Mercurial > mm7
annotate Player.cpp @ 1731:34dd357a489d
Player::CompareVariable cleanup first round
author | Grumpy7 |
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date | Thu, 26 Sep 2013 08:07:50 +0200 |
parents | baa4eda7f924 |
children | c6fe09a06712 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
1016 | 5 #include "stru6.h" |
6 | |
0 | 7 #include "Player.h" |
8 #include "PlayerFrameTable.h" | |
9 #include "AudioPlayer.h" | |
10 #include "Party.h" | |
816 | 11 #include "Log.h" |
0 | 12 #include "LOD.h" |
13 #include "GUIWindow.h" | |
14 #include "Viewport.h" | |
15 #include "Actor.h" | |
16 #include "Game.h" | |
17 #include "Mouse.h" | |
18 #include "TurnEngine.h" | |
19 #include "Events.h" | |
20 #include "Events2D.h" | |
21 #include "Outdoor.h" | |
22 #include "StorylineTextTable.h" | |
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23 #include "Autonotes.h" |
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24 #include "Awards.h" |
189 | 25 #include "texts.h" |
816 | 26 |
0 | 27 #include "mm7_data.h" |
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28 #include "MM7.h" |
1297 | 29 #include "SpriteObject.h" |
30 #include "DecalBuilder.h" | |
0 | 31 |
32 | |
33 | |
34 | |
35 | |
36 /* 381 */ | |
37 #pragma pack(push, 1) | |
290 | 38 struct PlayerCreation_AttributeProps |
0 | 39 { |
40 unsigned __int8 uBaseValue; | |
41 char uMaxValue; | |
42 char uDroppedStep; | |
43 char uBaseStep; | |
44 }; | |
45 #pragma pack(pop) | |
46 | |
47 | |
48 #pragma pack(push, 1) | |
290 | 49 |
50 | |
51 | |
0 | 52 #pragma pack(pop) |
290 | 53 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0 |
54 { | |
55 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},}, | |
56 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},}, | |
57 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},}, | |
58 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} | |
0 | 59 }; |
60 | |
61 | |
62 | |
1700 | 63 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
1686 | 64 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 |
1700 | 65 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one |
0 | 66 |
67 | |
68 | |
69 // available skills per class ( 9 classes X 37 skills ) | |
70 // 0 - not available | |
71 // 1 - available | |
72 // 2 - primary skill | |
73 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820 | |
74 { | |
75 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
76 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0}, | |
77 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0}, | |
78 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
79 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, | |
80 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, | |
81 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
82 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
83 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here | |
84 }; | |
85 | |
86 | |
1374 | 87 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398 |
88 { | |
89 1, // EQUIP_OFF_HAND | |
90 1, // EQUIP_MAIN_HAND | |
91 2, // EQUIP_BOW | |
92 3, // EQUIP_ARMOUR | |
93 0, // EQUIP_SHIELD | |
94 4, // EQUIP_HELMET | |
95 5, // EQUIP_BELT | |
96 6, // EQUIP_CLOAK | |
97 7, // EQUIP_GAUNTLETS | |
98 8, // EQUIP_BOOTS | |
99 10, // EQUIP_RING | |
100 9, // EQUIP_AMULET | |
101 1, // EQUIP_WAND | |
102 0, // EQUIP_REAGENT | |
103 0, // EQUIP_POTION | |
104 0, // EQUIP_SPELL_SCROLL | |
105 0, // EQUIP_BOOK | |
106 0, // EQUIP_MESSAGE_SCROLL | |
107 0, // EQUIP_GOLD | |
108 0, // EQUIP_GEM | |
109 0 // EQUIP_NONE | |
110 }; | |
0 | 111 |
112 | |
113 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0}; | |
114 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0}; | |
115 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3}; | |
116 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6}; | |
117 | |
1325 | 118 unsigned char pConditionAttributeModifier[7][19] = |
119 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might | |
120 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence | |
121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower | |
122 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance | |
123 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy | |
124 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed | |
125 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck | |
126 | |
127 unsigned char pAgingAttributeModifier[7][4] = | |
128 {{100, 75, 40, 10}, //Might | |
129 {100, 150, 100, 10}, //Intelligence | |
130 {100, 150, 100, 10}, //Willpower | |
131 {100, 75, 40, 10}, //Endurance | |
132 {100, 100, 40, 10}, //Accuracy | |
133 {100, 100, 40, 10}, //Speed | |
134 {100, 100, 100, 100}}; //Luck | |
0 | 135 |
1684 | 136 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; |
0 | 137 |
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138 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}}; |
0 | 139 |
1036 | 140 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175, |
0 | 141 150, 125, 100, 75, 50, 40, 35, 30, 25, 21, |
1036 | 142 19, 17, 15, 13, 11, 9, 7, 5, 3, 0}; |
143 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6}; | |
0 | 144 |
145 | |
816 | 146 unsigned short base_recovery_times_per_weapon_type[12] = |
147 { | |
148 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill | |
149 90, // PLAYER_SKILL_SWORD && Unarmed with skill | |
150 60, // PLAYER_SKILL_DAGGER | |
151 100, // PLAYER_SKILL_AXE | |
152 80, // PLAYER_SKILL_SPEAR | |
153 100, // PLAYER_SKILL_BOW | |
154 80, // PLAYER_SKILL_MACE | |
155 30, // PLAYER_SKILL_BLASTER | |
156 10, // PLAYER_SKILL_SHIELD | |
157 10, // PLAYER_SKILL_LEATHER | |
158 20, // PLAYER_SKILL_CHAIN | |
159 30 // PLAYER_SKILL_PLATE | |
160 }; | |
161 | |
0 | 162 //----- (00490913) -------------------------------------------------------- |
1459 | 163 int PlayerCreation_GetUnspentAttributePointCount() |
0 | 164 { |
165 signed int v0; // edi@1 | |
1273 | 166 int raceId; // ebx@2 |
0 | 167 signed int v4; // eax@17 |
168 int v5; // edx@18 | |
169 signed int v6; // ecx@18 | |
1273 | 170 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1 |
171 | |
172 remainingStatPoints = 50; | |
0 | 173 v0 = 50; |
1273 | 174 for (int playerNum = 0; playerNum < 4; playerNum++) |
175 { | |
176 raceId = pParty->pPlayers[playerNum].GetRace(); | |
177 for (int statNum = 0; statNum <= 6; statNum++) | |
178 { | |
179 switch ( statNum ) | |
0 | 180 { |
1273 | 181 case 0: |
182 v0 = pParty->pPlayers[playerNum].uMight; | |
183 break; | |
184 case 1: | |
185 v0 = pParty->pPlayers[playerNum].uIntelligence; | |
186 break; | |
187 case 2: | |
188 v0 = pParty->pPlayers[playerNum].uWillpower; | |
189 break; | |
190 case 3: | |
191 v0 = pParty->pPlayers[playerNum].uEndurance; | |
192 break; | |
193 case 4: | |
194 v0 = pParty->pPlayers[playerNum].uAccuracy; | |
195 break; | |
196 case 5: | |
197 v0 = pParty->pPlayers[playerNum].uSpeed; | |
198 break; | |
199 case 6: | |
200 v0 = pParty->pPlayers[playerNum].uLuck; | |
201 break; | |
202 } | |
203 v4 = StatTable[raceId][statNum].uBaseValue; | |
204 if ( v0 >= v4 ) | |
205 { | |
206 v5 = StatTable[raceId][statNum].uDroppedStep; | |
207 v6 = StatTable[raceId][statNum].uBaseStep; | |
0 | 208 } |
209 else | |
210 { | |
1273 | 211 v5 = StatTable[raceId][statNum].uBaseStep; |
212 v6 = StatTable[raceId][statNum].uDroppedStep; | |
0 | 213 } |
1273 | 214 remainingStatPoints += v5 * (v4 - v0) / v6; |
215 } | |
216 } | |
217 return remainingStatPoints; | |
0 | 218 } |
219 | |
220 | |
221 | |
222 //----- (00427730) -------------------------------------------------------- | |
223 bool Player::CanCastSpell(unsigned int uRequiredMana) | |
224 { | |
1275 | 225 if (sMana >= (signed int)uRequiredMana) |
226 { | |
227 sMana -= (signed int)uRequiredMana; | |
488 | 228 return true; |
229 } | |
230 | |
231 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
232 return false; | |
0 | 233 } |
234 | |
235 | |
236 //----- (004BE2DD) -------------------------------------------------------- | |
1014 | 237 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx ) |
238 { | |
0 | 239 float v6; // ST04_4@1 |
1014 | 240 signed int item_value; // eax@1 |
241 signed int sell_price; // ebx@1 | |
242 | |
243 item_value =pOwnItems[item_index].GetValue(); | |
244 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier; | |
245 sell_price = GetPriceSell(item_value, v6); | |
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246 if ( pOwnItems[item_index].IsBroken() ) |
1014 | 247 sell_price = 1; |
248 if ( sell_price < 1 ) | |
249 sell_price = 1; | |
250 RemoveItemAtInventoryIndex(inventory_idnx); | |
251 Party::SetGold(pParty->uNumGold + sell_price); | |
0 | 252 } |
253 | |
254 | |
255 | |
256 //----- (0043EEF3) -------------------------------------------------------- | |
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257 bool Player::NothingOrJustBlastersEquipped() |
0 | 258 { |
1014 | 259 signed int item_idx; // esi@1 |
260 signed int item_id; // esi@1 | |
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261 for (int i = 0; i < 16; ++i) |
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262 { |
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263 item_idx = pEquipment.pIndices[i]; |
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264 if (item_idx) |
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265 { |
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266 item_id = pOwnItems[item_idx - 1].uItemID; |
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267 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle |
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268 return false; |
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269 } |
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270 } |
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271 return true; |
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272 } |
1014 | 273 |
0 | 274 |
275 | |
276 | |
277 //----- (004B8040) -------------------------------------------------------- | |
1036 | 278 int Player::GetConditionDayOfWeek( unsigned int uCondition ) |
279 { | |
280 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1; | |
0 | 281 } |
282 | |
283 //----- (004B807C) -------------------------------------------------------- | |
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284 int Player::GetTempleHealCostModifier(float a2) |
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285 { |
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286 unsigned int conditionIdx; // eax@1 |
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287 int conditionTimeMultiplier; // esi@1 |
0 | 288 int v6; // eax@8 |
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289 signed int result; // qax@13 |
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290 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4 |
1275 | 291 |
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292 conditionIdx = GetMajorConditionIdx(); |
1275 | 293 if ( conditionIdx >= 14 && conditionIdx <= 16) |
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294 { |
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295 if ( conditionIdx <= 15 ) |
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296 { |
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297 baseConditionMultiplier = 5; |
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298 } |
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299 if ( conditionIdx == 16 ) |
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300 { |
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301 baseConditionMultiplier = 10; |
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302 } |
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303 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx); |
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304 } |
1350 | 305 else |
306 { | |
1275 | 307 conditionTimeMultiplier = 1; |
308 baseConditionMultiplier = 1; | |
1350 | 309 if (conditionIdx < 14) |
310 { | |
311 for (int i = 0; i <= 13; i++) | |
312 { | |
313 v6 = GetConditionDayOfWeek(i); | |
314 if ( v6 > conditionTimeMultiplier ) | |
315 conditionTimeMultiplier = v6; | |
316 } | |
317 } | |
1275 | 318 } |
319 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2); | |
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320 if ( result < 1 ) |
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321 result = 1; |
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322 return result; |
0 | 323 } |
324 | |
325 //----- (004B8102) -------------------------------------------------------- | |
917 | 326 int Player::GetPriceSell(int uRealValue, float price_multiplier) |
0 | 327 { |
328 signed int v3; // esi@1 | |
329 signed int result; // eax@3 | |
330 | |
1275 | 331 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100); |
917 | 332 if ( v3 > uRealValue ) |
333 v3 = uRealValue; | |
0 | 334 result = 1; |
335 if ( v3 >= 1 ) | |
336 result = v3; | |
337 return result; | |
338 } | |
339 | |
340 //----- (004B8142) -------------------------------------------------------- | |
749 | 341 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier) |
342 { | |
1275 | 343 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100); |
749 | 344 |
345 if (price < uRealValue) | |
346 price = uRealValue; | |
347 return price; | |
0 | 348 } |
349 | |
350 //----- (004B8179) -------------------------------------------------------- | |
916 | 351 int Player::GetPriceIdentification(float a2) |
0 | 352 { |
353 signed int v2; // esi@1 | |
354 int v3; // ecx@1 | |
355 signed int result; // eax@3 | |
356 | |
1275 | 357 v2 = (signed int)(a2 * 50.0); |
0 | 358 v3 = v2 * (100 - GetMerchant()) / 100; |
359 if ( v3 < v2 / 3 ) | |
360 v3 = v2 / 3; | |
361 result = 1; | |
362 if ( v3 >= 1 ) | |
363 result = v3; | |
364 return result; | |
365 } | |
366 | |
367 //----- (004B81C3) -------------------------------------------------------- | |
916 | 368 int Player::GetPriceRepair(int a2, float a3) |
0 | 369 { |
370 signed int v3; // esi@1 | |
371 int v4; // ecx@1 | |
372 signed int result; // eax@3 | |
373 | |
1275 | 374 v3 = (signed int)((double)a2 / (6.0 - a3)); |
0 | 375 v4 = v3 * (100 - GetMerchant()) / 100; |
376 if ( v4 < v3 / 3 ) | |
377 v4 = v3 / 3; | |
378 result = 1; | |
379 if ( v4 >= 1 ) | |
380 result = v4; | |
381 return result; | |
382 } | |
383 | |
384 //----- (004B8213) -------------------------------------------------------- | |
1275 | 385 int Player::GetBaseSellingPrice(int a2, float a3) |
386 { | |
387 signed int v3; // qax@1 | |
388 | |
389 v3 = (signed int)((double)a2 / (a3 + 2.0)); | |
390 if ( v3 < 1 ) | |
391 v3 = 1; | |
0 | 392 return v3; |
393 } | |
394 | |
395 //----- (004B8233) -------------------------------------------------------- | |
1275 | 396 int Player::GetBaseBuyingPrice(int a2, float a3) |
397 { | |
398 signed int v3; // qax@1 | |
399 | |
400 v3 = (signed int)((double)a2 * a3); | |
401 if ( v3 < 1 ) | |
402 v3 = 1; | |
0 | 403 return v3; |
404 } | |
405 | |
406 //----- (004B824B) -------------------------------------------------------- | |
1275 | 407 int Player::GetBaseIdentifyPrice(float a2) |
408 { | |
409 signed int v2; // qax@1 | |
410 | |
411 v2 = (signed int)(a2 * 50.0); | |
412 if ( v2 < 1 ) | |
413 v2 = 1; | |
0 | 414 return v2; |
415 } | |
416 | |
417 //----- (004B8265) -------------------------------------------------------- | |
1275 | 418 int Player::GetBaseRepairPrice(int a2, float a3) |
419 { | |
420 signed int v3; // qax@1 | |
421 | |
422 v3 = (signed int)((double)a2 / (6.0 - a3)); | |
423 if ( v3 < 1 ) | |
424 v3 = 1; | |
0 | 425 return v3; |
426 } | |
427 | |
428 | |
429 | |
430 | |
431 | |
432 //----- (004B6FF9) -------------------------------------------------------- | |
1348 | 433 bool Player::IsPlayerHealableByTemple() |
1278
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changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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|
434 { |
0 | 435 signed int v2; // eax@1 |
336 | 436 v2 = (signed int)window_SpeakInHouse->ptr_1C; |
1348 | 437 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good) |
438 { | |
439 return false; | |
440 } | |
441 else | |
442 { | |
443 if (GetMajorConditionIdx() == Condition_Zombie) | |
444 { | |
445 if ((v2 == 78 || v2 == 81 || v2 == 82)) | |
446 { | |
447 return false; | |
448 } | |
449 else | |
450 { | |
451 return true; | |
452 } | |
1346
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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|
453 } |
1434b36f4bdb
Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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|
454 else |
1434b36f4bdb
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|
455 { |
1348 | 456 return true; |
457 } | |
1278
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changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
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|
458 } |
0 | 459 } |
460 | |
461 | |
462 | |
463 //----- (00421E75) -------------------------------------------------------- | |
1012 | 464 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index) |
465 { | |
466 int item_idx; // eax@1 | |
467 int inv_index; // eax@3 | |
468 | |
1351 | 469 |
1012 | 470 item_idx = *pitem_index; |
471 if ( item_idx >125 || item_idx < 0 ) | |
472 { | |
473 return 0; | |
474 } | |
475 | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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|
476 inv_index = this->pInventoryMatrix[item_idx]; |
1012 | 477 if ( inv_index < 0 ) |
478 { | |
479 *pitem_index = -1 - inv_index; | |
1384
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changed a few member variables in Player to slightly less confusing names
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|
480 inv_index = this->pInventoryMatrix[-1 - inv_index]; |
1012 | 481 } |
482 | |
483 return inv_index; | |
0 | 484 } |
485 | |
486 | |
487 | |
488 //----- (004160CA) -------------------------------------------------------- | |
1012 | 489 void Player::ItemsEnchant( int enchant_count ) |
490 { | |
491 int avalible_items; // ebx@1 | |
492 int i; // edx@8 | |
493 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1 | |
494 | |
495 avalible_items = 0; | |
496 memset (item_index_tabl,0,sizeof(item_index_tabl)); | |
497 | |
1349 | 498 for (i = 0; i < 138; ++i) |
499 { | |
500 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134)) | |
501 item_index_tabl[avalible_items++] = i; | |
502 } | |
1012 | 503 |
504 if ( avalible_items ) | |
505 { | |
506 if ( enchant_count ) | |
507 { | |
1349 | 508 for ( i = 0; i < enchant_count; ++i ) |
509 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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diff
changeset
|
510 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_HARDENED)) |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
511 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_HARDENED; |
1349 | 512 } |
0 | 513 } |
514 else | |
515 { | |
1012 | 516 for ( i = 0; i < avalible_items; ++i ) |
517 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
518 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_HARDENED; |
1349 | 519 } |
520 } | |
521 } | |
0 | 522 } |
523 | |
524 //----- (004948B1) -------------------------------------------------------- | |
187 | 525 void Player::PlaySound(PlayerSpeech speech, int a3) |
526 { | |
1351 | 527 signed int speechCount = 0; // esi@4 |
528 signed int expressionCount = 0; // esi@4 | |
529 int pickedVariant; // esi@10 | |
248 | 530 CHARACTER_EXPRESSION_ID expression; // ebx@17 |
1406 | 531 signed int pSoundID; // ecx@19 |
1351 | 532 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7 |
533 int expressionVariantArray[5]; | |
534 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4 | |
535 unsigned int expressionDuration = 0; | |
187 | 536 |
1351 | 537 pickedSoundID = 0; |
203 | 538 if (uVoicesVolumeMultiplier) |
0 | 539 { |
1351 | 540 for (int i = 0; i < 2; i++) |
541 { | |
1406 | 542 if ( SoundSetAction[speech][i] ) |
543 { | |
544 speechVariantArray[speechCount] = SoundSetAction[speech][i]; | |
1351 | 545 speechCount++; |
546 } | |
547 } | |
548 if ( speechCount ) | |
549 { | |
550 pickedVariant = speechVariantArray[rand() % speechCount]; | |
551 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID]; | |
552 if (numberOfSubvariants > 0) | |
553 { | |
554 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998; | |
1406 | 555 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0); |
1351 | 556 } |
557 } | |
558 } | |
559 | |
560 for (int i = 0; i < 5; i++) | |
561 { | |
1406 | 562 if ( SoundSetAction[speech][i + 3] ) |
563 { | |
564 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3]; | |
1351 | 565 expressionCount++; |
566 } | |
567 } | |
568 if ( expressionCount ) | |
569 { | |
570 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount]; | |
571 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID ) | |
572 { | |
1406 | 573 pSoundID = 0; |
574 if ( pSoundList->sNumSounds ) | |
575 { | |
1351 | 576 for (int i = 0; i < pSoundList->sNumSounds; i++) |
0 | 577 { |
1406 | 578 if (pSoundList->pSounds[i].uSoundID == pickedSoundID) |
579 pSoundID = i; | |
0 | 580 } |
581 } | |
1406 | 582 if ( pSoundList->pSounds[pSoundID].pSoundData[0] ) |
1351 | 583 expressionDuration = (sLastTrackLengthMS << 7) / 1000; |
584 } | |
1352
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
585 PlayEmotion(expression, expressionDuration); |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
586 } |
0 | 587 } |
588 // 4948B1: using guessed type int var_1C[5]; | |
589 | |
590 //----- (00494A25) -------------------------------------------------------- | |
187 | 591 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3) |
592 { | |
1352
88f80476c99c
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Grumpy7
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diff
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|
593 unsigned int v3 = expression; |
88f80476c99c
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|
594 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
595 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
596 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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changeset
|
597 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
598 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
599 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
600 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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1351
diff
changeset
|
601 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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1351
diff
changeset
|
602 else |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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1351
diff
changeset
|
603 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
604 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
605 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
606 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR)) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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changeset
|
607 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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diff
changeset
|
608 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
609 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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diff
changeset
|
610 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
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|
611 } |
0 | 612 this->uExpressionTimePassed = 0; |
613 if ( !a3 ) | |
614 { | |
187 | 615 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength; |
616 } | |
1353
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
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changeset
|
617 else |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
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changeset
|
618 { |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
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changeset
|
619 this->uExpressionTimeLength = 0; |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
620 } |
187 | 621 expression = new_expression; |
0 | 622 viewparams->bRedrawGameUI = 1; |
623 } | |
624 | |
625 //----- (0049327B) -------------------------------------------------------- | |
1355 | 626 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 ) |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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1353
diff
changeset
|
627 { |
135 | 628 if ( this->classType == uClass ) |
0 | 629 { |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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diff
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|
630 return true; |
0 | 631 } |
632 else | |
633 { | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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changeset
|
634 if (!a3) |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
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|
635 { |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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diff
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|
636 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
637 } |
0 | 638 switch ( uClass ) |
639 { | |
640 case 0x1Au: | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
641 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65)); |
0 | 642 case 0x1Bu: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
643 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67)); |
0 | 644 case 0x22u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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1455
diff
changeset
|
645 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77)); |
0 | 646 case 0x23u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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diff
changeset
|
647 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79)); |
0 | 648 break; |
649 default: | |
1545 | 650 Error("Should not be able to get here (%u)", uClass); |
0 | 651 break; |
652 } | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
653 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
654 } |
0 | 655 } |
656 | |
657 | |
658 //----- (00492C0B) -------------------------------------------------------- | |
659 bool Player::CanAct() | |
660 { | |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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|
661 if ( this->IsAsleep() || this->IsParalyzed() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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662 this->IsUnconcious() || this->IsDead() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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663 this->IsPertified() || this->IsEradicated() ) |
1355 | 664 return false; |
0 | 665 else |
1355 | 666 return true; |
0 | 667 } |
668 | |
669 //----- (00492C40) -------------------------------------------------------- | |
670 bool Player::CanSteal() | |
671 { | |
1355 | 672 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0; |
0 | 673 } |
674 | |
675 //----- (00492C4E) -------------------------------------------------------- | |
676 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID) | |
677 { | |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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|
678 switch (uItemID) |
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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|
679 { |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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|
680 case ITEM_RELIC_ETHRICS_STAFF: |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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|
681 case ITEM_RELIC_OLD_NICK: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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682 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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683 case ITEM_RELIC_TALEDONS_HELM: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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684 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
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685 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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686 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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687 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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688 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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689 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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690 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break; |
61010a655c94
a few itemID changed to their enum values + added a few new ones
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changeset
|
691 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break; |
1357
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents:
1356
diff
changeset
|
692 default: return 1; break; |
1356
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
693 } |
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
694 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
695 |
0 | 696 //----- (00492D65) -------------------------------------------------------- |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
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1360
diff
changeset
|
697 void Player::SetCondition( unsigned int uConditionIdx, int a3 ) |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
698 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
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1359
diff
changeset
|
699 signed int player_sex; // ecx@77 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
700 signed int remainig_player; // ebx@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
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1359
diff
changeset
|
701 int players_before; // [sp+10h] [bp-4h]@2 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
702 int players_after; // [sp+20h] [bp+Ch]@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
703 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
704 if ( pConditions[uConditionIdx] ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
705 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
706 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
707 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3)) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
708 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
709 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
710 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
711 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
712 switch ( uConditionIdx ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
713 { |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
714 case Condition_Cursed: PlaySound(SPEECH_30, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
715 case Condition_Weak: PlaySound(SPEECH_25, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
716 case Condition_Sleep: break; //nosound |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
717 case Condition_Fear: PlaySound(SPEECH_26, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
718 case Condition_Drunk: PlaySound(SPEECH_31, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
719 case Condition_Insane: PlaySound(SPEECH_29, 0); break; |
1014 | 720 case Condition_Poison1: |
721 case Condition_Poison2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
722 case Condition_Poison3: PlaySound(SPEECH_27, 0); break; |
1014 | 723 case Condition_Disease1: |
724 case Condition_Disease2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
725 case Condition_Disease3: PlaySound(SPEECH_28, 0);break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
726 case Condition_Paralyzed: break; //nosound |
1014 | 727 case Condition_Unconcious: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
728 PlaySound(SPEECH_32, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
729 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
730 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
731 break; |
1014 | 732 case Condition_Dead: |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
733 PlaySound(SPEECH_33, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
734 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
735 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
736 if ( sMana > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
737 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
738 break; |
1014 | 739 case Condition_Pertified: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
740 PlaySound(SPEECH_34, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
741 break; |
1014 | 742 case Condition_Eradicated: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
743 PlaySound(SPEECH_35, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
744 if (sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
745 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
746 if ( sMana > 0 ) |
1014 | 747 sMana = 0; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
748 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
749 case Condition_Zombie: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
750 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead()) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
751 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
752 memset(&pConditions[0], 0, sizeof(pConditions)); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
753 sHealth = GetMaxHealth(); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
754 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
755 player_sex = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
756 uPrevFace = uCurrentFace; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
757 uPrevVoiceID = uVoiceID; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
758 if (IsMale()) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
759 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
760 uCurrentFace = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
761 uVoiceID = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
762 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
763 else |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
764 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
765 uCurrentFace = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
766 uVoiceID = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
767 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
768 PlaySound(SPEECH_99, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
769 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
770 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
771 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
772 players_before = 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
773 for (int i = 1; i < 5; ++i) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
774 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
775 if ( pPlayers[i]->CanAct() ) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
776 ++players_before; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
777 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
778 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
779 pConditions[uConditionIdx] = 1; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
780 |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
781 remainig_player = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
782 players_after = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
783 for (int i = 1; i < 5; ++i) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
784 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
785 if ( pPlayers[i]->CanAct() ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
786 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
787 remainig_player = i; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
788 ++players_after; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
789 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
790 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
791 if (( players_before == 2 ) && ( players_after == 1 )) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
792 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
793 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
794 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
795 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
796 } |
0 | 797 |
798 //----- (00492528) -------------------------------------------------------- | |
799 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID) | |
800 { | |
1363 | 801 Texture *texture; // esi@1 |
802 unsigned int slotWidth; // ebx@1 | |
803 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1 | |
804 | |
805 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
806 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth); | |
807 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight); | |
0 | 808 if ( !areWeLoadingTexture ) |
809 { | |
1363 | 810 texture->Release(); |
1006 | 811 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 812 } |
1555 | 813 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions"); |
1363 | 814 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT ) |
815 { | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
816 for (unsigned int x = 0; x < slotWidth; x++) |
1363 | 817 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
818 for (unsigned int y = 0; y < slotHeight; y++) |
1363 | 819 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
820 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
821 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
822 return false; |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
823 } |
1363 | 824 } |
825 } | |
826 return true; | |
827 } | |
828 return false; | |
0 | 829 } |
830 // 506128: using guessed type int areWeLoadingTexture; | |
831 | |
832 //----- (004925E6) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
833 int Player::FindFreeInventoryListSlot() |
1365
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834 { |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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835 for (int i = 0; i < 126; i++ ) |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
836 { |
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|
837 if (pInventoryItemList[i].uItemID == 0) |
1365
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
838 { |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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839 return i; |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
840 } |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
841 } |
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Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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|
842 return -1; |
0 | 843 } |
844 | |
845 //----- (00492600) -------------------------------------------------------- | |
846 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID) | |
847 { | |
848 int result; // eax@8 | |
1365
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|
849 signed int freeSlot; // [sp+8h] [bp-4h]@4 |
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diff
changeset
|
850 |
1384
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|
851 freeSlot = FindFreeInventoryListSlot(); |
1365
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diff
changeset
|
852 if ( freeSlot == -1 ) |
0 | 853 { |
854 if ( uActiveCharacter ) | |
201 | 855 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); |
1366
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diff
changeset
|
856 return 0; |
0 | 857 } |
858 else | |
859 { | |
1383
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Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
860 PutItemArInventoryIndex(uItemID, freeSlot, uSlot); |
1365
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|
861 result = freeSlot + 1; |
1384
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|
862 this->pInventoryItemList[freeSlot].uItemID = uItemID; |
0 | 863 } |
864 return result; | |
865 } | |
866 // 506128: using guessed type int areWeLoadingTexture; | |
867 | |
868 //----- (00492700) -------------------------------------------------------- | |
869 int Player::HasSkill(unsigned int uSkillType) | |
870 { | |
1374 | 871 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] ) |
872 { | |
873 return 1; | |
0 | 874 } |
875 else | |
876 { | |
1205
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|
877 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName); |
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|
878 ShowStatusBarString(pTmpBuf.data(), 2u); |
1374 | 879 return 0; |
880 } | |
0 | 881 } |
882 | |
883 //----- (00492745) -------------------------------------------------------- | |
1382
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|
884 void Player::WearItem( unsigned int uItemID ) |
0 | 885 { |
1010 | 886 int item_body_anch; // edi@6 |
887 int item_indx; | |
1384
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|
888 item_indx = FindFreeInventoryListSlot(); |
1010 | 889 |
890 if ( item_indx != -1 ) | |
891 { | |
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|
892 pInventoryItemList[item_indx].uItemID = uItemID; |
1374 | 893 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType]; |
894 pEquipment.pIndices[item_body_anch] = item_indx + 1; | |
1384
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|
895 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1; |
0 | 896 } |
897 } | |
898 | |
899 //----- (004927A8) -------------------------------------------------------- | |
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|
900 int Player::AddItem(int index, unsigned int uItemID) |
0 | 901 { |
1374 | 902 int xStartValue = 0; |
903 | |
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904 if ( index == -1 ) |
0 | 905 { |
1385 | 906 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
907 { | |
1552
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908 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) |
0 | 909 { |
1552
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910 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) ) |
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911 { |
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912 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID); |
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913 } |
0 | 914 } |
1385 | 915 } |
0 | 916 return 0; |
917 } | |
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918 if ( !CanFitItem(index, uItemID) ) |
0 | 919 { |
920 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
921 return 0; | |
922 } | |
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923 return CreateItemInInventory(index, uItemID); |
0 | 924 } |
925 | |
926 //----- (00492826) -------------------------------------------------------- | |
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927 int Player::AddItem2(int index, ItemGen *Src) |
0 | 928 { |
929 pItemsTable->SetSpecialBonus(Src); | |
1382
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930 |
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931 if ( index == -1 ) |
0 | 932 { |
1552
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933 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
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934 { |
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|
935 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array. |
1385 | 936 { |
1552
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937 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) ) |
0 | 938 { |
1552
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939 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src); |
0 | 940 } |
1385 | 941 } |
0 | 942 } |
943 return 0; | |
944 } | |
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945 if ( !CanFitItem(index, Src->uItemID) ) |
0 | 946 return 0; |
1384
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947 return CreateItemInInventory2(index, Src); |
0 | 948 } |
949 | |
950 //----- (0049289C) -------------------------------------------------------- | |
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951 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src ) |
0 | 952 { |
1382
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|
953 signed int freeSlot; // ebx@1 |
0 | 954 int result; // eax@6 |
1382
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|
955 |
1384
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|
956 freeSlot = FindFreeInventoryListSlot(); |
1382
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|
957 if ( freeSlot == -1 ) |
0 | 958 { |
959 result = 0; | |
960 } | |
961 else | |
962 { | |
1384
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|
963 PutItemArInventoryIndex(Src->uItemID, freeSlot, index); |
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964 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen)); |
1382
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965 result = freeSlot + 1; |
0 | 966 } |
967 return result; | |
968 } | |
969 // 506128: using guessed type int areWeLoadingTexture; | |
970 | |
971 //----- (0049298B) -------------------------------------------------------- | |
1385 | 972 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID |
1383
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973 { |
1014 | 974 Texture *item_texture; // esi@1 |
975 int *pInvPos; // esi@4 | |
976 unsigned int slot_width; // [sp+Ch] [bp-4h]@1 | |
977 unsigned int slot_height; // [sp+18h] [bp+8h]@1 | |
978 | |
1383
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|
979 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1014 | 980 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); |
981 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 982 if ( !areWeLoadingTexture ) |
983 { | |
1014 | 984 item_texture->Release(); |
1006 | 985 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 986 } |
1383
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|
987 if ( slot_width > 0 ) |
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|
988 { |
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|
989 pInvPos = &pInventoryMatrix[index]; |
1383
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990 for (unsigned int i = 0; i < slot_height; i++) |
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|
991 { |
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|
992 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn |
1383
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993 pInvPos += INVETORYSLOTSWIDTH; |
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994 } |
1014 | 995 } |
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|
996 pInventoryMatrix[index] = itemListPos + 1; |
0 | 997 } |
278 | 998 |
0 | 999 // 506128: using guessed type int areWeLoadingTexture; |
1000 | |
1001 //----- (00492A36) -------------------------------------------------------- | |
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|
1002 void Player::RemoveItemAtInventoryIndex( unsigned int index ) |
1383
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1003 { |
1014 | 1004 ItemGen *item_in_slot; // ecx@1 |
1005 Texture *item_texture; // esi@1 | |
1006 unsigned int slot_height; // ebp@1 | |
1007 int *pInvPos; // edx@4 | |
1008 unsigned int slot_width; // [sp+14h] [bp+4h]@1 | |
1009 | |
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1010 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1]; |
1709
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1011 item_texture = pIcons_LOD->LoadTexturePtr(item_in_slot->GetIconName(), TEXTURE_16BIT_PALETTE); |
1014 | 1012 item_in_slot->Reset(); |
1013 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); | |
1014 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 1015 if ( !areWeLoadingTexture ) |
1016 { | |
1014 | 1017 item_texture->Release(); |
1006 | 1018 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1019 } |
1383
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1020 if ( slot_width > 0 ) |
1014 | 1021 { |
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1022 pInvPos = &pInventoryMatrix[index]; |
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1023 for (unsigned int i = 0; i < slot_height; i++) |
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1024 { |
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1025 memset32(pInvPos, 0, slot_width); |
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1026 pInvPos += INVETORYSLOTSWIDTH; |
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1027 } |
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1028 } |
0 | 1029 } |
1030 // 506128: using guessed type int areWeLoadingTexture; | |
1031 | |
1032 //----- (00490EEE) -------------------------------------------------------- | |
1386 | 1033 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff |
1034 { | |
1035 unsigned int idemId; // edx@1 | |
1036 signed int equipType; // esi@1 | |
1037 float multiplier; // ST04_4@26 | |
1038 int price; // edi@26 | |
1039 int merchantLevel; // [sp+10h] [bp-8h]@1 | |
1040 int itemValue; | |
1041 | |
1042 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); | |
1043 idemId = pItem->uItemID; | |
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1044 equipType = pItem->GetItemEquipType(); |
1386 | 1045 itemValue = pItem->GetValue(); |
1046 | |
1047 switch (building_type) | |
1048 { | |
1411 | 1049 case BuildingType_WeaponShop: |
1387
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1050 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1051 return 5; |
1387
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|
1052 if (equipType > EQUIP_BOW) |
1386 | 1053 return 4; |
1054 break; | |
1411 | 1055 case BuildingType_ArmorShop: |
1387
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1056 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1057 return 5; |
1387
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|
1058 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS) |
1386 | 1059 return 4; |
1060 break; | |
1411 | 1061 case BuildingType_MagicShop: |
1387
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Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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1062 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1063 return 5; |
1387
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|
1064 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC ) |
1386 | 1065 return 4; |
1066 break; | |
1411 | 1067 case BuildingType_AlchemistShop: |
1387
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|
1068 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE) |
1386 | 1069 return 5; |
1387
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1070 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL)) |
1386 | 1071 return 4; |
1072 break; | |
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|
1073 default: |
1545 | 1074 Error("(%u)", building_type); |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1075 break; |
1386 | 1076 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1077 if (pItem->IsStolen()) |
1386 | 1078 return 6; |
1079 | |
1080 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier; | |
1081 switch (ShopMenuType) | |
1082 { | |
1083 case 2: | |
1084 price = GetBuyingPrice(itemValue, multiplier); | |
1085 break; | |
1086 case 3: | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1087 if (pItem->IsBroken()) |
1386 | 1088 price = 1; |
917 | 1089 else |
1386 | 1090 price = this->GetPriceSell(itemValue, multiplier); |
1091 break; | |
1092 case 4: | |
1093 price = this->GetPriceIdentification(multiplier); | |
1094 break; | |
1095 case 5: | |
1096 price = this->GetPriceRepair(itemValue, multiplier); | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1097 break; |
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1098 default: |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1099 Error("(%u)", ShopMenuType); |
1386 | 1100 break; |
1101 } | |
1102 if ( merchantLevel ) | |
1103 { | |
1104 if (price == itemValue) | |
1105 { | |
1106 return 3; | |
1107 } | |
917 | 1108 else |
1386 | 1109 { |
1110 return 2; | |
1111 } | |
1112 } | |
0 | 1113 else |
1386 | 1114 { |
1115 return 1; | |
1116 } | |
0 | 1117 } |
1118 | |
1119 //----- (0049107D) -------------------------------------------------------- | |
1120 int Player::GetBodybuilding() | |
1121 { | |
1010 | 1122 int v1; // al@1 |
0 | 1123 |
1124 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1125 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1126 return multiplier * (v1 & 0x3F); |
0 | 1127 } |
1128 | |
1129 //----- (004910A8) -------------------------------------------------------- | |
607 | 1130 int Player::GetMeditation() |
0 | 1131 { |
1010 | 1132 int v1; // al@1 |
0 | 1133 |
1134 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1135 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1136 return multiplier * (v1 & 0x3F); |
0 | 1137 } |
1138 | |
1139 //----- (004910D3) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1140 bool Player::CanIdentify( ItemGen *pItem ) |
0 | 1141 { |
1142 unsigned __int16 v2; // ax@1 | |
1143 int v5; // edi@7 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
1144 return true; |
652 | 1145 if (CheckHiredNPCSpeciality(Scholar)) |
1146 return true; | |
0 | 1147 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1148 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1149 if ( (signed int)SkillToMastery(v2) >= 4 ) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1150 return true; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1151 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1152 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1153 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1154 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1155 } |
1156 | |
1157 //----- (00491151) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1158 bool Player::CanRepair( ItemGen *pItem ) |
0 | 1159 { |
1160 unsigned __int16 v2; // ax@1 | |
1161 int v5; // edi@7 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1162 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1163 ITEM_EQUIP_TYPE equipType = pItem->GetItemEquipType(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1164 if (CheckHiredNPCSpeciality(Smith) && equipType <= 2 || |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1165 CheckHiredNPCSpeciality(Armorer) && equipType >= 3 && equipType <= 9 || |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1166 CheckHiredNPCSpeciality(Alchemist) && equipType >= 9 ) |
652 | 1167 return true; |
1168 | |
1010 | 1169 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1170 if ( (signed int)SkillToMastery(v2) >= 4 ) |
0 | 1171 return true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1172 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1173 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1174 v5 = multiplier * (v2 & 0x3F); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
1175 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1176 } |
1177 | |
1178 //----- (004911F3) -------------------------------------------------------- | |
1179 int Player::GetMerchant() | |
1180 { | |
1181 unsigned __int16 v2; // ax@1 | |
1182 int v5; // edi@1 | |
1183 int v7; // eax@3 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1184 |
607 | 1185 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1186 if ( SkillToMastery(v2) >= 4 ) |
0 | 1187 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1188 |
0 | 1189 v7 = GetPartyReputation(); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1190 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1191 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1192 if (v5 == 0) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1193 { |
0 | 1194 return -v7; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1195 } |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1196 return v5 - v7 + 7; |
0 | 1197 } |
1198 | |
1199 //----- (0049125A) -------------------------------------------------------- | |
1200 int Player::GetPerception() | |
1201 { | |
1202 unsigned __int16 v2; // ax@1 | |
1203 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1204 |
1010 | 1205 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1206 if ( SkillToMastery(v2) >= 4 ) |
0 | 1207 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1208 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1209 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1210 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1211 return v5; |
0 | 1212 } |
1213 | |
1214 //----- (004912B0) -------------------------------------------------------- | |
1215 int Player::GetDisarmTrap() | |
1216 { | |
1217 unsigned __int16 v2; // ax@1 | |
1218 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1219 |
1010 | 1220 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM); |
0 | 1221 if ( (signed int)SkillToMastery(v2) >= 4 ) |
1222 return 10000; | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1223 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1224 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1225 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1226 multiplier++; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1227 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1228 return v5; |
0 | 1229 } |
1230 | |
1231 //----- (00491317) -------------------------------------------------------- | |
1232 char Player::GetLearningPercent() | |
1233 { | |
1234 int v2; // eax@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1235 |
1010 | 1236 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1237 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1238 return multiplier * v2 + 9; |
0 | 1239 } |
1240 | |
1241 //----- (0048C6AF) -------------------------------------------------------- | |
1242 Player::Player() | |
1243 { | |
1244 memset(&pEquipment, 0, sizeof(PlayerEquipment)); | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1245 memset(pInventoryMatrix, 0, 126 * sizeof(int)); |
0 | 1246 for (uint i = 0; i < 126; ++i) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1247 pInventoryItemList[i].Reset(); |
0 | 1248 for (uint i = 0; i < 12; ++i) |
1249 pEquippedItems[i].Reset(); | |
1250 | |
1251 | |
1252 for (uint i = 0; i < 24; ++i) | |
1253 { | |
1254 pPlayerBuffs[i].uSkill = 0; | |
1255 pPlayerBuffs[i].uSkill = 0; | |
1256 pPlayerBuffs[i].uPower = 0; | |
1257 pPlayerBuffs[i].uExpireTime = 0; | |
1258 pPlayerBuffs[i].uCaster = 0; | |
1259 pPlayerBuffs[i].uFlags = 0; | |
1260 } | |
1261 | |
1262 pName[0] = 0; | |
1014 | 1263 uCurrentFace = 0; |
0 | 1264 uVoiceID = 0; |
1265 memset(pConditions, 0, 20 * sizeof(__int64)); | |
1266 | |
1267 field_BB = 0; | |
1268 | |
1269 uMight = uMightBonus = 0; | |
1270 uIntelligence = uIntelligenceBonus = 0; | |
1271 uWillpower = uWillpowerBonus = 0; | |
1272 uEndurance = uEnduranceBonus = 0; | |
1273 uSpeed = uSpeedBonus = 0; | |
1274 uAccuracy = uAccuracyBonus = 0; | |
1275 uLuck = uLuckBonus = 0; | |
1276 uLevel = sLevelModifier = 0; | |
1277 sAgeModifier = 0; | |
1388
60d4885eb107
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents:
1387
diff
changeset
|
1278 sACModifier = 0; |
0 | 1279 |
1019 | 1280 // memset(field_1F5, 0, 30); |
1281 pure_luck_used=0; | |
1282 pure_speed_used=0; | |
1283 pure_intellect_used=0; | |
1284 pure_endurance_used=0; | |
1285 pure_willpower_used=0; | |
1286 pure_accuracy_used=0; | |
1287 pure_might_used=0; | |
0 | 1288 |
1289 sResFireBase = sResFireBonus = 0; | |
1290 sResAirBase = sResAirBonus = 0; | |
1291 sResWaterBase = sResWaterBonus = 0; | |
1292 sResEarthBase = sResEarthBonus = 0; | |
1293 sResMagicBase = sResMagicBonus = 0; | |
1294 sResSpiritBase = sResSpiritBonus = 0; | |
1295 sResMindBase = sResMindBonus = 0; | |
1296 sResBodyBase = sResBodyBonus = 0; | |
1297 sResLightBase = sResLightBonus = 0; | |
1298 sResDarkBase = sResDarkBonus = 0; | |
1299 | |
1300 uTimeToRecovery = 0; | |
1301 | |
1302 uSkillPoints = 0; | |
1303 | |
1304 sHealth = 0; | |
1305 uFullHealthBonus = 0; | |
1306 _health_related = 0; | |
1307 | |
1308 sMana = 0; | |
1309 uFullManaBonus = 0; | |
1310 _mana_related = 0; | |
1311 | |
1312 uQuickSpell = 0; | |
1313 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon)); | |
1314 | |
1315 _some_attack_bonus = 0; | |
1316 field_1A91 = 0; | |
1317 _melee_dmg_bonus = 0; | |
1318 field_1A93 = 0; | |
1319 _ranged_atk_bonus = 0; | |
1320 field_1A95 = 0; | |
1321 _ranged_dmg_bonus = 0; | |
1322 field_1A97 = 0; | |
1323 | |
130 | 1324 expression = CHARACTER_EXPRESSION_INVALID; |
0 | 1325 uExpressionTimePassed = 0; |
1326 uExpressionTimeLength = 0; | |
1327 | |
1328 uNumDivineInterventionCastsThisDay = 0; | |
1329 uNumArmageddonCasts = 0; | |
1330 uNumFireSpikeCasts = 0; | |
1331 | |
1332 memset(field_1988, 0, 49 * sizeof(int)); | |
1333 memset(field_1A50, 0, 64 * sizeof(char)); | |
1334 | |
1335 field_E0 = 0; | |
1336 field_E4 = 0; | |
1337 field_E8 = 0; | |
1338 field_EC = 0; | |
1339 field_F0 = 0; | |
1340 field_F4 = 0; | |
1341 field_F8 = 0; | |
1342 field_FC = 0; | |
1343 field_100 = 0; | |
1344 field_104 = 0; | |
198 | 1345 |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1346 _expression21_animtime = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1347 _expression21_frameset = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1348 |
198 | 1349 lastOpenedSpellbookPage = 0; |
0 | 1350 } |
1351 | |
1352 //----- (0048C6F6) -------------------------------------------------------- | |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1353 bool Party::AddItemToParty(ItemGen *pItem) //TODO move to party.cpp |
0 | 1354 { |
1355 unsigned int v2; // eax@1 | |
1356 char *v5; // eax@8 | |
1357 Texture *v7; // ebx@10 | |
1358 signed int v8; // esi@10 | |
1359 Player *v9; // edi@11 | |
1360 int v10; // eax@11 | |
1361 int v21; // [sp+24h] [bp-4h]@10 | |
1362 | |
1363 v2 = pItem->uItemID; | |
222 | 1364 if ( !pItemsTable->pItems[v2].uItemID_Rep_St ) |
315 | 1365 pItem->SetIdentified(); |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1366 |
0 | 1367 v5 = pItemsTable->pItems[v2].pIconName; |
1368 if ( v5 ) | |
1369 { | |
973 | 1370 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE); |
0 | 1371 v21 = areWeLoadingTexture; |
1372 v8 = 0; | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1373 int startId = uActiveCharacter >= 0 ? uActiveCharacter - 1 : 0; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1374 for (int i = 0; i < 4; i++) |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1375 { |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1376 v9 = &pPlayers[(startId + i) % 4]; //start with current active player, then cycle right if item won't fit |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1377 v10 = v9->AddItem(-1, pItem->uItemID); |
0 | 1378 if ( v10 ) |
1379 { | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1380 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1381 pItem->Reset(); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1382 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1383 v9->PlaySound(SPEECH_60, 0); |
0 | 1384 if ( !v21 ) |
1385 { | |
1386 v7->Release(); | |
1006 | 1387 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1388 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1389 return true; |
0 | 1390 } |
1391 } | |
1392 if ( !v21 ) | |
1393 { | |
1394 v7->Release(); | |
1006 | 1395 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1396 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1397 return false; |
0 | 1398 } |
1399 else | |
1400 { | |
1401 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
changeset
|
1402 return false; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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|
1403 } |
0 | 1404 } |
1405 // 506128: using guessed type int areWeLoadingTexture; | |
1406 | |
1407 //----- (0048C855) -------------------------------------------------------- | |
1408 int Player::GetBaseStrength() | |
1409 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1410 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH); |
0 | 1411 } |
1412 | |
1413 //----- (0048C86C) -------------------------------------------------------- | |
1414 int Player::GetBaseIntelligence() | |
1415 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1416 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
0 | 1417 } |
1418 | |
1419 //----- (0048C883) -------------------------------------------------------- | |
1420 int Player::GetBaseWillpower() | |
1421 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1422 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER); |
0 | 1423 } |
1424 | |
1425 //----- (0048C89A) -------------------------------------------------------- | |
1426 int Player::GetBaseEndurance() | |
1427 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1428 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE); |
0 | 1429 } |
1430 | |
1431 //----- (0048C8B1) -------------------------------------------------------- | |
1432 int Player::GetBaseAccuracy() | |
1433 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1434 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY); |
0 | 1435 } |
1436 | |
1437 //----- (0048C8C8) -------------------------------------------------------- | |
1438 int Player::GetBaseSpeed() | |
1439 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1440 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED); |
0 | 1441 } |
1442 | |
1443 //----- (0048C8DF) -------------------------------------------------------- | |
1444 int Player::GetBaseLuck() | |
1445 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1446 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK); |
0 | 1447 } |
1448 | |
1449 //----- (0048C8F6) -------------------------------------------------------- | |
1450 int Player::GetBaseLevel() | |
1451 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1452 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1453 } |
1454 | |
1455 //----- (0048C90D) -------------------------------------------------------- | |
1456 int Player::GetActualLevel() | |
1457 { | |
1458 return uLevel + sLevelModifier + | |
1459 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) + | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1460 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1461 } |
1462 | |
1463 //----- (0048C93C) -------------------------------------------------------- | |
1464 int Player::GetActualMight() | |
1465 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
1466 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus); |
0 | 1467 } |
1468 | |
1469 //----- (0048C9C2) -------------------------------------------------------- | |
1470 int Player::GetActualIntelligence() | |
1471 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
1472 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus); |
0 | 1473 } |
1474 | |
1475 //----- (0048CA3F) -------------------------------------------------------- | |
1476 int Player::GetActualWillpower() | |
1477 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
1478 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus); |
0 | 1479 } |
1480 | |
1481 //----- (0048CABC) -------------------------------------------------------- | |
1482 int Player::GetActualEndurance() | |
1483 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1484 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus); |
0 | 1485 } |
1486 | |
1487 //----- (0048CB39) -------------------------------------------------------- | |
1488 int Player::GetActualAccuracy() | |
1489 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1490 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus); |
0 | 1491 } |
1492 | |
1493 //----- (0048CBB6) -------------------------------------------------------- | |
1494 int Player::GetActualSpeed() | |
1495 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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1551
diff
changeset
|
1496 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus); |
0 | 1497 } |
1498 | |
1499 //----- (0048CC33) -------------------------------------------------------- | |
1500 int Player::GetActualLuck() | |
1501 { | |
1036 | 1502 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1 |
1503 | |
1504 npc_luck_bonus = 0; | |
652 | 1505 if ( CheckHiredNPCSpeciality(Fool) ) |
1036 | 1506 npc_luck_bonus = 5; |
652 | 1507 if ( CheckHiredNPCSpeciality(ChimneySweep) ) |
1036 | 1508 npc_luck_bonus += 20; |
652 | 1509 if ( CheckHiredNPCSpeciality(Psychic) ) |
1036 | 1510 npc_luck_bonus += 10; |
1324 | 1511 |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1512 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus) |
1325 | 1513 + npc_luck_bonus; |
1514 } | |
1515 | |
1516 //----- (new function) -------------------------------------------------------- | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1517 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
1518 { |
1324 | 1519 uint uActualAge = this->sAgeModifier + GetBaseAge(); |
1520 uint uAgeingMultiplier = 100; | |
1521 for (uint i = 0; i < 4; ++i) | |
1325 | 1522 { |
1324 | 1523 if (uActualAge >= pAgeingTable[i]) |
1325 | 1524 uAgeingMultiplier = pAgingAttributeModifier[attrId][i]; |
1525 else | |
1526 break; | |
1527 } | |
1528 | |
1529 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()]; | |
1530 int magicBonus = GetMagicalBonus(attrId); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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1594
diff
changeset
|
1531 int itemBonus = GetItemsBonus(attrId); |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1532 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100 |
1325 | 1533 + magicBonus |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1534 + itemBonus |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
1535 + this->*attrBonus; |
0 | 1536 } |
1537 | |
1538 //----- (0048CCF5) -------------------------------------------------------- | |
1684 | 1539 int Player::GetActualAttack( bool a2 ) |
0 | 1540 { |
1541 int v3; // eax@1 | |
1542 int v4; // edi@1 | |
1543 int v5; // ebx@1 | |
1544 int v6; // ebp@1 | |
1545 | |
1546 v3 = GetActualAccuracy(); | |
1036 | 1547 v4 = GetParameterBonus(v3); |
0 | 1548 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK); |
1549 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1550 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus; |
0 | 1551 } |
1552 | |
1553 //----- (0048CD45) -------------------------------------------------------- | |
1554 int Player::GetMeleeDamageMinimal() | |
1555 { | |
1556 int v2; // eax@1 | |
1557 int v3; // esi@1 | |
1558 int v4; // esi@1 | |
1559 int v5; // esi@1 | |
1560 signed int result; // eax@1 | |
1036 | 1561 |
0 | 1562 v2 = GetActualMight(); |
1036 | 1563 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1564 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3; |
0 | 1565 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1036 | 1566 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
1567 if ( result < 1 ) | |
1568 result = 1; | |
0 | 1569 return result; |
1570 } | |
1571 | |
1572 //----- (0048CD90) -------------------------------------------------------- | |
1573 int Player::GetMeleeDamageMaximal() | |
1574 { | |
1575 int v2; // eax@1 | |
1576 int v3; // esi@1 | |
1577 int v4; // esi@1 | |
1578 int v5; // esi@1 | |
1579 int v6; // esi@1 | |
1580 signed int result; // eax@1 | |
1581 | |
1582 v2 = GetActualMight(); | |
1036 | 1583 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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1594
diff
changeset
|
1584 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3; |
0 | 1585 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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1555
diff
changeset
|
1586 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
0 | 1587 result = 1; |
1588 if ( v6 >= 1 ) | |
1589 result = v6; | |
1590 return result; | |
1591 } | |
1592 | |
1593 //----- (0048CDDB) -------------------------------------------------------- | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1594 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1595 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1596 int dmgSum; // esi@62 |
0 | 1597 signed int result; // eax@64 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1598 int mainWpnDmg; // [sp+18h] [bp-8h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1599 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1600 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1601 offHndWpnDmg = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1602 mainWpnDmg = 0; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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diff
changeset
|
1603 if ( IsUnarmed() ) |
0 | 1604 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1605 mainWpnDmg = rand() % 3 + 1; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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diff
changeset
|
1606 } |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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1547
diff
changeset
|
1607 else |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
1608 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1609 if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1610 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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diff
changeset
|
1611 ItemGen *mainHandItemGen = this->GetMainHandItem(); |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1612 int itemId = mainHandItemGen->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1613 bool addOneDice = false; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1614 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1615 addOneDice = true; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1616 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1617 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1618 if ( !ignoreOffhand ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1619 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1620 if ( this->HasItemEquipped(EQUIP_OFF_HAND) ) |
0 | 1621 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1622 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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1708
diff
changeset
|
1623 if ( offHandItemGen->GetItemEquipType() != EQUIP_SHIELD ) |
0 | 1624 { |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1625 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false); |
0 | 1626 } |
1627 } | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1628 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1629 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1630 dmgSum = mainWpnDmg + offHndWpnDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1631 if ( !ignoreSkillBonus ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1632 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1633 int might = GetActualMight(); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1634 int mightBonus = GetParameterBonus(might); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1635 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1636 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus; |
0 | 1637 } |
1638 result = 1; | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1639 if ( dmgSum >= 1 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1640 result = dmgSum; |
0 | 1641 return result; |
1642 } | |
1643 | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1644 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1645 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1646 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1647 int itemId = weapon->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1648 int diceCount = pItemsTable->pItems[itemId].uDamageDice; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1649 if (addOneDice) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1650 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1651 diceCount++; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1652 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1653 int diceSides = pItemsTable->pItems[itemId].uDamageRoll; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1654 int diceResult = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1655 for (int i = 0; i < diceCount; i++) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1656 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1657 diceResult += rand() % diceSides + 1; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1658 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1659 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1660 if ( uTargetActorID > 0) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1661 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1662 int enchType = weapon->uSpecEnchantmentType; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1663 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1664 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1665 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1666 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1667 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1668 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1669 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1670 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1671 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1672 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1673 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1674 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents:
1549
diff
changeset
|
1675 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 )) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1676 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1677 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1678 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1679 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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diff
changeset
|
1680 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1681 && pItemsTable->pItems[itemId].uSkillType == 2 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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diff
changeset
|
1682 && rand() % 100 < 10 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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1549
diff
changeset
|
1683 totalDmg *= 3; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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1549
diff
changeset
|
1684 return totalDmg; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1685 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1686 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1687 |
0 | 1688 //----- (0048D0B9) -------------------------------------------------------- |
1689 int Player::GetRangedAttack() | |
1690 { | |
1691 int v2; // eax@1 | |
1692 int v3; // edi@3 | |
1693 int v4; // eax@4 | |
1694 int v5; // edi@4 | |
1695 int v6; // edi@4 | |
1696 int v7; // edi@4 | |
1697 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1698 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
1699 if ( mainHandItem != nullptr && ( mainHandItem->uItemID < ITEM_BLASTER || mainHandItem->uItemID > ITEM_LASER_RIFLE )) |
0 | 1700 { |
1701 v4 = GetActualAccuracy(); | |
1036 | 1702 v5 = GetParameterBonus(v4); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1703 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5; |
0 | 1704 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1705 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7; |
0 | 1706 } |
1707 else | |
1708 { | |
1684 | 1709 v3 = GetActualAttack(true); |
0 | 1710 } |
1711 return v3; | |
1712 } | |
1713 | |
1714 //----- (0048D124) -------------------------------------------------------- | |
1715 int Player::GetRangedDamageMin() | |
1716 { | |
1717 int v2; // edi@1 | |
1718 int v3; // edi@1 | |
1719 int v4; // edi@1 | |
1720 int result; // eax@6 | |
1721 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1722 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN); |
1040 | 1723 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1724 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1725 if ( v4 >= 1 ) |
1726 result = v4; | |
1727 else | |
1728 result = 0; | |
1729 return result; | |
1730 } | |
1731 | |
1732 //----- (0048D191) -------------------------------------------------------- | |
1733 int Player::GetRangedDamageMax() | |
1734 { | |
1735 int v2; // edi@1 | |
1736 int v3; // edi@1 | |
1737 int v4; // edi@1 | |
1738 int result; // eax@6 | |
1739 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1740 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX); |
1040 | 1741 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1742 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1743 if ( v4 >= 1 ) |
1744 result = v4; | |
1745 else | |
1746 result = 0; | |
1747 return result; | |
1748 } | |
1749 | |
1750 //----- (0048D1FE) -------------------------------------------------------- | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1751 int Player::CalculateRangedDamageTo( int a2 ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
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diff
changeset
|
1752 { |
0 | 1753 ItemGen *v4; // ebx@2 |
1754 unsigned int v5; // edi@2 | |
1755 int v9; // esi@5 | |
1756 int v10; // ebx@6 | |
1757 signed int v15; // [sp+8h] [bp-Ch]@2 | |
1758 int v17; // [sp+10h] [bp-4h]@1 | |
1759 | |
1760 v17 = 0; | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1761 if ( !HasItemEquipped(EQUIP_BOW) ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1762 return 0; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1763 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1]; |
0 | 1764 v5 = v4->uItemID; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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diff
changeset
|
1765 v15 = pItemsTable->pItems[v5].uDamageRoll; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1766 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1767 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1768 int v7 = rand() % v15; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1769 v17 += v7 + 1; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1770 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
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diff
changeset
|
1771 v9 = pItemsTable->pItems[v5].uDamageMod + v17; |
0 | 1772 if ( a2 ) |
1773 { | |
377 | 1774 v10 = v4->uSpecEnchantmentType; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1775 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1776 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1777 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1778 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1779 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1780 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1781 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1782 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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1550
diff
changeset
|
1783 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1784 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1785 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1786 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1787 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1788 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1789 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1790 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1791 } |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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parents:
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diff
changeset
|
1792 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS); |
0 | 1793 } |
1794 | |
1795 //----- (0048D2EA) -------------------------------------------------------- | |
1796 char *Player::GetMeleeDamageString() | |
1797 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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1564
diff
changeset
|
1798 int min_damage; // edi@3 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1799 int max_damage; // eax@3 |
0 | 1800 |
1801 static char player__getmeleedamagestring_static_buff[40]; // idb | |
1802 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1803 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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changeset
|
1804 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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diff
changeset
|
1805 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1806 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1807 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1808 return player__getmeleedamagestring_static_buff; |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1809 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1810 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1811 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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changeset
|
1812 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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changeset
|
1813 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1814 } |
0 | 1815 else |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1816 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1817 min_damage = GetMeleeDamageMinimal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1818 max_damage = GetMeleeDamageMaximal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1819 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1820 if ( min_damage == max_damage ) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1821 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1822 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1823 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1824 else |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1825 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1826 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1827 } |
1036 | 1828 return player__getmeleedamagestring_static_buff; |
0 | 1829 } |
1830 | |
1831 //----- (0048D396) -------------------------------------------------------- | |
1832 char *Player::GetRangedDamageString() | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1833 { |
1036 | 1834 int min_damage; // edi@3 |
1835 int max_damage; // eax@3 | |
1836 | |
1837 static char player__getrangeddamagestring_static_buff[40]; // idb | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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changeset
|
1838 |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1839 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1840 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1841 if (mainHandItem != nullptr && ( mainHandItem->uItemID >= 135 ) && ( mainHandItem->uItemID <= 159 )) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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changeset
|
1842 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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diff
changeset
|
1843 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1844 return player__getrangeddamagestring_static_buff; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1845 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1846 else if (mainHandItem != nullptr && (mainHandItem->uItemID == ITEM_BLASTER || mainHandItem->uItemID == ITEM_LASER_RIFLE)) |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1847 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1848 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
1849 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1850 } |
0 | 1851 else |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1852 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1853 min_damage = GetRangedDamageMin(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1854 max_damage = GetRangedDamageMax(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1855 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1856 if ( max_damage > 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1857 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1858 if ( min_damage == max_damage ) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1859 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1860 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1861 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1862 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1863 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1864 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1865 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1866 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1867 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1868 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1869 strcpy(player__getrangeddamagestring_static_buff, "N/A"); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1870 } |
1036 | 1871 return player__getrangeddamagestring_static_buff; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1872 } |
0 | 1873 |
1874 //----- (0048D45A) -------------------------------------------------------- | |
1875 bool Player::CanTrainToNextLevel() | |
1876 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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1564
diff
changeset
|
1877 int lvl = this->uLevel + 1; |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1878 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000); |
1564 | 1879 return this->uExperience >= neededExp; |
0 | 1880 } |
1881 | |
1882 //----- (0048D498) -------------------------------------------------------- | |
1883 unsigned int Player::GetExperienceDisplayColor() | |
1884 { | |
1885 if ( CanTrainToNextLevel() ) | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1886 return ui_character_bonus_text_color; |
0 | 1887 else |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1888 return ui_character_default_text_color; |
0 | 1889 } |
1890 | |
1891 //----- (0048D4B3) -------------------------------------------------------- | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1892 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg ) |
1561 | 1893 { |
1036 | 1894 int resist_value; // edi@8 |
1895 int player_luck; // eax@21 | |
1896 signed int res_rand_divider; // ebx@2 | |
1897 int armor_skill; // eax@29 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1898 |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1899 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1900 return 0; |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1901 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1902 resist_value = 0; |
1036 | 1903 switch(dmg_type) |
1904 { | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1905 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1906 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1907 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break; |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1908 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break; |
1036 | 1909 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1910 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1911 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1912 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break; |
1036 | 1913 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1914 |
1036 | 1915 player_luck = GetActualLuck(); |
1916 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30; | |
1917 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1918 if ( GetParameterBonus(player_luck) + resist_value > 0 ) |
1036 | 1919 { |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1920 for (int i = 0; i < 4; i++) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1921 { |
1036 | 1922 if ( rand() % res_rand_divider >= 30 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1923 dmg >>= 1; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1924 else |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1925 break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1926 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1927 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1928 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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1710
diff
changeset
|
1929 if (( dmg_type == DMGT_PHISYCAL ) && ( equippedArmor != nullptr )) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1930 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1931 if (!equippedArmor->IsBroken()) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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changeset
|
1932 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
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diff
changeset
|
1933 armor_skill = equippedArmor->GetPlayerSkillType(); |
1036 | 1934 if ( armor_skill==PLAYER_SKILL_PLATE ) |
0 | 1935 { |
1036 | 1936 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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changeset
|
1937 return dmg / 2; |
0 | 1938 } |
1036 | 1939 if (armor_skill==PLAYER_SKILL_CHAIN ) |
0 | 1940 { |
1036 | 1941 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1942 return dmg * 2 / 3; |
0 | 1943 } |
1944 } | |
1036 | 1945 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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changeset
|
1946 return dmg; |
0 | 1947 } |
1948 | |
1949 //----- (0048D62C) -------------------------------------------------------- | |
816 | 1950 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot) |
1951 { | |
1714
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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1952 return GetNthEquippedIndexItem(uEquipSlot)->GetItemEquipType(); |
0 | 1953 } |
1954 | |
1955 //----- (0048D651) -------------------------------------------------------- | |
816 | 1956 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot) |
1957 { | |
1714
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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1958 return (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(uEquipSlot)->GetPlayerSkillType(); |
0 | 1959 } |
1960 | |
1961 //----- (0048D676) -------------------------------------------------------- | |
1962 bool Player::IsUnarmed() | |
1963 { | |
1561 | 1964 return !HasItemEquipped(EQUIP_MAIN_HAND) && |
1714
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|
1965 (!HasItemEquipped(EQUIP_OFF_HAND) || GetOffHandItem()->GetItemEquipType() == EQUIP_SHIELD); |
0 | 1966 } |
1967 | |
1968 //----- (0048D6AA) -------------------------------------------------------- | |
1969 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex) | |
1970 { | |
1971 auto i = pEquipment.pIndices[uEquipIndex]; | |
1972 if (i) | |
1709
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
1973 return !pOwnItems[i - 1].IsBroken(); |
1036 | 1974 else |
1975 return false; | |
0 | 1976 } |
1977 | |
1978 //----- (0048D6D0) -------------------------------------------------------- | |
1979 bool Player::HasEnchantedItemEquipped(int uEnchantment) | |
1980 { | |
1981 for (uint i = 0; i < 16; ++i) | |
1982 { | |
1983 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) && | |
1714
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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changeset
|
1984 GetNthEquippedIndexItem(i)->uSpecEnchantmentType == uEnchantment) |
0 | 1985 return true; |
1986 } | |
1987 return false; | |
1988 } | |
1989 | |
1990 //----- (0048D709) -------------------------------------------------------- | |
1080 | 1991 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type ) |
1563 | 1992 { |
1714
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Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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|
1993 return ( HasItemEquipped(equip_type) && GetNthEquippedIndexItem(equip_type)->uItemID == item_id ); |
1563 | 1994 } |
1995 | |
1996 bool Player::WearsItemAnyWhere(int item_id) | |
1997 { | |
1998 for (int i = 0; i < 16; i++) | |
1999 { | |
2000 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i)) | |
2001 { | |
2002 return true; | |
2003 } | |
2004 } | |
2005 return false; | |
0 | 2006 } |
2007 | |
2008 //----- (0048D76C) -------------------------------------------------------- | |
1686 | 2009 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool |
0 | 2010 { |
2011 unsigned __int16 v6; // cx@8 | |
2012 int v7; // edi@8 | |
2013 unsigned int v8; // ebx@8 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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diff
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|
2014 unsigned int itemvalue; // esi@8 |
0 | 2015 int v10; // eax@8 |
1686 | 2016 int currMaxItemValue; // edi@12 |
0 | 2017 |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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|
2018 if ( !itemToSteal |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2019 || this->IsEradicated() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2020 || this->IsDead() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2021 || this->IsPertified() |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2022 || this->IsDrunk() |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2023 || this->IsUnconcious() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2024 || this->IsAsleep() ) |
0 | 2025 { |
1686 | 2026 return 0; |
0 | 2027 } |
2028 else | |
2029 { | |
2030 v6 = this->pActiveSkills[34]; | |
2031 v7 = v6 & 0x3F; | |
2032 v8 = SkillToMastery(v6); | |
1567
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Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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|
2033 itemvalue = itemToSteal->GetValue(); |
1709
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ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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|
2034 v10 = itemToSteal->GetItemEquipType(); |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2035 if ( v10 == EQUIP_OFF_HAND || v10 == EQUIP_MAIN_HAND || v10 == EQUIP_BOW ) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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|
2036 itemvalue *= 3; |
1686 | 2037 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8]; |
2038 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue; | |
2039 if (a5) | |
2040 { | |
2041 *fineIfFailed += 500; | |
2042 } | |
0 | 2043 if ( rand() % 100 >= 5 ) |
2044 { | |
1686 | 2045 if ( *fineIfFailed > currMaxItemValue ) |
2046 if (*fineIfFailed - currMaxItemValue < 500) | |
2047 { | |
2048 return 1; | |
2049 } | |
2050 else | |
2051 { | |
2052 return 0; | |
2053 } | |
0 | 2054 else |
1686 | 2055 return 2; |
0 | 2056 } |
2057 else | |
2058 { | |
1686 | 2059 return 0; |
2060 } | |
2061 } | |
0 | 2062 } |
2063 | |
2064 //----- (0048D88B) -------------------------------------------------------- | |
2065 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation) | |
2066 { | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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|
2067 Actor *actroPtr; // edi@1 |
0 | 2068 int v7; // ebx@10 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2069 unsigned int stealingMastery; // esi@10 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2070 int fineIfFailed; // esi@10 |
0 | 2071 int v11; // eax@13 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2072 bool HasFullItemSlots; // ebx@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2073 unsigned __int16 carriedItemId; // si@21 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2074 unsigned int enchBonusSum; // esi@31 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2075 int *enchTypePtr; // eax@34 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2076 ItemGen tempItem; // [sp+8h] [bp-34h]@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2077 int currMaxItemValue; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2078 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2079 actroPtr = &pActors[uActorID]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2080 if ( !actroPtr |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2081 || this->IsEradicated() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2082 || this->IsDead() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2083 || this->IsPertified() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2084 || this->IsDrunk() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2085 || this->IsUnconcious() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2086 || this->IsAsleep() ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2087 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2088 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2089 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2090 pGlobalTXT_LocalizationStrings[1]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2091 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2092 actroPtr->SetRandomGoldIfTheresNoItem(); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2093 unsigned __int16 v6 = this->pActiveSkills[34]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2094 v7 = v6 & 0x3F; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2095 stealingMastery = SkillToMastery(v6); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2096 int v30 = StealingMasteryBonuses[stealingMastery]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2097 int v29 = StealingRandomBonuses[rand() % 5]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2098 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2099 currMaxItemValue = v29 + v7 * v30; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2100 pGlobalTXT_LocalizationStrings[200]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2101 if ( false && (rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2102 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2103 Actor::AggroSurroundingPeasants(uActorID, 1); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2104 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2105 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2106 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2107 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2108 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2109 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2110 v11 = rand(); |
1688 | 2111 if ( v11 % 100 >= 70 ) //stealing gold |
2112 { | |
2113 enchBonusSum = 0; | |
2114 for (int i = 0; i < v7; i++) | |
2115 { | |
2116 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1; | |
2117 } | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
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1708
diff
changeset
|
2118 if ( actroPtr->array_000234[3].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2119 return 2; |
2120 enchTypePtr = &actroPtr->array_000234[3].uSpecEnchantmentType; | |
2121 if ( (int)enchBonusSum >= *enchTypePtr ) | |
2122 { | |
2123 actroPtr->array_000234[3].uItemID = 0; | |
2124 *enchTypePtr = 0; | |
2125 } | |
2126 else | |
2127 { | |
2128 *enchTypePtr -= enchBonusSum; | |
2129 } | |
2130 if ( enchBonusSum ) | |
2131 { | |
2132 party_finds_gold(enchBonusSum, 2); | |
2133 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold | |
2134 } | |
2135 else | |
2136 { | |
2137 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything | |
2138 } | |
2139 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2140 return 2; | |
2141 } | |
2142 else if ( v11 % 100 >= 40 ) //stealing an item | |
2143 { | |
2144 tempItem.Reset(); | |
2145 HasFullItemSlots = false; | |
2146 int i; | |
2147 for (i = 0; i < 4; i++) | |
2148 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2149 if ( actroPtr->array_000234[i].uItemID != 0 && actroPtr->array_000234[i].GetItemEquipType() != EQUIP_GOLD ) |
1688 | 2150 break; |
2151 } | |
2152 if (i == 4) | |
2153 HasFullItemSlots = true; | |
2154 carriedItemId = actroPtr->uCarriedItemID; | |
2155 if ( carriedItemId != 0 || HasFullItemSlots ) | |
2156 { | |
2157 tempItem.Reset(); | |
2158 if ( carriedItemId != 0 ) | |
0 | 2159 { |
1688 | 2160 actroPtr->uCarriedItemID = 0; |
2161 tempItem.uItemID = carriedItemId; | |
2162 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND ) | |
2163 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1; | |
2164 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE) | |
2165 tempItem.uEnchantmentType = 2 * rand() % 4 + 2; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2166 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2167 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2168 { |
1688 | 2169 ItemGen* itemToSteal = &actroPtr->array_000234[rand() % 4]; |
2170 memcpy(&tempItem, itemToSteal, sizeof(tempItem)); | |
2171 itemToSteal->Reset(); | |
2172 carriedItemId = tempItem.uItemID; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2173 } |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2174 if (carriedItemId != 0) // looks odd in current context, but avoids accessing zeroth element of pItemsTable->pItems |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2175 { |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2176 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2177 sprintf( |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2178 pTmpBuf2.data(), |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2179 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2180 this->pName, |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2181 pItemsTable->pItems[carriedItemId].pUnidentifiedName); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2182 ShowStatusBarString(pTmpBuf2.data(), 2u); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2183 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2184 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen)); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2185 pMouse->SetCursorBitmapFromItemID(carriedItemId); |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2186 return 2; |
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2187 } |
0 | 2188 } |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2189 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2190 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2191 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2192 return 2; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2193 } |
0 | 2194 } |
2195 // 4EDEA0: using guessed type int dword_4EDEA0[]; | |
2196 // 4EDEB4: using guessed type int dword_4EDEB4[]; | |
2197 // 4EDEC4: using guessed type int dword_4EDEC4[]; | |
2198 | |
2199 //----- (0048DBB9) -------------------------------------------------------- | |
2200 void Player::Heal(int amount) | |
2201 { | |
1010 | 2202 signed int max_health; // eax@3 |
2203 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2204 if ( !IsEradicated() && !IsDead() ) |
1010 | 2205 { |
2206 max_health = GetMaxHealth(); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2207 if ( IsZombie() ) |
1010 | 2208 max_health /= 2; |
2209 sHealth += amount; | |
2210 if ( sHealth > max_health ) | |
2211 sHealth = max_health; | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2212 if ( IsUnconcious() ) |
1010 | 2213 { |
2214 if ( sHealth > 0 ) | |
2215 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2216 SetUnconcious(false); |
0 | 2217 } |
2218 } | |
2219 } | |
2220 } | |
2221 | |
2222 //----- (0048DC1E) -------------------------------------------------------- | |
1036 | 2223 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type ) |
2224 { | |
2225 signed int recieved_dmg; // eax@1 | |
2226 bool broke_armor; | |
2227 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2228 SetAsleep(false); |
1036 | 2229 recieved_dmg = CalculateIncommingDamage(dmg_type, amount); |
2230 sHealth -= recieved_dmg; | |
2231 broke_armor = sHealth <= -10; | |
2232 if ( sHealth < 1 ) // | |
2233 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2234 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2235 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2236 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2237 SetCondUnconsciousWithBlockCheck(false); |
0 | 2238 } |
2239 else | |
2240 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2241 SetCondDeadWithBlockCheck(false); |
1036 | 2242 if ( sHealth > 0 ) |
2243 sHealth = 0; | |
2244 } | |
2245 if (broke_armor ) | |
2246 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2247 ItemGen* equippedArmor = GetArmorItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2248 if ( equippedArmor != nullptr ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2249 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2250 if ( !(equippedArmor->uAttributes & ITEM_HARDENED)) |
0 | 2251 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2252 equippedArmor->SetBroken(); |
0 | 2253 } |
2254 } | |
2255 } | |
2256 } | |
1036 | 2257 if ( recieved_dmg && CanAct() ) |
187 | 2258 PlaySound(SPEECH_24, 0); |
1036 | 2259 return recieved_dmg; |
0 | 2260 } |
2261 | |
2262 //----- (0048DCF6) -------------------------------------------------------- | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2263 int Player::ReceiveSpecialAttackEffect( int attType, struct Actor *pActor ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2264 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2265 SPECIAL_ATTACK_TYPE attTypeCast = (SPECIAL_ATTACK_TYPE) attType; |
0 | 2266 signed int v3; // edi@1 |
2267 signed int v4; // ebx@1 | |
2268 int v6; // eax@2 | |
2269 int v8; // eax@8 | |
2270 int v10; // eax@8 | |
2271 int v11; // ebx@8 | |
2272 ItemGen *v13; // eax@9 | |
2273 int v22; // eax@49 | |
2274 signed int v23; // ebx@49 | |
2275 void *v27; // ecx@76 | |
2276 char v46[140]; // [sp+Ch] [bp-94h]@13 | |
2277 unsigned int v47; // [sp+98h] [bp-8h]@1 | |
1692 | 2278 ItemGen* v48; // [sp+9Ch] [bp-4h]@1 |
2279 | |
0 | 2280 v4 = 0; |
2281 v47 = 0; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2282 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2283 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2284 case SPECIAL_ATTACK_CURSE: |
0 | 2285 v6 = GetActualWillpower(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2286 v11 = GetParameterBonus(v6); |
1690 | 2287 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2288 case SPECIAL_ATTACK_WEAK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2289 case SPECIAL_ATTACK_SLEEP: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2290 case SPECIAL_ATTACK_DRUNK: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2291 case SPECIAL_ATTACK_DISEASE1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2292 case SPECIAL_ATTACK_DISEASE2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2293 case SPECIAL_ATTACK_DISEASE3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2294 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2295 case SPECIAL_ATTACK_AGING: |
0 | 2296 v6 = GetActualEndurance(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2297 v11 = GetParameterBonus(v6); |
1690 | 2298 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2299 case SPECIAL_ATTACK_INSANE: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2300 case SPECIAL_ATTACK_PARALYZED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2301 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2302 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); |
1690 | 2303 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2304 case SPECIAL_ATTACK_PETRIFIED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2305 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); |
1690 | 2306 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2307 case SPECIAL_ATTACK_POISON1: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2308 case SPECIAL_ATTACK_POISON2: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2309 case SPECIAL_ATTACK_POISON3: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2310 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2311 case SPECIAL_ATTACK_ERADICATED: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2312 v11 = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); |
1690 | 2313 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2314 case SPECIAL_ATTACK_MANA_DRAIN: |
0 | 2315 v8 = GetActualWillpower(); |
2316 v10 = GetActualIntelligence(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2317 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2; |
0 | 2318 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2319 case SPECIAL_ATTACK_BREAK_ANY: |
1692 | 2320 for (int i = 0; i < 138; i++) |
2321 { | |
2322 v13 = &this->pInventoryItemList[i]; | |
2323 if ( v13->uItemID > 0 && v13->uItemID <= 134 && !v13->IsBroken()) | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2324 v46[v4++] = i; |
1692 | 2325 } |
1690 | 2326 if ( !v4 ) |
2327 return 0; | |
1692 | 2328 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2329 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2330 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2331 case SPECIAL_ATTACK_BREAK_ARMOR: |
1692 | 2332 for (int i = 0; i < 16; i++ ) |
0 | 2333 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2334 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2335 { |
1692 | 2336 if ( i == EQUIP_ARMOUR ) |
2337 v46[v4++] = this->pEquipment.uArmor - 1; | |
2338 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_SHIELD ) | |
2339 v46[v4++] = this->pEquipment.pIndices[i] - 1; | |
0 | 2340 } |
1692 | 2341 } |
1690 | 2342 if ( !v4 ) |
2343 return 0; | |
1692 | 2344 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2345 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
1690 | 2346 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2347 case SPECIAL_ATTACK_BREAK_WEAPON: |
1692 | 2348 for (int i = 0; i < 16; i++ ) |
0 | 2349 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2350 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
0 | 2351 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2352 if ( i == EQUIP_BOW ) |
1690 | 2353 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2354 if ( (i == EQUIP_OFF_HAND || i == EQUIP_MAIN_HAND) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2355 && (GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_OFF_HAND || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i) == EQUIP_MAIN_HAND) ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2356 v46[v4++] = this->pEquipment.pIndices[i] - 1; |
0 | 2357 } |
1692 | 2358 } |
0 | 2359 if ( !v4 ) |
1690 | 2360 return 0; |
1692 | 2361 v48 = &this->pInventoryItemList[v46[rand() % v4]]; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2362 v11 = 3 * (pItemsTable->pItems[v48->uItemID].uMaterial + v48->GetDamageMod()); |
0 | 2363 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2364 case SPECIAL_ATTACK_STEAL: |
1692 | 2365 for ( int i = 0; i < 126; i++ ) |
2366 { | |
2367 int ItemPosInList = this->pInventoryMatrix[i]; | |
2368 if (ItemPosInList > 0) | |
0 | 2369 { |
1692 | 2370 ItemGen* v21 = &this->pInventoryItemList[ItemPosInList - 1]; |
2371 if ( v21->uItemID > 0 && v21->uItemID <= 134 ) | |
0 | 2372 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2373 v46[v4++] = i; |
0 | 2374 } |
2375 } | |
1692 | 2376 } |
0 | 2377 if ( !v4 ) |
1690 | 2378 return 0; |
1692 | 2379 v47 = v46[rand() % v4]; |
0 | 2380 v6 = GetActualAccuracy(); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2381 v11 = GetParameterBonus(v6); |
0 | 2382 break; |
2383 default: | |
2384 v11 = 0; | |
2385 break; | |
2386 } | |
2387 v22 = GetActualLuck(); | |
1036 | 2388 v23 = GetParameterBonus(v22) + v11 + 30; |
0 | 2389 if ( rand() % v23 >= 30 ) |
2390 { | |
1690 | 2391 return 0; |
0 | 2392 } |
2393 else | |
2394 { | |
1692 | 2395 for ( v3 = 0; v3 < 4; v3++ ) |
2396 { | |
2397 if ( this == pPlayers[v3 + 1] ) | |
2398 break; | |
2399 } | |
2400 | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2401 switch ( attTypeCast ) |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2402 { |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2403 case SPECIAL_ATTACK_CURSE: |
1692 | 2404 SetCondition(Condition_Cursed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2405 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2406 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2407 return 1; | |
2408 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2409 case SPECIAL_ATTACK_WEAK: |
1692 | 2410 SetCondition(Condition_Weak, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2411 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2412 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2413 return 1; | |
2414 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2415 case SPECIAL_ATTACK_SLEEP: |
1692 | 2416 SetCondition(Condition_Sleep, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2417 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2418 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2419 return 1; | |
2420 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2421 case SPECIAL_ATTACK_DRUNK: |
1692 | 2422 SetCondition(Condition_Drunk, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2423 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2424 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2425 return 1; | |
2426 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2427 case SPECIAL_ATTACK_INSANE: |
1692 | 2428 SetCondition(Condition_Insane, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2429 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2430 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2431 return 1; | |
2432 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2433 case SPECIAL_ATTACK_POISON1: |
1692 | 2434 SetCondition(Condition_Poison1, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2435 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2436 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2437 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2438 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2439 case SPECIAL_ATTACK_POISON2: |
1692 | 2440 SetCondition(Condition_Poison2, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2441 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2442 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2443 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2444 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2445 case SPECIAL_ATTACK_POISON3: |
1692 | 2446 SetCondition(Condition_Poison3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2447 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2448 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2449 return 1; | |
2450 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2451 case SPECIAL_ATTACK_DISEASE1: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2452 SetCondition(Condition_Disease1, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2453 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2454 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2455 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2456 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2457 case SPECIAL_ATTACK_DISEASE2: |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2458 SetCondition(Condition_Disease2, 1); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2459 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2460 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2461 return 1; |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
2462 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2463 case SPECIAL_ATTACK_DISEASE3: |
1692 | 2464 SetCondition(Condition_Disease3, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2465 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
0 | 2466 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1690 | 2467 return 1; |
0 | 2468 break; |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2469 case SPECIAL_ATTACK_PARALYZED: |
1692 | 2470 SetCondition(Condition_Paralyzed, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2471 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2472 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2473 return 1; | |
2474 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2475 case SPECIAL_ATTACK_UNCONSCIOUS: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2476 SetCondition(Condition_Unconcious, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2477 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2478 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2479 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2480 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2481 case SPECIAL_ATTACK_DEAD: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2482 SetCondition(Condition_Dead, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2483 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2484 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2485 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2486 break; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2487 case SPECIAL_ATTACK_PETRIFIED: |
1692 | 2488 SetCondition(Condition_Pertified, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2489 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2490 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2491 return 1; | |
2492 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2493 case SPECIAL_ATTACK_ERADICATED: |
1692 | 2494 SetCondition(Condition_Eradicated, 1); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2495 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2496 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2497 return 1; | |
2498 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2499 case SPECIAL_ATTACK_BREAK_ANY: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2500 case SPECIAL_ATTACK_BREAK_ARMOR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2501 case SPECIAL_ATTACK_BREAK_WEAPON: |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2502 if ( !(v48->uAttributes & ITEM_HARDENED) ) |
1690 | 2503 { |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2504 PlaySound(SPEECH_40, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2505 v48->SetBroken(); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2506 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2507 } |
2508 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2509 return 1; | |
2510 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2511 case SPECIAL_ATTACK_STEAL: |
1690 | 2512 PlaySound(SPEECH_40, 0); |
2513 v27 = pActor->array_000234; | |
2514 if ( pActor->array_000234[0].uItemID ) | |
2515 { | |
2516 v27 = &pActor->array_000234[1]; | |
2517 if ( pActor->array_000234[1].uItemID ) | |
2518 { | |
2519 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2520 return 1; | |
2521 } | |
2522 } | |
2523 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2524 RemoveItemAtInventoryIndex(v47); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2525 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2526 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2527 return 1; | |
2528 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2529 case SPECIAL_ATTACK_AGING: |
187 | 2530 PlaySound(SPEECH_42, 0); |
1690 | 2531 ++this->sAgeModifier; |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2532 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2533 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2534 return 1; | |
2535 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2536 case SPECIAL_ATTACK_MANA_DRAIN: |
1690 | 2537 PlaySound(SPEECH_41, 0); |
2538 this->sMana = 0; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2539 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2540 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
2541 return 1; | |
2542 break; | |
1695
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2543 case SPECIAL_ATTACK_FEAR: |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2544 SetCondition(Condition_Fear, 1); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2545 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2546 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2547 return 1; |
33df22a5e376
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Grumpy7
parents:
1694
diff
changeset
|
2548 break; |
0 | 2549 default: |
1690 | 2550 return 0; |
0 | 2551 } |
2552 } | |
2553 } | |
324 | 2554 |
0 | 2555 // 48DCF6: using guessed type char var_94[140]; |
2556 | |
2557 //----- (0048E1A3) -------------------------------------------------------- | |
2558 unsigned int Player::GetSpellSchool(unsigned int uSpellID) | |
2559 { | |
1091 | 2560 return pSpellStats->pInfos[uSpellID].uSchool; |
0 | 2561 } |
2562 | |
2563 //----- (0048E1B5) -------------------------------------------------------- | |
816 | 2564 int Player::GetAttackRecoveryTime(bool bRangedAttack) |
2565 { | |
2566 ItemGen *weapon = nullptr; | |
2567 ItemDesc *weapon_desc = nullptr; | |
2568 uint weapon_recovery = base_recovery_times_per_weapon_type[0]; | |
2569 if (bRangedAttack) | |
0 | 2570 { |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2571 if ( HasItemEquipped(EQUIP_BOW) ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2572 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2573 weapon = GetBowItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2574 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2575 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2576 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2577 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2578 { |
816 | 2579 weapon_recovery = base_recovery_times_per_weapon_type[1]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2580 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2581 else if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
816 | 2582 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2583 weapon = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2584 if (weapon->GetItemEquipType() == EQUIP_WAND) |
816 | 2585 { |
2586 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2587 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now | |
2588 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery; | |
2589 } | |
0 | 2590 else |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2591 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2592 } |
1010 | 2593 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD) |
2594 // ADD: shield check because shield recovery is added later and can be accidentally doubled | |
816 | 2595 { |
1717 | 2596 if (base_recovery_times_per_weapon_type[GetOffHandItem()->GetPlayerSkillType()] > weapon_recovery) |
2597 { | |
1731 | 2598 weapon = GetOffHandItem(); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
2599 weapon_recovery = base_recovery_times_per_weapon_type[weapon->GetPlayerSkillType()]; |
816 | 2600 } |
2601 } | |
2602 | |
2603 uint armour_recovery = 0; | |
0 | 2604 if ( HasItemEquipped(EQUIP_ARMOUR) ) |
2605 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2606 auto armour_skill_type = GetArmorItem()->GetPlayerSkillType(); |
816 | 2607 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2608 float multiplier; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2609 |
816 | 2610 if (armour_skill_type == PLAYER_SKILL_LEATHER) |
2611 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2612 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0); |
816 | 2613 } |
2614 else if (armour_skill_type == PLAYER_SKILL_CHAIN) | |
2615 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2616 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0); |
816 | 2617 } |
2618 else if (armour_skill_type == PLAYER_SKILL_PLATE) | |
2619 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2620 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0); |
0 | 2621 } |
2622 else | |
2623 { | |
1545 | 2624 Error("Unknown armour type"); // what kind of armour is that? |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2625 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2626 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2627 |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2628 armour_recovery = (uint)(base_armour_recovery * multiplier); |
816 | 2629 } |
2630 | |
2631 uint shield_recovery = 0; | |
2632 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD) | |
2633 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2634 auto skill_type = GetOffHandItem()->GetPlayerSkillType(); |
816 | 2635 |
2636 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type]; | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2637 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2638 shield_recovery = (uint)(shield_base_recovery * multiplier); |
816 | 2639 } |
2640 | |
1036 | 2641 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()), |
816 | 2642 sword_axe_bow_recovery_reduction = 0; |
2643 bool shooting_laser = false; | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2644 if (weapon != nullptr) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2645 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2646 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon->GetPlayerSkillType()) && |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2647 (weapon->GetPlayerSkillType() == PLAYER_SKILL_SWORD || weapon->GetPlayerSkillType() == PLAYER_SKILL_AXE || weapon->GetPlayerSkillType() == PLAYER_SKILL_BOW) ) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2648 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2649 if (SkillToMastery(pActiveSkills[weapon->GetPlayerSkillType()]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery |
816 | 2650 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F; |
2651 } | |
2652 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER) | |
2653 shooting_laser = true; | |
2654 } | |
2655 | |
2656 uint armsmaster_recovery_reduction = 0; | |
2657 if (!bRangedAttack && !shooting_laser) | |
2658 { | |
2659 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER)) | |
2660 { | |
2661 armsmaster_recovery_reduction = armsmaster_level & 0x3F; | |
2662 if (SkillToMastery(armsmaster_level) >= 4) | |
2663 armsmaster_recovery_reduction *= 2; | |
2664 } | |
2665 } | |
2666 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2667 uint hasteRecoveryReduction = 0; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
2668 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 ) |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2669 hasteRecoveryReduction = 25; |
816 | 2670 |
2671 uint weapon_enchantment_recovery_reduction = 0; | |
2672 if ( weapon ) | |
2673 { | |
2674 if (weapon->uSpecEnchantmentType == 59 || | |
2675 weapon->uSpecEnchantmentType == 41 || | |
2676 weapon->uSpecEnchantmentType == 500) | |
2677 weapon_enchantment_recovery_reduction = 20; | |
2678 } | |
2679 | |
2680 int recovery = weapon_recovery + | |
2681 armour_recovery + | |
2682 shield_recovery | |
2683 - armsmaster_recovery_reduction | |
2684 - weapon_enchantment_recovery_reduction | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2685 - hasteRecoveryReduction |
816 | 2686 - sword_axe_bow_recovery_reduction |
2687 - player_speed_recovery_reduction; | |
2688 | |
2689 if (recovery < 0) | |
2690 recovery = 0; | |
2691 return recovery; | |
0 | 2692 } |
2693 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2694 |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2695 //----- new -------------------------------------------------------- |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2696 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2697 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2698 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2699 switch (skill_mastery) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2700 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2701 case 1: return mult1; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2702 case 2: return mult2; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2703 case 3: return mult3; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2704 case 4: return mult4; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2705 } |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2706 Error("Unexpected input value: %d", armour_skill_type); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2707 return 0; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2708 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2709 |
0 | 2710 //----- (0048E4F8) -------------------------------------------------------- |
2711 int Player::GetMaxHealth() | |
2712 { | |
2713 int v3; // esi@1 | |
2714 int v4; // esi@1 | |
2715 int v6; // esi@1 | |
2716 | |
1036 | 2717 v3 = GetParameterBonus(GetActualEndurance()); |
135 | 2718 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3); |
0 | 2719 v6 = uFullHealthBonus |
135 | 2720 + pBaseHealthByClass[classType / 4] |
0 | 2721 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH) |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2722 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2723 return max(1, v6); |
0 | 2724 } |
2725 | |
2726 //----- (0048E565) -------------------------------------------------------- | |
2727 int Player::GetMaxMana() | |
2728 { | |
2729 int v2; // eax@2 | |
2730 int v3; // esi@4 | |
2731 int v4; // eax@5 | |
2732 int v5; // esi@5 | |
2733 int v6; // eax@5 | |
2734 int v7; // esi@6 | |
2735 int v8; // esi@6 | |
2736 int v9; // esi@6 | |
1116 | 2737 |
135 | 2738 switch (classType) |
0 | 2739 { |
1116 | 2740 case PLAYER_CLASS_ROGUE: |
2741 case PLAYER_CLASS_SPY: | |
2742 case PLAYER_CLASS_ASSASSIN: | |
2743 case PLAYER_CLASS_ARCHER: | |
2744 case PLAYER_CLASS_WARRIOR_MAGE: | |
2745 case PLAYER_CLASS_MASTER_ARCHER: | |
2746 case PLAYER_CLASS_SNIPER: | |
2747 case PLAYER_CLASS_SORCERER: | |
2748 case PLAYER_CLASS_WIZARD: | |
2749 case PLAYER_CLASS_ARCHMAGE: | |
2750 case PLAYER_CLASS_LICH: | |
0 | 2751 v2 = GetActualIntelligence(); |
1036 | 2752 v3 = GetParameterBonus(v2); |
1116 | 2753 break; |
2754 case PLAYER_CLASS_INITIATE: | |
2755 case PLAYER_CLASS_MASTER: | |
2756 case PLAYER_CLASS_NINJA: | |
2757 case PLAYER_CLASS_PALADIN: | |
2758 case PLAYER_CLASS_CRUSADER: | |
2759 case PLAYER_CLASS_HERO: | |
2760 case PLAYER_CLASS_VILLIAN: | |
2761 case PLAYER_CLASS_CLERIC: | |
2762 case PLAYER_CLASS_PRIEST: | |
2763 case PLAYER_CLASS_PRIEST_OF_SUN: | |
2764 case PLAYER_CLASS_PRIEST_OF_MOON: | |
0 | 2765 v2 = GetActualWillpower(); |
1036 | 2766 v3 = GetParameterBonus(v2); |
1116 | 2767 break; |
2768 case PLAYER_CLASS_HUNTER: | |
2769 case PLAYER_CLASS_RANGER_LORD: | |
2770 case PLAYER_CLASS_BOUNTY_HUNTER: | |
2771 case PLAYER_CLASS_DRUID: | |
2772 case PLAYER_CLASS_GREAT_DRUID: | |
2773 case PLAYER_CLASS_ARCH_DRUID: | |
2774 case PLAYER_CLASS_WARLOCK: | |
0 | 2775 v4 = GetActualWillpower(); |
1036 | 2776 v5 = GetParameterBonus(v4); |
0 | 2777 v6 = GetActualIntelligence(); |
1036 | 2778 v3 = GetParameterBonus(v6) + v5; |
0 | 2779 break; |
2780 default: | |
1116 | 2781 return 0; |
0 | 2782 break; |
2783 } | |
1116 | 2784 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2785 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7; |
1116 | 2786 v9 = uFullManaBonus |
2787 + pBaseManaByClass[classType / 4] | |
2788 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA) | |
2789 + v8; | |
2790 return max(0,v9); | |
0 | 2791 } |
2792 | |
2793 //----- (0048E656) -------------------------------------------------------- | |
2794 int Player::GetBaseAC() | |
2795 { | |
2796 int v2; // eax@1 | |
2797 int v3; // esi@1 | |
2798 int v4; // esi@1 | |
2799 int v5; // esi@1 | |
2800 | |
2801 v2 = GetActualSpeed(); | |
1036 | 2802 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2803 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2804 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2805 return max(0, v5); |
0 | 2806 } |
2807 | |
2808 //----- (0048E68F) -------------------------------------------------------- | |
2809 int Player::GetActualAC() | |
2810 { | |
2811 int v2; // eax@1 | |
2812 int v3; // esi@1 | |
2813 int v4; // esi@1 | |
2814 int v5; // esi@1 | |
2815 int v6; // esi@1 | |
2816 | |
2817 v2 = GetActualSpeed(); | |
1036 | 2818 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2819 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 2820 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2821 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5; |
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2822 return max(0, v6); |
0 | 2823 } |
2824 | |
2825 //----- (0048E6DC) -------------------------------------------------------- | |
2826 unsigned int Player::GetBaseAge() | |
2827 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2828 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year); |
0 | 2829 } |
2830 | |
2831 //----- (0048E72C) -------------------------------------------------------- | |
2832 unsigned int Player::GetActualAge() | |
2833 { | |
2834 return this->sAgeModifier + GetBaseAge(); | |
2835 } | |
2836 | |
2837 //----- (0048E73F) -------------------------------------------------------- | |
2838 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2839 { | |
2840 int v7; // esi@20 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2841 int racialBonus = 0; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2842 __int16* resStat; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2843 |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2844 switch (a2) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2845 { |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2846 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2847 resStat = &sResFireBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2848 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2849 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2850 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2851 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2852 resStat = &sResAirBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2853 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2854 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2855 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2856 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2857 resStat = &sResWaterBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2858 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2859 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2860 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2861 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2862 resStat = &sResEarthBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2863 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2864 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2865 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2866 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2867 resStat = &sResMindBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2868 if (IsRaceElf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2869 racialBonus = 10; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2870 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2871 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2872 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2873 resStat = &sResBodyBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2874 if (IsRaceHuman()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2875 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2876 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2877 } |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2878 v7 = GetItemsBonus(a2) + racialBonus; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2879 return v7 + *resStat; |
0 | 2880 } |
2881 | |
2882 //----- (0048E7D0) -------------------------------------------------------- | |
2883 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
2884 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2885 signed int v10 = 0; // [sp+14h] [bp-4h]@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2886 __int16* resStat; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2887 int result; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2888 int baseRes; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2889 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2890 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER); |
652 | 2891 if ( CheckHiredNPCSpeciality(Enchanter) ) |
0 | 2892 v10 = 20; |
2893 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE | |
2894 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR | |
2895 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER | |
2896 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2897 && SkillToMastery(leatherArmorSkillLevel) == 4 |
0 | 2898 && HasItemEquipped(EQUIP_ARMOUR) |
2899 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER ) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2900 v10 += leatherArmorSkillLevel & 0x3F; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2901 switch (a2) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2902 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2903 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2904 resStat = &sResFireBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2905 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2906 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2907 resStat = &sResAirBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2908 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2909 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2910 resStat = &sResWaterBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2911 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2912 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2913 resStat = &sResEarthBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2914 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2915 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2916 resStat = &sResMindBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2917 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2918 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2919 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2920 resStat = &sResBodyBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2921 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2922 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2923 baseRes = GetBaseResistance(a2); |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2924 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat); |
0 | 2925 return result; |
2926 } | |
2927 | |
2928 //----- (0048E8F5) -------------------------------------------------------- | |
816 | 2929 bool Player::Recover(int dt) |
2930 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2931 int v3; // qax@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2932 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2933 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt); |
816 | 2934 |
2935 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery); | |
2936 | |
2937 if (uTimeToRecovery > v3) | |
2938 { | |
2939 uTimeToRecovery -= v3; | |
2940 return true; | |
0 | 2941 } |
2942 else | |
2943 { | |
816 | 2944 uTimeToRecovery = 0; |
2945 viewparams->bRedrawGameUI = true; | |
2946 if (!uActiveCharacter) | |
0 | 2947 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2948 return false; |
2949 } | |
0 | 2950 } |
2951 | |
2952 //----- (0048E96A) -------------------------------------------------------- | |
816 | 2953 void Player::SetRecoveryTime(signed int rec) |
2954 { | |
1545 | 2955 Assert(rec >= 0); |
816 | 2956 |
2957 if (rec > uTimeToRecovery) | |
2958 uTimeToRecovery = rec; | |
2959 | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
2960 if (uActiveCharacter != 0 && pPlayers[uActiveCharacter] == this && !some_active_character) |
0 | 2961 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 2962 |
2963 viewparams->bRedrawGameUI = true; | |
0 | 2964 } |
2965 // 50C0C4: using guessed type int some_active_character; | |
2966 | |
2967 //----- (0048E9B7) -------------------------------------------------------- | |
2968 void Player::RandomizeName() | |
2969 { | |
2970 if (!uExpressionTimePassed) | |
2971 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]); | |
2972 } | |
2973 | |
2974 //----- (0048E9F4) -------------------------------------------------------- | |
2975 unsigned int Player::GetMajorConditionIdx() | |
2976 { | |
2977 for (uint i = 0; i < 18; ++i) | |
2978 if (pConditions[pConditionImportancyTable[i]] != 0) | |
2979 return pConditionImportancyTable[i]; | |
2980 | |
2981 return 18; | |
2982 } | |
2983 | |
2984 //----- (0048EA1B) -------------------------------------------------------- | |
1036 | 2985 int Player::GetParameterBonus( int player_parameter ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2986 { |
1036 | 2987 int i; // eax@1 |
2988 i = 0; | |
2989 while (param_to_bonus_table[i]) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2990 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2991 if (player_parameter >= param_to_bonus_table[i]) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2992 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2993 ++i; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2994 } |
1036 | 2995 return parameter_to_bonus_value[i]; |
0 | 2996 } |
2997 | |
2998 //----- (0048EA46) -------------------------------------------------------- | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
2999 int Player::GetSpecialItemBonus( int enchantmentId ) |
0 | 3000 { |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3001 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3002 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3003 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3004 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3005 if (enchantmentId == 17) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3006 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3007 if ((GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 17) || (GetNthEquippedIndexItem(i)->uItemID == 533)) //Elven Chainmail+Increases rate of Recovery |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3008 return 50; |
1032 | 3009 } |
1598
11bb463837b1
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents:
1597
diff
changeset
|
3010 if (enchantmentId == 24) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3011 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3012 if (GetNthEquippedIndexItem(i)->uSpecEnchantmentType == 24) //Increased Knockback. |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3013 return 5; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3014 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3015 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3016 } |
1032 | 3017 return 0; |
0 | 3018 } |
3019 | |
3020 //----- (0048EAAE) -------------------------------------------------------- | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3021 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ ) |
0 | 3022 { |
3023 int v5; // edi@1 | |
3024 int v9; // eax@49 | |
3025 int v14; // ecx@58 | |
3026 int v15; // eax@58 | |
3027 int v17; // eax@62 | |
3028 int v22; // eax@76 | |
3029 int v25; // ecx@80 | |
3030 int v26; // edi@80 | |
3031 int v32; // eax@98 | |
3032 int v56; // eax@365 | |
3033 signed int v58; // [sp-4h] [bp-20h]@10 | |
3034 int v61; // [sp+10h] [bp-Ch]@1 | |
3035 int v62; // [sp+14h] [bp-8h]@1 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3036 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101 |
1040 | 3037 bool no_skills; |
0 | 3038 |
3039 v5 = 0; | |
3040 v62 = 0; | |
3041 v61 = 0; | |
1040 | 3042 |
3043 no_skills=false; | |
0 | 3044 switch (attr) |
1599 | 3045 { |
3046 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break; | |
3047 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break; | |
3048 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break; | |
3049 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break; | |
3050 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break; | |
3051 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break; | |
3052 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break; | |
3053 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break; | |
3054 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break; | |
3055 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break; | |
3056 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break; | |
3057 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break; | |
3058 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break; | |
3059 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break; | |
3060 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break; | |
3061 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break; | |
3062 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break; | |
3063 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break; | |
3064 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break; | |
3065 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break; | |
3066 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break; | |
3067 default: | |
1040 | 3068 no_skills=true; |
1599 | 3069 } |
1040 | 3070 if (!no_skills) |
1599 | 3071 { |
3072 if ( !this->pActiveSkills[v58] ) | |
3073 return 0; | |
3074 } | |
1040 | 3075 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3076 switch(attr) //TODO would be nice to move these into separate functions |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3077 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3078 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3079 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
0 | 3080 if ( HasItemEquipped(EQUIP_BOW) ) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3081 v5 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3082 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3083 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3084 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3085 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN: |
0 | 3086 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3087 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3088 v5 = GetBowItem()->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3089 v56 = GetBowItem()->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3090 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3091 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3092 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3093 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX: |
0 | 3094 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3095 return 0; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3096 v5 = GetBowItem()->GetDamageDice() * GetBowItem()->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3097 v56 = GetBowItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3098 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3099 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3100 case CHARACTER_ATTRIBUTE_LEVEL: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3101 if ( !Player::HasEnchantedItemEquipped(25) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3102 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3103 return 5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3104 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3105 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3106 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3107 if ( IsUnarmed() ) |
0 | 3108 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3109 return 3; |
0 | 3110 } |
3111 else | |
3112 { | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3113 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3114 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3115 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3116 if ( v22 >= 0 && v22 <= 2) |
0 | 3117 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3118 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3119 v26 = mainHandItem->GetDamageRoll(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3120 if ( GetOffHandItem() != nullptr || mainHandItem->GetPlayerSkillType() != 4 ) |
0 | 3121 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3122 v25 = mainHandItem->GetDamageDice(); |
0 | 3123 } |
3124 else | |
3125 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3126 v25 = mainHandItem->GetDamageDice() + 1; |
0 | 3127 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3128 v5 = mainHandItem->GetDamageMod() + v25 * v26; |
0 | 3129 } |
3130 } | |
1708
f8414042db1f
Moving NZIArray to a separate class, fixing a few inventory bugs
Grumpy7
parents:
1700
diff
changeset
|
3131 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 || GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2)) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3132 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3133 return v5; |
1040 | 3134 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3135 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3136 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3137 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3138 v15 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3139 v14 = offHandItem->GetDamageDice() * offHandItem->GetDamageRoll(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3140 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3141 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3142 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3143 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3144 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3145 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3146 case CHARACTER_ATTRIBUTE_ATTACK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3147 if ( IsUnarmed() ) |
1040 | 3148 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3149 return 0; |
1040 | 3150 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3151 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3152 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3153 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3154 if ( v17 >= 0 && v17 <= 2) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3155 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3156 v5 = GetMainHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3157 } |
0 | 3158 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3159 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3160 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3161 else |
0 | 3162 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3163 v56 = GetOffHandItem()->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3164 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3165 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3166 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3167 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3168 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3169 if ( IsUnarmed() ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3170 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3171 return 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3172 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3173 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3174 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3175 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3176 if ( v9 >= 0 && v9 <= 2) |
0 | 3177 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3178 ItemGen* mainHandItem = GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3179 v5 = mainHandItem->GetDamageDice() + |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3180 mainHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3181 if ( GetOffHandItem() == nullptr && mainHandItem->GetPlayerSkillType() == 4) |
0 | 3182 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3183 ++v5; |
0 | 3184 } |
3185 } | |
3186 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3187 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3188 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3189 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3190 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3191 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3192 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3193 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3194 ItemGen* offHandItem = GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3195 v14 = offHandItem->GetDamageMod(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3196 v15 = offHandItem->GetDamageDice(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3197 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3198 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3199 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3200 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3201 case CHARACTER_ATTRIBUTE_STRENGTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3202 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3203 case CHARACTER_ATTRIBUTE_WILLPOWER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3204 case CHARACTER_ATTRIBUTE_ENDURANCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3205 case CHARACTER_ATTRIBUTE_ACCURACY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3206 case CHARACTER_ATTRIBUTE_SPEED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3207 case CHARACTER_ATTRIBUTE_LUCK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3208 case CHARACTER_ATTRIBUTE_HEALTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3209 case CHARACTER_ATTRIBUTE_MANA: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3210 case CHARACTER_ATTRIBUTE_AC_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3211 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3212 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3213 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3214 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3215 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3216 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3217 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3218 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3219 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3220 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3221 case CHARACTER_ATTRIBUTE_SKILL_STEALING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3222 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3223 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3224 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3225 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3226 case CHARACTER_ATTRIBUTE_SKILL_DODGE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3227 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3228 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3229 case CHARACTER_ATTRIBUTE_SKILL_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3230 case CHARACTER_ATTRIBUTE_SKILL_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3231 case CHARACTER_ATTRIBUTE_SKILL_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3232 case CHARACTER_ATTRIBUTE_SKILL_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3233 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3234 case CHARACTER_ATTRIBUTE_SKILL_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3235 case CHARACTER_ATTRIBUTE_SKILL_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3236 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3237 case CHARACTER_ATTRIBUTE_SKILL_DARK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3238 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3239 case CHARACTER_ATTRIBUTE_SKILL_BOW: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3240 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3241 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3242 for (int i = 0; i < 16; i++) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3243 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3244 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
1040 | 3245 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3246 currEquippedItem = GetNthEquippedIndexItem(i); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3247 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3248 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3249 v32 = currEquippedItem->GetItemEquipType(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3250 if ( v32 >= 3 && v32 <= 11 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3251 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3252 v5 += currEquippedItem->GetDamageDice() + currEquippedItem->GetDamageMod(); |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3253 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3254 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3255 if ( pItemsTable->IsMaterialNonCommon(currEquippedItem) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3256 && !pItemsTable->IsMaterialSpecial(currEquippedItem) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3257 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3258 currEquippedItem->GetItemBonusArtifact(this, attr, &v62); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3259 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3260 else if ( currEquippedItem->uEnchantmentType != 0 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3261 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3262 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3263 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3264 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3265 v5 = currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3266 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3267 v5 += currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3268 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3269 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3270 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3271 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3272 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3273 } |
1040 | 3274 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3275 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3276 return v5 + v62 + v61; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3277 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3278 default: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3279 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3280 } |
0 | 3281 } |
3282 | |
3283 //----- (0048F73C) -------------------------------------------------------- | |
3284 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3285 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3286 int v3 = 0; // eax@4 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3287 int v4 = 0; // ecx@5 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3288 |
0 | 3289 switch ( a2 ) |
3290 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3291 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3292 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3293 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3294 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3295 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3296 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3297 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3298 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3299 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3300 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3301 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3302 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3303 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3304 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3305 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3306 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3307 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3308 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3309 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3310 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3311 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3312 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3313 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3314 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3315 case CHARACTER_ATTRIBUTE_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3316 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3317 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3318 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3319 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3320 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3321 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3322 break; |
0 | 3323 case CHARACTER_ATTRIBUTE_STRENGTH: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3324 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3325 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3326 break; |
0 | 3327 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3328 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3329 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3330 break; |
0 | 3331 case CHARACTER_ATTRIBUTE_WILLPOWER: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3332 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3333 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3334 break; |
0 | 3335 case CHARACTER_ATTRIBUTE_ENDURANCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3336 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3337 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3338 break; |
0 | 3339 case CHARACTER_ATTRIBUTE_ACCURACY: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3340 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3341 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3342 break; |
0 | 3343 case CHARACTER_ATTRIBUTE_SPEED: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3344 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3345 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3346 break; |
0 | 3347 case CHARACTER_ATTRIBUTE_LUCK: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3348 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower; |
1167 | 3349 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3350 break; |
0 | 3351 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3352 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower; |
1167 | 3353 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3354 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3355 } |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3356 return v3 + v4; |
0 | 3357 } |
3358 | |
3359 //----- (0048F882) -------------------------------------------------------- | |
1008 | 3360 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType ) |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3361 { |
1064 | 3362 signed int bonus_value; // esi@1 |
3363 unsigned __int16 skill_value; // ax@126 | |
3364 int result; // al@127 | |
353 | 3365 |
1064 | 3366 bonus_value = 0; |
353 | 3367 switch (uSkillType) |
3368 { | |
3369 case PLAYER_SKILL_MONSTER_ID: | |
3370 { | |
652 | 3371 if ( CheckHiredNPCSpeciality(Hunter) ) |
1064 | 3372 bonus_value = 6; |
652 | 3373 if ( CheckHiredNPCSpeciality(Sage) ) |
1064 | 3374 bonus_value += 6; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3375 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
353 | 3376 } |
3377 break; | |
3378 | |
3379 case PLAYER_SKILL_ARMSMASTER: | |
3380 { | |
652 | 3381 if ( CheckHiredNPCSpeciality(Armsmaster) ) |
1064 | 3382 bonus_value = 2; |
652 | 3383 if ( CheckHiredNPCSpeciality(Weaponsmaster) ) |
1064 | 3384 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3385 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
353 | 3386 } |
3387 break; | |
3388 | |
3389 case PLAYER_SKILL_STEALING: | |
3390 { | |
652 | 3391 if (CheckHiredNPCSpeciality(Burglar)) |
1064 | 3392 bonus_value = 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3393 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
353 | 3394 } |
3395 break; | |
3396 | |
3397 | |
3398 case PLAYER_SKILL_ALCHEMY: | |
3399 { | |
652 | 3400 if ( CheckHiredNPCSpeciality(Herbalist) ) |
1064 | 3401 bonus_value = 4; |
652 | 3402 if ( CheckHiredNPCSpeciality(Apothecary) ) |
1064 | 3403 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3404 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
353 | 3405 } |
3406 break; | |
3407 | |
3408 case PLAYER_SKILL_LEARNING: | |
3409 { | |
652 | 3410 if ( CheckHiredNPCSpeciality(Teacher) ) |
1064 | 3411 bonus_value = 10; |
652 | 3412 if ( CheckHiredNPCSpeciality(Instructor) ) |
1064 | 3413 bonus_value += 15; |
652 | 3414 if ( CheckHiredNPCSpeciality(Scholar) ) |
1064 | 3415 bonus_value += 5; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3416 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING); |
353 | 3417 } |
3418 break; | |
3419 | |
3420 case PLAYER_SKILL_UNARMED: | |
3421 { | |
652 | 3422 if (CheckHiredNPCSpeciality(Monk) ) |
1064 | 3423 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3424 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
353 | 3425 } |
3426 break; | |
3427 | |
3428 case PLAYER_SKILL_DODGE: | |
3429 { | |
652 | 3430 if ( CheckHiredNPCSpeciality(Monk) ) |
1064 | 3431 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3432 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
353 | 3433 } |
3434 break; | |
3435 | |
3436 case PLAYER_SKILL_BOW: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3437 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW); |
353 | 3438 break; |
3439 case PLAYER_SKILL_SHIELD: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3440 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD); |
353 | 3441 break; |
3442 | |
3443 case PLAYER_SKILL_EARTH: | |
652 | 3444 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3445 bonus_value = 2; |
652 | 3446 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3447 bonus_value += 3; |
652 | 3448 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3449 bonus_value += 4; |
353 | 3450 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3451 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3452 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH); |
353 | 3453 break; |
3454 case PLAYER_SKILL_FIRE: | |
652 | 3455 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3456 bonus_value = 2; |
652 | 3457 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3458 bonus_value += 3; |
652 | 3459 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3460 bonus_value += 4; |
353 | 3461 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3462 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3463 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE); |
353 | 3464 break; |
3465 case PLAYER_SKILL_AIR: | |
652 | 3466 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3467 bonus_value = 2; |
652 | 3468 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3469 bonus_value += 3; |
652 | 3470 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3471 bonus_value += 4; |
353 | 3472 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3473 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3474 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR); |
353 | 3475 break; |
3476 case PLAYER_SKILL_WATER: | |
652 | 3477 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3478 bonus_value = 2; |
652 | 3479 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3480 bonus_value += 3; |
652 | 3481 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3482 bonus_value += 4; |
353 | 3483 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3484 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3485 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER); |
353 | 3486 break; |
3487 case PLAYER_SKILL_SPIRIT: | |
652 | 3488 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3489 bonus_value = 2; |
652 | 3490 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3491 bonus_value += 3; |
652 | 3492 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3493 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3494 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT); |
353 | 3495 break; |
3496 case PLAYER_SKILL_MIND: | |
652 | 3497 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3498 bonus_value = 2; |
652 | 3499 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3500 bonus_value += 3; |
652 | 3501 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3502 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3503 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND); |
353 | 3504 break; |
3505 case PLAYER_SKILL_BODY: | |
652 | 3506 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3507 bonus_value = 2; |
652 | 3508 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3509 bonus_value += 3; |
652 | 3510 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3511 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3512 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY); |
353 | 3513 break; |
3514 case PLAYER_SKILL_LIGHT: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3515 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT); |
353 | 3516 break; |
3517 case PLAYER_SKILL_DARK: | |
3518 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3519 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK); |
353 | 3520 } |
3521 break; | |
3522 | |
3523 case PLAYER_SKILL_MERCHANT: | |
3524 { | |
652 | 3525 if ( CheckHiredNPCSpeciality(Trader) ) |
1064 | 3526 bonus_value = 4; |
652 | 3527 if ( CheckHiredNPCSpeciality(Merchant) ) |
1064 | 3528 bonus_value += 6; |
652 | 3529 if ( CheckHiredNPCSpeciality(Gypsy) ) |
1064 | 3530 bonus_value += 3; |
652 | 3531 if ( CheckHiredNPCSpeciality(Duper) ) |
1064 | 3532 bonus_value += 8; |
353 | 3533 } |
3534 break; | |
3535 | |
3536 case PLAYER_SKILL_PERCEPTION: | |
3537 { | |
652 | 3538 if ( CheckHiredNPCSpeciality(Scout) ) |
1064 | 3539 bonus_value = 6; |
652 | 3540 if ( CheckHiredNPCSpeciality(Psychic) ) |
1064 | 3541 bonus_value += 5; |
353 | 3542 } |
3543 break; | |
3544 | |
0 | 3545 case PLAYER_SKILL_ITEM_ID: |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3546 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
0 | 3547 break; |
3548 case PLAYER_SKILL_MEDITATION: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3549 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION); |
353 | 3550 break; |
0 | 3551 case PLAYER_SKILL_TRAP_DISARM: |
353 | 3552 { |
652 | 3553 if ( CheckHiredNPCSpeciality(Tinker) ) |
1064 | 3554 bonus_value = 4; |
652 | 3555 if ( CheckHiredNPCSpeciality(Locksmith) ) |
1064 | 3556 bonus_value += 6; |
652 | 3557 if ( CheckHiredNPCSpeciality(Burglar) ) |
1064 | 3558 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3559 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
353 | 3560 } |
3561 break; | |
3562 } | |
3563 | |
1064 | 3564 skill_value = pActiveSkills[uSkillType]; |
3565 if ( bonus_value + (skill_value & 0x3F) < 60 ) | |
3566 result = bonus_value + skill_value; | |
0 | 3567 else |
1064 | 3568 result = skill_value & 0xFFFC | 0x3C; //al |
0 | 3569 return result; |
3570 } | |
3571 | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3572 |
0 | 3573 //----- (0048FC00) -------------------------------------------------------- |
1538 | 3574 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3575 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3576 int armsMasterBonus; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3577 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3578 armsMasterBonus = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3579 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3580 if ( armmaster_skill > 0 ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3581 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3582 int multiplier = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3583 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3584 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3585 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3586 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3587 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3588 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3589 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2); |
1064 | 3590 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3591 armsMasterBonus = multiplier * (armmaster_skill & 0x3F); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3592 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3593 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3594 switch(inSkill) |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3595 { |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3596 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3597 if (HasItemEquipped(EQUIP_BOW)) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3598 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3599 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3600 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3601 return multiplier * (bowSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3602 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3603 return 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3604 break; |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3605 case CHARACTER_ATTRIBUTE_HEALTH: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3606 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3607 int base_value = pBaseHealthPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3608 int attrib_modif = GetBodybuilding(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3609 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3610 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3611 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3612 case CHARACTER_ATTRIBUTE_MANA: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3613 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3614 int base_value = pBaseManaPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3615 int attrib_modif = GetMeditation(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3616 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3617 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3618 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3619 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3620 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3621 bool wearingArmor = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3622 bool wearingLeather = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3623 unsigned int ACSum = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3624 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3625 for (int j = 0; j < 16; ++j) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3626 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3627 ItemGen* currItem = GetNthEquippedIndexItem(j); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3628 if (currItem != nullptr && (!currItem->IsBroken())) |
1538 | 3629 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3630 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3631 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3632 int multiplier = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3633 switch (itemSkillType) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3634 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3635 case PLAYER_SKILL_STAFF: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3636 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3637 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3638 case PLAYER_SKILL_SWORD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3639 case PLAYER_SKILL_SPEAR: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3640 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3641 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3642 case PLAYER_SKILL_SHIELD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3643 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3644 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3645 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3646 case PLAYER_SKILL_LEATHER: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3647 wearingLeather = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3648 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3649 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3650 case PLAYER_SKILL_CHAIN: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3651 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3652 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3653 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3654 case PLAYER_SKILL_PLATE: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3655 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3656 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3657 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3658 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3659 ACSum += multiplier * (currArmorSkillLevel & 0x3F); |
1538 | 3660 } |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3661 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3662 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3663 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3664 int dodgeMastery = SkillToMastery(dodgeSkillLevel); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3665 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3666 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) ) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3667 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3668 ACSum += multiplier * (dodgeSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3669 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3670 return ACSum; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3671 } |
1538 | 3672 break; |
3673 case CHARACTER_ATTRIBUTE_ATTACK: | |
3674 if ( this->IsUnarmed() ) | |
3675 { | |
3676 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3677 if (!unarmedSkill) | |
3678 { | |
3679 return 0; | |
3680 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3681 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2); |
1538 | 3682 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F); |
3683 } | |
3684 for (int i = 0; i < 16; ++i) | |
3685 { | |
3686 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3687 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3688 ItemGen* currItem = GetNthEquippedIndexItem(i); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3689 if ( currItem->GetItemEquipType() <= EQUIP_MAIN_HAND) |
1533 | 3690 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3691 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem->GetPlayerSkillType(); |
1538 | 3692 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3693 if (currItemSkillType == PLAYER_SKILL_BLASTER) | |
3694 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3695 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3696 return multiplier * (currentItemSkillLevel & 0x3F); |
3697 } | |
3698 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) | |
3699 { | |
3700 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3701 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2); |
1538 | 3702 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F); |
3703 } | |
3704 else | |
3705 { | |
3706 return armsMasterBonus + (currentItemSkillLevel & 0x3F); | |
3707 } | |
3708 } | |
3709 } | |
3710 } | |
3711 return 0; | |
3712 break; | |
3713 | |
3714 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: | |
3715 for (int i = 0; i < 16; i++) | |
3716 { | |
3717 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3718 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3719 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)GetNthEquippedIndexItem(i)->GetPlayerSkillType(); |
1538 | 3720 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType); |
3721 if ( currentItemSkillType == PLAYER_SKILL_BOW ) | |
3722 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3723 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1); |
1538 | 3724 return multiplier * (currentItemSkillLevel & 0x3F); |
3725 } | |
3726 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER ) | |
3727 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3728 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3729 return multiplier * (currentItemSkillLevel & 0x3F); |
3730 } | |
3731 } | |
3732 } | |
3733 return 0; | |
3734 break; | |
3735 | |
3736 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: | |
3737 if ( this->IsUnarmed() ) | |
3738 { | |
3739 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3740 if ( !unarmedSkillLevel ) | |
3741 { | |
3742 return 0; | |
3743 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3744 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3745 return multiplier * (unarmedSkillLevel & 0x3F); |
3746 } | |
3747 for (int i = 0; i < 16; i++) | |
3748 { | |
3749 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3750 { | |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
3751 ItemGen* currItemPtr = GetNthEquippedIndexItem(i); |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3752 if ( currItemPtr->GetItemEquipType() == EQUIP_MAIN_HAND || currItemPtr->GetItemEquipType() == EQUIP_OFF_HAND ) |
1538 | 3753 { |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
3754 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItemPtr->GetPlayerSkillType(); |
1538 | 3755 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3756 int baseSkillBonus; | |
3757 int multiplier; | |
3758 switch (currItemSkillType) | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3759 { |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3760 case PLAYER_SKILL_STAFF: |
1538 | 3761 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3762 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3763 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3764 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3765 return multiplier * (unarmedSkillLevel & 0x3F); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3766 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3767 else |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3768 { |
1538 | 3769 return armsMasterBonus; |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3770 } |
1538 | 3771 break; |
3772 | |
3773 case PLAYER_SKILL_DAGGER: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3774 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1); |
1538 | 3775 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3776 return armsMasterBonus + baseSkillBonus; | |
3777 break; | |
3778 case PLAYER_SKILL_SWORD: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3779 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0); |
1538 | 3780 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3781 return armsMasterBonus + baseSkillBonus; | |
3782 break; | |
3783 case PLAYER_SKILL_MACE: | |
3784 case PLAYER_SKILL_SPEAR: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3785 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1); |
1538 | 3786 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3787 return armsMasterBonus + baseSkillBonus; | |
3788 break; | |
3789 case PLAYER_SKILL_AXE: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3790 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1); |
1538 | 3791 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3792 return armsMasterBonus + baseSkillBonus; | |
3793 break; | |
1535 | 3794 } |
1533 | 3795 } |
1535 | 3796 } |
1538 | 3797 } |
3798 return 0; | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3799 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3800 default: |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3801 return 0; |
1533 | 3802 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3803 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3804 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3805 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3806 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3807 int masteryLvl = SkillToMastery(skillValue); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3808 switch (masteryLvl) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3809 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3810 case 1: return mult1; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3811 case 2: return mult2; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3812 case 3: return mult3; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3813 case 4: return mult4; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3814 } |
1545 | 3815 Error("(%u)", masteryLvl); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3816 return 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3817 } |
0 | 3818 //----- (00490109) -------------------------------------------------------- |
3819 // faces are: 0 1 2 3 human males | |
3820 // 4 5 6 7 human females | |
3821 // 8 9 elf males | |
3822 // 10 11 elf females | |
3823 // 12 13 dwarf males | |
3824 // 14 15 dwarf females | |
3825 // 16 17 goblin males | |
3826 // 18 19 goblin females | |
3827 // 20 lich male | |
3828 // 21 lich female | |
3829 // 22 underwater suits (unused) | |
3830 // 23 zombie male | |
3831 // 24 zombie female | |
3832 enum CHARACTER_RACE Player::GetRace() | |
3833 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3834 if ( uCurrentFace <= 7 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3835 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3836 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3837 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3838 else if ( uCurrentFace <= 11 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3839 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3840 return CHARACTER_RACE_ELF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3841 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3842 else if ( uCurrentFace <= 15 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3843 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3844 return CHARACTER_RACE_DWARF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3845 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3846 else if ( uCurrentFace <= 19 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3847 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3848 return CHARACTER_RACE_GOBLIN; |
0 | 3849 } |
3850 else | |
3851 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3852 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3853 } |
0 | 3854 } |
3855 | |
3856 //----- (00490141) -------------------------------------------------------- | |
187 | 3857 PLAYER_SEX Player::GetSexByVoice() |
0 | 3858 { |
3859 switch ( this->uVoiceID ) | |
3860 { | |
3861 case 0u: | |
3862 case 1u: | |
3863 case 2u: | |
3864 case 3u: | |
3865 case 8u: | |
3866 case 9u: | |
3867 case 0xCu: | |
3868 case 0xDu: | |
3869 case 0x10u: | |
3870 case 0x11u: | |
3871 case 0x14u: | |
3872 case 0x17u: | |
187 | 3873 return SEX_MALE; |
3874 | |
0 | 3875 case 4u: |
3876 case 5u: | |
3877 case 6u: | |
3878 case 7u: | |
3879 case 0xAu: | |
3880 case 0xBu: | |
3881 case 0xEu: | |
3882 case 0xFu: | |
3883 case 0x12u: | |
3884 case 0x13u: | |
3885 case 0x15u: | |
3886 case 0x18u: | |
187 | 3887 return SEX_FEMALE; |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3888 } |
1545 | 3889 Error("(%u)", this->uVoiceID); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3890 return SEX_MALE; |
0 | 3891 } |
3892 | |
3893 //----- (00490188) -------------------------------------------------------- | |
3894 void Player::SetInitialStats() | |
3895 { | |
3896 auto v1 = GetRace(); | |
290 | 3897 uMight = StatTable[v1][0].uBaseValue; |
3898 uIntelligence = StatTable[v1][1].uBaseValue; | |
3899 uWillpower = StatTable[v1][2].uBaseValue; | |
3900 uEndurance = StatTable[v1][3].uBaseValue; | |
3901 uAccuracy = StatTable[v1][4].uBaseValue; | |
3902 uSpeed = StatTable[v1][5].uBaseValue; | |
3903 uLuck = StatTable[v1][6].uBaseValue; | |
0 | 3904 } |
3905 | |
3906 //----- (004901FC) -------------------------------------------------------- | |
1021 | 3907 void Player::SetSexByVoice() |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3908 { |
1021 | 3909 switch ( this->uVoiceID) |
0 | 3910 { |
3911 case 0: | |
3912 case 1: | |
3913 case 2: | |
3914 case 3: | |
3915 case 8: | |
3916 case 9: | |
3917 case 0xC: | |
3918 case 0xD: | |
3919 case 0x10: | |
3920 case 0x11: | |
3921 case 0x14: | |
3922 case 0x17: | |
1021 | 3923 this->uSex = SEX_MALE; |
0 | 3924 break; |
3925 case 4: | |
3926 case 5: | |
3927 case 6: | |
3928 case 7: | |
3929 case 0xA: | |
3930 case 0xB: | |
3931 case 0xE: | |
3932 case 0xF: | |
3933 case 0x12: | |
3934 case 0x13: | |
3935 case 0x15: | |
3936 case 0x18: | |
1021 | 3937 this->uSex = SEX_FEMALE; |
0 | 3938 break; |
3939 default: | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3940 Error("(%u)", this->uVoiceID); |
0 | 3941 break; |
3942 } | |
1021 | 3943 |
0 | 3944 } |
3945 | |
3946 //----- (0049024A) -------------------------------------------------------- | |
135 | 3947 void Player::Reset(PLAYER_CLASS_TYPE cls) |
0 | 3948 { |
3949 sLevelModifier = 0; | |
3950 sAgeModifier = 0; | |
3951 | |
135 | 3952 classType = cls; |
0 | 3953 uLuckBonus = 0; |
3954 uSpeedBonus = 0; | |
3955 uAccuracyBonus = 0; | |
3956 uEnduranceBonus = 0; | |
3957 uWillpowerBonus = 0; | |
3958 uIntelligenceBonus = 0; | |
3959 uMightBonus = 0; | |
3960 uLevel = 1; | |
3961 uExperience = 251 + rand() % 100; | |
3962 uBirthYear = 1147 - rand() % 6; | |
3963 memset(pActiveSkills, 0, sizeof(pActiveSkills)); | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
3964 memset(_achieved_awards_bits, 0, 64); |
0 | 3965 memset(&spellbook, 0, sizeof(PlayerSpells)); |
3966 | |
3967 for (uint i = 0; i < 37; ++i) | |
3968 { | |
135 | 3969 if (pSkillAvailabilityPerClass[classType / 4][i] != 2) |
0 | 3970 continue; |
3971 | |
3972 pActiveSkills[i] = 1; | |
3973 | |
3974 switch (i) | |
3975 { | |
886 | 3976 case PLAYER_SKILL_FIRE: |
3977 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells | |
894 | 3978 |
3979 extern bool all_magic; | |
3980 if ( all_magic == true ) | |
3981 { | |
3982 pActiveSkills[PLAYER_SKILL_AIR] = 1; | |
3983 pActiveSkills[PLAYER_SKILL_WATER] = 1; | |
3984 pActiveSkills[PLAYER_SKILL_EARTH] = 1; | |
3985 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true; | |
3986 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true; | |
3987 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true; | |
3988 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true; | |
3989 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true; | |
3990 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true; | |
3991 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true; | |
3992 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true; | |
3993 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true; | |
3994 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true; | |
886 | 3995 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; |
569 | 3996 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true; |
3997 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true; | |
3998 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true; | |
3999 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true; | |
4000 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true; | |
4001 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true; | |
4002 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true; | |
4003 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true; | |
4004 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true; | |
4005 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true; | |
4006 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4007 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true; | |
4008 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true; | |
4009 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true; | |
4010 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true; | |
4011 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true; | |
710 | 4012 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true; |
4013 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true; | |
4014 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true; | |
886 | 4015 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true; |
4016 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true; | |
894 | 4017 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; |
4018 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true; | |
4019 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true; | |
4020 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true; | |
4021 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true; | |
4022 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true; | |
4023 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true; | |
4024 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true; | |
4025 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true; | |
4026 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true; | |
4027 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true; | |
4028 } | |
486 | 4029 break; |
886 | 4030 case PLAYER_SKILL_AIR: |
4031 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; | |
4032 break; | |
4033 case PLAYER_SKILL_WATER: | |
4034 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4035 break; | |
4036 case PLAYER_SKILL_EARTH: | |
4037 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; | |
4038 break; | |
4039 case PLAYER_SKILL_SPIRIT: | |
4040 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; | |
4041 break; | |
4042 case PLAYER_SKILL_MIND: | |
4043 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; | |
4044 break; | |
4045 case PLAYER_SKILL_BODY: | |
4046 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; | |
894 | 4047 |
4048 if ( all_magic == true ) | |
4049 { | |
4050 pActiveSkills[PLAYER_SKILL_MIND] = 1; | |
4051 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1; | |
4052 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true; | |
4053 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true; | |
4054 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true; | |
4055 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true; | |
4056 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true; | |
4057 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true; | |
4058 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true; | |
4059 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true; | |
4060 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true; | |
4061 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true; | |
924 | 4062 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; |
894 | 4063 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true; |
4064 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true; | |
4065 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true; | |
4066 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true; | |
4067 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true; | |
4068 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true; | |
4069 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true; | |
4070 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true; | |
4071 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true; | |
4072 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true; | |
924 | 4073 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; |
894 | 4074 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true; |
4075 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true; | |
4076 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true; | |
4077 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true; | |
4078 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true; | |
4079 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true; | |
4080 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true; | |
4081 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true; | |
4082 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true; | |
4083 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true; | |
4084 } | |
569 | 4085 break; |
886 | 4086 case PLAYER_SKILL_LIGHT: |
4087 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; | |
4088 break; | |
4089 case PLAYER_SKILL_DARK: | |
4090 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; | |
4091 break; | |
0 | 4092 } |
4093 } | |
4094 | |
4095 sHealth = GetMaxHealth(); | |
4096 sMana = GetMaxMana(); | |
4097 } | |
4098 | |
4099 //----- (004903C9) -------------------------------------------------------- | |
821 | 4100 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order) |
4101 { | |
1271
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4102 int counter; // edx@5 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4103 bool canBeInactive; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4104 unsigned char requiredValue; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4105 signed int offset; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4106 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4107 if ( order <= 1 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4108 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4109 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4110 requiredValue = 2; // 2 - primary skill |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4111 offset = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4112 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4113 else if ( order <= 3 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4114 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4115 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4116 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4117 offset = 2; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4118 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4119 else if ( order <= 12 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4120 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4121 canBeInactive = true; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4122 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4123 offset = 4; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4124 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4125 else |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4126 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4127 return (PLAYER_SKILL_TYPE)37; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4128 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4129 counter = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4130 for (int i = 0; i < 37; i++) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4131 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4132 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4133 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4134 if ( counter == order - offset ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4135 return (PLAYER_SKILL_TYPE)i; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4136 ++counter; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
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diff
changeset
|
4137 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4138 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
4139 |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
4140 return (PLAYER_SKILL_TYPE)37; |
0 | 4141 } |
4142 | |
4143 | |
4144 | |
4145 //----- (0049048D) -------------------------------------------------------- | |
4146 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute) | |
4147 void Player::DecreaseAttribute(int eAttribute) | |
4148 { | |
4149 int pBaseValue; // ecx@1 | |
4150 int pDroppedStep; // ebx@1 | |
4151 int pStep; // esi@1 | |
4152 int uMinValue; // [sp+Ch] [bp-4h]@1 | |
4153 | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4154 int raceId = GetRace(); |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4155 pBaseValue = StatTable[raceId][eAttribute].uBaseValue; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4156 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep; |
0 | 4157 uMinValue = pBaseValue - 2; |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4158 pStep = StatTable[raceId][eAttribute].uBaseStep; |
1272 | 4159 unsigned short* AttrToChange = nullptr; |
4160 switch ( eAttribute ) | |
4161 { | |
4162 case CHARACTER_ATTRIBUTE_STRENGTH: | |
4163 AttrToChange = &this->uMight; | |
4164 break; | |
4165 case CHARACTER_ATTRIBUTE_INTELLIGENCE: | |
4166 AttrToChange = &this->uIntelligence; | |
4167 break; | |
4168 case CHARACTER_ATTRIBUTE_WILLPOWER: | |
4169 AttrToChange = &this->uWillpower; | |
4170 break; | |
4171 case CHARACTER_ATTRIBUTE_ENDURANCE: | |
4172 AttrToChange = &this->uEndurance; | |
4173 break; | |
4174 case CHARACTER_ATTRIBUTE_ACCURACY: | |
4175 AttrToChange = &this->uAccuracy; | |
4176 break; | |
4177 case CHARACTER_ATTRIBUTE_SPEED: | |
4178 AttrToChange = &this->uSpeed; | |
4179 break; | |
4180 case CHARACTER_ATTRIBUTE_LUCK: | |
4181 AttrToChange = &this->uLuck; | |
4182 break; | |
4183 } | |
4184 if ( *AttrToChange <= pBaseValue ) | |
4185 pStep = pDroppedStep; | |
4186 if ( *AttrToChange - pStep >= uMinValue ) | |
4187 *AttrToChange -= pStep; | |
0 | 4188 } |
4189 | |
4190 //----- (004905F5) -------------------------------------------------------- | |
1458 | 4191 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute) |
1273 | 4192 void Player::IncreaseAttribute( int eAttribute ) |
4193 { | |
4194 int raceId; // eax@1 | |
4195 int maxValue; // ebx@1 | |
4196 signed int baseStep; // edi@1 | |
4197 signed int tmp; // eax@17 | |
0 | 4198 signed int result; // eax@18 |
1273 | 4199 int baseValue; // [sp+Ch] [bp-8h]@1 |
4200 signed int droppedStep; // [sp+10h] [bp-4h]@1 | |
4201 unsigned short* statToChange; | |
4202 | |
4203 raceId = GetRace(); | |
4204 maxValue = StatTable[raceId][eAttribute].uMaxValue; | |
4205 baseStep = StatTable[raceId][eAttribute].uBaseStep; | |
4206 baseValue = StatTable[raceId][eAttribute].uBaseValue; | |
4207 droppedStep = StatTable[raceId][eAttribute].uDroppedStep; | |
4208 PlayerCreation_GetUnspentAttributePointCount(); | |
4209 switch ( eAttribute ) | |
4210 { | |
4211 case 0: | |
4212 statToChange = &this->uMight; | |
4213 break; | |
4214 case 1: | |
4215 statToChange = &this->uIntelligence; | |
4216 break; | |
4217 case 2: | |
4218 statToChange = &this->uWillpower; | |
4219 break; | |
4220 case 3: | |
4221 statToChange = &this->uEndurance; | |
4222 break; | |
4223 case 4: | |
4224 statToChange = &this->uAccuracy; | |
4225 break; | |
4226 case 5: | |
4227 statToChange = &this->uSpeed; | |
4228 break; | |
4229 case 6: | |
4230 statToChange = &this->uLuck; | |
4231 default: | |
1545 | 4232 Error("(%u)", eAttribute); |
1273 | 4233 } |
4234 if ( *statToChange < baseValue ) | |
4235 { | |
4236 tmp = baseStep; | |
4237 baseStep = droppedStep; | |
4238 droppedStep = tmp; | |
4239 } | |
4240 result = PlayerCreation_GetUnspentAttributePointCount(); | |
4241 if ( result >= droppedStep ) | |
4242 { | |
4243 if ( baseStep + *statToChange <= maxValue ) | |
4244 *statToChange += baseStep; | |
4245 } | |
0 | 4246 } |
4247 | |
4248 //----- (0049070F) -------------------------------------------------------- | |
4249 void Player::Zero() | |
4250 { | |
4251 this->sLevelModifier = 0; | |
4252 this->sACModifier = 0; | |
4253 this->uLuckBonus = 0; | |
4254 this->uAccuracyBonus = 0; | |
4255 this->uSpeedBonus = 0; | |
4256 this->uEnduranceBonus = 0; | |
4257 this->uWillpowerBonus = 0; | |
4258 this->uIntelligenceBonus = 0; | |
4259 this->uMightBonus = 0; | |
4260 this->field_100 = 0; | |
4261 this->field_FC = 0; | |
4262 this->field_F8 = 0; | |
4263 this->field_F4 = 0; | |
4264 this->field_F0 = 0; | |
4265 this->field_EC = 0; | |
4266 this->field_E8 = 0; | |
4267 this->field_E4 = 0; | |
4268 this->field_E0 = 0; | |
766 | 4269 memset(&this->sResFireBonus, 0, 0x16u); |
1274
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4270 this->field_1A97 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4271 this->_ranged_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4272 this->field_1A95 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4273 this->_ranged_atk_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4274 this->field_1A93 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4275 this->_melee_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4276 this->field_1A91 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4277 this->_some_attack_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4278 this->_mana_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4279 this->uFullManaBonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4280 this->_health_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4281 this->uFullHealthBonus = 0; |
0 | 4282 } |
4283 | |
4284 //----- (004907E7) -------------------------------------------------------- | |
299 | 4285 unsigned int Player::GetStatColor(int uStat) |
0 | 4286 { |
290 | 4287 int attribute_value; // edx@1 |
1393 | 4288 |
4289 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue; | |
0 | 4290 switch (uStat) |
4291 { | |
4292 case 0: attribute_value = uMight; break; | |
4293 case 1: attribute_value = uIntelligence; break; | |
4294 case 2: attribute_value = uWillpower; break; | |
4295 case 3: attribute_value = uEndurance; break; | |
290 | 4296 case 4: attribute_value = uAccuracy; break; |
4297 case 5: attribute_value = uSpeed; break; | |
0 | 4298 case 6: attribute_value = uLuck; break; |
4299 }; | |
4300 | |
1393 | 4301 if (attribute_value == base_attribute_value) |
4302 return ui_character_stat_default_color; | |
4303 else if (attribute_value > base_attribute_value) | |
4304 return ui_character_stat_buffed_color; | |
0 | 4305 else |
1393 | 4306 return ui_character_stat_debuffed_color; |
0 | 4307 } |
4308 | |
4309 //----- (004908A8) -------------------------------------------------------- | |
4310 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime) | |
4311 { | |
1684 | 4312 if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) ) |
1014 | 4313 { |
1393 | 4314 pConditions[uCondition] = 0i64; |
1014 | 4315 return true; |
0 | 4316 } |
4317 else | |
1014 | 4318 return false; |
0 | 4319 } |
4320 | |
4321 //----- (004680ED) -------------------------------------------------------- | |
1019 | 4322 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4323 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4324 Player *playerAffected; // esi@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4325 signed int v5; // eax@17 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4326 int v8; // edx@39 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4327 char *v13; // eax@45 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4328 signed int v15; // edi@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4329 int v16; // edx@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4330 unsigned __int16 v17; // edi@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4331 unsigned int v18; // eax@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4332 const char *v22; // eax@84 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4333 int scroll_id; // esi@96 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4334 int v25; // eax@109 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4335 int v26; // eax@113 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4336 int new_mana_val; // edi@114 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4337 signed __int64 v28; // qax@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4338 __int64 v30; // edi@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4339 __int64 v32; // ST3C_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4340 __int64 v34; // ST34_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4341 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4342 const char *v66; // [sp-4h] [bp-30h]@69 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4343 signed int v67; // [sp-4h] [bp-30h]@77 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4344 const char *v68; // [sp-4h] [bp-30h]@89 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4345 char v72; // [sp+20h] [bp-Ch]@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4346 signed int v73; // [sp+24h] [bp-8h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4347 char* v74; // [sp+24h] [bp-8h]@23 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4348 Player *thisb; // [sp+28h] [bp-4h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4349 unsigned int thisa; // [sp+28h] [bp-4h]@22 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4350 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4351 thisb = this; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4352 playerAffected = &pParty->pPlayers[player_num-1]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4353 v73 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4354 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4355 return; |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4356 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_REAGENT ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4357 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4358 if ( pParty->pPickedItem.uItemID == 160 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4359 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4360 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4361 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4362 else if ( pParty->pPickedItem.uItemID == 161 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4363 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4364 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4365 new_mana_val += 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4366 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4367 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4368 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4369 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4370 else if ( pParty->pPickedItem.uItemID == 162 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4371 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4372 playerAffected->Heal(2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4373 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4374 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4375 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4376 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4377 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4378 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4379 ShowStatusBarString(pTmpBuf.data(), 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4380 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4381 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4382 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4383 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4384 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4385 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4386 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4387 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4388 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4389 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4390 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4391 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4392 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4393 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4394 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4395 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4396 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4397 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4398 { |
1684 | 4399 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4400 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4401 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4402 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4403 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4404 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4405 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4406 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_POTION ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4407 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4408 switch ( pParty->pPickedItem.uItemID ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4409 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4410 case 221: //Catalyst |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4411 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4412 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4413 case 222: //Cure Wounds |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4414 v25 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4415 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4416 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4417 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4418 case 223: //Magic Potion |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4419 v26 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4420 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4421 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4422 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4423 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4424 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4425 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4426 case 224: //Cure Weakness |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4427 playerAffected->pConditions[Condition_Weak] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4428 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4429 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4430 case 225: //Cure Disease |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4431 playerAffected->pConditions[Condition_Disease3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4432 playerAffected->pConditions[Condition_Disease2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4433 playerAffected->pConditions[Condition_Disease1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4434 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4435 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4436 case 226: //Cure Poison |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4437 playerAffected->pConditions[Condition_Poison3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4438 playerAffected->pConditions[Condition_Poison2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4439 playerAffected->pConditions[Condition_Poison1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4440 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4441 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4442 case 227: //Awaken |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4443 playerAffected->pConditions[Condition_Sleep] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4444 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4445 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4446 case 228: //Haste |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4447 if ( !playerAffected->pConditions[Condition_Weak] ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4448 { |
1021 | 4449 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4450 playerAffected->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4451 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4452 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4453 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4454 case 229: //Heroism |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4455 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4456 playerAffected->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4457 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4458 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4459 case 230: //Bless |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4460 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4461 playerAffected->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4462 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4463 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4464 case 231: //Preservation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4465 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4466 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4467 playerAffected->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4468 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4469 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4470 case 232: //Shield |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4471 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4472 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4473 playerAffected->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4474 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4475 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4476 case 234: //Stoneskin |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4477 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4478 playerAffected->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4479 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4480 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4481 case 235: //Water Breathing |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4482 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4483 playerAffected->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4484 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4485 case 237: //Remove Fear |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4486 playerAffected->pConditions[Condition_Fear] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4487 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4488 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4489 case 238: //Remove Curse |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4490 playerAffected->pConditions[Condition_Cursed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4491 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4492 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4493 case 239: //Cure Insanity |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4494 playerAffected->pConditions[Condition_Insane] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4495 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4496 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4497 case 240: //Might Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4498 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4499 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4500 playerAffected->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4501 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4502 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4503 case 241: //Intellect Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4504 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4505 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4506 playerAffected->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4507 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4508 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4509 case 242: //Personality Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4510 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4511 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4512 playerAffected->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4513 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4514 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4515 case 243://Endurance Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4516 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4517 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4518 playerAffected->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4519 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4520 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4521 case 244: //Speed Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4522 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4523 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4524 playerAffected->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4525 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4526 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4527 case 245: //Accuracy Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4528 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4529 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4530 playerAffected->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4531 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4532 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4533 case 251: //Cure Paralysis |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4534 playerAffected->pConditions[Condition_Paralyzed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4535 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4536 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4537 case 252://Divine Restoration |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4538 v30 = playerAffected->pConditions[Condition_Dead]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4539 v32 = playerAffected->pConditions[Condition_Pertified]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4540 v34 = playerAffected->pConditions[Condition_Eradicated]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4541 memset(&playerAffected->pConditions,0,sizeof(pConditions)); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4542 playerAffected->pConditions[Condition_Dead] = v30; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4543 playerAffected->pConditions[Condition_Pertified] = v32; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4544 playerAffected->pConditions[Condition_Eradicated] = v34; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4545 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4546 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4547 case 253: //Divine Cure |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4548 v25 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4549 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4550 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4551 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4552 case 254: //Divine Power |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4553 v26 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4554 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4555 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4556 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4557 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4558 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4559 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4560 case 255: //Luck Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4561 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4562 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4563 playerAffected->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4564 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4565 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4566 case 256: //Fire Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4567 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4568 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4569 playerAffected->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4570 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4571 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4572 case 257: //Air Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4573 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4574 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4575 playerAffected->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4576 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4577 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4578 case 258: //Water Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4579 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4580 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4581 playerAffected->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4582 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4583 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4584 case 259: //Earth Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4585 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4586 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4587 playerAffected->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4588 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4589 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4590 case 260: //Mind Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4591 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4592 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4593 playerAffected->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4594 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4595 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4596 case 261: //Body Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4597 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4598 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4599 playerAffected->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4600 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4601 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4602 case 262: //Stone to Flesh |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4603 playerAffected->pConditions[Condition_Pertified] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4604 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4605 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4606 case 264: //Pure Luck |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4607 if ( !playerAffected->pure_luck_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4608 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4609 playerAffected->uLuck += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4610 playerAffected->pure_luck_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4611 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4612 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4613 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4614 case 265: //Pure Speed |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4615 if ( !playerAffected->pure_speed_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4616 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4617 playerAffected->uSpeed += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4618 playerAffected->pure_speed_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4619 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4620 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4621 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4622 case 266: //Pure Intellect |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4623 if ( !playerAffected->pure_intellect_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4624 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4625 playerAffected->uIntelligence += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4626 playerAffected->pure_intellect_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4627 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4628 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4629 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4630 case 267: //Pure Endurance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4631 if ( !playerAffected->pure_endurance_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4632 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4633 playerAffected->uEndurance += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4634 playerAffected->pure_endurance_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4635 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4636 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4637 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4638 case 268: //Pure Personality |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4639 if ( !playerAffected->pure_willpower_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4640 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4641 playerAffected->uWillpower += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4642 playerAffected->pure_willpower_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4643 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4644 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4645 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4646 case 269: //Pure Accuracy |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4647 if ( !playerAffected->pure_accuracy_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4648 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4649 playerAffected->uAccuracy += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4650 playerAffected->pure_accuracy_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4651 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4652 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4653 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4654 case 270: //Pure Might |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4655 if ( !playerAffected->pure_might_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4656 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4657 playerAffected->uMight += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4658 playerAffected->pure_might_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4659 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4660 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4661 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4662 case 271: //Rejuvenation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4663 playerAffected->sAgeModifier = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4664 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4665 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4666 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4667 default: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4668 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4669 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4670 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4671 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4672 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4673 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4674 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4675 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4676 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4677 // if ( !v73 ) v73 is always 1 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4678 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4679 // pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4680 // return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4681 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4682 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4683 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4684 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4685 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4686 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4687 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4688 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4689 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4690 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4691 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4692 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4693 { |
1684 | 4694 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4695 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4696 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4697 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4698 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4699 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4700 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4701 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4702 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_SPELL_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4703 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4704 if ( pCurrentScreen == SCREEN_CASTING ) |
1032 | 4705 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4706 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4707 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4708 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4709 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4710 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4711 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4712 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4713 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4714 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4715 if ( bUnderwater == 1 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4716 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4717 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4718 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4719 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4720 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4721 dword_50C9AC = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4722 scroll_id = pParty->pPickedItem.uItemID - 299; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4723 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4724 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4725 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4726 pGUIWindow_CurrentMenu->Release(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4727 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4728 pCurrentScreen = SCREEN_GAME; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4729 viewparams->bRedrawGameUI = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4730 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4731 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4732 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4733 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4734 _720984_unused = pParty->pPickedItem.uItemID; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4735 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4736 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4737 if ( pCurrentScreen && pGUIWindow_CurrentMenu |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4738 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4739 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4740 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4741 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4742 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4743 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4744 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4745 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4746 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_BOOK ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4747 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4748 v15 = pParty->pPickedItem.uItemID - 400; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4749 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4750 if ( v72 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4751 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4752 v66 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4753 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4754 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4755 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4756 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4757 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4758 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4759 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4760 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4761 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4762 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4763 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4764 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4765 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4766 v16 = v15 % 11 + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4767 v17 = playerAffected->pActiveSkills[v15 / 11 + 12]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4768 v18 = SkillToMastery(v17) - 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4769 switch (v18) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4770 { |
1032 | 4771 case 0: v67 = 4; break; |
4772 case 1: v67 = 7; break; | |
4773 case 2: v67 = 10; break; | |
4774 case 3: v67 = 11; break; | |
4775 default: | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4776 v67 = player_num; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4777 } |
1032 | 4778 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4779 if ( v16 > v67 || !v17 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4780 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4781 v22 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4782 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4783 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4784 playerAffected->PlaySound((PlayerSpeech)20, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4785 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4786 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4787 // v72 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4788 playerAffected->PlaySound(SPEECH_21, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4789 v73 = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4790 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4791 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4792 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4793 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4794 if ( !v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4795 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4796 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4797 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4798 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4799 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4800 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4801 // if ( v73 ) v73 is always 0 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4802 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4803 // if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4804 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4805 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4806 // thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4807 // pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4808 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4809 // else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4810 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4811 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4812 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4813 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4814 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4815 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4816 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4817 |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
4818 if ( pParty->pPickedItem.GetItemEquipType() == EQUIP_MESSAGE_SCROLL ) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4819 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4820 if ( playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4821 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4822 CreateMsgScrollWindow(pParty->pPickedItem.uItemID); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4823 playerAffected->PlaySound(SPEECH_37, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4824 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4825 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4826 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4827 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4828 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4829 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4830 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4831 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4832 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4833 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4834 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4835 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4836 thisa = pParty->uCurrentMonthWeek + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4837 if ( pParty->uCurrentMonth >= 7 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4838 v74 = NULL; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4839 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4840 v74 = aAttributeNames[pParty->uCurrentMonth]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4841 switch ( pParty->uCurrentMonth ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4842 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4843 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4844 playerAffected->uMight += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4845 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4846 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4847 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4848 playerAffected->uIntelligence += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4849 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4850 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4851 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4852 playerAffected->uWillpower += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4853 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4854 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4855 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4856 playerAffected->uEndurance += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4857 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4858 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4859 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4860 playerAffected->uAccuracy += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4861 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4862 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4863 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4864 playerAffected->uSpeed += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4865 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4866 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4867 case 6: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4868 playerAffected->uLuck += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4869 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4870 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4871 case 7: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4872 party_finds_gold(1000 * thisa, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4873 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4874 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4875 case 8: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4876 Party::GiveFood(5 * thisa); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4877 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4878 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4879 case 9u: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4880 playerAffected->uSkillPoints += 2 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4881 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4882 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4883 case 10: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4884 playerAffected->uExperience += 2500 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4885 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4886 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4887 case 11: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4888 v8 = rand() % 6; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4889 switch (v8) |
1032 | 4890 { |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4891 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4892 playerAffected->sResFireBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4893 v13 = pGlobalTXT_LocalizationStrings[87]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4894 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4895 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4896 playerAffected->sResAirBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4897 v13 = pGlobalTXT_LocalizationStrings[6]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4898 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4899 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4900 playerAffected->sResWaterBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4901 v13 = pGlobalTXT_LocalizationStrings[240]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4902 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4903 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4904 playerAffected->sResEarthBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4905 v13 = pGlobalTXT_LocalizationStrings[70]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4906 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4907 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4908 playerAffected->sResMindBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4909 v13 = pGlobalTXT_LocalizationStrings[142]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4910 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4911 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4912 playerAffected->sResBodyBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4913 v13 = pGlobalTXT_LocalizationStrings[29]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4914 break; |
1021 | 4915 } |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4916 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4917 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4918 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4919 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4920 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4921 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4922 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4923 playerAffected->PlaySound(SPEECH_93, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4924 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4925 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4926 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4927 playerAffected->SetCondition(Condition_Eradicated, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4928 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4929 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4930 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4931 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4932 playerAffected->SetCondition(Condition_Dead, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4933 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4934 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4935 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4936 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4937 playerAffected->SetCondition(Condition_Pertified, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4938 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4939 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4940 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4941 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4942 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4943 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4944 Party::GiveFood(1u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4945 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4946 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4947 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4948 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4949 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0); |
1032 | 4950 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4951 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4952 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4953 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4954 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4955 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4956 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4957 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4958 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4959 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4960 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4961 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4962 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4963 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4964 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4965 v5 = PID(OBJECT_Player, player_num + 49); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4966 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4967 playerAffected->AddVariable(VAR_NumSkillPoints, 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4968 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4969 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4970 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4971 TeleportToNWCDungeon(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4972 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4973 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4974 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4975 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4976 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4977 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4978 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4979 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4980 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4981 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4982 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4983 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4984 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4985 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4986 } |
0 | 4987 |
4988 //----- (00449BB4) -------------------------------------------------------- | |
1731 | 4989 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) // in some cases this calls only calls v4 >= pValue, which i've changed to return false, since these values are supposed to be positive |
4990 { | |
4991 Assert(pValue >= 0, "Compare variable shouldn't have negative arguments"); | |
4992 | |
0 | 4993 signed int v4; // edi@1 |
4994 unsigned int v5; // eax@8 | |
4995 int v6; // eax@9 | |
4996 enum CHARACTER_RACE v7; // eax@11 | |
4997 signed int v8; // eax@17 | |
4998 unsigned __int8 v9; // sf@17 | |
4999 unsigned __int8 v10; // of@17 | |
5000 int v11; // eax@19 | |
5001 unsigned int v12; // eax@20 | |
484 | 5002 unsigned int test_bit_value; // eax@25 |
1731 | 5003 unsigned __int8 byteWithRequestedBit; // cl@25 |
0 | 5004 signed int v15; // ecx@28 |
5005 ItemGen *v16; // eax@28 | |
5006 int v18; // edi@90 | |
5007 DDM_DLV_Header *v19; // eax@122 | |
5008 DDM_DLV_Header *v21; // eax@126 | |
5009 unsigned int v22; // edi@129 | |
100 | 5010 Player *v23; // esi@134 |
0 | 5011 ItemGen *v24; // ecx@135 |
5012 signed int v25; // edx@135 | |
5013 ITEM_EQUIP_TYPE v26; // ebx@155 | |
5014 char *v27; // edi@155 | |
5015 int v28; // ebx@161 | |
5016 int v29; // eax@161 | |
5017 | |
469 | 5018 v6 = 0; |
0 | 5019 v4 = -1; |
469 | 5020 if ( VarNum > VAR_AutoNotes ) |
5021 { | |
5022 switch ( VarNum ) | |
0 | 5023 { |
5024 case VAR_Invisible: | |
1167 | 5025 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 ) |
469 | 5026 return true; |
484 | 5027 return false; |
0 | 5028 case VAR_NumDeaths: |
5029 v4 = pParty->uNumDeaths; | |
469 | 5030 return v4 >= pValue; |
0 | 5031 case VAR_NumBounties: |
5032 v4 = pParty->uNumBountiesCollected; | |
469 | 5033 return v4 >= pValue; |
0 | 5034 case VAR_PrisonTerms: |
5035 v4 = pParty->uNumPrisonTerms; | |
469 | 5036 return v4 >= pValue; |
0 | 5037 case VAR_ArenaWinsPage: |
5038 v4 = (unsigned __int8)pParty->uNumArenaPageWins; | |
469 | 5039 return v4 >= pValue; |
0 | 5040 case VAR_ArenaWinsSquire: |
5041 v4 = (unsigned __int8)pParty->uNumArenaSquireWins; | |
469 | 5042 return v4 >= pValue; |
0 | 5043 case VAR_ArenaWinsKnight: |
5044 v4 = (unsigned __int8)pParty->uNumArenaKnightWins; | |
469 | 5045 return v4 >= pValue; |
0 | 5046 case VAR_ArenaWinsLord: |
5047 v4 = (unsigned __int8)pParty->uNumArenaLordWins; | |
469 | 5048 return v4 >= pValue; |
0 | 5049 case VAR_ReputationInCurrentLocation: |
5050 v19 = &pOutdoor->ddm; | |
5051 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5052 v19 = &pIndoor->dlv; | |
469 | 5053 v6 = v19->uReputation >= pValue; |
5054 return v6; | |
1731 | 5055 case VAR_Unknown1: |
0 | 5056 v21 = &pOutdoor->ddm; |
5057 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5058 v21 = &pIndoor->dlv; | |
469 | 5059 v6 = v21->field_C_alert == pValue; |
0 | 5060 return v6; |
5061 case VAR_Counter1: | |
5062 case VAR_Counter2: | |
5063 case VAR_Counter3: | |
5064 case VAR_Counter4: | |
5065 case VAR_Counter5: | |
5066 case VAR_Counter6: | |
5067 case VAR_Counter7: | |
5068 case VAR_Counter8: | |
1731 | 5069 case VAR_Counter9: |
5070 case VAR_Counter10: | |
469 | 5071 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304]; |
5072 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300] | |
5073 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]) | |
5074 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed ) | |
5075 return true; | |
5076 return false; | |
0 | 5077 case VAR_NumSkillPoints: |
5078 v4 = this->uSkillPoints; | |
469 | 5079 return v4 >= pValue; |
1731 | 5080 case VAR_CircusPrises: //isn't used in MM6 since 0x1D6u is a book of regeneration |
0 | 5081 v4 = 0; |
1731 | 5082 for (int playerNum = 0; playerNum < 4; playerNum++) |
0 | 5083 { |
1731 | 5084 for (int invPos = 0; invPos < 138; invPos++) |
0 | 5085 { |
1731 | 5086 int itemId = pParty->pPlayers[playerNum].pInventoryItemList[invPos].uItemID; |
5087 switch ( itemId ) | |
0 | 5088 { |
1731 | 5089 case 0x1D6u: |
5090 ++v4; | |
5091 break; | |
5092 case 0x1D7u: | |
5093 v4 += 3; | |
5094 break; | |
5095 case 0x1DDu: | |
5096 v4 += 5; | |
5097 break; | |
0 | 5098 } |
5099 } | |
5100 } | |
469 | 5101 return v4 >= pValue; |
1731 | 5102 case VAR_MonthIs: |
469 | 5103 v6 = pParty->uCurrentMonth == pValue; |
5104 return v6; | |
0 | 5105 case VAR_IsFlying: |
5106 if ( pParty->bFlying | |
1167 | 5107 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) ) |
469 | 5108 return true; |
5109 return false; | |
0 | 5110 case VAR_HiredNPCHasSpeciality: |
1731 | 5111 return CheckHiredNPCSpeciality(pValue); |
0 | 5112 case VAR_NPCs2: |
469 | 5113 return pNPCStats->pNewNPCData[pValue].Hired(); |
1731 | 5114 case VAR_PlayerBits: |
1033 | 5115 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; |
1731 | 5116 byteWithRequestedBit = this->field_1A50[((signed __int16)pValue - 1)/8]; |
5117 if ( !((unsigned __int8)test_bit_value & byteWithRequestedBit) ) | |
469 | 5118 return v4 >= pValue; |
5119 v4 = pValue; | |
5120 return v4 >= pValue; | |
0 | 5121 case VAR_ItemEquipped: |
1731 | 5122 for (int i = 0; i < 16; i++) |
5123 { | |
5124 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) && GetNthEquippedIndexItem(i)->uItemID == pValue ) | |
5125 { | |
5126 return true; | |
5127 } | |
5128 } | |
5129 return false; | |
0 | 5130 case VAR_GoldInBank: |
5131 v4 = pParty->uNumGoldInBank; | |
469 | 5132 return v4 >= pValue; |
1731 | 5133 case VAR_IsMightMoreThanBase: |
0 | 5134 v28 = GetActualMight(); |
1731 | 5135 v29 = GetBaseStrength(); |
5136 return (v28 >= v29); | |
5137 case VAR_IsIntellectMoreThanBase: | |
0 | 5138 v28 = GetActualIntelligence(); |
1731 | 5139 v29 = GetBaseIntelligence(); |
5140 return (v28 >= v29); | |
5141 case VAR_IsPersonalityMoreThanBase: | |
0 | 5142 v28 = GetActualWillpower(); |
1731 | 5143 v29 = GetBaseWillpower(); |
5144 return (v28 >= v29); | |
5145 case VAR_IsEnduranceMoreThanBase: | |
0 | 5146 v28 = GetActualEndurance(); |
1731 | 5147 v29 = GetBaseEndurance(); |
5148 return (v28 >= v29); | |
5149 case VAR_IsSpeedMoreThanBase: | |
0 | 5150 v28 = GetActualSpeed(); |
1731 | 5151 v29 = GetBaseSpeed(); |
5152 return (v28 >= v29); | |
5153 case VAR_IsAccuracyMoreThanBase: | |
0 | 5154 v28 = GetActualAccuracy(); |
1731 | 5155 v29 = GetBaseAccuracy(); |
5156 return (v28 >= v29); | |
5157 case VAR_IsLuckMoreThanBase: | |
0 | 5158 v28 = GetActualLuck(); |
1731 | 5159 v29 = GetBaseLuck(); |
5160 return (v28 >= v29); | |
0 | 5161 default: |
469 | 5162 return false; |
5163 } | |
1731 | 5164 } |
5165 if ( VarNum == VAR_AutoNotes ) //TODO: find out why the double subtraction. or whether this is even used | |
5166 { | |
5167 test_bit_value = 0x80u >> (pValue - 2) % 8; | |
5168 byteWithRequestedBit = pParty->_autonote_bits[(pValue - 2) /8]; | |
5169 return (test_bit_value & byteWithRequestedBit); | |
469 | 5170 } |
5171 if ( VarNum <= VAR_BaseLuck ) | |
5172 { | |
5173 if ( VarNum != VAR_BaseLuck ) | |
5174 { | |
5175 switch ( VarNum ) | |
0 | 5176 { |
5177 case VAR_Hour: | |
1731 | 5178 if ( (long long)(pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue ) |
469 | 5179 return true; |
5180 return false; | |
0 | 5181 case VAR_DayOfYear: |
1731 | 5182 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 336 + 1 == pValue) |
5183 return true; | |
5184 return false; | |
0 | 5185 case VAR_DayOfWeek: |
1731 | 5186 if (((long long)(pParty->uTimePlayed * 0.234375) / 60 / 60) / 24 % 7) |
469 | 5187 return true; |
1731 | 5188 return false; |
5189 case VAR_Sex: | |
5190 if ( pValue == this->uSex ) | |
469 | 5191 return true; |
1731 | 5192 return false; |
5193 case VAR_Class: | |
5194 if ( pValue == this->classType ) | |
5195 return true; | |
5196 return false; | |
5197 case VAR_Race: | |
5198 if ( pValue == GetRace() ) | |
469 | 5199 return true; |
5200 return v4 >= pValue; | |
0 | 5201 case VAR_CurrentHP: |
5202 v4 = this->sHealth; | |
469 | 5203 return v4 >= pValue; |
0 | 5204 case VAR_MaxHP: |
5205 v8 = GetMaxHealth(); | |
1731 | 5206 v9 = this->sHealth; |
5207 return (v9 >= v8); | |
0 | 5208 case VAR_CurrentSP: |
5209 v4 = this->sMana; | |
469 | 5210 return v4 >= pValue; |
0 | 5211 case VAR_MaxSP: |
1731 | 5212 v8 = GetMaxMana(); |
5213 v9 = this->sMana; | |
5214 return (v9 >= v8); | |
0 | 5215 case VAR_ActualAC: |
1731 | 5216 v4 = GetActualAC(); |
5217 return v4 >= pValue; | |
0 | 5218 case VAR_ACModifier: |
5219 v4 = this->sACModifier; | |
469 | 5220 return v4 >= pValue; |
0 | 5221 case VAR_BaseLevel: |
5222 v4 = this->uLevel; | |
469 | 5223 return v4 >= pValue; |
0 | 5224 case VAR_LevelModifier: |
5225 v4 = this->sLevelModifier; | |
469 | 5226 return v4 >= pValue; |
0 | 5227 case VAR_Age: |
1731 | 5228 v4 = GetActualAge(); |
5229 return v4 >= pValue; | |
0 | 5230 case VAR_Award: |
1731 | 5231 test_bit_value = 0x80u >> (pValue - 1) % 8; |
5232 byteWithRequestedBit = this->_achieved_awards_bits[(pValue - 1) /8]; | |
5233 return ( test_bit_value & byteWithRequestedBit ); | |
0 | 5234 case VAR_Experience: |
5235 v4 = LODWORD(this->uExperience); | |
469 | 5236 return v4 >= pValue; |
0 | 5237 case VAR_QBits_QuestsDone: |
484 | 5238 test_bit_value = 0x80u >> (pValue - 1) % 8; |
1731 | 5239 byteWithRequestedBit = pParty->_quest_bits[(pValue - 1)/8]; |
5240 return ( test_bit_value & byteWithRequestedBit ); | |
0 | 5241 case VAR_PlayerItemInHands: |
1731 | 5242 for (int i = 0; i < 138; i++) |
5243 { | |
5244 if (pInventoryItemList[i].uItemID == pValue) | |
5245 { | |
5246 return true; | |
5247 } | |
5248 } | |
5249 return pParty->pPickedItem.uItemID == pValue; | |
0 | 5250 case VAR_FixedGold: |
5251 v4 = pParty->uNumGold; | |
469 | 5252 return v4 >= pValue; |
0 | 5253 case VAR_MightBonus: |
5254 v4 = this->uMightBonus; | |
469 | 5255 return v4 >= pValue; |
0 | 5256 case VAR_IntellectBonus: |
5257 v4 = this->uIntelligenceBonus; | |
469 | 5258 return v4 >= pValue; |
0 | 5259 case VAR_PersonalityBonus: |
5260 v4 = this->uWillpowerBonus; | |
469 | 5261 return v4 >= pValue; |
0 | 5262 case VAR_EnduranceBonus: |
5263 v4 = this->uEnduranceBonus; | |
469 | 5264 return v4 >= pValue; |
0 | 5265 case VAR_SpeedBonus: |
5266 v4 = this->uSpeedBonus; | |
469 | 5267 return v4 >= pValue; |
0 | 5268 case VAR_AccuracyBonus: |
5269 v4 = this->uAccuracyBonus; | |
469 | 5270 return v4 >= pValue; |
0 | 5271 case VAR_LuckBonus: |
5272 v4 = this->uLuckBonus; | |
469 | 5273 return v4 >= pValue; |
0 | 5274 case VAR_BaseMight: |
5275 v4 = this->uMight; | |
469 | 5276 return v4 >= pValue; |
0 | 5277 case VAR_BaseIntellect: |
5278 v4 = this->uIntelligence; | |
469 | 5279 return v4 >= pValue; |
0 | 5280 case VAR_BasePersonality: |
5281 v4 = this->uWillpower; | |
469 | 5282 return v4 >= pValue; |
0 | 5283 case VAR_BaseEndurance: |
5284 v4 = this->uEndurance; | |
469 | 5285 return v4 >= pValue; |
0 | 5286 case VAR_BaseSpeed: |
5287 v4 = this->uSpeed; | |
469 | 5288 return v4 >= pValue; |
0 | 5289 case VAR_BaseAccuracy: |
5290 v4 = this->uAccuracy; | |
469 | 5291 return v4 >= pValue; |
0 | 5292 case VAR_FixedFood: |
5293 v4 = pParty->uNumFoodRations; | |
469 | 5294 return v4 >= pValue; |
0 | 5295 default: |
1731 | 5296 return false; |
5297 } | |
0 | 5298 } |
5299 v4 = this->uLuck; | |
469 | 5300 return v4 >= pValue; |
5301 } | |
5302 if ( VarNum <= VAR_MagicResistance ) | |
5303 { | |
5304 if ( VarNum == VAR_MagicResistance ) | |
0 | 5305 { |
5306 v4 = this->sResMagicBase; | |
5307 } | |
5308 else | |
5309 { | |
469 | 5310 switch ( VarNum ) |
0 | 5311 { |
5312 case VAR_FireResistance: | |
5313 v4 = this->sResFireBase; | |
469 | 5314 return v4 >= pValue; |
0 | 5315 case VAR_AirResistance: |
5316 v4 = this->sResAirBase; | |
469 | 5317 return v4 >= pValue; |
0 | 5318 case VAR_WaterResistance: |
5319 v4 = this->sResWaterBase; | |
469 | 5320 return v4 >= pValue; |
0 | 5321 case VAR_EarthResistance: |
5322 v4 = this->sResEarthBase; | |
469 | 5323 return v4 >= pValue; |
0 | 5324 case VAR_SpiritResistance: |
5325 v4 = this->sResSpiritBase; | |
469 | 5326 return v4 >= pValue; |
0 | 5327 case VAR_MindResistance: |
5328 v4 = this->sResMindBase; | |
469 | 5329 return v4 >= pValue; |
0 | 5330 case VAR_BodyResistance: |
5331 v4 = this->sResBodyBase; | |
469 | 5332 return v4 >= pValue; |
0 | 5333 case VAR_LightResistance: |
5334 v4 = this->sResLightBase; | |
469 | 5335 return v4 >= pValue; |
0 | 5336 case VAR_DarkResistance: |
5337 v4 = this->sResDarkBase; | |
469 | 5338 return v4 >= pValue; |
0 | 5339 case VAR_ActualMight: |
1731 | 5340 v4 = GetActualMight(); |
5341 return v4 >= pValue; | |
0 | 5342 case VAR_ActualIntellect: |
1731 | 5343 v4 = GetActualIntelligence(); |
5344 return v4 >= pValue; | |
0 | 5345 case VAR_ActualPersonality: |
1731 | 5346 v4 = GetActualWillpower(); |
5347 return v4 >= pValue; | |
0 | 5348 case VAR_ActualEndurance: |
1731 | 5349 v4 = GetActualEndurance(); |
5350 return v4 >= pValue; | |
0 | 5351 case VAR_ActualSpeed: |
1731 | 5352 v4 = GetActualSpeed(); |
5353 return v4 >= pValue; | |
0 | 5354 case VAR_ActualAccuracy: |
1731 | 5355 v4 = GetActualAccuracy(); |
5356 return v4 >= pValue; | |
0 | 5357 case VAR_ActualLuck: |
1731 | 5358 v4 = GetActualLuck(); |
5359 return v4 >= pValue; | |
0 | 5360 break; |
5361 default: | |
469 | 5362 return v4 >= pValue; |
5363 } | |
5364 } | |
5365 return v4 >= pValue; | |
5366 } | |
5367 if ( VarNum <= VAR_DisarmTrapSkill ) | |
5368 { | |
5369 if ( VarNum != VAR_DisarmTrapSkill ) | |
5370 { | |
5371 if ( VarNum <= VAR_MindResistanceBonus ) | |
5372 { | |
5373 switch ( VarNum ) | |
0 | 5374 { |
5375 case VAR_MindResistanceBonus: | |
5376 v4 = this->sResMindBonus; | |
1731 | 5377 return v4 >= pValue; |
0 | 5378 case VAR_FireResistanceBonus: |
5379 v4 = this->sResFireBonus; | |
1731 | 5380 return v4 >= pValue; |
0 | 5381 case VAR_AirResistanceBonus: |
5382 v4 = this->sResAirBonus; | |
1731 | 5383 return v4 >= pValue; |
0 | 5384 case VAR_WaterResistanceBonus: |
5385 v4 = this->sResWaterBonus; | |
1731 | 5386 return v4 >= pValue; |
0 | 5387 case VAR_EarthResistanceBonus: |
5388 v4 = this->sResEarthBonus; | |
1731 | 5389 return v4 >= pValue; |
0 | 5390 case VAR_SpiritResistanceBonus: |
5391 v4 = this->sResSpiritBonus; | |
1731 | 5392 return v4 >= pValue; |
0 | 5393 } |
469 | 5394 } |
5395 if ( VarNum == VAR_BodyResistanceBonus ) | |
0 | 5396 { |
5397 v4 = this->sResBodyBonus; | |
469 | 5398 return v4 >= pValue; |
5399 } | |
5400 if ( VarNum == VAR_LightResistanceBonus ) | |
0 | 5401 { |
5402 v4 = this->sResLightBonus; | |
469 | 5403 return v4 >= pValue; |
5404 } | |
5405 if ( VarNum == VAR_DarkResistanceBonus ) | |
0 | 5406 { |
5407 v4 = this->sResDarkBonus; | |
469 | 5408 return v4 >= pValue; |
5409 } | |
5410 if ( VarNum == VAR_MagicResistanceBonus ) | |
0 | 5411 { |
5412 v4 = this->sResMagicBonus; | |
469 | 5413 return v4 >= pValue; |
5414 } | |
5415 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill ) | |
5416 return v4 >= pValue; | |
0 | 5417 } |
469 | 5418 v18 = *((short *)&this->pConditions[16] + VarNum); |
5419 if ( pValue <= 63 ) | |
0 | 5420 v4 = v18 & 0x3F; |
5421 else | |
469 | 5422 v4 = pValue & v18; |
5423 return v4 >= pValue; | |
5424 } | |
5425 if ( VarNum == 104 ) | |
1731 | 5426 { |
5427 v18 = *((short *)&this->pConditions[16] + VarNum); | |
5428 if ( pValue <= 63 ) | |
5429 v4 = v18 & 0x3F; | |
5430 else | |
5431 v4 = pValue & v18; | |
5432 return v4 >= pValue; | |
5433 } | |
469 | 5434 if ( (signed int)VarNum <= 104 ) |
5435 return v4 >= pValue; | |
5436 if ( (signed int)VarNum > 0x79 ) | |
5437 { | |
5438 if ( VarNum != 122 ) | |
5439 { | |
5440 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells ) | |
5441 v4 = (unsigned __int8)byte_5E4C15[VarNum]; | |
5442 return v4 >= pValue; | |
0 | 5443 } |
5444 v4 = GetMajorConditionIdx(); | |
5445 if ( v4 != 18 ) | |
5446 { | |
469 | 5447 return v4 >= pValue; |
5448 } | |
5449 v4 = pValue; | |
5450 return v4 >= pValue; | |
5451 } | |
1731 | 5452 return (this->pConditions[VarNum - 105] > 0);// *((int *)this + 2 * VarNum - 210); the original was never used, which is why probably it wasn't correct |
0 | 5453 } |
5454 | |
5455 | |
5456 //----- (0044A5CB) -------------------------------------------------------- | |
492 | 5457 void Player::SetVariable(enum VariableType var_type, signed int var_value) |
5458 { | |
5459 signed int currPlayerId; // ebx@1 | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5460 Player *v4_unused; // esi@1 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5461 unsigned int v5_unused; // edi@1 |
0 | 5462 unsigned int v6; // esi@13 |
5463 unsigned int v7; // esi@14 | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5464 signed int v8_unused; // eax@17 |
0 | 5465 ItemGen *v9; // ecx@17 |
5466 int v10; // eax@21 | |
5467 signed int v11; // eax@30 | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5468 Player *unused12; // ecx@44 |
0 | 5469 char *v13; // ecx@45 |
5470 Player *v14; // ecx@49 | |
5471 int v15; // ecx@86 | |
5472 int v16; // esi@106 | |
5473 char v17; // al@106 | |
5474 int v18; // eax@107 | |
5475 Player *v19; // ecx@112 | |
5476 Player *v20; // ecx@127 | |
5477 int v21; // eax@127 | |
5478 int v22; // eax@145 | |
5479 char v23; // zf@146 | |
5480 DDM_DLV_Header *v24; // ecx@148 | |
5481 signed int v25; // eax@172 | |
5482 int v26; // [sp-8h] [bp-3Ch]@84 | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5483 signed int unused27; // [sp-4h] [bp-38h]@4 |
1260
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5484 int v28_unused; // [sp-4h] [bp-38h]@84 |
0 | 5485 ItemGen item; // [sp+Ch] [bp-28h]@52 |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5486 char v30_unused; // [sp+32h] [bp-2h]@1 |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5487 char v31_unused; // [sp+33h] [bp-1h]@1 |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5488 |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5489 currPlayerId = -1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5490 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5491 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5492 if ( this == pPlayers[i] ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5493 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5494 currPlayerId = i - 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5495 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5496 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5497 } |
1545 | 5498 |
5499 Assert(currPlayerId != -1); | |
492 | 5500 if ( var_type > VAR_AutoNotes ) |
5501 { | |
5502 if ( var_type <= VAR_GoldInBank ) | |
5503 { | |
5504 if ( var_type == VAR_GoldInBank ) | |
5505 { | |
5506 pParty->uNumGoldInBank = var_value; | |
0 | 5507 return; |
5508 } | |
492 | 5509 if ( var_type <= VAR_Counter8 ) |
5510 { | |
5511 if ( (signed int)var_type >= 0xF5 ) | |
0 | 5512 { |
1619 | 5513 __debugbreak(); //how do I get here? |
492 | 5514 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed); |
5515 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); | |
0 | 5516 } |
5517 else | |
5518 { | |
492 | 5519 switch ( var_type ) |
0 | 5520 { |
1731 | 5521 case VAR_PlayerBits: |
1619 | 5522 __debugbreak(); //how do I get here? |
492 | 5523 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u); |
0 | 5524 break; |
5525 case VAR_NPCs2: | |
1619 | 5526 __debugbreak(); //how do I get here? |
0 | 5527 pParty->field_709 = 0; |
492 | 5528 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u; |
1035 | 5529 pParty->CountHirelings(); |
5530 viewparams->bRedrawGameUI = true; | |
0 | 5531 break; |
5532 case VAR_NumSkillPoints: | |
492 | 5533 this->uSkillPoints = var_value; |
0 | 5534 break; |
5535 } | |
5536 } | |
5537 return; | |
5538 } | |
492 | 5539 if ( var_type < VAR_Counter9 ) |
0 | 5540 return; |
492 | 5541 if ( (signed int)var_type <= 0x112 ) |
5542 { | |
1619 | 5543 __debugbreak(); //how do I get here? |
492 | 5544 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed); |
5545 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed); | |
0 | 5546 } |
5547 else | |
5548 { | |
492 | 5549 if ( var_type == VAR_ReputationInCurrentLocation ) |
0 | 5550 { |
5551 v24 = &pOutdoor->ddm; | |
5552 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5553 v24 = &pIndoor->dlv; | |
492 | 5554 v24->uReputation = var_value; |
5555 if ( var_value > 10000 ) | |
0 | 5556 v24->uReputation = 10000; |
5557 return; | |
5558 } | |
492 | 5559 if ( var_type <= VAR_ReputationInCurrentLocation |
5560 || var_type > VAR_History_28 | |
5561 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22]) | |
5562 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed), | |
1455 | 5563 v23 = pStorylineText->StoreLine[v22].pText == 0,//*(&pStorylineText->field_0 + 3 * v22) == 0, |
492 | 5564 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed), |
0 | 5565 v23) ) |
1619 | 5566 __debugbreak(); //how do I get here? |
0 | 5567 return; |
5568 bFlashHistoryBook = 1; | |
5569 } | |
492 | 5570 v25 = 8 * currPlayerId + 400; |
862 | 5571 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5572 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
0 | 5573 return; |
5574 } | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5575 switch ( var_type ) |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5576 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5577 case VAR_NumDeaths: |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5578 pParty->uNumDeaths = var_value; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5579 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5580 case VAR_NumBounties: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5581 pParty->uNumBountiesCollected = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5582 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5583 case VAR_PrisonTerms: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5584 pParty->uNumPrisonTerms = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5585 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5586 case VAR_ArenaWinsPage: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5587 pParty->uNumArenaPageWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5588 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5589 case VAR_ArenaWinsSquire: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5590 pParty->uNumArenaSquireWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5591 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5592 case VAR_ArenaWinsKnight: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5593 pParty->uNumArenaKnightWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5594 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5595 case VAR_ArenaWinsLord: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5596 pParty->uNumArenaLordWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5597 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5598 } |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5599 return; |
0 | 5600 } |
492 | 5601 if ( var_type == VAR_AutoNotes ) |
5602 { | |
5603 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3]) | |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
5604 //&& (&dword_723718_autonote_related)[8 * a3] ) |
1310 | 5605 && pAutonoteTxt[var_value].pText ) |
492 | 5606 { |
5607 v20 = pPlayers[currPlayerId + 1]; | |
187 | 5608 v20->PlaySound(SPEECH_96, 0); |
1453 | 5609 //v21 = pAutonoteTxt[var_value].eType;// dword_72371C[2 * a3]; |
0 | 5610 bFlashAutonotesBook = 1; |
1453 | 5611 _506568_autonote_type = pAutonoteTxt[var_value].eType; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5612 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
0 | 5613 } |
1453 | 5614 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5615 PlaySoundBasedOnCondition(currPlayerId); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5616 return; |
0 | 5617 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5618 if ( var_type <= VAR_BaseLuck ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5619 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5620 switch ( var_type ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5621 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5622 case VAR_Sex: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5623 this->uSex = (PLAYER_SEX)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5624 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5625 case VAR_Class: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5626 this->classType = (PLAYER_CLASS_TYPE)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5627 if ( (char)var_value == PLAYER_CLASS_LICH ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5628 { |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5629 v9 = NULL; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5630 for (int i = 0; i < 138; i++) |
0 | 5631 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
5632 v9 = &this->pInventoryItemList[i]; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1357
diff
changeset
|
5633 if (v9->uItemID == ITEM_LICH_JAR_EMPTY) |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5634 break; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5635 } |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1357
diff
changeset
|
5636 if (v9 != NULL && v9->uItemID != ITEM_LICH_JAR_EMPTY) |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5637 { |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5638 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5639 *(int *)(v10 + 532) = 601; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5640 *(char *)(v10 + 558) = currPlayerId + 1; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5641 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5642 if ( this->sResFireBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5643 this->sResFireBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5644 if ( this->sResAirBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5645 this->sResAirBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5646 if ( this->sResWaterBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5647 this->sResWaterBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5648 if ( this->sResEarthBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5649 this->sResEarthBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5650 this->sResMindBase = 200; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5651 this->sResBodyBase = 200; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5652 v11 = this->GetSexByVoice(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5653 this->uPrevVoiceID = this->uVoiceID; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5654 this->uPrevFace = this->uCurrentFace; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5655 if ( v11 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5656 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5657 this->uCurrentFace = 21; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5658 this->uVoiceID = 21; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5659 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5660 else |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5661 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5662 this->uCurrentFace = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5663 this->uVoiceID = 20; |
0 | 5664 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5665 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5666 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5667 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5668 case VAR_CurrentHP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5669 this->sHealth = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5670 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5671 case VAR_MaxHP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5672 this->sHealth = GetMaxHealth(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5673 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5674 case VAR_CurrentSP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5675 this->sMana = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5676 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5677 case VAR_MaxSP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5678 this->sMana = GetMaxMana(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5679 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5680 case VAR_ACModifier: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5681 this->sACModifier = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5682 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5683 case VAR_BaseLevel: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5684 this->uLevel = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5685 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5686 case VAR_LevelModifier: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5687 this->sLevelModifier = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5688 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5689 case VAR_Age: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5690 this->sAgeModifier = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5691 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5692 case VAR_Award: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5693 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
5694 pPlayers[currPlayerId + 1]->_achieved_awards_bits[((signed __int16)var_value - 1)/ 8]) |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5695 //&& dword_723E80_award_related[2 * a3] ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5696 && pAwards[var_value].pText ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5697 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5698 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5699 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5700 PlaySoundBasedOnCondition(currPlayerId); |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5701 } |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
5702 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, var_value, 1u); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5703 return; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5704 case VAR_Experience: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5705 this->uExperience = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5706 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5707 case VAR_QBits_QuestsDone: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5708 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3]) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5709 // && (&dword_722F10)[4 * a3] ) |
1310 | 5710 && pQuestTable[var_value] ) |
0 | 5711 { |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5712 v14 = pPlayers[currPlayerId + 1]; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5713 bFlashQuestBook = 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5714 v14->PlaySound(SPEECH_93, 0); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5715 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5716 PlaySoundBasedOnCondition(currPlayerId); |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5717 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5718 v13 = (char *)pParty->_quest_bits; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5719 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5720 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5721 case VAR_PlayerItemInHands: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5722 item.Reset(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5723 item.Reset(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5724 item.uItemID = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5725 item.uAttributes = 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5726 pParty->SetHoldingItem(&item); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5727 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5728 pParty->pIsArtifactFound[var_value-500] = 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5729 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5730 case VAR_FixedGold: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5731 Party::SetGold(var_value); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5732 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5733 case VAR_RandomGold: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5734 v6 = rand() % var_value + 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5735 Party::SetGold(v6); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5736 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5737 ShowStatusBarString(pTmpBuf.data(), 2u); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5738 GameUI_DrawFoodAndGold(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5739 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5740 case VAR_FixedFood: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5741 Party::SetFood(var_value); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5742 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5743 case VAR_RandomFood: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5744 v7 = rand() % var_value + 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5745 Party::SetFood(v7); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5746 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5747 ShowStatusBarString(pTmpBuf.data(), 2u); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5748 GameUI_DrawFoodAndGold(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5749 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5750 case VAR_MightBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5751 goto LABEL_64; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5752 case VAR_IntellectBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5753 goto LABEL_68; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5754 case VAR_PersonalityBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5755 goto LABEL_69; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5756 case VAR_EnduranceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5757 goto LABEL_70; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5758 case VAR_SpeedBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5759 goto LABEL_71; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5760 case VAR_AccuracyBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5761 goto LABEL_72; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5762 case VAR_LuckBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5763 goto LABEL_73; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5764 case VAR_BaseMight: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5765 this->uMight = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5766 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5767 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5768 case VAR_BaseIntellect: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5769 this->uIntelligence = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5770 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5771 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5772 case VAR_BasePersonality: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5773 this->uWillpower = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5774 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5775 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5776 case VAR_BaseEndurance: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5777 this->uEndurance = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5778 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5779 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5780 case VAR_BaseSpeed: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5781 this->uSpeed = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5782 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5783 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5784 case VAR_BaseAccuracy: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5785 this->uAccuracy = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5786 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5787 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5788 case VAR_BaseLuck: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5789 this->uLuck = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5790 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5791 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5792 default: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5793 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5794 } |
0 | 5795 LABEL_111: |
187 | 5796 v26 = SPEECH_91; |
0 | 5797 LABEL_112: |
492 | 5798 v19 = pPlayers[currPlayerId + 1]; |
1260
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5799 v19->PlaySound((PlayerSpeech)v26, 0); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5800 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5801 PlaySoundBasedOnCondition(currPlayerId); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5802 return; |
0 | 5803 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5804 if ( var_type <= VAR_MagicResistance ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5805 { |
492 | 5806 switch ( var_type ) |
0 | 5807 { |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5808 case VAR_ActualMight: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5809 LABEL_64: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5810 this->uMightBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5811 goto LABEL_111; |
0 | 5812 case VAR_ActualIntellect: |
5813 LABEL_68: | |
492 | 5814 this->uIntelligenceBonus = (unsigned __int8)var_value; |
0 | 5815 goto LABEL_111; |
5816 case VAR_ActualPersonality: | |
5817 LABEL_69: | |
492 | 5818 this->uWillpowerBonus = (unsigned __int8)var_value; |
0 | 5819 goto LABEL_111; |
5820 case VAR_ActualEndurance: | |
5821 LABEL_70: | |
492 | 5822 this->uEnduranceBonus = (unsigned __int8)var_value; |
0 | 5823 goto LABEL_111; |
5824 case VAR_ActualSpeed: | |
5825 LABEL_71: | |
492 | 5826 this->uSpeedBonus = (unsigned __int8)var_value; |
0 | 5827 goto LABEL_111; |
5828 case VAR_ActualAccuracy: | |
5829 LABEL_72: | |
492 | 5830 this->uAccuracyBonus = (unsigned __int8)var_value; |
0 | 5831 goto LABEL_111; |
5832 case VAR_ActualLuck: | |
5833 LABEL_73: | |
492 | 5834 this->uLuckBonus = (unsigned __int8)var_value; |
0 | 5835 goto LABEL_111; |
5836 case VAR_FireResistance: | |
492 | 5837 this->sResFireBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5838 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5839 goto LABEL_112; |
0 | 5840 case VAR_AirResistance: |
492 | 5841 this->sResAirBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5842 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5843 goto LABEL_112; |
0 | 5844 case VAR_WaterResistance: |
492 | 5845 this->sResWaterBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5846 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5847 goto LABEL_112; |
0 | 5848 case VAR_EarthResistance: |
492 | 5849 this->sResEarthBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5850 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5851 goto LABEL_112; |
0 | 5852 case VAR_SpiritResistance: |
492 | 5853 this->sResSpiritBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5854 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5855 goto LABEL_112; |
0 | 5856 case VAR_MindResistance: |
492 | 5857 this->sResMindBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5858 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5859 goto LABEL_112; |
0 | 5860 case VAR_BodyResistance: |
492 | 5861 this->sResBodyBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5862 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5863 goto LABEL_112; |
0 | 5864 case VAR_LightResistance: |
492 | 5865 this->sResLightBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5866 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5867 goto LABEL_112; |
0 | 5868 case VAR_DarkResistance: |
492 | 5869 this->sResDarkBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5870 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5871 goto LABEL_112; |
0 | 5872 case VAR_MagicResistance: |
492 | 5873 this->sResMagicBase = (unsigned __int8)var_value; |
0 | 5874 v26 = 92; |
5875 goto LABEL_112; | |
5876 default: | |
5877 return; | |
5878 } | |
5879 return; | |
5880 } | |
5881 HIWORD(v15) = 0; | |
492 | 5882 if ( var_type > VAR_DisarmTrapSkill ) |
5883 { | |
5884 if ( var_type != VAR_LearningSkill ) | |
5885 { | |
5886 if ( var_type <= VAR_LearningSkill ) | |
0 | 5887 return; |
492 | 5888 if ( var_type <= VAR_Eradicated ) |
5889 { | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5890 this->SetCondition(var_type - 105, 1); |
0 | 5891 } |
5892 else | |
5893 { | |
492 | 5894 if ( var_type != VAR_MajorCondition ) |
0 | 5895 { |
492 | 5896 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells ) |
5897 byte_5E4C15[var_type] = var_value; | |
0 | 5898 return; |
5899 } | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5900 memset(this, 0, 0xA0u); |
0 | 5901 } |
5902 } | |
5903 else | |
5904 { | |
1260
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5905 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5906 v17 = *(char *)v16; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5907 if ( var_value <= VAR_BodyResistanceBonus ) |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5908 { |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5909 LOWORD(v15) = (unsigned __int8)var_value; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5910 v18 = v15 | v17 & VAR_BodyResistanceBonus; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5911 } |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5912 else |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5913 { |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5914 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5915 } |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5916 *(short *)v16 = v18; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5917 } |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5918 LABEL_124: |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5919 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5920 PlaySoundBasedOnCondition(currPlayerId); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5921 return; |
0 | 5922 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5923 if ( var_type <= VAR_MagicResistanceBonus ) |
492 | 5924 { |
5925 switch ( var_type ) | |
0 | 5926 { |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5927 case VAR_FireResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5928 this->sResFireBonus = (unsigned __int8)var_value; |
0 | 5929 break; |
5930 case VAR_AirResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5931 this->sResAirBonus = (unsigned __int8)var_value; |
0 | 5932 break; |
5933 case VAR_WaterResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5934 this->sResWaterBonus = (unsigned __int8)var_value; |
0 | 5935 break; |
5936 case VAR_EarthResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5937 this->sResEarthBonus = (unsigned __int8)var_value; |
0 | 5938 break; |
5939 case VAR_SpiritResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5940 this->sResSpiritBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5941 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5942 case VAR_MindResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5943 this->sResMindBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5944 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5945 case VAR_BodyResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5946 this->sResBodyBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5947 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5948 case VAR_LightResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5949 this->sResLightBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5950 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5951 case VAR_DarkResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5952 this->sResDarkBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5953 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5954 case VAR_PhysicalResistanceBonus: |
1545 | 5955 Assert("VAR_PhysicalResistanceBonus variable unsupported" && false); |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5956 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5957 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5958 case VAR_MagicResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5959 this->sResMagicBonus = (unsigned __int8)var_value; |
0 | 5960 break; |
5961 default: | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
5962 Error("Unexpected var_type: %u", var_type); |
0 | 5963 return; |
5964 break; | |
5965 } | |
5966 goto LABEL_111; | |
5967 } | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5968 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5969 { |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5970 return; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5971 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5972 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5973 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5974 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5975 //----- (new function) -------------------------------------------------------- |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5976 void Player::PlaySoundBasedOnCondition(int currPlayerId) |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5977 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5978 signed int v25 = 8 * currPlayerId + 400; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5979 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5980 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5981 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5982 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5983 //----- (new function) -------------------------------------------------------- |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5984 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId) |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5985 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5986 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5987 } |
0 | 5988 |
5989 //----- (0044AFFB) -------------------------------------------------------- | |
310 | 5990 void Player::AddVariable(enum VariableType var_type, signed int val) |
0 | 5991 { |
5992 char v3; // bl@1 | |
5993 Player *v4; // esi@1 | |
5994 signed int uPlayerIdx; // edi@1 | |
5995 int v6; // eax@15 | |
5996 unsigned int v7; // esi@18 | |
5997 int *v8; // ebx@21 | |
5998 int v9; // eax@22 | |
5999 signed int v10; // eax@24 | |
6000 int v11; // eax@27 | |
6001 __int16 *v12; // esi@28 | |
6002 Player *v13; // ecx@34 | |
6003 Player *v14; // ecx@36 | |
6004 char *v15; // ecx@37 | |
6005 unsigned __int8 v16; // cf@38 | |
6006 Player *v17; // ecx@42 | |
6007 __int16 *v18; // esi@53 | |
6008 __int16 *v19; // esi@62 | |
6009 char *v20; // esi@107 | |
6010 __int16 v21; // dx@107 | |
6011 int v22; // ecx@107 | |
6012 Player *v23; // ecx@132 | |
6013 int v24; // eax@132 | |
6014 int v25; // eax@150 | |
6015 char v26; // zf@151 | |
6016 DDM_DLV_Header *v27; // eax@153 | |
6017 signed int v28; // eax@176 | |
6018 int v29; // [sp-8h] [bp-40h]@84 | |
310 | 6019 // signed int v30; // [sp-4h] [bp-3Ch]@4 |
0 | 6020 int v31; // [sp-4h] [bp-3Ch]@84 |
6021 ItemGen item; // [sp+Ch] [bp-2Ch]@45 | |
6022 unsigned int v33; // [sp+30h] [bp-8h]@34 | |
6023 char v34; // [sp+37h] [bp-1h]@1 | |
6024 | |
6025 auto Dst = this; | |
6026 v3 = 0; | |
6027 v34 = 0; | |
6028 v4 = Dst; | |
6029 uPlayerIdx = 0; | |
6030 if ( Dst == pPlayers[2] ) | |
6031 uPlayerIdx = 1; | |
310 | 6032 else if ( Dst == pPlayers[3] ) |
6033 uPlayerIdx = 2; | |
6034 else if ( Dst == pPlayers[4] ) | |
6035 uPlayerIdx = 3; | |
6036 | |
6037 if ( var_type <= VAR_AutoNotes ) | |
6038 { | |
6039 if ( var_type != VAR_AutoNotes ) | |
6040 { | |
6041 if ( var_type <= VAR_ActualMight ) | |
6042 { | |
6043 if ( var_type != VAR_ActualMight ) | |
0 | 6044 { |
310 | 6045 switch ( var_type ) |
0 | 6046 { |
6047 case VAR_RandomGold: | |
6048 if ( !val ) | |
6049 val = 1; | |
6050 v6 = rand(); | |
6051 party_finds_gold(v6 % val + 1, 1); | |
6052 GameUI_DrawFoodAndGold(); | |
6053 return; | |
6054 case VAR_RandomFood: | |
6055 if ( !val ) | |
6056 val = 1; | |
6057 v7 = rand() % val + 1; | |
6058 Party::GiveFood(v7); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6059 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6060 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6061 GameUI_DrawFoodAndGold(); |
6062 goto _play_sound; | |
6063 case VAR_Sex: | |
6064 Dst->uSex = (PLAYER_SEX)val; | |
1507 | 6065 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6066 goto _play_sound; | |
0 | 6067 case VAR_Class: |
135 | 6068 Dst->classType = (PLAYER_CLASS_TYPE)val; |
1507 | 6069 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6070 goto _play_sound; | |
0 | 6071 case VAR_CurrentHP: |
6072 v8 = &Dst->sHealth; | |
6073 *v8 += val; | |
6074 if ( Dst->sHealth <= Dst->GetMaxHealth() ) | |
1507 | 6075 { |
6076 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6077 goto _play_sound; | |
6078 } | |
0 | 6079 v9 = v4->GetMaxHealth(); |
6080 goto LABEL_23; | |
6081 case VAR_MaxHP: | |
6082 v10 = Dst->GetMaxHealth(); | |
6083 v4->_health_related = 0; | |
6084 v4->uFullHealthBonus = 0; | |
6085 v4->sHealth = v10; | |
6086 return; | |
6087 case VAR_CurrentSP: | |
6088 v8 = &Dst->sMana; | |
6089 *v8 += val; | |
6090 if ( Dst->sMana > GetMaxMana() ) | |
6091 { | |
6092 v9 = v4->GetMaxMana(); | |
6093 LABEL_23: | |
6094 *v8 = v9; | |
6095 } | |
1507 | 6096 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6097 goto _play_sound; | |
0 | 6098 case VAR_MaxSP: |
6099 v11 = GetMaxMana(); | |
6100 v4->_mana_related = 0; | |
6101 v4->uFullManaBonus = 0; | |
6102 v4->sMana = v11; | |
6103 return; | |
6104 case VAR_ACModifier: | |
6105 v12 = &Dst->sACModifier; | |
6106 goto LABEL_29; | |
6107 case VAR_BaseLevel: | |
6108 v12 = (__int16 *)&Dst->uLevel; | |
6109 goto LABEL_29; | |
6110 case VAR_LevelModifier: | |
6111 v12 = &Dst->sLevelModifier; | |
6112 LABEL_29: | |
6113 *v12 += val; | |
6114 if ( *v12 > 255 ) | |
6115 *v12 = 255; | |
1507 | 6116 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6117 goto _play_sound; | |
0 | 6118 case VAR_Age: |
6119 Dst->sAgeModifier += val; | |
6120 return; | |
6121 case VAR_Award: | |
6122 v13 = pPlayers[uPlayerIdx + 1]; | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6123 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_achieved_awards_bits, val) |
521 | 6124 |
492 | 6125 && pAwards[val].pText ) |
0 | 6126 { |
6127 v14 = pPlayers[uPlayerIdx + 1]; | |
6128 v34 = 1; | |
6129 v3 = 1; | |
187 | 6130 v14->PlaySound(SPEECH_96, 0); |
0 | 6131 } |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6132 v15 = (char *)v4->_achieved_awards_bits; |
1507 | 6133 _449B7E_toggle_bit((unsigned char *)v15, val, 1); |
6134 if ( v34 != 1 ) | |
6135 { | |
6136 if ( v3 != 1 ) | |
6137 return; | |
6138 goto _play_sound; | |
6139 } | |
6140 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6141 if ( v3 != 1 ) | |
6142 return; | |
6143 goto _play_sound; | |
0 | 6144 case VAR_Experience: |
6145 v16 = __CFADD__(val, LODWORD(Dst->uExperience)); | |
6146 LODWORD(Dst->uExperience) += val; | |
6147 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16; | |
6148 if ( (signed __int64)Dst->uExperience > 4000000000i64 ) | |
6149 Dst->uExperience = 4000000000i64; | |
1507 | 6150 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6151 goto _play_sound; | |
0 | 6152 case VAR_QBits_QuestsDone: |
484 | 6153 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3]) |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
6154 //&& (&dword_722F10)[4 * val] ) |
1310 | 6155 && pQuestTable[val] ) |
0 | 6156 { |
501 | 6157 //v17 = pPlayers[uPlayerIdx + 1]; |
0 | 6158 bFlashQuestBook = 1; |
6159 v34 = 1; | |
6160 v3 = 1; | |
501 | 6161 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0); |
0 | 6162 } |
484 | 6163 v15 = (char *)pParty->_quest_bits; |
1507 | 6164 _449B7E_toggle_bit((unsigned char *)v15, val, 1); |
6165 if ( v34 != 1 ) | |
6166 { | |
6167 if ( v3 != 1 ) | |
6168 return; | |
6169 goto _play_sound; | |
6170 } | |
6171 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6172 if ( v3 != 1 ) | |
6173 return; | |
6174 goto _play_sound; | |
0 | 6175 case VAR_PlayerItemInHands: |
6176 item.Reset(); | |
6177 item.Reset(); | |
6178 item.uAttributes = 1; | |
6179 item.uItemID = val; | |
6180 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER ) | |
484 | 6181 pParty->pIsArtifactFound[val-500] = 1; |
0 | 6182 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION ) |
6183 { | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
6184 item.uNumCharges = rand() % 6 + item.GetDamageMod() + 1; |
0 | 6185 item.uMaxCharges = LOBYTE(item.uNumCharges); |
6186 } | |
6187 pParty->SetHoldingItem(&item); | |
6188 return; | |
6189 case VAR_FixedGold: | |
6190 party_finds_gold(val, 1); | |
6191 return; | |
6192 case VAR_BaseMight: | |
6193 v18 = (__int16 *)&Dst->uMight; | |
6194 goto LABEL_82; | |
6195 case VAR_BaseIntellect: | |
6196 v18 = (__int16 *)&Dst->uIntelligence; | |
6197 goto LABEL_82; | |
6198 case VAR_BasePersonality: | |
6199 v18 = (__int16 *)&Dst->uWillpower; | |
6200 goto LABEL_82; | |
6201 case VAR_BaseEndurance: | |
6202 v18 = (__int16 *)&Dst->uEndurance; | |
6203 goto LABEL_82; | |
6204 case VAR_BaseSpeed: | |
6205 v18 = (__int16 *)&Dst->uSpeed; | |
6206 goto LABEL_82; | |
6207 case VAR_BaseAccuracy: | |
6208 v18 = (__int16 *)&Dst->uAccuracy; | |
6209 goto LABEL_82; | |
6210 case VAR_BaseLuck: | |
6211 v18 = (__int16 *)&Dst->uLuck; | |
6212 goto LABEL_82; | |
6213 case VAR_FixedFood: | |
6214 Party::GiveFood(val); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6215 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6216 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6217 if ( pParty->uNumFoodRations > 0xFFFF ) |
6218 Party::SetFood(0xFFFFu); | |
6219 goto _play_sound; | |
6220 case VAR_MightBonus: | |
6221 goto LABEL_62; | |
6222 case VAR_IntellectBonus: | |
6223 goto LABEL_66; | |
6224 case VAR_PersonalityBonus: | |
6225 goto LABEL_67; | |
6226 case VAR_EnduranceBonus: | |
6227 goto LABEL_68; | |
6228 case VAR_SpeedBonus: | |
6229 goto LABEL_69; | |
6230 case VAR_AccuracyBonus: | |
6231 goto LABEL_70; | |
6232 case VAR_LuckBonus: | |
6233 goto LABEL_71; | |
6234 default: | |
6235 return; | |
6236 } | |
6237 return; | |
6238 } | |
6239 LABEL_62: | |
6240 v19 = (__int16 *)&Dst->uMightBonus; | |
6241 goto LABEL_113; | |
6242 } | |
310 | 6243 if ( var_type <= VAR_FireResistanceBonus ) |
6244 { | |
6245 if ( var_type != VAR_FireResistanceBonus ) | |
0 | 6246 { |
310 | 6247 switch ( var_type ) |
0 | 6248 { |
6249 case VAR_ActualIntellect: | |
6250 LABEL_66: | |
6251 v19 = (__int16 *)&Dst->uIntelligenceBonus; | |
6252 goto LABEL_113; | |
6253 case VAR_ActualPersonality: | |
6254 LABEL_67: | |
6255 v19 = (__int16 *)&Dst->uWillpowerBonus; | |
6256 goto LABEL_113; | |
6257 case VAR_ActualEndurance: | |
6258 LABEL_68: | |
6259 v19 = (__int16 *)&Dst->uEnduranceBonus; | |
6260 goto LABEL_113; | |
6261 case VAR_ActualSpeed: | |
6262 LABEL_69: | |
6263 v19 = (__int16 *)&Dst->uSpeedBonus; | |
6264 goto LABEL_113; | |
6265 case VAR_ActualAccuracy: | |
6266 LABEL_70: | |
6267 v19 = (__int16 *)&Dst->uAccuracyBonus; | |
6268 goto LABEL_113; | |
6269 case VAR_ActualLuck: | |
6270 LABEL_71: | |
6271 v19 = (__int16 *)&Dst->uLuckBonus; | |
6272 goto LABEL_113; | |
6273 case VAR_FireResistance: | |
6274 v18 = &Dst->sResFireBase; | |
6275 goto LABEL_82; | |
6276 case VAR_AirResistance: | |
6277 v18 = &Dst->sResAirBase; | |
6278 goto LABEL_82; | |
6279 case VAR_WaterResistance: | |
6280 v18 = &Dst->sResWaterBase; | |
6281 goto LABEL_82; | |
6282 case VAR_EarthResistance: | |
6283 v18 = &Dst->sResEarthBase; | |
6284 goto LABEL_82; | |
6285 case VAR_SpiritResistance: | |
6286 v18 = &Dst->sResSpiritBase; | |
6287 goto LABEL_82; | |
6288 case VAR_MindResistance: | |
6289 v18 = &Dst->sResMindBase; | |
6290 goto LABEL_82; | |
6291 case VAR_BodyResistance: | |
6292 v18 = &Dst->sResBodyBase; | |
6293 goto LABEL_82; | |
6294 case VAR_LightResistance: | |
6295 v18 = &Dst->sResLightBase; | |
6296 goto LABEL_82; | |
6297 case VAR_DarkResistance: | |
6298 v18 = &Dst->sResDarkBase; | |
6299 goto LABEL_82; | |
6300 case VAR_MagicResistance: | |
6301 v18 = &Dst->sResMagicBase; | |
6302 LABEL_82: | |
6303 *v18 += val; | |
6304 if ( *v18 > 255 ) | |
6305 *v18 = 255; | |
1507 | 6306 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_92, 0); |
6307 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6308 goto _play_sound; | |
0 | 6309 default: |
6310 return; | |
6311 } | |
6312 return; | |
6313 } | |
6314 v19 = &Dst->sResFireBonus; | |
6315 LABEL_113: | |
6316 *v19 += val; | |
6317 if ( *v19 > 255 ) | |
6318 *v19 = 255; | |
6319 v31 = 0; | |
187 | 6320 v29 = SPEECH_91; |
6321 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31); | |
1507 | 6322 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6323 goto _play_sound; | |
0 | 6324 } |
310 | 6325 if ( var_type <= VAR_DisarmTrapSkill ) |
6326 { | |
6327 if ( var_type != VAR_DisarmTrapSkill ) | |
0 | 6328 { |
310 | 6329 if ( var_type <= VAR_BodyResistanceBonus ) |
0 | 6330 { |
310 | 6331 switch ( var_type ) |
0 | 6332 { |
6333 case VAR_BodyResistanceBonus: | |
6334 v19 = &Dst->sResBodyBonus; | |
6335 break; | |
6336 case VAR_AirResistanceBonus: | |
6337 v19 = &Dst->sResAirBonus; | |
6338 break; | |
6339 case VAR_WaterResistanceBonus: | |
6340 v19 = &Dst->sResWaterBonus; | |
6341 break; | |
6342 case VAR_EarthResistanceBonus: | |
6343 v19 = &Dst->sResEarthBonus; | |
6344 break; | |
6345 case VAR_SpiritResistanceBonus: | |
6346 v19 = &Dst->sResSpiritBonus; | |
6347 break; | |
6348 default: | |
310 | 6349 if ( var_type != 62 ) |
0 | 6350 return; |
6351 v19 = &Dst->sResMindBonus; | |
6352 break; | |
6353 } | |
6354 goto LABEL_113; | |
6355 } | |
310 | 6356 if ( var_type == VAR_LightResistanceBonus ) |
0 | 6357 { |
6358 v19 = &Dst->sResLightBonus; | |
6359 goto LABEL_113; | |
6360 } | |
310 | 6361 if ( var_type == VAR_DarkResistanceBonus ) |
0 | 6362 { |
6363 v19 = &Dst->sResDarkBonus; | |
6364 goto LABEL_113; | |
6365 } | |
310 | 6366 if ( var_type == VAR_MagicResistanceBonus ) |
0 | 6367 { |
6368 v19 = &Dst->sResMagicBonus; | |
6369 goto LABEL_113; | |
6370 } | |
310 | 6371 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill ) |
0 | 6372 return; |
6373 } | |
6374 goto LABEL_106; | |
6375 } | |
310 | 6376 if ( var_type == VAR_LearningSkill ) |
0 | 6377 { |
6378 LABEL_106: | |
6379 if ( val <= VAR_BodyResistanceBonus ) | |
6380 { | |
310 | 6381 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus; |
0 | 6382 } |
6383 else | |
6384 { | |
310 | 6385 v20 = (char *)&Dst->pConditions[16] + 2 * var_type; |
0 | 6386 v21 = *(short *)v20; |
6387 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus); | |
6388 if ( v22 > 60 ) | |
6389 LOWORD(v22) = 60; | |
6390 LOBYTE(v21) = v21 & 0xC0; | |
6391 *(short *)v20 = v22 | v21; | |
6392 } | |
1507 | 6393 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6394 goto _play_sound; | |
0 | 6395 } |
310 | 6396 if ( var_type <= VAR_LearningSkill ) |
0 | 6397 return; |
310 | 6398 if ( var_type <= VAR_Eradicated ) |
6399 { | |
6400 Dst->SetCondition(var_type - 105, 0); | |
0 | 6401 } |
6402 else | |
6403 { | |
310 | 6404 if ( var_type != VAR_MajorCondition ) |
0 | 6405 { |
310 | 6406 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells ) |
0 | 6407 { |
310 | 6408 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 ) |
6409 byte_5E4C15[var_type] += val; | |
0 | 6410 else |
310 | 6411 byte_5E4C15[var_type] = -1; |
0 | 6412 } |
6413 return; | |
6414 } | |
6415 memset(Dst, 0, 0xA0u); | |
6416 } | |
6417 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6418 goto _play_sound; | |
6419 } | |
6420 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3]) | |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
6421 //&& (&dword_723718_autonote_related)[8 * val] ) |
1310 | 6422 && pAutonoteTxt[val].pText ) |
0 | 6423 { |
6424 v23 = pPlayers[uPlayerIdx + 1]; | |
6425 v34 = 1; | |
187 | 6426 v23->PlaySound(SPEECH_96, 0); |
1453 | 6427 //v24 = pAutonoteTxt[val].eType;//dword_72371C[2 * val]; |
0 | 6428 bFlashAutonotesBook = 1; |
1453 | 6429 _506568_autonote_type = pAutonoteTxt[val].eType; |
6430 } | |
6431 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1); | |
0 | 6432 v3 = 1; |
6433 if ( v34 != 1 ) | |
1507 | 6434 { |
6435 if ( v3 != 1 ) | |
6436 return; | |
6437 goto _play_sound; | |
6438 } | |
6439 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6440 if ( v3 != 1 ) | |
6441 return; | |
6442 goto _play_sound; | |
0 | 6443 } |
310 | 6444 if ( var_type > VAR_GoldInBank ) |
6445 { | |
6446 if ( var_type == 307 ) | |
0 | 6447 { |
6448 pParty->uNumDeaths += val; | |
1507 | 6449 if ( v34 != 1 ) |
6450 { | |
6451 if ( v3 != 1 ) | |
6452 return; | |
6453 goto _play_sound; | |
6454 } | |
6455 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6456 if ( v3 != 1 ) | |
6457 return; | |
6458 goto _play_sound; | |
0 | 6459 } |
310 | 6460 switch ( var_type ) |
0 | 6461 { |
6462 case 308: | |
6463 pParty->uNumBountiesCollected += val; | |
6464 break; | |
6465 case 309: | |
6466 pParty->uNumPrisonTerms += val; | |
6467 break; | |
6468 case 310: | |
6469 pParty->uNumArenaPageWins += val; | |
6470 break; | |
6471 case 311: | |
6472 pParty->uNumArenaSquireWins += val; | |
6473 break; | |
6474 case 312: | |
6475 pParty->uNumArenaKnightWins += val; | |
6476 break; | |
6477 case 313: | |
6478 pParty->uNumArenaLordWins += val; | |
6479 break; | |
6480 } | |
6481 } | |
6482 else | |
6483 { | |
310 | 6484 if ( var_type == VAR_GoldInBank ) |
0 | 6485 { |
6486 pParty->uNumGoldInBank += val; | |
6487 return; | |
6488 } | |
310 | 6489 if ( var_type <= VAR_Counter8 ) |
6490 { | |
6491 if ( (signed int)var_type >= 245 ) | |
6492 { | |
6493 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed); | |
6494 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); | |
0 | 6495 } |
6496 else | |
6497 { | |
310 | 6498 switch ( var_type ) |
0 | 6499 { |
1731 | 6500 case VAR_PlayerBits: |
0 | 6501 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u); |
6502 break; | |
6503 case VAR_NPCs2: | |
6504 pParty->field_709 = 0; | |
6505 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u; | |
1035 | 6506 pParty->CountHirelings(); |
6507 viewparams->bRedrawGameUI = true; | |
0 | 6508 break; |
6509 case VAR_NumSkillPoints: | |
6510 Dst->uSkillPoints += val; | |
6511 break; | |
6512 } | |
6513 } | |
6514 return; | |
6515 } | |
310 | 6516 if ( var_type < VAR_Counter9 ) |
0 | 6517 return; |
310 | 6518 if ( (signed int)var_type <= 274 ) |
6519 { | |
6520 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed); | |
6521 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed); | |
0 | 6522 goto _play_sound; |
6523 } | |
310 | 6524 if ( var_type != VAR_ReputationInCurrentLocation ) |
6525 { | |
6526 if ( var_type <= VAR_ReputationInCurrentLocation | |
6527 || var_type > VAR_History_28 | |
6528 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25]) | |
6529 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed), | |
233 | 6530 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0, |
310 | 6531 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed), |
0 | 6532 v26) ) |
6533 return; | |
6534 bFlashHistoryBook = 1; | |
6535 _play_sound: | |
6536 v28 = 8 * uPlayerIdx + 400; | |
862 | 6537 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112); |
0 | 6538 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0); |
6539 return; | |
6540 } | |
6541 v27 = &pOutdoor->ddm; | |
6542 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
6543 v27 = &pIndoor->dlv; | |
6544 v27->uReputation += val; | |
6545 if ( v27->uReputation > 10000 ) | |
6546 v27->uReputation = 10000; | |
6547 } | |
6548 } | |
6549 | |
6550 | |
6551 //----- (0044B9C4) -------------------------------------------------------- | |
501 | 6552 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue) |
0 | 6553 { |
6554 unsigned int v3; // ebx@1 | |
6555 signed int v4; // esi@1 | |
501 | 6556 bool result; // eax@8 |
0 | 6557 int v6; // esi@11 |
6558 int v7; // edi@14 | |
6559 signed int v8; // eax@17 | |
6560 char *v9; // eax@20 | |
6561 char v10; // sf@20 | |
6562 char *v11; // ecx@26 | |
6563 char *v12; // ecx@27 | |
6564 __int64 v13; // qax@27 | |
6565 unsigned __int8 v14; // cf@27 | |
501 | 6566 int *v15; // edx@29 |
0 | 6567 char *v16; // eax@90 |
6568 char *v17; // ecx@94 | |
501 | 6569 int v18; // esi@97 |
0 | 6570 signed int v19; // edx@97 |
6571 char *v20; // ecx@98 | |
6572 int v21; // eax@100 | |
6573 __int16 v22; // dx@112 | |
6574 int v23; // [sp-8h] [bp-14h]@45 | |
6575 signed int v24; // [sp-4h] [bp-10h]@4 | |
6576 int v25; // [sp-4h] [bp-10h]@45 | |
6577 | |
6578 v3 = 0; | |
605 | 6579 v4 = uActiveCharacter - 1; |
501 | 6580 result = false; |
6581 if ( (signed int)VarNum > 222 ) | |
6582 { | |
6583 if ( (signed int)VarNum <= 307 ) | |
6584 { | |
6585 if ( VarNum == 307 ) | |
6586 { | |
6587 pParty->uNumDeaths -= (unsigned int)pValue; | |
6588 return pValue; | |
6589 } | |
6590 if ( VarNum == 223 ) | |
0 | 6591 { |
6592 v11 = (char *)pParty->_autonote_bits; | |
501 | 6593 v22 = (short)pValue - 1; |
0 | 6594 } |
6595 else | |
6596 { | |
501 | 6597 if ( VarNum != 231 ) |
0 | 6598 { |
501 | 6599 switch ( VarNum ) |
0 | 6600 { |
6601 case 232: | |
501 | 6602 VarNum = (VariableType)0; |
1094 | 6603 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum); |
501 | 6604 result = (bool) pValue; |
6605 dword_5B65CC = 0; | |
6606 if ( (int)VarNum == pValue ) | |
0 | 6607 { |
501 | 6608 dword_5B65CC = (int)pValue; |
0 | 6609 } |
6610 else | |
6611 { | |
6612 pParty->field_709 = 0; | |
501 | 6613 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
1035 | 6614 pParty->CountHirelings(); |
6615 viewparams->bRedrawGameUI = true; | |
0 | 6616 } |
6617 break; | |
6618 case 241: | |
6619 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
6620 { | |
6621 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags; | |
605 | 6622 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 ) |
0 | 6623 { |
605 | 6624 if ( *((void **)v20 + 4) == (void *)pValue ) |
0 | 6625 { |
6626 v21 = *(int *)v20; | |
6627 if ( (char)*(int *)v20 < 0 ) | |
6628 { | |
6629 LOBYTE(v21) = v21 & 0x7F; | |
6630 *(int *)v20 = v21; | |
6631 } | |
6632 } | |
6633 v20 += 76; | |
6634 } | |
6635 } | |
605 | 6636 if ( pParty->pHirelings[0].uProfession == pValue ) |
0 | 6637 memset(pParty->pHirelings, 0, 0x4Cu); |
605 | 6638 if ( pParty->pHirelings[1].uProfession == pValue ) |
0 | 6639 memset(&pParty->pHirelings[1], 0, 0x4Cu); |
6640 pParty->field_709 = 0; | |
1035 | 6641 pParty->CountHirelings(); |
0 | 6642 break; |
6643 case 243: | |
6644 v17 = (char *)&this->uSkillPoints; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1097
diff
changeset
|
6645 result = *v17 != NULL; |
501 | 6646 if ( (unsigned int)pValue <= *(int *)v17 ) |
6647 { | |
6648 *(int *)v17 -= (int)pValue; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1097
diff
changeset
|
6649 result = (v17 != NULL); |
501 | 6650 } |
0 | 6651 else |
6652 *(int *)v17 = 0; | |
6653 break; | |
6654 case 275: | |
6655 v16 = (char *)&pOutdoor->ddm; | |
6656 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
6657 v16 = (char *)&pIndoor->dlv; | |
501 | 6658 *((int *)v16 + 2) -= (int)pValue; |
0 | 6659 if ( *((int *)v16 + 2) < -10000 ) |
6660 *((int *)v16 + 2) = -10000; | |
6661 break; | |
6662 case 306: | |
501 | 6663 result = VarNum - 306; |
6664 if ( (unsigned int)pValue <= pParty->uNumGoldInBank ) | |
6665 { | |
6666 result = (bool)pValue; | |
6667 pParty->uNumGoldInBank -= (unsigned int)pValue; | |
605 | 6668 } |
0 | 6669 else |
6670 LABEL_88: | |
6671 dword_5B65C4 = 1; | |
6672 break; | |
6673 } | |
501 | 6674 return result; |
0 | 6675 } |
6676 v11 = this->field_1A50; | |
501 | 6677 v22 = (signed __int16)pValue; |
0 | 6678 } |
6679 _449B7E_toggle_bit((unsigned char *)v11, v22, 0); | |
501 | 6680 return result; |
6681 } | |
6682 switch ( VarNum ) | |
0 | 6683 { |
6684 case 308: | |
501 | 6685 result = (bool)pValue; |
6686 pParty->uNumBountiesCollected -= (unsigned int)pValue; | |
0 | 6687 break; |
6688 case 309: | |
501 | 6689 result = (bool)pValue; |
6690 pParty->uNumPrisonTerms -= (int)pValue; | |
0 | 6691 break; |
6692 case 310: | |
501 | 6693 result = (bool)pValue; |
6694 pParty->uNumArenaPageWins -= (char)pValue; | |
0 | 6695 break; |
6696 case 311: | |
501 | 6697 result = (bool)pValue; |
6698 pParty->uNumArenaSquireWins -= (char)pValue; | |
0 | 6699 break; |
6700 case 312: | |
501 | 6701 result = (bool)pValue; |
6702 pParty->uNumArenaKnightWins -= (char)pValue; | |
0 | 6703 break; |
6704 case 313: | |
501 | 6705 result = (bool)pValue; |
6706 pParty->uNumArenaLordWins -= (char)pValue; | |
0 | 6707 break; |
6708 } | |
1545 | 6709 Error("Function not returning any value! (%u)", VarNum); |
0 | 6710 } |
6711 else | |
6712 { | |
501 | 6713 if ( (signed int)VarNum >= 123 ) |
6714 { | |
6715 byte_5E4C15[VarNum] -= (char)pValue; | |
0 | 6716 } |
6717 else | |
6718 { | |
501 | 6719 switch ( VarNum ) |
0 | 6720 { |
6721 case VAR_RandomGold: | |
501 | 6722 v6 = rand() % (signed int)pValue + 1; |
0 | 6723 if ( v6 > pParty->uNumGold ) |
6724 v6 = pParty->uNumGold; | |
6725 Party::TakeGold(v6); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6726 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6727 ShowStatusBarString(pTmpBuf.data(), 2); |
0 | 6728 GameUI_DrawFoodAndGold(); |
501 | 6729 return result; |
0 | 6730 case VAR_RandomFood: |
501 | 6731 v7 = rand() % (signed int)pValue + 1; |
0 | 6732 if ( v7 > pParty->uNumFoodRations ) |
6733 v7 = pParty->uNumFoodRations; | |
6734 Party::TakeFood(v7); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6735 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6736 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6737 GameUI_DrawFoodAndGold(); |
605 | 6738 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6739 v8 = 8 * v4 + 400; | |
862 | 6740 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6741 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
501 | 6742 return result; |
0 | 6743 case VAR_CurrentHP: |
1036 | 6744 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL); |
605 | 6745 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6746 v8 = 8 * v4 + 400; | |
862 | 6747 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6748 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6749 return result; | |
0 | 6750 case VAR_CurrentSP: |
6751 v9 = (char *)&this->sMana; | |
501 | 6752 v10 = this->sMana - (signed int)pValue < 0; |
6753 *(int *)v9 -= (int)pValue; | |
0 | 6754 if ( v10 ) |
6755 *(int *)v9 = 0; | |
605 | 6756 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6757 v8 = 8 * v4 + 400; | |
862 | 6758 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6759 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6760 return result; | |
0 | 6761 case VAR_ACModifier: |
501 | 6762 this->sACModifier -= (unsigned __int8)pValue; |
605 | 6763 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6764 v8 = 8 * v4 + 400; | |
862 | 6765 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6766 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6767 return result; | |
0 | 6768 case VAR_BaseLevel: |
501 | 6769 this->uLevel -= (unsigned __int8)pValue; |
605 | 6770 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6771 v8 = 8 * v4 + 400; | |
862 | 6772 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6773 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6774 return result; | |
0 | 6775 case VAR_LevelModifier: |
501 | 6776 this->sLevelModifier -= (unsigned __int8)pValue; |
605 | 6777 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6778 v8 = 8 * v4 + 400; | |
862 | 6779 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6780 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6781 return result; | |
0 | 6782 case VAR_Age: |
501 | 6783 this->sAgeModifier -= (signed __int16)pValue; |
6784 return result; | |
0 | 6785 case VAR_Award: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6786 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, (signed __int16)pValue, 0); |
605 | 6787 return result; |
0 | 6788 case VAR_Experience: |
6789 v12 = (char *)&this->uExperience; | |
501 | 6790 v13 = (signed int)pValue; |
6791 v14 = *(int *)v12 < (unsigned int)pValue; | |
6792 *(int *)v12 -= (int)pValue; | |
0 | 6793 *((int *)v12 + 1) -= v14 + HIDWORD(v13); |
605 | 6794 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6795 v8 = 8 * v4 + 400; | |
862 | 6796 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6797 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6798 return result; | |
0 | 6799 case VAR_QBits_QuestsDone: |
501 | 6800 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0); |
187 | 6801 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0); |
501 | 6802 return true; |
0 | 6803 case VAR_PlayerItemInHands: |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
6804 v15 = this->pInventoryMatrix; |
0 | 6805 break; |
6806 case VAR_FixedGold: | |
501 | 6807 if ( (unsigned int)pValue > pParty->uNumGold ) |
0 | 6808 goto LABEL_88; |
501 | 6809 Party::TakeGold((unsigned int)pValue); |
6810 return result; | |
0 | 6811 case VAR_MightBonus: |
6812 case VAR_ActualMight: | |
501 | 6813 this->uMightBonus -= (unsigned __int16)pValue; |
605 | 6814 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6815 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6816 v8 = 8 * v4 + 400; | |
862 | 6817 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6818 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6819 return result; | |
0 | 6820 case VAR_IntellectBonus: |
6821 case VAR_ActualIntellect: | |
501 | 6822 this->uIntelligenceBonus -= (unsigned __int16)pValue; |
605 | 6823 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6824 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6825 v8 = 8 * v4 + 400; | |
862 | 6826 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6827 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6828 return result; | |
0 | 6829 case VAR_PersonalityBonus: |
6830 case VAR_ActualPersonality: | |
501 | 6831 this->uWillpowerBonus -= (unsigned __int16)pValue; |
605 | 6832 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6833 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6834 v8 = 8 * v4 + 400; | |
862 | 6835 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6836 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6837 return result; | |
0 | 6838 case VAR_EnduranceBonus: |
6839 case VAR_ActualEndurance: | |
501 | 6840 this->uEnduranceBonus -= (unsigned __int16)pValue; |
605 | 6841 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6842 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6843 v8 = 8 * v4 + 400; | |
862 | 6844 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6845 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6846 return result; | |
0 | 6847 case VAR_SpeedBonus: |
6848 case VAR_ActualSpeed: | |
501 | 6849 this->uSpeedBonus -= (unsigned __int16)pValue; |
605 | 6850 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6851 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6852 v8 = 8 * v4 + 400; | |
862 | 6853 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6854 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6855 return result; | |
0 | 6856 case VAR_AccuracyBonus: |
6857 case VAR_ActualAccuracy: | |
501 | 6858 this->uAccuracyBonus -= (unsigned __int16)pValue; |
605 | 6859 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6860 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6861 v8 = 8 * v4 + 400; | |
862 | 6862 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6863 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6864 return result; | |
0 | 6865 case VAR_LuckBonus: |
6866 case VAR_ActualLuck: | |
501 | 6867 this->uLuckBonus -= (unsigned __int16)pValue; |
605 | 6868 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
6869 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6870 v8 = 8 * v4 + 400; | |
862 | 6871 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6872 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6873 return result; | |
0 | 6874 case VAR_BaseMight: |
501 | 6875 this->uMight -= (unsigned __int16)pValue; |
605 | 6876 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6877 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6878 v8 = 8 * v4 + 400; | |
862 | 6879 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6880 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6881 return result; | |
0 | 6882 case VAR_BaseIntellect: |
501 | 6883 this->uIntelligence -= (unsigned __int16)pValue; |
605 | 6884 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6885 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6886 v8 = 8 * v4 + 400; | |
862 | 6887 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6888 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6889 return result; | |
0 | 6890 case VAR_BasePersonality: |
501 | 6891 this->uWillpower -= (unsigned __int16)pValue; |
605 | 6892 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6893 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6894 v8 = 8 * v4 + 400; | |
862 | 6895 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6896 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6897 return result; | |
0 | 6898 case VAR_BaseEndurance: |
501 | 6899 this->uEndurance -= (unsigned __int16)pValue; |
605 | 6900 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6901 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6902 v8 = 8 * v4 + 400; | |
862 | 6903 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6904 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6905 return result; | |
0 | 6906 case VAR_BaseSpeed: |
501 | 6907 this->uSpeed -= (unsigned __int16)pValue; |
605 | 6908 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6909 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6910 v8 = 8 * v4 + 400; | |
862 | 6911 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6912 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6913 return result; | |
0 | 6914 case VAR_BaseAccuracy: |
501 | 6915 this->uAccuracy -= (unsigned __int16)pValue; |
605 | 6916 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6917 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6918 v8 = 8 * v4 + 400; | |
862 | 6919 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6920 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6921 return result; | |
0 | 6922 case VAR_BaseLuck: |
501 | 6923 this->uLuck -= (unsigned __int16)pValue; |
605 | 6924 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6925 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6926 v8 = 8 * v4 + 400; | |
862 | 6927 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6928 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6929 return result; | |
0 | 6930 case VAR_FireResistance: |
501 | 6931 this->sResFireBase -= (signed __int16)pValue; |
605 | 6932 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6933 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6934 v8 = 8 * v4 + 400; | |
862 | 6935 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6936 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6937 return result; | |
0 | 6938 case VAR_AirResistance: |
501 | 6939 this->sResAirBase -= (signed __int16)pValue; |
605 | 6940 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6941 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6942 v8 = 8 * v4 + 400; | |
862 | 6943 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6944 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6945 return result; | |
0 | 6946 case VAR_WaterResistance: |
501 | 6947 this->sResWaterBase -= (signed __int16)pValue; |
605 | 6948 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6949 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6950 v8 = 8 * v4 + 400; | |
862 | 6951 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6952 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6953 return result; | |
0 | 6954 case VAR_EarthResistance: |
501 | 6955 this->sResEarthBase -= (signed __int16)pValue; |
605 | 6956 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6957 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6958 v8 = 8 * v4 + 400; | |
862 | 6959 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6960 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6961 return result; | |
0 | 6962 case VAR_SpiritResistance: |
501 | 6963 this->sResSpiritBase -= (signed __int16)pValue; |
605 | 6964 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6965 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6966 v8 = 8 * v4 + 400; | |
862 | 6967 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6968 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6969 return result; | |
0 | 6970 case VAR_MindResistance: |
501 | 6971 this->sResMindBase -= (signed __int16)pValue; |
605 | 6972 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6973 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6974 v8 = 8 * v4 + 400; | |
862 | 6975 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6976 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6977 return result; | |
0 | 6978 case VAR_BodyResistance: |
501 | 6979 this->sResBodyBase -= (signed __int16)pValue; |
605 | 6980 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6981 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6982 v8 = 8 * v4 + 400; | |
862 | 6983 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6984 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6985 return result; | |
0 | 6986 case VAR_LightResistance: |
501 | 6987 this->sResLightBase -= (signed __int16)pValue; |
605 | 6988 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6989 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6990 v8 = 8 * v4 + 400; | |
862 | 6991 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6992 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6993 return result; | |
0 | 6994 case VAR_DarkResistance: |
501 | 6995 this->sResDarkBase -= (signed __int16)pValue; |
605 | 6996 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
6997 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
6998 v8 = 8 * v4 + 400; | |
862 | 6999 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7000 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7001 return result; | |
0 | 7002 case VAR_MagicResistance: |
501 | 7003 this->sResMagicBase -= (signed __int16)pValue; |
605 | 7004 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7005 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7006 v8 = 8 * v4 + 400; | |
862 | 7007 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7008 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7009 return result; | |
0 | 7010 case VAR_FireResistanceBonus: |
501 | 7011 this->sResFireBonus -= (signed __int16)pValue; |
605 | 7012 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7013 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7014 v8 = 8 * v4 + 400; | |
862 | 7015 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7016 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7017 return result; | |
0 | 7018 case VAR_AirResistanceBonus: |
501 | 7019 this->sResAirBonus -= (signed __int16)pValue; |
605 | 7020 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7021 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7022 v8 = 8 * v4 + 400; | |
862 | 7023 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7024 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7025 return result; | |
0 | 7026 case VAR_WaterResistanceBonus: |
501 | 7027 this->sResWaterBonus -= (signed __int16)pValue; |
605 | 7028 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7029 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7030 v8 = 8 * v4 + 400; | |
862 | 7031 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7032 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7033 return result; | |
0 | 7034 case VAR_EarthResistanceBonus: |
501 | 7035 this->sResEarthBonus -= (signed __int16)pValue; |
605 | 7036 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7037 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7038 v8 = 8 * v4 + 400; | |
862 | 7039 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7040 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7041 return result; | |
0 | 7042 case VAR_SpiritResistanceBonus: |
501 | 7043 this->sResSpiritBonus -= (signed __int16)pValue; |
605 | 7044 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7045 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7046 v8 = 8 * v4 + 400; | |
862 | 7047 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7048 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7049 return result; | |
0 | 7050 case VAR_MindResistanceBonus: |
501 | 7051 this->sResMindBonus -= (signed __int16)pValue; |
605 | 7052 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7053 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7054 v8 = 8 * v4 + 400; | |
862 | 7055 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7056 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7057 return result; | |
0 | 7058 case VAR_BodyResistanceBonus: |
501 | 7059 this->sResBodyBonus -= (signed __int16)pValue; |
605 | 7060 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7061 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7062 v8 = 8 * v4 + 400; | |
862 | 7063 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7064 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7065 return result; | |
0 | 7066 case VAR_LightResistanceBonus: |
501 | 7067 this->sResLightBonus -= (signed __int16)pValue; |
605 | 7068 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7069 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7070 v8 = 8 * v4 + 400; | |
862 | 7071 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7072 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7073 return result; | |
0 | 7074 case VAR_DarkResistanceBonus: |
501 | 7075 this->sResDarkBonus -= (signed __int16)pValue; |
605 | 7076 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7077 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7078 v8 = 8 * v4 + 400; | |
862 | 7079 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7080 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7081 return result; | |
0 | 7082 case VAR_MagicResistanceBonus: |
501 | 7083 this->sResMagicBonus -= (signed __int16)pValue; |
0 | 7084 v25 = 0; |
187 | 7085 v23 = SPEECH_91; |
7086 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25); | |
605 | 7087 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7088 v8 = 8 * v4 + 400; | |
862 | 7089 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7090 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7091 return result; | |
0 | 7092 case VAR_FixedFood: |
501 | 7093 Party::TakeFood((unsigned int)pValue); |
605 | 7094 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7095 v8 = 8 * v4 + 400; | |
862 | 7096 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7097 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7098 return result; | |
0 | 7099 case VAR_StaffSkill: |
7100 case VAR_SwordSkill: | |
7101 case VAR_DaggerSkill: | |
7102 case VAR_AxeSkill: | |
7103 case VAR_SpearSkill: | |
7104 case VAR_BowSkill: | |
7105 case VAR_MaceSkill: | |
7106 case VAR_BlasterSkill: | |
7107 case VAR_ShieldSkill: | |
7108 case VAR_LeatherSkill: | |
7109 case VAR_SkillChain: | |
7110 case VAR_PlateSkill: | |
7111 case VAR_FireSkill: | |
7112 case VAR_AirSkill: | |
7113 case VAR_WaterSkill: | |
7114 case VAR_EarthSkill: | |
7115 case VAR_SpiritSkill: | |
7116 case VAR_MindSkill: | |
7117 case VAR_BodySkill: | |
7118 case VAR_LightSkill: | |
7119 case VAR_DarkSkill: | |
7120 case VAR_IdentifyItemSkill: | |
7121 case VAR_MerchantSkill: | |
7122 case VAR_RepairSkill: | |
7123 case VAR_BodybuildingSkill: | |
7124 case VAR_MeditationSkill: | |
7125 case VAR_PerceptionSkill: | |
7126 case VAR_DiplomacySkill: | |
7127 case VAR_DisarmTrapSkill: | |
7128 case VAR_LearningSkill: | |
501 | 7129 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue; |
605 | 7130 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7131 v8 = 8 * v4 + 400; | |
862 | 7132 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7133 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7134 return result; | |
0 | 7135 case VAR_Cursed: |
7136 case VAR_Weak: | |
7137 case VAR_Asleep: | |
7138 case VAR_Afraid: | |
7139 case VAR_Drunk: | |
7140 case VAR_Insane: | |
7141 case VAR_PoisonedGreen: | |
7142 case VAR_DiseasedGreen: | |
7143 case VAR_PoisonedYellow: | |
7144 case VAR_DiseasedYellow: | |
7145 case VAR_PoisonedRed: | |
7146 case VAR_DiseasedRed: | |
7147 case VAR_Paralyzed: | |
7148 case VAR_Unconsious: | |
7149 case VAR_Dead: | |
7150 case VAR_Stoned: | |
7151 case VAR_Eradicated: | |
1071 | 7152 //*((int *)this + 2 * VarNum - 210) = 0; |
7153 //*((int *)this + 2 * result - 209) = 0; | |
7154 this->pConditions[VarNum] = 0; | |
0 | 7155 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7156 v8 = 8 * v4 + 400; | |
862 | 7157 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
0 | 7158 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
501 | 7159 return result; |
605 | 7160 default: |
7161 return result; | |
7162 } | |
7163 for (v3 = 1; v3 < 126; v3++) | |
7164 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7165 if ( *(&this->pInventoryItemList[pInventoryMatrix[v3] - 1].uItemID) == pValue ) |
0 | 7166 { |
605 | 7167 RemoveItemAtInventoryIndex(v3); |
501 | 7168 return true; |
0 | 7169 } |
605 | 7170 } |
501 | 7171 if ( pParty->pPickedItem.uItemID == pValue ) |
7172 { | |
605 | 7173 pMouse->RemoveHoldingItem(); |
7174 return true; | |
7175 } | |
7176 return false; | |
0 | 7177 } |
7178 } | |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
7179 |
1430 | 7180 //assert(false); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
7181 return false; |
0 | 7182 } |
7183 // 5B65C4: using guessed type int dword_5B65C4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7184 // 5B65CC: using guessed type int dword_5B65CC; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7185 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7186 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7187 //----- (00467E7F) -------------------------------------------------------- |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7188 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7189 { |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7190 int v2; // ebx@1 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7191 Player *v3; // eax@1 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7192 int v4; // edx@1 |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
7193 int v7; // eax@3 |
1619 | 7194 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1 |
7195 unsigned int *v11; // [sp+38h] [bp-4h]@1 | |
7196 | |
7197 tempPickedItem.Reset(); | |
1374 | 7198 v2 = pEquipTypeToBodyAnchor[uEquipType]; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7199 v3 = pPlayers[uActiveCharacter]; |
1619 | 7200 v11 = &v3->pEquipment.pIndices[v2]; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7201 v4 = *v11; |
1619 | 7202 if ( v4 ) |
7203 { | |
7204 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem)); | |
7205 v3->pInventoryItemList[v4 - 1].uBodyAnchor = 0; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7206 pParty->pPickedItem.Reset(); |
1619 | 7207 pParty->SetHoldingItem(&v3->pInventoryItemList[v4 - 1]); |
7208 tempPickedItem.uBodyAnchor = v2 + 1; | |
7209 memcpy(&v3->pInventoryItemList[v4 - 1], &tempPickedItem, sizeof(ItemGen)); | |
7210 *v11 = v4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7211 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7212 else |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7213 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7214 v7 = v3->FindFreeInventoryListSlot(); |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7215 if (v7 >= 0) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7216 { |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7217 pParty->pPickedItem.uBodyAnchor = v2 + 1; |
1619 | 7218 memcpy(&v3->pInventoryItemList[v7], &pParty->pPickedItem, sizeof(ItemGen)); |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7219 *v11 = v7 + 1; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7220 pMouse->RemoveHoldingItem(); |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7221 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7222 } |
1295 | 7223 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7224 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7225 |
1295 | 7226 //----- (0049387A) -------------------------------------------------------- |
1459 | 7227 int CycleCharacter(bool backwards) |
1295 | 7228 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7229 const int PARTYSIZE = 4; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7230 int valToAdd = backwards ? (PARTYSIZE - 2) : 0; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7231 int mult = backwards ? -1 : 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7232 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7233 for (int i = 0; i < (PARTYSIZE - 1); i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7234 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7235 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7236 if ( pPlayers[currCharId]->uTimeToRecovery == 0 ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7237 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7238 return currCharId; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7239 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7240 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7241 return uActiveCharacter; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7242 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7243 |
1297 | 7244 //----- (0043EE77) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7245 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7246 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7247 if (GetArmorItem() == nullptr || GetArmorItem()->uItemID != 604) |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7248 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7249 return false; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7250 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7251 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7252 } |
1432 | 7253 |
1297 | 7254 //----- (0043EE15) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7255 bool Player::HasItem( unsigned int uItemID, char a3 ) |
1297 | 7256 { |
7257 if ( !a3 || pParty->pPickedItem.uItemID != uItemID ) | |
7258 { | |
7259 for ( uint i = 0; i < 126; ++i ) | |
7260 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7261 if ( this->pInventoryMatrix[i] > 0 ) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7262 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7263 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID ) |
1297 | 7264 return true; |
7265 } | |
7266 } | |
7267 for ( uint i = 0; i < 16; ++i ) | |
7268 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7269 if ( this->pEquipment.pIndices[i] ) |
1297 | 7270 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7271 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID ) |
1297 | 7272 return true; |
7273 } | |
7274 } | |
7275 } | |
7276 return false; | |
7277 } | |
7278 //----- (0043EDB9) -------------------------------------------------------- | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7279 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7280 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7281 CHARACTER_RACE race; // edi@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7282 PLAYER_SEX sex; // eax@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7283 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7284 for (int i = 1; i <= 4; i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7285 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7286 race = pPlayers[i]->GetRace(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7287 sex = pPlayers[i]->GetSexByVoice(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7288 switch(_this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7289 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7290 case 0: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7291 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7292 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7293 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7294 case 1: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7295 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7296 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7297 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7298 case 2: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7299 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7300 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7301 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7302 case 3: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7303 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7304 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7305 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7306 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7307 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7308 return false; |
1297 | 7309 } |
7310 //----- (0043ED6F) -------------------------------------------------------- | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7311 bool IsDwarfPresentInParty(bool a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7312 { |
1297 | 7313 for (uint i = 0; i < 4; ++i) |
7314 { | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7315 CHARACTER_RACE race = pParty->pPlayers[i].GetRace(); |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7316 |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7317 if (race == CHARACTER_RACE_DWARF && a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7318 return true; |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7319 else if (race != CHARACTER_RACE_DWARF && !a1) |
1297 | 7320 return true; |
7321 } | |
7322 return false; | |
7323 } | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7324 |
1649 | 7325 |
7326 | |
1297 | 7327 //----- (00439FCB) -------------------------------------------------------- |
1681 | 7328 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int element, Vec3_int_ *pPos, unsigned int a4) |
7329 { | |
1649 | 7330 Player *playerPtr; // ebx@3 |
7331 Actor *actorPtr; // esi@3 | |
1681 | 7332 int spellId; // eax@38 |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7333 signed int recvdMagicDmg; // eax@139 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7334 int v72[4]; // [sp+30h] [bp-24h]@164 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7335 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3 |
1297 | 7336 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1 |
1681 | 7337 |
7338 uActorID = PID_ID(uObjID); | |
7339 if ( PID_TYPE(uObjID) != 2) | |
1297 | 7340 { |
1649 | 7341 playerPtr = &pParty->pPlayers[a4]; |
1681 | 7342 actorPtr = &pActors[uActorID]; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7343 healthBeforeRecvdDamage = playerPtr->sHealth; |
1681 | 7344 if ( PID_TYPE(uObjID) != 3 || !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1297 | 7345 return; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7346 ItemGen* equippedArmor = playerPtr->GetArmorItem(); |
1681 | 7347 SoundID soundToPlay; |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7348 if ( !equippedArmor |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7349 || equippedArmor->IsBroken() |
1649 | 7350 || |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7351 (equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_CHAIN |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7352 && equippedArmor->GetPlayerSkillType() != PLAYER_SKILL_PLATE |
1649 | 7353 ) |
7354 ) | |
1297 | 7355 { |
1681 | 7356 int randVal = rand() % 4; |
7357 switch (randVal) | |
1297 | 7358 { |
1681 | 7359 case 0 : soundToPlay = (SoundID)108; break; |
7360 case 1 : soundToPlay = (SoundID)109; break; | |
7361 case 2 : soundToPlay = (SoundID)110; break; | |
7362 case 3 : soundToPlay = (SoundID)44; break; | |
1297 | 7363 } |
7364 } | |
7365 else | |
7366 { | |
1681 | 7367 int randVal = rand() % 4; |
7368 switch (randVal) | |
1297 | 7369 { |
1681 | 7370 case 0 : soundToPlay = (SoundID)105; break; |
7371 case 1 : soundToPlay = (SoundID)106; break; | |
7372 case 2 : soundToPlay = (SoundID)107; break; | |
7373 case 3 : soundToPlay = (SoundID)45; break; | |
1297 | 7374 } |
1648 | 7375 } |
1681 | 7376 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0); |
7377 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7378 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1649 | 7379 { |
1681 | 7380 __int16 spellPower = actorPtr->pActorBuffs[3].uPower; |
7381 if ( spellPower ) | |
7382 dmgToReceive /= (signed int)spellPower; | |
7383 } | |
1682 | 7384 int damageType; |
1681 | 7385 switch (element) |
1648 | 7386 { |
1682 | 7387 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1648 | 7388 break; |
1682 | 7389 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1648 | 7390 break; |
1681 | 7391 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID; |
1682 | 7392 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7393 break; |
1681 | 7394 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID; |
1682 | 7395 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7396 break; |
1682 | 7397 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1648 | 7398 break; |
7399 default: | |
1682 | 7400 case 5: damageType = 4; //yes, the original just assigned the value 4 |
1648 | 7401 break; |
7402 } | |
1297 | 7403 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
7404 { | |
1682 | 7405 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7406 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 ) |
1297 | 7407 { |
1681 | 7408 int actorState = actorPtr->uAIState; |
7409 if ( actorState != Dying && actorState != Dead) | |
1297 | 7410 { |
1682 | 7411 int reflectedDamage = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, dmgToReceive); |
1681 | 7412 actorPtr->sCurrentHP -= reflectedDamage; |
7413 if ( reflectedDamage >= 0 ) | |
1297 | 7414 { |
1649 | 7415 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7416 { |
1682 | 7417 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions |
1648 | 7418 Actor::AggroSurroundingPeasants(uActorID, 1); |
7419 } | |
7420 else | |
7421 { | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7422 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS) |
1297 | 7423 { |
1681 | 7424 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7425 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7426 } |
1648 | 7427 Actor::Die(uActorID); |
7428 Actor::ApplyFineForKillingPeasant(uActorID); | |
7429 Actor::AggroSurroundingPeasants(uActorID, 1); | |
1649 | 7430 if ( actorPtr->pMonsterInfo.uExp ) |
7431 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); | |
1681 | 7432 int speechToPlay = SPEECH_51; |
1648 | 7433 if ( rand() % 100 < 20 ) |
1681 | 7434 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7435 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7436 } |
7437 } | |
7438 } | |
7439 } | |
7440 if ( !(dword_6BE368_debug_settings_2 & 0x10) | |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7441 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7442 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7443 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7444 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7445 } |
1297 | 7446 } |
7447 if ( !pParty->bTurnBasedModeOn ) | |
7448 { | |
1681 | 7449 int actEndurance = playerPtr->GetActualEndurance(); |
7450 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333); | |
7451 playerPtr->SetRecoveryTime(recoveryTime); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7452 } |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7453 int yellThreshold = playerPtr->GetMaxHealth() / 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7454 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7455 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7456 playerPtr->PlaySound(SPEECH_48, 0); |
1297 | 7457 } |
7458 viewparams->bRedrawGameUI = 1; | |
7459 return; | |
7460 } | |
1648 | 7461 else |
7462 { | |
1681 | 7463 SpriteObject* v37 = &pSpriteObjects[uActorID]; |
7464 int uActorType = PID_TYPE(v37->spell_caster_pid); | |
7465 int uActorID = PID_ID(v37->spell_caster_pid); | |
7466 if ( uActorType == 2 ) | |
7467 { | |
7468 Player *playerPtr; // eax@81 | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7469 if ( a4 != -1 ) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7470 { |
1681 | 7471 playerPtr = &pParty->pPlayers[a4]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7472 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7473 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7474 { |
1681 | 7475 element = 0; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7476 for (int i = 1; i <= 4; i++) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7477 { |
1681 | 7478 v72[element] = i; |
7479 element++; | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7480 } |
1681 | 7481 if ( element ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7482 { |
1681 | 7483 playerPtr = &pParty->pPlayers[v72[rand() % element]];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7484 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7485 } |
1681 | 7486 int v68; |
7487 int v69; | |
7488 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7489 { |
1681 | 7490 int playerMaxHp = playerPtr->GetMaxHealth(); |
7491 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp); | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7492 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7493 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7494 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7495 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7496 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7497 v69 = 0; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7498 } |
1681 | 7499 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69); |
7500 if ( uActorType == OBJECT_Player && !qword_A750D8 ) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7501 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7502 qword_A750D8 = 256i64; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7503 PlayerSpeechID = SPEECH_44; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7504 uSpeakingCharacter = uActorID + 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7505 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7506 return; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7507 } |
1681 | 7508 else if ( uActorType == 3 ) |
7509 { | |
7510 Actor *actorPtr = &pActors[uActorID]; | |
1648 | 7511 if ( a4 == -1 ) |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7512 a4 = stru_50C198.which_player_would_attack(actorPtr); |
1681 | 7513 Player *playerPtr = &pParty->pPlayers[a4]; |
7514 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
7515 unsigned __int16 spriteType = v37->uType; | |
1648 | 7516 if ( v37->uType == 545 ) |
1297 | 7517 { |
1681 | 7518 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
7519 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) ) | |
1648 | 7520 { |
1681 | 7521 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName); |
1648 | 7522 ShowStatusBarString(pTmpBuf.data(), 2u); |
1681 | 7523 playerPtr->PlaySound(SPEECH_6, 0); |
1648 | 7524 return; |
7525 } | |
1297 | 7526 } |
1681 | 7527 else if ( spriteType == 555 |
7528 || spriteType == 510 | |
7529 || spriteType == 500 | |
7530 || spriteType == 515 | |
7531 || spriteType == 505 | |
7532 || spriteType == 530 | |
7533 || spriteType == 525 | |
7534 || spriteType == 520 | |
7535 || spriteType == 535 | |
7536 || spriteType == 540 ) | |
1297 | 7537 { |
1681 | 7538 if ( !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7539 return; |
1681 | 7540 if ( playerPtr->pPlayerBuffs[13].uExpireTime > 0 ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7541 dmgToReceive >>= 1; |
1681 | 7542 if ( playerPtr->HasEnchantedItemEquipped(36) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7543 dmgToReceive >>= 1; |
1681 | 7544 if ( playerPtr->HasEnchantedItemEquipped(69) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7545 dmgToReceive >>= 1; |
1681 | 7546 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR) |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7547 && playerPtr->GetArmorItem()->uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7548 dmgToReceive >>= 1; |
1681 | 7549 if ( playerPtr->HasItemEquipped(EQUIP_MAIN_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7550 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7551 ItemGen* mainHandItem = playerPtr->GetMainHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7552 if ( mainHandItem->uItemID == ITEM_RELIC_KELEBRIM || mainHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (mainHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7553 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7554 } |
1681 | 7555 if ( playerPtr->HasItemEquipped(EQUIP_OFF_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7556 { |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7557 ItemGen* offHandItem = playerPtr->GetOffHandItem(); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7558 if ( offHandItem->uItemID == ITEM_RELIC_KELEBRIM || offHandItem->uItemID == ITEM_ARTIFACT_ELFBANE || (offHandItem->GetItemEquipType() == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7559 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7560 } |
1648 | 7561 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7562 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1648 | 7563 { |
1681 | 7564 int spellPower = actorPtr->pActorBuffs[3].uPower; |
7565 if ( spellPower ) | |
7566 dmgToReceive /= (signed int)spellPower; | |
1648 | 7567 } |
1681 | 7568 int damageType; |
7569 switch(element) | |
1648 | 7570 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7571 case 0: |
1681 | 7572 damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7573 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7574 case 1: |
1681 | 7575 damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7576 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7577 case 2: |
1681 | 7578 spellId = actorPtr->pMonsterInfo.uSpell1ID; |
7579 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7580 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7581 case 3: |
1681 | 7582 spellId = actorPtr->pMonsterInfo.uSpell2ID; |
7583 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7584 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7585 case 4: |
1681 | 7586 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7587 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7588 case 5: |
1681 | 7589 damageType = 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7590 break; |
1648 | 7591 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7592 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
1648 | 7593 { |
1681 | 7594 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
7595 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 ) | |
1297 | 7596 { |
1681 | 7597 unsigned __int16 actorState = actorPtr->uAIState; |
7598 if ( actorState != Dying && actorState != Dead) | |
1297 | 7599 { |
1681 | 7600 recvdMagicDmg = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, reflectedDmg); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7601 actorPtr->sCurrentHP -= recvdMagicDmg; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7602 if ( recvdMagicDmg >= 0 ) |
1297 | 7603 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7604 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7605 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7606 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7607 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7608 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7609 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7610 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7611 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) |
1297 | 7612 { |
1681 | 7613 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7614 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7615 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7616 Actor::Die(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7617 Actor::ApplyFineForKillingPeasant(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7618 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7619 if ( actorPtr->pMonsterInfo.uExp ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7620 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7621 int speechToPlay = SPEECH_51; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7622 if ( rand() % 100 < 20 ) |
1681 | 7623 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7624 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7625 } |
7626 } | |
7627 } | |
7628 } | |
7629 } | |
1681 | 7630 if ( !element |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7631 && !(dword_6BE368_debug_settings_2 & 0x10) |
1693
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7632 && actorPtr->pMonsterInfo.uSpecialAttackType |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7633 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackLevel ) |
861ede68187a
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Grumpy7
parents:
1692
diff
changeset
|
7634 { |
1694
5ead2688a227
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
Grumpy7
parents:
1693
diff
changeset
|
7635 playerPtr->ReceiveSpecialAttackEffect(actorPtr->pMonsterInfo.uSpecialAttackType, actorPtr); |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7636 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7637 if ( !pParty->bTurnBasedModeOn ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7638 { |
1681 | 7639 int actEnd = playerPtr->GetActualEndurance(); |
7640 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd)) | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7641 * flt_6BE3A4_debug_recmod1 |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7642 * 2.133333333333333); |
1681 | 7643 playerPtr->SetRecoveryTime(recTime); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7644 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7645 return; |
1648 | 7646 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7647 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7648 { |
1648 | 7649 return; |
7650 } | |
1297 | 7651 } |
7652 } | |
7653 //----- (00421EA6) -------------------------------------------------------- | |
1683 | 7654 void Player::OnInventoryLeftClick() |
7655 { | |
1297 | 7656 signed int v2; // ecx@2 |
7657 int v3; // eax@2 | |
1682 | 7658 int invMatrixIndex; // eax@2 |
1297 | 7659 unsigned int v6; // eax@7 |
1682 | 7660 unsigned int pickedItemId; // esi@12 |
7661 unsigned int invItemIndex; // eax@12 | |
1297 | 7662 unsigned int v9; // eax@16 |
7663 unsigned int v10; // eax@18 | |
1682 | 7664 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1 |
1297 | 7665 POINT a2; // [sp+30h] [bp-18h]@4 |
7666 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 | |
7667 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
7668 | |
7669 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 ) | |
7670 { | |
7671 pMouse->GetClickPos(&pX, &pY); | |
1682 | 7672 v3 = Player::INVETORYSLOTSWIDTH * ((pY - 17) / 32); |
7673 v2 = (pX - 14) / 32; | |
7674 invMatrixIndex = v2 + v3; | |
7675 if ( v2 + v3 >= 0 ) | |
7676 { | |
7677 if ( invMatrixIndex <= 126 && pMouse->GetCursorPos(&a2)->x < 462 | |
1297 | 7678 && pMouse->GetCursorPos(&a2)->x >= 14 ) |
7679 { | |
1682 | 7680 if ( _50C9A0_IsEnchantingInProgress ) |
1297 | 7681 { |
1683 | 7682 v6 = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
1297 | 7683 if ( v6 ) |
7684 { | |
7685 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; | |
7686 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; | |
7687 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1; | |
1682 | 7688 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex; |
1683 | 7689 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[v6-1]; |
1682 | 7690 _50C9A0_IsEnchantingInProgress = 0; |
1297 | 7691 if ( pMessageQueue_50CBD0->uNumMessages ) |
7692 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
7693 pMouse->SetCursorBitmap("MICON1"); | |
1682 | 7694 _50C9D0_AfterEnchClickEventId = 113; |
7695 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
7696 _50C9D8_AfterEnchClickEventTimeout = 256; | |
1297 | 7697 } |
7698 return; | |
7699 } | |
1682 | 7700 if ( ptr_50C9A4_ItemToEnchant ) |
1297 | 7701 return; |
1682 | 7702 pickedItemId = pParty->pPickedItem.uItemID; |
1683 | 7703 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
1682 | 7704 if (!pickedItemId) |
1297 | 7705 { |
1682 | 7706 if ( !invItemIndex ) |
1297 | 7707 return; |
1682 | 7708 else |
7709 { | |
1683 | 7710 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem)); |
7711 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
1682 | 7712 v9 = pParty->pPickedItem.uItemID; |
7713 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName); | |
7714 return; | |
7715 } | |
1297 | 7716 } |
1682 | 7717 else |
1297 | 7718 { |
1682 | 7719 if ( invItemIndex ) |
1297 | 7720 { |
1683 | 7721 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1]; |
1682 | 7722 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem)); |
1683 | 7723 this->RemoveItemAtInventoryIndex(invMatrixIndex); |
7724 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem); | |
1682 | 7725 if ( !emptyIndex ) |
1297 | 7726 { |
1683 | 7727 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem); |
1682 | 7728 if ( !emptyIndex ) |
7729 { | |
1683 | 7730 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex); |
1682 | 7731 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen)); |
7732 return; | |
7733 } | |
7734 } | |
7735 v9 = tmpItem.uItemID; | |
7736 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen)); | |
1709
8251e59fd7c1
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Grumpy7
parents:
1708
diff
changeset
|
7737 pMouse->SetCursorBitmap(pParty->pPickedItem.GetIconName()); |
1682 | 7738 return; |
7739 } | |
7740 else | |
7741 { | |
1683 | 7742 v10 = this->AddItem(invMatrixIndex, pickedItemId); |
1682 | 7743 if ( v10 ) |
7744 { | |
1683 | 7745 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen)); |
1682 | 7746 pMouse->RemoveHoldingItem(); |
7747 return; | |
7748 } | |
1683 | 7749 v10 = this->AddItem(-1, pickedItemId); |
1682 | 7750 if ( v10 ) |
7751 { | |
1683 | 7752 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen)); |
1682 | 7753 pMouse->RemoveHoldingItem(); |
1297 | 7754 return; |
7755 } | |
7756 } | |
7757 } | |
7758 } | |
7759 } | |
7760 } | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7761 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7762 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7763 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7764 bool Player::IsWeak() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7765 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7766 return pConditions[Condition_Weak] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7767 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7768 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7769 bool Player::IsDead() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7770 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7771 return pConditions[Condition_Dead] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7772 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7773 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7774 bool Player::IsEradicated() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7775 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7776 return pConditions[Condition_Eradicated] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7777 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7778 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7779 bool Player::IsZombie() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7780 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7781 return pConditions[Condition_Zombie] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7782 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7783 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7784 bool Player::IsCursed() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7785 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7786 return pConditions[Condition_Cursed] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7787 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7788 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7789 bool Player::IsPertified() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7790 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7791 return pConditions[Condition_Pertified] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7792 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7793 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7794 bool Player::IsUnconcious() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7795 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7796 return pConditions[Condition_Unconcious] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7797 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7798 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7799 bool Player::IsAsleep() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7800 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7801 return pConditions[Condition_Sleep] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7802 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7803 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7804 bool Player::IsParalyzed() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7805 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7806 return pConditions[Condition_Paralyzed] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7807 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7808 |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7809 bool Player::IsDrunk() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7810 { |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7811 return pConditions[Condition_Drunk] != 0; |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7812 } |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
7813 |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7814 void Player::SetCursed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7815 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7816 pConditions[Condition_Cursed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7817 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7818 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7819 void Player::SetWeak( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7820 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7821 pConditions[Condition_Weak] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7822 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7823 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7824 void Player::SetAsleep( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7825 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7826 pConditions[Condition_Sleep] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7827 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7828 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7829 void Player::SetAfraid( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7830 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7831 pConditions[Condition_Fear] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7832 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7833 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7834 void Player::SetDrunk( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7835 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7836 pConditions[Condition_Drunk] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7837 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7838 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7839 void Player::SetInsane( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7840 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7841 pConditions[Condition_Insane] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7842 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7843 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7844 void Player::SetPoison1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7845 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7846 pConditions[Condition_Poison1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7847 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7848 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7849 void Player::SetDisease1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7850 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7851 pConditions[Condition_Disease1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7852 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7853 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7854 void Player::SetPoison2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7855 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7856 pConditions[Condition_Poison2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7857 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7858 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7859 void Player::SetDisease2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7860 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7861 pConditions[Condition_Disease2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7862 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7863 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7864 void Player::SetPoison3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7865 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7866 pConditions[Condition_Poison3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7867 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7868 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7869 void Player::SetDisease3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7870 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7871 pConditions[Condition_Disease3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7872 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7873 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7874 void Player::SetParalyzed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7875 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7876 pConditions[Condition_Paralyzed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7877 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7878 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7879 void Player::SetUnconcious( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7880 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7881 pConditions[Condition_Unconcious] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7882 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7883 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7884 void Player::SetDead( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7885 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7886 pConditions[Condition_Dead] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7887 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7888 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7889 void Player::SetPertified( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7890 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7891 pConditions[Condition_Pertified] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7892 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7893 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7894 void Player::SetEradicated( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7895 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7896 pConditions[Condition_Eradicated] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7897 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7898 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7899 void Player::SetZombie( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7900 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7901 pConditions[Condition_Zombie] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7902 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7903 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7904 void Player::SetCondWeakWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7905 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7906 SetCondition(Condition_Weak, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7907 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7908 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7909 void Player::SetCondInsaneWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7910 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7911 SetCondition(Condition_Insane, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7912 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7913 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7914 void Player::SetCondDeadWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7915 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7916 SetCondition(Condition_Dead, blockable); |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
7917 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7918 |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7919 void Player::SetCondUnconsciousWithBlockCheck( int blockable ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7920 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
7921 SetCondition(Condition_Dead, blockable); |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
7922 } |
1714
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7923 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7924 ItemGen* Player::GetOffHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7925 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7926 return GetItem(&PlayerEquipment::uShield); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7927 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7928 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7929 ItemGen* Player::GetMainHandItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7930 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7931 return GetItem(&PlayerEquipment::uMainHand); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7932 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7933 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7934 ItemGen* Player::GetBowItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7935 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7936 return GetItem(&PlayerEquipment::uBow); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7937 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7938 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7939 ItemGen* Player::GetArmorItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7940 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7941 return GetItem(&PlayerEquipment::uArmor); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7942 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7943 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7944 ItemGen* Player::GetHelmItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7945 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7946 return GetItem(&PlayerEquipment::uHelm); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7947 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7948 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7949 ItemGen* Player::GetBeltItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7950 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7951 return GetItem(&PlayerEquipment::uBelt); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7952 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7953 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7954 ItemGen* Player::GetCloakItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7955 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7956 return GetItem(&PlayerEquipment::uCloak); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7957 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7958 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7959 ItemGen* Player::GetGloveItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7960 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7961 return GetItem(&PlayerEquipment::uGlove); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7962 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7963 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7964 ItemGen* Player::GetBootItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7965 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7966 return GetItem(&PlayerEquipment::uBoot); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7967 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7968 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7969 ItemGen* Player::GetAmuletItem() |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7970 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7971 return GetItem(&PlayerEquipment::uAmulet); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7972 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7973 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7974 ItemGen* Player::GetNthRingItem(int ringNum) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7975 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7976 return GetNthEquippedIndexItem(ringNum + 10); |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7977 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7978 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7979 ItemGen* Player::GetNthEquippedIndexItem(int index) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7980 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7981 if (this->pEquipment.pIndices[index] == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7982 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7983 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7984 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7985 return &this->pInventoryItemList[this->pEquipment.pIndices[index] - 1]; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7986 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7987 |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7988 ItemGen* Player::GetItem(unsigned int PlayerEquipment::* itemPos) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7989 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7990 if (this->pEquipment.*itemPos == 0) |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7991 { |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7992 return nullptr; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7993 } |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7994 return &this->pInventoryItemList[this->pEquipment.*itemPos - 1]; |
bafc79e65a4d
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
Grumpy7
parents:
1710
diff
changeset
|
7995 } |