned int stealingMastery; // esi@10
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2017 int fineIfFailed; // esi@10
0
Ritor1
parents:
diff changeset
2018 int v11; // eax@13
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2019 bool HasFullItemSlots; // ebx@15
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2020 unsigned __int16 carriedItemId; // si@21
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2021 unsigned int enchBonusSum; // esi@31
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2022 int *enchTypePtr; // eax@34
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2023 ItemGen tempItem; // [sp+8h] [bp-34h]@15
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2024 int currMaxItemValue;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2025
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2026 actroPtr = &pActors[uActorID];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2027 if ( !actroPtr
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2028 || this->IsEradicated()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2029 || this->IsDead()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2030 || this->IsPertified()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2031 || this->IsDrunk()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2032 || this->IsUnconcious()
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2033 || this->IsAsleep() )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2034 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2035 return 0;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2036 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2037 pGlobalTXT_LocalizationStrings[1];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2038 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) )
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2039 actroPtr->SetRandomGoldIfTheresNoItem();
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2040 unsigned __int16 v6 = this->pActiveSkills[34];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2041 v7 = v6 & 0x3F;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2042 stealingMastery = SkillToMastery(v6);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2043 int v30 = StealingMasteryBonuses[stealingMastery];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2044 int v29 = StealingRandomBonuses[rand() % 5];
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2045 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2046 currMaxItemValue = v29 + v7 * v30;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2047 pGlobalTXT_LocalizationStrings[200];
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2048 if ( rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8 )
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2049 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2050 Actor::AggroSurroundingPeasants(uActorID, 1);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2051 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2052 ShowStatusBarString(pTmpBuf2.data(), 2u);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2053 return 0;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2054 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2055 else
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2056 {
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2057 v11 = rand();
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2058 if ( v11 % 100 >= 70 ) //stealing gold
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2059 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2060 enchBonusSum = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2061 for (int i = 0; i < v7; i++)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2062 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2063 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2064 }
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2065 if ( actroPtr->array_000234[3].GetItemEquipType() != EQUIP_GOLD )
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2066 return 2;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2067 enchTypePtr = &actroPtr->array_000234[3].uSpecEnchantmentType;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2068 if ( (int)enchBonusSum >= *enchTypePtr )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2069 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2070 actroPtr->array_000234[3].uItemID = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2071 *enchTypePtr = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2072 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2073 else
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2074 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2075 *enchTypePtr -= enchBonusSum;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2076 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2077 if ( enchBonusSum )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2078 {
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1827
diff changeset
2079 pParty->PartyFindsGold(enchBonusSum, 2);
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2080 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2081 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2082 else
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2083 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2084 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2085 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2086 ShowStatusBarString(pTmpBuf2.data(), 2u);
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2087 return 2;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2088 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2089 else if ( v11 % 100 >= 40 ) //stealing an item
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2090 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2091 tempItem.Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2092 HasFullItemSlots = false;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2093 int i;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2094 for (i = 0; i < 4; i++)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2095 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2096 if ( actroPtr->array_000234[i].uItemID != 0 && actroPtr->array_000234[i].GetItemEquipType() != EQUIP_GOLD )
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2097 break;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2098 }
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2099 if (i == 4)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2100 HasFullItemSlots = true;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2101 carriedItemId = actroPtr->uCarriedItemID;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2102 if ( carriedItemId != 0 || HasFullItemSlots )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2103 {
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2104 tempItem.Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2105 if ( carriedItemId != 0 )
0
Ritor1
parents:
diff changeset
2106 {
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2107 actroPtr->uCarriedItemID = 0;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2108 tempItem.uItemID = carriedItemId;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2109 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND )
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2110 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1;
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2111 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE)
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2112 tempItem.uEnchantmentType = 2 * rand() % 4 + 2;
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2113 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2114 else
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2115 {
1688
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2116 ItemGen* itemToSteal = &actroPtr->array_000234[rand() % 4];
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2117 memcpy(&tempItem, itemToSteal, sizeof(tempItem));
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2118 itemToSteal->Reset();
ece764a4672d Player::StealFromActor finishing cleanup
Grumpy7
parents: 1687
diff changeset
2119 carriedItemId = tempItem.uItemID;
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2120 }
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2121 if (carriedItemId != 0) // looks odd in current context, but avoids accessing zeroth element of pItemsTable->pItems
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2122 {
1829
e4e27261d84e sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents: 1828
diff changeset
2123 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2124 sprintf(
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2125 pTmpBuf2.data(),
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2126 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2127 this->pName,
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2128 pItemsTable->pItems[carriedItemId].pUnidentifiedName);
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2129 ShowStatusBarString(pTmpBuf2.data(), 2u);
1829
e4e27261d84e sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents: 1828
diff changeset
2130 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2131 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen));
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2132 pMouse->SetCursorBitmapFromItemID(carriedItemId);
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2133 return 2;
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2134 }
0
Ritor1
parents:
diff changeset
2135 }
1687
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2136 }
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2137 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2138 ShowStatusBarString(pTmpBuf2.data(), 2u);
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2139 return 2;
5f01f1ed97f4 Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents: 1686
diff changeset
2140 }
0
Ritor1
parents:
diff changeset
2141 }
Ritor1
parents:
diff changeset
2142 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2143 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2144 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
2145
Ritor1
parents:
diff changeset
2146 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2147 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
2148 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2149 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2150
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2151 if ( !IsEradicated() && !IsDead() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2152 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2153 max_health = GetMaxHealth();
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2154 if ( IsZombie() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2155 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2156 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2157 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2158 sHealth = max_health;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2159 if ( IsUnconcious() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2160 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2161 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2162 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2163 SetUnconcious(false);
0
Ritor1
parents:
diff changeset
2164 }
Ritor1
parents:
diff changeset
2165 }
Ritor1
parents:
diff changeset
2166 }
Ritor1
parents:
diff changeset
2167 }
Ritor1
parents:
diff changeset
2168
Ritor1
parents:
diff changeset
2169 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2170 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2171 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2172 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2173 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2174
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2175 SetAsleep(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2176 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2177 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2178 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2179 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2180 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2181 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1)
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2182 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2183 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2184 SetCondUnconsciousWithBlockCheck(false);
0
Ritor1
parents:
diff changeset
2185 }
Ritor1
parents:
diff changeset
2186 else
Ritor1
parents:
diff changeset
2187 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2188 SetCondDeadWithBlockCheck(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2189 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2190 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2191 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2192 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2193 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2194 ItemGen* equippedArmor = GetArmorItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2195 if ( equippedArmor != nullptr )
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2196 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2197 if ( !(equippedArmor->uAttributes & ITEM_HARDENED))
0
Ritor1
parents:
diff changeset
2198 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2199 equippedArmor->SetBroken();
0
Ritor1
parents:
diff changeset
2200 }
Ritor1
parents:
diff changeset
2201 }
Ritor1
parents:
diff changeset
2202 }
Ritor1
parents:
diff changeset
2203 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2204 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2205 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2206 return recieved_dmg;
0
Ritor1
parents:
diff changeset
2207 }
Ritor1
parents:
diff changeset
2208
Ritor1
parents:
diff changeset
2209 //----- (0048DCF6) --------------------------------------------------------
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2210 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2211 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2212 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType;
0
Ritor1
parents:
diff changeset
2213 signed int v3; // edi@1
Ritor1
parents:
diff changeset
2214 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
2215 int v6; // eax@2
Ritor1
parents:
diff changeset
2216 int v8; // eax@8
Ritor1
parents:
diff changeset
2217 int v10; // eax@8
Ritor1
parents:
diff changeset
2218 int v11; // ebx@8
Ritor1
parents:
diff changeset
2219 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
2220 int v22; // eax@49
Ritor1
parents:
diff changeset
2221 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
2222 void *v27; // ecx@76
Ritor1
parents:
diff changeset
2223 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
2224 unsigned int v47; // [sp+98h] [bp-8h]@1
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2225 ItemGen* v48; // [sp+9Ch] [bp-4h]@1
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2226
0
Ritor1
parents:
diff changeset
2227 v4 = 0;
Ritor1
parents:
diff changeset
2228 v47 = 0;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2229 v48 = nullptr;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2230 switch ( attTypeCast )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2231 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2232 case SPECIAL_ATTACK_CURSE:
0
Ritor1
parents:
diff changeset
2233 v6 = GetActualWillpower();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2234 v11 = GetParameterBonus(v6);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2235 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2236 case SPECIAL_ATTACK_WEAK:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2237 case SPECIAL_ATTACK_SLEEP:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2238 case SPECIAL_ATTACK_DRUNK:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2239 case SPECIAL_ATTACK_DISEASE1:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2240 case SPECIAL_ATTACK_DISEASE2:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2241 case SPECIAL_ATTACK_DISEASE3:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2242 case SPECIAL_ATTACK_UNCONSCIOUS:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2243 case SPECIAL_ATTACK_AGING:
0
Ritor1
parents:
diff changeset
2244 v6 = GetActualEndurance();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2245 v11 = GetParameterBonus(v6);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2246 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2247 case SPECIAL_ATTACK_INSANE:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2248 case SPECIAL_ATTACK_PARALYZED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2249 case SPECIAL_ATTACK_FEAR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2250 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2251 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2252 case SPECIAL_ATTACK_PETRIFIED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2253 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2254 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2255 case SPECIAL_ATTACK_POISON1:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2256 case SPECIAL_ATTACK_POISON2:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2257 case SPECIAL_ATTACK_POISON3:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2258 case SPECIAL_ATTACK_DEAD:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2259 case SPECIAL_ATTACK_ERADICATED:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2260 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2261 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2262 case SPECIAL_ATTACK_MANA_DRAIN:
0
Ritor1
parents:
diff changeset
2263 v8 = GetActualWillpower();
Ritor1
parents:
diff changeset
2264 v10 = GetActualIntelligence();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2265 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2;
0
Ritor1
parents:
diff changeset
2266 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2267 case SPECIAL_ATTACK_BREAK_ANY:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2268 for (int i = 0; i < 138; i++)
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2269 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2270 v13 = &this->pInventoryItemList[i];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2271 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken())
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2272 v46[v4++] = i;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2273 }
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2274 if ( !v4 )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2275 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2276 v48 = &this->pInventoryItemList[v46[rand() % v4]];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2277 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod());
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2278 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2279 case SPECIAL_ATTACK_BREAK_ARMOR:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2280 for (int i = 0; i < 16; i++ )
0
Ritor1
parents:
diff changeset
2281 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2282 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
0
Ritor1
parents:
diff changeset
2283 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2284 if ( i == EQUIP_ARMOUR )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2285 v46[v4++] = this->pEquipment.uArmor - 1;
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2286 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2287 v46[v4++] = this->pEquipment.pIndices[i] - 1;
0
Ritor1
parents:
diff changeset
2288 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2289 }
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2290 if ( !v4 )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2291 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2292 v48 = &this->pInventoryItemList[v46[rand() % v4]];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2293 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod());
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2294 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2295 case SPECIAL_ATTACK_BREAK_WEAPON:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2296 for (int i = 0; i < 16; i++ )
0
Ritor1
parents:
diff changeset
2297 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2298 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
0
Ritor1
parents:
diff changeset
2299 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2300 if ( i == EQUIP_BOW )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2301 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2302 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND)
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2303 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_OFF_HAND || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_MAIN_HAND) )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2304 v46[v4++] = this->pEquipment.pIndices[i] - 1;
0
Ritor1
parents:
diff changeset
2305 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2306 }
0
Ritor1
parents:
diff changeset
2307 if ( !v4 )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2308 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2309 v48 = &this->pInventoryItemList[v46[rand() % v4]];
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2310 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod());
0
Ritor1
parents:
diff changeset
2311 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2312 case SPECIAL_ATTACK_STEAL:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2313 for ( int i = 0; i < 126; i++ )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2314 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2315 int ItemPosInList = this->pInventoryMatrix[i];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2316 if (ItemPosInList > 0)
0
Ritor1
parents:
diff changeset
2317 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2318 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1];
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2319 if ( v21->uItemID > 0 && v21->uItemID <= 134 )
0
Ritor1
parents:
diff changeset
2320 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2321 v46[v4++] = i;
0
Ritor1
parents:
diff changeset
2322 }
Ritor1
parents:
diff changeset
2323 }
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2324 }
0
Ritor1
parents:
diff changeset
2325 if ( !v4 )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2326 return 0;
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2327 v47 = v46[rand() % v4];
0
Ritor1
parents:
diff changeset
2328 v6 = GetActualAccuracy();
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2329 v11 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
2330 break;
Ritor1
parents:
diff changeset
2331 default:
Ritor1
parents:
diff changeset
2332 v11 = 0;
Ritor1
parents:
diff changeset
2333 break;
Ritor1
parents:
diff changeset
2334 }
Ritor1
parents:
diff changeset
2335 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2336 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
2337 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
2338 {
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2339 return 0;
0
Ritor1
parents:
diff changeset
2340 }
Ritor1
parents:
diff changeset
2341 else
Ritor1
parents:
diff changeset
2342 {
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2343 for ( v3 = 0; v3 < 4; v3++ )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2344 {
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2345 if ( this == pPlayers[v3 + 1] )
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2346 break;
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2347 }
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2348
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2349 switch ( attTypeCast )
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2350 {
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2351 case SPECIAL_ATTACK_CURSE:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2352 SetCondition(Condition_Cursed, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2353 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2354 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2355 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2356 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2357 case SPECIAL_ATTACK_WEAK:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2358 SetCondition(Condition_Weak, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2359 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2360 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2361 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2362 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2363 case SPECIAL_ATTACK_SLEEP:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2364 SetCondition(Condition_Sleep, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2365 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2366 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2367 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2368 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2369 case SPECIAL_ATTACK_DRUNK:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2370 SetCondition(Condition_Drunk, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2371 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2372 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2373 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2374 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2375 case SPECIAL_ATTACK_INSANE:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2376 SetCondition(Condition_Insane, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2377 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2378 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2379 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2380 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2381 case SPECIAL_ATTACK_POISON1:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2382 SetCondition(Condition_Poison1, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2383 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2384 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2385 return 1;
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2386 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2387 case SPECIAL_ATTACK_POISON2:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2388 SetCondition(Condition_Poison2, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2389 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2390 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2391 return 1;
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2392 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2393 case SPECIAL_ATTACK_POISON3:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2394 SetCondition(Condition_Poison3, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2395 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2396 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2397 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2398 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2399 case SPECIAL_ATTACK_DISEASE1:
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2400 SetCondition(Condition_Disease1, 1);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2401 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2402 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2403 return 1;
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2404 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2405 case SPECIAL_ATTACK_DISEASE2:
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2406 SetCondition(Condition_Disease2, 1);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2407 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2408 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2409 return 1;
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
2410 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2411 case SPECIAL_ATTACK_DISEASE3:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2412 SetCondition(Condition_Disease3, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2413 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
2414 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2415 return 1;
0
Ritor1
parents:
diff changeset
2416 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2417 case SPECIAL_ATTACK_PARALYZED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2418 SetCondition(Condition_Paralyzed, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2419 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2420 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2421 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2422 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2423 case SPECIAL_ATTACK_UNCONSCIOUS:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2424 SetCondition(Condition_Unconcious, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2425 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2426 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2427 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2428 break;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2429 case SPECIAL_ATTACK_DEAD:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2430 SetCondition(Condition_Dead, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2431 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2432 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2433 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2434 break;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2435 case SPECIAL_ATTACK_PETRIFIED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2436 SetCondition(Condition_Pertified, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2437 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2438 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2439 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2440 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2441 case SPECIAL_ATTACK_ERADICATED:
1692
92732b6fc196 Player::_48DCF6 cycle and unused var cleanup
Grumpy7
parents: 1691
diff changeset
2442 SetCondition(Condition_Eradicated, 1);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2443 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2444 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2445 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2446 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2447 case SPECIAL_ATTACK_BREAK_ANY:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2448 case SPECIAL_ATTACK_BREAK_ARMOR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2449 case SPECIAL_ATTACK_BREAK_WEAPON:
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2450 if ( !(v48->uAttributes & ITEM_HARDENED) )
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2451 {
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2452 PlaySound(SPEECH_40, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2453 v48->SetBroken();
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2454 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2455 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2456 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2457 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2458 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2459 case SPECIAL_ATTACK_STEAL:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2460 PlaySound(SPEECH_40, 0);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2461 v27 = pActor->array_000234;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2462 if ( pActor->array_000234[0].uItemID )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2463 {
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2464 v27 = &pActor->array_000234[1];
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2465 if ( pActor->array_000234[1].uItemID )
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2466 {
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2467 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2468 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2469 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2470 }
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2471 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u);
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2472 RemoveItemAtInventoryIndex(v47);
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2473 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2474 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2475 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2476 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2477 case SPECIAL_ATTACK_AGING:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2478 PlaySound(SPEECH_42, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2479 ++this->sAgeModifier;
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2480 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2481 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2482 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2483 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2484 case SPECIAL_ATTACK_MANA_DRAIN:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2485 PlaySound(SPEECH_41, 0);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2486 this->sMana = 0;
1691
1c880907575f Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents: 1690
diff changeset
2487 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0);
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2488 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2489 return 1;
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2490 break;
1695
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2491 case SPECIAL_ATTACK_FEAR:
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2492 SetCondition(Condition_Fear, 1);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2493 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2494 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2495 return 1;
33df22a5e376 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents: 1694
diff changeset
2496 break;
0
Ritor1
parents:
diff changeset
2497 default:
1690
95118ff8cc22 Player::_48DCF6 label removal
Grumpy7
parents: 1689
diff changeset
2498 return 0;
0
Ritor1
parents:
diff changeset
2499 }
Ritor1
parents:
diff changeset
2500 }
Ritor1
parents:
diff changeset
2501 }
324
Ritor1
parents: 299
diff changeset
2502
0
Ritor1
parents:
diff changeset
2503 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
2504
Ritor1
parents:
diff changeset
2505 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2506 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
2507 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2508 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
2509 }
Ritor1
parents:
diff changeset
2510
Ritor1
parents:
diff changeset
2511 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2512 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2513 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2514 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2515 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2516 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
2517 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2518 if ( HasItemEquipped(EQUIP_BOW) )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2519 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2520 weapon = GetBowItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2521 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2522 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2523 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2524 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2525 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2526 weapon_recovery = base_recovery_times_per_weapon_type[1];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2527 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2528 else if ( HasItemEquipped(EQUIP_MAIN_HAND) )
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2529 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2530 weapon = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2531 if (weapon->GetItemEquipType() == EQUIP_WAND)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2532 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2533 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2534 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2535 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2536 }
0
Ritor1
parents:
diff changeset
2537 else
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2538 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2539 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2540 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2541 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2542 {
1717
baa4eda7f924 fixing bugs introduced by me :)
Grumpy7
parents: 1714
diff changeset
2543 if (base_recovery_times_per_weapon_type[GetOffHandItem()->GetPlayerSkillType()] > weapon_recovery)
baa4eda7f924 fixing bugs introduced by me :)
Grumpy7
parents: 1714
diff changeset
2544 {
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
2545 weapon = GetOffHandItem();
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
2546 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2547 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2548 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2549
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2550 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
2551 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
2552 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2553 auto armour_skill_type = GetArmorItem()->GetPlayerSkillType();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2554 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2555 float multiplier;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2556
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2557 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2558 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2559 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2560 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2561 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2562 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2563 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2564 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2565 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2566 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2567 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0);
0
Ritor1
parents:
diff changeset
2568 }
Ritor1
parents:
diff changeset
2569 else
Ritor1
parents:
diff changeset
2570 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2571 Error("Unknown armour type"); // what kind of armour is that?
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2572 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2573 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2574
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2575 armour_recovery = (uint)(base_armour_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2576 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2577
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2578 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2579 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2580 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2581 auto skill_type = GetOffHandItem()->GetPlayerSkillType();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2582
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2583 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2584 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2585 shield_recovery = (uint)(shield_base_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2586 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2587
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2588 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2589 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2590 bool shooting_laser = false;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2591 if (weapon != nullptr)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2592 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2593 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon->GetPlayerSkillType()) &&
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2594 (weapon->GetPlayerSkillType() == PLAYER_SKILL_SWORD || weapon->GetPlayerSkillType() == PLAYER_SKILL_AXE || weapon->GetPlayerSkillType() == PLAYER_SKILL_BOW) )
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2595 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2596 if (SkillToMastery(pActiveSkills[weapon->GetPlayerSkillType()]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
1759
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1747
diff changeset
2597 sword_axe_bow_recovery_reduction = pActiveSkills[weapon->GetPlayerSkillType()] & 0x3F;
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1747
diff changeset
2598 }
845a6503f55c fixing some itemarray zero accesses
Grumpy7
parents: 1747
diff changeset
2599 if (weapon->GetPlayerSkillType() == PLAYER_SKILL_BLASTER)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2600 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2601 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2602
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2603 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2604 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2605 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2606 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2607 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2608 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2609 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2610 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2611 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2612 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2613
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2614 uint hasteRecoveryReduction = 0;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
2615 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 )
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2616 hasteRecoveryReduction = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2617
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2618 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2619 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2620 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2621 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2622 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2623 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2624 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2625 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2626
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2627 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2628 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2629 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2630 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2631 - weapon_enchantment_recovery_reduction
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2632 - hasteRecoveryReduction
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2633 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2634 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2635
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2636 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2637 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2638 return recovery;
0
Ritor1
parents:
diff changeset
2639 }
Ritor1
parents:
diff changeset
2640
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2641
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2642 //----- new --------------------------------------------------------
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2643 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2644 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2645 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2646 switch (skill_mastery)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2647 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2648 case 1: return mult1; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2649 case 2: return mult2; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2650 case 3: return mult3; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2651 case 4: return mult4; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2652 }
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2653 Error("Unexpected input value: %d", armour_skill_type);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2654 return 0;
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2655 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2656
0
Ritor1
parents:
diff changeset
2657 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2658 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
2659 {
Ritor1
parents:
diff changeset
2660 int v3; // esi@1
Ritor1
parents:
diff changeset
2661 int v4; // esi@1
Ritor1
parents:
diff changeset
2662 int v6; // esi@1
Ritor1
parents:
diff changeset
2663
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2664 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2665 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
2666 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2667 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
2668 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2669 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2670 return max(1, v6);
0
Ritor1
parents:
diff changeset
2671 }
Ritor1
parents:
diff changeset
2672
Ritor1
parents:
diff changeset
2673 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
2674 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
2675 {
Ritor1
parents:
diff changeset
2676 int v2; // eax@2
Ritor1
parents:
diff changeset
2677 int v3; // esi@4
Ritor1
parents:
diff changeset
2678 int v4; // eax@5
Ritor1
parents:
diff changeset
2679 int v5; // esi@5
Ritor1
parents:
diff changeset
2680 int v6; // eax@5
Ritor1
parents:
diff changeset
2681 int v7; // esi@6
Ritor1
parents:
diff changeset
2682 int v8; // esi@6
Ritor1
parents:
diff changeset
2683 int v9; // esi@6
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2684
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2685 switch (classType)
0
Ritor1
parents:
diff changeset
2686 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2687 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2688 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2689 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2690 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2691 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2692 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2693 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2694 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2695 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2696 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2697 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
2698 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2699 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2700 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2701 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2702 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2703 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2704 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2705 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2706 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2707 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2708 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2709 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2710 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2711 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
2712 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2713 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2714 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2715 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2716 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2717 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2718 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2719 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2720 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2721 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
2722 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2723 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2724 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2725 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
2726 break;
Ritor1
parents:
diff changeset
2727 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2728 return 0;
0
Ritor1
parents:
diff changeset
2729 break;
Ritor1
parents:
diff changeset
2730 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2731 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2732 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7;
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2733 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2734 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2735 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2736 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2737 return max(0,v9);
0
Ritor1
parents:
diff changeset
2738 }
Ritor1
parents:
diff changeset
2739
Ritor1
parents:
diff changeset
2740 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
2741 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
2742 {
Ritor1
parents:
diff changeset
2743 int v2; // eax@1
Ritor1
parents:
diff changeset
2744 int v3; // esi@1
Ritor1
parents:
diff changeset
2745 int v4; // esi@1
Ritor1
parents:
diff changeset
2746 int v5; // esi@1
Ritor1
parents:
diff changeset
2747
Ritor1
parents:
diff changeset
2748 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2749 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2750 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2751 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2752 return max(0, v5);
0
Ritor1
parents:
diff changeset
2753 }
Ritor1
parents:
diff changeset
2754
Ritor1
parents:
diff changeset
2755 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2756 int Player::GetActualAC()
Ritor1
parents:
diff changeset
2757 {
Ritor1
parents:
diff changeset
2758 int v2; // eax@1
Ritor1
parents:
diff changeset
2759 int v3; // esi@1
Ritor1
parents:
diff changeset
2760 int v4; // esi@1
Ritor1
parents:
diff changeset
2761 int v5; // esi@1
Ritor1
parents:
diff changeset
2762 int v6; // esi@1
Ritor1
parents:
diff changeset
2763
Ritor1
parents:
diff changeset
2764 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2765 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2766 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2767 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2768 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2769 return max(0, v6);
0
Ritor1
parents:
diff changeset
2770 }
Ritor1
parents:
diff changeset
2771
Ritor1
parents:
diff changeset
2772 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2773 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
2774 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2775 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year);
0
Ritor1
parents:
diff changeset
2776 }
Ritor1
parents:
diff changeset
2777
Ritor1
parents:
diff changeset
2778 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2779 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
2780 {
Ritor1
parents:
diff changeset
2781 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2782 }
Ritor1
parents:
diff changeset
2783
Ritor1
parents:
diff changeset
2784 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2785 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2786 {
Ritor1
parents:
diff changeset
2787 int v7; // esi@20
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2788 int racialBonus = 0;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2789 __int16* resStat;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2790
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2791 switch (a2)
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2792 {
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2793 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2794 resStat = &sResFireBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2795 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2796 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2797 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2798 case CHARACTER_ATTRIBUTE_RESIST_AIR:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2799 resStat = &sResAirBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2800 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2801 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2802 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2803 case CHARACTER_ATTRIBUTE_RESIST_WATER:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2804 resStat = &sResWaterBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2805 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2806 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2807 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2808 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2809 resStat = &sResEarthBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2810 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2811 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2812 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2813 case CHARACTER_ATTRIBUTE_RESIST_MIND:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2814 resStat = &sResMindBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2815 if (IsRaceElf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2816 racialBonus = 10;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2817 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2818 case CHARACTER_ATTRIBUTE_RESIST_BODY:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2819 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2820 resStat = &sResBodyBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2821 if (IsRaceHuman())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2822 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2823 break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2824 default:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2825 Error("Unknown attribute");
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2826 }
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2827 v7 = GetItemsBonus(a2) + racialBonus;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2828 return v7 + *resStat;
0
Ritor1
parents:
diff changeset
2829 }
Ritor1
parents:
diff changeset
2830
Ritor1
parents:
diff changeset
2831 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2832 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2833 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2834 signed int v10 = 0; // [sp+14h] [bp-4h]@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2835 __int16* resStat;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2836 int result;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2837 int baseRes;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2838
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2839 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER);
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2840 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
2841 v10 = 20;
Ritor1
parents:
diff changeset
2842 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
2843 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
2844 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
2845 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2846 && SkillToMastery(leatherArmorSkillLevel) == 4
0
Ritor1
parents:
diff changeset
2847 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
2848 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2849 v10 += leatherArmorSkillLevel & 0x3F;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2850 switch (a2)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2851 {
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2852 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2853 resStat = &sResFireBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2854 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2855 case CHARACTER_ATTRIBUTE_RESIST_AIR:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2856 resStat = &sResAirBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2857 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2858 case CHARACTER_ATTRIBUTE_RESIST_WATER:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2859 resStat = &sResWaterBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2860 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2861 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2862 resStat = &sResEarthBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2863 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2864 case CHARACTER_ATTRIBUTE_RESIST_MIND:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2865 resStat = &sResMindBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2866 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2867 case CHARACTER_ATTRIBUTE_RESIST_BODY:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2868 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2869 resStat = &sResBodyBonus;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2870 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
2871 default: Error("Unexpected attribute");
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2872 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2873 baseRes = GetBaseResistance(a2);
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2874 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat);
0
Ritor1
parents:
diff changeset
2875 return result;
Ritor1
parents:
diff changeset
2876 }
Ritor1
parents:
diff changeset
2877
Ritor1
parents:
diff changeset
2878 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2879 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2880 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2881 int v3; // qax@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2882
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2883 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2884
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
2885 //Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2886
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2887 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2888 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2889 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2890 return true;
0
Ritor1
parents:
diff changeset
2891 }
Ritor1
parents:
diff changeset
2892 else
Ritor1
parents:
diff changeset
2893 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2894 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2895 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2896 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
2897 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2898 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2899 }
0
Ritor1
parents:
diff changeset
2900 }
Ritor1
parents:
diff changeset
2901
Ritor1
parents:
diff changeset
2902 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2903 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2904 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2905 Assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2906
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2907 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2908 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2909
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2910 if (uActiveCharacter != 0 && pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
2911 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2912
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2913 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
2914 }
Ritor1
parents:
diff changeset
2915 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
2916
Ritor1
parents:
diff changeset
2917 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
2918 void Player::RandomizeName()
Ritor1
parents:
diff changeset
2919 {
Ritor1
parents:
diff changeset
2920 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
2921 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
2922 }
Ritor1
parents:
diff changeset
2923
Ritor1
parents:
diff changeset
2924 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
2925 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
2926 {
Ritor1
parents:
diff changeset
2927 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
2928 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
2929 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
2930
Ritor1
parents:
diff changeset
2931 return 18;
Ritor1
parents:
diff changeset
2932 }
Ritor1
parents:
diff changeset
2933
Ritor1
parents:
diff changeset
2934 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2935 int Player::GetParameterBonus( int player_parameter )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2936 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2937 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2938 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2939 while (param_to_bonus_table[i])
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2940 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2941 if (player_parameter >= param_to_bonus_table[i])
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2942 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2943 ++i;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2944 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2945 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
2946 }
Ritor1
parents:
diff changeset
2947
Ritor1
parents:
diff changeset
2948 //----- (0048EA46) --------------------------------------------------------
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2949 int Player::GetSpecialItemBonus( int enchantmentId )
0
Ritor1
parents:
diff changeset
2950 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2951 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i )
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2952 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2953 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2954 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2955 if (enchantmentId == 17)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2956 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2957 if ((GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 17) || (GetNthEquippedIndexItem(i)->uItemID == 533)) //Elven Chainmail+Increases rate of Recovery
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2958 return 50;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
2959 }
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1597
diff changeset
2960 if (enchantmentId == 24)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2961 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
2962 if (GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 24) //Increased Knockback.
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2963 return 5;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2964 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2965 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2966 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
2967 return 0;
0
Ritor1
parents:
diff changeset
2968 }
Ritor1
parents:
diff changeset
2969
Ritor1
parents:
diff changeset
2970 //----- (0048EAAE) --------------------------------------------------------
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2971 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ )
0
Ritor1
parents:
diff changeset
2972 {
Ritor1
parents:
diff changeset
2973 int v5; // edi@1
Ritor1
parents:
diff changeset
2974 int v9; // eax@49
Ritor1
parents:
diff changeset
2975 int v14; // ecx@58
Ritor1
parents:
diff changeset
2976 int v15; // eax@58
Ritor1
parents:
diff changeset
2977 int v17; // eax@62
Ritor1
parents:
diff changeset
2978 int v22; // eax@76
Ritor1
parents:
diff changeset
2979 int v25; // ecx@80
Ritor1
parents:
diff changeset
2980 int v26; // edi@80
Ritor1
parents:
diff changeset
2981 int v32; // eax@98
Ritor1
parents:
diff changeset
2982 int v56; // eax@365
Ritor1
parents:
diff changeset
2983 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
2984 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
2985 int v62; // [sp+14h] [bp-8h]@1
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
2986 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2987 bool no_skills;
0
Ritor1
parents:
diff changeset
2988
Ritor1
parents:
diff changeset
2989 v5 = 0;
Ritor1
parents:
diff changeset
2990 v62 = 0;
Ritor1
parents:
diff changeset
2991 v61 = 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2992
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2993 no_skills=false;
0
Ritor1
parents:
diff changeset
2994 switch (attr)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2995 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2996 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2997 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2998 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
2999 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3000 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3001 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3002 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3003 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3004 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3005 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3006 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3007 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3008 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3009 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3010 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3011 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3012 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3013 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3014 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3015 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3016 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3017 default:
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3018 no_skills=true;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3019 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3020 if (!no_skills)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3021 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3022 if ( !this->pActiveSkills[v58] )
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3023 return 0;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3024 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3025
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3026 switch(attr) //TODO would be nice to move these into separate functions
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3027 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3028 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3029 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
0
Ritor1
parents:
diff changeset
3030 if ( HasItemEquipped(EQUIP_BOW) )
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3031 v5 = GetBowItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3032 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3033 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3034
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3035 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN:
0
Ritor1
parents:
diff changeset
3036 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3037 return 0;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3038 v5 = GetBowItem()->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3039 v56 = GetBowItem()->GetDamageDice();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3040 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3041 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3042
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3043 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX:
0
Ritor1
parents:
diff changeset
3044 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3045 return 0;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3046 v5 = GetBowItem()->GetDamageDice() * GetBowItem()->GetDamageRoll();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3047 v56 = GetBowItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3048 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3049
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3050 case CHARACTER_ATTRIBUTE_LEVEL:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3051 if ( !Player::HasEnchantedItemEquipped(25) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3052 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3053 return 5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3054 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3055
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3056 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3057 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
3058 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3059 return 3;
0
Ritor1
parents:
diff changeset
3060 }
Ritor1
parents:
diff changeset
3061 else
Ritor1
parents:
diff changeset
3062 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3063 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
3064 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3065 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3066 if ( v22 >= 0 && v22 <= 2)
0
Ritor1
parents:
diff changeset
3067 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3068 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3069 v26 = mainHandItem->GetDamageRoll();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3070 if ( GetOffHandItem() != nullptr || mainHandItem->GetPlayerSkillType() != 4 )
0
Ritor1
parents:
diff changeset
3071 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3072 v25 = mainHandItem->GetDamageDice();
0
Ritor1
parents:
diff changeset
3073 }
Ritor1
parents:
diff changeset
3074 else
Ritor1
parents:
diff changeset
3075 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3076 v25 = mainHandItem->GetDamageDice() + 1;
0
Ritor1
parents:
diff changeset
3077 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3078 v5 = mainHandItem->GetDamageMod() + v25 * v26;
0
Ritor1
parents:
diff changeset
3079 }
Ritor1
parents:
diff changeset
3080 }
1708
f8414042db1f Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents: 1700
diff changeset
3081 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 || GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2))
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3082 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3083 return v5;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3084 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3085 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3086 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3087 ItemGen* offHandItem = GetOffHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3088 v15 = offHandItem->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3089 v14 = offHandItem->GetDamageDice() * offHandItem->GetDamageRoll();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3090 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3091 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3092 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3093 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3094
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3095 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3096 case CHARACTER_ATTRIBUTE_ATTACK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3097 if ( IsUnarmed() )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3098 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3099 return 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3100 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3101 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
3102 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3103 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3104 if ( v17 >= 0 && v17 <= 2)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3105 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3106 v5 = GetMainHandItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3107 }
0
Ritor1
parents:
diff changeset
3108 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3109 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3110 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3111 else
0
Ritor1
parents:
diff changeset
3112 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3113 v56 = GetOffHandItem()->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3114 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3115 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3116 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3117
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3118 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3119 if ( IsUnarmed() )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3120 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3121 return 1;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3122 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3123 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3124 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3125 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3126 if ( v9 >= 0 && v9 <= 2)
0
Ritor1
parents:
diff changeset
3127 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3128 ItemGen* mainHandItem = GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3129 v5 = mainHandItem->GetDamageDice() +
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3130 mainHandItem->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3131 if ( GetOffHandItem() == nullptr && mainHandItem->GetPlayerSkillType() == 4)
0
Ritor1
parents:
diff changeset
3132 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3133 ++v5;
0
Ritor1
parents:
diff changeset
3134 }
Ritor1
parents:
diff changeset
3135 }
Ritor1
parents:
diff changeset
3136 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3137
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3138 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3139 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3140 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3141 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3142 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3143 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3144 ItemGen* offHandItem = GetOffHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3145 v14 = offHandItem->GetDamageMod();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3146 v15 = offHandItem->GetDamageDice();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3147 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3148 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3149 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3150
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3151 case CHARACTER_ATTRIBUTE_STRENGTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3152 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3153 case CHARACTER_ATTRIBUTE_WILLPOWER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3154 case CHARACTER_ATTRIBUTE_ENDURANCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3155 case CHARACTER_ATTRIBUTE_ACCURACY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3156 case CHARACTER_ATTRIBUTE_SPEED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3157 case CHARACTER_ATTRIBUTE_LUCK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3158 case CHARACTER_ATTRIBUTE_HEALTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3159 case CHARACTER_ATTRIBUTE_MANA:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3160 case CHARACTER_ATTRIBUTE_AC_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3161
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3162 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3163 case CHARACTER_ATTRIBUTE_RESIST_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3164 case CHARACTER_ATTRIBUTE_RESIST_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3165 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3166 case CHARACTER_ATTRIBUTE_RESIST_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3167 case CHARACTER_ATTRIBUTE_RESIST_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3168 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3169
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3170 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3171 case CHARACTER_ATTRIBUTE_SKILL_STEALING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3172 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3173 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3174 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3175 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3176 case CHARACTER_ATTRIBUTE_SKILL_DODGE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3177 case CHARACTER_ATTRIBUTE_SKILL_UNARMED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3178
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3179 case CHARACTER_ATTRIBUTE_SKILL_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3180 case CHARACTER_ATTRIBUTE_SKILL_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3181 case CHARACTER_ATTRIBUTE_SKILL_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3182 case CHARACTER_ATTRIBUTE_SKILL_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3183 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3184 case CHARACTER_ATTRIBUTE_SKILL_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3185 case CHARACTER_ATTRIBUTE_SKILL_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3186 case CHARACTER_ATTRIBUTE_SKILL_LIGHT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3187 case CHARACTER_ATTRIBUTE_SKILL_DARK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3188 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3189 case CHARACTER_ATTRIBUTE_SKILL_BOW:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3190 case CHARACTER_ATTRIBUTE_SKILL_SHIELD:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3191 case CHARACTER_ATTRIBUTE_SKILL_LEARNING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3192 for (int i = 0; i < 16; i++)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3193 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3194 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3195 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3196 currEquippedItem = GetNthEquippedIndexItem(i);
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3197 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3198 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3199 v32 = currEquippedItem->GetItemEquipType();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3200 if ( v32 >= 3 && v32 <= 11 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3201 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3202 v5 += currEquippedItem->GetDamageDice() + currEquippedItem->GetDamageMod();
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3203 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3204 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3205 if ( pItemsTable->IsMaterialNonCommon(currEquippedItem)
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3206 && !pItemsTable->IsMaterialSpecial(currEquippedItem) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3207 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3208 currEquippedItem->GetItemBonusArtifact(this, attr, &v62);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3209 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3210 else if ( currEquippedItem->uEnchantmentType != 0 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3211 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3212 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr))
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3213 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3214 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3215 v5 = currEquippedItem->m_enchantmentStrength;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3216 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3217 v5 += currEquippedItem->m_enchantmentStrength;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3218 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3219 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3220 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3221 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3222 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3223 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3224 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3225 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3226 return v5 + v62 + v61;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3227 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3228 default:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3229 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3230 }
0
Ritor1
parents:
diff changeset
3231 }
Ritor1
parents:
diff changeset
3232
Ritor1
parents:
diff changeset
3233 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3234 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
3235 {
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3236 int v3 = 0; // eax@4
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3237 int v4 = 0; // ecx@5
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3238
0
Ritor1
parents:
diff changeset
3239 switch ( a2 )
Ritor1
parents:
diff changeset
3240 {
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3241 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3242 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3243 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3244 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3245 case CHARACTER_ATTRIBUTE_RESIST_AIR:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3246 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3247 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3248 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3249 case CHARACTER_ATTRIBUTE_RESIST_BODY:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3250 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3251 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3252 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3253 case CHARACTER_ATTRIBUTE_RESIST_WATER:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3254 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3255 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3256 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3257 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3258 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3259 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3260 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3261 case CHARACTER_ATTRIBUTE_RESIST_MIND:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3262 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3263 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3264 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3265 case CHARACTER_ATTRIBUTE_ATTACK:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3266 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3267 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3268 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3269 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3270 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3271 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3272 break;
0
Ritor1
parents:
diff changeset
3273 case CHARACTER_ATTRIBUTE_STRENGTH:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3274 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3275 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3276 break;
0
Ritor1
parents:
diff changeset
3277 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3278 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3279 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3280 break;
0
Ritor1
parents:
diff changeset
3281 case CHARACTER_ATTRIBUTE_WILLPOWER:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3282 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3283 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3284 break;
0
Ritor1
parents:
diff changeset
3285 case CHARACTER_ATTRIBUTE_ENDURANCE:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3286 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3287 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3288 break;
0
Ritor1
parents:
diff changeset
3289 case CHARACTER_ATTRIBUTE_ACCURACY:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3290 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3291 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3292 break;
0
Ritor1
parents:
diff changeset
3293 case CHARACTER_ATTRIBUTE_SPEED:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3294 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3295 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3296 break;
0
Ritor1
parents:
diff changeset
3297 case CHARACTER_ATTRIBUTE_LUCK:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3298 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3299 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3300 break;
0
Ritor1
parents:
diff changeset
3301 case CHARACTER_ATTRIBUTE_AC_BONUS:
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3302 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3303 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3304 break;
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3305 }
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1604
diff changeset
3306 return v3 + v4;
0
Ritor1
parents:
diff changeset
3307 }
Ritor1
parents:
diff changeset
3308
Ritor1
parents:
diff changeset
3309 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
3310 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3311 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3312 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3313 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3314 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3315
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3316 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3317 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3318 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3319 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3320 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3321 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3322 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3323 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3324 bonus_value += 6;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3325 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3326 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3327 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3328
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3329 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3330 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3331 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3332 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3333 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3334 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3335 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3336 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3337 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3338
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3339 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3340 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3341 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3342 bonus_value = 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3343 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3344 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3345 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3346
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3347
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3348 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3349 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3350 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3351 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3352 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3353 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3354 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3355 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3356 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3357
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3358 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3359 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3360 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3361 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3362 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3363 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3364 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3365 bonus_value += 5;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3366 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3367 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3368 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3369
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3370 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3371 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3372 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3373 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3374 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3375 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3376 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3377
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3378 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3379 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3380 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3381 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3382 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3383 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3384 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3385
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3386 case PLAYER_SKILL_BOW:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3387 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3388 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3389 case PLAYER_SKILL_SHIELD:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3390 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3391 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3392
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3393 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3394 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3395 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3396 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3397 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3398 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3399 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3400 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3401 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3402 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3403 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3404 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3405 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3406 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3407 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3408 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3409 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3410 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3411 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3412 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3413 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3414 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3415 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3416 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3417 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3418 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3419 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3420 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3421 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3422 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3423 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3424 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3425 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3426 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3427 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3428 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3429 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3430 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3431 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3432 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3433 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3434 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3435 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3436 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3437 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3438 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3439 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3440 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3441 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3442 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3443 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3444 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3445 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3446 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3447 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3448 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3449 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3450 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3451 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3452 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3453 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3454 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3455 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3456 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3457 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3458 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3459 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3460 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3461 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3462 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3463 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3464 case PLAYER_SKILL_LIGHT:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3465 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3466 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3467 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3468 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3469 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3470 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3471 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3472
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3473 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3474 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3475 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3476 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3477 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3478 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3479 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3480 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3481 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3482 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3483 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3484 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3485
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3486 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3487 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3488 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3489 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3490 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3491 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3492 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3493 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3494
0
Ritor1
parents:
diff changeset
3495 case PLAYER_SKILL_ITEM_ID:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3496 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
3497 break;
Ritor1
parents:
diff changeset
3498 case PLAYER_SKILL_MEDITATION:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3499 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3500 break;
0
Ritor1
parents:
diff changeset
3501 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3502 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3503 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3504 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3505 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3506 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3507 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3508 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3509 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3510 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3511 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3512 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3513
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3514 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3515 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3516 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
3517 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3518 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
3519 return result;
Ritor1
parents:
diff changeset
3520 }
Ritor1
parents:
diff changeset
3521
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3522
0
Ritor1
parents:
diff changeset
3523 //----- (0048FC00) --------------------------------------------------------
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3524 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3525 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3526 int armsMasterBonus;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3527
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3528 armsMasterBonus = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3529 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3530 if ( armmaster_skill > 0 )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3531 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3532 int multiplier = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3533 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3534 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3535 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3536 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3537 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3538 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3539 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2);
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3540 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3541 armsMasterBonus = multiplier * (armmaster_skill & 0x3F);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3542 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3543
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3544 switch(inSkill)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3545 {
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3546 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3547 if (HasItemEquipped(EQUIP_BOW))
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3548 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3549 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3550 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3551 return multiplier * (bowSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3552 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3553 return 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3554 break;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3555 case CHARACTER_ATTRIBUTE_HEALTH:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3556 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3557 int base_value = pBaseHealthPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3558 int attrib_modif = GetBodybuilding();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3559 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3560 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3561 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3562 case CHARACTER_ATTRIBUTE_MANA:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3563 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3564 int base_value = pBaseManaPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3565 int attrib_modif = GetMeditation();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3566 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3567 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3568 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3569 case CHARACTER_ATTRIBUTE_AC_BONUS:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3570 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3571 bool wearingArmor = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3572 bool wearingLeather = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3573 unsigned int ACSum = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3574
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3575 for (int j = 0; j < 16; ++j)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3576 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3577 ItemGen* currItem = GetNthEquippedIndexItem(j);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3578 if (currItem != nullptr && (!currItem->IsBroken()))
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3579 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3580 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType();
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3581 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3582 int multiplier = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3583 switch (itemSkillType)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3584 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3585 case PLAYER_SKILL_STAFF:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3586 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3587 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3588 case PLAYER_SKILL_SWORD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3589 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3590 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3591 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3592 case PLAYER_SKILL_SHIELD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3593 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3594 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3595 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3596 case PLAYER_SKILL_LEATHER:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3597 wearingLeather = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3598 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3599 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3600 case PLAYER_SKILL_CHAIN:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3601 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3602 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3603 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3604 case PLAYER_SKILL_PLATE:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3605 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3606 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3607 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3608 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3609 ACSum += multiplier * (currArmorSkillLevel & 0x3F);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3610 }
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3611 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3612
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3613 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3614 int dodgeMastery = SkillToMastery(dodgeSkillLevel);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3615 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3616 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) )
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3617 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3618 ACSum += multiplier * (dodgeSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3619 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3620 return ACSum;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3621 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3622 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3623 case CHARACTER_ATTRIBUTE_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3624 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3625 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3626 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3627 if (!unarmedSkill)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3628 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3629 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3630 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3631 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3632 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3633 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3634 for (int i = 0; i < 16; ++i)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3635 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3636 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3637 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3638 ItemGen* currItem = GetNthEquippedIndexItem(i);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3639 if ( currItem->GetItemEquipType() <= EQUIP_MAIN_HAND)
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3640 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3641 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType();
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3642 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3643 if (currItemSkillType == PLAYER_SKILL_BLASTER)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3644 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3645 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3646 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3647 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3648 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3649 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3650 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3651 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3652 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3653 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3654 else
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3655 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3656 return armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3657 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3658 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3659 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3660 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3661 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3662 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3663
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3664 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3665 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3666 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3667 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3668 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3669 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(i)->GetPlayerSkillType();
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3670 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3671 if ( currentItemSkillType == PLAYER_SKILL_BOW )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3672 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3673 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3674 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3675 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3676 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3677 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3678 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3679 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3680 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3681 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3682 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3683 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3684 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3685
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3686 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3687 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3688 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3689 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3690 if ( !unarmedSkillLevel )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3691 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3692 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3693 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3694 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3695 return multiplier * (unarmedSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3696 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3697 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3698 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3699 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3700 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
3701 ItemGen* currItemPtr = GetNthEquippedIndexItem(i);
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
3702 if ( currItemPtr->GetItemEquipType() == EQUIP_MAIN_HAND || currItemPtr->GetItemEquipType() == EQUIP_OFF_HAND )
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3703 {
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
3704 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItemPtr->GetPlayerSkillType();
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3705 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3706 int baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3707 int multiplier;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3708 switch (currItemSkillType)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3709 {
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3710 case PLAYER_SKILL_STAFF:
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3711 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3712 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3713 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3714 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3715 return multiplier * (unarmedSkillLevel & 0x3F);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3716 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3717 else
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3718 {
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3719 return armsMasterBonus;
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3720 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3721 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3722
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3723 case PLAYER_SKILL_DAGGER:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3724 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3725 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3726 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3727 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3728 case PLAYER_SKILL_SWORD:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3729 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3730 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3731 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3732 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3733 case PLAYER_SKILL_MACE:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3734 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3735 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3736 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3737 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3738 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3739 case PLAYER_SKILL_AXE:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3740 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3741 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3742 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3743 break;
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3744 }
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3745 }
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3746 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3747 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3748 return 0;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3749 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3750 default:
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3751 return 0;
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3752 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3753 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3754
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3755 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3756 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3757 int masteryLvl = SkillToMastery(skillValue);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3758 switch (masteryLvl)
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3759 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3760 case 1: return mult1;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3761 case 2: return mult2;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3762 case 3: return mult3;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3763 case 4: return mult4;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3764 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3765 Error("(%u)", masteryLvl);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3766 return 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3767 }
0
Ritor1
parents:
diff changeset
3768 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
3769 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
3770 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
3771 // 8 9 elf males
Ritor1
parents:
diff changeset
3772 // 10 11 elf females
Ritor1
parents:
diff changeset
3773 // 12 13 dwarf males
Ritor1
parents:
diff changeset
3774 // 14 15 dwarf females
Ritor1
parents:
diff changeset
3775 // 16 17 goblin males
Ritor1
parents:
diff changeset
3776 // 18 19 goblin females
Ritor1
parents:
diff changeset
3777 // 20 lich male
Ritor1
parents:
diff changeset
3778 // 21 lich female
Ritor1
parents:
diff changeset
3779 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
3780 // 23 zombie male
Ritor1
parents:
diff changeset
3781 // 24 zombie female
Ritor1
parents:
diff changeset
3782 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
3783 {
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3784 if ( uCurrentFace <= 7 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3785 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3786 return CHARACTER_RACE_HUMAN;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3787 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3788 else if ( uCurrentFace <= 11 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3789 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3790 return CHARACTER_RACE_ELF;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3791 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3792 else if ( uCurrentFace <= 15 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3793 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3794 return CHARACTER_RACE_DWARF;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3795 }
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3796 else if ( uCurrentFace <= 19 )
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3797 {
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3798 return CHARACTER_RACE_GOBLIN;
0
Ritor1
parents:
diff changeset
3799 }
Ritor1
parents:
diff changeset
3800 else
Ritor1
parents:
diff changeset
3801 {
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3802 return CHARACTER_RACE_HUMAN;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3803 }
0
Ritor1
parents:
diff changeset
3804 }
Ritor1
parents:
diff changeset
3805
Ritor1
parents:
diff changeset
3806 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3807 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
3808 {
Ritor1
parents:
diff changeset
3809 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
3810 {
Ritor1
parents:
diff changeset
3811 case 0u:
Ritor1
parents:
diff changeset
3812 case 1u:
Ritor1
parents:
diff changeset
3813 case 2u:
Ritor1
parents:
diff changeset
3814 case 3u:
Ritor1
parents:
diff changeset
3815 case 8u:
Ritor1
parents:
diff changeset
3816 case 9u:
Ritor1
parents:
diff changeset
3817 case 0xCu:
Ritor1
parents:
diff changeset
3818 case 0xDu:
Ritor1
parents:
diff changeset
3819 case 0x10u:
Ritor1
parents:
diff changeset
3820 case 0x11u:
Ritor1
parents:
diff changeset
3821 case 0x14u:
Ritor1
parents:
diff changeset
3822 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3823 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3824
0
Ritor1
parents:
diff changeset
3825 case 4u:
Ritor1
parents:
diff changeset
3826 case 5u:
Ritor1
parents:
diff changeset
3827 case 6u:
Ritor1
parents:
diff changeset
3828 case 7u:
Ritor1
parents:
diff changeset
3829 case 0xAu:
Ritor1
parents:
diff changeset
3830 case 0xBu:
Ritor1
parents:
diff changeset
3831 case 0xEu:
Ritor1
parents:
diff changeset
3832 case 0xFu:
Ritor1
parents:
diff changeset
3833 case 0x12u:
Ritor1
parents:
diff changeset
3834 case 0x13u:
Ritor1
parents:
diff changeset
3835 case 0x15u:
Ritor1
parents:
diff changeset
3836 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3837 return SEX_FEMALE;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3838 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3839 Error("(%u)", this->uVoiceID);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3840 return SEX_MALE;
0
Ritor1
parents:
diff changeset
3841 }
Ritor1
parents:
diff changeset
3842
Ritor1
parents:
diff changeset
3843 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
3844 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
3845 {
Ritor1
parents:
diff changeset
3846 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3847 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3848 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3849 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3850 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3851 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3852 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
3853 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
3854 }
Ritor1
parents:
diff changeset
3855
Ritor1
parents:
diff changeset
3856 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3857 void Player::SetSexByVoice()
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3858 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3859 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
3860 {
Ritor1
parents:
diff changeset
3861 case 0:
Ritor1
parents:
diff changeset
3862 case 1:
Ritor1
parents:
diff changeset
3863 case 2:
Ritor1
parents:
diff changeset
3864 case 3:
Ritor1
parents:
diff changeset
3865 case 8:
Ritor1
parents:
diff changeset
3866 case 9:
Ritor1
parents:
diff changeset
3867 case 0xC:
Ritor1
parents:
diff changeset
3868 case 0xD:
Ritor1
parents:
diff changeset
3869 case 0x10:
Ritor1
parents:
diff changeset
3870 case 0x11:
Ritor1
parents:
diff changeset
3871 case 0x14:
Ritor1
parents:
diff changeset
3872 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3873 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
3874 break;
Ritor1
parents:
diff changeset
3875 case 4:
Ritor1
parents:
diff changeset
3876 case 5:
Ritor1
parents:
diff changeset
3877 case 6:
Ritor1
parents:
diff changeset
3878 case 7:
Ritor1
parents:
diff changeset
3879 case 0xA:
Ritor1
parents:
diff changeset
3880 case 0xB:
Ritor1
parents:
diff changeset
3881 case 0xE:
Ritor1
parents:
diff changeset
3882 case 0xF:
Ritor1
parents:
diff changeset
3883 case 0x12:
Ritor1
parents:
diff changeset
3884 case 0x13:
Ritor1
parents:
diff changeset
3885 case 0x15:
Ritor1
parents:
diff changeset
3886 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3887 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
3888 break;
Ritor1
parents:
diff changeset
3889 default:
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
3890 Error("(%u)", this->uVoiceID);
0
Ritor1
parents:
diff changeset
3891 break;
Ritor1
parents:
diff changeset
3892 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
3893
0
Ritor1
parents:
diff changeset
3894 }
Ritor1
parents:
diff changeset
3895
Ritor1
parents:
diff changeset
3896 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3897 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
3898 {
Ritor1
parents:
diff changeset
3899 sLevelModifier = 0;
Ritor1
parents:
diff changeset
3900 sAgeModifier = 0;
Ritor1
parents:
diff changeset
3901
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3902 classType = cls;
0
Ritor1
parents:
diff changeset
3903 uLuckBonus = 0;
Ritor1
parents:
diff changeset
3904 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
3905 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
3906 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
3907 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
3908 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
3909 uMightBonus = 0;
Ritor1
parents:
diff changeset
3910 uLevel = 1;
Ritor1
parents:
diff changeset
3911 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
3912 uBirthYear = 1147 - rand() % 6;
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
3913 pActiveSkills.fill(0);
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
3914 memset(_achieved_awards_bits, 0, sizeof(_achieved_awards_bits));
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
3915 memset(&spellbook, 0, sizeof(spellbook));
0
Ritor1
parents:
diff changeset
3916
Ritor1
parents:
diff changeset
3917 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
3918 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
3919 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
3920 continue;
Ritor1
parents:
diff changeset
3921
Ritor1
parents:
diff changeset
3922 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
3923
Ritor1
parents:
diff changeset
3924 switch (i)
Ritor1
parents:
diff changeset
3925 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3926 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3927 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3928
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3929 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3930 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3931 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3932 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3933 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3934 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3935 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3936 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3937 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3938 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3939 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3940 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3941 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3942 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3943 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3944 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3945 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3946 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3947 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3948 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3949 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3950 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3951 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3952 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3953 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3954 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3955 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3956 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3957 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3958 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3959 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3960 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
3961 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
3962 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
3963 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
3964 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3965 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3966 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3967 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3968 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3969 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3970 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3971 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3972 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3973 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3974 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3975 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3976 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3977 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3978 }
486
Nomad
parents: 484
diff changeset
3979 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3980 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3981 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3982 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3983 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3984 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3985 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3986 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3987 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3988 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3989 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3990 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3991 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3992 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3993 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3994 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3995 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
3996 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3997
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3998 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
3999 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4000 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4001 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4002 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4003 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4004 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4005 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4006 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4007 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4008 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4009 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4010 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4011 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4012 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4013 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4014 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4015 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4016 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4017 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4018 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4019 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4020 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4021 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4022 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4023 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4024 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4025 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4026 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4027 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4028 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4029 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4030 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4031 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4032 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4033 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4034 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4035 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4036 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4037 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4038 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4039 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4040 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4041 break;
0
Ritor1
parents:
diff changeset
4042 }
Ritor1
parents:
diff changeset
4043 }
Ritor1
parents:
diff changeset
4044
Ritor1
parents:
diff changeset
4045 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
4046 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
4047 }
Ritor1
parents:
diff changeset
4048
Ritor1
parents:
diff changeset
4049 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4050 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4051 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4052 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4053 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4054 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4055 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4056
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4057 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4058 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4059 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4060 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4061 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4062 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4063 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4064 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4065 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4066 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4067 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4068 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4069 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4070 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4071 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4072 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4073 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4074 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4075 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4076 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4077 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4078 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4079 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4080 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4081 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4082 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4083 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4084 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4085 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4086 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4087 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4088 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4089
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
4090 return (PLAYER_SKILL_TYPE)37;
0
Ritor1
parents:
diff changeset
4091 }
Ritor1
parents:
diff changeset
4092
Ritor1
parents:
diff changeset
4093
Ritor1
parents:
diff changeset
4094
Ritor1
parents:
diff changeset
4095 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
4096 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
4097 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
4098 {
Ritor1
parents:
diff changeset
4099 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
4100 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
4101 int pStep; // esi@1
Ritor1
parents:
diff changeset
4102 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
4103
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4104 int raceId = GetRace();
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4105 pBaseValue = StatTable[raceId][eAttribute].uBaseValue;
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4106 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep;
0
Ritor1
parents:
diff changeset
4107 uMinValue = pBaseValue - 2;
1617
8e3c6d7631f1 Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents: 1605
diff changeset
4108 pStep = StatTable[raceId][eAttribute].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4109 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4110 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4111 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4112 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4113 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4114 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4115 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4116 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4117 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4118 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4119 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4120 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4121 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4122 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4123 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4124 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4125 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4126 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4127 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4128 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4129 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4130 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4131 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4132 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4133 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4134 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4135 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4136 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4137 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
4138 }
Ritor1
parents:
diff changeset
4139
Ritor1
parents:
diff changeset
4140 //----- (004905F5) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
4141 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4142 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4143 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4144 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4145 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4146 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4147 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
4148 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4149 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4150 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4151 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4152
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4153 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4154 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4155 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4156 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4157 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4158 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4159 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4160 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4161 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4162 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4163 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4164 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4165 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4166 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4167 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4168 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4169 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4170 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4171 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4172 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4173 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4174 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4175 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4176 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4177 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4178 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4179 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4180 statToChange = &this->uLuck;
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
4181 break;
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4182 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
4183 Error("(%u)", eAttribute);
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
4184 break;
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4185 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4186 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4187 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4188 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4189 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4190 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4191 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4192 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4193 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4194 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4195 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4196 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4197 }
0
Ritor1
parents:
diff changeset
4198 }
Ritor1
parents:
diff changeset
4199
Ritor1
parents:
diff changeset
4200 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4201 void Player::Zero()
Ritor1
parents:
diff changeset
4202 {
Ritor1
parents:
diff changeset
4203 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
4204 this->sACModifier = 0;
Ritor1
parents:
diff changeset
4205 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
4206 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
4207 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
4208 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
4209 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
4210 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
4211 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
4212 this->field_100 = 0;
Ritor1
parents:
diff changeset
4213 this->field_FC = 0;
Ritor1
parents:
diff changeset
4214 this->field_F8 = 0;
Ritor1
parents:
diff changeset
4215 this->field_F4 = 0;
Ritor1
parents:
diff changeset
4216 this->field_F0 = 0;
Ritor1
parents:
diff changeset
4217 this->field_EC = 0;
Ritor1
parents:
diff changeset
4218 this->field_E8 = 0;
Ritor1
parents:
diff changeset
4219 this->field_E4 = 0;
Ritor1
parents:
diff changeset
4220 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
4221 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4222 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4223 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4224 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4225 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4226 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4227 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4228 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4229 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4230 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4231 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4232 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4233 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
4234 }
Ritor1
parents:
diff changeset
4235
Ritor1
parents:
diff changeset
4236 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
4237 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
4238 {
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4239 int attribute_value; // edx@1
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4240
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4241 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue;
0
Ritor1
parents:
diff changeset
4242 switch (uStat)
Ritor1
parents:
diff changeset
4243 {
Ritor1
parents:
diff changeset
4244 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
4245 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
4246 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
4247 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4248 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4249 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
4250 case 6: attribute_value = uLuck; break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4251 default: Error("Unexpected attribute");
0
Ritor1
parents:
diff changeset
4252 };
Ritor1
parents:
diff changeset
4253
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4254 if (attribute_value == base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4255 return ui_character_stat_default_color;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4256 else if (attribute_value > base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4257 return ui_character_stat_buffed_color;
0
Ritor1
parents:
diff changeset
4258 else
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4259 return ui_character_stat_debuffed_color;
0
Ritor1
parents:
diff changeset
4260 }
Ritor1
parents:
diff changeset
4261
Ritor1
parents:
diff changeset
4262 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4263 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
4264 {
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
4265 if ( pConditions[uCondition] && (uTime < (unsigned long long)pConditions[uCondition]) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4266 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4267 pConditions[uCondition] = 0i64;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4268 return true;
0
Ritor1
parents:
diff changeset
4269 }
Ritor1
parents:
diff changeset
4270 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4271 return false;
0
Ritor1
parents:
diff changeset
4272 }
Ritor1
parents:
diff changeset
4273
Ritor1
parents:
diff changeset
4274 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4275 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4276 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4277 Player *playerAffected; // esi@1
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4278 signed int v5; // eax@17
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4279 int v8; // edx@39
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1829
diff changeset
4280 const char *v13; // eax@45
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4281 signed int v15; // edi@68
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4282 int v16; // edx@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4283 unsigned __int16 v17; // edi@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4284 unsigned int v18; // eax@73
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4285 const char *v22; // eax@84
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4286 int scroll_id; // esi@96
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4287 int v25; // eax@109
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4288 int v26; // eax@113
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4289 int new_mana_val; // edi@114
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4290 signed __int64 v28; // qax@120
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4291 __int64 v30; // edi@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4292 __int64 v32; // ST3C_4@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4293 __int64 v34; // ST34_4@137
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4294 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4295 const char *v66; // [sp-4h] [bp-30h]@69
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4296 signed int v67; // [sp-4h] [bp-30h]@77
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4297 const char *v68; // [sp-4h] [bp-30h]@89
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4298 char v72; // [sp+20h] [bp-Ch]@68
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4299 signed int v73; // [sp+24h] [bp-8h]@1
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1829
diff changeset
4300 const char* v74; // [sp+24h] [bp-8h]@23
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4301 Player *thisb; // [sp+28h] [bp-4h]@1
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4302 unsigned int thisa; // [sp+28h] [bp-4h]@22
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4303
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4304 thisb = this;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4305 playerAffected = &pParty->pPlayers[player_num-1];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4306 v73 = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4307 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4308 return;
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4309 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_REAGENT )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4310 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4311 if ( pParty->pPickedItem.uItemID == 160 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4312 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4313 playerAffected->SetCondition(Condition_Poison1, 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4314 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4315 else if ( pParty->pPickedItem.uItemID == 161 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4316 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4317 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4318 new_mana_val += 2;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4319 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4320 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4321 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4322 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4323 else if ( pParty->pPickedItem.uItemID == 162 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4324 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4325 playerAffected->Heal(2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4326 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4327 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4328 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4329 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4330 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4331 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4332 ShowStatusBarString(pTmpBuf.data(), 2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4333 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4334 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4335 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4336 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4337
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4338 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4339 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4340 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4341 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4342 if ( v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4343 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4344 if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4345 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4346 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4347 thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4348 pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4349 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4350 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4351 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
4352 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4353 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4354 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4355 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4356 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4357 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4358
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4359 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_POTION )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4360 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4361 switch ( pParty->pPickedItem.uItemID )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4362 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4363 case 221: //Catalyst
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4364 playerAffected->SetCondition(Condition_Poison1, 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4365 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4366 case 222: //Cure Wounds
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4367 v25 = pParty->pPickedItem.uEnchantmentType + 10;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4368 playerAffected->Heal(v25);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4369 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4370 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4371 case 223: //Magic Potion
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4372 v26 = pParty->pPickedItem.uEnchantmentType + 10;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4373 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4374 new_mana_val += v26;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4375 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4376 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4377 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4378 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4379 case 224: //Cure Weakness
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4380 playerAffected->pConditions[Condition_Weak] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4381 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4382 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4383 case 225: //Cure Disease
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4384 playerAffected->pConditions[Condition_Disease3] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4385 playerAffected->pConditions[Condition_Disease2] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4386 playerAffected->pConditions[Condition_Disease1] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4387 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4388 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4389 case 226: //Cure Poison
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4390 playerAffected->pConditions[Condition_Poison3] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4391 playerAffected->pConditions[Condition_Poison2] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4392 playerAffected->pConditions[Condition_Poison1] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4393 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4394 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4395 case 227: //Awaken
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4396 playerAffected->pConditions[Condition_Sleep] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4397 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4398 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4399 case 228: //Haste
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4400 if ( !playerAffected->pConditions[Condition_Weak] )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4401 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4402 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4403 playerAffected->pPlayerBuffs[PLAYER_BUFF_HASTE].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4404 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4405 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4406 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4407 case 229: //Heroism
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4408 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4409 playerAffected->pPlayerBuffs[PLAYER_BUFF_HEROISM].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4410 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4411 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4412 case 230: //Bless
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4413 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4414 playerAffected->pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4415 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4416 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4417 case 231: //Preservation
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4418 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4419 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4420 playerAffected->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4421 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4422 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4423 case 232: //Shield
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4424 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4425 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4426 playerAffected->pPlayerBuffs[PLAYER_BUFF_SHIELD].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4427 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4428 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4429 case 234: //Stoneskin
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4430 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4431 playerAffected->pPlayerBuffs[PLAYER_BUFF_STONESKIN].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4432 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4433 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4434 case 235: //Water Breathing
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4435 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4436 playerAffected->pPlayerBuffs[PLAYER_BUFF_WATER_WALK].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4437 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4438 case 237: //Remove Fear
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4439 playerAffected->pConditions[Condition_Fear] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4440 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4441 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4442 case 238: //Remove Curse
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4443 playerAffected->pConditions[Condition_Cursed] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4444 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4445 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4446 case 239: //Cure Insanity
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4447 playerAffected->pConditions[Condition_Insane] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4448 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4449 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4450 case 240: //Might Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4451 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4452 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4453 playerAffected->pPlayerBuffs[PLAYER_BUFF_STRENGTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4454 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4455 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4456 case 241: //Intellect Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4457 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4458 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4459 playerAffected->pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4460 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4461 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4462 case 242: //Personality Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4463 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4464 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4465 playerAffected->pPlayerBuffs[PLAYER_BUFF_WILLPOWER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4466 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4467 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4468 case 243://Endurance Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4469 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4470 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4471 playerAffected->pPlayerBuffs[PLAYER_BUFF_ENDURANCE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4472 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4473 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4474 case 244: //Speed Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4475 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4476 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4477 playerAffected->pPlayerBuffs[PLAYER_BUFF_SPEED].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4478 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4479 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4480 case 245: //Accuracy Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4481 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4482 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4483 playerAffected->pPlayerBuffs[PLAYER_BUFF_ACCURACY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4484 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4485 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4486 case 251: //Cure Paralysis
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4487 playerAffected->pConditions[Condition_Paralyzed] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4488 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4489 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4490 case 252://Divine Restoration
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4491 v30 = playerAffected->pConditions[Condition_Dead];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4492 v32 = playerAffected->pConditions[Condition_Pertified];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4493 v34 = playerAffected->pConditions[Condition_Eradicated];
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
4494 pConditions.fill(0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4495 playerAffected->pConditions[Condition_Dead] = v30;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4496 playerAffected->pConditions[Condition_Pertified] = v32;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4497 playerAffected->pConditions[Condition_Eradicated] = v34;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4498 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4499 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4500 case 253: //Divine Cure
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4501 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4502 playerAffected->Heal(v25);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4503 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4504 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4505 case 254: //Divine Power
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4506 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4507 new_mana_val = playerAffected->sMana;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4508 new_mana_val += v26;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4509 if ( new_mana_val > playerAffected->GetMaxMana() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4510 new_mana_val = playerAffected->GetMaxMana();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4511 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4512 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4513 case 255: //Luck Boost
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4514 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4515 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4516 playerAffected->pPlayerBuffs[PLAYER_BUFF_LUCK].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4517 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4518 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4519 case 256: //Fire Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4520 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4521 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4522 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4523 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4524 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4525 case 257: //Air Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4526 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4527 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4528 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4529 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4530 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4531 case 258: //Water Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4532 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4533 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4534 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4535 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4536 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4537 case 259: //Earth Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4538 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4539 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4540 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4541 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4542 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4543 case 260: //Mind Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4544 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4545 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4546 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4547 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4548 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4549 case 261: //Body Resistance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4550 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4551 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4552 playerAffected->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4553 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4554 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4555 case 262: //Stone to Flesh
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4556 playerAffected->pConditions[Condition_Pertified] = 0i64;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4557 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4558 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4559 case 264: //Pure Luck
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4560 if ( !playerAffected->pure_luck_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4561 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4562 playerAffected->uLuck += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4563 playerAffected->pure_luck_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4564 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4565 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4566 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4567 case 265: //Pure Speed
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4568 if ( !playerAffected->pure_speed_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4569 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4570 playerAffected->uSpeed += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4571 playerAffected->pure_speed_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4572 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4573 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4574 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4575 case 266: //Pure Intellect
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4576 if ( !playerAffected->pure_intellect_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4577 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4578 playerAffected->uIntelligence += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4579 playerAffected->pure_intellect_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4580 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4581 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4582 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4583 case 267: //Pure Endurance
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4584 if ( !playerAffected->pure_endurance_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4585 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4586 playerAffected->uEndurance += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4587 playerAffected->pure_endurance_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4588 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4589 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4590 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4591 case 268: //Pure Personality
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4592 if ( !playerAffected->pure_willpower_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4593 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4594 playerAffected->uWillpower += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4595 playerAffected->pure_willpower_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4596 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4597 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4598 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4599 case 269: //Pure Accuracy
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4600 if ( !playerAffected->pure_accuracy_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4601 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4602 playerAffected->uAccuracy += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4603 playerAffected->pure_accuracy_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4604 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4605 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4606 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4607 case 270: //Pure Might
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4608 if ( !playerAffected->pure_might_used )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4609 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4610 playerAffected->uMight += 50;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4611 playerAffected->pure_might_used = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4612 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4613 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4614 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4615 case 271: //Rejuvenation
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4616 playerAffected->sAgeModifier = 0;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4617 playerAffected->PlaySound(SPEECH_36, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4618 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4619
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4620 default:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4621 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4622 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4623 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4624 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4625 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4626 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4627 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4628 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4629 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4630 // if ( !v73 ) v73 is always 1 at this point
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4631 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4632 // pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4633 // return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4634 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4635 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4636 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4637 if ( v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4638 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4639 if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4640 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4641 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4642 thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4643 pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4644 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4645 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4646 {
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1683
diff changeset
4647 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4648 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4649 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4650 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4651 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4652 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4653
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4654
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4655 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_SPELL_SCROLL )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4656 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4657 if ( pCurrentScreen == SCREEN_CASTING )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4658 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4659 if ( !playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4660 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4661
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4662 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4663 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4664 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4665 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4666 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4667 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4668 if ( bUnderwater == 1 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4669 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4670 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4671 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4672 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4673 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4674 dword_50C9AC = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4675 scroll_id = pParty->pPickedItem.uItemID - 299;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4676 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4677 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4678 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4679 pGUIWindow_CurrentMenu->Release();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4680 pIcons_LOD->RemoveTexturesPackFromTextureList();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4681 pCurrentScreen = SCREEN_GAME;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4682 viewparams->bRedrawGameUI = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4683 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4684 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4685 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4686 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4687 _720984_unused = pParty->pPickedItem.uItemID;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4688 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4689 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4690 if ( pCurrentScreen && pGUIWindow_CurrentMenu
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4691 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4692 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4693 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4694 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4695 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4696 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4697 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4698
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4699 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_BOOK )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4700 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4701 v15 = pParty->pPickedItem.uItemID - 400;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4702 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4703 if ( v72 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4704 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4705 v66 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4706 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4707 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4708 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4709 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4710 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4711 if ( !playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4712 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4713 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4714 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4715 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4716 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4717 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4718 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4719 v16 = v15 % 11 + 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4720 v17 = playerAffected->pActiveSkills[v15 / 11 + 12];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4721 v18 = SkillToMastery(v17) - 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4722 switch (v18)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4723 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4724 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4725 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4726 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4727 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4728 default:
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4729 v67 = player_num;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4730 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4731
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4732 if ( v16 > v67 || !v17 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4733 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4734 v22 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4735 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4736 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4737 playerAffected->PlaySound((PlayerSpeech)20, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4738 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4739 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4740 // v72 = 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4741 playerAffected->PlaySound(SPEECH_21, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4742 v73 = 0;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4743
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4744
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4745 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4746 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4747 if ( !v73 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4748 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4749 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4750 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4751 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4752 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4753 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4754 // if ( v73 ) v73 is always 0 at this point
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4755 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4756 // if ( pParty->bTurnBasedModeOn )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4757 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4758 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4759 // thisb->SetRecoveryTime(100);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4760 // pTurnEngine->ApplyPlayerAction();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4761 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4762 // else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4763 // {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4764 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4765 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4766 // }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4767 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4768 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4769 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4770
1709
8251e59fd7c1 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents: 1708
diff changeset
4771 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_MESSAGE_SCROLL )
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4772 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4773 if ( playerAffected->CanAct() )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4774 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4775 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4776 playerAffected->PlaySound(SPEECH_37, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4777 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4778 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4779 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4780 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4781 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4782 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4783 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4784 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4785 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4786 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4787 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4788 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4789 thisa = pParty->uCurrentMonthWeek + 1;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4790 if ( pParty->uCurrentMonth >= 7 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4791 v74 = NULL;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4792 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4793 v74 = aAttributeNames[pParty->uCurrentMonth];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4794 switch ( pParty->uCurrentMonth )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4795 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4796 case 0:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4797 playerAffected->uMight += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4798 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4799 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4800 case 1:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4801 playerAffected->uIntelligence += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4802 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4803 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4804 case 2:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4805 playerAffected->uWillpower += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4806 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4807 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4808 case 3:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4809 playerAffected->uEndurance += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4810 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4811 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4812 case 4:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4813 playerAffected->uAccuracy += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4814 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4815 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4816 case 5:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4817 playerAffected->uSpeed += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4818 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4819 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4820 case 6:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4821 playerAffected->uLuck += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4822 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4823 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4824 case 7:
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1827
diff changeset
4825 pParty->PartyFindsGold(1000 * thisa, 0);
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4826 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4827 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4828 case 8:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4829 Party::GiveFood(5 * thisa);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4830 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4831 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4832 case 9u:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4833 playerAffected->uSkillPoints += 2 * thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4834 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4835 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4836 case 10:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4837 playerAffected->uExperience += 2500 * thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4838 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4839 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4840 case 11:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4841 v8 = rand() % 6;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4842 switch (v8)
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4843 {
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4844 case 0:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4845 playerAffected->sResFireBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4846 v13 = pGlobalTXT_LocalizationStrings[87];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4847 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4848 case 1:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4849 playerAffected->sResAirBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4850 v13 = pGlobalTXT_LocalizationStrings[6];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4851 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4852 case 2:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4853 playerAffected->sResWaterBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4854 v13 = pGlobalTXT_LocalizationStrings[240];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4855 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4856 case 3:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4857 playerAffected->sResEarthBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4858 v13 = pGlobalTXT_LocalizationStrings[70];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4859 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4860 case 4:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4861 playerAffected->sResMindBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4862 v13 = pGlobalTXT_LocalizationStrings[142];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4863 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4864 case 5:
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4865 playerAffected->sResBodyBase += thisa;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4866 v13 = pGlobalTXT_LocalizationStrings[29];
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4867 break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4868 default: ("Unexpected attribute");
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4869 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4870 }
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4871 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4872 break;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4873
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4874 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4875 ShowStatusBarString(pTmpBuf.data(), 2u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4876 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4877 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4878 playerAffected->PlaySound(SPEECH_93, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4879 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4880 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4881 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4882 playerAffected->SetCondition(Condition_Eradicated, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4883 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4884 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4885 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4886 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4887 playerAffected->SetCondition(Condition_Dead, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4888 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4889 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4890 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4891 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4892 playerAffected->SetCondition(Condition_Pertified, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4893 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4894 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4895 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4896 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4897 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4898 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4899 Party::GiveFood(1u);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4900 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4901 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4902 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4903 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4904 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4905 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4906 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4907 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4908 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4909 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4910 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4911 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4912 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4913 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4914 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4915 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4916 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4917 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4918 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4919 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4920 v5 = PID(OBJECT_Player, player_num + 49);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4921 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4922 playerAffected->AddVariable(VAR_NumSkillPoints, 2);
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4923 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4924 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4925 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4926 TeleportToNWCDungeon();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4927 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4928 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4929 else
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4930 {
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4931 v68 = pParty->pPickedItem.GetDisplayName();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4932 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4933 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4934 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4935 return;
1618
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4936 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4937
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4938 pMouse->RemoveHoldingItem();
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4939 return;
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4940 }
f5b13e6be493 Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents: 1617
diff changeset
4941 }
0
Ritor1
parents:
diff changeset
4942
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4943
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4944 bool CmpSkillValue(int valToCompare, int skillValue)
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4945 {
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4946 int v4;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4947 if ( valToCompare <= 63 )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4948 v4 = skillValue & 0x3F;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4949 else
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
4950 v4 = skillValue & skillValue;
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4951 return v4 >= valToCompare;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4952 }
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4953
0
Ritor1
parents:
diff changeset
4954 //----- (00449BB4) --------------------------------------------------------
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4955 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) // in some cases this calls only calls v4 >= pValue, which i've changed to return false, since these values are supposed to be positive and v4 was -1 by default
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
4956 {
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
4957 Assert(pValue >= 0, "Compare variable shouldn't have negative arguments");
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
4958
0
Ritor1
parents:
diff changeset
4959 signed int v4; // edi@1
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4960 unsigned __int8 test_bit_value; // eax@25
1731
34dd357a489d Player::CompareVariable cleanup first round
Grumpy7
parents: 1717
diff changeset
4961 unsigned __int8 byteWithRequestedBit; // cl@25
0
Ritor1
parents:
diff changeset
4962 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
4963 DDM_DLV_Header *v21; // eax@126
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4964 int actStat; // ebx@161
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4965 int baseStat; // eax@161
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4966
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4967
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4968 if ( (signed int)VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4969 return (unsigned __int8)stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] > 0; // originally (unsigned __int8)byte_5E4C15[VarNum];
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4970 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4971 return (unsigned __int8)stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] > 0; //not really sure whether the number gets up to 99, but can't ignore the possibility
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4972
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4973 switch ( VarNum )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
4974 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4975 case VAR_Sex:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4976 return ( pValue == this->uSex );
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4977 case VAR_Class:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4978 return ( pValue == this->classType );
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4979 case VAR_Race:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4980 return pValue == GetRace();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4981 case VAR_CurrentHP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4982 return this->sHealth >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4983 case VAR_MaxHP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4984 return (this->sHealth >= GetMaxHealth());
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4985 case VAR_CurrentSP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4986 return this->sMana >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4987 case VAR_MaxSP:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4988 return (this->sMana >= GetMaxMana());
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4989 case VAR_ActualAC:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4990 return GetActualAC() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4991 case VAR_ACModifier:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4992 return this->sACModifier >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4993 case VAR_BaseLevel:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4994 return this->uLevel >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4995 case VAR_LevelModifier:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4996 return this->sLevelModifier >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4997 case VAR_Age:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4998 return GetActualAge() >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
4999 case VAR_Award:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5000 return _449B57_test_bit(this->_achieved_awards_bits, pValue);
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5001 case VAR_Experience:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5002 return this->uExperience >= pValue; //TODO change pValue to long long
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5003 case VAR_QBits_QuestsDone:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5004 return _449B57_test_bit(pParty->_quest_bits, pValue);
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5005 case VAR_PlayerItemInHands:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5006 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
5007 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5008 if (pInventoryItemList[i].uItemID == pValue)
0
Ritor1
parents:
diff changeset
5009 {
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5010 return true;
0
Ritor1
parents:
diff changeset
5011 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5012 }
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5013 return pParty->pPickedItem.uItemID == pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5014 case VAR_Hour:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5015 if ( (long long)(pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5016 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5017 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5018 case VAR_DayOfYear:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5019 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 336 + 1 == pValue)
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5020 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5021 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5022 case VAR_DayOfWeek:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5023 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 7)
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5024 return true;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5025 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5026 case VAR_FixedGold:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5027 return pParty->uNumGold >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5028 case VAR_FixedFood:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5029 return pParty->uNumFoodRations >= (unsigned int)pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5030 case VAR_MightBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5031 return this->uMightBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5032 case VAR_IntellectBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5033 return this->uIntelligenceBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5034 case VAR_PersonalityBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5035 return this->uWillpowerBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5036 case VAR_EnduranceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5037 return this->uEnduranceBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5038 case VAR_SpeedBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5039 return this->uSpeedBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5040 case VAR_AccuracyBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5041 return this->uAccuracyBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5042 case VAR_LuckBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5043 return this->uLuckBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5044 case VAR_BaseMight:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5045 return this->uMight >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5046 case VAR_BaseIntellect:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5047 return this->uIntelligence >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5048 case VAR_BasePersonality:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5049 return this->uWillpower >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5050 case VAR_BaseEndurance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5051 return this->uEndurance >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5052 case VAR_BaseSpeed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5053 return this->uSpeed >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5054 case VAR_BaseAccuracy:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5055 return this->uAccuracy >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5056 case VAR_BaseLuck:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5057 return this->uLuck >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5058 case VAR_ActualMight:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5059 return GetActualMight() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5060 case VAR_ActualIntellect:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5061 return GetActualIntelligence() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5062 case VAR_ActualPersonality:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5063 return GetActualWillpower() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5064 case VAR_ActualEndurance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5065 return GetActualEndurance() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5066 case VAR_ActualSpeed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5067 return GetActualSpeed() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5068 case VAR_ActualAccuracy:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5069 return GetActualAccuracy() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5070 case VAR_ActualLuck:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5071 return GetActualLuck() >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5072 case VAR_FireResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5073 return this->sResFireBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5074 case VAR_AirResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5075 return this->sResAirBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5076 case VAR_WaterResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5077 return this->sResWaterBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5078 case VAR_EarthResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5079 return this->sResEarthBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5080 case VAR_SpiritResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5081 return this->sResSpiritBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5082 case VAR_MindResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5083 return this->sResMindBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5084 case VAR_BodyResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5085 return this->sResBodyBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5086 case VAR_LightResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5087 return this->sResLightBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5088 case VAR_DarkResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5089 return this->sResDarkBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5090 case VAR_PhysicalResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5091 Error("Physical resistance isn't used in events");
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5092 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5093 case VAR_MagicResistance:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5094 return this->sResMagicBase >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5095 case VAR_FireResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5096 return this->sResFireBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5097 case VAR_AirResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5098 return this->sResAirBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5099 case VAR_WaterResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5100 return this->sResWaterBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5101 case VAR_EarthResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5102 return this->sResEarthBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5103 case VAR_SpiritResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5104 return this->sResSpiritBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5105 case VAR_MindResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5106 return this->sResMindBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5107 case VAR_BodyResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5108 return this->sResBodyBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5109 case VAR_LightResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5110 return this->sResLightBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5111 case VAR_DarkResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5112 return this->sResDarkBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5113 case VAR_MagicResistanceBonus:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5114 return this->sResMagicBonus >= pValue;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5115 case VAR_StaffSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5116 return CmpSkillValue(pValue, this->skillStaff);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5117 case VAR_SwordSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5118 return CmpSkillValue(pValue, this->skillSword);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5119 case VAR_DaggerSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5120 return CmpSkillValue(pValue, this->skillDagger);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5121 case VAR_AxeSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5122 return CmpSkillValue(pValue, this->skillAxe);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5123 case VAR_SpearSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5124 return CmpSkillValue(pValue, this->skillSpear);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5125 case VAR_BowSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5126 return CmpSkillValue(pValue, this->skillBow);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5127 case VAR_MaceSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5128 return CmpSkillValue(pValue, this->skillMace);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5129 case VAR_BlasterSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5130 return CmpSkillValue(pValue, this->skillBlaster);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5131 case VAR_ShieldSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5132 return CmpSkillValue(pValue, this->skillShield);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5133 case VAR_LeatherSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5134 return CmpSkillValue(pValue, this->skillLeather);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5135 case VAR_SkillChain:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5136 return CmpSkillValue(pValue, this->skillChain);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5137 case VAR_PlateSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5138 return CmpSkillValue(pValue, this->skillPlate);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5139 case VAR_FireSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5140 return CmpSkillValue(pValue, this->skillFire);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5141 case VAR_AirSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5142 return CmpSkillValue(pValue, this->skillAir);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5143 case VAR_WaterSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5144 return CmpSkillValue(pValue, this->skillWater);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5145 case VAR_EarthSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5146 return CmpSkillValue(pValue, this->skillEarth);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5147 case VAR_SpiritSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5148 return CmpSkillValue(pValue, this->skillSpirit);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5149 case VAR_MindSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5150 return CmpSkillValue(pValue, this->skillMind);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5151 case VAR_BodySkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5152 return CmpSkillValue(pValue, this->skillBody);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5153 case VAR_LightSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5154 return CmpSkillValue(pValue, this->skillLight);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5155 case VAR_DarkSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5156 return CmpSkillValue(pValue, this->skillDark);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5157 case VAR_IdentifyItemSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5158 return CmpSkillValue(pValue, this->skillItemId);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5159 case VAR_MerchantSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5160 return CmpSkillValue(pValue, this->skillMerchant);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5161 case VAR_RepairSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5162 return CmpSkillValue(pValue, this->skillRepair);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5163 case VAR_BodybuildingSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5164 return CmpSkillValue(pValue, this->skillBodybuilding);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5165 case VAR_MeditationSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5166 return CmpSkillValue(pValue, this->skillMeditation);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5167 case VAR_PerceptionSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5168 return CmpSkillValue(pValue, this->skillPerception);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5169 case VAR_DiplomacySkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5170 return CmpSkillValue(pValue, this->skillDiplomacy);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5171 case VAR_ThieverySkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5172 Error("Thievery isn't used in events");
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5173 return false;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5174 case VAR_DisarmTrapSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5175 return CmpSkillValue(pValue, this->skillDisarmTrap);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5176 case VAR_DodgeSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5177 return CmpSkillValue(pValue, this->skillDodge);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5178 case VAR_UnarmedSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5179 return CmpSkillValue(pValue, this->skillUnarmed);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5180 case VAR_IdentifyMonsterSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5181 return CmpSkillValue(pValue, this->skillMonsterId);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5182 case VAR_ArmsmasterSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5183 return CmpSkillValue(pValue, this->skillArmsmaster);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5184 case VAR_StealingSkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5185 return CmpSkillValue(pValue, this->skillStealing);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5186 case VAR_AlchemySkill: //wasn't in the original
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5187 return CmpSkillValue(pValue, this->skillAlchemy);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5188 case VAR_LearningSkill:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5189 return CmpSkillValue(pValue, this->skillLearning);
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5190 case VAR_Cursed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5191 return pConditions[Condition_Cursed] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5192 case VAR_Weak:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5193 return pConditions[Condition_Weak] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5194 case VAR_Asleep:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5195 return pConditions[Condition_Sleep] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5196 case VAR_Afraid:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5197 return pConditions[Condition_Fear] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5198 case VAR_Drunk:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5199 return pConditions[Condition_Drunk] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5200 case VAR_Insane:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5201 return pConditions[Condition_Insane] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5202 case VAR_PoisonedGreen:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5203 return pConditions[Condition_Poison1] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5204 case VAR_DiseasedGreen:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5205 return pConditions[Condition_Disease1] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5206 case VAR_PoisonedYellow:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5207 return pConditions[Condition_Poison2] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5208 case VAR_DiseasedYellow:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5209 return pConditions[Condition_Disease2] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5210 case VAR_PoisonedRed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5211 return pConditions[Condition_Poison3] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5212 case VAR_DiseasedRed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5213 return pConditions[Condition_Disease3] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5214 case VAR_Paralyzed:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5215 return pConditions[Condition_Paralyzed] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5216 case VAR_Unconsious:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5217 return pConditions[Condition_Unconcious] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5218 case VAR_Dead:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5219 return pConditions[Condition_Dead] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5220 case VAR_Stoned:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5221 return pConditions[Condition_Pertified] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5222 case VAR_Eradicated:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5223 return pConditions[Condition_Eradicated] > 0;
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5224 case VAR_MajorCondition:
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5225 v4 = GetMajorConditionIdx();
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5226 if ( v4 != 18 )
0
Ritor1
parents:
diff changeset
5227 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5228 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5229 }
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5230 return true;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5231 case VAR_AutoNotes : //TODO: find out why the double subtraction. or whether this is even used
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5232 test_bit_value = 0x80u >> (pValue - 2) % 8;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5233 byteWithRequestedBit = pParty->_autonote_bits[(pValue - 2) /8];
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5234 return (test_bit_value & byteWithRequestedBit) != 0;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5235 case VAR_IsMightMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5236 actStat = GetActualMight();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5237 baseStat = GetBaseStrength();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5238 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5239 case VAR_IsIntellectMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5240 actStat = GetActualIntelligence();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5241 baseStat = GetBaseIntelligence();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5242 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5243 case VAR_IsPersonalityMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5244 actStat = GetActualWillpower();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5245 baseStat = GetBaseWillpower();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5246 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5247 case VAR_IsEnduranceMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5248 actStat = GetActualEndurance();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5249 baseStat = GetBaseEndurance();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5250 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5251 case VAR_IsSpeedMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5252 actStat = GetActualSpeed();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5253 baseStat = GetBaseSpeed();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5254 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5255 case VAR_IsAccuracyMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5256 actStat = GetActualAccuracy();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5257 baseStat = GetBaseAccuracy();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5258 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5259 case VAR_IsLuckMoreThanBase:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5260 actStat = GetActualLuck();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5261 baseStat = GetBaseLuck();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5262 return (actStat >= baseStat);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5263 case VAR_PlayerBits:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5264 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5265 byteWithRequestedBit = this->playerEventBits[((signed __int16)pValue - 1)/8];
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5266 return ( test_bit_value & byteWithRequestedBit ) != 0;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5267 case VAR_NPCs2:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5268 return pNPCStats->pNewNPCData[pValue].Hired();
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5269 case VAR_IsFlying:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5270 if ( pParty->bFlying
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5271 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5272 return true;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5273 return false;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5274 case VAR_HiredNPCHasSpeciality:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5275 return CheckHiredNPCSpeciality(pValue);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5276 case VAR_CircusPrises: //isn't used in MM6 since 0x1D6u is a book of regeneration
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5277 v4 = 0;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5278 for (int playerNum = 0; playerNum < 4; playerNum++)
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5279 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5280 for (int invPos = 0; invPos < 138; invPos++)
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5281 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5282 int itemId = pParty->pPlayers[playerNum].pInventoryItemList[invPos].uItemID;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5283 switch ( itemId )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5284 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5285 case 0x1D6u:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5286 ++v4;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5287 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5288 case 0x1D7u:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5289 v4 += 3;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5290 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5291 case 0x1DDu:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5292 v4 += 5;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5293 break;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5294 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5295 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5296 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5297 return v4 >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5298 case VAR_NumSkillPoints:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5299 return this->uSkillPoints >= (unsigned int)pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5300 case VAR_MonthIs:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5301 return (pParty->uCurrentMonth == (unsigned int)pValue);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5302 case VAR_Counter1:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5303 case VAR_Counter2:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5304 case VAR_Counter3:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5305 case VAR_Counter4:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5306 case VAR_Counter5:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5307 case VAR_Counter6:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5308 case VAR_Counter7:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5309 case VAR_Counter8:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5310 case VAR_Counter9:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5311 case VAR_Counter10:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5312 if (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1]) //originally (signed __int64)(__PAIR__(*(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304], *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5313 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5314 return (pParty->PartyTimes.CounterEventValues[VarNum - VAR_Counter1] + 460800 * pValue * 0.033333335) <= pParty->uTimePlayed ;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5315 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5316 case VAR_ReputationInCurrentLocation:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5317 v19 = &pOutdoor->ddm;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5318 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5319 v19 = &pIndoor->dlv;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5320 return (v19->uReputation >= pValue);
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5321 case VAR_Unknown1:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5322 v21 = &pOutdoor->ddm;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5323 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5324 v21 = &pIndoor->dlv;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5325 return (v21->field_C_alert == pValue); //yes, equality, not >=
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5326 case VAR_GoldInBank:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5327 return pParty->uNumGoldInBank >= (unsigned int)pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5328 case VAR_NumDeaths:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5329 return pParty->uNumDeaths >= (unsigned int)pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5330 case VAR_NumBounties:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5331 return pParty->uNumBountiesCollected >= (unsigned int)pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5332 case VAR_PrisonTerms:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5333 return pParty->uNumPrisonTerms >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5334 case VAR_ArenaWinsPage:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5335 return (unsigned __int8)pParty->uNumArenaPageWins >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5336 case VAR_ArenaWinsSquire:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5337 return (unsigned __int8)pParty->uNumArenaSquireWins >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5338 case VAR_ArenaWinsKnight:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5339 return (unsigned __int8)pParty->uNumArenaKnightWins >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5340 case VAR_ArenaWinsLord:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5341 return pParty->uNumArenaLordWins >= pValue;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5342 case VAR_Invisible:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5343 return ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0 );
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5344 case VAR_ItemEquipped:
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5345 for (int i = 0; i < 16; i++)
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5346 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5347 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) && GetNthEquippedIndexItem(i)->uItemID == pValue )
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5348 {
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5349 return true;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5350 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5351 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5352 return false;
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5353 }
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5354
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1731
diff changeset
5355 return false;
0
Ritor1
parents:
diff changeset
5356 }
Ritor1
parents:
diff changeset
5357
Ritor1
parents:
diff changeset
5358
Ritor1
parents:
diff changeset
5359 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
5360 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
5361 {
0
Ritor1
parents:
diff changeset
5362 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
5363 unsigned int v7; // esi@14
Ritor1
parents:
diff changeset
5364 signed int v11; // eax@30
Ritor1
parents:
diff changeset
5365 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
5366 ItemGen item; // [sp+Ch] [bp-28h]@52
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5367
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5368
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5369 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28)
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5370 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5371 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0])
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5372 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5373 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5374 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText)
492
Gloval
parents: 486
diff changeset
5375 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5376 bFlashHistoryBook = 1;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5377 PlayAwardSound();
0
Ritor1
parents:
diff changeset
5378 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5379 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5380 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5381 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5382
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5383 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5384 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5385 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5386 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = (char)var_value; // originally (unsigned __int8)byte_5E4C15[VarNum];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5387 if ( var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5388 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = (unsigned char)var_value; //not really sure whether the number gets up to 99, but can't ignore the possibility
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5389 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5390 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5391
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5392 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5393 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5394 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed; //*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);, *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5395 PlayAwardSound();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5396 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5397 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5398
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5399 switch ( var_type )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5400 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5401 case VAR_Sex:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5402 this->uSex = (PLAYER_SEX)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5403 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5404 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5405 case VAR_Class:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5406 this->classType = (PLAYER_CLASS_TYPE)var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5407 if ( (PLAYER_CLASS_TYPE)var_value == PLAYER_CLASS_LICH )
492
Gloval
parents: 486
diff changeset
5408 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5409 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
5410 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5411 if (this->pOwnItems[i].uItemID == ITEM_LICH_JAR_EMPTY)
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5412 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5413 this->pOwnItems[i].uItemID = ITEM_LICH_JAR_FULL;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5414 this->pOwnItems[i].uHolderPlayer = GetPlayerIndex() + 1;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5415 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5416 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5417 if ( this->sResFireBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5418 this->sResFireBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5419 if ( this->sResAirBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5420 this->sResAirBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5421 if ( this->sResWaterBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5422 this->sResWaterBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5423 if ( this->sResEarthBase < 20 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5424 this->sResEarthBase = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5425 this->sResMindBase = 200;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5426 this->sResBodyBase = 200;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5427 v11 = this->GetSexByVoice();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5428 this->uPrevVoiceID = this->uVoiceID;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5429 this->uPrevFace = this->uCurrentFace;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5430 if ( v11 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5431 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5432 this->uCurrentFace = 21;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5433 this->uVoiceID = 21;
0
Ritor1
parents:
diff changeset
5434 }
Ritor1
parents:
diff changeset
5435 else
Ritor1
parents:
diff changeset
5436 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5437 this->uCurrentFace = 20;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5438 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
5439 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5440 ReloadPlayerPortraits(GetPlayerIndex(), this->uCurrentFace);
0
Ritor1
parents:
diff changeset
5441 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5442 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5443 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5444 case VAR_CurrentHP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5445 this->sHealth = var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5446 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5447 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5448 case VAR_MaxHP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5449 this->sHealth = GetMaxHealth();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5450 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5451 case VAR_CurrentSP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5452 this->sMana = var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5453 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5454 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5455 case VAR_MaxSP:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5456 this->sMana = GetMaxMana();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5457 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5458 case VAR_ACModifier:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5459 this->sACModifier = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5460 PlayAwardSound_Anim();
0
Ritor1
parents:
diff changeset
5461 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5462 case VAR_BaseLevel:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5463 this->uLevel = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5464 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5465 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5466 case VAR_LevelModifier:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5467 this->sLevelModifier = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5468 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5469 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5470 case VAR_Age:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5471 this->sAgeModifier = var_value;
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5472 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5473 case VAR_Award:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5474 if ( !_449B57_test_bit(this->_achieved_awards_bits, var_value) && pAwards[var_value].pText )
492
Gloval
parents: 486
diff changeset
5475 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5476 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5477 this->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
5478 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5479 _449B7E_toggle_bit(this->_achieved_awards_bits, var_value, 1u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5480 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5481 case VAR_Experience:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5482 this->uExperience = var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5483 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5484 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5485 case VAR_QBits_QuestsDone:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5486 if ( !_449B57_test_bit(pParty->_quest_bits, var_value) && pQuestTable[var_value-1] )
0
Ritor1
parents:
diff changeset
5487 {
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5488 bFlashQuestBook = 1;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5489 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex());
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5490 PlayAwardSound();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5491 this->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
5492 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5493 _449B7E_toggle_bit(pParty->_quest_bits, var_value, 1u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5494 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5495 case VAR_PlayerItemInHands:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5496 item.Reset();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5497 item.uItemID = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5498 item.uAttributes = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5499 pParty->SetHoldingItem(&item);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5500 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5501 pParty->pIsArtifactFound[var_value-500] = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5502 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5503 case VAR_FixedGold:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5504 Party::SetGold(var_value);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5505 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5506 case VAR_RandomGold:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5507 v6 = rand() % var_value + 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5508 Party::SetGold(v6);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5509 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5510 ShowStatusBarString(pTmpBuf.data(), 2u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5511 GameUI_DrawFoodAndGold();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5512 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5513 case VAR_FixedFood:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5514 Party::SetFood(var_value);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5515 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5516 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5517 case VAR_RandomFood:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5518 v7 = rand() % var_value + 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5519 Party::SetFood(v7);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5520 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5521 ShowStatusBarString(pTmpBuf.data(), 2u);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5522 GameUI_DrawFoodAndGold();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5523 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5524 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5525 case VAR_BaseMight:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5526 this->uMight = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5527 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5528 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5529 case VAR_BaseIntellect:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5530 this->uIntelligence = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5531 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5532 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5533 case VAR_BasePersonality:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5534 this->uWillpower = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5535 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5536 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5537 case VAR_BaseEndurance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5538 this->uEndurance = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5539 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5540 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5541 case VAR_BaseSpeed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5542 this->uSpeed = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5543 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5544 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5545 case VAR_BaseAccuracy:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5546 this->uAccuracy = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5547 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5548 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5549 case VAR_BaseLuck:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5550 this->uLuck = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5551 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5552 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5553 case VAR_MightBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5554 case VAR_ActualMight:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5555 this->uMightBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5556 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5557 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5558 case VAR_IntellectBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5559 case VAR_ActualIntellect:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5560 this->uIntelligenceBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5561 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5562 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5563 case VAR_PersonalityBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5564 case VAR_ActualPersonality:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5565 this->uWillpowerBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5566 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5567 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5568 case VAR_EnduranceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5569 case VAR_ActualEndurance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5570 this->uEnduranceBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5571 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5572 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5573 case VAR_SpeedBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5574 case VAR_ActualSpeed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5575 this->uSpeedBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5576 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5577 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5578 case VAR_AccuracyBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5579 case VAR_ActualAccuracy:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5580 this->uAccuracyBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5581 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5582 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5583 case VAR_LuckBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5584 case VAR_ActualLuck:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5585 this->uLuckBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5586 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5587 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5588 case VAR_FireResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5589 this->sResFireBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5590 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5591 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5592 case VAR_AirResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5593 this->sResAirBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5594 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5595 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5596 case VAR_WaterResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5597 this->sResWaterBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5598 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5599 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5600 case VAR_EarthResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5601 this->sResEarthBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5602 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5603 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5604 case VAR_SpiritResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5605 this->sResSpiritBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5606 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5607 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5608 case VAR_MindResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5609 this->sResMindBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5610 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5611 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5612 case VAR_BodyResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5613 this->sResBodyBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5614 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5615 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5616 case VAR_LightResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5617 this->sResLightBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5618 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5619 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5620 case VAR_DarkResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5621 this->sResDarkBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5622 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5623 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5624 case VAR_MagicResistance:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5625 this->sResMagicBase = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5626 PlayAwardSound_Anim_Face(SPEECH_92);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5627 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5628 case VAR_FireResistanceBonus:
1766
110727780974 Player::SetVariable restarting function refatcoring
Grumpy7
parents: 1760
diff changeset
5629 this->sResFireBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5630 PlayAwardSound_Anim_Face(SPEECH_91);
0
Ritor1
parents:
diff changeset
5631 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5632 case VAR_AirResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5633 this->sResAirBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5634 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5635 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5636 case VAR_WaterResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5637 this->sResWaterBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5638 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5639 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5640 case VAR_EarthResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5641 this->sResEarthBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5642 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5643 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5644 case VAR_SpiritResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5645 this->sResSpiritBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5646 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5647 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5648 case VAR_MindResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5649 this->sResMindBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5650 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5651 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5652 case VAR_BodyResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5653 this->sResBodyBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5654 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5655 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5656 case VAR_LightResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5657 this->sResLightBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5658 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5659 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5660 case VAR_DarkResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5661 this->sResDarkBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5662 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5663 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5664 case VAR_PhysicalResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5665 Error("Physical res. bonus not used");
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5666 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5667 case VAR_MagicResistanceBonus:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5668 this->sResMagicBonus = (unsigned __int8)var_value;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5669 PlayAwardSound_Anim_Face(SPEECH_91);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5670 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5671 case VAR_Cursed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5672 this->SetCondition(Condition_Cursed, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5673 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5674 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5675 case VAR_Weak:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5676 this->SetCondition(Condition_Weak, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5677 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5678 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5679 case VAR_Asleep:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5680 this->SetCondition(Condition_Sleep, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5681 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5682 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5683 case VAR_Afraid:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5684 this->SetCondition(Condition_Fear, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5685 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5686 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5687 case VAR_Drunk:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5688 this->SetCondition(Condition_Drunk, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5689 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5690 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5691 case VAR_Insane:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5692 this->SetCondition(Condition_Insane, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5693 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5694 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5695 case VAR_PoisonedGreen:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5696 this->SetCondition(Condition_Poison1, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5697 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5698 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5699 case VAR_DiseasedGreen:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5700 this->SetCondition(Condition_Disease1, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5701 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5702 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5703 case VAR_PoisonedYellow:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5704 this->SetCondition(Condition_Poison2, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5705 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5706 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5707 case VAR_DiseasedYellow:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5708 this->SetCondition(Condition_Disease2, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5709 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5710 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5711 case VAR_PoisonedRed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5712 this->SetCondition(Condition_Poison3, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5713 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5714 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5715 case VAR_DiseasedRed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5716 this->SetCondition(Condition_Disease3, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5717 PlayAwardSound_Anim();
1770
eba6a0a8e184 Player::SetVariable removing LABEL_169
Grumpy7
parents: 1769
diff changeset
5718 return;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5719 case VAR_Paralyzed:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5720 this->SetCondition(Condition_Paralyzed, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5721 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5722 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5723 case VAR_Unconsious:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5724 this->SetCondition(Condition_Unconcious, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5725 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5726 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5727 case VAR_Dead:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5728 this->SetCondition(Condition_Dead, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5729 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5730 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5731 case VAR_Stoned:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5732 this->SetCondition(Condition_Pertified, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5733 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5734 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5735 case VAR_Eradicated:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5736 this->SetCondition(Condition_Eradicated, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5737 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5738 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5739 case VAR_MajorCondition:
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
5740 pConditions.fill(0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5741 PlayAwardSound_Anim();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5742 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5743 case VAR_AutoNotes:
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
5744 if ( !_449B57_test_bit(pParty->_autonote_bits, var_value) && pAutonoteTxt[var_value-1].pText )
1776
0f273c459f78 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents: 1775
diff changeset
5745 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5746 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, GetPlayerIndex());
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5747 this->PlaySound(SPEECH_96, 0);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5748 bFlashAutonotesBook = 1;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5749 _506568_autonote_type = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
1776
0f273c459f78 Player::SetVariable PlaySound and SetPlayerBuffAnim labels restored to original state
Grumpy7
parents: 1775
diff changeset
5750 }
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5751 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5752 PlayAwardSound();
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5753 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5754 case VAR_PlayerBits:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5755 _449B7E_toggle_bit((unsigned char *)playerEventBits, var_value, 1u);
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5756 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5757 case VAR_NPCs2:
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1792
diff changeset
5758 pParty->hirelingScrollPosition = 0;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5759 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5760 pParty->CountHirelings();
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5761 viewparams->bRedrawGameUI = true;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5762 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5763 case VAR_NumSkillPoints:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5764 this->uSkillPoints = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5765 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5766 case VAR_Counter1:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5767 case VAR_Counter2:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5768 case VAR_Counter3:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5769 case VAR_Counter4:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5770 case VAR_Counter5:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5771 case VAR_Counter6:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5772 case VAR_Counter7:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5773 case VAR_Counter8:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5774 case VAR_Counter9:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5775 case VAR_Counter10:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5776 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed; // *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);*(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5777 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5778 case VAR_ReputationInCurrentLocation:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5779 v24 = &pOutdoor->ddm;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5780 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5781 v24 = &pIndoor->dlv;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5782 v24->uReputation = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5783 if ( var_value > 10000 )
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5784 v24->uReputation = 10000;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5785 return;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5786 case VAR_GoldInBank:
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5787 pParty->uNumGoldInBank = var_value;
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5788 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5789 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5790 pParty->uNumDeaths = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5791 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5792 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5793 pParty->uNumBountiesCollected = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5794 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5795 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5796 pParty->uNumPrisonTerms = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5797 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5798 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5799 pParty->uNumArenaPageWins = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5800 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5801 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5802 pParty->uNumArenaSquireWins = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5803 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5804 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5805 pParty->uNumArenaKnightWins = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5806 return;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5807 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5808 pParty->uNumArenaLordWins = var_value;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5809 return;
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5810 case VAR_StaffSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5811 SetSkillByEvent(&Player::skillStaff, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5812 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5813 case VAR_SwordSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5814 SetSkillByEvent(&Player::skillSword, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5815 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5816 case VAR_DaggerSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5817 SetSkillByEvent(&Player::skillDagger, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5818 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5819 case VAR_AxeSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5820 SetSkillByEvent(&Player::skillAxe, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5821 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5822 case VAR_SpearSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5823 SetSkillByEvent(&Player::skillSpear, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5824 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5825 case VAR_BowSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5826 SetSkillByEvent(&Player::skillBow, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5827 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5828 case VAR_MaceSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5829 SetSkillByEvent(&Player::skillMace, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5830 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5831 case VAR_BlasterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5832 SetSkillByEvent(&Player::skillBlaster, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5833 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5834 case VAR_ShieldSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5835 SetSkillByEvent(&Player::skillShield, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5836 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5837 case VAR_LeatherSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5838 SetSkillByEvent(&Player::skillLeather, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5839 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5840 case VAR_SkillChain:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5841 SetSkillByEvent(&Player::skillChain, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5842 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5843 case VAR_PlateSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5844 SetSkillByEvent(&Player::skillPlate, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5845 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5846 case VAR_FireSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5847 SetSkillByEvent(&Player::skillFire, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5848 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5849 case VAR_AirSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5850 SetSkillByEvent(&Player::skillAir, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5851 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5852 case VAR_WaterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5853 SetSkillByEvent(&Player::skillWater, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5854 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5855 case VAR_EarthSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5856 SetSkillByEvent(&Player::skillEarth, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5857 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5858 case VAR_SpiritSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5859 SetSkillByEvent(&Player::skillSpirit, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5860 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5861 case VAR_MindSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5862 SetSkillByEvent(&Player::skillMind, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5863 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5864 case VAR_BodySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5865 SetSkillByEvent(&Player::skillBody, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5866 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5867 case VAR_LightSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5868 SetSkillByEvent(&Player::skillLight, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5869 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5870 case VAR_DarkSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5871 SetSkillByEvent(&Player::skillDark, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5872 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5873 case VAR_IdentifyItemSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5874 SetSkillByEvent(&Player::skillItemId, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5875 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5876 case VAR_MerchantSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5877 SetSkillByEvent(&Player::skillMerchant, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5878 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5879 case VAR_RepairSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5880 SetSkillByEvent(&Player::skillRepair, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5881 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5882 case VAR_BodybuildingSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5883 SetSkillByEvent(&Player::skillBodybuilding, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5884 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5885 case VAR_MeditationSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5886 SetSkillByEvent(&Player::skillMeditation, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5887 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5888 case VAR_PerceptionSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5889 SetSkillByEvent(&Player::skillPerception, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5890 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5891 case VAR_DiplomacySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5892 SetSkillByEvent(&Player::skillDiplomacy, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5893 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5894 case VAR_ThieverySkill:
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5895 Error ("Thieving unsupported");
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5896 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5897 case VAR_DisarmTrapSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5898 SetSkillByEvent(&Player::skillDisarmTrap, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5899 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5900 case VAR_DodgeSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5901 SetSkillByEvent(&Player::skillDodge, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5902 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5903 case VAR_UnarmedSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5904 SetSkillByEvent(&Player::skillUnarmed, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5905 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5906 case VAR_IdentifyMonsterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5907 SetSkillByEvent(&Player::skillMonsterId, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5908 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5909 case VAR_ArmsmasterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5910 SetSkillByEvent(&Player::skillArmsmaster, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5911 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5912 case VAR_StealingSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5913 SetSkillByEvent(&Player::skillStealing, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5914 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5915 case VAR_AlchemySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5916 SetSkillByEvent(&Player::skillAlchemy, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5917 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5918 case VAR_LearningSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5919 SetSkillByEvent(&Player::skillLearning, var_value);
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5920 return;
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5921 }
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5922 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5923
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5924
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5925 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5926 void Player::PlayAwardSound()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5927 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5928 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5929 signed int v25 = 8 * playerIndex + 400;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5930 LOBYTE(v25) = PID(OBJECT_Player,playerIndex - 112);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5931 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5932 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5933
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5934 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5935 void Player::PlayAwardSound_Anim()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5936 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5937 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5938 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5939 PlayAwardSound();
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5940 }
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5941
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5942 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5943 void Player::PlayAwardSound_Anim_Face( PlayerSpeech speech )
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5944 {
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5945 this->PlaySound(speech, 0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5946 PlayAwardSound_Anim();
1782
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5947 }
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5948
421e826f4477 Player::SetVariable finishing cleanup
Grumpy7
parents: 1781
diff changeset
5949 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5950 void Player::SetSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 skillValue )
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5951 {
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5952 unsigned __int16 currSkillValue = this->*skillToSet;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5953 if ( skillValue > 63 ) //the original had the condition reversed which was probably wrong
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5954 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5955 this->*skillToSet = skillValue | currSkillValue & 63;
1780
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5956 }
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5957 else
01b3c314e9be Player::SetVariable moved most of the conditions into a switch
Grumpy7
parents: 1779
diff changeset
5958 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5959 this->*skillToSet = skillValue | currSkillValue & 0xC0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5960 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5961 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5962 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, playerIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5963 PlayAwardSound();
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5964 }
0
Ritor1
parents:
diff changeset
5965
Ritor1
parents:
diff changeset
5966 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
5967 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
5968 {
Ritor1
parents:
diff changeset
5969 int v6; // eax@15
Ritor1
parents:
diff changeset
5970 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
5971 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
5972 ItemGen item; // [sp+Ch] [bp-2Ch]@45
310
Gloval
parents: 299
diff changeset
5973
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5974 if ( var_type >= VAR_Counter1 && var_type <= VAR_Counter10)
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5975 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5976 pParty->PartyTimes.CounterEventValues[var_type - VAR_Counter1] = pParty->uTimePlayed;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5977 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5978 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5979
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5980 if ( var_type >= VAR_UnknownTimeEvent0 && var_type <= VAR_UnknownTimeEvent19 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5981 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5982 pParty->PartyTimes._s_times[var_type - VAR_UnknownTimeEvent0] = pParty->uTimePlayed;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5983 PlayAwardSound();
1788
ebde8e43839c Player::AddVariable starting refactoring
Grumpy7
parents: 1783
diff changeset
5984 return;
0
Ritor1
parents:
diff changeset
5985 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5986
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5987 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_99 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
5988 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5989
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5990 if ( var_type >= VAR_MapPersistentVariable_0 && var_type <= VAR_MapPersistentVariable_74 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5991 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5992 if (255 - val > stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0])
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5993 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] += val;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5994 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5995 stru_5E4C90_MapPersistVars.field_0[var_type - VAR_MapPersistentVariable_0] = 255;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5996 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5997 if ( (signed int)var_type >= VAR_MapPersistentVariable_75 && var_type <= VAR_MapPersistentVariable_99 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5998 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
5999 if (255 - val > stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75])
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6000 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] += val;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6001 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6002 stru_5E4C90_MapPersistVars._decor_events[var_type - VAR_MapPersistentVariable_75] = 255;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6003 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6004 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6005 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6006
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6007 if ( var_type >= VAR_History_0 && var_type <= VAR_History_28)
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6008 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6009 if (!pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0])
0
Ritor1
parents:
diff changeset
6010 {
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6011 pParty->PartyTimes.HistoryEventTimes[var_type - VAR_History_0] = pParty->uTimePlayed;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6012 if (pStorylineText->StoreLine[var_type - VAR_History_0].pText = 0)
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6013 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6014 bFlashHistoryBook = 1;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6015 PlayAwardSound();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6016 }
0
Ritor1
parents:
diff changeset
6017 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6018 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6019 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6020
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6021 switch ( var_type )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6022 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6023 case VAR_RandomGold:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6024 if ( val == 0 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6025 val = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6026 v6 = rand();
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1827
diff changeset
6027 pParty->PartyFindsGold(v6 % val + 1, 1);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6028 GameUI_DrawFoodAndGold();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6029 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6030 case VAR_RandomFood:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6031 if ( val == 0 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6032 val = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6033 v7 = rand() % val + 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6034 Party::GiveFood(v7);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6035 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6036 ShowStatusBarString(pTmpBuf.data(), 2u);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6037 GameUI_DrawFoodAndGold();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6038 PlayAwardSound();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6039 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6040 case VAR_Sex:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6041 this->uSex = (PLAYER_SEX)val;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6042 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6043 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6044 case VAR_Class:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6045 this->classType = (PLAYER_CLASS_TYPE)val;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6046 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6047 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6048 case VAR_CurrentHP:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6049 this->sHealth = min(this->sHealth + val, this->GetMaxHealth() );
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6050 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6051 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6052 case VAR_MaxHP:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6053 this->_health_related = 0;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6054 this->uFullHealthBonus = 0;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6055 this->sHealth = this->GetMaxHealth();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6056 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6057 case VAR_CurrentSP:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6058 this->sMana = min(this->sMana + val, this->GetMaxMana() );
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6059 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6060 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6061 case VAR_MaxSP:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6062 this->_mana_related = 0;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6063 this->uFullManaBonus = 0;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6064 this->sMana = GetMaxMana();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6065 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6066 case VAR_ACModifier:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6067 this->sACModifier = min(this->sACModifier + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6068 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6069 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6070 case VAR_BaseLevel:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6071 this->uLevel = min(this->uLevel + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6072 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6073 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6074 case VAR_LevelModifier:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6075 this->sLevelModifier = min(this->sLevelModifier + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6076 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6077 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6078 case VAR_Age:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6079 this->sAgeModifier += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6080 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6081 case VAR_Award:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6082 if (_449B57_test_bit(this->_achieved_awards_bits, val) && pAwards[val].pText )
310
Gloval
parents: 299
diff changeset
6083 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6084 PlayAwardSound_Anim97_Face(SPEECH_96);
0
Ritor1
parents:
diff changeset
6085 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6086 _449B7E_toggle_bit(this->_achieved_awards_bits, val, 1);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6087 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6088 case VAR_Experience:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6089 this->uExperience = min(this->uExperience + val, 4000000000i64);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6090 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6091 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6092 case VAR_QBits_QuestsDone:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6093 if ( !_449B57_test_bit(pParty->_quest_bits, val) && pQuestTable[val] )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6094 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6095 bFlashQuestBook = 1;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6096 PlayAwardSound_Anim97_Face(SPEECH_93);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6097 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6098 _449B7E_toggle_bit(pParty->_quest_bits, val, 1);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6099 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6100 case VAR_PlayerItemInHands:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6101 item.Reset();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6102 item.uAttributes = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6103 item.uItemID = val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6104 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6105 pParty->pIsArtifactFound[val-500] = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6106 else if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
0
Ritor1
parents:
diff changeset
6107 {
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6108 item.uNumCharges = rand() % 6 + item.GetDamageMod() + 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6109 item.uMaxCharges = LOBYTE(item.uNumCharges);
0
Ritor1
parents:
diff changeset
6110 }
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6111 pParty->SetHoldingItem(&item);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6112 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6113 case VAR_FixedGold:
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1827
diff changeset
6114 pParty->PartyFindsGold(val, 1);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6115 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6116 case VAR_BaseMight:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6117 this->uMight = min(this->uMight + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6118 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6119 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6120 case VAR_BaseIntellect:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6121 this->uIntelligence = min(this->uIntelligence + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6122 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6123 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6124 case VAR_BasePersonality:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6125 this->uWillpower = min(this->uWillpower + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6126 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6127 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6128 case VAR_BaseEndurance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6129 this->uEndurance = min(this->uEndurance + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6130 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6131 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6132 case VAR_BaseSpeed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6133 this->uSpeed = min(this->uSpeed + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6134 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6135 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6136 case VAR_BaseAccuracy:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6137 this->uAccuracy = min(this->uAccuracy + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6138 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6139 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6140 case VAR_BaseLuck:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6141 this->uLuck = min(this->uLuck + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6142 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6143 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6144 case VAR_FixedFood:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6145 Party::GiveFood(val);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6146 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6147 ShowStatusBarString(pTmpBuf.data(), 2u);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6148 if ( pParty->uNumFoodRations > 0xFFFF )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6149 Party::SetFood(0xFFFFu);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6150 PlayAwardSound();
1788
ebde8e43839c Player::AddVariable starting refactoring
Grumpy7
parents: 1783
diff changeset
6151 return;
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6152 case VAR_MightBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6153 case VAR_ActualMight:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6154 this->uMightBonus = min(this->uMightBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6155 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6156 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6157 case VAR_IntellectBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6158 case VAR_ActualIntellect:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6159 this->uIntelligenceBonus = min(this->uIntelligenceBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6160 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6161 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6162 case VAR_PersonalityBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6163 case VAR_ActualPersonality:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6164 this->uWillpowerBonus = min(this->uWillpowerBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6165 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6166 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6167 case VAR_EnduranceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6168 case VAR_ActualEndurance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6169 this->uEnduranceBonus = min(this->uEnduranceBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6170 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6171 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6172 case VAR_SpeedBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6173 case VAR_ActualSpeed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6174 this->uSpeedBonus = min(this->uSpeedBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6175 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6176 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6177 case VAR_AccuracyBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6178 case VAR_ActualAccuracy:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6179 this->uAccuracyBonus = min(this->uAccuracyBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6180 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6181 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6182 case VAR_LuckBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6183 case VAR_ActualLuck:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6184 this->uLuckBonus = min(this->uLuckBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6185 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6186 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6187 case VAR_FireResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6188 this->sResFireBase = min(this->sResFireBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6189 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6190 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6191 case VAR_AirResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6192 this->sResAirBase = min(this->sResAirBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6193 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6194 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6195 case VAR_WaterResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6196 this->sResWaterBase = min(this->sResWaterBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6197 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6198 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6199 case VAR_EarthResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6200 this->sResEarthBase = min(this->sResEarthBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6201 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6202 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6203 case VAR_SpiritResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6204 this->sResSpiritBase = min(this->sResSpiritBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6205 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6206 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6207 case VAR_MindResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6208 this->sResMindBase = min(this->sResMindBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6209 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6210 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6211 case VAR_BodyResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6212 this->sResBodyBase = min(this->sResBodyBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6213 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6214 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6215 case VAR_LightResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6216 this->sResLightBase = min(this->sResLightBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6217 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6218 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6219 case VAR_DarkResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6220 this->sResDarkBase = min(this->sResDarkBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6221 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6222 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6223 case VAR_MagicResistance:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6224 this->sResMagicBase = min(this->sResMagicBase + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6225 PlayAwardSound_Anim97_Face(SPEECH_92);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6226 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6227 case VAR_FireResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6228 this->sResFireBonus = min(this->sResFireBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6229 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6230 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6231 case VAR_AirResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6232 this->sResAirBonus = min(this->sResAirBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6233 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6234 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6235 case VAR_WaterResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6236 this->sResWaterBonus = min(this->sResWaterBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6237 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6238 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6239 case VAR_EarthResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6240 this->sResEarthBonus = min(this->sResEarthBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6241 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6242 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6243 case VAR_SpiritResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6244 this->sResSpiritBonus = min(this->sResSpiritBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6245 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6246 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6247 case VAR_MindResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6248 this->sResMindBonus = min(this->sResMindBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6249 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6250 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6251 case VAR_BodyResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6252 this->sResBodyBonus = min(this->sResBodyBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6253 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6254 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6255 case VAR_LightResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6256 this->sResLightBonus = min(this->sResLightBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6257 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6258 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6259 case VAR_DarkResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6260 this->sResDarkBonus = min(this->sResDarkBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6261 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6262 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6263 case VAR_MagicResistanceBonus:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6264 this->sResMagicBonus = min(this->sResMagicBonus + val, 255);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6265 PlayAwardSound_Anim97_Face(SPEECH_91);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6266 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6267 case VAR_Cursed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6268 this->SetCondition(Condition_Cursed, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6269 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6270 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6271 case VAR_Weak:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6272 this->SetCondition(Condition_Weak, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6273 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6274 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6275 case VAR_Asleep:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6276 this->SetCondition(Condition_Sleep, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6277 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6278 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6279 case VAR_Afraid:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6280 this->SetCondition(Condition_Fear, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6281 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6282 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6283 case VAR_Drunk:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6284 this->SetCondition(Condition_Drunk, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6285 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6286 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6287 case VAR_Insane:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6288 this->SetCondition(Condition_Insane, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6289 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6290 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6291 case VAR_PoisonedGreen:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6292 this->SetCondition(Condition_Poison1, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6293 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6294 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6295 case VAR_DiseasedGreen:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6296 this->SetCondition(Condition_Disease1, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6297 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6298 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6299 case VAR_PoisonedYellow:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6300 this->SetCondition(Condition_Poison2, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6301 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6302 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6303 case VAR_DiseasedYellow:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6304 this->SetCondition(Condition_Disease2, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6305 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6306 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6307 case VAR_PoisonedRed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6308 this->SetCondition(Condition_Poison3, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6309 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6310 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6311 case VAR_DiseasedRed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6312 this->SetCondition(Condition_Disease3, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6313 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6314 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6315 case VAR_Paralyzed:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6316 this->SetCondition(Condition_Paralyzed, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6317 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6318 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6319 case VAR_Unconsious:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6320 this->SetCondition(Condition_Unconcious, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6321 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6322 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6323 case VAR_Dead:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6324 this->SetCondition(Condition_Dead, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6325 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6326 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6327 case VAR_Stoned:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6328 this->SetCondition(Condition_Pertified, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6329 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6330 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6331 case VAR_Eradicated:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6332 this->SetCondition(Condition_Eradicated, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6333 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6334 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6335 case VAR_MajorCondition :
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
6336 pConditions.fill(0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6337 PlayAwardSound_Anim97();
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6338 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6339 case VAR_AutoNotes:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6340 if ( !_449B57_test_bit(pParty->_autonote_bits, val) && pAutonoteTxt[val].pText )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6341 {
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6342 this->PlaySound(SPEECH_96, 0);
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6343 bFlashAutonotesBook = 1;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6344 _506568_autonote_type = pAutonoteTxt[val].eType;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6345 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, GetPlayerIndex());
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6346 }
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6347 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6348 PlayAwardSound();
0
Ritor1
parents:
diff changeset
6349 return;
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6350 case VAR_PlayerBits:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6351 _449B7E_toggle_bit((unsigned char *)this->playerEventBits, val, 1u);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6352 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6353 case VAR_NPCs2:
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1792
diff changeset
6354 pParty->hirelingScrollPosition = 0;
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6355 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6356 pParty->CountHirelings();
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6357 viewparams->bRedrawGameUI = true;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6358 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6359 case VAR_NumSkillPoints:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6360 this->uSkillPoints += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6361 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6362 case VAR_ReputationInCurrentLocation:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6363 v27 = &pOutdoor->ddm;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6364 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6365 v27 = &pIndoor->dlv;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6366 v27->uReputation += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6367 if ( v27->uReputation > 10000 )
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6368 v27->uReputation = 10000;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6369 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6370 case VAR_GoldInBank:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6371 pParty->uNumGoldInBank += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6372 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6373 case VAR_NumDeaths:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6374 pParty->uNumDeaths += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6375 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6376 case VAR_NumBounties:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6377 pParty->uNumBountiesCollected += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6378 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6379 case VAR_PrisonTerms:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6380 pParty->uNumPrisonTerms += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6381 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6382 case VAR_ArenaWinsPage:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6383 pParty->uNumArenaPageWins += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6384 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6385 case VAR_ArenaWinsSquire:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6386 pParty->uNumArenaSquireWins += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6387 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6388 case VAR_ArenaWinsKnight:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6389 pParty->uNumArenaKnightWins += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6390 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6391 case VAR_ArenaWinsLord:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6392 pParty->uNumArenaLordWins += val;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6393 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6394 case VAR_StaffSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6395 AddSkillByEvent(&Player::skillStaff, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6396 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6397 case VAR_SwordSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6398 AddSkillByEvent(&Player::skillSword, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6399 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6400 case VAR_DaggerSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6401 AddSkillByEvent(&Player::skillDagger, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6402 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6403 case VAR_AxeSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6404 AddSkillByEvent(&Player::skillAxe, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6405 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6406 case VAR_SpearSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6407 AddSkillByEvent(&Player::skillSpear, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6408 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6409 case VAR_BowSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6410 AddSkillByEvent(&Player::skillBow, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6411 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6412 case VAR_MaceSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6413 AddSkillByEvent(&Player::skillMace, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6414 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6415 case VAR_BlasterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6416 AddSkillByEvent(&Player::skillBlaster, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6417 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6418 case VAR_ShieldSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6419 AddSkillByEvent(&Player::skillShield, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6420 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6421 case VAR_LeatherSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6422 AddSkillByEvent(&Player::skillLeather, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6423 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6424 case VAR_SkillChain:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6425 AddSkillByEvent(&Player::skillChain, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6426 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6427 case VAR_PlateSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6428 AddSkillByEvent(&Player::skillPlate, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6429 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6430 case VAR_FireSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6431 AddSkillByEvent(&Player::skillFire, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6432 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6433 case VAR_AirSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6434 AddSkillByEvent(&Player::skillAir, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6435 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6436 case VAR_WaterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6437 AddSkillByEvent(&Player::skillWater, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6438 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6439 case VAR_EarthSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6440 AddSkillByEvent(&Player::skillEarth, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6441 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6442 case VAR_SpiritSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6443 AddSkillByEvent(&Player::skillSpirit, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6444 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6445 case VAR_MindSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6446 AddSkillByEvent(&Player::skillMind, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6447 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6448 case VAR_BodySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6449 AddSkillByEvent(&Player::skillBody, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6450 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6451 case VAR_LightSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6452 AddSkillByEvent(&Player::skillLight, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6453 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6454 case VAR_DarkSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6455 AddSkillByEvent(&Player::skillDark, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6456 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6457 case VAR_IdentifyItemSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6458 AddSkillByEvent(&Player::skillItemId, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6459 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6460 case VAR_MerchantSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6461 AddSkillByEvent(&Player::skillMerchant, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6462 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6463 case VAR_RepairSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6464 AddSkillByEvent(&Player::skillRepair, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6465 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6466 case VAR_BodybuildingSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6467 AddSkillByEvent(&Player::skillBodybuilding, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6468 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6469 case VAR_MeditationSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6470 AddSkillByEvent(&Player::skillMeditation, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6471 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6472 case VAR_PerceptionSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6473 AddSkillByEvent(&Player::skillPerception, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6474 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6475 case VAR_DiplomacySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6476 AddSkillByEvent(&Player::skillDiplomacy, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6477 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6478 case VAR_ThieverySkill:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6479 Error ("Thieving unsupported");
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6480 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6481 case VAR_DisarmTrapSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6482 AddSkillByEvent(&Player::skillDisarmTrap, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6483 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6484 case VAR_DodgeSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6485 AddSkillByEvent(&Player::skillDodge, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6486 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6487 case VAR_UnarmedSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6488 AddSkillByEvent(&Player::skillUnarmed, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6489 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6490 case VAR_IdentifyMonsterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6491 AddSkillByEvent(&Player::skillMonsterId, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6492 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6493 case VAR_ArmsmasterSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6494 AddSkillByEvent(&Player::skillArmsmaster, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6495 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6496 case VAR_StealingSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6497 AddSkillByEvent(&Player::skillStealing, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6498 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6499 case VAR_AlchemySkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6500 AddSkillByEvent(&Player::skillAlchemy, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6501 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6502 case VAR_LearningSkill:
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6503 AddSkillByEvent(&Player::skillLearning, val);
1792
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6504 return;
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6505 default:
3155be890554 Player::AddVariable moving everything to a switch, cleaning up, finishing
Grumpy7
parents: 1791
diff changeset
6506 return;
0
Ritor1
parents:
diff changeset
6507 }
Ritor1
parents:
diff changeset
6508 }
Ritor1
parents:
diff changeset
6509
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6510 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6511 void Player::PlayAwardSound_Anim97()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6512 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6513 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6514 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, playerIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6515 PlayAwardSound();
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6516 }
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6517
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6518 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6519 void Player::PlayAwardSound_Anim97_Face( PlayerSpeech speech )
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6520 {
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6521 this->PlaySound(speech, 0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6522 PlayAwardSound_Anim97();
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6523 }
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6524
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6525 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6526 void Player::AddSkillByEvent( unsigned __int16 Player::* skillToSet, unsigned __int16 addSkillValue )
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6527 {
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6528 if ( addSkillValue > 63 )
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6529 {
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6530 this->*skillToSet = (unsigned __int8)addSkillValue | this->*skillToSet & 63;
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6531 }
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6532 else
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6533 {
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6534 this->*skillToSet = min(this->*skillToSet + addSkillValue, 60) | this->*skillToSet & 0xC0;
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6535 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6536 PlayAwardSound_Anim97();
1791
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6537 return;
9f610f471283 Player::AddVariable adding helper functions
Grumpy7
parents: 1790
diff changeset
6538 }
0
Ritor1
parents:
diff changeset
6539
Ritor1
parents:
diff changeset
6540 //----- (0044B9C4) --------------------------------------------------------
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6541 void Player::SubtractVariable( enum VariableType VarNum, signed int pValue )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6542 {
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6543 DDM_DLV_Header *locationHeader; // eax@90
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6544 int randGold;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6545 int randFood;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6546 int npcIndex;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6547
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6548 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_99 )
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6549 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6550 if ( VarNum >= VAR_MapPersistentVariable_0 && VarNum <= VAR_MapPersistentVariable_74 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6551 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6552 stru_5E4C90_MapPersistVars.field_0[VarNum - VAR_MapPersistentVariable_0] -= pValue;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6553 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6554 if ( (signed int)VarNum >= VAR_MapPersistentVariable_75 && VarNum <= VAR_MapPersistentVariable_99 )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6555 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6556 stru_5E4C90_MapPersistVars._decor_events[VarNum - VAR_MapPersistentVariable_75] -= pValue;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6557 }
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6558 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6559 }
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6560
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6561 switch (VarNum)
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
6562 {
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6563 case VAR_CurrentHP:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6564 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6565 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6566 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6567 case VAR_CurrentSP:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6568 this->sMana = max(this->sMana - pValue, 0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6569 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6570 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6571 case VAR_ACModifier:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6572 this->sACModifier -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6573 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6574 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6575 case VAR_BaseLevel:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6576 this->uLevel -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6577 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6578 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6579 case VAR_LevelModifier:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6580 this->sLevelModifier -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6581 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6582 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6583 case VAR_Age:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6584 this->sAgeModifier -= (signed __int16)pValue;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6585 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6586 case VAR_Award:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6587 _449B7E_toggle_bit(this->_achieved_awards_bits, (signed __int16)pValue, 0);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6588 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6589 case VAR_Experience:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6590 this->uExperience -= pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6591 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6592 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6593 case VAR_QBits_QuestsDone:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6594 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6595 this->PlaySound(SPEECH_96, 0);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6596 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6597 case VAR_PlayerItemInHands:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6598 for (int i = 0; i < 126; i++)
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6599 {
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6600 if ( this->pInventoryItemList[pInventoryMatrix[i]].uItemID == pValue )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6601 {
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6602 RemoveItemAtInventoryIndex(i);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6603 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6604 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6605 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6606 if ( pParty->pPickedItem.uItemID == pValue )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6607 {
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6608 pMouse->RemoveHoldingItem();
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6609 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6610 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6611 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6612 case VAR_FixedGold:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6613 if ( (unsigned int)pValue > pParty->uNumGold )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6614 {
1825
23deb6b09c8c cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents: 1822
diff changeset
6615 dword_5B65C4_cancelEventProcessing = 1;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6616 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6617 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6618 Party::TakeGold((unsigned int)pValue);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6619 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6620 case VAR_RandomGold:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6621 randGold = rand() % (signed int)pValue + 1;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6622 if ( (unsigned int)randGold > pParty->uNumGold )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6623 randGold = pParty->uNumGold;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6624 Party::TakeGold(randGold);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6625 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], randGold);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6626 ShowStatusBarString(pTmpBuf.data(), 2);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6627 GameUI_DrawFoodAndGold();
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6628 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6629 case VAR_FixedFood:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6630 Party::TakeFood((unsigned int)pValue);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6631 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6632 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6633 case VAR_RandomFood:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6634 randFood = rand() % (signed int)pValue + 1;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6635 if ( (unsigned int)randFood > pParty->uNumFoodRations )
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6636 randFood = pParty->uNumFoodRations;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6637 Party::TakeFood(randFood);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6638 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], randFood);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6639 ShowStatusBarString(pTmpBuf.data(), 2u);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6640 GameUI_DrawFoodAndGold();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6641 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6642 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6643 case VAR_MightBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6644 case VAR_ActualMight:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6645 this->uMightBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6646 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6647 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6648 case VAR_IntellectBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6649 case VAR_ActualIntellect:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6650 this->uIntelligenceBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6651 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6652 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6653 case VAR_PersonalityBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6654 case VAR_ActualPersonality:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6655 this->uWillpowerBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6656 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6657 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6658 case VAR_EnduranceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6659 case VAR_ActualEndurance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6660 this->uEnduranceBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6661 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6662 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6663 case VAR_SpeedBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6664 case VAR_ActualSpeed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6665 this->uSpeedBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6666 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6667 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6668 case VAR_AccuracyBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6669 case VAR_ActualAccuracy:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6670 this->uAccuracyBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6671 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6672 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6673 case VAR_LuckBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6674 case VAR_ActualLuck:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6675 this->uLuckBonus -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6676 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6677 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6678 case VAR_BaseMight:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6679 this->uMight -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6680 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6681 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6682 case VAR_BaseIntellect:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6683 this->uIntelligence -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6684 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6685 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6686 case VAR_BasePersonality:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6687 this->uWillpower -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6688 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6689 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6690 case VAR_BaseEndurance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6691 this->uEndurance -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6692 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6693 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6694 case VAR_BaseSpeed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6695 this->uSpeed -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6696 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6697 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6698 case VAR_BaseAccuracy:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6699 this->uAccuracy -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6700 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6701 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6702 case VAR_BaseLuck:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6703 this->uLuck -= (unsigned __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6704 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6705 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6706 case VAR_FireResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6707 this->sResFireBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6708 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6709 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6710 case VAR_AirResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6711 this->sResAirBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6712 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6713 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6714 case VAR_WaterResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6715 this->sResWaterBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6716 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6717 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6718 case VAR_EarthResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6719 this->sResEarthBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6720 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6721 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6722 case VAR_SpiritResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6723 this->sResSpiritBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6724 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6725 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6726 case VAR_MindResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6727 this->sResMindBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6728 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6729 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6730 case VAR_BodyResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6731 this->sResBodyBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6732 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6733 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6734 case VAR_LightResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6735 this->sResLightBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6736 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6737 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6738 case VAR_DarkResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6739 this->sResDarkBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6740 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6741 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6742 case VAR_MagicResistance:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6743 this->sResMagicBase -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6744 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6745 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6746 case VAR_FireResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6747 this->sResFireBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6748 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6749 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6750 case VAR_AirResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6751 this->sResAirBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6752 this->PlayAwardSound_Anim98_Face(SPEECH_92);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6753 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6754 case VAR_WaterResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6755 this->sResWaterBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6756 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6757 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6758 case VAR_EarthResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6759 this->sResEarthBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6760 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6761 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6762 case VAR_SpiritResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6763 this->sResSpiritBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6764 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6765 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6766 case VAR_MindResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6767 this->sResMindBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6768 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6769 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6770 case VAR_BodyResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6771 this->sResBodyBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6772 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6773 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6774 case VAR_LightResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6775 this->sResLightBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6776 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6777 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6778 case VAR_DarkResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6779 this->sResDarkBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6780 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6781 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6782 case VAR_MagicResistanceBonus:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6783 this->sResMagicBonus -= (signed __int16)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6784 this->PlayAwardSound_Anim98_Face(SPEECH_91);
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6785 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6786 case VAR_StaffSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6787 this->skillStaff -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6788 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6789 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6790 case VAR_SwordSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6791 this->skillSword -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6792 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6793 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6794 case VAR_DaggerSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6795 this->skillDagger -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6796 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6797 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6798 case VAR_AxeSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6799 this->skillAxe -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6800 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6801 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6802 case VAR_SpearSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6803 this->skillSpear -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6804 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6805 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6806 case VAR_BowSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6807 this->skillBow -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6808 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6809 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6810 case VAR_MaceSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6811 this->skillMace -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6812 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6813 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6814 case VAR_BlasterSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6815 this->skillBlaster -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6816 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6817 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6818 case VAR_ShieldSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6819 this->skillShield -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6820 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6821 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6822 case VAR_LeatherSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6823 this->skillLearning -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6824 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6825 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6826 case VAR_SkillChain:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6827 this->skillChain -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6828 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6829 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6830 case VAR_PlateSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6831 this->skillPlate -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6832 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6833 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6834 case VAR_FireSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6835 this->skillFire -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6836 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6837 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6838 case VAR_AirSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6839 this->skillAir -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6840 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6841 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6842 case VAR_WaterSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6843 this->skillWater -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6844 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6845 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6846 case VAR_EarthSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6847 this->skillEarth -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6848 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6849 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6850 case VAR_SpiritSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6851 this->skillSpirit -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6852 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6853 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6854 case VAR_MindSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6855 this->skillMind -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6856 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6857 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6858 case VAR_BodySkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6859 this->skillBody -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6860 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6861 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6862 case VAR_LightSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6863 this->skillLight -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6864 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6865 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6866 case VAR_DarkSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6867 this->skillDark -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6868 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6869 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6870 case VAR_IdentifyItemSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6871 this->skillItemId -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6872 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6873 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6874 case VAR_MerchantSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6875 this->skillMerchant -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6876 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6877 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6878 case VAR_RepairSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6879 this->skillRepair -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6880 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6881 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6882 case VAR_BodybuildingSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6883 this->skillBodybuilding -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6884 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6885 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6886 case VAR_MeditationSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6887 this->skillMeditation -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6888 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6889 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6890 case VAR_PerceptionSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6891 this->skillPerception -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6892 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6893 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6894 case VAR_DiplomacySkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6895 this->skillDiplomacy -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6896 PlayAwardSound_Anim98();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6897 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6898 case VAR_ThieverySkill:
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6899 Error ("Thieving unsupported");
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6900 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6901 case VAR_DisarmTrapSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6902 this->skillDisarmTrap -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6903 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6904 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6905 case VAR_DodgeSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6906 this->skillDodge -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6907 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6908 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6909 case VAR_UnarmedSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6910 this->skillUnarmed -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6911 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6912 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6913 case VAR_IdentifyMonsterSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6914 this->skillMonsterId -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6915 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6916 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6917 case VAR_ArmsmasterSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6918 this->skillArmsmaster -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6919 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6920 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6921 case VAR_StealingSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6922 this->skillStealing -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6923 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6924 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6925 case VAR_AlchemySkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6926 this->skillAlchemy -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6927 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6928 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6929 case VAR_LearningSkill:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6930 this->skillLearning -= (unsigned __int8)pValue;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6931 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6932 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6933 case VAR_Cursed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6934 this->pConditions[Condition_Cursed] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6935 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6936 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6937 case VAR_Weak:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6938 this->pConditions[Condition_Weak] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6939 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6940 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6941 case VAR_Asleep:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6942 this->pConditions[Condition_Sleep] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6943 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6944 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6945 case VAR_Afraid:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6946 this->pConditions[Condition_Fear] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6947 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6948 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6949 case VAR_Drunk:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6950 this->pConditions[Condition_Drunk] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6951 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6952 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6953 case VAR_Insane:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6954 this->pConditions[Condition_Insane] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6955 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6956 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6957 case VAR_PoisonedGreen:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6958 this->pConditions[Condition_Poison1] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6959 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6960 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6961 case VAR_DiseasedGreen:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6962 this->pConditions[Condition_Disease1] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6963 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6964 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6965 case VAR_PoisonedYellow:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6966 this->pConditions[Condition_Poison2] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6967 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6968 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6969 case VAR_DiseasedYellow:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6970 this->pConditions[Condition_Disease2] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6971 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6972 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6973 case VAR_PoisonedRed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6974 this->pConditions[Condition_Poison3] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6975 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6976 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6977 case VAR_DiseasedRed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6978 this->pConditions[Condition_Disease3] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6979 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6980 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6981 case VAR_Paralyzed:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6982 this->pConditions[Condition_Paralyzed] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6983 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6984 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6985 case VAR_Unconsious:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6986 this->pConditions[Condition_Unconcious] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6987 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6988 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6989 case VAR_Dead:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6990 this->pConditions[Condition_Dead] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6991 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6992 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6993 case VAR_Stoned:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6994 this->pConditions[Condition_Pertified] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6995 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6996 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6997 case VAR_Eradicated:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
6998 this->pConditions[Condition_Eradicated] = 0;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
6999 PlayAwardSound_Anim98();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7000 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7001 case VAR_AutoNotes:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7002 _449B7E_toggle_bit(pParty->_autonote_bits, pValue - 1, 0);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7003 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7004 case VAR_NPCs2:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7005 npcIndex = 0;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7006 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &npcIndex);
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7007 if ( npcIndex == pValue )
0
Ritor1
parents:
diff changeset
7008 {
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7009 npcIdToDismissAfterDialogue = pValue;
0
Ritor1
parents:
diff changeset
7010 }
Ritor1
parents:
diff changeset
7011 else
Ritor1
parents:
diff changeset
7012 {
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7013 npcIdToDismissAfterDialogue = 0;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7014 pParty->hirelingScrollPosition = 0;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7015 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7016 pParty->CountHirelings();
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7017 viewparams->bRedrawGameUI = true;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7018 }
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7019 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7020 case VAR_HiredNPCHasSpeciality:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7021 for (unsigned int i = 0; i < pNPCStats->uNumNewNPCs; i++)
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7022 {
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7023 if (pNPCStats->pNewNPCData[i].uProfession == pValue)
0
Ritor1
parents:
diff changeset
7024 {
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7025 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
0
Ritor1
parents:
diff changeset
7026 }
Ritor1
parents:
diff changeset
7027 }
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7028 if ( pParty->pHirelings[0].uProfession == pValue )
1868
351b4ff10ac1 changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
Grumpy7
parents: 1861
diff changeset
7029 memset(&pParty->pHirelings[0], 0, sizeof(NPCData));
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7030 if ( pParty->pHirelings[1].uProfession == pValue )
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7031 memset(&pParty->pHirelings[1], 0, sizeof(NPCData));
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7032 pParty->hirelingScrollPosition = 0;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7033 pParty->CountHirelings();
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7034 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7035 case VAR_NumSkillPoints:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7036 if ((unsigned int)pValue <= this->uSkillPoints)
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7037 {
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7038 this->uSkillPoints -= pValue;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7039 }
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7040 else
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7041 {
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7042 this->uSkillPoints = 0;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7043 }
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7044 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7045 case VAR_ReputationInCurrentLocation:
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7046 locationHeader = &pOutdoor->ddm;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7047 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7048 locationHeader = &pIndoor->dlv;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7049 locationHeader->uReputation -= pValue;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7050 if (locationHeader->uReputation < -10000)
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7051 locationHeader->uReputation = -10000;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7052 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7053 case VAR_GoldInBank:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7054 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7055 {
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7056 pParty->uNumGoldInBank -= (unsigned int)pValue;
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7057 }
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7058 else
0
Ritor1
parents:
diff changeset
7059 {
1825
23deb6b09c8c cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Grumpy7
parents: 1822
diff changeset
7060 dword_5B65C4_cancelEventProcessing = 1;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7061 }
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7062 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7063 case VAR_NumDeaths:
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7064 pParty->uNumDeaths -= (unsigned int)pValue;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7065 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7066 case VAR_NumBounties:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7067 pParty->uNumBountiesCollected -= (unsigned int)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7068 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7069 case VAR_PrisonTerms:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7070 pParty->uNumPrisonTerms -= (int)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7071 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7072 case VAR_ArenaWinsPage:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7073 pParty->uNumArenaPageWins -= (char)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7074 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7075 case VAR_ArenaWinsSquire:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7076 pParty->uNumArenaSquireWins -= (char)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7077 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7078 case VAR_ArenaWinsKnight:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7079 pParty->uNumArenaKnightWins -= (char)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7080 return;
1819
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7081 case VAR_ArenaWinsLord:
1641ab7f21ec Player::SubtractVariable moving everything to one switch
Grumpy7
parents: 1818
diff changeset
7082 pParty->uNumArenaLordWins -= (char)pValue;
1820
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7083 return;
af7f08135ffb Player::SubtractVariable changing return val to void, finishing cleanup
Grumpy7
parents: 1819
diff changeset
7084 }
0
Ritor1
parents:
diff changeset
7085 }
Ritor1
parents:
diff changeset
7086 // 5B65C4: using guessed type int dword_5B65C4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7087 // 5B65CC: using guessed type int dword_5B65CC;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7088
1818
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7089 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7090 void Player::PlayAwardSound_Anim98()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7091 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7092 int playerIndex = GetPlayerIndex();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7093 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, playerIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7094 PlayAwardSound();
1818
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7095 }
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7096
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7097 //----- (new function) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7098 void Player::PlayAwardSound_Anim98_Face( PlayerSpeech speech )
1818
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7099 {
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7100 this->PlaySound(speech, 0);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7101 PlayAwardSound_Anim98();
1818
253194aba8b8 Player::SubtractVariable helper functions
Grumpy7
parents: 1793
diff changeset
7102 }
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7103
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7104 //----- (00467E7F) --------------------------------------------------------
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7105 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7106 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7107 int itemAnchor; // ebx@1
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7108 Player *currChar; // eax@1
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7109 int itemInvLocation; // edx@1
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7110 int freeSlot; // eax@3
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7111 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7112 unsigned int *equipAnchor; // [sp+38h] [bp-4h]@1
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7113
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7114 tempPickedItem.Reset();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7115 itemAnchor = pEquipTypeToBodyAnchor[uEquipType];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7116 currChar = pPlayers[uActiveCharacter];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7117 equipAnchor = &currChar->pEquipment.pIndices[itemAnchor];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7118 itemInvLocation = currChar->pEquipment.pIndices[itemAnchor];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7119 if ( itemInvLocation )
1619
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7120 {
eceabd56f399 Player::EquipBody cleaned up
Grumpy7
parents: 1618
diff changeset
7121 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem));
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7122 currChar->pInventoryItemList[itemInvLocation - 1].uBodyAnchor = 0;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7123 pParty->pPickedItem.Reset();
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7124 pParty->SetHoldingItem(&currChar->pInventoryItemList[itemInvLocation - 1]);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7125 tempPickedItem.uBodyAnchor = itemAnchor + 1;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7126 memcpy(&currChar->pInventoryItemList[itemInvLocation - 1], &tempPickedItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7127 *equipAnchor = itemInvLocation;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7128 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7129 else
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7130 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7131 freeSlot = currChar->FindFreeInventoryListSlot();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7132 if (freeSlot >= 0)
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7133 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7134 pParty->pPickedItem.uBodyAnchor = itemAnchor + 1;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7135 memcpy(&currChar->pInventoryItemList[freeSlot], &pParty->pPickedItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7136 *equipAnchor = freeSlot + 1;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7137 pMouse->RemoveHoldingItem();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7138 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7139 }
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7140 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7141
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7142
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7143 //----- (0049387A) --------------------------------------------------------
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
7144 int CycleCharacter(bool backwards)
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7145 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7146 const int PARTYSIZE = 4;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7147 int valToAdd = backwards ? (PARTYSIZE - 2) : 0;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7148 int mult = backwards ? -1 : 1;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7149
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7150 for (int i = 0; i < (PARTYSIZE - 1); i++)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7151 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7152 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7153 if ( pPlayers[currCharId]->uTimeToRecovery == 0 )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7154 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7155 return currCharId;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7156 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7157 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7158 return uActiveCharacter;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7159 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7160
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7161 //----- (0043EE77) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7162 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7163 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7164 if (GetArmorItem() == nullptr || GetArmorItem()->uItemID != 604)
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7165 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7166 return false;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7167 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7168 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7169 }
1432
Nomad
parents: 1424
diff changeset
7170
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7171 //----- (0043EE15) --------------------------------------------------------
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7172 bool Player::HasItem( unsigned int uItemID, bool checkHeldItem )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7173 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7174 if ( !checkHeldItem || pParty->pPickedItem.uItemID != uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7175 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7176 for ( uint i = 0; i < 126; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7177 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7178 if ( this->pInventoryMatrix[i] > 0 )
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7179 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7180 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7181 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7182 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7183 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7184 for ( uint i = 0; i < 16; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7185 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7186 if ( this->pEquipment.pIndices[i] )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7187 {
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7188 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7189 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7190 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7191 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7192 return false;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7193 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7194 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7195 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7196 return true;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7197 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7198 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7199 //----- (0043EDB9) --------------------------------------------------------
1620
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7200 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7201 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7202 CHARACTER_RACE race; // edi@2
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7203 PLAYER_SEX sex; // eax@2
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7204
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7205 for (int i = 1; i <= 4; i++)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7206 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7207 race = pPlayers[i]->GetRace();
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7208 sex = pPlayers[i]->GetSexByVoice();
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7209 switch(_this)
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7210 {
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7211 case 0:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7212 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7213 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7214 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7215 case 1:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7216 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7217 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7218 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7219 case 2:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7220 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7221 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7222 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7223 case 3:
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7224 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE )
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7225 return true;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7226 break;
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7227 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7228 }
61ea994a1812 sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents: 1619
diff changeset
7229 return false;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7230 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7231 //----- (0043ED6F) --------------------------------------------------------
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7232 bool IsDwarfPresentInParty(bool a1)
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7233 {
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7234 for (uint i = 0; i < 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7235 {
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7236 CHARACTER_RACE race = pParty->pPlayers[i].GetRace();
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7237
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7238 if (race == CHARACTER_RACE_DWARF && a1)
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7239 return true;
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7240 else if (race != CHARACTER_RACE_DWARF && !a1)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7241 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7242 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7243 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7244 }
1647
511cd6dd1048 _43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents: 1620
diff changeset
7245
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7246
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7247
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7248 //----- (00439FCB) --------------------------------------------------------
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1868
diff changeset
7249 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int dmgSource, Vec3_int_ *pPos, unsigned int a4)
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7250 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7251 Player *playerPtr; // ebx@3
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7252 Actor *actorPtr; // esi@3
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7253 int spellId; // eax@38
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7254 signed int recvdMagicDmg; // eax@139
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7255 int v72[4]; // [sp+30h] [bp-24h]@164
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7256 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7257 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7258
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7259 uActorID = PID_ID(uObjID);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7260 if ( PID_TYPE(uObjID) != 2)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7261 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7262 playerPtr = &pParty->pPlayers[a4];
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7263 actorPtr = &pActors[uActorID];
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7264 healthBeforeRecvdDamage = playerPtr->sHealth;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7265 if ( PID_TYPE(uObjID) != 3 || !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7266 return;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7267 ItemGen* equippedArmor = playerPtr->GetArmorItem();
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7268 SoundID soundToPlay;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7269 if ( !equippedArmor
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7270 || equippedArmor->IsBroken()
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7271 ||
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7272 (equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_CHAIN
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7273 && equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_PLATE
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7274 )
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7275 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7276 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7277 int randVal = rand() % 4;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7278 switch (randVal)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7279 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7280 case 0 : soundToPlay = (SoundID)108; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7281 case 1 : soundToPlay = (SoundID)109; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7282 case 2 : soundToPlay = (SoundID)110; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7283 case 3 : soundToPlay = (SoundID)44; break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
7284 default: Error("Unexpected sound value");
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7285 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7286 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7287 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7288 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7289 int randVal = rand() % 4;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7290 switch (randVal)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7291 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7292 case 0 : soundToPlay = (SoundID)105; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7293 case 1 : soundToPlay = (SoundID)106; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7294 case 2 : soundToPlay = (SoundID)107; break;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7295 case 3 : soundToPlay = (SoundID)45; break;
1783
a3e86ec5d3ce Player.cpp cosmetics
Grumpy7
parents: 1782
diff changeset
7296 default: Error("Unexpected sound value");
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7297 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7298 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7299 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0);
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
7300 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7301 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 )
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7302 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7303 __int16 spellPower = actorPtr->pActorBuffs[3].uPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7304 if ( spellPower )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7305 dmgToReceive /= (signed int)spellPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7306 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7307 int damageType;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1868
diff changeset
7308 switch (dmgSource)
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7309 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7310 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7311 break;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7312 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7313 break;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7314 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7315 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7316 break;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7317 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7318 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7319 break;
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7320 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7321 break;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7322 default:
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7323 case 5: damageType = 4; //yes, the original just assigned the value 4
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7324 break;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7325 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7326 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7327 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7328 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7329 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7330 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7331 int actorState = actorPtr->uAIState;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7332 if ( actorState != Dying && actorState != Dead)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7333 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7334 int reflectedDamage = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, dmgToReceive);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7335 actorPtr->sCurrentHP -= reflectedDamage;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7336 if ( reflectedDamage >= 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7337 {
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7338 if ( actorPtr->sCurrentHP >= 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7339 {
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7340 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7341 Actor::AggroSurroundingPeasants(uActorID, 1);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7342 }
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7343 else
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7344 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7345 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7346 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7347 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7348 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7349 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7350 Actor::Die(uActorID);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7351 Actor::ApplyFineForKillingPeasant(uActorID);
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7352 Actor::AggroSurroundingPeasants(uActorID, 1);
1649
d25389b91029 DamagePlayerFromMonster continuing cleanup
Grumpy7
parents: 1648
diff changeset
7353 if ( actorPtr->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
7354 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7355 int speechToPlay = SPEECH_51;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7356 if ( rand() % 100 < 20 )
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7357 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7358 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7359 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7360 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7361 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7362 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7363 if ( !(dword_6BE368_debug_settings_2 & 0x10)
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7364 && actorPtr->pMonsterInfo.uSpecialAttackType
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7365 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel )
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7366 {
1694
5ead2688a227 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents: 1693
diff changeset
7367 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7368 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7369 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7370 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7371 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7372 int actEndurance = playerPtr->GetActualEndurance();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7373 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7374 playerPtr->SetRecoveryTime(recoveryTime);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7375 }
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7376 int yellThreshold = playerPtr->GetMaxHealth() / 4;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7377 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7378 {
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7379 playerPtr->PlaySound(SPEECH_48, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7380 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7381 viewparams->bRedrawGameUI = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7382 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7383 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7384 else
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7385 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7386 SpriteObject* v37 = &pSpriteObjects[uActorID];
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7387 int uActorType = PID_TYPE(v37->spell_caster_pid);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7388 int uActorID = PID_ID(v37->spell_caster_pid);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7389 if ( uActorType == 2 )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7390 {
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7391 Player *playerPtr; // eax@81
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7392 if ( a4 != -1 )
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7393 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7394 playerPtr = &pParty->pPlayers[a4];
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7395 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7396 else
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7397 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7398 int activePlayerCounter = 0;
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7399 for (int i = 1; i <= 4; i++)
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7400 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7401 if (pPlayers[i]->CanAct())
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7402 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7403 v72[activePlayerCounter] = i;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7404 activePlayerCounter++;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7405 }
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7406 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7407 if ( activePlayerCounter )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7408 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7409 playerPtr = &pParty->pPlayers[v72[rand() % activePlayerCounter]];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552];
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7410 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7411 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7412 int v68;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7413 int v69;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7414 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW)
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7415 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7416 int playerMaxHp = playerPtr->GetMaxHealth();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7417 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp);
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7418 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool);
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7419 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7420 else
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7421 {
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7422 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0);
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7423 v69 = 0;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7424 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7425 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7426 if ( uActorType == OBJECT_Player && !qword_A750D8 )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7427 {
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7428 qword_A750D8 = 256i64;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7429 PlayerSpeechID = SPEECH_44;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7430 uSpeakingCharacter = uActorID + 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7431 }
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7432 return;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7433 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7434 else if ( uActorType == 3 )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7435 {
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7436 Actor *actorPtr = &pActors[uActorID];
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7437 if ( a4 == -1 )
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7438 a4 = stru_50C198.which_player_would_attack(actorPtr);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7439 Player *playerPtr = &pParty->pPlayers[a4];
1876
2070d01ccfae Actor::_43B3E0_CalcDamage changed to non-static
Grumpy7
parents: 1875
diff changeset
7440 int dmgToReceive = actorPtr->_43B3E0_CalcDamage(dmgSource);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7441 unsigned __int16 spriteType = v37->uType;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7442 if ( v37->uType == 545 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7443 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7444 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7445 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7446 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7447 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7448 ShowStatusBarString(pTmpBuf.data(), 2u);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7449 playerPtr->PlaySound(SPEECH_6, 0);
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7450 return;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7451 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7452 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7453 else if ( spriteType == 555
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7454 || spriteType == 510
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7455 || spriteType == 500
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7456 || spriteType == 515
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7457 || spriteType == 505
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7458 || spriteType == 530
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7459 || spriteType == 525
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7460 || spriteType == 520
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7461 || spriteType == 535
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7462 || spriteType == 540 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7463 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7464 if ( !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7465 return;
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7466 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime > 0 )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7467 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7468 if ( playerPtr->HasEnchantedItemEquipped(36) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7469 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7470 if ( playerPtr->HasEnchantedItemEquipped(69) )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7471 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7472 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR)
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7473 && playerPtr->GetArmorItem()->uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR )
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7474 dmgToReceive >>= 1;
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7475 if ( playerPtr->HasItemEquipped(EQUIP_MAIN_HAND))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7476 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7477 ItemGen* mainHandItem = playerPtr->GetMainHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7478 if ( mainHandItem->uItemID == ITEM_RELIC_KELEBRIM || mainHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (mainHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7479 dmgToReceive >>= 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7480 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7481 if ( playerPtr->HasItemEquipped(EQUIP_OFF_HAND))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7482 {
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7483 ItemGen* offHandItem = playerPtr->GetOffHandItem();
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7484 if ( offHandItem->uItemID == ITEM_RELIC_KELEBRIM || offHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (offHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4))
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7485 dmgToReceive >>= 1;
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7486 }
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7487 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7488 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7489 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7490 int spellPower = actorPtr->pActorBuffs[3].uPower;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7491 if ( spellPower )
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7492 dmgToReceive /= (signed int)spellPower;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7493 }
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7494 int damageType;
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1868
diff changeset
7495 switch(dmgSource)
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7496 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7497 case 0:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7498 damageType = actorPtr->pMonsterInfo.uAttack1Type;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7499 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7500 case 1:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7501 damageType = actorPtr->pMonsterInfo.uAttack2Type;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7502 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7503 case 2:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7504 spellId = actorPtr->pMonsterInfo.uSpell1ID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7505 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7506 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7507 case 3:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7508 spellId = actorPtr->pMonsterInfo.uSpell2ID;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7509 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7510 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7511 case 4:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7512 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7513 break;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7514 case 5:
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7515 damageType = 4;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7516 break;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7517 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7518 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7519 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7520 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7521 if ( playerPtr->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime > 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7522 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7523 unsigned __int16 actorState = actorPtr->uAIState;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7524 if ( actorState != Dying && actorState != Dead)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7525 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7526 recvdMagicDmg = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, reflectedDmg);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7527 actorPtr->sCurrentHP -= recvdMagicDmg;
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7528 if ( recvdMagicDmg >= 0 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7529 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7530 if ( actorPtr->sCurrentHP >= 1 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7531 {
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7532 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7533 Actor::AggroSurroundingPeasants(uActorID, 1);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7534 }
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7535 else
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7536 {
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7537 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7538 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7539 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7540 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7541 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7542 Actor::Die(uActorID);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7543 Actor::ApplyFineForKillingPeasant(uActorID);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7544 Actor::AggroSurroundingPeasants(uActorID, 1);
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7545 if ( actorPtr->pMonsterInfo.uExp )
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
7546 pParty->GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7547 int speechToPlay = SPEECH_51;
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7548 if ( rand() % 100 < 20 )
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7549 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1;
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7550 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7551 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7552 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7553 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7554 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7555 }
1875
1d9e4b50bc7c Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Grumpy7
parents: 1868
diff changeset
7556 if ( !dmgSource
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7557 && !(dword_6BE368_debug_settings_2 & 0x10)
1693
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7558 && actorPtr->pMonsterInfo.uSpecialAttackType
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7559 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel )
861ede68187a Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents: 1692
diff changeset
7560 {
1694
5ead2688a227 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents: 1693
diff changeset
7561 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr);
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7562 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7563 if ( !pParty->bTurnBasedModeOn )
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7564 {
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7565 int actEnd = playerPtr->GetActualEndurance();
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7566 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd))
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7567 * flt_6BE3A4_debug_recmod1
1657
51a74615d956 DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents: 1656
diff changeset
7568 * 2.133333333333333);
1681
406872881eb6 DamagePlayerFromMonster reducing variable scope
Grumpy7
parents: 1657
diff changeset
7569 playerPtr->SetRecoveryTime(recTime);
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7570 }
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7571 return;
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7572 }
1656
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7573 else
56847118d50c DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents: 1649
diff changeset
7574 {
1648
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7575 return;
a4390cef284c DamagePlayerFromMonster starting cleanup
Grumpy7
parents: 1647
diff changeset
7576 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7577 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7578 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7579 //----- (00421EA6) --------------------------------------------------------
1683
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7580 void Player::OnInventoryLeftClick()
96d567a7d15f moving OnInventoryLeftClick to Player::
Grumpy7
parents: 1682
diff changeset
7581 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7582 signed int inventoryXCoord; // ecx@2
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7583 int inventoryYCoord; // eax@2
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7584 int invMatrixIndex; // eax@2
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7585 unsigned int enchantedItemPos; // eax@7
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7586 unsigned int pickedItemId; // esi@12
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7587 unsigned int invItemIndex; // eax@12
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7588 unsigned int itemPos; // eax@18
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7589 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7590 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7591 unsigned int pX; // [sp+40h] [bp-8h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7592
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7593 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7594 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7595 pMouse->GetClickPos(&pX, &pY);
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7596 inventoryYCoord = (pY - 17) / 32;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7597 inventoryXCoord = (pX - 14) / 32;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7598 invMatrixIndex = inventoryXCoord + (INVETORYSLOTSWIDTH * inventoryYCoord);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7599 if ( inventoryYCoord >= 0 && inventoryYCoord < INVETORYSLOTSHEIGHT && inventoryXCoord >= 0 && inventoryXCoord < INVETORYSLOTSWIDTH)
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7600 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7601 if ( _50C9A0_IsEnchantingInProgress )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7602 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7603 enchantedItemPos = this->GetItemIDAtInventoryIndex(&invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7604 if ( enchantedItemPos )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7605 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7606 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7607 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7608 *((int *)pGUIWindow_Settings->ptr_1C + 3) = enchantedItemPos - 1;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7609 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7610 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[enchantedItemPos-1];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7611 _50C9A0_IsEnchantingInProgress = 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7612 if ( pMessageQueue_50CBD0->uNumMessages )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7613 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7614 pMouse->SetCursorBitmap("MICON1");
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7615 _50C9D0_AfterEnchClickEventId = 113;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7616 _50C9D4_AfterEnchClickEventSecondParam = 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7617 _50C9D8_AfterEnchClickEventTimeout = 256;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7618 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7619 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7620 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7621 if ( ptr_50C9A4_ItemToEnchant )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7622 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7623 pickedItemId = pParty->pPickedItem.uItemID;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7624 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7625 if (!pickedItemId)
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7626 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7627 if ( !invItemIndex )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7628 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7629 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7630 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7631 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7632 this->RemoveItemAtInventoryIndex(invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7633 pickedItemId = pParty->pPickedItem.uItemID;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7634 pMouse->SetCursorBitmap(pItemsTable->pItems[pickedItemId].pIconName);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7635 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7636 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7637 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7638 else
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7639 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7640 if ( invItemIndex )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7641 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7642 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1];
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7643 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7644 this->RemoveItemAtInventoryIndex(invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7645 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7646 if ( !emptyIndex )
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7647 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7648 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7649 if ( !emptyIndex )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7650 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7651 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7652 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7653 return;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7654 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7655 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7656 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7657 pMouse->SetCursorBitmap(pParty->pPickedItem.GetIconName());
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7658 return;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7659 }
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7660 else
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7661 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7662 itemPos = this->AddItem(invMatrixIndex, pickedItemId);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7663 if ( itemPos )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7664 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7665 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7666 pMouse->RemoveHoldingItem();
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7667 return;
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7668 }
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7669 itemPos = this->AddItem(-1, pickedItemId);
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7670 if ( itemPos )
1682
3c451fd02fcf OnInventoryLeftClick cleanup
Grumpy7
parents: 1681
diff changeset
7671 {
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7672 memcpy(&this->pInventoryItemList[itemPos-1], &pParty->pPickedItem, sizeof(ItemGen));
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7673 pMouse->RemoveHoldingItem();
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7674 return;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7675 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7676 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7677 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7678 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7679 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7680 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7681
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7682
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7683 bool Player::IsWeak()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7684 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7685 return pConditions[Condition_Weak] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7686 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7687
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7688 bool Player::IsDead()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7689 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7690 return pConditions[Condition_Dead] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7691 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7692
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7693 bool Player::IsEradicated()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7694 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7695 return pConditions[Condition_Eradicated] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7696 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7697
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7698 bool Player::IsZombie()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7699 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7700 return pConditions[Condition_Zombie] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7701 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7702
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7703 bool Player::IsCursed()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7704 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7705 return pConditions[Condition_Cursed] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7706 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7707
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7708 bool Player::IsPertified()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7709 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7710 return pConditions[Condition_Pertified] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7711 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7712
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7713 bool Player::IsUnconcious()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7714 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7715 return pConditions[Condition_Unconcious] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7716 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7717
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7718 bool Player::IsAsleep()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7719 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7720 return pConditions[Condition_Sleep] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7721 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7722
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7723 bool Player::IsParalyzed()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7724 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7725 return pConditions[Condition_Paralyzed] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7726 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7727
1685
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7728 bool Player::IsDrunk()
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7729 {
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7730 return pConditions[Condition_Drunk] != 0;
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7731 }
2a309997c42f Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents: 1684
diff changeset
7732
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7733 void Player::SetCursed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7734 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7735 pConditions[Condition_Cursed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7736 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7737
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7738 void Player::SetWeak( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7739 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7740 pConditions[Condition_Weak] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7741 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7742
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7743 void Player::SetAsleep( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7744 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7745 pConditions[Condition_Sleep] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7746 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7747
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7748 void Player::SetAfraid( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7749 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7750 pConditions[Condition_Fear] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7751 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7752
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7753 void Player::SetDrunk( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7754 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7755 pConditions[Condition_Drunk] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7756 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7757
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7758 void Player::SetInsane( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7759 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7760 pConditions[Condition_Insane] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7761 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7762
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7763 void Player::SetPoison1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7764 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7765 pConditions[Condition_Poison1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7766 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7767
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7768 void Player::SetDisease1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7769 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7770 pConditions[Condition_Disease1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7771 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7772
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7773 void Player::SetPoison2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7774 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7775 pConditions[Condition_Poison2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7776 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7777
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7778 void Player::SetDisease2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7779 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7780 pConditions[Condition_Disease2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7781 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7782
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7783 void Player::SetPoison3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7784 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7785 pConditions[Condition_Poison3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7786 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7787
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7788 void Player::SetDisease3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7789 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7790 pConditions[Condition_Disease3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7791 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7792
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7793 void Player::SetParalyzed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7794 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7795 pConditions[Condition_Paralyzed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7796 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7797
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7798 void Player::SetUnconcious( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7799 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7800 pConditions[Condition_Unconcious] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7801 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7802
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7803 void Player::SetDead( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7804 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7805 pConditions[Condition_Dead] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7806 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7807
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7808 void Player::SetPertified( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7809 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7810 pConditions[Condition_Pertified] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7811 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7812
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7813 void Player::SetEradicated( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7814 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7815 pConditions[Condition_Eradicated] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7816 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7817
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7818 void Player::SetZombie( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7819 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7820 pConditions[Condition_Zombie] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7821 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7822
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7823 void Player::SetCondWeakWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7824 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7825 SetCondition(Condition_Weak, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7826 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7827
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7828 void Player::SetCondInsaneWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7829 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7830 SetCondition(Condition_Insane, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7831 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7832
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7833 void Player::SetCondDeadWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7834 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7835 SetCondition(Condition_Dead, blockable);
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
7836 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7837
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7838 void Player::SetCondUnconsciousWithBlockCheck( int blockable )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7839 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
7840 SetCondition(Condition_Dead, blockable);
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
7841 }
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7842
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7843 ItemGen* Player::GetOffHandItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7844 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7845 return GetItem(&PlayerEquipment::uShield);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7846 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7847
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7848 ItemGen* Player::GetMainHandItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7849 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7850 return GetItem(&PlayerEquipment::uMainHand);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7851 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7852
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7853 ItemGen* Player::GetBowItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7854 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7855 return GetItem(&PlayerEquipment::uBow);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7856 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7857
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7858 ItemGen* Player::GetArmorItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7859 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7860 return GetItem(&PlayerEquipment::uArmor);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7861 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7862
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7863 ItemGen* Player::GetHelmItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7864 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7865 return GetItem(&PlayerEquipment::uHelm);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7866 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7867
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7868 ItemGen* Player::GetBeltItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7869 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7870 return GetItem(&PlayerEquipment::uBelt);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7871 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7872
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7873 ItemGen* Player::GetCloakItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7874 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7875 return GetItem(&PlayerEquipment::uCloak);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7876 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7877
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7878 ItemGen* Player::GetGloveItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7879 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7880 return GetItem(&PlayerEquipment::uGlove);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7881 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7882
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7883 ItemGen* Player::GetBootItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7884 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7885 return GetItem(&PlayerEquipment::uBoot);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7886 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7887
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7888 ItemGen* Player::GetAmuletItem()
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7889 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7890 return GetItem(&PlayerEquipment::uAmulet);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7891 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7892
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7893 ItemGen* Player::GetNthRingItem(int ringNum)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7894 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7895 return GetNthEquippedIndexItem(ringNum + 10);
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7896 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7897
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7898 ItemGen* Player::GetNthEquippedIndexItem(int index)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7899 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7900 if (this->pEquipment.pIndices[index] == 0)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7901 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7902 return nullptr;
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7903 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7904 return &this->pInventoryItemList[this->pEquipment.pIndices[index] - 1];
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7905 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7906
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7907 ItemGen* Player::GetItem(unsigned int PlayerEquipment::* itemPos)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7908 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7909 if (this->pEquipment.*itemPos == 0)
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7910 {
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7911 return nullptr;
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7912 }
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7913 return &this->pInventoryItemList[this->pEquipment.*itemPos - 1];
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7914 }
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7915
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7916 int Player::GetPlayerIndex()
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7917 {
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7918 int uPlayerIdx = 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7919 if ( this == pPlayers[1] )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7920 uPlayerIdx = 0;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7921 else if( this == pPlayers[2] )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7922 uPlayerIdx = 1;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7923 else if ( this == pPlayers[3] )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7924 uPlayerIdx = 2;
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7925 else if ( this == pPlayers[4] )
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1821
diff changeset
7926 uPlayerIdx = 3;
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
7927 else
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
7928 Error("Unexpected player pointer");
1826
bdac32c645c5 Changing arrays in class Player to std::array
Grumpy7
parents: 1825
diff changeset
7929 return uPlayerIdx;
1714
bafc79e65a4d Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents: 1710
diff changeset
7930 }